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-rw-r--r--indra/newview/llvosky.cpp62
-rw-r--r--indra/newview/llvosky.h2
2 files changed, 32 insertions, 32 deletions
diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp
index 8a4958ac06..0799d63cbb 100644
--- a/indra/newview/llvosky.cpp
+++ b/indra/newview/llvosky.cpp
@@ -461,11 +461,10 @@ void LLVOSky::init()
llassert(!mInitialized);
// Update sky at least once to get correct initial sun/moon directions and lighting calcs performed
- LLEnvironment::instance().getCurrentSky()->update();
-
- updateDirections();
-
LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
+ psky->update();
+
+ updateDirections(psky);
// invariants across whole sky tex process...
m_atmosphericsVars.blue_density = psky->getBlueDensity();
@@ -592,7 +591,7 @@ void LLVOSky::restoreGL()
setMoonTextures(psky->getMoonTextureId(), psky->getNextMoonTextureId());
}
- updateDirections();
+ updateDirections(psky);
if (gSavedSettings.getBOOL("RenderWater") && gGLManager.mHasCubeMap && LLCubeMap::sUseCubeMaps)
{
@@ -661,16 +660,14 @@ void LLVOSky::createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32
}
}
-void LLVOSky::updateDirections(void)
+void LLVOSky::updateDirections(LLSettingsSky::ptr_t psky)
{
- LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
-
mSun.setDirection(psky->getSunDirection());
- mMoon.setDirection(psky->getMoonDirection());
+ mMoon.setDirection(psky->getMoonDirection());
mSun.setRotation(psky->getSunRotation());
- mMoon.setRotation(psky->getMoonRotation());
- mSun.renewDirection();
- mMoon.renewDirection();
+ mMoon.setRotation(psky->getMoonRotation());
+ mSun.renewDirection();
+ mMoon.renewDirection();
}
void LLVOSky::idleUpdate(LLAgent &agent, const F64 &time)
@@ -717,7 +714,7 @@ bool LLVOSky::updateSky()
mInterpVal = (!mInitialized) ? 1 : (F32)next_frame / cycle_frame_no;
LLHeavenBody::setInterpVal( mInterpVal );
- updateDirections();
+ updateDirections(psky);
if (!mCubeMap)
{
@@ -1579,16 +1576,17 @@ void LLVOSky::setSunAndMoonDirectionsCFR(const LLVector3 &sun_dir_cfr, const LLV
F32 sunDot = llmax(0.f, sun_dir_cfr.mV[2]);
sunDot *= sunDot;
- // Create normalized vector that has the sunDir pushed south about an hour and change.
- LLVector3 adjustedDir = (sun_dir_cfr + LLVector3(0.f, -0.70711f, 0.70711f)) * 0.5f;
-
- // Blend between normal sun dir and adjusted sun dir based on how close we are
- // to having the sun overhead.
- mBumpSunDir = adjustedDir * sunDot + sun_dir_cfr * (1.0f - sunDot);
- mBumpSunDir.normalize();
- }
- updateDirections();
- }
+ // Create normalized vector that has the sunDir pushed south about an hour and change.
+ LLVector3 adjustedDir = (sun_dir_cfr + LLVector3(0.f, -0.70711f, 0.70711f)) * 0.5f;
+
+ // Blend between normal sun dir and adjusted sun dir based on how close we are
+ // to having the sun overhead.
+ mBumpSunDir = adjustedDir * sunDot + sun_dir_cfr * (1.0f - sunDot);
+ mBumpSunDir.normalize();
+
+ LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
+ updateDirections(psky);
+}
void LLVOSky::setSunDirectionCFR(const LLVector3 &sun_dir_cfr)
{
@@ -1604,16 +1602,18 @@ void LLVOSky::setSunDirectionCFR(const LLVector3 &sun_dir_cfr)
// Create normalized vector that has the sunDir pushed south about an hour and change.
LLVector3 adjustedDir = (sun_dir_cfr + LLVector3(0.f, -0.70711f, 0.70711f)) * 0.5f;
- // Blend between normal sun dir and adjusted sun dir based on how close we are
- // to having the sun overhead.
- mBumpSunDir = adjustedDir * sunDot + sun_dir_cfr * (1.0f - sunDot);
- mBumpSunDir.normalize();
- }
- updateDirections();
+ // Blend between normal sun dir and adjusted sun dir based on how close we are
+ // to having the sun overhead.
+ mBumpSunDir = adjustedDir * sunDot + sun_dir_cfr * (1.0f - sunDot);
+ mBumpSunDir.normalize();
+
+ LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
+ updateDirections(psky);
}
void LLVOSky::setMoonDirectionCFR(const LLVector3 &moon_dir_cfr)
{
- mMoon.setDirection(moon_dir_cfr);
- updateDirections();
+ mMoon.setDirection(moon_dir_cfr);
+ LLSettingsSky::ptr_t psky = LLEnvironment::instance().getCurrentSky();
+ updateDirections(psky);
}
diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h
index ddcb3b1742..efa45a3cc5 100644
--- a/indra/newview/llvosky.h
+++ b/indra/newview/llvosky.h
@@ -296,7 +296,7 @@ public:
protected:
~LLVOSky();
- void updateDirections(void);
+ void updateDirections(LLSettingsSky::ptr_t psky);
void initSkyTextureDirs(const S32 side, const S32 tile);
void createSkyTexture(AtmosphericsVars& vars, const S32 side, const S32 tile);