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-rw-r--r--indra/llimage/llimageworker.cpp23
1 files changed, 15 insertions, 8 deletions
diff --git a/indra/llimage/llimageworker.cpp b/indra/llimage/llimageworker.cpp
index 0093958e6d..9358a0ae2c 100644
--- a/indra/llimage/llimageworker.cpp
+++ b/indra/llimage/llimageworker.cpp
@@ -92,14 +92,21 @@ LLImageDecodeThread::handle_t LLImageDecodeThread::decodeImage(
{
LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
- // Instantiate the ImageRequest right in the lambda, why not?
- mThreadPool->getQueue().post(
- [req = ImageRequest(image, discard, needs_aux, responder)]
- () mutable
- {
- auto done = req.processRequest();
- req.finishRequest(done);
- });
+ try
+ {
+ // Instantiate the ImageRequest right in the lambda, why not?
+ mThreadPool->getQueue().post(
+ [req = ImageRequest(image, discard, needs_aux, responder)]
+ () mutable
+ {
+ auto done = req.processRequest();
+ req.finishRequest(done);
+ });
+ }
+ catch (const LLThreadSafeQueueInterrupt&)
+ {
+ LL_DEBUGS() << "Tried to start decoding on shutdown" << LL_ENDL;
+ }
// It's important to our consumer (LLTextureFetchWorker) that we return a
// nonzero handle. It is NOT important that the nonzero handle be unique: