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-rw-r--r--indra/newview/llagentlistener.cpp75
-rw-r--r--indra/newview/llagentlistener.h8
-rw-r--r--indra/newview/scripts/lua/require/LLAgent.lua18
-rw-r--r--indra/newview/scripts/lua/test_animation.lua28
4 files changed, 129 insertions, 0 deletions
diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp
index 80460666a5..4980c7075f 100644
--- a/indra/newview/llagentlistener.cpp
+++ b/indra/newview/llagentlistener.cpp
@@ -34,12 +34,14 @@
#include "llagentcamera.h"
#include "llvoavatar.h"
#include "llcommandhandler.h"
+#include "llinventorymodel.h"
#include "llslurl.h"
#include "llurldispatcher.h"
#include "llviewernetwork.h"
#include "llviewerobject.h"
#include "llviewerobjectlist.h"
#include "llviewerregion.h"
+#include "llvoavatarself.h"
#include "llsdutil.h"
#include "llsdutil_math.h"
#include "lltoolgrab.h"
@@ -47,9 +49,12 @@
#include "llagentcamera.h"
#include <functional>
+static const F64 PLAY_ANIM_THROTTLE_PERIOD = 1.f;
+
LLAgentListener::LLAgentListener(LLAgent &agent)
: LLEventAPI("LLAgent",
"LLAgent listener to (e.g.) teleport, sit, stand, etc."),
+ mPlayAnimThrottle("playAnimation", &LLAgentListener::playAnimation_, this, PLAY_ANIM_THROTTLE_PERIOD),
mAgent(agent)
{
add("requestTeleport",
@@ -157,6 +162,19 @@ LLAgentListener::LLAgentListener(LLAgent &agent)
add("removeCameraParams",
"Reset Follow camera params",
&LLAgentListener::removeFollowCamParams);
+
+ add("playAnimation",
+ "Play [\"item_id\"] animation locally (by default) or [\"inworld\"] (when set to true)",
+ &LLAgentListener::playAnimation,
+ llsd::map("item_id", LLSD(), "reply", LLSD()));
+ add("stopAnimation",
+ "Stop playing [\"item_id\"] animation",
+ &LLAgentListener::stopAnimation,
+ llsd::map("item_id", LLSD(), "reply", LLSD()));
+ add("getAnimationInfo",
+ "Return information about [\"item_id\"] animation",
+ &LLAgentListener::getAnimationInfo,
+ llsd::map("item_id", LLSD(), "reply", LLSD()));
}
void LLAgentListener::requestTeleport(LLSD const & event_data) const
@@ -591,3 +609,60 @@ void LLAgentListener::removeFollowCamParams(LLSD const & event) const
{
LLFollowCamMgr::getInstance()->removeFollowCamParams(gAgentID);
}
+
+LLViewerInventoryItem* get_anim_item(LLEventAPI::Response &response, const LLSD &event_data)
+{
+ LLViewerInventoryItem* item = gInventory.getItem(event_data["item_id"].asUUID());
+ if (!item || (item->getInventoryType() != LLInventoryType::IT_ANIMATION))
+ {
+ response.error(stringize("Animation item ", std::quoted(event_data["item_id"].asString()), " was not found"));
+ return NULL;
+ }
+ return item;
+}
+
+void LLAgentListener::playAnimation(LLSD const &event_data)
+{
+ Response response(LLSD(), event_data);
+ if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
+ {
+ mPlayAnimThrottle(item->getAssetUUID(), event_data["inworld"].asBoolean());
+ }
+}
+
+void LLAgentListener::playAnimation_(const LLUUID& asset_id, const bool inworld)
+{
+ if (inworld)
+ {
+ mAgent.sendAnimationRequest(asset_id, ANIM_REQUEST_START);
+ }
+ else
+ {
+ gAgentAvatarp->startMotion(asset_id);
+ }
+}
+
+void LLAgentListener::stopAnimation(LLSD const &event_data)
+{
+ Response response(LLSD(), event_data);
+ if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
+ {
+ gAgentAvatarp->stopMotion(item->getAssetUUID());
+ mAgent.sendAnimationRequest(item->getAssetUUID(), ANIM_REQUEST_STOP);
+ }
+}
+
+void LLAgentListener::getAnimationInfo(LLSD const &event_data)
+{
+ Response response(LLSD(), event_data);
+ if (LLViewerInventoryItem* item = get_anim_item(response, event_data))
+ {
+ // if motion exists, will return existing one
+ LLMotion* motion = gAgentAvatarp->createMotion(item->getAssetUUID());
+ response["anim_info"] = llsd::map("duration", motion->getDuration(),
+ "is_loop", motion->getLoop(),
+ "num_joints", motion->getNumJointMotions(),
+ "asset_id", item->getAssetUUID(),
+ "priority", motion->getPriority());
+ }
+}
diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h
index 2a24de3f52..c77d1b3fc9 100644
--- a/indra/newview/llagentlistener.h
+++ b/indra/newview/llagentlistener.h
@@ -31,6 +31,7 @@
#define LL_LLAGENTLISTENER_H
#include "lleventapi.h"
+#include "throttle.h"
class LLAgent;
class LLSD;
@@ -60,12 +61,19 @@ private:
void setFollowCamParams(LLSD const & event_data) const;
void setFollowCamActive(LLSD const & event_data) const;
void removeFollowCamParams(LLSD const & event_data) const;
+
+ void playAnimation(LLSD const &event_data);
+ void playAnimation_(const LLUUID& asset_id, const bool inworld);
+ void stopAnimation(LLSD const &event_data);
+ void getAnimationInfo(LLSD const &event_data);
LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const;
private:
LLAgent & mAgent;
LLUUID mFollowTarget;
+
+ LogThrottle<LLError::LEVEL_DEBUG, void(const LLUUID &, const bool)> mPlayAnimThrottle;
};
#endif // LL_LLAGENTLISTENER_H
diff --git a/indra/newview/scripts/lua/require/LLAgent.lua b/indra/newview/scripts/lua/require/LLAgent.lua
index 5ee092f2f6..07ef1e0b0b 100644
--- a/indra/newview/scripts/lua/require/LLAgent.lua
+++ b/indra/newview/scripts/lua/require/LLAgent.lua
@@ -53,4 +53,22 @@ function LLAgent.removeCamParams()
leap.send('LLAgent', {op = 'removeCameraParams'})
end
+-- Play specified animation by "item_id" locally
+-- if "inworld" is specified as true, animation will be played inworld instead
+function LLAgent.playAnimation(...)
+ local args = mapargs('item_id,inworld', ...)
+ args.op = 'playAnimation'
+ return leap.request('LLAgent', args)
+end
+
+function LLAgent.stopAnimation(item_id)
+ return leap.request('LLAgent', {op = 'stopAnimation', item_id=item_id})
+end
+
+-- Get animation info by "item_id"
+-- reply contains "duration", "is_loop", "num_joints", "asset_id", "priority"
+function LLAgent.getAnimationInfo(item_id)
+ return leap.request('LLAgent', {op = 'getAnimationInfo', item_id=item_id}).anim_info
+end
+
return LLAgent
diff --git a/indra/newview/scripts/lua/test_animation.lua b/indra/newview/scripts/lua/test_animation.lua
new file mode 100644
index 0000000000..c16fef4918
--- /dev/null
+++ b/indra/newview/scripts/lua/test_animation.lua
@@ -0,0 +1,28 @@
+LLInventory = require 'LLInventory'
+LLAgent = require 'LLAgent'
+
+-- Get 'Animations' folder id (you can see all folder types via LLInventory.getFolderTypeNames())
+animations_id = LLInventory.getBasicFolderID('animatn')
+-- Get animations from the 'Animation' folder (you can see all folder types via LLInventory.getAssetTypeNames())
+anims = LLInventory.collectDescendentsIf{folder_id=animations_id, type="animatn"}.items
+
+local anim_ids = {}
+for key in pairs(anims) do
+ table.insert(anim_ids, key)
+end
+
+-- Start playing a random animation
+math.randomseed(os.time())
+local random_id = anim_ids[math.random(#anim_ids)]
+local anim_info = LLAgent.getAnimationInfo(random_id)
+
+print("Starting animation locally: " .. anims[random_id].name)
+print("Loop: " .. anim_info.is_loop .. " Joints: " .. anim_info.num_joints .. " Duration " .. tonumber(string.format("%.2f", anim_info.duration)))
+LLAgent.playAnimation{item_id=random_id}
+
+-- Stop animation after 3 sec if it's looped or longer than 3 sec
+if anim_info.is_loop == 1 or anim_info.duration > 3 then
+ LL.sleep(3)
+ print("Stop animation.")
+ LLAgent.stopAnimation(random_id)
+end