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-rw-r--r--indra/newview/llmarketplacefunctions.cpp34
1 files changed, 21 insertions, 13 deletions
diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp
index 74616df079..a5f1622ab2 100644
--- a/indra/newview/llmarketplacefunctions.cpp
+++ b/indra/newview/llmarketplacefunctions.cpp
@@ -613,22 +613,21 @@ private:
// doesn't hold just marketplace related ids
static std::set<LLUUID> sAddQueue;
static std::set<LLUUID> sStructureQueue;
+ static bool sProcessingQueue;
};
std::set<LLUUID> LLMarketplaceInventoryObserver::sAddQueue;
std::set<LLUUID> LLMarketplaceInventoryObserver::sStructureQueue;
+bool LLMarketplaceInventoryObserver::sProcessingQueue = false;
void LLMarketplaceInventoryObserver::changed(U32 mask)
{
- bool idle_running = !sAddQueue.empty() && !sStructureQueue.empty();
- bool needs_idle = false;
if (mask & LLInventoryObserver::ADD && LLMarketplaceData::instance().hasValidationWaiting())
{
// When things are added to the marketplace, we might need to re-validate and fix the containing listings
// just add whole list even if it contains items and non-marketplace folders
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
sAddQueue.insert(changed_items.begin(), changed_items.end());
- needs_idle = true;
}
if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE))
@@ -640,12 +639,13 @@ void LLMarketplaceInventoryObserver::changed(U32 mask)
// once observers are called) we need to raise a flag in the inventory to signal that things have been dirtied.
const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
sStructureQueue.insert(changed_items.begin(), changed_items.end());
- needs_idle = true;
}
- if (!idle_running && needs_idle)
+ if (!sProcessingQueue && (!sAddQueue.empty() || !sStructureQueue.empty()))
{
gIdleCallbacks.addFunction(onIdleProcessQueue, NULL);
+ // can do without sProcessingQueue, but it's usufull for simplicity and reliability
+ sProcessingQueue = true;
}
}
@@ -657,8 +657,13 @@ void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
if (!sAddQueue.empty())
{
- std::set<LLUUID>::const_iterator id_it = sAddQueue.begin();
- std::set<LLUUID>::const_iterator id_end = sAddQueue.end();
+ // Make a copy of sAddQueue since decrementValidationWaiting
+ // can theoretically add more items
+ std::set<LLUUID> add_queue(sAddQueue);
+ sAddQueue.clear();
+
+ std::set<LLUUID>::const_iterator id_it = add_queue.begin();
+ std::set<LLUUID>::const_iterator id_end = add_queue.end();
// First, count the number of items in this list...
S32 count = 0;
for (; id_it != id_end; ++id_it)
@@ -672,7 +677,7 @@ void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
// Then, decrement the folders of that amount
// Note that of all of those, only one folder will be a listing folder (if at all).
// The other will be ignored by the decrement method.
- id_it = sAddQueue.begin();
+ id_it = add_queue.begin();
for (; id_it != id_end; ++id_it)
{
LLInventoryObject* obj = gInventory.getObject(*id_it);
@@ -682,12 +687,11 @@ void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
LLMarketplaceData::instance().decrementValidationWaiting(obj->getUUID(), count);
}
}
- sAddQueue.clear();
}
- std::set<LLUUID>::const_iterator id_it = sStructureQueue.begin();
- while (id_it != sStructureQueue.end() && LLTimer::getTotalTime() < stop_time)
+ while (!sStructureQueue.empty() && LLTimer::getTotalTime() < stop_time)
{
+ std::set<LLUUID>::const_iterator id_it = sStructureQueue.begin();
LLInventoryObject* obj = gInventory.getObject(*id_it);
if (obj)
{
@@ -713,13 +717,17 @@ void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata)
}
}
}
- id_it = sStructureQueue.erase(id_it);
+
+ // sStructureQueue could have been modified in validate_marketplacelistings
+ // adding items does not invalidate existing iterator
+ sStructureQueue.erase(id_it);
}
- if (LLApp::isExiting() || sStructureQueue.empty())
+ if (LLApp::isExiting() || (sAddQueue.empty() && sStructureQueue.empty()))
{
// Nothing to do anymore
gIdleCallbacks.deleteFunction(onIdleProcessQueue, NULL);
+ sProcessingQueue = false;
}
}