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-rw-r--r--indra/llrender/llrendersphere.cpp86
-rw-r--r--indra/llrender/llrendersphere.h4
-rw-r--r--indra/llui/llfloater.cpp4
-rw-r--r--indra/llui/llscrolllistctrl.cpp4
-rw-r--r--indra/llui/lltextbase.cpp136
-rw-r--r--indra/newview/featuretable.txt1
-rw-r--r--indra/newview/featuretable_linux.txt1
-rw-r--r--indra/newview/featuretable_mac.txt1
-rw-r--r--indra/newview/llchathistory.cpp9
-rw-r--r--indra/newview/llchathistory.h1
-rw-r--r--indra/newview/lldrawpoolavatar.cpp8
-rw-r--r--indra/newview/lltexlayer.cpp20
-rw-r--r--indra/newview/lltexlayer.h2
-rw-r--r--indra/newview/lltoast.cpp5
14 files changed, 164 insertions, 118 deletions
diff --git a/indra/llrender/llrendersphere.cpp b/indra/llrender/llrendersphere.cpp
index e22b753923..212963f270 100644
--- a/indra/llrender/llrendersphere.cpp
+++ b/indra/llrender/llrendersphere.cpp
@@ -68,45 +68,6 @@ void drawSolidSphere(GLdouble radius, GLint slices, GLint stacks)
}
-// lat = 0 is Z-axis
-// lon = 0, lat = 90 at X-axis
-void lat2xyz(LLVector3 * result, F32 lat, F32 lon)
-{
- // Convert a latitude and longitude to x,y,z on a normal sphere and return it in result
- F32 r;
- result->mV[VX] = (F32) (cos(lon * DEG_TO_RAD) * sin(lat * DEG_TO_RAD));
- result->mV[VY] = (F32) (sin(lon * DEG_TO_RAD) * sin(lat * DEG_TO_RAD));
- r = (F32) pow(result->mV[VX] * result->mV[VX] + result->mV[VY] * result->mV[VY], 0.5f);
- if (r == 1.0f)
- {
- result->mV[VZ] = 0.0f;
- }
- else
- {
- result->mV[VZ] = (F32) pow(1 - r*r, 0.5f);
- if (lat > 90.01)
- {
- result->mV[VZ] *= -1.0;
- }
- }
-}
-
-void lat2xyz_rad(LLVector3 * result, F32 lat, F32 lon)
-{
- // Convert a latitude and longitude to x,y,z on a normal sphere and return it in result
- F32 r;
- result->mV[VX] = (F32) (cos(lon) * sin(lat));
- result->mV[VY] = (F32) (sin(lon) * sin(lat));
- r = (F32) pow(result->mV[VX] * result->mV[VX] + result->mV[VY] * result->mV[VY], 0.5f);
- if (r == 1.0f)
- result->mV[VZ] = 0.0f;
- else
- {
- result->mV[VZ] = (F32) pow(1 - r*r, 0.5f);
- if (lat > F_PI_BY_TWO) result->mV[VZ] *= -1.0;
- }
-}
-
// A couple thoughts on sphere drawing:
// 1) You need more slices than stacks, but little less than 2:1
// 2) At low LOD, setting stacks to an odd number avoids a "band" around the equator, making things look smoother
@@ -181,3 +142,50 @@ void LLRenderSphere::render()
{
glCallList(mDList[0]);
}
+
+inline LLVector3 polar_to_cart(F32 latitude, F32 longitude)
+{
+ return LLVector3(sin(F_TWO_PI * latitude) * cos(F_TWO_PI * longitude),
+ sin(F_TWO_PI * latitude) * sin(F_TWO_PI * longitude),
+ cos(F_TWO_PI * latitude));
+}
+
+
+void LLRenderSphere::renderGGL()
+{
+ S32 const LATITUDE_SLICES = 20;
+ S32 const LONGITUDE_SLICES = 30;
+
+ if (mSpherePoints.empty())
+ {
+ mSpherePoints.resize(LATITUDE_SLICES + 1);
+ for (S32 lat_i = 0; lat_i < LATITUDE_SLICES + 1; lat_i++)
+ {
+ mSpherePoints[lat_i].resize(LONGITUDE_SLICES + 1);
+ for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES + 1; lon_i++)
+ {
+ F32 lat = (F32)lat_i / LATITUDE_SLICES;
+ F32 lon = (F32)lon_i / LONGITUDE_SLICES;
+
+ mSpherePoints[lat_i][lon_i] = polar_to_cart(lat, lon);
+ }
+ }
+ }
+
+ gGL.begin(LLRender::TRIANGLES);
+
+ for (S32 lat_i = 0; lat_i < LATITUDE_SLICES; lat_i++)
+ {
+ for (S32 lon_i = 0; lon_i < LONGITUDE_SLICES; lon_i++)
+ {
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
+
+ gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i][lon_i+1].mV);
+ gGL.vertex3fv(mSpherePoints[lat_i+1][lon_i+1].mV);
+ }
+ }
+ gGL.end();
+}
diff --git a/indra/llrender/llrendersphere.h b/indra/llrender/llrendersphere.h
index 617ee3e12e..ebc71b6146 100644
--- a/indra/llrender/llrendersphere.h
+++ b/indra/llrender/llrendersphere.h
@@ -52,6 +52,10 @@ public:
void cleanupGL();
void render(F32 pixel_area); // of a box of size 1.0 at that position
void render(); // render at highest LOD
+ void renderGGL(); // render using LLRender
+
+private:
+ std::vector< std::vector<LLVector3> > mSpherePoints;
};
extern LLRenderSphere gSphere;
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 6babaf936b..fad98e553f 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -330,6 +330,7 @@ void LLFloater::addDragHandle()
addChild(mDragHandle);
}
layoutDragHandle();
+ applyTitle();
}
void LLFloater::layoutDragHandle()
@@ -348,7 +349,6 @@ void LLFloater::layoutDragHandle()
}
mDragHandle->setRect(rect);
updateTitleButtons();
- applyTitle();
}
void LLFloater::addResizeCtrls()
@@ -2519,7 +2519,7 @@ LLFloater *LLFloaterView::getBackmost() const
void LLFloaterView::syncFloaterTabOrder()
{
- // look for a visible modal dialog, starting from first (should be only one)
+ // look for a visible modal dialog, starting from first
LLModalDialog* modal_dialog = NULL;
for ( child_list_const_iter_t child_it = getChildList()->begin(); child_it != getChildList()->end(); ++child_it)
{
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 94eade06ad..d4d161f2c9 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -2949,7 +2949,6 @@ BOOL LLScrollListCtrl::operateOnAll(EOperation op)
//virtual
void LLScrollListCtrl::setFocus(BOOL b)
{
- mSearchString.clear();
// for tabbing into pristine scroll lists (Finder)
if (!getFirstSelected())
{
@@ -2994,6 +2993,9 @@ void LLScrollListCtrl::onFocusLost()
{
gFocusMgr.setMouseCapture(NULL);
}
+
+ mSearchString.clear();
+
LLUICtrl::onFocusLost();
}
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index 78a6ab1eaa..616033f77f 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -962,18 +962,19 @@ void LLTextBase::reshape(S32 width, S32 height, BOOL called_from_parent)
{
if (width != getRect().getWidth() || height != getRect().getHeight())
{
- //EXT-4288
- //to keep consistance scrolling behaviour
- //when scrolling from top and from bottom...
- bool is_scrolled_to_end = (mScroller!=NULL) && scrolledToEnd();
-
+ bool scrolled_to_bottom = mScroller ? mScroller->isAtBottom() : false;
+
LLUICtrl::reshape( width, height, called_from_parent );
-
- if (is_scrolled_to_end)
+
+ if (mScroller && scrolled_to_bottom && mTrackEnd)
{
- deselect();
- endOfDoc();
- }
+ // keep bottom of text buffer visible
+ // do this here as well as in reflow to handle case
+ // where shrinking from top, which causes buffer to temporarily
+ // not be scrolled to the bottom, since the scroll index
+ // specified the _top_ of the visible document region
+ mScroller->goToBottom();
+ }
// do this first after reshape, because other things depend on
// up-to-date mVisibleTextRect
@@ -1116,6 +1117,34 @@ void LLTextBase::reflow()
updateSegments();
+ if (mReflowIndex == S32_MAX)
+ {
+ return;
+ }
+
+ bool scrolled_to_bottom = mScroller ? mScroller->isAtBottom() : false;
+
+ LLRect cursor_rect = getLocalRectFromDocIndex(mCursorPos);
+ bool follow_selection = getLocalRect().overlaps(cursor_rect); // cursor is (potentially) visible
+
+ // store in top-left relative coordinates to avoid issues with horizontal scrollbar appearing and disappearing
+ cursor_rect.mTop = mVisibleTextRect.mTop - cursor_rect.mTop;
+ cursor_rect.mBottom = mVisibleTextRect.mTop - cursor_rect.mBottom;
+
+ S32 first_line = getFirstVisibleLine();
+
+ // if scroll anchor not on first line, update it to first character of first line
+ if (!mLineInfoList.empty()
+ && (mScrollIndex < mLineInfoList[first_line].mDocIndexStart
+ || mScrollIndex >= mLineInfoList[first_line].mDocIndexEnd))
+ {
+ mScrollIndex = mLineInfoList[first_line].mDocIndexStart;
+ }
+ LLRect first_char_rect = getLocalRectFromDocIndex(mScrollIndex);
+ // store in top-left relative coordinates to avoid issues with horizontal scrollbar appearing and disappearing
+ first_char_rect.mTop = mVisibleTextRect.mTop - first_char_rect.mTop;
+ first_char_rect.mBottom = mVisibleTextRect.mTop - first_char_rect.mBottom;
+
S32 reflow_count = 0;
while(mReflowIndex < S32_MAX)
{
@@ -1129,6 +1158,7 @@ void LLTextBase::reflow()
lldebugs << "Breaking out of reflow due to possible infinite loop in " << getName() << llendl;
break;
}
+
S32 start_index = mReflowIndex;
mReflowIndex = S32_MAX;
@@ -1136,25 +1166,6 @@ void LLTextBase::reflow()
// to force inlined widgets with follows set to shrink
mDocumentView->reshape(mVisibleTextRect.getWidth(), mDocumentView->getRect().getHeight());
- bool scrolled_to_bottom = mScroller ? mScroller->isAtBottom() : false;
-
- LLRect old_cursor_rect = getLocalRectFromDocIndex(mCursorPos);
- bool follow_selection = mVisibleTextRect.overlaps(old_cursor_rect); // cursor is visible
- old_cursor_rect.translate(-mVisibleTextRect.mLeft, -mVisibleTextRect.mBottom);
-
- S32 first_line = getFirstVisibleLine();
-
- // if scroll anchor not on first line, update it to first character of first line
- if (!mLineInfoList.empty()
- && (mScrollIndex < mLineInfoList[first_line].mDocIndexStart
- || mScrollIndex >= mLineInfoList[first_line].mDocIndexEnd))
- {
- mScrollIndex = mLineInfoList[first_line].mDocIndexStart;
- }
- LLRect first_char_rect = getLocalRectFromDocIndex(mScrollIndex);
- // subtract off effect of horizontal scrollbar from local position of first char
- first_char_rect.translate(-mVisibleTextRect.mLeft, -mVisibleTextRect.mBottom);
-
S32 cur_top = 0;
segment_set_t::iterator seg_iter = mSegments.begin();
@@ -1275,32 +1286,42 @@ void LLTextBase::reflow()
segmentp->updateLayout(*this);
}
+ }
- // apply scroll constraints after reflowing text
- if (!hasMouseCapture() && mScroller)
+ // apply scroll constraints after reflowing text
+ if (!hasMouseCapture() && mScroller)
+ {
+ if (scrolled_to_bottom && mTrackEnd)
{
- if (scrolled_to_bottom && mTrackEnd)
- {
- // keep bottom of text buffer visible
- endOfDoc();
- }
- else if (hasSelection() && follow_selection)
- {
- // keep cursor in same vertical position on screen when selecting text
- LLRect new_cursor_rect_doc = getDocRectFromDocIndex(mCursorPos);
- mScroller->scrollToShowRect(new_cursor_rect_doc, old_cursor_rect);
- }
- else
- {
- // keep first line of text visible
- LLRect new_first_char_rect = getDocRectFromDocIndex(mScrollIndex);
- mScroller->scrollToShowRect(new_first_char_rect, first_char_rect);
- }
+ // keep bottom of text buffer visible
+ endOfDoc();
}
+ else if (hasSelection() && follow_selection)
+ {
+ // keep cursor in same vertical position on screen when selecting text
+ LLRect new_cursor_rect_doc = getDocRectFromDocIndex(mCursorPos);
+ LLRect old_cursor_rect = cursor_rect;
+ old_cursor_rect.mTop = mVisibleTextRect.mTop - cursor_rect.mTop;
+ old_cursor_rect.mBottom = mVisibleTextRect.mTop - cursor_rect.mBottom;
- // reset desired x cursor position
- updateCursorXPos();
+ mScroller->scrollToShowRect(new_cursor_rect_doc, old_cursor_rect);
+ }
+ else
+ {
+ // keep first line of text visible
+ LLRect new_first_char_rect = getDocRectFromDocIndex(mScrollIndex);
+
+ // pass in desired rect in the coordinate frame of the document viewport
+ LLRect old_first_char_rect = first_char_rect;
+ old_first_char_rect.mTop = mVisibleTextRect.mTop - first_char_rect.mTop;
+ old_first_char_rect.mBottom = mVisibleTextRect.mTop - first_char_rect.mBottom;
+
+ mScroller->scrollToShowRect(new_first_char_rect, old_first_char_rect);
+ }
}
+
+ // reset desired x cursor position
+ updateCursorXPos();
}
LLRect LLTextBase::getTextBoundingRect()
@@ -1858,7 +1879,7 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round,
pos = segment_line_start;
break;
}
- if (local_x < start_x + text_width // cursor to left of right edge of text
+ if (local_x < start_x + text_width // cursor to left of right edge of text
|| newline) // or this line ends with a newline, set doc pos to newline char
{
// Figure out which character we're nearest to.
@@ -1958,11 +1979,18 @@ LLRect LLTextBase::getDocRectFromDocIndex(S32 pos) const
LLRect LLTextBase::getLocalRectFromDocIndex(S32 pos) const
{
+ LLRect content_window_rect = mScroller ? mScroller->getContentWindowRect() : getLocalRect();
+ if (mBorderVisible)
+ {
+ content_window_rect.stretch(-1);
+ }
+
LLRect local_rect;
+
if (mLineInfoList.empty())
{
// return default height rect in upper left
- local_rect = mVisibleTextRect;
+ local_rect = content_window_rect;
local_rect.mBottom = local_rect.mTop - (S32)(mDefaultFont->getLineHeight());
return local_rect;
}
@@ -1973,8 +2001,8 @@ LLRect LLTextBase::getLocalRectFromDocIndex(S32 pos) const
// compensate for scrolled, inset view of doc
LLRect scrolled_view_rect = getVisibleDocumentRect();
local_rect = doc_rect;
- local_rect.translate(mVisibleTextRect.mLeft - scrolled_view_rect.mLeft,
- mVisibleTextRect.mBottom - scrolled_view_rect.mBottom);
+ local_rect.translate(content_window_rect.mLeft - scrolled_view_rect.mLeft,
+ content_window_rect.mBottom - scrolled_view_rect.mBottom);
return local_rect;
}
diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt
index b4add267fe..de4d787d65 100644
--- a/indra/newview/featuretable.txt
+++ b/indra/newview/featuretable.txt
@@ -26,6 +26,7 @@ list all
RenderAnisotropic 1 0
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 35
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt
index 4fb529ab39..adda7cec4d 100644
--- a/indra/newview/featuretable_linux.txt
+++ b/indra/newview/featuretable_linux.txt
@@ -26,6 +26,7 @@ list all
RenderAnisotropic 1 0
RenderAvatarCloth 1 1
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 35
RenderAvatarVP 1 1
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt
index fbc589d3e7..82886d7e2c 100644
--- a/indra/newview/featuretable_mac.txt
+++ b/indra/newview/featuretable_mac.txt
@@ -26,6 +26,7 @@ list all
RenderAnisotropic 1 0
RenderAvatarCloth 0 0
RenderAvatarLODFactor 1 1.0
+RenderAvatarMaxVisible 1 35
RenderAvatarVP 1 0
RenderCubeMap 1 1
RenderDelayVBUpdate 1 0
diff --git a/indra/newview/llchathistory.cpp b/indra/newview/llchathistory.cpp
index bd14732b4a..0bd03571da 100644
--- a/indra/newview/llchathistory.cpp
+++ b/indra/newview/llchathistory.cpp
@@ -846,12 +846,3 @@ void LLChatHistory::draw()
LLUICtrl::draw();
}
-
-void LLChatHistory::reshape(S32 width, S32 height, BOOL called_from_parent)
-{
- bool is_scrolled_to_end = mEditor->scrolledToEnd();
- LLUICtrl::reshape( width, height, called_from_parent );
- // update scroll
- if (is_scrolled_to_end)
- mEditor->setCursorAndScrollToEnd();
-}
diff --git a/indra/newview/llchathistory.h b/indra/newview/llchathistory.h
index 950b32861b..fa1f2e04a4 100644
--- a/indra/newview/llchathistory.h
+++ b/indra/newview/llchathistory.h
@@ -122,7 +122,6 @@ class LLChatHistory : public LLUICtrl
*/
void appendMessage(const LLChat& chat, const LLSD &args = LLSD(), const LLStyle::Params& input_append_params = LLStyle::Params());
/*virtual*/ void clear();
- /*virtual*/ void reshape(S32 width, S32 height, BOOL called_from_parent = TRUE);
private:
std::string mLastFromName;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 546b60f286..2d0859650a 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -634,7 +634,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (!single_avatar && !avatarp->isFullyLoaded() )
{
- if (pass==1 && (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) || LLViewerPartSim::getMaxPartCount() <= 0))
+ if (pass==0 && (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES) || LLViewerPartSim::getMaxPartCount() <= 0))
{
// debug code to draw a sphere in place of avatar
gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sWhiteImagep);
@@ -646,8 +646,10 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
gGL.translatef((F32)(pos.mV[VX]),
(F32)(pos.mV[VY]),
(F32)(pos.mV[VZ]));
- gGL.scalef(0.15f, 0.15f, 0.3f);
- gSphere.render();
+ gGL.scalef(0.15f, 0.15f, 0.3f);
+
+ gSphere.renderGGL();
+
gGL.popMatrix();
gGL.setColorMask(true, false);
}
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 7290849fca..b13f9e3898 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -87,7 +87,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner,
mNeedsUpdate(TRUE),
mNeedsUpload(FALSE),
mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates
- mNeedsLowResUpload(TRUE),
+ mDebugNumLowresUploads(0),
mTexLayerSet(owner)
{
LLTexLayerSetBuffer::sGLByteCount += getSize();
@@ -141,12 +141,12 @@ void LLTexLayerSetBuffer::requestUpload()
// If we requested a new upload but haven't even uploaded
// a low res version of our last upload request, then
// keep the timer ticking instead of resetting it.
- if (mNeedsUpload && mNeedsLowResUpload)
+ if (mNeedsUpload && (mDebugNumLowresUploads == 0))
{
mNeedsUploadTimer.reset();
}
mNeedsUpload = TRUE;
- mNeedsLowResUpload = TRUE;
+ mDebugNumLowresUploads = 0;
mUploadPending = TRUE;
mNeedsUploadTimer.unpause();
}
@@ -292,7 +292,7 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const
// If we hit our timeout and have textures available at even lower resolution, then upload.
const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout;
const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable();
- if (has_lower_lod && is_upload_textures_timeout && mNeedsLowResUpload) return TRUE;
+ if (has_lower_lod && is_upload_textures_timeout) return TRUE;
}
return FALSE;
}
@@ -434,12 +434,18 @@ void LLTexLayerSetBuffer::readBackAndUpload()
if (highest_lod)
{
+ // Got the final LOD for the baked texture.
+ // All done, pause the upload timer so we know how long it took.
mNeedsUpload = FALSE;
mNeedsUploadTimer.pause();
}
else
{
- mNeedsLowResUpload = FALSE;
+ // Got a lower level LOD for the baked texture.
+ // Restart the upload timer.
+ mDebugNumLowresUploads++;
+ mNeedsUploadTimer.unpause();
+ mNeedsUploadTimer.reset();
}
}
else
@@ -2235,11 +2241,11 @@ const std::string LLTexLayerSetBuffer::dumpTextureInfo() const
if (!isAgentAvatarValid()) return "";
const BOOL is_high_res = !mNeedsUpload;
- const BOOL is_low_res = !mNeedsLowResUpload;
+ const U32 num_low_res = mDebugNumLowresUploads;
const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32();
const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet);
std::string text = llformat("[ HiRes:%d LoRes:%d Timer:%d ] %s",
- is_high_res, is_low_res, upload_time,
+ is_high_res, num_low_res, upload_time,
local_texture_info.c_str());
return text;
}
diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h
index 8f386b5a19..313c5f24e1 100644
--- a/indra/newview/lltexlayer.h
+++ b/indra/newview/lltexlayer.h
@@ -360,7 +360,7 @@ private:
BOOL mNeedsUpdate; // Whether we need to update our baked textures
BOOL mNeedsUpload; // Whether we need to send our baked textures to the server
- BOOL mNeedsLowResUpload; // Whether we have sent a lowres version of our baked textures to the server
+ U32 mDebugNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server
BOOL mUploadPending; // Whether we have received back the new baked textures
LLUUID mUploadID; // Identifies the current upload process (null if none). Used to avoid overlaps (eg, when the user rapidly makes two changes outside of Face Edit)
diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp
index 568cd4cb19..9abfab300c 100644
--- a/indra/newview/lltoast.cpp
+++ b/indra/newview/lltoast.cpp
@@ -271,7 +271,10 @@ void LLToast::setVisible(BOOL show)
{
mTimer->start();
}
- LLModalDialog::setFrontmost(FALSE);
+ if (!getVisible())
+ {
+ LLModalDialog::setFrontmost(FALSE);
+ }
}
else
{