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-rw-r--r--indra/llrender/llvertexbuffer.cpp185
-rw-r--r--indra/llrender/llvertexbuffer.h10
2 files changed, 100 insertions, 95 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 660dc14d02..71bdca60e5 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -213,11 +213,6 @@ void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indi
{
llassert(mRequestedNumVerts >= 0);
- if(mDirty)
- {
- postUpdate() ;
- }
-
if (start >= (U32) mRequestedNumVerts ||
end >= (U32) mRequestedNumVerts)
{
@@ -258,11 +253,6 @@ void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
{
llassert(mRequestedNumIndices >= 0);
- if(mDirty)
- {
- postUpdate() ;
- }
-
if (indices_offset >= (U32) mRequestedNumIndices ||
indices_offset + count > (U32) mRequestedNumIndices)
{
@@ -295,11 +285,6 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
{
llassert(mRequestedNumVerts >= 0);
- if(mDirty)
- {
- postUpdate() ;
- }
-
if (first >= (U32) mRequestedNumVerts ||
first + count > (U32) mRequestedNumVerts)
{
@@ -326,7 +311,7 @@ void LLVertexBuffer::drawArrays(U32 mode, U32 first, U32 count) const
void LLVertexBuffer::initClass(bool use_vbo, bool no_vbo_mapping)
{
sEnableVBOs = use_vbo;
- sDisableVBOMapping = no_vbo_mapping ;
+ sDisableVBOMapping = sEnableVBOs && no_vbo_mapping ;
LLGLNamePool::registerPool(&sDynamicVBOPool);
LLGLNamePool::registerPool(&sDynamicIBOPool);
LLGLNamePool::registerPool(&sStreamVBOPool);
@@ -388,8 +373,7 @@ LLVertexBuffer::LLVertexBuffer(U32 typemask, S32 usage) :
mFilthy(FALSE),
mEmpty(TRUE),
mResized(FALSE),
- mDynamicSize(FALSE),
- mDirty(FALSE)
+ mDynamicSize(FALSE)
{
LLMemType mt2(LLMemType::MTYPE_VERTEX_CONSTRUCTOR);
if (!sEnableVBOs)
@@ -442,6 +426,8 @@ LLVertexBuffer::~LLVertexBuffer()
destroyGLBuffer();
destroyGLIndices();
sCount--;
+
+ llassert_always(!mMappedData && !mMappedIndexData) ;
};
//----------------------------------------------------------------------------
@@ -858,48 +844,24 @@ void LLVertexBuffer::freeClientBuffer()
}
}
-void LLVertexBuffer::preUpdate()
+void LLVertexBuffer::allocateClientVertexBuffer()
{
- if(!useVBOs() || !sDisableVBOMapping)
- {
- return ;
- }
-
if(!mMappedData)
{
U32 size = getSize() ;
mMappedData = new U8[size];
memset(mMappedData, 0, size);
}
+}
+void LLVertexBuffer::allocateClientIndexBuffer()
+{
if(!mMappedIndexData)
{
U32 size = getIndicesSize();
mMappedIndexData = new U8[size];
memset(mMappedIndexData, 0, size);
}
-
- mDirty = TRUE ;
-}
-
-void LLVertexBuffer::postUpdate() const
-{
- if(!useVBOs() || !sDisableVBOMapping)
- {
- return ;
- }
-
- llassert_always(mMappedData && mMappedIndexData) ;
-
- //release the existing buffers
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, 0, NULL, mUsage);
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, NULL, mUsage);
-
- //update to the new buffers
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), mMappedData, mUsage);
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), mMappedIndexData, mUsage);
-
- mDirty = FALSE ;
}
// Map for data access
@@ -915,12 +877,6 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llerrs << "LLVertexBuffer::mapBuffer() called on unallocated buffer." << llendl;
}
- if(useVBOs() && sDisableVBOMapping)
- {
- preUpdate() ;
- return mMappedData ;
- }
-
if (!mLocked && useVBOs())
{
{
@@ -928,12 +884,28 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
setBuffer(0);
mLocked = TRUE;
stop_glerror();
- mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(sDisableVBOMapping)
+ {
+ allocateClientVertexBuffer() ;
+ }
+ else
+ {
+ mMappedData = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ }
stop_glerror();
}
{
LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES);
- mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+
+ if(sDisableVBOMapping)
+ {
+ allocateClientIndexBuffer() ;
+ }
+ else
+ {
+ mMappedIndexData = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB);
+ }
stop_glerror();
}
@@ -947,37 +919,51 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ;
llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl;
- //--------------------
- //print out more debug info before crash
- llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
- GLint size ;
- glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
- llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
- //--------------------
+ if(!sDisableVBOMapping)
+ {
+ //--------------------
+ //print out more debug info before crash
+ llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ;
+ GLint size ;
+ glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ;
+ llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ;
+ //--------------------
- GLint buff;
- glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLBuffer)
+ GLint buff;
+ glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff);
+ if ((GLuint)buff != mGLBuffer)
+ {
+ llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ }
+
+
+ llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
+ }
+ else
{
- llerrs << "Invalid GL vertex buffer bound: " << buff << llendl;
+ llerrs << "memory allocation for vertex data failed." << llendl ;
}
-
-
- llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
}
if (!mMappedIndexData)
{
log_glerror();
- GLint buff;
- glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
- if ((GLuint)buff != mGLIndices)
+ if(!sDisableVBOMapping)
{
- llerrs << "Invalid GL index buffer bound: " << buff << llendl;
- }
+ GLint buff;
+ glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &buff);
+ if ((GLuint)buff != mGLIndices)
+ {
+ llerrs << "Invalid GL index buffer bound: " << buff << llendl;
+ }
- llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ }
+ else
+ {
+ llerrs << "memory allocation for Index data failed. " << llendl ;
+ }
}
sMappedCount++;
@@ -991,17 +977,31 @@ void LLVertexBuffer::unmapBuffer()
LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER);
if (mMappedData || mMappedIndexData)
{
- if(sDisableVBOMapping && useVBOs())
+ if (useVBOs() && mLocked)
{
- return ;
- }
- else if (useVBOs() && mLocked)
- {
- stop_glerror();
- glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
- stop_glerror();
- glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
- stop_glerror();
+ if(sDisableVBOMapping)
+ {
+ if(mMappedData)
+ {
+ stop_glerror();
+ glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData);
+ stop_glerror();
+ }
+ if(mMappedIndexData)
+ {
+ stop_glerror();
+ glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData);
+ stop_glerror();
+ }
+ }
+ else
+ {
+ stop_glerror();
+ glUnmapBufferARB(GL_ARRAY_BUFFER_ARB);
+ stop_glerror();
+ glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB);
+ stop_glerror();
+ }
/*if (!sMapped)
{
@@ -1015,15 +1015,22 @@ void LLVertexBuffer::unmapBuffer()
//throw out client data (we won't be using it again)
mEmpty = TRUE;
mFinal = TRUE;
+
+ if(sDisableVBOMapping)
+ {
+ freeClientBuffer() ;
+ }
}
else
{
mEmpty = FALSE;
}
- mMappedIndexData = NULL;
- mMappedData = NULL;
-
+ if(!sDisableVBOMapping)
+ {
+ mMappedIndexData = NULL;
+ mMappedData = NULL;
+ }
mLocked = FALSE;
}
}
@@ -1241,13 +1248,13 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
}
}
- if (mGLBuffer && !sDisableVBOMapping)
+ if (mGLBuffer)
{
stop_glerror();
glBufferDataARB(GL_ARRAY_BUFFER_ARB, getSize(), NULL, mUsage);
stop_glerror();
}
- if (mGLIndices && !sDisableVBOMapping)
+ if (mGLIndices)
{
stop_glerror();
glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, getIndicesSize(), NULL, mUsage);
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 18d50c87bb..09a16d5b9d 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -152,11 +152,10 @@ public:
void allocateBuffer(S32 nverts, S32 nindices, bool create);
virtual void resizeBuffer(S32 newnverts, S32 newnindices);
- void preUpdate() ;
- void postUpdate() const ;
void freeClientBuffer() ;
- void dirty() {mDirty = TRUE;}
-
+ void allocateClientVertexBuffer() ;
+ void allocateClientIndexBuffer() ;
+
// Only call each getVertexPointer, etc, once before calling unmapBuffer()
// call unmapBuffer() after calls to getXXXStrider() before any cals to setBuffer()
// example:
@@ -221,8 +220,7 @@ protected:
S32 mOffsets[TYPE_MAX];
BOOL mResized; // if TRUE, client buffer has been resized and GL buffer has not
BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded)
- mutable BOOL mDirty ;
-
+
class DirtyRegion
{
public: