diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llfloaterregioninfo.cpp | 5 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/notifications.xml | 4 |
2 files changed, 6 insertions, 3 deletions
diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 7eb7db2d6b..7183146442 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -1322,6 +1322,7 @@ void LLPanelRegionDebugInfo::onClickDebugConsole(void* data) BOOL LLPanelRegionTerrainInfo::validateTextureSizes() { + static const S32 MAX_TERRAIN_TEXTURE_SIZE = 1024; for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) { std::string buffer; @@ -1343,17 +1344,19 @@ BOOL LLPanelRegionTerrainInfo::validateTextureSizes() LLSD args; args["TEXTURE_NUM"] = i+1; args["TEXTURE_BIT_DEPTH"] = llformat("%d",components * 8); + args["MAX_SIZE"] = MAX_TERRAIN_TEXTURE_SIZE; LLNotificationsUtil::add("InvalidTerrainBitDepth", args); return FALSE; } - if (width > 512 || height > 512) + if (width > MAX_TERRAIN_TEXTURE_SIZE || height > MAX_TERRAIN_TEXTURE_SIZE) { LLSD args; args["TEXTURE_NUM"] = i+1; args["TEXTURE_SIZE_X"] = width; args["TEXTURE_SIZE_Y"] = height; + args["MAX_SIZE"] = MAX_TERRAIN_TEXTURE_SIZE; LLNotificationsUtil::add("InvalidTerrainSize", args); return FALSE; diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index dd8a2cf5fd..b2bf2dee8f 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -3907,7 +3907,7 @@ Are you sure you want to return objects owned by [USER_NAME]? Couldn't set region textures: Terrain texture [TEXTURE_NUM] has an invalid bit depth of [TEXTURE_BIT_DEPTH]. -Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again. +Replace texture [TEXTURE_NUM] with a 24-bit [MAX_SIZE]x[MAX_SIZE] or smaller image then click "Apply" again. <tag>fail</tag> </notification> @@ -3918,7 +3918,7 @@ Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click Couldn't set region textures: Terrain texture [TEXTURE_NUM] is too large at [TEXTURE_SIZE_X]x[TEXTURE_SIZE_Y]. -Replace texture [TEXTURE_NUM] with a 24-bit 512x512 or smaller image then click "Apply" again. +Replace texture [TEXTURE_NUM] with a 24-bit [MAX_SIZE]x[MAX_SIZE] or smaller image then click "Apply" again. </notification> <notification |