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-rwxr-xr-xindra/newview/llvoavatar.cpp105
-rwxr-xr-xindra/newview/llvoavatar.h2
-rwxr-xr-xindra/newview/llvovolume.cpp18
3 files changed, 91 insertions, 34 deletions
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index af10af98f2..b5cf9a6ba3 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -1426,12 +1426,8 @@ void LLVOAvatar::renderCollisionVolumes()
void LLVOAvatar::renderBones()
{
-
LLGLEnable blend(GL_BLEND);
- std::ostringstream ostr;
- std::ostringstream nullstr;
-
avatar_joint_list_t::iterator iter = mSkeleton.begin();
avatar_joint_list_t::iterator end = mSkeleton.end();
@@ -1439,6 +1435,8 @@ void LLVOAvatar::renderBones()
static LLVector3 BASE_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
static LLVector3 EXTENDED_COLOR_OCCLUDED(0.0f, 1.0f, 0.0f);
static LLVector3 EXTENDED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
+ static LLVector3 RIGGED_COLOR_OCCLUDED(0.0f, 1.0f, 1.0f);
+ static LLVector3 RIGGED_COLOR_VISIBLE(0.5f, 0.5f, 0.5f);
static F32 SPHERE_SCALEF = 0.001f;
@@ -1450,21 +1448,27 @@ void LLVOAvatar::renderBones()
continue;
}
- ostr << jointp->getName() << ", ";
-
jointp->updateWorldMatrix();
LLJoint::SupportCategory sc = jointp->getSupport();
LLVector3 occ_color, visible_color;
- if (sc == LLJoint::SUPPORT_BASE)
+ if (jointIsRiggedTo(jointp->getName()))
{
- occ_color = BASE_COLOR_OCCLUDED;
- visible_color = BASE_COLOR_VISIBLE;
+ occ_color = RIGGED_COLOR_OCCLUDED;
+ visible_color = RIGGED_COLOR_VISIBLE;
}
else
{
- occ_color = EXTENDED_COLOR_OCCLUDED;
- visible_color = EXTENDED_COLOR_VISIBLE;
+ if (sc == LLJoint::SUPPORT_BASE)
+ {
+ occ_color = BASE_COLOR_OCCLUDED;
+ visible_color = BASE_COLOR_VISIBLE;
+ }
+ else
+ {
+ occ_color = EXTENDED_COLOR_OCCLUDED;
+ visible_color = EXTENDED_COLOR_VISIBLE;
+ }
}
LLVector3 begin_pos(0,0,0);
LLVector3 end_pos(jointp->getEnd());
@@ -1478,10 +1482,6 @@ void LLVOAvatar::renderBones()
gGL.popMatrix();
}
-
- mDebugText.clear();
- addDebugText(ostr.str());
- addDebugText(nullstr.str());
}
@@ -5241,6 +5241,62 @@ bool LLVOAvatar::getRiggedMeshID(LLViewerObject* pVO, LLUUID& mesh_id)
return false;
}
+bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name)
+{
+ for (attachment_map_t::iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && jointIsRiggedTo(joint_name, attached_object))
+ {
+ return true;
+ }
+ }
+ }
+ return false;
+}
+
+bool LLVOAvatar::jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo)
+{
+ // Process all children
+ LLViewerObject::const_child_list_t& children = vo->getChildren();
+ for (LLViewerObject::const_child_list_t::const_iterator it = children.begin();
+ it != children.end(); ++it)
+ {
+ LLViewerObject *childp = *it;
+ if (jointIsRiggedTo(joint_name,childp))
+ {
+ return true;
+ }
+ }
+
+ const LLVOVolume *vobj = dynamic_cast<const LLVOVolume*>(vo);
+ if (!vobj)
+ {
+ return false;
+ }
+
+ LLUUID currentId = vobj->getVolume()->getParams().getSculptID();
+ const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj );
+
+ if ( vobj && vobj->isAttachment() && vobj->isMesh() && pSkinData )
+ {
+ if (std::find(pSkinData->mJointNames.begin(), pSkinData->mJointNames.end(), joint_name) !=
+ pSkinData->mJointNames.end())
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
void LLVOAvatar::clearAttachmentPosOverrides()
{
LLScopedContextString str("clearAttachmentPosOverrides " + getFullname());
@@ -5319,14 +5375,17 @@ void LLVOAvatar::addAttachmentPosOverridesForObject(LLViewerObject *vo)
{
pJoint->setId( currentId );
const LLVector3& jointPos = pSkinData->mAlternateBindMatrix[i].getTranslation();
- //Set the joint position
- pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() );
-
- //If joint is a pelvis then handle old/new pelvis to foot values
- if ( lookingForJoint == "mPelvis" )
- {
- pelvisGotSet = true;
- }
+ if (!jointPos.isNull())
+ {
+ //Set the joint position
+ pJoint->addAttachmentPosOverride( jointPos, mesh_id, avString() );
+
+ //If joint is a pelvis then handle old/new pelvis to foot values
+ if ( lookingForJoint == "mPelvis" )
+ {
+ pelvisGotSet = true;
+ }
+ }
}
}
if (pelvisZOffset != 0.0F)
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index 0e58d7f626..48c0d0e54b 100755
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -203,6 +203,8 @@ public:
void addAttachmentPosOverridesForObject(LLViewerObject *vo);
void resetJointPositionsOnDetach(const LLUUID& mesh_id);
void resetJointPositionsOnDetach(LLViewerObject *vo);
+ bool jointIsRiggedTo(const std::string& joint_name);
+ bool jointIsRiggedTo(const std::string& joint_name, const LLViewerObject *vo);
void clearAttachmentPosOverrides();
void showAttachmentPosOverrides() const;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 4e427289e7..c2550afcac 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -4767,13 +4767,18 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
drawablep->clearState(LLDrawable::HAS_ALPHA);
bool rigged = vobj->isAttachment() &&
- vobj->isMesh() &&
- gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj);
+ vobj->isMesh() &&
+ gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj);
bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic();
bool is_rigged = false;
+ if (rigged && pAvatarVO)
+ {
+ pAvatarVO->addAttachmentPosOverridesForObject(vobj);
+ }
+
//for each face
for (S32 i = 0; i < drawablep->getNumFaces(); i++)
{
@@ -4790,8 +4795,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
//sum up face verts and indices
drawablep->updateFaceSize(i);
-
-
if (rigged)
{
if (!facep->isState(LLFace::RIGGED))
@@ -4805,13 +4808,6 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
//get drawpool of avatar with rigged face
LLDrawPoolAvatar* pool = get_avatar_drawpool(vobj);
- // FIXME should this be inside the face loop?
- // doesn't seem to depend on any per-face state.
- if ( pAvatarVO )
- {
- pAvatarVO->addAttachmentPosOverridesForObject(vobj);
- }
-
if (pool)
{
const LLTextureEntry* te = facep->getTextureEntry();