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-rw-r--r--indra/newview/llcolorswatch.cpp4
-rw-r--r--indra/newview/llfloatercolorpicker.cpp11
-rw-r--r--indra/newview/llfloatercolorpicker.h1
3 files changed, 13 insertions, 3 deletions
diff --git a/indra/newview/llcolorswatch.cpp b/indra/newview/llcolorswatch.cpp
index 2bb54d3fe6..4a1ba6f1b5 100644
--- a/indra/newview/llcolorswatch.cpp
+++ b/indra/newview/llcolorswatch.cpp
@@ -195,7 +195,9 @@ BOOL LLColorSwatchCtrl::handleMouseUp(S32 x, S32 y, MASK mask)
// assumes GL state is set for 2D
void LLColorSwatchCtrl::draw()
{
- F32 alpha = getCurrentTransparency();
+ // If we're in a focused floater, don't apply the floater's alpha to the color swatch (STORM-676).
+ F32 alpha = getTransparencyType() == TT_ACTIVE ? 1.0f : getCurrentTransparency();
+
mBorder->setKeyboardFocusHighlight(hasFocus());
// Draw border
LLRect border( 0, getRect().getHeight(), getRect().getWidth(), mLabelHeight );
diff --git a/indra/newview/llfloatercolorpicker.cpp b/indra/newview/llfloatercolorpicker.cpp
index 998c22f42d..659e52271a 100644
--- a/indra/newview/llfloatercolorpicker.cpp
+++ b/indra/newview/llfloatercolorpicker.cpp
@@ -472,6 +472,12 @@ void LLFloaterColorPicker::onMouseCaptureLost()
setMouseDownInLumRegion(FALSE);
}
+F32 LLFloaterColorPicker::getSwatchTransparency()
+{
+ // If the floater is focused, don't apply its alpha to the color swatch (STORM-676).
+ return getTransparencyType() == TT_ACTIVE ? 1.f : LLFloater::getCurrentTransparency();
+}
+
//////////////////////////////////////////////////////////////////////////////
//
void LLFloaterColorPicker::draw()
@@ -533,7 +539,7 @@ void LLFloaterColorPicker::draw()
// base floater stuff
LLFloater::draw ();
- const F32 alpha = mCurrentTransparency; // mCurrentTransparency gets updated in LLFloater::draw()
+ const F32 alpha = getSwatchTransparency();
// draw image for RGB area (not really RGB but you'll see what I mean...
gl_draw_image ( mRGBViewerImageLeft, mRGBViewerImageTop - mRGBViewerImageHeight, mRGBImage, LLColor4::white % alpha);
@@ -636,6 +642,7 @@ const LLColor4& LLFloaterColorPicker::getComplimentaryColor ( const LLColor4& ba
void LLFloaterColorPicker::drawPalette ()
{
S32 curEntry = 0;
+ const F32 alpha = getSwatchTransparency();
for ( S32 y = 0; y < numPaletteRows; ++y )
{
@@ -650,7 +657,7 @@ void LLFloaterColorPicker::drawPalette ()
// draw palette entry color
if ( mPalette [ curEntry ] )
{
- gl_rect_2d ( x1 + 2, y1 - 2, x2 - 2, y2 + 2, *mPalette [ curEntry++ ] % mCurrentTransparency, TRUE );
+ gl_rect_2d ( x1 + 2, y1 - 2, x2 - 2, y2 + 2, *mPalette [ curEntry++ ] % alpha, TRUE );
gl_rect_2d ( x1 + 1, y1 - 1, x2 - 1, y2 + 1, LLColor4 ( 0.0f, 0.0f, 0.0f, 1.0f ), FALSE );
}
}
diff --git a/indra/newview/llfloatercolorpicker.h b/indra/newview/llfloatercolorpicker.h
index 110fa43b9c..8e387c4f7c 100644
--- a/indra/newview/llfloatercolorpicker.h
+++ b/indra/newview/llfloatercolorpicker.h
@@ -55,6 +55,7 @@ class LLFloaterColorPicker
virtual BOOL handleMouseUp ( S32 x, S32 y, MASK mask );
virtual BOOL handleHover ( S32 x, S32 y, MASK mask );
virtual void onMouseCaptureLost();
+ virtual F32 getSwatchTransparency();
// implicit methods
void createUI ();