diff options
Diffstat (limited to 'indra')
76 files changed, 3057 insertions, 2310 deletions
diff --git a/indra/CMakeLists.txt b/indra/CMakeLists.txt index 1cebb53a07..078b17bf53 100644 --- a/indra/CMakeLists.txt +++ b/indra/CMakeLists.txt @@ -41,6 +41,7 @@ endif ("${CMAKE_SOURCE_DIR}/../autobuild.xml" IS_NEWER_THAN "${CMAKE_BINARY_DIR} add_subdirectory(cmake) add_subdirectory(${LIBS_OPEN_PREFIX}llaudio) +add_subdirectory(${LIBS_OPEN_PREFIX}llappearance) add_subdirectory(${LIBS_OPEN_PREFIX}llcharacter) add_subdirectory(${LIBS_OPEN_PREFIX}llcommon) add_subdirectory(${LIBS_OPEN_PREFIX}llimage) diff --git a/indra/cmake/CMakeLists.txt b/indra/cmake/CMakeLists.txt index 569034a6fb..875b5be152 100644 --- a/indra/cmake/CMakeLists.txt +++ b/indra/cmake/CMakeLists.txt @@ -40,6 +40,7 @@ set(cmake_SOURCE_FILES Hunspell.cmake JPEG.cmake LLAddBuildTest.cmake + LLAppearance.cmake LLAudio.cmake LLCharacter.cmake LLCommon.cmake @@ -77,6 +78,7 @@ set(cmake_SOURCE_FILES Tut.cmake UI.cmake UnixInstall.cmake + Viewer.cmake Variables.cmake XmlRpcEpi.cmake ZLIB.cmake diff --git a/indra/cmake/LLAppearance.cmake b/indra/cmake/LLAppearance.cmake new file mode 100644 index 0000000000..36cebe9816 --- /dev/null +++ b/indra/cmake/LLAppearance.cmake @@ -0,0 +1,7 @@ +# -*- cmake -*- + +set(LLAPPEARANCE_INCLUDE_DIRS + ${LIBS_OPEN_DIR}/llappearance + ) + +set(LLAPPEARANCE_LIBRARIES llappearance) diff --git a/indra/cmake/Viewer.cmake b/indra/cmake/Viewer.cmake new file mode 100644 index 0000000000..771bb0ed7a --- /dev/null +++ b/indra/cmake/Viewer.cmake @@ -0,0 +1,7 @@ +# -*- cmake -*- + +set(VIEWER_INCLUDE_DIRS + ${LIBS_OPEN_DIR}/newview + ) + +set(VIEWER_LIBRARIES viewer) diff --git a/indra/llappearance/CMakeLists.txt b/indra/llappearance/CMakeLists.txt new file mode 100644 index 0000000000..f77c7e6440 --- /dev/null +++ b/indra/llappearance/CMakeLists.txt @@ -0,0 +1,92 @@ +# -*- cmake -*- + +project(llappearance) + +include(00-Common) +include(LLCommon) +include(Viewer) +include(LLAudio) +include(LLCharacter) +include(LLCommon) +include(LLImage) +include(LLImageJ2COJ) +include(LLInventory) +include(LLMath) +include(LLMessage) +include(LLPhysicsExtensions) +include(LLPlugin) +include(LLPrimitive) +include(LLRender) +include(LLUI) +include(LLVFS) +include(LLWindow) +include(LLXML) +include(Linking) +include(LLKDU) +include(ViewerMiscLibs) +include(LLLogin) + +include_directories( + ${LLCOMMON_INCLUDE_DIRS} + ${LLCHARACTER_INCLUDE_DIRS} + ${LLPHYSICS_INCLUDE_DIRS} + ${LLIMAGE_INCLUDE_DIRS} + ${LLKDU_INCLUDE_DIRS} + ${LLINVENTORY_INCLUDE_DIRS} + ${LLMATH_INCLUDE_DIRS} + ${LLRENDER_INCLUDE_DIRS} + ${LLUI_INCLUDE_DIRS} + ${LLVFS_INCLUDE_DIRS} + ${LLWINDOW_INCLUDE_DIRS} + ${LLXML_INCLUDE_DIRS} + ) + +set(llappearance_SOURCE_FILES + llavatarappearance.cpp + llinventoryicon.cpp + lllocaltextureobject.cpp + lltexglobalcolor.cpp + lltexlayer.cpp + lltexlayerparams.cpp + lltexturemanagerbridge.cpp + llwearable.cpp + llwearabletype.cpp + llviewervisualparam.cpp + llavatarappearancedefines.cpp + ) + +set(llappearance_HEADER_FILES + CMakeLists.txt + + llavatarappearance.h + llinventoryicon.h + lljointpickname.h + lllocaltextureobject.h + lltexglobalcolor.h + lltexlayer.h + lltexlayerparams.h + lltexturemanagerbridge.h + llwearable.h + llwearabletype.h + llviewervisualparam.h + llavatarappearancedefines.h + ) + +set_source_files_properties(${llappearance_HEADER_FILES} + PROPERTIES HEADER_FILE_ONLY TRUE) + +list(APPEND llappearance_SOURCE_FILES ${llappearance_HEADER_FILES}) + +add_library (llappearance ${llappearance_SOURCE_FILES}) + +#add unit tests +#if (LL_TESTS) +# INCLUDE(LLAddBuildTest) +# SET(llappearance_TEST_SOURCE_FILES +# # no real unit tests yet! +# ) +# LL_ADD_PROJECT_UNIT_TESTS(llappearance "${llappearance_TEST_SOURCE_FILES}") + + #set(TEST_DEBUG on) +# set(test_libs llappearance ${LLCOMMON_LIBRARIES}) +#endif (LL_TESTS) diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp new file mode 100644 index 0000000000..2cc38ae2ab --- /dev/null +++ b/indra/llappearance/llavatarappearance.cpp @@ -0,0 +1,173 @@ +/** + * @File llavatarappearance.cpp + * @brief Implementation of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llavatarappearance.h" +#include "lltexglobalcolor.h" + +const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); + +LLAvatarAppearance::LLAvatarAppearance() : + LLCharacter(), + mTexSkinColor( NULL ), + mTexHairColor( NULL ), + mTexEyeColor( NULL ), + mIsDummy(FALSE) +{ +} + +using namespace LLAvatarAppearanceDefines; + +//static +BOOL LLAvatarAppearance::teToColorParams( ETextureIndex te, U32 *param_name ) +{ + switch( te ) + { + case TEX_UPPER_SHIRT: + param_name[0] = 803; //"shirt_red"; + param_name[1] = 804; //"shirt_green"; + param_name[2] = 805; //"shirt_blue"; + break; + + case TEX_LOWER_PANTS: + param_name[0] = 806; //"pants_red"; + param_name[1] = 807; //"pants_green"; + param_name[2] = 808; //"pants_blue"; + break; + + case TEX_LOWER_SHOES: + param_name[0] = 812; //"shoes_red"; + param_name[1] = 813; //"shoes_green"; + param_name[2] = 817; //"shoes_blue"; + break; + + case TEX_LOWER_SOCKS: + param_name[0] = 818; //"socks_red"; + param_name[1] = 819; //"socks_green"; + param_name[2] = 820; //"socks_blue"; + break; + + case TEX_UPPER_JACKET: + case TEX_LOWER_JACKET: + param_name[0] = 834; //"jacket_red"; + param_name[1] = 835; //"jacket_green"; + param_name[2] = 836; //"jacket_blue"; + break; + + case TEX_UPPER_GLOVES: + param_name[0] = 827; //"gloves_red"; + param_name[1] = 829; //"gloves_green"; + param_name[2] = 830; //"gloves_blue"; + break; + + case TEX_UPPER_UNDERSHIRT: + param_name[0] = 821; //"undershirt_red"; + param_name[1] = 822; //"undershirt_green"; + param_name[2] = 823; //"undershirt_blue"; + break; + + case TEX_LOWER_UNDERPANTS: + param_name[0] = 824; //"underpants_red"; + param_name[1] = 825; //"underpants_green"; + param_name[2] = 826; //"underpants_blue"; + break; + + case TEX_SKIRT: + param_name[0] = 921; //"skirt_red"; + param_name[1] = 922; //"skirt_green"; + param_name[2] = 923; //"skirt_blue"; + break; + + case TEX_HEAD_TATTOO: + case TEX_LOWER_TATTOO: + case TEX_UPPER_TATTOO: + param_name[0] = 1071; //"tattoo_red"; + param_name[1] = 1072; //"tattoo_green"; + param_name[2] = 1073; //"tattoo_blue"; + break; + + default: + llassert(0); + return FALSE; + } + + return TRUE; +} + +void LLAvatarAppearance::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) +{ + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); + setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); + setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); + } +} + +LLColor4 LLAvatarAppearance::getClothesColor( ETextureIndex te ) +{ + LLColor4 color; + U32 param_name[3]; + if( teToColorParams( te, param_name ) ) + { + color.mV[VX] = getVisualParamWeight( param_name[0] ); + color.mV[VY] = getVisualParamWeight( param_name[1] ); + color.mV[VZ] = getVisualParamWeight( param_name[2] ); + } + return color; +} + +// static +LLColor4 LLAvatarAppearance::getDummyColor() +{ + return DUMMY_COLOR; +} + +LLColor4 LLAvatarAppearance::getGlobalColor( const std::string& color_name ) const +{ + if (color_name=="skin_color" && mTexSkinColor) + { + return mTexSkinColor->getColor(); + } + else if(color_name=="hair_color" && mTexHairColor) + { + return mTexHairColor->getColor(); + } + if(color_name=="eye_color" && mTexEyeColor) + { + return mTexEyeColor->getColor(); + } + else + { +// return LLColor4( .5f, .5f, .5f, .5f ); + return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color + } +} + + + diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h new file mode 100644 index 0000000000..0ab3960e64 --- /dev/null +++ b/indra/llappearance/llavatarappearance.h @@ -0,0 +1,119 @@ +/** + * @file llavatarappearance.h + * @brief Declaration of LLAvatarAppearance class + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_AVATAR_APPEARANCE_H +#define LL_AVATAR_APPEARANCE_H + +#include "llcharacter.h" +#include "llframetimer.h" +#include "llavatarappearancedefines.h" + +class LLTexGlobalColor; +class LLTexLayerSet; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLAvatarAppearance +// +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLAvatarAppearance : public LLCharacter +{ + LOG_CLASS(LLAvatarAppearance); + +public: + LLAvatarAppearance(); + + //-------------------------------------------------------------------- + // Clothing colors (convenience functions to access visual parameters) + //-------------------------------------------------------------------- +public: + void setClothesColor(LLAvatarAppearanceDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); + LLColor4 getClothesColor(LLAvatarAppearanceDefines::ETextureIndex te); + static BOOL teToColorParams(LLAvatarAppearanceDefines::ETextureIndex te, U32 *param_name); + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + LLColor4 getGlobalColor(const std::string& color_name ) const; + virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake) = 0; +protected: + LLTexGlobalColor* mTexSkinColor; + LLTexGlobalColor* mTexHairColor; + LLTexGlobalColor* mTexEyeColor; + + //-------------------------------------------------------------------- + // Morph masks + //-------------------------------------------------------------------- +public: + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES) = 0; + + //-------------------------------------------------------------------- + // Composites + //-------------------------------------------------------------------- +public: + virtual void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result) = 0; + +/******************************************************************************** + ** ** + ** MESHES + **/ + virtual void dirtyMesh() = 0; // Dirty the avatar mesh + virtual void dirtyMesh(S32 priority) = 0; // Dirty the avatar mesh, with priority + +/******************************************************************************** + ** ** + ** RENDERING + **/ + BOOL mIsDummy; // for special views + +/******************************************************************************** + ** ** + ** STATE + **/ +public: + virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + virtual BOOL isUsingBakedTextures() const = 0; + +/******************************************************************************** + ** ** + ** WEARABLES + **/ +public: + virtual U32 getWearableCount(const LLWearableType::EType type) const = 0; + virtual U32 getWearableCount(const U32 tex_index) const = 0; + + virtual LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) = 0; + virtual const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const = 0; + + virtual BOOL isWearingWearableType(LLWearableType::EType type ) const = 0; + +public: + static LLColor4 getDummyColor(); + virtual void updateMeshTextures() = 0; +}; + +#endif // LL_AVATAR_APPEARANCE_H diff --git a/indra/newview/llvoavatardefines.cpp b/indra/llappearance/llavatarappearancedefines.cpp index ef96a9e923..2c3cf781c1 100644 --- a/indra/newview/llvoavatardefines.cpp +++ b/indra/llappearance/llavatarappearancedefines.cpp @@ -1,6 +1,6 @@ /** - * @file llvoavatar.cpp - * @brief Implementation of LLVOAvatar class which is a derivation fo LLViewerObject + * @file llavatarappearancedefines.cpp + * @brief Implementation of LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -24,21 +24,20 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" -#include "llvoavatardefines.h" -#include "llviewercontrol.h" // gSavedSettings +#include "linden_common.h" +#include "llavatarappearancedefines.h" -const S32 LLVOAvatarDefines::SCRATCH_TEX_WIDTH = 512; -const S32 LLVOAvatarDefines::SCRATCH_TEX_HEIGHT = 512; -const S32 LLVOAvatarDefines::IMPOSTOR_PERIOD = 2; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_WIDTH = 512; +const S32 LLAvatarAppearanceDefines::SCRATCH_TEX_HEIGHT = 512; +const S32 LLAvatarAppearanceDefines::IMPOSTOR_PERIOD = 2; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /********************************************************************************* * Edit this function to add/remove/change textures and mesh definitions for avatars. */ -LLVOAvatarDictionary::Textures::Textures() +LLAvatarAppearanceDictionary::Textures::Textures() { addEntry(TEX_HEAD_BODYPAINT, new TextureEntry("head_bodypaint", TRUE, BAKED_NUM_INDICES, "", LLWearableType::WT_SKIN)); addEntry(TEX_UPPER_SHIRT, new TextureEntry("upper_shirt", TRUE, BAKED_NUM_INDICES, "UIImgDefaultShirtUUID", LLWearableType::WT_SHIRT)); @@ -74,7 +73,7 @@ LLVOAvatarDictionary::Textures::Textures() addEntry(TEX_SKIRT_BAKED, new TextureEntry("skirt-baked", FALSE, BAKED_SKIRT, "skirt")); } -LLVOAvatarDictionary::BakedTextures::BakedTextures() +LLAvatarAppearanceDictionary::BakedTextures::BakedTextures() { // Baked textures addEntry(BAKED_HEAD, new BakedEntry(TEX_HEAD_BAKED, @@ -110,36 +109,36 @@ LLVOAvatarDictionary::BakedTextures::BakedTextures() 2, LLWearableType::WT_HAIR, LLWearableType::WT_ALPHA)); } -LLVOAvatarDictionary::Meshes::Meshes() +LLAvatarAppearanceDictionary::Meshes::Meshes() { // Meshes - addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, LLViewerJoint::PN_4)); - addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, LLViewerJoint::PN_5)); - addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, LLViewerJoint::PN_0)); // no baked mesh associated currently - addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, LLViewerJoint::PN_1)); - addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, LLViewerJoint::PN_2)); - addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, LLViewerJoint::PN_3)); - addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, LLViewerJoint::PN_3)); - addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, LLViewerJoint::PN_5)); + addEntry(MESH_ID_HAIR, new MeshEntry(BAKED_HAIR, "hairMesh", 6, PN_4)); + addEntry(MESH_ID_HEAD, new MeshEntry(BAKED_HEAD, "headMesh", 5, PN_5)); + addEntry(MESH_ID_EYELASH, new MeshEntry(BAKED_HEAD, "eyelashMesh", 1, PN_0)); // no baked mesh associated currently + addEntry(MESH_ID_UPPER_BODY, new MeshEntry(BAKED_UPPER, "upperBodyMesh", 5, PN_1)); + addEntry(MESH_ID_LOWER_BODY, new MeshEntry(BAKED_LOWER, "lowerBodyMesh", 5, PN_2)); + addEntry(MESH_ID_EYEBALL_LEFT, new MeshEntry(BAKED_EYES, "eyeBallLeftMesh", 2, PN_3)); + addEntry(MESH_ID_EYEBALL_RIGHT, new MeshEntry(BAKED_EYES, "eyeBallRightMesh", 2, PN_3)); + addEntry(MESH_ID_SKIRT, new MeshEntry(BAKED_SKIRT, "skirtMesh", 5, PN_5)); } /* * *********************************************************************************/ -LLVOAvatarDictionary::LLVOAvatarDictionary() +LLAvatarAppearanceDictionary::LLAvatarAppearanceDictionary() { createAssociations(); } //virtual -LLVOAvatarDictionary::~LLVOAvatarDictionary() +LLAvatarAppearanceDictionary::~LLAvatarAppearanceDictionary() { } // Baked textures are composites of textures; for each such composited texture, // map it to the baked texture. -void LLVOAvatarDictionary::createAssociations() +void LLAvatarAppearanceDictionary::createAssociations() { for (BakedTextures::const_iterator iter = mBakedTextures.begin(); iter != mBakedTextures.end(); iter++) { @@ -160,7 +159,7 @@ void LLVOAvatarDictionary::createAssociations() } -LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, +LLAvatarAppearanceDictionary::TextureEntry::TextureEntry(const std::string &name, bool is_local_texture, EBakedTextureIndex baked_texture_index, const std::string &default_image_name, @@ -175,17 +174,17 @@ LLVOAvatarDictionary::TextureEntry::TextureEntry(const std::string &name, { } -LLVOAvatarDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, +LLAvatarAppearanceDictionary::MeshEntry::MeshEntry(EBakedTextureIndex baked_index, const std::string &name, U8 level, - LLViewerJoint::PickName pick) : + LLJointPickName pick) : LLDictionaryEntry(name), mBakedID(baked_index), mLOD(level), mPickName(pick) { } -LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, +LLAvatarAppearanceDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, const std::string &name, const std::string &hash_name, U32 num_local_textures, @@ -216,18 +215,18 @@ LLVOAvatarDictionary::BakedEntry::BakedEntry(ETextureIndex tex_index, } // static -ETextureIndex LLVOAvatarDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) +ETextureIndex LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(EBakedTextureIndex index) { - return LLVOAvatarDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; + return LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(index)->mTextureIndex; } //static -EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) +EBakedTextureIndex LLAvatarAppearanceDictionary::findBakedByRegionName(std::string name) { U8 index = 0; while (index < BAKED_NUM_INDICES) { - const BakedEntry *be = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); + const BakedEntry *be = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex) index); if (be && be->mName.compare(name) == 0) { // baked texture found @@ -239,23 +238,8 @@ EBakedTextureIndex LLVOAvatarDictionary::findBakedByRegionName(std::string name) return BAKED_NUM_INDICES; } -//static -const LLUUID LLVOAvatarDictionary::getDefaultTextureImageID(ETextureIndex index) -{ - const TextureEntry *texture_dict = getInstance()->getTexture(index); - const std::string &default_image_name = texture_dict->mDefaultImageName; - if (default_image_name == "") - { - return IMG_DEFAULT_AVATAR; - } - else - { - return LLUUID(gSavedSettings.getString(default_image_name)); - } -} - // static -LLWearableType::EType LLVOAvatarDictionary::getTEWearableType(ETextureIndex index ) +LLWearableType::EType LLAvatarAppearanceDictionary::getTEWearableType(ETextureIndex index ) { return getInstance()->getTexture(index)->mWearableType; } diff --git a/indra/newview/llvoavatardefines.h b/indra/llappearance/llavatarappearancedefines.h index 35bb37463a..c5285ddc02 100644 --- a/indra/newview/llvoavatardefines.h +++ b/indra/llappearance/llavatarappearancedefines.h @@ -1,6 +1,6 @@ /** - * @file llvoavatar.h - * @brief Declaration of LLVOAvatar class which is a derivation fo + * @file llavatarappearancedefines.h + * @brief Various LLAvatarAppearance related definitions * LLViewerObject * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ @@ -25,15 +25,15 @@ * $/LicenseInfo$ */ -#ifndef LLVOAVATAR_DEFINES_H -#define LLVOAVATAR_DEFINES_H +#ifndef LL_AVATARAPPEARANCE_DEFINES_H +#define LL_AVATARAPPEARANCE_DEFINES_H #include <vector> #include "llwearable.h" -#include "llviewerjoint.h" +#include "lljointpickname.h" #include "lldictionary.h" -namespace LLVOAvatarDefines +namespace LLAvatarAppearanceDefines { extern const S32 SCRATCH_TEX_WIDTH; @@ -111,21 +111,21 @@ typedef std::vector<EMeshIndex> mesh_vec_t; typedef std::vector<LLWearableType::EType> wearables_vec_t; //------------------------------------------------------------------------ -// LLVOAvatarDictionary +// LLAvatarAppearanceDictionary // // Holds dictionary static entries for textures, baked textures, meshes, etc.; i.e. // information that is common to all avatars. // // This holds const data - it is initialized once and the contents never change after that. //------------------------------------------------------------------------ -class LLVOAvatarDictionary : public LLSingleton<LLVOAvatarDictionary> +class LLAvatarAppearanceDictionary : public LLSingleton<LLAvatarAppearanceDictionary> { //-------------------------------------------------------------------- // Constructors and Destructors //-------------------------------------------------------------------- public: - LLVOAvatarDictionary(); - virtual ~LLVOAvatarDictionary(); + LLAvatarAppearanceDictionary(); + virtual ~LLAvatarAppearanceDictionary(); private: void createAssociations(); @@ -166,12 +166,12 @@ public: MeshEntry(EBakedTextureIndex baked_index, const std::string &name, // names of mesh types as they are used in avatar_lad.xml U8 level, - LLViewerJoint::PickName pick); + LLJointPickName pick); // Levels of Detail for each mesh. Must match levels of detail present in avatar_lad.xml // Otherwise meshes will be unable to be found, or levels of detail will be ignored const U8 mLOD; const EBakedTextureIndex mBakedID; - const LLViewerJoint::PickName mPickName; + const LLJointPickName mPickName; }; struct Meshes : public LLDictionary<EMeshIndex, MeshEntry> @@ -216,13 +216,11 @@ public: // find a baked texture index based on its name static EBakedTextureIndex findBakedByRegionName(std::string name); - static const LLUUID getDefaultTextureImageID(ETextureIndex index); - // Given a texture entry, determine which wearable type owns it. static LLWearableType::EType getTEWearableType(ETextureIndex index); -}; // End LLVOAvatarDictionary +}; // End LLAvatarAppearanceDictionary -} // End namespace LLVOAvatarDefines +} // End namespace LLAvatarAppearanceDefines -#endif //LL_VO_AVATARDEFINES_H +#endif //LL_AVATARAPPEARANCE_DEFINES_H diff --git a/indra/newview/llinventoryicon.cpp b/indra/llappearance/llinventoryicon.cpp index 34734d57c5..62261058ef 100644 --- a/indra/newview/llinventoryicon.cpp +++ b/indra/llappearance/llinventoryicon.cpp @@ -24,7 +24,8 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "llinventoryicon.h" #include "lldictionary.h" diff --git a/indra/newview/llinventoryicon.h b/indra/llappearance/llinventoryicon.h index c7e2998a20..c7e2998a20 100644 --- a/indra/newview/llinventoryicon.h +++ b/indra/llappearance/llinventoryicon.h diff --git a/indra/llappearance/lljointpickname.h b/indra/llappearance/lljointpickname.h new file mode 100644 index 0000000000..17181520e3 --- /dev/null +++ b/indra/llappearance/lljointpickname.h @@ -0,0 +1,46 @@ +/** + * @file lljointpickname.h + * @brief Defines OpenGL seleciton stack names + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLJOINTPICKNAME_H +#define LL_LLJOINTPICKNAME_H + + +// Sets the OpenGL selection stack name that is pushed and popped +// with this joint state. The default value indicates that no name +// should be pushed/popped. +enum LLJointPickName +{ + PN_DEFAULT = -1, + PN_0 = 0, + PN_1 = 1, + PN_2 = 2, + PN_3 = 3, + PN_4 = 4, + PN_5 = 5 +}; + +#endif // LL_LLJOINTPICKNAME_H diff --git a/indra/newview/lllocaltextureobject.cpp b/indra/llappearance/lllocaltextureobject.cpp index 07ec0fab95..0e77444f49 100644 --- a/indra/newview/lllocaltextureobject.cpp +++ b/indra/llappearance/lllocaltextureobject.cpp @@ -23,13 +23,14 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lllocaltextureobject.h" +#include "llimage.h" +#include "llrender.h" #include "lltexlayer.h" -#include "llviewertexture.h" -#include "lltextureentry.h" +#include "lltexture.h" #include "lluuid.h" #include "llwearable.h" @@ -41,7 +42,7 @@ LLLocalTextureObject::LLLocalTextureObject() : mImage = NULL; } -LLLocalTextureObject::LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id) : +LLLocalTextureObject::LLLocalTextureObject(LLTexture* image, const LLUUID& id) : mIsBakedReady(FALSE), mDiscard(MAX_DISCARD_LEVEL+1) { @@ -77,7 +78,7 @@ LLLocalTextureObject::~LLLocalTextureObject() { } -LLViewerFetchedTexture* LLLocalTextureObject::getImage() const +LLTexture* LLLocalTextureObject::getImage() const { return mImage; } @@ -126,7 +127,7 @@ BOOL LLLocalTextureObject::getBakedReady() const return mIsBakedReady; } -void LLLocalTextureObject::setImage(LLViewerFetchedTexture* new_image) +void LLLocalTextureObject::setImage(LLTexture* new_image) { mImage = new_image; } diff --git a/indra/newview/lllocaltextureobject.h b/indra/llappearance/lllocaltextureobject.h index b9bfc5472f..8f868eb412 100644 --- a/indra/newview/lllocaltextureobject.h +++ b/indra/llappearance/lllocaltextureobject.h @@ -29,11 +29,11 @@ #include <boost/shared_ptr.hpp> -#include "llviewertexture.h" +#include "llpointer.h" +#include "lltexture.h" class LLUUID; class LLTexLayer; -class LLTextureEntry; class LLTexLayerTemplate; class LLWearable; @@ -44,11 +44,11 @@ class LLLocalTextureObject { public: LLLocalTextureObject(); - LLLocalTextureObject(LLViewerFetchedTexture* image, const LLUUID& id); + LLLocalTextureObject(LLTexture* image, const LLUUID& id); LLLocalTextureObject(const LLLocalTextureObject& lto); ~LLLocalTextureObject(); - LLViewerFetchedTexture* getImage() const; + LLTexture* getImage() const; LLTexLayer* getTexLayer(U32 index) const; LLTexLayer* getTexLayer(const std::string &name); U32 getNumTexLayers() const; @@ -56,7 +56,7 @@ public: S32 getDiscard() const; BOOL getBakedReady() const; - void setImage(LLViewerFetchedTexture* new_image); + void setImage(LLTexture* new_image); BOOL setTexLayer(LLTexLayer *new_tex_layer, U32 index); BOOL addTexLayer(LLTexLayer *new_tex_layer, LLWearable *wearable); BOOL addTexLayer(LLTexLayerTemplate *new_tex_layer, LLWearable *wearable); @@ -70,7 +70,7 @@ protected: private: - LLPointer<LLViewerFetchedTexture> mImage; + LLPointer<LLTexture> mImage; // NOTE: LLLocalTextureObject should be the exclusive owner of mTexEntry and mTexLayer // using shared pointers here only for smart assignment & cleanup // do NOT create new shared pointers to these objects, or keep pointers to them around diff --git a/indra/newview/lltexglobalcolor.cpp b/indra/llappearance/lltexglobalcolor.cpp index ebe5ccd6c0..d9c6150fc6 100644 --- a/indra/newview/lltexglobalcolor.cpp +++ b/indra/llappearance/lltexglobalcolor.cpp @@ -24,20 +24,22 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" -#include "llagent.h" +#include "linden_common.h" + +#include "llavatarappearance.h" #include "lltexlayer.h" -#include "llvoavatar.h" -#include "llwearable.h" +//#include "llwearable.h" #include "lltexglobalcolor.h" +class LLWearable; + //----------------------------------------------------------------------------- // LLTexGlobalColor //----------------------------------------------------------------------------- -LLTexGlobalColor::LLTexGlobalColor(LLVOAvatar* avatar) +LLTexGlobalColor::LLTexGlobalColor(LLAvatarAppearance* appearance) : - mAvatar(avatar), + mAvatarAppearance(appearance), mInfo(NULL) { } @@ -91,7 +93,7 @@ const std::string& LLTexGlobalColor::getName() const // LLTexParamGlobalColor //----------------------------------------------------------------------------- LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) : - LLTexLayerParamColor(tex_global_color->getAvatar()), + LLTexLayerParamColor(tex_global_color->getAvatarAppearance()), mTexGlobalColor(tex_global_color) { } @@ -105,7 +107,7 @@ LLTexParamGlobalColor::LLTexParamGlobalColor(LLTexGlobalColor* tex_global_color) void LLTexParamGlobalColor::onGlobalColorChanged(bool upload_bake) { - mAvatar->onGlobalColorChanged(mTexGlobalColor, upload_bake); + mAvatarAppearance->onGlobalColorChanged(mTexGlobalColor, upload_bake); } //----------------------------------------------------------------------------- diff --git a/indra/newview/lltexglobalcolor.h b/indra/llappearance/lltexglobalcolor.h index ae04798445..2867479876 100644 --- a/indra/newview/lltexglobalcolor.h +++ b/indra/llappearance/lltexglobalcolor.h @@ -1,6 +1,6 @@ /** * @file lltexglobalcolor.h - * @brief This is global texture color info used by llvoavatar. + * @brief This is global texture color info used by llavatarappearance. * * $LicenseInfo:firstyear=2008&license=viewerlgpl$ * Second Life Viewer Source Code @@ -30,31 +30,31 @@ #include "lltexlayer.h" #include "lltexlayerparams.h" -class LLVOAvatar; +class LLAvatarAppearance; class LLWearable; class LLTexGlobalColorInfo; class LLTexGlobalColor { public: - LLTexGlobalColor( LLVOAvatar* avatar ); + LLTexGlobalColor( LLAvatarAppearance* appearance ); ~LLTexGlobalColor(); LLTexGlobalColorInfo* getInfo() const { return mInfo; } // This sets mInfo and calls initialization functions BOOL setInfo(LLTexGlobalColorInfo *info); - LLVOAvatar* getAvatar() const { return mAvatar; } + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } LLColor4 getColor() const; const std::string& getName() const; private: param_color_list_t mParamGlobalColorList; - LLVOAvatar* mAvatar; // just backlink, don't LLPointer + LLAvatarAppearance* mAvatarAppearance; // just backlink, don't LLPointer LLTexGlobalColorInfo *mInfo; }; -// Used by llvoavatar to determine skin/eye/hair color. +// Used by llavatarappearance to determine skin/eye/hair color. class LLTexGlobalColorInfo { friend class LLTexGlobalColor; diff --git a/indra/newview/lltexlayer.cpp b/indra/llappearance/lltexlayer.cpp index 467115c928..bf2fd1e30d 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/llappearance/lltexlayer.cpp @@ -24,33 +24,27 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lltexlayer.h" -#include "llagent.h" +#include "llavatarappearance.h" +#include "llcrc.h" +#include "imageids.h" #include "llimagej2c.h" #include "llimagetga.h" -#include "llnotificationsutil.h" +#include "lldir.h" #include "llvfile.h" #include "llvfs.h" -#include "llviewerstats.h" -#include "llviewerregion.h" -#include "llvoavatar.h" -#include "llvoavatarself.h" -#include "pipeline.h" -#include "llassetuploadresponders.h" #include "lltexlayerparams.h" +#include "lltexturemanagerbridge.h" #include "llui.h" -#include "llagentwearables.h" #include "llwearable.h" -#include "llviewercontrol.h" -#include "llviewershadermgr.h" #include "llviewervisualparam.h" //#include "../tools/imdebug/imdebug.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; static const S32 BAKE_UPLOAD_ATTEMPTS = 7; static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt @@ -68,7 +62,7 @@ public: ~LLTexLayerInfo(); BOOL parseXml(LLXmlTreeNode* node); - BOOL createVisualParams(LLVOAvatar *avatar); + BOOL createVisualParams(LLAvatarAppearance *appearance); BOOL isUserSettable() { return mLocalTexture != -1; } S32 getLocalTexture() const { return mLocalTexture; } BOOL getOnlyAlpha() const { return mUseLocalTextureAlphaOnly; } @@ -95,626 +89,9 @@ private: param_alpha_info_list_t mParamAlphaInfoList; }; -//----------------------------------------------------------------------------- -// LLBakedUploadData() -//----------------------------------------------------------------------------- -LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLTexLayerSet* layerset, - const LLUUID& id, - bool highest_res) : - mAvatar(avatar), - mTexLayerSet(layerset), - mID(id), - mStartTime(LLFrameTimer::getTotalTime()), // Record starting time - mIsHighestRes(highest_res) -{ -} //----------------------------------------------------------------------------- -// LLTexLayerSetBuffer -// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. -//----------------------------------------------------------------------------- - -// static -S32 LLTexLayerSetBuffer::sGLByteCount = 0; - -LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, - S32 width, S32 height) : - // ORDER_LAST => must render these after the hints are created. - LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), - mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates - mNeedsUpload(FALSE), - mNumLowresUploads(0), - mUploadFailCount(0), - mNeedsUpdate(TRUE), - mNumLowresUpdates(0), - mTexLayerSet(owner) -{ - LLTexLayerSetBuffer::sGLByteCount += getSize(); - mNeedsUploadTimer.start(); - mNeedsUpdateTimer.start(); -} - -LLTexLayerSetBuffer::~LLTexLayerSetBuffer() -{ - LLTexLayerSetBuffer::sGLByteCount -= getSize(); - destroyGLTexture(); - for( S32 order = 0; order < ORDER_COUNT; order++ ) - { - LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case. - } -} - -//virtual -S8 LLTexLayerSetBuffer::getType() const -{ - return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ; -} - -//virtual -void LLTexLayerSetBuffer::restoreGLTexture() -{ - LLViewerDynamicTexture::restoreGLTexture() ; -} - -//virtual -void LLTexLayerSetBuffer::destroyGLTexture() -{ - LLViewerDynamicTexture::destroyGLTexture() ; -} - -// static -void LLTexLayerSetBuffer::dumpTotalByteCount() -{ - llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; -} - -void LLTexLayerSetBuffer::requestUpdate() -{ - restartUpdateTimer(); - mNeedsUpdate = TRUE; - mNumLowresUpdates = 0; - // If we're in the middle of uploading a baked texture, we don't care about it any more. - // When it's downloaded, ignore it. - mUploadID.setNull(); -} - -void LLTexLayerSetBuffer::requestUpload() -{ - conditionalRestartUploadTimer(); - mNeedsUpload = TRUE; - mNumLowresUploads = 0; - mUploadPending = TRUE; -} - -void LLTexLayerSetBuffer::conditionalRestartUploadTimer() -{ - // If we requested a new upload but haven't even uploaded - // a low res version of our last upload request, then - // keep the timer ticking instead of resetting it. - if (mNeedsUpload && (mNumLowresUploads == 0)) - { - mNeedsUploadTimer.unpause(); - } - else - { - mNeedsUploadTimer.reset(); - mNeedsUploadTimer.start(); - } -} - -void LLTexLayerSetBuffer::restartUpdateTimer() -{ - mNeedsUpdateTimer.reset(); - mNeedsUpdateTimer.start(); -} - -void LLTexLayerSetBuffer::cancelUpload() -{ - mNeedsUpload = FALSE; - mUploadPending = FALSE; - mNeedsUploadTimer.pause(); - mUploadRetryTimer.reset(); -} - -void LLTexLayerSetBuffer::pushProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.pushMatrix(); - gGL.loadIdentity(); - gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - gGL.loadIdentity(); -} - -void LLTexLayerSetBuffer::popProjection() const -{ - gGL.matrixMode(LLRender::MM_PROJECTION); - gGL.popMatrix(); - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.popMatrix(); -} - -BOOL LLTexLayerSetBuffer::needsRender() -{ - llassert(mTexLayerSet->getAvatar() == gAgentAvatarp); - if (!isAgentAvatarValid()) return FALSE; - - const BOOL upload_now = mNeedsUpload && isReadyToUpload(); - const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - - // Don't render if we don't want to (or aren't ready to) upload or update. - if (!(update_now || upload_now)) - { - return FALSE; - } - - // Don't render if we're animating our appearance. - if (gAgentAvatarp->getIsAppearanceAnimating()) - { - return FALSE; - } - - // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. - if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLVOAvatarDefines::TEX_SKIRT_BAKED && - !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) - { - cancelUpload(); - return FALSE; - } - - // Render if we have at least minimal level of detail for each local texture. - return mTexLayerSet->isLocalTextureDataAvailable(); -} - -void LLTexLayerSetBuffer::preRender(BOOL clear_depth) -{ - // Set up an ortho projection - pushProjection(); - - // keep depth buffer, we don't need to clear it - LLViewerDynamicTexture::preRender(FALSE); -} - -void LLTexLayerSetBuffer::postRender(BOOL success) -{ - popProjection(); - - LLViewerDynamicTexture::postRender(success); -} - -BOOL LLTexLayerSetBuffer::render() -{ - // Default color mask for tex layer render - gGL.setColorMask(true, true); - - // do we need to upload, and do we have sufficient data to create an uploadable composite? - // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? - const BOOL upload_now = mNeedsUpload && isReadyToUpload(); - const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); - - BOOL success = TRUE; - - bool use_shaders = LLGLSLShader::sNoFixedFunction; - - if (use_shaders) - { - gAlphaMaskProgram.bind(); - gAlphaMaskProgram.setMinimumAlpha(0.004f); - } - - LLVertexBuffer::unbind(); - - // Composite the color data - LLGLSUIDefault gls_ui; - success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); - gGL.flush(); - - if(upload_now) - { - if (!success) - { - llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl; - mUploadPending = FALSE; - } - else - { - if (mTexLayerSet->isVisible()) - { - mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. - doUpload(); - } - else - { - mUploadPending = FALSE; - mNeedsUpload = FALSE; - mNeedsUploadTimer.pause(); - mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE); - } - } - } - - if (update_now) - { - doUpdate(); - } - - if (use_shaders) - { - gAlphaMaskProgram.unbind(); - } - - LLVertexBuffer::unbind(); - - // reset GL state - gGL.setColorMask(true, true); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - // we have valid texture data now - mGLTexturep->setGLTextureCreated(true); - - return success; -} - -BOOL LLTexLayerSetBuffer::isInitialized(void) const -{ - return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); -} - -BOOL LLTexLayerSetBuffer::uploadPending() const -{ - return mUploadPending; -} - -BOOL LLTexLayerSetBuffer::uploadNeeded() const -{ - return mNeedsUpload; -} - -BOOL LLTexLayerSetBuffer::uploadInProgress() const -{ - return !mUploadID.isNull(); -} - -BOOL LLTexLayerSetBuffer::isReadyToUpload() const -{ - if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. - - BOOL ready = FALSE; - if (mTexLayerSet->isLocalTextureDataFinal()) - { - // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) - if (mUploadFailCount == 0) - { - ready = TRUE; - } - else - { - ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1)); - } - } - else - { - // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure - // we aren't doing uploads too frequently. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); - if (texture_timeout != 0) - { - // The timeout period increases exponentially between every lowres upload in order to prevent - // spamming the server with frequent uploads. - const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); - - // If we hit our timeout and have textures available at even lower resolution, then upload. - const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); - ready = has_lower_lod && is_upload_textures_timeout; - } - } - - return ready; -} - -BOOL LLTexLayerSetBuffer::isReadyToUpdate() const -{ - // If we requested an update and have the final LOD ready, then update. - if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; - - // If we haven't done an update yet, then just do one now regardless of state of textures. - if (mNumLowresUpdates == 0) return TRUE; - - // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small - // since render unnecessarily doesn't cost much. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout"); - if (texture_timeout != 0) - { - // If we hit our timeout and have textures available at even lower resolution, then update. - const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); - if (has_lower_lod && is_update_textures_timeout) return TRUE; - } - - return FALSE; -} - -BOOL LLTexLayerSetBuffer::requestUpdateImmediate() -{ - mNeedsUpdate = TRUE; - BOOL result = FALSE; - - if (needsRender()) - { - preRender(FALSE); - result = render(); - postRender(result); - } - - return result; -} - -// Create the baked texture, send it out to the server, then wait for it to come -// back so we can switch to using it. -void LLTexLayerSetBuffer::doUpload() -{ - llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl; - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); - - // Don't need caches since we're baked now. (note: we won't *really* be baked - // until this image is sent to the server and the Avatar Appearance message is received.) - mTexLayerSet->deleteCaches(); - - // Get the COLOR information from our texture - U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; - glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); - stop_glerror(); - - // Get the MASK information from our texture - LLGLSUIDefault gls_ui; - LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); - U8* baked_mask_data = baked_mask_image->getData(); - mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); - - - // Create the baked image from our color and mask information - const S32 baked_image_components = 5; // red green blue [bump] clothing - LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components ); - U8* baked_image_data = baked_image->getData(); - S32 i = 0; - for (S32 u=0; u < mFullWidth; u++) - { - for (S32 v=0; v < mFullHeight; v++) - { - baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; - baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; - baked_image_data[5*i + 2] = baked_color_data[4*i + 2]; - baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes. - baked_image_data[5*i + 4] = baked_mask_data[i]; - i++; - } - } - - LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C; - const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask) - if (compressedImage->encode(baked_image, comment_text)) - { - LLTransactionID tid; - tid.generate(); - const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(), - gVFS, asset_id, LLAssetType::AT_TEXTURE)) - { - // Read back the file and validate. - BOOL valid = FALSE; - LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; - S32 file_size = 0; - U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size); - if (data) - { - valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data' - } - else - { - integrity_test->setLastError("Unable to read entire file"); - } - - if (valid) - { - const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - // Baked_upload_data is owned by the responder and deleted after the request completes. - LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, - this->mTexLayerSet, - asset_id, - highest_lod); - // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. - mUploadID = asset_id; - - // Upload the image - const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); - if(!url.empty() - && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method - && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. - { - LLSD body = LLSD::emptyMap(); - // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete() - LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); - llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; - } - else - { - gAssetStorage->storeAssetData(tid, - LLAssetType::AT_TEXTURE, - LLTexLayerSetBuffer::onTextureUploadComplete, - baked_upload_data, - TRUE, // temp_file - TRUE, // is_priority - TRUE); // store_local - llinfos << "Baked texture upload via Asset Store." << llendl; - } - - if (highest_lod) - { - // Sending the final LOD for the baked texture. All done, pause - // the upload timer so we know how long it took. - mNeedsUpload = FALSE; - mNeedsUploadTimer.pause(); - } - else - { - // Sending a lower level LOD for the baked texture. Restart the upload timer. - mNumLowresUploads++; - mNeedsUploadTimer.unpause(); - mNeedsUploadTimer.reset(); - } - - // Print out notification that we uploaded this texture. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); - args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); - args["RESOLUTION"] = lod_str; - LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; - } - } - else - { - // The read back and validate operation failed. Remove the uploaded file. - mUploadPending = FALSE; - LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE); - file.remove(); - llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl; - } - } - } - else - { - // The VFS write file operation failed. - mUploadPending = FALSE; - llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl; - } - - delete [] baked_color_data; -} - -// Mostly bookkeeping; don't need to actually "do" anything since -// render() will actually do the update. -void LLTexLayerSetBuffer::doUpdate() -{ - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - if (highest_lod) - { - mNeedsUpdate = FALSE; - } - else - { - mNumLowresUpdates++; - } - - restartUpdateTimer(); - - // need to swtich to using this layerset if this is the first update - // after getting the lowest LOD - mTexLayerSet->getAvatar()->updateMeshTextures(); - - // Print out notification that we uploaded this texture. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); - const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); - args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); - args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); - args["RESOLUTION"] = lod_str; - LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); - LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; - } -} - -// static -void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, - LLExtStat ext_status) // StoreAssetData callback (not fixed) -{ - LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; - - if (isAgentAvatarValid() && - !gAgentAvatarp->isDead() && - (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. - (baked_upload_data->mTexLayerSet->hasComposite())) - { - LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); - S32 failures = layerset_buffer->mUploadFailCount; - layerset_buffer->mUploadFailCount = 0; - - if (layerset_buffer->mUploadID.isNull()) - { - // The upload got canceled, we should be in the - // process of baking a new texture so request an - // upload with the new data - - // BAP: does this really belong in this callback, as - // opposed to where the cancellation takes place? - // suspect this does nothing. - layerset_buffer->requestUpload(); - } - else if (baked_upload_data->mID == layerset_buffer->mUploadID) - { - // This is the upload we're currently waiting for. - layerset_buffer->mUploadID.setNull(); - const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName()); - const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res "; - if (result >= 0) - { - layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later - LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); - // Update baked texture info with the new UUID - U64 now = LLFrameTimer::getTotalTime(); // Record starting time - llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; - gAgentAvatarp->setNewBakedTexture(baked_te, uuid); - } - else - { - ++failures; - S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes - llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl; - if (failures < max_attempts) - { - layerset_buffer->mUploadFailCount = failures; - layerset_buffer->mUploadRetryTimer.start(); - layerset_buffer->requestUpload(); - } - } - } - else - { - llinfos << "Received baked texture out of date, ignored." << llendl; - } - - gAgentAvatarp->dirtyMesh(); - } - else - { - // Baked texture failed to upload (in which case since we - // didn't set the new baked texture, it means that they'll try - // and rebake it at some point in the future (after login?)), - // or this response to upload is out of date, in which case a - // current response should be on the way or already processed. - llwarns << "Baked upload failed" << llendl; - } - - delete baked_upload_data; -} - -//----------------------------------------------------------------------------- -// LLTexLayerSet +// LLTexLayerSetInfo // An ordered set of texture layers that get composited into a single texture. //----------------------------------------------------------------------------- @@ -784,7 +161,7 @@ BOOL LLTexLayerSetInfo::parseXml(LLXmlTreeNode* node) } // creates visual params without generating layersets or layers -void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) +void LLTexLayerSetInfo::createVisualParams(LLAvatarAppearance *appearance) { //layer_info_list_t mLayerInfoList; for (layer_info_list_t::iterator layer_iter = mLayerInfoList.begin(); @@ -792,7 +169,7 @@ void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) layer_iter++) { LLTexLayerInfo *layer_info = *layer_iter; - layer_info->createVisualParams(avatar); + layer_info->createVisualParams(appearance); } } @@ -803,16 +180,15 @@ void LLTexLayerSetInfo::createVisualParams(LLVOAvatar *avatar) BOOL LLTexLayerSet::sHasCaches = FALSE; -LLTexLayerSet::LLTexLayerSet(LLVOAvatarSelf* const avatar) : - mComposite( NULL ), - mAvatar( avatar ), - mUpdatesEnabled( FALSE ), +LLTexLayerSet::LLTexLayerSet(LLAvatarAppearance* const appearance) : + mAvatarAppearance( appearance ), mIsVisible( TRUE ), - mBakedTexIndex(LLVOAvatarDefines::BAKED_HEAD), + mBakedTexIndex(LLAvatarAppearanceDefines::BAKED_HEAD), mInfo( NULL ) { } +// virtual LLTexLayerSet::~LLTexLayerSet() { deleteCaches(); @@ -838,13 +214,13 @@ BOOL LLTexLayerSet::setInfo(const LLTexLayerSetInfo *info) LLTexLayerInterface *layer = NULL; if ( (*iter)->isUserSettable() ) { - layer = new LLTexLayerTemplate( this ); + layer = new LLTexLayerTemplate( this, getAvatarAppearance() ); } else { layer = new LLTexLayer(this); } - // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar + // this is the first time this layer (of either type) is being created - make sure you add the parameters to the avatar appearance if (!layer->setInfo(*iter, NULL)) { mInfo = NULL; @@ -904,21 +280,6 @@ void LLTexLayerSet::deleteCaches() } } -// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. -BOOL LLTexLayerSet::isLocalTextureDataAvailable() const -{ - if (!mAvatar->isSelf()) return FALSE; - return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataAvailable(this); -} - - -// Returns TRUE if all of the data for the textures that this layerset depends on have arrived. -BOOL LLTexLayerSet::isLocalTextureDataFinal() const -{ - if (!mAvatar->isSelf()) return FALSE; - return ((LLVOAvatarSelf *)mAvatar)->isLocalTextureDataFinal(this); -} - BOOL LLTexLayerSet::render( S32 x, S32 y, S32 width, S32 height ) { @@ -1019,91 +380,6 @@ const std::string LLTexLayerSet::getBodyRegionName() const return mInfo->mBodyRegion; } -void LLTexLayerSet::requestUpdate() -{ - if( mUpdatesEnabled ) - { - createComposite(); - mComposite->requestUpdate(); - } -} - -void LLTexLayerSet::requestUpload() -{ - createComposite(); - mComposite->requestUpload(); -} - -void LLTexLayerSet::cancelUpload() -{ - if(mComposite) - { - mComposite->cancelUpload(); - } -} - -void LLTexLayerSet::createComposite() -{ - if(!mComposite) - { - S32 width = mInfo->mWidth; - S32 height = mInfo->mHeight; - // Composite other avatars at reduced resolution - if( !mAvatar->isSelf() ) - { - llerrs << "composites should not be created for non-self avatars!" << llendl; - } - mComposite = new LLTexLayerSetBuffer( this, width, height ); - } -} - -void LLTexLayerSet::destroyComposite() -{ - if( mComposite ) - { - mComposite = NULL; - } -} - -void LLTexLayerSet::setUpdatesEnabled( BOOL b ) -{ - mUpdatesEnabled = b; -} - - -void LLTexLayerSet::updateComposite() -{ - createComposite(); - mComposite->requestUpdateImmediate(); -} - -LLTexLayerSetBuffer* LLTexLayerSet::getComposite() -{ - if (!mComposite) - { - createComposite(); - } - return mComposite; -} - -const LLTexLayerSetBuffer* LLTexLayerSet::getComposite() const -{ - return mComposite; -} - -void LLTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) -{ - memset(data, 255, width * height); - - for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) - { - LLTexLayerInterface* layer = *iter; - layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); - } - - // Set alpha back to that of our alpha masks. - renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); -} void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear) { @@ -1119,7 +395,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, { gGL.flush(); { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(info->mStaticAlphaFileName, TRUE); if( tex ) { LLGLSUIDefault gls_ui; @@ -1176,7 +452,7 @@ void LLTexLayerSet::renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, void LLTexLayerSet::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components) { - mAvatar->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); + mAvatarAppearance->applyMorphMask(tex_data, width, height, num_components, mBakedTexIndex); } BOOL LLTexLayerSet::isMorphValid() const @@ -1291,11 +567,11 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) /* if ("upper_shirt" == local_texture_name) mLocalTexture = TEX_UPPER_SHIRT; */ mLocalTexture = TEX_NUM_INDICES; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); iter++) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (local_texture_name == texture_dict->mName) { mLocalTexture = iter->first; @@ -1362,7 +638,7 @@ BOOL LLTexLayerInfo::parseXml(LLXmlTreeNode* node) return TRUE; } -BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) +BOOL LLTexLayerInfo::createVisualParams(LLAvatarAppearance *appearance) { BOOL success = TRUE; for (param_color_info_list_t::iterator color_info_iter = mParamColorInfoList.begin(); @@ -1370,7 +646,7 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) color_info_iter++) { LLTexLayerParamColorInfo * color_info = *color_info_iter; - LLTexLayerParamColor* param_color = new LLTexLayerParamColor(avatar); + LLTexLayerParamColor* param_color = new LLTexLayerParamColor(appearance); if (!param_color->setInfo(color_info, TRUE)) { llwarns << "NULL TexLayer Color Param could not be added to visual param list. Deleting." << llendl; @@ -1384,7 +660,7 @@ BOOL LLTexLayerInfo::createVisualParams(LLVOAvatar *avatar) alpha_info_iter++) { LLTexLayerParamAlphaInfo * alpha_info = *alpha_info_iter; - LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(avatar); + LLTexLayerParamAlpha* param_alpha = new LLTexLayerParamAlpha(appearance); if (!param_alpha->setInfo(alpha_info, TRUE)) { llwarns << "NULL TexLayer Alpha Param could not be added to visual param list. Deleting." << llendl; @@ -1631,17 +907,21 @@ void LLTexLayer::calculateTexLayerColor(const param_color_list_t ¶m_list, LL BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { LLGLEnable color_mat(GL_COLOR_MATERIAL); - gPipeline.disableLights(); + // *TODO: Is this correct? + //gPipeline.disableLights(); + stop_glerror(); + glDisable(GL_LIGHTING); + stop_glerror(); bool use_shaders = LLGLSLShader::sNoFixedFunction; LLColor4 net_color; BOOL color_specified = findNetColor(&net_color); - if (mTexLayerSet->getAvatar()->mIsDummy) + if (mTexLayerSet->getAvatarAppearance()->mIsDummy) { color_specified = true; - net_color = LLVOAvatar::getDummyColor(); + net_color = LLAvatarAppearance::getDummyColor(); } BOOL success = TRUE; @@ -1698,7 +978,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( (getInfo()->mLocalTexture != -1) && !getInfo()->mUseLocalTextureAlphaOnly ) { { - LLViewerTexture* tex = NULL; + LLTexture* tex = NULL; if (mLocalTextureObject && mLocalTextureObject->getImage()) { tex = mLocalTextureObject->getImage(); @@ -1711,7 +991,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) { llinfos << "lto not defined or image not defined: " << getInfo()->getLocalTexture() << " lto: " << mLocalTextureObject << llendl; } -// if( mTexLayerSet->getAvatar()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) +// if( mTexLayerSet->getAvatarAppearance()->getLocalTextureGL((ETextureIndex)getInfo()->mLocalTexture, &image_gl ) ) { if( tex ) { @@ -1748,7 +1028,7 @@ BOOL LLTexLayer::render(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { gGL.getTexUnit(0)->bind(tex, TRUE); @@ -1828,7 +1108,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const { if( !getGlobalColor().empty() ) { - net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getInfo()->mGlobalColor ) ); + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getInfo()->mGlobalColor ) ); } else if (getInfo()->mFixedColor.mV[VW]) { @@ -1845,7 +1125,7 @@ BOOL LLTexLayer::findNetColor(LLColor4* net_color) const if( !getGlobalColor().empty() ) { - net_color->setVec( mTexLayerSet->getAvatar()->getGlobalColor( getGlobalColor() ) ); + net_color->setVec( mTexLayerSet->getAvatarAppearance()->getGlobalColor( getGlobalColor() ) ); return TRUE; } @@ -1870,7 +1150,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) if( !getInfo()->mStaticImageFileName.empty() ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture( getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask ); if( tex ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1895,7 +1175,7 @@ BOOL LLTexLayer::blendAlphaTexture(S32 x, S32 y, S32 width, S32 height) { if (getInfo()->mLocalTexture >=0 && getInfo()->mLocalTexture < TEX_NUM_INDICES) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); + LLTexture* tex = mLocalTextureObject->getImage(); if (tex) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1969,7 +1249,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC // Accumulate the alpha component of the texture if( getInfo()->mLocalTexture != -1 ) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); + LLTexture* tex = mLocalTextureObject->getImage(); if( tex && (tex->getComponents() == 4) ) { LLGLSNoAlphaTest gls_no_alpha_test; @@ -1987,7 +1267,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if( !getInfo()->mStaticImageFileName.empty() ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { if( (tex->getComponents() == 4) || @@ -2038,7 +1318,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC if (!alpha_data) { // clear out a slot if we have filled our cache - S32 max_cache_entries = getTexLayerSet()->getAvatar()->isSelf() ? 4 : 1; + S32 max_cache_entries = getTexLayerSet()->getAvatarAppearance()->isSelf() ? 4 : 1; while ((S32)mAlphaCache.size() >= max_cache_entries) { alpha_cache_t::iterator iter2 = mAlphaCache.begin(); // arbitrarily grab the first entry @@ -2051,7 +1331,7 @@ BOOL LLTexLayer::renderMorphMasks(S32 x, S32 y, S32 width, S32 height, const LLC glReadPixels(x, y, width, height, GL_ALPHA, GL_UNSIGNED_BYTE, alpha_data); } - getTexLayerSet()->getAvatar()->dirtyMesh(); + getTexLayerSet()->getAvatarAppearance()->dirtyMesh(); mMorphMasksValid = TRUE; getTexLayerSet()->applyMorphMask(alpha_data, width, height, 1); @@ -2104,7 +1384,7 @@ LLUUID LLTexLayer::getUUID() const LLUUID uuid; if( getInfo()->mLocalTexture != -1 ) { - LLViewerTexture* tex = mLocalTextureObject->getImage(); + LLTexture* tex = mLocalTextureObject->getImage(); if (tex) { uuid = mLocalTextureObject->getID(); @@ -2112,7 +1392,7 @@ LLUUID LLTexLayer::getUUID() const } if( !getInfo()->mStaticImageFileName.empty() ) { - LLViewerTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); + LLTexture* tex = LLTexLayerStaticImageList::getInstance()->getTexture(getInfo()->mStaticImageFileName, getInfo()->mStaticImageIsMask); if( tex ) { uuid = tex->getID(); @@ -2135,13 +1415,15 @@ LLUUID LLTexLayer::getUUID() const // * a texture entry index (TE) // * (optional) one or more alpha parameters (weighted alpha textures) //----------------------------------------------------------------------------- -LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set) : - LLTexLayerInterface(layer_set) +LLTexLayerTemplate::LLTexLayerTemplate(LLTexLayerSet* layer_set, LLAvatarAppearance* const appearance) : + LLTexLayerInterface(layer_set), + mAvatarAppearance( appearance ) { } LLTexLayerTemplate::LLTexLayerTemplate(const LLTexLayerTemplate &layer) : - LLTexLayerInterface(layer) + LLTexLayerInterface(layer), + mAvatarAppearance(layer.getAvatarAppearance()) { } @@ -2168,12 +1450,12 @@ U32 LLTexLayerTemplate::updateWearableCache() const //this isn't a cloneable layer return 0; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te); - U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te); + U32 num_wearables = getAvatarAppearance()->getWearableCount(wearable_type); U32 added = 0; for (U32 i = 0; i < num_wearables; i++) { - LLWearable* wearable = gAgentWearables.getWearable(wearable_type, i); + LLWearable* wearable = getAvatarAppearance()->getWearable(wearable_type, i); if (!wearable) { continue; @@ -2335,7 +1617,7 @@ LLTexLayerInterface* LLTexLayerSet::findLayerByName(const std::string& name) return NULL; } -void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable *wearable) +void LLTexLayerSet::cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable *wearable) { // initialize all texlayers with this texture type for this LTO for( LLTexLayerSet::layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) @@ -2430,9 +1712,9 @@ LLImageTGA* LLTexLayerStaticImageList::getImageTGA(const std::string& file_name) // Returns a GL Image (without a backing ImageRaw) that contains the decoded data from a tga file named file_name. // Caches the result to speed identical subsequent requests. -LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) +LLTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_name, BOOL is_mask) { - LLPointer<LLViewerTexture> tex; + LLPointer<LLTexture> tex; const char *namekey = mImageNames.addString(file_name); texture_map_t::const_iterator iter = mStaticImageList.find(namekey); @@ -2442,7 +1724,8 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n } else { - tex = LLViewerTextureManager::getLocalTexture( FALSE ); + llassert(gTextureManagerBridgep); + tex = gTextureManagerBridgep->getLocalTexture( FALSE ); LLPointer<LLImageRaw> image_raw = new LLImageRaw; if( loadImageRaw( file_name, image_raw ) ) { @@ -2452,7 +1735,7 @@ LLViewerTexture* LLTexLayerStaticImageList::getTexture(const std::string& file_n // that once an image is a mask it's always a mask. tex->setExplicitFormat( GL_ALPHA8, GL_ALPHA ); } - tex->createGLTexture(0, image_raw, 0, TRUE, LLViewerTexture::LOCAL); + tex->createGLTexture(0, image_raw, 0, TRUE, LLTexture::LOCAL); gGL.getTexUnit(0)->bind(tex); tex->setAddressMode(LLTexUnit::TAM_CLAMP); @@ -2486,23 +1769,3 @@ BOOL LLTexLayerStaticImageList::loadImageRaw(const std::string& file_name, LLIma return success; } -const std::string LLTexLayerSetBuffer::dumpTextureInfo() const -{ - if (!isAgentAvatarValid()) return ""; - - const BOOL is_high_res = !mNeedsUpload; - const U32 num_low_res = mNumLowresUploads; - const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); - const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); - - std::string status = "CREATING "; - if (!uploadNeeded()) status = "DONE "; - if (uploadInProgress()) status = "UPLOADING"; - - std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", - status.c_str(), - is_high_res, num_low_res, - upload_time, - local_texture_info.c_str()); - return text; -} diff --git a/indra/newview/lltexlayer.h b/indra/llappearance/lltexlayer.h index 4f43547dae..5a413e929f 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/llappearance/lltexlayer.h @@ -28,19 +28,18 @@ #define LL_LLTEXLAYER_H #include <deque> -#include "lldynamictexture.h" -#include "llvoavatardefines.h" +#include "lltexture.h" +#include "llframetimer.h" +#include "llavatarappearancedefines.h" #include "lltexlayerparams.h" -class LLVOAvatar; -class LLVOAvatarSelf; +class LLAvatarAppearance; class LLImageTGA; class LLImageRaw; class LLXmlTreeNode; class LLTexLayerSet; class LLTexLayerSetInfo; class LLTexLayerInfo; -class LLTexLayerSetBuffer; class LLWearable; class LLViewerVisualParam; @@ -113,7 +112,7 @@ protected: class LLTexLayerTemplate : public LLTexLayerInterface { public: - LLTexLayerTemplate(LLTexLayerSet* const layer_set); + LLTexLayerTemplate(LLTexLayerSet* const layer_set, LLAvatarAppearance* const appearance); LLTexLayerTemplate(const LLTexLayerTemplate &layer); /*virtual*/ ~LLTexLayerTemplate(); /*virtual*/ BOOL render(S32 x, S32 y, S32 width, S32 height); @@ -126,7 +125,9 @@ public: protected: U32 updateWearableCache() const; LLTexLayer* getLayer(U32 i) const; + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } private: + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. typedef std::vector<LLWearable*> wearable_cache_t; mutable wearable_cache_t mWearableCache; // mutable b/c most get- require updating this cache }; @@ -177,10 +178,9 @@ private: //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLTexLayerSet { - friend class LLTexLayerSetBuffer; public: - LLTexLayerSet(LLVOAvatarSelf* const avatar); - ~LLTexLayerSet(); + LLTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLTexLayerSet(); const LLTexLayerSetInfo* getInfo() const { return mInfo; } BOOL setInfo(const LLTexLayerSetInfo *info); // This sets mInfo and calls initialization functions @@ -189,45 +189,30 @@ public: void renderAlphaMaskTextures(S32 x, S32 y, S32 width, S32 height, bool forceClear = false); BOOL isBodyRegion(const std::string& region) const; - LLTexLayerSetBuffer* getComposite(); - const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. - void requestUpdate(); - void requestUpload(); - void cancelUpload(); - void updateComposite(); - BOOL isLocalTextureDataAvailable() const; - BOOL isLocalTextureDataFinal() const; - void createComposite(); - void destroyComposite(); - void setUpdatesEnabled(BOOL b); - BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } - void deleteCaches(); - void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components); BOOL isMorphValid() const; + virtual void requestUpdate() = 0; void invalidateMorphMasks(); + void deleteCaches(); LLTexLayerInterface* findLayerByName(const std::string& name); - void cloneTemplates(LLLocalTextureObject *lto, LLVOAvatarDefines::ETextureIndex tex_index, LLWearable* wearable); + void cloneTemplates(LLLocalTextureObject *lto, LLAvatarAppearanceDefines::ETextureIndex tex_index, LLWearable* wearable); - LLVOAvatarSelf* getAvatar() const { return mAvatar; } + LLAvatarAppearance* getAvatarAppearance() const { return mAvatarAppearance; } const std::string getBodyRegionName() const; - BOOL hasComposite() const { return (mComposite.notNull()); } - LLVOAvatarDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } - void setBakedTexIndex(LLVOAvatarDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } + LLAvatarAppearanceDefines::EBakedTextureIndex getBakedTexIndex() { return mBakedTexIndex; } + void setBakedTexIndex(LLAvatarAppearanceDefines::EBakedTextureIndex index) { mBakedTexIndex = index; } BOOL isVisible() const { return mIsVisible; } static BOOL sHasCaches; -private: +protected: typedef std::vector<LLTexLayerInterface *> layer_list_t; layer_list_t mLayerList; layer_list_t mMaskLayerList; - LLPointer<LLTexLayerSetBuffer> mComposite; - LLVOAvatarSelf* const mAvatar; // note: backlink only; don't make this an LLPointer. - BOOL mUpdatesEnabled; + LLAvatarAppearance* const mAvatarAppearance; // note: backlink only; don't make this an LLPointer. BOOL mIsVisible; - LLVOAvatarDefines::EBakedTextureIndex mBakedTexIndex; + LLAvatarAppearanceDefines::EBakedTextureIndex mBakedTexIndex; const LLTexLayerSetInfo* mInfo; }; @@ -243,8 +228,10 @@ public: LLTexLayerSetInfo(); ~LLTexLayerSetInfo(); BOOL parseXml(LLXmlTreeNode* node); - void createVisualParams(LLVOAvatar *avatar); -private: + void createVisualParams(LLAvatarAppearance *appearance); + S32 getWidth() const { return mWidth; } + S32 getHeight() const { return mHeight; } +protected: std::string mBodyRegion; S32 mWidth; S32 mHeight; @@ -255,85 +242,6 @@ private: }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLTexLayerSetBuffer -// -// The composite image that a LLTexLayerSet writes to. Each LLTexLayerSet has one. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLTexLayerSetBuffer : public LLViewerDynamicTexture -{ - LOG_CLASS(LLTexLayerSetBuffer); - -public: - LLTexLayerSetBuffer(LLTexLayerSet* const owner, S32 width, S32 height); - virtual ~LLTexLayerSetBuffer(); - -public: - /*virtual*/ S8 getType() const; - BOOL isInitialized(void) const; - static void dumpTotalByteCount(); - const std::string dumpTextureInfo() const; - virtual void restoreGLTexture(); - virtual void destroyGLTexture(); -protected: - void pushProjection() const; - void popProjection() const; -private: - LLTexLayerSet* const mTexLayerSet; - static S32 sGLByteCount; - - //-------------------------------------------------------------------- - // Render - //-------------------------------------------------------------------- -public: - /*virtual*/ BOOL needsRender(); -protected: - BOOL render(S32 x, S32 y, S32 width, S32 height); - virtual void preRender(BOOL clear_depth); - virtual void postRender(BOOL success); - virtual BOOL render(); - - //-------------------------------------------------------------------- - // Uploads - //-------------------------------------------------------------------- -public: - void requestUpload(); - void cancelUpload(); - BOOL uploadNeeded() const; // We need to upload a new texture - BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result - BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point - static void onTextureUploadComplete(const LLUUID& uuid, - void* userdata, - S32 result, LLExtStat ext_status); -protected: - BOOL isReadyToUpload() const; - void doUpload(); // Does a read back and upload. - void conditionalRestartUploadTimer(); -private: - BOOL mNeedsUpload; // Whether we need to send our baked textures to the server - U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server - BOOL mUploadPending; // Whether we have received back the new baked textures - LLUUID mUploadID; // The current upload process (null if none). - LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. - S32 mUploadFailCount; // Number of consecutive upload failures - LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. - - //-------------------------------------------------------------------- - // Updates - //-------------------------------------------------------------------- -public: - void requestUpdate(); - BOOL requestUpdateImmediate(); -protected: - BOOL isReadyToUpdate() const; - void doUpdate(); - void restartUpdateTimer(); -private: - BOOL mNeedsUpdate; // Whether we need to locally update our baked textures - U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures - LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // LLTexLayerStaticImageList // //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -342,7 +250,7 @@ class LLTexLayerStaticImageList : public LLSingleton<LLTexLayerStaticImageList> public: LLTexLayerStaticImageList(); ~LLTexLayerStaticImageList(); - LLViewerTexture* getTexture(const std::string& file_name, BOOL is_mask); + LLTexture* getTexture(const std::string& file_name, BOOL is_mask); LLImageTGA* getImageTGA(const std::string& file_name); void deleteCachedImages(); void dumpByteCount() const; @@ -350,7 +258,7 @@ protected: BOOL loadImageRaw(const std::string& file_name, LLImageRaw* image_raw); private: LLStringTable mImageNames; - typedef std::map<const char*, LLPointer<LLViewerTexture> > texture_map_t; + typedef std::map<const char*, LLPointer<LLTexture> > texture_map_t; texture_map_t mStaticImageList; typedef std::map<const char*, LLPointer<LLImageTGA> > image_tga_map_t; image_tga_map_t mStaticImageListTGA; @@ -358,23 +266,4 @@ private: S32 mTGABytes; }; -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// LLBakedUploadData -// -// Used by LLTexLayerSetBuffer for a callback. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -struct LLBakedUploadData -{ - LLBakedUploadData(const LLVOAvatarSelf* avatar, - LLTexLayerSet* layerset, - const LLUUID& id, - bool highest_res); - ~LLBakedUploadData() {} - const LLUUID mID; - const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer - LLTexLayerSet* mTexLayerSet; - const U64 mStartTime; // for measuring baked texture upload time - const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res -}; - #endif // LL_LLTEXLAYER_H diff --git a/indra/newview/lltexlayerparams.cpp b/indra/llappearance/lltexlayerparams.cpp index 8972827eff..4f0456f315 100644 --- a/indra/newview/lltexlayerparams.cpp +++ b/indra/llappearance/lltexlayerparams.cpp @@ -24,14 +24,15 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "lltexlayerparams.h" -#include "llagentcamera.h" +#include "llavatarappearance.h" #include "llimagetga.h" +#include "llquantize.h" #include "lltexlayer.h" -#include "llvoavatarself.h" +#include "lltexturemanagerbridge.h" #include "llwearable.h" #include "llui.h" @@ -40,11 +41,11 @@ //----------------------------------------------------------------------------- LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) : mTexLayer(layer), - mAvatar(NULL) + mAvatarAppearance(NULL) { if (mTexLayer != NULL) { - mAvatar = mTexLayer->getTexLayerSet()->getAvatar(); + mAvatarAppearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); } else { @@ -52,20 +53,20 @@ LLTexLayerParam::LLTexLayerParam(LLTexLayerInterface *layer) : } } -LLTexLayerParam::LLTexLayerParam(LLVOAvatar *avatar) : - mTexLayer(NULL) +LLTexLayerParam::LLTexLayerParam(LLAvatarAppearance *appearance) : + mTexLayer(NULL), + mAvatarAppearance(appearance) { - mAvatar = avatar; } -BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar ) -{ +BOOL LLTexLayerParam::setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance) +{ LLViewerVisualParam::setInfo(info); - if (add_to_avatar) + if (add_to_appearance) { - mAvatar->addVisualParam( this); + mAvatarAppearance->addVisualParam( this); } return TRUE; @@ -96,7 +97,7 @@ void LLTexLayerParamAlpha::getCacheByteCount(S32* gl_bytes) iter != sInstances.end(); iter++) { LLTexLayerParamAlpha* instance = *iter; - LLViewerTexture* tex = instance->mCachedProcessedTexture; + LLTexture* tex = instance->mCachedProcessedTexture; if (tex) { S32 bytes = (S32)tex->getWidth() * tex->getHeight() * tex->getComponents(); @@ -120,8 +121,8 @@ LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLTexLayerInterface* layer) : sInstances.push_front(this); } -LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLVOAvatar* avatar) : - LLTexLayerParam(avatar), +LLTexLayerParamAlpha::LLTexLayerParamAlpha(LLAvatarAppearance* appearance) : + LLTexLayerParam(appearance), mCachedProcessedTexture(NULL), mNeedsCreateTexture(FALSE), mStaticImageInvalid(FALSE), @@ -173,13 +174,13 @@ void LLTexLayerParamAlpha::setWeight(F32 weight, BOOL upload_bake) { mCurWeight = new_weight; - if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { - if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) + if (!mAvatarAppearance->isUsingBakedTextures()) { upload_bake = FALSE; } - mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); + mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); mTexLayer->invalidateMorphMasks(); } } @@ -218,11 +219,11 @@ BOOL LLTexLayerParamAlpha::getSkip() const return TRUE; } - const LLVOAvatar *avatar = mTexLayer->getTexLayerSet()->getAvatar(); + const LLAvatarAppearance *appearance = mTexLayer->getTexLayerSet()->getAvatarAppearance(); if (((LLTexLayerParamAlphaInfo *)getInfo())->mSkipIfZeroWeight) { - F32 effective_weight = (avatar->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = (appearance->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); if (is_approx_zero(effective_weight)) { return TRUE; @@ -230,7 +231,7 @@ BOOL LLTexLayerParamAlpha::getSkip() const } LLWearableType::EType type = (LLWearableType::EType)getWearableType(); - if ((type != LLWearableType::WT_INVALID) && !avatar->isWearingWearableType(type)) + if ((type != LLWearableType::WT_INVALID) && !appearance->isWearingWearableType(type)) { return TRUE; } @@ -248,7 +249,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) return success; } - F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatar()->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = (mTexLayer->getTexLayerSet()->getAvatarAppearance()->getSex() & getSex()) ? mCurWeight : getDefaultWeight(); BOOL weight_changed = effective_weight != mCachedEffectiveWeight; if (getSkip()) { @@ -295,7 +296,8 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) if (!mCachedProcessedTexture) { - mCachedProcessedTexture = LLViewerTextureManager::getLocalTexture(image_tga_width, image_tga_height, 1, FALSE); + llassert(gTextureManagerBridgep); + mCachedProcessedTexture = gTextureManagerBridgep->getLocalTexture(image_tga_width, image_tga_height, 1, FALSE); // We now have something in one of our caches LLTexLayerSet::sHasCaches |= mCachedProcessedTexture ? TRUE : FALSE; @@ -332,7 +334,7 @@ BOOL LLTexLayerParamAlpha::render(S32 x, S32 y, S32 width, S32 height) // Don't keep the cache for other people's avatars // (It's not really a "cache" in that case, but the logic is the same) - if (!mAvatar->isSelf()) + if (!mAvatarAppearance->isSelf()) { mCachedProcessedTexture = NULL; } @@ -402,8 +404,8 @@ LLTexLayerParamColor::LLTexLayerParamColor(LLTexLayerInterface* layer) : { } -LLTexLayerParamColor::LLTexLayerParamColor(LLVOAvatar *avatar) : - LLTexLayerParam(avatar), +LLTexLayerParamColor::LLTexLayerParamColor(LLAvatarAppearance *appearance) : + LLTexLayerParam(appearance), mAvgDistortionVec(1.f, 1.f, 1.f) { } @@ -425,7 +427,7 @@ LLColor4 LLTexLayerParamColor::getNetColor() const llassert(info->mNumColors >= 1); - F32 effective_weight = (mAvatar && (mAvatar->getSex() & getSex())) ? mCurWeight : getDefaultWeight(); + F32 effective_weight = (mAvatarAppearance && (mAvatarAppearance->getSex() & getSex())) ? mCurWeight : getDefaultWeight(); S32 index_last = info->mNumColors - 1; F32 scaled_weight = effective_weight * index_last; @@ -470,12 +472,12 @@ void LLTexLayerParamColor::setWeight(F32 weight, BOOL upload_bake) return; } - if ((mAvatar->getSex() & getSex()) && (mAvatar->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. + if ((mAvatarAppearance->getSex() & getSex()) && (mAvatarAppearance->isSelf() && !mIsDummy)) // only trigger a baked texture update if we're changing a wearable's visual param. { onGlobalColorChanged(upload_bake); if (mTexLayer) { - mAvatar->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); + mAvatarAppearance->invalidateComposite(mTexLayer->getTexLayerSet(), upload_bake); } } diff --git a/indra/newview/lltexlayerparams.h b/indra/llappearance/lltexlayerparams.h index 2c0da60b48..dbffd15751 100644 --- a/indra/newview/lltexlayerparams.h +++ b/indra/llappearance/lltexlayerparams.h @@ -27,14 +27,16 @@ #ifndef LL_LLTEXLAYERPARAMS_H #define LL_LLTEXLAYERPARAMS_H +#include "llpointer.h" +#include "v4color.h" #include "llviewervisualparam.h" +class LLAvatarAppearance; class LLImageRaw; class LLImageTGA; class LLTexLayer; class LLTexLayerInterface; -class LLViewerTexture; -class LLVOAvatar; +class LLTexture; class LLWearable; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -45,13 +47,13 @@ class LLTexLayerParam : public LLViewerVisualParam { public: LLTexLayerParam(LLTexLayerInterface *layer); - LLTexLayerParam(LLVOAvatar *avatar); - /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_avatar ); + LLTexLayerParam(LLAvatarAppearance *appearance); + /*virtual*/ BOOL setInfo(LLViewerVisualParamInfo *info, BOOL add_to_appearance); /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable) const = 0; protected: LLTexLayerInterface* mTexLayer; - LLVOAvatar* mAvatar; + LLAvatarAppearance* mAvatarAppearance; }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ @@ -62,7 +64,7 @@ class LLTexLayerParamAlpha : public LLTexLayerParam { public: LLTexLayerParamAlpha( LLTexLayerInterface* layer ); - LLTexLayerParamAlpha( LLVOAvatar* avatar ); + LLTexLayerParamAlpha( LLAvatarAppearance* appearance ); /*virtual*/ ~LLTexLayerParamAlpha(); /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const; @@ -89,7 +91,7 @@ public: BOOL getMultiplyBlend() const; private: - LLPointer<LLViewerTexture> mCachedProcessedTexture; + LLPointer<LLTexture> mCachedProcessedTexture; LLPointer<LLImageTGA> mStaticImageTGA; LLPointer<LLImageRaw> mStaticImageRaw; BOOL mNeedsCreateTexture; @@ -140,7 +142,7 @@ public: }; LLTexLayerParamColor( LLTexLayerInterface* layer ); - LLTexLayerParamColor( LLVOAvatar* avatar ); + LLTexLayerParamColor( LLAvatarAppearance* appearance ); /* virtual */ ~LLTexLayerParamColor(); /*virtual*/ LLViewerVisualParam* cloneParam(LLWearable* wearable = NULL) const; diff --git a/indra/llappearance/lltexturemanagerbridge.cpp b/indra/llappearance/lltexturemanagerbridge.cpp new file mode 100644 index 0000000000..33f2185e4f --- /dev/null +++ b/indra/llappearance/lltexturemanagerbridge.cpp @@ -0,0 +1,32 @@ + /** + * @file lltexturemanagerbridge.cpp + * @brief Defined a null texture manager bridge. Applications must provide their own bridge implementaton. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "lltexturemanagerbridge.h" + +// Define a null texture manager bridge. Applications must provide their own bridge implementaton. +LLTextureManagerBridge* gTextureManagerBridgep = NULL; + + diff --git a/indra/llappearance/lltexturemanagerbridge.h b/indra/llappearance/lltexturemanagerbridge.h new file mode 100644 index 0000000000..20f5d0fd3c --- /dev/null +++ b/indra/llappearance/lltexturemanagerbridge.h @@ -0,0 +1,45 @@ +/** + * @file lltexturemanagerbridge.h + * @brief Bridge to an application-specific texture manager. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_TEXTUREMANAGERBRIDGE_H +#define LL_TEXTUREMANAGERBRIDGE_H + +#include "llpointer.h" +#include "lltexture.h" + +// Abstract bridge interface +class LLTextureManagerBridge +{ +public: + virtual LLPointer<LLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) = 0; + virtual LLPointer<LLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) = 0; + virtual LLTexture* getFetchedTexture(const LLUUID &image_id) = 0; +}; + +extern LLTextureManagerBridge* gTextureManagerBridgep; + +#endif // LL_TEXTUREMANAGERBRIDGE_H + diff --git a/indra/newview/llviewervisualparam.cpp b/indra/llappearance/llviewervisualparam.cpp index f0cf9b7692..e1ddeeeff0 100644 --- a/indra/newview/llviewervisualparam.cpp +++ b/indra/llappearance/llviewervisualparam.cpp @@ -27,7 +27,8 @@ //----------------------------------------------------------------------------- // Header Files //----------------------------------------------------------------------------- -#include "llviewerprecompiledheaders.h" +//#include "llviewerprecompiledheaders.h" +#include "linden_common.h" #include "llviewervisualparam.h" #include "llxmltree.h" diff --git a/indra/newview/llviewervisualparam.h b/indra/llappearance/llviewervisualparam.h index 3bc95cbfbf..3bc95cbfbf 100644 --- a/indra/newview/llviewervisualparam.h +++ b/indra/llappearance/llviewervisualparam.h diff --git a/indra/llappearance/llwearable.cpp b/indra/llappearance/llwearable.cpp new file mode 100644 index 0000000000..ea14c6320f --- /dev/null +++ b/indra/llappearance/llwearable.cpp @@ -0,0 +1,474 @@ +/** + * @file llwearable.cpp + * @brief LLWearable class implementation + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llavatarappearance.h" +#include "lllocaltextureobject.h" +#include "lltexlayer.h" +#include "lltexturemanagerbridge.h" +#include "llvisualparam.h" +#include "llavatarappearancedefines.h" +#include "llwearable.h" + +using namespace LLAvatarAppearanceDefines; + +// static +S32 LLWearable::sCurrentDefinitionVersion = 1; + +// Private local functions +static std::string terse_F32_to_string(F32 f); + +// virtual +LLWearable::~LLWearable() +{ +} + +const std::string& LLWearable::getTypeLabel() const +{ + return LLWearableType::getTypeLabel(mType); +} + +const std::string& LLWearable::getTypeName() const +{ + return LLWearableType::getTypeName(mType); +} + +LLAssetType::EType LLWearable::getAssetType() const +{ + return LLWearableType::getAssetType(mType); +} + +// virtual +BOOL LLWearable::exportFile(LLFILE* file) const +{ + // header and version + if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 ) + { + return FALSE; + } + + // name + if( fprintf( file, "%s\n", mName.c_str() ) < 0 ) + { + return FALSE; + } + + // description + if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 ) + { + return FALSE; + } + + // permissions + if( !mPermissions.exportFile( file ) ) + { + return FALSE; + } + + // sale info + if( !mSaleInfo.exportFile( file ) ) + { + return FALSE; + } + + // wearable type + S32 type = (S32)mType; + if( fprintf( file, "type %d\n", type ) < 0 ) + { + return FALSE; + } + + // parameters + S32 num_parameters = mVisualParamIndexMap.size(); + if( fprintf( file, "parameters %d\n", num_parameters ) < 0 ) + { + return FALSE; + } + + for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); + iter != mVisualParamIndexMap.end(); + ++iter) + { + S32 param_id = iter->first; + const LLVisualParam* param = iter->second; + F32 param_weight = param->getWeight(); + if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 ) + { + return FALSE; + } + } + + // texture entries + S32 num_textures = mTextureIDMap.size(); + if( fprintf( file, "textures %d\n", num_textures ) < 0 ) + { + return FALSE; + } + + for (texture_id_map_t::const_iterator iter = mTextureIDMap.begin(); iter != mTextureIDMap.end(); ++iter) + { + S32 te = iter->first; + const LLUUID& image_id = iter->second; + if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) + { + return FALSE; + } + } + return TRUE; +} + + +// virtual +LLWearable::EImportResult LLWearable::importFile( LLFILE* file ) +{ + // *NOTE: changing the type or size of this buffer will require + // changes in the fscanf() code below. You would be better off + // rewriting this to use streams and not require an open FILE. + char text_buffer[2048]; /* Flawfinder: ignore */ + S32 fields_read = 0; + + // read header and version + fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion ); + if( fields_read != 1 ) + { + return LLWearable::BAD_HEADER; + } + + + // Temporary hack to allow wearables with definition version 24 to still load. + // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 + // the extra check for version == 24 can be removed before release, once internal testers + // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that + // these wearables get re-saved with version definition 22. + if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) + { + llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; + return LLWearable::FAILURE; + } + + // name + int next_char = fgetc( file ); /* Flawfinder: ignore */ + if( '\n' == next_char ) + { + // no name + mName = ""; + } + else + { + ungetc( next_char, file ); + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%2047[^\n]", + text_buffer); + if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ + { + llwarns << "Bad Wearable asset: early end of file" << llendl; + return LLWearable::FAILURE; + } + mName = text_buffer; + } + + // description + next_char = fgetc( file ); /* Flawfinder: ignore */ + if( '\n' == next_char ) + { + // no description + mDescription = ""; + } + else + { + ungetc( next_char, file ); + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%2047[^\n]", + text_buffer ); + if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ + { + llwarns << "Bad Wearable asset: early end of file" << llendl; + return LLWearable::FAILURE; + } + mDescription = text_buffer; + } + + // permissions + S32 perm_version; + fields_read = fscanf( file, " permissions %d\n", &perm_version ); + if( (fields_read != 1) || (perm_version != 0) ) + { + llwarns << "Bad Wearable asset: missing permissions" << llendl; + return LLWearable::FAILURE; + } + if( !mPermissions.importFile( file ) ) + { + return LLWearable::FAILURE; + } + + // sale info + S32 sale_info_version; + fields_read = fscanf( file, " sale_info %d\n", &sale_info_version ); + if( (fields_read != 1) || (sale_info_version != 0) ) + { + llwarns << "Bad Wearable asset: missing sale_info" << llendl; + return LLWearable::FAILURE; + } + // Sale info used to contain next owner perm. It is now in the + // permissions. Thus, we read that out, and fix legacy + // objects. It's possible this op would fail, but it should pick + // up the vast majority of the tasks. + BOOL has_perm_mask = FALSE; + U32 perm_mask = 0; + if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) ) + { + return LLWearable::FAILURE; + } + if(has_perm_mask) + { + // fair use fix. + if(!(perm_mask & PERM_COPY)) + { + perm_mask |= PERM_TRANSFER; + } + mPermissions.setMaskNext(perm_mask); + } + + // wearable type + S32 type = -1; + fields_read = fscanf( file, "type %d\n", &type ); + if( fields_read != 1 ) + { + llwarns << "Bad Wearable asset: bad type" << llendl; + return LLWearable::FAILURE; + } + if( 0 <= type && type < LLWearableType::WT_COUNT ) + { + setType((LLWearableType::EType)type); + } + else + { + mType = LLWearableType::WT_COUNT; + llwarns << "Bad Wearable asset: bad type #" << type << llendl; + return LLWearable::FAILURE; + } + + // parameters header + S32 num_parameters = 0; + fields_read = fscanf( file, "parameters %d\n", &num_parameters ); + if( fields_read != 1 ) + { + llwarns << "Bad Wearable asset: missing parameters block" << llendl; + return LLWearable::FAILURE; + } + + if( num_parameters != mVisualParamIndexMap.size() ) + { + llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl; + } + + // parameters + S32 i; + for( i = 0; i < num_parameters; i++ ) + { + S32 param_id = 0; + F32 param_weight = 0.f; + fields_read = fscanf( file, "%d %f\n", ¶m_id, ¶m_weight ); + if( fields_read != 2 ) + { + llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl; + return LLWearable::FAILURE; + } + mSavedVisualParamMap[param_id] = param_weight; + } + + // textures header + S32 num_textures = 0; + fields_read = fscanf( file, "textures %d\n", &num_textures); + if( fields_read != 1 ) + { + llwarns << "Bad Wearable asset: missing textures block" << llendl; + return LLWearable::FAILURE; + } + + // textures + mTextureIDMap.clear(); + for( i = 0; i < num_textures; i++ ) + { + S32 te = 0; + fields_read = fscanf( /* Flawfinder: ignore */ + file, + "%d %2047s\n", + &te, text_buffer); + if( fields_read != 2 ) + { + llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; + return LLWearable::FAILURE; + } + + if( !LLUUID::validate( text_buffer ) ) + { + llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; + return LLWearable::FAILURE; + } + LLUUID id = LLUUID(text_buffer); + mTextureIDMap[te] = id; + } + + return LLWearable::SUCCESS; +} + + +void LLWearable::setType(LLWearableType::EType type) +{ + mType = type; + createVisualParams(); +} + + +void LLWearable::addVisualParam(LLVisualParam *param) +{ + if( mVisualParamIndexMap[param->getID()] ) + { + delete mVisualParamIndexMap[param->getID()]; + } + param->setIsDummy(FALSE); + mVisualParamIndexMap[param->getID()] = param; + mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); +} + + +void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake) +{ + if( is_in_map(mVisualParamIndexMap, param_index ) ) + { + LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; + wearable_param->setWeight(value, upload_bake); + } + else + { + llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; + } +} + +F32 LLWearable::getVisualParamWeight(S32 param_index) const +{ + if( is_in_map(mVisualParamIndexMap, param_index ) ) + { + const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; + return wearable_param->getWeight(); + } + else + { + llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; + } + return (F32)-1.0; +} + +LLVisualParam* LLWearable::getVisualParam(S32 index) const +{ + visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); + return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; +} + + +void LLWearable::getVisualParams(visual_param_vec_t &list) +{ + visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); + visual_param_index_map_t::iterator end = mVisualParamIndexMap.end(); + + // add all visual params to the passed-in vector + for( ; iter != end; ++iter ) + { + list.push_back(iter->second); + } +} + +void LLWearable::animateParams(F32 delta, BOOL upload_bake) +{ + for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); + iter != mVisualParamIndexMap.end(); + ++iter) + { + LLVisualParam *param = (LLVisualParam*) iter->second; + param->animate(delta, upload_bake); + } +} + +LLColor4 LLWearable::getClothesColor(S32 te) const +{ + LLColor4 color; + U32 param_name[3]; + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) + { + for( U8 index = 0; index < 3; index++ ) + { + color.mV[index] = getVisualParamWeight(param_name[index]); + } + } + return color; +} + +void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) +{ + U32 param_name[3]; + if( LLAvatarAppearance::teToColorParams( (LLAvatarAppearanceDefines::ETextureIndex)te, param_name ) ) + { + for( U8 index = 0; index < 3; index++ ) + { + setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake); + } + } +} + +std::string terse_F32_to_string(F32 f) +{ + std::string r = llformat("%.2f", f); + S32 len = r.length(); + + // "1.20" -> "1.2" + // "24.00" -> "24." + while (len > 0 && ('0' == r[len - 1])) + { + r.erase(len-1, 1); + len--; + } + if ('.' == r[len - 1]) + { + // "24." -> "24" + r.erase(len-1, 1); + } + else if (('-' == r[0]) && ('0' == r[1])) + { + // "-0.59" -> "-.59" + r.erase(1, 1); + } + else if ('0' == r[0]) + { + // "0.59" -> ".59" + r.erase(0, 1); + } + return r; +} + diff --git a/indra/newview/llwearable.h b/indra/llappearance/llwearable.h index 3d8c53a755..8a99debac8 100644 --- a/indra/newview/llwearable.h +++ b/indra/llappearance/llwearable.h @@ -27,31 +27,22 @@ #ifndef LL_LLWEARABLE_H #define LL_LLWEARABLE_H -#include "lluuid.h" -#include "llstring.h" +#include "llextendedstatus.h" #include "llpermissions.h" #include "llsaleinfo.h" -#include "llassetstorage.h" #include "llwearabletype.h" -#include "llfile.h" #include "lllocaltextureobject.h" -class LLViewerInventoryItem; class LLVisualParam; class LLTexGlobalColorInfo; class LLTexGlobalColor; +// Abstract class. class LLWearable { - friend class LLWearableList; - //-------------------------------------------------------------------- // Constructors and destructors //-------------------------------------------------------------------- -private: - // Private constructors used by LLWearableList - LLWearable(const LLTransactionID& transactionID); - LLWearable(const LLAssetID& assetID); public: virtual ~LLWearable(); @@ -59,10 +50,7 @@ public: // Accessors //-------------------------------------------------------------------- public: - const LLUUID& getItemID() const; - const LLAssetID& getAssetID() const { return mAssetID; } - const LLTransactionID& getTransactionID() const { return mTransactionID; } - LLWearableType::EType getType() const { return mType; } + LLWearableType::EType getType() const { return mType; } void setType(LLWearableType::EType type); const std::string& getName() const { return mName; } void setName(const std::string& name) { mName = name; } @@ -81,36 +69,23 @@ public: public: typedef std::vector<LLVisualParam*> visual_param_vec_t; - BOOL isDirty() const; - BOOL isOldVersion() const; - - void writeToAvatar(); - void removeFromAvatar( BOOL upload_bake ) { LLWearable::removeFromAvatar( mType, upload_bake ); } - static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ); + virtual void writeToAvatar() = 0; - BOOL exportFile(LLFILE* file) const; - BOOL importFile(LLFILE* file); - - void setParamsToDefaults(); - void setTexturesToDefaults(); + enum EImportResult + { + FAILURE = 0, + SUCCESS, + BAD_HEADER + }; + virtual BOOL exportFile(LLFILE* file) const; + virtual EImportResult importFile(LLFILE* file); - void saveNewAsset() const; - static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status ); - void copyDataFrom(const LLWearable* src); static void setCurrentDefinitionVersion( S32 version ) { LLWearable::sCurrentDefinitionVersion = version; } - friend std::ostream& operator<<(std::ostream &s, const LLWearable &w); - void setItemID(const LLUUID& item_id); - - LLLocalTextureObject* getLocalTextureObject(S32 index); - const LLLocalTextureObject* getLocalTextureObject(S32 index) const; - std::vector<LLLocalTextureObject*> getLocalTextureListSeq(); - - void setLocalTextureObject(S32 index, LLLocalTextureObject <o); + virtual LLLocalTextureObject* getLocalTextureObject(S32 index) = 0; void addVisualParam(LLVisualParam *param); - void setVisualParams(); void setVisualParamWeight(S32 index, F32 value, BOOL upload_bake); F32 getVisualParamWeight(S32 index) const; LLVisualParam* getVisualParam(S32 index) const; @@ -120,27 +95,11 @@ public: LLColor4 getClothesColor(S32 te) const; void setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ); - void revertValues(); - void saveValues(); - void pullCrossWearableValues(); - - BOOL isOnTop() const; + typedef std::map<S32, LLUUID> texture_id_map_t; + const texture_id_map_t& getTextureIDMap() const { return mTextureIDMap; } - // Something happened that requires the wearable's label to be updated (e.g. worn/unworn). - void setLabelUpdated() const; - - // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem, - // not the wearable asset itself. - void refreshName(); - -private: - typedef std::map<S32, LLLocalTextureObject*> te_map_t; - typedef std::map<S32, LLVisualParam *> visual_param_index_map_t; - - void createLayers(S32 te); - void createVisualParams(); - void syncImages(te_map_t &src, te_map_t &dst); - void destroyTextures(); +protected: + virtual void createVisualParams() = 0; static S32 sCurrentDefinitionVersion; // Depends on the current state of the avatar_lad.xml. S32 mDefinitionVersion; // Depends on the state of the avatar_lad.xml when this asset was created. @@ -148,18 +107,16 @@ private: std::string mDescription; LLPermissions mPermissions; LLSaleInfo mSaleInfo; - LLAssetID mAssetID; - LLTransactionID mTransactionID; LLWearableType::EType mType; typedef std::map<S32, F32> param_map_t; param_map_t mSavedVisualParamMap; // last saved version of visual params + typedef std::map<S32, LLVisualParam *> visual_param_index_map_t; visual_param_index_map_t mVisualParamIndexMap; - te_map_t mTEMap; // maps TE to LocalTextureObject - te_map_t mSavedTEMap; // last saved version of TEMap - LLUUID mItemID; // ID of the inventory item in the agent's inventory + // *TODO: Lazy mutable. Find a better way? + mutable texture_id_map_t mTextureIDMap; }; #endif // LL_LLWEARABLE_H diff --git a/indra/newview/llwearabletype.cpp b/indra/llappearance/llwearabletype.cpp index c090ab5c3d..009a3b631a 100644 --- a/indra/newview/llwearabletype.cpp +++ b/indra/llappearance/llwearabletype.cpp @@ -24,9 +24,10 @@ * $/LicenseInfo$ */ -#include "llviewerprecompiledheaders.h" +#include "linden_common.h" + #include "llwearabletype.h" -#include "llinventoryfunctions.h" +#include "llinventoryicon.h" #include "lltrans.h" struct WearableEntry : public LLDictionaryEntry diff --git a/indra/newview/llwearabletype.h b/indra/llappearance/llwearabletype.h index d633b4807e..d633b4807e 100644 --- a/indra/newview/llwearabletype.h +++ b/indra/llappearance/llwearabletype.h diff --git a/indra/llcharacter/CMakeLists.txt b/indra/llcharacter/CMakeLists.txt index a1712699eb..e9704d5635 100644 --- a/indra/llcharacter/CMakeLists.txt +++ b/indra/llcharacter/CMakeLists.txt @@ -15,6 +15,7 @@ include_directories( ${LLMESSAGE_INCLUDE_DIRS} ${LLVFS_INCLUDE_DIRS} ${LLXML_INCLUDE_DIRS} + ${LLAPPEARANCE_INCLUDE_DIRS} ) set(llcharacter_SOURCE_FILES diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index 5c68cb46eb..cf21101e35 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -159,6 +159,8 @@ public: extern LLGLSLShader gUIProgram; //output vec4(color.rgb,color.a*tex0[tc0].a) extern LLGLSLShader gSolidColorProgram; +//Alpha mask shader (declared here so llappearance can access properly) +extern LLGLSLShader gAlphaMaskProgram; #endif diff --git a/indra/llrender/lltexture.h b/indra/llrender/lltexture.h index 569a65c2e0..a23aa72520 100644 --- a/indra/llrender/lltexture.h +++ b/indra/llrender/lltexture.h @@ -32,10 +32,12 @@ #ifndef LL_TEXTURE_H #define LL_TEXTURE_H +#include "llgltypes.h" #include "llrefcount.h" -class LLImageGL ; -class LLTexUnit ; +#include "llrender.h" + class LLFontGL ; +class LLImageRaw ; // //this is an abstract class as the parent for the class LLViewerTexture @@ -52,6 +54,39 @@ protected: public: LLTexture(){} + enum EBoostLevel + { + BOOST_NONE = 0, + BOOST_AVATAR_BAKED , + BOOST_AVATAR , + BOOST_CLOUDS , + BOOST_SCULPTED , + + BOOST_HIGH = 10, + BOOST_BUMP , + BOOST_TERRAIN , // has to be high priority for minimap / low detail + BOOST_SELECTED , + BOOST_AVATAR_BAKED_SELF , + BOOST_AVATAR_SELF , // needed for baking avatar + BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. + BOOST_HUD , + BOOST_ICON , + BOOST_UI , + BOOST_PREVIEW , + BOOST_MAP , + BOOST_MAP_VISIBLE , + BOOST_MAX_LEVEL, + + //other texture Categories + LOCAL = BOOST_MAX_LEVEL, + AVATAR_SCRATCH_TEX, + DYNAMIC_TEX, + MEDIA, + ATLAS, + OTHER, + MAX_GL_IMAGE_CATEGORY + }; + // //interfaces to access LLViewerTexture // @@ -62,6 +97,13 @@ public: virtual void setActive() = 0 ; virtual S32 getWidth(S32 discard_level = -1) const = 0 ; virtual S32 getHeight(S32 discard_level = -1) const = 0 ; + virtual BOOL hasGLTexture() const = 0; + virtual BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER) = 0; + virtual void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE) = 0; + virtual void setAddressMode(LLTexUnit::eTextureAddressMode mode) = 0; + virtual LLTexUnit::eTextureAddressMode getAddressMode(void) const = 0; + virtual S8 getComponents() const = 0; + virtual const LLUUID& getID() const = 0; private: //note: do not make this function public. diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 8c4b7b28c4..214071fa67 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -44,6 +44,7 @@ include(LLLogin) include(VisualLeakDetector) include(GLOD) include(CMakeCopyIfDifferent) +include(LLAppearance) if (NOT HAVOK_TPV) # When using HAVOK_TPV, the library is precompiled, so no need for this @@ -80,6 +81,7 @@ include_directories( ${LIBS_PREBUILD_DIR}/include/hunspell ${OPENAL_LIB_INCLUDE_DIRS} ${LIBS_PREBUILT_DIR}/include/collada/1.4 + ${LLAPPEARANCE_INCLUDE_DIRS} ) set(viewer_SOURCE_FILES @@ -303,7 +305,6 @@ set(viewer_SOURCE_FILES llinventorybridge.cpp llinventoryfilter.cpp llinventoryfunctions.cpp - llinventoryicon.cpp llinventoryitemslist.cpp llinventorylistitem.cpp llinventorymodel.cpp @@ -317,7 +318,6 @@ set(viewer_SOURCE_FILES lllistcontextmenu.cpp lllistview.cpp lllocalbitmaps.cpp - lllocaltextureobject.cpp lllocationhistory.cpp lllocationinputctrl.cpp lllogchat.cpp @@ -496,9 +496,6 @@ set(viewer_SOURCE_FILES llsyswellwindow.cpp llteleporthistory.cpp llteleporthistorystorage.cpp - lltexglobalcolor.cpp - lltexlayer.cpp - lltexlayerparams.cpp lltextureatlas.cpp lltextureatlasmanager.cpp lltexturecache.cpp @@ -596,18 +593,18 @@ set(viewer_SOURCE_FILES llviewershadermgr.cpp llviewerstats.cpp llviewerstatsrecorder.cpp + llviewertexlayer.cpp llviewertexteditor.cpp llviewertexture.cpp llviewertextureanim.cpp llviewertexturelist.cpp llviewerthrottle.cpp - llviewervisualparam.cpp + llviewerwearable.cpp llviewerwindow.cpp llviewerwindowlistener.cpp llvlcomposition.cpp llvlmanager.cpp llvoavatar.cpp - llvoavatardefines.cpp llvoavatarself.cpp llvocache.cpp llvograss.cpp @@ -628,10 +625,8 @@ set(viewer_SOURCE_FILES llwatchdog.cpp llwaterparammanager.cpp llwaterparamset.cpp - llwearable.cpp llwearableitemslist.cpp llwearablelist.cpp - llwearabletype.cpp llweb.cpp llwebprofile.cpp llwebsharing.cpp @@ -879,7 +874,6 @@ set(viewer_HEADER_FILES llinventorybridge.h llinventoryfilter.h llinventoryfunctions.h - llinventoryicon.h llinventoryitemslist.h llinventorylistitem.h llinventorymodel.h @@ -894,7 +888,6 @@ set(viewer_HEADER_FILES lllistcontextmenu.h lllistview.h lllocalbitmaps.h - lllocaltextureobject.h lllocationhistory.h lllocationinputctrl.h lllogchat.h @@ -1064,9 +1057,6 @@ set(viewer_HEADER_FILES lltable.h llteleporthistory.h llteleporthistorystorage.h - lltexglobalcolor.h - lltexlayer.h - lltexlayerparams.h lltextureatlas.h lltextureatlasmanager.h lltexturecache.h @@ -1165,18 +1155,18 @@ set(viewer_HEADER_FILES llviewershadermgr.h llviewerstats.h llviewerstatsrecorder.h + llviewertexlayer.h llviewertexteditor.h llviewertexture.h llviewertextureanim.h llviewertexturelist.h llviewerthrottle.h - llviewervisualparam.h + llviewerwearable.h llviewerwindow.h llviewerwindowlistener.h llvlcomposition.h llvlmanager.h llvoavatar.h - llvoavatardefines.h llvoavatarself.h llvocache.h llvograss.h @@ -1197,10 +1187,8 @@ set(viewer_HEADER_FILES llwatchdog.h llwaterparammanager.h llwaterparamset.h - llwearable.h llwearableitemslist.h llwearablelist.h - llwearabletype.h llweb.h llwebprofile.h llwebsharing.h @@ -1837,6 +1825,7 @@ target_link_libraries(${VIEWER_BINARY_NAME} ${LLPHYSICS_LIBRARIES} ${LLPHYSICSEXTENSIONS_LIBRARIES} ${TCMALLOC_LIBRARIES} + ${LLAPPEARANCE_LIBRARIES} ) if (USE_KDU) diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 2379c23969..4e05836bca 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -92,7 +92,7 @@ #include "llworldmap.h" #include "stringize.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; @@ -3654,7 +3654,7 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * if ((S32)texture_index < TEX_NUM_INDICES ) { - const LLVOAvatarDictionary::TextureEntry *texture_entry = LLVOAvatarDictionary::instance().getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_entry = LLAvatarAppearanceDictionary::instance().getTexture((ETextureIndex)texture_index); if (texture_entry) { EBakedTextureIndex baked_index = texture_entry->mBakedTextureIndex; @@ -4303,7 +4303,7 @@ void LLAgent::sendAgentSetAppearance() for(U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++ ) { - const ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); + const ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); // if we're not wearing a skirt, we don't need the texture to be baked if (texture_index == TEX_SKIRT_BAKED && !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) @@ -4326,7 +4326,7 @@ void LLAgent::sendAgentSetAppearance() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { BOOL generate_valid_hash = TRUE; - if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index)) + if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLAvatarAppearanceDefines::EBakedTextureIndex)baked_index)) { generate_valid_hash = FALSE; LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL; @@ -4335,7 +4335,7 @@ void LLAgent::sendAgentSetAppearance() const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash); if (hash.notNull()) { - ETextureIndex texture_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); + ETextureIndex texture_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex) baked_index); msg->nextBlockFast(_PREHASH_WearableData); msg->addUUIDFast(_PREHASH_CacheID, hash); msg->addU8Fast(_PREHASH_TextureIndex, (U8)texture_index); diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 99904e118c..f784262e90 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -33,7 +33,7 @@ #include "llagentdata.h" // gAgentID, gAgentSessionID #include "llcharacter.h" #include "llcoordframe.h" // for mFrameAgent -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include <boost/function.hpp> #include <boost/shared_ptr.hpp> @@ -901,7 +901,7 @@ private: S32 mNumPendingQueries; S32 mWearablesCacheQueryID; U32 mUpdateSerialNum; - S32 mActiveCacheQueries[LLVOAvatarDefines::BAKED_NUM_INDICES]; + S32 mActiveCacheQueries[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; }; extern LLAgentQueryManager gAgentQueryManager; diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index a544909e66..e1ef0d5399 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -49,7 +49,7 @@ #include "llwindow.h" #include "llworld.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; extern LLMenuBarGL* gMenuBarView; diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index 53a255fe92..08238e1aea 100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -47,7 +47,7 @@ #include "lltooldraganddrop.h" #include "llviewerregion.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "llwearablelist.h" #include <boost/scoped_ptr.hpp> @@ -56,7 +56,7 @@ LLAgentWearables gAgentWearables; BOOL LLAgentWearables::mInitialWearablesUpdateReceived = FALSE; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /////////////////////////////////////////////////////////////////////////////// @@ -82,7 +82,7 @@ class LLWearAndEditCallback : public LLInventoryCallback // wearable type stored in asset is some other value. // Calling this function whenever a wearable is added to increase visibility if this problem // turns up in other inventories. -void checkWearableAgainstInventory(LLWearable *wearable) +void checkWearableAgainstInventory(LLViewerWearable *wearable) { if (wearable->getItemID().isNull()) return; @@ -119,7 +119,7 @@ void LLAgentWearables::dump() llinfos << "Type: " << i << " count " << count << llendl; for (U32 j=0; j<count; j++) { - LLWearable* wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* wearable = getWearable((LLWearableType::EType)i,j); if (wearable == NULL) { llinfos << " " << j << " NULL wearable" << llendl; @@ -213,7 +213,7 @@ LLAgentWearables::sendAgentWearablesUpdateCallback::~sendAgentWearablesUpdateCal * @param todo Bitmask of actions to take on completion. */ LLAgentWearables::addWearableToAgentInventoryCallback::addWearableToAgentInventoryCallback( - LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLWearable* wearable, U32 todo) : + LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, LLViewerWearable* wearable, U32 todo) : mType(type), mIndex(index), mWearable(wearable), @@ -265,7 +265,7 @@ void LLAgentWearables::addWearableToAgentInventoryCallback::fire(const LLUUID& i void LLAgentWearables::addWearabletoAgentInventoryDone(const LLWearableType::EType type, const U32 index, const LLUUID& item_id, - LLWearable* wearable) + LLViewerWearable* wearable) { llinfos << "type " << type << " index " << index << " item " << item_id.asString() << llendl; @@ -312,7 +312,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() { for (U32 index=0; index < getWearableCount((LLWearableType::EType)type); ++index) { - LLWearable* wearable = getWearable((LLWearableType::EType)type,index); + LLViewerWearable* wearable = getWearable((LLWearableType::EType)type,index); if (wearable) { if (wearable->getItemID().isNull()) @@ -354,7 +354,7 @@ void LLAgentWearables::sendAgentWearablesUpdate() U8 type_u8 = (U8)type; gMessageSystem->addU8Fast(_PREHASH_WearableType, type_u8); - LLWearable* wearable = getWearable((LLWearableType::EType)type, 0); + LLViewerWearable* wearable = getWearable((LLWearableType::EType)type, 0); if (wearable) { //llinfos << "Sending wearable " << wearable->getName() << llendl; @@ -382,14 +382,14 @@ void LLAgentWearables::sendAgentWearablesUpdate() void LLAgentWearables::saveWearable(const LLWearableType::EType type, const U32 index, BOOL send_update, const std::string new_name) { - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getWearable(type, index); if(!old_wearable) return; bool name_changed = !new_name.empty() && (new_name != old_wearable->getName()); if (name_changed || old_wearable->isDirty() || old_wearable->isOldVersion()) { LLUUID old_item_id = old_wearable->getItemID(); - LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); - new_wearable->setItemID(old_item_id); // should this be in LLWearable::copyDataFrom()? + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + new_wearable->setItemID(old_item_id); // should this be in LLViewerWearable::copyDataFrom()? setWearable(type,index,new_wearable); // old_wearable may still be referred to by other inventory items. Revert @@ -465,7 +465,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, llwarns << "LLAgent::saveWearableAs() not copyable." << llendl; return; } - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getWearable(type, index); if (!old_wearable) { llwarns << "LLAgent::saveWearableAs() no old wearable." << llendl; @@ -480,7 +480,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, } std::string trunc_name(new_name); LLStringUtil::truncate(trunc_name, DB_INV_ITEM_NAME_STR_LEN); - LLWearable* new_wearable = LLWearableList::instance().createCopy( + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy( old_wearable, trunc_name); LLPointer<LLInventoryCallback> cb = @@ -518,7 +518,7 @@ void LLAgentWearables::saveWearableAs(const LLWearableType::EType type, void LLAgentWearables::revertWearable(const LLWearableType::EType type, const U32 index) { - LLWearable* wearable = getWearable(type, index); + LLViewerWearable* wearable = getWearable(type, index); llassert(wearable); if (wearable) { @@ -553,13 +553,13 @@ void LLAgentWearables::setWearableName(const LLUUID& item_id, const std::string& LLUUID curr_item_id = getWearableItemID((LLWearableType::EType)i,j); if (curr_item_id == item_id) { - LLWearable* old_wearable = getWearable((LLWearableType::EType)i,j); + LLViewerWearable* old_wearable = getWearable((LLWearableType::EType)i,j); llassert(old_wearable); if (!old_wearable) continue; std::string old_name = old_wearable->getName(); old_wearable->setName(new_name); - LLWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); + LLViewerWearable* new_wearable = LLWearableList::instance().createCopy(old_wearable); new_wearable->setItemID(item_id); LLInventoryItem* item = gInventory.getItem(item_id); if (item) @@ -640,14 +640,14 @@ LLInventoryItem* LLAgentWearables::getWearableInventoryItem(LLWearableType::ETyp return item; } -const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const +const LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) const { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - const LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + const LLViewerWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -657,14 +657,14 @@ const LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) +LLViewerWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) { const LLUUID& base_item_id = gInventory.getLinkedItemID(item_id); for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getItemID() == base_item_id)) { return curr_wearable; @@ -674,13 +674,13 @@ LLWearable* LLAgentWearables::getWearableFromItemID(const LLUUID& item_id) return NULL; } -LLWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) +LLViewerWearable* LLAgentWearables::getWearableFromAssetID(const LLUUID& asset_id) { for (S32 i=0; i < LLWearableType::WT_COUNT; i++) { for (U32 j=0; j < getWearableCount((LLWearableType::EType)i); j++) { - LLWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); + LLViewerWearable * curr_wearable = getWearable((LLWearableType::EType)i, j); if (curr_wearable && (curr_wearable->getAssetID() == asset_id)) { return curr_wearable; @@ -705,7 +705,7 @@ BOOL LLAgentWearables::selfHasWearable(LLWearableType::EType type) return (gAgentWearables.getWearableCount(type) > 0); } -LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) +LLViewerWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) { wearableentry_map_t::iterator wearable_iter = mWearableDatas.find(type); if (wearable_iter == mWearableDatas.end()) @@ -723,10 +723,10 @@ LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 } } -void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable) +void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, LLViewerWearable *wearable) { - LLWearable *old_wearable = getWearable(type,index); + LLViewerWearable *old_wearable = getWearable(type,index); if (!old_wearable) { pushWearable(type,wearable); @@ -753,7 +753,7 @@ void LLAgentWearables::setWearable(const LLWearableType::EType type, U32 index, } } -U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable *wearable) +U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLViewerWearable *wearable) { if (wearable == NULL) { @@ -771,7 +771,7 @@ U32 LLAgentWearables::pushWearable(const LLWearableType::EType type, LLWearable return MAX_CLOTHING_PER_TYPE; } -void LLAgentWearables::wearableUpdated(LLWearable *wearable) +void LLAgentWearables::wearableUpdated(LLViewerWearable *wearable) { gAgentAvatarp->wearableUpdated(wearable->getType(), FALSE); wearable->refreshName(); @@ -794,7 +794,7 @@ void LLAgentWearables::wearableUpdated(LLWearable *wearable) } -void LLAgentWearables::popWearable(LLWearable *wearable) +void LLAgentWearables::popWearable(LLViewerWearable *wearable) { if (wearable == NULL) { @@ -813,7 +813,7 @@ void LLAgentWearables::popWearable(LLWearable *wearable) void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index) { - LLWearable *wearable = getWearable(type, index); + LLViewerWearable *wearable = getWearable(type, index); if (wearable) { mWearableDatas[type].erase(mWearableDatas[type].begin() + index); @@ -825,7 +825,7 @@ void LLAgentWearables::popWearable(const LLWearableType::EType type, U32 index) } } -U32 LLAgentWearables::getWearableIndex(const LLWearable *wearable) const +U32 LLAgentWearables::getWearableIndex(const LLViewerWearable *wearable) const { if (wearable == NULL) { @@ -851,7 +851,7 @@ U32 LLAgentWearables::getWearableIndex(const LLWearable *wearable) const return MAX_CLOTHING_PER_TYPE; } -const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const +const LLViewerWearable* LLAgentWearables::getWearable(const LLWearableType::EType type, U32 index) const { wearableentry_map_t::const_iterator wearable_iter = mWearableDatas.find(type); if (wearable_iter == mWearableDatas.end()) @@ -869,7 +869,7 @@ const LLWearable* LLAgentWearables::getWearable(const LLWearableType::EType type } } -LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type) +LLViewerWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type) { U32 count = getWearableCount(type); if ( count == 0) @@ -880,7 +880,7 @@ LLWearable* LLAgentWearables::getTopWearable(const LLWearableType::EType type) return getWearable(type, count-1); } -LLWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type) +LLViewerWearable* LLAgentWearables::getBottomWearable(const LLWearableType::EType type) { if (getWearableCount(type) == 0) { @@ -903,7 +903,7 @@ U32 LLAgentWearables::getWearableCount(const LLWearableType::EType type) const U32 LLAgentWearables::getWearableCount(const U32 tex_index) const { - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((LLVOAvatarDefines::ETextureIndex)tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((LLAvatarAppearanceDefines::ETextureIndex)tex_index); return getWearableCount(wearable_type); } @@ -920,7 +920,7 @@ U32 LLAgentWearables::itemUpdatePendingCount() const const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 index) const { - const LLWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getWearable(type,index); if (wearable) return wearable->getItemID(); else @@ -929,7 +929,7 @@ const LLUUID LLAgentWearables::getWearableItemID(LLWearableType::EType type, U32 const LLUUID LLAgentWearables::getWearableAssetID(LLWearableType::EType type, U32 index) const { - const LLWearable *wearable = getWearable(type,index); + const LLViewerWearable *wearable = getWearable(type,index); if (wearable) return wearable->getAssetID(); else @@ -1012,7 +1012,7 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs gMessageSystem->getUUIDFast(_PREHASH_WearableData, _PREHASH_AssetID, asset_id, i); if (asset_id.isNull()) { - LLWearable::removeFromAvatar(type, FALSE); + LLViewerWearable::removeFromAvatar(type, FALSE); } else { @@ -1058,7 +1058,7 @@ void LLAgentWearables::recoverMissingWearable(const LLWearableType::EType type, // Try to recover by replacing missing wearable with a new one. LLNotificationsUtil::add("ReplacedMissingWearable"); lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLWearable* new_wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* new_wearable = LLWearableList::instance().createNewWearable(type); setWearable(type,index,new_wearable); //new_wearable->writeToAvatar(TRUE); @@ -1093,9 +1093,9 @@ void LLAgentWearables::recoverMissingWearableDone() } } -void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index) +void LLAgentWearables::addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index) { - LLWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index); + LLViewerWearable* wearable = getWearable((LLWearableType::EType)wearable_type, wearable_index); if (!wearable) { llerrs << "Tried to add local texture object to invalid wearable with type " << wearable_type << " and index " << wearable_index << llendl; @@ -1128,7 +1128,7 @@ public: mItemsToLink, link_waiter); } - void addPendingWearable(LLWearable *wearable) + void addPendingWearable(LLViewerWearable *wearable) { if (!wearable) { @@ -1163,7 +1163,7 @@ public: LLWearableType::EType type = item->getWearableType(); if (type < LLWearableType::WT_COUNT) { - LLWearable *wearable = mWearablesAwaitingItems[type]; + LLViewerWearable *wearable = mWearablesAwaitingItems[type]; if (wearable) wearable->setItemID(inv_item); } @@ -1176,7 +1176,7 @@ public: private: LLInventoryModel::item_array_t mItemsToLink; - std::vector<LLWearable*> mWearablesAwaitingItems; + std::vector<LLViewerWearable*> mWearablesAwaitingItems; }; void LLAgentWearables::createStandardWearables() @@ -1208,7 +1208,7 @@ void LLAgentWearables::createStandardWearables() if (create[i]) { llassert(getWearableCount((LLWearableType::EType)i) == 0); - LLWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable((LLWearableType::EType)i); ((OnWearableItemCreatedCB*)(&(*cb)))->addPendingWearable(wearable); // no need to update here... LLUUID category_id = LLUUID::null; @@ -1267,7 +1267,7 @@ void LLAgentWearables::makeNewOutfitDone(S32 type, U32 index) void LLAgentWearables::addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb, - LLWearable* wearable, + LLViewerWearable* wearable, const LLUUID& category_id, BOOL notify) { @@ -1305,7 +1305,7 @@ void LLAgentWearables::removeWearable(const LLWearableType::EType type, bool do_ } else { - LLWearable* old_wearable = getWearable(type,index); + LLViewerWearable* old_wearable = getWearable(type,index); if (old_wearable) { @@ -1363,7 +1363,7 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo S32 max_entry = mWearableDatas[type].size()-1; for (S32 i=max_entry; i>=0; i--) { - LLWearable* old_wearable = getWearable(type,i); + LLViewerWearable* old_wearable = getWearable(type,i); //queryWearableCache(); // moved below if (old_wearable) { @@ -1375,7 +1375,7 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo } else { - LLWearable* old_wearable = getWearable(type, index); + LLViewerWearable* old_wearable = getWearable(type, index); //queryWearableCache(); // moved below if (old_wearable) @@ -1394,7 +1394,7 @@ void LLAgentWearables::removeWearableFinal(const LLWearableType::EType type, boo // Assumes existing wearables are not dirty. void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& items, - const LLDynamicArray< LLWearable* >& wearables, + const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove) { llinfos << "setWearableOutfit() start" << llendl; @@ -1419,7 +1419,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it S32 i; for (i = 0; i < count; i++) { - LLWearable* new_wearable = wearables[i]; + LLViewerWearable* new_wearable = wearables[i]; LLPointer<LLInventoryItem> new_item = items[i]; llassert(new_wearable); @@ -1476,7 +1476,7 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it // User has picked "wear on avatar" from a menu. -void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append) { //LLAgentDumper dumper("setWearableItem"); if (isWearingItem(new_item->getUUID())) @@ -1491,7 +1491,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne { // Remove old wearable, if any // MULTI_WEARABLE: hardwired to 0 - LLWearable* old_wearable = getWearable(type,0); + LLViewerWearable* old_wearable = getWearable(type,0); if (old_wearable) { const LLUUID& old_item_id = old_wearable->getItemID(); @@ -1517,7 +1517,7 @@ void LLAgentWearables::setWearableItem(LLInventoryItem* new_item, LLWearable* ne } // static -bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable) +bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); LLInventoryItem* new_item = gInventory.getItem(notification["payload"]["item_id"].asUUID()); @@ -1553,7 +1553,7 @@ bool LLAgentWearables::onSetWearableDialog(const LLSD& notification, const LLSD& // Called from setWearableItem() and onSetWearableDialog() to actually set the wearable. // MULTI_WEARABLE: unify code after null objects are gone. -void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append) +void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append) { const LLWearableType::EType type = new_wearable->getType(); @@ -1570,7 +1570,7 @@ void LLAgentWearables::setWearableFinal(LLInventoryItem* new_item, LLWearable* n // Replace the old wearable with a new one. llassert(new_item->getAssetUUID() == new_wearable->getAssetID()); - LLWearable *old_wearable = getWearable(type,0); + LLViewerWearable *old_wearable = getWearable(type,0); LLUUID old_item_id; if (old_wearable) { @@ -1626,7 +1626,7 @@ void LLAgentWearables::queryWearableCache() num_queries++; // *NOTE: make sure at least one request gets packed - ETextureIndex te_index = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); + ETextureIndex te_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)baked_index); //llinfos << "Requesting texture for hash " << hash << " in baked texture slot " << baked_index << llendl; gMessageSystem->nextBlockFast(_PREHASH_WearableData); @@ -1652,13 +1652,13 @@ void LLAgentWearables::queryWearableCache() } } -LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, +LLUUID LLAgentWearables::computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, BOOL generate_valid_hash) // Set to false if you want to upload the baked texture w/o putting it in the cache { LLUUID hash_id; bool hash_computed = false; LLMD5 hash; - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (U8 i=0; i < baked_dict->mWearables.size(); i++) { @@ -1666,7 +1666,7 @@ LLUUID LLAgentWearables::computeBakedTextureHash(LLVOAvatarDefines::EBakedTextur const U32 num_wearables = getWearableCount(baked_type); for (U32 index = 0; index < num_wearables; ++index) { - const LLWearable* wearable = getWearable(baked_type,index); + const LLViewerWearable* wearable = getWearable(baked_type,index); if (wearable) { LLUUID asset_id = wearable->getAssetID(); @@ -1877,11 +1877,11 @@ void LLAgentWearables::checkWearablesLoaded() const // (depending on closer_to_body parameter). bool LLAgentWearables::canMoveWearable(const LLUUID& item_id, bool closer_to_body) { - const LLWearable* wearable = getWearableFromItemID(item_id); + const LLViewerWearable* wearable = getWearableFromItemID(item_id); if (!wearable) return false; LLWearableType::EType wtype = wearable->getType(); - const LLWearable* marginal_wearable = closer_to_body ? getBottomWearable(wtype) : getTopWearable(wtype); + const LLViewerWearable* marginal_wearable = closer_to_body ? getBottomWearable(wtype) : getTopWearable(wtype); if (!marginal_wearable) return false; return wearable != marginal_wearable; @@ -1903,7 +1903,7 @@ void LLAgentWearables::updateWearablesLoaded() } } -bool LLAgentWearables::canWearableBeRemoved(const LLWearable* wearable) const +bool LLAgentWearables::canWearableBeRemoved(const LLViewerWearable* wearable) const { if (!wearable) return false; @@ -1918,7 +1918,7 @@ void LLAgentWearables::animateAllWearableParams(F32 delta, BOOL upload_bake) { for (S32 count = 0; count < (S32)getWearableCount((LLWearableType::EType)type); ++count) { - LLWearable *wearable = getWearable((LLWearableType::EType)type,count); + LLViewerWearable *wearable = getWearable((LLWearableType::EType)type,count); llassert(wearable); if (wearable) { @@ -1947,7 +1947,7 @@ bool LLAgentWearables::moveWearable(const LLViewerInventoryItem* item, bool clos for (U32 i = 0; i < wearable_vec.size(); ++i) { - LLWearable* wearable = wearable_vec[i]; + LLViewerWearable* wearable = wearable_vec[i]; if (!wearable) continue; if (wearable->getAssetID() != asset_id) continue; @@ -1966,7 +1966,7 @@ void LLAgentWearables::createWearable(LLWearableType::EType type, bool wear, con { if (type == LLWearableType::WT_INVALID || type == LLWearableType::WT_NONE) return; - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type); LLAssetType::EType asset_type = wearable->getAssetType(); LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; LLPointer<LLInventoryCallback> cb = wear ? new LLWearAndEditCallback : NULL; @@ -1999,7 +1999,7 @@ void LLAgentWearables::editWearable(const LLUUID& item_id) return; } - LLWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); + LLViewerWearable* wearable = gAgentWearables.getWearableFromItemID(item_id); if (!wearable) { llwarns << "Cannot get wearable" << llendl; diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 550560d7bc..41995dd55b 100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -36,14 +36,13 @@ // newview #include "llinventorymodel.h" #include "llviewerinventory.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLInventoryItem; class LLVOAvatarSelf; -class LLWearable; +class LLViewerWearable; class LLInitialWearablesFetch; class LLViewerObject; -class LLTexLayerTemplate; class LLAgentWearables : public LLInitClass<LLAgentWearables> { @@ -82,7 +81,7 @@ public: bool canMoveWearable(const LLUUID& item_id, bool closer_to_body); // Note: False for shape, skin, eyes, and hair, unless you have MORE than 1. - bool canWearableBeRemoved(const LLWearable* wearable) const; + bool canWearableBeRemoved(const LLViewerWearable* wearable) const; void animateAllWearableParams(F32 delta, BOOL upload_bake); @@ -92,15 +91,15 @@ public: public: const LLUUID getWearableItemID(LLWearableType::EType type, U32 index /*= 0*/) const; const LLUUID getWearableAssetID(LLWearableType::EType type, U32 index /*= 0*/) const; - const LLWearable* getWearableFromItemID(const LLUUID& item_id) const; - LLWearable* getWearableFromItemID(const LLUUID& item_id); - LLWearable* getWearableFromAssetID(const LLUUID& asset_id); + const LLViewerWearable* getWearableFromItemID(const LLUUID& item_id) const; + LLViewerWearable* getWearableFromItemID(const LLUUID& item_id); + LLViewerWearable* getWearableFromAssetID(const LLUUID& asset_id); LLInventoryItem* getWearableInventoryItem(LLWearableType::EType type, U32 index /*= 0*/); static BOOL selfHasWearable(LLWearableType::EType type); - LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); - const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; - LLWearable* getTopWearable(const LLWearableType::EType type); - LLWearable* getBottomWearable(const LLWearableType::EType type); + LLViewerWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); + const LLViewerWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; + LLViewerWearable* getTopWearable(const LLWearableType::EType type); + LLViewerWearable* getBottomWearable(const LLWearableType::EType type); U32 getWearableCount(const LLWearableType::EType type) const; U32 getWearableCount(const U32 tex_index) const; @@ -113,31 +112,31 @@ public: private: // Low-level data structure setter - public access is via setWearableItem, etc. - void setWearable(const LLWearableType::EType type, U32 index, LLWearable *wearable); - U32 pushWearable(const LLWearableType::EType type, LLWearable *wearable); - void wearableUpdated(LLWearable *wearable); - void popWearable(LLWearable *wearable); + void setWearable(const LLWearableType::EType type, U32 index, LLViewerWearable *wearable); + U32 pushWearable(const LLWearableType::EType type, LLViewerWearable *wearable); + void wearableUpdated(LLViewerWearable *wearable); + void popWearable(LLViewerWearable *wearable); void popWearable(const LLWearableType::EType type, U32 index); public: - void setWearableItem(LLInventoryItem* new_item, LLWearable* wearable, bool do_append = false); - void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLWearable* >& wearables, BOOL remove); + void setWearableItem(LLInventoryItem* new_item, LLViewerWearable* wearable, bool do_append = false); + void setWearableOutfit(const LLInventoryItem::item_array_t& items, const LLDynamicArray< LLViewerWearable* >& wearables, BOOL remove); void setWearableName(const LLUUID& item_id, const std::string& new_name); - void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLVOAvatarDefines::ETextureIndex texture_type, U32 wearable_index); - U32 getWearableIndex(const LLWearable *wearable) const; + void addLocalTextureObject(const LLWearableType::EType wearable_type, const LLAvatarAppearanceDefines::ETextureIndex texture_type, U32 wearable_index); + U32 getWearableIndex(const LLViewerWearable *wearable) const; protected: - void setWearableFinal(LLInventoryItem* new_item, LLWearable* new_wearable, bool do_append = false); - static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLWearable* wearable); + void setWearableFinal(LLInventoryItem* new_item, LLViewerWearable* new_wearable, bool do_append = false); + static bool onSetWearableDialog(const LLSD& notification, const LLSD& response, LLViewerWearable* wearable); void addWearableToAgentInventory(LLPointer<LLInventoryCallback> cb, - LLWearable* wearable, + LLViewerWearable* wearable, const LLUUID& category_id = LLUUID::null, BOOL notify = TRUE); void addWearabletoAgentInventoryDone(const LLWearableType::EType type, const U32 index, const LLUUID& item_id, - LLWearable* wearable); + LLViewerWearable* wearable); void recoverMissingWearable(const LLWearableType::EType type, U32 index /*= 0*/); void recoverMissingWearableDone(); @@ -172,7 +171,7 @@ protected: public: // Processes the initial wearables update message (if necessary, since the outfit folder makes it redundant) static void processAgentInitialWearablesUpdate(LLMessageSystem* mesgsys, void** user_data); - LLUUID computeBakedTextureHash(LLVOAvatarDefines::EBakedTextureIndex baked_index, + LLUUID computeBakedTextureHash(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index, BOOL generate_valid_hash = TRUE); protected: @@ -180,7 +179,7 @@ protected: void sendAgentWearablesRequest(); void queryWearableCache(); void updateServer(); - static void onInitialWearableAssetArrived(LLWearable* wearable, void* userdata); + static void onInitialWearableAssetArrived(LLViewerWearable* wearable, void* userdata); //-------------------------------------------------------------------- // Outfits @@ -244,7 +243,7 @@ private: // Member variables //-------------------------------------------------------------------- private: - typedef std::vector<LLWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts) + typedef std::vector<LLViewerWearable*> wearableentry_vec_t; // all wearables of a certain type (EG all shirts) typedef std::map<LLWearableType::EType, wearableentry_vec_t> wearableentry_map_t; // wearable "categories" arranged by wearable type wearableentry_map_t mWearableDatas; @@ -288,13 +287,13 @@ private: addWearableToAgentInventoryCallback(LLPointer<LLRefCount> cb, LLWearableType::EType type, U32 index, - LLWearable* wearable, + LLViewerWearable* wearable, U32 todo = CALL_NONE); virtual void fire(const LLUUID& inv_item); private: LLWearableType::EType mType; U32 mIndex; - LLWearable* mWearable; + LLViewerWearable* mWearable; U32 mTodo; LLPointer<LLRefCount> mCB; }; diff --git a/indra/newview/llappearance.h b/indra/newview/llappearance.h index a28b77b1fc..05dfac4e42 100644 --- a/indra/newview/llappearance.h +++ b/indra/newview/llappearance.h @@ -38,14 +38,14 @@ public: void addParam( S32 id, F32 value ) { mParamMap[id] = value; } F32 getParam( S32 id, F32 defval ) { return get_if_there(mParamMap, id, defval ); } - void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLVOAvatarDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; } - const LLUUID& getTexture( S32 te ) { return ( te < LLVOAvatarDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; } + void addTexture( S32 te, const LLUUID& uuid ) { if( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) mTextures[te] = uuid; } + const LLUUID& getTexture( S32 te ) { return ( te < LLAvatarAppearanceDefines::TEX_NUM_INDICES ) ? mTextures[te] : LLUUID::null; } - void clear() { mParamMap.clear(); for( S32 i=0; i<LLVOAvatarDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); } + void clear() { mParamMap.clear(); for( S32 i=0; i<LLAvatarAppearanceDefines::TEX_NUM_INDICES; i++ ) mTextures[i].setNull(); } typedef std::map<S32, F32> param_map_t; param_map_t mParamMap; - LLUUID mTextures[LLVOAvatarDefines::TEX_NUM_INDICES]; + LLUUID mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif // LL_LLAPPEARANCE_H diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index f71d9c7704..5717ebaf02 100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -277,7 +277,7 @@ struct LLFoundData std::string mName; LLAssetType::EType mAssetType; LLWearableType::EType mWearableType; - LLWearable* mWearable; + LLViewerWearable* mWearable; bool mIsReplacement; }; @@ -301,7 +301,7 @@ public: void recoverMissingWearable(LLWearableType::EType type); void clearCOFLinksForMissingWearables(); - void onWearableAssetFetch(LLWearable *wearable); + void onWearableAssetFetch(LLViewerWearable *wearable); void onAllComplete(); typedef std::list<LLFoundData> found_list_t; @@ -327,7 +327,7 @@ private: typedef std::set<LLWearableHoldingPattern*> type_set_hp; static type_set_hp sActiveHoldingPatterns; bool mIsMostRecent; - std::set<LLWearable*> mLateArrivals; + std::set<LLViewerWearable*> mLateArrivals; bool mIsAllComplete; }; @@ -561,7 +561,7 @@ bool LLWearableHoldingPattern::pollFetchCompletion() class RecoveredItemLinkCB: public LLInventoryCallback { public: - RecoveredItemLinkCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + RecoveredItemLinkCB(LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder): mHolder(holder), mWearable(wearable), mType(type) @@ -609,14 +609,14 @@ public: } private: LLWearableHoldingPattern* mHolder; - LLWearable *mWearable; + LLViewerWearable *mWearable; LLWearableType::EType mType; }; class RecoveredItemCB: public LLInventoryCallback { public: - RecoveredItemCB(LLWearableType::EType type, LLWearable *wearable, LLWearableHoldingPattern* holder): + RecoveredItemCB(LLWearableType::EType type, LLViewerWearable *wearable, LLWearableHoldingPattern* holder): mHolder(holder), mWearable(wearable), mType(type) @@ -649,7 +649,7 @@ public: } private: LLWearableHoldingPattern* mHolder; - LLWearable *mWearable; + LLViewerWearable *mWearable; LLWearableType::EType mType; }; @@ -665,7 +665,7 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type LLNotificationsUtil::add("ReplacedMissingWearable"); lldebugs << "Wearable " << LLWearableType::getTypeLabel(type) << " could not be downloaded. Replaced inventory item with default wearable." << llendl; - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); + LLViewerWearable* wearable = LLWearableList::instance().createNewWearable(type); // Add a new one in the lost and found folder. const LLUUID lost_and_found_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); @@ -772,11 +772,11 @@ void LLWearableHoldingPattern::handleLateArrivals() iter != getFoundList().end(); ++iter) { LLFoundData& data = *iter; - for (std::set<LLWearable*>::iterator wear_it = mLateArrivals.begin(); + for (std::set<LLViewerWearable*>::iterator wear_it = mLateArrivals.begin(); wear_it != mLateArrivals.end(); ++wear_it) { - LLWearable *wearable = *wear_it; + LLViewerWearable *wearable = *wear_it; if(wearable->getAssetID() == data.mAssetID) { @@ -836,7 +836,7 @@ void LLWearableHoldingPattern::resetTime(F32 timeout) mWaitTime.setTimerExpirySec(timeout); } -void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) +void LLWearableHoldingPattern::onWearableAssetFetch(LLViewerWearable *wearable) { if (!isMostRecent()) { @@ -887,7 +887,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) } } -static void onWearableAssetFetch(LLWearable* wearable, void* data) +static void onWearableAssetFetch(LLViewerWearable* wearable, void* data) { LLWearableHoldingPattern* holder = (LLWearableHoldingPattern*)data; holder->onWearableAssetFetch(wearable); @@ -1590,7 +1590,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo { lldebugs << "updateAgentWearables()" << llendl; LLInventoryItem::item_array_t items; - LLDynamicArray< LLWearable* > wearables; + LLDynamicArray< LLViewerWearable* > wearables; // For each wearable type, find the wearables of that type. for( S32 i = 0; i < LLWearableType::WT_COUNT; i++ ) @@ -1599,7 +1599,7 @@ void LLAppearanceMgr::updateAgentWearables(LLWearableHoldingPattern* holder, boo iter != holder->getFoundList().end(); ++iter) { LLFoundData& data = *iter; - LLWearable* wearable = data.mWearable; + LLViewerWearable* wearable = data.mWearable; if( wearable && ((S32)wearable->getType() == i) ) { LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(data.mItemID); diff --git a/indra/newview/llappearancemgr.h b/indra/newview/llappearancemgr.h index d6187e1cfb..4baee10218 100755 --- a/indra/newview/llappearancemgr.h +++ b/indra/newview/llappearancemgr.h @@ -35,7 +35,6 @@ #include "llinventoryobserver.h" #include "llviewerinventory.h" -class LLWearable; class LLWearableHoldingPattern; class LLInventoryCallback; class LLOutfitUnLockTimer; diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index 65bfc990d1..35e44d73d4 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -48,8 +48,8 @@ #include "llviewercontrol.h" #include "llviewerobjectlist.h" #include "llviewermenufile.h" +#include "llviewertexlayer.h" #include "llviewerwindow.h" -#include "lltexlayer.h" #include "lltrans.h" // library includes diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp index b539ac38ed..76f10e2d56 100755 --- a/indra/newview/llavatariconctrl.cpp +++ b/indra/newview/llavatariconctrl.cpp @@ -37,6 +37,8 @@ #include "lluictrlfactory.h" #include "llagentdata.h" #include "llimfloater.h" +#include "llviewertexture.h" +#include "llavatarappearancedefines.h" // library includes #include "llavatarnamecache.h" diff --git a/indra/newview/lldriverparam.cpp b/indra/newview/lldriverparam.cpp index 885cae1737..0ae9acd1af 100644 --- a/indra/newview/lldriverparam.cpp +++ b/indra/newview/lldriverparam.cpp @@ -32,7 +32,7 @@ #include "llvoavatar.h" #include "llvoavatarself.h" #include "llagent.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "llagentwearables.h" //----------------------------------------------------------------------------- @@ -623,10 +623,19 @@ F32 LLDriverParam::getDrivenWeight(const LLDrivenEntry* driven, F32 input_weight void LLDriverParam::setDrivenWeight(LLDrivenEntry *driven, F32 driven_weight, bool upload_bake) { + bool use_self = false; if(isAgentAvatarValid() && - mWearablep && - driven->mParam->getCrossWearable() && - mWearablep->isOnTop()) + mWearablep && + driven->mParam->getCrossWearable()) + { + LLViewerWearable* wearable = dynamic_cast<LLViewerWearable*> (mWearablep); + if (!wearable->isOnTop()) + { + use_self = false; + } + } + + if (use_self) { // call setWeight through LLVOAvatarSelf so other wearables can be updated with the correct values gAgentAvatarp->setVisualParamWeight( (LLVisualParam*)driven->mParam, driven_weight, upload_bake ); diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp index 2939d31087..3c40e2d4bc 100644 --- a/indra/newview/llfloaterauction.cpp +++ b/indra/newview/llfloaterauction.cpp @@ -38,6 +38,7 @@ #include "message.h" #include "llagent.h" +#include "llassetstorage.h" #include "llcombobox.h" #include "llestateinfomodel.h" #include "llmimetypes.h" diff --git a/indra/newview/llfloateravatartextures.cpp b/indra/newview/llfloateravatartextures.cpp index 4e10b4fc2c..68bdf9a8d6 100644 --- a/indra/newview/llfloateravatartextures.cpp +++ b/indra/newview/llfloateravatartextures.cpp @@ -32,12 +32,13 @@ #include "llagent.h" #include "llagentwearables.h" +#include "llviewerwearable.h" #include "lltexturectrl.h" #include "lluictrlfactory.h" #include "llviewerobjectlist.h" #include "llvoavatarself.h" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; LLFloaterAvatarTextures::LLFloaterAvatarTextures(const LLSD& id) : LLFloater(id), @@ -53,7 +54,7 @@ BOOL LLFloaterAvatarTextures::postBuild() { for (U32 i=0; i < TEX_NUM_INDICES; i++) { - const std::string tex_name = LLVOAvatarDictionary::getInstance()->getTexture(ETextureIndex(i))->mName; + const std::string tex_name = LLAvatarAppearanceDictionary::getInstance()->getTexture(ETextureIndex(i))->mName; mTextures[i] = getChild<LLTextureCtrl>(tex_name); } mTitle = getTitle(); @@ -75,13 +76,13 @@ static void update_texture_ctrl(LLVOAvatar* avatarp, ETextureIndex te) { LLUUID id = IMG_DEFAULT_AVATAR; - const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture(te); + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture(te); if (tex_entry->mIsLocalTexture) { if (avatarp->isSelf()) { const LLWearableType::EType wearable_type = tex_entry->mWearableType; - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); + LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); if (wearable) { LLLocalTextureObject *lto = wearable->getLocalTextureObject(te); @@ -163,17 +164,17 @@ void LLFloaterAvatarTextures::onClickDump(void* data) const LLTextureEntry* te = avatarp->getTE(i); if (!te) continue; - const LLVOAvatarDictionary::TextureEntry* tex_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)(i)); + const LLAvatarAppearanceDictionary::TextureEntry* tex_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)(i)); if (!tex_entry) continue; if (LLVOAvatar::isIndexLocalTexture((ETextureIndex)i)) { LLUUID id = IMG_DEFAULT_AVATAR; - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType((ETextureIndex)i); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType((ETextureIndex)i); if (avatarp->isSelf()) { - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); + LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, 0); if (wearable) { LLLocalTextureObject *lto = wearable->getLocalTextureObject(i); diff --git a/indra/newview/llfloateravatartextures.h b/indra/newview/llfloateravatartextures.h index 85ff545855..02474a10e1 100644 --- a/indra/newview/llfloateravatartextures.h +++ b/indra/newview/llfloateravatartextures.h @@ -30,7 +30,7 @@ #include "llfloater.h" #include "lluuid.h" #include "llstring.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLTextureCtrl; @@ -51,7 +51,7 @@ private: private: LLUUID mID; std::string mTitle; - LLTextureCtrl* mTextures[LLVOAvatarDefines::TEX_NUM_INDICES]; + LLTextureCtrl* mTextures[LLAvatarAppearanceDefines::TEX_NUM_INDICES]; }; #endif diff --git a/indra/newview/llgroupiconctrl.cpp b/indra/newview/llgroupiconctrl.cpp index 2f9810775b..97f72b020c 100644 --- a/indra/newview/llgroupiconctrl.cpp +++ b/indra/newview/llgroupiconctrl.cpp @@ -29,6 +29,7 @@ #include "llgroupiconctrl.h" #include "llagent.h" +#include "llviewertexture.h" /* #include "llavatarconstants.h" #include "llcallingcard.h" // for LLAvatarTracker diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index ddeb33d0ba..dc6147898a 100755 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -5600,7 +5600,7 @@ void LLWearableBridge::wearAddOnAvatar() } // static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) +void LLWearableBridge::onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata ) { LLUUID* item_id = (LLUUID*) userdata; if(wearable) @@ -5626,7 +5626,7 @@ void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userda // static // BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) +void LLWearableBridge::onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata ) { LLUUID* item_id = (LLUUID*) userdata; if(wearable) diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 8f36234c39..f439c45dd3 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -33,7 +33,7 @@ #include "llinventorymodel.h" #include "llinventoryobserver.h" #include "llviewercontrol.h" -#include "llwearable.h" +#include "llviewerwearable.h" class LLInventoryFilter; class LLInventoryPanel; @@ -487,10 +487,10 @@ public: static void onWearOnAvatar( void* userdata ); // Access to wearOnAvatar() from menu static BOOL canWearOnAvatar( void* userdata ); - static void onWearOnAvatarArrived( LLWearable* wearable, void* userdata ); + static void onWearOnAvatarArrived( LLViewerWearable* wearable, void* userdata ); void wearOnAvatar(); - static void onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ); + static void onWearAddOnAvatarArrived( LLViewerWearable* wearable, void* userdata ); void wearAddOnAvatar(); static BOOL canEditOnAvatar( void* userdata ); // Access to editOnAvatar() from menu diff --git a/indra/newview/lllocalbitmaps.cpp b/indra/newview/lllocalbitmaps.cpp index 459e52c4f4..fce4c29870 100644 --- a/indra/newview/lllocalbitmaps.cpp +++ b/indra/newview/lllocalbitmaps.cpp @@ -55,7 +55,7 @@ #include "llviewerobject.h" #include "llface.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "llagentwearables.h" #include "lltexlayerparams.h" #include "llvovolume.h" @@ -483,7 +483,7 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp U32 count = gAgentWearables.getWearableCount(type); for(U32 wearable_iter = 0; wearable_iter < count; wearable_iter++) { - LLWearable* wearable = gAgentWearables.getWearable(type, wearable_iter); + LLViewerWearable* wearable = gAgentWearables.getWearable(type, wearable_iter); if (wearable) { std::vector<LLLocalTextureObject*> texture_list = wearable->getLocalTextureListSeq(); @@ -495,11 +495,11 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp if (lto && lto->getID() == old_id) { U32 local_texlayer_index = 0; /* can't keep that as static const, gives errors, so i'm leaving this var here */ - LLVOAvatarDefines::EBakedTextureIndex baked_texind = + LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind = lto->getTexLayer(local_texlayer_index)->getTexLayerSet()->getBakedTexIndex(); - LLVOAvatarDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); - if (reg_texind != LLVOAvatarDefines::TEX_NUM_INDICES) + LLAvatarAppearanceDefines::ETextureIndex reg_texind = getTexIndex(type, baked_texind); + if (reg_texind != LLAvatarAppearanceDefines::TEX_NUM_INDICES) { U32 index = gAgentWearables.getWearableIndex(wearable); gAgentAvatarp->setLocalTexture(reg_texind, gTextureList.getImage(new_id), FALSE, index); @@ -515,10 +515,10 @@ void LLLocalBitmap::updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableTyp } } -LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( - LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind) +LLAvatarAppearanceDefines::ETextureIndex LLLocalBitmap::getTexIndex( + LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind) { - LLVOAvatarDefines::ETextureIndex result = LLVOAvatarDefines::TEX_NUM_INDICES; // using as a default/fail return. + LLAvatarAppearanceDefines::ETextureIndex result = LLAvatarAppearanceDefines::TEX_NUM_INDICES; // using as a default/fail return. switch(type) { @@ -526,32 +526,32 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_EYES: + case LLAvatarAppearanceDefines::BAKED_EYES: { - result = LLVOAvatarDefines::TEX_EYES_ALPHA; + result = LLAvatarAppearanceDefines::TEX_EYES_ALPHA; break; } - case LLVOAvatarDefines::BAKED_HAIR: + case LLAvatarAppearanceDefines::BAKED_HAIR: { - result = LLVOAvatarDefines::TEX_HAIR_ALPHA; + result = LLAvatarAppearanceDefines::TEX_HAIR_ALPHA; break; } - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_ALPHA; + result = LLAvatarAppearanceDefines::TEX_HEAD_ALPHA; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_ALPHA; + result = LLAvatarAppearanceDefines::TEX_LOWER_ALPHA; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_ALPHA; + result = LLAvatarAppearanceDefines::TEX_UPPER_ALPHA; break; } @@ -567,9 +567,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_EYES: { - if (baked_texind == LLVOAvatarDefines::BAKED_EYES) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_EYES) { - result = LLVOAvatarDefines::TEX_EYES_IRIS; + result = LLAvatarAppearanceDefines::TEX_EYES_IRIS; } break; @@ -577,9 +577,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_GLOVES: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_GLOVES; + result = LLAvatarAppearanceDefines::TEX_UPPER_GLOVES; } break; @@ -587,13 +587,13 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_JACKET: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_JACKET; + result = LLAvatarAppearanceDefines::TEX_LOWER_JACKET; } - else if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + else if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_JACKET; + result = LLAvatarAppearanceDefines::TEX_UPPER_JACKET; } break; @@ -601,9 +601,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_PANTS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_PANTS; + result = LLAvatarAppearanceDefines::TEX_LOWER_PANTS; } break; @@ -611,9 +611,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SHIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_SHIRT; + result = LLAvatarAppearanceDefines::TEX_UPPER_SHIRT; } break; @@ -621,9 +621,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SHOES: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_SHOES; + result = LLAvatarAppearanceDefines::TEX_LOWER_SHOES; } break; @@ -633,20 +633,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_HEAD_BODYPAINT; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_LOWER_BODYPAINT; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_BODYPAINT; + result = LLAvatarAppearanceDefines::TEX_UPPER_BODYPAINT; break; } @@ -661,9 +661,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SKIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_SKIRT) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_SKIRT) { - result = LLVOAvatarDefines::TEX_SKIRT; + result = LLAvatarAppearanceDefines::TEX_SKIRT; } break; @@ -671,9 +671,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_SOCKS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_SOCKS; + result = LLAvatarAppearanceDefines::TEX_LOWER_SOCKS; } break; @@ -683,20 +683,20 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( { switch(baked_texind) { - case LLVOAvatarDefines::BAKED_HEAD: + case LLAvatarAppearanceDefines::BAKED_HEAD: { - result = LLVOAvatarDefines::TEX_HEAD_TATTOO; + result = LLAvatarAppearanceDefines::TEX_HEAD_TATTOO; break; } - case LLVOAvatarDefines::BAKED_LOWER: + case LLAvatarAppearanceDefines::BAKED_LOWER: { - result = LLVOAvatarDefines::TEX_LOWER_TATTOO; + result = LLAvatarAppearanceDefines::TEX_LOWER_TATTOO; break; } - case LLVOAvatarDefines::BAKED_UPPER: + case LLAvatarAppearanceDefines::BAKED_UPPER: { - result = LLVOAvatarDefines::TEX_UPPER_TATTOO; + result = LLAvatarAppearanceDefines::TEX_UPPER_TATTOO; break; } @@ -711,9 +711,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_UNDERPANTS: { - if (baked_texind == LLVOAvatarDefines::BAKED_LOWER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_LOWER) { - result = LLVOAvatarDefines::TEX_LOWER_UNDERPANTS; + result = LLAvatarAppearanceDefines::TEX_LOWER_UNDERPANTS; } break; @@ -721,9 +721,9 @@ LLVOAvatarDefines::ETextureIndex LLLocalBitmap::getTexIndex( case LLWearableType::WT_UNDERSHIRT: { - if (baked_texind == LLVOAvatarDefines::BAKED_UPPER) + if (baked_texind == LLAvatarAppearanceDefines::BAKED_UPPER) { - result = LLVOAvatarDefines::TEX_UPPER_UNDERSHIRT; + result = LLAvatarAppearanceDefines::TEX_UPPER_UNDERSHIRT; } break; diff --git a/indra/newview/lllocalbitmaps.h b/indra/newview/lllocalbitmaps.h index 7a23c7ef6e..ca12fe2045 100644 --- a/indra/newview/lllocalbitmaps.h +++ b/indra/newview/lllocalbitmaps.h @@ -30,9 +30,10 @@ #include "lleventtimer.h" #include "llwearabletype.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" class LLScrollListCtrl; +class LLViewerObject; class LLLocalBitmap { @@ -63,7 +64,7 @@ class LLLocalBitmap void updateUserPrims(LLUUID old_id, LLUUID new_id); void updateUserSculpts(LLUUID old_id, LLUUID new_id); void updateUserLayers(LLUUID old_id, LLUUID new_id, LLWearableType::EType type); - LLVOAvatarDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLVOAvatarDefines::EBakedTextureIndex baked_texind); + LLAvatarAppearanceDefines::ETextureIndex getTexIndex(LLWearableType::EType type, LLAvatarAppearanceDefines::EBakedTextureIndex baked_texind); private: /* private enums */ enum ELinkStatus diff --git a/indra/newview/llpanelclassified.cpp b/indra/newview/llpanelclassified.cpp index 6889b98ab1..862e4be203 100644 --- a/indra/newview/llpanelclassified.cpp +++ b/indra/newview/llpanelclassified.cpp @@ -55,6 +55,7 @@ #include "lltrans.h" #include "llscrollcontainer.h" #include "llstatusbar.h" +#include "llviewertexture.h" const S32 MINIMUM_PRICE_FOR_LISTING = 50; // L$ diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index d8ba2aa659..9aadca1d80 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -28,7 +28,7 @@ #include "llpaneleditwearable.h" #include "llpanel.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "lluictrl.h" #include "llscrollingpanellist.h" #include "llvisualparam.h" @@ -104,7 +104,7 @@ enum ESubpart { SUBPART_PHYSICS_ADVANCED, }; -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; typedef std::vector<ESubpart> subpart_vec_t; @@ -762,11 +762,11 @@ BOOL LLPanelEditWearable::postBuild() mWearablePtr = NULL; - configureAlphaCheckbox(LLVOAvatarDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); - configureAlphaCheckbox(LLVOAvatarDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_LOWER_ALPHA, "lower alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_UPPER_ALPHA, "upper alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HEAD_ALPHA, "head alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_EYES_ALPHA, "eye alpha texture invisible"); + configureAlphaCheckbox(LLAvatarAppearanceDefines::TEX_HAIR_ALPHA, "hair alpha texture invisible"); // configure tab expanded callbacks for (U32 type_index = 0; type_index < (U32)LLWearableType::WT_COUNT; ++type_index) @@ -865,7 +865,7 @@ void LLPanelEditWearable::setVisible(BOOL visible) LLPanel::setVisible(visible); } -void LLPanelEditWearable::setWearable(LLWearable *wearable, BOOL disable_camera_switch) +void LLPanelEditWearable::setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch) { showWearable(mWearablePtr, FALSE, disable_camera_switch); mWearablePtr = wearable; @@ -922,7 +922,7 @@ void LLPanelEditWearable::onCommitSexChange() } bool is_new_sex_male = (gSavedSettings.getU32("AvatarSex") ? SEX_MALE : SEX_FEMALE) == SEX_MALE; - LLWearable* wearable = gAgentWearables.getWearable(type, index); + LLViewerWearable* wearable = gAgentWearables.getWearable(type, index); if (wearable) { wearable->setVisualParamWeight(param->getID(), is_new_sex_male, FALSE); @@ -1069,7 +1069,7 @@ void LLPanelEditWearable::revertChanges() gAgentAvatarp->wearableUpdated(mWearablePtr->getType(), FALSE); } -void LLPanelEditWearable::showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch) +void LLPanelEditWearable::showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch) { if (!wearable) { @@ -1445,7 +1445,7 @@ void LLPanelEditWearable::buildParamList(LLScrollingPanelList *panel_list, value { LLPanel::Params p; p.name("LLScrollingPanelParam"); - LLWearable *wearable = this->getWearable(); + LLViewerWearable *wearable = this->getWearable(); LLScrollingPanelParamBase *panel_param = NULL; if (wearable && wearable->getType() == LLWearableType::WT_PHYSICS) // Hack to show a different panel for physics. Should generalize this later. { @@ -1505,7 +1505,7 @@ void LLPanelEditWearable::updateVerbs() } } -void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name) +void LLPanelEditWearable::configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name) { LLCheckBoxCtrl* checkbox = mPanelAlpha->getChild<LLCheckBoxCtrl>(name); checkbox->setCommitCallback(boost::bind(&LLPanelEditWearable::onInvisibilityCommit, this, checkbox, te)); @@ -1513,7 +1513,7 @@ void LLPanelEditWearable::configureAlphaCheckbox(LLVOAvatarDefines::ETextureInde mAlphaCheckbox2Index[name] = te; } -void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te) +void LLPanelEditWearable::onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te) { if (!checkbox_ctrl) return; if (!getWearable()) return; @@ -1557,7 +1557,7 @@ void LLPanelEditWearable::updateAlphaCheckboxes() for(string_texture_index_map_t::iterator iter = mAlphaCheckbox2Index.begin(); iter != mAlphaCheckbox2Index.end(); ++iter ) { - LLVOAvatarDefines::ETextureIndex te = (LLVOAvatarDefines::ETextureIndex)iter->second; + LLAvatarAppearanceDefines::ETextureIndex te = (LLAvatarAppearanceDefines::ETextureIndex)iter->second; LLCheckBoxCtrl* ctrl = mPanelAlpha->getChild<LLCheckBoxCtrl>(iter->first); if (ctrl) { @@ -1575,7 +1575,7 @@ void LLPanelEditWearable::initPreviousAlphaTextures() initPreviousAlphaTextureEntry(TEX_LOWER_ALPHA); } -void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te) +void LLPanelEditWearable::initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te) { LLLocalTextureObject *lto = getWearable()->getLocalTextureObject(te); if (lto) diff --git a/indra/newview/llpaneleditwearable.h b/indra/newview/llpaneleditwearable.h index 692a7ce90f..309d512e23 100644 --- a/indra/newview/llpaneleditwearable.h +++ b/indra/newview/llpaneleditwearable.h @@ -30,12 +30,12 @@ #include "llpanel.h" #include "llscrollingpanellist.h" #include "llmodaldialog.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "llwearabletype.h" class LLAccordionCtrl; class LLCheckBoxCtrl; -class LLWearable; +class LLViewerWearable; class LLTextBox; class LLViewerInventoryItem; class LLViewerVisualParam; @@ -58,8 +58,8 @@ public: // changes camera angle to default for selected subpart void changeCamera(U8 subpart); - LLWearable* getWearable() { return mWearablePtr; } - void setWearable(LLWearable *wearable, BOOL disable_camera_switch = FALSE); + LLViewerWearable* getWearable() { return mWearablePtr; } + void setWearable(LLViewerWearable *wearable, BOOL disable_camera_switch = FALSE); void saveChanges(bool force_save_as = false); void revertChanges(); @@ -80,7 +80,7 @@ public: private: typedef std::map<F32, LLViewerVisualParam*> value_map_t; - void showWearable(LLWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE); + void showWearable(LLViewerWearable* wearable, BOOL show, BOOL disable_camera_switch = FALSE); void updateScrollingPanelUI(); LLPanel* getPanel(LLWearableType::EType type); void getSortedParams(value_map_t &sorted_params, const std::string &edit_group); @@ -95,11 +95,11 @@ private: void updateTypeSpecificControls(LLWearableType::EType type); //alpha mask checkboxes - void configureAlphaCheckbox(LLVOAvatarDefines::ETextureIndex te, const std::string& name); - void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLVOAvatarDefines::ETextureIndex te); + void configureAlphaCheckbox(LLAvatarAppearanceDefines::ETextureIndex te, const std::string& name); + void onInvisibilityCommit(LLCheckBoxCtrl* checkbox_ctrl, LLAvatarAppearanceDefines::ETextureIndex te); void updateAlphaCheckboxes(); void initPreviousAlphaTextures(); - void initPreviousAlphaTextureEntry(LLVOAvatarDefines::ETextureIndex te); + void initPreviousAlphaTextureEntry(LLAvatarAppearanceDefines::ETextureIndex te); // callback for HeightUnits parameter. bool changeHeightUnits(const LLSD& new_value); @@ -115,7 +115,7 @@ private: void setWearablePanelVisibilityChangeCallback(LLPanel* bodypart_panel); // the pointer to the wearable we're editing. NULL means we're not editing a wearable. - LLWearable *mWearablePtr; + LLViewerWearable *mWearablePtr; LLViewerInventoryItem* mWearableItem; // these are constant no matter what wearable we're editing @@ -165,10 +165,10 @@ private: LLPanel *mPanelTattoo; LLPanel *mPanelPhysics; - typedef std::map<std::string, LLVOAvatarDefines::ETextureIndex> string_texture_index_map_t; + typedef std::map<std::string, LLAvatarAppearanceDefines::ETextureIndex> string_texture_index_map_t; string_texture_index_map_t mAlphaCheckbox2Index; - typedef std::map<LLVOAvatarDefines::ETextureIndex, LLUUID> s32_uuid_map_t; + typedef std::map<LLAvatarAppearanceDefines::ETextureIndex, LLUUID> s32_uuid_map_t; s32_uuid_map_t mPreviousAlphaTexture; }; diff --git a/indra/newview/llpostcard.cpp b/indra/newview/llpostcard.cpp index 4f2d6da7e5..aebe636f59 100644 --- a/indra/newview/llpostcard.cpp +++ b/indra/newview/llpostcard.cpp @@ -35,6 +35,7 @@ #include "message.h" #include "llagent.h" +#include "llassetstorage.h" #include "llassetuploadresponders.h" /////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 9267444534..6a692209e9 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -47,7 +47,7 @@ #include "llviewercontrol.h" #include "llviewerregion.h" #include "llvoavatarself.h" -#include "llwearable.h" +#include "llviewerwearable.h" static LLRegisterPanelClassWrapper<LLSidepanelAppearance> t_appearance("sidepanel_appearance"); @@ -198,7 +198,7 @@ void LLSidepanelAppearance::updateToVisibility(const LLSD &new_visibility) if (is_outfit_edit_visible || is_wearable_edit_visible) { - const LLWearable *wearable_ptr = mEditWearable->getWearable(); + const LLViewerWearable *wearable_ptr = mEditWearable->getWearable(); if (!wearable_ptr) { llwarns << "Visibility change to invalid wearable" << llendl; @@ -326,7 +326,7 @@ void LLSidepanelAppearance::showOutfitEditPanel() toggleOutfitEditPanel(TRUE); } -void LLSidepanelAppearance::showWearableEditPanel(LLWearable *wearable /* = NULL*/, BOOL disable_camera_switch) +void LLSidepanelAppearance::showWearableEditPanel(LLViewerWearable *wearable /* = NULL*/, BOOL disable_camera_switch) { toggleMyOutfitsPanel(FALSE); toggleOutfitEditPanel(FALSE, TRUE); // don't switch out of edit appearance mode @@ -379,7 +379,7 @@ void LLSidepanelAppearance::toggleOutfitEditPanel(BOOL visible, BOOL disable_cam } } -void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLWearable *wearable, BOOL disable_camera_switch) +void LLSidepanelAppearance::toggleWearableEditPanel(BOOL visible, LLViewerWearable *wearable, BOOL disable_camera_switch) { if (!mEditWearable || mEditWearable->getVisible() == visible) { @@ -445,7 +445,7 @@ void LLSidepanelAppearance::refreshCurrentOutfitName(const std::string& name) } //static -void LLSidepanelAppearance::editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch) +void LLSidepanelAppearance::editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch) { LLFloaterSidePanelContainer::showPanel("appearance", LLSD()); diff --git a/indra/newview/llsidepanelappearance.h b/indra/newview/llsidepanelappearance.h index 6dd3520266..32bbb8a776 100644 --- a/indra/newview/llsidepanelappearance.h +++ b/indra/newview/llsidepanelappearance.h @@ -36,7 +36,7 @@ class LLFilterEditor; class LLCurrentlyWornFetchObserver; class LLPanelEditWearable; -class LLWearable; +class LLViewerWearable; class LLPanelOutfitsInventory; class LLSidepanelAppearance : public LLPanel @@ -51,7 +51,7 @@ public: void refreshCurrentOutfitName(const std::string& name = ""); - static void editWearable(LLWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE); + static void editWearable(LLViewerWearable *wearable, LLView *data, BOOL disable_camera_switch = FALSE); void fetchInventory(); void inventoryFetched(); @@ -59,7 +59,7 @@ public: void showOutfitsInventoryPanel(); void showOutfitEditPanel(); - void showWearableEditPanel(LLWearable *wearable = NULL, BOOL disable_camera_switch = FALSE); + void showWearableEditPanel(LLViewerWearable *wearable = NULL, BOOL disable_camera_switch = FALSE); void setWearablesLoading(bool val); void showDefaultSubpart(); void updateScrollingPanelList(); @@ -74,7 +74,7 @@ private: void toggleMyOutfitsPanel(BOOL visible); void toggleOutfitEditPanel(BOOL visible, BOOL disable_camera_switch = FALSE); - void toggleWearableEditPanel(BOOL visible, LLWearable* wearable = NULL, BOOL disable_camera_switch = FALSE); + void toggleWearableEditPanel(BOOL visible, LLViewerWearable* wearable = NULL, BOOL disable_camera_switch = FALSE); LLFilterEditor* mFilterEditor; LLPanelOutfitsInventory* mPanelOutfitsInventory; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index c60b4155a0..070009fe9c 100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -40,7 +40,7 @@ #include "lltooltip.h" #include "llappviewer.h" #include "llselectmgr.h" -#include "lltexlayer.h" +#include "llviewertexlayer.h" #include "lltexturecache.h" #include "lltexturefetch.h" #include "llviewercontrol.h" @@ -418,12 +418,12 @@ void LLAvatarTexBar::draw() LLColor4 color; U32 line_num = 1; - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = avatarp->debugGetLayerSet(baked_index); if (!layerset) continue; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); if (!layerset_buffer) continue; diff --git a/indra/newview/llviewerjoint.h b/indra/newview/llviewerjoint.h index 76e3833acb..531c0f765c 100644 --- a/indra/newview/llviewerjoint.h +++ b/indra/newview/llviewerjoint.h @@ -31,6 +31,7 @@ // Header Files //----------------------------------------------------------------------------- #include "lljoint.h" +#include "lljointpickname.h" class LLFace; class LLViewerJointMesh; @@ -103,21 +104,8 @@ public: F32 getLOD() { return mMinPixelArea; } void setLOD( F32 pixelArea ) { mMinPixelArea = pixelArea; } - // Sets the OpenGL selection stack name that is pushed and popped - // with this joint state. The default value indicates that no name - // should be pushed/popped. - enum PickName - { - PN_DEFAULT = -1, - PN_0 = 0, - PN_1 = 1, - PN_2 = 2, - PN_3 = 3, - PN_4 = 4, - PN_5 = 5 - }; - void setPickName(PickName name) { mPickName = name; } - PickName getPickName() { return mPickName; } + void setPickName(LLJointPickName name) { mPickName = name; } + LLJointPickName getPickName() { return mPickName; } virtual void updateFaceSizes(U32 &num_vertices, U32& num_indices, F32 pixel_area); virtual void updateFaceData(LLFace *face, F32 pixel_area, BOOL damp_wind = FALSE, bool terse_update = false); @@ -141,7 +129,7 @@ protected: BOOL mValid; U32 mComponents; F32 mMinPixelArea; - PickName mPickName; + LLJointPickName mPickName; BOOL mVisible; S32 mMeshID; }; diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index 5d1aa870a3..79800c1df3 100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -42,7 +42,7 @@ #include "llface.h" #include "llgldbg.h" #include "llglheaders.h" -#include "lltexlayer.h" +#include "llviewertexlayer.h" #include "llviewercamera.h" #include "llviewercontrol.h" #include "llviewertexturelist.h" @@ -248,7 +248,7 @@ void LLViewerJointMesh::setTexture( LLViewerTexture *texture ) // LLViewerJointMesh::setLayerSet() // Sets the shape texture (takes precedence over normal texture) //-------------------------------------------------------------------- -void LLViewerJointMesh::setLayerSet( LLTexLayerSet* layer_set ) +void LLViewerJointMesh::setLayerSet( LLViewerTexLayerSet* layer_set ) { mLayerSet = layer_set; diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index dd5dae1dc1..ff6bed4f0f 100755 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -35,7 +35,7 @@ class LLDrawable; class LLFace; class LLCharacter; -class LLTexLayerSet; +class LLViewerTexLayerSet; typedef enum e_avatar_render_pass { @@ -67,7 +67,7 @@ protected: // LLColor4 mSpecular; // specular color (always white for now) F32 mShiny; // shiny value LLPointer<LLViewerTexture> mTexture; // ptr to a global texture - LLTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar + LLViewerTexLayerSet* mLayerSet; // ptr to a layer set owned by the avatar U32 mTestImageName; // handle to a temporary texture for previewing uploads LLPolyMesh* mMesh; // ptr to a global polymesh BOOL mCullBackFaces; // true by default @@ -109,7 +109,7 @@ public: void setTestTexture( U32 name ) { mTestImageName = name; } // Sets layer set responsible for a dynamic shape texture (takes precedence over normal texture) - void setLayerSet( LLTexLayerSet* layer_set ); + void setLayerSet( LLViewerTexLayerSet* layer_set ); // Gets the poly mesh LLPolyMesh *getMesh(); diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 3c0136c258..f660d883b3 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -122,7 +122,7 @@ #include "llpathfindingmanager.h" #include "boost/unordered_map.hpp" -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; typedef LLPointer<LLViewerObject> LLViewerObjectPtr; @@ -7376,7 +7376,7 @@ void handle_grab_baked_texture(void* data) if(folder_id.notNull()) { std::string name; - name = "Baked " + LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; + name = "Baked " + LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_tex_index)->mNameCapitalized + " Texture"; LLUUID item_id; item_id.generate(); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index d6dd645e8c..e3d28f2f5c 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -229,7 +229,6 @@ extern LLGLSLShader gSplatTextureRectProgram; extern LLGLSLShader gGlowCombineFXAAProgram; extern LLGLSLShader gDebugProgram; extern LLGLSLShader gClipProgram; -extern LLGLSLShader gAlphaMaskProgram; //output tex0[tc0] + tex1[tc1] extern LLGLSLShader gTwoTextureAddProgram; diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index d1c6b7ea79..f049130f3a 100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -41,7 +41,6 @@ #include "lltexturefetch.h" #include "llviewerobjectlist.h" #include "llviewertexturelist.h" -#include "lltexlayer.h" #include "lltexlayerparams.h" #include "llsurface.h" #include "llvlmanager.h" @@ -55,6 +54,7 @@ #include "llviewerregion.h" #include "llvoavatar.h" #include "llvoavatarself.h" +#include "llviewertexlayer.h" #include "llviewerwindow.h" // *TODO: remove, only used for width/height #include "llworld.h" #include "llfeaturemanager.h" diff --git a/indra/newview/llviewertexlayer.cpp b/indra/newview/llviewertexlayer.cpp new file mode 100644 index 0000000000..051aa41ed1 --- /dev/null +++ b/indra/newview/llviewertexlayer.cpp @@ -0,0 +1,815 @@ +/** + * @file llviewertexlayer.cpp + * @brief Viewer texture layer. Used for avatars. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llviewertexlayer.h" + +#include "llagent.h" +#include "llimagej2c.h" +#include "llnotificationsutil.h" +#include "llvfile.h" +#include "llvfs.h" +#include "llviewerregion.h" +#include "llglslshader.h" +#include "llvoavatarself.h" +#include "pipeline.h" +#include "llassetuploadresponders.h" +#include "llviewercontrol.h" + +static const S32 BAKE_UPLOAD_ATTEMPTS = 7; +static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt + +// runway consolidate +extern std::string self_av_string(); + + +//----------------------------------------------------------------------------- +// LLBakedUploadData() +//----------------------------------------------------------------------------- +LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, + LLViewerTexLayerSet* layerset, + const LLUUID& id, + bool highest_res) : + mAvatar(avatar), + mTexLayerSet(layerset), + mID(id), + mStartTime(LLFrameTimer::getTotalTime()), // Record starting time + mIsHighestRes(highest_res) +{ +} + +//----------------------------------------------------------------------------- +// LLTexLayerSetBuffer +// The composite image that a LLViewerTexLayerSet writes to. Each LLViewerTexLayerSet has one. +//----------------------------------------------------------------------------- + +// static +S32 LLTexLayerSetBuffer::sGLByteCount = 0; + +LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLViewerTexLayerSet* const owner, + S32 width, S32 height) : + // ORDER_LAST => must render these after the hints are created. + LLViewerDynamicTexture( width, height, 4, LLViewerDynamicTexture::ORDER_LAST, TRUE ), + mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates + mNeedsUpload(FALSE), + mNumLowresUploads(0), + mUploadFailCount(0), + mNeedsUpdate(TRUE), + mNumLowresUpdates(0), + mTexLayerSet(owner) +{ + LLTexLayerSetBuffer::sGLByteCount += getSize(); + mNeedsUploadTimer.start(); + mNeedsUpdateTimer.start(); +} + +LLTexLayerSetBuffer::~LLTexLayerSetBuffer() +{ + LLTexLayerSetBuffer::sGLByteCount -= getSize(); + destroyGLTexture(); + for( S32 order = 0; order < ORDER_COUNT; order++ ) + { + LLViewerDynamicTexture::sInstances[order].erase(this); // will fail in all but one case. + } +} + +//virtual +S8 LLTexLayerSetBuffer::getType() const +{ + return LLViewerDynamicTexture::LL_TEX_LAYER_SET_BUFFER ; +} + +//virtual +void LLTexLayerSetBuffer::restoreGLTexture() +{ + LLViewerDynamicTexture::restoreGLTexture() ; +} + +//virtual +void LLTexLayerSetBuffer::destroyGLTexture() +{ + LLViewerDynamicTexture::destroyGLTexture() ; +} + +// static +void LLTexLayerSetBuffer::dumpTotalByteCount() +{ + llinfos << "Composite System GL Buffers: " << (LLTexLayerSetBuffer::sGLByteCount/1024) << "KB" << llendl; +} + +void LLTexLayerSetBuffer::requestUpdate() +{ + restartUpdateTimer(); + mNeedsUpdate = TRUE; + mNumLowresUpdates = 0; + // If we're in the middle of uploading a baked texture, we don't care about it any more. + // When it's downloaded, ignore it. + mUploadID.setNull(); +} + +void LLTexLayerSetBuffer::requestUpload() +{ + conditionalRestartUploadTimer(); + mNeedsUpload = TRUE; + mNumLowresUploads = 0; + mUploadPending = TRUE; +} + +void LLTexLayerSetBuffer::conditionalRestartUploadTimer() +{ + // If we requested a new upload but haven't even uploaded + // a low res version of our last upload request, then + // keep the timer ticking instead of resetting it. + if (mNeedsUpload && (mNumLowresUploads == 0)) + { + mNeedsUploadTimer.unpause(); + } + else + { + mNeedsUploadTimer.reset(); + mNeedsUploadTimer.start(); + } +} + +void LLTexLayerSetBuffer::restartUpdateTimer() +{ + mNeedsUpdateTimer.reset(); + mNeedsUpdateTimer.start(); +} + +void LLTexLayerSetBuffer::cancelUpload() +{ + mNeedsUpload = FALSE; + mUploadPending = FALSE; + mNeedsUploadTimer.pause(); + mUploadRetryTimer.reset(); +} + +void LLTexLayerSetBuffer::pushProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.pushMatrix(); + gGL.loadIdentity(); + gGL.ortho(0.0f, mFullWidth, 0.0f, mFullHeight, -1.0f, 1.0f); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + gGL.loadIdentity(); +} + +void LLTexLayerSetBuffer::popProjection() const +{ + gGL.matrixMode(LLRender::MM_PROJECTION); + gGL.popMatrix(); + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.popMatrix(); +} + +// virtual +BOOL LLTexLayerSetBuffer::needsRender() +{ + llassert(mTexLayerSet->getAvatarAppearance() == gAgentAvatarp); + if (!isAgentAvatarValid()) return FALSE; + + const BOOL upload_now = mNeedsUpload && isReadyToUpload(); + const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); + + // Don't render if we don't want to (or aren't ready to) upload or update. + if (!(update_now || upload_now)) + { + return FALSE; + } + + // Don't render if we're animating our appearance. + if (gAgentAvatarp->getIsAppearanceAnimating()) + { + return FALSE; + } + + // Don't render if we are trying to create a shirt texture but aren't wearing a skirt. + if (gAgentAvatarp->getBakedTE(mTexLayerSet) == LLAvatarAppearanceDefines::TEX_SKIRT_BAKED && + !gAgentAvatarp->isWearingWearableType(LLWearableType::WT_SKIRT)) + { + cancelUpload(); + return FALSE; + } + + // Render if we have at least minimal level of detail for each local texture. + return mTexLayerSet->isLocalTextureDataAvailable(); +} + +void LLTexLayerSetBuffer::preRender(BOOL clear_depth) +{ + // Set up an ortho projection + pushProjection(); + + // keep depth buffer, we don't need to clear it + LLViewerDynamicTexture::preRender(FALSE); +} + +void LLTexLayerSetBuffer::postRender(BOOL success) +{ + popProjection(); + + LLViewerDynamicTexture::postRender(success); +} + +BOOL LLTexLayerSetBuffer::render() +{ + // Default color mask for tex layer render + gGL.setColorMask(true, true); + + // do we need to upload, and do we have sufficient data to create an uploadable composite? + // TODO: When do we upload the texture if gAgent.mNumPendingQueries is non-zero? + const BOOL upload_now = mNeedsUpload && isReadyToUpload(); + const BOOL update_now = mNeedsUpdate && isReadyToUpdate(); + + BOOL success = TRUE; + + bool use_shaders = LLGLSLShader::sNoFixedFunction; + + if (use_shaders) + { + gAlphaMaskProgram.bind(); + gAlphaMaskProgram.setMinimumAlpha(0.004f); + } + + LLVertexBuffer::unbind(); + + // Composite the color data + LLGLSUIDefault gls_ui; + success &= mTexLayerSet->render( mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight ); + gGL.flush(); + + if(upload_now) + { + if (!success) + { + llinfos << "Failed attempt to bake " << mTexLayerSet->getBodyRegionName() << llendl; + mUploadPending = FALSE; + } + else + { + if (mTexLayerSet->isVisible()) + { + mTexLayerSet->getAvatar()->debugBakedTextureUpload(mTexLayerSet->getBakedTexIndex(), FALSE); // FALSE for start of upload, TRUE for finish. + doUpload(); + } + else + { + mUploadPending = FALSE; + mNeedsUpload = FALSE; + mNeedsUploadTimer.pause(); + mTexLayerSet->getAvatar()->setNewBakedTexture(mTexLayerSet->getBakedTexIndex(),IMG_INVISIBLE); + } + } + } + + if (update_now) + { + doUpdate(); + } + + if (use_shaders) + { + gAlphaMaskProgram.unbind(); + } + + LLVertexBuffer::unbind(); + + // reset GL state + gGL.setColorMask(true, true); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + // we have valid texture data now + mGLTexturep->setGLTextureCreated(true); + + return success; +} + +BOOL LLTexLayerSetBuffer::isInitialized(void) const +{ + return mGLTexturep.notNull() && mGLTexturep->isGLTextureCreated(); +} + +BOOL LLTexLayerSetBuffer::uploadPending() const +{ + return mUploadPending; +} + +BOOL LLTexLayerSetBuffer::uploadNeeded() const +{ + return mNeedsUpload; +} + +BOOL LLTexLayerSetBuffer::uploadInProgress() const +{ + return !mUploadID.isNull(); +} + +BOOL LLTexLayerSetBuffer::isReadyToUpload() const +{ + if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. + if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. + + BOOL ready = FALSE; + if (mTexLayerSet->isLocalTextureDataFinal()) + { + // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) + if (mUploadFailCount == 0) + { + ready = TRUE; + } + else + { + ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1)); + } + } + else + { + // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure + // we aren't doing uploads too frequently. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); + if (texture_timeout != 0) + { + // The timeout period increases exponentially between every lowres upload in order to prevent + // spamming the server with frequent uploads. + const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); + + // If we hit our timeout and have textures available at even lower resolution, then upload. + const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; + const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + ready = has_lower_lod && is_upload_textures_timeout; + } + } + + return ready; +} + +BOOL LLTexLayerSetBuffer::isReadyToUpdate() const +{ + // If we requested an update and have the final LOD ready, then update. + if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; + + // If we haven't done an update yet, then just do one now regardless of state of textures. + if (mNumLowresUpdates == 0) return TRUE; + + // Update if we've hit a timeout. Unlike for uploads, we can make this timeout fairly small + // since render unnecessarily doesn't cost much. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedLocalTextureUpdateTimeout"); + if (texture_timeout != 0) + { + // If we hit our timeout and have textures available at even lower resolution, then update. + const BOOL is_update_textures_timeout = mNeedsUpdateTimer.getElapsedTimeF32() >= texture_timeout; + const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + if (has_lower_lod && is_update_textures_timeout) return TRUE; + } + + return FALSE; +} + +BOOL LLTexLayerSetBuffer::requestUpdateImmediate() +{ + mNeedsUpdate = TRUE; + BOOL result = FALSE; + + if (needsRender()) + { + preRender(FALSE); + result = render(); + postRender(result); + } + + return result; +} + +// Create the baked texture, send it out to the server, then wait for it to come +// back so we can switch to using it. +void LLTexLayerSetBuffer::doUpload() +{ + llinfos << "Uploading baked " << mTexLayerSet->getBodyRegionName() << llendl; + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_TEX_BAKES); + + // Don't need caches since we're baked now. (note: we won't *really* be baked + // until this image is sent to the server and the Avatar Appearance message is received.) + mTexLayerSet->deleteCaches(); + + // Get the COLOR information from our texture + U8* baked_color_data = new U8[ mFullWidth * mFullHeight * 4 ]; + glReadPixels(mOrigin.mX, mOrigin.mY, mFullWidth, mFullHeight, GL_RGBA, GL_UNSIGNED_BYTE, baked_color_data ); + stop_glerror(); + + // Get the MASK information from our texture + LLGLSUIDefault gls_ui; + LLPointer<LLImageRaw> baked_mask_image = new LLImageRaw(mFullWidth, mFullHeight, 1 ); + U8* baked_mask_data = baked_mask_image->getData(); + mTexLayerSet->gatherMorphMaskAlpha(baked_mask_data, mFullWidth, mFullHeight); + + + // Create the baked image from our color and mask information + const S32 baked_image_components = 5; // red green blue [bump] clothing + LLPointer<LLImageRaw> baked_image = new LLImageRaw( mFullWidth, mFullHeight, baked_image_components ); + U8* baked_image_data = baked_image->getData(); + S32 i = 0; + for (S32 u=0; u < mFullWidth; u++) + { + for (S32 v=0; v < mFullHeight; v++) + { + baked_image_data[5*i + 0] = baked_color_data[4*i + 0]; + baked_image_data[5*i + 1] = baked_color_data[4*i + 1]; + baked_image_data[5*i + 2] = baked_color_data[4*i + 2]; + baked_image_data[5*i + 3] = baked_color_data[4*i + 3]; // alpha should be correct for eyelashes. + baked_image_data[5*i + 4] = baked_mask_data[i]; + i++; + } + } + + LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C; + const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask) + if (compressedImage->encode(baked_image, comment_text)) + { + LLTransactionID tid; + tid.generate(); + const LLAssetID asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); + if (LLVFile::writeFile(compressedImage->getData(), compressedImage->getDataSize(), + gVFS, asset_id, LLAssetType::AT_TEXTURE)) + { + // Read back the file and validate. + BOOL valid = FALSE; + LLPointer<LLImageJ2C> integrity_test = new LLImageJ2C; + S32 file_size = 0; + U8* data = LLVFile::readFile(gVFS, asset_id, LLAssetType::AT_TEXTURE, &file_size); + if (data) + { + valid = integrity_test->validate(data, file_size); // integrity_test will delete 'data' + } + else + { + integrity_test->setLastError("Unable to read entire file"); + } + + if (valid) + { + const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + // Baked_upload_data is owned by the responder and deleted after the request completes. + LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, + this->mTexLayerSet, + asset_id, + highest_lod); + // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. + mUploadID = asset_id; + + // Upload the image + const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); + if(!url.empty() + && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method + && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. + { + LLSD body = LLSD::emptyMap(); + // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete() + LLHTTPClient::post(url, body, new LLSendTexLayerResponder(body, mUploadID, LLAssetType::AT_TEXTURE, baked_upload_data)); + llinfos << "Baked texture upload via capability of " << mUploadID << " to " << url << llendl; + } + else + { + gAssetStorage->storeAssetData(tid, + LLAssetType::AT_TEXTURE, + LLTexLayerSetBuffer::onTextureUploadComplete, + baked_upload_data, + TRUE, // temp_file + TRUE, // is_priority + TRUE); // store_local + llinfos << "Baked texture upload via Asset Store." << llendl; + } + + if (highest_lod) + { + // Sending the final LOD for the baked texture. All done, pause + // the upload timer so we know how long it took. + mNeedsUpload = FALSE; + mNeedsUploadTimer.pause(); + } + else + { + // Sending a lower level LOD for the baked texture. Restart the upload timer. + mNumLowresUploads++; + mNeedsUploadTimer.unpause(); + mNeedsUploadTimer.reset(); + } + + // Print out notification that we uploaded this texture. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["TIME"] = llformat("%d",(U32)mNeedsUploadTimer.getElapsedTimeF32()); + args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["RESOLUTION"] = lod_str; + LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); + LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + } + } + else + { + // The read back and validate operation failed. Remove the uploaded file. + mUploadPending = FALSE; + LLVFile file(gVFS, asset_id, LLAssetType::AT_TEXTURE, LLVFile::WRITE); + file.remove(); + llinfos << "Unable to create baked upload file (reason: corrupted)." << llendl; + } + } + } + else + { + // The VFS write file operation failed. + mUploadPending = FALSE; + llinfos << "Unable to create baked upload file (reason: failed to write file)" << llendl; + } + + delete [] baked_color_data; +} + +// Mostly bookkeeping; don't need to actually "do" anything since +// render() will actually do the update. +void LLTexLayerSetBuffer::doUpdate() +{ + const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + if (highest_lod) + { + mNeedsUpdate = FALSE; + } + else + { + mNumLowresUpdates++; + } + + restartUpdateTimer(); + + // need to switch to using this layerset if this is the first update + // after getting the lowest LOD + mTexLayerSet->getAvatar()->updateMeshTextures(); + + // Print out notification that we updated this texture. + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); + const std::string lod_str = highest_lod ? "HighRes" : "LowRes"; + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mTexLayerSet->getAvatar()->debugGetExistenceTimeElapsedF32()); + args["TIME"] = llformat("%d",(U32)mNeedsUpdateTimer.getElapsedTimeF32()); + args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); + args["RESOLUTION"] = lod_str; + LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); + LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; + } +} + +// static +void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, + void* userdata, + S32 result, + LLExtStat ext_status) // StoreAssetData callback (not fixed) +{ + LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; + + if (isAgentAvatarValid() && + !gAgentAvatarp->isDead() && + (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. + (baked_upload_data->mTexLayerSet->hasComposite())) + { + LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); + S32 failures = layerset_buffer->mUploadFailCount; + layerset_buffer->mUploadFailCount = 0; + + if (layerset_buffer->mUploadID.isNull()) + { + // The upload got canceled, we should be in the + // process of baking a new texture so request an + // upload with the new data + + // BAP: does this really belong in this callback, as + // opposed to where the cancellation takes place? + // suspect this does nothing. + layerset_buffer->requestUpload(); + } + else if (baked_upload_data->mID == layerset_buffer->mUploadID) + { + // This is the upload we're currently waiting for. + layerset_buffer->mUploadID.setNull(); + const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName()); + const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res "; + if (result >= 0) + { + layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later + LLAvatarAppearanceDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); + // Update baked texture info with the new UUID + U64 now = LLFrameTimer::getTotalTime(); // Record starting time + llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; + gAgentAvatarp->setNewBakedTexture(baked_te, uuid); + } + else + { + ++failures; + S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes + llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl; + if (failures < max_attempts) + { + layerset_buffer->mUploadFailCount = failures; + layerset_buffer->mUploadRetryTimer.start(); + layerset_buffer->requestUpload(); + } + } + } + else + { + llinfos << "Received baked texture out of date, ignored." << llendl; + } + + gAgentAvatarp->dirtyMesh(); + } + else + { + // Baked texture failed to upload (in which case since we + // didn't set the new baked texture, it means that they'll try + // and rebake it at some point in the future (after login?)), + // or this response to upload is out of date, in which case a + // current response should be on the way or already processed. + llwarns << "Baked upload failed" << llendl; + } + + delete baked_upload_data; +} + +//----------------------------------------------------------------------------- +// LLViewerTexLayerSet +// An ordered set of texture layers that get composited into a single texture. +//----------------------------------------------------------------------------- + +LLViewerTexLayerSet::LLViewerTexLayerSet(LLAvatarAppearance* const appearance) : + LLTexLayerSet(appearance), + mComposite( NULL ), + mUpdatesEnabled( FALSE ) +{ +} + +// virtual +LLViewerTexLayerSet::~LLViewerTexLayerSet() +{ +} + +// Returns TRUE if at least one packet of data has been received for each of the textures that this layerset depends on. +BOOL LLViewerTexLayerSet::isLocalTextureDataAvailable() const +{ + if (!mAvatarAppearance->isSelf()) return FALSE; + return getAvatar()->isLocalTextureDataAvailable(this); +} + + +// Returns TRUE if all of the data for the textures that this layerset depends on have arrived. +BOOL LLViewerTexLayerSet::isLocalTextureDataFinal() const +{ + if (!mAvatarAppearance->isSelf()) return FALSE; + return getAvatar()->isLocalTextureDataFinal(this); +} + +// virtual +void LLViewerTexLayerSet::requestUpdate() +{ + if( mUpdatesEnabled ) + { + createComposite(); + mComposite->requestUpdate(); + } +} + +void LLViewerTexLayerSet::requestUpload() +{ + createComposite(); + mComposite->requestUpload(); +} + +void LLViewerTexLayerSet::cancelUpload() +{ + if(mComposite) + { + mComposite->cancelUpload(); + } +} + +void LLViewerTexLayerSet::createComposite() +{ + if(!mComposite) + { + S32 width = mInfo->getWidth(); + S32 height = mInfo->getHeight(); + // Composite other avatars at reduced resolution + if( !mAvatarAppearance->isSelf() ) + { + llerrs << "composites should not be created for non-self avatars!" << llendl; + } + mComposite = new LLTexLayerSetBuffer( this, width, height ); + } +} + +void LLViewerTexLayerSet::destroyComposite() +{ + if( mComposite ) + { + mComposite = NULL; + } +} + +void LLViewerTexLayerSet::setUpdatesEnabled( BOOL b ) +{ + mUpdatesEnabled = b; +} + + +void LLViewerTexLayerSet::updateComposite() +{ + createComposite(); + mComposite->requestUpdateImmediate(); +} + +LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() +{ + if (!mComposite) + { + createComposite(); + } + return mComposite; +} + +const LLTexLayerSetBuffer* LLViewerTexLayerSet::getComposite() const +{ + return mComposite; +} + +void LLViewerTexLayerSet::gatherMorphMaskAlpha(U8 *data, S32 width, S32 height) +{ + memset(data, 255, width * height); + + for( layer_list_t::iterator iter = mLayerList.begin(); iter != mLayerList.end(); iter++ ) + { + LLTexLayerInterface* layer = *iter; + layer->gatherAlphaMasks(data, mComposite->getOriginX(),mComposite->getOriginY(), width, height); + } + + // Set alpha back to that of our alpha masks. + renderAlphaMaskTextures(mComposite->getOriginX(), mComposite->getOriginY(), width, height, true); +} + + +LLVOAvatarSelf* LLViewerTexLayerSet::getAvatar() const +{ + return dynamic_cast<LLVOAvatarSelf*> (mAvatarAppearance); +} + + + +const std::string LLTexLayerSetBuffer::dumpTextureInfo() const +{ + if (!isAgentAvatarValid()) return ""; + + const BOOL is_high_res = !mNeedsUpload; + const U32 num_low_res = mNumLowresUploads; + const U32 upload_time = (U32)mNeedsUploadTimer.getElapsedTimeF32(); + const std::string local_texture_info = gAgentAvatarp->debugDumpLocalTextureDataInfo(mTexLayerSet); + + std::string status = "CREATING "; + if (!uploadNeeded()) status = "DONE "; + if (uploadInProgress()) status = "UPLOADING"; + + std::string text = llformat("[%s] [HiRes:%d LoRes:%d] [Elapsed:%d] %s", + status.c_str(), + is_high_res, num_low_res, + upload_time, + local_texture_info.c_str()); + return text; +} diff --git a/indra/newview/llviewertexlayer.h b/indra/newview/llviewertexlayer.h new file mode 100644 index 0000000000..125bf82adf --- /dev/null +++ b/indra/newview/llviewertexlayer.h @@ -0,0 +1,172 @@ +/** + * @file llviewertexlayer.h + * @brief Viewer Texture layer classes. Used for avatars. + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_VIEWER_TEXLAYER_H +#define LL_VIEWER_TEXLAYER_H + +#include "lldynamictexture.h" +#include "lltexlayer.h" + +class LLVOAvatarSelf; +class LLTexLayerSetBuffer; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLViewerTexLayerSet +// +// An ordered set of texture layers that gets composited into a single texture. +// Only exists for llavatarappearanceself. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLViewerTexLayerSet : public LLTexLayerSet +{ + friend class LLTexLayerSetBuffer; +public: + LLViewerTexLayerSet(LLAvatarAppearance* const appearance); + virtual ~LLViewerTexLayerSet(); + + LLTexLayerSetBuffer* getComposite(); + const LLTexLayerSetBuffer* getComposite() const; // Do not create one if it doesn't exist. + virtual void requestUpdate(); + void requestUpload(); + void cancelUpload(); + void updateComposite(); + BOOL isLocalTextureDataAvailable() const; + BOOL isLocalTextureDataFinal() const; + void createComposite(); + void destroyComposite(); + void setUpdatesEnabled(BOOL b); + BOOL getUpdatesEnabled() const { return mUpdatesEnabled; } + void gatherMorphMaskAlpha(U8 *data, S32 width, S32 height); + + LLVOAvatarSelf* getAvatar() const; + BOOL hasComposite() const { return (mComposite.notNull()); } + +private: + LLPointer<LLTexLayerSetBuffer> mComposite; + BOOL mUpdatesEnabled; + +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLTexLayerSetBuffer +// +// The composite image that a LLViewerTexLayerSet writes to. Each LLTexLayerSet has one. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLTexLayerSetBuffer : public LLViewerDynamicTexture +{ + LOG_CLASS(LLTexLayerSetBuffer); + +public: + LLTexLayerSetBuffer(LLViewerTexLayerSet* const owner, S32 width, S32 height); + virtual ~LLTexLayerSetBuffer(); + +public: + /*virtual*/ S8 getType() const; + BOOL isInitialized(void) const; + static void dumpTotalByteCount(); + const std::string dumpTextureInfo() const; + virtual void restoreGLTexture(); + virtual void destroyGLTexture(); +protected: + void pushProjection() const; + void popProjection() const; +private: + LLViewerTexLayerSet* const mTexLayerSet; + static S32 sGLByteCount; + + //-------------------------------------------------------------------- + // Render + //-------------------------------------------------------------------- +public: + /*virtual*/ BOOL needsRender(); +protected: + BOOL render(S32 x, S32 y, S32 width, S32 height); + virtual void preRender(BOOL clear_depth); + virtual void postRender(BOOL success); + virtual BOOL render(); + + //-------------------------------------------------------------------- + // Uploads + //-------------------------------------------------------------------- +public: + void requestUpload(); + void cancelUpload(); + BOOL uploadNeeded() const; // We need to upload a new texture + BOOL uploadInProgress() const; // We have started uploading a new texture and are awaiting the result + BOOL uploadPending() const; // We are expecting a new texture to be uploaded at some point + static void onTextureUploadComplete(const LLUUID& uuid, + void* userdata, + S32 result, LLExtStat ext_status); +protected: + BOOL isReadyToUpload() const; + void doUpload(); // Does a read back and upload. + void conditionalRestartUploadTimer(); +private: + BOOL mNeedsUpload; // Whether we need to send our baked textures to the server + U32 mNumLowresUploads; // Number of times we've sent a lowres version of our baked textures to the server + BOOL mUploadPending; // Whether we have received back the new baked textures + LLUUID mUploadID; // The current upload process (null if none). + LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. + S32 mUploadFailCount; // Number of consecutive upload failures + LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. + + //-------------------------------------------------------------------- + // Updates + //-------------------------------------------------------------------- +public: + void requestUpdate(); + BOOL requestUpdateImmediate(); +protected: + BOOL isReadyToUpdate() const; + void doUpdate(); + void restartUpdateTimer(); +private: + BOOL mNeedsUpdate; // Whether we need to locally update our baked textures + U32 mNumLowresUpdates; // Number of times we've locally updated with lowres version of our baked textures + LLFrameTimer mNeedsUpdateTimer; // Tracks time since update was requested and performed. +}; + + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// LLBakedUploadData +// +// Used by LLTexLayerSetBuffer for a callback. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +struct LLBakedUploadData +{ + LLBakedUploadData(const LLVOAvatarSelf* avatar, + LLViewerTexLayerSet* layerset, + const LLUUID& id, + bool highest_res); + ~LLBakedUploadData() {} + const LLUUID mID; + const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer + LLViewerTexLayerSet* mTexLayerSet; + const U64 mStartTime; // for measuring baked texture upload time + const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res +}; + +#endif // LL_VIEWER_TEXLAYER_H + diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 8eb8717de2..c362269b81 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -59,6 +59,7 @@ #include "lltextureatlas.h" #include "lltextureatlasmanager.h" #include "lltextureentry.h" +#include "lltexturemanagerbridge.h" #include "llmediaentry.h" #include "llvovolume.h" #include "llviewermedia.h" @@ -305,6 +306,26 @@ LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromHost(const return gTextureList.getImageFromHost(image_id, host) ; } +// Create a bridge to the viewer texture manager. +class LLViewerTextureManagerBridge : public LLTextureManagerBridge +{ + /*virtual*/ LLPointer<LLTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE) + { + return LLViewerTextureManager::getLocalTexture(usemipmaps, generate_gl_tex); + } + + /*virtual*/ LLPointer<LLTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) + { + return LLViewerTextureManager::getLocalTexture(width, height, components, usemipmaps, generate_gl_tex); + } + + /*virtual*/ LLTexture* getFetchedTexture(const LLUUID &image_id) + { + return LLViewerTextureManager::getFetchedTexture(image_id); + } +}; + + void LLViewerTextureManager::init() { { @@ -374,6 +395,9 @@ void LLViewerTextureManager::init() LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), TRUE); LLViewerTexture::initClass() ; + + // Create a texture manager bridge. + gTextureManagerBridgep = new LLViewerTextureManagerBridge(); if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName)) { @@ -390,6 +414,7 @@ void LLViewerTextureManager::cleanup() { stop_glerror(); + delete gTextureManagerBridgep; LLImageGL::sDefaultGLTexture = NULL ; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index 2ea9a07e9a..4b92a2bf8a 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -107,39 +107,6 @@ public: INVALID_TEXTURE_TYPE }; - enum EBoostLevel - { - BOOST_NONE = 0, - BOOST_AVATAR_BAKED , - BOOST_AVATAR , - BOOST_CLOUDS , - BOOST_SCULPTED , - - BOOST_HIGH = 10, - BOOST_BUMP , - BOOST_TERRAIN , // has to be high priority for minimap / low detail - BOOST_SELECTED , - BOOST_AVATAR_BAKED_SELF , - BOOST_AVATAR_SELF , // needed for baking avatar - BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay. - BOOST_HUD , - BOOST_ICON , - BOOST_UI , - BOOST_PREVIEW , - BOOST_MAP , - BOOST_MAP_VISIBLE , - BOOST_MAX_LEVEL, - - //other texture Categories - LOCAL = BOOST_MAX_LEVEL, - AVATAR_SCRATCH_TEX, - DYNAMIC_TEX, - MEDIA, - ATLAS, - OTHER, - MAX_GL_IMAGE_CATEGORY - }; - static S32 getTotalNumOfCategories() ; static S32 getIndexFromCategory(S32 category) ; static S32 getCategoryFromIndex(S32 index) ; @@ -168,7 +135,7 @@ public: /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ; /*virtual*/ void forceImmediateUpdate() ; - const LLUUID& getID() const { return mID; } + /*virtual*/ const LLUUID& getID() const { return mID; } void setBoostLevel(S32 level); S32 getBoostLevel() { return mBoostLevel; } @@ -205,24 +172,24 @@ public: /*virtual*/S32 getWidth(S32 discard_level = -1) const; /*virtual*/S32 getHeight(S32 discard_level = -1) const; - BOOL hasGLTexture() const ; + /*virtual*/BOOL hasGLTexture() const ; LLGLuint getTexName() const ; BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLViewerTexture::OTHER); + /*virtual*/ BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, S32 category = LLTexture::OTHER); virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; void setFilteringOption(LLTexUnit::eTextureFilterOptions option); - void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); - void setAddressMode(LLTexUnit::eTextureAddressMode mode); + /*virtual*/ void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); + /*virtual*/ void setAddressMode(LLTexUnit::eTextureAddressMode mode); BOOL setSubImage(const LLImageRaw* imageraw, S32 x_pos, S32 y_pos, S32 width, S32 height); BOOL setSubImage(const U8* datap, S32 data_width, S32 data_height, S32 x_pos, S32 y_pos, S32 width, S32 height); void setGLTextureCreated (bool initialized); void setCategory(S32 category) ; - LLTexUnit::eTextureAddressMode getAddressMode(void) const ; + /*virtual*/ LLTexUnit::eTextureAddressMode getAddressMode(void) const ; S32 getMaxDiscardLevel() const; S32 getDiscardLevel() const; - S8 getComponents() const ; + /*virtual*/ S8 getComponents() const; BOOL getBoundRecently() const; S32 getTextureMemory() const ; LLGLenum getPrimaryFormat() const; @@ -761,6 +728,7 @@ public: static void init() ; static void cleanup() ; }; + // //this class is used for test/debug only //it tracks the activities of the texture pipeline diff --git a/indra/newview/llwearable.cpp b/indra/newview/llviewerwearable.cpp index 402504933c..0cd3ded371 100644 --- a/indra/newview/llwearable.cpp +++ b/indra/newview/llviewerwearable.cpp @@ -1,8 +1,8 @@ /** - * @file llwearable.cpp - * @brief LLWearable class implementation + * @file llviewerwearable.cpp + * @brief LLViewerWearable class implementation * - * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -29,29 +29,17 @@ #include "llagent.h" #include "llagentcamera.h" #include "llagentwearables.h" -#include "lldictionary.h" #include "llfloatersidepanelcontainer.h" -#include "lllocaltextureobject.h" #include "llnotificationsutil.h" -#include "llviewertexturelist.h" -#include "llinventorymodel.h" -#include "llinventoryobserver.h" #include "llsidepanelappearance.h" -#include "lltexlayer.h" -#include "lltexglobalcolor.h" -#include "lltrans.h" -#include "llviewerregion.h" -#include "llvisualparam.h" -#include "llvoavatar.h" +#include "lltextureentry.h" +#include "llviewertexlayer.h" #include "llvoavatarself.h" -#include "llvoavatardefines.h" -#include "llwearable.h" +#include "llavatarappearancedefines.h" +#include "llviewerwearable.h" #include "llviewercontrol.h" -using namespace LLVOAvatarDefines; - -// static -S32 LLWearable::sCurrentDefinitionVersion = 1; +using namespace LLAvatarAppearanceDefines; // support class - remove for 2.1 (hackity hack hack) class LLOverrideBakedTextureUpdate @@ -59,7 +47,7 @@ class LLOverrideBakedTextureUpdate public: LLOverrideBakedTextureUpdate(bool temp_state) { - U32 num_bakes = (U32) LLVOAvatarDefines::BAKED_NUM_INDICES; + U32 num_bakes = (U32) LLAvatarAppearanceDefines::BAKED_NUM_INDICES; for( U32 index = 0; index < num_bakes; ++index ) { composite_enabled[index] = gAgentAvatarp->isCompositeUpdateEnabled(index); @@ -69,135 +57,53 @@ public: ~LLOverrideBakedTextureUpdate() { - U32 num_bakes = (U32)LLVOAvatarDefines::BAKED_NUM_INDICES; + U32 num_bakes = (U32)LLAvatarAppearanceDefines::BAKED_NUM_INDICES; for( U32 index = 0; index < num_bakes; ++index ) { gAgentAvatarp->setCompositeUpdatesEnabled(index, composite_enabled[index]); } } private: - bool composite_enabled[LLVOAvatarDefines::BAKED_NUM_INDICES]; + bool composite_enabled[LLAvatarAppearanceDefines::BAKED_NUM_INDICES]; }; // Private local functions -static std::string terse_F32_to_string(F32 f); static std::string asset_id_to_filename(const LLUUID &asset_id); -LLWearable::LLWearable(const LLTransactionID& transaction_id) : - mDefinitionVersion(LLWearable::sCurrentDefinitionVersion), - mType(LLWearableType::WT_INVALID) +LLViewerWearable::LLViewerWearable(const LLTransactionID& transaction_id) : + LLWearable() { mTransactionID = transaction_id; mAssetID = mTransactionID.makeAssetID(gAgent.getSecureSessionID()); } -LLWearable::LLWearable(const LLAssetID& asset_id) : - mDefinitionVersion( LLWearable::sCurrentDefinitionVersion ), - mType(LLWearableType::WT_INVALID) +LLViewerWearable::LLViewerWearable(const LLAssetID& asset_id) : + LLWearable() { mAssetID = asset_id; mTransactionID.setNull(); } -LLWearable::~LLWearable() -{ -} - -const std::string& LLWearable::getTypeLabel() const -{ - return LLWearableType::getTypeLabel(mType); -} - -const std::string& LLWearable::getTypeName() const -{ - return LLWearableType::getTypeName(mType); -} - -LLAssetType::EType LLWearable::getAssetType() const +// virtual +LLViewerWearable::~LLViewerWearable() { - return LLWearableType::getAssetType(mType); } -BOOL LLWearable::exportFile(LLFILE* file) const +// virtual +BOOL LLViewerWearable::exportFile(LLFILE* file) const { - // header and version - if( fprintf( file, "LLWearable version %d\n", mDefinitionVersion ) < 0 ) - { - return FALSE; - } - - // name - if( fprintf( file, "%s\n", mName.c_str() ) < 0 ) - { - return FALSE; - } - - // description - if( fprintf( file, "%s\n", mDescription.c_str() ) < 0 ) - { - return FALSE; - } - - // permissions - if( !mPermissions.exportFile( file ) ) - { - return FALSE; - } - - // sale info - if( !mSaleInfo.exportFile( file ) ) - { - return FALSE; - } - - // wearable type - S32 type = (S32)mType; - if( fprintf( file, "type %d\n", type ) < 0 ) - { - return FALSE; - } - - // parameters - S32 num_parameters = mVisualParamIndexMap.size(); - if( fprintf( file, "parameters %d\n", num_parameters ) < 0 ) - { - return FALSE; - } - - for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); - iter != mVisualParamIndexMap.end(); - ++iter) - { - S32 param_id = iter->first; - const LLVisualParam* param = iter->second; - F32 param_weight = param->getWeight(); - if( fprintf( file, "%d %s\n", param_id, terse_F32_to_string( param_weight ).c_str() ) < 0 ) - { - return FALSE; - } - } - - // texture entries - S32 num_textures = mTEMap.size(); - if( fprintf( file, "textures %d\n", num_textures ) < 0 ) - { - return FALSE; - } - + mTextureIDMap.clear(); for (te_map_t::const_iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter) { S32 te = iter->first; const LLUUID& image_id = iter->second->getID(); - if( fprintf( file, "%d %s\n", te, image_id.asString().c_str()) < 0 ) - { - return FALSE; - } + mTextureIDMap[te] = image_id; } - return TRUE; + return LLWearable::exportFile(file); } -void LLWearable::createVisualParams() +void LLViewerWearable::createVisualParams() { for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); param; @@ -217,11 +123,11 @@ void LLWearable::createVisualParams() LLVisualParam* param = param_iter->second; LLVisualParam*(LLWearable::*wearable_function)(S32)const = &LLWearable::getVisualParam; // need this line to disambiguate between versions of LLCharacter::getVisualParam() - LLVisualParam*(LLVOAvatarSelf::*avatar_function)(S32)const = &LLVOAvatarSelf::getVisualParam; + LLVisualParam*(LLAvatarAppearance::*param_function)(S32)const = &LLAvatarAppearance::getVisualParam; param->resetDrivenParams(); if(!param->linkDrivenParams(boost::bind(wearable_function,(LLWearable*)this, _1), false)) { - if( !param->linkDrivenParams(boost::bind(avatar_function,gAgentAvatarp.get(),_1 ), true)) + if( !param->linkDrivenParams(boost::bind(param_function,gAgentAvatarp.get(),_1 ), true)) { llwarns << "could not link driven params for wearable " << getName() << " id: " << param->getID() << llendl; continue; @@ -230,206 +136,33 @@ void LLWearable::createVisualParams() } } -BOOL LLWearable::importFile( LLFILE* file ) +// virtual +LLWearable::EImportResult LLViewerWearable::importFile( LLFILE* file ) { - // *NOTE: changing the type or size of this buffer will require - // changes in the fscanf() code below. You would be better off - // rewriting this to use streams and not require an open FILE. - char text_buffer[2048]; /* Flawfinder: ignore */ - S32 fields_read = 0; - // suppress texlayerset updates while wearables are being imported. Layersets will be updated // when the wearables are "worn", not loaded. Note state will be restored when this object is destroyed. LLOverrideBakedTextureUpdate stop_bakes(false); - // read header and version - fields_read = fscanf( file, "LLWearable version %d\n", &mDefinitionVersion ); - if( fields_read != 1 ) + LLWearable::EImportResult result = LLWearable::importFile(file); + if (LLWearable::FAILURE == result) return result; + if (LLWearable::BAD_HEADER == result) { // Shouldn't really log the asset id for security reasons, but // we need it in this case. llwarns << "Bad Wearable asset header: " << mAssetID << llendl; //gVFS->dumpMap(); - return FALSE; - } - - - // Temoprary hack to allow wearables with definition version 24 to still load. - // This should only affect lindens and NDA'd testers who have saved wearables in 2.0 - // the extra check for version == 24 can be removed before release, once internal testers - // have loaded these wearables again. See hack pt 2 at bottom of function to ensure that - // these wearables get re-saved with version definition 22. - if( mDefinitionVersion > LLWearable::sCurrentDefinitionVersion && mDefinitionVersion != 24 ) - { - llwarns << "Wearable asset has newer version (" << mDefinitionVersion << ") than XML (" << LLWearable::sCurrentDefinitionVersion << ")" << llendl; - return FALSE; - } - - // name - int next_char = fgetc( file ); /* Flawfinder: ignore */ - if( '\n' == next_char ) - { - // no name - mName = ""; - } - else - { - ungetc( next_char, file ); - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%2047[^\n]", - text_buffer); - if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ - { - llwarns << "Bad Wearable asset: early end of file" << llendl; - return FALSE; - } - mName = text_buffer; - LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); - } - - // description - next_char = fgetc( file ); /* Flawfinder: ignore */ - if( '\n' == next_char ) - { - // no description - mDescription = ""; - } - else - { - ungetc( next_char, file ); - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%2047[^\n]", - text_buffer ); - if( (1 != fields_read) || (fgetc( file ) != '\n') ) /* Flawfinder: ignore */ - { - llwarns << "Bad Wearable asset: early end of file" << llendl; - return FALSE; - } - mDescription = text_buffer; - LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); + return result; } - // permissions - S32 perm_version; - fields_read = fscanf( file, " permissions %d\n", &perm_version ); - if( (fields_read != 1) || (perm_version != 0) ) - { - llwarns << "Bad Wearable asset: missing permissions" << llendl; - return FALSE; - } - if( !mPermissions.importFile( file ) ) - { - return FALSE; - } + LLStringUtil::truncate(mName, DB_INV_ITEM_NAME_STR_LEN ); + LLStringUtil::truncate(mDescription, DB_INV_ITEM_DESC_STR_LEN ); - // sale info - S32 sale_info_version; - fields_read = fscanf( file, " sale_info %d\n", &sale_info_version ); - if( (fields_read != 1) || (sale_info_version != 0) ) - { - llwarns << "Bad Wearable asset: missing sale_info" << llendl; - return FALSE; - } - // Sale info used to contain next owner perm. It is now in the - // permissions. Thus, we read that out, and fix legacy - // objects. It's possible this op would fail, but it should pick - // up the vast majority of the tasks. - BOOL has_perm_mask = FALSE; - U32 perm_mask = 0; - if( !mSaleInfo.importFile(file, has_perm_mask, perm_mask) ) + texture_id_map_t::const_iterator iter = mTextureIDMap.begin(); + texture_id_map_t::const_iterator end = mTextureIDMap.end(); + for (; iter != end; ++iter) { - return FALSE; - } - if(has_perm_mask) - { - // fair use fix. - if(!(perm_mask & PERM_COPY)) - { - perm_mask |= PERM_TRANSFER; - } - mPermissions.setMaskNext(perm_mask); - } - - // wearable type - S32 type = -1; - fields_read = fscanf( file, "type %d\n", &type ); - if( fields_read != 1 ) - { - llwarns << "Bad Wearable asset: bad type" << llendl; - return FALSE; - } - if( 0 <= type && type < LLWearableType::WT_COUNT ) - { - setType((LLWearableType::EType)type); - } - else - { - mType = LLWearableType::WT_COUNT; - llwarns << "Bad Wearable asset: bad type #" << type << llendl; - return FALSE; - } - - // parameters header - S32 num_parameters = 0; - fields_read = fscanf( file, "parameters %d\n", &num_parameters ); - if( fields_read != 1 ) - { - llwarns << "Bad Wearable asset: missing parameters block" << llendl; - return FALSE; - } - - if( num_parameters != mVisualParamIndexMap.size() ) - { - llwarns << "Wearable parameter mismatch. Reading in " << num_parameters << " from file, but created " << mVisualParamIndexMap.size() << " from avatar parameters. type: " << mType << llendl; - } - - // parameters - S32 i; - for( i = 0; i < num_parameters; i++ ) - { - S32 param_id = 0; - F32 param_weight = 0.f; - fields_read = fscanf( file, "%d %f\n", ¶m_id, ¶m_weight ); - if( fields_read != 2 ) - { - llwarns << "Bad Wearable asset: bad parameter, #" << i << llendl; - return FALSE; - } - mSavedVisualParamMap[param_id] = param_weight; - } - - // textures header - S32 num_textures = 0; - fields_read = fscanf( file, "textures %d\n", &num_textures); - if( fields_read != 1 ) - { - llwarns << "Bad Wearable asset: missing textures block" << llendl; - return FALSE; - } - - // textures - for( i = 0; i < num_textures; i++ ) - { - S32 te = 0; - fields_read = fscanf( /* Flawfinder: ignore */ - file, - "%d %2047s\n", - &te, text_buffer); - if( fields_read != 2 ) - { - llwarns << "Bad Wearable asset: bad texture, #" << i << llendl; - return FALSE; - } - - if( !LLUUID::validate( text_buffer ) ) - { - llwarns << "Bad Wearable asset: bad texture uuid: " << text_buffer << llendl; - return FALSE; - } - LLUUID id = LLUUID(text_buffer); - LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( id ); + S32 te = iter->first; + const LLUUID& textureid = iter->second; if( mTEMap.find(te) != mTEMap.end() ) { delete mTEMap[te]; @@ -439,11 +172,11 @@ BOOL LLWearable::importFile( LLFILE* file ) delete mSavedTEMap[te]; } + LLViewerFetchedTexture* image = LLViewerTextureManager::getFetchedTexture( textureid ); if(gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) { - image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(id, (LLVOAvatarDefines::ETextureIndex)te), NULL); + image->setLoadedCallback(LLVOAvatarSelf::debugOnTimingLocalTexLoaded,0,TRUE,FALSE, new LLVOAvatarSelf::LLAvatarTexData(textureid, (LLAvatarAppearanceDefines::ETextureIndex)te), NULL); } - LLUUID textureid(text_buffer); mTEMap[te] = new LLLocalTextureObject(image, textureid); mSavedTEMap[te] = new LLLocalTextureObject(image, textureid); createLayers(te); @@ -452,14 +185,14 @@ BOOL LLWearable::importFile( LLFILE* file ) // copy all saved param values to working params revertValues(); - return TRUE; + return result; } // Avatar parameter and texture definitions can change over time. // This function returns true if parameters or textures have been added or removed // since this wearable was created. -BOOL LLWearable::isOldVersion() const +BOOL LLViewerWearable::isOldVersion() const { if (!isAgentAvatarValid()) return FALSE; @@ -497,7 +230,7 @@ BOOL LLWearable::isOldVersion() const S32 te_count = 0; for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_count++; if( !is_in_map(mTEMap, te ) ) @@ -521,7 +254,7 @@ BOOL LLWearable::isOldVersion() const // * If parameters or textures have been ADDED since the wearable was created, // they are taken to have default values, so we consider the wearable clean // only if those values are the same as the defaults. -BOOL LLWearable::isDirty() const +BOOL LLViewerWearable::isDirty() const { if (!isAgentAvatarValid()) return FALSE; @@ -549,7 +282,7 @@ BOOL LLWearable::isDirty() const for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator current_iter = mTEMap.find(te); if(current_iter != mTEMap.end()) @@ -578,7 +311,7 @@ BOOL LLWearable::isDirty() const } -void LLWearable::setParamsToDefaults() +void LLViewerWearable::setParamsToDefaults() { if (!isAgentAvatarValid()) return; @@ -591,13 +324,13 @@ void LLWearable::setParamsToDefaults() } } -void LLWearable::setTexturesToDefaults() +void LLViewerWearable::setTexturesToDefaults() { for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { - LLUUID id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + LLUUID id = getDefaultTextureImageID((ETextureIndex) te); LLViewerFetchedTexture * image = LLViewerTextureManager::getFetchedTexture( id ); if( mTEMap.find(te) == mTEMap.end() ) { @@ -615,8 +348,25 @@ void LLWearable::setTexturesToDefaults() } } + +//static +const LLUUID LLViewerWearable::getDefaultTextureImageID(ETextureIndex index) +{ + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); + const std::string &default_image_name = texture_dict->mDefaultImageName; + if (default_image_name == "") + { + return IMG_DEFAULT_AVATAR; + } + else + { + return LLUUID(gSavedSettings.getString(default_image_name)); + } +} + + // Updates the user's avatar's appearance -void LLWearable::writeToAvatar() +void LLViewerWearable::writeToAvatar() { if (!isAgentAvatarValid()) return; @@ -639,7 +389,7 @@ void LLWearable::writeToAvatar() // Pull texture entries for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = mTEMap.find(te); LLUUID image_id; @@ -649,7 +399,7 @@ void LLWearable::writeToAvatar() } else { - image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + image_id = getDefaultTextureImageID((ETextureIndex) te); } LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture( image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE ); // MULTI-WEARABLE: assume index 0 will be used when writing to avatar. TODO: eliminate the need for this. @@ -672,7 +422,7 @@ void LLWearable::writeToAvatar() // Updates the user's avatar's appearance, replacing this wearables' parameters and textures with default values. // static -void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ) +void LLViewerWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ) { if (!isAgentAvatarValid()) return; @@ -711,7 +461,7 @@ void LLWearable::removeFromAvatar( LLWearableType::EType type, BOOL upload_bake // Does not copy mAssetID. // Definition version is current: removes obsolete enties and creates default values for new ones. -void LLWearable::copyDataFrom(const LLWearable* src) +void LLViewerWearable::copyDataFrom(const LLViewerWearable* src) { if (!isAgentAvatarValid()) return; @@ -742,14 +492,14 @@ void LLWearable::copyDataFrom(const LLWearable* src) // Deep copy of mTEMap (copies only those tes that are current, filling in defaults where needed) for (S32 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src->mTEMap.find(te); LLUUID image_id; LLViewerFetchedTexture *image = NULL; if(iter != src->mTEMap.end()) { - image = src->getLocalTextureObject(te)->getImage(); + image = dynamic_cast<LLViewerFetchedTexture*> (src->getLocalTextureObject(te)->getImage()); image_id = src->getLocalTextureObject(te)->getID(); mTEMap[te] = new LLLocalTextureObject(image, image_id); mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); @@ -758,7 +508,7 @@ void LLWearable::copyDataFrom(const LLWearable* src) } else { - image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + image_id = getDefaultTextureImageID((ETextureIndex) te); image = LLViewerTextureManager::getFetchedTexture( image_id ); mTEMap[te] = new LLLocalTextureObject(image, image_id); mSavedTEMap[te] = new LLLocalTextureObject(image, image_id); @@ -772,23 +522,13 @@ void LLWearable::copyDataFrom(const LLWearable* src) revertValues(); } -void LLWearable::setItemID(const LLUUID& item_id) +void LLViewerWearable::setItemID(const LLUUID& item_id) { mItemID = item_id; } -const LLUUID& LLWearable::getItemID() const -{ - return mItemID; -} - -void LLWearable::setType(LLWearableType::EType type) -{ - mType = type; - createVisualParams(); -} -LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) +LLLocalTextureObject* LLViewerWearable::getLocalTextureObject(S32 index) { te_map_t::iterator iter = mTEMap.find(index); if( iter != mTEMap.end() ) @@ -799,7 +539,7 @@ LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) return NULL; } -const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const +const LLLocalTextureObject* LLViewerWearable::getLocalTextureObject(S32 index) const { te_map_t::const_iterator iter = mTEMap.find(index); if( iter != mTEMap.end() ) @@ -810,7 +550,7 @@ const LLLocalTextureObject* LLWearable::getLocalTextureObject(S32 index) const return NULL; } -std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq() +std::vector<LLLocalTextureObject*> LLViewerWearable::getLocalTextureListSeq() { std::vector<LLLocalTextureObject*> result; @@ -824,7 +564,7 @@ std::vector<LLLocalTextureObject*> LLWearable::getLocalTextureListSeq() return result; } -void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) +void LLViewerWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) { if( mTEMap.find(index) != mTEMap.end() ) { @@ -833,19 +573,7 @@ void LLWearable::setLocalTextureObject(S32 index, LLLocalTextureObject <o) mTEMap[index] = new LLLocalTextureObject(lto); } - -void LLWearable::addVisualParam(LLVisualParam *param) -{ - if( mVisualParamIndexMap[param->getID()] ) - { - delete mVisualParamIndexMap[param->getID()]; - } - param->setIsDummy(FALSE); - mVisualParamIndexMap[param->getID()] = param; - mSavedVisualParamMap[param->getID()] = param->getDefaultWeight(); -} - -void LLWearable::setVisualParams() +void LLViewerWearable::setVisualParams() { for (visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.begin(); iter != mVisualParamIndexMap.end(); iter++) { @@ -856,91 +584,7 @@ void LLWearable::setVisualParams() } } - -void LLWearable::setVisualParamWeight(S32 param_index, F32 value, BOOL upload_bake) -{ - if( is_in_map(mVisualParamIndexMap, param_index ) ) - { - LLVisualParam *wearable_param = mVisualParamIndexMap[param_index]; - wearable_param->setWeight(value, upload_bake); - } - else - { - llerrs << "LLWearable::setVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; - } -} - -F32 LLWearable::getVisualParamWeight(S32 param_index) const -{ - if( is_in_map(mVisualParamIndexMap, param_index ) ) - { - const LLVisualParam *wearable_param = mVisualParamIndexMap.find(param_index)->second; - return wearable_param->getWeight(); - } - else - { - llwarns << "LLWerable::getVisualParam passed invalid parameter index: " << param_index << " for wearable type: " << this->getName() << llendl; - } - return (F32)-1.0; -} - -LLVisualParam* LLWearable::getVisualParam(S32 index) const -{ - visual_param_index_map_t::const_iterator iter = mVisualParamIndexMap.find(index); - return (iter == mVisualParamIndexMap.end()) ? NULL : iter->second; -} - - -void LLWearable::getVisualParams(visual_param_vec_t &list) -{ - visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); - visual_param_index_map_t::iterator end = mVisualParamIndexMap.end(); - - // add all visual params to the passed-in vector - for( ; iter != end; ++iter ) - { - list.push_back(iter->second); - } -} - -void LLWearable::animateParams(F32 delta, BOOL upload_bake) -{ - for(visual_param_index_map_t::iterator iter = mVisualParamIndexMap.begin(); - iter != mVisualParamIndexMap.end(); - ++iter) - { - LLVisualParam *param = (LLVisualParam*) iter->second; - param->animate(delta, upload_bake); - } -} - -LLColor4 LLWearable::getClothesColor(S32 te) const -{ - LLColor4 color; - U32 param_name[3]; - if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) - { - for( U8 index = 0; index < 3; index++ ) - { - color.mV[index] = getVisualParamWeight(param_name[index]); - } - } - return color; -} - -void LLWearable::setClothesColor( S32 te, const LLColor4& new_color, BOOL upload_bake ) -{ - U32 param_name[3]; - if( LLVOAvatar::teToColorParams( (LLVOAvatarDefines::ETextureIndex)te, param_name ) ) - { - for( U8 index = 0; index < 3; index++ ) - { - setVisualParamWeight(param_name[index], new_color.mV[index], upload_bake); - } - } -} - -void LLWearable::revertValues() +void LLViewerWearable::revertValues() { //update saved settings so wearable is no longer dirty // non-driver params first @@ -988,14 +632,14 @@ void LLWearable::revertValues() } } -BOOL LLWearable::isOnTop() const +BOOL LLViewerWearable::isOnTop() const { return (this == gAgentWearables.getTopWearable(mType)); } -void LLWearable::createLayers(S32 te) +void LLViewerWearable::createLayers(S32 te) { - LLTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); + LLViewerTexLayerSet *layer_set = gAgentAvatarp->getLayerSet((ETextureIndex)te); if (layer_set) { layer_set->cloneTemplates(mTEMap[te], (ETextureIndex)te, this); @@ -1006,7 +650,7 @@ void LLWearable::createLayers(S32 te) } } -void LLWearable::saveValues() +void LLViewerWearable::saveValues() { //update saved settings so wearable is no longer dirty mSavedVisualParamMap.clear(); @@ -1029,12 +673,12 @@ void LLWearable::saveValues() } } -void LLWearable::syncImages(te_map_t &src, te_map_t &dst) +void LLViewerWearable::syncImages(te_map_t &src, te_map_t &dst) { // Deep copy of src (copies only those tes that are current, filling in defaults where needed) for( S32 te = 0; te < TEX_NUM_INDICES; te++ ) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex) te) == mType) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex) te) == mType) { te_map_t::const_iterator iter = src.find(te); LLUUID image_id; @@ -1044,13 +688,13 @@ void LLWearable::syncImages(te_map_t &src, te_map_t &dst) { // there's a Local Texture Object in the source image map. Use this to populate the values to store in the destination image map. lto = iter->second; - image = lto->getImage(); + image = dynamic_cast<LLViewerFetchedTexture*> (lto->getImage()); image_id = lto->getID(); } else { // there is no Local Texture Object in the source image map. Get defaults values for populating the destination image map. - image_id = LLVOAvatarDictionary::getDefaultTextureImageID((ETextureIndex) te); + image_id = getDefaultTextureImageID((ETextureIndex) te); image = LLViewerTextureManager::getFetchedTexture( image_id ); } @@ -1076,7 +720,7 @@ void LLWearable::syncImages(te_map_t &src, te_map_t &dst) } } -void LLWearable::destroyTextures() +void LLViewerWearable::destroyTextures() { for( te_map_t::iterator iter = mTEMap.begin(); iter != mTEMap.end(); ++iter ) { @@ -1092,7 +736,7 @@ void LLWearable::destroyTextures() mSavedTEMap.clear(); } -void LLWearable::pullCrossWearableValues() +void LLViewerWearable::pullCrossWearableValues() { // scan through all of the avatar's visual parameters for (LLViewerVisualParam* param = (LLViewerVisualParam*) gAgentAvatarp->getFirstVisualParam(); @@ -1112,12 +756,12 @@ void LLWearable::pullCrossWearableValues() } -void LLWearable::setLabelUpdated() const +void LLViewerWearable::setLabelUpdated() const { gInventory.addChangedMask(LLInventoryObserver::LABEL, getItemID()); } -void LLWearable::refreshName() +void LLViewerWearable::refreshName() { LLUUID item_id = getItemID(); LLInventoryItem* item = gInventory.getItem(item_id); @@ -1132,9 +776,9 @@ struct LLWearableSaveData LLWearableType::EType mType; }; -void LLWearable::saveNewAsset() const +void LLViewerWearable::saveNewAsset() const { -// llinfos << "LLWearable::saveNewAsset() type: " << getTypeName() << llendl; +// llinfos << "LLViewerWearable::saveNewAsset() type: " << getTypeName() << llendl; //llinfos << *this << llendl; const std::string filename = asset_id_to_filename(mAssetID); @@ -1183,13 +827,13 @@ void LLWearable::saveNewAsset() const LLWearableSaveData* data = new LLWearableSaveData; data->mType = mType; gAssetStorage->storeAssetData(filename, mTransactionID, getAssetType(), - &LLWearable::onSaveNewAssetComplete, + &LLViewerWearable::onSaveNewAssetComplete, (void*)data); } } // static -void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) +void LLViewerWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userdata, S32 status, LLExtStat ext_status) // StoreAssetData callback (fixed) { LLWearableSaveData* data = (LLWearableSaveData*)userdata; const std::string& type_name = LLWearableType::getTypeName(data->mType); @@ -1216,7 +860,7 @@ void LLWearable::onSaveNewAssetComplete(const LLUUID& new_asset_id, void* userda } -std::ostream& operator<<(std::ostream &s, const LLWearable &w) +std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w) { s << "wearable " << LLWearableType::getTypeName(w.mType) << "\n"; s << " Name: " << w.mName << "\n"; @@ -1235,7 +879,7 @@ std::ostream& operator<<(std::ostream &s, const LLWearable &w) } s << " Textures:" << "\n"; - for (LLWearable::te_map_t::const_iterator iter = w.mTEMap.begin(); + for (LLViewerWearable::te_map_t::const_iterator iter = w.mTEMap.begin(); iter != w.mTEMap.end(); ++iter) { S32 te = iter->first; @@ -1245,37 +889,6 @@ std::ostream& operator<<(std::ostream &s, const LLWearable &w) return s; } - -std::string terse_F32_to_string(F32 f) -{ - std::string r = llformat("%.2f", f); - S32 len = r.length(); - - // "1.20" -> "1.2" - // "24.00" -> "24." - while (len > 0 && ('0' == r[len - 1])) - { - r.erase(len-1, 1); - len--; - } - if ('.' == r[len - 1]) - { - // "24." -> "24" - r.erase(len-1, 1); - } - else if (('-' == r[0]) && ('0' == r[1])) - { - // "-0.59" -> "-.59" - r.erase(1, 1); - } - else if ('0' == r[0]) - { - // "0.59" -> ".59" - r.erase(0, 1); - } - return r; -} - std::string asset_id_to_filename(const LLUUID &asset_id) { std::string asset_id_string; diff --git a/indra/newview/llviewerwearable.h b/indra/newview/llviewerwearable.h new file mode 100644 index 0000000000..ccc26000f2 --- /dev/null +++ b/indra/newview/llviewerwearable.h @@ -0,0 +1,118 @@ +/** + * @file llviewerwearable.h + * @brief LLViewerWearable class header file + * + * $LicenseInfo:firstyear=2012&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_VIEWER_WEARABLE_H +#define LL_VIEWER_WEARABLE_H + +#include "llwearable.h" +#include "llavatarappearancedefines.h" + +class LLViewerWearable : public LLWearable +{ + friend class LLWearableList; + + //-------------------------------------------------------------------- + // Constructors and destructors + //-------------------------------------------------------------------- +private: + // Private constructors used by LLViewerWearableList + LLViewerWearable(const LLTransactionID& transactionID); + LLViewerWearable(const LLAssetID& assetID); +public: + virtual ~LLViewerWearable(); + + //-------------------------------------------------------------------- + // Accessors + //-------------------------------------------------------------------- +public: + const LLUUID& getItemID() const { return mItemID; } + const LLAssetID& getAssetID() const { return mAssetID; } + const LLTransactionID& getTransactionID() const { return mTransactionID; } + void setItemID(const LLUUID& item_id); + +public: + + BOOL isDirty() const; + BOOL isOldVersion() const; + + /*virtual*/ void writeToAvatar(); + void removeFromAvatar( BOOL upload_bake ) { LLViewerWearable::removeFromAvatar( mType, upload_bake ); } + static void removeFromAvatar( LLWearableType::EType type, BOOL upload_bake ); + + /*virtual*/ BOOL exportFile(LLFILE* file) const; + /*virtual*/ EImportResult importFile(LLFILE* file); + + void setParamsToDefaults(); + void setTexturesToDefaults(); + + static const LLUUID getDefaultTextureImageID(LLAvatarAppearanceDefines::ETextureIndex index); + + + void saveNewAsset() const; + static void onSaveNewAssetComplete( const LLUUID& asset_uuid, void* user_data, S32 status, LLExtStat ext_status ); + + void copyDataFrom(const LLViewerWearable* src); + + friend std::ostream& operator<<(std::ostream &s, const LLViewerWearable &w); + + /*virtual*/ LLLocalTextureObject* getLocalTextureObject(S32 index); + const LLLocalTextureObject* getLocalTextureObject(S32 index) const; + std::vector<LLLocalTextureObject*> getLocalTextureListSeq(); + void setLocalTextureObject(S32 index, LLLocalTextureObject <o); + void setVisualParams(); + + void revertValues(); + void saveValues(); + void pullCrossWearableValues(); + + BOOL isOnTop() const; + + // Something happened that requires the wearable's label to be updated (e.g. worn/unworn). + void setLabelUpdated() const; + + // the wearable was worn. make sure the name of the wearable object matches the LLViewerInventoryItem, + // not the wearable asset itself. + void refreshName(); + +protected: + typedef std::map<S32, LLLocalTextureObject*> te_map_t; + + void createLayers(S32 te); + /*virtual*/void createVisualParams(); + + void syncImages(te_map_t &src, te_map_t &dst); + void destroyTextures(); + LLAssetID mAssetID; + LLTransactionID mTransactionID; + + te_map_t mTEMap; // maps TE to LocalTextureObject + te_map_t mSavedTEMap; // last saved version of TEMap + LLUUID mItemID; // ID of the inventory item in the agent's inventory +}; + + +#endif // LL_VIEWER_WEARABLE_H + diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 4894f21e67..56ded53b5d 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -77,15 +77,16 @@ #include "llselectmgr.h" #include "llsprite.h" #include "lltargetingmotion.h" -#include "lltexlayer.h" #include "lltoolmorph.h" #include "llviewercamera.h" +#include "llviewertexlayer.h" #include "llviewertexturelist.h" #include "llviewermenu.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llviewershadermgr.h" #include "llviewerstats.h" +#include "llviewerwearable.h" #include "llvoavatarself.h" #include "llvovolume.h" #include "llworld.h" @@ -117,7 +118,7 @@ extern F32 ANIM_SPEED_MIN; // #define OUTPUT_BREAST_DATA -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; //----------------------------------------------------------------------------- // Global constants @@ -192,8 +193,6 @@ const S32 MAX_BUBBLE_CHAT_UTTERANCES = 12; const F32 CHAT_FADE_TIME = 8.0; const F32 BUBBLE_CHAT_TIME = CHAT_FADE_TIME * 3.f; -const LLColor4 DUMMY_COLOR = LLColor4(0.5,0.5,0.5,1.0); - enum ERenderName { RENDER_NAME_NEVER, @@ -598,7 +597,7 @@ LLXmlTree LLVOAvatar::sXMLTree; LLXmlTree LLVOAvatar::sSkeletonXMLTree; LLVOAvatarSkeletonInfo* LLVOAvatar::sAvatarSkeletonInfo = NULL; LLVOAvatar::LLVOAvatarXmlInfo* LLVOAvatar::sAvatarXmlInfo = NULL; -LLVOAvatarDictionary *LLVOAvatar::sAvatarDictionary = NULL; +LLAvatarAppearanceDictionary *LLVOAvatar::sAvatarDictionary = NULL; S32 LLVOAvatar::sFreezeCounter = 0; U32 LLVOAvatar::sMaxVisible = 12; F32 LLVOAvatar::sRenderDistance = 256.f; @@ -645,8 +644,8 @@ static F32 calc_bouncy_animation(F32 x); LLVOAvatar::LLVOAvatar(const LLUUID& id, const LLPCode pcode, LLViewerRegion* regionp) : + LLAvatarAppearance(), LLViewerObject(id, pcode, regionp), - mIsDummy(FALSE), mSpecialRenderMode(0), mAttachmentGeometryBytes(0), mAttachmentSurfaceArea(0.f), @@ -678,9 +677,6 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFirstAppearanceMessageReceived( FALSE ), mCulled( FALSE ), mVisibilityRank(0), - mTexSkinColor( NULL ), - mTexHairColor( NULL ), - mTexEyeColor( NULL ), mNeedsSkin(FALSE), mLastSkinTime(0.f), mUpdatePeriod(1), @@ -715,7 +711,7 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mBakedTextureDatas[i].mIsLoaded = false; mBakedTextureDatas[i].mIsUsed = false; mBakedTextureDatas[i].mMaskTexName = 0; - mBakedTextureDatas[i].mTextureIndex = LLVOAvatarDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); + mBakedTextureDatas[i].mTextureIndex = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex((EBakedTextureIndex)i); } mDirtyMesh = 2; // Dirty geometry, need to regenerate. @@ -1077,15 +1073,15 @@ void LLVOAvatar::dumpBakedStatus() { llcont << " Unbaked ("; - for (LLVOAvatarDictionary::BakedTextures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = iter->second; const ETextureIndex index = baked_dict->mTextureIndex; if (!inst->isTextureDefined(index)) { - llcont << " " << LLVOAvatarDictionary::getInstance()->getTexture(index)->mName; + llcont << " " << LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mName; } } llcont << " ) " << inst->getUnbakedPixelAreaRank(); @@ -1133,7 +1129,7 @@ void LLVOAvatar::resetImpostors() // static void LLVOAvatar::deleteCachedImages(bool clearAll) { - if (LLTexLayerSet::sHasCaches) + if (LLViewerTexLayerSet::sHasCaches) { lldebugs << "Deleting layer set caches" << llendl; for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); @@ -1142,7 +1138,7 @@ void LLVOAvatar::deleteCachedImages(bool clearAll) LLVOAvatar* inst = (LLVOAvatar*) *iter; inst->deleteLayerSetCaches(clearAll); } - LLTexLayerSet::sHasCaches = FALSE; + LLViewerTexLayerSet::sHasCaches = FALSE; } LLVOAvatarSelf::deleteScratchTextures(); LLTexLayerStaticImageList::getInstance()->deleteCachedImages(); @@ -1286,12 +1282,12 @@ void LLVOAvatar::initInstance(void) //------------------------------------------------------------------------- mRoot.setName( "mRoot" ); - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); + for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); ++iter) { const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second; LLViewerJoint* joint = new LLViewerJoint(); joint->setName(mesh_dict->mName); joint->setMeshID(mesh_index); @@ -1332,12 +1328,12 @@ void LLVOAvatar::initInstance(void) //------------------------------------------------------------------------- // associate baked textures with meshes //------------------------------------------------------------------------- - for (LLVOAvatarDictionary::Meshes::const_iterator iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); + for (LLAvatarAppearanceDictionary::Meshes::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); ++iter) { const EMeshIndex mesh_index = iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = iter->second; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = iter->second; const EBakedTextureIndex baked_texture_index = mesh_dict->mBakedID; // Skip it if there's no associated baked texture. if (baked_texture_index == BAKED_NUM_INDICES) continue; @@ -4569,7 +4565,7 @@ void LLVOAvatar::updateTextures() mHasGrey = FALSE; // debug for (U32 texture_index = 0; texture_index < getNumTEs(); texture_index++) { - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType((ETextureIndex)texture_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)texture_index); U32 num_wearables = gAgentWearables.getWearableCount(wearable_type); const LLTextureEntry *te = getTE(texture_index); const F32 texel_area_ratio = fabs(te->mScaleS * te->mScaleT); @@ -4579,7 +4575,7 @@ void LLVOAvatar::updateTextures() imagep = LLViewerTextureManager::staticCastToFetchedTexture(getImage(texture_index, wearable_index), TRUE); if (imagep) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)texture_index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)texture_index); const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; if (texture_dict->mIsLocalTexture) { @@ -4740,7 +4736,7 @@ const std::string LLVOAvatar::getImageURL(const U8 te, const LLUUID &uuid) std::string url = ""; if (mUseServerBakes && !gSavedSettings.getString("AgentAppearanceServiceURL").empty()) { - const LLVOAvatarDictionary::TextureEntry* texture_entry = LLVOAvatarDictionary::getInstance()->getTexture((ETextureIndex)te); + const LLAvatarAppearanceDictionary::TextureEntry* texture_entry = LLAvatarAppearanceDictionary::getInstance()->getTexture((ETextureIndex)te); if (texture_entry != NULL) { url = gSavedSettings.getString("AgentAppearanceServiceURL") + "texture/" + getID().asString() + "/" + texture_entry->mDefaultImageName + "/" + uuid.asString(); @@ -5519,7 +5515,7 @@ BOOL LLVOAvatar::loadAvatar() { LLVOAvatarXmlInfo::LLVOAvatarMorphInfo *info = *iter; - EBakedTextureIndex baked = LLVOAvatarDictionary::findBakedByRegionName(info->mRegion); + EBakedTextureIndex baked = LLAvatarAppearanceDictionary::findBakedByRegionName(info->mRegion); if (baked != BAKED_NUM_INDICES) { LLPolyMorphTarget *morph_param; @@ -5727,12 +5723,12 @@ BOOL LLVOAvatar::loadMeshNodes() switch(lod) case 0: mesh = &mHairMesh0; */ - for (LLVOAvatarDictionary::Meshes::const_iterator mesh_iter = LLVOAvatarDictionary::getInstance()->getMeshes().begin(); - mesh_iter != LLVOAvatarDictionary::getInstance()->getMeshes().end(); + for (LLAvatarAppearanceDictionary::Meshes::const_iterator mesh_iter = LLAvatarAppearanceDictionary::getInstance()->getMeshes().begin(); + mesh_iter != LLAvatarAppearanceDictionary::getInstance()->getMeshes().end(); ++mesh_iter) { const EMeshIndex mesh_index = mesh_iter->first; - const LLVOAvatarDictionary::MeshEntry *mesh_dict = mesh_iter->second; + const LLAvatarAppearanceDictionary::MeshEntry *mesh_dict = mesh_iter->second; if (type.compare(mesh_dict->mName) == 0) { mesh_id = mesh_index; @@ -5864,6 +5860,30 @@ void LLVOAvatar::updateVisualParams() updateHeadOffset(); } +// virtual +U32 LLVOAvatar::getWearableCount(const LLWearableType::EType type) const +{ + return gAgentWearables.getWearableCount(type); +} + +// virtual +U32 LLVOAvatar::getWearableCount(const U32 tex_index) const +{ + return gAgentWearables.getWearableCount(tex_index); +} + +// virtual +LLWearable* LLVOAvatar::getWearable(const LLWearableType::EType type, U32 index /*= 0*/) +{ + return gAgentWearables.getWearable(type, index); +} + +// virtual +const LLWearable* LLVOAvatar::getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const +{ + return gAgentWearables.getWearable(type, index); +} + //----------------------------------------------------------------------------- // isActive() //----------------------------------------------------------------------------- @@ -6453,26 +6473,6 @@ S32 LLVOAvatar::getAttachmentCount() return count; } -LLColor4 LLVOAvatar::getGlobalColor( const std::string& color_name ) const -{ - if (color_name=="skin_color" && mTexSkinColor) - { - return mTexSkinColor->getColor(); - } - else if(color_name=="hair_color" && mTexHairColor) - { - return mTexHairColor->getColor(); - } - if(color_name=="eye_color" && mTexEyeColor) - { - return mTexEyeColor->getColor(); - } - else - { -// return LLColor4( .5f, .5f, .5f, .5f ); - return LLColor4( 0.f, 1.f, 1.f, 1.f ); // good debugging color - } -} // virtual void LLVOAvatar::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) @@ -6483,6 +6483,7 @@ void LLVOAvatar::invalidateAll() { } +// virtual void LLVOAvatar::onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake ) { if (global_color == mTexSkinColor) @@ -6682,6 +6683,7 @@ LLMotion* LLVOAvatar::findMotion(const LLUUID& id) const // updateMeshTextures() // Uses the current TE values to set the meshes' and layersets' textures. //----------------------------------------------------------------------------- +// virtual void LLVOAvatar::updateMeshTextures() { // llinfos << "updateMeshTextures" << llendl; @@ -6813,12 +6815,12 @@ void LLVOAvatar::updateMeshTextures() } - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); @@ -6846,7 +6848,7 @@ void LLVOAvatar::setLocalTexture( ETextureIndex type, LLViewerTexture* in_tex, B } //virtual -void LLVOAvatar::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatar::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { // invalid for anyone but self llassert(0); @@ -6892,7 +6894,7 @@ void LLVOAvatar::addMaskedMorph(EBakedTextureIndex index, LLPolyMorphTarget* mor } // returns TRUE if morph masks are present and not valid for a given baked texture, FALSE otherwise -BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index) +BOOL LLVOAvatar::morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6903,7 +6905,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde { if (isSelf()) { - LLTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet; + LLViewerTexLayerSet *layer_set = mBakedTextureDatas[index].mTexLayerSet; if (layer_set) { return !layer_set->isMorphValid(); @@ -6918,7 +6920,7 @@ BOOL LLVOAvatar::morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex inde return FALSE; } -void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index) +void LLVOAvatar::applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index) { if (index >= BAKED_NUM_INDICES) { @@ -6957,7 +6959,7 @@ void LLVOAvatar::releaseComponentTextures() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry * bakedDicEntry = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry * bakedDicEntry = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); // skip if this is a skirt and av is not wearing one, or if we don't have a baked texture UUID if (!isTextureDefined(bakedDicEntry->mTextureIndex) && ( (baked_index != BAKED_SKIRT) || isWearingWearableType(LLWearableType::WT_SKIRT) )) @@ -6973,120 +6975,14 @@ void LLVOAvatar::releaseComponentTextures() } } -//static -BOOL LLVOAvatar::teToColorParams( ETextureIndex te, U32 *param_name ) -{ - switch( te ) - { - case TEX_UPPER_SHIRT: - param_name[0] = 803; //"shirt_red"; - param_name[1] = 804; //"shirt_green"; - param_name[2] = 805; //"shirt_blue"; - break; - - case TEX_LOWER_PANTS: - param_name[0] = 806; //"pants_red"; - param_name[1] = 807; //"pants_green"; - param_name[2] = 808; //"pants_blue"; - break; - - case TEX_LOWER_SHOES: - param_name[0] = 812; //"shoes_red"; - param_name[1] = 813; //"shoes_green"; - param_name[2] = 817; //"shoes_blue"; - break; - - case TEX_LOWER_SOCKS: - param_name[0] = 818; //"socks_red"; - param_name[1] = 819; //"socks_green"; - param_name[2] = 820; //"socks_blue"; - break; - - case TEX_UPPER_JACKET: - case TEX_LOWER_JACKET: - param_name[0] = 834; //"jacket_red"; - param_name[1] = 835; //"jacket_green"; - param_name[2] = 836; //"jacket_blue"; - break; - - case TEX_UPPER_GLOVES: - param_name[0] = 827; //"gloves_red"; - param_name[1] = 829; //"gloves_green"; - param_name[2] = 830; //"gloves_blue"; - break; - - case TEX_UPPER_UNDERSHIRT: - param_name[0] = 821; //"undershirt_red"; - param_name[1] = 822; //"undershirt_green"; - param_name[2] = 823; //"undershirt_blue"; - break; - - case TEX_LOWER_UNDERPANTS: - param_name[0] = 824; //"underpants_red"; - param_name[1] = 825; //"underpants_green"; - param_name[2] = 826; //"underpants_blue"; - break; - - case TEX_SKIRT: - param_name[0] = 921; //"skirt_red"; - param_name[1] = 922; //"skirt_green"; - param_name[2] = 923; //"skirt_blue"; - break; - - case TEX_HEAD_TATTOO: - case TEX_LOWER_TATTOO: - case TEX_UPPER_TATTOO: - param_name[0] = 1071; //"tattoo_red"; - param_name[1] = 1072; //"tattoo_green"; - param_name[2] = 1073; //"tattoo_blue"; - break; - - default: - llassert(0); - return FALSE; - } - - return TRUE; -} - -void LLVOAvatar::setClothesColor( ETextureIndex te, const LLColor4& new_color, BOOL upload_bake ) -{ - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - setVisualParamWeight( param_name[0], new_color.mV[VX], upload_bake ); - setVisualParamWeight( param_name[1], new_color.mV[VY], upload_bake ); - setVisualParamWeight( param_name[2], new_color.mV[VZ], upload_bake ); - } -} - -LLColor4 LLVOAvatar::getClothesColor( ETextureIndex te ) -{ - LLColor4 color; - U32 param_name[3]; - if( teToColorParams( te, param_name ) ) - { - color.mV[VX] = getVisualParamWeight( param_name[0] ); - color.mV[VY] = getVisualParamWeight( param_name[1] ); - color.mV[VZ] = getVisualParamWeight( param_name[2] ); - } - return color; -} - -// static -LLColor4 LLVOAvatar::getDummyColor() -{ - return DUMMY_COLOR; -} - void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if( !te_image ) @@ -7131,11 +7027,11 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const /* switch(type) case LLWearableType::WT_SHIRT: indicator_te = TEX_UPPER_SHIRT; */ - for (LLVOAvatarDictionary::Textures::const_iterator tex_iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - tex_iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator tex_iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + tex_iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++tex_iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = tex_iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = tex_iter->second; if (texture_dict->mWearableType == type) { // If you're checking another avatar's clothing, you don't have component textures. @@ -7146,7 +7042,7 @@ BOOL LLVOAvatar::isWearingWearableType(LLWearableType::EType type) const if (texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - return isTextureDefined(LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); + return isTextureDefined(LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex); } return FALSE; } @@ -7599,12 +7495,12 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture self->mBakedTextureDatas[BAKED_HEAD].mTexLayerSet->applyMorphMask(aux_src->getData(), aux_src->getWidth(), aux_src->getHeight(), 1); maskData->mLastDiscardLevel = discard_level; */ BOOL found_texture_id = false; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsUsedByBakedTexture) { const ETextureIndex texture_index = iter->first; @@ -7726,7 +7622,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) { //mBakedTextureDatas[i].mTexLayerSet->destroyComposite(); } - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) @@ -7788,7 +7684,7 @@ void LLVOAvatar::dumpArchetypeXML( void* ) for (U8 te = 0; te < TEX_NUM_INDICES; te++) { - if (LLVOAvatarDictionary::getTEWearableType((ETextureIndex)te) == type) + if (LLAvatarAppearanceDictionary::getTEWearableType((ETextureIndex)te) == type) { // MULTIPLE_WEARABLES: extend to multiple wearables? LLViewerTexture* te_image = ((LLVOAvatar *)(gAgentAvatarp))->getImage((ETextureIndex)te, 0); @@ -8595,7 +8491,7 @@ void LLVOAvatar::idleUpdateRenderCost() for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); ETextureIndex tex_index = baked_dict->mTextureIndex; if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { @@ -8675,11 +8571,11 @@ void LLVOAvatar::idleUpdateRenderCost() } // print any avatar textures we didn't already know about - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; // TODO: MULTI-WEARABLE: handle multiple textures for self const LLViewerTexture* te_image = getImage(iter->first,0); if (!te_image) @@ -8708,26 +8604,26 @@ void LLVOAvatar::idleUpdateRenderCost() BOOL LLVOAvatar::isIndexLocalTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsLocalTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsLocalTexture; } // static BOOL LLVOAvatar::isIndexBakedTexture(ETextureIndex index) { if (index < 0 || index >= TEX_NUM_INDICES) return false; - return LLVOAvatarDictionary::getInstance()->getTexture(index)->mIsBakedTexture; + return LLAvatarAppearanceDictionary::getInstance()->getTexture(index)->mIsBakedTexture; } const std::string LLVOAvatar::getBakedStatusForPrintout() const { std::string line; - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { line += texture_dict->mName; @@ -8759,7 +8655,7 @@ F32 calc_bouncy_animation(F32 x) } //virtual -BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index ) const +BOOL LLVOAvatar::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex te, U32 index ) const { if (isIndexLocalTexture(te)) { @@ -8771,7 +8667,7 @@ BOOL LLVOAvatar::isTextureDefined(LLVOAvatarDefines::ETextureIndex te, U32 index } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexLocalTexture(type)) { @@ -8787,7 +8683,7 @@ BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 ind } //virtual -BOOL LLVOAvatar::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatar::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { // non-self avatars don't have wearables return FALSE; diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 3f65dec11c..644ea22b53 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -25,8 +25,8 @@ * $/LicenseInfo$ */ -#ifndef LL_LLVOAVATAR_H -#define LL_LLVOAVATAR_H +#ifndef LL_VOAVATAR_H +#define LL_VOAVATAR_H #include <map> #include <deque> @@ -36,6 +36,7 @@ #include <boost/signals2.hpp> #include "imageids.h" // IMG_INVISIBLE +#include "llavatarappearance.h" #include "llchat.h" #include "lldrawpoolalpha.h" #include "llviewerobject.h" @@ -44,7 +45,7 @@ #include "llviewerjointmesh.h" #include "llviewerjointattachment.h" #include "llrendertarget.h" -#include "llvoavatardefines.h" +#include "llavatarappearancedefines.h" #include "lltexglobalcolor.h" #include "lldriverparam.h" #include "material_codes.h" // LL_MCODE_END @@ -62,7 +63,8 @@ extern const LLUUID ANIM_AGENT_PELVIS_FIX; extern const LLUUID ANIM_AGENT_TARGET; extern const LLUUID ANIM_AGENT_WALK_ADJUST; -class LLTexLayerSet; +class LLViewerTexLayerSet; +class LLViewerWearable; class LLVoiceVisualizer; class LLHUDNameTag; class LLHUDEffectSpiral; @@ -75,8 +77,8 @@ class LLVOAvatarSkeletonInfo; // //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ class LLVOAvatar : + public LLAvatarAppearance, public LLViewerObject, - public LLCharacter, public boost::signals2::trackable { LOG_CLASS(LLVOAvatar); @@ -222,8 +224,20 @@ public: public: virtual bool isSelf() const { return false; } // True if this avatar is for this viewer's agent + /*virtual*/BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode bool isBuilt() const { return mIsBuilt; } +/******************************************************************************** + ** ** + ** WEARABLES + **/ +public: + /*virtual*/ U32 getWearableCount(const LLWearableType::EType type) const; + /*virtual*/ U32 getWearableCount(const U32 tex_index) const; + + /*virtual*/ LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/); + /*virtual*/ const LLWearable* getWearable(const LLWearableType::EType type, U32 index /*= 0*/) const; + private: //aligned members LL_ALIGN_16(LLVector4a mImpostorExtents[2]); @@ -440,7 +454,7 @@ public: static void deleteCachedImages(bool clearAll=true); static void destroyGL(); static void restoreGL(); - BOOL mIsDummy; // for special views + BOOL mIsDummy; // for special views S32 mSpecialRenderMode; // special lighting U32 mAttachmentGeometryBytes; //number of bytes in attached geometry F32 mAttachmentSurfaceArea; //estimated surface area of attachments @@ -458,9 +472,16 @@ private: // Morph masks //-------------------------------------------------------------------- public: - BOOL morphMaskNeedsUpdate(LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); - void addMaskedMorph(LLVOAvatarDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); - void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLVOAvatarDefines::EBakedTextureIndex index = LLVOAvatarDefines::BAKED_NUM_INDICES); + BOOL morphMaskNeedsUpdate(LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + void addMaskedMorph(LLAvatarAppearanceDefines::EBakedTextureIndex index, LLPolyMorphTarget* morph_target, BOOL invert, std::string layer); + virtual void applyMorphMask(U8* tex_data, S32 width, S32 height, S32 num_components, LLAvatarAppearanceDefines::EBakedTextureIndex index = LLAvatarAppearanceDefines::BAKED_NUM_INDICES); + + + //-------------------------------------------------------------------- + // Global colors + //-------------------------------------------------------------------- +public: + virtual void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); //-------------------------------------------------------------------- // Visibility @@ -561,9 +582,9 @@ public: // Loading status //-------------------------------------------------------------------- public: - virtual BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; + virtual BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + virtual BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; BOOL isFullyBaked(); static BOOL areAllNearbyInstancesBaked(S32& grey_avatars); @@ -586,10 +607,10 @@ protected: struct BakedTextureData { LLUUID mLastTextureIndex; - LLTexLayerSet* mTexLayerSet; // Only exists for self + LLViewerTexLayerSet* mTexLayerSet; // Only exists for self bool mIsLoaded; bool mIsUsed; - LLVOAvatarDefines::ETextureIndex mTextureIndex; + LLAvatarAppearanceDefines::ETextureIndex mTextureIndex; U32 mMaskTexName; // Stores pointers to the joint meshes that this baked texture deals with std::vector< LLViewerJointMesh * > mMeshes; // std::vector<LLViewerJointMesh> mJoints[i]->mMeshParts @@ -603,10 +624,10 @@ protected: // Local Textures //-------------------------------------------------------------------- protected: - virtual void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); - virtual void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); + virtual void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index = 0); + virtual void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index = 0); // MULTI-WEARABLE: make self-only? - virtual void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); + virtual void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index = 0); //-------------------------------------------------------------------- // Texture accessors @@ -641,11 +662,11 @@ public: // Static texture/mesh/baked dictionary //-------------------------------------------------------------------- public: - static BOOL isIndexLocalTexture(LLVOAvatarDefines::ETextureIndex i); - static BOOL isIndexBakedTexture(LLVOAvatarDefines::ETextureIndex i); + static BOOL isIndexLocalTexture(LLAvatarAppearanceDefines::ETextureIndex i); + static BOOL isIndexBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i); private: - static const LLVOAvatarDefines::LLVOAvatarDictionary *getDictionary() { return sAvatarDictionary; } - static LLVOAvatarDefines::LLVOAvatarDictionary* sAvatarDictionary; + static const LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary *getDictionary() { return sAvatarDictionary; } + static LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary* sAvatarDictionary; static LLVOAvatarSkeletonInfo* sAvatarSkeletonInfo; static LLVOAvatarXmlInfo* sAvatarXmlInfo; @@ -668,15 +689,15 @@ private: **/ public: - void updateMeshTextures(); + virtual void updateMeshTextures(); void updateSexDependentLayerSets(BOOL upload_bake); - void dirtyMesh(); // Dirty the avatar mesh + virtual void dirtyMesh(); // Dirty the avatar mesh void updateMeshData(); protected: void releaseMeshData(); virtual void restoreMeshData(); private: - void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority + virtual void dirtyMesh(S32 priority); // Dirty the avatar mesh, with priority S32 mDirtyMesh; // 0 -- not dirty, 1 -- morphed, 2 -- LOD BOOL mMeshTexturesDirty; @@ -710,7 +731,6 @@ public: //-------------------------------------------------------------------- public: BOOL getIsAppearanceAnimating() const { return mAppearanceAnimating; } - BOOL isUsingBakedTextures() const { return mUseServerBakes; } // e.g. false if in appearance edit mode private: BOOL mAppearanceAnimating; LLFrameTimer mAppearanceMorphTimer; @@ -720,25 +740,6 @@ private: BOOL mUseServerBakes; // flag for if baked textures should be fetched from baking service (false if they're temporary uploads) //-------------------------------------------------------------------- - // Clothing colors (convenience functions to access visual parameters) - //-------------------------------------------------------------------- -public: - void setClothesColor(LLVOAvatarDefines::ETextureIndex te, const LLColor4& new_color, BOOL upload_bake); - LLColor4 getClothesColor(LLVOAvatarDefines::ETextureIndex te); - static BOOL teToColorParams(LLVOAvatarDefines::ETextureIndex te, U32 *param_name); - - //-------------------------------------------------------------------- - // Global colors - //-------------------------------------------------------------------- -public: - LLColor4 getGlobalColor(const std::string& color_name ) const; - void onGlobalColorChanged(const LLTexGlobalColor* global_color, BOOL upload_bake); -private: - LLTexGlobalColor* mTexSkinColor; - LLTexGlobalColor* mTexHairColor; - LLTexGlobalColor* mTexEyeColor; - - //-------------------------------------------------------------------- // Visibility //-------------------------------------------------------------------- public: @@ -746,7 +747,6 @@ public: void setVisibilityRank(U32 rank); U32 getVisibilityRank() const { return mVisibilityRank; } // unused static S32 sNumVisibleAvatars; // Number of instances of this class - static LLColor4 getDummyColor(); /** Appearance ** ** *******************************************************************************/ @@ -1040,6 +1040,7 @@ public: void debugAvatarRezTime(std::string notification_name, std::string comment = ""); F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } + protected: LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. @@ -1163,4 +1164,5 @@ protected: // Shared with LLVOAvatarSelf extern const F32 SELF_ADDITIONAL_PRI; extern const S32 MAX_TEXTURE_VIRTURE_SIZE_RESET_INTERVAL; -#endif // LL_VO_AVATAR_H +#endif // LL_VOAVATAR_H + diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index 6c8cbc37f7..ec37e6f301 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -55,6 +55,8 @@ #include "llviewerobjectlist.h" #include "llviewerstats.h" #include "llviewerregion.h" +#include "llviewertexlayer.h" +#include "llviewerwearable.h" #include "llappearancemgr.h" #include "llmeshrepository.h" #include "llvovolume.h" @@ -110,7 +112,7 @@ void selfStopAllPhases() } } -using namespace LLVOAvatarDefines; +using namespace LLAvatarAppearanceDefines; /********************************************************************************* ** ** @@ -188,7 +190,7 @@ void LLVOAvatarSelf::initInstance() llinfos << "Self avatar object created. Starting timer." << llendl; mDebugSelfLoadTimer.reset(); // clear all times to -1 for debugging - for (U32 i =0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { for (U32 j = 0; j <= MAX_DISCARD_LEVEL; ++j) { @@ -196,7 +198,7 @@ void LLVOAvatarSelf::initInstance() } } - for (U32 i =0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i =0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { mDebugBakedTextureTimes[i][0] = -1.0f; mDebugBakedTextureTimes[i][1] = -1.0f; @@ -595,7 +597,7 @@ BOOL LLVOAvatarSelf::loadLayersets() { // Construct a layerset for each one specified in avatar_lad.xml and initialize it as such. const LLTexLayerSetInfo *info = *iter; - LLTexLayerSet* layer_set = new LLTexLayerSet( this ); + LLViewerTexLayerSet* layer_set = new LLViewerTexLayerSet( this ); if (!layer_set->setInfo(info)) { @@ -607,11 +609,11 @@ BOOL LLVOAvatarSelf::loadLayersets() // scan baked textures and associate the layerset with the appropriate one EBakedTextureIndex baked_index = BAKED_NUM_INDICES; - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; if (layer_set->isBodyRegion(baked_dict->mName)) { baked_index = baked_iter->first; @@ -734,7 +736,7 @@ BOOL LLVOAvatarSelf::setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL U32 size = gAgentWearables.getWearableCount(type); for (U32 count = 0; count < size; ++count) { - LLWearable *wearable = gAgentWearables.getWearable(type,count); + LLViewerWearable *wearable = gAgentWearables.getWearable(type,count); if (wearable) { wearable->setVisualParamWeight(param->getID(), weight, upload_bake); @@ -760,7 +762,7 @@ void LLVOAvatarSelf::idleUpdateAppearanceAnimation() // apply wearable visual params to avatar for (U32 type = 0; type < LLWearableType::WT_COUNT; type++) { - LLWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); + LLViewerWearable *wearable = gAgentWearables.getTopWearable((LLWearableType::EType)type); if (wearable) { wearable->writeToAvatar(); @@ -817,7 +819,7 @@ U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, // need to trigger a few operations to get the avatar to use the new bakes for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; + const LLAvatarAppearanceDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; LLUUID texture_id = getTEImage(te)->getID(); setNewBakedTexture(te, texture_id); mInitialBakeIDs[i] = texture_id; @@ -1072,16 +1074,16 @@ void LLVOAvatarSelf::updateAttachmentVisibility(U32 camera_mode) //----------------------------------------------------------------------------- void LLVOAvatarSelf::wearableUpdated( LLWearableType::EType type, BOOL upload_result ) { - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; - const LLVOAvatarDefines::EBakedTextureIndex index = baked_iter->first; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDefines::EBakedTextureIndex index = baked_iter->first; if (baked_dict) { - for (LLVOAvatarDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); + for (LLAvatarAppearanceDefines::wearables_vec_t::const_iterator type_iter = baked_dict->mWearables.begin(); type_iter != baked_dict->mWearables.end(); ++type_iter) { @@ -1304,9 +1306,9 @@ BOOL LLVOAvatarSelf::detachAttachmentIntoInventory(const LLUUID &item_id) return FALSE; } -U32 LLVOAvatarSelf::getNumWearables(LLVOAvatarDefines::ETextureIndex i) const +U32 LLVOAvatarSelf::getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); return gAgentWearables.getWearableCount(type); } @@ -1375,11 +1377,11 @@ BOOL LLVOAvatarSelf::getLocalTextureGL(ETextureIndex type, LLViewerTexture** tex { return FALSE; } - *tex_pp = local_tex_obj->getImage(); + *tex_pp = dynamic_cast<LLViewerTexture*> (local_tex_obj->getImage()); return TRUE; } -LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const +LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (!isIndexLocalTexture(type)) { @@ -1395,7 +1397,7 @@ LLViewerFetchedTexture* LLVOAvatarSelf::getLocalTextureGL(LLVOAvatarDefines::ETe { return LLViewerTextureManager::getFetchedTexture(IMG_DEFAULT_AVATAR); } - return local_tex_obj->getImage(); + return dynamic_cast<LLViewerFetchedTexture*> (local_tex_obj->getImage()); } const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) const @@ -1416,25 +1418,25 @@ const LLUUID& LLVOAvatarSelf::getLocalTextureID(ETextureIndex type, U32 index) c // Returns true if at least the lowest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const { /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { BOOL ret = true; - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1454,7 +1456,7 @@ BOOL LLVOAvatarSelf::isLocalTextureDataAvailable(const LLTexLayerSet* layerset) // Returns true if the highest quality discard level exists for every texture // in the layerset. //----------------------------------------------------------------------------- -BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) const +BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const { const U32 desired_tex_discard_level = gSavedSettings.getU32("TextureDiscardLevel"); // const U32 desired_tex_discard_level = 0; // hack to not bake textures on lower discard levels. @@ -1463,13 +1465,13 @@ BOOL LLVOAvatarSelf::isLocalTextureDataFinal(const LLTexLayerSet* layerset) cons { if (layerset == mBakedTextureDatas[i].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1493,13 +1495,13 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -1513,22 +1515,22 @@ BOOL LLVOAvatarSelf::isAllLocalTextureDataFinal() const return TRUE; } -BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const +BOOL LLVOAvatarSelf::isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const { - const LLTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; + const LLViewerTexLayerSet *layerset = mBakedTextureDatas[index].mTexLayerSet; if (!layerset) return FALSE; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); if (!layerset_buffer) return FALSE; return !layerset_buffer->uploadNeeded(); } -BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { LLUUID id; BOOL isDefined = TRUE; if (isIndexLocalTexture(type)) { - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(type); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(type); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (index >= wearable_count) { @@ -1555,7 +1557,7 @@ BOOL LLVOAvatarSelf::isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const { if (isIndexBakedTexture(type)) { @@ -1568,7 +1570,7 @@ BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 } //virtual -BOOL LLVOAvatarSelf::isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const +BOOL LLVOAvatarSelf::isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const { if (isIndexBakedTexture(type)) { @@ -1591,7 +1593,7 @@ void LLVOAvatarSelf::requestLayerSetUploads() } } -void LLVOAvatarSelf::requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i) +void LLVOAvatarSelf::requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i) { ETextureIndex tex_index = mBakedTextureDatas[i].mTextureIndex; const BOOL layer_baked = isTextureDefined(tex_index, gAgentWearables.getWearableCount(tex_index)); @@ -1611,7 +1613,7 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - LLTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; + LLViewerTexLayerSet* layerset = mBakedTextureDatas[i].mTexLayerSet; if (layerset && layerset->getComposite() && layerset->getComposite()->uploadPending()) { return true; @@ -1620,7 +1622,7 @@ bool LLVOAvatarSelf::hasPendingBakedUploads() const return false; } -void LLVOAvatarSelf::invalidateComposite( LLTexLayerSet* layerset, BOOL upload_result ) +void LLVOAvatarSelf::invalidateComposite( LLViewerTexLayerSet* layerset, BOOL upload_result ) { if( !layerset || !layerset->getUpdatesEnabled() ) { @@ -1712,11 +1714,12 @@ S32 LLVOAvatarSelf::getLocalDiscardLevel(ETextureIndex type, U32 wearable_index) const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type, wearable_index); if (local_tex_obj) { + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (type >= 0 && local_tex_obj->getID() != IMG_DEFAULT_AVATAR - && !local_tex_obj->getImage()->isMissingAsset()) + && !image->isMissingAsset()) { - return local_tex_obj->getImage()->getDiscardLevel(); + return image->getDiscardLevel(); } else { @@ -1741,7 +1744,7 @@ void LLVOAvatarSelf::getLocalTextureByteCount(S32* gl_bytes) const const LLLocalTextureObject *local_tex_obj = getLocalTextureObject((ETextureIndex) type, num); if (local_tex_obj) { - const LLViewerFetchedTexture* image_gl = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image_gl = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); if (image_gl) { S32 bytes = (S32)image_gl->getWidth() * image_gl->getHeight() * image_gl->getComponents(); @@ -1776,7 +1779,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te llerrs << "Tried to set local texture with invalid type: (" << (U32) type << ", " << index << ")" << llendl; return; } - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getInstance()->getTEWearableType(type); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(type); if (!gAgentWearables.getWearable(wearable_type,index)) { // no wearable is loaded, cannot set the texture. @@ -1790,7 +1793,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te return; } - LLTexLayerSet *layer_set = getLayerSet(type); + LLViewerTexLayerSet *layer_set = getLayerSet(type); if (layer_set) { layer_set->cloneTemplates(local_tex_obj, type, gAgentWearables.getWearable(wearable_type,index)); @@ -1814,15 +1817,15 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te if (isSelf()) { if (gAgentAvatarp->isUsingBakedTextures()) - { - requestLayerSetUpdate(type); - } + { + requestLayerSetUpdate(type); + } else - { - LLVisualParamHint::requestHintUpdates(); + { + LLVisualParamHint::requestHintUpdates(); + } } } - } else { tex->setLoadedCallback(onLocalTextureLoaded, desired_discard, TRUE, FALSE, new LLAvatarTexData(getID(), type), NULL); @@ -1836,7 +1839,7 @@ void LLVOAvatarSelf::setLocalTexture(ETextureIndex type, LLViewerTexture* src_te setBakedReady(type,baked_version_ready,index); } //virtual -void LLVOAvatarSelf::setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) +void LLVOAvatarSelf::setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index) { if (!isIndexLocalTexture(type)) return; LLLocalTextureObject *local_tex_obj = getLocalTextureObject(type,index); @@ -1855,16 +1858,16 @@ void LLVOAvatarSelf::dumpLocalTextures() const /* ETextureIndex baked_equiv[] = { TEX_UPPER_BAKED, if (isTextureDefined(baked_equiv[i])) */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) continue; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; - const ETextureIndex baked_equiv = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; + const ETextureIndex baked_equiv = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index)->mTextureIndex; const std::string &name = texture_dict->mName; const LLLocalTextureObject *local_tex_obj = getLocalTextureObject(iter->first, 0); @@ -1887,7 +1890,7 @@ void LLVOAvatarSelf::dumpLocalTextures() const } else { - const LLViewerFetchedTexture* image = local_tex_obj->getImage(); + const LLViewerFetchedTexture* image = dynamic_cast<LLViewerFetchedTexture*>( local_tex_obj->getImage() ); llinfos << "LocTex " << name << ": " << "Discard " << image->getDiscardLevel() << ", " @@ -2060,7 +2063,7 @@ void LLVOAvatarSelf::debugBakedTextureUpload(EBakedTextureIndex index, BOOL fini mDebugBakedTextureTimes[index][done] = mDebugSelfLoadTimer.getElapsedTimeF32(); } -const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const +const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const { std::string text=""; @@ -2068,21 +2071,21 @@ const std::string LLVOAvatarSelf::debugDumpLocalTextureDataInfo(const LLTexLayer /* if (layerset == mBakedTextureDatas[BAKED_HEAD].mTexLayerSet) return getLocalDiscardLevel(TEX_HEAD_BODYPAINT) >= 0; */ - for (LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { const EBakedTextureIndex baked_index = baked_iter->first; if (layerset == mBakedTextureDatas[baked_index].mTexLayerSet) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = baked_iter->second; + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = baked_iter->second; text += llformat("%d-%s ( ",baked_index, baked_dict->mName.c_str()); for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); if (wearable_count > 0) { @@ -2109,14 +2112,14 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)i); BOOL is_texture_final = TRUE; for (texture_vec_t::const_iterator local_tex_iter = baked_dict->mLocalTextures.begin(); local_tex_iter != baked_dict->mLocalTextures.end(); ++local_tex_iter) { const ETextureIndex tex_index = *local_tex_iter; - const LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(tex_index); + const LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(tex_index); const U32 wearable_count = gAgentWearables.getWearableCount(wearable_type); for (U32 wearable_index = 0; wearable_index < wearable_count; wearable_index++) { @@ -2240,7 +2243,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c { if (canGrabBakedTexture(baked_index)) { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return LLUUID::null; @@ -2252,7 +2255,7 @@ const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) c BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const { - ETextureIndex tex_index = LLVOAvatarDictionary::bakedToLocalTextureIndex(baked_index); + ETextureIndex tex_index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(baked_index); if (tex_index == TEX_NUM_INDICES) { return FALSE; @@ -2271,19 +2274,19 @@ BOOL LLVOAvatarSelf::canGrabBakedTexture(EBakedTextureIndex baked_index) const // baked texture. We don't want people copying people's // work via baked textures. - const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture(baked_index); + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture(baked_index); for (texture_vec_t::const_iterator iter = baked_dict->mLocalTextures.begin(); iter != baked_dict->mLocalTextures.end(); ++iter) { const ETextureIndex t_index = (*iter); - LLWearableType::EType wearable_type = LLVOAvatarDictionary::getTEWearableType(t_index); + LLWearableType::EType wearable_type = LLAvatarAppearanceDictionary::getTEWearableType(t_index); U32 count = gAgentWearables.getWearableCount(wearable_type); lldebugs << "Checking index " << (U32) t_index << " count: " << count << llendl; for (U32 wearable_index = 0; wearable_index < count; ++wearable_index) { - LLWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); + LLViewerWearable *wearable = gAgentWearables.getWearable(wearable_type, wearable_index); if (wearable) { const LLLocalTextureObject *texture = wearable->getLocalTextureObject((S32)t_index); @@ -2355,10 +2358,10 @@ void LLVOAvatarSelf::addLocalTextureStats( ETextureIndex type, LLViewerFetchedTe } } -LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 wearable_index) const +LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 wearable_index) const { - LLWearableType::EType type = LLVOAvatarDictionary::getInstance()->getTEWearableType(i); - LLWearable* wearable = gAgentWearables.getWearable(type, wearable_index); + LLWearableType::EType type = LLAvatarAppearanceDictionary::getInstance()->getTEWearableType(i); + LLViewerWearable* wearable = gAgentWearables.getWearable(type, wearable_index); if (wearable) { return wearable->getLocalTextureObject(i); @@ -2371,7 +2374,7 @@ LLLocalTextureObject* LLVOAvatarSelf::getLocalTextureObject(LLVOAvatarDefines::E // getBakedTE() // Used by the LayerSet. (Layer sets don't in general know what textures depend on them.) //----------------------------------------------------------------------------- -ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const +ETextureIndex LLVOAvatarSelf::getBakedTE( const LLViewerTexLayerSet* layerset ) const { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { @@ -2385,9 +2388,9 @@ ETextureIndex LLVOAvatarSelf::getBakedTE( const LLTexLayerSet* layerset ) const } -void LLVOAvatarSelf::setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid) +void LLVOAvatarSelf::setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid) { - ETextureIndex index = LLVOAvatarDictionary::bakedToLocalTextureIndex(i); + ETextureIndex index = LLAvatarAppearanceDictionary::bakedToLocalTextureIndex(i); setNewBakedTexture(index, uuid); } @@ -2409,7 +2412,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) /* switch(te) case TEX_HEAD_BAKED: llinfos << "New baked texture: HEAD" << llendl; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(te); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(te); if (texture_dict->mIsBakedTexture) { debugBakedTextureUpload(texture_dict->mBakedTextureIndex, TRUE); // FALSE for start of upload, TRUE for finish. @@ -2474,7 +2477,7 @@ void LLVOAvatarSelf::outputRezDiagnostics() const LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) + for (U32 i = 0; i < LLAvatarAppearanceDefines::TEX_NUM_INDICES; ++i) { std::stringstream out; out << "\t\t (" << i << ") "; @@ -2502,17 +2505,17 @@ void LLVOAvatarSelf::outputRezDiagnostics() const } } LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl; - for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) + for (U32 i = 0; i < LLAvatarAppearanceDefines::BAKED_NUM_INDICES; ++i) { LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; } - for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); - baked_iter != LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().end(); + for (LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::BakedTextures::const_iterator baked_iter = LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().begin(); + baked_iter != LLAvatarAppearanceDefines::LLAvatarAppearanceDictionary::getInstance()->getBakedTextures().end(); ++baked_iter) { - const LLVOAvatarDefines::EBakedTextureIndex baked_index = baked_iter->first; - const LLTexLayerSet *layerset = debugGetLayerSet(baked_index); + const LLAvatarAppearanceDefines::EBakedTextureIndex baked_index = baked_iter->first; + const LLViewerTexLayerSet *layerset = debugGetLayerSet(baked_index); if (!layerset) continue; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); if (!layerset_buffer) continue; @@ -2580,17 +2583,17 @@ void LLVOAvatarSelf::processRebakeAvatarTextures(LLMessageSystem* msg, void**) /* ETextureIndex baked_texture_indices[BAKED_NUM_INDICES] = TEX_HEAD_BAKED, TEX_UPPER_BAKED, */ - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (texture_dict->mIsBakedTexture) { if (texture_id == gAgentAvatarp->getTEImage(index)->getID()) { - LLTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index); + LLViewerTexLayerSet* layer_set = gAgentAvatarp->getLayerSet(index); if (layer_set) { llinfos << "TAT: rebake - matched entry " << (S32)index << llendl; @@ -2622,7 +2625,7 @@ void LLVOAvatarSelf::forceBakeAllTextures(bool slam_for_debug) for (U32 i = 0; i < mBakedTextureDatas.size(); i++) { ETextureIndex baked_index = mBakedTextureDatas[i].mTextureIndex; - LLTexLayerSet* layer_set = getLayerSet(baked_index); + LLViewerTexLayerSet* layer_set = getLayerSet(baked_index); if (layer_set) { if (slam_for_debug) @@ -2654,7 +2657,7 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) case LOCTEX_UPPER_SHIRT: if( mUpperBodyLayerSet ) mUpperBodyLayerSet->requestUpdate(); */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (!texture_dict->mIsLocalTexture || !texture_dict->mIsUsedByBakedTexture) return; const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2664,13 +2667,13 @@ void LLVOAvatarSelf::requestLayerSetUpdate(ETextureIndex index ) } } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const { /* switch(index) case TEX_HEAD_BAKED: case TEX_HEAD_BODYPAINT: return mHeadLayerSet; */ - const LLVOAvatarDictionary::TextureEntry *texture_dict = LLVOAvatarDictionary::getInstance()->getTexture(index); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = LLAvatarAppearanceDictionary::getInstance()->getTexture(index); if (texture_dict->mIsUsedByBakedTexture) { const EBakedTextureIndex baked_index = texture_dict->mBakedTextureIndex; @@ -2679,7 +2682,7 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const return NULL; } -LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const +LLViewerTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const { /* switch(index) case TEX_HEAD_BAKED: @@ -2744,12 +2747,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const { LLUUID texture_id[TEX_NUM_INDICES]; // pack away current TEs to make sure we don't send them out - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); @@ -2761,12 +2764,12 @@ bool LLVOAvatarSelf::sendAppearanceMessage(LLMessageSystem *mesgsys) const bool success = packTEMessage(mesgsys); // unpack TEs to make sure we don't re-trigger a bake - for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); - iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); ++iter) { const ETextureIndex index = iter->first; - const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second; + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; if (!texture_dict->mIsBakedTexture) { LLTextureEntry* entry = getTE((U8) index); diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 92d59dc9e1..d4bde1f61f 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -195,32 +195,32 @@ public: //-------------------------------------------------------------------- public: /*virtual*/ bool hasPendingBakedUploads() const; - S32 getLocalDiscardLevel(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + S32 getLocalDiscardLevel(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; bool areTexturesCurrent() const; - BOOL isLocalTextureDataAvailable(const LLTexLayerSet* layerset) const; - BOOL isLocalTextureDataFinal(const LLTexLayerSet* layerset) const; - BOOL isBakedTextureFinal(const LLVOAvatarDefines::EBakedTextureIndex index) const; + BOOL isLocalTextureDataAvailable(const LLViewerTexLayerSet* layerset) const; + BOOL isLocalTextureDataFinal(const LLViewerTexLayerSet* layerset) const; + BOOL isBakedTextureFinal(const LLAvatarAppearanceDefines::EBakedTextureIndex index) const; // If you want to check all textures of a given type, pass gAgentWearables.getWearableCount() for index - /*virtual*/ BOOL isTextureDefined(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; - /*virtual*/ BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; + /*virtual*/ BOOL isTextureDefined(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; + /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, U32 index = 0) const; + /*virtual*/ BOOL isTextureVisible(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerWearable *wearable) const; //-------------------------------------------------------------------- // Local Textures //-------------------------------------------------------------------- public: - BOOL getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; - LLViewerFetchedTexture* getLocalTextureGL(LLVOAvatarDefines::ETextureIndex type, U32 index) const; - const LLUUID& getLocalTextureID(LLVOAvatarDefines::ETextureIndex type, U32 index) const; + BOOL getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture** image_gl_pp, U32 index) const; + LLViewerFetchedTexture* getLocalTextureGL(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; + const LLUUID& getLocalTextureID(LLAvatarAppearanceDefines::ETextureIndex type, U32 index) const; void setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index); - /*virtual*/ void setLocalTexture(LLVOAvatarDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); + /*virtual*/ void setLocalTexture(LLAvatarAppearanceDefines::ETextureIndex type, LLViewerTexture* tex, BOOL baked_version_exits, U32 index); protected: - /*virtual*/ void setBakedReady(LLVOAvatarDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); + /*virtual*/ void setBakedReady(LLAvatarAppearanceDefines::ETextureIndex type, BOOL baked_version_exists, U32 index); void localTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); void getLocalTextureByteCount(S32* gl_byte_count) const; - /*virtual*/ void addLocalTextureStats(LLVOAvatarDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index); - LLLocalTextureObject* getLocalTextureObject(LLVOAvatarDefines::ETextureIndex i, U32 index) const; + /*virtual*/ void addLocalTextureStats(LLAvatarAppearanceDefines::ETextureIndex i, LLViewerFetchedTexture* imagep, F32 texel_area_ratio, BOOL rendered, BOOL covered_by_baked, U32 index); + LLLocalTextureObject* getLocalTextureObject(LLAvatarAppearanceDefines::ETextureIndex i, U32 index) const; private: static void onLocalTextureLoaded(BOOL succcess, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); @@ -233,10 +233,10 @@ private: // Baked textures //-------------------------------------------------------------------- public: - LLVOAvatarDefines::ETextureIndex getBakedTE(const LLTexLayerSet* layerset ) const; - void setNewBakedTexture(LLVOAvatarDefines::EBakedTextureIndex i, const LLUUID &uuid); - void setNewBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); - void setCachedBakedTexture(LLVOAvatarDefines::ETextureIndex i, const LLUUID& uuid); + LLAvatarAppearanceDefines::ETextureIndex getBakedTE(const LLViewerTexLayerSet* layerset ) const; + void setNewBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex i, const LLUUID &uuid); + void setNewBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); + void setCachedBakedTexture(LLAvatarAppearanceDefines::ETextureIndex i, const LLUUID& uuid); void forceBakeAllTextures(bool slam_for_debug = false); static void processRebakeAvatarTextures(LLMessageSystem* msg, void**); protected: @@ -247,16 +247,16 @@ protected: //-------------------------------------------------------------------- public: void requestLayerSetUploads(); - void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i); - void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i); - LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const; - LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + void requestLayerSetUpload(LLAvatarAppearanceDefines::EBakedTextureIndex i); + void requestLayerSetUpdate(LLAvatarAppearanceDefines::ETextureIndex i); + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::ETextureIndex index) const; + LLViewerTexLayerSet* getLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- // Composites //-------------------------------------------------------------------- public: - /* virtual */ void invalidateComposite(LLTexLayerSet* layerset, BOOL upload_result); + /* virtual */ void invalidateComposite(LLViewerTexLayerSet* layerset, BOOL upload_result); /* virtual */ void invalidateAll(); /* virtual */ void setCompositeUpdatesEnabled(bool b); // only works for self /* virtual */ void setCompositeUpdatesEnabled(U32 index, bool b); @@ -264,8 +264,8 @@ public: void setupComposites(); void updateComposites(); - const LLUUID& grabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; - BOOL canGrabBakedTexture(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; + const LLUUID& grabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; + BOOL canGrabBakedTexture(LLAvatarAppearanceDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- @@ -302,7 +302,7 @@ public: /*virtual*/ BOOL isWearingWearableType(LLWearableType::EType type) const; void wearableUpdated(LLWearableType::EType type, BOOL upload_result); protected: - U32 getNumWearables(LLVOAvatarDefines::ETextureIndex i) const; + U32 getNumWearables(LLAvatarAppearanceDefines::ETextureIndex i) const; //-------------------------------------------------------------------- // Attachments @@ -371,25 +371,25 @@ public: public: struct LLAvatarTexData { - LLAvatarTexData(const LLUUID& id, LLVOAvatarDefines::ETextureIndex index) : + LLAvatarTexData(const LLUUID& id, LLAvatarAppearanceDefines::ETextureIndex index) : mAvatarID(id), mIndex(index) {} LLUUID mAvatarID; - LLVOAvatarDefines::ETextureIndex mIndex; + LLAvatarAppearanceDefines::ETextureIndex mIndex; }; void debugWearablesLoaded() { mDebugTimeWearablesLoaded = mDebugSelfLoadTimer.getElapsedTimeF32(); } void debugAvatarVisible() { mDebugTimeAvatarVisible = mDebugSelfLoadTimer.getElapsedTimeF32(); } void outputRezDiagnostics() const; void outputRezTiming(const std::string& msg) const; void reportAvatarRezTime() const; - void debugBakedTextureUpload(LLVOAvatarDefines::EBakedTextureIndex index, BOOL finished); + void debugBakedTextureUpload(LLAvatarAppearanceDefines::EBakedTextureIndex index, BOOL finished); static void debugOnTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); BOOL isAllLocalTextureDataFinal() const; - const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } - const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer + const LLViewerTexLayerSet* debugGetLayerSet(LLAvatarAppearanceDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } + const std::string debugDumpLocalTextureDataInfo(const LLViewerTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD LLSD metricsData(); void sendAppearanceChangeMetrics(); // send data associated with completing a change. @@ -397,8 +397,8 @@ private: LLFrameTimer mDebugSelfLoadTimer; F32 mDebugTimeWearablesLoaded; F32 mDebugTimeAvatarVisible; - F32 mDebugTextureLoadTimes[LLVOAvatarDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level - F32 mDebugBakedTextureTimes[LLVOAvatarDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture + F32 mDebugTextureLoadTimes[LLAvatarAppearanceDefines::TEX_NUM_INDICES][MAX_DISCARD_LEVEL+1]; // load time for each texture at each discard level + F32 mDebugBakedTextureTimes[LLAvatarAppearanceDefines::BAKED_NUM_INDICES][2]; // time to start upload and finish upload of each baked texture void debugTimingLocalTexLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata); /** Diagnostics diff --git a/indra/newview/llwearablelist.cpp b/indra/newview/llwearablelist.cpp index 6f6411ce3c..9f04fbecf0 100644 --- a/indra/newview/llwearablelist.cpp +++ b/indra/newview/llwearablelist.cpp @@ -42,7 +42,7 @@ struct LLWearableArrivedData { LLWearableArrivedData(LLAssetType::EType asset_type, const std::string& wearable_name, - void(*asset_arrived_callback)(LLWearable*, void* userdata), + void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) : mAssetType( asset_type ), mCallback( asset_arrived_callback ), @@ -52,7 +52,7 @@ struct LLWearableArrivedData {} LLAssetType::EType mAssetType; - void (*mCallback)(LLWearable*, void* userdata); + void (*mCallback)(LLViewerWearable*, void* userdata); void* mUserdata; std::string mName; S32 mRetries; @@ -72,10 +72,10 @@ void LLWearableList::cleanup() mList.clear(); } -void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLWearable*, void* userdata), void* userdata) +void LLWearableList::getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata) { llassert( (asset_type == LLAssetType::AT_CLOTHING) || (asset_type == LLAssetType::AT_BODYPART) ); - LLWearable* instance = get_if_there(mList, assetID, (LLWearable*)NULL ); + LLViewerWearable* instance = get_if_there(mList, assetID, (LLViewerWearable*)NULL ); if( instance ) { asset_arrived_callback( instance, userdata ); @@ -95,7 +95,7 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID { BOOL isNewWearable = FALSE; LLWearableArrivedData* data = (LLWearableArrivedData*) userdata; - LLWearable* wearable = NULL; // NULL indicates failure + LLViewerWearable* wearable = NULL; // NULL indicates failure if( !filename ) { @@ -111,7 +111,7 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID } else { - wearable = new LLWearable(uuid); + wearable = new LLViewerWearable(uuid); bool res = wearable->importFile( fp ); if (!res) { @@ -203,11 +203,11 @@ void LLWearableList::processGetAssetReply( const char* filename, const LLAssetID } -LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std::string& new_name) +LLViewerWearable* LLWearableList::createCopy(const LLViewerWearable* old_wearable, const std::string& new_name) { lldebugs << "LLWearableList::createCopy()" << llendl; - LLWearable *wearable = generateNewWearable(); + LLViewerWearable *wearable = generateNewWearable(); wearable->copyDataFrom(old_wearable); LLPermissions perm(old_wearable->getPermissions()); @@ -222,11 +222,11 @@ LLWearable* LLWearableList::createCopy(const LLWearable* old_wearable, const std return wearable; } -LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) +LLViewerWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) { lldebugs << "LLWearableList::createNewWearable()" << llendl; - LLWearable *wearable = generateNewWearable(); + LLViewerWearable *wearable = generateNewWearable(); wearable->setType( type ); std::string name = LLTrans::getString( LLWearableType::getTypeDefaultNewName(wearable->getType()) ); @@ -251,13 +251,13 @@ LLWearable* LLWearableList::createNewWearable( LLWearableType::EType type ) return wearable; } -LLWearable *LLWearableList::generateNewWearable() +LLViewerWearable *LLWearableList::generateNewWearable() { LLTransactionID tid; tid.generate(); LLAssetID new_asset_id = tid.makeAssetID(gAgent.getSecureSessionID()); - LLWearable* wearable = new LLWearable(tid); + LLViewerWearable* wearable = new LLViewerWearable(tid); mList[new_asset_id] = wearable; return wearable; } diff --git a/indra/newview/llwearablelist.h b/indra/newview/llwearablelist.h index 12d0037aee..0f3078facf 100644 --- a/indra/newview/llwearablelist.h +++ b/indra/newview/llwearablelist.h @@ -28,7 +28,7 @@ #define LL_LLWEARABLELIST_H #include "llmemory.h" -#include "llwearable.h" +#include "llviewerwearable.h" #include "lluuid.h" #include "llassetstorage.h" @@ -51,19 +51,19 @@ public: void getAsset(const LLAssetID& assetID, const std::string& wearable_name, LLAssetType::EType asset_type, - void(*asset_arrived_callback)(LLWearable*, void* userdata), + void(*asset_arrived_callback)(LLViewerWearable*, void* userdata), void* userdata); - LLWearable* createCopy(const LLWearable* old_wearable, const std::string& new_name = std::string()); - LLWearable* createNewWearable(LLWearableType::EType type); + LLViewerWearable* createCopy(const LLViewerWearable* old_wearable, const std::string& new_name = std::string()); + LLViewerWearable* createNewWearable(LLWearableType::EType type); // Callback static void processGetAssetReply(const char* filename, const LLAssetID& assetID, void* user_data, S32 status, LLExtStat ext_status); protected: - LLWearable* generateNewWearable(); // used for the create... functions + LLViewerWearable* generateNewWearable(); // used for the create... functions private: - std::map<LLUUID, LLWearable*> mList; + std::map<LLUUID, LLViewerWearable*> mList; }; #endif // LL_LLWEARABLELIST_H |