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-rw-r--r--indra/newview/app_settings/shaders/class3/deferred/materialF.glsl2
1 files changed, 2 insertions, 0 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
index 1aef971d3a..d9e15738ad 100644
--- a/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class3/deferred/materialF.glsl
@@ -47,6 +47,7 @@ void calcAtmosphericVarsLinear(vec3 inPositionEye, vec3 norm, vec3 light_dir, ou
vec3 srgb_to_linear(vec3 cs);
vec3 linear_to_srgb(vec3 cs);
+vec3 legacy_adjust(vec3 c);
#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND)
@@ -316,6 +317,7 @@ void main()
#if (DIFFUSE_ALPHA_MODE == DIFFUSE_ALPHA_MODE_BLEND)
//forward rendering, output lit linear color
+ diffcol.rgb = legacy_adjust(diffcol.rgb);
diffcol.rgb = srgb_to_linear(diffcol.rgb);
spec.rgb = srgb_to_linear(spec.rgb);
spec.a = glossiness; // pack glossiness into spec alpha for lighting functions