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-rw-r--r--indra/llrender/llgl.cpp6
-rw-r--r--indra/llrender/llgl.h1
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp60
-rw-r--r--indra/newview/llfloatermodelpreview.h1
-rw-r--r--indra/newview/llspatialpartition.cpp203
-rw-r--r--indra/newview/llspatialpartition.h5
-rw-r--r--indra/newview/pipeline.cpp85
-rw-r--r--indra/newview/skins/default/xui/en/floater_model_preview.xml10
8 files changed, 229 insertions, 142 deletions
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 04fe99ec1f..9022026248 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -325,6 +325,7 @@ LLGLManager::LLGLManager() :
mHasVertexShader(FALSE),
mHasFragmentShader(FALSE),
mHasOcclusionQuery(FALSE),
+ mHasOcclusionQuery2(FALSE),
mHasPointParameters(FALSE),
mHasDrawBuffers(FALSE),
mHasTextureRectangle(FALSE),
@@ -666,6 +667,7 @@ void LLGLManager::initExtensions()
mHasARBEnvCombine = ExtensionExists("GL_ARB_texture_env_combine", gGLHExts.mSysExts);
mHasCompressedTextures = glh_init_extensions("GL_ARB_texture_compression");
mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts);
+ mHasOcclusionQuery2 = ExtensionExists("GL_ARB_occlusion_query2", gGLHExts.mSysExts);
mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts);
mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts);
// mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad
@@ -782,6 +784,10 @@ void LLGLManager::initExtensions()
{
LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_occlusion_query" << LL_ENDL;
}
+ if (!mHasOcclusionQuery2)
+ {
+ LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_occlusion_query2" << LL_ENDL;
+ }
if (!mHasPointParameters)
{
LL_INFOS("RenderInit") << "Couldn't initialize GL_ARB_point_parameters" << LL_ENDL;
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 4630811679..ff4e6078c9 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -89,6 +89,7 @@ public:
BOOL mHasVertexShader;
BOOL mHasFragmentShader;
BOOL mHasOcclusionQuery;
+ BOOL mHasOcclusionQuery2;
BOOL mHasPointParameters;
BOOL mHasDrawBuffers;
BOOL mHasDepthClamp;
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index 05a4b245d1..0f2924d8aa 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -283,6 +283,7 @@ BOOL LLFloaterModelPreview::postBuild()
childSetAction("lod_browse", onBrowseLOD, this);
+ childSetCommitCallback("cancel_btn", onCancel, this);
childSetCommitCallback("crease_angle", onGenerateNormalsCommit, this);
childSetCommitCallback("generate_normals", onGenerateNormalsCommit, this);
@@ -559,7 +560,14 @@ void LLFloaterModelPreview::draw()
LLMutexLock lock(mStatusLock);
childSetTextArg("status", "[STATUS]", mStatusMessage);
}
-
+ else
+ {
+ childSetVisible("Simplify", true);
+ childSetVisible("simplify_cancel", false);
+ childSetVisible("Decompose", true);
+ childSetVisible("decompose_cancel", false);
+ }
+
U32 resource_cost = mModelPreview->mResourceCost*10;
if (childGetValue("upload_textures").asBoolean())
@@ -735,7 +743,8 @@ void LLFloaterModelPreview::onPhysicsParamCommit(LLUICtrl* ctrl, void* data)
//static
void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data)
{
- LLCDStageData* stage = (LLCDStageData*) data;
+ LLCDStageData* stage_data = (LLCDStageData*) data;
+ std::string stage = stage_data->mName;
if (sInstance)
{
@@ -750,11 +759,22 @@ void LLFloaterModelPreview::onPhysicsStageExecute(LLUICtrl* ctrl, void* data)
for (S32 i = 0; i < sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS].size(); ++i)
{
LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i];
- DecompRequest* request = new DecompRequest(stage->mName, mdl);
+ DecompRequest* request = new DecompRequest(stage, mdl);
sInstance->mCurRequest.insert(request);
gMeshRepo.mDecompThread->submitRequest(request);
}
}
+
+ if (stage == "Decompose")
+ {
+ sInstance->childSetVisible("Decompose", false);
+ sInstance->childSetVisible("decompose_cancel", true);
+ }
+ else if (stage == "Simplify")
+ {
+ sInstance->childSetVisible("Simplify", false);
+ sInstance->childSetVisible("simplify_cancel", true);
+ }
}
}
@@ -777,6 +797,15 @@ void LLFloaterModelPreview::onPhysicsUseLOD(LLUICtrl* ctrl, void* userdata)
sInstance->mModelPreview->setPhysicsFromLOD(which_mode);
}
+//static
+void LLFloaterModelPreview::onCancel(LLUICtrl* ctrl, void* data)
+{
+ if (sInstance)
+ {
+ sInstance->closeFloater(false);
+ }
+}
+
//static
void LLFloaterModelPreview::onPhysicsStageCancel(LLUICtrl* ctrl, void*data)
{
@@ -795,7 +824,9 @@ void LLFloaterModelPreview::initDecompControls()
{
LLSD key;
- childSetCommitCallback("cancel_btn", onPhysicsStageCancel, NULL);
+ childSetCommitCallback("simplify_cancel", onPhysicsStageCancel, NULL);
+ childSetCommitCallback("decompose_cancel", onPhysicsStageCancel, NULL);
+
childSetCommitCallback("physics_lod_combo", onPhysicsUseLOD, NULL);
childSetCommitCallback("physics_browse", onPhysicsBrowse, NULL);
@@ -2059,7 +2090,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp)
mBuildShareTolerance = 0.f;
mBuildQueueMode = GLOD_QUEUE_GREEDY;
mBuildBorderMode = GLOD_BORDER_UNLOCK;
- mBuildOperator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
+ mBuildOperator = GLOD_OPERATOR_EDGE_COLLAPSE;
mViewOption["show_textures"] = false;
@@ -2767,7 +2798,9 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation)
lod_mode = GLOD_TRIANGLE_BUDGET;
if (which_lod != -1)
{
- limit = mFMP->childGetValue("lod_triangle_limit").asInteger();
+ //SH-632 take budget as supplied limit+1 to prevent GLOD from creating a smaller
+ //decimation when the given decimation is possible
+ limit = mFMP->childGetValue("lod_triangle_limit").asInteger(); //+1;
}
}
else
@@ -2785,11 +2818,11 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation)
if (build_operator == 0)
{
- build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
+ build_operator = GLOD_OPERATOR_EDGE_COLLAPSE;
}
else
{
- build_operator = GLOD_OPERATOR_EDGE_COLLAPSE;
+ build_operator = GLOD_OPERATOR_HALF_EDGE_COLLAPSE;
}
U32 queue_mode=0;
@@ -4276,11 +4309,14 @@ void LLFloaterModelPreview::DecompRequest::completed()
if (sInstance)
{
- if (sInstance->mModelPreview)
+ if (mContinue)
{
- sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
- sInstance->mModelPreview->mDirty = true;
- LLFloaterModelPreview::sInstance->mModelPreview->refresh();
+ if (sInstance->mModelPreview)
+ {
+ sInstance->mModelPreview->mPhysicsMesh[mModel] = mHullMesh;
+ sInstance->mModelPreview->mDirty = true;
+ LLFloaterModelPreview::sInstance->mModelPreview->refresh();
+ }
}
sInstance->mCurRequest.erase(this);
diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h
index 52ebec84d0..9dceb9c145 100644
--- a/indra/newview/llfloatermodelpreview.h
+++ b/indra/newview/llfloatermodelpreview.h
@@ -187,6 +187,7 @@ protected:
static void onPhysicsParamCommit(LLUICtrl* ctrl, void* userdata);
static void onPhysicsStageExecute(LLUICtrl* ctrl, void* userdata);
+ static void onCancel(LLUICtrl* ctrl, void* userdata);
static void onPhysicsStageCancel(LLUICtrl* ctrl, void* userdata);
static void onPhysicsBrowse(LLUICtrl* ctrl, void* userdata);
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index cc54f21a7e..cb72f35eee 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -222,7 +222,17 @@ static U8 sOcclusionIndices[] =
b000, b110, b100, b101, b001, b011, b010, b110,
};
-U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center)
+U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center)
+{
+ LLVector4a origin;
+ origin.load3(camera->getOrigin().mV);
+
+ S32 cypher = center.greaterThan(origin).getGatheredBits() & 0x7;
+
+ return cypher*8;
+}
+
+U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center)
{
LLVector4a origin;
origin.load3(camera->getOrigin().mV);
@@ -231,12 +241,21 @@ U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center)
return sOcclusionIndices+cypher*8;
}
-
+
+
void LLSpatialGroup::buildOcclusion()
{
- if (!mOcclusionVerts)
+ if (mOcclusionVerts.isNull())
{
- mOcclusionVerts = new LLVector4a[8];
+ mOcclusionVerts = new LLVertexBuffer(LLVertexBuffer::MAP_VERTEX, GL_DYNAMIC_DRAW_ARB);
+ mOcclusionVerts->allocateBuffer(8, 64, true);
+
+ LLStrider<U16> idx;
+ mOcclusionVerts->getIndexStrider(idx);
+ for (U32 i = 0; i < 64; i++)
+ {
+ *idx++ = sOcclusionIndices[i];
+ }
}
LLVector4a fudge;
@@ -251,7 +270,12 @@ void LLSpatialGroup::buildOcclusion()
r.setMin(r, r2);
- LLVector4a* v = mOcclusionVerts;
+ LLStrider<LLVector3> pos;
+
+ mOcclusionVerts->getVertexStrider(pos);
+
+ LLVector4a* v = (LLVector4a*) pos.get();
+
const LLVector4a& c = mBounds[0];
const LLVector4a& s = r;
@@ -275,10 +299,13 @@ void LLSpatialGroup::buildOcclusion()
for (S32 i = 0; i < 8; ++i)
{
- v[i] = s;
- v[i].mul(octant[i]);
- v[i].add(c);
+ LLVector4a p;
+ p.setMul(s, octant[i]);
+ p.add(c);
+ v[i] = p;
}
+
+ mOcclusionVerts->setBuffer(0);
clearState(LLSpatialGroup::OCCLUSION_DIRTY);
}
@@ -339,7 +366,6 @@ LLSpatialGroup::~LLSpatialGroup()
sQueryPool.release(mOcclusionQuery[LLViewerCamera::sCurCameraID]);
}
- delete [] mOcclusionVerts;
mOcclusionVerts = NULL;
LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION);
@@ -881,12 +907,9 @@ void LLSpatialGroup::shift(const LLVector4a &offset)
gPipeline.markRebuild(this, TRUE);
}
- if (mOcclusionVerts)
+ if (mOcclusionVerts.notNull())
{
- for (U32 i = 0; i < 8; i++)
- {
- mOcclusionVerts[i].add(offset);
- }
+ setState(OCCLUSION_DIRTY);
}
}
@@ -1423,7 +1446,6 @@ void LLSpatialGroup::destroyGL()
}
}
- delete [] mOcclusionVerts;
mOcclusionVerts = NULL;
for (LLSpatialGroup::element_iter i = getData().begin(); i != getData().end(); ++i)
@@ -1516,31 +1538,37 @@ void LLSpatialGroup::checkOcclusion()
}
else if (isOcclusionState(QUERY_PENDING))
{ //otherwise, if a query is pending, read it back
- GLuint res = 1;
- if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
- {
- glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res);
- }
- if (isOcclusionState(DISCARD_QUERY))
- {
- res = 2;
- }
+ GLuint available = 0;
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_AVAILABLE_ARB, &available);
+ if (available)
+ { //result is available, read it back, otherwise wait until next frame
+ GLuint res = 1;
+ if (!isOcclusionState(DISCARD_QUERY) && mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ glGetQueryObjectuivARB(mOcclusionQuery[LLViewerCamera::sCurCameraID], GL_QUERY_RESULT_ARB, &res);
+ }
- if (res > 0)
- {
- assert_states_valid(this);
- clearOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF);
- assert_states_valid(this);
- }
- else
- {
- assert_states_valid(this);
- setOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF);
- assert_states_valid(this);
- }
+ if (isOcclusionState(DISCARD_QUERY))
+ {
+ res = 2;
+ }
- clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ if (res > 0)
+ {
+ assert_states_valid(this);
+ clearOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+ else
+ {
+ assert_states_valid(this);
+ setOcclusionState(LLSpatialGroup::OCCLUDED, LLSpatialGroup::STATE_MODE_DIFF);
+ assert_states_valid(this);
+ }
+
+ clearOcclusionState(QUERY_PENDING | DISCARD_QUERY);
+ }
}
else if (mSpatialPartition->isOcclusionEnabled() && isOcclusionState(LLSpatialGroup::OCCLUDED))
{ //check occlusion has been issued for occluded node that has not had a query issued
@@ -1566,54 +1594,59 @@ void LLSpatialGroup::doOcclusion(LLCamera* camera)
}
else
{
+ if (!isOcclusionState(QUERY_PENDING) || isOcclusionState(DISCARD_QUERY))
{
- LLFastTimer t(FTM_RENDER_OCCLUSION);
+ { //no query pending, or previous query to be discarded
+ LLFastTimer t(FTM_RENDER_OCCLUSION);
- if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
- {
- mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate();
- }
+ if (!mOcclusionQuery[LLViewerCamera::sCurCameraID])
+ {
+ mOcclusionQuery[LLViewerCamera::sCurCameraID] = sQueryPool.allocate();
+ }
- if (!mOcclusionVerts || isState(LLSpatialGroup::OCCLUSION_DIRTY))
- {
- buildOcclusion();
- }
-
- // Depth clamp all water to avoid it being culled as a result of being
- // behind the far clip plane, and in the case of edge water to avoid
- // it being culled while still visible.
- bool const use_depth_clamp = gGLManager.mHasDepthClamp &&
- (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
- mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER);
- if (use_depth_clamp)
- {
- glEnable(GL_DEPTH_CLAMP);
- }
-
- glBeginQueryARB(GL_SAMPLES_PASSED_ARB, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
- glVertexPointer(3, GL_FLOAT, 16, mOcclusionVerts);
- if (camera->getOrigin().isExactlyZero())
- { //origin is invalid, draw entire box
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, sOcclusionIndices);
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, sOcclusionIndices+b111*8);
- }
- else
- {
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices(camera, mBounds[0]));
- }
- glEndQueryARB(GL_SAMPLES_PASSED_ARB);
-
- if (use_depth_clamp)
- {
- glDisable(GL_DEPTH_CLAMP);
+ if (mOcclusionVerts.isNull() || isState(LLSpatialGroup::OCCLUSION_DIRTY))
+ {
+ buildOcclusion();
+ }
+
+ // Depth clamp all water to avoid it being culled as a result of being
+ // behind the far clip plane, and in the case of edge water to avoid
+ // it being culled while still visible.
+ bool const use_depth_clamp = gGLManager.mHasDepthClamp &&
+ (mSpatialPartition->mDrawableType == LLDrawPool::POOL_WATER ||
+ mSpatialPartition->mDrawableType == LLDrawPool::POOL_VOIDWATER);
+ if (use_depth_clamp)
+ {
+ glEnable(GL_DEPTH_CLAMP);
+ }
+
+ U32 mode = gGLManager.mHasOcclusionQuery2 ? GL_ANY_SAMPLES_PASSED : GL_SAMPLES_PASSED_ARB;
+
+ glBeginQueryARB(mode, mOcclusionQuery[LLViewerCamera::sCurCameraID]);
+
+ mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX);
+
+ if (camera->getOrigin().isExactlyZero())
+ { //origin is invalid, draw entire box
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, 0);
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, b111*8);
+ }
+ else
+ {
+ mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, mBounds[0]));
+ }
+
+ glEndQueryARB(mode);
+
+ if (use_depth_clamp)
+ {
+ glDisable(GL_DEPTH_CLAMP);
+ }
}
- }
- setOcclusionState(LLSpatialGroup::QUERY_PENDING);
- clearOcclusionState(LLSpatialGroup::DISCARD_QUERY);
+ setOcclusionState(LLSpatialGroup::QUERY_PENDING);
+ clearOcclusionState(LLSpatialGroup::DISCARD_QUERY);
+ }
}
}
}
@@ -2607,17 +2640,17 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
gGL.color4f(0.f, 0.75f, 0.f, 0.5f);
pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX);
}
- else if (camera && group->mOcclusionVerts)
+ else if (camera && group->mOcclusionVerts.notNull())
{
LLVertexBuffer::unbind();
- glVertexPointer(3, GL_FLOAT, 16, group->mOcclusionVerts);
-
+ group->mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX);
+
glColor4f(1.0f, 0.f, 0.f, 0.5f);
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices(camera, group->mBounds[0]));
+ group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0]));
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
glColor4f(1.0f, 1.f, 1.f, 1.0f);
- glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8, GL_UNSIGNED_BYTE, get_box_fan_indices(camera, group->mBounds[0]));
+ group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0]));
glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
}
}
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 16ec9f780b..85fd66b297 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -59,7 +59,8 @@ S32 AABBSphereIntersectR2(const LLVector3& min, const LLVector3& max, const LLVe
void pushVerts(LLFace* face, U32 mask);
// get index buffer for binary encoded axis vertex buffer given a box at center being viewed by given camera
-U8* get_box_fan_indices(LLCamera* camera, const LLVector4a& center);
+U32 get_box_fan_indices(LLCamera* camera, const LLVector4a& center);
+U8* get_box_fan_indices_ptr(LLCamera* camera, const LLVector4a& center);
class LLDrawInfo : public LLRefCount
{
@@ -393,7 +394,7 @@ public:
LLSpatialPartition* mSpatialPartition;
LLPointer<LLVertexBuffer> mVertexBuffer;
- LLVector4a* mOcclusionVerts;
+ LLPointer<LLVertexBuffer> mOcclusionVerts;
GLuint mOcclusionQuery[LLViewerCamera::NUM_CAMERAS];
U32 mBufferUsage;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 5e1f56ac97..24327bf535 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -4136,11 +4136,12 @@ void LLPipeline::renderDebug()
gGL.vertex3fv(frust[2].mV); gGL.vertex3fv(frust[6].mV);
gGL.vertex3fv(frust[3].mV); gGL.vertex3fv(frust[7].mV);
gGL.end();
- }
-
+ }
}
- /*for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ /*gGL.flush();
+ glLineWidth(16-i*2);
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
{
LLViewerRegion* region = *iter;
@@ -4155,7 +4156,9 @@ void LLPipeline::renderDebug()
}
}
}
- }*/
+ }
+ gGL.flush();
+ glLineWidth(1.f);*/
}
}
@@ -7084,6 +7087,8 @@ void LLPipeline::renderDeferredLighting()
std::list<LLVector4> light_colors;
+ LLVertexBuffer::unbind();
+
F32 v[24];
glVertexPointer(3, GL_FLOAT, 0, v);
@@ -7173,7 +7178,7 @@ void LLPipeline::renderDeferredLighting()
glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center));
+ GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center));
stop_glerror();
}
}
@@ -7239,7 +7244,7 @@ void LLPipeline::renderDeferredLighting()
glTexCoord4f(tc.v[0], tc.v[1], tc.v[2], s*s);
glColor4f(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f);
glDrawRangeElements(GL_TRIANGLE_FAN, 0, 7, 8,
- GL_UNSIGNED_BYTE, get_box_fan_indices(camera, center));
+ GL_UNSIGNED_BYTE, get_box_fan_indices_ptr(camera, center));
}
gDeferredSpotLightProgram.disableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION);
unbindDeferredShader(gDeferredSpotLightProgram);
@@ -7650,11 +7655,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLCamera camera = camera_in;
camera.setFar(camera.getFar()*0.87654321f);
LLPipeline::sReflectionRender = TRUE;
- S32 occlusion = LLPipeline::sUseOcclusion;
-
- LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
-
- LLPipeline::sUseOcclusion = llmin(occlusion, 1);
gPipeline.pushRenderTypeMask();
@@ -7693,19 +7693,20 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
glClearColor(0,0,0,0);
mWaterRef.bindTarget();
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER0;
gGL.setColorMask(true, true);
mWaterRef.clear();
gGL.setColorMask(true, false);
mWaterRef.getViewport(gGLViewport);
-
+
stop_glerror();
glPushMatrix();
mat.set_scale(glh::vec3f(1,1,-1));
mat.set_translate(glh::vec3f(0,0,height*2.f));
-
+
glh::matrix4f current = glh_get_current_modelview();
mat = current * mat;
@@ -7725,22 +7726,24 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
glCullFace(GL_FRONT);
static LLCullResult ref_result;
-
+
if (LLDrawPoolWater::sNeedsDistortionUpdate)
{
//initial sky pass (no user clip plane)
{ //mask out everything but the sky
gPipeline.pushRenderTypeMask();
gPipeline.andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_WL_SKY,
- LLPipeline::END_RENDER_TYPES);
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
+
static LLCullResult result;
updateCull(camera, result);
stateSort(camera, result);
+
andRenderTypeMask(LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_CLOUDS,
- LLPipeline::RENDER_TYPE_WL_SKY,
- LLPipeline::END_RENDER_TYPES);
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::RENDER_TYPE_WL_SKY,
+ LLPipeline::END_RENDER_TYPES);
renderGeom(camera, TRUE);
gPipeline.popRenderTypeMask();
@@ -7749,23 +7752,23 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
gPipeline.pushRenderTypeMask();
clearRenderTypeMask(LLPipeline::RENDER_TYPE_WATER,
- LLPipeline::RENDER_TYPE_VOIDWATER,
- LLPipeline::RENDER_TYPE_GROUND,
- LLPipeline::RENDER_TYPE_SKY,
- LLPipeline::RENDER_TYPE_CLOUDS,
- LLPipeline::END_RENDER_TYPES);
+ LLPipeline::RENDER_TYPE_VOIDWATER,
+ LLPipeline::RENDER_TYPE_GROUND,
+ LLPipeline::RENDER_TYPE_SKY,
+ LLPipeline::RENDER_TYPE_CLOUDS,
+ LLPipeline::END_RENDER_TYPES);
- S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
+ S32 detail = gSavedSettings.getS32("RenderReflectionDetail");
if (detail > 0)
{ //mask out selected geometry based on reflection detail
if (detail < 4)
{
clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES);
- if (detail < 3)
- {
- clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
- if (detail < 2)
+ if (detail < 3)
{
+ clearRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
+ if (detail < 2)
+ {
clearRenderTypeMask(LLPipeline::RENDER_TYPE_VOLUME, END_RENDER_TYPES);
}
}
@@ -7776,16 +7779,16 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
updateCull(camera, ref_result, 1);
stateSort(camera, ref_result);
}
-
- if (LLDrawPoolWater::sNeedsDistortionUpdate)
- {
- if (gSavedSettings.getS32("RenderReflectionDetail") > 0)
+
+ if (LLDrawPoolWater::sNeedsDistortionUpdate)
{
- gPipeline.grabReferences(ref_result);
- LLGLUserClipPlane clip_plane(plane, mat, projection);
- renderGeom(camera);
- }
- }
+ if (gSavedSettings.getS32("RenderReflectionDetail") > 0)
+ {
+ gPipeline.grabReferences(ref_result);
+ LLGLUserClipPlane clip_plane(plane, mat, projection);
+ renderGeom(camera);
+ }
+ }
gPipeline.popRenderTypeMask();
}
@@ -7823,6 +7826,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLColor4& col = LLDrawPoolWater::sWaterFogColor;
glClearColor(col.mV[0], col.mV[1], col.mV[2], 0.f);
mWaterDis.bindTarget();
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WATER1;
mWaterDis.getViewport(gGLViewport);
if (!LLPipeline::sUnderWaterRender || LLDrawPoolWater::sNeedsReflectionUpdate)
@@ -7861,7 +7865,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
LLPlane npnorm(-pnorm, -pd);
LLViewerCamera::getInstance()->setUserClipPlane(npnorm);
- LLPipeline::sUseOcclusion = occlusion;
LLGLState::checkStates();
LLGLState::checkTextureChannels();
@@ -7871,6 +7874,8 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
gAgentAvatarp->updateAttachmentVisibility(gAgentCamera.getCameraMode());
}
+
+ LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
}
}
@@ -7993,6 +7998,8 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
//glCullFace(GL_FRONT);
+ LLVertexBuffer::unbind();
+
{
LLFastTimer ftm(FTM_SHADOW_SIMPLE);
LLGLDisable test(GL_ALPHA_TEST);
diff --git a/indra/newview/skins/default/xui/en/floater_model_preview.xml b/indra/newview/skins/default/xui/en/floater_model_preview.xml
index e34636db57..f23cb60121 100644
--- a/indra/newview/skins/default/xui/en/floater_model_preview.xml
+++ b/indra/newview/skins/default/xui/en/floater_model_preview.xml
@@ -169,12 +169,12 @@
Queue Mode:
</text>
<combo_box follows="top|left" name="build_operator" top_pad="5" left="45" width="100" height="20">
- <combo_item name="half_edge_collapse">
- Half Edge Collapse
- </combo_item>
<combo_item name="edge_collapse">
Edge Collapse
</combo_item>
+ <combo_item name="half_edge_collapse">
+ Half Edge Collapse
+ </combo_item>
</combo_box>
<combo_box follows="top|left" name="queue_mode" left_pad="5" width="100" height="20">
@@ -205,7 +205,7 @@
Lock
</combo_item>
</combo_box>
- <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" height="20"/>
+ <spinner follows="left|top" name="share_tolerance" left_pad="5" width="100" decimal_digits="5" initial_value="0.00001" height="20"/>
<text left="10" top_pad="35" follows="top|left" width="240" height="15">
Generate Normals
@@ -295,6 +295,7 @@
<check_box name="Close Holes (Slow)" follows="top|left" top_pad="10" height="15" label="Close Holes (slow)"/>
<button left="200" bottom_delta="0" width="90" follows="top|left" label="Analyze" name="Decompose" height="20"/>
+ <button left="200" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="decompose_cancel" visble="false" height="20"/>
</panel>
@@ -324,6 +325,7 @@
<slider name="Detail Scale" label="Detail Scale:" label_width="120" width="270" follows="top|left" top_pad="10" height="20"/>
<slider name="Retain%" label="Retain:" label_width="120" width="270" follows="top|left" bottom_delta="0" left_delta="0" visible="false" height="20"/>
<button left="190" width="90" follows="top|left" label="Simplify" name="Simplify" height="20"/>
+ <button left="190" bottom_delta="0" width="90" follows="top|left" label="Cancel" name="simplify_cancel" height="20"/>
</panel>