diff options
Diffstat (limited to 'indra')
622 files changed, 27899 insertions, 11274 deletions
diff --git a/indra/cmake/FMOD.cmake b/indra/cmake/FMOD.cmake index cb5124812d..cb5124812d 100755..100644 --- a/indra/cmake/FMOD.cmake +++ b/indra/cmake/FMOD.cmake diff --git a/indra/cmake/Variables.cmake b/indra/cmake/Variables.cmake index cfccd29def..4cbf7aa043 100644 --- a/indra/cmake/Variables.cmake +++ b/indra/cmake/Variables.cmake @@ -102,7 +102,7 @@ if (${CMAKE_SYSTEM_NAME} MATCHES "Darwin") # To support a different SDK update these Xcode settings: set(CMAKE_OSX_DEPLOYMENT_TARGET 10.5) set(CMAKE_OSX_SYSROOT /Developer/SDKs/MacOSX10.5.sdk) - set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "4.2") + set(CMAKE_XCODE_ATTRIBUTE_GCC_VERSION "4.0") set(CMAKE_XCODE_ATTRIBUTE_DEBUG_INFORMATION_FORMAT dwarf-with-dsym) # NOTE: To attempt an i386/PPC Universal build, add this on the configure line: diff --git a/indra/cmake/run_build_test.py b/indra/cmake/run_build_test.py index ce2d1e0386..ce2d1e0386 100755..100644 --- a/indra/cmake/run_build_test.py +++ b/indra/cmake/run_build_test.py diff --git a/indra/integration_tests/llui_libtest/llwidgetreg.cpp b/indra/integration_tests/llui_libtest/llwidgetreg.cpp index 0d0d9fbff6..cbf6021119 100644 --- a/indra/integration_tests/llui_libtest/llwidgetreg.cpp +++ b/indra/integration_tests/llui_libtest/llwidgetreg.cpp @@ -49,6 +49,7 @@ #include "lltabcontainer.h" #include "lltextbox.h" #include "lltexteditor.h" +#include "lltimectrl.h" #include "llflyoutbutton.h" #include "llfiltereditor.h" #include "lllayoutstack.h" @@ -92,6 +93,7 @@ void LLWidgetReg::initClass(bool register_widgets) //LLDefaultChildRegistry::Register<LLPlaceHolderPanel> placeholder("placeholder"); LLDefaultChildRegistry::Register<LLTabContainer> tab_container("tab_container"); LLDefaultChildRegistry::Register<LLTextBox> text("text"); + LLDefaultChildRegistry::Register<LLTimeCtrl> time("time"); LLDefaultChildRegistry::Register<LLTextEditor> simple_text_editor("simple_text_editor"); LLDefaultChildRegistry::Register<LLUICtrl> ui_ctrl("ui_ctrl"); LLDefaultChildRegistry::Register<LLStatView> stat_view("stat_view"); diff --git a/indra/llcharacter/llcharacter.cpp b/indra/llcharacter/llcharacter.cpp index 5f84be2c5d..c9fb8534f1 100644 --- a/indra/llcharacter/llcharacter.cpp +++ b/indra/llcharacter/llcharacter.cpp @@ -38,7 +38,7 @@ LLStringTable LLCharacter::sVisualParamNames(1024); std::vector< LLCharacter* > LLCharacter::sInstances; - +BOOL LLCharacter::sAllowInstancesChange = TRUE ; //----------------------------------------------------------------------------- // LLCharacter() @@ -51,8 +51,10 @@ LLCharacter::LLCharacter() mAppearanceSerialNum( 0 ), mSkeletonSerialNum( 0 ) { - mMotionController.setCharacter( this ); + llassert_always(sAllowInstancesChange) ; sInstances.push_back(this); + + mMotionController.setCharacter( this ); mPauseRequest = new LLPauseRequestHandle(); } @@ -62,18 +64,29 @@ LLCharacter::LLCharacter() // Class Destructor //----------------------------------------------------------------------------- LLCharacter::~LLCharacter() -{ +{ for (LLVisualParam *param = getFirstVisualParam(); param; param = getNextVisualParam()) { delete param; } - std::vector<LLCharacter*>::iterator iter = std::find(sInstances.begin(), sInstances.end(), this); - if (iter != sInstances.end()) + + U32 i ; + U32 size = sInstances.size() ; + for(i = 0 ; i < size ; i++) { - sInstances.erase(iter); + if(sInstances[i] == this) + { + break ; + } } + + llassert_always(i < size) ; + + llassert_always(sAllowInstancesChange) ; + sInstances[i] = sInstances[size - 1] ; + sInstances.pop_back() ; } diff --git a/indra/llcharacter/llcharacter.h b/indra/llcharacter/llcharacter.h index a6347fcc3c..e81a27c2bc 100644 --- a/indra/llcharacter/llcharacter.h +++ b/indra/llcharacter/llcharacter.h @@ -266,6 +266,7 @@ public: void setSkeletonSerialNum( U32 num ) { mSkeletonSerialNum = num; } static std::vector< LLCharacter* > sInstances; + static BOOL sAllowInstancesChange ; //debug use protected: LLMotionController mMotionController; diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index 9df033a4ca..c6f45bffa2 100644 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -467,13 +467,15 @@ LLPointer<LLJointState>& LLKeyframeMotion::getJointState(U32 index) } //----------------------------------------------------------------------------- -// getJoin() +// getJoint() //----------------------------------------------------------------------------- LLJoint* LLKeyframeMotion::getJoint(U32 index) { llassert_always (index < mJointStates.size()); LLJoint* joint = mJointStates[index]->getJoint(); - llassert_always (joint); + + //Commented out 06-28-11 by Aura. + //llassert_always (joint); return joint; } @@ -821,7 +823,11 @@ void LLKeyframeMotion::initializeConstraint(JointConstraint* constraint) S32 joint_num; LLVector3 source_pos = mCharacter->getVolumePos(shared_data->mSourceConstraintVolume, shared_data->mSourceConstraintOffset); LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[0]); - + if ( !cur_joint ) + { + return; + } + F32 source_pos_offset = dist_vec(source_pos, cur_joint->getWorldPosition()); constraint->mTotalLength = constraint->mJointLengths[0] = dist_vec(cur_joint->getParent()->getWorldPosition(), source_pos); @@ -872,6 +878,10 @@ void LLKeyframeMotion::activateConstraint(JointConstraint* constraint) for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) { LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + if ( !cur_joint ) + { + return; + } constraint->mPositions[joint_num] = (cur_joint->getWorldPosition() - mPelvisp->getWorldPosition()) * ~mPelvisp->getWorldRotation(); } @@ -932,6 +942,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 } LLJoint* root_joint = getJoint(shared_data->mJointStateIndices[shared_data->mChainLength]); + if (! root_joint) + { + return; + } + LLVector3 root_pos = root_joint->getWorldPosition(); // LLQuaternion root_rot = root_joint->getParent()->getWorldRotation(); @@ -943,6 +958,11 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) { LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + if (!cur_joint) + { + return; + } + if (joint_mask[cur_joint->getJointNum()] >= (0xff >> (7 - getPriority()))) { // skip constraint @@ -1033,7 +1053,14 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 if (shared_data->mChainLength) { - LLQuaternion end_rot = getJoint(shared_data->mJointStateIndices[0])->getWorldRotation(); + LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]); + + if (!end_joint) + { + return; + } + + LLQuaternion end_rot = end_joint->getWorldRotation(); // slam start and end of chain to the proper positions (rest of chain stays put) positions[0] = lerp(keyframe_source_pos, target_pos, weight); @@ -1042,7 +1069,14 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 // grab keyframe-specified positions of joints for (joint_num = 1; joint_num < shared_data->mChainLength; joint_num++) { - LLVector3 kinematic_position = getJoint(shared_data->mJointStateIndices[joint_num])->getWorldPosition() + + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + + if (!cur_joint) + { + return; + } + + LLVector3 kinematic_position = cur_joint->getWorldPosition() + (source_to_target * constraint->mJointLengthFractions[joint_num]); // convert intermediate joint positions to world coordinates @@ -1088,7 +1122,17 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 for (joint_num = shared_data->mChainLength; joint_num > 0; joint_num--) { LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + + if (!cur_joint) + { + return; + } LLJoint* child_joint = getJoint(shared_data->mJointStateIndices[joint_num - 1]); + if (!child_joint) + { + return; + } + LLQuaternion parent_rot = cur_joint->getParent()->getWorldRotation(); LLQuaternion cur_rot = cur_joint->getWorldRotation(); @@ -1122,7 +1166,6 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 cur_joint->setRotation(target_rot); } - LLJoint* end_joint = getJoint(shared_data->mJointStateIndices[0]); LLQuaternion end_local_rot = end_rot * ~end_joint->getParent()->getWorldRotation(); if (weight == 1.f) @@ -1150,7 +1193,13 @@ void LLKeyframeMotion::applyConstraint(JointConstraint* constraint, F32 time, U8 //reset old joint rots for (joint_num = 0; joint_num <= shared_data->mChainLength; joint_num++) { - getJoint(shared_data->mJointStateIndices[joint_num])->setRotation(old_rots[joint_num]); + LLJoint* cur_joint = getJoint(shared_data->mJointStateIndices[joint_num]); + if (!cur_joint) + { + return; + } + + cur_joint->setRotation(old_rots[joint_num]); } } // simple positional constraint (pelvis only) @@ -1775,7 +1824,15 @@ BOOL LLKeyframeMotion::deserialize(LLDataPacker& dp) constraintp->mJointStateIndices[i] = -1; for (U32 j = 0; j < mJointMotionList->getNumJointMotions(); j++) { - if(getJoint(j) == joint) + LLJoint* constraint_joint = getJoint(j); + + if ( !constraint_joint ) + { + llwarns << "Invalid joint " << j << llendl; + return FALSE; + } + + if(constraint_joint == joint) { constraintp->mJointStateIndices[i] = (S32)j; break; diff --git a/indra/llcharacter/llkeyframemotion.h b/indra/llcharacter/llkeyframemotion.h index 1fe9af40b3..b1422b2b90 100644 --- a/indra/llcharacter/llkeyframemotion.h +++ b/indra/llcharacter/llkeyframemotion.h @@ -70,7 +70,7 @@ public: private: // private helper functions to wrap some asserts LLPointer<LLJointState>& getJointState(U32 index); - LLJoint* getJoint(U32 index); + LLJoint* getJoint(U32 index ); public: //------------------------------------------------------------------------- diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 80df91a5c1..9910281b64 100644 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -115,6 +115,7 @@ set(llcommon_HEADER_FILES indra_constants.h linden_common.h linked_lists.h + llaccountingquota.h llallocator.h llallocator_heap_profile.h llagentconstants.h diff --git a/indra/llcommon/llaccountingquota.h b/indra/llcommon/llaccountingquota.h new file mode 100644 index 0000000000..140333de07 --- /dev/null +++ b/indra/llcommon/llaccountingquota.h @@ -0,0 +1,80 @@ +/** + * @file llaccountingquota.h + * @ + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_ACCOUNTINGQUOTA_H +#define LL_ACCOUNTINGQUOTA_H + +struct ParcelQuota +{ + ParcelQuota( F32 ownerRenderCost, F32 ownerPhysicsCost, F32 ownerNetworkCost, F32 ownerSimulationCost, + F32 groupRenderCost, F32 groupPhysicsCost, F32 groupNetworkCost, F32 groupSimulationCost, + F32 otherRenderCost, F32 otherPhysicsCost, F32 otherNetworkCost, F32 otherSimulationCost, + F32 tempRenderCost, F32 tempPhysicsCost, F32 tempNetworkCost, F32 tempSimulationCost, + F32 selectedRenderCost, F32 selectedPhysicsCost, F32 selectedNetworkCost, F32 selectedSimulationCost, + F32 parcelCapacity ) + : mOwnerRenderCost( ownerRenderCost ), mOwnerPhysicsCost( ownerPhysicsCost ) + , mOwnerNetworkCost( ownerNetworkCost ), mOwnerSimulationCost( ownerSimulationCost ) + , mGroupRenderCost( groupRenderCost ), mGroupPhysicsCost( groupPhysicsCost ) + , mGroupNetworkCost( groupNetworkCost ), mGroupSimulationCost( groupSimulationCost ) + , mOtherRenderCost( otherRenderCost ), mOtherPhysicsCost( otherPhysicsCost ) + , mOtherNetworkCost( otherNetworkCost ), mOtherSimulationCost( otherSimulationCost ) + , mTempRenderCost( tempRenderCost ), mTempPhysicsCost( tempPhysicsCost ) + , mTempNetworkCost( tempNetworkCost ), mTempSimulationCost( tempSimulationCost ) + , mSelectedRenderCost( tempRenderCost ), mSelectedPhysicsCost( tempPhysicsCost ) + , mSelectedNetworkCost( tempNetworkCost ), mSelectedSimulationCost( selectedSimulationCost ) + , mParcelCapacity( parcelCapacity ) + { + } + + ParcelQuota(){} + F32 mOwnerRenderCost, mOwnerPhysicsCost, mOwnerNetworkCost, mOwnerSimulationCost; + F32 mGroupRenderCost, mGroupPhysicsCost, mGroupNetworkCost, mGroupSimulationCost; + F32 mOtherRenderCost, mOtherPhysicsCost, mOtherNetworkCost, mOtherSimulationCost; + F32 mTempRenderCost, mTempPhysicsCost, mTempNetworkCost, mTempSimulationCost; + F32 mSelectedRenderCost, mSelectedPhysicsCost, mSelectedNetworkCost, mSelectedSimulationCost; + F32 mParcelCapacity; +}; + +struct SelectionQuota +{ + SelectionQuota( LLUUID localId, F32 renderCost, F32 physicsCost, F32 networkCost, F32 simulationCost ) + : mLocalId( localId) + , mRenderCost( renderCost ) + , mPhysicsCost( physicsCost ) + , mNetworkCost( networkCost ) + , mSimulationCost( simulationCost ) + { + } + SelectionQuota() {} + + F32 mRenderCost, mPhysicsCost, mNetworkCost, mSimulationCost; + LLUUID mLocalId; +}; + +#endif + + + diff --git a/indra/llcommon/llchat.h b/indra/llcommon/llchat.h index 87c2d6775b..f5b242fdfc 100644 --- a/indra/llcommon/llchat.h +++ b/indra/llcommon/llchat.h @@ -49,7 +49,8 @@ typedef enum e_chat_type CHAT_TYPE_STOP = 5, CHAT_TYPE_DEBUG_MSG = 6, CHAT_TYPE_REGION = 7, - CHAT_TYPE_OWNER = 8 + CHAT_TYPE_OWNER = 8, + CHAT_TYPE_DIRECT = 9 // From llRegionSayTo() } EChatType; typedef enum e_chat_audible_level diff --git a/indra/llcommon/llfoldertype.cpp b/indra/llcommon/llfoldertype.cpp index c2cfb7286e..f6d0f5bce8 100644 --- a/indra/llcommon/llfoldertype.cpp +++ b/indra/llcommon/llfoldertype.cpp @@ -93,6 +93,8 @@ LLFolderDictionary::LLFolderDictionary() addEntry(LLFolderType::FT_MESH, new FolderEntry("mesh", TRUE)); addEntry(LLFolderType::FT_INBOX, new FolderEntry("inbox", TRUE)); + addEntry(LLFolderType::FT_OUTBOX, new FolderEntry("outbox", TRUE)); + addEntry(LLFolderType::FT_BASIC_ROOT, new FolderEntry("basic_rt", TRUE)); addEntry(LLFolderType::FT_NONE, new FolderEntry("-1", FALSE)); }; diff --git a/indra/llcommon/llfoldertype.h b/indra/llcommon/llfoldertype.h index cb32cb075b..a0c847914f 100644 --- a/indra/llcommon/llfoldertype.h +++ b/indra/llcommon/llfoldertype.h @@ -83,8 +83,11 @@ public: FT_MESH = 49, FT_INBOX = 50, + FT_OUTBOX = 51, - FT_COUNT = 51, + FT_BASIC_ROOT = 52, + + FT_COUNT, FT_NONE = -1 }; diff --git a/indra/llcommon/llsdserialize.cpp b/indra/llcommon/llsdserialize.cpp index 5be5ecc492..bf62600514 100644 --- a/indra/llcommon/llsdserialize.cpp +++ b/indra/llcommon/llsdserialize.cpp @@ -2036,7 +2036,9 @@ std::string zip_llsd(LLSD& data) { //copy result into output if (strm.avail_out >= CHUNK) { - llerrs << "WTF?" << llendl; + free(output); + llwarns << "Failed to compress LLSD block." << llendl; + return std::string(); } have = CHUNK-strm.avail_out; diff --git a/indra/llcommon/llstat.cpp b/indra/llcommon/llstat.cpp index 8ba97d7730..b2c495d093 100644 --- a/indra/llcommon/llstat.cpp +++ b/indra/llcommon/llstat.cpp @@ -737,7 +737,7 @@ void LLPerfBlock::addStatsToLLSDandReset( LLSD & stats, } } else - { // WTF? Shouldn't have a NULL pointer in the map. + { // Shouldn't have a NULL pointer in the map. llwarns << "Unexpected NULL dynamic stat at '" << stats_full_path << "'" << llendl; } } diff --git a/indra/llcommon/llsys.cpp b/indra/llcommon/llsys.cpp index ca2d3f9181..e8616a9be6 100644 --- a/indra/llcommon/llsys.cpp +++ b/indra/llcommon/llsys.cpp @@ -188,22 +188,30 @@ LLOSInfo::LLOSInfo() : if(osvi.wProductType == VER_NT_WORKSTATION) mOSStringSimple = "Microsoft Windows XP x64 Edition "; else - mOSStringSimple = "Microsoft Windows Server 2003 "; + mOSStringSimple = "Microsoft Windows Server 2003 "; } - else if(osvi.dwMajorVersion == 6 && osvi.dwMinorVersion <= 1) + else if(osvi.dwMajorVersion == 6 && osvi.dwMinorVersion <= 2) { if(osvi.dwMinorVersion == 0) { - mOSStringSimple = "Microsoft Windows Vista "; + if(osvi.wProductType == VER_NT_WORKSTATION) + mOSStringSimple = "Microsoft Windows Vista "; + else + mOSStringSimple = "Windows Server 2008 "; } else if(osvi.dwMinorVersion == 1) { - mOSStringSimple = "Microsoft Windows 7 "; + if(osvi.wProductType == VER_NT_WORKSTATION) + mOSStringSimple = "Microsoft Windows 7 "; + else + mOSStringSimple = "Windows Server 2008 R2 "; } - - if(osvi.wProductType != VER_NT_WORKSTATION) + else if(osvi.dwMinorVersion == 2) { - mOSStringSimple += "Server "; + if(osvi.wProductType == VER_NT_WORKSTATION) + mOSStringSimple = "Microsoft Windows 8 "; + else + mOSStringSimple = "Windows Server 2012 "; } ///get native system info if available.. @@ -308,8 +316,7 @@ LLOSInfo::LLOSInfo() : std::string compatibility_mode; if(got_shell32_version) { - if(osvi.dwMajorVersion != shell32_major - || osvi.dwMinorVersion != shell32_minor) + if(osvi.dwMajorVersion != shell32_major || osvi.dwMinorVersion != shell32_minor) { compatibility_mode = llformat(" compatibility mode. real ver: %d.%d (Build %d)", shell32_major, diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h index 7703132d90..0018b8e844 100644 --- a/indra/llcommon/llversionviewer.h +++ b/indra/llcommon/llversionviewer.h @@ -28,8 +28,8 @@ #define LL_LLVERSIONVIEWER_H const S32 LL_VERSION_MAJOR = 2; -const S32 LL_VERSION_MINOR = 7; -const S32 LL_VERSION_PATCH = 0; +const S32 LL_VERSION_MINOR = 8; +const S32 LL_VERSION_PATCH = 1; const S32 LL_VERSION_BUILD = 0; const char * const LL_CHANNEL = "Second Life Developer"; diff --git a/indra/llinventory/llparcel.cpp b/indra/llinventory/llparcel.cpp index 0a4cd51ea0..c95f922301 100644 --- a/indra/llinventory/llparcel.cpp +++ b/indra/llinventory/llparcel.cpp @@ -226,6 +226,11 @@ void LLParcel::init(const LLUUID &owner_id, setPreviousOwnerID(LLUUID::null); setPreviouslyGroupOwned(FALSE); + + setSeeAVs(TRUE); + setAllowGroupAVSounds(TRUE); + setAllowAnyAVSounds(TRUE); + setHaveNewParcelLimitData(FALSE); } void LLParcel::overrideOwner(const LLUUID& owner_id, BOOL is_group_owned) @@ -702,7 +707,9 @@ void LLParcel::packMessage(LLSD& msg) msg["user_location"] = ll_sd_from_vector3(mUserLocation); msg["user_look_at"] = ll_sd_from_vector3(mUserLookAt); msg["landing_type"] = (U8)mLandingType; - + msg["see_avs"] = (LLSD::Boolean) getSeeAVs(); + msg["group_av_sounds"] = (LLSD::Boolean) getAllowGroupAVSounds(); + msg["any_av_sounds"] = (LLSD::Boolean) getAllowAnyAVSounds(); } @@ -721,6 +728,24 @@ void LLParcel::unpackMessage(LLMessageSystem* msg) msg->getStringFast( _PREHASH_ParcelData,_PREHASH_MediaURL, buffer ); setMediaURL(buffer); + BOOL see_avs = TRUE; // All default to true for legacy server behavior + BOOL any_av_sounds = TRUE; + BOOL group_av_sounds = TRUE; + bool have_new_parcel_limit_data = (msg->getSizeFast(_PREHASH_ParcelData, _PREHASH_SeeAVs) > 0); // New version of server should send all 3 of these values + have_new_parcel_limit_data &= (msg->getSizeFast(_PREHASH_ParcelData, _PREHASH_AnyAVSounds) > 0); + have_new_parcel_limit_data &= (msg->getSizeFast(_PREHASH_ParcelData, _PREHASH_GroupAVSounds) > 0); + if (have_new_parcel_limit_data) + { + msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_SeeAVs, see_avs); + msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_AnyAVSounds, any_av_sounds); + msg->getBOOLFast(_PREHASH_ParcelData, _PREHASH_GroupAVSounds, group_av_sounds); + } + setSeeAVs((bool) see_avs); + setAllowAnyAVSounds((bool) any_av_sounds); + setAllowGroupAVSounds((bool) group_av_sounds); + + setHaveNewParcelLimitData(have_new_parcel_limit_data); + // non-optimized version msg->getU8 ( "ParcelData", "MediaAutoScale", mMediaAutoScale ); @@ -1348,3 +1373,12 @@ LLParcel::ECategory category_ui_string_to_category(const std::string& s) // is a distinct option from "None" and "Other" return LLParcel::C_ANY; } + +void LLParcel::updateQuota( const LLUUID& objectId, const ParcelQuota& quota ) +{ + if ( mID == objectId ) + { + mQuota = quota; + } +} + diff --git a/indra/llinventory/llparcel.h b/indra/llinventory/llparcel.h index 71b65d99ce..ff35caab4c 100644 --- a/indra/llinventory/llparcel.h +++ b/indra/llinventory/llparcel.h @@ -34,7 +34,7 @@ #include "llpermissions.h" #include "lltimer.h" #include "v3math.h" - +#include "llaccountingquota.h" // Grid out of which parcels taken is stepped every 4 meters. const F32 PARCEL_GRID_STEP_METERS = 4.f; @@ -75,7 +75,7 @@ const U8 PARCEL_AUCTION = 0x05; // unused 0x06 // unused 0x07 // flag, unused 0x08 -// flag, unused 0x10 +const U8 PARCEL_HIDDENAVS = 0x10; // avatars not visible outside of parcel. Used for 'see avs' feature, but must be off for compatibility const U8 PARCEL_SOUND_LOCAL = 0x20; const U8 PARCEL_WEST_LINE = 0x40; // flag, property line on west edge const U8 PARCEL_SOUTH_LINE = 0x80; // flag, property line on south edge @@ -130,6 +130,12 @@ class LLSD; class LLAccessEntry { public: + LLAccessEntry() + : mID(), + mTime(0), + mFlags(0) + {} + LLUUID mID; // Agent ID S32 mTime; // Time (unix seconds) when entry expires U32 mFlags; // Not used - currently should always be zero @@ -265,6 +271,8 @@ public: void setUserLocation(const LLVector3& pos) { mUserLocation = pos; } void setUserLookAt(const LLVector3& rot) { mUserLookAt = rot; } void setLandingType(const ELandingType type) { mLandingType = type; } + void setSeeAVs(BOOL see_avs) { mSeeAVs = see_avs; } + void setHaveNewParcelLimitData(bool have_new_parcel_data) { mHaveNewParcelLimitData = have_new_parcel_data; } // Remove this once hidden AV feature is fully available grid-wide void setAuctionID(U32 auction_id) { mAuctionID = auction_id;} @@ -291,6 +299,8 @@ public: void setDenyAnonymous(BOOL b) { setParcelFlag(PF_DENY_ANONYMOUS, b); } void setDenyAgeUnverified(BOOL b) { setParcelFlag(PF_DENY_AGEUNVERIFIED, b); } void setRestrictPushObject(BOOL b) { setParcelFlag(PF_RESTRICT_PUSHOBJECT, b); } + void setAllowGroupAVSounds(BOOL b) { mAllowGroupAVSounds = b; } + void setAllowAnyAVSounds(BOOL b) { mAllowAnyAVSounds = b; } void setDrawDistance(F32 dist) { mDrawDistance = dist; } void setSalePrice(S32 price) { mSalePrice = price; } @@ -367,6 +377,8 @@ public: const LLVector3& getUserLocation() const { return mUserLocation; } const LLVector3& getUserLookAt() const { return mUserLookAt; } ELandingType getLandingType() const { return mLandingType; } + BOOL getSeeAVs() const { return mSeeAVs; } + BOOL getHaveNewParcelLimitData() const { return mHaveNewParcelLimitData; } // User-specified snapshot const LLUUID& getSnapshotID() const { return mSnapshotID; } @@ -496,6 +508,9 @@ public: BOOL getRegionDenyAgeUnverifiedOverride() const { return mRegionDenyAgeUnverifiedOverride; } + BOOL getAllowGroupAVSounds() const { return mAllowGroupAVSounds; } + BOOL getAllowAnyAVSounds() const { return mAllowAnyAVSounds; } + F32 getDrawDistance() const { return mDrawDistance; } S32 getSalePrice() const { return mSalePrice; } time_t getClaimDate() const { return mClaimDate; } @@ -586,7 +601,11 @@ public: LLUUID getPreviousOwnerID() const { return mPreviousOwnerID; } BOOL getPreviouslyGroupOwned() const { return mPreviouslyGroupOwned; } BOOL getSellWithObjects() const { return (mParcelFlags & PF_SELL_PARCEL_OBJECTS) ? TRUE : FALSE; } - + + + void updateQuota( const LLUUID& objectId, const ParcelQuota& quota ); + const ParcelQuota& getQuota( void ) { return mQuota; } + protected: LLUUID mID; LLUUID mOwnerID; @@ -602,6 +621,8 @@ protected: LLVector3 mUserLocation; LLVector3 mUserLookAt; ELandingType mLandingType; + BOOL mSeeAVs; // Avatars on this parcel are visible from outside it + BOOL mHaveNewParcelLimitData; // Remove once hidden AV feature is grid-wide LLTimer mSaleTimerExpires; LLTimer mMediaResetTimer; @@ -657,8 +678,11 @@ protected: BOOL mRegionPushOverride; BOOL mRegionDenyAnonymousOverride; BOOL mRegionDenyAgeUnverifiedOverride; - - + BOOL mAllowGroupAVSounds; + BOOL mAllowAnyAVSounds; + + ParcelQuota mQuota; + public: // HACK, make private S32 mLocalID; diff --git a/indra/llinventory/llparcelflags.h b/indra/llinventory/llparcelflags.h index a61130132a..b1a917df73 100644 --- a/indra/llinventory/llparcelflags.h +++ b/indra/llinventory/llparcelflags.h @@ -126,5 +126,7 @@ const S32 PARCEL_DETAILS_DESC = 1; const S32 PARCEL_DETAILS_OWNER = 2; const S32 PARCEL_DETAILS_GROUP = 3; const S32 PARCEL_DETAILS_AREA = 4; +const S32 PARCEL_DETAILS_ID = 5; +const S32 PARCEL_DETAILS_SEE_AVATARS = 6; #endif diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp index 39ae09650e..c156ed0cef 100644 --- a/indra/llkdu/llimagej2ckdu.cpp +++ b/indra/llkdu/llimagej2ckdu.cpp @@ -73,7 +73,7 @@ void set_default_colour_weights(kdu_params *siz); const char* engineInfoLLImageJ2CKDU() { - std::string version = llformat("KDU %s", KDU_CORE_VERSION); + static std::string version = llformat("KDU %s", KDU_CORE_VERSION); return version.c_str(); } diff --git a/indra/llmath/CMakeLists.txt b/indra/llmath/CMakeLists.txt index 9dadad7dd3..cd100cdf9f 100644 --- a/indra/llmath/CMakeLists.txt +++ b/indra/llmath/CMakeLists.txt @@ -12,6 +12,8 @@ include_directories( set(llmath_SOURCE_FILES llbbox.cpp llbboxlocal.cpp + llcalc.cpp + llcalcparser.cpp llcamera.cpp llcoordframe.cpp llline.cpp @@ -46,6 +48,8 @@ set(llmath_HEADER_FILES coordframe.h llbbox.h llbboxlocal.h + llcalc.h + llcalcparser.h llcamera.h llcoord.h llcoordframe.h diff --git a/indra/llmath/llcalc.cpp b/indra/llmath/llcalc.cpp new file mode 100644 index 0000000000..597d0815fb --- /dev/null +++ b/indra/llmath/llcalc.cpp @@ -0,0 +1,145 @@ +/* + * LLCalc.cpp + * SecondLife + * + * Created by Aimee Walton on 28/09/2008. + * Copyright 2008 Aimee Walton. + * + */ + +#include "linden_common.h" + +#include "llcalc.h" + +#include "llcalcparser.h" +#include "llmath.h" + + +// Variable names for use in the build floater +const char* LLCalc::X_POS = "PX"; +const char* LLCalc::Y_POS = "PY"; +const char* LLCalc::Z_POS = "PZ"; +const char* LLCalc::X_SCALE = "SX"; +const char* LLCalc::Y_SCALE = "SY"; +const char* LLCalc::Z_SCALE = "SZ"; +const char* LLCalc::X_ROT = "RX"; +const char* LLCalc::Y_ROT = "RY"; +const char* LLCalc::Z_ROT = "RZ"; +const char* LLCalc::HOLLOW = "HLW"; +const char* LLCalc::CUT_BEGIN = "CB"; +const char* LLCalc::CUT_END = "CE"; +const char* LLCalc::PATH_BEGIN = "PB"; +const char* LLCalc::PATH_END = "PE"; +const char* LLCalc::TWIST_BEGIN = "TB"; +const char* LLCalc::TWIST_END = "TE"; +const char* LLCalc::X_SHEAR = "SHX"; +const char* LLCalc::Y_SHEAR = "SHY"; +const char* LLCalc::X_TAPER = "TPX"; +const char* LLCalc::Y_TAPER = "TPY"; +const char* LLCalc::RADIUS_OFFSET = "ROF"; +const char* LLCalc::REVOLUTIONS = "REV"; +const char* LLCalc::SKEW = "SKW"; +const char* LLCalc::X_HOLE = "HLX"; +const char* LLCalc::Y_HOLE = "HLY"; +const char* LLCalc::TEX_U_SCALE = "TSU"; +const char* LLCalc::TEX_V_SCALE = "TSV"; +const char* LLCalc::TEX_U_OFFSET = "TOU"; +const char* LLCalc::TEX_V_OFFSET = "TOV"; +const char* LLCalc::TEX_ROTATION = "TROT"; +const char* LLCalc::TEX_TRANSPARENCY = "TRNS"; +const char* LLCalc::TEX_GLOW = "GLOW"; + + +LLCalc* LLCalc::sInstance = NULL; + +LLCalc::LLCalc() : mLastErrorPos(0) +{ + // Init table of constants + mConstants["PI"] = F_PI; + mConstants["TWO_PI"] = F_TWO_PI; + mConstants["PI_BY_TWO"] = F_PI_BY_TWO; + mConstants["SQRT_TWO_PI"] = F_SQRT_TWO_PI; + mConstants["SQRT2"] = F_SQRT2; + mConstants["SQRT3"] = F_SQRT3; + mConstants["DEG_TO_RAD"] = DEG_TO_RAD; + mConstants["RAD_TO_DEG"] = RAD_TO_DEG; + mConstants["GRAVITY"] = GRAVITY; +} + +LLCalc::~LLCalc() +{ +} + +//static +void LLCalc::cleanUp() +{ + delete sInstance; + sInstance = NULL; +} + +//static +LLCalc* LLCalc::getInstance() +{ + if (!sInstance) sInstance = new LLCalc(); + return sInstance; +} + +void LLCalc::setVar(const std::string& name, const F32& value) +{ + mVariables[name] = value; +} + +void LLCalc::clearVar(const std::string& name) +{ + mVariables.erase(name); +} + +void LLCalc::clearAllVariables() +{ + mVariables.clear(); +} + +/* +void LLCalc::updateVariables(LLSD& vars) +{ + LLSD::map_iterator cIt = vars.beginMap(); + for(; cIt != vars.endMap(); cIt++) + { + setVar(cIt->first, (F32)(LLSD::Real)cIt->second); + } +} +*/ + +bool LLCalc::evalString(const std::string& expression, F32& result) +{ + std::string expr_upper = expression; + LLStringUtil::toUpper(expr_upper); + + LLCalcParser calc(result, &mConstants, &mVariables); + + mLastErrorPos = 0; + std::string::iterator start = expr_upper.begin(); + parse_info<std::string::iterator> info; + + try + { + info = parse(start, expr_upper.end(), calc, space_p); + lldebugs << "Math expression: " << expression << " = " << result << llendl; + } + catch(parser_error<std::string, std::string::iterator> &e) + { + mLastErrorPos = e.where - expr_upper.begin(); + + llinfos << "Calc parser exception: " << e.descriptor << " at " << mLastErrorPos << " in expression: " << expression << llendl; + return false; + } + + if (!info.full) + { + mLastErrorPos = info.stop - expr_upper.begin(); + llinfos << "Unhandled syntax error at " << mLastErrorPos << " in expression: " << expression << llendl; + return false; + } + + return true; +} diff --git a/indra/llmath/llcalc.h b/indra/llmath/llcalc.h new file mode 100644 index 0000000000..cc31950cb6 --- /dev/null +++ b/indra/llmath/llcalc.h @@ -0,0 +1,83 @@ +/* + * LLCalc.h + * SecondLife + * + * Created by Aimee Walton on 28/09/2008. + * Copyright 2008 Aimee Walton. + * + */ + +#ifndef LL_CALC_H +#define LL_CALC_H + +#include <map> +#include <string> + +class LLCalc +{ +public: + LLCalc(); + ~LLCalc(); + + // Variable name constants + static const char* X_POS; + static const char* Y_POS; + static const char* Z_POS; + static const char* X_SCALE; + static const char* Y_SCALE; + static const char* Z_SCALE; + static const char* X_ROT; + static const char* Y_ROT; + static const char* Z_ROT; + static const char* HOLLOW; + static const char* CUT_BEGIN; + static const char* CUT_END; + static const char* PATH_BEGIN; + static const char* PATH_END; + static const char* TWIST_BEGIN; + static const char* TWIST_END; + static const char* X_SHEAR; + static const char* Y_SHEAR; + static const char* X_TAPER; + static const char* Y_TAPER; + static const char* RADIUS_OFFSET; + static const char* REVOLUTIONS; + static const char* SKEW; + static const char* X_HOLE; + static const char* Y_HOLE; + static const char* TEX_U_SCALE; + static const char* TEX_V_SCALE; + static const char* TEX_U_OFFSET; + static const char* TEX_V_OFFSET; + static const char* TEX_ROTATION; + static const char* TEX_TRANSPARENCY; + static const char* TEX_GLOW; + + void setVar(const std::string& name, const F32& value); + void clearVar(const std::string& name); + void clearAllVariables(); +// void updateVariables(LLSD& vars); + + bool evalString(const std::string& expression, F32& result); + std::string::size_type getLastErrorPos() { return mLastErrorPos; } + + static LLCalc* getInstance(); + static void cleanUp(); + + typedef std::map<std::string, F32> calc_map_t; + +private: + std::string::size_type mLastErrorPos; + + calc_map_t mConstants; + calc_map_t mVariables; + + // *TODO: Add support for storing user defined variables, and stored functions. + // Will need UI work, and a means to save them between sessions. +// calc_map_t mUserVariables; + + // "There shall be only one" + static LLCalc* sInstance; +}; + +#endif // LL_CALC_H diff --git a/indra/llmath/llcalcparser.cpp b/indra/llmath/llcalcparser.cpp new file mode 100644 index 0000000000..fd55376fa9 --- /dev/null +++ b/indra/llmath/llcalcparser.cpp @@ -0,0 +1,46 @@ +/* + * LLCalcParser.cpp + * SecondLife + * + * Created by Aimee Walton on 28/09/2008. + * Copyright 2008 Aimee Walton. + * + */ + +#include "linden_common.h" + +#include "llcalcparser.h" +using namespace boost::spirit::classic; + +F32 LLCalcParser::lookup(const std::string::iterator& start, const std::string::iterator& end) const +{ + LLCalc::calc_map_t::iterator iter; + + std::string name(start, end); + + if (mConstants) + { + iter = mConstants->find(name); + if (iter != mConstants->end()) + { + return (*iter).second; + } + } + else + { + // This should never happen! + throw_(end, std::string("Missing constants table")); + } + + if (mVariables) + { + iter = mVariables->find(name); + if (iter != mVariables->end()) + { + return (*iter).second; + } + } + + throw_(end, std::string("Unknown symbol " + name)); + return 0.f; +} diff --git a/indra/llmath/llcalcparser.h b/indra/llmath/llcalcparser.h new file mode 100644 index 0000000000..600e173661 --- /dev/null +++ b/indra/llmath/llcalcparser.h @@ -0,0 +1,174 @@ +/* + * LLCalcParser.h + * SecondLife + * + * Created by Aimee Walton on 28/09/2008. + * Copyright 2008 Aimee Walton. + * + */ + +#ifndef LL_CALCPARSER_H +#define LL_CALCPARSER_H + +#include <boost/spirit/include/classic_attribute.hpp> +#include <boost/spirit/include/classic_core.hpp> +#include <boost/spirit/include/classic_error_handling.hpp> +#include <boost/spirit/include/classic_position_iterator.hpp> +#include <boost/spirit/include/phoenix1_binders.hpp> +#include <boost/spirit/include/classic_symbols.hpp> +using namespace boost::spirit::classic; + +#include "llcalc.h" +#include "llmath.h" + +struct LLCalcParser : grammar<LLCalcParser> +{ + LLCalcParser(F32& result, LLCalc::calc_map_t* constants, LLCalc::calc_map_t* vars) : + mResult(result), mConstants(constants), mVariables(vars) {}; + + struct value_closure : closure<value_closure, F32> + { + member1 value; + }; + + template <typename ScannerT> + struct definition + { + // Rule declarations + rule<ScannerT> statement, identifier; + rule<ScannerT, value_closure::context_t> expression, term, + power, + unary_expr, + factor, + unary_func, + binary_func, + group; + + // start() should return the starting symbol + rule<ScannerT> const& start() const { return statement; } + + definition(LLCalcParser const& self) + { + using namespace phoenix; + + assertion<std::string> assert_domain("Domain error"); +// assertion<std::string> assert_symbol("Unknown symbol"); + assertion<std::string> assert_syntax("Syntax error"); + + identifier = + lexeme_d[(alpha_p | '_') >> *(alnum_p | '_')] + ; + + group = + '(' >> expression[group.value = arg1] >> assert_syntax(ch_p(')')) + ; + + unary_func = + ((str_p("SIN") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_sin)(self,arg1)]) | + (str_p("COS") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_cos)(self,arg1)]) | + (str_p("TAN") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_tan)(self,arg1)]) | + (str_p("ASIN") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_asin)(self,arg1)]) | + (str_p("ACOS") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_acos)(self,arg1)]) | + (str_p("ATAN") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_atan)(self,arg1)]) | + (str_p("SQRT") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_sqrt)(self,arg1)]) | + (str_p("LOG") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_log)(self,arg1)]) | + (str_p("EXP") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_exp)(self,arg1)]) | + (str_p("ABS") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_fabs)(self,arg1)]) | + (str_p("FLR") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_floor)(self,arg1)]) | + (str_p("CEIL") >> '(' >> expression[unary_func.value = bind(&LLCalcParser::_ceil)(self,arg1)]) + ) >> assert_syntax(ch_p(')')) + ; + + binary_func = + ((str_p("ATAN2") >> '(' >> expression[binary_func.value = arg1] >> ',' >> + expression[binary_func.value = bind(&LLCalcParser::_atan2)(self, binary_func.value, arg1)]) | + (str_p("MIN") >> '(' >> expression[binary_func.value = arg1] >> ',' >> + expression[binary_func.value = bind(&LLCalcParser::_min)(self, binary_func.value, arg1)]) | + (str_p("MAX") >> '(' >> expression[binary_func.value = arg1] >> ',' >> + expression[binary_func.value = bind(&LLCalcParser::_max)(self, binary_func.value, arg1)]) + ) >> assert_syntax(ch_p(')')) + ; + + // *TODO: Localisation of the decimal point? + // Problem, LLLineEditor::postvalidateFloat accepts a comma when appropriate + // for the current locale. However to do that here could clash with using + // the comma as a separator when passing arguments to functions. + factor = + (ureal_p[factor.value = arg1] | + group[factor.value = arg1] | + unary_func[factor.value = arg1] | + binary_func[factor.value = arg1] | + // Lookup throws an Unknown Symbol error if it is unknown, while this works fine, + // would be "neater" to handle symbol lookup from here with an assertive parser. +// constants_p[factor.value = arg1]| + identifier[factor.value = bind(&LLCalcParser::lookup)(self, arg1, arg2)] + ) >> + // Detect and throw math errors. + assert_domain(eps_p(bind(&LLCalcParser::checkNaN)(self, factor.value))) + ; + + unary_expr = + !ch_p('+') >> factor[unary_expr.value = arg1] | + '-' >> factor[unary_expr.value = -arg1] + ; + + power = + unary_expr[power.value = arg1] >> + *('^' >> assert_syntax(unary_expr[power.value = bind(&powf)(power.value, arg1)])) + ; + + term = + power[term.value = arg1] >> + *(('*' >> assert_syntax(power[term.value *= arg1])) | + ('/' >> assert_syntax(power[term.value /= arg1])) | + ('%' >> assert_syntax(power[term.value = bind(&fmodf)(term.value, arg1)])) + ) + ; + + expression = + assert_syntax(term[expression.value = arg1]) >> + *(('+' >> assert_syntax(term[expression.value += arg1])) | + ('-' >> assert_syntax(term[expression.value -= arg1])) + ) + ; + + statement = + !ch_p('=') >> ( expression )[var(self.mResult) = arg1] >> (end_p) + ; + } + }; + +private: + // Member functions for semantic actions + F32 lookup(const std::string::iterator&, const std::string::iterator&) const; + F32 _min(const F32& a, const F32& b) const { return llmin(a, b); } + F32 _max(const F32& a, const F32& b) const { return llmax(a, b); } + + bool checkNaN(const F32& a) const { return !llisnan(a); } + + //FIX* non ambigious function fix making SIN() work for calc -Cryogenic Blitz + F32 _sin(const F32& a) const { return sin(DEG_TO_RAD * a); } + F32 _cos(const F32& a) const { return cos(DEG_TO_RAD * a); } + F32 _tan(const F32& a) const { return tan(DEG_TO_RAD * a); } + F32 _asin(const F32& a) const { return asin(a * RAD_TO_DEG); } + F32 _acos(const F32& a) const { return acos(a * RAD_TO_DEG); } + F32 _atan(const F32& a) const { return atan(a * RAD_TO_DEG); } + F32 _sqrt(const F32& a) const { return sqrt(a); } + F32 _log(const F32& a) const { return log(a); } + F32 _exp(const F32& a) const { return exp(a); } + F32 _fabs(const F32& a) const { return fabs(a); } + F32 _floor(const F32& a) const { return llfloor(a); } + F32 _ceil(const F32& a) const { return llceil(a); } + + F32 _atan2(const F32& a,const F32& b) const { return atan2(a,b); } + + + + LLCalc::calc_map_t* mConstants; + LLCalc::calc_map_t* mVariables; +// LLCalc::calc_map_t* mUserVariables; + + F32& mResult; +}; + +#endif // LL_CALCPARSER_H diff --git a/indra/llmath/lloctree.h b/indra/llmath/lloctree.h index fdfc24f8b7..e5ca47da69 100644 --- a/indra/llmath/lloctree.h +++ b/indra/llmath/lloctree.h @@ -35,12 +35,14 @@ #define OCT_ERRS LL_WARNS("OctreeErrors") -#define LL_OCTREE_PARANOIA_CHECK 0 + +extern U32 gOctreeMaxCapacity; +/*#define LL_OCTREE_PARANOIA_CHECK 0 #if LL_DARWIN #define LL_OCTREE_MAX_CAPACITY 32 #else #define LL_OCTREE_MAX_CAPACITY 128 -#endif +#endif*/ template <class T> class LLOctreeNode; @@ -74,6 +76,7 @@ template <class T> class LLOctreeNode : public LLTreeNode<T> { public: + typedef LLOctreeTraveler<T> oct_traveler; typedef LLTreeTraveler<T> tree_traveler; typedef typename std::set<LLPointer<T> > element_list; @@ -294,8 +297,8 @@ public: //is it here? if (isInside(data->getPositionGroup())) { - if ((getElementCount() < LL_OCTREE_MAX_CAPACITY && contains(data->getBinRadius()) || - (data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY))) + if ((getElementCount() < gOctreeMaxCapacity && contains(data->getBinRadius()) || + (data->getBinRadius() > getSize()[0] && parent && parent->getElementCount() >= gOctreeMaxCapacity))) { //it belongs here #if LL_OCTREE_PARANOIA_CHECK //if this is a redundant insertion, error out (should never happen) diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index c504215ee5..21cc9b22f2 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -100,7 +100,7 @@ void assert_aligned(void* ptr, uintptr_t alignment) uintptr_t t = (uintptr_t) ptr; if (t%alignment != 0) { - llerrs << "WTF?" << llendl; + llerrs << "Alignment check failed." << llendl; } #endif } @@ -361,7 +361,7 @@ public: } else { - llerrs << "WTF? Empty leaf" << llendl; + llerrs << "Empty leaf" << llendl; } for (S32 i = 0; i < branch->getChildCount(); ++i) @@ -416,6 +416,70 @@ LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BO return face; } +//static +S32 LLProfile::getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split) +{ // this is basically LLProfile::genNGon stripped down to only the operations that influence the number of points + LLMemType m1(LLMemType::MTYPE_VOLUME); + S32 np = 0; + + // Generate an n-sided "circular" path. + // 0 is (1,0), and we go counter-clockwise along a circular path from there. + F32 t, t_step, t_first, t_fraction; + + F32 begin = params.getBegin(); + F32 end = params.getEnd(); + + t_step = 1.0f / sides; + + t_first = floor(begin * sides) / (F32)sides; + + // pt1 is the first point on the fractional face. + // Starting t and ang values for the first face + t = t_first; + + // Increment to the next point. + // pt2 is the end point on the fractional face + t += t_step; + + t_fraction = (begin - t_first)*sides; + + // Only use if it's not almost exactly on an edge. + if (t_fraction < 0.9999f) + { + np++; + } + + // There's lots of potential here for floating point error to generate unneeded extra points - DJS 04/05/02 + while (t < end) + { + // Iterate through all the integer steps of t. + np++; + + t += t_step; + } + + t_fraction = (end - (t - t_step))*sides; + + // Find the fraction that we need to add to the end point. + t_fraction = (end - (t - t_step))*sides; + if (t_fraction > 0.0001f) + { + np++; + } + + // If we're sliced, the profile is open. + if ((end - begin)*ang_scale < 0.99f) + { + if (params.getHollow() <= 0) + { + // put center point if not hollow. + np++; + } + } + + return np; +} + // What is the bevel parameter used for? - DJS 04/05/02 // Bevel parameter is currently unused but presumedly would support // filleted and chamfered corners @@ -672,6 +736,117 @@ LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F3 return face; } +//static +S32 LLProfile::getNumPoints(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split, + BOOL is_sculpted, S32 sculpt_size) +{ // this is basically LLProfile::generate stripped down to only operations that influence the number of points + LLMemType m1(LLMemType::MTYPE_VOLUME); + + if (detail < MIN_LOD) + { + detail = MIN_LOD; + } + + // Generate the face data + F32 hollow = params.getHollow(); + + S32 np = 0; + + switch (params.getCurveType() & LL_PCODE_PROFILE_MASK) + { + case LL_PCODE_PROFILE_SQUARE: + { + np = getNumNGonPoints(params, 4,-0.375, 0, 1, split); + + if (hollow) + { + np *= 2; + } + } + break; + case LL_PCODE_PROFILE_ISOTRI: + case LL_PCODE_PROFILE_RIGHTTRI: + case LL_PCODE_PROFILE_EQUALTRI: + { + np = getNumNGonPoints(params, 3,0, 0, 1, split); + + if (hollow) + { + np *= 2; + } + } + break; + case LL_PCODE_PROFILE_CIRCLE: + { + // If this has a square hollow, we should adjust the + // number of faces a bit so that the geometry lines up. + U8 hole_type=0; + F32 circle_detail = MIN_DETAIL_FACES * detail; + if (hollow) + { + hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK; + if (hole_type == LL_PCODE_HOLE_SQUARE) + { + // Snap to the next multiple of four sides, + // so that corners line up. + circle_detail = llceil(circle_detail / 4.0f) * 4.0f; + } + } + + S32 sides = (S32)circle_detail; + + if (is_sculpted) + sides = sculpt_size; + + np = getNumNGonPoints(params, sides); + + if (hollow) + { + np *= 2; + } + } + break; + case LL_PCODE_PROFILE_CIRCLE_HALF: + { + // If this has a square hollow, we should adjust the + // number of faces a bit so that the geometry lines up. + U8 hole_type=0; + // Number of faces is cut in half because it's only a half-circle. + F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f; + if (hollow) + { + hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK; + if (hole_type == LL_PCODE_HOLE_SQUARE) + { + // Snap to the next multiple of four sides (div 2), + // so that corners line up. + circle_detail = llceil(circle_detail / 2.0f) * 2.0f; + } + } + np = getNumNGonPoints(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f); + + if (hollow) + { + np *= 2; + } + + // Special case for openness of sphere + if ((params.getEnd() - params.getBegin()) < 1.f) + { + } + else if (!hollow) + { + np++; + } + } + break; + default: + break; + }; + + + return np; +} BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split, @@ -1133,6 +1308,32 @@ LLPath::~LLPath() { } +S32 LLPath::getNumNGonPoints(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale) +{ //this is basically LLPath::genNGon stripped down to only operations that influence the number of points added + S32 ret = 0; + + F32 step= 1.0f / sides; + F32 t = params.getBegin(); + ret = 1; + + t+=step; + + // Snap to a quantized parameter, so that cut does not + // affect most sample points. + t = ((S32)(t * sides)) / (F32)sides; + + // Run through the non-cut dependent points. + while (t < params.getEnd()) + { + ret++; + t+=step; + } + + ret++; + + return ret; +} + void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale) { // Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane. @@ -1310,6 +1511,56 @@ const LLVector2 LLPathParams::getEndScale() const return end_scale; } +S32 LLPath::getNumPoints(const LLPathParams& params, F32 detail) +{ // this is basically LLPath::generate stripped down to only the operations that influence the number of points + LLMemType m1(LLMemType::MTYPE_VOLUME); + + if (detail < MIN_LOD) + { + detail = MIN_LOD; + } + + S32 np = 2; // hardcode for line + + // Is this 0xf0 mask really necessary? DK 03/02/05 + + switch (params.getCurveType() & 0xf0) + { + default: + case LL_PCODE_PATH_LINE: + { + // Take the begin/end twist into account for detail. + np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2; + } + break; + + case LL_PCODE_PATH_CIRCLE: + { + // Increase the detail as the revolutions and twist increase. + F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist()); + + S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions()); + + np = sides; + } + break; + + case LL_PCODE_PATH_CIRCLE2: + { + //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f); + np = getNumNGonPoints(params, llfloor(MIN_DETAIL_FACES * detail)); + } + break; + + case LL_PCODE_PATH_TEST: + + np = 5; + break; + }; + + return np; +} + BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is_sculpted, S32 sculpt_size) { @@ -2159,27 +2410,41 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) U32 face_count = mdl.size(); if (face_count == 0) - { - llerrs << "WTF?" << llendl; + { //no faces unpacked, treat as failed decode + llwarns << "found no faces!" << llendl; + return false; } mVolumeFaces.resize(face_count); for (U32 i = 0; i < face_count; ++i) { + LLVolumeFace& face = mVolumeFaces[i]; + + if (mdl[i].has("NoGeometry")) + { //face has no geometry, continue + face.resizeIndices(3); + face.resizeVertices(1); + memset(face.mPositions, 0, sizeof(LLVector4a)); + memset(face.mNormals, 0, sizeof(LLVector4a)); + memset(face.mTexCoords, 0, sizeof(LLVector2)); + memset(face.mIndices, 0, sizeof(U16)*3); + continue; + } + LLSD::Binary pos = mdl[i]["Position"]; LLSD::Binary norm = mdl[i]["Normal"]; LLSD::Binary tc = mdl[i]["TexCoord0"]; LLSD::Binary idx = mdl[i]["TriangleList"]; - LLVolumeFace& face = mVolumeFaces[i]; + //copy out indices face.resizeIndices(idx.size()/2); if (idx.empty() || face.mNumIndices < 3) { //why is there an empty index list? - llerrs <<"WTF?" << llendl; + llwarns <<"Empty face present!" << llendl; continue; } @@ -2235,37 +2500,43 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) { U16* n = (U16*) &(norm[0]); - for (U32 j = 0; j < num_verts; ++j) + if(n) { - norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]); - norm_out->div(65535.f); - norm_out->mul(2.f); - norm_out->sub(1.f); - norm_out++; - n += 3; + for (U32 j = 0; j < num_verts; ++j) + { + norm_out->set((F32) n[0], (F32) n[1], (F32) n[2]); + norm_out->div(65535.f); + norm_out->mul(2.f); + norm_out->sub(1.f); + norm_out++; + n += 3; + } } } { U16* t = (U16*) &(tc[0]); - for (U32 j = 0; j < num_verts; j+=2) + if(t) { - if (j < num_verts-1) + for (U32 j = 0; j < num_verts; j+=2) { - tc_out->set((F32) t[0], (F32) t[1], (F32) t[2], (F32) t[3]); - } - else - { - tc_out->set((F32) t[0], (F32) t[1], 0.f, 0.f); - } + if (j < num_verts-1) + { + tc_out->set((F32) t[0], (F32) t[1], (F32) t[2], (F32) t[3]); + } + else + { + tc_out->set((F32) t[0], (F32) t[1], 0.f, 0.f); + } - t += 4; + t += 4; - tc_out->div(65535.f); - tc_out->mul(tc_range); - tc_out->add(min_tc4); + tc_out->div(65535.f); + tc_out->mul(tc_range); + tc_out->add(min_tc4); - tc_out++; + tc_out++; + } } } @@ -2377,14 +2648,20 @@ bool LLVolume::unpackVolumeFaces(std::istream& is, S32 size) LLVector4a& min = face.mExtents[0]; LLVector4a& max = face.mExtents[1]; - min.clear(); - max.clear(); - min = max = face.mPositions[0]; - - for (S32 i = 1; i < face.mNumVertices; ++i) + if (face.mNumVertices < 3) + { //empty face, use a dummy 1cm (at 1m scale) bounding box + min.splat(-0.005f); + max.splat(0.005f); + } + else { - min.setMin(min, face.mPositions[i]); - max.setMax(max, face.mPositions[i]); + min = max = face.mPositions[0]; + + for (S32 i = 1; i < face.mNumVertices; ++i) + { + min.setMin(min, face.mPositions[i]); + max.setMax(max, face.mPositions[i]); + } } } } @@ -2980,7 +3257,11 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, // don't test lowest LOD to support legacy content DEV-33670 if (mDetail > SCULPT_MIN_AREA_DETAIL) { - if (sculptGetSurfaceArea() < SCULPT_MIN_AREA) + F32 area = sculptGetSurfaceArea(); + + const F32 SCULPT_MAX_AREA = 384.f; + + if (area < SCULPT_MIN_AREA || area > SCULPT_MAX_AREA) { data_is_empty = TRUE; } @@ -4064,6 +4345,23 @@ S32 *LLVolume::getTriangleIndices(U32 &num_indices) const return index; } +void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts) +{ //attempt to approximate the number of triangles that will result from generating a volume LoD set for the + //supplied LLVolumeParams -- inaccurate, but a close enough approximation for determining streaming cost + F32 detail[] = {1.f, 1.5f, 2.5f, 4.f}; + for (S32 i = 0; i < 4; i++) + { + S32 count = 0; + S32 path_points = LLPath::getNumPoints(params.getPathParams(), detail[i]); + S32 profile_points = LLProfile::getNumPoints(params.getProfileParams(), false, detail[i]); + + count = (profile_points-1)*2*(path_points-1); + count += profile_points*2; + + counts[i] = count; + } +} + S32 LLVolume::getNumTriangleIndices() const { BOOL profile_open = getProfile().isOpen(); @@ -5220,6 +5518,8 @@ LLVolumeFace::LLVolumeFace() : mOctree(NULL) { mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3); + mExtents[0].splat(-0.5f); + mExtents[1].splat(0.5f); mCenter = mExtents+2; } @@ -5741,6 +6041,11 @@ void LLVolumeFace::cacheOptimize() LLVCacheLRU cache; + if (mNumVertices < 3) + { //nothing to do + return; + } + //mapping of vertices to triangles and indices std::vector<LLVCacheVertexData> vertex_data; diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 01bfbd858b..f67f8f644d 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -690,6 +690,9 @@ public: BOOL isFlat(S32 face) const { return (mFaces[face].mCount == 2); } BOOL isOpen() const { return mOpen; } void setDirty() { mDirty = TRUE; } + + static S32 getNumPoints(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0, + BOOL is_sculpted = FALSE, S32 sculpt_size = 0); BOOL generate(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0, BOOL is_sculpted = FALSE, S32 sculpt_size = 0); BOOL isConcave() const { return mConcave; } @@ -714,6 +717,7 @@ public: protected: void genNormals(const LLProfileParams& params); + static S32 getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0); void genNGon(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0); Face* addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split = 0); @@ -756,6 +760,9 @@ public: virtual ~LLPath(); + static S32 getNumPoints(const LLPathParams& params, F32 detail); + static S32 getNumNGonPoints(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f); + void genNGon(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f); virtual BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0, BOOL is_sculpted = FALSE, S32 sculpt_size = 0); @@ -981,6 +988,7 @@ public: // returns number of triangle indeces required for path/profile mesh S32 getNumTriangleIndices() const; + static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts); S32 getNumTriangles() const; diff --git a/indra/llmessage/lldatapacker.h b/indra/llmessage/lldatapacker.h index dd9c4eaa38..b0a638c16e 100644 --- a/indra/llmessage/lldatapacker.h +++ b/indra/llmessage/lldatapacker.h @@ -168,10 +168,15 @@ public: S32 getCurrentSize() const { return (S32)(mCurBufferp - mBufferp); } S32 getBufferSize() const { return mBufferSize; } + const U8* getBuffer() const { return mBufferp; } void reset() { mCurBufferp = mBufferp; mWriteEnabled = (mCurBufferp != NULL); } void freeBuffer() { delete [] mBufferp; mBufferp = mCurBufferp = NULL; mBufferSize = 0; mWriteEnabled = FALSE; } void assignBuffer(U8 *bufferp, S32 size) { + if(mBufferp && mBufferp != bufferp) + { + freeBuffer() ; + } mBufferp = bufferp; mCurBufferp = bufferp; mBufferSize = size; diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp index ca84fa8bb8..8c752fbe30 100644 --- a/indra/llmessage/lliosocket.cpp +++ b/indra/llmessage/lliosocket.cpp @@ -191,7 +191,7 @@ LLSocket::ptr_t LLSocket::create(apr_pool_t* pool, EType type, U16 port) port = PORT_EPHEMERAL; } rv->mPort = port; - rv->setOptions(); + rv->setNonBlocking(); return rv; } @@ -206,7 +206,7 @@ LLSocket::ptr_t LLSocket::create(apr_socket_t* socket, apr_pool_t* pool) } rv = ptr_t(new LLSocket(socket, pool)); rv->mPort = PORT_EPHEMERAL; - rv->setOptions(); + rv->setNonBlocking(); return rv; } @@ -227,10 +227,10 @@ bool LLSocket::blockingConnect(const LLHost& host) { return false; } - apr_socket_timeout_set(mSocket, 1000); + setBlocking(1000); ll_debug_socket("Blocking connect", mSocket); if(ll_apr_warn_status(apr_socket_connect(mSocket, sa))) return false; - setOptions(); + setNonBlocking(); return true; } @@ -258,11 +258,27 @@ LLSocket::~LLSocket() } } -void LLSocket::setOptions() +// See http://dev.ariel-networks.com/apr/apr-tutorial/html/apr-tutorial-13.html#ss13.4 +// for an explanation of how to get non-blocking sockets and timeouts with +// consistent behavior across platforms. + +void LLSocket::setBlocking(S32 timeout) +{ + LLMemType m1(LLMemType::MTYPE_IO_TCP); + // set up the socket options + ll_apr_warn_status(apr_socket_timeout_set(mSocket, timeout)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_NONBLOCK, 0)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_SNDBUF, LL_SEND_BUFFER_SIZE)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_RCVBUF, LL_RECV_BUFFER_SIZE)); + +} + +void LLSocket::setNonBlocking() { LLMemType m1(LLMemType::MTYPE_IO_TCP); // set up the socket options ll_apr_warn_status(apr_socket_timeout_set(mSocket, 0)); + ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_NONBLOCK, 1)); ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_SNDBUF, LL_SEND_BUFFER_SIZE)); ll_apr_warn_status(apr_socket_opt_set(mSocket, APR_SO_RCVBUF, LL_RECV_BUFFER_SIZE)); diff --git a/indra/llmessage/lliosocket.h b/indra/llmessage/lliosocket.h index 6806e5084a..e0f6c1e34d 100644 --- a/indra/llmessage/lliosocket.h +++ b/indra/llmessage/lliosocket.h @@ -153,9 +153,16 @@ protected: LLSocket(apr_socket_t* socket, apr_pool_t* pool); /** - * @brief Set default socket options. + * @brief Set default socket options, with SO_NONBLOCK = 0 and a timeout in us. + * @param timeout Number of microseconds to wait on this socket. Any + * negative number means block-forever. TIMEOUT OF 0 IS NON-PORTABLE. */ - void setOptions(); + void setBlocking(S32 timeout); + + /** + * @brief Set default socket options, with SO_NONBLOCK = 1 and timeout = 0. + */ + void setNonBlocking(); public: /** diff --git a/indra/llmessage/message_prehash.cpp b/indra/llmessage/message_prehash.cpp index 5d03615e53..e71fb96540 100644 --- a/indra/llmessage/message_prehash.cpp +++ b/indra/llmessage/message_prehash.cpp @@ -742,6 +742,7 @@ char const* const _PREHASH_MoneyData = LLMessageStringTable::getInstance()->getS char const* const _PREHASH_ObjectDeselect = LLMessageStringTable::getInstance()->getString("ObjectDeselect"); char const* const _PREHASH_NewAssetID = LLMessageStringTable::getInstance()->getString("NewAssetID"); char const* const _PREHASH_ObjectAdd = LLMessageStringTable::getInstance()->getString("ObjectAdd"); +char const* const _PREHASH_SimulatorFeatures = LLMessageStringTable::getInstance()->getString("SimulatorFeatures"); char const* const _PREHASH_RayEndIsIntersection = LLMessageStringTable::getInstance()->getString("RayEndIsIntersection"); char const* const _PREHASH_CompleteAuction = LLMessageStringTable::getInstance()->getString("CompleteAuction"); char const* const _PREHASH_CircuitCode = LLMessageStringTable::getInstance()->getString("CircuitCode"); @@ -1375,3 +1376,6 @@ char const* const _PREHASH_VCoord = LLMessageStringTable::getInstance()->getStri char const* const _PREHASH_FaceIndex = LLMessageStringTable::getInstance()->getString("FaceIndex"); char const* const _PREHASH_StatusData = LLMessageStringTable::getInstance()->getString("StatusData"); char const* const _PREHASH_ProductSKU = LLMessageStringTable::getInstance()->getString("ProductSKU"); +char const* const _PREHASH_SeeAVs = LLMessageStringTable::getInstance()->getString("SeeAVs"); +char const* const _PREHASH_AnyAVSounds = LLMessageStringTable::getInstance()->getString("AnyAVSounds"); +char const* const _PREHASH_GroupAVSounds = LLMessageStringTable::getInstance()->getString("GroupAVSounds"); diff --git a/indra/llmessage/message_prehash.h b/indra/llmessage/message_prehash.h index 8dc86601e6..dd2c2dbd64 100644 --- a/indra/llmessage/message_prehash.h +++ b/indra/llmessage/message_prehash.h @@ -742,6 +742,7 @@ extern char const* const _PREHASH_MoneyData; extern char const* const _PREHASH_ObjectDeselect; extern char const* const _PREHASH_NewAssetID; extern char const* const _PREHASH_ObjectAdd; +extern char const* const _PREHASH_SimulatorFeatures; extern char const* const _PREHASH_RayEndIsIntersection; extern char const* const _PREHASH_CompleteAuction; extern char const* const _PREHASH_CircuitCode; @@ -1375,4 +1376,7 @@ extern char const* const _PREHASH_VCoord; extern char const* const _PREHASH_FaceIndex; extern char const* const _PREHASH_StatusData; extern char const* const _PREHASH_ProductSKU; +extern char const* const _PREHASH_SeeAVs; +extern char const* const _PREHASH_AnyAVSounds; +extern char const* const _PREHASH_GroupAVSounds; #endif diff --git a/indra/llmessage/tests/commtest.h b/indra/llmessage/tests/commtest.h index 0fef596df2..0d149b5258 100644 --- a/indra/llmessage/tests/commtest.h +++ b/indra/llmessage/tests/commtest.h @@ -34,6 +34,7 @@ #include "llsd.h" #include "llhost.h" #include "stringize.h" +#include <map> #include <string> #include <stdexcept> #include <boost/lexical_cast.hpp> @@ -43,6 +44,58 @@ struct CommtestError: public std::runtime_error CommtestError(const std::string& what): std::runtime_error(what) {} }; +static bool query_verbose() +{ + const char* cbose = getenv("INTEGRATION_TEST_VERBOSE"); + if (! cbose) + { + cbose = "1"; + } + std::string strbose(cbose); + return (! (strbose == "0" || strbose == "off" || + strbose == "false" || strbose == "quiet")); +} + +bool verbose() +{ + // This should only be initialized once. + static bool vflag = query_verbose(); + return vflag; +} + +static int query_port(const std::string& var) +{ + const char* cport = getenv(var.c_str()); + if (! cport) + { + throw CommtestError(STRINGIZE("missing environment variable" << var)); + } + // This will throw, too, if the value of PORT isn't numeric. + int port(boost::lexical_cast<int>(cport)); + if (verbose()) + { + std::cout << "getport('" << var << "') = " << port << std::endl; + } + return port; +} + +static int getport(const std::string& var) +{ + typedef std::map<std::string, int> portsmap; + static portsmap ports; + // We can do this with a single map lookup with map::insert(). Either it + // returns an existing entry and 'false' (not newly inserted), or it + // inserts the specified value and 'true'. + std::pair<portsmap::iterator, bool> inserted(ports.insert(portsmap::value_type(var, 0))); + if (inserted.second) + { + // We haven't yet seen this var. Remember its value. + inserted.first->second = query_port(var); + } + // Return the (existing or new) iterator's value. + return inserted.first->second; +} + /** * This struct is shared by a couple of standalone comm tests (ADD_COMM_BUILD_TEST). */ @@ -71,13 +124,10 @@ struct commtest_data static int getport(const std::string& var) { - const char* port = getenv(var.c_str()); - if (! port) - { - throw CommtestError("missing $PORT environment variable"); - } - // This will throw, too, if the value of PORT isn't numeric. - return boost::lexical_cast<int>(port); + // We have a couple consumers of commtest_data::getport(). But we've + // since moved it out to the global namespace. So this is just a + // facade. + return ::getport(var); } bool outcome(const LLSD& _result, bool _success) diff --git a/indra/llmessage/tests/test_llsdmessage_peer.py b/indra/llmessage/tests/test_llsdmessage_peer.py index cea5032111..22edd9dad8 100644 --- a/indra/llmessage/tests/test_llsdmessage_peer.py +++ b/indra/llmessage/tests/test_llsdmessage_peer.py @@ -38,7 +38,7 @@ mydir = os.path.dirname(__file__) # expected to be .../indra/llmessage/tes sys.path.insert(0, os.path.join(mydir, os.pardir, os.pardir, "lib", "python")) from indra.util.fastest_elementtree import parse as xml_parse from indra.base import llsd -from testrunner import freeport, run, debug +from testrunner import freeport, run, debug, VERBOSE class TestHTTPRequestHandler(BaseHTTPRequestHandler): """This subclass of BaseHTTPRequestHandler is to receive and echo @@ -72,10 +72,10 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): ## # assuming that the underlying XML parser reads its input file ## # incrementally. Unfortunately I haven't been able to make it work. ## tree = xml_parse(self.rfile) -## debug("Finished raw parse\n") -## debug("parsed XML tree %s\n" % tree) -## debug("parsed root node %s\n" % tree.getroot()) -## debug("root node tag %s\n" % tree.getroot().tag) +## debug("Finished raw parse") +## debug("parsed XML tree %s", tree) +## debug("parsed root node %s", tree.getroot()) +## debug("root node tag %s", tree.getroot().tag) ## return llsd.to_python(tree.getroot()) def do_GET(self): @@ -88,8 +88,10 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): self.answer(self.read_xml()) def answer(self, data): + debug("%s.answer(%s): self.path = %r", self.__class__.__name__, data, self.path) if "fail" not in self.path: response = llsd.format_xml(data.get("reply", llsd.LLSD("success"))) + debug("success: %s", response) self.send_response(200) self.send_header("Content-type", "application/llsd+xml") self.send_header("Content-Length", str(len(response))) @@ -106,28 +108,39 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): ("fail requested", "Your request specified failure status %s " "without providing a reason" % status))[1]) + debug("fail requested: %s: %r", status, reason) self.send_error(status, reason) - def log_request(self, code, size=None): - # For present purposes, we don't want the request splattered onto - # stderr, as it would upset devs watching the test run - pass + if not VERBOSE: + # When VERBOSE is set, skip both these overrides because they exist to + # suppress output. - def log_error(self, format, *args): - # Suppress error output as well - pass + def log_request(self, code, size=None): + # For present purposes, we don't want the request splattered onto + # stderr, as it would upset devs watching the test run + pass + + def log_error(self, format, *args): + # Suppress error output as well + pass + +class Server(HTTPServer): + # This pernicious flag is on by default in HTTPServer. But proper + # operation of freeport() absolutely depends on it being off. + allow_reuse_address = False if __name__ == "__main__": - # Instantiate an HTTPServer(TestHTTPRequestHandler) on the first free port + # Instantiate a Server(TestHTTPRequestHandler) on the first free port # in the specified port range. Doing this inline is better than in a # daemon thread: if it blows up here, we'll get a traceback. If it blew up # in some other thread, the traceback would get eaten and we'd run the # subject test program anyway. httpd, port = freeport(xrange(8000, 8020), - lambda port: HTTPServer(('127.0.0.1', port), TestHTTPRequestHandler)) + lambda port: Server(('127.0.0.1', port), TestHTTPRequestHandler)) # Pass the selected port number to the subject test program via the # environment. We don't want to impose requirements on the test program's # command-line parsing -- and anyway, for C++ integration tests, that's # performed in TUT code rather than our own. os.environ["PORT"] = str(port) + debug("$PORT = %s", port) sys.exit(run(server=Thread(name="httpd", target=httpd.serve_forever), *sys.argv[1:])) diff --git a/indra/llmessage/tests/testrunner.py b/indra/llmessage/tests/testrunner.py index 8ff13e0426..f2c841532a 100644 --- a/indra/llmessage/tests/testrunner.py +++ b/indra/llmessage/tests/testrunner.py @@ -27,16 +27,25 @@ Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA $/LicenseInfo$ """ +from __future__ import with_statement + import os import sys +import re import errno import socket -def debug(*args): - sys.stdout.writelines(args) - sys.stdout.flush() -# comment out the line below to enable debug output -debug = lambda *args: None +VERBOSE = os.environ.get("INTEGRATION_TEST_VERBOSE", "1") # default to verbose +# Support usage such as INTEGRATION_TEST_VERBOSE=off -- distressing to user if +# that construct actually turns on verbosity... +VERBOSE = not re.match(r"(0|off|false|quiet)$", VERBOSE, re.IGNORECASE) + +if VERBOSE: + def debug(fmt, *args): + print fmt % args + sys.stdout.flush() +else: + debug = lambda *args: None def freeport(portlist, expr): """ @@ -72,50 +81,64 @@ def freeport(portlist, expr): Example: + class Server(HTTPServer): + # If you use BaseHTTPServer.HTTPServer, turning off this flag is + # essential for proper operation of freeport()! + allow_reuse_address = False + # ... server, port = freeport(xrange(8000, 8010), - lambda port: HTTPServer(("localhost", port), - MyRequestHandler)) + lambda port: Server(("localhost", port), + MyRequestHandler)) # pass 'port' to client code # call server.serve_forever() """ - # If portlist is completely empty, let StopIteration propagate: that's an - # error because we can't return meaningful values. We have no 'port', - # therefore no 'expr(port)'. - portiter = iter(portlist) - port = portiter.next() + try: + # If portlist is completely empty, let StopIteration propagate: that's an + # error because we can't return meaningful values. We have no 'port', + # therefore no 'expr(port)'. + portiter = iter(portlist) + port = portiter.next() - while True: - try: - # If this value of port works, return as promised. - return expr(port), port - - except socket.error, err: - # Anything other than 'Address already in use', propagate - if err.args[0] != errno.EADDRINUSE: - raise - - # Here we want the next port from portiter. But on StopIteration, - # we want to raise the original exception rather than - # StopIteration. So save the original exc_info(). - type, value, tb = sys.exc_info() + while True: try: + # If this value of port works, return as promised. + value = expr(port) + + except socket.error, err: + # Anything other than 'Address already in use', propagate + if err.args[0] != errno.EADDRINUSE: + raise + + # Here we want the next port from portiter. But on StopIteration, + # we want to raise the original exception rather than + # StopIteration. So save the original exc_info(). + type, value, tb = sys.exc_info() try: - port = portiter.next() - except StopIteration: - raise type, value, tb - finally: - # Clean up local traceback, see docs for sys.exc_info() - del tb - - # Recap of the control flow above: - # If expr(port) doesn't raise, return as promised. - # If expr(port) raises anything but EADDRINUSE, propagate that - # exception. - # If portiter.next() raises StopIteration -- that is, if the port - # value we just passed to expr(port) was the last available -- reraise - # the EADDRINUSE exception. - # If we've actually arrived at this point, portiter.next() delivered a - # new port value. Loop back to pass that to expr(port). + try: + port = portiter.next() + except StopIteration: + raise type, value, tb + finally: + # Clean up local traceback, see docs for sys.exc_info() + del tb + + else: + debug("freeport() returning %s on port %s", value, port) + return value, port + + # Recap of the control flow above: + # If expr(port) doesn't raise, return as promised. + # If expr(port) raises anything but EADDRINUSE, propagate that + # exception. + # If portiter.next() raises StopIteration -- that is, if the port + # value we just passed to expr(port) was the last available -- reraise + # the EADDRINUSE exception. + # If we've actually arrived at this point, portiter.next() delivered a + # new port value. Loop back to pass that to expr(port). + + except Exception, err: + debug("*** freeport() raising %s: %s", err.__class__.__name__, err) + raise def run(*args, **kwds): """All positional arguments collectively form a command line, executed as @@ -144,8 +167,96 @@ def run(*args, **kwds): # - [no p] don't use the PATH because we specifically want to invoke the # executable passed as our first arg, # - [no e] child should inherit this process's environment. - debug("Running %s...\n" % (" ".join(args))) - sys.stdout.flush() + debug("Running %s...", " ".join(args)) rc = os.spawnv(os.P_WAIT, args[0], args) - debug("%s returned %s\n" % (args[0], rc)) + debug("%s returned %s", args[0], rc) return rc + +# **************************************************************************** +# test code -- manual at this point, see SWAT-564 +# **************************************************************************** +def test_freeport(): + # ------------------------------- Helpers -------------------------------- + from contextlib import contextmanager + # helper Context Manager for expecting an exception + # with exc(SomeError): + # raise SomeError() + # raises AssertionError otherwise. + @contextmanager + def exc(exception_class, *args): + try: + yield + except exception_class, err: + for i, expected_arg in enumerate(args): + assert expected_arg == err.args[i], \ + "Raised %s, but args[%s] is %r instead of %r" % \ + (err.__class__.__name__, i, err.args[i], expected_arg) + print "Caught expected exception %s(%s)" % \ + (err.__class__.__name__, ', '.join(repr(arg) for arg in err.args)) + else: + assert False, "Failed to raise " + exception_class.__class__.__name__ + + # helper to raise specified exception + def raiser(exception): + raise exception + + # the usual + def assert_equals(a, b): + assert a == b, "%r != %r" % (a, b) + + # ------------------------ Sanity check the above ------------------------ + class SomeError(Exception): pass + # Without extra args, accept any err.args value + with exc(SomeError): + raiser(SomeError("abc")) + # With extra args, accept only the specified value + with exc(SomeError, "abc"): + raiser(SomeError("abc")) + with exc(AssertionError): + with exc(SomeError, "abc"): + raiser(SomeError("def")) + with exc(AssertionError): + with exc(socket.error, errno.EADDRINUSE): + raiser(socket.error(errno.ECONNREFUSED, 'Connection refused')) + + # ----------- freeport() without engaging socket functionality ----------- + # If portlist is empty, freeport() raises StopIteration. + with exc(StopIteration): + freeport([], None) + + assert_equals(freeport([17], str), ("17", 17)) + + # This is the magic exception that should prompt us to retry + inuse = socket.error(errno.EADDRINUSE, 'Address already in use') + # Get the iterator to our ports list so we can check later if we've used all + ports = iter(xrange(5)) + with exc(socket.error, errno.EADDRINUSE): + freeport(ports, lambda port: raiser(inuse)) + # did we entirely exhaust 'ports'? + with exc(StopIteration): + ports.next() + + ports = iter(xrange(2)) + # Any exception but EADDRINUSE should quit immediately + with exc(SomeError): + freeport(ports, lambda port: raiser(SomeError())) + assert_equals(ports.next(), 1) + + # ----------- freeport() with platform-dependent socket stuff ------------ + # This is what we should've had unit tests to begin with (see CHOP-661). + def newbind(port): + sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) + sock.bind(('127.0.0.1', port)) + return sock + + bound0, port0 = freeport(xrange(7777, 7780), newbind) + assert_equals(port0, 7777) + bound1, port1 = freeport(xrange(7777, 7780), newbind) + assert_equals(port1, 7778) + bound2, port2 = freeport(xrange(7777, 7780), newbind) + assert_equals(port2, 7779) + with exc(socket.error, errno.EADDRINUSE): + bound3, port3 = freeport(xrange(7777, 7780), newbind) + +if __name__ == "__main__": + test_freeport() diff --git a/indra/llplugin/llpluginclassmedia.cpp b/indra/llplugin/llpluginclassmedia.cpp index 2103216536..d3d0403bbb 100644 --- a/indra/llplugin/llpluginclassmedia.cpp +++ b/indra/llplugin/llpluginclassmedia.cpp @@ -1,1335 +1,1424 @@ -/** - * @file llpluginclassmedia.cpp - * @brief LLPluginClassMedia handles a plugin which knows about the "media" message class. - * - * @cond - * $LicenseInfo:firstyear=2008&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - * @endcond - */ - -#include "linden_common.h" -#include "indra_constants.h" - -#include "llpluginclassmedia.h" -#include "llpluginmessageclasses.h" - -#include "llqtwebkit.h" - -static int LOW_PRIORITY_TEXTURE_SIZE_DEFAULT = 256; - -static int nextPowerOf2( int value ) -{ - int next_power_of_2 = 1; - while ( next_power_of_2 < value ) - { - next_power_of_2 <<= 1; - } - - return next_power_of_2; -} - -LLPluginClassMedia::LLPluginClassMedia(LLPluginClassMediaOwner *owner) -{ - mOwner = owner; - mPlugin = NULL; - reset(); - - //debug use - mDeleteOK = true ; -} - - -LLPluginClassMedia::~LLPluginClassMedia() -{ - llassert_always(mDeleteOK) ; - reset(); -} - -bool LLPluginClassMedia::init(const std::string &launcher_filename, const std::string &plugin_dir, const std::string &plugin_filename, bool debug) -{ - LL_DEBUGS("Plugin") << "launcher: " << launcher_filename << LL_ENDL; - LL_DEBUGS("Plugin") << "dir: " << plugin_dir << LL_ENDL; - LL_DEBUGS("Plugin") << "plugin: " << plugin_filename << LL_ENDL; - - mPlugin = new LLPluginProcessParent(this); - mPlugin->setSleepTime(mSleepTime); - - // Queue up the media init message -- it will be sent after all the currently queued messages. - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "init"); - message.setValue("target", mTarget); - sendMessage(message); - - mPlugin->init(launcher_filename, plugin_dir, plugin_filename, debug); - - return true; -} - - -void LLPluginClassMedia::reset() -{ - if(mPlugin != NULL) - { - delete mPlugin; - mPlugin = NULL; - } - - mTextureParamsReceived = false; - mRequestedTextureDepth = 0; - mRequestedTextureInternalFormat = 0; - mRequestedTextureFormat = 0; - mRequestedTextureType = 0; - mRequestedTextureSwapBytes = false; - mRequestedTextureCoordsOpenGL = false; - mTextureSharedMemorySize = 0; - mTextureSharedMemoryName.clear(); - mDefaultMediaWidth = 0; - mDefaultMediaHeight = 0; - mNaturalMediaWidth = 0; - mNaturalMediaHeight = 0; - mSetMediaWidth = -1; - mSetMediaHeight = -1; - mRequestedMediaWidth = 0; - mRequestedMediaHeight = 0; - mRequestedTextureWidth = 0; - mRequestedTextureHeight = 0; - mFullMediaWidth = 0; - mFullMediaHeight = 0; - mTextureWidth = 0; - mTextureHeight = 0; - mMediaWidth = 0; - mMediaHeight = 0; - mDirtyRect = LLRect::null; - mAutoScaleMedia = false; - mRequestedVolume = 1.0f; - mPriority = PRIORITY_NORMAL; - mLowPrioritySizeLimit = LOW_PRIORITY_TEXTURE_SIZE_DEFAULT; - mAllowDownsample = false; - mPadding = 0; - mLastMouseX = 0; - mLastMouseY = 0; - mStatus = LLPluginClassMediaOwner::MEDIA_NONE; - mSleepTime = 1.0f / 100.0f; - mCanCut = false; - mCanCopy = false; - mCanPaste = false; - mMediaName.clear(); - mMediaDescription.clear(); - mBackgroundColor = LLColor4(1.0f, 1.0f, 1.0f, 1.0f); - - // media_browser class - mNavigateURI.clear(); - mNavigateResultCode = -1; - mNavigateResultString.clear(); - mHistoryBackAvailable = false; - mHistoryForwardAvailable = false; - mStatusText.clear(); - mProgressPercent = 0; - mClickURL.clear(); - mClickNavType.clear(); - mClickTarget.clear(); - mClickUUID.clear(); - mStatusCode = 0; - - // media_time class - mCurrentTime = 0.0f; - mDuration = 0.0f; - mCurrentRate = 0.0f; - mLoadedDuration = 0.0f; -} - -void LLPluginClassMedia::idle(void) -{ - if(mPlugin) - { - mPlugin->idle(); - } - - if((mMediaWidth == -1) || (!mTextureParamsReceived) || (mPlugin == NULL) || (mPlugin->isBlocked()) || (mOwner == NULL)) - { - // Can't process a size change at this time - } - else if((mRequestedMediaWidth != mMediaWidth) || (mRequestedMediaHeight != mMediaHeight)) - { - // Calculate the correct size for the media texture - mRequestedTextureHeight = mRequestedMediaHeight; - if(mPadding < 0) - { - // negative values indicate the plugin wants a power of 2 - mRequestedTextureWidth = nextPowerOf2(mRequestedMediaWidth); - } - else - { - mRequestedTextureWidth = mRequestedMediaWidth; - - if(mPadding > 1) - { - // Pad up to a multiple of the specified number of bytes per row - int rowbytes = mRequestedTextureWidth * mRequestedTextureDepth; - int pad = rowbytes % mPadding; - if(pad != 0) - { - rowbytes += mPadding - pad; - } - - if(rowbytes % mRequestedTextureDepth == 0) - { - mRequestedTextureWidth = rowbytes / mRequestedTextureDepth; - } - else - { - LL_WARNS("Plugin") << "Unable to pad texture width, padding size " << mPadding << "is not a multiple of pixel size " << mRequestedTextureDepth << LL_ENDL; - } - } - } - - - // Size change has been requested but not initiated yet. - size_t newsize = mRequestedTextureWidth * mRequestedTextureHeight * mRequestedTextureDepth; - - // Add an extra line for padding, just in case. - newsize += mRequestedTextureWidth * mRequestedTextureDepth; - - if(newsize != mTextureSharedMemorySize) - { - if(!mTextureSharedMemoryName.empty()) - { - // Tell the plugin to remove the old memory segment - mPlugin->removeSharedMemory(mTextureSharedMemoryName); - mTextureSharedMemoryName.clear(); - } - - mTextureSharedMemorySize = newsize; - mTextureSharedMemoryName = mPlugin->addSharedMemory(mTextureSharedMemorySize); - if(!mTextureSharedMemoryName.empty()) - { - void *addr = mPlugin->getSharedMemoryAddress(mTextureSharedMemoryName); - - // clear texture memory to avoid random screen visual fuzz from uninitialized texture data - memset( addr, 0x00, newsize ); - - // We could do this to force an update, but textureValid() will still be returning false until the first roundtrip to the plugin, - // so it may not be worthwhile. - // mDirtyRect.setOriginAndSize(0, 0, mRequestedMediaWidth, mRequestedMediaHeight); - } - } - - // This is our local indicator that a change is in progress. - mTextureWidth = -1; - mTextureHeight = -1; - mMediaWidth = -1; - mMediaHeight = -1; - - // This invalidates any existing dirty rect. - resetDirty(); - - // Send a size change message to the plugin - { - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "size_change"); - message.setValue("name", mTextureSharedMemoryName); - message.setValueS32("width", mRequestedMediaWidth); - message.setValueS32("height", mRequestedMediaHeight); - message.setValueS32("texture_width", mRequestedTextureWidth); - message.setValueS32("texture_height", mRequestedTextureHeight); - message.setValueReal("background_r", mBackgroundColor.mV[VX]); - message.setValueReal("background_g", mBackgroundColor.mV[VY]); - message.setValueReal("background_b", mBackgroundColor.mV[VZ]); - message.setValueReal("background_a", mBackgroundColor.mV[VW]); - mPlugin->sendMessage(message); // DO NOT just use sendMessage() here -- we want this to jump ahead of the queue. - - LL_DEBUGS("Plugin") << "Sending size_change" << LL_ENDL; - } - } - - if(mPlugin && mPlugin->isRunning()) - { - // Send queued messages - while(!mSendQueue.empty()) - { - LLPluginMessage message = mSendQueue.front(); - mSendQueue.pop(); - mPlugin->sendMessage(message); - } - } -} - -int LLPluginClassMedia::getTextureWidth() const -{ - return nextPowerOf2(mTextureWidth); -} - -int LLPluginClassMedia::getTextureHeight() const -{ - return nextPowerOf2(mTextureHeight); -} - -unsigned char* LLPluginClassMedia::getBitsData() -{ - unsigned char *result = NULL; - if((mPlugin != NULL) && !mTextureSharedMemoryName.empty()) - { - result = (unsigned char*)mPlugin->getSharedMemoryAddress(mTextureSharedMemoryName); - } - return result; -} - -void LLPluginClassMedia::setSize(int width, int height) -{ - if((width > 0) && (height > 0)) - { - mSetMediaWidth = width; - mSetMediaHeight = height; - } - else - { - mSetMediaWidth = -1; - mSetMediaHeight = -1; - } - - setSizeInternal(); -} - -void LLPluginClassMedia::setSizeInternal(void) -{ - if((mSetMediaWidth > 0) && (mSetMediaHeight > 0)) - { - mRequestedMediaWidth = mSetMediaWidth; - mRequestedMediaHeight = mSetMediaHeight; - } - else if((mNaturalMediaWidth > 0) && (mNaturalMediaHeight > 0)) - { - mRequestedMediaWidth = mNaturalMediaWidth; - mRequestedMediaHeight = mNaturalMediaHeight; - } - else - { - mRequestedMediaWidth = mDefaultMediaWidth; - mRequestedMediaHeight = mDefaultMediaHeight; - } - - // Save these for size/interest calculations - mFullMediaWidth = mRequestedMediaWidth; - mFullMediaHeight = mRequestedMediaHeight; - - if(mAllowDownsample) - { - switch(mPriority) - { - case PRIORITY_SLIDESHOW: - case PRIORITY_LOW: - // Reduce maximum texture dimension to (or below) mLowPrioritySizeLimit - while((mRequestedMediaWidth > mLowPrioritySizeLimit) || (mRequestedMediaHeight > mLowPrioritySizeLimit)) - { - mRequestedMediaWidth /= 2; - mRequestedMediaHeight /= 2; - } - break; - - default: - // Don't adjust texture size - break; - } - } - - if(mAutoScaleMedia) - { - mRequestedMediaWidth = nextPowerOf2(mRequestedMediaWidth); - mRequestedMediaHeight = nextPowerOf2(mRequestedMediaHeight); - } - - if(mRequestedMediaWidth > 2048) - mRequestedMediaWidth = 2048; - - if(mRequestedMediaHeight > 2048) - mRequestedMediaHeight = 2048; -} - -void LLPluginClassMedia::setAutoScale(bool auto_scale) -{ - if(auto_scale != mAutoScaleMedia) - { - mAutoScaleMedia = auto_scale; - setSizeInternal(); - } -} - -bool LLPluginClassMedia::textureValid(void) -{ - if( - !mTextureParamsReceived || - mTextureWidth <= 0 || - mTextureHeight <= 0 || - mMediaWidth <= 0 || - mMediaHeight <= 0 || - mRequestedMediaWidth != mMediaWidth || - mRequestedMediaHeight != mMediaHeight || - getBitsData() == NULL - ) - return false; - - return true; -} - -bool LLPluginClassMedia::getDirty(LLRect *dirty_rect) -{ - bool result = !mDirtyRect.isEmpty(); - - if(dirty_rect != NULL) - { - *dirty_rect = mDirtyRect; - } - - return result; -} - -void LLPluginClassMedia::resetDirty(void) -{ - mDirtyRect = LLRect::null; -} - -std::string LLPluginClassMedia::translateModifiers(MASK modifiers) -{ - std::string result; - - - if(modifiers & MASK_CONTROL) - { - result += "control|"; - } - - if(modifiers & MASK_ALT) - { - result += "alt|"; - } - - if(modifiers & MASK_SHIFT) - { - result += "shift|"; - } - - // TODO: should I deal with platform differences here or in callers? - // TODO: how do we deal with the Mac "command" key? -/* - if(modifiers & MASK_SOMETHING) - { - result += "meta|"; - } -*/ - return result; -} - -void LLPluginClassMedia::mouseEvent(EMouseEventType type, int button, int x, int y, MASK modifiers) -{ - if(type == MOUSE_EVENT_MOVE) - { - if(!mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked()) - { - // Don't queue up mouse move events that can't be delivered. - return; - } - - if((x == mLastMouseX) && (y == mLastMouseY)) - { - // Don't spam unnecessary mouse move events. - return; - } - - mLastMouseX = x; - mLastMouseY = y; - } - - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "mouse_event"); - std::string temp; - switch(type) - { - case MOUSE_EVENT_DOWN: temp = "down"; break; - case MOUSE_EVENT_UP: temp = "up"; break; - case MOUSE_EVENT_MOVE: temp = "move"; break; - case MOUSE_EVENT_DOUBLE_CLICK: temp = "double_click"; break; - } - message.setValue("event", temp); - - message.setValueS32("button", button); - - message.setValueS32("x", x); - - // Incoming coordinates are OpenGL-style ((0,0) = lower left), so flip them here if the plugin has requested it. - if(!mRequestedTextureCoordsOpenGL) - { - // TODO: Should I use mMediaHeight or mRequestedMediaHeight here? - y = mMediaHeight - y; - } - message.setValueS32("y", y); - - message.setValue("modifiers", translateModifiers(modifiers)); - - sendMessage(message); -} - -bool LLPluginClassMedia::keyEvent(EKeyEventType type, int key_code, MASK modifiers, LLSD native_key_data) -{ - bool result = true; - - // FIXME: - // HACK: we don't have an easy way to tell if the plugin is going to handle a particular keycode. - // For now, return false for the ones the webkit plugin won't handle properly. - - switch(key_code) - { - case KEY_BACKSPACE: - case KEY_TAB: - case KEY_RETURN: - case KEY_PAD_RETURN: - case KEY_SHIFT: - case KEY_CONTROL: - case KEY_ALT: - case KEY_CAPSLOCK: - case KEY_ESCAPE: - case KEY_PAGE_UP: - case KEY_PAGE_DOWN: - case KEY_END: - case KEY_HOME: - case KEY_LEFT: - case KEY_UP: - case KEY_RIGHT: - case KEY_DOWN: - case KEY_INSERT: - case KEY_DELETE: - // These will be handled - break; - - default: - // regular ASCII characters will also be handled - if(key_code >= KEY_SPECIAL) - { - // Other "special" codes will not work properly. - result = false; - } - break; - } - -#if LL_DARWIN - if(modifiers & MASK_ALT) - { - // Option-key modified characters should be handled by the unicode input path instead of this one. - result = false; - } -#endif - - if(result) - { - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "key_event"); - std::string temp; - switch(type) - { - case KEY_EVENT_DOWN: temp = "down"; break; - case KEY_EVENT_UP: temp = "up"; break; - case KEY_EVENT_REPEAT: temp = "repeat"; break; - } - message.setValue("event", temp); - - message.setValueS32("key", key_code); - - message.setValue("modifiers", translateModifiers(modifiers)); - message.setValueLLSD("native_key_data", native_key_data); - - sendMessage(message); - } - - return result; -} - -void LLPluginClassMedia::scrollEvent(int x, int y, MASK modifiers) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "scroll_event"); - - message.setValueS32("x", x); - message.setValueS32("y", y); - message.setValue("modifiers", translateModifiers(modifiers)); - - sendMessage(message); -} - -bool LLPluginClassMedia::textInput(const std::string &text, MASK modifiers, LLSD native_key_data) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "text_event"); - - message.setValue("text", text); - message.setValue("modifiers", translateModifiers(modifiers)); - message.setValueLLSD("native_key_data", native_key_data); - - sendMessage(message); - - return true; -} - -void LLPluginClassMedia::loadURI(const std::string &uri) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "load_uri"); - - message.setValue("uri", uri); - - sendMessage(message); -} - -const char* LLPluginClassMedia::priorityToString(EPriority priority) -{ - const char* result = "UNKNOWN"; - switch(priority) - { - case PRIORITY_UNLOADED: result = "unloaded"; break; - case PRIORITY_STOPPED: result = "stopped"; break; - case PRIORITY_HIDDEN: result = "hidden"; break; - case PRIORITY_SLIDESHOW: result = "slideshow"; break; - case PRIORITY_LOW: result = "low"; break; - case PRIORITY_NORMAL: result = "normal"; break; - case PRIORITY_HIGH: result = "high"; break; - } - - return result; -} - -void LLPluginClassMedia::setPriority(EPriority priority) -{ - if(mPriority != priority) - { - mPriority = priority; - - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "set_priority"); - - std::string priority_string = priorityToString(priority); - switch(priority) - { - case PRIORITY_UNLOADED: - mSleepTime = 1.0f; - break; - case PRIORITY_STOPPED: - mSleepTime = 1.0f; - break; - case PRIORITY_HIDDEN: - mSleepTime = 1.0f; - break; - case PRIORITY_SLIDESHOW: - mSleepTime = 1.0f; - break; - case PRIORITY_LOW: - mSleepTime = 1.0f / 25.0f; - break; - case PRIORITY_NORMAL: - mSleepTime = 1.0f / 50.0f; - break; - case PRIORITY_HIGH: - mSleepTime = 1.0f / 100.0f; - break; - } - - message.setValue("priority", priority_string); - - sendMessage(message); - - if(mPlugin) - { - mPlugin->setSleepTime(mSleepTime); - } - - LL_DEBUGS("PluginPriority") << this << ": setting priority to " << priority_string << LL_ENDL; - - // This may affect the calculated size, so recalculate it here. - setSizeInternal(); - } -} - -void LLPluginClassMedia::setLowPrioritySizeLimit(int size) -{ - int power = nextPowerOf2(size); - if(mLowPrioritySizeLimit != power) - { - mLowPrioritySizeLimit = power; - - // This may affect the calculated size, so recalculate it here. - setSizeInternal(); - } -} - -F64 LLPluginClassMedia::getCPUUsage() -{ - F64 result = 0.0f; - - if(mPlugin) - { - result = mPlugin->getCPUUsage(); - } - - return result; -} - -void LLPluginClassMedia::sendPickFileResponse(const std::string &file) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "pick_file_response"); - message.setValue("file", file); - if(mPlugin && mPlugin->isBlocked()) - { - // If the plugin sent a blocking pick-file request, the response should unblock it. - message.setValueBoolean("blocking_response", true); - } - sendMessage(message); -} - -void LLPluginClassMedia::sendAuthResponse(bool ok, const std::string &username, const std::string &password) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "auth_response"); - message.setValueBoolean("ok", ok); - message.setValue("username", username); - message.setValue("password", password); - if(mPlugin && mPlugin->isBlocked()) - { - // If the plugin sent a blocking pick-file request, the response should unblock it. - message.setValueBoolean("blocking_response", true); - } - sendMessage(message); -} - -void LLPluginClassMedia::cut() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "edit_cut"); - sendMessage(message); -} - -void LLPluginClassMedia::copy() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "edit_copy"); - sendMessage(message); -} - -void LLPluginClassMedia::paste() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "edit_paste"); - sendMessage(message); -} - -void LLPluginClassMedia::setUserDataPath(const std::string &user_data_path) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "set_user_data_path"); - message.setValue("path", user_data_path); - sendMessage(message); -} - -void LLPluginClassMedia::setLanguageCode(const std::string &language_code) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "set_language_code"); - message.setValue("language", language_code); - sendMessage(message); -} - -void LLPluginClassMedia::setPluginsEnabled(const bool enabled) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "plugins_enabled"); - message.setValueBoolean("enable", enabled); - sendMessage(message); -} - -void LLPluginClassMedia::setJavascriptEnabled(const bool enabled) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "javascript_enabled"); - message.setValueBoolean("enable", enabled); - sendMessage(message); -} - -void LLPluginClassMedia::setTarget(const std::string &target) -{ - mTarget = target; -} - -/* virtual */ -void LLPluginClassMedia::receivePluginMessage(const LLPluginMessage &message) -{ - std::string message_class = message.getClass(); - - if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA) - { - std::string message_name = message.getName(); - if(message_name == "texture_params") - { - mRequestedTextureDepth = message.getValueS32("depth"); - mRequestedTextureInternalFormat = message.getValueU32("internalformat"); - mRequestedTextureFormat = message.getValueU32("format"); - mRequestedTextureType = message.getValueU32("type"); - mRequestedTextureSwapBytes = message.getValueBoolean("swap_bytes"); - mRequestedTextureCoordsOpenGL = message.getValueBoolean("coords_opengl"); - - // These two are optional, and will default to 0 if they're not specified. - mDefaultMediaWidth = message.getValueS32("default_width"); - mDefaultMediaHeight = message.getValueS32("default_height"); - - mAllowDownsample = message.getValueBoolean("allow_downsample"); - mPadding = message.getValueS32("padding"); - - setSizeInternal(); - - mTextureParamsReceived = true; - } - else if(message_name == "updated") - { - if(message.hasValue("left")) - { - LLRect newDirtyRect; - newDirtyRect.mLeft = message.getValueS32("left"); - newDirtyRect.mTop = message.getValueS32("top"); - newDirtyRect.mRight = message.getValueS32("right"); - newDirtyRect.mBottom = message.getValueS32("bottom"); - - // The plugin is likely to have top and bottom switched, due to vertical flip and OpenGL coordinate confusion. - // If they're backwards, swap them. - if(newDirtyRect.mTop < newDirtyRect.mBottom) - { - S32 temp = newDirtyRect.mTop; - newDirtyRect.mTop = newDirtyRect.mBottom; - newDirtyRect.mBottom = temp; - } - - if(mDirtyRect.isEmpty()) - { - mDirtyRect = newDirtyRect; - } - else - { - mDirtyRect.unionWith(newDirtyRect); - } - - LL_DEBUGS("Plugin") << "adjusted incoming rect is: (" - << newDirtyRect.mLeft << ", " - << newDirtyRect.mTop << ", " - << newDirtyRect.mRight << ", " - << newDirtyRect.mBottom << "), new dirty rect is: (" - << mDirtyRect.mLeft << ", " - << mDirtyRect.mTop << ", " - << mDirtyRect.mRight << ", " - << mDirtyRect.mBottom << ")" - << LL_ENDL; - - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CONTENT_UPDATED); - } - - - bool time_duration_updated = false; - int previous_percent = mProgressPercent; - - if(message.hasValue("current_time")) - { - mCurrentTime = message.getValueReal("current_time"); - time_duration_updated = true; - } - if(message.hasValue("duration")) - { - mDuration = message.getValueReal("duration"); - time_duration_updated = true; - } - - if(message.hasValue("current_rate")) - { - mCurrentRate = message.getValueReal("current_rate"); - } - - if(message.hasValue("loaded_duration")) - { - mLoadedDuration = message.getValueReal("loaded_duration"); - time_duration_updated = true; - } - else - { - // If the message doesn't contain a loaded_duration param, assume it's equal to duration - mLoadedDuration = mDuration; - } - - // Calculate a percentage based on the loaded duration and total duration. - if(mDuration != 0.0f) // Don't divide by zero. - { - mProgressPercent = (int)((mLoadedDuration * 100.0f)/mDuration); - } - - if(time_duration_updated) - { - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_TIME_DURATION_UPDATED); - } - - if(previous_percent != mProgressPercent) - { - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PROGRESS_UPDATED); - } - } - else if(message_name == "media_status") - { - std::string status = message.getValue("status"); - - LL_DEBUGS("Plugin") << "Status changed to: " << status << LL_ENDL; - - if(status == "loading") - { - mStatus = LLPluginClassMediaOwner::MEDIA_LOADING; - } - else if(status == "loaded") - { - mStatus = LLPluginClassMediaOwner::MEDIA_LOADED; - } - else if(status == "error") - { - mStatus = LLPluginClassMediaOwner::MEDIA_ERROR; - } - else if(status == "playing") - { - mStatus = LLPluginClassMediaOwner::MEDIA_PLAYING; - } - else if(status == "paused") - { - mStatus = LLPluginClassMediaOwner::MEDIA_PAUSED; - } - else if(status == "done") - { - mStatus = LLPluginClassMediaOwner::MEDIA_DONE; - } - else - { - // empty string or any unknown string - mStatus = LLPluginClassMediaOwner::MEDIA_NONE; - } - } - else if(message_name == "size_change_request") - { - S32 width = message.getValueS32("width"); - S32 height = message.getValueS32("height"); - std::string name = message.getValue("name"); - - // TODO: check that name matches? - mNaturalMediaWidth = width; - mNaturalMediaHeight = height; - - setSizeInternal(); - } - else if(message_name == "size_change_response") - { - std::string name = message.getValue("name"); - - // TODO: check that name matches? - - mTextureWidth = message.getValueS32("texture_width"); - mTextureHeight = message.getValueS32("texture_height"); - mMediaWidth = message.getValueS32("width"); - mMediaHeight = message.getValueS32("height"); - - // This invalidates any existing dirty rect. - resetDirty(); - - // TODO: should we verify that the plugin sent back the right values? - // Two size changes in a row may cause them to not match, due to queueing, etc. - - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_SIZE_CHANGED); - } - else if(message_name == "cursor_changed") - { - mCursorName = message.getValue("name"); - - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CURSOR_CHANGED); - } - else if(message_name == "edit_state") - { - if(message.hasValue("cut")) - { - mCanCut = message.getValueBoolean("cut"); - } - if(message.hasValue("copy")) - { - mCanCopy = message.getValueBoolean("copy"); - } - if(message.hasValue("paste")) - { - mCanPaste = message.getValueBoolean("paste"); - } - } - else if(message_name == "name_text") - { - mMediaName = message.getValue("name"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAME_CHANGED); - } - else if(message_name == "pick_file") - { - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PICK_FILE_REQUEST); - } - else if(message_name == "auth_request") - { - mAuthURL = message.getValue("url"); - mAuthRealm = message.getValue("realm"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_AUTH_REQUEST); - } - else - { - LL_WARNS("Plugin") << "Unknown " << message_name << " class message: " << message_name << LL_ENDL; - } - } - else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER) - { - std::string message_name = message.getName(); - if(message_name == "navigate_begin") - { - mNavigateURI = message.getValue("uri"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAVIGATE_BEGIN); - } - else if(message_name == "navigate_complete") - { - mNavigateURI = message.getValue("uri"); - mNavigateResultCode = message.getValueS32("result_code"); - mNavigateResultString = message.getValue("result_string"); - mHistoryBackAvailable = message.getValueBoolean("history_back_available"); - mHistoryForwardAvailable = message.getValueBoolean("history_forward_available"); - - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAVIGATE_COMPLETE); - } - else if(message_name == "progress") - { - mProgressPercent = message.getValueS32("percent"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PROGRESS_UPDATED); - } - else if(message_name == "status_text") - { - mStatusText = message.getValue("status"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_STATUS_TEXT_CHANGED); - } - else if(message_name == "location_changed") - { - mLocation = message.getValue("uri"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_LOCATION_CHANGED); - } - else if(message_name == "click_href") - { - mClickURL = message.getValue("uri"); - mClickTarget = message.getValue("target"); - mClickUUID = message.getValue("uuid"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CLICK_LINK_HREF); - } - else if(message_name == "click_nofollow") - { - mClickURL = message.getValue("uri"); - mClickNavType = message.getValue("nav_type"); - mClickTarget.clear(); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CLICK_LINK_NOFOLLOW); - } - else if(message_name == "navigate_error_page") - { - mStatusCode = message.getValueS32("status_code"); - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAVIGATE_ERROR_PAGE); - } - else if(message_name == "cookie_set") - { - if(mOwner) - { - mOwner->handleCookieSet(this, message.getValue("cookie")); - } - } - else if(message_name == "close_request") - { - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CLOSE_REQUEST); - } - else if(message_name == "geometry_change") - { - mClickUUID = message.getValue("uuid"); - mGeometryX = message.getValueS32("x"); - mGeometryY = message.getValueS32("y"); - mGeometryWidth = message.getValueS32("width"); - mGeometryHeight = message.getValueS32("height"); - - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_GEOMETRY_CHANGE); - } - else if(message_name == "link_hovered") - { - // text is not currently used -- the tooltip hover text is taken from the "title". - mHoverLink = message.getValue("link"); - mHoverText = message.getValue("title"); - // message.getValue("text"); - - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_LINK_HOVERED); - } - else - { - LL_WARNS("Plugin") << "Unknown " << message_name << " class message: " << message_name << LL_ENDL; - } - } - else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME) - { - std::string message_name = message.getName(); - - // This class hasn't defined any incoming messages yet. -// if(message_name == "message_name") -// { -// } -// else - { - LL_WARNS("Plugin") << "Unknown " << message_name << " class message: " << message_name << LL_ENDL; - } - } - -} - -/* virtual */ -void LLPluginClassMedia::pluginLaunchFailed() -{ - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PLUGIN_FAILED_LAUNCH); -} - -/* virtual */ -void LLPluginClassMedia::pluginDied() -{ - mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PLUGIN_FAILED); -} - -void LLPluginClassMedia::mediaEvent(LLPluginClassMediaOwner::EMediaEvent event) -{ - if(mOwner) - { - mOwner->handleMediaEvent(this, event); - } -} - -void LLPluginClassMedia::sendMessage(const LLPluginMessage &message) -{ - if(mPlugin && mPlugin->isRunning()) - { - mPlugin->sendMessage(message); - } - else - { - // The plugin isn't set up yet -- queue this message to be sent after initialization. - mSendQueue.push(message); - } -} - -//////////////////////////////////////////////////////////// -// MARK: media_browser class functions -bool LLPluginClassMedia::pluginSupportsMediaBrowser(void) -{ - std::string version = mPlugin->getMessageClassVersion(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER); - return !version.empty(); -} - -void LLPluginClassMedia::focus(bool focused) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "focus"); - - message.setValueBoolean("focused", focused); - - sendMessage(message); -} - -void LLPluginClassMedia::clear_cache() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "clear_cache"); - sendMessage(message); -} - -void LLPluginClassMedia::clear_cookies() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "clear_cookies"); - sendMessage(message); -} - -void LLPluginClassMedia::set_cookies(const std::string &cookies) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "set_cookies"); - message.setValue("cookies", cookies); - sendMessage(message); -} - -void LLPluginClassMedia::enable_cookies(bool enable) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "enable_cookies"); - message.setValueBoolean("enable", enable); - sendMessage(message); -} - -void LLPluginClassMedia::proxy_setup(bool enable, const std::string &host, int port) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "proxy_setup"); - - message.setValueBoolean("enable", enable); - message.setValue("host", host); - message.setValueS32("port", port); - - sendMessage(message); -} - -void LLPluginClassMedia::browse_stop() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_stop"); - sendMessage(message); -} - -void LLPluginClassMedia::browse_reload(bool ignore_cache) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_reload"); - - message.setValueBoolean("ignore_cache", ignore_cache); - - sendMessage(message); -} - -void LLPluginClassMedia::browse_forward() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_forward"); - sendMessage(message); -} - -void LLPluginClassMedia::browse_back() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_back"); - sendMessage(message); -} - -void LLPluginClassMedia::setBrowserUserAgent(const std::string& user_agent) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "set_user_agent"); - - message.setValue("user_agent", user_agent); - - sendMessage(message); -} - -void LLPluginClassMedia::proxyWindowOpened(const std::string &target, const std::string &uuid) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "proxy_window_opened"); - - message.setValue("target", target); - message.setValue("uuid", uuid); - - sendMessage(message); -} - -void LLPluginClassMedia::proxyWindowClosed(const std::string &uuid) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "proxy_window_closed"); - - message.setValue("uuid", uuid); - - sendMessage(message); -} - -void LLPluginClassMedia::ignore_ssl_cert_errors(bool ignore) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "ignore_ssl_cert_errors"); - message.setValueBoolean("ignore", ignore); - sendMessage(message); -} - -void LLPluginClassMedia::addCertificateFilePath(const std::string& path) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "add_certificate_file_path"); - message.setValue("path", path); - sendMessage(message); -} - -void LLPluginClassMedia::crashPlugin() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "crash"); - - sendMessage(message); -} - -void LLPluginClassMedia::hangPlugin() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "hang"); - - sendMessage(message); -} - - -//////////////////////////////////////////////////////////// -// MARK: media_time class functions -bool LLPluginClassMedia::pluginSupportsMediaTime(void) -{ - std::string version = mPlugin->getMessageClassVersion(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME); - return !version.empty(); -} - -void LLPluginClassMedia::stop() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "stop"); - sendMessage(message); -} - -void LLPluginClassMedia::start(float rate) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "start"); - - message.setValueReal("rate", rate); - - sendMessage(message); -} - -void LLPluginClassMedia::pause() -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "pause"); - sendMessage(message); -} - -void LLPluginClassMedia::seek(float time) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "seek"); - - message.setValueReal("time", time); - - sendMessage(message); -} - -void LLPluginClassMedia::setLoop(bool loop) -{ - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "set_loop"); - - message.setValueBoolean("loop", loop); - - sendMessage(message); -} - -void LLPluginClassMedia::setVolume(float volume) -{ - if(volume != mRequestedVolume) - { - mRequestedVolume = volume; - - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "set_volume"); - - message.setValueReal("volume", volume); - - sendMessage(message); - } -} - -float LLPluginClassMedia::getVolume() -{ - return mRequestedVolume; -} - -void LLPluginClassMedia::initializeUrlHistory(const LLSD& url_history) -{ - // Send URL history to plugin - LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "init_history"); - message.setValueLLSD("history", url_history); - sendMessage(message); - - LL_DEBUGS("Plugin") << "Sending history" << LL_ENDL; -} - +/**
+ * @file llpluginclassmedia.cpp
+ * @brief LLPluginClassMedia handles a plugin which knows about the "media" message class.
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#include "linden_common.h"
+#include "indra_constants.h"
+
+#include "llpluginclassmedia.h"
+#include "llpluginmessageclasses.h"
+
+#include "llqtwebkit.h"
+
+static int LOW_PRIORITY_TEXTURE_SIZE_DEFAULT = 256;
+
+static int nextPowerOf2( int value )
+{
+ int next_power_of_2 = 1;
+ while ( next_power_of_2 < value )
+ {
+ next_power_of_2 <<= 1;
+ }
+
+ return next_power_of_2;
+}
+
+LLPluginClassMedia::LLPluginClassMedia(LLPluginClassMediaOwner *owner)
+{
+ mOwner = owner;
+ mPlugin = NULL;
+ reset();
+
+ //debug use
+ mDeleteOK = true ;
+}
+
+
+LLPluginClassMedia::~LLPluginClassMedia()
+{
+ llassert_always(mDeleteOK) ;
+ reset();
+}
+
+bool LLPluginClassMedia::init(const std::string &launcher_filename, const std::string &plugin_dir, const std::string &plugin_filename, bool debug)
+{
+ LL_DEBUGS("Plugin") << "launcher: " << launcher_filename << LL_ENDL;
+ LL_DEBUGS("Plugin") << "dir: " << plugin_dir << LL_ENDL;
+ LL_DEBUGS("Plugin") << "plugin: " << plugin_filename << LL_ENDL;
+
+ mPlugin = new LLPluginProcessParent(this);
+ mPlugin->setSleepTime(mSleepTime);
+
+ // Queue up the media init message -- it will be sent after all the currently queued messages.
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "init");
+ message.setValue("target", mTarget);
+ sendMessage(message);
+
+ mPlugin->init(launcher_filename, plugin_dir, plugin_filename, debug);
+
+ return true;
+}
+
+
+void LLPluginClassMedia::reset()
+{
+ if(mPlugin != NULL)
+ {
+ delete mPlugin;
+ mPlugin = NULL;
+ }
+
+ mTextureParamsReceived = false;
+ mRequestedTextureDepth = 0;
+ mRequestedTextureInternalFormat = 0;
+ mRequestedTextureFormat = 0;
+ mRequestedTextureType = 0;
+ mRequestedTextureSwapBytes = false;
+ mRequestedTextureCoordsOpenGL = false;
+ mTextureSharedMemorySize = 0;
+ mTextureSharedMemoryName.clear();
+ mDefaultMediaWidth = 0;
+ mDefaultMediaHeight = 0;
+ mNaturalMediaWidth = 0;
+ mNaturalMediaHeight = 0;
+ mSetMediaWidth = -1;
+ mSetMediaHeight = -1;
+ mRequestedMediaWidth = 0;
+ mRequestedMediaHeight = 0;
+ mRequestedTextureWidth = 0;
+ mRequestedTextureHeight = 0;
+ mFullMediaWidth = 0;
+ mFullMediaHeight = 0;
+ mTextureWidth = 0;
+ mTextureHeight = 0;
+ mMediaWidth = 0;
+ mMediaHeight = 0;
+ mDirtyRect = LLRect::null;
+ mAutoScaleMedia = false;
+ mRequestedVolume = 1.0f;
+ mPriority = PRIORITY_NORMAL;
+ mLowPrioritySizeLimit = LOW_PRIORITY_TEXTURE_SIZE_DEFAULT;
+ mAllowDownsample = false;
+ mPadding = 0;
+ mLastMouseX = 0;
+ mLastMouseY = 0;
+ mStatus = LLPluginClassMediaOwner::MEDIA_NONE;
+ mSleepTime = 1.0f / 100.0f;
+ mCanCut = false;
+ mCanCopy = false;
+ mCanPaste = false;
+ mMediaName.clear();
+ mMediaDescription.clear();
+ mBackgroundColor = LLColor4(1.0f, 1.0f, 1.0f, 1.0f);
+
+ // media_browser class
+ mNavigateURI.clear();
+ mNavigateResultCode = -1;
+ mNavigateResultString.clear();
+ mHistoryBackAvailable = false;
+ mHistoryForwardAvailable = false;
+ mStatusText.clear();
+ mProgressPercent = 0;
+ mClickURL.clear();
+ mClickNavType.clear();
+ mClickTarget.clear();
+ mClickUUID.clear();
+ mStatusCode = 0;
+
+ // media_time class
+ mCurrentTime = 0.0f;
+ mDuration = 0.0f;
+ mCurrentRate = 0.0f;
+ mLoadedDuration = 0.0f;
+}
+
+void LLPluginClassMedia::idle(void)
+{
+ if(mPlugin)
+ {
+ mPlugin->idle();
+ }
+
+ if((mMediaWidth == -1) || (!mTextureParamsReceived) || (mPlugin == NULL) || (mPlugin->isBlocked()) || (mOwner == NULL))
+ {
+ // Can't process a size change at this time
+ }
+ else if((mRequestedMediaWidth != mMediaWidth) || (mRequestedMediaHeight != mMediaHeight))
+ {
+ // Calculate the correct size for the media texture
+ mRequestedTextureHeight = mRequestedMediaHeight;
+ if(mPadding < 0)
+ {
+ // negative values indicate the plugin wants a power of 2
+ mRequestedTextureWidth = nextPowerOf2(mRequestedMediaWidth);
+ }
+ else
+ {
+ mRequestedTextureWidth = mRequestedMediaWidth;
+
+ if(mPadding > 1)
+ {
+ // Pad up to a multiple of the specified number of bytes per row
+ int rowbytes = mRequestedTextureWidth * mRequestedTextureDepth;
+ int pad = rowbytes % mPadding;
+ if(pad != 0)
+ {
+ rowbytes += mPadding - pad;
+ }
+
+ if(rowbytes % mRequestedTextureDepth == 0)
+ {
+ mRequestedTextureWidth = rowbytes / mRequestedTextureDepth;
+ }
+ else
+ {
+ LL_WARNS("Plugin") << "Unable to pad texture width, padding size " << mPadding << "is not a multiple of pixel size " << mRequestedTextureDepth << LL_ENDL;
+ }
+ }
+ }
+
+
+ // Size change has been requested but not initiated yet.
+ size_t newsize = mRequestedTextureWidth * mRequestedTextureHeight * mRequestedTextureDepth;
+
+ // Add an extra line for padding, just in case.
+ newsize += mRequestedTextureWidth * mRequestedTextureDepth;
+
+ if(newsize != mTextureSharedMemorySize)
+ {
+ if(!mTextureSharedMemoryName.empty())
+ {
+ // Tell the plugin to remove the old memory segment
+ mPlugin->removeSharedMemory(mTextureSharedMemoryName);
+ mTextureSharedMemoryName.clear();
+ }
+
+ mTextureSharedMemorySize = newsize;
+ mTextureSharedMemoryName = mPlugin->addSharedMemory(mTextureSharedMemorySize);
+ if(!mTextureSharedMemoryName.empty())
+ {
+ void *addr = mPlugin->getSharedMemoryAddress(mTextureSharedMemoryName);
+
+ // clear texture memory to avoid random screen visual fuzz from uninitialized texture data
+ memset( addr, 0x00, newsize );
+
+ // We could do this to force an update, but textureValid() will still be returning false until the first roundtrip to the plugin,
+ // so it may not be worthwhile.
+ // mDirtyRect.setOriginAndSize(0, 0, mRequestedMediaWidth, mRequestedMediaHeight);
+ }
+ }
+
+ // This is our local indicator that a change is in progress.
+ mTextureWidth = -1;
+ mTextureHeight = -1;
+ mMediaWidth = -1;
+ mMediaHeight = -1;
+
+ // This invalidates any existing dirty rect.
+ resetDirty();
+
+ // Send a size change message to the plugin
+ {
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "size_change");
+ message.setValue("name", mTextureSharedMemoryName);
+ message.setValueS32("width", mRequestedMediaWidth);
+ message.setValueS32("height", mRequestedMediaHeight);
+ message.setValueS32("texture_width", mRequestedTextureWidth);
+ message.setValueS32("texture_height", mRequestedTextureHeight);
+ message.setValueReal("background_r", mBackgroundColor.mV[VX]);
+ message.setValueReal("background_g", mBackgroundColor.mV[VY]);
+ message.setValueReal("background_b", mBackgroundColor.mV[VZ]);
+ message.setValueReal("background_a", mBackgroundColor.mV[VW]);
+ mPlugin->sendMessage(message); // DO NOT just use sendMessage() here -- we want this to jump ahead of the queue.
+
+ LL_DEBUGS("Plugin") << "Sending size_change" << LL_ENDL;
+ }
+ }
+
+ if(mPlugin && mPlugin->isRunning())
+ {
+ // Send queued messages
+ while(!mSendQueue.empty())
+ {
+ LLPluginMessage message = mSendQueue.front();
+ mSendQueue.pop();
+ mPlugin->sendMessage(message);
+ }
+ }
+}
+
+int LLPluginClassMedia::getTextureWidth() const
+{
+ return nextPowerOf2(mTextureWidth);
+}
+
+int LLPluginClassMedia::getTextureHeight() const
+{
+ return nextPowerOf2(mTextureHeight);
+}
+
+unsigned char* LLPluginClassMedia::getBitsData()
+{
+ unsigned char *result = NULL;
+ if((mPlugin != NULL) && !mTextureSharedMemoryName.empty())
+ {
+ result = (unsigned char*)mPlugin->getSharedMemoryAddress(mTextureSharedMemoryName);
+ }
+ return result;
+}
+
+void LLPluginClassMedia::setSize(int width, int height)
+{
+ if((width > 0) && (height > 0))
+ {
+ mSetMediaWidth = width;
+ mSetMediaHeight = height;
+ }
+ else
+ {
+ mSetMediaWidth = -1;
+ mSetMediaHeight = -1;
+ }
+
+ setSizeInternal();
+}
+
+void LLPluginClassMedia::setSizeInternal(void)
+{
+ if((mSetMediaWidth > 0) && (mSetMediaHeight > 0))
+ {
+ mRequestedMediaWidth = mSetMediaWidth;
+ mRequestedMediaHeight = mSetMediaHeight;
+ }
+ else if((mNaturalMediaWidth > 0) && (mNaturalMediaHeight > 0))
+ {
+ mRequestedMediaWidth = mNaturalMediaWidth;
+ mRequestedMediaHeight = mNaturalMediaHeight;
+ }
+ else
+ {
+ mRequestedMediaWidth = mDefaultMediaWidth;
+ mRequestedMediaHeight = mDefaultMediaHeight;
+ }
+
+ // Save these for size/interest calculations
+ mFullMediaWidth = mRequestedMediaWidth;
+ mFullMediaHeight = mRequestedMediaHeight;
+
+ if(mAllowDownsample)
+ {
+ switch(mPriority)
+ {
+ case PRIORITY_SLIDESHOW:
+ case PRIORITY_LOW:
+ // Reduce maximum texture dimension to (or below) mLowPrioritySizeLimit
+ while((mRequestedMediaWidth > mLowPrioritySizeLimit) || (mRequestedMediaHeight > mLowPrioritySizeLimit))
+ {
+ mRequestedMediaWidth /= 2;
+ mRequestedMediaHeight /= 2;
+ }
+ break;
+
+ default:
+ // Don't adjust texture size
+ break;
+ }
+ }
+
+ if(mAutoScaleMedia)
+ {
+ mRequestedMediaWidth = nextPowerOf2(mRequestedMediaWidth);
+ mRequestedMediaHeight = nextPowerOf2(mRequestedMediaHeight);
+ }
+
+ if(mRequestedMediaWidth > 2048)
+ mRequestedMediaWidth = 2048;
+
+ if(mRequestedMediaHeight > 2048)
+ mRequestedMediaHeight = 2048;
+}
+
+void LLPluginClassMedia::setAutoScale(bool auto_scale)
+{
+ if(auto_scale != mAutoScaleMedia)
+ {
+ mAutoScaleMedia = auto_scale;
+ setSizeInternal();
+ }
+}
+
+bool LLPluginClassMedia::textureValid(void)
+{
+ if(
+ !mTextureParamsReceived ||
+ mTextureWidth <= 0 ||
+ mTextureHeight <= 0 ||
+ mMediaWidth <= 0 ||
+ mMediaHeight <= 0 ||
+ mRequestedMediaWidth != mMediaWidth ||
+ mRequestedMediaHeight != mMediaHeight ||
+ getBitsData() == NULL
+ )
+ return false;
+
+ return true;
+}
+
+bool LLPluginClassMedia::getDirty(LLRect *dirty_rect)
+{
+ bool result = !mDirtyRect.isEmpty();
+
+ if(dirty_rect != NULL)
+ {
+ *dirty_rect = mDirtyRect;
+ }
+
+ return result;
+}
+
+void LLPluginClassMedia::resetDirty(void)
+{
+ mDirtyRect = LLRect::null;
+}
+
+std::string LLPluginClassMedia::translateModifiers(MASK modifiers)
+{
+ std::string result;
+
+
+ if(modifiers & MASK_CONTROL)
+ {
+ result += "control|";
+ }
+
+ if(modifiers & MASK_ALT)
+ {
+ result += "alt|";
+ }
+
+ if(modifiers & MASK_SHIFT)
+ {
+ result += "shift|";
+ }
+
+ // TODO: should I deal with platform differences here or in callers?
+ // TODO: how do we deal with the Mac "command" key?
+/*
+ if(modifiers & MASK_SOMETHING)
+ {
+ result += "meta|";
+ }
+*/
+ return result;
+}
+
+void LLPluginClassMedia::jsEnableObject( bool enable )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_enable_object");
+ message.setValueBoolean( "enable", enable );
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::jsAgentLocationEvent( double x, double y, double z )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_location");
+ message.setValueReal( "x", x );
+ message.setValueReal( "y", y );
+ message.setValueReal( "z", z );
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::jsAgentGlobalLocationEvent( double x, double y, double z )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_global_location");
+ message.setValueReal( "x", x );
+ message.setValueReal( "y", y );
+ message.setValueReal( "z", z );
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::jsAgentOrientationEvent( double angle )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_orientation");
+ message.setValueReal( "angle", angle );
+
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::jsAgentLanguageEvent( const std::string& language )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_language");
+ message.setValue( "language", language );
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::jsAgentRegionEvent( const std::string& region )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_region");
+ message.setValue( "region", region );
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::jsAgentMaturityEvent( const std::string& maturity )
+{
+ if( ! mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked() )
+ {
+ return;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "js_agent_maturity");
+ message.setValue( "maturity", maturity );
+ sendMessage( message );
+}
+
+void LLPluginClassMedia::mouseEvent(EMouseEventType type, int button, int x, int y, MASK modifiers)
+{
+ if(type == MOUSE_EVENT_MOVE)
+ {
+ if(!mPlugin || !mPlugin->isRunning() || mPlugin->isBlocked())
+ {
+ // Don't queue up mouse move events that can't be delivered.
+ return;
+ }
+
+ if((x == mLastMouseX) && (y == mLastMouseY))
+ {
+ // Don't spam unnecessary mouse move events.
+ return;
+ }
+
+ mLastMouseX = x;
+ mLastMouseY = y;
+ }
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "mouse_event");
+ std::string temp;
+ switch(type)
+ {
+ case MOUSE_EVENT_DOWN: temp = "down"; break;
+ case MOUSE_EVENT_UP: temp = "up"; break;
+ case MOUSE_EVENT_MOVE: temp = "move"; break;
+ case MOUSE_EVENT_DOUBLE_CLICK: temp = "double_click"; break;
+ }
+ message.setValue("event", temp);
+
+ message.setValueS32("button", button);
+
+ message.setValueS32("x", x);
+
+ // Incoming coordinates are OpenGL-style ((0,0) = lower left), so flip them here if the plugin has requested it.
+ if(!mRequestedTextureCoordsOpenGL)
+ {
+ // TODO: Should I use mMediaHeight or mRequestedMediaHeight here?
+ y = mMediaHeight - y;
+ }
+ message.setValueS32("y", y);
+
+ message.setValue("modifiers", translateModifiers(modifiers));
+
+ sendMessage(message);
+}
+
+bool LLPluginClassMedia::keyEvent(EKeyEventType type, int key_code, MASK modifiers, LLSD native_key_data)
+{
+ bool result = true;
+
+ // FIXME:
+ // HACK: we don't have an easy way to tell if the plugin is going to handle a particular keycode.
+ // For now, return false for the ones the webkit plugin won't handle properly.
+
+ switch(key_code)
+ {
+ case KEY_BACKSPACE:
+ case KEY_TAB:
+ case KEY_RETURN:
+ case KEY_PAD_RETURN:
+ case KEY_SHIFT:
+ case KEY_CONTROL:
+ case KEY_ALT:
+ case KEY_CAPSLOCK:
+ case KEY_ESCAPE:
+ case KEY_PAGE_UP:
+ case KEY_PAGE_DOWN:
+ case KEY_END:
+ case KEY_HOME:
+ case KEY_LEFT:
+ case KEY_UP:
+ case KEY_RIGHT:
+ case KEY_DOWN:
+ case KEY_INSERT:
+ case KEY_DELETE:
+ // These will be handled
+ break;
+
+ default:
+ // regular ASCII characters will also be handled
+ if(key_code >= KEY_SPECIAL)
+ {
+ // Other "special" codes will not work properly.
+ result = false;
+ }
+ break;
+ }
+
+#if LL_DARWIN
+ if(modifiers & MASK_ALT)
+ {
+ // Option-key modified characters should be handled by the unicode input path instead of this one.
+ result = false;
+ }
+#endif
+
+ if(result)
+ {
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "key_event");
+ std::string temp;
+ switch(type)
+ {
+ case KEY_EVENT_DOWN: temp = "down"; break;
+ case KEY_EVENT_UP: temp = "up"; break;
+ case KEY_EVENT_REPEAT: temp = "repeat"; break;
+ }
+ message.setValue("event", temp);
+
+ message.setValueS32("key", key_code);
+
+ message.setValue("modifiers", translateModifiers(modifiers));
+ message.setValueLLSD("native_key_data", native_key_data);
+
+ sendMessage(message);
+ }
+
+ return result;
+}
+
+void LLPluginClassMedia::scrollEvent(int x, int y, MASK modifiers)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "scroll_event");
+
+ message.setValueS32("x", x);
+ message.setValueS32("y", y);
+ message.setValue("modifiers", translateModifiers(modifiers));
+
+ sendMessage(message);
+}
+
+bool LLPluginClassMedia::textInput(const std::string &text, MASK modifiers, LLSD native_key_data)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "text_event");
+
+ message.setValue("text", text);
+ message.setValue("modifiers", translateModifiers(modifiers));
+ message.setValueLLSD("native_key_data", native_key_data);
+
+ sendMessage(message);
+
+ return true;
+}
+
+void LLPluginClassMedia::loadURI(const std::string &uri)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "load_uri");
+
+ message.setValue("uri", uri);
+
+ sendMessage(message);
+}
+
+const char* LLPluginClassMedia::priorityToString(EPriority priority)
+{
+ const char* result = "UNKNOWN";
+ switch(priority)
+ {
+ case PRIORITY_UNLOADED: result = "unloaded"; break;
+ case PRIORITY_STOPPED: result = "stopped"; break;
+ case PRIORITY_HIDDEN: result = "hidden"; break;
+ case PRIORITY_SLIDESHOW: result = "slideshow"; break;
+ case PRIORITY_LOW: result = "low"; break;
+ case PRIORITY_NORMAL: result = "normal"; break;
+ case PRIORITY_HIGH: result = "high"; break;
+ }
+
+ return result;
+}
+
+void LLPluginClassMedia::setPriority(EPriority priority)
+{
+ if(mPriority != priority)
+ {
+ mPriority = priority;
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "set_priority");
+
+ std::string priority_string = priorityToString(priority);
+ switch(priority)
+ {
+ case PRIORITY_UNLOADED:
+ mSleepTime = 1.0f;
+ break;
+ case PRIORITY_STOPPED:
+ mSleepTime = 1.0f;
+ break;
+ case PRIORITY_HIDDEN:
+ mSleepTime = 1.0f;
+ break;
+ case PRIORITY_SLIDESHOW:
+ mSleepTime = 1.0f;
+ break;
+ case PRIORITY_LOW:
+ mSleepTime = 1.0f / 25.0f;
+ break;
+ case PRIORITY_NORMAL:
+ mSleepTime = 1.0f / 50.0f;
+ break;
+ case PRIORITY_HIGH:
+ mSleepTime = 1.0f / 100.0f;
+ break;
+ }
+
+ message.setValue("priority", priority_string);
+
+ sendMessage(message);
+
+ if(mPlugin)
+ {
+ mPlugin->setSleepTime(mSleepTime);
+ }
+
+ LL_DEBUGS("PluginPriority") << this << ": setting priority to " << priority_string << LL_ENDL;
+
+ // This may affect the calculated size, so recalculate it here.
+ setSizeInternal();
+ }
+}
+
+void LLPluginClassMedia::setLowPrioritySizeLimit(int size)
+{
+ int power = nextPowerOf2(size);
+ if(mLowPrioritySizeLimit != power)
+ {
+ mLowPrioritySizeLimit = power;
+
+ // This may affect the calculated size, so recalculate it here.
+ setSizeInternal();
+ }
+}
+
+F64 LLPluginClassMedia::getCPUUsage()
+{
+ F64 result = 0.0f;
+
+ if(mPlugin)
+ {
+ result = mPlugin->getCPUUsage();
+ }
+
+ return result;
+}
+
+void LLPluginClassMedia::sendPickFileResponse(const std::string &file)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "pick_file_response");
+ message.setValue("file", file);
+ if(mPlugin && mPlugin->isBlocked())
+ {
+ // If the plugin sent a blocking pick-file request, the response should unblock it.
+ message.setValueBoolean("blocking_response", true);
+ }
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::sendAuthResponse(bool ok, const std::string &username, const std::string &password)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "auth_response");
+ message.setValueBoolean("ok", ok);
+ message.setValue("username", username);
+ message.setValue("password", password);
+ if(mPlugin && mPlugin->isBlocked())
+ {
+ // If the plugin sent a blocking pick-file request, the response should unblock it.
+ message.setValueBoolean("blocking_response", true);
+ }
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::cut()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "edit_cut");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::copy()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "edit_copy");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::paste()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "edit_paste");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setUserDataPath(const std::string &user_data_path)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "set_user_data_path");
+ message.setValue("path", user_data_path);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setLanguageCode(const std::string &language_code)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "set_language_code");
+ message.setValue("language", language_code);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setPluginsEnabled(const bool enabled)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "plugins_enabled");
+ message.setValueBoolean("enable", enabled);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setJavascriptEnabled(const bool enabled)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA, "javascript_enabled");
+ message.setValueBoolean("enable", enabled);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setTarget(const std::string &target)
+{
+ mTarget = target;
+}
+
+/* virtual */
+void LLPluginClassMedia::receivePluginMessage(const LLPluginMessage &message)
+{
+ std::string message_class = message.getClass();
+
+ if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA)
+ {
+ std::string message_name = message.getName();
+ if(message_name == "texture_params")
+ {
+ mRequestedTextureDepth = message.getValueS32("depth");
+ mRequestedTextureInternalFormat = message.getValueU32("internalformat");
+ mRequestedTextureFormat = message.getValueU32("format");
+ mRequestedTextureType = message.getValueU32("type");
+ mRequestedTextureSwapBytes = message.getValueBoolean("swap_bytes");
+ mRequestedTextureCoordsOpenGL = message.getValueBoolean("coords_opengl");
+
+ // These two are optional, and will default to 0 if they're not specified.
+ mDefaultMediaWidth = message.getValueS32("default_width");
+ mDefaultMediaHeight = message.getValueS32("default_height");
+
+ mAllowDownsample = message.getValueBoolean("allow_downsample");
+ mPadding = message.getValueS32("padding");
+
+ setSizeInternal();
+
+ mTextureParamsReceived = true;
+ }
+ else if(message_name == "updated")
+ {
+ if(message.hasValue("left"))
+ {
+ LLRect newDirtyRect;
+ newDirtyRect.mLeft = message.getValueS32("left");
+ newDirtyRect.mTop = message.getValueS32("top");
+ newDirtyRect.mRight = message.getValueS32("right");
+ newDirtyRect.mBottom = message.getValueS32("bottom");
+
+ // The plugin is likely to have top and bottom switched, due to vertical flip and OpenGL coordinate confusion.
+ // If they're backwards, swap them.
+ if(newDirtyRect.mTop < newDirtyRect.mBottom)
+ {
+ S32 temp = newDirtyRect.mTop;
+ newDirtyRect.mTop = newDirtyRect.mBottom;
+ newDirtyRect.mBottom = temp;
+ }
+
+ if(mDirtyRect.isEmpty())
+ {
+ mDirtyRect = newDirtyRect;
+ }
+ else
+ {
+ mDirtyRect.unionWith(newDirtyRect);
+ }
+
+ LL_DEBUGS("Plugin") << "adjusted incoming rect is: ("
+ << newDirtyRect.mLeft << ", "
+ << newDirtyRect.mTop << ", "
+ << newDirtyRect.mRight << ", "
+ << newDirtyRect.mBottom << "), new dirty rect is: ("
+ << mDirtyRect.mLeft << ", "
+ << mDirtyRect.mTop << ", "
+ << mDirtyRect.mRight << ", "
+ << mDirtyRect.mBottom << ")"
+ << LL_ENDL;
+
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CONTENT_UPDATED);
+ }
+
+
+ bool time_duration_updated = false;
+ int previous_percent = mProgressPercent;
+
+ if(message.hasValue("current_time"))
+ {
+ mCurrentTime = message.getValueReal("current_time");
+ time_duration_updated = true;
+ }
+ if(message.hasValue("duration"))
+ {
+ mDuration = message.getValueReal("duration");
+ time_duration_updated = true;
+ }
+
+ if(message.hasValue("current_rate"))
+ {
+ mCurrentRate = message.getValueReal("current_rate");
+ }
+
+ if(message.hasValue("loaded_duration"))
+ {
+ mLoadedDuration = message.getValueReal("loaded_duration");
+ time_duration_updated = true;
+ }
+ else
+ {
+ // If the message doesn't contain a loaded_duration param, assume it's equal to duration
+ mLoadedDuration = mDuration;
+ }
+
+ // Calculate a percentage based on the loaded duration and total duration.
+ if(mDuration != 0.0f) // Don't divide by zero.
+ {
+ mProgressPercent = (int)((mLoadedDuration * 100.0f)/mDuration);
+ }
+
+ if(time_duration_updated)
+ {
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_TIME_DURATION_UPDATED);
+ }
+
+ if(previous_percent != mProgressPercent)
+ {
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PROGRESS_UPDATED);
+ }
+ }
+ else if(message_name == "media_status")
+ {
+ std::string status = message.getValue("status");
+
+ LL_DEBUGS("Plugin") << "Status changed to: " << status << LL_ENDL;
+
+ if(status == "loading")
+ {
+ mStatus = LLPluginClassMediaOwner::MEDIA_LOADING;
+ }
+ else if(status == "loaded")
+ {
+ mStatus = LLPluginClassMediaOwner::MEDIA_LOADED;
+ }
+ else if(status == "error")
+ {
+ mStatus = LLPluginClassMediaOwner::MEDIA_ERROR;
+ }
+ else if(status == "playing")
+ {
+ mStatus = LLPluginClassMediaOwner::MEDIA_PLAYING;
+ }
+ else if(status == "paused")
+ {
+ mStatus = LLPluginClassMediaOwner::MEDIA_PAUSED;
+ }
+ else if(status == "done")
+ {
+ mStatus = LLPluginClassMediaOwner::MEDIA_DONE;
+ }
+ else
+ {
+ // empty string or any unknown string
+ mStatus = LLPluginClassMediaOwner::MEDIA_NONE;
+ }
+ }
+ else if(message_name == "size_change_request")
+ {
+ S32 width = message.getValueS32("width");
+ S32 height = message.getValueS32("height");
+ std::string name = message.getValue("name");
+
+ // TODO: check that name matches?
+ mNaturalMediaWidth = width;
+ mNaturalMediaHeight = height;
+
+ setSizeInternal();
+ }
+ else if(message_name == "size_change_response")
+ {
+ std::string name = message.getValue("name");
+
+ // TODO: check that name matches?
+
+ mTextureWidth = message.getValueS32("texture_width");
+ mTextureHeight = message.getValueS32("texture_height");
+ mMediaWidth = message.getValueS32("width");
+ mMediaHeight = message.getValueS32("height");
+
+ // This invalidates any existing dirty rect.
+ resetDirty();
+
+ // TODO: should we verify that the plugin sent back the right values?
+ // Two size changes in a row may cause them to not match, due to queueing, etc.
+
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_SIZE_CHANGED);
+ }
+ else if(message_name == "cursor_changed")
+ {
+ mCursorName = message.getValue("name");
+
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CURSOR_CHANGED);
+ }
+ else if(message_name == "edit_state")
+ {
+ if(message.hasValue("cut"))
+ {
+ mCanCut = message.getValueBoolean("cut");
+ }
+ if(message.hasValue("copy"))
+ {
+ mCanCopy = message.getValueBoolean("copy");
+ }
+ if(message.hasValue("paste"))
+ {
+ mCanPaste = message.getValueBoolean("paste");
+ }
+ }
+ else if(message_name == "name_text")
+ {
+ mMediaName = message.getValue("name");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAME_CHANGED);
+ }
+ else if(message_name == "pick_file")
+ {
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PICK_FILE_REQUEST);
+ }
+ else if(message_name == "auth_request")
+ {
+ mAuthURL = message.getValue("url");
+ mAuthRealm = message.getValue("realm");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_AUTH_REQUEST);
+ }
+ else
+ {
+ LL_WARNS("Plugin") << "Unknown " << message_name << " class message: " << message_name << LL_ENDL;
+ }
+ }
+ else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER)
+ {
+ std::string message_name = message.getName();
+ if(message_name == "navigate_begin")
+ {
+ mNavigateURI = message.getValue("uri");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAVIGATE_BEGIN);
+ }
+ else if(message_name == "navigate_complete")
+ {
+ mNavigateURI = message.getValue("uri");
+ mNavigateResultCode = message.getValueS32("result_code");
+ mNavigateResultString = message.getValue("result_string");
+ mHistoryBackAvailable = message.getValueBoolean("history_back_available");
+ mHistoryForwardAvailable = message.getValueBoolean("history_forward_available");
+
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAVIGATE_COMPLETE);
+ }
+ else if(message_name == "progress")
+ {
+ mProgressPercent = message.getValueS32("percent");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PROGRESS_UPDATED);
+ }
+ else if(message_name == "status_text")
+ {
+ mStatusText = message.getValue("status");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_STATUS_TEXT_CHANGED);
+ }
+ else if(message_name == "location_changed")
+ {
+ mLocation = message.getValue("uri");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_LOCATION_CHANGED);
+ }
+ else if(message_name == "click_href")
+ {
+ mClickURL = message.getValue("uri");
+ mClickTarget = message.getValue("target");
+ mClickUUID = message.getValue("uuid");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CLICK_LINK_HREF);
+ }
+ else if(message_name == "click_nofollow")
+ {
+ mClickURL = message.getValue("uri");
+ mClickNavType = message.getValue("nav_type");
+ mClickTarget.clear();
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CLICK_LINK_NOFOLLOW);
+ }
+ else if(message_name == "navigate_error_page")
+ {
+ mStatusCode = message.getValueS32("status_code");
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_NAVIGATE_ERROR_PAGE);
+ }
+ else if(message_name == "cookie_set")
+ {
+ if(mOwner)
+ {
+ mOwner->handleCookieSet(this, message.getValue("cookie"));
+ }
+ }
+ else if(message_name == "close_request")
+ {
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_CLOSE_REQUEST);
+ }
+ else if(message_name == "geometry_change")
+ {
+ mClickUUID = message.getValue("uuid");
+ mGeometryX = message.getValueS32("x");
+ mGeometryY = message.getValueS32("y");
+ mGeometryWidth = message.getValueS32("width");
+ mGeometryHeight = message.getValueS32("height");
+
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_GEOMETRY_CHANGE);
+ }
+ else if(message_name == "link_hovered")
+ {
+ // text is not currently used -- the tooltip hover text is taken from the "title".
+ mHoverLink = message.getValue("link");
+ mHoverText = message.getValue("title");
+ // message.getValue("text");
+
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_LINK_HOVERED);
+ }
+ else
+ {
+ LL_WARNS("Plugin") << "Unknown " << message_name << " class message: " << message_name << LL_ENDL;
+ }
+ }
+ else if(message_class == LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME)
+ {
+ std::string message_name = message.getName();
+
+ // This class hasn't defined any incoming messages yet.
+// if(message_name == "message_name")
+// {
+// }
+// else
+ {
+ LL_WARNS("Plugin") << "Unknown " << message_name << " class message: " << message_name << LL_ENDL;
+ }
+ }
+
+}
+
+/* virtual */
+void LLPluginClassMedia::pluginLaunchFailed()
+{
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PLUGIN_FAILED_LAUNCH);
+}
+
+/* virtual */
+void LLPluginClassMedia::pluginDied()
+{
+ mediaEvent(LLPluginClassMediaOwner::MEDIA_EVENT_PLUGIN_FAILED);
+}
+
+void LLPluginClassMedia::mediaEvent(LLPluginClassMediaOwner::EMediaEvent event)
+{
+ if(mOwner)
+ {
+ mOwner->handleMediaEvent(this, event);
+ }
+}
+
+void LLPluginClassMedia::sendMessage(const LLPluginMessage &message)
+{
+ if(mPlugin && mPlugin->isRunning())
+ {
+ mPlugin->sendMessage(message);
+ }
+ else
+ {
+ // The plugin isn't set up yet -- queue this message to be sent after initialization.
+ mSendQueue.push(message);
+ }
+}
+
+////////////////////////////////////////////////////////////
+// MARK: media_browser class functions
+bool LLPluginClassMedia::pluginSupportsMediaBrowser(void)
+{
+ std::string version = mPlugin->getMessageClassVersion(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER);
+ return !version.empty();
+}
+
+void LLPluginClassMedia::focus(bool focused)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "focus");
+
+ message.setValueBoolean("focused", focused);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::clear_cache()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "clear_cache");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::clear_cookies()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "clear_cookies");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::set_cookies(const std::string &cookies)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "set_cookies");
+ message.setValue("cookies", cookies);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::enable_cookies(bool enable)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "enable_cookies");
+ message.setValueBoolean("enable", enable);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::proxy_setup(bool enable, const std::string &host, int port)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "proxy_setup");
+
+ message.setValueBoolean("enable", enable);
+ message.setValue("host", host);
+ message.setValueS32("port", port);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::browse_stop()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_stop");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::browse_reload(bool ignore_cache)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_reload");
+
+ message.setValueBoolean("ignore_cache", ignore_cache);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::browse_forward()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_forward");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::browse_back()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "browse_back");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setBrowserUserAgent(const std::string& user_agent)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "set_user_agent");
+
+ message.setValue("user_agent", user_agent);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::proxyWindowOpened(const std::string &target, const std::string &uuid)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "proxy_window_opened");
+
+ message.setValue("target", target);
+ message.setValue("uuid", uuid);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::proxyWindowClosed(const std::string &uuid)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "proxy_window_closed");
+
+ message.setValue("uuid", uuid);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::ignore_ssl_cert_errors(bool ignore)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "ignore_ssl_cert_errors");
+ message.setValueBoolean("ignore", ignore);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::addCertificateFilePath(const std::string& path)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "add_certificate_file_path");
+ message.setValue("path", path);
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::crashPlugin()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "crash");
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::hangPlugin()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_INTERNAL, "hang");
+
+ sendMessage(message);
+}
+
+
+////////////////////////////////////////////////////////////
+// MARK: media_time class functions
+bool LLPluginClassMedia::pluginSupportsMediaTime(void)
+{
+ std::string version = mPlugin->getMessageClassVersion(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME);
+ return !version.empty();
+}
+
+void LLPluginClassMedia::stop()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "stop");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::start(float rate)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "start");
+
+ message.setValueReal("rate", rate);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::pause()
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "pause");
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::seek(float time)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "seek");
+
+ message.setValueReal("time", time);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setLoop(bool loop)
+{
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "set_loop");
+
+ message.setValueBoolean("loop", loop);
+
+ sendMessage(message);
+}
+
+void LLPluginClassMedia::setVolume(float volume)
+{
+ if(volume != mRequestedVolume)
+ {
+ mRequestedVolume = volume;
+
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_TIME, "set_volume");
+
+ message.setValueReal("volume", volume);
+
+ sendMessage(message);
+ }
+}
+
+float LLPluginClassMedia::getVolume()
+{
+ return mRequestedVolume;
+}
+
+void LLPluginClassMedia::initializeUrlHistory(const LLSD& url_history)
+{
+ // Send URL history to plugin
+ LLPluginMessage message(LLPLUGIN_MESSAGE_CLASS_MEDIA_BROWSER, "init_history");
+ message.setValueLLSD("history", url_history);
+ sendMessage(message);
+
+ LL_DEBUGS("Plugin") << "Sending history" << LL_ENDL;
+}
+
diff --git a/indra/llplugin/llpluginclassmedia.h b/indra/llplugin/llpluginclassmedia.h index cf8d8b26b9..f8ed89f644 100644 --- a/indra/llplugin/llpluginclassmedia.h +++ b/indra/llplugin/llpluginclassmedia.h @@ -1,416 +1,425 @@ -/** - * @file llpluginclassmedia.h - * @brief LLPluginClassMedia handles interaction with a plugin which knows about the "media" message class. - * - * @cond - * $LicenseInfo:firstyear=2008&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - * @endcond - */ - -#ifndef LL_LLPLUGINCLASSMEDIA_H -#define LL_LLPLUGINCLASSMEDIA_H - -#include "llgltypes.h" -#include "llpluginprocessparent.h" -#include "llrect.h" -#include "llpluginclassmediaowner.h" -#include <queue> -#include "v4color.h" - -class LLPluginClassMedia : public LLPluginProcessParentOwner -{ - LOG_CLASS(LLPluginClassMedia); -public: - LLPluginClassMedia(LLPluginClassMediaOwner *owner); - virtual ~LLPluginClassMedia(); - - // local initialization, called by the media manager when creating a source - virtual bool init(const std::string &launcher_filename, - const std::string &plugin_dir, - const std::string &plugin_filename, - bool debug); - - // undoes everything init() didm called by the media manager when destroying a source - virtual void reset(); - - void idle(void); - - // All of these may return 0 or an actual valid value. - // Callers need to check the return for 0, and not use the values in that case. - int getWidth() const { return (mMediaWidth > 0) ? mMediaWidth : 0; }; - int getHeight() const { return (mMediaHeight > 0) ? mMediaHeight : 0; }; - int getNaturalWidth() const { return mNaturalMediaWidth; }; - int getNaturalHeight() const { return mNaturalMediaHeight; }; - int getSetWidth() const { return mSetMediaWidth; }; - int getSetHeight() const { return mSetMediaHeight; }; - int getBitsWidth() const { return (mTextureWidth > 0) ? mTextureWidth : 0; }; - int getBitsHeight() const { return (mTextureHeight > 0) ? mTextureHeight : 0; }; - int getTextureWidth() const; - int getTextureHeight() const; - int getFullWidth() const { return mFullMediaWidth; }; - int getFullHeight() const { return mFullMediaHeight; }; - - // This may return NULL. Callers need to check for and handle this case. - unsigned char* getBitsData(); - - // gets the format details of the texture data - // These may return 0 if they haven't been set up yet. The caller needs to detect this case. - int getTextureDepth() const { return mRequestedTextureDepth; }; - int getTextureFormatInternal() const { return mRequestedTextureInternalFormat; }; - int getTextureFormatPrimary() const { return mRequestedTextureFormat; }; - int getTextureFormatType() const { return mRequestedTextureType; }; - bool getTextureFormatSwapBytes() const { return mRequestedTextureSwapBytes; }; - bool getTextureCoordsOpenGL() const { return mRequestedTextureCoordsOpenGL; }; - - void setSize(int width, int height); - void setAutoScale(bool auto_scale); - - void setBackgroundColor(LLColor4 color) { mBackgroundColor = color; }; - - void setOwner(LLPluginClassMediaOwner *owner) { mOwner = owner; }; - - // Returns true if all of the texture parameters (depth, format, size, and texture size) are set up and consistent. - // This will initially be false, and will also be false for some time after setSize while the resize is processed. - // Note that if this returns true, it is safe to use all the get() functions above without checking for invalid return values - // until you call idle() again. - bool textureValid(void); - - bool getDirty(LLRect *dirty_rect = NULL); - void resetDirty(void); - - typedef enum - { - MOUSE_EVENT_DOWN, - MOUSE_EVENT_UP, - MOUSE_EVENT_MOVE, - MOUSE_EVENT_DOUBLE_CLICK - }EMouseEventType; - - void mouseEvent(EMouseEventType type, int button, int x, int y, MASK modifiers); - - typedef enum - { - KEY_EVENT_DOWN, - KEY_EVENT_UP, - KEY_EVENT_REPEAT - }EKeyEventType; - - bool keyEvent(EKeyEventType type, int key_code, MASK modifiers, LLSD native_key_data); - - void scrollEvent(int x, int y, MASK modifiers); - - // Text may be unicode (utf8 encoded) - bool textInput(const std::string &text, MASK modifiers, LLSD native_key_data); - - void loadURI(const std::string &uri); - - // "Loading" means uninitialized or any state prior to fully running (processing commands) - bool isPluginLoading(void) { return mPlugin?mPlugin->isLoading():false; }; - - // "Running" means the steady state -- i.e. processing messages - bool isPluginRunning(void) { return mPlugin?mPlugin->isRunning():false; }; - - // "Exited" means any regular or error state after "Running" (plugin may have crashed or exited normally) - bool isPluginExited(void) { return mPlugin?mPlugin->isDone():false; }; - - std::string getPluginVersion() { return mPlugin?mPlugin->getPluginVersion():std::string(""); }; - - bool getDisableTimeout() { return mPlugin?mPlugin->getDisableTimeout():false; }; - void setDisableTimeout(bool disable) { if(mPlugin) mPlugin->setDisableTimeout(disable); }; - - // Inherited from LLPluginProcessParentOwner - /* virtual */ void receivePluginMessage(const LLPluginMessage &message); - /* virtual */ void pluginLaunchFailed(); - /* virtual */ void pluginDied(); - - - typedef enum - { - PRIORITY_UNLOADED, // media plugin isn't even loaded. - PRIORITY_STOPPED, // media is not playing, shouldn't need to update at all. - PRIORITY_HIDDEN, // media is not being displayed or is out of view, don't need to do graphic updates, but may still update audio, playhead, etc. - PRIORITY_SLIDESHOW, // media is in the far distance, updates very infrequently - PRIORITY_LOW, // media is in the distance, may be rendered at reduced size - PRIORITY_NORMAL, // normal (default) priority - PRIORITY_HIGH // media has user focus and/or is taking up most of the screen - }EPriority; - - static const char* priorityToString(EPriority priority); - void setPriority(EPriority priority); - void setLowPrioritySizeLimit(int size); - - F64 getCPUUsage(); - - void sendPickFileResponse(const std::string &file); - - void sendAuthResponse(bool ok, const std::string &username, const std::string &password); - - // Valid after a MEDIA_EVENT_CURSOR_CHANGED event - std::string getCursorName() const { return mCursorName; }; - - LLPluginClassMediaOwner::EMediaStatus getStatus() const { return mStatus; } - - void cut(); - bool canCut() const { return mCanCut; }; - - void copy(); - bool canCopy() const { return mCanCopy; }; - - void paste(); - bool canPaste() const { return mCanPaste; }; - - // These can be called before init(), and they will be queued and sent before the media init message. - void setUserDataPath(const std::string &user_data_path); - void setLanguageCode(const std::string &language_code); - void setPluginsEnabled(const bool enabled); - void setJavascriptEnabled(const bool enabled); - void setTarget(const std::string &target); - - /////////////////////////////////// - // media browser class functions - bool pluginSupportsMediaBrowser(void); - - void focus(bool focused); - void clear_cache(); - void clear_cookies(); - void set_cookies(const std::string &cookies); - void enable_cookies(bool enable); - void proxy_setup(bool enable, const std::string &host = LLStringUtil::null, int port = 0); - void browse_stop(); - void browse_reload(bool ignore_cache = false); - void browse_forward(); - void browse_back(); - void setBrowserUserAgent(const std::string& user_agent); - void proxyWindowOpened(const std::string &target, const std::string &uuid); - void proxyWindowClosed(const std::string &uuid); - void ignore_ssl_cert_errors(bool ignore); - void addCertificateFilePath(const std::string& path); - - // This is valid after MEDIA_EVENT_NAVIGATE_BEGIN or MEDIA_EVENT_NAVIGATE_COMPLETE - std::string getNavigateURI() const { return mNavigateURI; }; - - // These are valid after MEDIA_EVENT_NAVIGATE_COMPLETE - S32 getNavigateResultCode() const { return mNavigateResultCode; }; - std::string getNavigateResultString() const { return mNavigateResultString; }; - bool getHistoryBackAvailable() const { return mHistoryBackAvailable; }; - bool getHistoryForwardAvailable() const { return mHistoryForwardAvailable; }; - - // This is valid after MEDIA_EVENT_PROGRESS_UPDATED - int getProgressPercent() const { return mProgressPercent; }; - - // This is valid after MEDIA_EVENT_STATUS_TEXT_CHANGED - std::string getStatusText() const { return mStatusText; }; - - // This is valid after MEDIA_EVENT_LOCATION_CHANGED - std::string getLocation() const { return mLocation; }; - - // This is valid after MEDIA_EVENT_CLICK_LINK_HREF or MEDIA_EVENT_CLICK_LINK_NOFOLLOW - std::string getClickURL() const { return mClickURL; }; - - // This is valid after MEDIA_EVENT_CLICK_LINK_NOFOLLOW - std::string getClickNavType() const { return mClickNavType; }; - - // This is valid after MEDIA_EVENT_CLICK_LINK_HREF - std::string getClickTarget() const { return mClickTarget; }; - - // This is valid during MEDIA_EVENT_CLICK_LINK_HREF and MEDIA_EVENT_GEOMETRY_CHANGE - std::string getClickUUID() const { return mClickUUID; }; - - // This is valid after MEDIA_EVENT_NAVIGATE_ERROR_PAGE - S32 getStatusCode() const { return mStatusCode; }; - - // These are valid during MEDIA_EVENT_GEOMETRY_CHANGE - S32 getGeometryX() const { return mGeometryX; }; - S32 getGeometryY() const { return mGeometryY; }; - S32 getGeometryWidth() const { return mGeometryWidth; }; - S32 getGeometryHeight() const { return mGeometryHeight; }; - - // These are valid during MEDIA_EVENT_AUTH_REQUEST - std::string getAuthURL() const { return mAuthURL; }; - std::string getAuthRealm() const { return mAuthRealm; }; - - // These are valid during MEDIA_EVENT_LINK_HOVERED - std::string getHoverText() const { return mHoverText; }; - std::string getHoverLink() const { return mHoverLink; }; - - std::string getMediaName() const { return mMediaName; }; - std::string getMediaDescription() const { return mMediaDescription; }; - - // Crash the plugin. If you use this outside of a testbed, you will be punished. - void crashPlugin(); - - // Hang the plugin. If you use this outside of a testbed, you will be punished. - void hangPlugin(); - - /////////////////////////////////// - // media time class functions - bool pluginSupportsMediaTime(void); - void stop(); - void start(float rate = 0.0f); - void pause(); - void seek(float time); - void setLoop(bool loop); - void setVolume(float volume); - float getVolume(); - - F64 getCurrentTime(void) const { return mCurrentTime; }; - F64 getDuration(void) const { return mDuration; }; - F64 getCurrentPlayRate(void) { return mCurrentRate; }; - F64 getLoadedDuration(void) const { return mLoadedDuration; }; - - // Initialize the URL history of the plugin by sending - // "init_history" message - void initializeUrlHistory(const LLSD& url_history); - -protected: - - LLPluginClassMediaOwner *mOwner; - - // Notify this object's owner that an event has occurred. - void mediaEvent(LLPluginClassMediaOwner::EMediaEvent event); - - void sendMessage(const LLPluginMessage &message); // Send message internally, either queueing or sending directly. - std::queue<LLPluginMessage> mSendQueue; // Used to queue messages while the plugin initializes. - - void setSizeInternal(void); - - bool mTextureParamsReceived; // the mRequestedTexture* fields are only valid when this is true - S32 mRequestedTextureDepth; - LLGLenum mRequestedTextureInternalFormat; - LLGLenum mRequestedTextureFormat; - LLGLenum mRequestedTextureType; - bool mRequestedTextureSwapBytes; - bool mRequestedTextureCoordsOpenGL; - - std::string mTextureSharedMemoryName; - size_t mTextureSharedMemorySize; - - // True to scale requested media up to the full size of the texture (i.e. next power of two) - bool mAutoScaleMedia; - - // default media size for the plugin, from the texture_params message. - int mDefaultMediaWidth; - int mDefaultMediaHeight; - - // Size that has been requested by the plugin itself - int mNaturalMediaWidth; - int mNaturalMediaHeight; - - // Size that has been requested with setSize() - int mSetMediaWidth; - int mSetMediaHeight; - - // Full calculated media size (before auto-scale and downsample calculations) - int mFullMediaWidth; - int mFullMediaHeight; - - // Actual media size being set (after auto-scale) - int mRequestedMediaWidth; - int mRequestedMediaHeight; - - // Texture size calculated from actual media size - int mRequestedTextureWidth; - int mRequestedTextureHeight; - - // Size that the plugin has acknowledged - int mTextureWidth; - int mTextureHeight; - int mMediaWidth; - int mMediaHeight; - - float mRequestedVolume; - - // Priority of this media stream - EPriority mPriority; - int mLowPrioritySizeLimit; - - bool mAllowDownsample; - int mPadding; - - - LLPluginProcessParent *mPlugin; - - LLRect mDirtyRect; - - std::string translateModifiers(MASK modifiers); - - std::string mCursorName; - int mLastMouseX; - int mLastMouseY; - - LLPluginClassMediaOwner::EMediaStatus mStatus; - - F64 mSleepTime; - - bool mCanCut; - bool mCanCopy; - bool mCanPaste; - - std::string mMediaName; - std::string mMediaDescription; - - LLColor4 mBackgroundColor; - - std::string mTarget; - - ///////////////////////////////////////// - // media_browser class - std::string mNavigateURI; - S32 mNavigateResultCode; - std::string mNavigateResultString; - bool mHistoryBackAvailable; - bool mHistoryForwardAvailable; - std::string mStatusText; - int mProgressPercent; - std::string mLocation; - std::string mClickURL; - std::string mClickNavType; - std::string mClickTarget; - std::string mClickUUID; - S32 mGeometryX; - S32 mGeometryY; - S32 mGeometryWidth; - S32 mGeometryHeight; - S32 mStatusCode; - std::string mAuthURL; - std::string mAuthRealm; - std::string mHoverText; - std::string mHoverLink; - - ///////////////////////////////////////// - // media_time class - F64 mCurrentTime; - F64 mDuration; - F64 mCurrentRate; - F64 mLoadedDuration; - -//-------------------------------------- - //debug use only - // -private: - bool mDeleteOK ; -public: - void setDeleteOK(bool flag) { mDeleteOK = flag ;} -//-------------------------------------- -}; - -#endif // LL_LLPLUGINCLASSMEDIA_H +/**
+ * @file llpluginclassmedia.h
+ * @brief LLPluginClassMedia handles interaction with a plugin which knows about the "media" message class.
+ *
+ * @cond
+ * $LicenseInfo:firstyear=2008&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ * @endcond
+ */
+
+#ifndef LL_LLPLUGINCLASSMEDIA_H
+#define LL_LLPLUGINCLASSMEDIA_H
+
+#include "llgltypes.h"
+#include "llpluginprocessparent.h"
+#include "llrect.h"
+#include "llpluginclassmediaowner.h"
+#include <queue>
+#include "v4color.h"
+
+class LLPluginClassMedia : public LLPluginProcessParentOwner
+{
+ LOG_CLASS(LLPluginClassMedia);
+public:
+ LLPluginClassMedia(LLPluginClassMediaOwner *owner);
+ virtual ~LLPluginClassMedia();
+
+ // local initialization, called by the media manager when creating a source
+ virtual bool init(const std::string &launcher_filename,
+ const std::string &plugin_dir,
+ const std::string &plugin_filename,
+ bool debug);
+
+ // undoes everything init() didm called by the media manager when destroying a source
+ virtual void reset();
+
+ void idle(void);
+
+ // All of these may return 0 or an actual valid value.
+ // Callers need to check the return for 0, and not use the values in that case.
+ int getWidth() const { return (mMediaWidth > 0) ? mMediaWidth : 0; };
+ int getHeight() const { return (mMediaHeight > 0) ? mMediaHeight : 0; };
+ int getNaturalWidth() const { return mNaturalMediaWidth; };
+ int getNaturalHeight() const { return mNaturalMediaHeight; };
+ int getSetWidth() const { return mSetMediaWidth; };
+ int getSetHeight() const { return mSetMediaHeight; };
+ int getBitsWidth() const { return (mTextureWidth > 0) ? mTextureWidth : 0; };
+ int getBitsHeight() const { return (mTextureHeight > 0) ? mTextureHeight : 0; };
+ int getTextureWidth() const;
+ int getTextureHeight() const;
+ int getFullWidth() const { return mFullMediaWidth; };
+ int getFullHeight() const { return mFullMediaHeight; };
+
+ // This may return NULL. Callers need to check for and handle this case.
+ unsigned char* getBitsData();
+
+ // gets the format details of the texture data
+ // These may return 0 if they haven't been set up yet. The caller needs to detect this case.
+ int getTextureDepth() const { return mRequestedTextureDepth; };
+ int getTextureFormatInternal() const { return mRequestedTextureInternalFormat; };
+ int getTextureFormatPrimary() const { return mRequestedTextureFormat; };
+ int getTextureFormatType() const { return mRequestedTextureType; };
+ bool getTextureFormatSwapBytes() const { return mRequestedTextureSwapBytes; };
+ bool getTextureCoordsOpenGL() const { return mRequestedTextureCoordsOpenGL; };
+
+ void setSize(int width, int height);
+ void setAutoScale(bool auto_scale);
+
+ void setBackgroundColor(LLColor4 color) { mBackgroundColor = color; };
+
+ void setOwner(LLPluginClassMediaOwner *owner) { mOwner = owner; };
+
+ // Returns true if all of the texture parameters (depth, format, size, and texture size) are set up and consistent.
+ // This will initially be false, and will also be false for some time after setSize while the resize is processed.
+ // Note that if this returns true, it is safe to use all the get() functions above without checking for invalid return values
+ // until you call idle() again.
+ bool textureValid(void);
+
+ bool getDirty(LLRect *dirty_rect = NULL);
+ void resetDirty(void);
+
+ typedef enum
+ {
+ MOUSE_EVENT_DOWN,
+ MOUSE_EVENT_UP,
+ MOUSE_EVENT_MOVE,
+ MOUSE_EVENT_DOUBLE_CLICK
+ }EMouseEventType;
+
+ void mouseEvent(EMouseEventType type, int button, int x, int y, MASK modifiers);
+
+ typedef enum
+ {
+ KEY_EVENT_DOWN,
+ KEY_EVENT_UP,
+ KEY_EVENT_REPEAT
+ }EKeyEventType;
+
+ bool keyEvent(EKeyEventType type, int key_code, MASK modifiers, LLSD native_key_data);
+
+ void scrollEvent(int x, int y, MASK modifiers);
+
+ // Javascript <-> viewer events
+ void jsEnableObject( bool enable );
+ void jsAgentLocationEvent( double x, double y, double z );
+ void jsAgentGlobalLocationEvent( double x, double y, double z );
+ void jsAgentOrientationEvent( double angle );
+ void jsAgentLanguageEvent( const std::string& language );
+ void jsAgentRegionEvent( const std::string& region_name );
+ void jsAgentMaturityEvent( const std::string& maturity );
+
+ // Text may be unicode (utf8 encoded)
+ bool textInput(const std::string &text, MASK modifiers, LLSD native_key_data);
+
+ void loadURI(const std::string &uri);
+
+ // "Loading" means uninitialized or any state prior to fully running (processing commands)
+ bool isPluginLoading(void) { return mPlugin?mPlugin->isLoading():false; };
+
+ // "Running" means the steady state -- i.e. processing messages
+ bool isPluginRunning(void) { return mPlugin?mPlugin->isRunning():false; };
+
+ // "Exited" means any regular or error state after "Running" (plugin may have crashed or exited normally)
+ bool isPluginExited(void) { return mPlugin?mPlugin->isDone():false; };
+
+ std::string getPluginVersion() { return mPlugin?mPlugin->getPluginVersion():std::string(""); };
+
+ bool getDisableTimeout() { return mPlugin?mPlugin->getDisableTimeout():false; };
+ void setDisableTimeout(bool disable) { if(mPlugin) mPlugin->setDisableTimeout(disable); };
+
+ // Inherited from LLPluginProcessParentOwner
+ /* virtual */ void receivePluginMessage(const LLPluginMessage &message);
+ /* virtual */ void pluginLaunchFailed();
+ /* virtual */ void pluginDied();
+
+
+ typedef enum
+ {
+ PRIORITY_UNLOADED, // media plugin isn't even loaded.
+ PRIORITY_STOPPED, // media is not playing, shouldn't need to update at all.
+ PRIORITY_HIDDEN, // media is not being displayed or is out of view, don't need to do graphic updates, but may still update audio, playhead, etc.
+ PRIORITY_SLIDESHOW, // media is in the far distance, updates very infrequently
+ PRIORITY_LOW, // media is in the distance, may be rendered at reduced size
+ PRIORITY_NORMAL, // normal (default) priority
+ PRIORITY_HIGH // media has user focus and/or is taking up most of the screen
+ }EPriority;
+
+ static const char* priorityToString(EPriority priority);
+ void setPriority(EPriority priority);
+ void setLowPrioritySizeLimit(int size);
+
+ F64 getCPUUsage();
+
+ void sendPickFileResponse(const std::string &file);
+
+ void sendAuthResponse(bool ok, const std::string &username, const std::string &password);
+
+ // Valid after a MEDIA_EVENT_CURSOR_CHANGED event
+ std::string getCursorName() const { return mCursorName; };
+
+ LLPluginClassMediaOwner::EMediaStatus getStatus() const { return mStatus; }
+
+ void cut();
+ bool canCut() const { return mCanCut; };
+
+ void copy();
+ bool canCopy() const { return mCanCopy; };
+
+ void paste();
+ bool canPaste() const { return mCanPaste; };
+
+ // These can be called before init(), and they will be queued and sent before the media init message.
+ void setUserDataPath(const std::string &user_data_path);
+ void setLanguageCode(const std::string &language_code);
+ void setPluginsEnabled(const bool enabled);
+ void setJavascriptEnabled(const bool enabled);
+ void setTarget(const std::string &target);
+
+ ///////////////////////////////////
+ // media browser class functions
+ bool pluginSupportsMediaBrowser(void);
+
+ void focus(bool focused);
+ void clear_cache();
+ void clear_cookies();
+ void set_cookies(const std::string &cookies);
+ void enable_cookies(bool enable);
+ void proxy_setup(bool enable, const std::string &host = LLStringUtil::null, int port = 0);
+ void browse_stop();
+ void browse_reload(bool ignore_cache = false);
+ void browse_forward();
+ void browse_back();
+ void setBrowserUserAgent(const std::string& user_agent);
+ void proxyWindowOpened(const std::string &target, const std::string &uuid);
+ void proxyWindowClosed(const std::string &uuid);
+ void ignore_ssl_cert_errors(bool ignore);
+ void addCertificateFilePath(const std::string& path);
+
+ // This is valid after MEDIA_EVENT_NAVIGATE_BEGIN or MEDIA_EVENT_NAVIGATE_COMPLETE
+ std::string getNavigateURI() const { return mNavigateURI; };
+
+ // These are valid after MEDIA_EVENT_NAVIGATE_COMPLETE
+ S32 getNavigateResultCode() const { return mNavigateResultCode; };
+ std::string getNavigateResultString() const { return mNavigateResultString; };
+ bool getHistoryBackAvailable() const { return mHistoryBackAvailable; };
+ bool getHistoryForwardAvailable() const { return mHistoryForwardAvailable; };
+
+ // This is valid after MEDIA_EVENT_PROGRESS_UPDATED
+ int getProgressPercent() const { return mProgressPercent; };
+
+ // This is valid after MEDIA_EVENT_STATUS_TEXT_CHANGED
+ std::string getStatusText() const { return mStatusText; };
+
+ // This is valid after MEDIA_EVENT_LOCATION_CHANGED
+ std::string getLocation() const { return mLocation; };
+
+ // This is valid after MEDIA_EVENT_CLICK_LINK_HREF or MEDIA_EVENT_CLICK_LINK_NOFOLLOW
+ std::string getClickURL() const { return mClickURL; };
+
+ // This is valid after MEDIA_EVENT_CLICK_LINK_NOFOLLOW
+ std::string getClickNavType() const { return mClickNavType; };
+
+ // This is valid after MEDIA_EVENT_CLICK_LINK_HREF
+ std::string getClickTarget() const { return mClickTarget; };
+
+ // This is valid during MEDIA_EVENT_CLICK_LINK_HREF and MEDIA_EVENT_GEOMETRY_CHANGE
+ std::string getClickUUID() const { return mClickUUID; };
+
+ // This is valid after MEDIA_EVENT_NAVIGATE_ERROR_PAGE
+ S32 getStatusCode() const { return mStatusCode; };
+
+ // These are valid during MEDIA_EVENT_GEOMETRY_CHANGE
+ S32 getGeometryX() const { return mGeometryX; };
+ S32 getGeometryY() const { return mGeometryY; };
+ S32 getGeometryWidth() const { return mGeometryWidth; };
+ S32 getGeometryHeight() const { return mGeometryHeight; };
+
+ // These are valid during MEDIA_EVENT_AUTH_REQUEST
+ std::string getAuthURL() const { return mAuthURL; };
+ std::string getAuthRealm() const { return mAuthRealm; };
+
+ // These are valid during MEDIA_EVENT_LINK_HOVERED
+ std::string getHoverText() const { return mHoverText; };
+ std::string getHoverLink() const { return mHoverLink; };
+
+ std::string getMediaName() const { return mMediaName; };
+ std::string getMediaDescription() const { return mMediaDescription; };
+
+ // Crash the plugin. If you use this outside of a testbed, you will be punished.
+ void crashPlugin();
+
+ // Hang the plugin. If you use this outside of a testbed, you will be punished.
+ void hangPlugin();
+
+ ///////////////////////////////////
+ // media time class functions
+ bool pluginSupportsMediaTime(void);
+ void stop();
+ void start(float rate = 0.0f);
+ void pause();
+ void seek(float time);
+ void setLoop(bool loop);
+ void setVolume(float volume);
+ float getVolume();
+
+ F64 getCurrentTime(void) const { return mCurrentTime; };
+ F64 getDuration(void) const { return mDuration; };
+ F64 getCurrentPlayRate(void) { return mCurrentRate; };
+ F64 getLoadedDuration(void) const { return mLoadedDuration; };
+
+ // Initialize the URL history of the plugin by sending
+ // "init_history" message
+ void initializeUrlHistory(const LLSD& url_history);
+
+protected:
+
+ LLPluginClassMediaOwner *mOwner;
+
+ // Notify this object's owner that an event has occurred.
+ void mediaEvent(LLPluginClassMediaOwner::EMediaEvent event);
+
+ void sendMessage(const LLPluginMessage &message); // Send message internally, either queueing or sending directly.
+ std::queue<LLPluginMessage> mSendQueue; // Used to queue messages while the plugin initializes.
+
+ void setSizeInternal(void);
+
+ bool mTextureParamsReceived; // the mRequestedTexture* fields are only valid when this is true
+ S32 mRequestedTextureDepth;
+ LLGLenum mRequestedTextureInternalFormat;
+ LLGLenum mRequestedTextureFormat;
+ LLGLenum mRequestedTextureType;
+ bool mRequestedTextureSwapBytes;
+ bool mRequestedTextureCoordsOpenGL;
+
+ std::string mTextureSharedMemoryName;
+ size_t mTextureSharedMemorySize;
+
+ // True to scale requested media up to the full size of the texture (i.e. next power of two)
+ bool mAutoScaleMedia;
+
+ // default media size for the plugin, from the texture_params message.
+ int mDefaultMediaWidth;
+ int mDefaultMediaHeight;
+
+ // Size that has been requested by the plugin itself
+ int mNaturalMediaWidth;
+ int mNaturalMediaHeight;
+
+ // Size that has been requested with setSize()
+ int mSetMediaWidth;
+ int mSetMediaHeight;
+
+ // Full calculated media size (before auto-scale and downsample calculations)
+ int mFullMediaWidth;
+ int mFullMediaHeight;
+
+ // Actual media size being set (after auto-scale)
+ int mRequestedMediaWidth;
+ int mRequestedMediaHeight;
+
+ // Texture size calculated from actual media size
+ int mRequestedTextureWidth;
+ int mRequestedTextureHeight;
+
+ // Size that the plugin has acknowledged
+ int mTextureWidth;
+ int mTextureHeight;
+ int mMediaWidth;
+ int mMediaHeight;
+
+ float mRequestedVolume;
+
+ // Priority of this media stream
+ EPriority mPriority;
+ int mLowPrioritySizeLimit;
+
+ bool mAllowDownsample;
+ int mPadding;
+
+
+ LLPluginProcessParent *mPlugin;
+
+ LLRect mDirtyRect;
+
+ std::string translateModifiers(MASK modifiers);
+
+ std::string mCursorName;
+ int mLastMouseX;
+ int mLastMouseY;
+
+ LLPluginClassMediaOwner::EMediaStatus mStatus;
+
+ F64 mSleepTime;
+
+ bool mCanCut;
+ bool mCanCopy;
+ bool mCanPaste;
+
+ std::string mMediaName;
+ std::string mMediaDescription;
+
+ LLColor4 mBackgroundColor;
+
+ std::string mTarget;
+
+ /////////////////////////////////////////
+ // media_browser class
+ std::string mNavigateURI;
+ S32 mNavigateResultCode;
+ std::string mNavigateResultString;
+ bool mHistoryBackAvailable;
+ bool mHistoryForwardAvailable;
+ std::string mStatusText;
+ int mProgressPercent;
+ std::string mLocation;
+ std::string mClickURL;
+ std::string mClickNavType;
+ std::string mClickTarget;
+ std::string mClickUUID;
+ S32 mGeometryX;
+ S32 mGeometryY;
+ S32 mGeometryWidth;
+ S32 mGeometryHeight;
+ S32 mStatusCode;
+ std::string mAuthURL;
+ std::string mAuthRealm;
+ std::string mHoverText;
+ std::string mHoverLink;
+
+ /////////////////////////////////////////
+ // media_time class
+ F64 mCurrentTime;
+ F64 mDuration;
+ F64 mCurrentRate;
+ F64 mLoadedDuration;
+
+//--------------------------------------
+ //debug use only
+ //
+private:
+ bool mDeleteOK ;
+public:
+ void setDeleteOK(bool flag) { mDeleteOK = flag ;}
+//--------------------------------------
+};
+
+#endif // LL_LLPLUGINCLASSMEDIA_H
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 794cdb83d5..0463d5364b 100644 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -50,7 +50,7 @@ std::string model_names[] = "low_lod", "medium_lod", "high_lod", - "physics_shape" + "physics_mesh" }; const int MODEL_NAMES_LENGTH = sizeof(model_names) / sizeof(std::string); @@ -84,7 +84,7 @@ void load_face_from_dom_inputs(LLVolumeFace& face, const domInputLocalOffset_Arr domInputLocal_Array& v_inp = vertices->getInput_array(); if (inputs[j]->getOffset() != 0) { - llerrs << "WTF?" << llendl; + llerrs << "Vertex array offset MUST be zero." << llendl; } for (U32 k = 0; k < v_inp.getCount(); ++k) @@ -98,7 +98,7 @@ void load_face_from_dom_inputs(LLVolumeFace& face, const domInputLocalOffset_Arr if (src->getTechnique_common()->getAccessor()->getStride() != 3) { - llerrs << "WTF?" << llendl; + llerrs << "Vertex array stride MUST be three." << llendl; } domListOfFloats& v = src->getFloat_array()->getValue(); @@ -149,9 +149,10 @@ void load_face_from_dom_inputs(LLVolumeFace& face, const domInputLocalOffset_Arr } } -void get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride, +bool get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S32& tc_offset, S32& norm_offset, S32 &idx_stride, domSource* &pos_source, domSource* &tc_source, domSource* &norm_source) { + idx_stride = 0; for (U32 j = 0; j < inputs.getCount(); ++j) @@ -163,7 +164,11 @@ void get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S const domURIFragmentType& uri = inputs[j]->getSource(); daeElementRef elem = uri.getElement(); domVertices* vertices = (domVertices*) elem.cast(); - + if ( !vertices ) + { + return false; + } + domInputLocal_Array& v_inp = vertices->getInput_array(); @@ -207,6 +212,8 @@ void get_dom_sources(const domInputLocalOffset_Array& inputs, S32& pos_offset, S } idx_stride += 1; + + return true; } LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& face_list, std::vector<std::string>& materials, domTrianglesRef& tri) @@ -227,8 +234,12 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa S32 idx_stride = 0; - get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source); + if ( !get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source) || !pos_source ) + { + return LLModel::BAD_ELEMENT; + } + domPRef p = tri->getP(); domListOfUInts& idx = p->getValue(); @@ -367,7 +378,10 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac S32 idx_stride = 0; - get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source); + if (!get_dom_sources(inputs, pos_offset, tc_offset, norm_offset, idx_stride, pos_source, tc_source, norm_source)) + { + return LLModel::BAD_ELEMENT; + } LLVolumeFace face; @@ -564,7 +578,10 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac const domURIFragmentType& uri = inputs[i]->getSource(); daeElementRef elem = uri.getElement(); domVertices* vertices = (domVertices*) elem.cast(); - + if (!vertices) + { + return LLModel::BAD_ELEMENT; + } domInputLocal_Array& v_inp = vertices->getInput_array(); for (U32 k = 0; k < v_inp.getCount(); ++k) @@ -574,6 +591,10 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac const domURIFragmentType& uri = v_inp[k]->getSource(); daeElementRef elem = uri.getElement(); domSource* src = (domSource*) elem.cast(); + if (!src) + { + return LLModel::BAD_ELEMENT; + } v = &(src->getFloat_array()->getValue()); } } @@ -585,6 +606,10 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac const domURIFragmentType& uri = inputs[i]->getSource(); daeElementRef elem = uri.getElement(); domSource* src = (domSource*) elem.cast(); + if (!src) + { + return LLModel::BAD_ELEMENT; + } n = &(src->getFloat_array()->getValue()); } else if (strcmp(COMMON_PROFILE_INPUT_TEXCOORD, inputs[i]->getSemantic()) == 0 && inputs[i]->getSet() == 0) @@ -593,6 +618,10 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac const domURIFragmentType& uri = inputs[i]->getSource(); daeElementRef elem = uri.getElement(); domSource* src = (domSource*) elem.cast(); + if (!src) + { + return LLModel::BAD_ELEMENT; + } t = &(src->getFloat_array()->getValue()); } } @@ -667,11 +696,6 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac } } - if (cur_idx != vert_idx.size()) - { - llerrs << "WTF?" << llendl; - } - //build vertex array from map std::vector<LLVolumeFace::VertexData> new_verts; new_verts.resize(vert_idx.size()); @@ -717,7 +741,7 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac //static std::string LLModel::getStatusString(U32 status) { - const static std::string status_strings[(S32)INVALID_STATUS] = {"status_no_error", "status_vertex_number_overflow"}; + const static std::string status_strings[(S32)INVALID_STATUS] = {"status_no_error", "status_vertex_number_overflow","bad_element"}; if(status < INVALID_STATUS) { @@ -755,7 +779,6 @@ void LLModel::addVolumeFacesFromDomMesh(domMesh* mesh) for (U32 i = 0; i < polys.getCount(); ++i) { domPolylistRef& poly = polys.get(i); - mStatus = load_face_from_dom_polylist(mVolumeFaces, mMaterialList, poly); if(mStatus != NO_ERRORS) @@ -765,12 +788,12 @@ void LLModel::addVolumeFacesFromDomMesh(domMesh* mesh) return ; //abort } } - + domPolygons_Array& polygons = mesh->getPolygons_array(); + for (U32 i = 0; i < polygons.getCount(); ++i) { domPolygonsRef& poly = polygons.get(i); - mStatus = load_face_from_dom_polygons(mVolumeFaces, mMaterialList, poly); if(mStatus != NO_ERRORS) @@ -780,7 +803,7 @@ void LLModel::addVolumeFacesFromDomMesh(domMesh* mesh) return ; //abort } } - + } BOOL LLModel::createVolumeFacesFromDomMesh(domMesh* mesh) @@ -926,11 +949,6 @@ void LLModel::normalizeVolumeFaces() { LLVector4a min, max; - if (mVolumeFaces[0].mNumVertices <= 0) - { - llerrs << "WTF?" << llendl; - } - // For all of the volume faces // in the model, loop over // them and see what the extents @@ -942,11 +960,6 @@ void LLModel::normalizeVolumeFaces() { LLVolumeFace& face = mVolumeFaces[i]; - if (face.mNumVertices <= 0) - { - llerrs << "WTF?" << llendl; - } - update_min_max(min, max, face.mExtents[0]); update_min_max(min, max, face.mExtents[1]); } @@ -991,6 +1004,9 @@ void LLModel::normalizeVolumeFaces() scale.splat(1.f); scale.div(size); + LLVector4a inv_scale(1.f); + inv_scale.div(scale); + for (U32 i = 0; i < mVolumeFaces.size(); ++i) { LLVolumeFace& face = mVolumeFaces[i]; @@ -1007,10 +1023,14 @@ void LLModel::normalizeVolumeFaces() // For all the positions, we scale // the positions to fit within the unit cube. LLVector4a* pos = (LLVector4a*) face.mPositions; + LLVector4a* norm = (LLVector4a*) face.mNormals; + for (U32 j = 0; j < face.mNumVertices; ++j) { pos[j].add(trans); pos[j].mul(scale); + norm[j].mul(inv_scale); + norm[j].normalize3(); } } @@ -1282,11 +1302,6 @@ void LLModel::generateNormals(F32 angle_cutoff) { LLVector4a& n = iter->second[k].getNormal(); - if (!iter->second[k].getPosition().equals3(new_face.mPositions[i])) - { - llerrs << "WTF?" << llendl; - } - F32 cur = n.dot3(ref_norm).getF32(); if (cur > best) @@ -1403,7 +1418,11 @@ LLSD LLModel::writeModel( if (!decomp.mBaseHull.empty() || !decomp.mHull.empty()) { - mdl["decomposition"] = decomp.asLLSD(); + mdl["physics_convex"] = decomp.asLLSD(); + if (!decomp.mHull.empty()) + { //convex decomposition exists, physics mesh will not be used + model[LLModel::LOD_PHYSICS] = NULL; + } } for (U32 idx = 0; idx < MODEL_NAMES_LENGTH; ++idx) @@ -1428,8 +1447,9 @@ LLSD LLModel::writeModel( for (S32 i = 0; i < model[idx]->getNumVolumeFaces(); ++i) { //for each face const LLVolumeFace& face = model[idx]->getVolumeFace(i); - if (!face.mNumVertices) + if (face.mNumVertices < 3) { //don't export an empty face + mdl[model_names[idx]][i]["NoGeometry"] = true; continue; } LLSD::Binary verts(face.mNumVertices*3*2); @@ -1462,7 +1482,6 @@ LLSD LLModel::writeModel( //position + normal for (U32 k = 0; k < 3; ++k) { //for each component - //convert to 16-bit normalized across domain U16 val = (U16) (((pos[k]-min_pos.mV[k])/pos_range.mV[k])*65535); @@ -1506,7 +1525,6 @@ LLSD LLModel::writeModel( //write out face data mdl[model_names[idx]][i]["PositionDomain"]["Min"] = min_pos.getValue(); mdl[model_names[idx]][i]["PositionDomain"]["Max"] = max_pos.getValue(); - mdl[model_names[idx]][i]["TexCoord0Domain"]["Min"] = min_tc.getValue(); mdl[model_names[idx]][i]["TexCoord0Domain"]["Max"] = max_tc.getValue(); @@ -1532,11 +1550,6 @@ LLSD LLModel::writeModel( weight_list& weights = high->getJointInfluences(pos); - if (weights.size() > 4) - { - llerrs << "WTF?" << llendl; - } - S32 count = 0; for (weight_list::iterator iter = weights.begin(); iter != weights.end(); ++iter) { @@ -1600,23 +1613,19 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) cur_offset += size; bytes += size; } - else - { - llerrs << "WTF?" << llendl; - } } std::string decomposition; - if (mdl.has("decomposition")) + if (mdl.has("physics_convex")) { //write out convex decomposition - decomposition = zip_llsd(mdl["decomposition"]); + decomposition = zip_llsd(mdl["physics_convex"]); U32 size = decomposition.size(); if (size > 0) { - header["decomposition"]["offset"] = (LLSD::Integer) cur_offset; - header["decomposition"]["size"] = (LLSD::Integer) size; + header["physics_convex"]["offset"] = (LLSD::Integer) cur_offset; + header["physics_convex"]["size"] = (LLSD::Integer) size; cur_offset += size; bytes += size; } @@ -1637,11 +1646,6 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) cur_offset += size; bytes += size; } - else - { - header[model_names[i]]["offset"] = -1; - header[model_names[i]]["size"] = 0; - } } if (!nowrite) @@ -1655,7 +1659,7 @@ LLSD LLModel::writeModelToStream(std::ostream& ostr, LLSD& mdl, BOOL nowrite) if (!decomposition.empty()) { //write decomposition block - ostr.write((const char*) decomposition.data(), header["decomposition"]["size"].asInteger()); + ostr.write((const char*) decomposition.data(), header["physics_convex"]["size"].asInteger()); } for (S32 i = 0; i < MODEL_NAMES_LENGTH; i++) @@ -1678,7 +1682,7 @@ LLModel::weight_list& LLModel::getJointInfluences(const LLVector3& pos) { if ((iter->first - pos).magVec() > 0.1f) { - llerrs << "WTF?" << llendl; + llerrs << "Couldn't find weight list." << llendl; } return iter->second; @@ -1771,7 +1775,7 @@ void LLModel::updateHullCenters() if (mHullPoints > 0) { mCenterOfHullCenters *= 1.f / mHullPoints; - llassert(mPhysics.asLLSD().has("HullList")); + llassert(mPhysics.hasHullList()); } } @@ -1794,7 +1798,7 @@ bool LLModel::loadModel(std::istream& is) "low_lod", "medium_lod", "high_lod", - "physics_shape", + "physics_mesh", }; const S32 MODEL_LODS = 5; @@ -1893,8 +1897,8 @@ bool LLModel::loadSkinInfo(LLSD& header, std::istream &is) bool LLModel::loadDecomposition(LLSD& header, std::istream& is) { - S32 offset = header["decomposition"]["offset"].asInteger(); - S32 size = header["decomposition"]["size"].asInteger(); + S32 offset = header["physics_convex"]["offset"].asInteger(); + S32 size = header["physics_convex"]["size"].asInteger(); if (offset >= 0 && size > 0) { @@ -2034,7 +2038,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) { // updated for const-correctness. gcc is picky about this type of thing - Nyx const LLSD::Binary& hulls = decomp["HullList"].asBinary(); - const LLSD::Binary& position = decomp["Position"].asBinary(); + const LLSD::Binary& position = decomp["Positions"].asBinary(); U16* p = (U16*) &position[0]; @@ -2044,11 +2048,19 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) LLVector3 max; LLVector3 range; - min.setValue(decomp["Min"]); - max.setValue(decomp["Max"]); + if (decomp.has("Min")) + { + min.setValue(decomp["Min"]); + max.setValue(decomp["Max"]); + } + else + { + min.set(-0.5f, -0.5f, -0.5f); + max.set(0.5f, 0.5f, 0.5f); + } + range = max-min; - for (U32 i = 0; i < hulls.size(); ++i) { U16 count = (hulls[i] == 0) ? 256 : hulls[i]; @@ -2064,6 +2076,7 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) //point must be unique //llassert(valid.find(test) == valid.end()); valid.insert(test); + mHull[i].push_back(LLVector3( (F32) p[0]/65535.f*range.mV[0]+min.mV[0], (F32) p[1]/65535.f*range.mV[1]+min.mV[1], @@ -2078,9 +2091,9 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) } } - if (decomp.has("Hull")) + if (decomp.has("BoundingVerts")) { - const LLSD::Binary& position = decomp["Hull"].asBinary(); + const LLSD::Binary& position = decomp["BoundingVerts"].asBinary(); U16* p = (U16*) &position[0]; @@ -2116,10 +2129,15 @@ void LLModel::Decomposition::fromLLSD(LLSD& decomp) { //empty base hull mesh to indicate decomposition has been loaded //but contains no base hull - mBaseHullMesh.clear();; + mBaseHullMesh.clear(); } } +bool LLModel::Decomposition::hasHullList() const +{ + return !mHull.empty() ; +} + LLSD LLModel::Decomposition::asLLSD() const { LLSD ret; @@ -2130,11 +2148,9 @@ LLSD LLModel::Decomposition::asLLSD() const } //write decomposition block - // ["decomposition"]["HullList"] -- list of 8 bit integers, each entry represents a hull with specified number of points - // ["decomposition"]["PositionDomain"]["Min"/"Max"] - // ["decomposition"]["Position"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points - // ["decomposition"]["Hull"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points representing a single hull approximation of given shape - + // ["physics_convex"]["HullList"] -- list of 8 bit integers, each entry represents a hull with specified number of points + // ["physics_convex"]["Position"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points + // ["physics_convex"]["BoundingVerts"] -- list of 16-bit integers to be decoded to given domain, encoded 3D points representing a single hull approximation of given shape //get minimum and maximum LLVector3 min; @@ -2183,6 +2199,8 @@ LLSD LLModel::Decomposition::asLLSD() const { LLSD::Binary p(total*3*2); + LLVector3 min(-0.5f, -0.5f, -0.5f); + LLVector3 max(0.5f, 0.5f, 0.5f); LLVector3 range = max-min; U32 vert_idx = 0; @@ -2198,17 +2216,24 @@ LLSD LLModel::Decomposition::asLLSD() const U64 test = 0; for (U32 k = 0; k < 3; k++) { + F32* src = (F32*) (mHull[i][j].mV); + + llassert(src[k] <= 0.501f && src[k] >= -0.501f); + //convert to 16-bit normalized across domain - U16 val = (U16) (((mHull[i][j].mV[k]-min.mV[k])/range.mV[k])*65535); + U16 val = (U16) (((src[k]-min.mV[k])/range.mV[k])*65535); - switch (k) + if(valid.size() < 3) { - case 0: test = test | (U64) val; break; - case 1: test = test | ((U64) val << 16); break; - case 2: test = test | ((U64) val << 32); break; - }; + switch (k) + { + case 0: test = test | (U64) val; break; + case 1: test = test | ((U64) val << 16); break; + case 2: test = test | ((U64) val << 32); break; + }; - valid.insert(test); + valid.insert(test); + } U8* buff = (U8*) &val; //write to binary buffer @@ -2220,17 +2245,21 @@ LLSD LLModel::Decomposition::asLLSD() const } } - //must have at least 4 unique points - llassert(valid.size() > 3); + //must have at least 3 unique points + llassert(valid.size() > 2); } - ret["Position"] = p; + ret["Positions"] = p; } + //llassert(!mBaseHull.empty()); + if (!mBaseHull.empty()) { LLSD::Binary p(mBaseHull.size()*3*2); + LLVector3 min(-0.5f, -0.5f, -0.5f); + LLVector3 max(0.5f, 0.5f, 0.5f); LLVector3 range = max-min; U32 vert_idx = 0; @@ -2238,6 +2267,8 @@ LLSD LLModel::Decomposition::asLLSD() const { for (U32 k = 0; k < 3; k++) { + llassert(mBaseHull[j].mV[k] <= 0.51f && mBaseHull[j].mV[k] >= -0.51f); + //convert to 16-bit normalized across domain U16 val = (U16) (((mBaseHull[j].mV[k]-min.mV[k])/range.mV[k])*65535); @@ -2248,12 +2279,12 @@ LLSD LLModel::Decomposition::asLLSD() const if (vert_idx > p.size()) { - llerrs << "WTF?" << llendl; + llerrs << "Index out of bounds" << llendl; } } } - ret["Hull"] = p; + ret["BoundingVerts"] = p; } return ret; @@ -2283,10 +2314,5 @@ void LLModel::Decomposition::merge(const LLModel::Decomposition* rhs) { //take physics shape mesh from rhs mPhysicsShapeMesh = rhs->mPhysicsShapeMesh; } - - if (!mHull.empty()) - { //verify - llassert(asLLSD().has("HullList")); - } } diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 23f4b5cb42..cd9f76fcb7 100644 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -73,6 +73,7 @@ public: { NO_ERRORS = 0, VERTEX_NUMBER_OVERFLOW, //vertex number is >= 65535. + BAD_ELEMENT, INVALID_STATUS } ; @@ -106,6 +107,7 @@ public: Decomposition(LLSD& data); void fromLLSD(LLSD& data); LLSD asLLSD() const; + bool hasHullList() const; void merge(const Decomposition* rhs); diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index d6a31dc862..180ae4dfa6 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -554,7 +554,7 @@ S32 LLFontGL::maxDrawableChars(const llwchar* wchars, F32 max_pixels, S32 max_ch BOOL in_word = FALSE; // avoid S32 overflow when max_pixels == S32_MAX by staying in floating point - F32 scaled_max_pixels = ceil(max_pixels * sScaleX); + F32 scaled_max_pixels = max_pixels * sScaleX; F32 width_padding = 0.f; LLFontGlyphInfo* next_glyph = NULL; diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index f29ee0e57e..c224ab0e9b 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -127,6 +127,11 @@ PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB = NULL; PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB = NULL; PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB = NULL; +// GL_ARB_map_buffer_range +PFNGLMAPBUFFERRANGEPROC glMapBufferRange; +PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; + + // vertex object prototypes PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI = NULL; PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI = NULL; @@ -178,6 +183,12 @@ PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer = NULL; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample = NULL; PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer = NULL; +//GL_ARB_texture_multisample +PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; +PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; +PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; +PFNGLSAMPLEMASKIPROC glSampleMaski; + // GL_EXT_blend_func_separate PFNGLBLENDFUNCSEPARATEEXTPROC glBlendFuncSeparateEXT = NULL; @@ -321,18 +332,26 @@ LLGLManager::LLGLManager() : mHasMipMapGeneration(FALSE), mHasCompressedTextures(FALSE), mHasFramebufferObject(FALSE), + mMaxSamples(0), mHasBlendFuncSeparate(FALSE), mHasVertexBufferObject(FALSE), + mHasMapBufferRange(FALSE), mHasPBuffer(FALSE), mHasShaderObjects(FALSE), mHasVertexShader(FALSE), mHasFragmentShader(FALSE), + mNumTextureImageUnits(0), mHasOcclusionQuery(FALSE), mHasOcclusionQuery2(FALSE), mHasPointParameters(FALSE), mHasDrawBuffers(FALSE), mHasTextureRectangle(FALSE), + mHasTextureMultisample(FALSE), + mMaxSampleMaskWords(0), + mMaxColorTextureSamples(0), + mMaxDepthTextureSamples(0), + mMaxIntegerSamples(0), mHasAnisotropic(FALSE), mHasARBEnvCombine(FALSE), @@ -534,6 +553,33 @@ bool LLGLManager::initGL() return false; } + if (mHasFragmentShader) + { + GLint num_tex_image_units; + glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS_ARB, &num_tex_image_units); + mNumTextureImageUnits = llmin(num_tex_image_units, 32); + } + + if (mHasTextureMultisample) + { + glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &mMaxColorTextureSamples); + glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &mMaxDepthTextureSamples); + glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &mMaxIntegerSamples); + glGetIntegerv(GL_MAX_SAMPLE_MASK_WORDS, &mMaxSampleMaskWords); + } + +#if LL_WINDOWS + if (mIsATI) + { //using multisample textures on ATI results in black screen for some reason + mHasTextureMultisample = FALSE; + } +#endif + + if (mHasFramebufferObject) + { + glGetIntegerv(GL_MAX_SAMPLES, &mMaxSamples); + } + setToDebugGPU(); initGLStates(); @@ -640,6 +686,14 @@ std::string LLGLManager::getRawGLString() return gl_string; } +U32 LLGLManager::getNumFBOFSAASamples(U32 samples) +{ + samples = llmin(samples, (U32) mMaxColorTextureSamples); + samples = llmin(samples, (U32) mMaxDepthTextureSamples); + samples = llmin(samples, (U32) 4); + return samples; +} + void LLGLManager::shutdownGL() { if (mInited) @@ -720,6 +774,7 @@ void LLGLManager::initExtensions() mHasOcclusionQuery = ExtensionExists("GL_ARB_occlusion_query", gGLHExts.mSysExts); mHasOcclusionQuery2 = ExtensionExists("GL_ARB_occlusion_query2", gGLHExts.mSysExts); mHasVertexBufferObject = ExtensionExists("GL_ARB_vertex_buffer_object", gGLHExts.mSysExts); + mHasMapBufferRange = ExtensionExists("GL_ARB_map_buffer_range", gGLHExts.mSysExts); mHasDepthClamp = ExtensionExists("GL_ARB_depth_clamp", gGLHExts.mSysExts) || ExtensionExists("GL_NV_depth_clamp", gGLHExts.mSysExts); // mask out FBO support when packed_depth_stencil isn't there 'cause we need it for LLRenderTarget -Brad #ifdef GL_ARB_framebuffer_object @@ -734,6 +789,7 @@ void LLGLManager::initExtensions() mHasDrawBuffers = ExtensionExists("GL_ARB_draw_buffers", gGLHExts.mSysExts); mHasBlendFuncSeparate = ExtensionExists("GL_EXT_blend_func_separate", gGLHExts.mSysExts); mHasTextureRectangle = ExtensionExists("GL_ARB_texture_rectangle", gGLHExts.mSysExts); + mHasTextureMultisample = ExtensionExists("GL_ARB_texture_multisample", gGLHExts.mSysExts); #if !LL_DARWIN mHasPointParameters = !mIsATI && ExtensionExists("GL_ARB_point_parameters", gGLHExts.mSysExts); #endif @@ -878,11 +934,13 @@ void LLGLManager::initExtensions() LL_INFOS("RenderInit") << "Disabling mip-map generation for Intel GPUs" << LL_ENDL; mHasMipMapGeneration = FALSE; } +#if !LL_DARWIN if (mIsATI && mHasMipMapGeneration) { LL_INFOS("RenderInit") << "Disabling mip-map generation for ATI GPUs (performance opt)" << LL_ENDL; mHasMipMapGeneration = FALSE; } +#endif // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); @@ -911,6 +969,11 @@ void LLGLManager::initExtensions() mHasVertexBufferObject = FALSE; } } + if (mHasMapBufferRange) + { + glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glMapBufferRange"); + glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glFlushMappedBufferRange"); + } if (mHasFramebufferObject) { llinfos << "initExtensions() FramebufferObject-related procs..." << llendl; @@ -943,6 +1006,13 @@ void LLGLManager::initExtensions() { glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC) GLH_EXT_GET_PROC_ADDRESS("glBlendFuncSeparateEXT"); } + if (mHasTextureMultisample) + { + glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage2DMultisample"); + glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) GLH_EXT_GET_PROC_ADDRESS("glTexImage3DMultisample"); + glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) GLH_EXT_GET_PROC_ADDRESS("glGetMultisamplefv"); + glSampleMaski = (PFNGLSAMPLEMASKIPROC) GLH_EXT_GET_PROC_ADDRESS("glSampleMaski"); + } #if (!LL_LINUX && !LL_SOLARIS) || LL_LINUX_NV_GL_HEADERS // This is expected to be a static symbol on Linux GL implementations, except if we use the nvidia headers - bah glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)GLH_EXT_GET_PROC_ADDRESS("glDrawRangeElements"); @@ -1360,10 +1430,6 @@ void LLGLState::checkTextureChannels(const std::string& msg) } } - GLint maxTextureUnits = 0; - glGetIntegerv(GL_MAX_TEXTURE_UNITS_ARB, &maxTextureUnits); - stop_glerror(); - static const char* label[] = { "GL_TEXTURE_2D", @@ -1374,7 +1440,8 @@ void LLGLState::checkTextureChannels(const std::string& msg) "GL_TEXTURE_GEN_T", "GL_TEXTURE_GEN_Q", "GL_TEXTURE_GEN_R", - "GL_TEXTURE_RECTANGLE_ARB" + "GL_TEXTURE_RECTANGLE_ARB", + "GL_TEXTURE_2D_MULTISAMPLE" }; static GLint value[] = @@ -1387,7 +1454,8 @@ void LLGLState::checkTextureChannels(const std::string& msg) GL_TEXTURE_GEN_T, GL_TEXTURE_GEN_Q, GL_TEXTURE_GEN_R, - GL_TEXTURE_RECTANGLE_ARB + GL_TEXTURE_RECTANGLE_ARB, + GL_TEXTURE_2D_MULTISAMPLE }; GLint stackDepth = 0; @@ -1396,68 +1464,96 @@ void LLGLState::checkTextureChannels(const std::string& msg) glh::matrix4f identity; identity.identity(); - for (GLint i = 1; i < maxTextureUnits; i++) + for (GLint i = 1; i < gGLManager.mNumTextureUnits; i++) { gGL.getTexUnit(i)->activate(); - glClientActiveTextureARB(GL_TEXTURE0_ARB+i); - stop_glerror(); - glGetIntegerv(GL_TEXTURE_STACK_DEPTH, &stackDepth); - stop_glerror(); - if (stackDepth != 1) + if (i < gGLManager.mNumTextureUnits) { - error = TRUE; - LL_WARNS("RenderState") << "Texture matrix stack corrupted." << LL_ENDL; + glClientActiveTextureARB(GL_TEXTURE0_ARB+i); + stop_glerror(); + glGetIntegerv(GL_TEXTURE_STACK_DEPTH, &stackDepth); + stop_glerror(); - if (gDebugSession) + if (stackDepth != 1) { - gFailLog << "Texture matrix stack corrupted." << std::endl; + error = TRUE; + LL_WARNS("RenderState") << "Texture matrix stack corrupted." << LL_ENDL; + + if (gDebugSession) + { + gFailLog << "Texture matrix stack corrupted." << std::endl; + } } - } - glGetFloatv(GL_TEXTURE_MATRIX, (GLfloat*) mat.m); - stop_glerror(); + glGetFloatv(GL_TEXTURE_MATRIX, (GLfloat*) mat.m); + stop_glerror(); - if (mat != identity) - { - error = TRUE; - LL_WARNS("RenderState") << "Texture matrix in channel " << i << " corrupt." << LL_ENDL; - if (gDebugSession) + if (mat != identity) { - gFailLog << "Texture matrix in channel " << i << " corrupt." << std::endl; + error = TRUE; + LL_WARNS("RenderState") << "Texture matrix in channel " << i << " corrupt." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "Texture matrix in channel " << i << " corrupt." << std::endl; + } + } + + for (S32 j = (i == 0 ? 1 : 0); + j < 9; j++) + { + if (j == 8 && !gGLManager.mHasTextureRectangle || + j == 9 && !gGLManager.mHasTextureMultisample) + { + continue; + } + + if (glIsEnabled(value[j])) + { + error = TRUE; + LL_WARNS("RenderState") << "Texture channel " << i << " still has " << label[j] << " enabled." << LL_ENDL; + if (gDebugSession) + { + gFailLog << "Texture channel " << i << " still has " << label[j] << " enabled." << std::endl; + } + } + stop_glerror(); } - } - - for (S32 j = (i == 0 ? 1 : 0); - j < (gGLManager.mHasTextureRectangle ? 9 : 8); j++) - { - if (glIsEnabled(value[j])) + glGetFloatv(GL_TEXTURE_MATRIX, mat.m); + stop_glerror(); + + if (mat != identity) { error = TRUE; - LL_WARNS("RenderState") << "Texture channel " << i << " still has " << label[j] << " enabled." << LL_ENDL; + LL_WARNS("RenderState") << "Texture matrix " << i << " is not identity." << LL_ENDL; if (gDebugSession) { - gFailLog << "Texture channel " << i << " still has " << label[j] << " enabled." << std::endl; + gFailLog << "Texture matrix " << i << " is not identity." << std::endl; } } - stop_glerror(); } - glGetFloatv(GL_TEXTURE_MATRIX, mat.m); - stop_glerror(); - - if (mat != identity) { - error = TRUE; - LL_WARNS("RenderState") << "Texture matrix " << i << " is not identity." << LL_ENDL; - if (gDebugSession) + GLint tex = 0; + stop_glerror(); + glGetIntegerv(GL_TEXTURE_BINDING_2D, &tex); + stop_glerror(); + + if (tex != 0) { - gFailLog << "Texture matrix " << i << " is not identity." << std::endl; + error = TRUE; + LL_WARNS("RenderState") << "Texture channel " << i << " still has texture " << tex << " bound." << llendl; + + if (gDebugSession) + { + gFailLog << "Texture channel " << i << " still has texture " << tex << " bound." << std::endl; + } } } } + stop_glerror(); gGL.getTexUnit(0)->activate(); glClientActiveTextureARB(GL_TEXTURE0_ARB); stop_glerror(); diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 3d002fd8c4..d1bee00161 100644 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -83,20 +83,28 @@ public: BOOL mHasMipMapGeneration; BOOL mHasCompressedTextures; BOOL mHasFramebufferObject; + S32 mMaxSamples; BOOL mHasBlendFuncSeparate; - + // ARB Extensions BOOL mHasVertexBufferObject; + BOOL mHasMapBufferRange; BOOL mHasPBuffer; BOOL mHasShaderObjects; BOOL mHasVertexShader; BOOL mHasFragmentShader; + S32 mNumTextureImageUnits; BOOL mHasOcclusionQuery; BOOL mHasOcclusionQuery2; BOOL mHasPointParameters; BOOL mHasDrawBuffers; BOOL mHasDepthClamp; BOOL mHasTextureRectangle; + BOOL mHasTextureMultisample; + S32 mMaxSampleMaskWords; + S32 mMaxColorTextureSamples; + S32 mMaxDepthTextureSamples; + S32 mMaxIntegerSamples; // Other extensions. BOOL mHasAnisotropic; @@ -138,6 +146,7 @@ public: void printGLInfoString(); void getGLInfo(LLSD& info); + U32 getNumFBOFSAASamples(U32 desired_samples = 32); // In ALL CAPS std::string mGLVendor; std::string mGLVendorShort; diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index d8140a124d..f35f329f00 100644 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -68,6 +68,10 @@ extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB; extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB; extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB; +// GL_ARB_map_buffer_range +extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; +extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; + // GL_ATI_vertex_array_object extern PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI; extern PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI; @@ -306,6 +310,10 @@ extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB; extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB; extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB; +// GL_ARB_map_buffer_range +extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; +extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; + // GL_ATI_vertex_array_object extern PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI; extern PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI; @@ -474,6 +482,11 @@ extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; //GL_ARB_draw_buffers extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; +//GL_ARB_texture_multisample +extern PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; +extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; +extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; +extern PFNGLSAMPLEMASKIPROC glSampleMaski; #elif LL_WINDOWS //---------------------------------------------------------------------------- @@ -506,6 +519,10 @@ extern PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB; extern PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB; extern PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB; +// GL_ARB_map_buffer_range +extern PFNGLMAPBUFFERRANGEPROC glMapBufferRange; +extern PFNGLFLUSHMAPPEDBUFFERRANGEPROC glFlushMappedBufferRange; + // GL_ATI_vertex_array_object extern PFNGLNEWOBJECTBUFFERATIPROC glNewObjectBufferATI; extern PFNGLISOBJECTBUFFERATIPROC glIsObjectBufferATI; @@ -673,6 +690,11 @@ extern PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer; //GL_ARB_draw_buffers extern PFNGLDRAWBUFFERSARBPROC glDrawBuffersARB; +//GL_ARB_texture_multisample +extern PFNGLTEXIMAGE2DMULTISAMPLEPROC glTexImage2DMultisample; +extern PFNGLTEXIMAGE3DMULTISAMPLEPROC glTexImage3DMultisample; +extern PFNGLGETMULTISAMPLEFVPROC glGetMultisamplefv; +extern PFNGLSAMPLEMASKIPROC glSampleMaski; #elif LL_DARWIN //---------------------------------------------------------------------------- @@ -714,13 +736,55 @@ extern void glGenerateMipmapEXT(GLenum target) AVAILABLE_MAC_OS_X_VERSION_10_4_A #ifndef GL_ARB_framebuffer_object #define glGenerateMipmap glGenerateMipmapEXT +#define GL_MAX_SAMPLES 0x8D57 #endif + // GL_ARB_draw_buffers extern void glDrawBuffersARB(GLsizei n, const GLenum* bufs) AVAILABLE_MAC_OS_X_VERSION_10_4_AND_LATER; #ifdef __cplusplus extern "C" { #endif + +// +// Define map buffer range headers on Mac +// +#ifndef GL_ARB_map_buffer_range +#define GL_MAP_READ_BIT 0x0001 +#define GL_MAP_WRITE_BIT 0x0002 +#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 +#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 +#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 +#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 +#endif + +// +// Define multisample headers on Mac +// +#ifndef GL_ARB_texture_multisample +#define GL_SAMPLE_POSITION 0x8E50 +#define GL_SAMPLE_MASK 0x8E51 +#define GL_SAMPLE_MASK_VALUE 0x8E52 +#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 +#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 +#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 +#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 +#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 +#define GL_TEXTURE_SAMPLES 0x9106 +#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 +#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 +#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A +#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B +#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C +#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D +#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E +#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F +#define GL_MAX_INTEGER_SAMPLES 0x9110 +#endif + // // Define vertex buffer object headers on Mac // @@ -757,7 +821,7 @@ extern "C" { #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_COPY_ARB 0x88EA #endif - + #ifndef GL_ARB_vertex_buffer_object diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 257bcd9380..ad2c662dfc 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -48,6 +48,8 @@ using std::pair; using std::make_pair; using std::string; +GLhandleARB LLGLSLShader::sCurBoundShader = 0; + BOOL shouldChange(const LLVector4& v1, const LLVector4& v2) { return v1 != v2; @@ -56,7 +58,7 @@ BOOL shouldChange(const LLVector4& v1, const LLVector4& v2) LLShaderFeatures::LLShaderFeatures() : calculatesLighting(false), isShiny(false), isFullbright(false), hasWaterFog(false), hasTransport(false), hasSkinning(false), hasObjectSkinning(false), hasAtmospherics(false), isSpecular(false), -hasGamma(false), hasLighting(false), calculatesAtmospherics(false) +hasGamma(false), hasLighting(false), calculatesAtmospherics(false), mIndexedTextureChannels(0), disableTextureIndex(false) { } @@ -107,16 +109,16 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes, // Create program mProgramObject = glCreateProgramObjectARB(); - // Attach existing objects - if (!LLShaderMgr::instance()->attachShaderFeatures(this)) - { - return FALSE; + if (gGLManager.mGLVersion < 3.1f) + { //force indexed texture channels to 1 if GL version is old (performance improvement for drivers with poor branching shader model support) + mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1); } + //compile new source vector< pair<string,GLenum> >::iterator fileIter = mShaderFiles.begin(); for ( ; fileIter != mShaderFiles.end(); fileIter++ ) { - GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second); + GLhandleARB shaderhandle = LLShaderMgr::instance()->loadShaderFile((*fileIter).first, mShaderLevel, (*fileIter).second, mFeatures.mIndexedTextureChannels); LL_DEBUGS("ShaderLoading") << "SHADER FILE: " << (*fileIter).first << " mShaderLevel=" << mShaderLevel << LL_ENDL; if (shaderhandle > 0) { @@ -128,6 +130,17 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes, } } + // Attach existing objects + if (!LLShaderMgr::instance()->attachShaderFeatures(this)) + { + return FALSE; + } + + if (gGLManager.mGLVersion < 3.1f) + { //attachShaderFeatures may have set the number of indexed texture channels, so set to 1 again + mFeatures.mIndexedTextureChannels = llmin(mFeatures.mIndexedTextureChannels, 1); + } + // Map attributes and uniforms if (success) { @@ -149,6 +162,29 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes, return createShader(attributes,uniforms); } } + else if (mFeatures.mIndexedTextureChannels > 0) + { //override texture channels for indexed texture rendering + bind(); + S32 channel_count = mFeatures.mIndexedTextureChannels; + + for (S32 i = 0; i < channel_count; i++) + { + uniform1i(llformat("tex%d", i), i); + } + + S32 cur_tex = channel_count; //adjust any texture channels that might have been overwritten + for (U32 i = 0; i < mTexture.size(); i++) + { + if (mTexture[i] > -1 && mTexture[i] < channel_count) + { + llassert(cur_tex < gGLManager.mNumTextureImageUnits); + uniform1i(i, cur_tex); + mTexture[i] = cur_tex++; + } + } + unbind(); + } + return success; } @@ -293,7 +329,8 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms) GLint LLGLSLShader::mapUniformTextureChannel(GLint location, GLenum type) { - if (type >= GL_SAMPLER_1D_ARB && type <= GL_SAMPLER_2D_RECT_SHADOW_ARB) + if (type >= GL_SAMPLER_1D_ARB && type <= GL_SAMPLER_2D_RECT_SHADOW_ARB || + type == GL_SAMPLER_2D_MULTISAMPLE) { //this here is a texture glUniform1iARB(location, mActiveTextureChannels); LL_DEBUGS("ShaderLoading") << "Assigned to texture channel " << mActiveTextureChannels << LL_ENDL; @@ -342,7 +379,7 @@ void LLGLSLShader::bind() if (gGLManager.mHasShaderObjects) { glUseProgramObjectARB(mProgramObject); - + sCurBoundShader = mProgramObject; if (mUniformsDirty) { LLShaderMgr::instance()->updateShaderUniforms(this); @@ -365,6 +402,7 @@ void LLGLSLShader::unbind() } } glUseProgramObjectARB(0); + sCurBoundShader = 0; stop_glerror(); } } @@ -372,6 +410,7 @@ void LLGLSLShader::unbind() void LLGLSLShader::bindNoShader(void) { glUseProgramObjectARB(0); + sCurBoundShader = 0; } S32 LLGLSLShader::enableTexture(S32 uniform, LLTexUnit::eTextureType mode) diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index d46ddbbe18..4922eb6d67 100644 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -45,6 +45,8 @@ public: bool hasObjectSkinning; bool hasAtmospherics; bool hasGamma; + S32 mIndexedTextureChannels; + bool disableTextureIndex; // char numLights; @@ -64,6 +66,8 @@ public: LLGLSLShader(); + static GLhandleARB sCurBoundShader; + void unload(); BOOL createShader(std::vector<std::string> * attributes, std::vector<std::string> * uniforms); diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index d408077c68..60a5962234 100644 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -1083,12 +1083,17 @@ void LLImageGL::generateTextures(S32 numTextures, U32 *textures) } // static -void LLImageGL::deleteTextures(S32 numTextures, U32 *textures) +void LLImageGL::deleteTextures(S32 numTextures, U32 *textures, bool immediate) { for (S32 i = 0; i < numTextures; i++) { sDeadTextureList.push_back(textures[i]); } + + if (immediate) + { + LLImageGL::deleteDeadTextures(); + } } // static @@ -1413,11 +1418,13 @@ void LLImageGL::deleteDeadTextures() { GLuint tex = sDeadTextureList.front(); sDeadTextureList.pop_front(); - for (int i = 0; i < gGLManager.mNumTextureUnits; i++) + for (int i = 0; i < gGLManager.mNumTextureImageUnits; i++) { - if (sCurrentBoundTextures[i] == tex) + LLTexUnit* tex_unit = gGL.getTexUnit(i); + + if (tex_unit->getCurrTexture() == tex) { - gGL.getTexUnit(i)->unbind(LLTexUnit::TT_TEXTURE); + tex_unit->unbind(tex_unit->getCurrType()); stop_glerror(); } } diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 6c980984c0..2cfb15b0d9 100644 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -98,7 +98,7 @@ public: // These 3 functions currently wrap glGenTextures(), glDeleteTextures(), and glTexImage2D() // for tracking purposes and will be deprecated in the future static void generateTextures(S32 numTextures, U32 *textures); - static void deleteTextures(S32 numTextures, U32 *textures); + static void deleteTextures(S32 numTextures, U32 *textures, bool immediate = false); static void setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels); BOOL createGLTexture() ; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 49e10c4790..1d82dda30f 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -30,6 +30,7 @@ #include "llvertexbuffer.h" #include "llcubemap.h" +#include "llglslshader.h" #include "llimagegl.h" #include "llrendertarget.h" #include "lltexture.h" @@ -46,14 +47,15 @@ S32 gGLViewport[4]; U32 LLRender::sUICalls = 0; U32 LLRender::sUIVerts = 0; -static const U32 LL_NUM_TEXTURE_LAYERS = 16; +static const U32 LL_NUM_TEXTURE_LAYERS = 32; static const U32 LL_NUM_LIGHT_UNITS = 8; static GLenum sGLTextureType[] = { GL_TEXTURE_2D, GL_TEXTURE_RECTANGLE_ARB, - GL_TEXTURE_CUBE_MAP_ARB + GL_TEXTURE_CUBE_MAP_ARB, + GL_TEXTURE_2D_MULTISAMPLE }; static GLint sGLAddressMode[] = @@ -119,14 +121,29 @@ void LLTexUnit::refreshState(void) gGL.flush(); glActiveTextureARB(GL_TEXTURE0_ARB + mIndex); + + // + // Per apple spec, don't call glEnable/glDisable when index exceeds max texture units + // http://www.mailinglistarchive.com/html/mac-opengl@lists.apple.com/2008-07/msg00653.html + // + bool enableDisable = (mIndex < gGLManager.mNumTextureUnits) && mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE; + if (mCurrTexType != TT_NONE) { - glEnable(sGLTextureType[mCurrTexType]); + if (enableDisable) + { + glEnable(sGLTextureType[mCurrTexType]); + } + glBindTexture(sGLTextureType[mCurrTexType], mCurrTexture); } else { - glDisable(GL_TEXTURE_2D); + if (enableDisable) + { + glDisable(GL_TEXTURE_2D); + } + glBindTexture(GL_TEXTURE_2D, 0); } @@ -167,7 +184,11 @@ void LLTexUnit::enable(eTextureType type) mCurrTexType = type; gGL.flush(); - glEnable(sGLTextureType[type]); + if (type != LLTexUnit::TT_MULTISAMPLE_TEXTURE && + mIndex < gGLManager.mNumTextureUnits) + { + glEnable(sGLTextureType[type]); + } } } @@ -180,7 +201,12 @@ void LLTexUnit::disable(void) activate(); unbind(mCurrTexType); gGL.flush(); - glDisable(sGLTextureType[mCurrTexType]); + if (mCurrTexType != LLTexUnit::TT_MULTISAMPLE_TEXTURE && + mIndex < gGLManager.mNumTextureUnits) + { + glDisable(sGLTextureType[mCurrTexType]); + } + mCurrTexType = TT_NONE; } } @@ -378,6 +404,7 @@ void LLTexUnit::unbind(eTextureType type) activate(); mCurrTexture = 0; glBindTexture(sGLTextureType[type], 0); + stop_glerror(); } } @@ -399,7 +426,7 @@ void LLTexUnit::setTextureAddressMode(eTextureAddressMode mode) void LLTexUnit::setTextureFilteringOption(LLTexUnit::eTextureFilterOptions option) { - if (mIndex < 0 || mCurrTexture == 0) return; + if (mIndex < 0 || mCurrTexture == 0 || mCurrTexType == LLTexUnit::TT_MULTISAMPLE_TEXTURE) return; gGL.flush(); diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 7ba14f7b40..41e7b35341 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -57,6 +57,7 @@ public: TT_TEXTURE = 0, // Standard 2D Texture TT_RECT_TEXTURE, // Non power of 2 texture TT_CUBE_MAP, // 6-sided cube map texture + TT_MULTISAMPLE_TEXTURE, // see GL_ARB_texture_multisample TT_NONE // No texture type is currently enabled } eTextureType; diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index cd2556d435..b6463309e1 100644 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -44,6 +44,7 @@ void check_framebuffer_status() case GL_FRAMEBUFFER_COMPLETE: break; default: + llwarns << "check_framebuffer_status failed -- " << std::hex << status << llendl; ll_fail("check_framebuffer_status failed"); break; } @@ -62,8 +63,7 @@ LLRenderTarget::LLRenderTarget() : mUseDepth(false), mRenderDepth(false), mUsage(LLTexUnit::TT_TEXTURE), - mSamples(0), - mSampleBuffer(NULL) + mSamples(0) { } @@ -72,23 +72,32 @@ LLRenderTarget::~LLRenderTarget() release(); } - -void LLRenderTarget::setSampleBuffer(LLMultisampleBuffer* buffer) -{ - mSampleBuffer = buffer; -} - -void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo) +void LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { stop_glerror(); + + release(); + mResX = resx; mResY = resy; mStencil = stencil; mUsage = usage; mUseDepth = depth; + mSamples = samples; - release(); + mSamples = gGLManager.getNumFBOFSAASamples(mSamples); + + if (mSamples > 1 && gGLManager.mHasTextureMultisample) + { + mUsage = LLTexUnit::TT_MULTISAMPLE_TEXTURE; + //no support for multisampled stencil targets yet + mStencil = false; + } + else + { + mSamples = 0; + } if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) { @@ -145,29 +154,51 @@ void LLRenderTarget::addColorAttachment(U32 color_fmt) stop_glerror(); - LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL); - - stop_glerror(); - if (offset == 0) +#ifdef GL_ARB_texture_multisample + if (mSamples > 1) { - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); + glTexImage2DMultisample(LLTexUnit::getInternalType(mUsage), mSamples, color_fmt, mResX, mResY, GL_TRUE); } else - { //don't filter data attachments - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - } - if (mUsage != LLTexUnit::TT_RECT_TEXTURE) +#else + llassert_always(mSamples <= 1); +#endif { - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_MIRROR); + LLImageGL::setManualImage(LLTexUnit::getInternalType(mUsage), 0, color_fmt, mResX, mResY, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } - else - { - // ATI doesn't support mirrored repeat for rectangular textures. - gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + + stop_glerror(); + + if (mSamples == 0) + { + if (offset == 0) + { //use bilinear filtering on single texture render targets that aren't multisampled + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); + stop_glerror(); + } + else + { //don't filter data attachments + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + stop_glerror(); + } + + if (mUsage != LLTexUnit::TT_RECT_TEXTURE) + { + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_MIRROR); + stop_glerror(); + } + else + { + // ATI doesn't support mirrored repeat for rectangular textures. + gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); + stop_glerror(); + } } + if (mFBO) { + stop_glerror(); glBindFramebuffer(GL_FRAMEBUFFER, mFBO); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+offset, LLTexUnit::getInternalType(mUsage), tex, 0); @@ -180,6 +211,12 @@ void LLRenderTarget::addColorAttachment(U32 color_fmt) mTex.push_back(tex); + if (gDebugGL) + { //bind and unbind to validate target + bindTarget(); + flush(); + } + } void LLRenderTarget::allocateDepth() @@ -196,9 +233,20 @@ void LLRenderTarget::allocateDepth() { LLImageGL::generateTextures(1, &mDepth); gGL.getTexUnit(0)->bindManual(mUsage, mDepth); - U32 internal_type = LLTexUnit::getInternalType(mUsage); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); - LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT32, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + if (mSamples == 0) + { + U32 internal_type = LLTexUnit::getInternalType(mUsage); + gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_POINT); + LLImageGL::setManualImage(internal_type, 0, GL_DEPTH_COMPONENT32, mResX, mResY, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + } +#ifdef GL_ARB_texture_multisample + else + { + glTexImage2DMultisample(LLTexUnit::getInternalType(mUsage), mSamples, GL_DEPTH_COMPONENT32, mResX, mResY, GL_TRUE); + } +#else + llassert_always(mSamples <= 1); +#endif } } @@ -238,6 +286,9 @@ void LLRenderTarget::shareDepthBuffer(LLRenderTarget& target) glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, LLTexUnit::getInternalType(mUsage), mDepth, 0); stop_glerror(); } + + check_framebuffer_status(); + glBindFramebuffer(GL_FRAMEBUFFER, 0); target.mUseDepth = true; @@ -255,7 +306,7 @@ void LLRenderTarget::release() } else { - LLImageGL::deleteTextures(1, &mDepth); + LLImageGL::deleteTextures(1, &mDepth, true); stop_glerror(); } mDepth = 0; @@ -284,11 +335,12 @@ void LLRenderTarget::release() if (mTex.size() > 0) { - LLImageGL::deleteTextures(mTex.size(), &mTex[0]); + LLImageGL::deleteTextures(mTex.size(), &mTex[0], true); mTex.clear(); } + + mResX = mResY = 0; - mSampleBuffer = NULL; sBoundTarget = NULL; } @@ -297,34 +349,27 @@ void LLRenderTarget::bindTarget() if (mFBO) { stop_glerror(); - if (mSampleBuffer) - { - mSampleBuffer->bindTarget(this); - stop_glerror(); + + glBindFramebuffer(GL_FRAMEBUFFER, mFBO); + stop_glerror(); + if (gGLManager.mHasDrawBuffers) + { //setup multiple render targets + GLenum drawbuffers[] = {GL_COLOR_ATTACHMENT0, + GL_COLOR_ATTACHMENT1, + GL_COLOR_ATTACHMENT2, + GL_COLOR_ATTACHMENT3}; + glDrawBuffersARB(mTex.size(), drawbuffers); } - else - { - glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - stop_glerror(); - if (gGLManager.mHasDrawBuffers) - { //setup multiple render targets - GLenum drawbuffers[] = {GL_COLOR_ATTACHMENT0, - GL_COLOR_ATTACHMENT1, - GL_COLOR_ATTACHMENT2, - GL_COLOR_ATTACHMENT3}; - glDrawBuffersARB(mTex.size(), drawbuffers); - } - if (mTex.empty()) - { //no color buffer to draw to - glDrawBuffer(GL_NONE); - glReadBuffer(GL_NONE); - } + if (mTex.empty()) + { //no color buffer to draw to + glDrawBuffer(GL_NONE); + glReadBuffer(GL_NONE); + } - check_framebuffer_status(); + check_framebuffer_status(); - stop_glerror(); - } + stop_glerror(); } glViewport(0, 0, mResX, mResY); @@ -406,50 +451,8 @@ void LLRenderTarget::flush(bool fetch_depth) else { stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - stop_glerror(); - - if (mSampleBuffer) - { - LLGLEnable multisample(GL_MULTISAMPLE); - stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - stop_glerror(); - check_framebuffer_status(); - glBindFramebuffer(GL_READ_FRAMEBUFFER, mSampleBuffer->mFBO); - check_framebuffer_status(); - - stop_glerror(); - glBlitFramebuffer(0, 0, mResX, mResY, 0, 0, mResX, mResY, GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); - stop_glerror(); - - if (mTex.size() > 1) - { - for (U32 i = 1; i < mTex.size(); ++i) - { - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, - LLTexUnit::getInternalType(mUsage), mTex[i], 0); - stop_glerror(); - glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, mSampleBuffer->mTex[i]); - stop_glerror(); - glBlitFramebuffer(0, 0, mResX, mResY, 0, 0, mResX, mResY, GL_COLOR_BUFFER_BIT, GL_NEAREST); - stop_glerror(); - } - - for (U32 i = 0; i < mTex.size(); ++i) - { - glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+i, - LLTexUnit::getInternalType(mUsage), mTex[i], 0); - stop_glerror(); - glFramebufferRenderbuffer(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+i, GL_RENDERBUFFER, mSampleBuffer->mTex[i]); - stop_glerror(); - } - } - } - - glBindFramebuffer(GL_FRAMEBUFFER, 0); } } @@ -466,37 +469,36 @@ void LLRenderTarget::copyContents(LLRenderTarget& source, S32 srcX0, S32 srcY0, llerrs << "Cannot copy framebuffer contents for non FBO render targets." << llendl; } - if (mSampleBuffer) + + if (mask == GL_DEPTH_BUFFER_BIT && source.mStencil != mStencil) { - mSampleBuffer->copyContents(source, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + stop_glerror(); + + glBindFramebuffer(GL_FRAMEBUFFER, source.mFBO); + check_framebuffer_status(); + gGL.getTexUnit(0)->bind(this, true); + stop_glerror(); + glCopyTexSubImage2D(LLTexUnit::getInternalType(mUsage), 0, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1); + stop_glerror(); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + stop_glerror(); } else { - if (mask == GL_DEPTH_BUFFER_BIT && source.mStencil != mStencil) - { - stop_glerror(); - - glBindFramebuffer(GL_FRAMEBUFFER, source.mFBO); - gGL.getTexUnit(0)->bind(this, true); - stop_glerror(); - glCopyTexSubImage2D(LLTexUnit::getInternalType(mUsage), 0, srcX0, srcY0, dstX0, dstY0, dstX1, dstY1); - stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - stop_glerror(); - } - else - { - glBindFramebuffer(GL_READ_FRAMEBUFFER, source.mFBO); - stop_glerror(); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFBO); - stop_glerror(); - check_framebuffer_status(); - stop_glerror(); - glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); - stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - stop_glerror(); - } + glBindFramebuffer(GL_READ_FRAMEBUFFER, source.mFBO); + stop_glerror(); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFBO); + stop_glerror(); + check_framebuffer_status(); + stop_glerror(); + glBlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); + stop_glerror(); + glBindFramebuffer(GL_READ_FRAMEBUFFER, 0); + stop_glerror(); + glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); + stop_glerror(); + glBindFramebuffer(GL_FRAMEBUFFER, 0); + stop_glerror(); } } @@ -539,179 +541,3 @@ void LLRenderTarget::getViewport(S32* viewport) viewport[3] = mResY; } -//================================================== -// LLMultisampleBuffer implementation -//================================================== -LLMultisampleBuffer::LLMultisampleBuffer() -{ - -} - -LLMultisampleBuffer::~LLMultisampleBuffer() -{ - release(); -} - -void LLMultisampleBuffer::release() -{ - if (mFBO) - { - glDeleteFramebuffers(1, (GLuint *) &mFBO); - mFBO = 0; - } - - if (mTex.size() > 0) - { - glDeleteRenderbuffers(mTex.size(), (GLuint *) &mTex[0]); - mTex.clear(); - } - - if (mDepth) - { - glDeleteRenderbuffers(1, (GLuint *) &mDepth); - mDepth = 0; - } -} - -void LLMultisampleBuffer::bindTarget() -{ - bindTarget(this); -} - -void LLMultisampleBuffer::bindTarget(LLRenderTarget* ref) -{ - if (!ref) - { - ref = this; - } - - glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - if (gGLManager.mHasDrawBuffers) - { //setup multiple render targets - GLenum drawbuffers[] = {GL_COLOR_ATTACHMENT0, - GL_COLOR_ATTACHMENT1, - GL_COLOR_ATTACHMENT2, - GL_COLOR_ATTACHMENT3}; - glDrawBuffersARB(ref->mTex.size(), drawbuffers); - } - - check_framebuffer_status(); - - glViewport(0, 0, mResX, mResY); - - sBoundTarget = this; -} - -void LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo ) -{ - allocate(resx,resy,color_fmt,depth,stencil,usage,use_fbo,2); -} - -void LLMultisampleBuffer::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, U32 samples ) -{ - stop_glerror(); - mResX = resx; - mResY = resy; - - mUsage = usage; - mUseDepth = depth; - mStencil = stencil; - - release(); - - mSamples = samples; - - if (mSamples <= 1) - { - llerrs << "Cannot create a multisample buffer with less than 2 samples." << llendl; - } - - stop_glerror(); - - if ((sUseFBO || use_fbo) && gGLManager.mHasFramebufferObject) - { - - if (depth) - { - stop_glerror(); - allocateDepth(); - stop_glerror(); - } - - glGenFramebuffers(1, (GLuint *) &mFBO); - - glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - - if (mDepth) - { - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, mDepth); - if (mStencil) - { - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, mDepth); - } - } - - stop_glerror(); - glBindFramebuffer(GL_FRAMEBUFFER, 0); - stop_glerror(); - } - - addColorAttachment(color_fmt); -} - -void LLMultisampleBuffer::addColorAttachment(U32 color_fmt) -{ - if (color_fmt == 0) - { - return; - } - - U32 offset = mTex.size(); - if (offset >= 4 || - (offset > 0 && (mFBO == 0 || !gGLManager.mHasDrawBuffers))) - { - llerrs << "Too many color attachments!" << llendl; - } - - U32 tex; - glGenRenderbuffers(1, &tex); - - glBindRenderbuffer(GL_RENDERBUFFER, tex); - glRenderbufferStorageMultisample(GL_RENDERBUFFER, mSamples, color_fmt, mResX, mResY); - stop_glerror(); - - if (mFBO) - { - glBindFramebuffer(GL_FRAMEBUFFER, mFBO); - glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0+offset, GL_RENDERBUFFER, tex); - stop_glerror(); - GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); - switch (status) - { - case GL_FRAMEBUFFER_COMPLETE: - break; - default: - llerrs << "WTF? " << std::hex << status << llendl; - break; - } - - glBindFramebuffer(GL_FRAMEBUFFER, 0); - } - - mTex.push_back(tex); -} - -void LLMultisampleBuffer::allocateDepth() -{ - glGenRenderbuffers(1, (GLuint* ) &mDepth); - glBindRenderbuffer(GL_RENDERBUFFER, mDepth); - if (mStencil) - { - glRenderbufferStorageMultisample(GL_RENDERBUFFER, mSamples, GL_DEPTH24_STENCIL8, mResX, mResY); - } - else - { - glRenderbufferStorageMultisample(GL_RENDERBUFFER, mSamples, GL_DEPTH_COMPONENT16, mResX, mResY); - } -} - diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 12dd1c8b90..094b58b562 100644 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -71,10 +71,7 @@ public: //allocate resources for rendering //must be called before use //multiple calls will release previously allocated resources - void allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = FALSE); - - //provide this render target with a multisample resource. - void setSampleBuffer(LLMultisampleBuffer* buffer); + void allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage = LLTexUnit::TT_TEXTURE, bool use_fbo = false, S32 samples = 0); //add color buffer attachment //limit of 4 color attachments per render target @@ -141,7 +138,6 @@ public: static LLRenderTarget* getCurrentBoundTarget() { return sBoundTarget; } protected: - friend class LLMultisampleBuffer; U32 mResX; U32 mResY; std::vector<U32> mTex; @@ -152,26 +148,8 @@ protected: bool mRenderDepth; LLTexUnit::eTextureType mUsage; U32 mSamples; - LLMultisampleBuffer* mSampleBuffer; - - static LLRenderTarget* sBoundTarget; -}; - -class LLMultisampleBuffer : public LLRenderTarget -{ -public: - LLMultisampleBuffer(); - virtual ~LLMultisampleBuffer(); - - virtual void release(); - - virtual void bindTarget(); - void bindTarget(LLRenderTarget* ref); - virtual void allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo); - void allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, U32 samples); - virtual void addColorAttachment(U32 color_fmt); - virtual void allocateDepth(); + static LLRenderTarget* sBoundTarget; }; #endif //!LL_MESA_HEADLESS diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index 98a0a93084..751b250d96 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -209,17 +209,39 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) if (features->hasWaterFog) { - if (!shader->attachObject("lighting/lightWaterF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightWaterNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightWaterF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } else { - if (!shader->attachObject("lighting/lightF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } } @@ -230,32 +252,76 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) if (features->isShiny && features->hasWaterFog) { - if (!shader->attachObject("lighting/lightFullbrightShinyWaterF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightFullbrightShinyWaterNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightFullbrightShinyWaterF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } else if (features->hasWaterFog) { - if (!shader->attachObject("lighting/lightFullbrightWaterF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightFullbrightWaterNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightFullbrightWaterF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } else if (features->isShiny) { - if (!shader->attachObject("lighting/lightFullbrightShinyF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightFullbrightShinyNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightFullbrightShinyF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } else { - if (!shader->attachObject("lighting/lightFullbrightF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightFullbrightNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightFullbrightF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } } @@ -266,17 +332,39 @@ BOOL LLShaderMgr::attachShaderFeatures(LLGLSLShader * shader) if (features->hasWaterFog) { - if (!shader->attachObject("lighting/lightShinyWaterF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightShinyWaterNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightShinyWaterF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } else { - if (!shader->attachObject("lighting/lightShinyF.glsl")) + if (features->disableTextureIndex) { - return FALSE; + if (!shader->attachObject("lighting/lightShinyNonIndexedF.glsl")) + { + return FALSE; + } + } + else + { + if (!shader->attachObject("lighting/lightShinyF.glsl")) + { + return FALSE; + } + shader->mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits-1; } } } @@ -315,12 +403,12 @@ void LLShaderMgr::dumpObjectLog(GLhandleARB ret, BOOL warns) } else { - LL_INFOS("ShaderLoading") << log << LL_ENDL; + LL_DEBUGS("ShaderLoading") << log << LL_ENDL; } } } -GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type) +GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, S32 texture_index_channels) { GLenum error = GL_NO_ERROR; if (gDebugGL) @@ -374,6 +462,117 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade GLcharARB* text[1024]; GLuint count = 0; + if (gGLManager.mGLVersion < 2.1f) + { + text[count++] = strdup("#version 110\n"); + } + else if (gGLManager.mGLVersion < 3.f) + { + //set version to 1.20 + text[count++] = strdup("#version 120\n"); + } + else + { //set version to 1.30 + text[count++] = strdup("#version 130\n"); + } + + //copy preprocessor definitions into buffer + for (std::map<std::string,std::string>::iterator iter = mDefinitions.begin(); iter != mDefinitions.end(); ++iter) + { + std::string define = "#define " + iter->first + " " + iter->second + "\n"; + text[count++] = (GLcharARB *) strdup(define.c_str()); + } + + if (texture_index_channels > 0 && type == GL_FRAGMENT_SHADER_ARB) + { + //use specified number of texture channels for indexed texture rendering + + /* prepend shader code that looks like this: + + uniform sampler2D tex0; + uniform sampler2D tex1; + uniform sampler2D tex2; + . + . + . + uniform sampler2D texN; + + varying float vary_texture_index; + + vec4 diffuseLookup(vec2 texcoord) + { + switch (int(vary_texture_index+0.25)) + { + case 0: return texture2D(tex0, texcoord); + case 1: return texture2D(tex1, texcoord); + case 2: return texture2D(tex2, texcoord); + . + . + . + case N: return texture2D(texN, texcoord); + } + + return vec4(0,0,0,0); + } + */ + + //uniform declartion + for (S32 i = 0; i < texture_index_channels; ++i) + { + std::string decl = llformat("uniform sampler2D tex%d;\n", i); + text[count++] = strdup(decl.c_str()); + } + + text[count++] = strdup("varying float vary_texture_index;\n"); + text[count++] = strdup("vec4 diffuseLookup(vec2 texcoord)\n"); + text[count++] = strdup("{\n"); + + + if (texture_index_channels == 1) + { //don't use flow control, that's silly + text[count++] = strdup("return texture2D(tex0, texcoord);\n"); + text[count++] = strdup("}\n"); + } + else if (gGLManager.mGLVersion >= 3.f) + { + text[count++] = strdup("\tswitch (int(vary_texture_index+0.25))\n"); + text[count++] = strdup("\t{\n"); + + //switch body + for (S32 i = 0; i < texture_index_channels; ++i) + { + std::string case_str = llformat("\t\tcase %d: return texture2D(tex%d, texcoord);\n", i, i); + text[count++] = strdup(case_str.c_str()); + } + + text[count++] = strdup("\t}\n"); + text[count++] = strdup("\treturn vec4(0,0,0,0);\n"); + text[count++] = strdup("}\n"); + } + else + { + //switches aren't supported, make block that looks like: + /* + int ti = int(vary_texture_index+0.25); + if (ti == 0) return texture2D(tex0, texcoord); + if (ti == 1) return texture2D(tex1, texcoord); + . + . + . + if (ti == N) return texture2D(texN, texcoord); + */ + + text[count++] = strdup("int ti = int(vary_texture_index+0.25);\n"); + for (S32 i = 0; i < texture_index_channels; ++i) + { + std::string if_str = llformat("if (ti == %d) return texture2D(tex%d, texcoord);\n", i, i); + text[count++] = strdup(if_str.c_str()); + } + + text[count++] = strdup("\treturn vec4(0,0,0,0);\n"); + text[count++] = strdup("}\n"); + } + } //copy file into memory while( fgets((char *)buff, 1024, file) != NULL && count < LL_ARRAY_SIZE(buff) ) @@ -417,11 +616,6 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } } - //free memory - for (GLuint i = 0; i < count; i++) - { - free(text[i]); - } if (error == GL_NO_ERROR) { //check for errors @@ -435,6 +629,16 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade //an error occured, print log LL_WARNS("ShaderLoading") << "GLSL Compilation Error: (" << error << ") in " << filename << LL_ENDL; dumpObjectLog(ret); + + std::stringstream ostr; + //dump shader source for debugging + for (GLuint i = 0; i < count; i++) + { + ostr << i << ": " << text[i]; + } + + LL_WARNS("ShaderLoading") << "\n" << ostr.str() << llendl; + ret = 0; } } @@ -445,6 +649,12 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } stop_glerror(); + //free memory + for (GLuint i = 0; i < count; i++) + { + free(text[i]); + } + //successfully loaded, save results if (ret) { @@ -457,7 +667,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade if (shader_level > 1) { shader_level--; - return loadShaderFile(filename,shader_level,type); + return loadShaderFile(filename,shader_level,type,texture_index_channels); } LL_WARNS("ShaderLoading") << "Failed to load " << filename << LL_ENDL; } diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index c54c4608d7..2f30103811 100644 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -43,7 +43,7 @@ public: void dumpObjectLog(GLhandleARB ret, BOOL warns = TRUE); BOOL linkProgramObject(GLhandleARB obj, BOOL suppress_errors = FALSE); BOOL validateProgramObject(GLhandleARB obj); - GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type); + GLhandleARB loadShaderFile(const std::string& filename, S32 & shader_level, GLenum type, S32 texture_index_channels = -1); // Implemented in the application to actually point to the shader directory. virtual std::string getShaderDirPrefix(void) = 0; // Pure Virtual @@ -60,6 +60,9 @@ public: std::vector<std::string> mReservedUniforms; + //preprocessor definitions (name/value) + std::map<std::string, std::string> mDefinitions; + protected: // our parameter manager singleton instance diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 8c9171ccf4..4a0b964e61 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -934,8 +934,26 @@ void LLVertexBuffer::allocateClientIndexBuffer() } } +bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count) +{ + S32 end = index+count; + S32 region_end = region.mIndex+region.mCount; + + if (end < region.mIndex || + index > region_end) + { //gap exists, do not merge + return false; + } + + S32 new_end = llmax(end, region_end); + S32 new_index = llmin(index, region.mIndex); + region.mIndex = new_index; + region.mCount = new_end-new_index; + return true; +} + // Map for data access -U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 access) +U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range) { LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); if (mFinal) @@ -947,8 +965,45 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 access) llerrs << "LLVertexBuffer::mapVertexBuffer() called on unallocated buffer." << llendl; } - if (!mVertexLocked && useVBOs()) + if (useVBOs()) { + + if (sDisableVBOMapping || gGLManager.mHasMapBufferRange) + { + if (count == -1) + { + count = mNumVerts-index; + } + + bool mapped = false; + //see if range is already mapped + for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) + { + MappedRegion& region = mMappedVertexRegions[i]; + if (region.mType == type) + { + if (expand_region(region, index, count)) + { + mapped = true; + break; + } + } + } + + if (!mapped) + { + //not already mapped, map new region + MappedRegion region(type, !sDisableVBOMapping && map_range ? -1 : index, count); + mMappedVertexRegions.push_back(region); + } + } + + if (mVertexLocked && map_range) + { + llerrs << "Attempted to map a specific range of a buffer that was already mapped." << llendl; + } + + if (!mVertexLocked) { LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_VERTICES); setBuffer(0, type); @@ -957,61 +1012,95 @@ U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 access) if(sDisableVBOMapping) { + map_range = false; allocateClientVertexBuffer() ; } else { - U8* src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + U8* src = NULL; +#ifdef GL_ARB_map_buffer_range + if (gGLManager.mHasMapBufferRange) + { + if (map_range) + { + S32 offset = mOffsets[type] + sTypeSize[type]*index; + S32 length = (sTypeSize[type]*count+0xF) & ~0xF; + src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, offset, length, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_INVALIDATE_RANGE_BIT); + } + else + { + src = (U8*) glMapBufferRange(GL_ARRAY_BUFFER_ARB, 0, mSize, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); + } + } + else +#else + llassert_always(!gGLManager.mHasMapBufferRange); +#endif + { + map_range = false; + src = (U8*) glMapBufferARB(GL_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + } + mMappedData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); mAlignedOffset = mMappedData - src; stop_glerror(); } - } - - - if (!mMappedData) - { - log_glerror(); - - //check the availability of memory - U32 avail_phy_mem, avail_vir_mem; - LLMemoryInfo::getAvailableMemoryKB(avail_phy_mem, avail_vir_mem) ; - llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ; - llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl; - - if(!sDisableVBOMapping) - { - //-------------------- - //print out more debug info before crash - llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; - GLint size ; - glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; - llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; - //-------------------- + + if (!mMappedData) + { + log_glerror(); + + //check the availability of memory + U32 avail_phy_mem, avail_vir_mem; + LLMemoryInfo::getAvailableMemoryKB(avail_phy_mem, avail_vir_mem) ; + llinfos << "Available physical mwmory(KB): " << avail_phy_mem << llendl ; + llinfos << "Available virtual memory(KB): " << avail_vir_mem << llendl; + + if(!sDisableVBOMapping) + { + //-------------------- + //print out more debug info before crash + llinfos << "vertex buffer size: (num verts : num indices) = " << getNumVerts() << " : " << getNumIndices() << llendl ; + GLint size ; + glGetBufferParameterivARB(GL_ARRAY_BUFFER_ARB, GL_BUFFER_SIZE_ARB, &size) ; + llinfos << "GL_ARRAY_BUFFER_ARB size is " << size << llendl ; + //-------------------- + + GLint buff; + glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); + if ((GLuint)buff != mGLBuffer) + { + llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + } - GLint buff; - glGetIntegerv(GL_ARRAY_BUFFER_BINDING_ARB, &buff); - if ((GLuint)buff != mGLBuffer) + + llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl; + } + else { - llerrs << "Invalid GL vertex buffer bound: " << buff << llendl; + llerrs << "memory allocation for vertex data failed." << llendl ; } - - - llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl; - } - else - { - llerrs << "memory allocation for vertex data failed." << llendl ; } + sMappedCount++; } - sMappedCount++; + } + else + { + map_range = false; } - return mMappedData; + if (map_range && !sDisableVBOMapping) + { + return mMappedData; + } + else + { + return mMappedData+mOffsets[type]+sTypeSize[type]*index; + } } -U8* LLVertexBuffer::mapIndexBuffer(S32 access) +U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range) { LLMemType mt2(LLMemType::MTYPE_VERTEX_MAP_BUFFER); if (mFinal) @@ -1023,8 +1112,41 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 access) llerrs << "LLVertexBuffer::mapIndexBuffer() called on unallocated buffer." << llendl; } - if (!mIndexLocked && useVBOs()) + if (useVBOs()) { + if (sDisableVBOMapping || gGLManager.mHasMapBufferRange) + { + if (count == -1) + { + count = mNumIndices-index; + } + + bool mapped = false; + //see if range is already mapped + for (U32 i = 0; i < mMappedIndexRegions.size(); ++i) + { + MappedRegion& region = mMappedIndexRegions[i]; + if (expand_region(region, index, count)) + { + mapped = true; + break; + } + } + + if (!mapped) + { + //not already mapped, map new region + MappedRegion region(TYPE_INDEX, !sDisableVBOMapping && map_range ? -1 : index, count); + mMappedIndexRegions.push_back(region); + } + } + + if (mIndexLocked && map_range) + { + llerrs << "Attempted to map a specific range of a buffer that was already mapped." << llendl; + } + + if (!mIndexLocked) { LLMemType mt_v(LLMemType::MTYPE_VERTEX_MAP_BUFFER_INDICES); @@ -1034,12 +1156,36 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 access) if(sDisableVBOMapping) { + map_range = false; allocateClientIndexBuffer() ; } else { - U8* src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); - mMappedIndexData = LL_NEXT_ALIGNED_ADDRESS<U8>(src); + U8* src = NULL; +#ifdef GL_ARB_map_buffer_range + if (gGLManager.mHasMapBufferRange) + { + if (map_range) + { + S32 offset = sizeof(U16)*index; + S32 length = sizeof(U16)*count; + src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_INVALIDATE_RANGE_BIT); + } + else + { + src = (U8*) glMapBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, sizeof(U16)*mNumIndices, GL_MAP_WRITE_BIT | GL_MAP_FLUSH_EXPLICIT_BIT); + } + } + else +#else + llassert_always(!gGLManager.mHasMapBufferRange); +#endif + { + map_range = false; + src = (U8*) glMapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, GL_WRITE_ONLY_ARB); + } + + mMappedIndexData = src; //LL_NEXT_ALIGNED_ADDRESS<U8>(src); mAlignedIndexOffset = mMappedIndexData - src; stop_glerror(); } @@ -1068,31 +1214,81 @@ U8* LLVertexBuffer::mapIndexBuffer(S32 access) sMappedCount++; } + else + { + map_range = false; + } - return mMappedIndexData ; + if (map_range && !sDisableVBOMapping) + { + return mMappedIndexData; + } + else + { + return mMappedIndexData + sizeof(U16)*index; + } } void LLVertexBuffer::unmapBuffer(S32 type) { LLMemType mt2(LLMemType::MTYPE_VERTEX_UNMAP_BUFFER); - if (!useVBOs()) + if (!useVBOs() || type == -2) { return ; //nothing to unmap } bool updated_all = false ; + if (mMappedData && mVertexLocked && type != TYPE_INDEX) { updated_all = (mIndexLocked && type < 0) ; //both vertex and index buffers done updating if(sDisableVBOMapping) { - stop_glerror(); - glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData); - stop_glerror(); + if (!mMappedVertexRegions.empty()) + { + stop_glerror(); + for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) + { + const MappedRegion& region = mMappedVertexRegions[i]; + S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0; + S32 length = sTypeSize[region.mType]*region.mCount; + glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, mMappedData+offset); + stop_glerror(); + } + + mMappedVertexRegions.clear(); + } + else + { + stop_glerror(); + glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, 0, getSize(), mMappedData); + stop_glerror(); + } } else { +#ifdef GL_ARB_map_buffer_range + if (gGLManager.mHasMapBufferRange) + { + if (!mMappedVertexRegions.empty()) + { + stop_glerror(); + for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) + { + const MappedRegion& region = mMappedVertexRegions[i]; + S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0; + S32 length = sTypeSize[region.mType]*region.mCount; + glFlushMappedBufferRange(GL_ARRAY_BUFFER_ARB, offset, length); + stop_glerror(); + } + + mMappedVertexRegions.clear(); + } + } +#else + llassert_always(!gGLManager.mHasMapBufferRange); +#endif stop_glerror(); glUnmapBufferARB(GL_ARRAY_BUFFER_ARB); stop_glerror(); @@ -1103,17 +1299,53 @@ void LLVertexBuffer::unmapBuffer(S32 type) mVertexLocked = FALSE ; sMappedCount--; } - - if(mMappedIndexData && mIndexLocked && (type < 0 || type == TYPE_INDEX)) + + if (mMappedIndexData && mIndexLocked && (type < 0 || type == TYPE_INDEX)) { if(sDisableVBOMapping) { - stop_glerror(); - glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData); - stop_glerror(); + if (!mMappedIndexRegions.empty()) + { + for (U32 i = 0; i < mMappedIndexRegions.size(); ++i) + { + const MappedRegion& region = mMappedIndexRegions[i]; + S32 offset = region.mIndex >= 0 ? sizeof(U16)*region.mIndex : 0; + S32 length = sizeof(U16)*region.mCount; + glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length, mMappedIndexData+offset); + stop_glerror(); + } + + mMappedIndexRegions.clear(); + } + else + { + stop_glerror(); + glBufferSubDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0, getIndicesSize(), mMappedIndexData); + stop_glerror(); + } } else { +#ifdef GL_ARB_map_buffer_range + if (gGLManager.mHasMapBufferRange) + { + if (!mMappedIndexRegions.empty()) + { + for (U32 i = 0; i < mMappedIndexRegions.size(); ++i) + { + const MappedRegion& region = mMappedIndexRegions[i]; + S32 offset = region.mIndex >= 0 ? sizeof(U16)*region.mIndex : 0; + S32 length = sizeof(U16)*region.mCount; + glFlushMappedBufferRange(GL_ELEMENT_ARRAY_BUFFER_ARB, offset, length); + stop_glerror(); + } + + mMappedIndexRegions.clear(); + } + } +#else + llassert_always(!gGLManager.mHasMapBufferRange); +#endif stop_glerror(); glUnmapBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB); stop_glerror(); @@ -1152,19 +1384,19 @@ template <class T,S32 type> struct VertexBufferStrider typedef LLStrider<T> strider_t; static bool get(LLVertexBuffer& vbo, strider_t& strider, - S32 index) + S32 index, S32 count, bool map_range) { if (type == LLVertexBuffer::TYPE_INDEX) { - S32 stride = sizeof(T); + U8* ptr = vbo.mapIndexBuffer(index, count, map_range); - if (vbo.mapIndexBuffer() == NULL) + if (ptr == NULL) { llwarns << "mapIndexBuffer failed!" << llendl; return FALSE; } - strider = (T*)(vbo.getMappedIndices() + index*stride); + strider = (T*)ptr; strider.setStride(0); return TRUE; } @@ -1172,13 +1404,15 @@ template <class T,S32 type> struct VertexBufferStrider { S32 stride = LLVertexBuffer::sTypeSize[type]; - if (vbo.mapVertexBuffer(type) == NULL) + U8* ptr = vbo.mapVertexBuffer(type, index, count, map_range); + + if (ptr == NULL) { llwarns << "mapVertexBuffer failed!" << llendl; return FALSE; } - strider = (T*)(vbo.getMappedData() + vbo.getOffset(type)+index*stride); + strider = (T*)ptr; strider.setStride(stride); return TRUE; } @@ -1190,55 +1424,48 @@ template <class T,S32 type> struct VertexBufferStrider } }; -bool LLVertexBuffer::getVertexStrider(LLStrider<LLVector3>& strider, S32 index) -{ - return VertexBufferStrider<LLVector3,TYPE_VERTEX>::get(*this, strider, index); -} -bool LLVertexBuffer::getIndexStrider(LLStrider<U16>& strider, S32 index) +bool LLVertexBuffer::getVertexStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<U16,TYPE_INDEX>::get(*this, strider, index); + return VertexBufferStrider<LLVector3,TYPE_VERTEX>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index) +bool LLVertexBuffer::getIndexStrider(LLStrider<U16>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector2,TYPE_TEXCOORD0>::get(*this, strider, index); + return VertexBufferStrider<U16,TYPE_INDEX>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index) +bool LLVertexBuffer::getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector2,TYPE_TEXCOORD1>::get(*this, strider, index); + return VertexBufferStrider<LLVector2,TYPE_TEXCOORD0>::get(*this, strider, index, count, map_range); } -/*bool LLVertexBuffer::getTexCoord2Strider(LLStrider<LLVector2>& strider, S32 index) +bool LLVertexBuffer::getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector2,TYPE_TEXCOORD2>::get(*this, strider, index); + return VertexBufferStrider<LLVector2,TYPE_TEXCOORD1>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getTexCoord3Strider(LLStrider<LLVector2>& strider, S32 index) -{ - return VertexBufferStrider<LLVector2,TYPE_TEXCOORD3>::get(*this, strider, index); -}*/ -bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector3>& strider, S32 index) + +bool LLVertexBuffer::getNormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector3,TYPE_NORMAL>::get(*this, strider, index); + return VertexBufferStrider<LLVector3,TYPE_NORMAL>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getBinormalStrider(LLStrider<LLVector3>& strider, S32 index) +bool LLVertexBuffer::getBinormalStrider(LLStrider<LLVector3>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector3,TYPE_BINORMAL>::get(*this, strider, index); + return VertexBufferStrider<LLVector3,TYPE_BINORMAL>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getColorStrider(LLStrider<LLColor4U>& strider, S32 index) +bool LLVertexBuffer::getColorStrider(LLStrider<LLColor4U>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLColor4U,TYPE_COLOR>::get(*this, strider, index); + return VertexBufferStrider<LLColor4U,TYPE_COLOR>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getWeightStrider(LLStrider<F32>& strider, S32 index) +bool LLVertexBuffer::getWeightStrider(LLStrider<F32>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<F32,TYPE_WEIGHT>::get(*this, strider, index); + return VertexBufferStrider<F32,TYPE_WEIGHT>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getWeight4Strider(LLStrider<LLVector4>& strider, S32 index) +bool LLVertexBuffer::getWeight4Strider(LLStrider<LLVector4>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector4,TYPE_WEIGHT4>::get(*this, strider, index); + return VertexBufferStrider<LLVector4,TYPE_WEIGHT4>::get(*this, strider, index, count, map_range); } -bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index) +bool LLVertexBuffer::getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index, S32 count, bool map_range) { - return VertexBufferStrider<LLVector4,TYPE_CLOTHWEIGHT>::get(*this, strider, index); + return VertexBufferStrider<LLVector4,TYPE_CLOTHWEIGHT>::get(*this, strider, index, count, map_range); } //---------------------------------------------------------------------------- @@ -1497,17 +1724,16 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const } if (data_mask & MAP_VERTEX) { - glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + if (data_mask & MAP_TEXTURE_INDEX) + { + glVertexPointer(4,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } + else + { + glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_VERTEX], (void*)(base + 0)); + } } llglassertok(); } -void LLVertexBuffer::markDirty(U32 vert_index, U32 vert_count, U32 indices_index, U32 indices_count) -{ - // TODO: use GL_APPLE_flush_buffer_range here - /*if (useVBOs() && !mFilthy) - { - - }*/ -} diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index a9f22193f8..aa5df305a6 100644 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -77,6 +77,18 @@ protected: class LLVertexBuffer : public LLRefCount { public: + class MappedRegion + { + public: + S32 mType; + S32 mIndex; + S32 mCount; + + MappedRegion(S32 type, S32 index, S32 count) + : mType(type), mIndex(index), mCount(count) + { } + }; + LLVertexBuffer(const LLVertexBuffer& rhs) { *this = rhs; @@ -130,6 +142,9 @@ public: TYPE_CLOTHWEIGHT, TYPE_MAX, TYPE_INDEX, + + //no actual additional data, but indicates position.w is texture index + TYPE_TEXTURE_INDEX, }; enum { MAP_VERTEX = (1<<TYPE_VERTEX), @@ -144,6 +159,7 @@ public: MAP_WEIGHT = (1<<TYPE_WEIGHT), MAP_WEIGHT4 = (1<<TYPE_WEIGHT4), MAP_CLOTHWEIGHT = (1<<TYPE_CLOTHWEIGHT), + MAP_TEXTURE_INDEX = (1<<TYPE_TEXTURE_INDEX), }; protected: @@ -173,8 +189,8 @@ public: LLVertexBuffer(U32 typemask, S32 usage); // map for data access - U8* mapVertexBuffer(S32 type = -1, S32 access = -1); - U8* mapIndexBuffer(S32 access = -1); + U8* mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range); + U8* mapIndexBuffer(S32 index, S32 count, bool map_range); // set for rendering virtual void setBuffer(U32 data_mask, S32 type = -1); // calls setupVertexBuffer() if data_mask is not 0 @@ -189,16 +205,16 @@ public: // vb->getNormalStrider(norms); // setVertsNorms(verts, norms); // vb->unmapBuffer(); - bool getVertexStrider(LLStrider<LLVector3>& strider, S32 index=0); - bool getIndexStrider(LLStrider<U16>& strider, S32 index=0); - bool getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index=0); - bool getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index=0); - bool getNormalStrider(LLStrider<LLVector3>& strider, S32 index=0); - bool getBinormalStrider(LLStrider<LLVector3>& strider, S32 index=0); - bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0); - bool getWeightStrider(LLStrider<F32>& strider, S32 index=0); - bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0); - bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0); + bool getVertexStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getIndexStrider(LLStrider<U16>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTexCoord0Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getTexCoord1Strider(LLStrider<LLVector2>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getNormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getBinormalStrider(LLStrider<LLVector3>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getColorStrider(LLStrider<LLColor4U>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getWeightStrider(LLStrider<F32>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getWeight4Strider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); + bool getClothWeightStrider(LLStrider<LLVector4>& strider, S32 index=0, S32 count = -1, bool map_range = false); BOOL isEmpty() const { return mEmpty; } BOOL isLocked() const { return mVertexLocked || mIndexLocked; } @@ -218,8 +234,6 @@ public: S32 getOffset(S32 type) const { return mOffsets[type]; } S32 getUsage() const { return mUsage; } - void markDirty(U32 vert_index, U32 vert_count, U32 indices_index, U32 indices_count); - void draw(U32 mode, U32 count, U32 indices_offset) const; void drawArrays(U32 mode, U32 offset, U32 count) const; void drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const; @@ -253,20 +267,8 @@ protected: BOOL mDynamicSize; // if TRUE, buffer has been resized at least once (and should be padded) S32 mOffsets[TYPE_MAX]; - class DirtyRegion - { - public: - U32 mIndex; - U32 mCount; - U32 mIndicesIndex; - U32 mIndicesCount; - - DirtyRegion(U32 vi, U32 vc, U32 ii, U32 ic) - : mIndex(vi), mCount(vc), mIndicesIndex(ii), mIndicesCount(ic) - { } - }; - - std::vector<DirtyRegion> mDirtyRegions; //vector of dirty regions to rebuild + std::vector<MappedRegion> mMappedVertexRegions; + std::vector<MappedRegion> mMappedIndexRegions; public: static S32 sCount; diff --git a/indra/llui/CMakeLists.txt b/indra/llui/CMakeLists.txt index 684e393cba..0bbdcfd6ff 100644 --- a/indra/llui/CMakeLists.txt +++ b/indra/llui/CMakeLists.txt @@ -28,6 +28,8 @@ include_directories( set(llui_SOURCE_FILES llaccordionctrl.cpp llaccordionctrltab.cpp + llbadge.cpp + llbadgeowner.cpp llbutton.cpp llcheckboxctrl.cpp llclipboard.cpp @@ -93,6 +95,7 @@ set(llui_SOURCE_FILES lltextparser.cpp lltextutil.cpp lltextvalidate.cpp + lltimectrl.cpp lltransutil.cpp lltoggleablemenu.cpp lltooltip.cpp @@ -119,6 +122,8 @@ set(llui_HEADER_FILES llaccordionctrl.h llaccordionctrltab.h + llbadge.h + llbadgeowner.h llbutton.h llcallbackmap.h llcheckboxctrl.h @@ -191,6 +196,7 @@ set(llui_HEADER_FILES lltextparser.h lltextutil.h lltextvalidate.h + lltimectrl.h lltoggleablemenu.h lltooltip.h lltransutil.h @@ -245,11 +251,11 @@ target_link_libraries(llui ) # Add tests -if (LL_TESTS) - include(LLAddBuildTest) - SET(llui_TEST_SOURCE_FILES - llurlmatch.cpp - llurlentry.cpp - ) - LL_ADD_PROJECT_UNIT_TESTS(llui "${llui_TEST_SOURCE_FILES}") -endif (LL_TESTS)
\ No newline at end of file +if(LL_TESTS) + include(LLAddBuildTest) + SET(llui_TEST_SOURCE_FILES + llurlmatch.cpp + llurlentry.cpp + ) + LL_ADD_PROJECT_UNIT_TESTS(llui "${llui_TEST_SOURCE_FILES}") +endif(LL_TESTS) diff --git a/indra/llui/llaccordionctrltab.cpp b/indra/llui/llaccordionctrltab.cpp index 9e4849c58b..6afe276379 100644 --- a/indra/llui/llaccordionctrltab.cpp +++ b/indra/llui/llaccordionctrltab.cpp @@ -1022,7 +1022,7 @@ void LLAccordionCtrlTab::updateLayout ( const LLRect& child_rect ) S32 panel_width = child_rect.getWidth(); static LLUICachedControl<S32> scrollbar_size ("UIScrollbarSize", 0); - if(mScrollbar->getVisible() != false) + if(mScrollbar && mScrollbar->getVisible() != false) { panel_top+=mScrollbar->getDocPos(); panel_width-=scrollbar_size; diff --git a/indra/llui/llbadge.cpp b/indra/llui/llbadge.cpp new file mode 100644 index 0000000000..c28a947a7f --- /dev/null +++ b/indra/llui/llbadge.cpp @@ -0,0 +1,274 @@ +/** + * @file llbadge.cpp + * @brief Implementation for badges + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#define LLBADGE_CPP +#include "llbadge.h" + +#include "lluictrlfactory.h" + + +static LLDefaultChildRegistry::Register<LLBadge> r("badge"); + +// Compiler optimization, generate extern template +template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, BOOL recurse) const; + + +LLBadge::Params::Params() + : image("image") + , border_image("border_image") + , border_color("border_color") + , image_color("image_color") + , label("label") + , label_color("label_color") + , location("location", LLRelPos::TOP_LEFT) + , location_percent_hcenter("location_percent_hcenter") + , location_percent_vcenter("location_percent_vcenter") + , padding_horiz("padding_horiz") + , padding_vert("padding_vert") +{ + // We set a name here so the name isn't necessary in any xml files that use badges + name = "badge"; +} + +bool LLBadge::Params::equals(const Params& a) const +{ + bool comp = true; + + // skip owner in comparison on purpose + + comp &= (border_image() == a.border_image()); + comp &= (border_color() == a.border_color()); + comp &= (image() == a.image()); + comp &= (image_color() == a.image_color()); + comp &= (label() == a.label()); + comp &= (label_color() == a.label_color()); + comp &= (location() == a.location()); + comp &= (location_percent_hcenter() == a.location_percent_hcenter()); + comp &= (location_percent_vcenter() == a.location_percent_vcenter()); + comp &= (padding_horiz() == a.padding_horiz()); + comp &= (padding_vert() == a.padding_vert()); + + return comp; +} + +LLBadge::LLBadge(const LLBadge::Params& p) + : LLUICtrl(p) + , mOwner(p.owner) + , mBorderImage(p.border_image) + , mBorderColor(p.border_color) + , mGLFont(p.font) + , mImage(p.image) + , mImageColor(p.image_color) + , mLabel(p.label) + , mLabelColor(p.label_color) + , mLocation(p.location) + , mLocationPercentHCenter(0.5f) + , mLocationPercentVCenter(0.5f) + , mPaddingHoriz(p.padding_horiz) + , mPaddingVert(p.padding_vert) +{ + if (mImage.isNull()) + { + llwarns << "Badge: " << getName() << " with no image!" << llendl; + } + + // + // The following logic is to set the mLocationPercentHCenter and mLocationPercentVCenter + // based on the Location enum and our horizontal and vertical location percentages. The + // draw code then uses this on the owner rectangle to compute the screen location for + // the badge. + // + + if (!LLRelPos::IsCenter(mLocation)) + { + F32 h_center = p.location_percent_hcenter * 0.01f; + F32 v_center = p.location_percent_vcenter * 0.01f; + + if (LLRelPos::IsRight(mLocation)) + { + mLocationPercentHCenter = 0.5f * (1.0f + h_center); + } + else if (LLRelPos::IsLeft(mLocation)) + { + mLocationPercentHCenter = 0.5f * (1.0f - h_center); + } + + if (LLRelPos::IsTop(mLocation)) + { + mLocationPercentVCenter = 0.5f * (1.0f + v_center); + } + else if (LLRelPos::IsBottom(mLocation)) + { + mLocationPercentVCenter = 0.5f * (1.0f - v_center); + } + } +} + +LLBadge::~LLBadge() +{ +} + +void LLBadge::setLabel(const LLStringExplicit& label) +{ + mLabel = label; +} + +// +// This is a fallback function to render a rectangle for badges without a valid image +// +void renderBadgeBackground(F32 centerX, F32 centerY, F32 width, F32 height, const LLColor4U &color) +{ + gGL.pushUIMatrix(); + gGL.loadUIIdentity(); + gGL.setSceneBlendType(LLRender::BT_REPLACE); + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + gGL.color4ubv(color.mV); + gGL.texCoord2i(0, 0); + + F32 x = LLFontGL::sCurOrigin.mX + centerX - width * 0.5f; + F32 y = LLFontGL::sCurOrigin.mY + centerY - height * 0.5f; + + LLRectf screen_rect(llround(x), + llround(y), + llround(x) + width, + llround(y) + height); + + LLVector3 vertices[4]; + vertices[0] = LLVector3(screen_rect.mRight, screen_rect.mTop, 1.0f); + vertices[1] = LLVector3(screen_rect.mLeft, screen_rect.mTop, 1.0f); + vertices[2] = LLVector3(screen_rect.mLeft, screen_rect.mBottom, 1.0f); + vertices[3] = LLVector3(screen_rect.mRight, screen_rect.mBottom, 1.0f); + + gGL.begin(LLRender::QUADS); + { + gGL.vertexBatchPreTransformed(vertices, 4); + } + gGL.end(); + + gGL.popUIMatrix(); +} + + +// virtual +void LLBadge::draw() +{ + if (!mLabel.empty()) + { + LLView* owner_view = mOwner.get(); + + if (owner_view) + { + // + // Calculate badge position based on owner + // + + LLRect owner_rect; + owner_view->localRectToOtherView(owner_view->getLocalRect(), & owner_rect, this); + + F32 badge_center_x = owner_rect.mLeft + owner_rect.getWidth() * mLocationPercentHCenter; + F32 badge_center_y = owner_rect.mBottom + owner_rect.getHeight() * mLocationPercentVCenter; + + // + // Calculate badge size based on label text + // + + LLWString badge_label_wstring = mLabel; + + S32 badge_label_begin_offset = 0; + S32 badge_char_length = S32_MAX; + S32 badge_pixel_length = S32_MAX; + F32 *right_position_out = NULL; + BOOL do_not_use_ellipses = false; + + F32 badge_width = (2.0f * mPaddingHoriz) + + mGLFont->getWidthF32(badge_label_wstring.c_str(), badge_label_begin_offset, badge_char_length); + + F32 badge_height = (2.0f * mPaddingVert) + mGLFont->getLineHeight(); + + // + // Draw button image, if available. + // Otherwise draw basic rectangular button. + // + + F32 alpha = getDrawContext().mAlpha; + + if (!mImage.isNull()) + { + F32 badge_x = badge_center_x - badge_width * 0.5f; + F32 badge_y = badge_center_y - badge_height * 0.5f; + + mImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mImageColor % alpha); + + if (!mBorderImage.isNull()) + { + mBorderImage->drawSolid((S32) badge_x, (S32) badge_y, (S32) badge_width, (S32) badge_height, mBorderColor % alpha); + } + } + else + { + lldebugs << "No image for badge " << getName() << " on owner " << owner_view->getName() << llendl; + + renderBadgeBackground(badge_center_x, badge_center_y, + badge_width, badge_height, + mImageColor % alpha); + } + + // + // Draw the label + // + + mGLFont->render(badge_label_wstring, badge_label_begin_offset, + badge_center_x, badge_center_y, + mLabelColor % alpha, + LLFontGL::HCENTER, LLFontGL::VCENTER, // centered around the position + LLFontGL::NORMAL, // normal text (not bold, italics, etc.) + LLFontGL::DROP_SHADOW_SOFT, + badge_char_length, badge_pixel_length, + right_position_out, do_not_use_ellipses); + } + } +} + + +namespace LLInitParam +{ + void TypeValues<LLRelPos::Location>::declareValues() + { + declare("bottom", LLRelPos::BOTTOM); + declare("bottom_left", LLRelPos::BOTTOM_LEFT); + declare("bottom_right", LLRelPos::BOTTOM_RIGHT); + declare("center", LLRelPos::CENTER); + declare("left", LLRelPos::LEFT); + declare("right", LLRelPos::RIGHT); + declare("top", LLRelPos::TOP); + declare("top_left", LLRelPos::TOP_LEFT); + declare("top_right", LLRelPos::TOP_RIGHT); + } +} + + +// eof diff --git a/indra/llui/llbadge.h b/indra/llui/llbadge.h new file mode 100644 index 0000000000..0f923ef01b --- /dev/null +++ b/indra/llui/llbadge.h @@ -0,0 +1,159 @@ +/** + * @file llbadge.h + * @brief Header for badges + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLBADGE_H +#define LL_LLBADGE_H + +#include <string> + +#include "lluicolor.h" +#include "lluictrl.h" +#include "llstring.h" +#include "lluiimage.h" +#include "llview.h" + +// +// Declarations +// + +class LLUICtrlFactory; +class LLFontGL; + +// +// Relative Position Alignment +// + +namespace LLRelPos +{ + enum Location + { + CENTER = 0, + + LEFT = (1 << 0), + RIGHT = (1 << 1), + + TOP = (1 << 2), + BOTTOM = (1 << 3), + + BOTTOM_LEFT = (BOTTOM | LEFT), + BOTTOM_RIGHT = (BOTTOM | RIGHT), + + TOP_LEFT = (TOP | LEFT), + TOP_RIGHT = (TOP | RIGHT), + }; + + inline bool IsBottom(Location relPos) { return (relPos & BOTTOM) == BOTTOM; } + inline bool IsCenter(Location relPos) { return (relPos == CENTER); } + inline bool IsLeft(Location relPos) { return (relPos & LEFT) == LEFT; } + inline bool IsRight(Location relPos) { return (relPos & RIGHT) == RIGHT; } + inline bool IsTop(Location relPos) { return (relPos & TOP) == TOP; } +} + +// NOTE: This needs to occur before Optional<LLRelPos::Location> declaration for proper compilation. +namespace LLInitParam +{ + template<> + struct TypeValues<LLRelPos::Location> : public TypeValuesHelper<LLRelPos::Location> + { + static void declareValues(); + }; +} + +// +// Classes +// + +class LLBadge +: public LLUICtrl +{ +public: + struct Params + : public LLInitParam::Block<Params, LLUICtrl::Params> + { + Optional< LLHandle<LLView> > owner; // Mandatory in code but not in xml + + Optional< LLUIImage* > border_image; + Optional< LLUIColor > border_color; + + Optional< LLUIImage* > image; + Optional< LLUIColor > image_color; + + Optional< std::string > label; + Optional< LLUIColor > label_color; + + Optional< LLRelPos::Location > location; + Optional< U32 > location_percent_hcenter; + Optional< U32 > location_percent_vcenter; + + Optional< F32 > padding_horiz; + Optional< F32 > padding_vert; + + Params(); + + bool equals(const Params&) const; + }; + +protected: + friend class LLUICtrlFactory; + LLBadge(const Params& p); + +public: + + ~LLBadge(); + + virtual void draw(); + + const std::string getLabel() const { return wstring_to_utf8str(mLabel); } + void setLabel( const LLStringExplicit& label); + +private: + LLPointer< LLUIImage > mBorderImage; + LLUIColor mBorderColor; + + const LLFontGL* mGLFont; + + LLPointer< LLUIImage > mImage; + LLUIColor mImageColor; + + LLUIString mLabel; + LLUIColor mLabelColor; + + LLRelPos::Location mLocation; + F32 mLocationPercentHCenter; + F32 mLocationPercentVCenter; + + LLHandle< LLView > mOwner; + + F32 mPaddingHoriz; + F32 mPaddingVert; +}; + +// Build time optimization, generate once in .cpp file +#ifndef LLBADGE_CPP +extern template class LLBadge* LLView::getChild<class LLBadge>(const std::string& name, BOOL recurse) const; +#endif + +#endif // LL_LLBADGE_H diff --git a/indra/llui/llbadgeowner.cpp b/indra/llui/llbadgeowner.cpp new file mode 100644 index 0000000000..77f15567bf --- /dev/null +++ b/indra/llui/llbadgeowner.cpp @@ -0,0 +1,126 @@ +/** + * @file llbadgeowner.cpp + * @brief Class to manage badges attached to a UI control + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "llbadgeowner.h" +#include "llpanel.h" + +// +// Classes +// + +LLBadgeOwner::LLBadgeOwner(LLHandle< LLView > viewHandle) + : mBadge(NULL) + , mBadgeOwnerView(viewHandle) +{ +} + +void LLBadgeOwner::initBadgeParams(const LLBadge::Params& p) +{ + if (!p.equals(LLUICtrlFactory::getDefaultParams<LLBadge>())) + { + mBadge = createBadge(p); + } +} + +void LLBadgeOwner::setBadgeLabel(const LLStringExplicit& label) +{ + if (mBadge == NULL) + { + mBadge = createBadge(LLUICtrlFactory::getDefaultParams<LLBadge>()); + + addBadgeToParentPanel(); + } + + if (mBadge) + { + mBadge->setLabel(label); + + // + // Push the badge to the front so it renders on top + // + + LLView * parent = mBadge->getParent(); + + if (parent) + { + parent->sendChildToFront(mBadge); + } + } +} + +void LLBadgeOwner::setBadgeVisibility(bool visible) +{ + if (mBadge) + { + mBadge->setVisible(visible); + } +} + +void LLBadgeOwner::addBadgeToParentPanel() +{ + LLView * owner_view = mBadgeOwnerView.get(); + + if (mBadge && owner_view) + { + // Badge parent is badge owner by default + LLView * badge_parent = owner_view; + + // Find the appropriate parent for the badge + LLView * parent = owner_view->getParent(); + + while (parent) + { + LLPanel * parent_panel = dynamic_cast<LLPanel *>(parent); + + if (parent_panel && parent_panel->acceptsBadge()) + { + badge_parent = parent; + break; + } + + parent = parent->getParent(); + } + + if (badge_parent) + { + badge_parent->addChild(mBadge); + } + else + { + llwarns << "Unable to find parent panel for badge " << mBadge->getName() << " on " << owner_view->getName() << llendl; + } + } +} + +LLBadge* LLBadgeOwner::createBadge(const LLBadge::Params& p) +{ + LLBadge::Params badge_params(p); + badge_params.owner = mBadgeOwnerView; + + return LLUICtrlFactory::create<LLBadge>(badge_params); +} diff --git a/indra/newview/lldrawpoolclouds.h b/indra/llui/llbadgeowner.h index 019f11a795..a2399189a5 100644 --- a/indra/newview/lldrawpoolclouds.h +++ b/indra/llui/llbadgeowner.h @@ -1,8 +1,8 @@ /** - * @file lldrawpoolclouds.h - * @brief LLDrawPoolClouds class definition + * @file llbadgeowner.h + * @brief Header for badge owners * - * $LicenseInfo:firstyear=2006&license=viewerlgpl$ + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code * Copyright (C) 2010, Linden Research, Inc. * @@ -24,31 +24,38 @@ * $/LicenseInfo$ */ -#ifndef LL_LLDRAWPOOLCLOUDS_H -#define LL_LLDRAWPOOLCLOUDS_H +#ifndef LL_LLBADGEOWNER_H +#define LL_LLBADGEOWNER_H -#include "lldrawpool.h" +#include "llbadge.h" +#include "llview.h" -class LLDrawPoolClouds : public LLDrawPool +// +// Classes +// + +class LLBadgeOwner { public: - enum - { - VERTEX_DATA_MASK = LLVertexBuffer::MAP_VERTEX | - LLVertexBuffer::MAP_NORMAL | - LLVertexBuffer::MAP_TEXCOORD0 - }; - - BOOL addFace(LLFace* face); - virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } - - LLDrawPoolClouds(); - - /*virtual*/ void prerender(); - /*virtual*/ LLDrawPool *instancePool(); - /*virtual*/ void enqueue(LLFace *face); - /*virtual*/ void beginRenderPass(S32 pass); - /*virtual*/ void render(S32 pass = 0); + + LLBadgeOwner(LLHandle< LLView > viewHandle); + + void initBadgeParams(const LLBadge::Params& p); + void addBadgeToParentPanel(); + + bool badgeHasParent() const { return (mBadge && mBadge->getParent()); } + + void setBadgeLabel(const LLStringExplicit& label); + void setBadgeVisibility(bool visible); + +private: + + LLBadge* createBadge(const LLBadge::Params& p); + +private: + + LLBadge* mBadge; + LLHandle< LLView > mBadgeOwnerView; }; -#endif // LL_LLDRAWPOOLSKY_H +#endif // LL_LLBADGEOWNER_H diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 45ceaff696..7b015bd576 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -99,7 +99,9 @@ LLButton::Params::Params() scale_image("scale_image", true), hover_glow_amount("hover_glow_amount"), commit_on_return("commit_on_return", true), - use_draw_context_alpha("use_draw_context_alpha", true) + use_draw_context_alpha("use_draw_context_alpha", true), + badge("badge"), + handle_right_mouse("handle_right_mouse") { addSynonym(is_toggle, "toggle"); held_down_delay.seconds = 0.5f; @@ -109,6 +111,7 @@ LLButton::Params::Params() LLButton::LLButton(const LLButton::Params& p) : LLUICtrl(p), + LLBadgeOwner(LLView::getHandle()), mMouseDownFrame(0), mMouseHeldDownCount(0), mBorderEnabled( FALSE ), @@ -160,8 +163,8 @@ LLButton::LLButton(const LLButton::Params& p) mMouseDownSignal(NULL), mMouseUpSignal(NULL), mHeldDownSignal(NULL), - mUseDrawContextAlpha(p.use_draw_context_alpha) - + mUseDrawContextAlpha(p.use_draw_context_alpha), + mHandleRightMouse(p.handle_right_mouse) { static LLUICachedControl<S32> llbutton_orig_h_pad ("UIButtonOrigHPad", 0); static Params default_params(LLUICtrlFactory::getDefaultParams<LLButton>()); @@ -244,6 +247,11 @@ LLButton::LLButton(const LLButton::Params& p) { setHeldDownCallback(initCommitCallback(p.mouse_held_callback)); } + + if (p.badge.isProvided()) + { + LLBadgeOwner::initBadgeParams(p.badge()); + } } LLButton::~LLButton() @@ -327,8 +335,12 @@ boost::signals2::connection LLButton::setHeldDownCallback( button_callback_t cb, BOOL LLButton::postBuild() { autoResize(); - return TRUE; + + addBadgeToParentPanel(); + + return LLUICtrl::postBuild(); } + BOOL LLButton::handleUnicodeCharHere(llwchar uni_char) { BOOL handled = FALSE; @@ -447,7 +459,7 @@ BOOL LLButton::handleMouseUp(S32 x, S32 y, MASK mask) BOOL LLButton::handleRightMouseDown(S32 x, S32 y, MASK mask) { - if (!childrenHandleRightMouseDown(x, y, mask)) + if (mHandleRightMouse && !childrenHandleRightMouseDown(x, y, mask)) { // Route future Mouse messages here preemptively. (Release on mouse up.) gFocusMgr.setMouseCapture( this ); @@ -460,37 +472,42 @@ BOOL LLButton::handleRightMouseDown(S32 x, S32 y, MASK mask) // if (pointInView(x, y)) // { // } + // send the mouse down signal + LLUICtrl::handleRightMouseDown(x,y,mask); + // *TODO: Return result of LLUICtrl call above? Should defer to base class + // but this might change the mouse handling of existing buttons in a bad way + // if they are not mouse opaque. } - // send the mouse down signal - LLUICtrl::handleRightMouseDown(x,y,mask); - // *TODO: Return result of LLUICtrl call above? Should defer to base class - // but this might change the mouse handling of existing buttons in a bad way - // if they are not mouse opaque. + return TRUE; } BOOL LLButton::handleRightMouseUp(S32 x, S32 y, MASK mask) { - // We only handle the click if the click both started and ended within us - if( hasMouseCapture() ) + if (mHandleRightMouse) { - // Always release the mouse - gFocusMgr.setMouseCapture( NULL ); + // We only handle the click if the click both started and ended within us + if( hasMouseCapture() ) + { + // Always release the mouse + gFocusMgr.setMouseCapture( NULL ); -// if (pointInView(x, y)) -// { -// mRightMouseUpSignal(this, x,y,mask); -// } - } - else - { - childrenHandleRightMouseUp(x, y, mask); + // if (pointInView(x, y)) + // { + // mRightMouseUpSignal(this, x,y,mask); + // } + } + else + { + childrenHandleRightMouseUp(x, y, mask); + } + + // send the mouse up signal + LLUICtrl::handleRightMouseUp(x,y,mask); + // *TODO: Return result of LLUICtrl call above? Should defer to base class + // but this might change the mouse handling of existing buttons in a bad way. + // if they are not mouse opaque. } - // send the mouse up signal - LLUICtrl::handleRightMouseUp(x,y,mask); - // *TODO: Return result of LLUICtrl call above? Should defer to base class - // but this might change the mouse handling of existing buttons in a bad way. - // if they are not mouse opaque. return TRUE; } diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index 0cfc393e05..5968916006 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -27,6 +27,8 @@ #ifndef LL_LLBUTTON_H #define LL_LLBUTTON_H +#include "lluuid.h" +#include "llbadgeowner.h" #include "llcontrol.h" #include "lluictrl.h" #include "v4color.h" @@ -52,15 +54,13 @@ S32 round_up(S32 grid, S32 value); class LLUICtrlFactory; -class LLUIImage; -class LLUUID; // // Classes // class LLButton -: public LLUICtrl +: public LLUICtrl, public LLBadgeOwner { public: struct Params @@ -125,7 +125,11 @@ public: Optional<F32> hover_glow_amount; Optional<TimeIntervalParam> held_down_delay; - Optional<bool> use_draw_context_alpha; + Optional<bool> use_draw_context_alpha; + + Optional<LLBadge::Params> badge; + + Optional<bool> handle_right_mouse; Params(); }; @@ -249,7 +253,7 @@ public: void setImageDisabledSelected(LLPointer<LLUIImage> image); void setImageFlash(LLPointer<LLUIImage> image); void setImagePressed(LLPointer<LLUIImage> image); - + void setCommitOnReturn(BOOL commit) { mCommitOnReturn = commit; } BOOL getCommitOnReturn() const { return mCommitOnReturn; } @@ -357,6 +361,8 @@ private: bool mForcePressedState; LLFrameTimer mFlashingTimer; + + bool mHandleRightMouse; }; // Build time optimization, generate once in .cpp file diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index 06bad1f371..04040200d0 100644 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -132,6 +132,9 @@ void LLConsole::setFontSize(S32 size_index) void LLConsole::draw() { + // Units in pixels + static const F32 padding_horizontal = 10; + static const F32 padding_vertical = 3; LLGLSUIDefault gls_ui; // skip lines added more than mLinePersistTime ago @@ -176,11 +179,9 @@ void LLConsole::draw() // draw remaining lines F32 y_pos = 0.f; - LLUIImagePtr imagep = LLUI::getUIImage("Rounded_Square"); + LLUIImagePtr imagep = LLUI::getUIImage("transparent"); -// F32 console_opacity = llclamp(gSavedSettings.getF32("ConsoleBackgroundOpacity"), 0.f, 1.f); F32 console_opacity = llclamp(LLUI::sSettingGroups["config"]->getF32("ConsoleBackgroundOpacity"), 0.f, 1.f); -// LLColor4 color = LLUIColorTable::instance().getColor("ConsoleBackground"); LLColor4 color = LLUIColorTable::instance().getColor("ConsoleBackground"); color.mV[VALPHA] *= console_opacity; @@ -188,8 +189,8 @@ void LLConsole::draw() for(paragraph_it = mParagraphs.rbegin(); paragraph_it != mParagraphs.rend(); paragraph_it++) { - S32 target_height = llfloor( (*paragraph_it).mLines.size() * line_height + 8); - S32 target_width = llfloor( (*paragraph_it).mMaxWidth +15); + S32 target_height = llfloor( (*paragraph_it).mLines.size() * line_height + padding_vertical); + S32 target_width = llfloor( (*paragraph_it).mMaxWidth + padding_horizontal); y_pos += ((*paragraph_it).mLines.size()) * line_height; imagep->drawSolid(-14, (S32)(y_pos + line_height - target_height), target_width, target_height, color); @@ -234,7 +235,7 @@ void LLConsole::draw() y_off += line_height; } } - y_pos += 8; + y_pos += padding_vertical; } } diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index 9b6830a816..6a91ec56e4 100644 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -49,6 +49,8 @@ void LLLayoutStack::OrientationNames::declareValues() // LLLayoutPanel::LLLayoutPanel(const Params& p) : LLPanel(p), + mExpandedMinDimSpecified(false), + mExpandedMinDim(p.min_dim), mMinDim(p.min_dim), mMaxDim(p.max_dim), mAutoResize(p.auto_resize), @@ -58,6 +60,13 @@ LLLayoutPanel::LLLayoutPanel(const Params& p) mVisibleAmt(1.f), // default to fully visible mResizeBar(NULL) { + // Set the expanded min dim if it is provided, otherwise it gets the p.min_dim value + if (p.expanded_min_dim.isProvided()) + { + mExpandedMinDimSpecified = true; + mExpandedMinDim = p.expanded_min_dim(); + } + // panels initialized as hidden should not start out partially visible if (!getVisible()) { @@ -78,20 +87,20 @@ LLLayoutPanel::~LLLayoutPanel() delete mResizeBar; mResizeBar = NULL; } - + F32 LLLayoutPanel::getCollapseFactor(LLLayoutStack::ELayoutOrientation orientation) { if (orientation == LLLayoutStack::HORIZONTAL) { F32 collapse_amt = - clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, (F32)mMinDim / (F32)llmax(1, getRect().getWidth())); + clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getWidth())); return mVisibleAmt * collapse_amt; } else { - F32 collapse_amt = - clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, llmin(1.f, (F32)mMinDim / (F32)llmax(1, getRect().getHeight()))); - return mVisibleAmt * collapse_amt; + F32 collapse_amt = + clamp_rescale(mCollapseAmt, 0.f, 1.f, 1.f, llmin(1.f, (F32)getRelevantMinDim() / (F32)llmax(1, getRect().getHeight()))); + return mVisibleAmt * collapse_amt; } } @@ -182,14 +191,14 @@ BOOL LLLayoutStack::postBuild() } bool LLLayoutStack::addChild(LLView* child, S32 tab_group) - { +{ LLLayoutPanel* panelp = dynamic_cast<LLLayoutPanel*>(child); - if (panelp) - { + if (panelp) + { mPanels.push_back(panelp); - } + } return LLView::addChild(child, tab_group); - } +} S32 LLLayoutStack::getDefaultHeight(S32 cur_height) @@ -281,9 +290,9 @@ bool LLLayoutStack::getPanelMinSize(const std::string& panel_name, S32* min_dimp { LLLayoutPanel* panel = findEmbeddedPanelByName(panel_name); - if (panel) + if (panel && min_dimp) { - if (min_dimp) *min_dimp = panel->mMinDim; + *min_dimp = panel->getRelevantMinDim(); } return NULL != panel; @@ -316,23 +325,23 @@ void LLLayoutStack::updateLayout(BOOL force_resize) e_panel_list_t::iterator panel_it; for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { - LLPanel* panelp = (*panel_it); + LLLayoutPanel* panelp = (*panel_it); if (panelp->getVisible()) { if (mAnimate) { if (!mAnimatedThisFrame) { - (*panel_it)->mVisibleAmt = lerp((*panel_it)->mVisibleAmt, 1.f, LLCriticalDamp::getInterpolant(mOpenTimeConstant)); - if ((*panel_it)->mVisibleAmt > 0.99f) + panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 1.f, LLCriticalDamp::getInterpolant(mOpenTimeConstant)); + if (panelp->mVisibleAmt > 0.99f) { - (*panel_it)->mVisibleAmt = 1.f; + panelp->mVisibleAmt = 1.f; } } } else { - (*panel_it)->mVisibleAmt = 1.f; + panelp->mVisibleAmt = 1.f; } } else // not visible @@ -341,36 +350,36 @@ void LLLayoutStack::updateLayout(BOOL force_resize) { if (!mAnimatedThisFrame) { - (*panel_it)->mVisibleAmt = lerp((*panel_it)->mVisibleAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); - if ((*panel_it)->mVisibleAmt < 0.001f) + panelp->mVisibleAmt = lerp(panelp->mVisibleAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); + if (panelp->mVisibleAmt < 0.001f) { - (*panel_it)->mVisibleAmt = 0.f; + panelp->mVisibleAmt = 0.f; } } } else { - (*panel_it)->mVisibleAmt = 0.f; + panelp->mVisibleAmt = 0.f; } } - if ((*panel_it)->mCollapsed) + if (panelp->mCollapsed) { - (*panel_it)->mCollapseAmt = lerp((*panel_it)->mCollapseAmt, 1.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, 1.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); } else { - (*panel_it)->mCollapseAmt = lerp((*panel_it)->mCollapseAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); + panelp->mCollapseAmt = lerp(panelp->mCollapseAmt, 0.f, LLCriticalDamp::getInterpolant(mCloseTimeConstant)); } if (mOrientation == HORIZONTAL) { // enforce minimize size constraint by default - if (panelp->getRect().getWidth() < (*panel_it)->mMinDim) + if (panelp->getRect().getWidth() < panelp->getRelevantMinDim()) { - panelp->reshape((*panel_it)->mMinDim, panelp->getRect().getHeight()); + panelp->reshape(panelp->getRelevantMinDim(), panelp->getRect().getHeight()); } - total_width += llround(panelp->getRect().getWidth() * (*panel_it)->getCollapseFactor(mOrientation)); + total_width += llround(panelp->getRect().getWidth() * panelp->getCollapseFactor(mOrientation)); // want n-1 panel gaps for n panels if (panel_it != mPanels.begin()) { @@ -380,11 +389,11 @@ void LLLayoutStack::updateLayout(BOOL force_resize) else //VERTICAL { // enforce minimize size constraint by default - if (panelp->getRect().getHeight() < (*panel_it)->mMinDim) + if (panelp->getRect().getHeight() < panelp->getRelevantMinDim()) { - panelp->reshape(panelp->getRect().getWidth(), (*panel_it)->mMinDim); + panelp->reshape(panelp->getRect().getWidth(), panelp->getRelevantMinDim()); } - total_height += llround(panelp->getRect().getHeight() * (*panel_it)->getCollapseFactor(mOrientation)); + total_height += llround(panelp->getRect().getHeight() * panelp->getCollapseFactor(mOrientation)); if (panel_it != mPanels.begin()) { total_height += mPanelSpacing; @@ -403,34 +412,23 @@ void LLLayoutStack::updateLayout(BOOL force_resize) continue; } + S32 relevant_dimension = (mOrientation == HORIZONTAL) ? (*panel_it)->getRect().getWidth() : (*panel_it)->getRect().getHeight(); + S32 relevant_min = (*panel_it)->getRelevantMinDim(); + // if currently resizing a panel or the panel is flagged as not automatically resizing // only track total available headroom, but don't use it for automatic resize logic if ((*panel_it)->mResizeBar->hasMouseCapture() || (!(*panel_it)->mAutoResize && !force_resize)) { - if (mOrientation == HORIZONTAL) - { - shrink_headroom_total += (*panel_it)->getRect().getWidth() - (*panel_it)->mMinDim; - } - else //VERTICAL - { - shrink_headroom_total += (*panel_it)->getRect().getHeight() - (*panel_it)->mMinDim; - } + shrink_headroom_total += relevant_dimension - relevant_min; } else { num_resizable_panels++; - if (mOrientation == HORIZONTAL) - { - shrink_headroom_available += (*panel_it)->getRect().getWidth() - (*panel_it)->mMinDim; - shrink_headroom_total += (*panel_it)->getRect().getWidth() - (*panel_it)->mMinDim; - } - else //VERTICAL - { - shrink_headroom_available += (*panel_it)->getRect().getHeight() - (*panel_it)->mMinDim; - shrink_headroom_total += (*panel_it)->getRect().getHeight() - (*panel_it)->mMinDim; - } + + shrink_headroom_available += relevant_dimension - relevant_min; + shrink_headroom_total += relevant_dimension - relevant_min; } } @@ -452,27 +450,28 @@ void LLLayoutStack::updateLayout(BOOL force_resize) for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { - LLPanel* panelp = (*panel_it); + LLLayoutPanel* panelp = (*panel_it); S32 cur_width = panelp->getRect().getWidth(); S32 cur_height = panelp->getRect().getHeight(); S32 new_width = cur_width; - S32 new_height = cur_height; + S32 new_height = cur_height; + S32 relevant_min = panelp->getRelevantMinDim(); if (mOrientation == HORIZONTAL) { - new_width = llmax((*panel_it)->mMinDim, new_width); + new_width = llmax(relevant_min, new_width); } else { - new_height = llmax((*panel_it)->mMinDim, new_height); + new_height = llmax(relevant_min, new_height); } S32 delta_size = 0; // if panel can automatically resize (not animating, and resize flag set)... - if ((*panel_it)->getCollapseFactor(mOrientation) == 1.f - && (force_resize || (*panel_it)->mAutoResize) - && !(*panel_it)->mResizeBar->hasMouseCapture()) + if (panelp->getCollapseFactor(mOrientation) == 1.f + && (force_resize || panelp->mAutoResize) + && !panelp->mResizeBar->hasMouseCapture()) { if (mOrientation == HORIZONTAL) { @@ -481,8 +480,8 @@ void LLLayoutStack::updateLayout(BOOL force_resize) { // shrink proportionally to amount over minimum // so we can do this in one pass - delta_size = (shrink_headroom_available > 0) ? llround((F32)pixels_to_distribute * ((F32)(cur_width - (*panel_it)->mMinDim) / (F32)shrink_headroom_available)) : 0; - shrink_headroom_available -= (cur_width - (*panel_it)->mMinDim); + delta_size = (shrink_headroom_available > 0) ? llround((F32)pixels_to_distribute * ((F32)(cur_width - relevant_min) / (F32)shrink_headroom_available)) : 0; + shrink_headroom_available -= (cur_width - relevant_min); } else { @@ -491,7 +490,7 @@ void LLLayoutStack::updateLayout(BOOL force_resize) num_resizable_panels--; } pixels_to_distribute -= delta_size; - new_width = llmax((*panel_it)->mMinDim, cur_width + delta_size); + new_width = llmax(relevant_min, cur_width + delta_size); } else { @@ -504,8 +503,8 @@ void LLLayoutStack::updateLayout(BOOL force_resize) { // shrink proportionally to amount over minimum // so we can do this in one pass - delta_size = (shrink_headroom_available > 0) ? llround((F32)pixels_to_distribute * ((F32)(cur_height - (*panel_it)->mMinDim) / (F32)shrink_headroom_available)) : 0; - shrink_headroom_available -= (cur_height - (*panel_it)->mMinDim); + delta_size = (shrink_headroom_available > 0) ? llround((F32)pixels_to_distribute * ((F32)(cur_height - relevant_min) / (F32)shrink_headroom_available)) : 0; + shrink_headroom_available -= (cur_height - relevant_min); } else { @@ -513,7 +512,7 @@ void LLLayoutStack::updateLayout(BOOL force_resize) num_resizable_panels--; } pixels_to_distribute -= delta_size; - new_height = llmax((*panel_it)->mMinDim, cur_height + delta_size); + new_height = llmax(relevant_min, cur_height + delta_size); } else { @@ -566,19 +565,20 @@ void LLLayoutStack::updateLayout(BOOL force_resize) LLLayoutPanel* last_resizeable_panel = NULL; for (panel_it = mPanels.begin(); panel_it != mPanels.end(); ++panel_it) { - LLPanel* panelp = (*panel_it); + LLLayoutPanel* panelp = (*panel_it); + S32 relevant_min = panelp->getRelevantMinDim(); if (mOrientation == HORIZONTAL) { (*panel_it)->mResizeBar->setResizeLimits( - (*panel_it)->mMinDim, - (*panel_it)->mMinDim + shrink_headroom_total); + relevant_min, + relevant_min + shrink_headroom_total); } else //VERTICAL { (*panel_it)->mResizeBar->setResizeLimits( - (*panel_it)->mMinDim, - (*panel_it)->mMinDim + shrink_headroom_total); + relevant_min, + relevant_min + shrink_headroom_total); } // toggle resize bars based on panel visibility, resizability, etc @@ -658,7 +658,7 @@ void LLLayoutStack::calcMinExtents() { if (mOrientation == HORIZONTAL) { - mMinWidth += (*panel_it)->mMinDim; + mMinWidth += (*panel_it)->getRelevantMinDim(); if (panel_it != mPanels.begin()) { mMinWidth += mPanelSpacing; @@ -666,7 +666,7 @@ void LLLayoutStack::calcMinExtents() } else //VERTICAL { - mMinHeight += (*panel_it)->mMinDim; + mMinHeight += (*panel_it)->getRelevantMinDim(); if (panel_it != mPanels.begin()) { mMinHeight += mPanelSpacing; @@ -688,7 +688,7 @@ void LLLayoutStack::createResizeBars() LLResizeBar::Params resize_params; resize_params.name("resize"); resize_params.resizing_view(lp); - resize_params.min_size(lp->mMinDim); + resize_params.min_size(lp->getRelevantMinDim()); resize_params.side(side); resize_params.snapping_enabled(false); LLResizeBar* resize_bar = LLUICtrlFactory::create<LLResizeBar>(resize_params); diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index 4ac8ef0ee9..d8ef0aeaca 100644 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -30,10 +30,10 @@ #include "llpanel.h" -class LLPanel; class LLLayoutPanel; + class LLLayoutStack : public LLView, public LLInstanceTracker<LLLayoutStack> { public: @@ -149,6 +149,7 @@ private: F32 mCloseTimeConstant; }; // end class LLLayoutStack + class LLLayoutPanel : public LLPanel { friend class LLLayoutStack; @@ -156,13 +157,15 @@ friend class LLUICtrlFactory; public: struct Params : public LLInitParam::Block<Params, LLPanel::Params> { - Optional<S32> min_dim, + Optional<S32> expanded_min_dim, + min_dim, max_dim; Optional<bool> user_resize, auto_resize; Params() - : min_dim("min_dim", 0), + : expanded_min_dim("expanded_min_dim", 0), + min_dim("min_dim", 0), max_dim("max_dim", 0), user_resize("user_resize", true), auto_resize("auto_resize", true) @@ -177,15 +180,36 @@ public: ~LLLayoutPanel(); void initFromParams(const Params& p); - void setMinDim(S32 value) { mMinDim = value; } + + S32 getMinDim() const { return mMinDim; } + void setMinDim(S32 value) { mMinDim = value; if (!mExpandedMinDimSpecified) mExpandedMinDim = value; } + + S32 getMaxDim() const { return mMaxDim; } void setMaxDim(S32 value) { mMaxDim = value; } -protected: - LLLayoutPanel(const Params& p) ; + S32 getExpandedMinDim() const { return mExpandedMinDim; } + void setExpandedMinDim(S32 value) { mExpandedMinDim = value; mExpandedMinDimSpecified = true; } + + S32 getRelevantMinDim() const + { + S32 min_dim = mMinDim; + + if (!mCollapsed) + { + min_dim = mExpandedMinDim; + } + + return min_dim; + } +protected: + LLLayoutPanel(const Params& p); F32 getCollapseFactor(LLLayoutStack::ELayoutOrientation orientation); + bool mExpandedMinDimSpecified; + S32 mExpandedMinDim; + S32 mMinDim; S32 mMaxDim; BOOL mAutoResize; diff --git a/indra/llui/lllineeditor.cpp b/indra/llui/lllineeditor.cpp index 0196080d90..06fbc0f234 100644 --- a/indra/llui/lllineeditor.cpp +++ b/indra/llui/lllineeditor.cpp @@ -37,6 +37,7 @@ #include "llgl.h" #include "lltimer.h" +#include "llcalc.h" //#include "llclipboard.h" #include "llcontrol.h" #include "llbutton.h" @@ -81,6 +82,7 @@ LLLineEditor::Params::Params() : max_length(""), keystroke_callback("keystroke_callback"), prevalidate_callback("prevalidate_callback"), + prevalidate_input_callback("prevalidate_input_callback"), background_image("background_image"), background_image_disabled("background_image_disabled"), background_image_focused("background_image_focused"), @@ -132,6 +134,7 @@ LLLineEditor::LLLineEditor(const LLLineEditor::Params& p) mIgnoreTab( p.ignore_tab ), mDrawAsterixes( p.is_password ), mSelectAllonFocusReceived( p.select_on_focus ), + mSelectAllonCommit( TRUE ), mPassDelete(FALSE), mReadOnly(FALSE), mBgImage( p.background_image ), @@ -173,6 +176,7 @@ LLLineEditor::LLLineEditor(const LLLineEditor::Params& p) updateTextPadding(); setCursor(mText.length()); + setPrevalidateInput(p.prevalidate_input_callback()); setPrevalidate(p.prevalidate_callback()); LLContextMenu* menu = LLUICtrlFactory::instance().createFromFile<LLContextMenu> @@ -228,7 +232,10 @@ void LLLineEditor::onCommit() setControlValue(getValue()); LLUICtrl::onCommit(); - selectAll(); + + // Selection on commit needs to be turned off when evaluating maths + // expressions, to allow indication of the error position + if (mSelectAllonCommit) selectAll(); } // Returns TRUE if user changed value at all @@ -405,23 +412,15 @@ void LLLineEditor::setText(const LLStringExplicit &new_text) // Picks a new cursor position based on the actual screen size of text being drawn. void LLLineEditor::setCursorAtLocalPos( S32 local_mouse_x ) { - const llwchar* wtext = mText.getWString().c_str(); - LLWString asterix_text; - if (mDrawAsterixes) - { - for (S32 i = 0; i < mText.length(); i++) - { - asterix_text += utf8str_to_wstring(PASSWORD_ASTERISK); - } - wtext = asterix_text.c_str(); - } + S32 cursor_pos = calcCursorPos(local_mouse_x); + + S32 left_pos = llmin( mSelectionStart, cursor_pos ); + S32 length = llabs( mSelectionStart - cursor_pos ); + const LLWString& substr = mText.getWString().substr(left_pos, length); + + if (mIsSelecting && !prevalidateInput(substr)) + return; - S32 cursor_pos = - mScrollHPos + - mGLFont->charFromPixelOffset( - wtext, mScrollHPos, - (F32)(local_mouse_x - mTextLeftEdge), - (F32)(mTextRightEdge - mTextLeftEdge + 1)); // min-max range is inclusive setCursor(cursor_pos); } @@ -505,6 +504,11 @@ BOOL LLLineEditor::canSelectAll() const void LLLineEditor::selectAll() { + if (!prevalidateInput(mText.getWString())) + { + return; + } + mSelectionStart = mText.length(); mSelectionEnd = 0; setCursor(mSelectionEnd); @@ -590,6 +594,9 @@ BOOL LLLineEditor::handleMouseDown(S32 x, S32 y, MASK mask) if (mask & MASK_SHIFT) { + // assume we're starting a drag select + mIsSelecting = TRUE; + // Handle selection extension S32 old_cursor_pos = getCursor(); setCursorAtLocalPos(x); @@ -624,8 +631,6 @@ BOOL LLLineEditor::handleMouseDown(S32 x, S32 y, MASK mask) mSelectionStart = old_cursor_pos; mSelectionEnd = getCursor(); } - // assume we're starting a drag select - mIsSelecting = TRUE; } else { @@ -796,6 +801,9 @@ void LLLineEditor::removeChar() { if( getCursor() > 0 ) { + if (!prevalidateInput(mText.getWString().substr(getCursor()-1, 1))) + return; + mText.erase(getCursor() - 1, 1); setCursor(getCursor() - 1); @@ -816,6 +824,9 @@ void LLLineEditor::addChar(const llwchar uni_char) } else if (LL_KIM_OVERWRITE == gKeyboard->getInsertMode()) { + if (!prevalidateInput(mText.getWString().substr(getCursor(), 1))) + return; + mText.erase(getCursor(), 1); } @@ -864,6 +875,13 @@ void LLLineEditor::extendSelection( S32 new_cursor_pos ) startSelection(); } + S32 left_pos = llmin( mSelectionStart, new_cursor_pos ); + S32 selection_length = llabs( mSelectionStart - new_cursor_pos ); + const LLWString& selection = mText.getWString().substr(left_pos, selection_length); + + if (!prevalidateInput(selection)) + return; + setCursor(new_cursor_pos); mSelectionEnd = getCursor(); } @@ -994,8 +1012,12 @@ void LLLineEditor::deleteSelection() { if( !mReadOnly && hasSelection() ) { - S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); - S32 selection_length = llabs( mSelectionStart - mSelectionEnd ); + S32 left_pos, selection_length; + getSelectionRange(&left_pos, &selection_length); + const LLWString& selection = mText.getWString().substr(left_pos, selection_length); + + if (!prevalidateInput(selection)) + return; mText.erase(left_pos, selection_length); deselect(); @@ -1013,12 +1035,16 @@ void LLLineEditor::cut() { if( canCut() ) { + S32 left_pos, length; + getSelectionRange(&left_pos, &length); + const LLWString& selection = mText.getWString().substr(left_pos, length); + + if (!prevalidateInput(selection)) + return; + // Prepare for possible rollback LLLineEditorRollback rollback( this ); - - S32 left_pos = llmin( mSelectionStart, mSelectionEnd ); - S32 length = llabs( mSelectionStart - mSelectionEnd ); gClipboard.copyFromSubstring( mText.getWString(), left_pos, length ); deleteSelection(); @@ -1098,6 +1124,9 @@ void LLLineEditor::pasteHelper(bool is_primary) if (!paste.empty()) { + if (!prevalidateInput(paste)) + return; + // Prepare for possible rollback LLLineEditorRollback rollback(this); @@ -1445,6 +1474,13 @@ BOOL LLLineEditor::handleUnicodeCharHere(llwchar uni_char) LLLineEditorRollback rollback( this ); + { + LLWString u_char; + u_char.assign(1, uni_char); + if (!prevalidateInput(u_char)) + return handled; + } + addChar(uni_char); mKeystrokeTimer.reset(); @@ -1496,6 +1532,15 @@ void LLLineEditor::doDelete() } else if ( getCursor() < mText.length()) { + const LLWString& text_to_delete = mText.getWString().substr(getCursor(), 1); + + if (!prevalidateInput(text_to_delete)) + { + if( mKeystrokeCallback ) + mKeystrokeCallback( this ); + + return; + } setCursor(getCursor() + 1); removeChar(); } @@ -1843,6 +1888,27 @@ S32 LLLineEditor::findPixelNearestPos(const S32 cursor_offset) const return result; } +S32 LLLineEditor::calcCursorPos(S32 mouse_x) +{ + const llwchar* wtext = mText.getWString().c_str(); + LLWString asterix_text; + if (mDrawAsterixes) + { + for (S32 i = 0; i < mText.length(); i++) + { + asterix_text += utf8str_to_wstring(PASSWORD_ASTERISK); + } + wtext = asterix_text.c_str(); + } + + S32 cur_pos = mScrollHPos + + mGLFont->charFromPixelOffset( + wtext, mScrollHPos, + (F32)(mouse_x - mTextLeftEdge), + (F32)(mTextRightEdge - mTextLeftEdge + 1)); // min-max range is inclusive + + return cur_pos; +} //virtual void LLLineEditor::clear() { @@ -1936,6 +2002,22 @@ void LLLineEditor::setPrevalidate(LLTextValidate::validate_func_t func) updateAllowingLanguageInput(); } +void LLLineEditor::setPrevalidateInput(LLTextValidate::validate_func_t func) +{ + mPrevalidateInputFunc = func; + updateAllowingLanguageInput(); +} + +bool LLLineEditor::prevalidateInput(const LLWString& wstr) +{ + if (mPrevalidateInputFunc && !mPrevalidateInputFunc(wstr)) + { + return false; + } + + return true; +} + // static BOOL LLLineEditor::postvalidateFloat(const std::string &str) { @@ -1995,6 +2077,32 @@ BOOL LLLineEditor::postvalidateFloat(const std::string &str) return success; } +BOOL LLLineEditor::evaluateFloat() +{ + bool success; + F32 result = 0.f; + std::string expr = getText(); + LLStringUtil::toUpper(expr); + + success = LLCalc::getInstance()->evalString(expr, result); + + if (!success) + { + // Move the cursor to near the error on failure + setCursor(LLCalc::getInstance()->getLastErrorPos()); + // *TODO: Translated error message indicating the type of error? Select error text? + } + else + { + // Replace the expression with the result + std::string result_str = llformat("%f",result); + setText(result_str); + selectAll(); + } + + return success; +} + void LLLineEditor::onMouseCaptureLost() { endSelection(); diff --git a/indra/llui/lllineeditor.h b/indra/llui/lllineeditor.h index fe191e5971..583bde360a 100644 --- a/indra/llui/lllineeditor.h +++ b/indra/llui/lllineeditor.h @@ -76,6 +76,7 @@ public: Optional<keystroke_callback_t> keystroke_callback; Optional<LLTextValidate::validate_func_t, LLTextValidate::ValidateTextNamedFuncs> prevalidate_callback; + Optional<LLTextValidate::validate_func_t, LLTextValidate::ValidateTextNamedFuncs> prevalidate_input_callback; Optional<LLViewBorder::Params> border; @@ -220,6 +221,7 @@ public: void deleteSelection(); void setSelectAllonFocusReceived(BOOL b); + void setSelectAllonCommit(BOOL b) { mSelectAllonCommit = b; } typedef boost::function<void (LLLineEditor* caller, void* user_data)> callback_t; void setKeystrokeCallback(callback_t callback, void* user_data); @@ -232,8 +234,16 @@ public: // Prevalidation controls which keystrokes can affect the editor void setPrevalidate( LLTextValidate::validate_func_t func ); + // This method sets callback that prevents from: + // - deleting, selecting, typing, cutting, pasting characters that are not valid. + // Also callback that this method sets differs from setPrevalidate in a way that it validates just inputed + // symbols, before existing text is modified, but setPrevalidate validates line after it was modified. + void setPrevalidateInput(LLTextValidate::validate_func_t func); static BOOL postvalidateFloat(const std::string &str); + bool prevalidateInput(const LLWString& wstr); + BOOL evaluateFloat(); + // line history support: void setEnableLineHistory( BOOL enabled ) { mHaveHistory = enabled; } // switches line history on or off void updateHistory(); // stores current line in history @@ -251,6 +261,7 @@ private: void addChar(const llwchar c); void setCursorAtLocalPos(S32 local_mouse_x); S32 findPixelNearestPos(S32 cursor_offset = 0) const; + S32 calcCursorPos(S32 mouse_x); BOOL handleSpecialKey(KEY key, MASK mask); BOOL handleSelectionKey(KEY key, MASK mask); BOOL handleControlKey(KEY key, MASK mask); @@ -312,6 +323,7 @@ protected: S32 mLastSelectionEnd; LLTextValidate::validate_func_t mPrevalidateFunc; + LLTextValidate::validate_func_t mPrevalidateInputFunc; LLFrameTimer mKeystrokeTimer; LLTimer mTripleClickTimer; @@ -330,6 +342,7 @@ protected: BOOL mDrawAsterixes; BOOL mSelectAllonFocusReceived; + BOOL mSelectAllonCommit; BOOL mPassDelete; BOOL mReadOnly; diff --git a/indra/llui/llloadingindicator.h b/indra/llui/llloadingindicator.h index 4c47cc267c..7c44478848 100644 --- a/indra/llui/llloadingindicator.h +++ b/indra/llui/llloadingindicator.h @@ -86,6 +86,8 @@ public: */ void start(); + void reset() { mCurImageIdx = 0; } + private: LLLoadingIndicator(const Params&); void initFromParams(const Params&); diff --git a/indra/llui/llmultislider.cpp b/indra/llui/llmultislider.cpp index f744e9db41..9052bc7d1d 100644 --- a/indra/llui/llmultislider.cpp +++ b/indra/llui/llmultislider.cpp @@ -511,7 +511,7 @@ void LLMultiSlider::draw() mIt->second.mTop + extra_triangle_height, mIt->second.mLeft + mIt->second.getWidth() / 2, mIt->second.mBottom - extra_triangle_height, - mTriangleColor.get(), TRUE); + mTriangleColor.get() % opacity, TRUE); } } else if (!thumb_imagep) diff --git a/indra/llui/llpanel.cpp b/indra/llui/llpanel.cpp index b2383106a8..1dcdd79efa 100644 --- a/indra/llui/llpanel.cpp +++ b/indra/llui/llpanel.cpp @@ -87,7 +87,8 @@ LLPanel::Params::Params() filename("filename"), class_name("class"), help_topic("help_topic"), - visible_callback("visible_callback") + visible_callback("visible_callback"), + accepts_badge("accepts_badge") { name = "panel"; addSynonym(background_visible, "bg_visible"); @@ -113,7 +114,8 @@ LLPanel::LLPanel(const LLPanel::Params& p) mCommitCallbackRegistrar(false), mEnableCallbackRegistrar(false), mXMLFilename(p.filename), - mVisibleSignal(NULL) + mVisibleSignal(NULL), + mAcceptsBadge(p.accepts_badge) // *NOTE: Be sure to also change LLPanel::initFromParams(). We have too // many classes derived from LLPanel to retrofit them all to pass in params. { @@ -485,6 +487,8 @@ void LLPanel::initFromParams(const LLPanel::Params& p) mBgAlphaImage = p.bg_alpha_image(); mBgOpaqueImageOverlay = p.bg_opaque_image_overlay; mBgAlphaImageOverlay = p.bg_alpha_image_overlay; + + mAcceptsBadge = p.accepts_badge; } static LLFastTimer::DeclareTimer FTM_PANEL_SETUP("Panel Setup"); diff --git a/indra/llui/llpanel.h b/indra/llui/llpanel.h index 7bbbeaf709..67674fab7e 100644 --- a/indra/llui/llpanel.h +++ b/indra/llui/llpanel.h @@ -89,6 +89,8 @@ public: Multiple<LocalizedString> strings; Optional<CommitCallbackParam> visible_callback; + + Optional<bool> accepts_badge; Params(); }; @@ -250,6 +252,8 @@ public: boost::signals2::connection setVisibleCallback( const commit_signal_t::slot_type& cb ); + bool acceptsBadge() const { return mAcceptsBadge; } + protected: // Override to set not found list LLButton* getDefaultButton() { return mDefaultBtn; } @@ -264,6 +268,7 @@ protected: static factory_stack_t sFactoryStack; private: + bool mAcceptsBadge; BOOL mBgVisible; // any background at all? BOOL mBgOpaque; // use opaque color or image LLUIColor mBgOpaqueColor; diff --git a/indra/llui/llresmgr.cpp b/indra/llui/llresmgr.cpp index 39385786bc..820e7cb26a 100644 --- a/indra/llui/llresmgr.cpp +++ b/indra/llui/llresmgr.cpp @@ -337,7 +337,7 @@ LLLocale::LLLocale(const std::string& locale_string) char* new_locale_string = setlocale( LC_ALL, locale_string.c_str()); if ( new_locale_string == NULL) { - llwarns << "Failed to set locale " << locale_string << llendl; + LL_WARNS_ONCE("LLLocale") << "Failed to set locale " << locale_string << LL_ENDL; setlocale(LC_ALL, SYSTEM_LOCALE.c_str()); } //else diff --git a/indra/llui/llspinctrl.cpp b/indra/llui/llspinctrl.cpp index 6b4e9cf923..934879cdfd 100644 --- a/indra/llui/llspinctrl.cpp +++ b/indra/llui/llspinctrl.cpp @@ -44,7 +44,7 @@ #include "llresmgr.h" #include "lluictrlfactory.h" -const U32 MAX_STRING_LENGTH = 32; +const U32 MAX_STRING_LENGTH = 255; static LLDefaultChildRegistry::Register<LLSpinCtrl> r2("spinner"); @@ -52,6 +52,7 @@ LLSpinCtrl::Params::Params() : label_width("label_width"), decimal_digits("decimal_digits"), allow_text_entry("allow_text_entry", true), + label_wrap("label_wrap", false), text_enabled_color("text_enabled_color"), text_disabled_color("text_disabled_color"), up_button("up_button"), @@ -80,6 +81,7 @@ LLSpinCtrl::LLSpinCtrl(const LLSpinCtrl::Params& p) { LLRect label_rect( 0, centered_top, label_width, centered_bottom ); LLTextBox::Params params; + params.wrap(p.label_wrap); params.name("SpinCtrl Label"); params.rect(label_rect); params.initial_value(p.label()); @@ -122,14 +124,7 @@ LLSpinCtrl::LLSpinCtrl(const LLSpinCtrl::Params& p) params.max_length.bytes(MAX_STRING_LENGTH); params.commit_callback.function((boost::bind(&LLSpinCtrl::onEditorCommit, this, _2))); - if( mPrecision>0 )//should accept float numbers - { - params.prevalidate_callback(&LLTextValidate::validateFloat); - } - else //should accept int numbers - { - params.prevalidate_callback(&LLTextValidate::validateInt); - } + //*NOTE: allow entering of any chars for LLCalc, proper input will be evaluated on commit params.follows.flags(FOLLOWS_LEFT | FOLLOWS_BOTTOM); mEditor = LLUICtrlFactory::create<LLLineEditor> (params); @@ -138,6 +133,7 @@ LLSpinCtrl::LLSpinCtrl(const LLSpinCtrl::Params& p) // than when it doesn't. Instead, if you always have to double click to select all the text, // it's easier to understand //mEditor->setSelectAllonFocusReceived(TRUE); + mEditor->setSelectAllonCommit(FALSE); addChild(mEditor); updateEditor(); @@ -302,9 +298,10 @@ void LLSpinCtrl::onEditorCommit( const LLSD& data ) { BOOL success = FALSE; - std::string text = mEditor->getText(); - if( LLLineEditor::postvalidateFloat( text ) ) + if( mEditor->evaluateFloat() ) { + std::string text = mEditor->getText(); + LLLocale locale(LLLocale::USER_LOCALE); F32 val = (F32) atof(text.c_str()); @@ -325,7 +322,11 @@ void LLSpinCtrl::onEditorCommit( const LLSD& data ) } updateEditor(); - if( !success ) + if( success ) + { + updateEditor(); + } + else { reportInvalidData(); } diff --git a/indra/llui/llspinctrl.h b/indra/llui/llspinctrl.h index 8960971594..d197084e38 100644 --- a/indra/llui/llspinctrl.h +++ b/indra/llui/llspinctrl.h @@ -44,6 +44,7 @@ public: Optional<S32> label_width; Optional<U32> decimal_digits; Optional<bool> allow_text_entry; + Optional<bool> label_wrap; Optional<LLUIColor> text_enabled_color; Optional<LLUIColor> text_disabled_color; diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index 1cc3cc04d6..349dbc3405 100644 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -280,7 +280,7 @@ bool LLTextBase::truncate() if (getLength() >= S32(mMaxTextByteLength / 4)) { // Have to check actual byte size - LLWString text(getWText()); + LLWString text(getWText()); S32 utf8_byte_size = wstring_utf8_length(text); if ( utf8_byte_size > mMaxTextByteLength ) { @@ -547,8 +547,7 @@ void LLTextBase::drawText() } LLRect text_rect(line.mRect); - text_rect.mRight = llmin(mDocumentView->getRect().getWidth(), text_rect.mRight); // clamp right edge to document extents - text_rect.translate(mVisibleTextRect.mLeft, mVisibleTextRect.mBottom); // translate into display region of text widget + text_rect.mRight = mDocumentView->getRect().getWidth(); // clamp right edge to document extents text_rect.translate(mDocumentView->getRect().mLeft, mDocumentView->getRect().mBottom); // adjust by scroll position // draw a single line of text @@ -655,7 +654,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s } text.insert(pos, wstr); - getViewModel()->setDisplay(text); + getViewModel()->setDisplay(text); if ( truncate() ) { @@ -670,7 +669,7 @@ S32 LLTextBase::insertStringNoUndo(S32 pos, const LLWString &wstr, LLTextBase::s S32 LLTextBase::removeStringNoUndo(S32 pos, S32 length) { - LLWString text(getWText()); + LLWString text(getWText()); segment_set_t::iterator seg_iter = getSegIterContaining(pos); while(seg_iter != mSegments.end()) { @@ -717,7 +716,7 @@ S32 LLTextBase::removeStringNoUndo(S32 pos, S32 length) } text.erase(pos, length); - getViewModel()->setDisplay(text); + getViewModel()->setDisplay(text); // recreate default segment in case we erased everything createDefaultSegment(); @@ -734,9 +733,9 @@ S32 LLTextBase::overwriteCharNoUndo(S32 pos, llwchar wc) { return 0; } - LLWString text(getWText()); + LLWString text(getWText()); text[pos] = wc; - getViewModel()->setDisplay(text); + getViewModel()->setDisplay(text); onValueChange(pos, pos + 1); needsReflow(pos); @@ -857,7 +856,7 @@ BOOL LLTextBase::handleMouseUp(S32 x, S32 y, MASK mask) // Did we just click on a link? if (mURLClickSignal && cur_segment->getStyle() - && cur_segment->getStyle()->isLink()) + && cur_segment->getStyle()->isLink()) { // *TODO: send URL here? (*mURLClickSignal)(this, LLSD() ); @@ -1035,27 +1034,27 @@ void LLTextBase::draw() gl_rect_2d(text_rect, bg_color % alpha, TRUE); } - bool should_clip = mClip || mScroller != NULL; - { LLLocalClipRect clip(text_rect, should_clip); + bool should_clip = mClip || mScroller != NULL; + { LLLocalClipRect clip(text_rect, should_clip); - // draw document view - if (mScroller) + // draw document view + if (mScroller) + { + drawChild(mScroller); + } + else { - drawChild(mScroller); - } - else - { - drawChild(mDocumentView); - } + drawChild(mDocumentView); + } drawSelectionBackground(); drawText(); drawCursor(); } - mDocumentView->setVisible(FALSE); - LLUICtrl::draw(); - mDocumentView->setVisible(TRUE); + mDocumentView->setVisible(FALSE); + LLUICtrl::draw(); + mDocumentView->setVisible(TRUE); } @@ -1119,8 +1118,7 @@ void LLTextBase::updateScrollFromCursor() // scroll so that the cursor is at the top of the page LLRect scroller_doc_window = getVisibleDocumentRect(); - LLRect cursor_rect_doc = getLocalRectFromDocIndex(mCursorPos); - cursor_rect_doc.translate(scroller_doc_window.mLeft, scroller_doc_window.mBottom); + LLRect cursor_rect_doc = getDocRectFromDocIndex(mCursorPos); mScroller->scrollToShowRect(cursor_rect_doc, LLRect(0, scroller_doc_window.getHeight() - 5, scroller_doc_window.getWidth(), 5)); } @@ -1366,9 +1364,9 @@ S32 LLTextBase::getLineStart( S32 line ) const { S32 num_lines = getLineCount(); if (num_lines == 0) - { + { return 0; - } + } line = llclamp(line, 0, num_lines-1); return mLineInfoList[line].mDocIndexStart; @@ -1378,9 +1376,9 @@ S32 LLTextBase::getLineEnd( S32 line ) const { S32 num_lines = getLineCount(); if (num_lines == 0) - { + { return 0; - } + } line = llclamp(line, 0, num_lines-1); return mLineInfoList[line].mDocIndexEnd; @@ -1656,7 +1654,7 @@ void LLTextBase::appendTextImpl(const std::string &new_text, const LLStyle::Para LLUrlMatch match; std::string text = new_text; while ( LLUrlRegistry::instance().findUrl(text, match, - boost::bind(&LLTextBase::replaceUrl, this, _1, _2, _3)) ) + boost::bind(&LLTextBase::replaceUrl, this, _1, _2, _3)) ) { LLTextUtil::processUrlMatch(&match,this); @@ -1949,7 +1947,7 @@ void LLTextBase::setWText(const LLWString& text) const LLWString& LLTextBase::getWText() const { - return getViewModel()->getDisplay(); + return getViewModel()->getDisplay(); } // If round is true, if the position is on the right half of a character, the cursor @@ -1960,9 +1958,12 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, { // Figure out which line we're nearest to. LLRect visible_region = getVisibleDocumentRect(); + LLRect doc_rect = mDocumentView->getRect(); + + S32 doc_y = local_y - doc_rect.mBottom; // binary search for line that starts before local_y - line_list_t::const_iterator line_iter = std::lower_bound(mLineInfoList.begin(), mLineInfoList.end(), local_y - mVisibleTextRect.mBottom + visible_region.mBottom, compare_bottom()); + line_list_t::const_iterator line_iter = std::lower_bound(mLineInfoList.begin(), mLineInfoList.end(), doc_y, compare_bottom()); if (line_iter == mLineInfoList.end()) { @@ -1970,7 +1971,7 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, } S32 pos = getLength(); - S32 start_x = mVisibleTextRect.mLeft + line_iter->mRect.mLeft - visible_region.mLeft; + S32 start_x = line_iter->mRect.mLeft + doc_rect.mLeft; segment_set_t::iterator line_seg_iter; S32 line_seg_offset; @@ -1992,7 +1993,7 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, } // if we've reached a line of text *below* the mouse cursor, doc index is first character on that line - if (hit_past_end_of_line && local_y - mVisibleTextRect.mBottom + visible_region.mBottom > line_iter->mRect.mTop) + if (hit_past_end_of_line && doc_y > line_iter->mRect.mTop) { pos = segment_line_start; break; @@ -2461,7 +2462,7 @@ LLRect LLTextBase::getVisibleDocumentRect() const LLRect doc_rect = mDocumentView->getLocalRect(); doc_rect.mLeft -= mDocumentView->getRect().mLeft; // adjust for height of text above widget baseline - doc_rect.mBottom = llmin(0, doc_rect.getHeight() - mVisibleTextRect.getHeight()); + doc_rect.mBottom = doc_rect.getHeight() - mVisibleTextRect.getHeight(); return doc_rect; } } @@ -2575,21 +2576,21 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele LLColor4 color = (mEditor.getReadOnly() ? mStyle->getReadOnlyColor() : mStyle->getColor()) % alpha; - if( selection_start > seg_start ) + if( selection_start > seg_start ) { // Draw normally S32 start = seg_start; S32 end = llmin( selection_start, seg_end ); S32 length = end - start; font->render(text, start, - rect, - color, - LLFontGL::LEFT, mEditor.mVAlign, - LLFontGL::NORMAL, - mStyle->getShadowType(), - length, - &right_x, - mEditor.getUseEllipses()); + rect, + color, + LLFontGL::LEFT, mEditor.mVAlign, + LLFontGL::NORMAL, + mStyle->getShadowType(), + length, + &right_x, + mEditor.getUseEllipses()); } rect.mLeft = (S32)ceil(right_x); @@ -2601,14 +2602,14 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele S32 length = end - start; font->render(text, start, - rect, - mStyle->getSelectedColor().get(), - LLFontGL::LEFT, mEditor.mVAlign, - LLFontGL::NORMAL, - LLFontGL::NO_SHADOW, - length, - &right_x, - mEditor.getUseEllipses()); + rect, + mStyle->getSelectedColor().get(), + LLFontGL::LEFT, mEditor.mVAlign, + LLFontGL::NORMAL, + LLFontGL::NO_SHADOW, + length, + &right_x, + mEditor.getUseEllipses()); } rect.mLeft = (S32)ceil(right_x); if( selection_end < seg_end ) @@ -2618,14 +2619,14 @@ F32 LLNormalTextSegment::drawClippedSegment(S32 seg_start, S32 seg_end, S32 sele S32 end = seg_end; S32 length = end - start; font->render(text, start, - rect, - color, - LLFontGL::LEFT, mEditor.mVAlign, - LLFontGL::NORMAL, - mStyle->getShadowType(), - length, - &right_x, - mEditor.getUseEllipses()); + rect, + color, + LLFontGL::LEFT, mEditor.mVAlign, + LLFontGL::NORMAL, + mStyle->getShadowType(), + length, + &right_x, + mEditor.getUseEllipses()); } return right_x; } diff --git a/indra/llui/lltextvalidate.cpp b/indra/llui/lltextvalidate.cpp index 4b9faa0560..234e600ccd 100644 --- a/indra/llui/lltextvalidate.cpp +++ b/indra/llui/lltextvalidate.cpp @@ -188,6 +188,39 @@ namespace LLTextValidate return success; } + bool validateNonNegativeS32NoSpace(const LLWString &str) + { + LLLocale locale(LLLocale::USER_LOCALE); + + LLWString test_str = str; + S32 len = test_str.length(); + bool success = TRUE; + if(0 < len) + { + if('-' == test_str[0]) + { + success = FALSE; + } + S32 i = 0; + while(success && (i < len)) + { + if(!LLStringOps::isDigit(test_str[i]) || LLStringOps::isSpace(test_str[i++])) + { + success = FALSE; + } + } + } + if (success) + { + S32 val = strtol(wstring_to_utf8str(test_str).c_str(), NULL, 10); + if (val < 0) + { + success = FALSE; + } + } + return success; + } + bool validateAlphaNum(const LLWString &str) { LLLocale locale(LLLocale::USER_LOCALE); diff --git a/indra/llui/lltextvalidate.h b/indra/llui/lltextvalidate.h index 84644be30c..5c830d7db3 100644 --- a/indra/llui/lltextvalidate.h +++ b/indra/llui/lltextvalidate.h @@ -46,6 +46,7 @@ namespace LLTextValidate bool validateInt(const LLWString &str ); bool validatePositiveS32(const LLWString &str); bool validateNonNegativeS32(const LLWString &str); + bool validateNonNegativeS32NoSpace(const LLWString &str); bool validateAlphaNum(const LLWString &str ); bool validateAlphaNumSpace(const LLWString &str ); bool validateASCIIPrintableNoPipe(const LLWString &str); diff --git a/indra/llui/lltimectrl.cpp b/indra/llui/lltimectrl.cpp new file mode 100644 index 0000000000..9ea1e8815e --- /dev/null +++ b/indra/llui/lltimectrl.cpp @@ -0,0 +1,432 @@ +/** + * @file lltimectrl.cpp + * @brief LLTimeCtrl base class + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" + +#include "lltimectrl.h" + +#include "llui.h" +#include "lluiconstants.h" + +#include "llbutton.h" +#include "llfontgl.h" +#include "lllineeditor.h" +#include "llkeyboard.h" +#include "llstring.h" +#include "lltextbox.h" +#include "lluictrlfactory.h" + +static LLDefaultChildRegistry::Register<LLTimeCtrl> time_r("time"); + +const U32 AMPM_LEN = 3; +const U32 MINUTES_MIN = 0; +const U32 MINUTES_MAX = 59; +const U32 HOURS_MIN = 1; +const U32 HOURS_MAX = 12; +const U32 MINUTES_PER_HOUR = 60; +const U32 MINUTES_PER_DAY = 24 * MINUTES_PER_HOUR; + + +LLTimeCtrl::Params::Params() +: label_width("label_width"), + snap_to("snap_to"), + allow_text_entry("allow_text_entry", true), + text_enabled_color("text_enabled_color"), + text_disabled_color("text_disabled_color"), + up_button("up_button"), + down_button("down_button") +{} + +LLTimeCtrl::LLTimeCtrl(const LLTimeCtrl::Params& p) +: LLUICtrl(p), + mLabelBox(NULL), + mTextEnabledColor(p.text_enabled_color()), + mTextDisabledColor(p.text_disabled_color()), + mTime(0), + mSnapToMin(5) +{ + static LLUICachedControl<S32> spinctrl_spacing ("UISpinctrlSpacing", 0); + static LLUICachedControl<S32> spinctrl_btn_width ("UISpinctrlBtnWidth", 0); + static LLUICachedControl<S32> spinctrl_btn_height ("UISpinctrlBtnHeight", 0); + S32 centered_top = getRect().getHeight(); + S32 centered_bottom = getRect().getHeight() - 2 * spinctrl_btn_height; + S32 label_width = llclamp(p.label_width(), 0, llmax(0, getRect().getWidth() - 40)); + S32 editor_left = label_width + spinctrl_spacing; + + //================= Label =================// + if( !p.label().empty() ) + { + LLRect label_rect( 0, centered_top, label_width, centered_bottom ); + LLTextBox::Params params; + params.name("TimeCtrl Label"); + params.rect(label_rect); + params.initial_value(p.label()); + if (p.font.isProvided()) + { + params.font(p.font); + } + mLabelBox = LLUICtrlFactory::create<LLTextBox> (params); + addChild(mLabelBox); + + editor_left = label_rect.mRight + spinctrl_spacing; + } + + S32 editor_right = getRect().getWidth() - spinctrl_btn_width - spinctrl_spacing; + + //================= Editor ================// + LLRect editor_rect( editor_left, centered_top, editor_right, centered_bottom ); + LLLineEditor::Params params; + params.name("SpinCtrl Editor"); + params.rect(editor_rect); + if (p.font.isProvided()) + { + params.font(p.font); + } + + params.follows.flags(FOLLOWS_LEFT | FOLLOWS_BOTTOM); + params.max_length.chars(8); + params.keystroke_callback(boost::bind(&LLTimeCtrl::onTextEntry, this, _1)); + mEditor = LLUICtrlFactory::create<LLLineEditor> (params); + mEditor->setPrevalidateInput(LLTextValidate::validateNonNegativeS32NoSpace); + mEditor->setPrevalidate(boost::bind(&LLTimeCtrl::isTimeStringValid, this, _1)); + mEditor->setText(LLStringExplicit("12:00 AM")); + addChild(mEditor); + + //================= Spin Buttons ==========// + LLButton::Params up_button_params(p.up_button); + up_button_params.rect = LLRect(editor_right + 1, getRect().getHeight(), editor_right + spinctrl_btn_width, getRect().getHeight() - spinctrl_btn_height); + + up_button_params.click_callback.function(boost::bind(&LLTimeCtrl::onUpBtn, this)); + up_button_params.mouse_held_callback.function(boost::bind(&LLTimeCtrl::onUpBtn, this)); + mUpBtn = LLUICtrlFactory::create<LLButton>(up_button_params); + addChild(mUpBtn); + + LLButton::Params down_button_params(p.down_button); + down_button_params.rect = LLRect(editor_right + 1, getRect().getHeight() - spinctrl_btn_height, editor_right + spinctrl_btn_width, getRect().getHeight() - 2 * spinctrl_btn_height); + down_button_params.click_callback.function(boost::bind(&LLTimeCtrl::onDownBtn, this)); + down_button_params.mouse_held_callback.function(boost::bind(&LLTimeCtrl::onDownBtn, this)); + mDownBtn = LLUICtrlFactory::create<LLButton>(down_button_params); + addChild(mDownBtn); + + setUseBoundingRect( TRUE ); +} + +F32 LLTimeCtrl::getTime24() const +{ + // 0.0 - 23.99; + return mTime / 60.0f; +} + +U32 LLTimeCtrl::getHours24() const +{ + return (U32) getTime24(); +} + +U32 LLTimeCtrl::getMinutes() const +{ + return mTime % MINUTES_PER_HOUR; +} + +void LLTimeCtrl::setTime24(F32 time) +{ + time = llclamp(time, 0.0f, 23.99f); // fix out of range values + mTime = llround(time * MINUTES_PER_HOUR); // fixes values like 4.99999 + + updateText(); +} + +BOOL LLTimeCtrl::handleKeyHere(KEY key, MASK mask) +{ + if (mEditor->hasFocus()) + { + if(key == KEY_UP) + { + onUpBtn(); + return TRUE; + } + if(key == KEY_DOWN) + { + onDownBtn(); + return TRUE; + } + if (key == KEY_RETURN) + { + onCommit(); + return TRUE; + } + } + return FALSE; +} + +void LLTimeCtrl::onUpBtn() +{ + switch(getEditingPart()) + { + case HOURS: + increaseHours(); + break; + case MINUTES: + increaseMinutes(); + break; + case DAYPART: + switchDayPeriod(); + break; + default: + break; + } + + updateText(); + onCommit(); +} + +void LLTimeCtrl::onDownBtn() +{ + switch(getEditingPart()) + { + case HOURS: + decreaseHours(); + break; + case MINUTES: + decreaseMinutes(); + break; + case DAYPART: + switchDayPeriod(); + break; + default: + break; + } + + updateText(); + onCommit(); +} + +void LLTimeCtrl::onFocusLost() +{ + updateText(); + onCommit(); + LLUICtrl::onFocusLost(); +} + +void LLTimeCtrl::onTextEntry(LLLineEditor* line_editor) +{ + std::string time_str = line_editor->getText(); + U32 h12 = parseHours(getHoursString(time_str)); + U32 m = parseMinutes(getMinutesString(time_str)); + bool pm = parseAMPM(getAMPMString(time_str)); + + if (h12 == 12) + { + h12 = 0; + } + + U32 h24 = pm ? h12 + 12 : h12; + + mTime = h24 * MINUTES_PER_HOUR + m; +} + +bool LLTimeCtrl::isTimeStringValid(const LLWString &wstr) +{ + std::string str = wstring_to_utf8str(wstr); + + return isHoursStringValid(getHoursString(str)) && + isMinutesStringValid(getMinutesString(str)) && + isPMAMStringValid(getAMPMString(str)); +} + +void LLTimeCtrl::increaseMinutes() +{ + mTime = (mTime + mSnapToMin) % MINUTES_PER_DAY - (mTime % mSnapToMin); +} + +void LLTimeCtrl::increaseHours() +{ + mTime = (mTime + MINUTES_PER_HOUR) % MINUTES_PER_DAY; +} + +void LLTimeCtrl::decreaseMinutes() +{ + if (mTime < mSnapToMin) + { + mTime = MINUTES_PER_DAY - mTime; + } + + mTime -= (mTime % mSnapToMin) ? mTime % mSnapToMin : mSnapToMin; +} + +void LLTimeCtrl::decreaseHours() +{ + if (mTime < MINUTES_PER_HOUR) + { + mTime = 23 * MINUTES_PER_HOUR + mTime; + } + else + { + mTime -= MINUTES_PER_HOUR; + } +} + +bool LLTimeCtrl::isPM() const +{ + return mTime >= (MINUTES_PER_DAY / 2); +} + +void LLTimeCtrl::switchDayPeriod() +{ + if (isPM()) + { + mTime -= MINUTES_PER_DAY / 2; + } + else + { + mTime += MINUTES_PER_DAY / 2; + } +} + +void LLTimeCtrl::updateText() +{ + U32 h24 = getHours24(); + U32 m = getMinutes(); + U32 h12 = h24 > 12 ? h24 - 12 : h24; + + if (h12 == 0) + h12 = 12; + + mEditor->setText(llformat("%d:%02d %s", h12, m, isPM() ? "PM":"AM")); +} + +LLTimeCtrl::EEditingPart LLTimeCtrl::getEditingPart() +{ + S32 cur_pos = mEditor->getCursor(); + std::string time_str = mEditor->getText(); + + S32 colon_index = time_str.find_first_of(':'); + + if (cur_pos <= colon_index) + { + return HOURS; + } + else if (cur_pos > colon_index && cur_pos <= (S32)(time_str.length() - AMPM_LEN)) + { + return MINUTES; + } + else if (cur_pos > (S32)(time_str.length() - AMPM_LEN)) + { + return DAYPART; + } + + return NONE; +} + +// static +std::string LLTimeCtrl::getHoursString(const std::string& str) +{ + size_t colon_index = str.find_first_of(':'); + std::string hours_str = str.substr(0, colon_index); + + return hours_str; +} + +// static +std::string LLTimeCtrl::getMinutesString(const std::string& str) +{ + size_t colon_index = str.find_first_of(':'); + ++colon_index; + + int minutes_len = str.length() - colon_index - AMPM_LEN; + std::string minutes_str = str.substr(colon_index, minutes_len); + + return minutes_str; +} + +// static +std::string LLTimeCtrl::getAMPMString(const std::string& str) +{ + return str.substr(str.size() - 2, 2); // returns last two characters +} + +// static +bool LLTimeCtrl::isHoursStringValid(const std::string& str) +{ + U32 hours; + if ((!LLStringUtil::convertToU32(str, hours) || (hours <= HOURS_MAX)) && str.length() < 3) + return true; + + return false; +} + +// static +bool LLTimeCtrl::isMinutesStringValid(const std::string& str) +{ + U32 minutes; + if (!LLStringUtil::convertToU32(str, minutes) || (minutes <= MINUTES_MAX) && str.length() < 3) + return true; + + return false; +} + +// static +bool LLTimeCtrl::isPMAMStringValid(const std::string& str) +{ + S32 len = str.length(); + + bool valid = (str[--len] == 'M') && (str[--len] == 'P' || str[len] == 'A'); + + return valid; +} + +// static +U32 LLTimeCtrl::parseHours(const std::string& str) +{ + U32 hours; + if (LLStringUtil::convertToU32(str, hours) && (hours >= HOURS_MIN) && (hours <= HOURS_MAX)) + { + return hours; + } + else + { + return HOURS_MIN; + } +} + +// static +U32 LLTimeCtrl::parseMinutes(const std::string& str) +{ + U32 minutes; + if (LLStringUtil::convertToU32(str, minutes) && (minutes >= MINUTES_MIN) && (minutes <= MINUTES_MAX)) + { + return minutes; + } + else + { + return MINUTES_MIN; + } +} + +// static +bool LLTimeCtrl::parseAMPM(const std::string& str) +{ + return str == "PM"; +} diff --git a/indra/llui/lltimectrl.h b/indra/llui/lltimectrl.h new file mode 100644 index 0000000000..b5f268c76a --- /dev/null +++ b/indra/llui/lltimectrl.h @@ -0,0 +1,131 @@ +/** + * @file lltimectrl.h + * @brief Time control + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LLTIMECTRL_H_ +#define LLTIMECTRL_H_ + +#include "stdtypes.h" +#include "llbutton.h" +#include "v4color.h" +#include "llrect.h" + +class LLLineEditor; + +class LLTimeCtrl +: public LLUICtrl +{ + LOG_CLASS(LLTimeCtrl); +public: + struct Params : public LLInitParam::Block<Params, LLUICtrl::Params> + { + Optional<S32> label_width; + Optional<S32> snap_to; + Optional<bool> allow_text_entry; + + Optional<LLUIColor> text_enabled_color; + Optional<LLUIColor> text_disabled_color; + + Optional<LLButton::Params> up_button; + Optional<LLButton::Params> down_button; + + Params(); + }; + + F32 getTime24() const; // 0.0 - 24.0 + U32 getHours24() const; // 0 - 23 + U32 getMinutes() const; // 0 - 59 + + void setTime24(F32 time); // 0.0 - 23.98(3) + +protected: + LLTimeCtrl(const Params&); + friend class LLUICtrlFactory; + +private: + + enum EDayPeriod + { + AM, + PM + }; + + enum EEditingPart + { + HOURS, + MINUTES, + DAYPART, + NONE + }; + + virtual void onFocusLost(); + virtual BOOL handleKeyHere(KEY key, MASK mask); + + void onUpBtn(); + void onDownBtn(); + void onTextEntry(LLLineEditor* line_editor); + + bool isTimeStringValid(const LLWString& wstr); + + void increaseMinutes(); + void increaseHours(); + + void decreaseMinutes(); + void decreaseHours(); + + bool isPM() const; + void switchDayPeriod(); + + void updateText(); + + EEditingPart getEditingPart(); + + static std::string getHoursString(const std::string& str); + static std::string getMinutesString(const std::string& str); + static std::string getAMPMString(const std::string& str); + + static bool isHoursStringValid(const std::string& str); + static bool isMinutesStringValid(const std::string& str); + static bool isPMAMStringValid(const std::string& str); + + static U32 parseHours(const std::string& str); + static U32 parseMinutes(const std::string& str); + static bool parseAMPM(const std::string& str); + + class LLTextBox* mLabelBox; + + class LLLineEditor* mEditor; + LLUIColor mTextEnabledColor; + LLUIColor mTextDisabledColor; + + class LLButton* mUpBtn; + class LLButton* mDownBtn; + + U32 mTime; // minutes since midnight: 0 - 1439 + U32 mSnapToMin; // interval in minutes to snap to + + BOOL mAllowEdit; +}; +#endif /* LLTIMECTRL_H_ */ diff --git a/indra/llui/lluictrl.cpp b/indra/llui/lluictrl.cpp index 0a06b5e74f..d58df5801b 100644 --- a/indra/llui/lluictrl.cpp +++ b/indra/llui/lluictrl.cpp @@ -68,6 +68,7 @@ LLUICtrl::ControlVisibility::ControlVisibility() LLUICtrl::Params::Params() : tab_stop("tab_stop", true), chrome("chrome", false), + requests_front("requests_front", false), label("label"), initial_value("value"), init_callback("init_callback"), @@ -96,9 +97,10 @@ const LLUICtrl::Params& LLUICtrl::getDefaultParams() LLUICtrl::LLUICtrl(const LLUICtrl::Params& p, const LLViewModelPtr& viewmodel) : LLView(p), - mTentative(FALSE), mIsChrome(FALSE), + mRequestsFront(p.requests_front), mTabStop(FALSE), + mTentative(FALSE), mViewModel(viewmodel), mControlVariable(NULL), mEnabledControlVariable(NULL), @@ -123,6 +125,8 @@ void LLUICtrl::initFromParams(const Params& p) { LLView::initFromParams(p); + mRequestsFront = p.requests_front; + setIsChrome(p.chrome); setControlName(p.control_name); if(p.enabled_controls.isProvided()) @@ -403,6 +407,36 @@ LLViewModel* LLUICtrl::getViewModel() const return mViewModel; } +//virtual +BOOL LLUICtrl::postBuild() +{ + // + // Find all of the children that want to be in front and move them to the front + // + + if (getChildCount() > 0) + { + std::vector<LLUICtrl*> childrenToMoveToFront; + + for (LLView::child_list_const_iter_t child_it = beginChild(); child_it != endChild(); ++child_it) + { + LLUICtrl* uictrl = dynamic_cast<LLUICtrl*>(*child_it); + + if (uictrl && uictrl->mRequestsFront) + { + childrenToMoveToFront.push_back(uictrl); + } + } + + for (std::vector<LLUICtrl*>::iterator it = childrenToMoveToFront.begin(); it != childrenToMoveToFront.end(); ++it) + { + sendChildToFront(*it); + } + } + + return LLView::postBuild(); +} + bool LLUICtrl::setControlValue(const LLSD& value) { if (mControlVariable) diff --git a/indra/llui/lluictrl.h b/indra/llui/lluictrl.h index b37e9f6b1b..09bed9b958 100644 --- a/indra/llui/lluictrl.h +++ b/indra/llui/lluictrl.h @@ -94,7 +94,8 @@ public: { Optional<std::string> label; Optional<bool> tab_stop, - chrome; + chrome, + requests_front; Optional<LLSD> initial_value; Optional<CommitCallbackParam> init_callback, @@ -143,6 +144,8 @@ protected: virtual LLViewModel* getViewModel() const; // We shouldn't ever need to set this directly //virtual void setViewModel(const LLViewModelPtr&); + + virtual BOOL postBuild(); public: // LLView interface @@ -301,8 +304,9 @@ protected: private: - BOOL mTabStop; BOOL mIsChrome; + BOOL mRequestsFront; + BOOL mTabStop; BOOL mTentative; LLRootHandle<LLUICtrl> mUICtrlHandle; diff --git a/indra/llui/llview.cpp b/indra/llui/llview.cpp index 245126d178..8803d106ba 100644 --- a/indra/llui/llview.cpp +++ b/indra/llui/llview.cpp @@ -1299,15 +1299,7 @@ void LLView::drawChildren() { if (!mChildList.empty()) { - static const LLRect* rootRect = NULL; - - if (!mParentView) - { - rootRect = &mRect; - } - - LLRect screenRect; - + LLView* rootp = LLUI::getRootView(); ++sDepth; for (child_list_reverse_iter_t child_iter = mChildList.rbegin(); child_iter != mChildList.rend();) // ++child_iter) @@ -1317,9 +1309,8 @@ void LLView::drawChildren() if (viewp->getVisible() && viewp->getRect().isValid()) { - // Only draw views that are within the root view - localRectToScreen(viewp->getRect(),&screenRect); - if ( rootRect->overlaps(screenRect) && LLUI::sDirtyRect.overlaps(screenRect)) + LLRect screen_rect = viewp->calcScreenRect(); + if ( rootp->getLocalRect().overlaps(screen_rect) && LLUI::sDirtyRect.overlaps(screen_rect)) { LLUI::pushMatrix(); { diff --git a/indra/llui/tests/llurlmatch_test.cpp b/indra/llui/tests/llurlmatch_test.cpp index e09ef33d49..3cd61e574e 100644 --- a/indra/llui/tests/llurlmatch_test.cpp +++ b/indra/llui/tests/llurlmatch_test.cpp @@ -95,7 +95,7 @@ namespace LLInitParam { const U8* my_addr = reinterpret_cast<const U8*>(this); const U8* block_addr = reinterpret_cast<const U8*>(enclosing_block); - mEnclosingBlockOffset = (U16)(my_addr - block_addr); + mEnclosingBlockOffset = 0x7FFFffff & ((U32)(my_addr - block_addr)); } bool BaseBlock::deserializeBlock(Parser& p, Parser::name_stack_range_t name_stack, S32 generation){ return true; } diff --git a/indra/llvfs/CMakeLists.txt b/indra/llvfs/CMakeLists.txt index b6d1ce61e5..2c581cf8d6 100644 --- a/indra/llvfs/CMakeLists.txt +++ b/indra/llvfs/CMakeLists.txt @@ -62,11 +62,15 @@ list(APPEND llvfs_SOURCE_FILES ${llvfs_HEADER_FILES}) add_library (llvfs ${llvfs_SOURCE_FILES}) -target_link_libraries(llvfs +set(vfs_BOOST_LIBRARIES ${BOOST_FILESYSTEM_LIBRARY} ${BOOST_SYSTEM_LIBRARY} ) +target_link_libraries(llvfs + ${vfs_BOOST_LIBRARIES} + ) + if (DARWIN) include(CMakeFindFrameworks) find_library(CARBON_LIBRARY Carbon) @@ -76,15 +80,21 @@ endif (DARWIN) # Add tests if (LL_TESTS) - include(LLAddBuildTest) - # UNIT TESTS - SET(llvfs_TEST_SOURCE_FILES - # none so far - ) - LL_ADD_PROJECT_UNIT_TESTS(llvfs "${llvfs_TEST_SOURCE_FILES}") - - # INTEGRATION TESTS - set(test_libs llmath llcommon llvfs ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES}) - # TODO: Some of these need refactoring to be proper Unit tests rather than Integration tests. - LL_ADD_INTEGRATION_TEST(lldir "" "${test_libs}") + include(LLAddBuildTest) + # UNIT TESTS + SET(llvfs_TEST_SOURCE_FILES + lldiriterator.cpp + ) + + set_source_files_properties(lldiriterator.cpp + PROPERTIES + LL_TEST_ADDITIONAL_LIBRARIES "${vfs_BOOST_LIBRARIES}" + ) + LL_ADD_PROJECT_UNIT_TESTS(llvfs "${llvfs_TEST_SOURCE_FILES}") + + # INTEGRATION TESTS + set(test_libs llmath llcommon llvfs ${LLCOMMON_LIBRARIES} ${WINDOWS_LIBRARIES}) + + # TODO: Some of these need refactoring to be proper Unit tests rather than Integration tests. + LL_ADD_INTEGRATION_TEST(lldir "" "${test_libs}") endif (LL_TESTS) diff --git a/indra/llvfs/lldir_mac.cpp b/indra/llvfs/lldir_mac.cpp index 8f48f92e2a..489bc3e4a7 100644 --- a/indra/llvfs/lldir_mac.cpp +++ b/indra/llvfs/lldir_mac.cpp @@ -258,38 +258,6 @@ U32 LLDir_Mac::countFilesInDir(const std::string &dirname, const std::string &ma return (file_count); } -S32 LLDir_Mac::deleteFilesInDir(const std::string &dirname, const std::string &mask) -{ - glob_t g; - S32 result = 0; - - std::string tmp_str; - tmp_str = dirname; - tmp_str += mask; - - if(glob(tmp_str.c_str(), GLOB_NOSORT, NULL, &g) == 0) - { - int i; - - for(i = 0; i < g.gl_pathc; i++) - { -// llinfos << "deleteFilesInDir: deleting number " << i << ", path is " << g.gl_pathv[i] << llendl; - - if(unlink(g.gl_pathv[i]) != 0) - { - result = errno; - - llwarns << "Problem removing " << g.gl_pathv[i] << " - errorcode: " - << result << llendl; - } - } - - globfree(&g); - } - - return(result); -} - std::string LLDir_Mac::getCurPath() { char tmp_str[LL_MAX_PATH]; /* Flawfinder: ignore */ diff --git a/indra/llvfs/lldir_mac.h b/indra/llvfs/lldir_mac.h index bc3f0fac00..d190d70be4 100644 --- a/indra/llvfs/lldir_mac.h +++ b/indra/llvfs/lldir_mac.h @@ -44,7 +44,6 @@ public: /*virtual*/ void initAppDirs(const std::string &app_name, const std::string& app_read_only_data_dir); - virtual S32 deleteFilesInDir(const std::string &dirname, const std::string &mask); virtual std::string getCurPath(); virtual U32 countFilesInDir(const std::string &dirname, const std::string &mask); virtual BOOL fileExists(const std::string &filename) const; diff --git a/indra/llvfs/lldiriterator.cpp b/indra/llvfs/lldiriterator.cpp index 041436ed92..25550321f0 100644 --- a/indra/llvfs/lldiriterator.cpp +++ b/indra/llvfs/lldiriterator.cpp @@ -121,6 +121,14 @@ bool LLDirIterator::Impl::next(std::string &fname) return found; } +/** +Converts the incoming glob into a regex. This involves +converting incoming glob expressions to regex equivilents and +at the same time, escaping any regex meaningful characters which +do not have glob meaning, i.e. + .()+|^$ +in the input. +*/ std::string glob_to_regex(const std::string& glob) { std::string regex; @@ -135,9 +143,6 @@ std::string glob_to_regex(const std::string& glob) switch (c) { - case '.': - regex+="\\."; - break; case '*': if (glob.begin() == i) { @@ -170,8 +175,16 @@ std::string glob_to_regex(const std::string& glob) case '!': regex+= square_brace_open ? '^' : c; break; + case '.': // This collection have different regex meaning + case '^': // and so need escaping. + case '(': + case ')': + case '+': + case '|': + case '$': + regex += '\\'; default: - regex+=c; + regex += c; break; } diff --git a/indra/llvfs/tests/lldiriterator_test.cpp b/indra/llvfs/tests/lldiriterator_test.cpp new file mode 100644 index 0000000000..505d86faa7 --- /dev/null +++ b/indra/llvfs/tests/lldiriterator_test.cpp @@ -0,0 +1,65 @@ +/** + * @file lldiriterator_test.cpp + * @date 2011-06 + * @brief LLDirIterator test cases. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only., + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "linden_common.h" +#include "lltut.h" +#include "../lldiriterator.h" + + +namespace tut +{ + + struct LLDirIteratorFixture + { + LLDirIteratorFixture() + { + } + }; + typedef test_group<LLDirIteratorFixture> LLDirIteratorTest_factory; + typedef LLDirIteratorTest_factory::object LLDirIteratorTest_t; + LLDirIteratorTest_factory tf("LLDirIterator"); + + /* + CHOP-662 was originally introduced to deal with crashes deleting files from + a directory (VWR-25500). However, this introduced a crash looking for + old chat logs as the glob_to_regex function in lldiriterator wasn't escaping lots of regexp characters + */ + void test_chop_662(void) + { + // Check a selection of bad group names from the crash reports + LLDirIterator iter(".","+bad-group-name]+??-??.*"); + LLDirIterator iter1(".","))--@---bad-group-name2((??-??.*\\.txt"); + LLDirIterator iter2(".","__^v--x)Cuide d sua vida(x--v^__??-??.*"); + } + + template<> template<> + void LLDirIteratorTest_t::test<1>() + { + test_chop_662(); + } + +} diff --git a/indra/llwindow/llkeyboardheadless.cpp b/indra/llwindow/llkeyboardheadless.cpp index 4dfaaed4e1..c87617c9ff 100644 --- a/indra/llwindow/llkeyboardheadless.cpp +++ b/indra/llwindow/llkeyboardheadless.cpp @@ -46,5 +46,28 @@ MASK LLKeyboardHeadless::currentMask(BOOL for_mouse_event) { return MASK_NONE; } void LLKeyboardHeadless::scanKeyboard() -{ } +{ + for (S32 key = 0; key < KEY_COUNT; key++) + { + // Generate callback if any event has occurred on this key this frame. + // Can't just test mKeyLevel, because this could be a slow frame and + // key might have gone down then up. JC + if (mKeyLevel[key] || mKeyDown[key] || mKeyUp[key]) + { + mCurScanKey = key; + mCallbacks->handleScanKey(key, mKeyDown[key], mKeyUp[key], mKeyLevel[key]); + } + } + + // Reset edges for next frame + for (S32 key = 0; key < KEY_COUNT; key++) + { + mKeyUp[key] = FALSE; + mKeyDown[key] = FALSE; + if (mKeyLevel[key]) + { + mKeyLevelFrameCount[key]++; + } + } +} diff --git a/indra/llxuixml/llinitparam.cpp b/indra/llxuixml/llinitparam.cpp index b3312798dd..c024fd405e 100644 --- a/indra/llxuixml/llinitparam.cpp +++ b/indra/llxuixml/llinitparam.cpp @@ -40,7 +40,7 @@ namespace LLInitParam { const U8* my_addr = reinterpret_cast<const U8*>(this); const U8* block_addr = reinterpret_cast<const U8*>(enclosing_block); - mEnclosingBlockOffset = (U16)(my_addr - block_addr); + mEnclosingBlockOffset = 0x7FFFffff & ((U32)(my_addr - block_addr)); } // diff --git a/indra/llxuixml/llinitparam.h b/indra/llxuixml/llinitparam.h index a853999e94..35c889b69f 100644 --- a/indra/llxuixml/llinitparam.h +++ b/indra/llxuixml/llinitparam.h @@ -34,6 +34,8 @@ #include <boost/unordered_map.hpp> #include <boost/shared_ptr.hpp> +#include "llerror.h" + namespace LLInitParam { template<typename T> const T& defaultValue() { static T value; return value; } @@ -302,8 +304,9 @@ namespace LLInitParam private: friend class BaseBlock; - U16 mEnclosingBlockOffset; - bool mIsProvided; + U32 mEnclosingBlockOffset:31; + U32 mIsProvided:1; + }; // various callbacks and constraints associated with an individual param diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 188c9e1950..4e103ae2ba 100644 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -603,6 +603,8 @@ extern "C" { int yyerror(const char *fmt, ...); } "PARCEL_DETAILS_OWNER" { count(); yylval.ival = PARCEL_DETAILS_OWNER; return(INTEGER_CONSTANT); } "PARCEL_DETAILS_GROUP" { count(); yylval.ival = PARCEL_DETAILS_GROUP; return(INTEGER_CONSTANT); } "PARCEL_DETAILS_AREA" { count(); yylval.ival = PARCEL_DETAILS_AREA; return(INTEGER_CONSTANT); } +"PARCEL_DETAILS_ID" { count(); yylval.ival = PARCEL_DETAILS_ID; return(INTEGER_CONSTANT); } +"PARCEL_DETAILS_SEE_AVATARS" { count(); yylval.ival = PARCEL_DETAILS_SEE_AVATARS; return(INTEGER_CONSTANT); } "STRING_TRIM_HEAD" { count(); yylval.ival = STRING_TRIM_HEAD; return(INTEGER_CONSTANT); } "STRING_TRIM_TAIL" { count(); yylval.ival = STRING_TRIM_TAIL; return(INTEGER_CONSTANT); } diff --git a/indra/lscript/lscript_library/lscript_library.cpp b/indra/lscript/lscript_library/lscript_library.cpp index 967c69fea9..7ffe53a307 100644 --- a/indra/lscript/lscript_library/lscript_library.cpp +++ b/indra/lscript/lscript_library/lscript_library.cpp @@ -461,6 +461,9 @@ void LLScriptLibrary::init() addFunction(10.f, 0.f, dummy_func, "llGetDisplayName", "s", "k"); addFunction(10.f, 0.f, dummy_func, "llRequestDisplayName", "k", "k"); + addFunction(10.f, 0.f, dummy_func, "llGetEnv", "s", "s"); + addFunction(10.f, 0.f, dummy_func, "llRegionSayTo", NULL, "kis"); + // energy, sleep, dummy_func, name, return type, parameters, help text, gods-only // IF YOU ADD NEW SCRIPT CALLS, YOU MUST PUT THEM AT THE END OF THIS LIST. diff --git a/indra/media_plugins/webkit/media_plugin_webkit.cpp b/indra/media_plugins/webkit/media_plugin_webkit.cpp index 9ba8edbb59..fca071c628 100644 --- a/indra/media_plugins/webkit/media_plugin_webkit.cpp +++ b/indra/media_plugins/webkit/media_plugin_webkit.cpp @@ -1168,6 +1168,72 @@ void MediaPluginWebKit::receiveMessage(const char *message_string) authResponse(message_in); } else + if(message_name == "js_enable_object") + { +#if LLQTWEBKIT_API_VERSION >= 9 + bool enable = message_in.getValueBoolean( "enable" ); + LLQtWebKit::getInstance()->setSLObjectEnabled( enable ); +#endif + } + else + if(message_name == "js_agent_location") + { +#if LLQTWEBKIT_API_VERSION >= 9 + F32 x = message_in.getValueReal("x"); + F32 y = message_in.getValueReal("y"); + F32 z = message_in.getValueReal("z"); + LLQtWebKit::getInstance()->setAgentLocation( x, y, z ); + LLQtWebKit::getInstance()->emitLocation(); +#endif + } + else + if(message_name == "js_agent_global_location") + { +#if LLQTWEBKIT_API_VERSION >= 9 + F32 x = message_in.getValueReal("x"); + F32 y = message_in.getValueReal("y"); + F32 z = message_in.getValueReal("z"); + LLQtWebKit::getInstance()->setAgentGlobalLocation( x, y, z ); + LLQtWebKit::getInstance()->emitLocation(); +#endif + } + else + if(message_name == "js_agent_orientation") + { +#if LLQTWEBKIT_API_VERSION >= 9 + F32 angle = message_in.getValueReal("angle"); + LLQtWebKit::getInstance()->setAgentOrientation( angle ); + LLQtWebKit::getInstance()->emitLocation(); +#endif + } + else + if(message_name == "js_agent_region") + { +#if LLQTWEBKIT_API_VERSION >= 9 + const std::string& region = message_in.getValue("region"); + LLQtWebKit::getInstance()->setAgentRegion( region ); + LLQtWebKit::getInstance()->emitLocation(); +#endif + } + else + if(message_name == "js_agent_maturity") + { +#if LLQTWEBKIT_API_VERSION >= 9 + const std::string& maturity = message_in.getValue("maturity"); + LLQtWebKit::getInstance()->setAgentMaturity( maturity ); + LLQtWebKit::getInstance()->emitMaturity(); +#endif + } + else + if(message_name == "js_agent_language") + { +#if LLQTWEBKIT_API_VERSION >= 9 + const std::string& language = message_in.getValue("language"); + LLQtWebKit::getInstance()->setAgentLanguage( language ); + LLQtWebKit::getInstance()->emitLanguage(); +#endif + } + else { // std::cerr << "MediaPluginWebKit::receiveMessage: unknown media message: " << message_string << std::endl; } @@ -1325,3 +1391,4 @@ int init_media_plugin(LLPluginInstance::sendMessageFunction host_send_func, void return 0; } + diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index cbf22b75e8..da9a145423 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -77,6 +77,7 @@ include_directories( set(viewer_SOURCE_FILES groupchatlistener.cpp + llaccountingquotamanager.cpp llagent.cpp llagentaccess.cpp llagentcamera.cpp @@ -119,7 +120,6 @@ set(viewer_SOURCE_FILES llchiclet.cpp llclassifiedinfo.cpp llclassifiedstatsresponder.cpp - llcloud.cpp llcofwearables.cpp llcolorswatch.cpp llcommanddispatcherlistener.cpp @@ -130,6 +130,7 @@ set(viewer_SOURCE_FILES llcurrencyuimanager.cpp llcylinder.cpp lldateutil.cpp + lldaycyclemanager.cpp lldebugmessagebox.cpp lldebugview.cpp lldelayedgestureerror.cpp @@ -149,6 +150,7 @@ set(viewer_SOURCE_FILES lldrawpoolwlsky.cpp lldriverparam.cpp lldynamictexture.cpp + llenvmanager.cpp llemote.cpp lleventnotifier.cpp lleventpoll.cpp @@ -178,9 +180,12 @@ set(viewer_SOURCE_FILES llfloaterbuyland.cpp llfloatercamera.cpp llfloatercolorpicker.cpp - llfloaterdaycycle.cpp + llfloaterdeleteenvpreset.cpp llfloaterdisplayname.cpp - llfloaterenvsettings.cpp + llfloatereditdaycycle.cpp + llfloatereditsky.cpp + llfloatereditwater.cpp + llfloaterenvironmentsettings.cpp llfloaterevent.cpp llfloaterfonttest.cpp llfloatergesture.cpp @@ -233,16 +238,15 @@ set(viewer_SOURCE_FILES llfloateruipreview.cpp llfloaterurlentry.cpp llfloatervoiceeffect.cpp - llfloaterwater.cpp llfloaterwebcontent.cpp llfloaterwhitelistentry.cpp - llfloaterwindlight.cpp llfloaterwindowsize.cpp llfloaterworldmap.cpp llfolderview.cpp llfolderviewitem.cpp llfollowcam.cpp llfriendcard.cpp + llgesturelistener.cpp llgesturemgr.cpp llgiveinventory.cpp llglsandbox.cpp @@ -320,6 +324,7 @@ set(viewer_SOURCE_FILES llnearbychat.cpp llnearbychatbar.cpp llnearbychathandler.cpp + llnearbychatbarlistener.cpp llnetmap.cpp llnotificationalerthandler.cpp llnotificationgrouphandler.cpp @@ -358,6 +363,9 @@ set(viewer_SOURCE_FILES llpanellogin.cpp llpanelloginlistener.cpp llpanelmaininventory.cpp + llpanelmarketplaceinbox.cpp + llpanelmarketplaceinboxinventory.cpp + llpanelmarketplaceoutbox.cpp llpanelmediasettingsgeneral.cpp llpanelmediasettingspermissions.cpp llpanelmediasettingssecurity.cpp @@ -408,6 +416,7 @@ set(viewer_SOURCE_FILES llproductinforequest.cpp llprogressview.cpp llrecentpeople.cpp + llregioninfomodel.cpp llregionposition.cpp llremoteparcelrequest.cpp llsavedsettingsglue.cpp @@ -516,7 +525,7 @@ set(viewer_SOURCE_FILES llviewerfloaterreg.cpp llviewerfoldertype.cpp llviewergenericmessage.cpp - llviewergesture.cpp + llviewergesture.cpp llviewerhelp.cpp llviewerhelputil.cpp llviewerhome.cpp @@ -563,7 +572,6 @@ set(viewer_SOURCE_FILES llvoavatardefines.cpp llvoavatarself.cpp llvocache.cpp - llvoclouds.cpp llvograss.cpp llvoground.cpp llvoicecallhandler.cpp @@ -592,6 +600,7 @@ set(viewer_SOURCE_FILES llwind.cpp llwlanimator.cpp llwldaycycle.cpp + llwlhandlers.cpp llwlparammanager.cpp llwlparamset.cpp llworld.cpp @@ -626,6 +635,7 @@ set(viewer_HEADER_FILES CMakeLists.txt ViewerInstall.cmake groupchatlistener.h + llaccountingquotamanager.h llagent.h llagentaccess.h llagentcamera.h @@ -669,7 +679,6 @@ set(viewer_HEADER_FILES llchiclet.h llclassifiedinfo.h llclassifiedstatsresponder.h - llcloud.h llcofwearables.h llcolorswatch.h llcommanddispatcherlistener.h @@ -680,6 +689,7 @@ set(viewer_HEADER_FILES llcurrencyuimanager.h llcylinder.h lldateutil.h + lldaycyclemanager.h lldebugmessagebox.h lldebugview.h lldelayedgestureerror.h @@ -690,7 +700,6 @@ set(viewer_HEADER_FILES lldrawpoolalpha.h lldrawpoolavatar.h lldrawpoolbump.h - lldrawpoolclouds.h lldrawpoolground.h lldrawpoolsimple.h lldrawpoolsky.h @@ -701,6 +710,7 @@ set(viewer_HEADER_FILES lldriverparam.h lldynamictexture.h llemote.h + llenvmanager.h lleventnotifier.h lleventpoll.h llexpandabletextbox.h @@ -729,9 +739,12 @@ set(viewer_HEADER_FILES llfloaterbuyland.h llfloatercamera.h llfloatercolorpicker.h - llfloaterdaycycle.h + llfloaterdeleteenvpreset.h llfloaterdisplayname.h - llfloaterenvsettings.h + llfloatereditdaycycle.h + llfloatereditsky.h + llfloatereditwater.h + llfloaterenvironmentsettings.h llfloaterevent.h llfloaterfonttest.h llfloatergesture.h @@ -784,10 +797,8 @@ set(viewer_HEADER_FILES llfloateruipreview.h llfloaterurlentry.h llfloatervoiceeffect.h - llfloaterwater.h llfloaterwebcontent.h llfloaterwhitelistentry.h - llfloaterwindlight.h llfloaterwindowsize.h llfloaterworldmap.h llfolderview.h @@ -795,6 +806,7 @@ set(viewer_HEADER_FILES llfolderviewitem.h llfollowcam.h llfriendcard.h + llgesturelistener.h llgesturemgr.h llgiveinventory.h llgroupactions.h @@ -871,6 +883,7 @@ set(viewer_HEADER_FILES llnearbychat.h llnearbychatbar.h llnearbychathandler.h + llnearbychatbarlistener.h llnetmap.h llnotificationhandler.h llnotificationmanager.h @@ -903,6 +916,9 @@ set(viewer_HEADER_FILES llpanellogin.h llpanelloginlistener.h llpanelmaininventory.h + llpanelmarketplaceinbox.h + llpanelmarketplaceinboxinventory.h + llpanelmarketplaceoutbox.h llpanelmediasettingsgeneral.h llpanelmediasettingspermissions.h llpanelmediasettingssecurity.h @@ -953,6 +969,7 @@ set(viewer_HEADER_FILES llproductinforequest.h llprogressview.h llrecentpeople.h + llregioninfomodel.h llregionposition.h llremoteparcelrequest.h llresourcedata.h @@ -992,7 +1009,7 @@ set(viewer_HEADER_FILES llsurface.h llsurfacepatch.h llsyswellitem.h - llsyswellwindow.h + llsyswellwindow.h lltable.h llteleporthistory.h llteleporthistorystorage.h @@ -1064,7 +1081,7 @@ set(viewer_HEADER_FILES llviewerfloaterreg.h llviewerfoldertype.h llviewergenericmessage.h - llviewergesture.h + llviewergesture.h llviewerhelp.h llviewerhome.h llviewerinventory.h @@ -1108,7 +1125,6 @@ set(viewer_HEADER_FILES llvoavatardefines.h llvoavatarself.h llvocache.h - llvoclouds.h llvograss.h llvoground.h llvoicechannel.h @@ -1137,6 +1153,7 @@ set(viewer_HEADER_FILES llwind.h llwlanimator.h llwldaycycle.h + llwlhandlers.h llwlparammanager.h llwlparamset.h llworld.h @@ -1219,7 +1236,7 @@ if (WINDOWS) # precompiled header configuration # llviewerprecompiledheaders.cpp generates # the .pch file. - # All sources added to viewer_SOURCE_FILES + # All sources added to viewer_SOURCE_FILES # at this point use it. if(USE_PRECOMPILED_HEADERS) set_source_files_properties(llviewerprecompiledheaders.cpp @@ -1228,7 +1245,7 @@ if (WINDOWS) ) set(viewer_SOURCE_FILES "${viewer_SOURCE_FILES}" llviewerprecompiledheaders.cpp) endif(USE_PRECOMPILED_HEADERS) - + # Add resource files to the project. # viewerRes.rc is the only buildable file, but # the rest are all dependencies of it. @@ -1273,8 +1290,8 @@ if (WINDOWS) set_source_files_properties(${viewer_RESOURCE_FILES} PROPERTIES HEADER_FILE_ONLY TRUE) - set(viewer_RESOURCE_FILES - res/viewerRes.rc + set(viewer_RESOURCE_FILES + res/viewerRes.rc ${viewer_RESOURCE_FILES} ) @@ -1282,7 +1299,7 @@ if (WINDOWS) if (NOT STANDALONE) list(APPEND viewer_SOURCE_FILES ${viewer_RESOURCE_FILES}) - endif (NOT STANDALONE) + endif (NOT STANDALONE) find_library(DINPUT_LIBRARY dinput8 ${DIRECTX_LIBRARY_DIR}) find_library(DXGUID_LIBRARY dxguid ${DIRECTX_LIBRARY_DIR}) @@ -1459,7 +1476,7 @@ set(PACKAGE ON CACHE BOOL "Add a package target that builds an installer package.") if (WINDOWS) - set_target_properties(${VIEWER_BINARY_NAME} + set_target_properties(${VIEWER_BINARY_NAME} PROPERTIES # *TODO -reenable this once we get server usage sorted out #LINK_FLAGS "/debug /NODEFAULTLIB:LIBCMT /SUBSYSTEM:WINDOWS /INCLUDE:\"__tcmalloc\"" @@ -1491,7 +1508,7 @@ if (WINDOWS) ${SHARED_LIB_STAGING_DIR}/Debug/libtcmalloc_minimal-debug.dll ) endif(USE_GOOGLE_PERFTOOLS) - + set(COPY_INPUT_DEPENDENCIES # The following commented dependencies are determined at variably at build time. Can't do this here. @@ -1589,24 +1606,24 @@ if (WINDOWS) --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/copy_touched.bat - DEPENDS + DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py stage_third_party_libs ${COPY_INPUT_DEPENDENCIES} COMMENT "Performing viewer_manifest copy" ) - - add_custom_target(copy_w_viewer_manifest ALL DEPENDS ${CMAKE_CFG_INTDIR}/copy_touched.bat) + + add_custom_target(copy_w_viewer_manifest ALL DEPENDS ${CMAKE_CFG_INTDIR}/copy_touched.bat) add_dependencies(${VIEWER_BINARY_NAME} stage_third_party_libs llcommon copy_w_viewer_manifest) - + if (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts) endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts) - - add_dependencies(${VIEWER_BINARY_NAME} - SLPlugin - windows-updater + + add_dependencies(${VIEWER_BINARY_NAME} + SLPlugin + windows-updater windows-crash-logger ) @@ -1616,7 +1633,7 @@ if (WINDOWS) TARGET ${VIEWER_BINARY_NAME} POST_BUILD COMMAND ${CMAKE_SOURCE_DIR}/tools/vstool/vstool.exe ARGS - --solution + --solution ${CMAKE_BINARY_DIR}/${CMAKE_PROJECT_NAME}.sln --workingdir ${VIEWER_BINARY_NAME} @@ -1634,12 +1651,12 @@ if (WINDOWS) ${CMAKE_CURRENT_SOURCE_DIR}/.. ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_CFG_INTDIR} - DEPENDS - lleventhost + DEPENDS + lleventhost ${EVENT_HOST_SCRIPTS} ${CMAKE_CURRENT_SOURCE_DIR}/event_host_manifest.py ) - + add_custom_command( OUTPUT ${CMAKE_CFG_INTDIR}/touched.bat COMMAND ${PYTHON_EXECUTABLE} @@ -1655,15 +1672,15 @@ if (WINDOWS) --login_channel=${VIEWER_LOGIN_CHANNEL} --source=${CMAKE_CURRENT_SOURCE_DIR} --touch=${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/touched.bat - DEPENDS - ${VIEWER_BINARY_NAME} + DEPENDS + ${VIEWER_BINARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ${COPY_INPUT_DEPENDENCIES} ) - add_custom_target(package ALL DEPENDS + add_custom_target(package ALL DEPENDS ${CMAKE_CFG_INTDIR}/touched.bat - windows-setup-build-all + windows-setup-build-all ) # temporarily disable packaging of event_host until hg subrepos get # sorted out on the parabuild cluster... @@ -1731,7 +1748,7 @@ else (USE_KDU) ${LLIMAGEJ2COJ_LIBRARIES} ) endif (USE_KDU) - + build_version(viewer) set(ARTWORK_DIR ${CMAKE_CURRENT_SOURCE_DIR} CACHE PATH @@ -1790,13 +1807,13 @@ if (LINUX) --dest=${CMAKE_CURRENT_BINARY_DIR}/packaged --grid=${GRID} --source=${CMAKE_CURRENT_SOURCE_DIR} - DEPENDS + DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/viewer_manifest.py ${COPY_INPUT_DEPENDENCIES} COMMENT "Performing viewer_manifest copy" ) - - add_custom_target(copy_l_viewer_manifest ALL DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.copy_touched) + + add_custom_target(copy_l_viewer_manifest ALL DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}/.${product}.copy_touched) if (PACKAGE) add_custom_target(package ALL DEPENDS ${product}.tar.bz2) @@ -1841,7 +1858,7 @@ if (DARWIN) add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_quicktime media_plugin_webkit mac-updater mac-crash-logger) if (PACKAGE) - add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME}) + add_custom_target(package ALL DEPENDS ${VIEWER_BINARY_NAME}) add_custom_command( TARGET package POST_BUILD @@ -1936,7 +1953,7 @@ if (LL_TESTS) ) ################################################## - # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS + # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS ################################################## # if(USE_PRECOMPILED_HEADERS) # set_source_files_properties( @@ -1950,33 +1967,33 @@ if (LL_TESTS) #set(TEST_DEBUG on) set(test_sources llcapabilitylistener.cpp) ################################################## - # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS + # DISABLING PRECOMPILED HEADERS USAGE FOR TESTS ################################################## # if(USE_PRECOMPILED_HEADERS) # set(test_sources "${test_sources}" llviewerprecompiledheaders.cpp) # endif(USE_PRECOMPILED_HEADERS) - set(test_libs - ${LLMESSAGE_LIBRARIES} - ${WINDOWS_LIBRARIES} + set(test_libs + ${LLMESSAGE_LIBRARIES} + ${WINDOWS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLMATH_LIBRARIES} - ${LLCOMMON_LIBRARIES} + ${LLCOMMON_LIBRARIES} ${GOOGLEMOCK_LIBRARIES} ) - LL_ADD_INTEGRATION_TEST(llcapabilitylistener - "${test_sources}" + LL_ADD_INTEGRATION_TEST(llcapabilitylistener + "${test_sources}" "${test_libs}" ${PYTHON_EXECUTABLE} "${CMAKE_SOURCE_DIR}/llmessage/tests/test_llsdmessage_peer.py" ) - set(test_libs - ${LLMESSAGE_LIBRARIES} - ${WINDOWS_LIBRARIES} + set(test_libs + ${LLMESSAGE_LIBRARIES} + ${WINDOWS_LIBRARIES} ${LLVFS_LIBRARIES} ${LLMATH_LIBRARIES} - ${LLCOMMON_LIBRARIES} + ${LLCOMMON_LIBRARIES} ${GOOGLEMOCK_LIBRARIES} ${OPENSSL_LIBRARIES} ${CRYPTO_LIBRARIES} @@ -2024,6 +2041,22 @@ if (LL_TESTS) #ADD_VIEWER_BUILD_TEST(lltextureinfodetails viewer) #ADD_VIEWER_BUILD_TEST(lltexturestatsuploader viewer) +include(LLAddBuildTest) +SET(viewer_TEST_SOURCE_FILES + llagentaccess.cpp + llwlparammanager.cpp + # Not *actually* a unit test, it's an integration test. + # Because it won't work in the new unit test iface, i've commented out + # and notified Nat. Delete this when it's replaced! + # + poppy & brad 2009-06-05 + # llcapabilitylistener.cpp + ) +set_source_files_properties( + ${viewer_TEST_SOURCE_FILES} + PROPERTIES + LL_TEST_ADDITIONAL_SOURCE_FILES llviewerprecompiledheaders.cpp + ) + endif (LL_TESTS) check_message_template(${VIEWER_BINARY_NAME}) diff --git a/indra/newview/app_settings/keys.xml b/indra/newview/app_settings/keys.xml index d085475c6c..6e3673e7d9 100644 --- a/indra/newview/app_settings/keys.xml +++ b/indra/newview/app_settings/keys.xml @@ -181,7 +181,7 @@ <binding key="PAD_DIVIDE" mask="CTL_ALT_SHIFT" command="start_gesture"/> </third_person> - # Basic editing camera control + <!-- Basic editing camera control --> <edit> <binding key="A" mask="NONE" command="spin_around_cw"/> <binding key="D" mask="NONE" command="spin_around_ccw"/> diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index 263b73ba23..9fa4046fdf 100644 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -498,6 +498,7 @@ PARCEL_DETAILS_OWNER Used with llGetParcelDetails to get the parcel owner id. PARCEL_DETAILS_GROUP Used with llGetParcelDetails to get the parcel group id. PARCEL_DETAILS_AREA Used with llGetParcelDetails to get the parcel area in square meters. PARCEL_DETAILS_ID Used with llGetParcelDetails to get the parcel id. +PARCEL_DETAILS_SEE_AVATARS Used with llGetParcelDetails to get the avatars visibility setting. STRING_TRIM_HEAD Used with llStringTrim to trim leading spaces from a string. STRING_TRIM_TAIL Used with llStringTrim to trim trailing spaces from a string. diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index 937c4e4c6a..9f4e89691f 100644 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -20,6 +20,7 @@ <key>tags</key> <array> <string>AppInit</string> + <string>Capabilities</string> <string>SystemInfo</string> <string>TextureCache</string> <string>AppCache</string> @@ -43,6 +44,7 @@ <array> <!-- sample entry for debugging a specific item --> <!-- <string>Voice</string> --> + <string>Capabilities</string> </array> </map> </array> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 78db307d64..4b62e376b5 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -708,6 +708,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>BrowserEnableJSObject</key> + <map> + <key>Comment</key> + <string>(WARNING: Advanced feature. Use if you are aware of the implications). Enable or disable the viewer to Javascript bridge object.</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>BlockAvatarAppearanceMessages</key> <map> <key>Comment</key> @@ -3047,6 +3058,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>EnableGestureSounds</key> + <map> + <key>Comment</key> + <string>Play sounds from gestures</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>EnableMouselook</key> <map> <key>Comment</key> @@ -3245,17 +3267,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>FirstLoginThisInstall</key> - <map> - <key>Comment</key> - <string>Specifies that you have not successfully logged in since you installed the latest update</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>FirstName</key> <map> <key>Comment</key> @@ -3980,7 +3991,7 @@ <key>Type</key> <string>String</string> <key>Value</key> - <string>http://search.secondlife.com/viewer/[CATEGORY]/?q=[QUERY]&p=[AUTH_TOKEN]&r=[MATURITY]&lang=[LANGUAGE]&g=[GODLIKE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD]</string> + <string>http://search-beta.secondlife.com/viewer/[CATEGORY]/?q=[QUERY]&p=[AUTH_TOKEN]&r=[MATURITY]&lang=[LANGUAGE]&g=[GODLIKE]&sid=[SESSION_ID]&rid=[REGION_ID]&pid=[PARCEL_ID]&channel=[CHANNEL]&version=[VERSION]&major=[VERSION_MAJOR]&minor=[VERSION_MINOR]&patch=[VERSION_PATCH]&build=[VERSION_BUILD]</string> </map> <key>WebProfileURL</key> <map> @@ -4169,6 +4180,28 @@ <key>Value</key> <real>1.0</real> </map> + <key>InventoryDisplayInbox</key> + <map> + <key>Comment</key> + <string>Override received items inventory inbox display</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>InventoryDisplayOutbox</key> + <map> + <key>Comment</key> + <string>Override merchant inventory outbox display</string> + <key>Persist</key> + <integer>0</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>InventoryLinking</key> <map> <key>Comment</key> @@ -4411,6 +4444,17 @@ <key>Value</key> <real>2.0</real> </map> + <key>LastInventoryInboxExpand</key> + <map> + <key>Comment</key> + <string>The last time the received items inbox was expanded.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> <key>LCDDestination</key> <map> <key>Comment</key> @@ -5565,7 +5609,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <real>1</real> + <real>0</real> </map> <key>MeshImportUseSLM</key> <map> @@ -5578,10 +5622,10 @@ <key>Value</key> <real>0</real> </map> - <key>MeshUseWholeModelUpload</key> + <key>MeshUploadLogXML</key> <map> <key>Comment</key> - <string>Upload model in its entirety instead of mesh-by-mesh (new caps)</string> + <string>Verbose XML logging on mesh upload</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -5589,6 +5633,17 @@ <key>Value</key> <real>0</real> </map> + <key>MeshUploadFakeErrors</key> + <map> + <key>Comment</key> + <string>Force upload errors (for testing)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>0</real> + </map> <key>MigrateCacheDirectory</key> <map> <key>Comment</key> @@ -6524,7 +6579,28 @@ <key>Value</key> <integer>0</integer> </map> - + <key>PostFirstLoginIntroURL</key> + <map> + <key>Comment</key> + <string>URL of intro presenatation after first time users first login</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string></string> + </map> + <key>PostFirstLoginIntroViewed</key> + <map> + <key>Comment</key> + <string>Flag indicating if user has seen intro presenatation after first time users first login</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <string>0</string> + </map> <key>PrecachingDelay</key> <map> <key>Comment</key> @@ -7091,6 +7167,75 @@ <key>Value</key> <integer>1</integer> </map> + + <key>OctreeMaxNodeCapacity</key> + <map> + <key>Comment</key> + <string>Maximum number of elements to store in a single octree node</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>128</integer> + </map> + + <key>OctreeStaticObjectSizeFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on static object size for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>4</integer> + </map> + + <key>OctreeAlphaDistanceFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on alpha object distance for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3</string> + <key>Value</key> + <array> + <real>0.1</real> + <real>0.0</real> + <real>0.0</real> + </array> + </map> + + <key>OctreeAttachmentSizeFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on attachment size for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>4</integer> + </map> + + <key>OctreeDistanceFactor</key> + <map> + <key>Comment</key> + <string>Multiplier on distance for determining octree node size </string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Vector3</string> + <key>Value</key> + <array> + <real>0.01</real> + <real>0.0</real> + <real>0.0</real> + </array> + </map> + <key>RenderAnisotropic</key> <map> <key>Comment</key> @@ -7188,7 +7333,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <integer>1.0</integer> + <real>1.0</real> </map> <key>RenderAvatarVP</key> <map> @@ -7444,6 +7589,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderMaxTextureIndex</key> + <map> + <key>Comment</key> + <string>Maximum texture index to use for indexed texture rendering.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>6</integer> + </map> <key>RenderDebugTextureBind</key> <map> <key>Comment</key> @@ -8589,7 +8745,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <integer>8192</integer> + <integer>65536</integer> </map> <key>RenderMaxVBOSize</key> <map> @@ -8867,17 +9023,6 @@ <key>Value</key> <integer>0</integer> </map> - <key>RenderUseTriStrips</key> - <map> - <key>Comment</key> - <string>Use triangle strips for rendering prims.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>RenderUseFarClip</key> <map> <key>Comment</key> @@ -8942,7 +9087,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>1</integer> + <integer>0</integer> </map> <key>RenderUseStreamVBO</key> <map> @@ -9052,7 +9197,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>3.0</real> + <real>2.0</real> </map> <key>MeshThreadCount</key> <map> @@ -9536,7 +9681,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>ShowSnapshotButton</key> <map> @@ -9648,6 +9793,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>NearbyListShowMap</key> + <map> + <key>Comment</key> + <string>Show/hide map above nearby people list</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>NearbyListShowIcons</key> <map> <key>Comment</key> @@ -10135,17 +10291,6 @@ <key>Value</key> <real>0.300000011921</real> </map> - <key>SkyEditPresets</key> - <map> - <key>Comment</key> - <string>Whether to be able to edit the sky defaults or not</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>SkyNightColorShift</key> <map> <key>Comment</key> @@ -10187,17 +10332,6 @@ <real>0.1</real> </array> </map> - <key>SkyUseClassicClouds</key> - <map> - <key>Comment</key> - <string>Whether to use the old Second Life particle clouds or not</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>1</integer> - </map> <key>SnapEnabled</key> <map> <key>Comment</key> @@ -10812,7 +10946,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <real>-2</real> + <real>-1</real> </map> <key>UIExtraTriangleWidth</key> <map> @@ -10823,7 +10957,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <real>2</real> + <real>4</real> </map> <key>UIFloaterCloseBoxSize</key> <map> @@ -11815,6 +11949,61 @@ <key>Value</key> <integer>1</integer> </map> + <key>UseEnvironmentFromRegion</key> + <map> + <key>Comment</key> + <string>Choose whether to use the region's environment settings, or override them with the local settings.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>UseDayCycle</key> + <map> + <key>Comment</key> + <string>Whether to use use a day cycle or a fixed sky.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + <key>WaterPresetName</key> + <map> + <key>Comment</key> + <string>Water preset to use. May be superseded by region settings.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>Default</string> + </map> + <key>SkyPresetName</key> + <map> + <key>Comment</key> + <string>Sky preset to use. May be superseded by region settings or by a day cycle (see DayCycleName).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>Default</string> + </map> + <key>DayCycleName</key> + <map> + <key>Comment</key> + <string>Day cycle to use. May be superseded by region settings.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string>Default</string> + </map> <key>UseExternalBrowser</key> <map> <key>Comment</key> @@ -12395,45 +12584,7 @@ <key>Type</key> <string>S32</string> <key>Value</key> - <integer>-1</integer> - </map> - <key>WaterEditPresets</key> - <map> - <key>Comment</key> - <string>Whether to be able to edit the water defaults or not</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> - <key>WaterFogColor</key> - <map> - <key>Comment</key> - <string>Water fog color</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Color4</string> - <key>Value</key> - <array> - <real>0.0863</real> - <real>0.168</real> - <real>0.212</real> - <real>0</real> - </array> - </map> - <key>WaterFogDensity</key> - <map> - <key>Comment</key> - <string>Water fog density</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>F32</string> - <key>Value</key> - <real>16.0</real> + <integer>20</integer> </map> <key>WaterGLFogDensityScale</key> <map> @@ -12743,6 +12894,17 @@ <key>Value</key> <integer>1</integer> </map> + <key>SLURLPassToOtherInstance</key> + <map> + <key>Comment</key> + <string>Pass execution to prevoius viewer instances if there is a given slurl</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>soundsbeacon</key> <map> <key>Comment</key> @@ -13238,5 +13400,43 @@ <key>Value</key> <integer>1</integer> </map> + <key>WebProfileRect</key> + <map> + <key>Comment</key> + <string>Web profile dimensions</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Rect</string> + <key>Value</key> + <array> + <integer>0</integer> + <integer>650</integer> + <integer>490</integer> + <integer>0</integer> + </array> + </map> + <key>HelpFloaterOpen</key> + <map> + <key>Comment</key> + <string>Show Help Floater on login?</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>ShowHelpOnFirstLogin</key> + <map> + <key>Comment</key> + <string>Show Help Floater on first login</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> </map> </llsd> diff --git a/indra/newview/app_settings/settings_minimal.xml b/indra/newview/app_settings/settings_minimal.xml index 70a75cb4ca..29e52ab054 100644 --- a/indra/newview/app_settings/settings_minimal.xml +++ b/indra/newview/app_settings/settings_minimal.xml @@ -459,5 +459,16 @@ <key>Value</key> <integer>0</integer> </map> - </map> + <key>ShowHelpOnFirstLogin</key> + <map> + <key>Comment</key> + <string>Show Help Floater on first login</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> + </map> </llsd> diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl index 3f6b8b3323..b0fa0ddd3e 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void default_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl index 1ad87badfe..d9f29ced4f 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarSkinV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + attribute vec4 weight; //1 diff --git a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl index a15846f192..2796222c68 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/avatarV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl b/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl index 05fe100372..d86ef19a04 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/eyeballF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void default_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl index 4b8a7604a1..2eb814bd91 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/eyeballV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index ef823c28b1..7613e50dca 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + attribute vec4 object_weight; diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl index 27ac59a840..2638351e96 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl index f1aa549a47..86b189b282 100644 --- a/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/pickAvatarV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + mat4 getSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl index 3b12a07a27..4a0815a163 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl @@ -5,13 +5,14 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable -uniform sampler2D diffuseMap; uniform sampler2DRect depthMap; +vec4 diffuseLookup(vec2 texcoord); + uniform mat4 shadow_matrix[6]; uniform vec4 shadow_clip; uniform vec2 screen_res; @@ -47,7 +48,7 @@ void main() vec4 pos = vec4(vary_position, 1.0); - vec4 diff= texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 diff= diffuseLookup(gl_TexCoord[0].xy); vec4 col = vec4(vary_ambient + vary_directional.rgb, gl_Color.a); vec4 color = diff * col; diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl new file mode 100644 index 0000000000..b0d029dbf4 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaNonIndexedF.glsl @@ -0,0 +1,67 @@ +/** + * @file alphaF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2DRect depthMap; +uniform sampler2D diffuseMap; + + +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform vec2 screen_res; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +varying vec3 vary_ambient; +varying vec3 vary_directional; +varying vec3 vary_fragcoord; +varying vec3 vary_position; +varying vec3 vary_pointlight_col; + +uniform mat4 inv_proj; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; + frag *= screen_res; + + vec4 pos = vec4(vary_position, 1.0); + + vec4 diff= texture2D(diffuseMap,gl_TexCoord[0].xy); + + vec4 col = vec4(vary_ambient + vary_directional.rgb, gl_Color.a); + vec4 color = diff * col; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + color.rgb += diff.rgb * vary_pointlight_col.rgb; + + gl_FragColor = color; + //gl_FragColor = vec4(1,0,1,1); + //gl_FragColor = vec4(1,0,1,1)*shadow; + +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl index 5addbbb176..ac3f7189c2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getObjectSkinnedTransform(); @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl index 525b68c437..44cb78e914 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -23,6 +23,7 @@ varying vec3 vary_fragcoord; varying vec3 vary_position; varying vec3 vary_light; varying vec3 vary_pointlight_col; +varying float vary_texture_index; uniform float near_clip; uniform float shadow_offset; @@ -36,19 +37,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } @@ -56,11 +62,13 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { //transform vertex - gl_Position = ftransform(); + vec4 vert = vec4(gl_Vertex.xyz, 1.0); + vary_texture_index = gl_Vertex.w; + gl_Position = gl_ModelViewProjectionMatrix * vert; gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); + vec4 pos = (gl_ModelViewMatrix * vert); vec3 norm = normalize(gl_NormalMatrix * gl_Normal); float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); @@ -97,7 +105,7 @@ void main() gl_FogFragCoord = pos.z; - pos = gl_ModelViewProjectionMatrix * gl_Vertex; + pos = gl_ModelViewProjectionMatrix * vert; vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl index 164322c3a7..870d593311 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowF.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl index 5ae41cb730..c7a4f86727 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentShadowV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + mat4 getObjectSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl index a2a7dea20d..68e4055cf2 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl new file mode 100644 index 0000000000..7bc78fe407 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarEyesV.glsl @@ -0,0 +1,21 @@ +/** + * @file avatarEyesV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +varying vec3 vary_normal; + +void main() +{ + //transform vertex + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + + vary_normal = normalize(gl_NormalMatrix * gl_Normal); + + gl_FrontColor = gl_Color; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index 9748727147..3268618093 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl index 1b7ae06888..78986ab12e 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowF.glsl @@ -5,14 +5,17 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; +varying vec4 post_pos; void main() { //gl_FragColor = vec4(1,1,1,gl_Color.a * texture2D(diffuseMap, gl_TexCoord[0].xy).a); gl_FragColor = vec4(1,1,1,1); + + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl index cf6579a40d..f177fcd8f1 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarShadowV.glsl @@ -5,12 +5,14 @@ * $/LicenseInfo$ */ -#version 120 + mat4 getSkinnedTransform(); attribute vec4 weight; +varying vec4 post_pos; + void main() { gl_TexCoord[0] = gl_MultiTexCoord0; @@ -30,8 +32,9 @@ void main() norm = normalize(norm); pos = gl_ProjectionMatrix * pos; - pos.z = max(pos.z, -pos.w+0.01); - gl_Position = pos; + post_pos = pos; + + gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); gl_FrontColor = gl_Color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl index 69c93799b5..7eac11287a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + mat4 getSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl index d9f021b114..8c75c8045a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -26,7 +26,7 @@ uniform vec2 screen_res; vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -39,7 +39,7 @@ vec4 getPosition(vec2 pos_screen) void main() { - vec2 tc = vary_fragcoord.xy; + vec2 tc = vary_fragcoord.xy; vec3 norm = texture2DRect(normalMap, tc).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm vec3 pos = getPosition(tc).xyz; diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl new file mode 100644 index 0000000000..6ca51377c1 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightMSF.glsl @@ -0,0 +1,113 @@ +/** + * @file blurLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2DRect lightMap; + +uniform float dist_factor; +uniform float blur_size; +uniform vec2 delta; +uniform vec3 kern[4]; +uniform float kern_scale; + +varying vec2 vary_fragcoord; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +vec3 texture2DMS3(sampler2DMS tex, ivec2 tc) +{ + vec3 ret = vec3(0,0,0); + for (int i = 0; i < samples; i++) + { + ret += texelFetch(tex, tc, i).rgb; + } + + return ret/samples; +} + +float texture2DMS1(sampler2DMS tex, ivec2 tc) +{ + float ret = 0; + for (int i = 0; i < samples; i++) + { + ret += texelFetch(tex, tc, i).r; + } + + return ret/samples; +} + +vec4 getPosition(ivec2 pos_screen) +{ + float depth = texture2DMS1(depthMap, pos_screen.xy); + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec2 tc = vary_fragcoord.xy; + ivec2 itc = ivec2(tc); + + vec3 norm = texture2DMS3(normalMap, itc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + vec3 pos = getPosition(itc).xyz; + vec4 ccol = texture2DRect(lightMap, tc).rgba; + + vec2 dlt = kern_scale * delta / (1.0+norm.xy*norm.xy); + dlt /= max(-pos.z*dist_factor, 1.0); + + vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free' + vec4 col = defined_weight.xyxx * ccol; + + // relax tolerance according to distance to avoid speckling artifacts, as angles and distances are a lot more abrupt within a small screen area at larger distances + float pointplanedist_tolerance_pow2 = pos.z*pos.z*0.00005; + + // perturb sampling origin slightly in screen-space to hide edge-ghosting artifacts where smoothing radius is quite large + tc += ( (mod(tc.x+tc.y,2) - 0.5) * kern[1].z * dlt * 0.5 ); + + for (int i = 1; i < 4; i++) + { + vec2 samptc = tc + kern[i].z*dlt; + vec3 samppos = getPosition(ivec2(samptc)).xyz; + float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane + if (d*d <= pointplanedist_tolerance_pow2) + { + col += texture2DRect(lightMap, samptc)*kern[i].xyxx; + defined_weight += kern[i].xy; + } + } + for (int i = 1; i < 4; i++) + { + vec2 samptc = vec2(tc - kern[i].z*dlt); + vec3 samppos = getPosition(ivec2(samptc)).xyz; + float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane + if (d*d <= pointplanedist_tolerance_pow2) + { + col += texture2DRect(lightMap, samptc)*kern[i].xyxx; + defined_weight += kern[i].xy; + } + } + + col /= defined_weight.xyxx; + col.y *= col.y; + + gl_FragColor = col; +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl index c2d05c601a..862f809de5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl index 37bfaac32c..75b4dc624a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; uniform sampler2D bumpMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl index d884f2e4a5..dc69519a85 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + varying vec3 vary_mat0; varying vec3 vary_mat1; diff --git a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl index 9b109b2db6..5b6726488b 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/bumpV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_mat0; varying vec3 vary_mat1; diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl new file mode 100644 index 0000000000..ef300d5631 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsF.glsl @@ -0,0 +1,79 @@ +/** + * @file WLCloudsF.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +///////////////////////////////////////////////////////////////////////// +// The fragment shader for the sky +///////////////////////////////////////////////////////////////////////// + +varying vec4 vary_CloudColorSun; +varying vec4 vary_CloudColorAmbient; +varying float vary_CloudDensity; + +uniform sampler2D cloud_noise_texture; +uniform vec4 cloud_pos_density1; +uniform vec4 cloud_pos_density2; +uniform vec4 gamma; + +/// Soft clips the light with a gamma correction +vec3 scaleSoftClip(vec3 light) { + //soft clip effect: + light = 1. - clamp(light, vec3(0.), vec3(1.)); + light = 1. - pow(light, gamma.xxx); + + return light; +} + +void main() +{ + // Set variables + vec2 uv1 = gl_TexCoord[0].xy; + vec2 uv2 = gl_TexCoord[1].xy; + + vec4 cloudColorSun = vary_CloudColorSun; + vec4 cloudColorAmbient = vary_CloudColorAmbient; + float cloudDensity = vary_CloudDensity; + vec2 uv3 = gl_TexCoord[2].xy; + vec2 uv4 = gl_TexCoord[3].xy; + + // Offset texture coords + uv1 += cloud_pos_density1.xy; //large texture, visible density + uv2 += cloud_pos_density1.xy; //large texture, self shadow + uv3 += cloud_pos_density2.xy; //small texture, visible density + uv4 += cloud_pos_density2.xy; //small texture, self shadow + + + // Compute alpha1, the main cloud opacity + float alpha1 = (texture2D(cloud_noise_texture, uv1).x - 0.5) + (texture2D(cloud_noise_texture, uv3).x - 0.5) * cloud_pos_density2.z; + alpha1 = min(max(alpha1 + cloudDensity, 0.) * 10. * cloud_pos_density1.z, 1.); + + // And smooth + alpha1 = 1. - alpha1 * alpha1; + alpha1 = 1. - alpha1 * alpha1; + + + // Compute alpha2, for self shadowing effect + // (1 - alpha2) will later be used as percentage of incoming sunlight + float alpha2 = (texture2D(cloud_noise_texture, uv2).x - 0.5); + alpha2 = min(max(alpha2 + cloudDensity, 0.) * 2.5 * cloud_pos_density1.z, 1.); + + // And smooth + alpha2 = 1. - alpha2; + alpha2 = 1. - alpha2 * alpha2; + + // Combine + vec4 color; + color = (cloudColorSun*(1.-alpha2) + cloudColorAmbient); + color *= 2.; + + /// Gamma correct for WL (soft clip effect). + gl_FragData[0] = vec4(scaleSoftClip(color.rgb), alpha1); + gl_FragData[1] = vec4(0.0,0.0,0.0,0.0); + gl_FragData[2] = vec4(0,0,1,0); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl new file mode 100644 index 0000000000..3eac63076c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/cloudsV.glsl @@ -0,0 +1,165 @@ +/** + * @file WLCloudsV.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +////////////////////////////////////////////////////////////////////////// +// The vertex shader for creating the atmospheric sky +/////////////////////////////////////////////////////////////////////////////// + +// Output parameters +varying vec4 vary_CloudColorSun; +varying vec4 vary_CloudColorAmbient; +varying float vary_CloudDensity; + +// Inputs +uniform vec3 camPosLocal; + +uniform vec4 lightnorm; +uniform vec4 sunlight_color; +uniform vec4 ambient; +uniform vec4 blue_horizon; +uniform vec4 blue_density; +uniform vec4 haze_horizon; +uniform vec4 haze_density; + +uniform vec4 cloud_shadow; +uniform vec4 density_multiplier; +uniform vec4 max_y; + +uniform vec4 glow; + +uniform vec4 cloud_color; + +uniform vec4 cloud_scale; + +void main() +{ + + // World / view / projection + gl_Position = ftransform(); + + gl_TexCoord[0] = gl_MultiTexCoord0; + + // Get relative position + vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0); + + // Set altitude + if (P.y > 0.) + { + P *= (max_y.x / P.y); + } + else + { + P *= (-32000. / P.y); + } + + // Can normalize then + vec3 Pn = normalize(P); + float Plen = length(P); + + // Initialize temp variables + vec4 temp1 = vec4(0.); + vec4 temp2 = vec4(0.); + vec4 blue_weight; + vec4 haze_weight; + vec4 sunlight = sunlight_color; + vec4 light_atten; + + + // Sunlight attenuation effect (hue and brightness) due to atmosphere + // this is used later for sunlight modulation at various altitudes + light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x); + + // Calculate relative weights + temp1 = blue_density + haze_density.x; + blue_weight = blue_density / temp1; + haze_weight = haze_density.x / temp1; + + // Compute sunlight from P & lightnorm (for long rays like sky) + temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y ); + temp2.y = 1. / temp2.y; + sunlight *= exp( - light_atten * temp2.y); + + // Distance + temp2.z = Plen * density_multiplier.x; + + // Transparency (-> temp1) + // ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati + // compiler gets confused. + temp1 = exp(-temp1 * temp2.z); + + + // Compute haze glow + temp2.x = dot(Pn, lightnorm.xyz); + temp2.x = 1. - temp2.x; + // temp2.x is 0 at the sun and increases away from sun + temp2.x = max(temp2.x, .001); + // Set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) + temp2.x *= glow.x; + // Higher glow.x gives dimmer glow (because next step is 1 / "angle") + temp2.x = pow(temp2.x, glow.z); + // glow.z should be negative, so we're doing a sort of (1 / "angle") function + + // Add "minimum anti-solar illumination" + temp2.x += .25; + + // Increase ambient when there are more clouds + vec4 tmpAmbient = ambient; + tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5; + + // Dim sunlight by cloud shadow percentage + sunlight *= (1. - cloud_shadow.x); + + // Haze color below cloud + vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient) + + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient) + ); + + // CLOUDS + + sunlight = sunlight_color; + temp2.y = max(0., lightnorm.y * 2.); + temp2.y = 1. / temp2.y; + sunlight *= exp( - light_atten * temp2.y); + + // Cloud color out + vary_CloudColorSun = (sunlight * temp2.x) * cloud_color; + vary_CloudColorAmbient = tmpAmbient * cloud_color; + + // Attenuate cloud color by atmosphere + temp1 = sqrt(temp1); //less atmos opacity (more transparency) below clouds + vary_CloudColorSun *= temp1; + vary_CloudColorAmbient *= temp1; + vec4 oHazeColorBelowCloud = additiveColorBelowCloud * (1. - temp1); + + // Make a nice cloud density based on the cloud_shadow value that was passed in. + vary_CloudDensity = 2. * (cloud_shadow.x - 0.25); + + + // Texture coords + gl_TexCoord[0] = gl_MultiTexCoord0; + gl_TexCoord[0].xy -= 0.5; + gl_TexCoord[0].xy /= cloud_scale.x; + gl_TexCoord[0].xy += 0.5; + + gl_TexCoord[1] = gl_TexCoord[0]; + gl_TexCoord[1].x += lightnorm.x * 0.0125; + gl_TexCoord[1].y += lightnorm.z * 0.0125; + + gl_TexCoord[2] = gl_TexCoord[0] * 16.; + gl_TexCoord[3] = gl_TexCoord[1] * 16.; + + // Combine these to minimize register use + vary_CloudColorAmbient += oHazeColorBelowCloud; + + // needs this to compile on mac + //vary_AtmosAttenuation = vec3(0.0,0.0,0.0); + + // END CLOUDS +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl index 35cfb80c93..43af480c50 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; @@ -20,3 +20,4 @@ void main() vec3 nvn = normalize(vary_normal); gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); } + diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl new file mode 100644 index 0000000000..e7b5dcce7f --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl @@ -0,0 +1,19 @@ +/** + * @file diffuseIndexedF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + +varying vec3 vary_normal; + +void main() +{ + vec3 col = gl_Color.rgb * diffuseLookup(gl_TexCoord[0].xy).rgb; + + gl_FragData[0] = vec4(col, 0.0); + gl_FragData[1] = gl_Color.aaaa; // spec + //gl_FragData[1] = vec4(vec3(gl_Color.a), gl_Color.a+(1.0-gl_Color.a)*gl_Color.a); // spec - from former class3 - maybe better, but not so well tested + vec3 nvn = normalize(vary_normal); + gl_FragData[2] = vec4(nvn.xy * 0.5 + 0.5, nvn.z, 0.0); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl index 9a45c03237..2c4caea109 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + varying vec3 vary_normal; diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl index 03d3322cb6..b56d1493c3 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseV.glsl @@ -5,16 +5,18 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_normal; +varying float vary_texture_index; void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_Position = gl_ModelViewProjectionMatrix * vec4(gl_Vertex.xyz, 1.0); gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + vary_texture_index = gl_Vertex.w; vary_normal = normalize(gl_NormalMatrix * gl_Normal); gl_FrontColor = gl_Color; diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl index 3429877397..d781e08548 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightF.glsl @@ -5,60 +5,24 @@ * $/LicenseInfo$ */ -#version 120 -#extension GL_ARB_texture_rectangle : enable - -uniform sampler2D diffuseMap; -uniform sampler2DRect depthMap; -uniform sampler2D noiseMap; -uniform vec4 shadow_clip; -uniform vec2 screen_res; +#extension GL_ARB_texture_rectangle : enable vec3 fullbrightAtmosTransport(vec3 light); vec3 fullbrightScaleSoftClip(vec3 light); -varying vec3 vary_ambient; -varying vec3 vary_directional; -varying vec4 vary_position; -varying vec3 vary_normal; -varying vec3 vary_fragcoord; - -uniform mat4 inv_proj; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} void main() { - vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; - frag *= screen_res; - - vec3 samp_pos = getPosition(frag).xyz; - float shadow = 1.0; - vec4 pos = vary_position; - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy)*gl_Color; + vec4 color = diffuseLookup(gl_TexCoord[0].xy)*gl_Color; color.rgb = fullbrightAtmosTransport(color.rgb); color.rgb = fullbrightScaleSoftClip(color.rgb); - //gl_FragColor = gl_Color; gl_FragColor = color; - //gl_FragColor = vec4(1,0,1,1); - } diff --git a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl index 6c38d220e2..2eed044b7c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/fullbrightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); @@ -14,30 +14,23 @@ vec3 atmosAffectDirectionalLight(float lightIntensity); vec3 scaleDownLight(vec3 light); vec3 scaleUpLight(vec3 light); -varying vec3 vary_ambient; -varying vec3 vary_directional; -varying vec3 vary_normal; -varying vec3 vary_fragcoord; -uniform float near_clip; -varying vec4 vary_position; +varying float vary_texture_index; void main() { //transform vertex - gl_Position = ftransform(); + vec4 vert = vec4(gl_Vertex.xyz, 1.0); + vary_texture_index = gl_Vertex.w; + + gl_Position = gl_ModelViewProjectionMatrix*vert; gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); - vary_position = pos; - + vec4 pos = (gl_ModelViewMatrix * vert); + calcAtmospherics(pos.xyz); gl_FrontColor = gl_Color; gl_FogFragCoord = pos.z; - - pos = gl_ModelViewProjectionMatrix * gl_Vertex; - vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); - } diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl index 75b555e8ae..41c149e774 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl b/indra/newview/app_settings/shaders/class1/deferred/giV.glsl index 8dc1410ea5..e86f2896da 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/giV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/giV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl index e3c15a2ab2..fa811f0d55 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; uniform sampler2D normalMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl b/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl index 37148b3f1a..723777bd3a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/impostorV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void main() { diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl index 78df54d5dc..25e93ae266 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl index 0c820bfc6c..4baf1fc65a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/luminanceV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl index c5ddf31ac0..3c5c780d94 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -23,8 +23,9 @@ uniform float sun_wash; uniform int light_count; -uniform vec4 light[16]; -uniform vec4 light_col[16]; +#define MAX_LIGHT_COUNT 16 +uniform vec4 light[MAX_LIGHT_COUNT]; +uniform vec4 light_col[MAX_LIGHT_COUNT]; varying vec4 vary_fragcoord; uniform vec2 screen_res; @@ -35,7 +36,7 @@ uniform mat4 inv_proj; vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -63,50 +64,56 @@ void main() float noise = texture2D(noiseMap, frag.xy/128.0).b; vec3 out_col = vec3(0,0,0); vec3 npos = normalize(-pos); - - for (int i = 0; i < light_count; ++i) + + // As of OSX 10.6.7 ATI Apple's crash when using a variable size loop + for (int i = 0; i < MAX_LIGHT_COUNT; ++i) { + bool light_contrib = (i < light_count); + vec3 lv = light[i].xyz-pos; float dist2 = dot(lv,lv); dist2 /= light[i].w; if (dist2 > 1.0) { - continue; + light_contrib = false; } float da = dot(norm, lv); if (da < 0.0) { - continue; + light_contrib = false; } - - lv = normalize(lv); - da = dot(norm, lv); - - float fa = light_col[i].a+1.0; - float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - dist_atten *= noise; - - float lit = da * dist_atten; - vec3 col = light_col[i].rgb*lit*diff; - //vec3 col = vec3(dist2, light_col[i].a, lit); - - if (spec.a > 0.0) + if (light_contrib) { - //vec3 ref = dot(pos+lv, norm); + lv = normalize(lv); + da = dot(norm, lv); + + float fa = light_col[i].a+1.0; + float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + dist_atten *= noise; + + float lit = da * dist_atten; - float sa = dot(normalize(lv+npos),norm); + vec3 col = light_col[i].rgb*lit*diff; + //vec3 col = vec3(dist2, light_col[i].a, lit); - if (sa > 0.0) + if (spec.a > 0.0) { - sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); - sa *= noise; - col += da*sa*light_col[i].rgb*spec.rgb; + //vec3 ref = dot(pos+lv, norm); + + float sa = dot(normalize(lv+npos),norm); + + if (sa > 0.0) + { + sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); + sa *= noise; + col += da*sa*light_col[i].rgb*spec.rgb; + } } + + out_col += col; } - - out_col += col; } if (dot(out_col, out_col) <= 0.0) diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl new file mode 100644 index 0000000000..6c43679acf --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightMSF.glsl @@ -0,0 +1,137 @@ +/** + * @file multiPointLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS depthMap; +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS normalMap; +uniform sampler2D noiseMap; +uniform sampler2D lightFunc; + + +uniform vec3 env_mat[3]; +uniform float sun_wash; + +uniform int light_count; + +#define MAX_LIGHT_COUNT 16 +uniform vec4 light[MAX_LIGHT_COUNT]; +uniform vec4 light_col[MAX_LIGHT_COUNT]; + +varying vec4 vary_fragcoord; +uniform vec2 screen_res; + +uniform float far_z; + +uniform mat4 inv_proj; + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res; + ivec2 itc = ivec2(frag); + + int wght = 0; + vec3 fcol = vec3(0,0,0); + + for (int s = 0; s < samples; ++s) + { + vec3 pos = getPosition(itc, s).xyz; + if (pos.z >= far_z) + { + vec3 norm = texelFetch(normalMap, itc, s).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + norm = normalize(norm); + vec4 spec = texelFetch(specularRect, itc, s); + vec3 diff = texelFetch(diffuseRect, itc, s).rgb; + float noise = texture2D(noiseMap, frag.xy/128.0).b; + vec3 out_col = vec3(0,0,0); + vec3 npos = normalize(-pos); + + // As of OSX 10.6.7 ATI Apple's crash when using a variable size loop + for (int i = 0; i < MAX_LIGHT_COUNT; ++i) + { + bool light_contrib = (i < light_count); + + vec3 lv = light[i].xyz-pos; + float dist2 = dot(lv,lv); + dist2 /= light[i].w; + if (dist2 > 1.0) + { + light_contrib = false; + } + + float da = dot(norm, lv); + if (da < 0.0) + { + light_contrib = false; + } + + if (light_contrib) + { + lv = normalize(lv); + da = dot(norm, lv); + + float fa = light_col[i].a+1.0; + float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + dist_atten *= noise; + + float lit = da * dist_atten; + + vec3 col = light_col[i].rgb*lit*diff; + //vec3 col = vec3(dist2, light_col[i].a, lit); + + if (spec.a > 0.0) + { + //vec3 ref = dot(pos+lv, norm); + + float sa = dot(normalize(lv+npos),norm); + + if (sa > 0.0) + { + sa = texture2D(lightFunc,vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); + sa *= noise; + col += da*sa*light_col[i].rgb*spec.rgb; + } + } + + out_col += col; + } + } + + fcol += out_col; + ++wght; + } + } + + if (wght <= 0) + { + discard; + } + + gl_FragColor.rgb = fcol/samples; + gl_FragColor.a = 0.0; + + +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl index 2e3e84dd15..434fb6f534 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec4 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl index a9f03f7615..0d25d7792d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + //class 1 -- no shadows diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl new file mode 100644 index 0000000000..c80a54346e --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightMSF.glsl @@ -0,0 +1,232 @@ +/** + * @file multiSpotLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +//class 1 -- no shadows + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2D noiseMap; +uniform sampler2D lightFunc; +uniform sampler2D projectionMap; + +uniform mat4 proj_mat; //screen space to light space +uniform float proj_near; //near clip for projection +uniform vec3 proj_p; //plane projection is emitting from (in screen space) +uniform vec3 proj_n; +uniform float proj_focus; //distance from plane to begin blurring +uniform float proj_lod; //(number of mips in proj map) +uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; +uniform float proj_ambiance; +uniform float near_clip; +uniform float far_clip; + +uniform vec3 proj_origin; //origin of projection to be used for angular attenuation +uniform float sun_wash; +uniform float shadow_fade; + +varying vec4 vary_light; + +varying vec4 vary_fragcoord; +uniform vec2 screen_res; + +uniform mat4 inv_proj; + +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + int wght = 0; + + vec3 fcol = vec3(0,0,0); + + vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res; + + ivec2 itc = ivec2(frag.xy); + + for (int i = 0; i < samples; ++i) + { + vec3 pos = getPosition(itc, i).xyz; + vec3 lv = vary_light.xyz-pos.xyz; + float dist2 = dot(lv,lv); + dist2 /= vary_light.w; + if (dist2 <= 1.0) + { + vec3 norm = texelFetch(normalMap, itc, i).xyz*2.0-1.0; + + norm = normalize(norm); + float l_dist = -dot(lv, proj_n); + + vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); + if (proj_tc.z >= 0.0) + { + proj_tc.xyz /= proj_tc.w; + + float fa = gl_Color.a+1.0; + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten > 0.0) + { + lv = proj_origin-pos.xyz; + lv = normalize(lv); + float da = dot(norm, lv); + + vec3 col = vec3(0,0,0); + + vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb; + + float noise = texture2D(noiseMap, frag.xy/128.0).b; + if (proj_tc.z > 0.0 && + proj_tc.x < 1.0 && + proj_tc.y < 1.0 && + proj_tc.x > 0.0 && + proj_tc.y > 0.0) + { + float lit = 0.0; + float amb_da = proj_ambiance; + + if (da > 0.0) + { + float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); + float lod = diff * proj_lod; + + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); + + vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + + lit = da * dist_atten * noise; + + col = lcol*lit*diff_tex; + amb_da += (da*0.5)*proj_ambiance; + } + + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + + amb_da += (da*da*0.5+0.5)*proj_ambiance; + + amb_da *= dist_atten * noise; + + amb_da = min(amb_da, 1.0-lit); + + col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + } + + + vec4 spec = texelFetch(specularRect, itc, i); + if (spec.a > 0.0) + { + vec3 ref = reflect(normalize(pos), norm); + + //project from point pos in direction ref to plane proj_p, proj_n + vec3 pdelta = proj_p-pos; + float ds = dot(ref, proj_n); + + if (ds < 0.0) + { + vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; + + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); + + if (stc.z > 0.0) + { + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + + if (stc.x < 1.0 && + stc.y < 1.0 && + stc.x > 0.0 && + stc.y > 0.0) + { + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; + } + } + } + } + + fcol += col; + ++wght; + } + } + } + } + + if (wght <= 0) + { + discard; + } + + gl_FragColor.rgb = fcol/samples; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl index 22ed9dcd40..5efa3200d4 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ - #version 120 + #extension GL_ARB_texture_rectangle : enable @@ -30,7 +30,7 @@ uniform vec4 viewport; vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = (pos_screen.xy-viewport.xy)*2.0; sc /= viewport.zw; sc -= vec2(1.0,1.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl new file mode 100644 index 0000000000..feaf38115d --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightMSF.glsl @@ -0,0 +1,108 @@ +/** + * @file pointLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS depthMap; +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS normalMap; +uniform sampler2D noiseMap; +uniform sampler2D lightFunc; + + +uniform vec3 env_mat[3]; +uniform float sun_wash; + +varying vec4 vary_light; + +varying vec4 vary_fragcoord; +uniform vec2 screen_res; + +uniform mat4 inv_proj; +uniform vec4 viewport; + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = (vec2(pos_screen.xy)-viewport.xy)*2.0; + sc /= viewport.zw; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec4 frag = vary_fragcoord; + frag.xyz /= frag.w; + frag.xyz = frag.xyz*0.5+0.5; + frag.xy *= screen_res; + + ivec2 itc = ivec2(frag.xy); + + int wght = 0; + vec3 fcol = vec3(0,0,0); + + for (int s = 0; s < samples; ++s) + { + vec3 pos = getPosition(itc, s).xyz; + vec3 lv = vary_light.xyz-pos; + float dist2 = dot(lv,lv); + dist2 /= vary_light.w; + if (dist2 <= 1.0) + { + vec3 norm = texelFetch(normalMap, itc, s).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + float da = dot(norm, lv); + if (da >= 0.0) + { + norm = normalize(norm); + lv = normalize(lv); + da = dot(norm, lv); + + float noise = texture2D(noiseMap, frag.xy/128.0).b; + + vec3 col = texelFetch(diffuseRect, itc, s).rgb; + float fa = gl_Color.a+1.0; + float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + float lit = da * dist_atten * noise; + + col = gl_Color.rgb*lit*col; + + vec4 spec = texelFetch(specularRect, itc, s); + if (spec.a > 0.0) + { + float sa = dot(normalize(lv-normalize(pos)),norm); + if (sa > 0.0) + { + sa = texture2D(lightFunc, vec2(sa, spec.a)).a * min(dist_atten*4.0, 1.0); + sa *= noise; + col += da*sa*gl_Color.rgb*spec.rgb; + } + } + + fcol += col; + ++wght; + } + } + } + + if (wght <= 0) + { + discard; + } + + gl_FragColor.rgb = fcol/samples; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl index 8e74feb615..c510d8ad77 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl @@ -5,19 +5,14 @@ * $/LicenseInfo$ */ -#version 120 + varying vec4 vary_light; varying vec4 vary_fragcoord; -uniform vec2 screen_res; -uniform float near_clip; - void main() { //transform vertex - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex; vary_fragcoord = pos; @@ -25,6 +20,8 @@ void main() tex.w = 1.0; vary_light = gl_MultiTexCoord0; + + gl_Position = pos; gl_FrontColor = gl_Color; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl index 77f1b2224c..f6b0402bb9 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -29,7 +29,7 @@ varying vec2 vary_fragcoord; float getDepth(vec2 pos_screen) { - float z = texture2DRect(depthMap, pos_screen.xy).a; + float z = texture2DRect(depthMap, pos_screen.xy).r; z = z*2.0-1.0; vec4 ndc = vec4(0.0, 0.0, z, 1.0); vec4 p = inv_proj*ndc; diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl new file mode 100644 index 0000000000..62ae5f917a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredMSF.glsl @@ -0,0 +1,133 @@ +/** + * @file postDeferredF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS edgeMap; +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2D bloomMap; + +uniform float depth_cutoff; +uniform float norm_cutoff; +uniform float focal_distance; +uniform float blur_constant; +uniform float tan_pixel_angle; +uniform float magnification; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +varying vec2 vary_fragcoord; + +vec4 texture2DMS(sampler2DMS tex, ivec2 tc) +{ + vec4 ret = vec4(0,0,0,0); + for (int i = 0; i < samples; ++i) + { + ret += texelFetch(tex, tc, i); + } + + return ret/samples; +} + +float getDepth(ivec2 pos_screen) +{ + float z = texture2DMS(depthMap, pos_screen.xy).r; + z = z*2.0-1.0; + vec4 ndc = vec4(0.0, 0.0, z, 1.0); + vec4 p = inv_proj*ndc; + return p.z/p.w; +} + +float calc_cof(float depth) +{ + float sc = abs(depth-focal_distance)/-depth*blur_constant; + + sc /= magnification; + + // tan_pixel_angle = pixel_length/-depth; + float pixel_length = tan_pixel_angle*-focal_distance; + + sc = sc/pixel_length; + sc *= 1.414; + + return sc; +} + +void dofSample(inout vec4 diff, inout float w, float min_sc, float cur_depth, ivec2 tc) +{ + float d = getDepth(tc); + + float sc = calc_cof(d); + + if (sc > min_sc //sampled pixel is more "out of focus" than current sample radius + || d < cur_depth) //sampled pixel is further away than current pixel + { + float wg = 0.25; + + vec4 s = texture2DMS(diffuseRect, tc); + // de-weight dull areas to make highlights 'pop' + wg += s.r+s.g+s.b; + + diff += wg*s; + + w += wg; + } +} + + +void main() +{ + ivec2 itc = ivec2(vary_fragcoord.xy); + + vec3 norm = texture2DMS(normalMap, itc).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + + float depth = getDepth(itc); + + vec4 diff = texture2DMS(diffuseRect, itc); + + { + float w = 1.0; + + float sc = calc_cof(depth); + sc = min(abs(sc), 10.0); + + float fd = depth*0.5f; + + float PI = 3.14159265358979323846264; + + int isc = int(sc); + + // sample quite uniformly spaced points within a circle, for a circular 'bokeh' + //if (depth < focal_distance) + { + for (int x = -isc; x <= isc; x+=2) + { + for (int y = -isc; y <= isc; y+=2) + { + ivec2 cur_samp = ivec2(x,y); + float cur_sc = length(vec2(cur_samp)); + if (cur_sc < sc) + { + dofSample(diff, w, cur_sc, depth, itc+cur_samp); + } + } + } + } + + diff /= w; + } + + vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); + gl_FragColor = diff + bloom; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl index ab48d08bbb..bf829bfc56 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl new file mode 100644 index 0000000000..bf35dfe11c --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredNoDoFMSF.glsl @@ -0,0 +1,37 @@ +/** + * @file postDeferredF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2D bloomMap; + +uniform vec2 screen_res; +varying vec2 vary_fragcoord; + +vec4 texture2DMS(sampler2DMS tex, ivec2 tc) +{ + vec4 ret = vec4(0,0,0,0); + + for (int i = 0; i < samples; ++i) + { + ret += texelFetch(tex,tc,i); + } + + return ret/samples; +} + +void main() +{ + vec4 diff = texture2DMS(diffuseRect, ivec2(vary_fragcoord.xy)); + + vec4 bloom = texture2D(bloomMap, vary_fragcoord.xy/screen_res); + gl_FragColor = diff + bloom; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl index 12983baa94..876f65ee3a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postDeferredV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl index 63b3c9f205..fa3f04bcc8 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl index ae57227fe5..eebe930666 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/postgiV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl index 6674c4a5aa..e0c5406483 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl index db3bddc6be..9271a5115c 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/shadowV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec4 post_pos; diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl new file mode 100644 index 0000000000..820c82ffd7 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl @@ -0,0 +1,44 @@ +/** + * @file WLSkyF.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +///////////////////////////////////////////////////////////////////////// +// The fragment shader for the sky +///////////////////////////////////////////////////////////////////////// + +varying vec4 vary_HazeColor; + +uniform sampler2D cloud_noise_texture; +uniform vec4 gamma; + +/// Soft clips the light with a gamma correction +vec3 scaleSoftClip(vec3 light) { + //soft clip effect: + light = 1. - clamp(light, vec3(0.), vec3(1.)); + light = 1. - pow(light, gamma.xxx); + + return light; +} + +void main() +{ + // Potential Fill-rate optimization. Add cloud calculation + // back in and output alpha of 0 (so that alpha culling kills + // the fragment) if the sky wouldn't show up because the clouds + // are fully opaque. + + vec4 color; + color = vary_HazeColor; + color *= 2.; + + /// Gamma correct for WL (soft clip effect). + gl_FragData[0] = vec4(scaleSoftClip(color.rgb), 1.0); + gl_FragData[1] = vec4(0.0,0.0,0.0,0.0); + gl_FragData[2] = vec4(0,0,1,0); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl new file mode 100644 index 0000000000..1ea00f723a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/skyV.glsl @@ -0,0 +1,140 @@ +/** + * @file WLSkyV.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +// SKY //////////////////////////////////////////////////////////////////////// +// The vertex shader for creating the atmospheric sky +/////////////////////////////////////////////////////////////////////////////// + +// Output parameters +varying vec4 vary_HazeColor; + +// Inputs +uniform vec3 camPosLocal; + +uniform vec4 lightnorm; +uniform vec4 sunlight_color; +uniform vec4 ambient; +uniform vec4 blue_horizon; +uniform vec4 blue_density; +uniform vec4 haze_horizon; +uniform vec4 haze_density; + +uniform vec4 cloud_shadow; +uniform vec4 density_multiplier; +uniform vec4 max_y; + +uniform vec4 glow; + +uniform vec4 cloud_color; + +uniform vec4 cloud_scale; + +void main() +{ + + // World / view / projection + gl_Position = ftransform(); + gl_TexCoord[0] = gl_MultiTexCoord0; + + // Get relative position + vec3 P = gl_Vertex.xyz - camPosLocal.xyz + vec3(0,50,0); + //vec3 P = gl_Vertex.xyz + vec3(0,50,0); + + // Set altitude + if (P.y > 0.) + { + P *= (max_y.x / P.y); + } + else + { + P *= (-32000. / P.y); + } + + // Can normalize then + vec3 Pn = normalize(P); + float Plen = length(P); + + // Initialize temp variables + vec4 temp1 = vec4(0.); + vec4 temp2 = vec4(0.); + vec4 blue_weight; + vec4 haze_weight; + vec4 sunlight = sunlight_color; + vec4 light_atten; + + + // Sunlight attenuation effect (hue and brightness) due to atmosphere + // this is used later for sunlight modulation at various altitudes + light_atten = (blue_density * 1.0 + haze_density.x * 0.25) * (density_multiplier.x * max_y.x); + + // Calculate relative weights + temp1 = blue_density + haze_density.x; + blue_weight = blue_density / temp1; + haze_weight = haze_density.x / temp1; + + // Compute sunlight from P & lightnorm (for long rays like sky) + temp2.y = max(0., max(0., Pn.y) * 1.0 + lightnorm.y ); + temp2.y = 1. / temp2.y; + sunlight *= exp( - light_atten * temp2.y); + + // Distance + temp2.z = Plen * density_multiplier.x; + + // Transparency (-> temp1) + // ATI Bugfix -- can't store temp1*temp2.z in a variable because the ati + // compiler gets confused. + temp1 = exp(-temp1 * temp2.z); + + + // Compute haze glow + temp2.x = dot(Pn, lightnorm.xyz); + temp2.x = 1. - temp2.x; + // temp2.x is 0 at the sun and increases away from sun + temp2.x = max(temp2.x, .001); + // Set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) + temp2.x *= glow.x; + // Higher glow.x gives dimmer glow (because next step is 1 / "angle") + temp2.x = pow(temp2.x, glow.z); + // glow.z should be negative, so we're doing a sort of (1 / "angle") function + + // Add "minimum anti-solar illumination" + temp2.x += .25; + + + // Haze color above cloud + vary_HazeColor = ( blue_horizon * blue_weight * (sunlight + ambient) + + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + ambient) + ); + + + // Increase ambient when there are more clouds + vec4 tmpAmbient = ambient; + tmpAmbient += (1. - tmpAmbient) * cloud_shadow.x * 0.5; + + // Dim sunlight by cloud shadow percentage + sunlight *= (1. - cloud_shadow.x); + + // Haze color below cloud + vec4 additiveColorBelowCloud = ( blue_horizon * blue_weight * (sunlight + tmpAmbient) + + (haze_horizon.r * haze_weight) * (sunlight * temp2.x + tmpAmbient) + ); + + // Final atmosphere additive + vary_HazeColor *= (1. - temp1); + + // Attenuate cloud color by atmosphere + temp1 = sqrt(temp1); //less atmos opacity (more transparency) below clouds + + // At horizon, blend high altitude sky color towards the darker color below the clouds + vary_HazeColor += (additiveColorBelowCloud - vary_HazeColor) * (1. - sqrt(temp1)); + + // won't compile on mac without this being set + //vary_AtmosAttenuation = vec3(0.0,0.0,0.0); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 29340c7e9f..60082f40d6 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -259,7 +259,7 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - float depth = texture2DRect(depthMap, tc.xy).a; + float depth = texture2DRect(depthMap, tc.xy).r; vec3 pos = getPosition_d(tc, depth).xyz; vec3 norm = texture2DRect(normalMap, tc).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl new file mode 100644 index 0000000000..9dfacfb520 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightMSF.glsl @@ -0,0 +1,318 @@ +/** + * @file softenLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS normalMap; +uniform sampler2DMS depthMap; +uniform sampler2D noiseMap; +uniform samplerCube environmentMap; +uniform sampler2D lightFunc; + +uniform float blur_size; +uniform float blur_fidelity; + +// Inputs +uniform vec4 morphFactor; +uniform vec3 camPosLocal; +//uniform vec4 camPosWorld; +uniform vec4 gamma; +uniform vec4 lightnorm; +uniform vec4 sunlight_color; +uniform vec4 ambient; +uniform vec4 blue_horizon; +uniform vec4 blue_density; +uniform vec4 haze_horizon; +uniform vec4 haze_density; +uniform vec4 cloud_shadow; +uniform vec4 density_multiplier; +uniform vec4 distance_multiplier; +uniform vec4 max_y; +uniform vec4 glow; +uniform float scene_light_strength; +uniform vec3 env_mat[3]; +//uniform mat4 shadow_matrix[3]; +//uniform vec4 shadow_clip; +uniform mat3 ssao_effect_mat; + +varying vec4 vary_light; +varying vec2 vary_fragcoord; + +vec3 vary_PositionEye; + +vec3 vary_SunlitColor; +vec3 vary_AmblitColor; +vec3 vary_AdditiveColor; +vec3 vary_AtmosAttenuation; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +vec4 getPosition_d(vec2 pos_screen, float depth) +{ + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +vec3 getPositionEye() +{ + return vary_PositionEye; +} +vec3 getSunlitColor() +{ + return vary_SunlitColor; +} +vec3 getAmblitColor() +{ + return vary_AmblitColor; +} +vec3 getAdditiveColor() +{ + return vary_AdditiveColor; +} +vec3 getAtmosAttenuation() +{ + return vary_AtmosAttenuation; +} + + +void setPositionEye(vec3 v) +{ + vary_PositionEye = v; +} + +void setSunlitColor(vec3 v) +{ + vary_SunlitColor = v; +} + +void setAmblitColor(vec3 v) +{ + vary_AmblitColor = v; +} + +void setAdditiveColor(vec3 v) +{ + vary_AdditiveColor = v; +} + +void setAtmosAttenuation(vec3 v) +{ + vary_AtmosAttenuation = v; +} + +void calcAtmospherics(vec3 inPositionEye, float ambFactor) { + + vec3 P = inPositionEye; + setPositionEye(P); + + //(TERRAIN) limit altitude + if (P.y > max_y.x) P *= (max_y.x / P.y); + if (P.y < -max_y.x) P *= (-max_y.x / P.y); + + vec3 tmpLightnorm = lightnorm.xyz; + + vec3 Pn = normalize(P); + float Plen = length(P); + + vec4 temp1 = vec4(0); + vec3 temp2 = vec3(0); + vec4 blue_weight; + vec4 haze_weight; + vec4 sunlight = sunlight_color; + vec4 light_atten; + + //sunlight attenuation effect (hue and brightness) due to atmosphere + //this is used later for sunlight modulation at various altitudes + light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x); + //I had thought blue_density and haze_density should have equal weighting, + //but attenuation due to haze_density tends to seem too strong + + temp1 = blue_density + vec4(haze_density.r); + blue_weight = blue_density / temp1; + haze_weight = vec4(haze_density.r) / temp1; + + //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain) + temp2.y = max(0.0, tmpLightnorm.y); + temp2.y = 1. / temp2.y; + sunlight *= exp( - light_atten * temp2.y); + + // main atmospheric scattering line integral + temp2.z = Plen * density_multiplier.x; + + // Transparency (-> temp1) + // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati + // compiler gets confused. + temp1 = exp(-temp1 * temp2.z * distance_multiplier.x); + + //final atmosphere attenuation factor + setAtmosAttenuation(temp1.rgb); + + //compute haze glow + //(can use temp2.x as temp because we haven't used it yet) + temp2.x = dot(Pn, tmpLightnorm.xyz); + temp2.x = 1. - temp2.x; + //temp2.x is 0 at the sun and increases away from sun + temp2.x = max(temp2.x, .03); //was glow.y + //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) + temp2.x *= glow.x; + //higher glow.x gives dimmer glow (because next step is 1 / "angle") + temp2.x = pow(temp2.x, glow.z); + //glow.z should be negative, so we're doing a sort of (1 / "angle") function + + //add "minimum anti-solar illumination" + temp2.x += .25; + + //increase ambient when there are more clouds + vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; + + /* decrease value and saturation (that in HSV, not HSL) for occluded areas + * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html + * // The following line of code performs the equivalent of: + * float ambAlpha = tmpAmbient.a; + * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis + * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); + * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); + */ + tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); + + //haze color + setAdditiveColor( + vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient) + + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x + + tmpAmbient))); + + //brightness of surface both sunlight and ambient + setSunlitColor(vec3(sunlight * .5)); + setAmblitColor(vec3(tmpAmbient * .25)); + setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); +} + +vec3 atmosLighting(vec3 light) +{ + light *= getAtmosAttenuation().r; + light += getAdditiveColor(); + return (2.0 * light); +} + +vec3 atmosTransport(vec3 light) { + light *= getAtmosAttenuation().r; + light += getAdditiveColor() * 2.0; + return light; +} +vec3 atmosGetDiffuseSunlightColor() +{ + return getSunlitColor(); +} + +vec3 scaleDownLight(vec3 light) +{ + return (light / scene_light_strength ); +} + +vec3 scaleUpLight(vec3 light) +{ + return (light * scene_light_strength); +} + +vec3 atmosAmbient(vec3 light) +{ + return getAmblitColor() + light / 2.0; +} + +vec3 atmosAffectDirectionalLight(float lightIntensity) +{ + return getSunlitColor() * lightIntensity; +} + +vec3 scaleSoftClip(vec3 light) +{ + //soft clip effect: + light = 1. - clamp(light, vec3(0.), vec3(1.)); + light = 1. - pow(light, gamma.xxx); + + return light; +} + +vec4 texture2DMS(sampler2DMS tex, ivec2 tc) +{ + vec4 ret = vec4(0,0,0,0); + + for (int i = 0; i < samples; ++i) + { + ret += texelFetch(tex,tc,i); + } + + return ret/samples; +} + +void main() +{ + vec2 tc = vary_fragcoord.xy; + ivec2 itc = ivec2(tc); + + vec3 fcol = vec3(0,0,0); + + for (int i = 0; i < samples; ++i) + { + float depth = texelFetch(depthMap, itc, i).r; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texelFetch(normalMap, itc, i).xyz; + + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + //vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0).xyz; + + float da = max(dot(norm.xyz, vary_light.xyz), 0.0); + + vec4 diffuse = texelFetch(diffuseRect, itc, i); + if (diffuse.a >= 1.0) + { + fcol += diffuse.rgb; + } + else + { + vec4 spec = texelFetch(specularRect, itc, i); + + calcAtmospherics(pos.xyz, 1.0); + + vec3 col = atmosAmbient(vec3(0)); + col += atmosAffectDirectionalLight(max(min(da, 1.0), diffuse.a)); + + col *= diffuse.rgb; + + if (spec.a > 0.0) // specular reflection + { + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*texture2D(lightFunc, vec2(sa, spec.a)).a; + + // add the two types of shiny together + col += dumbshiny * spec.rgb; + } + + col = atmosLighting(col); + col = scaleSoftClip(col); + fcol += col; + } + } + + gl_FragColor.rgb = fcol.rgb/samples; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl index 8f0bcca76b..745cc01992 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl index 29fac46bfe..9aaffc15bf 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl new file mode 100644 index 0000000000..4bb9bad275 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightMSF.glsl @@ -0,0 +1,234 @@ +/** + * @file multiSpotLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +//class 1 -- no shadows + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2D noiseMap; +uniform sampler2D lightFunc; +uniform sampler2D projectionMap; + +uniform mat4 proj_mat; //screen space to light space +uniform float proj_near; //near clip for projection +uniform vec3 proj_p; //plane projection is emitting from (in screen space) +uniform vec3 proj_n; +uniform float proj_focus; //distance from plane to begin blurring +uniform float proj_lod; //(number of mips in proj map) +uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; +uniform float proj_ambiance; +uniform float near_clip; +uniform float far_clip; + +uniform vec3 proj_origin; //origin of projection to be used for angular attenuation +uniform float sun_wash; +uniform int proj_shadow_idx; +uniform float shadow_fade; + +varying vec4 vary_light; + +varying vec4 vary_fragcoord; +uniform vec2 screen_res; + +uniform mat4 inv_proj; + +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec4 frag = vary_fragcoord; + frag.xyz /= frag.w; + frag.xyz = frag.xyz*0.5+0.5; + frag.xy *= screen_res; + ivec2 itc = ivec2(frag.xy); + + vec3 fcol = vec3(0,0,0); + int wght = 0; + + for (int i = 0; i < samples; ++i) + { + vec3 pos = getPosition(itc, i).xyz; + vec3 lv = vary_light.xyz-pos.xyz; + float dist2 = dot(lv,lv); + dist2 /= vary_light.w; + if (dist2 <= 1.0) + { + vec3 norm = texelFetch(normalMap, itc, i).xyz*2.0-1.0; + + norm = normalize(norm); + float l_dist = -dot(lv, proj_n); + + vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); + if (proj_tc.z >= 0.0) + { + proj_tc.xyz /= proj_tc.w; + + float fa = gl_Color.a+1.0; + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten > 0.0) + { + lv = proj_origin-pos.xyz; + lv = normalize(lv); + float da = dot(norm, lv); + + vec3 col = vec3(0,0,0); + + vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb; + + float noise = texture2D(noiseMap, frag.xy/128.0).b; + if (proj_tc.z > 0.0 && + proj_tc.x < 1.0 && + proj_tc.y < 1.0 && + proj_tc.x > 0.0 && + proj_tc.y > 0.0) + { + float lit = 0.0; + float amb_da = proj_ambiance; + + if (da > 0.0) + { + float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); + float lod = diff * proj_lod; + + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); + + vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + + lit = da * dist_atten * noise; + + col = lcol*lit*diff_tex; + amb_da += (da*0.5)*proj_ambiance; + } + + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + + amb_da += (da*da*0.5+0.5)*proj_ambiance; + + amb_da *= dist_atten * noise; + + amb_da = min(amb_da, 1.0-lit); + + col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + } + + + vec4 spec = texelFetch(specularRect, itc, i); + if (spec.a > 0.0) + { + vec3 ref = reflect(normalize(pos), norm); + + //project from point pos in direction ref to plane proj_p, proj_n + vec3 pdelta = proj_p-pos; + float ds = dot(ref, proj_n); + + if (ds < 0.0) + { + vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; + + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); + + if (stc.z > 0.0) + { + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + + if (stc.x < 1.0 && + stc.y < 1.0 && + stc.x > 0.0 && + stc.y > 0.0) + { + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb; + } + } + } + } + + fcol += col; + ++wght; + } + } + } + } + + if (wght <= 0) + { + discard; + } + + gl_FragColor.rgb = fcol/samples; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl new file mode 100644 index 0000000000..2cf7d194cc --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/starsF.glsl @@ -0,0 +1,19 @@ +/** + * @file starsF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +uniform sampler2D diffuseMap; + +void main() +{ + vec4 col = gl_Color * texture2D(diffuseMap, gl_TexCoord[0].xy); + + gl_FragData[0] = col; + gl_FragData[1] = vec4(0,0,0,0); + gl_FragData[2] = vec4(0,0,1,0); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl new file mode 100644 index 0000000000..c43125dad9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/starsV.glsl @@ -0,0 +1,17 @@ +/** + * @file starsV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + + +void main() +{ + //transform vertex + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_FrontColor = gl_Color; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl index 00093836a2..f20886565a 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + //class 1, no shadow, no SSAO, should never be called diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl new file mode 100644 index 0000000000..f20886565a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightMSF.glsl @@ -0,0 +1,17 @@ +/** + * @file sunLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +//class 1, no shadow, no SSAO, should never be called + +#extension GL_ARB_texture_rectangle : enable + +void main() +{ + gl_FragColor = vec4(0,0,0,0); +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl index cd91351ad4..665d8126a0 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOF.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -35,7 +35,7 @@ uniform float shadow_offset; vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl new file mode 100644 index 0000000000..32d1b2149a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightSSAOMSF.glsl @@ -0,0 +1,123 @@ +/** + * @file sunLightSSAOF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +//class 1 -- no shadow, SSAO only + +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2D noiseMap; + + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm, int sample) +{ + float ret = 1.0; + + vec2 kern[8]; + // exponentially (^2) distant occlusion samples spread around origin + kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; + kern[1] = vec2(1.0, 0.0) * 0.250*0.250; + kern[2] = vec2(0.0, 1.0) * 0.375*0.375; + kern[3] = vec2(0.0, -1.0) * 0.500*0.500; + kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; + kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; + kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; + kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + vec2 pos_screen = vary_fragcoord.xy; + vec3 pos_world = pos.xyz; + vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; + + float angle_hidden = 0.0; + int points = 0; + + float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); + + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations unrolling?) + for (int i = 0; i < 8; i++) + { + ivec2 samppos_screen = ivec2(pos_screen + scale * reflect(kern[i], noise_reflect)); + vec3 samppos_world = getPosition(samppos_screen, sample).xyz; + + vec3 diff = pos_world - samppos_world; + float dist2 = dot(diff, diff); + + // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area + // --> solid angle shrinking by the square of distance + //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 + //(k should vary inversely with # of samples, but this is taken care of later) + + angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" + points = points + int(diff.z > -1.0); + } + + angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); + + ret = (1.0 - (float(points != 0) * angle_hidden)); + + return min(ret, 1.0); +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + ivec2 itc = ivec2(pos_screen); + + float col = 0; + + for (int i = 0; i < samples; i++) + { + vec4 pos = getPosition(itc, i); + vec3 norm = texelFetch(normalMap, itc, i).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + col += calcAmbientOcclusion(pos,norm,i); + } + + col /= samples; + + gl_FragColor[0] = 1.0; + gl_FragColor[1] = col; + gl_FragColor[2] = 1.0; + gl_FragColor[3] = 1.0; +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl index 9beb513ad8..814deb3677 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/sunLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec4 vary_light; varying vec2 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl index 0edae47918..d005f67bf6 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D detail_0; uniform sampler2D detail_1; diff --git a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl index a6163063be..3038fd2966 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/terrainV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_normal; diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl index c54d9a1e3e..de7e038402 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl index 29689ecbaf..a9bef4292d 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/treeV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_normal; diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index e76f598d09..2710422d32 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl index 649e392630..5397290b11 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl index f2023fa5ea..32f5f5f236 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl new file mode 100644 index 0000000000..9267a8585d --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractMSF.glsl @@ -0,0 +1,38 @@ +/** + * @file glowExtractF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseMap; +uniform float minLuminance; +uniform float maxExtractAlpha; +uniform vec3 lumWeights; +uniform vec3 warmthWeights; +uniform float warmthAmount; + +void main() +{ + ivec2 itc = ivec2(gl_TexCoord[0].xy); + vec4 fcol = vec4(0,0,0,0); + + for (int i = 0; i < samples; i++) + { + vec4 col = texelFetch(diffuseMap, itc, i); + + /// CALCULATING LUMINANCE (Using NTSC lum weights) + /// http://en.wikipedia.org/wiki/Luma_%28video%29 + float lum = smoothstep(minLuminance, minLuminance+1.0, dot(col.rgb, lumWeights ) ); + float warmth = smoothstep(minLuminance, minLuminance+1.0, max(col.r * warmthWeights.r, max(col.g * warmthWeights.g, col.b * warmthWeights.b)) ); + + fcol += vec4(col.rgb, max(col.a, mix(lum, warmth, warmthAmount) * maxExtractAlpha)); + } + + gl_FragColor = fcol/samples; +} diff --git a/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl b/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl index 0ca0608b45..76736fed53 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowExtractV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void main() { diff --git a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl index 65fc2e9f99..d3225546b3 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowF.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; uniform float glowStrength; diff --git a/indra/newview/app_settings/shaders/class1/effects/glowV.glsl b/indra/newview/app_settings/shaders/class1/effects/glowV.glsl index 0bd44cec90..9bb41626ae 100644 --- a/indra/newview/app_settings/shaders/class1/effects/glowV.glsl +++ b/indra/newview/app_settings/shaders/class1/effects/glowV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec2 glowDelta; diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl index ac00f15b35..cdc2ca3da2 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D detail0; uniform sampler2D detail1; diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl index 1e19ee7699..8af981915b 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); diff --git a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl index 34f78565a5..d94d986581 100644 --- a/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/terrainWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + // this class1 shader is just a copy of terrainF diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 0dfac84a6e..06854fcc0a 100644 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; uniform sampler2D bumpMap; diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 4e9c09b1ea..0f24e3c35a 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec3 scaleSoftClip(vec3 inColor); vec3 atmosTransport(vec3 inColor); diff --git a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl index a34cf23790..630459b324 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterFogF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 applyWaterFog(vec4 color) { diff --git a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl index 161c794c68..831d6a761c 100644 --- a/indra/newview/app_settings/shaders/class1/environment/waterV.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl index 6f821f893d..f6c6d945de 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl b/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl index d1c98bf70c..f114f766bf 100644 --- a/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl +++ b/indra/newview/app_settings/shaders/class1/interface/highlightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void main() { diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl index 9c59e8c3ad..1796730c92 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl index 1fee99c446..bfe0be9fdf 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl index fb5da21c72..6f1fe91007 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl index 1bdaccf9b8..19072cd052 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl @@ -6,7 +6,7 @@ */ -#version 120 + uniform sampler2D diffuseMap; uniform samplerCube environmentMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl index 2e94d3bbf1..0ae6dc89e2 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightWaterF.glsl @@ -6,7 +6,7 @@ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncSpecularV.glsl index 714f9a2551..5d4bf2c33e 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncSpecularV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l) { diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl index 65b45f8081..574252af12 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFuncV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l) diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl index 7f65ea76f7..29f575b7e5 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl index 8f13e6dc04..65da5a6825 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl index 56f31f6a79..d491f1102e 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightSpecularV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl index 64d549ff52..ef38ee9699 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l); diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl index c5d084c132..286c92326b 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl index 732d246471..772a420e33 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsSpecularV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLightSpecular(inout vec4 specular, vec3 view, vec3 n, vec3 l, vec3 lightCol, float da); vec3 atmosAmbient(vec3 light); diff --git a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl index 73e1a1ec26..da60a3ddf5 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/sumLightsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl index afc3dc89bf..c0b72115dd 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void fullbright_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyF.glsl index 3dc4294f67..391c06edc8 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void fullbright_shiny_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl index f0baeeeee5..f44a5ce32e 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinySkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); mat4 getObjectSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl index 02367b9439..31e0f0a429 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyWaterF.glsl index 5daf66fb31..8ffb252f57 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightShinyWaterF.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + void fullbright_shiny_lighting_water(); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl index 02ff3cc2a9..e5dafa8c78 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); mat4 getObjectSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl index 38e07dbd80..3382384c99 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/objects/fullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class1/objects/fullbrightWaterF.glsl index afaac4f69c..220f26614f 100644 --- a/indra/newview/app_settings/shaders/class1/objects/fullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/fullbrightWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void fullbright_lighting_water(); diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyF.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyF.glsl index 2cf7a69baa..d079de5377 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinyF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void shiny_lighting(); diff --git a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl index 4146646058..cd655f3bb5 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinySimpleSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl index 6ea83b721d..68a086dbc1 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinyV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/objects/shinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/objects/shinyWaterF.glsl index e3babe2210..4649d1c47c 100644 --- a/indra/newview/app_settings/shaders/class1/objects/shinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/shinyWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void shiny_lighting_water(); diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl index d449d37c0c..b4e4dcfbbf 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleF.glsl @@ -5,8 +5,6 @@ * $/LicenseInfo$ */ -#version 120 - void default_lighting(); void main() diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl index be38a14d52..900448035c 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl index 0d8e14e2e3..b493f76fcc 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class1/objects/simpleWaterF.glsl b/indra/newview/app_settings/shaders/class1/objects/simpleWaterF.glsl index 68bd81e029..4ec5ee43b4 100644 --- a/indra/newview/app_settings/shaders/class1/objects/simpleWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/objects/simpleWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void default_lighting_water(); diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl index f337bde329..3d05850ab3 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec3 atmosLighting(vec3 light) { diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl index 4b402a7028..f1a0af21af 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsHelpersV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec3 atmosAmbient(vec3 light) { diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsV.glsl index 20948b1e46..73bbd57315 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void setPositionEye(vec3 v); diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl index 8a2c2a7186..e0eb7b3767 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_PositionEye; diff --git a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl index a1dd4ed5fe..a251213ff5 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/atmosphericsVarsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_PositionEye; diff --git a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl index 7aed1fd3b5..4958cb2f72 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/gammaF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec4 gamma; diff --git a/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl index 6780dc4d3e..75929bc609 100644 --- a/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class1/windlight/transportF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec3 atmosTransport(vec3 light) { diff --git a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl index 172c2ca078..3e8b719f93 100644 --- a/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl +++ b/indra/newview/app_settings/shaders/class2/avatar/eyeballV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLightingSpecular(vec3 pos, vec3 norm, vec4 color, inout vec4 specularColor, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index 6dfc1b952c..681e52de2a 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -5,11 +5,10 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable -uniform sampler2D diffuseMap; uniform sampler2DRectShadow shadowMap0; uniform sampler2DRectShadow shadowMap1; uniform sampler2DRectShadow shadowMap2; @@ -105,7 +104,7 @@ void main() } } - vec4 diff= texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 diff = diffuseLookup(gl_TexCoord[0].xy); vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, gl_Color.a); vec4 color = diff * col; diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl new file mode 100644 index 0000000000..5350359f75 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl @@ -0,0 +1,125 @@ +/** + * @file alphaF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable + +uniform sampler2DRectShadow shadowMap0; +uniform sampler2DRectShadow shadowMap1; +uniform sampler2DRectShadow shadowMap2; +uniform sampler2DRectShadow shadowMap3; +uniform sampler2DRect depthMap; +uniform sampler2D diffuseMap; + +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform vec2 screen_res; +uniform vec2 shadow_res; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +varying vec3 vary_ambient; +varying vec3 vary_directional; +varying vec3 vary_fragcoord; +varying vec3 vary_position; +varying vec3 vary_pointlight_col; + +uniform float shadow_bias; + +uniform mat4 inv_proj; + +vec4 getPosition(vec2 pos_screen) +{ + float depth = texture2DRect(depthMap, pos_screen.xy).a; + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos.xyz /= pos.w; + pos.w = 1.0; + return pos; +} + +float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += shadow_bias; + + float cs = shadow2DRect(shadowMap, stc.xyz).x; + float shadow = cs; + + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(scl, scl, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(scl, -scl, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-scl, scl, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-scl, -scl, 0.0)).x, cs); + + return shadow/5.0; +} + + +void main() +{ + vec2 frag = vary_fragcoord.xy/vary_fragcoord.z*0.5+0.5; + frag *= screen_res; + + float shadow = 1.0; + vec4 pos = vec4(vary_position, 1.0); + + vec4 spos = pos; + + if (spos.z > -shadow_clip.w) + { + vec4 lpos; + + if (spos.z < -shadow_clip.z) + { + lpos = shadow_matrix[3]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap3, lpos, 1.5); + shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); + } + else if (spos.z < -shadow_clip.y) + { + lpos = shadow_matrix[2]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap2, lpos, 1.5); + } + else if (spos.z < -shadow_clip.x) + { + lpos = shadow_matrix[1]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap1, lpos, 1.5); + } + else + { + lpos = shadow_matrix[0]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap0, lpos, 1.5); + } + } + + vec4 diff = texture2D(diffuseMap,gl_TexCoord[0].xy); + + vec4 col = vec4(vary_ambient + vary_directional.rgb*shadow, gl_Color.a); + vec4 color = diff * col; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + color.rgb += diff.rgb * vary_pointlight_col.rgb; + + //gl_FragColor = gl_Color; + gl_FragColor = color; + //gl_FragColor.r = 0.0; + //gl_FragColor = vec4(1,shadow,1,1); + +} + diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl index d227346163..948a52da5b 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaSkinnedV.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -35,19 +35,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl index 86f014df35..f616ecc872 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); @@ -22,6 +22,7 @@ varying vec3 vary_directional; varying vec3 vary_fragcoord; varying vec3 vary_position; varying vec3 vary_pointlight_col; +varying float vary_texture_index; uniform float near_clip; uniform float shadow_offset; @@ -35,19 +36,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } @@ -55,11 +61,13 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa void main() { //transform vertex - gl_Position = ftransform(); + vec4 vert = vec4(gl_Vertex.xyz, 1.0); + vary_texture_index = gl_Vertex.w; + gl_Position = gl_ModelViewProjectionMatrix * vert; gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); + vec4 pos = (gl_ModelViewMatrix * vert); vec3 norm = normalize(gl_NormalMatrix * gl_Normal); float dp_directional_light = max(0.0, dot(norm, gl_LightSource[0].position.xyz)); @@ -94,7 +102,7 @@ void main() gl_FogFragCoord = pos.z; - pos = gl_ModelViewProjectionMatrix * gl_Vertex; + pos = gl_ModelViewProjectionMatrix * vert; vary_fragcoord.xyz = pos.xyz + vec3(0,0,near_clip); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl index 495e86c8db..01e40afc4f 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/avatarAlphaV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); @@ -37,19 +37,24 @@ float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, floa //get distance float d = length(lv); - //normalize light vector - lv *= 1.0/d; + float da = 0.0; + + if (d > 0.0 && la > 0.0 && fa > 0.0) + { + //normalize light vector + lv *= 1.0/d; - //distance attenuation - float dist2 = d*d/(la*la); - float da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); + //distance attenuation + float dist2 = d*d/(la*la); + da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0); - // spotlight coefficient. - float spot = max(dot(-ln, lv), is_pointlight); - da *= spot*spot; // GL_SPOT_EXPONENT=2 + // spotlight coefficient. + float spot = max(dot(-ln, lv), is_pointlight); + da *= spot*spot; // GL_SPOT_EXPONENT=2 - //angular attenuation - da *= calcDirectionalLight(n, lv); + //angular attenuation + da *= calcDirectionalLight(n, lv); + } return da; } diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl index 3155f3f929..729e4b5543 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -22,7 +22,7 @@ uniform vec2 screen_res; float getDepth(vec2 pos_screen) { - float z = texture2DRect(depthMap, pos_screen.xy).a; + float z = texture2DRect(depthMap, pos_screen.xy).r; z = z*2.0-1.0; vec4 ndc = vec4(0.0, 0.0, z, 1.0); vec4 p = inv_proj*ndc; diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl new file mode 100644 index 0000000000..b22bc5b288 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeMSF.glsl @@ -0,0 +1,74 @@ +/** + * @file edgeF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; + +varying vec2 vary_fragcoord; + +uniform float depth_cutoff; +uniform float norm_cutoff; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +float getDepth(ivec2 pos_screen, int sample) +{ + float z = texelFetch(depthMap, pos_screen, sample).r; + z = z*2.0-1.0; + vec4 ndc = vec4(0.0, 0.0, z, 1.0); + vec4 p = inv_proj*ndc; + return p.z/p.w; +} + +void main() +{ + float e = 0; + + ivec2 itc = ivec2(vary_fragcoord.xy); + + for (int i = 0; i < samples; i++) + { + vec3 norm = texelFetch(normalMap, itc, i).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + float depth = getDepth(itc, i); + + vec2 tc = vary_fragcoord.xy; + + int sc = 1; + + vec2 de; + de.x = (depth-getDepth(itc+ivec2(sc, sc),i)) + (depth-getDepth(itc+ivec2(-sc, -sc), i)); + de.y = (depth-getDepth(itc+ivec2(-sc, sc),i)) + (depth-getDepth(itc+ivec2(sc, -sc), i)); + de /= depth; + de *= de; + de = step(depth_cutoff, de); + + vec2 ne; + vec3 nexnorm = texelFetch(normalMap, itc+ivec2(-sc,-sc), i).rgb; + nexnorm = vec3((nexnorm.xy-0.5)*2.0,nexnorm.z); // unpack norm + ne.x = dot(nexnorm, norm); + vec3 neynorm = texelFetch(normalMap, itc+ivec2(sc,sc), i).rgb; + neynorm = vec3((neynorm.xy-0.5)*2.0,neynorm.z); // unpack norm + ne.y = dot(neynorm, norm); + + ne = 1.0-ne; + + ne = step(norm_cutoff, ne); + + e += dot(de,de)+dot(ne,ne); + } + + e /= samples; + + gl_FragColor.a = e; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl b/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl index b3413c301f..393084a3db 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/edgeV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl index d6cd984ebe..f54186ffca 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -91,7 +91,7 @@ vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl new file mode 100644 index 0000000000..fee32be3e3 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightMSF.glsl @@ -0,0 +1,244 @@ +/** + * @file multiSpotLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2DRect lightMap; +uniform sampler2D noiseMap; +uniform sampler2D lightFunc; +uniform sampler2D projectionMap; + +uniform mat4 proj_mat; //screen space to light space +uniform float proj_near; //near clip for projection +uniform vec3 proj_p; //plane projection is emitting from (in screen space) +uniform vec3 proj_n; +uniform float proj_focus; //distance from plane to begin blurring +uniform float proj_lod; //(number of mips in proj map) +uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; +uniform float proj_ambiance; +uniform float near_clip; +uniform float far_clip; + +uniform vec3 proj_origin; //origin of projection to be used for angular attenuation +uniform float sun_wash; +uniform int proj_shadow_idx; +uniform float shadow_fade; + +varying vec4 vary_light; + +varying vec4 vary_fragcoord; +uniform vec2 screen_res; + +uniform mat4 inv_proj; + +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + int wght = 0; + + vec3 fcol = vec3(0,0,0); + + vec2 frag = (vary_fragcoord.xy*0.5+0.5)*screen_res; + + ivec2 itc = ivec2(frag.xy); + + float shadow = 1.0; + + if (proj_shadow_idx >= 0) + { + vec4 shd = texture2DRect(lightMap, frag); + float sh[2]; + sh[0] = shd.b; + sh[1] = shd.a; + shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0); + } + + for (int i = 0; i < samples; i++) + { + vec3 pos = getPosition(itc, i).xyz; + vec3 lv = vary_light.xyz-pos.xyz; + float dist2 = dot(lv,lv); + dist2 /= vary_light.w; + if (dist2 <= 1.0) + { + vec3 norm = texelFetch(normalMap, itc, i).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + + norm = normalize(norm); + float l_dist = -dot(lv, proj_n); + + vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); + if (proj_tc.z >= 0.0) + { + proj_tc.xyz /= proj_tc.w; + + float fa = gl_Color.a+1.0; + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten > 0.0) + { + lv = proj_origin-pos.xyz; + lv = normalize(lv); + float da = dot(norm, lv); + + vec3 col = vec3(0,0,0); + + vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb; + + float noise = texture2D(noiseMap, frag.xy/128.0).b; + if (proj_tc.z > 0.0 && + proj_tc.x < 1.0 && + proj_tc.y < 1.0 && + proj_tc.x > 0.0 && + proj_tc.y > 0.0) + { + float lit = 0.0; + float amb_da = proj_ambiance; + + if (da > 0.0) + { + float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); + float lod = diff * proj_lod; + + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); + + vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + + lit = da * dist_atten * noise; + + col = lcol*lit*diff_tex*shadow; + amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; + } + + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + + amb_da += (da*da*0.5+0.5)*proj_ambiance; + + amb_da *= dist_atten * noise; + + amb_da = min(amb_da, 1.0-lit); + + col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + } + + + vec4 spec = texelFetch(specularRect, itc, i); + if (spec.a > 0.0) + { + vec3 ref = reflect(normalize(pos), norm); + + //project from point pos in direction ref to plane proj_p, proj_n + vec3 pdelta = proj_p-pos; + float ds = dot(ref, proj_n); + + if (ds < 0.0) + { + vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; + + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); + + if (stc.z > 0.0) + { + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + + if (stc.x < 1.0 && + stc.y < 1.0 && + stc.x > 0.0 && + stc.y > 0.0) + { + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow; + } + } + } + } + + fcol += col; + wght++; + } + } + } + } + + if (wght <= 0) + { + discard; + } + + gl_FragColor.rgb = fcol/samples; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index 0160e84278..66a1a8515f 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -71,7 +71,7 @@ vec4 getPosition_d(vec2 pos_screen, float depth) vec4 getPosition(vec2 pos_screen) { //get position in screen space (world units) given window coordinate and depth map - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; return getPosition_d(pos_screen, depth); } @@ -258,7 +258,7 @@ vec3 scaleSoftClip(vec3 light) void main() { vec2 tc = vary_fragcoord.xy; - float depth = texture2DRect(depthMap, tc.xy).a; + float depth = texture2DRect(depthMap, tc.xy).r; vec3 pos = getPosition_d(tc, depth).xyz; vec3 norm = texture2DRect(normalMap, tc).xyz; norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm @@ -288,54 +288,8 @@ void main() float sa = dot(refnormpersp, vary_light.xyz); vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; - /* - // screen-space cheap fakey reflection map - // - vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz)); - depth -= 0.5; // unbias depth - // first figure out where we'll make our 2D guess from - vec2 ref2d = (0.25 * screen_res.y) * (refnorm.xy) * abs(refnorm.z) / depth; - // Offset the guess source a little according to a trivial - // checkerboard dither function and spec.a. - // This is meant to be similar to sampling a blurred version - // of the diffuse map. LOD would be better in that regard. - // The goal of the blur is to soften reflections in surfaces - // with low shinyness, and also to disguise our lameness. - float checkerboard = floor(mod(tc.x+tc.y, 2.0)); // 0.0, 1.0 - float checkoffset = (3.0 + (7.0*(1.0-spec.a)))*(checkerboard-0.5); - ref2d += vec2(checkoffset, checkoffset); - ref2d += tc.xy; // use as offset from destination - // Get attributes from the 2D guess point. - // We average two samples of diffuse (not of anything else) per - // pixel to try to reduce aliasing some more. - vec3 refcol = 0.5 * (texture2DRect(diffuseRect, ref2d + vec2(0.0, -checkoffset)).rgb + - texture2DRect(diffuseRect, ref2d + vec2(-checkoffset, 0.0)).rgb); - float refdepth = texture2DRect(depthMap, ref2d).a; - vec3 refpos = getPosition_d(ref2d, refdepth).xyz; - float refshad = texture2DRect(lightMap, ref2d).r; - vec3 refn = texture2DRect(normalMap, ref2d).rgb; - refn = vec3((refn.xy-0.5)*2.0,refn.z); // unpack norm - refn = normalize(refn); - // figure out how appropriate our guess actually was - float refapprop = max(0.0, dot(-refnorm, normalize(pos - refpos))); - // darken reflections from points which face away from the reflected ray - our guess was a back-face - //refapprop *= step(dot(refnorm, refn), 0.0); - refapprop = min(refapprop, max(0.0, -dot(refnorm, refn))); // more conservative variant - // get appropriate light strength for guess-point - // reflect light direction to increase the illusion that - // these are reflections. - vec3 reflight = reflect(lightnorm.xyz, norm.xyz); - float reflit = min(max(dot(refn, reflight.xyz), 0.0), refshad); - // apply sun color to guess-point, dampen according to inappropriateness of guess - float refmod = min(refapprop, reflit); - vec3 refprod = vary_SunlitColor * refcol.rgb * refmod; - vec3 ssshiny = (refprod * spec.a); - ssshiny *= 0.3; // dampen it even more - */ - vec3 ssshiny = vec3(0,0,0); - // add the two types of shiny together - col += (ssshiny + dumbshiny) * spec.rgb; + col += dumbshiny * spec.rgb; } col = atmosLighting(col); diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl new file mode 100644 index 0000000000..0bae10ca7d --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightMSF.glsl @@ -0,0 +1,307 @@ +/** + * @file softenLightMSF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS normalMap; +uniform sampler2DRect lightMap; +uniform sampler2DMS depthMap; +uniform sampler2D noiseMap; +uniform samplerCube environmentMap; +uniform sampler2D lightFunc; +uniform vec3 gi_quad; + +uniform float blur_size; +uniform float blur_fidelity; + +// Inputs +uniform vec4 morphFactor; +uniform vec3 camPosLocal; +//uniform vec4 camPosWorld; +uniform vec4 gamma; +uniform vec4 lightnorm; +uniform vec4 sunlight_color; +uniform vec4 ambient; +uniform vec4 blue_horizon; +uniform vec4 blue_density; +uniform vec4 haze_horizon; +uniform vec4 haze_density; +uniform vec4 cloud_shadow; +uniform vec4 density_multiplier; +uniform vec4 distance_multiplier; +uniform vec4 max_y; +uniform vec4 glow; +uniform float scene_light_strength; +uniform vec3 env_mat[3]; +uniform vec4 shadow_clip; +uniform mat3 ssao_effect_mat; + +uniform mat4 inv_proj; +uniform vec2 screen_res; + +varying vec4 vary_light; +varying vec2 vary_fragcoord; + +vec3 vary_PositionEye; + +vec3 vary_SunlitColor; +vec3 vary_AmblitColor; +vec3 vary_AdditiveColor; +vec3 vary_AtmosAttenuation; + +vec4 getPosition_d(vec2 pos_screen, float depth) +{ + vec2 sc = pos_screen.xy*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +vec3 getPositionEye() +{ + return vary_PositionEye; +} +vec3 getSunlitColor() +{ + return vary_SunlitColor; +} +vec3 getAmblitColor() +{ + return vary_AmblitColor; +} +vec3 getAdditiveColor() +{ + return vary_AdditiveColor; +} +vec3 getAtmosAttenuation() +{ + return vary_AtmosAttenuation; +} + + +void setPositionEye(vec3 v) +{ + vary_PositionEye = v; +} + +void setSunlitColor(vec3 v) +{ + vary_SunlitColor = v; +} + +void setAmblitColor(vec3 v) +{ + vary_AmblitColor = v; +} + +void setAdditiveColor(vec3 v) +{ + vary_AdditiveColor = v; +} + +void setAtmosAttenuation(vec3 v) +{ + vary_AtmosAttenuation = v; +} + +void calcAtmospherics(vec3 inPositionEye, float ambFactor) { + + vec3 P = inPositionEye; + setPositionEye(P); + + //(TERRAIN) limit altitude + if (P.y > max_y.x) P *= (max_y.x / P.y); + if (P.y < -max_y.x) P *= (-max_y.x / P.y); + + vec3 tmpLightnorm = lightnorm.xyz; + + vec3 Pn = normalize(P); + float Plen = length(P); + + vec4 temp1 = vec4(0); + vec3 temp2 = vec3(0); + vec4 blue_weight; + vec4 haze_weight; + vec4 sunlight = sunlight_color; + vec4 light_atten; + + //sunlight attenuation effect (hue and brightness) due to atmosphere + //this is used later for sunlight modulation at various altitudes + light_atten = (blue_density * 1.0 + vec4(haze_density.r) * 0.25) * (density_multiplier.x * max_y.x); + //I had thought blue_density and haze_density should have equal weighting, + //but attenuation due to haze_density tends to seem too strong + + temp1 = blue_density + vec4(haze_density.r); + blue_weight = blue_density / temp1; + haze_weight = vec4(haze_density.r) / temp1; + + //(TERRAIN) compute sunlight from lightnorm only (for short rays like terrain) + temp2.y = max(0.0, tmpLightnorm.y); + temp2.y = 1. / temp2.y; + sunlight *= exp( - light_atten * temp2.y); + + // main atmospheric scattering line integral + temp2.z = Plen * density_multiplier.x; + + // Transparency (-> temp1) + // ATI Bugfix -- can't store temp1*temp2.z*distance_multiplier.x in a variable because the ati + // compiler gets confused. + temp1 = exp(-temp1 * temp2.z * distance_multiplier.x); + + //final atmosphere attenuation factor + setAtmosAttenuation(temp1.rgb); + + //compute haze glow + //(can use temp2.x as temp because we haven't used it yet) + temp2.x = dot(Pn, tmpLightnorm.xyz); + temp2.x = 1. - temp2.x; + //temp2.x is 0 at the sun and increases away from sun + temp2.x = max(temp2.x, .03); //was glow.y + //set a minimum "angle" (smaller glow.y allows tighter, brighter hotspot) + temp2.x *= glow.x; + //higher glow.x gives dimmer glow (because next step is 1 / "angle") + temp2.x = pow(temp2.x, glow.z); + //glow.z should be negative, so we're doing a sort of (1 / "angle") function + + //add "minimum anti-solar illumination" + temp2.x += .25; + + //increase ambient when there are more clouds + vec4 tmpAmbient = ambient + (vec4(1.) - ambient) * cloud_shadow.x * 0.5; + + /* decrease value and saturation (that in HSV, not HSL) for occluded areas + * // for HSV color/geometry used here, see http://gimp-savvy.com/BOOK/index.html?node52.html + * // The following line of code performs the equivalent of: + * float ambAlpha = tmpAmbient.a; + * float ambValue = dot(vec3(tmpAmbient), vec3(0.577)); // projection onto <1/rt(3), 1/rt(3), 1/rt(3)>, the neutral white-black axis + * vec3 ambHueSat = vec3(tmpAmbient) - vec3(ambValue); + * tmpAmbient = vec4(RenderSSAOEffect.valueFactor * vec3(ambValue) + RenderSSAOEffect.saturationFactor *(1.0 - ambFactor) * ambHueSat, ambAlpha); + */ + tmpAmbient = vec4(mix(ssao_effect_mat * tmpAmbient.rgb, tmpAmbient.rgb, ambFactor), tmpAmbient.a); + + //haze color + setAdditiveColor( + vec3(blue_horizon * blue_weight * (sunlight*(1.-cloud_shadow.x) + tmpAmbient) + + (haze_horizon.r * haze_weight) * (sunlight*(1.-cloud_shadow.x) * temp2.x + + tmpAmbient))); + + //brightness of surface both sunlight and ambient + setSunlitColor(vec3(sunlight * .5)); + setAmblitColor(vec3(tmpAmbient * .25)); + setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1)); +} + +vec3 atmosLighting(vec3 light) +{ + light *= getAtmosAttenuation().r; + light += getAdditiveColor(); + return (2.0 * light); +} + +vec3 atmosTransport(vec3 light) { + light *= getAtmosAttenuation().r; + light += getAdditiveColor() * 2.0; + return light; +} +vec3 atmosGetDiffuseSunlightColor() +{ + return getSunlitColor(); +} + +vec3 scaleDownLight(vec3 light) +{ + return (light / scene_light_strength ); +} + +vec3 scaleUpLight(vec3 light) +{ + return (light * scene_light_strength); +} + +vec3 atmosAmbient(vec3 light) +{ + return getAmblitColor() + light / 2.0; +} + +vec3 atmosAffectDirectionalLight(float lightIntensity) +{ + return getSunlitColor() * lightIntensity; +} + +vec3 scaleSoftClip(vec3 light) +{ + //soft clip effect: + light = 1. - clamp(light, vec3(0.), vec3(1.)); + light = 1. - pow(light, gamma.xxx); + + return light; +} + +void main() +{ + vec2 tc = vary_fragcoord.xy; + ivec2 itc = ivec2(tc); + + vec3 fcol = vec3(0,0,0); + + vec2 scol_ambocc = texture2DRect(lightMap, tc).rg; + float ambocc = scol_ambocc.g; + + for (int i = 0; i < samples; ++i) + { + float depth = texelFetch(depthMap, itc.xy, i).r; + vec3 pos = getPosition_d(tc, depth).xyz; + vec3 norm = texelFetch(normalMap, itc, i).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + + float da = max(dot(norm.xyz, vary_light.xyz), 0.0); + + vec4 diffuse = texelFetch(diffuseRect, itc, i); + vec4 spec = texelFetch(specularRect, itc, i); + + float amb = 0; + + float scol = max(scol_ambocc.r, diffuse.a); + amb += ambocc; + + calcAtmospherics(pos.xyz, ambocc); + + vec3 col = atmosAmbient(vec3(0)); + col += atmosAffectDirectionalLight(max(min(da, scol), diffuse.a)); + + col *= diffuse.rgb; + + if (spec.a > 0.0) // specular reflection + { + // the old infinite-sky shiny reflection + // + vec3 refnormpersp = normalize(reflect(pos.xyz, norm.xyz)); + float sa = dot(refnormpersp, vary_light.xyz); + vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a; + + // add the two types of shiny together + col += dumbshiny * spec.rgb; + } + + col = atmosLighting(col); + col = scaleSoftClip(col); + + fcol += col; + } + + gl_FragColor.rgb = fcol/samples; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl index 8f0bcca76b..745cc01992 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl index 50b9ef276e..cd3828fbd4 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl new file mode 100644 index 0000000000..ec9b547a47 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightMSF.glsl @@ -0,0 +1,245 @@ +/** + * @file multiSpotLightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +uniform sampler2DMS diffuseRect; +uniform sampler2DMS specularRect; +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2DRect lightMap; +uniform sampler2D noiseMap; +uniform sampler2D lightFunc; +uniform sampler2D projectionMap; + +uniform mat4 proj_mat; //screen space to light space +uniform float proj_near; //near clip for projection +uniform vec3 proj_p; //plane projection is emitting from (in screen space) +uniform vec3 proj_n; +uniform float proj_focus; //distance from plane to begin blurring +uniform float proj_lod; //(number of mips in proj map) +uniform float proj_range; //range between near clip and far clip plane of projection +uniform float proj_ambient_lod; +uniform float proj_ambiance; +uniform float near_clip; +uniform float far_clip; + +uniform vec3 proj_origin; //origin of projection to be used for angular attenuation +uniform float sun_wash; +uniform int proj_shadow_idx; +uniform float shadow_fade; + +varying vec4 vary_light; + +varying vec4 vary_fragcoord; +uniform vec2 screen_res; + +uniform mat4 inv_proj; + +vec4 texture2DLodSpecular(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float det = max(1.0-lod/(proj_lod*0.5), 0.0); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0)+det, 1.0); + + return ret; +} + +vec4 texture2DLodDiffuse(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = vec2(0.5) - abs(tc-vec2(0.5)); + + float det = min(lod/(proj_lod*0.5), 1.0); + + float d = min(dist.x, dist.y); + + float edge = 0.25*det; + + ret *= clamp(d/edge, 0.0, 1.0); + + return ret; +} + +vec4 texture2DLodAmbient(sampler2D projectionMap, vec2 tc, float lod) +{ + vec4 ret = texture2DLod(projectionMap, tc, lod); + + vec2 dist = tc-vec2(0.5); + + float d = dot(dist,dist); + + ret *= min(clamp((0.25-d)/0.25, 0.0, 1.0), 1.0); + + return ret; +} + + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +void main() +{ + vec4 frag = vary_fragcoord; + frag.xyz /= frag.w; + frag.xyz = frag.xyz*0.5+0.5; + frag.xy *= screen_res; + ivec2 itc = ivec2(frag.xy); + + vec3 fcol = vec3(0,0,0); + int wght = 0; + + float shadow = 1.0; + + if (proj_shadow_idx >= 0) + { + vec4 shd = texture2DRect(lightMap, frag.xy); + float sh[2]; + sh[0] = shd.b; + sh[1] = shd.a; + shadow = min(sh[proj_shadow_idx]+shadow_fade, 1.0); + } + + for (int i = 0; i < samples; i++) + { + vec3 pos = getPosition(itc, i).xyz; + vec3 lv = vary_light.xyz-pos.xyz; + float dist2 = dot(lv,lv); + dist2 /= vary_light.w; + if (dist2 <= 1.0) + { + vec3 norm = texelFetch(normalMap, itc, i).xyz; + norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm + + norm = normalize(norm); + float l_dist = -dot(lv, proj_n); + + vec4 proj_tc = (proj_mat * vec4(pos.xyz, 1.0)); + if (proj_tc.z >= 0.0) + { + proj_tc.xyz /= proj_tc.w; + + float fa = gl_Color.a+1.0; + float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0); + if (dist_atten > 0.0) + { + lv = proj_origin-pos.xyz; + lv = normalize(lv); + float da = dot(norm, lv); + + vec3 col = vec3(0,0,0); + + vec3 diff_tex = texelFetch(diffuseRect, itc, i).rgb; + + float noise = texture2D(noiseMap, frag.xy/128.0).b; + if (proj_tc.z > 0.0 && + proj_tc.x < 1.0 && + proj_tc.y < 1.0 && + proj_tc.x > 0.0 && + proj_tc.y > 0.0) + { + float lit = 0.0; + float amb_da = proj_ambiance; + + if (da > 0.0) + { + float diff = clamp((l_dist-proj_focus)/proj_range, 0.0, 1.0); + float lod = diff * proj_lod; + + vec4 plcol = texture2DLodDiffuse(projectionMap, proj_tc.xy, lod); + + vec3 lcol = gl_Color.rgb * plcol.rgb * plcol.a; + + lit = da * dist_atten * noise; + + col = lcol*lit*diff_tex*shadow; + amb_da += (da*0.5)*(1.0-shadow)*proj_ambiance; + } + + //float diff = clamp((proj_range-proj_focus)/proj_range, 0.0, 1.0); + vec4 amb_plcol = texture2DLodAmbient(projectionMap, proj_tc.xy, proj_lod); + + amb_da += (da*da*0.5+0.5)*proj_ambiance; + + amb_da *= dist_atten * noise; + + amb_da = min(amb_da, 1.0-lit); + + col += amb_da*gl_Color.rgb*diff_tex.rgb*amb_plcol.rgb*amb_plcol.a; + } + + + vec4 spec = texelFetch(specularRect, itc, i); + if (spec.a > 0.0) + { + vec3 ref = reflect(normalize(pos), norm); + + //project from point pos in direction ref to plane proj_p, proj_n + vec3 pdelta = proj_p-pos; + float ds = dot(ref, proj_n); + + if (ds < 0.0) + { + vec3 pfinal = pos + ref * dot(pdelta, proj_n)/ds; + + vec4 stc = (proj_mat * vec4(pfinal.xyz, 1.0)); + + if (stc.z > 0.0) + { + stc.xy /= stc.w; + + float fatten = clamp(spec.a*spec.a+spec.a*0.5, 0.25, 1.0); + + stc.xy = (stc.xy - vec2(0.5)) * fatten + vec2(0.5); + + if (stc.x < 1.0 && + stc.y < 1.0 && + stc.x > 0.0 && + stc.y > 0.0) + { + vec4 scol = texture2DLodSpecular(projectionMap, stc.xy, proj_lod-spec.a*proj_lod); + col += dist_atten*scol.rgb*gl_Color.rgb*scol.a*spec.rgb*shadow; + } + } + } + } + + fcol += col; + wght++; + } + } + } + } + + if (wght <= 0) + { + discard; + } + + gl_FragColor.rgb = fcol/wght; + gl_FragColor.a = 0.0; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index 4369b3b34f..315139b415 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -45,7 +45,7 @@ uniform float spot_shadow_offset; vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl new file mode 100644 index 0000000000..63d13c996d --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightMSF.glsl @@ -0,0 +1,202 @@ +/** + * @file sunLightMSF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +//class 2, shadows, no SSAO + +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2DRectShadow shadowMap0; +uniform sampler2DRectShadow shadowMap1; +uniform sampler2DRectShadow shadowMap2; +uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap4; +uniform sampler2DShadow shadowMap5; + + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; +uniform vec2 shadow_res; +uniform vec2 proj_shadow_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +uniform float spot_shadow_bias; +uniform float spot_shadow_offset; + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen.xy, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += shadow_bias*scl; + + float cs = shadow2DRect(shadowMap, stc.xyz).x; + float shadow = cs; + + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs); + + return shadow/5.0; + + //return shadow; +} + +float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += spot_shadow_bias*scl; + + float cs = shadow2D(shadowMap, stc.xyz).x; + float shadow = cs; + + vec2 off = 1.5/proj_shadow_res; + + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); + + return shadow/5.0; + + //return shadow; +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + ivec2 itc = ivec2(pos_screen); + + //try doing an unproject here + + vec4 fcol = vec4(0,0,0,0); + + for (int i = 0; i < samples; i++) + { + vec4 pos = getPosition(itc, i); + + vec4 nmap4 = texelFetch(normalMap, itc, i); + nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm + float displace = nmap4.w; + vec3 norm = nmap4.xyz; + + /*if (pos.z == 0.0) // do nothing for sky *FIX: REMOVE THIS IF/WHEN THE POSITION MAP IS BEING USED AS A STENCIL + { + gl_FragColor = vec4(0.0); // doesn't matter + return; + }*/ + + float shadow = 1.0; + float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + + vec3 shadow_pos = pos.xyz + displace*norm; + vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + + vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); + + if (spos.z > -shadow_clip.w) + { + if (dp_directional_light == 0.0) + { + // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup + shadow = 0.0; + } + else + { + vec4 lpos; + + if (spos.z < -shadow_clip.z) + { + lpos = shadow_matrix[3]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap3, lpos, 0.25); + shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); + } + else if (spos.z < -shadow_clip.y) + { + lpos = shadow_matrix[2]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap2, lpos, 0.5); + } + else if (spos.z < -shadow_clip.x) + { + lpos = shadow_matrix[1]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap1, lpos, 0.75); + } + else + { + lpos = shadow_matrix[0]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap0, lpos, 1.0); + } + + // take the most-shadowed value out of these two: + // * the blurred sun shadow in the light (shadow) map + // * an unblurred dot product between the sun and this norm + // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting + shadow = min(shadow, dp_directional_light); + + //lpos.xy /= lpos.w*32.0; + //if (fract(lpos.x) < 0.1 || fract(lpos.y) < 0.1) + //{ + // shadow = 0.0; + //} + + } + } + else + { + // more distant than the shadow map covers + shadow = 1.0; + } + + fcol[0] += shadow; + fcol[1] += 1.0; + + spos = vec4(shadow_pos+norm*spot_shadow_offset, 1.0); + + //spotlight shadow 1 + vec4 lpos = shadow_matrix[4]*spos; + fcol[2] += pcfShadow(shadowMap4, lpos, 0.8); + + //spotlight shadow 2 + lpos = shadow_matrix[5]*spos; + fcol[3] += pcfShadow(shadowMap5, lpos, 0.8); + } + + gl_FragColor = fcol/samples; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index 847b36b1ac..d53850b489 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -5,7 +5,7 @@ * $License$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable @@ -45,7 +45,7 @@ uniform float spot_shadow_offset; vec4 getPosition(vec2 pos_screen) { - float depth = texture2DRect(depthMap, pos_screen.xy).a; + float depth = texture2DRect(depthMap, pos_screen.xy).r; vec2 sc = pos_screen.xy*2.0; sc /= screen_res; sc -= vec2(1.0,1.0); @@ -234,7 +234,7 @@ void main() gl_FragColor[0] = shadow; gl_FragColor[1] = calcAmbientOcclusion(pos, norm); - spos.xyz = shadow_pos+offset*spot_shadow_offset; + spos.xyz = shadow_pos+norm*spot_shadow_offset; //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl new file mode 100644 index 0000000000..a2a76eed9f --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOMSF.glsl @@ -0,0 +1,241 @@ +/** + * @file sunLightSSAOF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + + + +#extension GL_ARB_texture_rectangle : enable +#extension GL_ARB_texture_multisample : enable + +//class 2 -- shadows and SSAO + +uniform sampler2DMS depthMap; +uniform sampler2DMS normalMap; +uniform sampler2DRectShadow shadowMap0; +uniform sampler2DRectShadow shadowMap1; +uniform sampler2DRectShadow shadowMap2; +uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap4; +uniform sampler2DShadow shadowMap5; +uniform sampler2D noiseMap; + +// Inputs +uniform mat4 shadow_matrix[6]; +uniform vec4 shadow_clip; +uniform float ssao_radius; +uniform float ssao_max_radius; +uniform float ssao_factor; +uniform float ssao_factor_inv; + +varying vec2 vary_fragcoord; +varying vec4 vary_light; + +uniform mat4 inv_proj; +uniform vec2 screen_res; +uniform vec2 shadow_res; +uniform vec2 proj_shadow_res; + +uniform float shadow_bias; +uniform float shadow_offset; + +uniform float spot_shadow_bias; +uniform float spot_shadow_offset; + +vec4 getPosition(ivec2 pos_screen, int sample) +{ + float depth = texelFetch(depthMap, pos_screen, sample).r; + vec2 sc = vec2(pos_screen.xy)*2.0; + sc /= screen_res; + sc -= vec2(1.0,1.0); + vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); + vec4 pos = inv_proj * ndc; + pos /= pos.w; + pos.w = 1.0; + return pos; +} + +//calculate decreases in ambient lighting when crowded out (SSAO) +float calcAmbientOcclusion(vec4 pos, vec3 norm, int sample) +{ + float ret = 1.0; + + vec2 kern[8]; + // exponentially (^2) distant occlusion samples spread around origin + kern[0] = vec2(-1.0, 0.0) * 0.125*0.125; + kern[1] = vec2(1.0, 0.0) * 0.250*0.250; + kern[2] = vec2(0.0, 1.0) * 0.375*0.375; + kern[3] = vec2(0.0, -1.0) * 0.500*0.500; + kern[4] = vec2(0.7071, 0.7071) * 0.625*0.625; + kern[5] = vec2(-0.7071, -0.7071) * 0.750*0.750; + kern[6] = vec2(-0.7071, 0.7071) * 0.875*0.875; + kern[7] = vec2(0.7071, -0.7071) * 1.000*1.000; + + vec2 pos_screen = vary_fragcoord.xy; + vec3 pos_world = pos.xyz; + vec2 noise_reflect = texture2D(noiseMap, vary_fragcoord.xy/128.0).xy; + + float angle_hidden = 0.0; + int points = 0; + + float scale = min(ssao_radius / -pos_world.z, ssao_max_radius); + + // it was found that keeping # of samples a constant was the fastest, probably due to compiler optimizations (unrolling?) + for (int i = 0; i < 8; i++) + { + ivec2 samppos_screen = ivec2(pos_screen + scale * reflect(kern[i], noise_reflect)); + vec3 samppos_world = getPosition(samppos_screen, sample).xyz; + + vec3 diff = pos_world - samppos_world; + float dist2 = dot(diff, diff); + + // assume each sample corresponds to an occluding sphere with constant radius, constant x-sectional area + // --> solid angle shrinking by the square of distance + //radius is somewhat arbitrary, can approx with just some constant k * 1 / dist^2 + //(k should vary inversely with # of samples, but this is taken care of later) + + angle_hidden = angle_hidden + float(dot((samppos_world - 0.05*norm - pos_world), norm) > 0.0) * min(1.0/dist2, ssao_factor_inv); + + // 'blocked' samples (significantly closer to camera relative to pos_world) are "no data", not "no occlusion" + points = points + int(diff.z > -1.0); + } + + angle_hidden = min(ssao_factor*angle_hidden/float(points), 1.0); + + ret = (1.0 - (float(points != 0) * angle_hidden)); + + return min(ret, 1.0); +} + +float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += shadow_bias*scl; + + float cs = shadow2DRect(shadowMap, stc.xyz).x; + float shadow = cs; + + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(1.5, -1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, 1.5, 0.0)).x, cs); + shadow += max(shadow2DRect(shadowMap, stc.xyz+vec3(-1.5, -1.5, 0.0)).x, cs); + + return shadow/5.0; + + //return shadow; +} + +float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl) +{ + stc.xyz /= stc.w; + stc.z += spot_shadow_bias*scl; + + float cs = shadow2D(shadowMap, stc.xyz).x; + float shadow = cs; + + vec2 off = 1.5/proj_shadow_res; + + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(off.x, -off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, off.y, 0.0)).x, cs); + shadow += max(shadow2D(shadowMap, stc.xyz+vec3(-off.x, -off.y, 0.0)).x, cs); + + + return shadow/5.0; + + //return shadow; +} + +void main() +{ + vec2 pos_screen = vary_fragcoord.xy; + ivec2 itc = ivec2(pos_screen); + vec4 fcol = vec4(0,0,0,0); + + for (int i = 0; i < samples; i++) + { + vec4 pos = getPosition(itc, i); + + vec4 nmap4 = texelFetch(normalMap, itc, i); + nmap4 = vec4((nmap4.xy-0.5)*2.0,nmap4.z,nmap4.w); // unpack norm + float displace = nmap4.w; + vec3 norm = nmap4.xyz; + + float shadow = 1.0; + float dp_directional_light = max(0.0, dot(norm, vary_light.xyz)); + + vec3 shadow_pos = pos.xyz + displace*norm; + vec3 offset = vary_light.xyz * (1.0-dp_directional_light); + + vec4 spos = vec4(shadow_pos+offset*shadow_offset, 1.0); + + if (spos.z > -shadow_clip.w) + { + if (dp_directional_light == 0.0) + { + // if we know this point is facing away from the sun then we know it's in shadow without having to do a squirrelly shadow-map lookup + shadow = 0.0; + } + else + { + vec4 lpos; + + if (spos.z < -shadow_clip.z) + { + lpos = shadow_matrix[3]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap3, lpos, 0.25); + shadow += max((pos.z+shadow_clip.z)/(shadow_clip.z-shadow_clip.w)*2.0-1.0, 0.0); + } + else if (spos.z < -shadow_clip.y) + { + lpos = shadow_matrix[2]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap2, lpos, 0.5); + } + else if (spos.z < -shadow_clip.x) + { + lpos = shadow_matrix[1]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap1, lpos, 0.75); + } + else + { + lpos = shadow_matrix[0]*spos; + lpos.xy *= shadow_res; + shadow = pcfShadow(shadowMap0, lpos, 1.0); + } + + // take the most-shadowed value out of these two: + // * the blurred sun shadow in the light (shadow) map + // * an unblurred dot product between the sun and this norm + // the goal is to err on the side of most-shadow to fill-in shadow holes and reduce artifacting + shadow = min(shadow, dp_directional_light); + + } + } + else + { + // more distant than the shadow map covers + shadow = 1.0; + } + + + fcol[0] += shadow; + fcol[1] += calcAmbientOcclusion(pos, norm, i); + + spos.xyz = shadow_pos+offset*spot_shadow_offset; + + //spotlight shadow 1 + vec4 lpos = shadow_matrix[4]*spos; + fcol[2] += pcfShadow(shadowMap4, lpos, 0.8); + + //spotlight shadow 2 + lpos = shadow_matrix[5]*spos; + fcol[3] += pcfShadow(shadowMap5, lpos, 0.8); + } + + gl_FragColor = fcol / samples; +} diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl index 9beb513ad8..814deb3677 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec4 vary_light; varying vec2 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class2/effects/blurF.glsl b/indra/newview/app_settings/shaders/class2/effects/blurF.glsl index a4ad0bfa15..dff4d4a68f 100644 --- a/indra/newview/app_settings/shaders/class2/effects/blurF.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/blurF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect RenderTexture; uniform float bloomStrength; diff --git a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl b/indra/newview/app_settings/shaders/class2/effects/blurV.glsl index d471a6c5e5..de469542f9 100644 --- a/indra/newview/app_settings/shaders/class2/effects/blurV.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/blurV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec2 texelSize; uniform vec2 blurDirection; diff --git a/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl b/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl index 66880b958e..8871bb3fc7 100644 --- a/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/colorFilterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect RenderTexture; uniform float brightness; diff --git a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl b/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl index c35c500d62..9c52b8dd5d 100644 --- a/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/drawQuadV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void main(void) { diff --git a/indra/newview/app_settings/shaders/class2/effects/extractF.glsl b/indra/newview/app_settings/shaders/class2/effects/extractF.glsl index e77baa5bee..713f8021de 100644 --- a/indra/newview/app_settings/shaders/class2/effects/extractF.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/extractF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect RenderTexture; uniform float extractLow; diff --git a/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl b/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl index 8e0eec6f5e..fd94b2e95f 100644 --- a/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/nightVisionF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect RenderTexture; uniform sampler2D NoiseTexture; diff --git a/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl b/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl index 98a50e22fc..a1a9c9716c 100644 --- a/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl +++ b/indra/newview/app_settings/shaders/class2/effects/simpleF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect RenderTexture; diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl index bbb8951f3a..9527dc469b 100644 --- a/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/terrainF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D detail_0; uniform sampler2D detail_1; diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl index 84906c16bf..2658bee88d 100644 --- a/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/terrainV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + void calcAtmospherics(vec3 inPositionEye); diff --git a/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl b/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl index 7590c542ef..974e227b77 100644 --- a/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/terrainWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D detail_0; uniform sampler2D detail_1; diff --git a/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl index 900f1a6cb8..702e0881ac 100644 --- a/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/underWaterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; uniform sampler2D bumpMap; diff --git a/indra/newview/app_settings/shaders/class2/environment/waterF.glsl b/indra/newview/app_settings/shaders/class2/environment/waterF.glsl index f4f6b6e90f..c4e4bc08c5 100644 --- a/indra/newview/app_settings/shaders/class2/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/waterF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec3 scaleSoftClip(vec3 inColor); vec3 atmosTransport(vec3 inColor); diff --git a/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl b/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl index 9f3328cbf0..b66b72b401 100644 --- a/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl +++ b/indra/newview/app_settings/shaders/class2/environment/waterFogF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec4 lightnorm; uniform vec4 waterPlane; diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl index 342bc2ab66..4c31602736 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightF.glsl @@ -5,16 +5,14 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; vec3 atmosLighting(vec3 light); vec3 scaleSoftClip(vec3 light); void default_lighting() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color; color.rgb = atmosLighting(color.rgb); diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl index dad18b5883..95bd052b5d 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightF.glsl @@ -5,16 +5,14 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; vec3 fullbrightAtmosTransport(vec3 light); vec3 fullbrightScaleSoftClip(vec3 light); void fullbright_lighting() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color; color.rgb = fullbrightAtmosTransport(color.rgb); diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl new file mode 100644 index 0000000000..b1e61e1a33 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightNonIndexedF.glsl @@ -0,0 +1,25 @@ +/** + * @file lightFullbrightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +vec3 fullbrightAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +uniform sampler2D diffuseMap; + +void fullbright_lighting() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl index 73ff81e03a..26f0ea84e0 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyF.glsl @@ -5,9 +5,8 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; + uniform samplerCube environmentMap; vec3 fullbrightShinyAtmosTransport(vec3 light); @@ -15,7 +14,7 @@ vec3 fullbrightScaleSoftClip(vec3 light); void fullbright_shiny_lighting() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 color = diffuseLookup(gl_TexCoord[0].xy); color.rgb *= gl_Color.rgb; vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl new file mode 100644 index 0000000000..953298da0d --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyNonIndexedF.glsl @@ -0,0 +1,32 @@ +/** + * @file lightFullbrightShinyF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +uniform samplerCube environmentMap; +uniform sampler2D diffuseMap; + +vec3 fullbrightShinyAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); + +void fullbright_shiny_lighting() +{ + vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); + color.rgb *= gl_Color.rgb; + + vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a); + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); + + color.rgb = fullbrightScaleSoftClip(color.rgb); + + color.a = max(color.a, gl_Color.a); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl index 9b4b584369..a6e10a249d 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterF.glsl @@ -5,9 +5,9 @@ * $License$ */ -#version 120 -uniform sampler2D diffuseMap; + + uniform samplerCube environmentMap; vec3 fullbrightShinyAtmosTransport(vec3 light); @@ -16,7 +16,7 @@ vec4 applyWaterFog(vec4 color); void fullbright_shiny_lighting_water() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 color = diffuseLookup(gl_TexCoord[0].xy); color.rgb *= gl_Color.rgb; vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl new file mode 100644 index 0000000000..b4bb665a2b --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightShinyWaterNonIndexedF.glsl @@ -0,0 +1,32 @@ +/** + * @file lightFullbrightShinyWaterF.glsl + * + * Copyright (c) 2007-$CurrentYear$, Linden Research, Inc. + * $License$ + */ + + + + +uniform samplerCube environmentMap; +uniform sampler2D diffuseMap; + +vec3 fullbrightShinyAtmosTransport(vec3 light); +vec3 fullbrightScaleSoftClip(vec3 light); +vec4 applyWaterFog(vec4 color); + +void fullbright_shiny_lighting_water() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy); + color.rgb *= gl_Color.rgb; + + vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a); + + color.rgb = fullbrightShinyAtmosTransport(color.rgb); + color.rgb = fullbrightScaleSoftClip(color.rgb); + color.a = max(color.a, gl_Color.a); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl index 3d46c8d874..887d4130e7 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterF.glsl @@ -5,16 +5,16 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; + +vec4 diffuseLookup(vec2 texcoord); vec3 fullbrightAtmosTransport(vec3 light); vec4 applyWaterFog(vec4 color); void fullbright_lighting_water() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color; color.rgb = fullbrightAtmosTransport(color.rgb); diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl new file mode 100644 index 0000000000..1234682ae9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightFullbrightWaterNonIndexedF.glsl @@ -0,0 +1,23 @@ +/** + * @file lightFullbrightWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +uniform sampler2D diffuseMap; + +vec3 fullbrightAtmosTransport(vec3 light); +vec4 applyWaterFog(vec4 color); + +void fullbright_lighting_water() +{ + vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + + color.rgb = fullbrightAtmosTransport(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl new file mode 100644 index 0000000000..149cf791f5 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightNonIndexedF.glsl @@ -0,0 +1,25 @@ +/** + * @file lightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec3 scaleSoftClip(vec3 light); + +void default_lighting() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl index ebe21320b4..300fcac092 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightShinyF.glsl @@ -5,9 +5,9 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; + + uniform samplerCube environmentMap; vec3 scaleSoftClip(vec3 light); @@ -16,7 +16,7 @@ vec4 applyWaterFog(vec4 color); void shiny_lighting() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 color = diffuseLookup(gl_TexCoord[0].xy); color.rgb *= gl_Color.rgb; vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl new file mode 100644 index 0000000000..e877c0abb1 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightShinyNonIndexedF.glsl @@ -0,0 +1,32 @@ +/** + * @file lightShinyF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + + +uniform samplerCube environmentMap; +uniform sampler2D diffuseMap; + +vec3 scaleSoftClip(vec3 light); +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void shiny_lighting() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy); + color.rgb *= gl_Color.rgb; + + vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a); + + color.rgb = atmosLighting(color.rgb); + + color.rgb = scaleSoftClip(color.rgb); + color.a = max(color.a, gl_Color.a); + gl_FragColor = color; +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl index 7f48e2cf1d..07572fa915 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterF.glsl @@ -5,10 +5,9 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; + uniform samplerCube environmentMap; vec3 atmosLighting(vec3 light); @@ -16,7 +15,7 @@ vec4 applyWaterFog(vec4 color); void shiny_lighting_water() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy); + vec4 color = diffuseLookup(gl_TexCoord[0].xy); color.rgb *= gl_Color.rgb; vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl new file mode 100644 index 0000000000..3904179427 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightShinyWaterNonIndexedF.glsl @@ -0,0 +1,29 @@ +/** + * @file lightShinyWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + + +uniform sampler2D diffuseMap; +uniform samplerCube environmentMap; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void shiny_lighting_water() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy); + color.rgb *= gl_Color.rgb; + + vec3 envColor = textureCube(environmentMap, gl_TexCoord[1].xyz).rgb; + color.rgb = mix(color.rgb, envColor.rgb, gl_Color.a); + + color.rgb = atmosLighting(color.rgb); + color.a = max(color.a, gl_Color.a); + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl index ad1dc4da77..3384f64d07 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightSpecularV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + // All lights, no specular highlights diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl index a0f6e019ef..10c770fcc2 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + // All lights, no specular highlights diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl index 97eba92d7b..61341a9f1f 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/lightWaterF.glsl @@ -5,16 +5,14 @@ * $/LicenseInfo$ */ -#version 120 -uniform sampler2D diffuseMap; vec3 atmosLighting(vec3 light); vec4 applyWaterFog(vec4 color); void default_lighting_water() { - vec4 color = texture2D(diffuseMap, gl_TexCoord[0].xy) * gl_Color; + vec4 color = diffuseLookup(gl_TexCoord[0].xy) * gl_Color; color.rgb = atmosLighting(color.rgb); diff --git a/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl new file mode 100644 index 0000000000..ba850b61d0 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/lighting/lightWaterNonIndexedF.glsl @@ -0,0 +1,23 @@ +/** + * @file lightWaterF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +uniform sampler2D diffuseMap; + +vec3 atmosLighting(vec3 light); +vec4 applyWaterFog(vec4 color); + +void default_lighting_water() +{ + vec4 color = texture2D(diffuseMap,gl_TexCoord[0].xy) * gl_Color; + + color.rgb = atmosLighting(color.rgb); + + gl_FragColor = applyWaterFog(color); +} + diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl index fde32ed035..8df2e6f222 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsSpecularV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLightSpecular(inout vec4 specular, vec3 view, vec3 n, vec3 l, vec3 lightCol, float da); vec3 calcPointLightSpecular(inout vec4 specular, vec3 view, vec3 v, vec3 n, vec3 l, float r, float pw, vec3 lightCol); diff --git a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl index 8fe49e3be0..3d43a1813a 100644 --- a/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class2/lighting/sumLightsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l); float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl new file mode 100644 index 0000000000..f49e74406f --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/objects/fullbrightShinyV.glsl @@ -0,0 +1,35 @@ +/** + * @file fullbrightShinyV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +void calcAtmospherics(vec3 inPositionEye); + +uniform vec4 origin; + +varying float vary_texture_index; + +void main() +{ + //transform vertex + vec4 vert = vec4(gl_Vertex.xyz,1.0); + vary_texture_index = gl_Vertex.w; + gl_Position = gl_ModelViewProjectionMatrix*vert; + + vec4 pos = (gl_ModelViewMatrix * vert); + vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + vec3 ref = reflect(pos.xyz, -norm); + + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + gl_TexCoord[1] = gl_TextureMatrix[1]*vec4(ref,1.0); + + calcAtmospherics(pos.xyz); + + gl_FrontColor = gl_Color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl new file mode 100644 index 0000000000..3076fa3260 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/objects/fullbrightV.glsl @@ -0,0 +1,29 @@ +/** + * @file fullbrightV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +void calcAtmospherics(vec3 inPositionEye); + +varying float vary_texture_index; + +void main() +{ + //transform vertex + vec4 vert = vec4(gl_Vertex.xyz,1.0); + vary_texture_index = gl_Vertex.w; + gl_Position = gl_ModelViewProjectionMatrix*vert; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + + vec4 pos = (gl_ModelViewMatrix * vert); + + calcAtmospherics(pos.xyz); + + gl_FrontColor = gl_Color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl index 4cebb06df0..49992d3535 100644 --- a/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl +++ b/indra/newview/app_settings/shaders/class2/objects/shinyV.glsl @@ -5,20 +5,24 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); void calcAtmospherics(vec3 inPositionEye); +varying float vary_texture_index; + uniform vec4 origin; void main() { //transform vertex - gl_Position = ftransform(); + vec4 vert = vec4(gl_Vertex.xyz,1.0); + vary_texture_index = gl_Vertex.w; + gl_Position = gl_ModelViewProjectionMatrix*vert; - vec4 pos = (gl_ModelViewMatrix * gl_Vertex); + vec4 pos = (gl_ModelViewMatrix * vert); vec3 norm = normalize(gl_NormalMatrix * gl_Normal); vec3 ref = reflect(pos.xyz, -norm); diff --git a/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl new file mode 100644 index 0000000000..5e02391767 --- /dev/null +++ b/indra/newview/app_settings/shaders/class2/objects/simpleV.glsl @@ -0,0 +1,33 @@ +/** + * @file simpleV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $/LicenseInfo$ + */ + + + +vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); +void calcAtmospherics(vec3 inPositionEye); + +varying float vary_texture_index; + +void main() +{ + //transform vertex + vec4 vert = vec4(gl_Vertex.xyz,1.0); + vary_texture_index = gl_Vertex.w; + gl_Position = gl_ModelViewProjectionMatrix*vert; + gl_TexCoord[0] = gl_TextureMatrix[0] * gl_MultiTexCoord0; + + vec4 pos = (gl_ModelViewMatrix * vert); + + vec3 norm = normalize(gl_NormalMatrix * gl_Normal); + + calcAtmospherics(pos.xyz); + + vec4 color = calcLighting(pos.xyz, norm, gl_Color, vec4(0.)); + gl_FrontColor = color; + + gl_FogFragCoord = pos.z; +} diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl index 77d15fba9a..21a0812c1b 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + ////////////////////////////////////////////////////////// // The fragment shader for the terrain atmospherics diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl index 8c5b864cbe..ab4cf4806d 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsHelpersV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + // Output variables vec3 getSunlitColor(); diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl index 8d365c15ca..b61b0bb396 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + // varying param funcs void setSunlitColor(vec3 v); diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl index cf9ef30632..3a6585bb33 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_PositionEye; diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl index 398f1556a0..0f6e231ca6 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsVarsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec3 vary_PositionEye; diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl index 13207997b2..20f907a006 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + ///////////////////////////////////////////////////////////////////////// // The fragment shader for the sky diff --git a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl index 267ef36d4d..3eac63076c 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/cloudsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + ////////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky diff --git a/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl b/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl index a658edd21f..6570dcb608 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/gammaF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec4 gamma; diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl index 77ca4868a6..d14c638130 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + ///////////////////////////////////////////////////////////////////////// // The fragment shader for the sky diff --git a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl index 03bca8f27e..1ea00f723a 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/skyV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + // SKY //////////////////////////////////////////////////////////////////////// // The vertex shader for creating the atmospheric sky diff --git a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl index 7f1ad4d5b4..28381482c1 100644 --- a/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl +++ b/indra/newview/app_settings/shaders/class2/windlight/transportF.glsl @@ -5,8 +5,6 @@ * $/LicenseInfo$ */ -#version 120 - ////////////////////////////////////////////////////////// // The fragment shader for the terrain atmospherics ////////////////////////////////////////////////////////// diff --git a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl index a003e2a1f1..3d970d252c 100644 --- a/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl +++ b/indra/newview/app_settings/shaders/class3/avatar/avatarV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol); mat4 getSkinnedTransform(); diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl index fc370ef367..498fee7c66 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2DRect giLightMap; diff --git a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl index ae57227fe5..eebe930666 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giDownsampleV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl index 951e3e97ae..9896f8dafe 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl b/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl index b2f8b2c633..df4c6b3e0a 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giFinalF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl index 19c4e07b8b..7e20d71529 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giFinalV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl b/indra/newview/app_settings/shaders/class3/deferred/giV.glsl index 8dc1410ea5..e86f2896da 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/giV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/giV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl b/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl index 5f3bf68b24..980def6443 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/luminanceF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl b/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl index a24eda35dc..9afeac6ddf 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/luminanceV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl b/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl index ab99a88971..6d4c20f68c 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/postDeferredF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl index 12983baa94..876f65ee3a 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/postDeferredV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl index f037754708..fc65881680 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/postgiF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl b/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl index ae57227fe5..eebe930666 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/postgiV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + varying vec2 vary_fragcoord; uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index ce32f66000..d38d33cc21 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + #extension GL_ARB_texture_rectangle : enable diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl index 8f0bcca76b..745cc01992 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform vec2 screen_res; diff --git a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl index c54d9a1e3e..de7e038402 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/treeF.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + uniform sampler2D diffuseMap; diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl index 04533fdce1..92347a5b4a 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsSpecularV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLightSpecular(inout vec4 specular, vec3 view, vec3 n, vec3 l, vec3 lightCol, float da); vec3 calcPointLightSpecular(inout vec4 specular, vec3 view, vec3 v, vec3 n, vec3 l, float r, float pw, vec3 lightCol); diff --git a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl index 73bc18b866..24bbc0a1a1 100644 --- a/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl +++ b/indra/newview/app_settings/shaders/class3/lighting/sumLightsV.glsl @@ -5,7 +5,7 @@ * $/LicenseInfo$ */ -#version 120 + float calcDirectionalLight(vec3 n, vec3 l); float calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float is_pointlight); diff --git a/indra/newview/app_settings/windlight/days/Colder%20Tones.xml b/indra/newview/app_settings/windlight/days/Colder%20Tones.xml new file mode 100644 index 0000000000..63d0b099e1 --- /dev/null +++ b/indra/newview/app_settings/windlight/days/Colder%20Tones.xml @@ -0,0 +1,28 @@ +<llsd> + <array> + <array> + <real>0</real> + <string>Midnight</string> + </array> + <array> + <real>0.24999989569187164</real> + <string>Purple</string> + </array> + <array> + <real>0.49999979138374329</real> + <string>Blue Midday</string> + </array> + <array> + <real>0.74999970197677612</real> + <string>Blizzard</string> + </array> + <array> + <real>0.87499958276748657</real> + <string>Ghost</string> + </array> + <array> + <real>0.99999958276748657</real> + <string>Midnight</string> + </array> + </array> +</llsd> diff --git a/indra/newview/app_settings/windlight/days/Dynamic%20Richness.xml b/indra/newview/app_settings/windlight/days/Dynamic%20Richness.xml new file mode 100644 index 0000000000..f75b52e6ed --- /dev/null +++ b/indra/newview/app_settings/windlight/days/Dynamic%20Richness.xml @@ -0,0 +1,32 @@ +<llsd> + <array> + <array> + <real>0</real> + <string>Night</string> + </array> + <array> + <real>0.12499994784593582</real> + <string>Blizzard</string> + </array> + <array> + <real>0.24999989569187164</real> + <string>Sunrise</string> + </array> + <array> + <real>0.49999979138374329</real> + <string>Midday 3</string> + </array> + <array> + <real>0.68749970197677612</real> + <string>Pirate</string> + </array> + <array> + <real>0.81249970197677612</real> + <string>Coastal Sunset</string> + </array> + <array> + <real>0.99999958276748657</real> + <string>Midnight</string> + </array> + </array> +</llsd> diff --git a/indra/newview/app_settings/windlight/days/Pirate%27s%20Dream.xml b/indra/newview/app_settings/windlight/days/Pirate%27s%20Dream.xml new file mode 100644 index 0000000000..6dc1ba9f4d --- /dev/null +++ b/indra/newview/app_settings/windlight/days/Pirate%27s%20Dream.xml @@ -0,0 +1,44 @@ +<llsd> + <array> + <array> + <real>0</real> + <string>A-12AM</string> + </array> + <array> + <real>0.12499994784593582</real> + <string>A-3AM</string> + </array> + <array> + <real>0.22222213447093964</real> + <string>Barcelona</string> + </array> + <array> + <real>0.30208322405815125</real> + <string>Sunrise</string> + </array> + <array> + <real>0.37499985098838806</real> + <string>Sailor's Delight</string> + </array> + <array> + <real>0.53819423913955688</real> + <string>Coastal Afternoon</string> + </array> + <array> + <real>0.63194417953491211</real> + <string>Pirate</string> + </array> + <array> + <real>0.7048608660697937</real> + <string>Desert Sunset</string> + </array> + <array> + <real>0.74999970197677612</real> + <string>Coastal Sunset</string> + </array> + <array> + <real>0.87499958276748657</real> + <string>Blizzard</string> + </array> + </array> +</llsd> diff --git a/indra/newview/app_settings/windlight/days/Psycho%20Strobe%21.xml b/indra/newview/app_settings/windlight/days/Psycho%20Strobe%21.xml new file mode 100644 index 0000000000..302af5a9ba --- /dev/null +++ b/indra/newview/app_settings/windlight/days/Psycho%20Strobe%21.xml @@ -0,0 +1,72 @@ +<llsd> + <array> + <array> + <real>0</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.062499973922967911</real> + <string>A-12AM</string> + </array> + <array> + <real>0.12499994784593582</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.18749992549419403</real> + <string>A-3AM</string> + </array> + <array> + <real>0.24999989569187164</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.31249985098838806</real> + <string>A-6AM</string> + </array> + <array> + <real>0.37499985098838806</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.43749979138374329</real> + <string>A-9AM</string> + </array> + <array> + <real>0.49999979138374329</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.5624997615814209</real> + <string>A-12PM</string> + </array> + <array> + <real>0.62499970197677612</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.68749970197677612</real> + <string>A-3PM</string> + </array> + <array> + <real>0.74999970197677612</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.81249970197677612</real> + <string>A-6PM</string> + </array> + <array> + <real>0.87499958276748657</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.93749958276748657</real> + <string>A-9PM</string> + </array> + <array> + <real>0.99999958276748657</real> + <string>Sheer Surreality</string> + </array> + </array> +</llsd> diff --git a/indra/newview/app_settings/windlight/days/Tropicalia.xml b/indra/newview/app_settings/windlight/days/Tropicalia.xml new file mode 100644 index 0000000000..89a56d4a13 --- /dev/null +++ b/indra/newview/app_settings/windlight/days/Tropicalia.xml @@ -0,0 +1,32 @@ +<llsd> + <array> + <array> + <real>0.062499973922967911</real> + <string>Purple</string> + </array> + <array> + <real>0.16666659712791443</real> + <string>Funky Funky</string> + </array> + <array> + <real>0.31249985098838806</real> + <string>Sunrise</string> + </array> + <array> + <real>0.49999979138374329</real> + <string>Fine Day</string> + </array> + <array> + <real>0.66666638851165771</real> + <string>Desert Sunset</string> + </array> + <array> + <real>0.74999970197677612</real> + <string>Sailor's Delight</string> + </array> + <array> + <real>0.95833295583724976</real> + <string>Midnight</string> + </array> + </array> +</llsd> diff --git a/indra/newview/app_settings/windlight/days/Weird-O.xml b/indra/newview/app_settings/windlight/days/Weird-O.xml new file mode 100644 index 0000000000..1e312f2464 --- /dev/null +++ b/indra/newview/app_settings/windlight/days/Weird-O.xml @@ -0,0 +1,56 @@ +<llsd> + <array> + <array> + <real>0</real> + <string>Funky Funky</string> + </array> + <array> + <real>0.13194438815116882</real> + <string>Funky Funky Funky</string> + </array> + <array> + <real>0.26041656732559204</real> + <string>Gelatto</string> + </array> + <array> + <real>0.40624985098838806</real> + <string>Funky Funky Funky</string> + </array> + <array> + <real>0.43749979138374329</real> + <string>Ghost</string> + </array> + <array> + <real>0.46874979138374329</real> + <string>Gelatto</string> + </array> + <array> + <real>0.5486108660697937</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.6076386570930481</real> + <string>Gelatto</string> + </array> + <array> + <real>0.68055528402328491</real> + <string>Ghost</string> + </array> + <array> + <real>0.75694411993026733</real> + <string>Sheer Surreality</string> + </array> + <array> + <real>0.87847185134887695</real> + <string>Gelatto</string> + </array> + <array> + <real>0.91319411993026733</real> + <string>Funky Funky Funky</string> + </array> + <array> + <real>0.96527737379074097</real> + <string>Funky Funky Funky</string> + </array> + </array> +</llsd> diff --git a/indra/newview/app_settings/windlight/skies/Midday.xml b/indra/newview/app_settings/windlight/skies/Midday.xml new file mode 100644 index 0000000000..119b3e1418 --- /dev/null +++ b/indra/newview/app_settings/windlight/skies/Midday.xml @@ -0,0 +1,141 @@ +<llsd> + <map> + <key>ambient</key> + <array> + <real>1.0499999523162842</real> + <real>1.0499999523162842</real> + <real>1.0499999523162842</real> + <real>0.34999999403953552</real> + </array> + <key>blue_density</key> + <array> + <real>0.24475815892219543</real> + <real>0.44872328639030457</real> + <real>0.75999999046325684</real> + <real>0.37999999523162842</real> + </array> + <key>blue_horizon</key> + <array> + <real>0.49548381567001343</real> + <real>0.49548381567001343</real> + <real>0.63999998569488525</real> + <real>0.31999999284744263</real> + </array> + <key>cloud_color</key> + <array> + <real>0.40999999642372131</real> + <real>0.40999999642372131</real> + <real>0.40999999642372131</real> + <real>0.40999999642372131</real> + </array> + <key>cloud_pos_density1</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>1</real> + <real>1</real> + </array> + <key>cloud_pos_density2</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.125</real> + <real>1</real> + </array> + <key>cloud_scale</key> + <array> + <real>0.41999998688697815</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>cloud_scroll_rate</key> + <array> + <real>10.199999809265137</real> + <real>10.01099967956543</real> + </array> + <key>cloud_shadow</key> + <array> + <real>0.26999998092651367</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>density_multiplier</key> + <array> + <real>0.00017999998817685992</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>distance_multiplier</key> + <array> + <real>0.80000001192092896</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>east_angle</key> + <real>0</real> + <key>enable_cloud_scroll</key> + <array> + <boolean>1</boolean> + <boolean>1</boolean> + </array> + <key>gamma</key> + <array> + <real>1</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>glow</key> + <array> + <real>5</real> + <real>0.0010000000474974513</real> + <real>-0.47999998927116394</real> + <real>1</real> + </array> + <key>haze_density</key> + <array> + <real>0.69999998807907104</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>haze_horizon</key> + <array> + <real>0.18999999761581421</real> + <real>0.19915600121021271</real> + <real>0.19915600121021271</real> + <real>1</real> + </array> + <key>lightnorm</key> + <array> + <real>0</real> + <real>1</real> + <real>-4.3711388286737929e-008</real> + <real>0</real> + </array> + <key>max_y</key> + <array> + <real>1605</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>preset_num</key> + <integer>22</integer> + <key>star_brightness</key> + <real>0</real> + <key>sun_angle</key> + <real>1.5707963705062866</real> + <key>sunlight_color</key> + <array> + <real>0.7342105507850647</real> + <real>0.78157895803451538</real> + <real>0.89999997615814209</real> + <real>0.29999998211860657</real> + </array> + </map> +</llsd> diff --git a/indra/newview/app_settings/windlight/skies/Midnight.xml b/indra/newview/app_settings/windlight/skies/Midnight.xml new file mode 100644 index 0000000000..0aba31214a --- /dev/null +++ b/indra/newview/app_settings/windlight/skies/Midnight.xml @@ -0,0 +1,141 @@ +<llsd> + <map> + <key>ambient</key> + <array> + <real>0.20405027270317078</real> + <real>0.24246673285961151</real> + <real>0.32999998331069946</real> + <real>0.10999999940395355</real> + </array> + <key>blue_density</key> + <array> + <real>0.44999998807907104</real> + <real>0.44999998807907104</real> + <real>0.44999998807907104</real> + <real>1</real> + </array> + <key>blue_horizon</key> + <array> + <real>0.23999999463558197</real> + <real>0.23999999463558197</real> + <real>0.23999999463558197</real> + <real>1</real> + </array> + <key>cloud_color</key> + <array> + <real>0.22615399956703186</real> + <real>0.22615399956703186</real> + <real>0.22615399956703186</real> + <real>1</real> + </array> + <key>cloud_pos_density1</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.87999999523162842</real> + <real>1</real> + </array> + <key>cloud_pos_density2</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.125</real> + <real>1</real> + </array> + <key>cloud_scale</key> + <array> + <real>0.41999998688697815</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>cloud_scroll_rate</key> + <array> + <real>10.49940013885498</real> + <real>10.01099967956543</real> + </array> + <key>cloud_shadow</key> + <array> + <real>0.26999998092651367</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>density_multiplier</key> + <array> + <real>0.00030000001424923539</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>distance_multiplier</key> + <array> + <real>0</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>east_angle</key> + <real>0</real> + <key>enable_cloud_scroll</key> + <array> + <boolean>1</boolean> + <boolean>1</boolean> + </array> + <key>gamma</key> + <array> + <real>1</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>glow</key> + <array> + <real>5</real> + <real>0.0010000000474974513</real> + <real>-0.47999998927116394</real> + <real>1</real> + </array> + <key>haze_density</key> + <array> + <real>4</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>haze_horizon</key> + <array> + <real>0</real> + <real>0.19915600121021271</real> + <real>0.19915600121021271</real> + <real>1</real> + </array> + <key>lightnorm</key> + <array> + <real>0</real> + <real>1</real> + <real>-4.8876205482883961e-007</real> + <real>1</real> + </array> + <key>max_y</key> + <array> + <real>906.20001220703125</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>preset_num</key> + <integer>22</integer> + <key>star_brightness</key> + <real>2</real> + <key>sun_angle</key> + <real>4.7123894691467285</real> + <key>sunlight_color</key> + <array> + <real>0.34876692295074463</real> + <real>0.35574248433113098</real> + <real>0.65999996662139893</real> + <real>0.2199999988079071</real> + </array> + </map> +</llsd> diff --git a/indra/newview/app_settings/windlight/skies/Sunrise.xml b/indra/newview/app_settings/windlight/skies/Sunrise.xml new file mode 100644 index 0000000000..bbc7aeec59 --- /dev/null +++ b/indra/newview/app_settings/windlight/skies/Sunrise.xml @@ -0,0 +1,141 @@ +<llsd> + <map> + <key>ambient</key> + <array> + <real>0.80999994277954102</real> + <real>0.46289783716201782</real> + <real>0.62999993562698364</real> + <real>0.26999998092651367</real> + </array> + <key>blue_density</key> + <array> + <real>0.15793180465698242</real> + <real>0.43499568104743958</real> + <real>0.87000000476837158</real> + <real>0.87000000476837158</real> + </array> + <key>blue_horizon</key> + <array> + <real>0.20673196017742157</real> + <real>0.40988314151763916</real> + <real>0.47999998927116394</real> + <real>0.47999998927116394</real> + </array> + <key>cloud_color</key> + <array> + <real>0.22616604226328718</real> + <real>0.22616604226328718</real> + <real>0.22616604226328718</real> + <real>0.99997219085526012</real> + </array> + <key>cloud_pos_density1</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.88000025272481253</real> + <real>1</real> + </array> + <key>cloud_pos_density2</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.125</real> + <real>1</real> + </array> + <key>cloud_scale</key> + <array> + <real>0.41999998688697815</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>cloud_scroll_rate</key> + <array> + <real>10.49940013883861</real> + <real>10.010999679576344</real> + </array> + <key>cloud_shadow</key> + <array> + <real>0.26999998092651367</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>density_multiplier</key> + <array> + <real>0.00062000000616535544</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>distance_multiplier</key> + <array> + <real>2.6999279499073054</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>east_angle</key> + <real>0</real> + <key>enable_cloud_scroll</key> + <array> + <boolean>1</boolean> + <boolean>1</boolean> + </array> + <key>gamma</key> + <array> + <real>1</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>glow</key> + <array> + <real>5.0009990693069994</real> + <real>0.0010000000474963411</real> + <real>-0.48000101923815919</real> + <real>1</real> + </array> + <key>haze_density</key> + <array> + <real>0.53999996185302734</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>haze_horizon</key> + <array> + <real>0.15999999642372131</real> + <real>0.19915600121021271</real> + <real>0.19915600121021271</real> + <real>1</real> + </array> + <key>lightnorm</key> + <array> + <real>0</real> + <real>0.094108223915100098</real> + <real>0.99556195735931396</real> + <real>0</real> + </array> + <key>max_y</key> + <array> + <real>563</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>preset_num</key> + <integer>22</integer> + <key>star_brightness</key> + <real>0</real> + <key>sun_angle</key> + <real>0.094247691333293915</real> + <key>sunlight_color</key> + <array> + <real>2.369999885559082</real> + <real>2.369999885559082</real> + <real>2.369999885559082</real> + <real>0.78999996185302734</real> + </array> + </map> +</llsd> diff --git a/indra/newview/app_settings/windlight/skies/Sunset.xml b/indra/newview/app_settings/windlight/skies/Sunset.xml new file mode 100644 index 0000000000..ebf08e1a3f --- /dev/null +++ b/indra/newview/app_settings/windlight/skies/Sunset.xml @@ -0,0 +1,142 @@ +<llsd> + <map> + <key>ambient</key> + <array> + <real>1.0199999809265137</real> + <real>0.80999994277954102</real> + <real>0.80999994277954102</real> + <real>1.0199999809265137</real> + </array> + <key>blue_density</key> + <array> + <real>0.14522500336170197</real> + <real>0.39999699592590332</real> + <real>0.80000197887420654</real> + <real>1</real> + </array> + <key>blue_horizon</key> + <array> + <real>0.10767599940299988</real> + <real>0.21348699927330017</real> + <real>0.25</real> + <real>1</real> + </array> + <key>cloud_color</key> + <array> + <real>0.22615399956703186</real> + <real>0.22615399956703186</real> + <real>0.22615399956703186</real> + <real>1</real> + </array> + <key>cloud_pos_density1</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.87999999523162842</real> + <real>1</real> + </array> + <key>cloud_pos_density2</key> + <array> + <real>1.6884100437164307</real> + <real>0.52609699964523315</real> + <real>0.125</real> + <real>1</real> + </array> + <key>cloud_scale</key> + <array> + <real>0.41999998688697815</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>cloud_scroll_rate</key> + <array> + <real>10.49940013885498</real> + <real>10.01099967956543</real> + </array> + <key>cloud_shadow</key> + <array> + <real>0.26999998092651367</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>density_multiplier</key> + <array> + <real>0.00046000001020729542</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>distance_multiplier</key> + <array> + <real>1</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>east_angle</key> + <real>0</real> + <key>enable_cloud_scroll</key> + <array> + <boolean>1</boolean> + <boolean>1</boolean> + </array> + <key>gamma</key> + <array> + <real>1</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>glow</key> + <array> + <real>5</real> + <real>0.0010000000474974513</real> + <real>-0.47999998927116394</real> + <real>1</real> + </array> + <key>haze_density</key> + <array> + <real>0.69999998807907104</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>haze_horizon</key> + <array> + <real>0.15999999642372131</real> + <real>0.19915600121021271</real> + <real>0.19915600121021271</real> + <real>1</real> + </array> + <key>lightnorm</key> + <array> + <real>0</real> + <real>0.07532646507024765</real> + <real>-0.99715894460678101</real> + <real>0</real> + </array> + <key>max_y</key> + <array> + <real>562.5</real> + <real>0</real> + <real>0</real> + <real>1</real> + </array> + <key>preset_num</key> + <integer>22</integer> + <key>star_brightness</key> + <real>0</real> + <key>sun_angle</key> + <real>3.0661947727203369</real> + <key>sunlight_color</key> + <array> + <real>2.8385701179504395</real> + <real>2.8385701179504395</real> + <real>2.8385701179504395</real> + <real>1</real> + </array> + </map> +</llsd> + diff --git a/indra/newview/featuretable.txt b/indra/newview/featuretable.txt index dd8a88e558..22c79a4cbd 100644 --- a/indra/newview/featuretable.txt +++ b/indra/newview/featuretable.txt @@ -1,4 +1,4 @@ -version 27 +version 30 // NOTE: This is mostly identical to featuretable_mac.txt with a few differences // Should be combined into one table @@ -48,6 +48,7 @@ RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 +RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 UseStartScreen 1 1 UseOcclusion 1 1 @@ -59,11 +60,11 @@ Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 -SkyUseClassicClouds 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 +RenderFSAASamples 1 16 // // Low Graphics Settings @@ -91,10 +92,10 @@ RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 -SkyUseClassicClouds 1 0 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // Mid Graphics Settings @@ -124,6 +125,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // High Graphics Settings (purty) @@ -153,6 +155,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 4 // // Ultra graphics (REALLY PURTY!) @@ -181,6 +184,8 @@ WLSkyDetail 1 128 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 +RenderFSAASamples 1 8 + // // Class Unknown Hardware (unknown) @@ -238,6 +243,12 @@ RenderDeferred 0 0 RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 +// +// No GL_ARB_map_buffer_range +// +list NoMapBufferRange +RenderVBOMappingDisable 1 0 + // // "Default" setups for safe, low, medium, high @@ -284,6 +295,7 @@ RenderDeferred 0 0 list Intel RenderAnisotropic 1 0 +RenderVBOEnable 1 0 list GeForce2 RenderAnisotropic 1 0 @@ -467,7 +479,6 @@ RenderAvatarCloth 0 0 list ATI RenderUseStreamVBO 1 0 -RenderAvatarVP 1 0 // Disable vertex buffer objects by default for ATI cards with little video memory list ATIVramLT256 diff --git a/indra/newview/featuretable_linux.txt b/indra/newview/featuretable_linux.txt index 058bdcc730..649f5ebd18 100644 --- a/indra/newview/featuretable_linux.txt +++ b/indra/newview/featuretable_linux.txt @@ -1,4 +1,4 @@ -version 23 +version 25 // NOTE: This is mostly identical to featuretable_mac.txt with a few differences // Should be combined into one table @@ -48,6 +48,7 @@ RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 +RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 UseStartScreen 1 1 UseOcclusion 1 1 @@ -57,11 +58,11 @@ WLSkyDetail 1 128 Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 -SkyUseClassicClouds 1 1 RenderShaderLightingMaxLevel 1 3 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 +RenderFSAASamples 1 16 // // Low Graphics Settings @@ -89,10 +90,10 @@ RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 -SkyUseClassicClouds 1 0 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // Mid Graphics Settings @@ -122,6 +123,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // High Graphics Settings (purty) @@ -151,6 +153,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 4 // // Ultra graphics (REALLY PURTY!) @@ -180,6 +183,7 @@ WLSkyDetail 1 128 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 +RenderFSAASamples 1 8 // // Class Unknown Hardware (unknown) @@ -237,6 +241,13 @@ RenderDeferred 0 0 RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 +// +// No GL_ARB_map_buffer_range +// +list NoMapBufferRange +RenderVBOMappingDisable 1 0 + + // "Default" setups for safe, low, medium, high // diff --git a/indra/newview/featuretable_mac.txt b/indra/newview/featuretable_mac.txt index c075c660f3..ee08e78af5 100644 --- a/indra/newview/featuretable_mac.txt +++ b/indra/newview/featuretable_mac.txt @@ -1,4 +1,4 @@ -version 23 +version 26 // NOTE: This is mostly identical to featuretable_mac.txt with a few differences // Should be combined into one table @@ -48,6 +48,7 @@ RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 +RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 UseStartScreen 1 1 UseOcclusion 1 1 @@ -58,12 +59,12 @@ Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 0.5 RenderShaderLightingMaxLevel 1 3 -SkyUseClassicClouds 1 1 RenderDeferred 1 1 RenderDeferredSSAO 1 1 RenderShadowDetail 1 2 WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 +RenderFSAASamples 1 16 // // Low Graphics Settings @@ -91,10 +92,10 @@ RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 -SkyUseClassicClouds 1 0 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // Mid Graphics Settings @@ -124,6 +125,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // High Graphics Settings (purty) @@ -153,6 +155,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 2 +RenderFSAASamples 1 4 // // Ultra graphics (REALLY PURTY!) @@ -182,6 +185,7 @@ WLSkyDetail 1 128 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 2 +RenderFSAASamples 1 8 // // Class Unknown Hardware (unknown) @@ -240,6 +244,13 @@ RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 // +// No GL_ARB_map_buffer_range +// +list NoMapBufferRange +RenderVBOMappingDisable 1 0 + + +// // "Default" setups for safe, low, medium, high // list safe @@ -281,6 +292,9 @@ RenderVBOEnable 1 0 list TexUnit8orLess RenderDeferredSSAO 0 0 +list ATI +RenderDeferredSSAO 0 0 + list Intel RenderAnisotropic 1 0 RenderLocalLights 1 0 @@ -409,31 +423,6 @@ Disregard128DefaultDrawDistance 1 0 list ATI_Mobility_Radeon_X1xxx Disregard128DefaultDrawDistance 1 0 - - - -// Avatar hardware skinning causes -// invisible avatars on HD 2600... so I masked -// out other possible bad ones till it's fixed - -list ATI_Radeon_HD_2300 -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 -Disregard128DefaultDrawDistance 1 0 -list ATI_Radeon_HD_2400 -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 -Disregard128DefaultDrawDistance 1 0 -list ATI_Radeon_HD_2600 -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 -list ATI_Radeon_HD_2900 -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 -list ATI_Radeon_HD_3800 -RenderAvatarVP 0 0 -RenderAvatarCloth 0 0 - /// Tweaked NVIDIA list NVIDIA_GeForce_FX_5100 diff --git a/indra/newview/featuretable_xp.txt b/indra/newview/featuretable_xp.txt index 3339172a1a..ba74f9a6c2 100644 --- a/indra/newview/featuretable_xp.txt +++ b/indra/newview/featuretable_xp.txt @@ -1,4 +1,4 @@ -version 27 +version 30 // NOTE: This is mostly identical to featuretable_mac.txt with a few differences // Should be combined into one table @@ -48,6 +48,7 @@ RenderTransparentWater 1 1 RenderTreeLODFactor 1 1.0 RenderUseImpostors 1 1 RenderVBOEnable 1 1 +RenderVBOMappingDisable 1 1 RenderVolumeLODFactor 1 2.0 UseStartScreen 1 1 UseOcclusion 1 1 @@ -58,12 +59,12 @@ Disregard128DefaultDrawDistance 1 1 Disregard96DefaultDrawDistance 1 1 RenderTextureMemoryMultiple 1 1.0 RenderShaderLightingMaxLevel 1 3 -SkyUseClassicClouds 1 1 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 WatchdogDisabled 1 1 RenderUseStreamVBO 1 1 +RenderFSAASamples 1 16 // // Low Graphics Settings @@ -91,10 +92,10 @@ RenderVolumeLODFactor 1 0.5 VertexShaderEnable 1 0 WindLightUseAtmosShaders 1 0 WLSkyDetail 1 48 -SkyUseClassicClouds 1 0 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // Mid Graphics Settings @@ -124,6 +125,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 0 +RenderFSAASamples 1 0 // // High Graphics Settings (purty) @@ -153,6 +155,7 @@ WLSkyDetail 1 48 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 2 +RenderFSAASamples 1 4 // // Ultra graphics (REALLY PURTY!) @@ -182,6 +185,7 @@ WLSkyDetail 1 128 RenderDeferred 1 0 RenderDeferredSSAO 1 0 RenderShadowDetail 1 2 +RenderFSAASamples 1 8 // // Class Unknown Hardware (unknown) @@ -240,6 +244,13 @@ RenderDeferredSSAO 0 0 RenderShadowDetail 0 0 // +// No GL_ARB_map_buffer_range +// +list NoMapBufferRange +RenderVBOMappingDisable 1 0 + + +// // "Default" setups for safe, low, medium, high // list safe @@ -282,6 +293,7 @@ RenderDeferred 0 0 list Intel RenderAnisotropic 1 0 +RenderVBOEnable 1 0 list GeForce2 RenderAnisotropic 1 0 @@ -466,7 +478,6 @@ RenderAvatarCloth 0 0 list ATI RenderUseStreamVBO 1 0 -RenderAvatarVP 1 0 // Disable vertex buffer objects by default for ATI cards with little video memory list ATIVramLT256 diff --git a/indra/newview/groupchatlistener.cpp b/indra/newview/groupchatlistener.cpp index 3758896b85..ef015a950d 100644 --- a/indra/newview/groupchatlistener.cpp +++ b/indra/newview/groupchatlistener.cpp @@ -4,8 +4,25 @@ * @date 2011-04-11 * @brief Implementation for groupchatlistener. * - * $LicenseInfo:firstyear=2011&license=internal$ - * Copyright (c) 2011, Linden Research, Inc. + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ diff --git a/indra/newview/groupchatlistener.h b/indra/newview/groupchatlistener.h index 719e3e877f..0c76db305e 100644 --- a/indra/newview/groupchatlistener.h +++ b/indra/newview/groupchatlistener.h @@ -4,8 +4,25 @@ * @date 2011-04-11 * @brief * - * $LicenseInfo:firstyear=2011&license=internal$ - * Copyright (c) 2011, Linden Research, Inc. + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA * $/LicenseInfo$ */ diff --git a/indra/newview/llaccountingquotamanager.cpp b/indra/newview/llaccountingquotamanager.cpp new file mode 100644 index 0000000000..a4f5de5632 --- /dev/null +++ b/indra/newview/llaccountingquotamanager.cpp @@ -0,0 +1,278 @@ +/** + * @file LLAccountingQuotaManager.cpp + * @ Handles the setting and accessing for costs associated with mesh + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" +#include "llaccountingquotamanager.h" +#include "llagent.h" +#include "llviewerregion.h" +#include "llviewerobject.h" +#include "llviewerobjectlist.h" +#include "llviewerparcelmgr.h" +#include "llparcel.h" + +//=============================================================================== +LLAccountingQuotaManager::LLAccountingQuotaManager() +{ +} +//=============================================================================== +class LLAccountingQuotaResponder : public LLCurl::Responder +{ +public: + LLAccountingQuotaResponder( const LLSD& objectIDs ) + : mObjectIDs( objectIDs ) + { + } + + void clearPendingRequests ( void ) + { + for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) + { + LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( iter->asUUID() ); + } + } + + void error( U32 statusNum, const std::string& reason ) + { + llwarns << "Transport error "<<reason<<llendl; + //prep#do we really want to remove all because of one failure - verify + clearPendingRequests(); + } + + void result( const LLSD& content ) + { + if ( !content.isMap() || content.has("error") ) + { + llwarns << "Error on fetched data"<< llendl; + //prep#do we really want to remove all because of one failure - verify + clearPendingRequests(); + return; + } + + //Differentiate what the incoming caps could be from the data + bool containsParcel = content.has("parcel"); + bool containsSelection = content.has("selected"); + + //Loop over the stored object ids checking against the incoming data + for ( LLSD::array_iterator iter = mObjectIDs.beginArray(); iter != mObjectIDs.endArray(); ++iter ) + { + LLUUID objectID = iter->asUUID(); + + LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( objectID ); + + if ( containsParcel ) + { + //Typically should be one + S32 dataCount = content["parcel"].size(); + for(S32 i = 0; i < dataCount; i++) + { + //prep#todo verify that this is safe, otherwise just add a bool + LLUUID parcelId; + //S32 parcelOwner = 0; + if ( content["parcel"][i].has("parcel_id") ) + { + parcelId = content["parcel"][i]["parcel_id"].asUUID(); + } + + //if ( content["parcel"][i].has("parcel_owner") ) + //{ + // parcelOwner = content["parcel"][i]["parcel_owner"].asInteger(); + //} + + F32 ownerRenderCost = 0; + F32 ownerPhysicsCost = 0; + F32 ownerNetworkCost = 0; + F32 ownerSimulationCost = 0; + + F32 groupRenderCost = 0; + F32 groupPhysicsCost = 0; + F32 groupNetworkCost = 0; + F32 groupSimulationCost = 0; + + F32 otherRenderCost = 0; + F32 otherPhysicsCost = 0; + F32 otherNetworkCost = 0; + F32 otherSimulationCost = 0; + + F32 tempRenderCost = 0; + F32 tempPhysicsCost = 0; + F32 tempNetworkCost = 0; + F32 tempSimulationCost = 0; + + F32 selectedRenderCost = 0; + F32 selectedPhysicsCost = 0; + F32 selectedNetworkCost = 0; + F32 selectedSimulationCost = 0; + + F32 parcelCapacity = 0; + + if ( content["parcel"][i].has("capacity") ) + { + parcelCapacity = content["parcel"][i].has("capacity"); + } + + if ( content["parcel"][i].has("owner") ) + { + ownerRenderCost = content["parcel"][i]["owner"]["rendering"].asReal(); + ownerPhysicsCost = content["parcel"][i]["owner"]["physics"].asReal(); + ownerNetworkCost = content["parcel"][i]["owner"]["streaming"].asReal(); + ownerSimulationCost = content["parcel"][i]["owner"]["simulation"].asReal(); + } + + if ( content["parcel"][i].has("group") ) + { + groupRenderCost = content["parcel"][i]["group"]["rendering"].asReal(); + groupPhysicsCost = content["parcel"][i]["group"]["physics"].asReal(); + groupNetworkCost = content["parcel"][i]["group"]["streaming"].asReal(); + groupSimulationCost = content["parcel"][i]["group"]["simulation"].asReal(); + + } + if ( content["parcel"][i].has("other") ) + { + otherRenderCost = content["parcel"][i]["other"]["rendering"].asReal(); + otherPhysicsCost = content["parcel"][i]["other"]["physics"].asReal(); + otherNetworkCost = content["parcel"][i]["other"]["streaming"].asReal(); + otherSimulationCost = content["parcel"][i]["other"]["simulation"].asReal(); + } + + if ( content["parcel"][i].has("temp") ) + { + tempRenderCost = content["parcel"][i]["total"]["rendering"].asReal(); + tempPhysicsCost = content["parcel"][i]["total"]["physics"].asReal(); + tempNetworkCost = content["parcel"][i]["total"]["streaming"].asReal(); + tempSimulationCost = content["parcel"][i]["total"]["simulation"].asReal(); + } + + if ( content["parcel"][i].has("selected") ) + { + selectedRenderCost = content["parcel"][i]["total"]["rendering"].asReal(); + selectedPhysicsCost = content["parcel"][i]["total"]["physics"].asReal(); + selectedNetworkCost = content["parcel"][i]["total"]["streaming"].asReal(); + selectedSimulationCost = content["parcel"][i]["total"]["simulation"].asReal(); + } + + ParcelQuota parcelQuota( ownerRenderCost, ownerPhysicsCost, ownerNetworkCost, ownerSimulationCost, + groupRenderCost, groupPhysicsCost, groupNetworkCost, groupSimulationCost, + otherRenderCost, otherPhysicsCost, otherNetworkCost, otherSimulationCost, + tempRenderCost, tempPhysicsCost, tempNetworkCost, tempSimulationCost, + selectedRenderCost, selectedPhysicsCost, selectedNetworkCost, selectedSimulationCost, + parcelCapacity ); + //Update the Parcel + LLParcel* pParcel = LLViewerParcelMgr::getInstance()->getParcelSelection()->getParcel(); + if ( pParcel ) + { + pParcel->updateQuota( objectID, parcelQuota ); + } + } + } + else + if ( containsSelection ) + { + S32 dataCount = content["selected"].size(); + for(S32 i = 0; i < dataCount; i++) + { + + F32 renderCost = 0; + F32 physicsCost = 0; + F32 networkCost = 0; + F32 simulationCost = 0; + + LLUUID objectId; + + objectId = content["selected"][i]["local_id"].asUUID(); + renderCost = content["selected"][i]["rendering"].asReal(); + physicsCost = content["selected"][i]["physics"].asReal(); + networkCost = content["selected"][i]["streaming"].asReal(); + simulationCost = content["selected"][i]["simulation"].asReal(); + + SelectionQuota selectionQuota( objectId, renderCost, physicsCost, networkCost, simulationCost ); + + //Update the objects + gObjectList.updateQuota( objectId, selectionQuota ); + + } + } + else + { + //Nothing in string + LLAccountingQuotaManager::getInstance()->removePendingObjectQuota( objectID ); + } + } + } + +private: + //List of posted objects + LLSD mObjectIDs; +}; +//=============================================================================== +void LLAccountingQuotaManager::fetchQuotas( const std::string& url ) +{ + // Invoking system must have already determined capability availability + if ( !url.empty() ) + { + LLSD objectList; + U32 objectIndex = 0; + IDIt IDIter = mUpdateObjectQuota.begin(); + IDIt IDIterEnd = mUpdateObjectQuota.end(); + + for ( ; IDIter != IDIterEnd; ++IDIter ) + { + // Check to see if a request for this object has already been made. + if ( mPendingObjectQuota.find( *IDIter ) == mPendingObjectQuota.end() ) + { + mPendingObjectQuota.insert( *IDIter ); + objectList[objectIndex++] = *IDIter; + } + } + + mUpdateObjectQuota.clear(); + + //Post results + if ( objectList.size() > 0 ) + { + LLSD dataToPost = LLSD::emptyMap(); + dataToPost["object_ids"] = objectList; + LLHTTPClient::post( url, dataToPost, new LLAccountingQuotaResponder( objectList )); + } + } + else + { + //url was empty - warn & continue + llwarns<<"Supplied url is empty "<<llendl; + mUpdateObjectQuota.clear(); + mPendingObjectQuota.clear(); + } +} +//=============================================================================== +void LLAccountingQuotaManager::updateObjectCost( const LLUUID& objectID ) +{ + mUpdateObjectQuota.insert( objectID ); +} +//=============================================================================== +void LLAccountingQuotaManager::removePendingObjectQuota( const LLUUID& objectID ) +{ + mPendingObjectQuota.erase( objectID ); +} +//=============================================================================== diff --git a/indra/newview/llaccountingquotamanager.h b/indra/newview/llaccountingquotamanager.h new file mode 100644 index 0000000000..9251ef9351 --- /dev/null +++ b/indra/newview/llaccountingquotamanager.h @@ -0,0 +1,55 @@ +/** + * @file lllAccountingQuotaManager.h + * @ + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_ACCOUNTINGQUOTAMANAGER_H +#define LL_ACCOUNTINGQUOTAMANAGER_H +//=============================================================================== +#include "llaccountingquota.h" +//=============================================================================== +class LLAccountingQuotaManager : public LLSingleton<LLAccountingQuotaManager> +{ +public: + //Ctor + LLAccountingQuotaManager(); + //Store an object that will be eventually fetched + void updateObjectCost( const LLUUID& objectID ); + //Request quotas for object list + void fetchQuotas( const std::string& url ); + //Delete a specific object from the pending list + void removePendingObjectQuota( const LLUUID& objectID ); + +private: + //Set of objects that need to update their cost + std::set<LLUUID> mUpdateObjectQuota; + //During fetchQuota we move object into a the pending set to signify that + //a fetch has been instigated. + std::set<LLUUID> mPendingObjectQuota; + typedef std::set<LLUUID>::iterator IDIt; +}; +//=============================================================================== + +#endif // LLACCOUNTINGQUOTAMANAGER + diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 08d71fc8fc..8954937f69 100644 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -41,6 +41,7 @@ #include "llcapabilitylistener.h" #include "llchannelmanager.h" #include "llconsole.h" +#include "llenvmanager.h" #include "llfirstuse.h" #include "llfloatercamera.h" #include "llfloaterreg.h" @@ -84,6 +85,7 @@ #include "llwindow.h" #include "llworld.h" #include "llworldmap.h" +#include "stringize.h" using namespace LLVOAvatarDefines; @@ -206,6 +208,7 @@ LLAgent::LLAgent() : mAutoPilot(FALSE), mAutoPilotFlyOnStop(FALSE), + mAutoPilotAllowFlying(TRUE), mAutoPilotTargetGlobal(), mAutoPilotStopDistance(1.f), mAutoPilotUseRotation(FALSE), @@ -607,6 +610,8 @@ void LLAgent::standUp() //----------------------------------------------------------------------------- void LLAgent::setRegion(LLViewerRegion *regionp) { + bool teleport = true; + llassert(regionp); if (mRegionp != regionp) { @@ -644,6 +649,8 @@ void LLAgent::setRegion(LLViewerRegion *regionp) gSky.mVOGroundp->setRegion(regionp); } + // Notify windlight managers + teleport = (gAgent.getTeleportState() != LLAgent::TELEPORT_NONE); } else { @@ -684,6 +691,15 @@ void LLAgent::setRegion(LLViewerRegion *regionp) LLSelectMgr::getInstance()->updateSelectionCenter(); LLFloaterMove::sUpdateFlyingStatus(); + + if (teleport) + { + LLEnvManagerNew::instance().onTeleport(); + } + else + { + LLEnvManagerNew::instance().onRegionCrossing(); + } } @@ -1230,17 +1246,26 @@ void LLAgent::startAutoPilotGlobal( const LLQuaternion *target_rotation, void (*finish_callback)(BOOL, void *), void *callback_data, - F32 stop_distance, F32 rot_threshold) + F32 stop_distance, + F32 rot_threshold, + BOOL allow_flying) { if (!isAgentAvatarValid()) { return; } + // Are there any pending callbacks from previous auto pilot requests? + if (mAutoPilotFinishedCallback) + { + mAutoPilotFinishedCallback(dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < mAutoPilotStopDistance, mAutoPilotCallbackData); + } + mAutoPilotFinishedCallback = finish_callback; mAutoPilotCallbackData = callback_data; mAutoPilotRotationThreshold = rot_threshold; mAutoPilotBehaviorName = behavior_name; + mAutoPilotAllowFlying = allow_flying; LLVector3d delta_pos( target_global ); delta_pos -= getPositionGlobal(); @@ -1268,14 +1293,23 @@ void LLAgent::startAutoPilotGlobal( } } - mAutoPilotFlyOnStop = getFlying(); + if (mAutoPilotAllowFlying) + { + mAutoPilotFlyOnStop = getFlying(); + } + else + { + mAutoPilotFlyOnStop = FALSE; + } - if (distance > 30.0) + if (distance > 30.0 && mAutoPilotAllowFlying) { setFlying(TRUE); } - if ( distance > 1.f && heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) + if ( distance > 1.f && + mAutoPilotAllowFlying && + heightDelta > (sqrtf(mAutoPilotStopDistance) + 1.f)) { setFlying(TRUE); // Do not force flying for "Sit" behavior to prevent flying after pressing "Stand" @@ -1285,22 +1319,8 @@ void LLAgent::startAutoPilotGlobal( } mAutoPilot = TRUE; - mAutoPilotTargetGlobal = target_global; - - // trace ray down to find height of destination from ground - LLVector3d traceEndPt = target_global; - traceEndPt.mdV[VZ] -= 20.f; + setAutoPilotTargetGlobal(target_global); - LLVector3d targetOnGround; - LLVector3 groundNorm; - LLViewerObject *obj; - - LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); - F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); - - // clamp z value of target to minimum height above ground - mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; - mAutoPilotTargetDist = (F32)dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal); if (target_rotation) { mAutoPilotUseRotation = TRUE; @@ -1318,12 +1338,36 @@ void LLAgent::startAutoPilotGlobal( //----------------------------------------------------------------------------- -// startFollowPilot() +// setAutoPilotTargetGlobal //----------------------------------------------------------------------------- -void LLAgent::startFollowPilot(const LLUUID &leader_id) +void LLAgent::setAutoPilotTargetGlobal(const LLVector3d &target_global) { - if (!mAutoPilot) return; + if (mAutoPilot) + { + mAutoPilotTargetGlobal = target_global; + + // trace ray down to find height of destination from ground + LLVector3d traceEndPt = target_global; + traceEndPt.mdV[VZ] -= 20.f; + + LLVector3d targetOnGround; + LLVector3 groundNorm; + LLViewerObject *obj; + + LLWorld::getInstance()->resolveStepHeightGlobal(NULL, target_global, traceEndPt, targetOnGround, groundNorm, &obj); + F64 target_height = llmax((F64)gAgentAvatarp->getPelvisToFoot(), target_global.mdV[VZ] - targetOnGround.mdV[VZ]); + // clamp z value of target to minimum height above ground + mAutoPilotTargetGlobal.mdV[VZ] = targetOnGround.mdV[VZ] + target_height; + mAutoPilotTargetDist = (F32)dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal); + } +} + +//----------------------------------------------------------------------------- +// startFollowPilot() +//----------------------------------------------------------------------------- +void LLAgent::startFollowPilot(const LLUUID &leader_id, BOOL allow_flying, F32 stop_distance) +{ mLeaderID = leader_id; if ( mLeaderID.isNull() ) return; @@ -1334,7 +1378,14 @@ void LLAgent::startFollowPilot(const LLUUID &leader_id) return; } - startAutoPilotGlobal(object->getPositionGlobal()); + startAutoPilotGlobal(object->getPositionGlobal(), + std::string(), // behavior_name + NULL, // target_rotation + NULL, // finish_callback + NULL, // callback_data + stop_distance, + 0.03f, // rotation_threshold + allow_flying); } @@ -1360,7 +1411,8 @@ void LLAgent::stopAutoPilot(BOOL user_cancel) //NB: auto pilot can terminate for a reason other than reaching the destination if (mAutoPilotFinishedCallback) { - mAutoPilotFinishedCallback(!user_cancel && dist_vec_squared(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < (mAutoPilotStopDistance * mAutoPilotStopDistance), mAutoPilotCallbackData); + mAutoPilotFinishedCallback(!user_cancel && dist_vec(gAgent.getPositionGlobal(), mAutoPilotTargetGlobal) < mAutoPilotStopDistance, mAutoPilotCallbackData); + mAutoPilotFinishedCallback = NULL; } mLeaderID = LLUUID::null; @@ -1400,7 +1452,7 @@ void LLAgent::autoPilot(F32 *delta_yaw) if (!isAgentAvatarValid()) return; - if (gAgentAvatarp->mInAir) + if (gAgentAvatarp->mInAir && mAutoPilotAllowFlying) { setFlying(TRUE); } @@ -3298,6 +3350,9 @@ bool LLAgent::teleportCore(bool is_local) // hide land floater too - it'll be out of date LLFloaterReg::hideInstance("about_land"); + // hide the Region/Estate floater + LLFloaterReg::hideInstance("region_info"); + // hide the search floater (EXT-8276) LLFloaterReg::hideInstance("search"); diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index 54c5649f97..67ed1923c0 100644 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -469,19 +469,29 @@ public: public: BOOL getAutoPilot() const { return mAutoPilot; } LLVector3d getAutoPilotTargetGlobal() const { return mAutoPilotTargetGlobal; } + LLUUID getAutoPilotLeaderID() const { return mLeaderID; } + F32 getAutoPilotStopDistance() const { return mAutoPilotStopDistance; } + F32 getAutoPilotTargetDist() const { return mAutoPilotTargetDist; } + BOOL getAutoPilotUseRotation() const { return mAutoPilotUseRotation; } + LLVector3 getAutoPilotTargetFacing() const { return mAutoPilotTargetFacing; } + F32 getAutoPilotRotationThreshold() const { return mAutoPilotRotationThreshold; } + std::string getAutoPilotBehaviorName() const { return mAutoPilotBehaviorName; } + void startAutoPilotGlobal(const LLVector3d &pos_global, const std::string& behavior_name = std::string(), const LLQuaternion *target_rotation = NULL, void (*finish_callback)(BOOL, void *) = NULL, void *callback_data = NULL, - F32 stop_distance = 0.f, F32 rotation_threshold = 0.03f); - void startFollowPilot(const LLUUID &leader_id); + F32 stop_distance = 0.f, F32 rotation_threshold = 0.03f, + BOOL allow_flying = TRUE); + void startFollowPilot(const LLUUID &leader_id, BOOL allow_flying = TRUE, F32 stop_distance = 0.5f); void stopAutoPilot(BOOL user_cancel = FALSE); - void setAutoPilotGlobal(const LLVector3d &pos_global); + void setAutoPilotTargetGlobal(const LLVector3d &target_global); void autoPilot(F32 *delta_yaw); // Autopilot walking action, angles in radians void renderAutoPilotTarget(); private: BOOL mAutoPilot; BOOL mAutoPilotFlyOnStop; + BOOL mAutoPilotAllowFlying; LLVector3d mAutoPilotTargetGlobal; F32 mAutoPilotStopDistance; BOOL mAutoPilotUseRotation; diff --git a/indra/newview/llagentcamera.cpp b/indra/newview/llagentcamera.cpp index c6b5a0113f..c30d3b9aa3 100644 --- a/indra/newview/llagentcamera.cpp +++ b/indra/newview/llagentcamera.cpp @@ -392,7 +392,7 @@ LLVector3 LLAgentCamera::calcFocusOffset(LLViewerObject *object, LLVector3 origi } LLQuaternion inv_obj_rot = ~obj_rot; // get inverse of rotation - LLVector3 object_extents; + LLVector3 object_extents = object->getScale(); const LLVector4a* oe4 = object->mDrawable->getSpatialExtents(); object_extents.set( oe4[1][0], oe4[1][1], oe4[1][2] ); diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index 9cea33c7c6..a8d2222c03 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -31,6 +31,7 @@ #include "llagentlistener.h" #include "llagent.h" +#include "llvoavatar.h" #include "llcommandhandler.h" #include "llslurl.h" #include "llurldispatcher.h" @@ -39,93 +40,242 @@ #include "llviewerregion.h" #include "llsdutil.h" #include "llsdutil_math.h" +#include "lltoolgrab.h" +#include "llhudeffectlookat.h" +#include "llagentcamera.h" LLAgentListener::LLAgentListener(LLAgent &agent) : LLEventAPI("LLAgent", "LLAgent listener to (e.g.) teleport, sit, stand, etc."), mAgent(agent) { - add("requestTeleport", + add("requestTeleport", "Teleport: [\"regionname\"], [\"x\"], [\"y\"], [\"z\"]\n" "If [\"skip_confirmation\"] is true, use LLURLDispatcher rather than LLCommandDispatcher.", &LLAgentListener::requestTeleport); - add("requestSit", - "Ask to sit on the object specified in [\"obj_uuid\"]", + add("requestSit", + "[\"obj_uuid\"]: id of object to sit on, use this or [\"position\"] to indicate the sit target" + "[\"position\"]: region position {x, y, z} where to find closest object to sit on", &LLAgentListener::requestSit); - add("requestStand", + add("requestStand", "Ask to stand up", &LLAgentListener::requestStand); + add("requestTouch", + "[\"obj_uuid\"]: id of object to touch, use this or [\"position\"] to indicate the object to touch" + "[\"position\"]: region position {x, y, z} where to find closest object to touch" + "[\"face\"]: optional object face number to touch[Default: 0]", + &LLAgentListener::requestTouch); add("resetAxes", "Set the agent to a fixed orientation (optionally specify [\"lookat\"] = array of [x, y, z])", &LLAgentListener::resetAxes); add("getAxes", + "Obsolete - use getPosition instead\n" "Send information about the agent's orientation on [\"reply\"]:\n" "[\"euler\"]: map of {roll, pitch, yaw}\n" "[\"quat\"]: array of [x, y, z, w] quaternion values", &LLAgentListener::getAxes, LLSDMap("reply", LLSD())); - add("getGroups", - "Send on [\"reply\"], in [\"groups\"], an array describing agent's groups:\n" - "[\"id\"]: UUID of group\n" - "[\"name\"]: name of group", - &LLAgentListener::getGroups, + add("getPosition", + "Send information about the agent's position and orientation on [\"reply\"]:\n" + "[\"region\"]: array of region {x, y, z} position\n" + "[\"global\"]: array of global {x, y, z} position\n" + "[\"euler\"]: map of {roll, pitch, yaw}\n" + "[\"quat\"]: array of [x, y, z, w] quaternion values", + &LLAgentListener::getPosition, LLSDMap("reply", LLSD())); + add("startAutoPilot", + "Start the autopilot system using the following parameters:\n" + "[\"target_global\"]: array of target global {x, y, z} position\n" + "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]\n" + "[\"target_rotation\"]: array of [x, y, z, w] quaternion values [default: no target]\n" + "[\"rotation_threshold\"]: target maximum angle from target facing rotation [default: 0.03 radians]\n" + "[\"behavior_name\"]: name of the autopilot behavior [default: \"\"]" + "[\"allow_flying\"]: allow flying during autopilot [default: True]", + //"[\"callback_pump\"]: pump to send success/failure and callback data to [default: none]\n" + //"[\"callback_data\"]: data to send back during a callback [default: none]", + &LLAgentListener::startAutoPilot); + add("getAutoPilot", + "Send information about current state of the autopilot system to [\"reply\"]:\n" + "[\"enabled\"]: boolean indicating whether or not autopilot is enabled\n" + "[\"target_global\"]: array of target global {x, y, z} position\n" + "[\"leader_id\"]: uuid of target autopilot is following\n" + "[\"stop_distance\"]: target maximum distance from target\n" + "[\"target_distance\"]: last known distance from target\n" + "[\"use_rotation\"]: boolean indicating if autopilot has a target facing rotation\n" + "[\"target_facing\"]: array of {x, y} target direction to face\n" + "[\"rotation_threshold\"]: target maximum angle from target facing rotation\n" + "[\"behavior_name\"]: name of the autopilot behavior", + &LLAgentListener::getAutoPilot, + LLSDMap("reply", LLSD())); + add("startFollowPilot", + "[\"leader_id\"]: uuid of target to follow using the autopilot system (optional with avatar_name)\n" + "[\"avatar_name\"]: avatar name to follow using the autopilot system (optional with leader_id)\n" + "[\"allow_flying\"]: allow flying during autopilot [default: True]\n" + "[\"stop_distance\"]: target maxiumum distance from target [default: autopilot guess]", + &LLAgentListener::startFollowPilot); + add("setAutoPilotTarget", + "Update target for currently running autopilot:\n" + "[\"target_global\"]: array of target global {x, y, z} position", + &LLAgentListener::setAutoPilotTarget); + add("stopAutoPilot", + "Stop the autopilot system:\n" + "[\"user_cancel\"] indicates whether or not to act as though user canceled autopilot [default: false]", + &LLAgentListener::stopAutoPilot); + add("lookAt", + "[\"type\"]: number to indicate the lookAt type, 0 to clear\n" + "[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n" + "[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at", + &LLAgentListener::lookAt); } void LLAgentListener::requestTeleport(LLSD const & event_data) const { - if(event_data["skip_confirmation"].asBoolean()) + if(event_data["skip_confirmation"].asBoolean()) + { + LLSD params(LLSD::emptyArray()); + params.append(event_data["regionname"]); + params.append(event_data["x"]); + params.append(event_data["y"]); + params.append(event_data["z"]); + LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true); + // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat" + // should we just compose LLCommandHandler and LLDispatchListener? + } + else + { + std::string url = LLSLURL(event_data["regionname"], + LLVector3(event_data["x"].asReal(), + event_data["y"].asReal(), + event_data["z"].asReal())).getSLURLString(); + LLURLDispatcher::dispatch(url, "clicked", NULL, false); + } +} + +void LLAgentListener::requestSit(LLSD const & event_data) const +{ + //mAgent.getAvatarObject()->sitOnObject(); + // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() + // *TODO - find a permanent place to share this code properly. + + LLViewerObject *object = NULL; + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) { - LLSD params(LLSD::emptyArray()); - params.append(event_data["regionname"]); - params.append(event_data["x"]); - params.append(event_data["y"]); - params.append(event_data["z"]); - LLCommandDispatcher::dispatch("teleport", params, LLSD(), NULL, "clicked", true); - // *TODO - lookup other LLCommandHandlers for "agent", "classified", "event", "group", "floater", "parcel", "login", login_refresh", "balance", "chat" - // should we just compose LLCommandHandler and LLDispatchListener? + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); } + + if (object && object->getPCode() == LL_PCODE_VOLUME) + { + gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); + gMessageSystem->nextBlockFast(_PREHASH_AgentData); + gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID()); + gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID()); + gMessageSystem->nextBlockFast(_PREHASH_TargetObject); + gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); + gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0)); + + object->getRegion()->sendReliableMessage(); + } else { - std::string url = LLSLURL(event_data["regionname"], - LLVector3(event_data["x"].asReal(), - event_data["y"].asReal(), - event_data["z"].asReal())).getSLURLString(); - LLURLDispatcher::dispatch(url, "clicked", NULL, false); + llwarns << "LLAgent requestSit could not find the sit target: " + << event_data << llendl; } } -void LLAgentListener::requestSit(LLSD const & event_data) const +void LLAgentListener::requestStand(LLSD const & event_data) const +{ + mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); +} + + +LLViewerObject * LLAgentListener::findObjectClosestTo( const LLVector3 & position ) const { - //mAgent.getAvatarObject()->sitOnObject(); - // shamelessly ripped from llviewermenu.cpp:handle_sit_or_stand() - // *TODO - find a permanent place to share this code properly. - LLViewerObject *object = gObjectList.findObject(event_data["obj_uuid"]); + LLViewerObject *object = NULL; - if (object && object->getPCode() == LL_PCODE_VOLUME) + // Find the object closest to that position + F32 min_distance = 10000.0f; // Start big + S32 num_objects = gObjectList.getNumObjects(); + S32 cur_index = 0; + while (cur_index < num_objects) { - gMessageSystem->newMessageFast(_PREHASH_AgentRequestSit); - gMessageSystem->nextBlockFast(_PREHASH_AgentData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, mAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_SessionID, mAgent.getSessionID()); - gMessageSystem->nextBlockFast(_PREHASH_TargetObject); - gMessageSystem->addUUIDFast(_PREHASH_TargetID, object->mID); - gMessageSystem->addVector3Fast(_PREHASH_Offset, LLVector3(0,0,0)); - - object->getRegion()->sendReliableMessage(); + LLViewerObject * cur_object = gObjectList.getObject(cur_index++); + if (cur_object) + { // Calculate distance from the target position + LLVector3 target_diff = cur_object->getPositionRegion() - position; + F32 distance_to_target = target_diff.length(); + if (distance_to_target < min_distance) + { // Found an object closer + min_distance = distance_to_target; + object = cur_object; + } + } } + + return object; } -void LLAgentListener::requestStand(LLSD const & event_data) const + +void LLAgentListener::requestTouch(LLSD const & event_data) const { - mAgent.setControlFlags(AGENT_CONTROL_STAND_UP); + LLViewerObject *object = NULL; + + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) + { + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); + } + + S32 face = 0; + if (event_data.has("face")) + { + face = event_data["face"].asInteger(); + } + + if (object && object->getPCode() == LL_PCODE_VOLUME) + { + // Fake enough pick info to get it to (hopefully) work + LLPickInfo pick; + pick.mObjectFace = face; + + /* + These values are sent to the simulator, but face seems to be easiest to use + + pick.mUVCoords "UVCoord" + pick.mSTCoords "STCoord" + pick.mObjectFace "FaceIndex" + pick.mIntersection "Position" + pick.mNormal "Normal" + pick.mBinormal "Binormal" + */ + + // A touch is a sketchy message sequence ... send a grab, immediately + // followed by un-grabbing, crossing fingers and hoping packets arrive in + // the correct order + send_ObjectGrab_message(object, pick, LLVector3::zero); + send_ObjectDeGrab_message(object, pick); + } + else + { + llwarns << "LLAgent requestTouch could not find the touch target " + << event_data["obj_uuid"].asUUID() << llendl; + } } -void LLAgentListener::resetAxes(const LLSD& event) const + +void LLAgentListener::resetAxes(const LLSD& event_data) const { - if (event.has("lookat")) + if (event_data.has("lookat")) { - mAgent.resetAxes(ll_vector3_from_sd(event["lookat"])); + mAgent.resetAxes(ll_vector3_from_sd(event_data["lookat"])); } else { @@ -134,17 +284,210 @@ void LLAgentListener::resetAxes(const LLSD& event) const } } -void LLAgentListener::getAxes(const LLSD& event) const +void LLAgentListener::getAxes(const LLSD& event_data) const { LLQuaternion quat(mAgent.getQuat()); F32 roll, pitch, yaw; quat.getEulerAngles(&roll, &pitch, &yaw); // The official query API for LLQuaternion's [x, y, z, w] values is its // public member mQ... - sendReply(LLSDMap - ("quat", llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ))) - ("euler", LLSDMap("roll", roll)("pitch", pitch)("yaw", yaw)), - event); + LLSD reply = LLSD::emptyMap(); + reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); + reply["euler"] = LLSD::emptyMap(); + reply["euler"]["roll"] = roll; + reply["euler"]["pitch"] = pitch; + reply["euler"]["yaw"] = yaw; + sendReply(reply, event_data); +} + +void LLAgentListener::getPosition(const LLSD& event_data) const +{ + F32 roll, pitch, yaw; + LLQuaternion quat(mAgent.getQuat()); + quat.getEulerAngles(&roll, &pitch, &yaw); + + LLSD reply = LLSD::emptyMap(); + reply["quat"] = llsd_copy_array(boost::begin(quat.mQ), boost::end(quat.mQ)); + reply["euler"] = LLSD::emptyMap(); + reply["euler"]["roll"] = roll; + reply["euler"]["pitch"] = pitch; + reply["euler"]["yaw"] = yaw; + reply["region"] = ll_sd_from_vector3(mAgent.getPositionAgent()); + reply["global"] = ll_sd_from_vector3d(mAgent.getPositionGlobal()); + + sendReply(reply, event_data); +} + + +void LLAgentListener::startAutoPilot(LLSD const & event_data) +{ + LLQuaternion target_rotation_value; + LLQuaternion* target_rotation = NULL; + if (event_data.has("target_rotation")) + { + target_rotation_value = ll_quaternion_from_sd(event_data["target_rotation"]); + target_rotation = &target_rotation_value; + } + // *TODO: Use callback_pump and callback_data + F32 rotation_threshold = 0.03f; + if (event_data.has("rotation_threshold")) + { + rotation_threshold = event_data["rotation_threshold"].asReal(); + } + + BOOL allow_flying = TRUE; + if (event_data.has("allow_flying")) + { + allow_flying = (BOOL) event_data["allow_flying"].asBoolean(); + mAgent.setFlying(allow_flying); + } + + F32 stop_distance = 0.f; + if (event_data.has("stop_distance")) + { + stop_distance = event_data["stop_distance"].asReal(); + } + + // Clear follow target, this is doing a path + mFollowTarget.setNull(); + + mAgent.startAutoPilotGlobal(ll_vector3d_from_sd(event_data["target_global"]), + event_data["behavior_name"], + target_rotation, + NULL, NULL, + stop_distance, + rotation_threshold, + allow_flying); +} + +void LLAgentListener::getAutoPilot(const LLSD& event_data) const +{ + LLSD reply = LLSD::emptyMap(); + + LLSD::Boolean enabled = mAgent.getAutoPilot(); + reply["enabled"] = enabled; + + reply["target_global"] = ll_sd_from_vector3d(mAgent.getAutoPilotTargetGlobal()); + + reply["leader_id"] = mAgent.getAutoPilotLeaderID(); + + reply["stop_distance"] = mAgent.getAutoPilotStopDistance(); + + reply["target_distance"] = mAgent.getAutoPilotTargetDist(); + if (!enabled && + mFollowTarget.notNull()) + { // Get an actual distance from the target object we were following + LLViewerObject * target = gObjectList.findObject(mFollowTarget); + if (target) + { // Found the target AV, return the actual distance to them as well as their ID + LLVector3 difference = target->getPositionRegion() - mAgent.getPositionAgent(); + reply["target_distance"] = difference.length(); + reply["leader_id"] = mFollowTarget; + } + } + + reply["use_rotation"] = (LLSD::Boolean) mAgent.getAutoPilotUseRotation(); + reply["target_facing"] = ll_sd_from_vector3(mAgent.getAutoPilotTargetFacing()); + reply["rotation_threshold"] = mAgent.getAutoPilotRotationThreshold(); + reply["behavior_name"] = mAgent.getAutoPilotBehaviorName(); + reply["fly"] = (LLSD::Boolean) mAgent.getFlying(); + + sendReply(reply, event_data); +} + +void LLAgentListener::startFollowPilot(LLSD const & event_data) +{ + LLUUID target_id; + + BOOL allow_flying = TRUE; + if (event_data.has("allow_flying")) + { + allow_flying = (BOOL) event_data["allow_flying"].asBoolean(); + } + + if (event_data.has("leader_id")) + { + target_id = event_data["leader_id"]; + } + else if (event_data.has("avatar_name")) + { // Find the avatar with matching name + std::string target_name = event_data["avatar_name"].asString(); + + if (target_name.length() > 0) + { + S32 num_objects = gObjectList.getNumObjects(); + S32 cur_index = 0; + while (cur_index < num_objects) + { + LLViewerObject * cur_object = gObjectList.getObject(cur_index++); + if (cur_object && + cur_object->asAvatar() && + cur_object->asAvatar()->getFullname() == target_name) + { // Found avatar with matching name, extract id and break out of loop + target_id = cur_object->getID(); + break; + } + } + } + } + + F32 stop_distance = 0.f; + if (event_data.has("stop_distance")) + { + stop_distance = event_data["stop_distance"].asReal(); + } + + if (target_id.notNull()) + { + mAgent.setFlying(allow_flying); + mFollowTarget = target_id; // Save follow target so we can report distance later + + mAgent.startFollowPilot(target_id, allow_flying, stop_distance); + } +} + +void LLAgentListener::setAutoPilotTarget(LLSD const & event_data) const +{ + if (event_data.has("target_global")) + { + LLVector3d target_global(ll_vector3d_from_sd(event_data["target_global"])); + mAgent.setAutoPilotTargetGlobal(target_global); + } +} + +void LLAgentListener::stopAutoPilot(LLSD const & event_data) const +{ + BOOL user_cancel = FALSE; + if (event_data.has("user_cancel")) + { + user_cancel = event_data["user_cancel"].asBoolean(); + } + mAgent.stopAutoPilot(user_cancel); +} + +void LLAgentListener::lookAt(LLSD const & event_data) const +{ + LLViewerObject *object = NULL; + if (event_data.has("obj_uuid")) + { + object = gObjectList.findObject(event_data["obj_uuid"]); + } + else if (event_data.has("position")) + { + LLVector3 target_position = ll_vector3_from_sd(event_data["position"]); + object = findObjectClosestTo(target_position); + } + + S32 look_at_type = (S32) LOOKAT_TARGET_NONE; + if (event_data.has("type")) + { + look_at_type = event_data["type"].asInteger(); + } + if (look_at_type >= (S32) LOOKAT_TARGET_NONE && + look_at_type < (S32) LOOKAT_NUM_TARGETS) + { + gAgentCamera.setLookAt((ELookAtType) look_at_type, object); + } } void LLAgentListener::getGroups(const LLSD& event) const diff --git a/indra/newview/llagentlistener.h b/indra/newview/llagentlistener.h index 5a89a99f6a..9a9c4073fe 100644 --- a/indra/newview/llagentlistener.h +++ b/indra/newview/llagentlistener.h @@ -34,22 +34,35 @@ class LLAgent; class LLSD; +class LLViewerObject; +class LLVector3d; class LLAgentListener : public LLEventAPI { public: - LLAgentListener(LLAgent &agent); + LLAgentListener(LLAgent &agent); private: - void requestTeleport(LLSD const & event_data) const; - void requestSit(LLSD const & event_data) const; - void requestStand(LLSD const & event_data) const; - void resetAxes(const LLSD& event) const; - void getAxes(const LLSD& event) const; + void requestTeleport(LLSD const & event_data) const; + void requestSit(LLSD const & event_data) const; + void requestStand(LLSD const & event_data) const; + void requestTouch(LLSD const & event_data) const; + void resetAxes(const LLSD& event_data) const; + void getAxes(const LLSD& event_data) const; void getGroups(const LLSD& event) const; + void getPosition(const LLSD& event_data) const; + void startAutoPilot(const LLSD& event_data); + void getAutoPilot(const LLSD& event_data) const; + void startFollowPilot(const LLSD& event_data); + void setAutoPilotTarget(const LLSD& event_data) const; + void stopAutoPilot(const LLSD& event_data) const; + void lookAt(LLSD const & event_data) const; + + LLViewerObject * findObjectClosestTo( const LLVector3 & position ) const; private: - LLAgent & mAgent; + LLAgent & mAgent; + LLUUID mFollowTarget; }; #endif // LL_LLAGENTLISTENER_H diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index d426afb17c..36272f0c7c 100644 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -33,7 +33,6 @@ #include "llagentwearablesfetch.h" #include "llappearancemgr.h" #include "llcallbacklist.h" -#include "llfolderview.h" #include "llgesturemgr.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" @@ -45,6 +44,7 @@ #include "llsidepanelappearance.h" #include "llsidetray.h" #include "lltexlayer.h" +#include "lltooldraganddrop.h" #include "llviewerregion.h" #include "llvoavatarself.h" #include "llwearable.h" diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 75b6c18c57..80ac385e3b 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -1,4 +1,4 @@ - /** +/** * @file llappviewer.cpp * @brief The LLAppViewer class definitions * @@ -56,6 +56,7 @@ #include "llallocator.h" #include "llares.h" #include "llcurl.h" +#include "llcalc.h" #include "lltexturestats.h" #include "lltexturestats.h" #include "llviewerwindow.h" @@ -695,6 +696,8 @@ bool LLAppViewer::init() if (!initConfiguration()) return false; + LL_INFOS("InitInfo") << "Configuration initialized." << LL_ENDL ; + // write Google Breakpad minidump files to our log directory std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_LOGS, ""); logdir += gDirUtilp->getDirDelimiter(); @@ -721,6 +724,8 @@ bool LLAppViewer::init() // *NOTE:Mani - LLCurl::initClass is not thread safe. // Called before threads are created. LLCurl::initClass(); + LL_INFOS("InitInfo") << "LLCurl initialized." << LL_ENDL ; + LLMachineID::init(); { @@ -739,6 +744,8 @@ bool LLAppViewer::init() } initThreads(); + LL_INFOS("InitInfo") << "Threads initialized." << LL_ENDL ; + writeSystemInfo(); // Initialize updater service (now that we have an io pump) @@ -773,6 +780,7 @@ bool LLAppViewer::init() gCrashSettings.setS32(CRASH_BEHAVIOR_SETTING, CRASH_BEHAVIOR_ALWAYS_SEND); gCrashSettings.saveToFile(crash_settings_filename, FALSE); } + LL_INFOS("InitInfo") << "Crash settings done." << LL_ENDL ; ///////////////////////////////////////////////// // OS-specific login dialogs @@ -821,6 +829,8 @@ bool LLAppViewer::init() // Let code in llui access the viewer help floater LLUI::sHelpImpl = LLViewerHelp::getInstance(); + LL_INFOS("InitInfo") << "UI initialization is done." << LL_ENDL ; + // Load translations for tooltips LLFloater::initClass(); @@ -870,6 +880,7 @@ bool LLAppViewer::init() // Early out from user choice. return false; } + LL_INFOS("InitInfo") << "Hardware test initialization done." << LL_ENDL ; // Prepare for out-of-memory situations, during which we will crash on // purpose and save a dump. @@ -890,7 +901,8 @@ bool LLAppViewer::init() OSMessageBox(msg.str(),LLStringUtil::null,OSMB_OK); return 1; } - + LL_INFOS("InitInfo") << "Cache initialization is done." << LL_ENDL ; + // Initialize the repeater service. LLMainLoopRepeater::instance().start(); @@ -899,6 +911,7 @@ bool LLAppViewer::init() // gGLActive = TRUE; initWindow(); + LL_INFOS("InitInfo") << "Window is initialized." << LL_ENDL ; // initWindow also initializes the Feature List, so now we can initialize this global. LLCubeMap::sUseCubeMaps = LLFeatureManager::getInstance()->isFeatureAvailable("RenderCubeMap"); @@ -1036,6 +1049,8 @@ bool LLAppViewer::init() } LLViewerMedia::initClass(); + LL_INFOS("InitInfo") << "Viewer media initialized." << LL_ENDL ; + LLTextUtil::TextHelpers::iconCallbackCreationFunction = create_text_segment_icon_from_url_match; //EXT-7013 - On windows for some locale (Japanese) standard @@ -1179,11 +1194,11 @@ bool LLAppViewer::mainLoop() // Scan keyboard for movement keys. Command keys and typing // are handled by windows callbacks. Don't do this until we're // done initializing. JC - if (gViewerWindow->mWindow->getVisible() + if ((gHeadlessClient || gViewerWindow->mWindow->getVisible()) && gViewerWindow->getActive() && !gViewerWindow->mWindow->getMinimized() && LLStartUp::getStartupState() == STATE_STARTED - && !gViewerWindow->getShowProgress() + && (gHeadlessClient || !gViewerWindow->getShowProgress()) && !gFocusMgr.focusLocked()) { LLMemType mjk(LLMemType::MTYPE_JOY_KEY); @@ -1529,7 +1544,9 @@ bool LLAppViewer::cleanup() // Note: this is where gLocalSpeakerMgr and gActiveSpeakerMgr used to be deleted. LLWorldMap::getInstance()->reset(); // release any images - + + LLCalc::cleanUp(); + llinfos << "Global stuff deleted" << llendflush; if (gAudiop) @@ -1626,9 +1643,7 @@ bool LLAppViewer::cleanup() llinfos << "Cleaning up Objects" << llendflush; LLViewerObject::cleanupVOClasses(); - - LLWaterParamManager::cleanupClass(); - LLWLParamManager::cleanupClass(); + LLPostProcess::cleanupClass(); LLTracker::cleanupInstance(); @@ -2502,7 +2517,8 @@ bool LLAppViewer::initConfiguration() // it relies on checking a marker file which will not work when running // out of different directories - if (LLStartUp::getStartSLURL().isValid()) + if (LLStartUp::getStartSLURL().isValid() && + (gSavedSettings.getBOOL("SLURLPassToOtherInstance"))) { if (sendURLToOtherInstance(LLStartUp::getStartSLURL().getSLURLString())) { @@ -2812,6 +2828,8 @@ bool LLAppViewer::initWindow() gSavedSettings.getS32("WindowWidth"), gSavedSettings.getS32("WindowHeight"), gSavedSettings.getBOOL("WindowFullScreen"), ignorePixelDepth); + LL_INFOS("AppInit") << "gViewerwindow created." << LL_ENDL; + // Need to load feature table before cheking to start watchdog. const S32 NEVER_SUBMIT_REPORT = 2; bool use_watchdog = false; @@ -2831,6 +2849,7 @@ bool LLAppViewer::initWindow() { LLWatchdog::getInstance()->init(watchdog_killer_callback); } + LL_INFOS("AppInit") << "watchdog setting is done." << LL_ENDL; LLNotificationsUI::LLNotificationManager::getInstance(); @@ -2853,7 +2872,8 @@ bool LLAppViewer::initWindow() gSavedSettings.saveToFile( gSavedSettings.getString("ClientSettingsFile"), TRUE ); gPipeline.init(); - + LL_INFOS("AppInit") << "gPipeline Initialized" << LL_ENDL; + stop_glerror(); gViewerWindow->initGLDefaults(); @@ -2892,7 +2912,7 @@ bool LLAppViewer::initWindow() // show viewer window //gViewerWindow->mWindow->show(); - + LL_INFOS("AppInit") << "Window initialization done." << LL_ENDL; return true; } @@ -3478,7 +3498,7 @@ void LLAppViewer::migrateCacheDirectory() // Migrate inventory cache to avoid pain to inventory database after mass update S32 file_count = 0; std::string file_name; - std::string mask = delimiter + "*.*"; + std::string mask = "*.*"; LLDirIterator iter(old_cache_dir, mask); while (iter.next(file_name)) @@ -3634,11 +3654,25 @@ bool LLAppViewer::initCache() // Init the texture cache // Allocate 80% of the cache size for textures - const S32 MB = 1024*1024; + const S32 MB = 1024 * 1024; + const S64 MIN_CACHE_SIZE = 64 * MB; + const S64 MAX_CACHE_SIZE = 9984ll * MB; + const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB + S64 cache_size = (S64)(gSavedSettings.getU32("CacheSize")) * MB; - const S64 MAX_CACHE_SIZE = 1024*MB; - cache_size = llmin(cache_size, MAX_CACHE_SIZE); - S64 texture_cache_size = ((cache_size * 8)/10); + cache_size = llclamp(cache_size, MIN_CACHE_SIZE, MAX_CACHE_SIZE); + + S64 texture_cache_size = ((cache_size * 8) / 10); + S64 vfs_size = cache_size - texture_cache_size; + + if (vfs_size > MAX_VFS_SIZE) + { + // Give the texture cache more space, since the VFS can't be bigger than 1GB. + // This happens when the user's CacheSize setting is greater than 5GB. + vfs_size = MAX_VFS_SIZE; + texture_cache_size = cache_size - MAX_VFS_SIZE; + } + S64 extra = LLAppViewer::getTextureCache()->initCache(LL_PATH_CACHE, texture_cache_size, texture_cache_mismatch); texture_cache_size -= extra; @@ -3647,21 +3681,19 @@ bool LLAppViewer::initCache() LLSplashScreen::update(LLTrans::getString("StartupInitializingVFS")); // Init the VFS - S64 vfs_size = cache_size - texture_cache_size; - const S64 MAX_VFS_SIZE = 1024 * MB; // 1 GB - vfs_size = llmin(vfs_size, MAX_VFS_SIZE); + vfs_size = llmin(vfs_size + extra, MAX_VFS_SIZE); vfs_size = (vfs_size / MB) * MB; // make sure it is MB aligned U32 vfs_size_u32 = (U32)vfs_size; U32 old_vfs_size = gSavedSettings.getU32("VFSOldSize") * MB; bool resize_vfs = (vfs_size_u32 != old_vfs_size); if (resize_vfs) { - gSavedSettings.setU32("VFSOldSize", vfs_size_u32/MB); + gSavedSettings.setU32("VFSOldSize", vfs_size_u32 / MB); } - LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size/(1024*1024) << " MB" << LL_ENDL; + LL_INFOS("AppCache") << "VFS CACHE SIZE: " << vfs_size / (1024*1024) << " MB" << LL_ENDL; // This has to happen BEFORE starting the vfs - //time_t ltime; + // time_t ltime; srand(time(NULL)); // Flawfinder: ignore U32 old_salt = gSavedSettings.getU32("VFSSalt"); U32 new_salt; @@ -3682,10 +3714,10 @@ bool LLAppViewer::initCache() do { new_salt = rand(); - } while( new_salt == old_salt ); + } while(new_salt == old_salt); } - old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",old_salt); + old_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_DATA_FILE_BASE) + llformat("%u", old_salt); // make sure this file exists llstat s; @@ -3694,12 +3726,11 @@ bool LLAppViewer::initCache() { // doesn't exist, look for a data file std::string mask; - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_DATA_FILE_BASE; + mask = VFS_DATA_FILE_BASE; mask += "*"; std::string dir; - dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""); + dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""); std::string found_file; LLDirIterator iter(dir, mask); @@ -3716,7 +3747,7 @@ bool LLAppViewer::initCache() } } - old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_INDEX_FILE_BASE) + llformat("%u",old_salt); + old_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u", old_salt); stat_result = LLFile::stat(old_vfs_index_file, &s); if (stat_result) @@ -3729,27 +3760,25 @@ bool LLAppViewer::initCache() // Just in case, nuke any other old cache files in the directory. std::string dir; - dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""); + dir = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""); std::string mask; - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_DATA_FILE_BASE; + mask = VFS_DATA_FILE_BASE; mask += "*"; gDirUtilp->deleteFilesInDir(dir, mask); - mask = gDirUtilp->getDirDelimiter(); - mask += VFS_INDEX_FILE_BASE; + mask = VFS_INDEX_FILE_BASE; mask += "*"; gDirUtilp->deleteFilesInDir(dir, mask); } - new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE,VFS_DATA_FILE_BASE) + llformat("%u",new_salt); - new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u",new_salt); + new_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_DATA_FILE_BASE) + llformat("%u", new_salt); + new_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_CACHE, VFS_INDEX_FILE_BASE) + llformat("%u", new_salt); - static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_data.db2"); - static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"static_index.db2"); + static_vfs_data_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "static_data.db2"); + static_vfs_index_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "static_index.db2"); if (resize_vfs) { @@ -3772,19 +3801,19 @@ bool LLAppViewer::initCache() // Don't remove VFS after viewer crashes. If user has corrupt data, they can reinstall. JC gVFS = LLVFS::createLLVFS(new_vfs_index_file, new_vfs_data_file, false, vfs_size_u32, false); - if( !gVFS ) + if (!gVFS) { return false; } gStaticVFS = LLVFS::createLLVFS(static_vfs_index_file, static_vfs_data_file, true, 0, false); - if( !gStaticVFS ) + if (!gStaticVFS) { return false; } BOOL success = gVFS->isValid() && gStaticVFS->isValid(); - if( !success ) + if (!success) { return false; } @@ -3805,11 +3834,11 @@ bool LLAppViewer::initCache() void LLAppViewer::purgeCache() { - LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << llendl; + LL_INFOS("AppCache") << "Purging Cache and Texture Cache..." << LL_ENDL; LLAppViewer::getTextureCache()->purgeCache(LL_PATH_CACHE); LLVOCache::getInstance()->removeCache(LL_PATH_CACHE); - std::string mask = gDirUtilp->getDirDelimiter() + "*.*"; - gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE,""),mask); + std::string mask = "*.*"; + gDirUtilp->deleteFilesInDir(gDirUtilp->getExpandedFilename(LL_PATH_CACHE, ""), mask); } std::string LLAppViewer::getSecondLifeTitle() const @@ -4313,7 +4342,6 @@ void LLAppViewer::idle() // // Update weather effects // - LLWorld::getInstance()->updateClouds(gFrameDTClamped); gSky.propagateHeavenlyBodies(gFrameDTClamped); // moves sun, moon, and planets // Update wind vector @@ -4329,9 +4357,6 @@ void LLAppViewer::idle() // Compute average wind and use to drive motion of water average_wind = regionp->mWind.getAverage(); - F32 cloud_density = regionp->mCloudLayer.getDensityRegion(wind_position_region); - - gSky.setCloudDensityAtAgent(cloud_density); gSky.setWind(average_wind); //LLVOWater::setWind(average_wind); } diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp index 6396ca91ff..445bd208ef 100644 --- a/indra/newview/llappviewerwin32.cpp +++ b/indra/newview/llappviewerwin32.cpp @@ -295,23 +295,44 @@ void create_console() // redirect unbuffered STDOUT to the console l_std_handle = (long)GetStdHandle(STD_OUTPUT_HANDLE); h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT); - fp = _fdopen( h_con_handle, "w" ); - *stdout = *fp; - setvbuf( stdout, NULL, _IONBF, 0 ); + if (h_con_handle == -1) + { + llwarns << "create_console() failed to open stdout handle" << llendl; + } + else + { + fp = _fdopen( h_con_handle, "w" ); + *stdout = *fp; + setvbuf( stdout, NULL, _IONBF, 0 ); + } // redirect unbuffered STDIN to the console l_std_handle = (long)GetStdHandle(STD_INPUT_HANDLE); h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT); - fp = _fdopen( h_con_handle, "r" ); - *stdin = *fp; - setvbuf( stdin, NULL, _IONBF, 0 ); + if (h_con_handle == -1) + { + llwarns << "create_console() failed to open stdin handle" << llendl; + } + else + { + fp = _fdopen( h_con_handle, "r" ); + *stdin = *fp; + setvbuf( stdin, NULL, _IONBF, 0 ); + } // redirect unbuffered STDERR to the console l_std_handle = (long)GetStdHandle(STD_ERROR_HANDLE); h_con_handle = _open_osfhandle(l_std_handle, _O_TEXT); - fp = _fdopen( h_con_handle, "w" ); - *stderr = *fp; - setvbuf( stderr, NULL, _IONBF, 0 ); + if (h_con_handle == -1) + { + llwarns << "create_console() failed to open stderr handle" << llendl; + } + else + { + fp = _fdopen( h_con_handle, "w" ); + *stderr = *fp; + setvbuf( stderr, NULL, _IONBF, 0 ); + } } LLAppViewerWin32::LLAppViewerWin32(const char* cmd_line) : diff --git a/indra/newview/llassetuploadresponders.cpp b/indra/newview/llassetuploadresponders.cpp index c08771c5e7..5b9a449be1 100644 --- a/indra/newview/llassetuploadresponders.cpp +++ b/indra/newview/llassetuploadresponders.cpp @@ -384,18 +384,18 @@ void LLNewAgentInventoryResponder::uploadComplete(const LLSD& content) // Continuing the horrible hack above, we need to extract the originally requested permissions data, if any, // and use them for each next file to be uploaded. Note the requested perms are not the same as the U32 everyone_perms = - content.has("everyone_mask") ? - content["everyone_mask"].asInteger() : + content.has("new_everyone_mask") ? + content["new_everyone_mask"].asInteger() : PERM_NONE; U32 group_perms = - content.has("group_mask") ? - content["group_mask"].asInteger() : + content.has("new_group_mask") ? + content["new_group_mask"].asInteger() : PERM_NONE; U32 next_owner_perms = - content.has("next_owner_mask") ? - content["next_owner_mask"].asInteger() : + content.has("new_next_owner_mask") ? + content["new_next_owner_mask"].asInteger() : PERM_NONE; std::string display_name = LLStringUtil::null; @@ -449,7 +449,7 @@ void LLSendTexLayerResponder::uploadComplete(const LLSD& content) std::string result = content["state"]; LLUUID new_id = content["new_asset"]; - llinfos << "result: " << result << "new_id:" << new_id << llendl; + llinfos << "result: " << result << " new_id: " << new_id << llendl; if (result == "complete" && mBakedUploadData != NULL) { // Invoke diff --git a/indra/newview/llassetuploadresponders.h b/indra/newview/llassetuploadresponders.h index 70871b62e2..381b919c4a 100644 --- a/indra/newview/llassetuploadresponders.h +++ b/indra/newview/llassetuploadresponders.h @@ -112,6 +112,7 @@ private: struct LLBakedUploadData; class LLSendTexLayerResponder : public LLAssetUploadResponder { + LOG_CLASS(LLSendTexLayerResponder); public: LLSendTexLayerResponder(const LLSD& post_data, const LLUUID& vfile_id, diff --git a/indra/newview/llavataractions.cpp b/indra/newview/llavataractions.cpp index cbbdcb2983..8344b08bfb 100644..100755 --- a/indra/newview/llavataractions.cpp +++ b/indra/newview/llavataractions.cpp @@ -49,6 +49,7 @@ #include "llfloaterpay.h" #include "llfloaterwebcontent.h" #include "llfloaterworldmap.h" +#include "llfolderview.h" #include "llgiveinventory.h" #include "llinventorybridge.h" #include "llinventorymodel.h" // for gInventory.findCategoryUUIDForType @@ -69,6 +70,7 @@ #include "lltrans.h" #include "llcallingcard.h" #include "llslurl.h" // IDEVO +#include "llsidepanelinventory.h" // static void LLAvatarActions::requestFriendshipDialog(const LLUUID& id, const std::string& name) @@ -312,7 +314,9 @@ static void on_avatar_name_show_profile(const LLUUID& agent_id, const LLAvatarNa std::string url = getProfileURL(username); // PROFILES: open in webkit window - LLWeb::loadWebURLInternal(url, "", agent_id.asString()); + const bool show_chrome = false; + static LLCachedControl<LLRect> profile_rect(gSavedSettings, "WebProfileRect"); + LLFloaterWebContent::create(url, "", agent_id.asString(), show_chrome, profile_rect); } // static @@ -444,8 +448,6 @@ void LLAvatarActions::share(const LLUUID& id) namespace action_give_inventory { - typedef std::set<LLUUID> uuid_set_t; - /** * Returns a pointer to 'Add More' inventory panel of Edit Outfit SP. */ @@ -475,18 +477,16 @@ namespace action_give_inventory /** * Checks My Inventory visibility. */ + static bool is_give_inventory_acceptable() { - LLInventoryPanel* active_panel = get_active_inventory_panel(); - if (!active_panel) return false; - // check selection in the panel - const uuid_set_t inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); + const std::set<LLUUID> inventory_selected_uuids = LLAvatarActions::getInventorySelectedUUIDs(); if (inventory_selected_uuids.empty()) return false; // nothing selected bool acceptable = false; - uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); - const uuid_set_t::const_iterator it_end = inventory_selected_uuids.end(); + std::set<LLUUID>::const_iterator it = inventory_selected_uuids.begin(); + const std::set<LLUUID>::const_iterator it_end = inventory_selected_uuids.end(); for (; it != it_end; ++it) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it); @@ -529,12 +529,12 @@ namespace action_give_inventory } } - static void build_items_string(const uuid_set_t& inventory_selected_uuids , std::string& items_string) + static void build_items_string(const std::set<LLUUID>& inventory_selected_uuids , std::string& items_string) { llassert(inventory_selected_uuids.size() > 0); const std::string& separator = LLTrans::getString("words_separator"); - for (uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); ; ) + for (std::set<LLUUID>::const_iterator it = inventory_selected_uuids.begin(); ; ) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it); if (NULL != inv_cat) @@ -570,10 +570,7 @@ namespace action_give_inventory return; } - LLInventoryPanel* active_panel = get_active_inventory_panel(); - if (!active_panel) return; - - const uuid_set_t inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); + const std::set<LLUUID> inventory_selected_uuids = LLAvatarActions::getInventorySelectedUUIDs(); if (inventory_selected_uuids.empty()) { return; @@ -590,8 +587,8 @@ namespace action_give_inventory // We souldn't open IM session, just calculate session ID for logging purpose. See EXT-6710 const LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL, avatar_uuid); - uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); - const uuid_set_t::const_iterator it_end = inventory_selected_uuids.end(); + std::set<LLUUID>::const_iterator it = inventory_selected_uuids.begin(); + const std::set<LLUUID>::const_iterator it_end = inventory_selected_uuids.end(); const std::string& separator = LLTrans::getString("words_separator"); std::string noncopy_item_names; @@ -654,10 +651,7 @@ namespace action_give_inventory { llassert(avatar_names.size() == avatar_uuids.size()); - LLInventoryPanel* active_panel = get_active_inventory_panel(); - if (!active_panel) return; - - const uuid_set_t inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); + const std::set<LLUUID> inventory_selected_uuids = LLAvatarActions::getInventorySelectedUUIDs(); if (inventory_selected_uuids.empty()) { return; @@ -678,6 +672,33 @@ namespace action_give_inventory } } + + +//static +std::set<LLUUID> LLAvatarActions::getInventorySelectedUUIDs() +{ + std::set<LLUUID> inventory_selected_uuids; + + LLInventoryPanel* active_panel = action_give_inventory::get_active_inventory_panel(); + if (active_panel) + { + inventory_selected_uuids = active_panel->getRootFolder()->getSelectionList(); + } + + if (inventory_selected_uuids.empty()) + { + LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel<LLSidepanelInventory>("sidepanel_inventory"); + LLInventoryPanel * inbox = sidepanel_inventory->findChild<LLInventoryPanel>("inventory_inbox"); + if (inbox) + { + inventory_selected_uuids = inbox->getRootFolder()->getSelectionList(); + } + + } + + return inventory_selected_uuids; +} + //static void LLAvatarActions::shareWithAvatars() { @@ -705,12 +726,12 @@ bool LLAvatarActions::canShareSelectedItems(LLInventoryPanel* inv_panel /* = NUL // check selection in the panel LLFolderView* root_folder = inv_panel->getRootFolder(); - const uuid_set_t inventory_selected_uuids = root_folder->getSelectionList(); + const std::set<LLUUID> inventory_selected_uuids = root_folder->getSelectionList(); if (inventory_selected_uuids.empty()) return false; // nothing selected bool can_share = true; - uuid_set_t::const_iterator it = inventory_selected_uuids.begin(); - const uuid_set_t::const_iterator it_end = inventory_selected_uuids.end(); + std::set<LLUUID>::const_iterator it = inventory_selected_uuids.begin(); + const std::set<LLUUID>::const_iterator it_end = inventory_selected_uuids.end(); for (; it != it_end; ++it) { LLViewerInventoryCategory* inv_cat = gInventory.getCategory(*it); @@ -773,6 +794,10 @@ bool LLAvatarActions::canOfferTeleport(const LLUUID& id) // static bool LLAvatarActions::canOfferTeleport(const uuid_vec_t& ids) { + // We can't send more than 250 lures in a single message, so disable this + // button when there are too many id's selected. + if(ids.size() > 250) return false; + bool result = true; for (uuid_vec_t::const_iterator it = ids.begin(); it != ids.end(); ++it) { diff --git a/indra/newview/llavataractions.h b/indra/newview/llavataractions.h index 956fed7461..fbfd815f41 100644 --- a/indra/newview/llavataractions.h +++ b/indra/newview/llavataractions.h @@ -36,6 +36,7 @@ class LLInventoryPanel; + /** * Friend-related actions (add, remove, offer teleport, etc) */ @@ -196,6 +197,8 @@ public: */ static bool canShareSelectedItems(LLInventoryPanel* inv_panel = NULL); + static std::set<LLUUID> getInventorySelectedUUIDs(); + private: static bool callbackAddFriendWithMessage(const LLSD& notification, const LLSD& response); static bool handleRemove(const LLSD& notification, const LLSD& response); diff --git a/indra/newview/llbottomtray.cpp b/indra/newview/llbottomtray.cpp index f51552aae5..79e6c7b66b 100644 --- a/indra/newview/llbottomtray.cpp +++ b/indra/newview/llbottomtray.cpp @@ -46,6 +46,7 @@ #include "llhints.h" #include "llimfloater.h" // for LLIMFloater #include "llnearbychatbar.h" +#include "llnearbychatbarlistener.h" #include "llsidetray.h" #include "llspeakbutton.h" #include "llsplitbutton.h" @@ -385,6 +386,7 @@ void LLBottomTray::onChange(EStatusType status, const std::string &channelURI, b { bool voice_status = LLVoiceClient::getInstance()->voiceEnabled() && LLVoiceClient::getInstance()->isVoiceWorking(); getChild<LLButton>("speak_flyout_btn")->setEnabled(voice_status); + gMenuBarView->getChild<LLView>("Nearby Voice")->setEnabled(voice_status); if (voice_status) { LLFirstUse::speak(true); @@ -537,6 +539,8 @@ BOOL LLBottomTray::postBuild() mNearbyChatBar = findChild<LLNearbyChatBar>("chat_bar"); LLHints::registerHintTarget("chat_bar", mNearbyChatBar->LLView::getHandle()); + mListener.reset(new LLNearbyChatBarListener(*mNearbyChatBar)); + mChatBarContainer = getChild<LLLayoutPanel>("chat_bar_layout_panel"); mNearbyCharResizeHandlePanel = getChild<LLPanel>("chat_bar_resize_handle_panel"); @@ -567,7 +571,7 @@ BOOL LLBottomTray::postBuild() // it takes some time between logging in to world and connecting to voice channel. getChild<LLButton>("speak_btn")->setEnabled(false); getChild<LLButton>("speak_flyout_btn")->setEnabled(false); - + gMenuBarView->getChild<LLView>("Nearby Voice")->setEnabled(false); // Registering Chat Bar to receive Voice client status change notifications. LLVoiceClient::getInstance()->addObserver(this); diff --git a/indra/newview/llbottomtray.h b/indra/newview/llbottomtray.h index d9c95d82e5..62718531ef 100644 --- a/indra/newview/llbottomtray.h +++ b/indra/newview/llbottomtray.h @@ -39,6 +39,7 @@ class LLIMChiclet; class LLBottomTrayLite; class LLLayoutPanel; class LLMenuGL; +class LLNearbyChatBarListener; // Build time optimization, generate once in .cpp file #ifndef LLBOTTOMTRAY_CPP @@ -555,6 +556,9 @@ protected: * Image used to show position where dragged button will be dropped. */ LLUIImage* mImageDragIndication; + + // We want only one LLNearbyChatBarListener object, so it's tied to this singleton + boost::shared_ptr<LLNearbyChatBarListener> mListener; }; #endif // LL_LLBOTTOMPANEL_H diff --git a/indra/newview/llchatbar.cpp b/indra/newview/llchatbar.cpp index 6e58be8174..cf0374075a 100644 --- a/indra/newview/llchatbar.cpp +++ b/indra/newview/llchatbar.cpp @@ -671,6 +671,9 @@ void LLChatBar::onCommitGesture(LLUICtrl* ctrl) } } + +/* Cruft - global gChatHandler declared below has been commented out, + so this class is never used. See similar code in llnearbychatbar.cpp class LLChatHandler : public LLCommandHandler { public: @@ -691,7 +694,7 @@ public: { S32 channel = tokens[0].asInteger(); // VWR-19499 Restrict function to chat channels greater than 0. - if ((channel > 0) && (channel < 2147483647)) + if ((channel > 0) && (channel < CHAT_CHANNEL_DEBUG)) { retval = true; // Say mesg on channel @@ -710,3 +713,4 @@ public: // Creating the object registers with the dispatcher. //LLChatHandler gChatHandler; +cruft */ diff --git a/indra/newview/llcloud.cpp b/indra/newview/llcloud.cpp deleted file mode 100644 index cda0f6e4a2..0000000000 --- a/indra/newview/llcloud.cpp +++ /dev/null @@ -1,538 +0,0 @@ -/** - * @file llcloud.cpp - * @brief Implementation of viewer LLCloudLayer class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llmath.h" -//#include "vmath.h" -#include "v3math.h" -#include "v4math.h" -#include "llquaternion.h" -#include "llrand.h" -#include "v4color.h" - -#include "llwind.h" -#include "llcloud.h" -#include "llgl.h" -#include "llviewerobjectlist.h" -#include "llvoclouds.h" -#include "llvosky.h" -#include "llsky.h" -#include "llviewerregion.h" -#include "patch_dct.h" -#include "patch_code.h" -#include "llglheaders.h" -#include "pipeline.h" -#include "lldrawpool.h" -#include "llworld.h" - -extern LLPipeline gPipeline; - -const F32 CLOUD_UPDATE_RATE = 1.0f; // Global time dilation for clouds -const F32 CLOUD_GROW_RATE = 0.05f; -const F32 CLOUD_DECAY_RATE = -0.05f; -const F32 CLOUD_VELOCITY_SCALE = 0.01f; -const F32 CLOUD_DENSITY = 25.f; -const S32 CLOUD_COUNT_MAX = 20; -const F32 CLOUD_HEIGHT_RANGE = 48.f; -const F32 CLOUD_HEIGHT_MEAN = 192.f; - -enum -{ - LL_PUFF_GROWING = 0, - LL_PUFF_DYING = 1 -}; - -// Used for patch decoder -S32 gBuffer[16*16]; - - -//static -S32 LLCloudPuff::sPuffCount = 0; - -LLCloudPuff::LLCloudPuff() : - mAlpha(0.01f), - mRate(CLOUD_GROW_RATE*CLOUD_UPDATE_RATE), - mLifeState(LL_PUFF_GROWING) -{ -} - -LLCloudGroup::LLCloudGroup() : - mCloudLayerp(NULL), - mDensity(0.f), - mTargetPuffCount(0), - mVOCloudsp(NULL) -{ -} - -void LLCloudGroup::cleanup() -{ - if (mVOCloudsp) - { - if (!mVOCloudsp->isDead()) - { - gObjectList.killObject(mVOCloudsp); - } - mVOCloudsp = NULL; - } -} - -void LLCloudGroup::setCenterRegion(const LLVector3 ¢er) -{ - mCenterRegion = center; -} - -void LLCloudGroup::updatePuffs(const F32 dt) -{ - mDensity = mCloudLayerp->getDensityRegion(mCenterRegion); - - if (!mVOCloudsp) - { - mVOCloudsp = (LLVOClouds *)gObjectList.createObjectViewer(LLViewerObject::LL_VO_CLOUDS, mCloudLayerp->getRegion()); - mVOCloudsp->setCloudGroup(this); - mVOCloudsp->setPositionRegion(mCenterRegion); - mVOCloudsp->setScale(LLVector3(256.f/CLOUD_GROUPS_PER_EDGE + CLOUD_PUFF_WIDTH, - 256.f/CLOUD_GROUPS_PER_EDGE + CLOUD_PUFF_WIDTH, - CLOUD_HEIGHT_RANGE + CLOUD_PUFF_HEIGHT)*0.5f); - gPipeline.createObject(mVOCloudsp); - } - - LLVector3 velocity; - LLVector3d vel_d; - // Update the positions of all of the clouds - for (U32 i = 0; i < mCloudPuffs.size(); i++) - { - LLCloudPuff &puff = mCloudPuffs[i]; - velocity = mCloudLayerp->getRegion()->mWind.getCloudVelocity(mCloudLayerp->getRegion()->getPosRegionFromGlobal(puff.mPositionGlobal)); - velocity *= CLOUD_VELOCITY_SCALE*CLOUD_UPDATE_RATE; - vel_d.setVec(velocity); - mCloudPuffs[i].mPositionGlobal += vel_d; - mCloudPuffs[i].mAlpha += mCloudPuffs[i].mRate * dt; - mCloudPuffs[i].mAlpha = llmin(1.f, mCloudPuffs[i].mAlpha); - mCloudPuffs[i].mAlpha = llmax(0.f, mCloudPuffs[i].mAlpha); - } -} - -void LLCloudGroup::updatePuffOwnership() -{ - U32 i = 0; - while (i < mCloudPuffs.size()) - { - if (mCloudPuffs[i].getLifeState() == LL_PUFF_DYING) - { - i++; - continue; - } - if (inGroup(mCloudPuffs[i])) - { - i++; - continue; - } - - //llinfos << "Cloud moving to new group" << llendl; - LLCloudGroup *new_cgp = LLWorld::getInstance()->findCloudGroup(mCloudPuffs[i]); - if (!new_cgp) - { - //llinfos << "Killing puff not in group" << llendl; - mCloudPuffs[i].setLifeState(LL_PUFF_DYING); - mCloudPuffs[i].mRate = CLOUD_DECAY_RATE*CLOUD_UPDATE_RATE; - i++; - continue; - } - //llinfos << "Puff handed off!" << llendl; - LLCloudPuff puff; - puff.mPositionGlobal = mCloudPuffs[i].mPositionGlobal; - puff.mAlpha = mCloudPuffs[i].mAlpha; - mCloudPuffs.erase(mCloudPuffs.begin() + i); - new_cgp->mCloudPuffs.push_back(puff); - } - - //llinfos << "Puff count: " << LLCloudPuff::sPuffCount << llendl; -} - -void LLCloudGroup::updatePuffCount() -{ - if (!mVOCloudsp) - { - return; - } - S32 i; - S32 target_puff_count = llround(CLOUD_DENSITY * mDensity); - target_puff_count = llmax(0, target_puff_count); - target_puff_count = llmin(CLOUD_COUNT_MAX, target_puff_count); - S32 current_puff_count = (S32) mCloudPuffs.size(); - // Create a new cloud if we need one - if (current_puff_count < target_puff_count) - { - LLVector3d puff_pos_global; - mCloudPuffs.resize(target_puff_count); - for (i = current_puff_count; i < target_puff_count; i++) - { - puff_pos_global = mVOCloudsp->getPositionGlobal(); - F32 x = ll_frand(256.f/CLOUD_GROUPS_PER_EDGE) - 128.f/CLOUD_GROUPS_PER_EDGE; - F32 y = ll_frand(256.f/CLOUD_GROUPS_PER_EDGE) - 128.f/CLOUD_GROUPS_PER_EDGE; - F32 z = ll_frand(CLOUD_HEIGHT_RANGE) - 0.5f*CLOUD_HEIGHT_RANGE; - puff_pos_global += LLVector3d(x, y, z); - mCloudPuffs[i].mPositionGlobal = puff_pos_global; - mCloudPuffs[i].mAlpha = 0.01f; - LLCloudPuff::sPuffCount++; - } - } - - // Count the number of live puffs - S32 live_puff_count = 0; - for (i = 0; i < (S32) mCloudPuffs.size(); i++) - { - if (mCloudPuffs[i].getLifeState() != LL_PUFF_DYING) - { - live_puff_count++; - } - } - - - // Start killing enough puffs so the live puff count == target puff count - S32 new_dying_count = llmax(0, live_puff_count - target_puff_count); - i = 0; - while (new_dying_count > 0) - { - if (mCloudPuffs[i].getLifeState() != LL_PUFF_DYING) - { - //llinfos << "Killing extra live cloud" << llendl; - mCloudPuffs[i].setLifeState(LL_PUFF_DYING); - mCloudPuffs[i].mRate = CLOUD_DECAY_RATE*CLOUD_UPDATE_RATE; - new_dying_count--; - } - i++; - } - - // Remove fully dead puffs - i = 0; - while (i < (S32) mCloudPuffs.size()) - { - if (mCloudPuffs[i].isDead()) - { - //llinfos << "Removing dead puff!" << llendl; - mCloudPuffs.erase(mCloudPuffs.begin() + i); - LLCloudPuff::sPuffCount--; - } - else - { - i++; - } - } -} - -BOOL LLCloudGroup::inGroup(const LLCloudPuff &puff) const -{ - // Do min/max check on center of the cloud puff - F32 min_x, min_y, max_x, max_y; - F32 delta = 128.f/CLOUD_GROUPS_PER_EDGE; - min_x = mCenterRegion.mV[VX] - delta; - min_y = mCenterRegion.mV[VY] - delta; - max_x = mCenterRegion.mV[VX] + delta; - max_y = mCenterRegion.mV[VY] + delta; - - LLVector3 pos_region = mCloudLayerp->getRegion()->getPosRegionFromGlobal(puff.getPositionGlobal()); - - if ((pos_region.mV[VX] < min_x) - || (pos_region.mV[VY] < min_y) - || (pos_region.mV[VX] > max_x) - || (pos_region.mV[VY] > max_y)) - { - return FALSE; - } - return TRUE; -} - -LLCloudLayer::LLCloudLayer() -: mOriginGlobal(0.0f, 0.0f, 0.0f), - mMetersPerEdge(1.0f), - mMetersPerGrid(1.0f), - mWindp(NULL), - mDensityp(NULL) -{ - S32 i, j; - for (i = 0; i < 4; i++) - { - mNeighbors[i] = NULL; - } - - F32 x, y; - for (i = 0; i < CLOUD_GROUPS_PER_EDGE; i++) - { - y = (0.5f + i)*(256.f/CLOUD_GROUPS_PER_EDGE); - for (j = 0; j < CLOUD_GROUPS_PER_EDGE; j++) - { - x = (0.5f + j)*(256.f/CLOUD_GROUPS_PER_EDGE); - - mCloudGroups[i][j].setCloudLayerp(this); - mCloudGroups[i][j].setCenterRegion(LLVector3(x, y, CLOUD_HEIGHT_MEAN)); - } - } -} - - - -LLCloudLayer::~LLCloudLayer() -{ - destroy(); -} - - -void LLCloudLayer::create(LLViewerRegion *regionp) -{ - llassert(regionp); - - mRegionp = regionp; - mDensityp = new F32 [CLOUD_GRIDS_PER_EDGE * CLOUD_GRIDS_PER_EDGE]; - - U32 i; - for (i = 0; i < CLOUD_GRIDS_PER_EDGE*CLOUD_GRIDS_PER_EDGE; i++) - { - mDensityp[i] = 0.f; - } -} - -void LLCloudLayer::setRegion(LLViewerRegion *regionp) -{ - mRegionp = regionp; -} - -void LLCloudLayer::destroy() -{ - reset(); - - delete [] mDensityp; - mDensityp = NULL; - mWindp = NULL; -} - - -void LLCloudLayer::reset() -{ - // Kill all of the existing puffs - S32 i, j; - - for (i = 0; i < CLOUD_GROUPS_PER_EDGE; i++) - { - for (j = 0; j < CLOUD_GROUPS_PER_EDGE; j++) - { - mCloudGroups[i][j].cleanup(); - } - } -} - -void LLCloudLayer::setWindPointer(LLWind *windp) -{ - if (mWindp) - { - mWindp->setCloudDensityPointer(NULL); - } - mWindp = windp; - if (mWindp) - { - mWindp->setCloudDensityPointer(mDensityp); - } -} - - -void LLCloudLayer::setWidth(F32 width) -{ - mMetersPerEdge = width; - mMetersPerGrid = width / CLOUD_GRIDS_PER_EDGE; -} - - -F32 LLCloudLayer::getDensityRegion(const LLVector3 &pos_region) -{ - // "position" is region-local - S32 i, j, ii, jj; - - i = lltrunc(pos_region.mV[VX] / mMetersPerGrid); - j = lltrunc(pos_region.mV[VY] / mMetersPerGrid); - ii = i + 1; - jj = j + 1; - - - // clamp - if (i >= (S32)CLOUD_GRIDS_PER_EDGE) - { - i = CLOUD_GRIDS_PER_EDGE - 1; - ii = i; - } - else if (i < 0) - { - i = 0; - ii = i; - } - else if (ii >= (S32)CLOUD_GRIDS_PER_EDGE || ii < 0) - { - ii = i; - } - - if (j >= (S32)CLOUD_GRIDS_PER_EDGE) - { - j = CLOUD_GRIDS_PER_EDGE - 1; - jj = j; - } - else if (j < 0) - { - j = 0; - jj = j; - } - else if (jj >= (S32)CLOUD_GRIDS_PER_EDGE || jj < 0) - { - jj = j; - } - - F32 dx = (pos_region.mV[VX] - (F32) i * mMetersPerGrid) / mMetersPerGrid; - F32 dy = (pos_region.mV[VY] - (F32) j * mMetersPerGrid) / mMetersPerGrid; - F32 omdx = 1.0f - dx; - F32 omdy = 1.0f - dy; - - F32 density = dx * dy * *(mDensityp + ii + jj * CLOUD_GRIDS_PER_EDGE) + - dx * omdy * *(mDensityp + i + jj * CLOUD_GRIDS_PER_EDGE) + - omdx * dy * *(mDensityp + ii + j * CLOUD_GRIDS_PER_EDGE) + - omdx * omdy * *(mDensityp + i + j * CLOUD_GRIDS_PER_EDGE); - - return density; -} - -void LLCloudLayer::decompress(LLBitPack &bitpack, LLGroupHeader *group_headerp) -{ - LLPatchHeader patch_header; - - init_patch_decompressor(group_headerp->patch_size); - - // Don't use the packed group_header stride because the strides used on - // simulator and viewer are not equal. - group_headerp->stride = group_headerp->patch_size; // offset required to step up one row - set_group_of_patch_header(group_headerp); - - decode_patch_header(bitpack, &patch_header); - decode_patch(bitpack, gBuffer); - decompress_patch(mDensityp, gBuffer, &patch_header); -} - -void LLCloudLayer::updatePuffs(const F32 dt) -{ - // We want to iterate through all of the cloud groups - // and update their density targets - - S32 i, j; - - for (i = 0; i < CLOUD_GROUPS_PER_EDGE; i++) - { - for (j = 0; j < CLOUD_GROUPS_PER_EDGE; j++) - { - mCloudGroups[i][j].updatePuffs(dt); - } - } -} - -void LLCloudLayer::updatePuffOwnership() -{ - S32 i, j; - - for (i = 0; i < CLOUD_GROUPS_PER_EDGE; i++) - { - for (j = 0; j < CLOUD_GROUPS_PER_EDGE; j++) - { - mCloudGroups[i][j].updatePuffOwnership(); - } - } -} - -void LLCloudLayer::updatePuffCount() -{ - S32 i, j; - - for (i = 0; i < CLOUD_GROUPS_PER_EDGE; i++) - { - for (j = 0; j < CLOUD_GROUPS_PER_EDGE; j++) - { - mCloudGroups[i][j].updatePuffCount(); - } - } -} - -LLCloudGroup *LLCloudLayer::findCloudGroup(const LLCloudPuff &puff) -{ - S32 i, j; - - for (i = 0; i < CLOUD_GROUPS_PER_EDGE; i++) - { - for (j = 0; j < CLOUD_GROUPS_PER_EDGE; j++) - { - if (mCloudGroups[i][j].inGroup(puff)) - { - return &(mCloudGroups[i][j]); - } - } - } - return NULL; -} - - - -void LLCloudLayer::connectNeighbor(LLCloudLayer *cloudp, U32 direction) -{ - if (direction >= 4) - { - // Only care about cardinal 4 directions. - return; - } - - mNeighbors[direction] = cloudp; - if (cloudp) - mNeighbors[direction]->mNeighbors[gDirOpposite[direction]] = this; -} - - -void LLCloudLayer::disconnectNeighbor(U32 direction) -{ - if (direction >= 4) - { - // Only care about cardinal 4 directions. - return; - } - - if (mNeighbors[direction]) - { - mNeighbors[direction]->mNeighbors[gDirOpposite[direction]] = NULL; - mNeighbors[direction] = NULL; - } -} - - -void LLCloudLayer::disconnectAllNeighbors() -{ - S32 i; - for (i = 0; i < 4; i++) - { - disconnectNeighbor(i); - } -} diff --git a/indra/newview/llcloud.h b/indra/newview/llcloud.h deleted file mode 100644 index 0435ba1ece..0000000000 --- a/indra/newview/llcloud.h +++ /dev/null @@ -1,199 +0,0 @@ -/** - * @file llcloud.h - * @brief Description of viewer LLCloudLayer class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLCLOUD_H -#define LL_LLCLOUD_H - -// Some ideas on how clouds should work -// -// Each region has a cloud layer -// Each cloud layer has pre-allocated space for N clouds -// The LLSky class knows the max number of clouds to render M. -// All clouds use the same texture, but the tex-coords can take on 8 configurations -// (four rotations, front and back) -// -// The sky's part -// -------------- -// The sky knows that A clouds have been assigned to regions and there are B left over. -// Divide B by number of active regions to get C. -// Ask each region to add C more clouds and return total number D. -// Add up all the D's to get a new A. -// -// The cloud layer's part -// ---------------------- -// The cloud layer is a grid of possibility. Each grid's value represents the probablility -// (0.0 to 1.0) that a cloud placement query will succeed. -// -// The sky asks the region to add C more clouds. -// The cloud layer tries a total of E times to place clouds and returns total cloud count. -// -// Clouds move according to local wind velocity. -// If a cloud moves out of region then it's location is sent to neighbor region -// or it is allowed to drift and decay. -// -// The clouds in non-visible regions do not propagate every frame. -// Each frame one non-visible region is allowed to propagate it's clouds -// (might have to check to see if incoming cloud was already visible or not). -// -// - -#include "llmath.h" -//#include "vmath.h" -#include "v3math.h" -#include "v3dmath.h" -#include "v4math.h" -#include "v4color.h" -#include "llpointer.h" -#include "lldarray.h" - -#include "llframetimer.h" - -const U32 CLOUD_GRIDS_PER_EDGE = 16; - -const F32 CLOUD_PUFF_WIDTH = 64.f; -const F32 CLOUD_PUFF_HEIGHT = 48.f; - -class LLWind; -class LLVOClouds; -class LLViewerRegion; -class LLCloudLayer; -class LLBitPack; -class LLGroupHeader; - -const S32 CLOUD_GROUPS_PER_EDGE = 4; - -class LLCloudPuff -{ -public: - LLCloudPuff(); - - const LLVector3d &getPositionGlobal() const { return mPositionGlobal; } - friend class LLCloudGroup; - - void updatePuffs(const F32 dt); - void updatePuffOwnership(); - - F32 getAlpha() const { return mAlpha; } - U32 getLifeState() const { return mLifeState; } - void setLifeState(const U32 state) { mLifeState = state; } - BOOL isDead() const { return mAlpha <= 0.f; } - - - static S32 sPuffCount; -protected: - F32 mAlpha; - F32 mRate; - LLVector3d mPositionGlobal; - - BOOL mLifeState; -}; - -class LLCloudGroup -{ -public: - LLCloudGroup(); - - void cleanup(); - - void setCloudLayerp(LLCloudLayer *clp) { mCloudLayerp = clp; } - void setCenterRegion(const LLVector3 ¢er); - - void updatePuffs(const F32 dt); - void updatePuffOwnership(); - void updatePuffCount(); - - BOOL inGroup(const LLCloudPuff &puff) const; - - F32 getDensity() const { return mDensity; } - S32 getNumPuffs() const { return (S32) mCloudPuffs.size(); } - const LLCloudPuff &getPuff(const S32 i) { return mCloudPuffs[i]; } -protected: - LLCloudLayer *mCloudLayerp; - LLVector3 mCenterRegion; - F32 mDensity; - S32 mTargetPuffCount; - - std::vector<LLCloudPuff> mCloudPuffs; - LLPointer<LLVOClouds> mVOCloudsp; -}; - - -class LLCloudLayer -{ -public: - LLCloudLayer(); - ~LLCloudLayer(); - - void create(LLViewerRegion *regionp); - void destroy(); - - void reset(); // Clears all active cloud puffs - - - void updatePuffs(const F32 dt); - void updatePuffOwnership(); - void updatePuffCount(); - - LLCloudGroup *findCloudGroup(const LLCloudPuff &puff); - - void setRegion(LLViewerRegion *regionp); - LLViewerRegion* getRegion() const { return mRegionp; } - void setWindPointer(LLWind *windp); - void setOriginGlobal(const LLVector3d &origin_global) { mOriginGlobal = origin_global; } - void setWidth(F32 width); - - void setBrightness(F32 brightness); - void setSunColor(const LLColor4 &color); - - F32 getDensityRegion(const LLVector3 &pos_region); // "position" is in local coordinates - - void decompress(LLBitPack &bitpack, LLGroupHeader *group_header); - - LLCloudLayer* getNeighbor(const S32 n) const { return mNeighbors[n]; } - - void connectNeighbor(LLCloudLayer *cloudp, U32 direction); - void disconnectNeighbor(U32 direction); - void disconnectAllNeighbors(); - -public: - LLVector3d mOriginGlobal; - F32 mMetersPerEdge; - F32 mMetersPerGrid; - - - F32 mMaxAlpha; // The max cloud puff _render_ alpha - -protected: - LLCloudLayer *mNeighbors[4]; - LLWind *mWindp; - LLViewerRegion *mRegionp; - F32 *mDensityp; // the probability density grid - - LLCloudGroup mCloudGroups[CLOUD_GROUPS_PER_EDGE][CLOUD_GROUPS_PER_EDGE]; -}; - - -#endif diff --git a/indra/newview/llcofwearables.cpp b/indra/newview/llcofwearables.cpp index 84c560639e..254c0adef1 100644 --- a/indra/newview/llcofwearables.cpp +++ b/indra/newview/llcofwearables.cpp @@ -317,7 +317,6 @@ BOOL LLCOFWearables::postBuild() mAttachments->setComparator(&WEARABLE_NAME_COMPARATOR); mBodyParts->setComparator(&WEARABLE_NAME_COMPARATOR); - mClothingTab = getChild<LLAccordionCtrlTab>("tab_clothing"); mClothingTab->setDropDownStateChangedCallback(boost::bind(&LLCOFWearables::onAccordionTabStateChanged, this, _1, _2)); @@ -499,6 +498,10 @@ void LLCOFWearables::populateAttachmentsAndBodypartsLists(const LLInventoryModel mAttachments->sort(); mAttachments->notify(REARRANGE); //notifying the parent about the list's size change (cause items were added with rearrange=false) } + else + { + mAttachments->setNoItemsCommentText(LLTrans::getString("no_attachments")); + } if (mBodyParts->size()) { diff --git a/indra/newview/llcommandhandler.cpp b/indra/newview/llcommandhandler.cpp index 19dba3f917..19dba3f917 100644..100755 --- a/indra/newview/llcommandhandler.cpp +++ b/indra/newview/llcommandhandler.cpp diff --git a/indra/newview/lldaycyclemanager.cpp b/indra/newview/lldaycyclemanager.cpp new file mode 100644 index 0000000000..347a467a8b --- /dev/null +++ b/indra/newview/lldaycyclemanager.cpp @@ -0,0 +1,230 @@ +/** + * @file lldaycyclemanager.cpp + * @brief Implementation for the LLDayCycleManager class. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "lldaycyclemanager.h" + +#include "lldiriterator.h" + +void LLDayCycleManager::getPresetNames(preset_name_list_t& names) const +{ + names.clear(); + + for (dc_map_t::const_iterator it = mDayCycleMap.begin(); it != mDayCycleMap.end(); ++it) + { + names.push_back(it->first); + } +} + +void LLDayCycleManager::getPresetNames(preset_name_list_t& user, preset_name_list_t& sys) const +{ + user.clear(); + sys.clear(); + + for (dc_map_t::const_iterator it = mDayCycleMap.begin(); it != mDayCycleMap.end(); ++it) + { + const std::string& name = it->first; + + if (isSystemPreset(name)) + { + sys.push_back(name); + } + else + { + user.push_back(name); + } + } +} + +void LLDayCycleManager::getUserPresetNames(preset_name_list_t& user) const +{ + preset_name_list_t sys; // unused + getPresetNames(user, sys); +} + +bool LLDayCycleManager::getPreset(const std::string name, LLWLDayCycle& day_cycle) const +{ + dc_map_t::const_iterator it = mDayCycleMap.find(name); + if (it == mDayCycleMap.end()) + { + return false; + } + + day_cycle = it->second; + return true; +} + +bool LLDayCycleManager::getPreset(const std::string name, LLSD& day_cycle) const +{ + LLWLDayCycle dc; + if (!getPreset(name, dc)) + { + return false; + } + + day_cycle = dc.asLLSD(); + return true; +} + +bool LLDayCycleManager::presetExists(const std::string name) const +{ + LLWLDayCycle dummy; + return getPreset(name, dummy); +} + +bool LLDayCycleManager::isSystemPreset(const std::string& name) const +{ + return gDirUtilp->fileExists(getSysDir() + LLURI::escape(name) + ".xml"); +} + +bool LLDayCycleManager::savePreset(const std::string& name, const LLSD& data) +{ + // Save given preset. + LLWLDayCycle day; + day.loadDayCycle(data, LLEnvKey::SCOPE_LOCAL); + day.save(getUserDir() + LLURI::escape(name) + ".xml"); + + // Add it to our map. + addPreset(name, data); + mModifySignal(); + return true; +} + +bool LLDayCycleManager::deletePreset(const std::string& name) +{ + // Remove it from the map. + dc_map_t::iterator it = mDayCycleMap.find(name); + if (it == mDayCycleMap.end()) + { + LL_WARNS("Windlight") << "No day cycle named " << name << LL_ENDL; + return false; + } + mDayCycleMap.erase(it); + + // Remove from the filesystem. + std::string filename = LLURI::escape(name) + ".xml"; + if (gDirUtilp->fileExists(getUserDir() + filename)) + { + gDirUtilp->deleteFilesInDir(getUserDir(), filename); + } + + // Signal interested parties. + mModifySignal(); + return true; +} + +bool LLDayCycleManager::isSkyPresetReferenced(const std::string& preset_name) const +{ + // We're traversing local day cycles, they can only reference local skies. + LLWLParamKey key(preset_name, LLEnvKey::SCOPE_LOCAL); + + for (dc_map_t::const_iterator it = mDayCycleMap.begin(); it != mDayCycleMap.end(); ++it) + { + if (it->second.hasReferencesTo(key)) + { + return true; + } + } + + return false; +} + +boost::signals2::connection LLDayCycleManager::setModifyCallback(const modify_signal_t::slot_type& cb) +{ + return mModifySignal.connect(cb); +} + +// virtual +void LLDayCycleManager::initSingleton() +{ + LL_DEBUGS("Windlight") << "Loading all day cycles" << LL_ENDL; + loadAllPresets(); +} + +void LLDayCycleManager::loadAllPresets() +{ + mDayCycleMap.clear(); + + // First, load system (coming out of the box) day cycles. + loadPresets(getSysDir()); + + // Then load user presets. Note that user day cycles will modify any system ones already loaded. + loadPresets(getUserDir()); +} + +void LLDayCycleManager::loadPresets(const std::string& dir) +{ + LLDirIterator dir_iter(dir, "*.xml"); + + while (1) + { + std::string file; + if (!dir_iter.next(file)) break; // no more files + loadPreset(dir + file); + } +} + +bool LLDayCycleManager::loadPreset(const std::string& path) +{ + LLSD data = LLWLDayCycle::loadDayCycleFromPath(path); + if (data.isUndefined()) + { + llwarns << "Error loading day cycle from " << path << llendl; + return false; + } + + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true)); + addPreset(name, data); + + return true; +} + +bool LLDayCycleManager::addPreset(const std::string& name, const LLSD& data) +{ + if (name.empty()) + { + llassert(name.empty()); + return false; + } + + LLWLDayCycle day; + day.loadDayCycle(data, LLEnvKey::SCOPE_LOCAL); + mDayCycleMap[name] = day; + return true; +} + +// static +std::string LLDayCycleManager::getSysDir() +{ + return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/days", ""); +} + +// static +std::string LLDayCycleManager::getUserDir() +{ + return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/days", ""); +} diff --git a/indra/newview/lldaycyclemanager.h b/indra/newview/lldaycyclemanager.h new file mode 100644 index 0000000000..3d2144960d --- /dev/null +++ b/indra/newview/lldaycyclemanager.h @@ -0,0 +1,84 @@ +/** + * @file lldaycyclemanager.h + * @brief Implementation for the LLDayCycleManager class. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLDAYCYCLEMANAGER_H +#define LL_LLDAYCYCLEMANAGER_H + +#include <map> +#include <string> + +#include "llwldaycycle.h" +#include "llwlparammanager.h" + +/** + * WindLight day cycles manager class + * + * Provides interface for accessing, loading and saving day cycles. + */ +class LLDayCycleManager : public LLSingleton<LLDayCycleManager> +{ + LOG_CLASS(LLDayCycleManager); + +public: + typedef std::list<std::string> preset_name_list_t; + + typedef std::map<std::string, LLWLDayCycle> dc_map_t; + typedef boost::signals2::signal<void()> modify_signal_t; + + void getPresetNames(preset_name_list_t& names) const; + void getPresetNames(preset_name_list_t& user, preset_name_list_t& sys) const; + void getUserPresetNames(preset_name_list_t& user) const; + + bool getPreset(const std::string name, LLWLDayCycle& day_cycle) const; + bool getPreset(const std::string name, LLSD& day_cycle) const; + bool presetExists(const std::string name) const; + bool isSystemPreset(const std::string& name) const; + bool savePreset(const std::string& name, const LLSD& data); + bool deletePreset(const std::string& name); + + /// @return true if there is a day cycle that refers to the sky preset. + bool isSkyPresetReferenced(const std::string& preset_name) const; + + /// Emitted when a preset gets added or deleted. + boost::signals2::connection setModifyCallback(const modify_signal_t::slot_type& cb); + +private: + friend class LLSingleton<LLDayCycleManager>; + /*virtual*/ void initSingleton(); + + void loadAllPresets(); + void loadPresets(const std::string& dir); + bool loadPreset(const std::string& path); + bool addPreset(const std::string& name, const LLSD& data); + + static std::string getSysDir(); + static std::string getUserDir(); + + dc_map_t mDayCycleMap; + modify_signal_t mModifySignal; +}; + +#endif // LL_LLDAYCYCLEMANAGER_H diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index b6d67899f8..216cc66ef8 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -62,7 +62,8 @@ void LLDebugView::init() LLRect r; LLRect rect = getLocalRect(); - r.set(10, rect.getHeight() - 100, rect.getWidth()/2, 100); + // Rectangle to draw debug data in (full height, 3/4 width) + r.set(10, rect.getHeight() - 100, ((rect.getWidth()*3)/4), 100); LLConsole::Params cp; cp.name("debug console"); cp.max_lines(20); diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index bdc12ec0e3..debac9dcbf 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -94,7 +94,9 @@ void LLDrawable::init() mRenderType = 0; mCurrentScale = LLVector3(1,1,1); mDistanceWRTCamera = 0.0f; - + mPositionGroup.clear(); + mExtents[0].clear(); + mExtents[1].clear(); mQuietCount = 0; mState = 0; @@ -385,7 +387,6 @@ void LLDrawable::makeActive() pcode == LLViewerObject::LL_VO_SURFACE_PATCH || pcode == LLViewerObject::LL_VO_PART_GROUP || pcode == LLViewerObject::LL_VO_HUD_PART_GROUP || - pcode == LLViewerObject::LL_VO_CLOUDS || pcode == LLViewerObject::LL_VO_GROUND || pcode == LLViewerObject::LL_VO_SKY) { @@ -587,7 +588,10 @@ void LLDrawable::setRadius(F32 radius) void LLDrawable::moveUpdatePipeline(BOOL moved) { - makeActive(); + if (moved) + { + makeActive(); + } // Update the face centers. for (S32 i = 0; i < getNumFaces(); i++) @@ -695,7 +699,8 @@ void LLDrawable::updateDistance(LLCamera& camera, bool force_update) { if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD) { - llerrs << "WTF?" << llendl; + llwarns << "Attempted to update distance for non-world camera." << llendl; + return; } //switch LOD with the spatial group to avoid artifacts @@ -1513,10 +1518,6 @@ BOOL LLDrawable::isAnimating() const { return TRUE; } - if (mVObjp->getPCode() == LLViewerObject::LL_VO_CLOUDS) - { - return TRUE; - } if (!isRoot() && !mVObjp->getAngularVelocity().isExactlyZero()) { diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index 9ebe1a45b4..e268640a21 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -276,6 +276,7 @@ public: REBUILD_SHADOW = 0x02000000, HAS_ALPHA = 0x04000000, RIGGED = 0x08000000, + PARTITION_MOVE = 0x10000000, } EDrawableFlags; private: //aligned members diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 25e4bc847c..fa7d6e2a40 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -35,7 +35,6 @@ #include "lldrawpoolalpha.h" #include "lldrawpoolavatar.h" #include "lldrawpoolbump.h" -#include "lldrawpoolclouds.h" #include "lldrawpoolground.h" #include "lldrawpoolsimple.h" #include "lldrawpoolsky.h" @@ -191,6 +190,16 @@ void LLDrawPool::renderPostDeferred(S32 pass) //virtual void LLDrawPool::endRenderPass( S32 pass ) { + for (U32 i = 0; i < gGLManager.mNumTextureImageUnits; i++) + { //dummy cleanup of any currently bound textures + if (gGL.getTexUnit(i)->getCurrType() != LLTexUnit::TT_NONE) + { + gGL.getTexUnit(i)->unbind(gGL.getTexUnit(i)->getCurrType()); + gGL.getTexUnit(i)->disable(); + } + } + + gGL.getTexUnit(0)->activate(); } //virtual @@ -430,14 +439,14 @@ void LLRenderPass::renderTexture(U32 type, U32 mask) pushBatches(type, mask, TRUE); } -void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture) +void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures) { for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i) { LLDrawInfo* pparams = *i; if (pparams) { - pushBatch(*pparams, mask, texture); + pushBatch(*pparams, mask, texture, batch_textures); } } } @@ -456,26 +465,43 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params) } } -void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) +void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures) { applyModelMatrix(params); + bool tex_setup = false; + if (texture) { - if (params.mTexture.notNull()) + if (batch_textures && params.mTextureList.size() > 1) { - params.mTexture->addTextureStats(params.mVSize); - gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; - if (params.mTextureMatrix) + for (U32 i = 0; i < params.mTextureList.size(); ++i) { - glMatrixMode(GL_TEXTURE); - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); - gPipeline.mTextureMatrixOps++; + if (params.mTextureList[i].notNull()) + { + gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE); + } } } else - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + { //not batching textures or batch has only 1 texture -- might need a texture matrix + if (params.mTexture.notNull()) + { + params.mTexture->addTextureStats(params.mVSize); + gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; + if (params.mTextureMatrix) + { + tex_setup = true; + gGL.getTexUnit(0)->activate(); + glMatrixMode(GL_TEXTURE); + glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gPipeline.mTextureMatrixOps++; + } + } + else + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } } } @@ -490,7 +516,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); } - if (params.mTextureMatrix && texture && params.mTexture.notNull()) + if (tex_setup) { glLoadIdentity(); glMatrixMode(GL_MODELVIEW); diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h index d3fd9ead0d..c7acbb42c6 100644 --- a/indra/newview/lldrawpool.h +++ b/indra/newview/lldrawpool.h @@ -146,8 +146,8 @@ public: void resetDrawOrders() { } static void applyModelMatrix(LLDrawInfo& params); - virtual void pushBatches(U32 type, U32 mask, BOOL texture = TRUE); - virtual void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture); + virtual void pushBatches(U32 type, U32 mask, BOOL texture = TRUE, BOOL batch_textures = FALSE); + virtual void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures = FALSE); virtual void renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture = TRUE); virtual void renderGroups(U32 type, U32 mask, BOOL texture = TRUE); virtual void renderTexture(U32 type, U32 mask); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index 8b5a2ce781..ad7e3ad593 100644 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -124,7 +124,10 @@ void LLDrawPoolAlpha::beginPostDeferredPass(S32 pass) if (pass == 0) { simple_shader = &gDeferredAlphaProgram; - fullbright_shader = &gDeferredFullbrightProgram; + fullbright_shader = &gObjectFullbrightProgram; + + //prime simple shader (loads shadow relevant uniforms) + gPipeline.bindDeferredShader(*simple_shader); } else { @@ -228,13 +231,13 @@ void LLDrawPoolAlpha::render(S32 pass) if (!LLPipeline::sRenderDeferred) { simple_shader->bind(); - pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask()); + pushBatches(LLRenderPass::PASS_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } if (fullbright_shader) { fullbright_shader->bind(); } - pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask()); + pushBatches(LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); LLGLSLShader::bindNoShader(); } else @@ -273,7 +276,14 @@ void LLDrawPoolAlpha::render(S32 pass) } } - renderAlpha(getVertexDataMask()); + if (mVertexShaderLevel > 0) + { + renderAlpha(getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX); + } + else + { + renderAlpha(getVertexDataMask()); + } gGL.setColorMask(true, false); @@ -283,23 +293,26 @@ void LLDrawPoolAlpha::render(S32 pass) gGL.setSceneBlendType(LLRender::BT_ALPHA); } - if (deferred_render && current_shader != NULL) - { - gPipeline.unbindDeferredShader(*current_shader); - } - if (sShowDebugAlpha) { - if(gPipeline.canUseWindLightShaders()) + BOOL shaders = gPipeline.canUseVertexShaders(); + if(shaders) { - LLGLSLShader::bindNoShader(); + gObjectFullbrightNonIndexedProgram.bind(); + } + else + { + gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); } - gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); glColor4f(1,0,0,1); LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f); gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ; renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); + if(shaders) + { + gObjectFullbrightNonIndexedProgram.unbind(); + } } } @@ -339,12 +352,9 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) { BOOL initialized_lighting = FALSE; BOOL light_enabled = TRUE; - S32 diffuse_channel = 0; - - BOOL use_shaders = (LLPipeline::sUnderWaterRender && gPipeline.canUseVertexShaders()) - || gPipeline.canUseWindLightShadersOnObjects(); - + BOOL use_shaders = gPipeline.canUseVertexShaders(); + for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i) { LLSpatialGroup* group = *i; @@ -357,7 +367,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_CLOUD && group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; @@ -368,92 +377,89 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) LLRenderPass::applyModelMatrix(params); + + if (params.mFullbright) { - if (params.mFullbright) - { - // Turn off lighting if it hasn't already been so. - if (light_enabled || !initialized_lighting) - { - initialized_lighting = TRUE; - if (use_shaders) - { - target_shader = fullbright_shader; - } - else - { - gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); - } - light_enabled = FALSE; - } - } - // Turn on lighting if it isn't already. - else if (!light_enabled || !initialized_lighting) + // Turn off lighting if it hasn't already been so. + if (light_enabled || !initialized_lighting) { initialized_lighting = TRUE; if (use_shaders) { - target_shader = simple_shader; + target_shader = fullbright_shader; } else { - gPipeline.enableLightsDynamic(); + gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); } - light_enabled = TRUE; + light_enabled = FALSE; } - - // If we need shaders, and we're not ALREADY using the proper shader, then bind it - // (this way we won't rebind shaders unnecessarily). - if(use_shaders && (current_shader != target_shader)) + } + // Turn on lighting if it isn't already. + else if (!light_enabled || !initialized_lighting) + { + initialized_lighting = TRUE; + if (use_shaders) { - llassert(target_shader != NULL); - if (deferred_render && current_shader != NULL) - { - gPipeline.unbindDeferredShader(*current_shader); - diffuse_channel = 0; - } - current_shader = target_shader; - if (deferred_render) - { - gPipeline.bindDeferredShader(*current_shader); - diffuse_channel = current_shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - } - else - { - current_shader->bind(); - } + target_shader = simple_shader; } - else if (!use_shaders && current_shader != NULL) + else { - if (deferred_render) - { - gPipeline.unbindDeferredShader(*current_shader); - diffuse_channel = 0; - } - LLGLSLShader::bindNoShader(); - current_shader = NULL; + gPipeline.enableLightsDynamic(); } + light_enabled = TRUE; + } - if (params.mGroup) - { - params.mGroup->rebuildMesh(); - } + // If we need shaders, and we're not ALREADY using the proper shader, then bind it + // (this way we won't rebind shaders unnecessarily). + if(use_shaders && (current_shader != target_shader)) + { + llassert(target_shader != NULL); + current_shader = target_shader; + current_shader->bind(); + } + else if (!use_shaders && current_shader != NULL) + { + LLGLSLShader::bindNoShader(); + current_shader = NULL; + } - - if (params.mTexture.notNull()) + if (params.mGroup) + { + params.mGroup->rebuildMesh(); + } + + bool tex_setup = false; + + if (use_shaders && params.mTextureList.size() > 1) + { + for (U32 i = 0; i < params.mTextureList.size(); ++i) { - gGL.getTexUnit(diffuse_channel)->bind(params.mTexture.get()); - if(params.mTexture.notNull()) + if (params.mTextureList[i].notNull()) { - params.mTexture->addTextureStats(params.mVSize); + gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE); } + } + } + else + { //not batching textures or batch has only 1 texture -- might need a texture matrix + if (params.mTexture.notNull()) + { + params.mTexture->addTextureStats(params.mVSize); + gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ; if (params.mTextureMatrix) { + tex_setup = true; gGL.getTexUnit(0)->activate(); glMatrixMode(GL_TEXTURE); glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; } } + else + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } } params.mVertexBuffer->setBuffer(mask); @@ -480,7 +486,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); } - if (params.mTextureMatrix && params.mTexture.notNull()) + if (tex_setup) { gGL.getTexUnit(0)->activate(); glLoadIdentity(); @@ -490,15 +496,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } - if (deferred_render && current_shader != NULL) - { - gPipeline.unbindDeferredShader(*current_shader); - LLVertexBuffer::unbind(); - LLGLState::checkStates(); - LLGLState::checkTextureChannels(); - LLGLState::checkClientArrays(); - } - + LLVertexBuffer::unbind(); + if (!light_enabled) { gPipeline.enableLightsDynamic(); diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 645c7ebcae..9f790d03fe 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -459,14 +459,6 @@ S32 LLDrawPoolAvatar::getNumPasses() { return 10; } - if (LLPipeline::sImpostorRender) - { - return 1; - } - else - { - return 3; - } } @@ -613,11 +605,11 @@ void LLDrawPoolAvatar::beginRigid() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectSimpleWaterProgram; + sVertexProgram = &gObjectSimpleNonIndexedWaterProgram; } else { - sVertexProgram = &gObjectSimpleProgram; + sVertexProgram = &gObjectSimpleNonIndexedProgram; } if (sVertexProgram != NULL) @@ -669,7 +661,7 @@ void LLDrawPoolAvatar::endDeferredImpostor() void LLDrawPoolAvatar::beginDeferredRigid() { - sVertexProgram = &gDeferredDiffuseProgram; + sVertexProgram = &gDeferredNonIndexedDiffuseProgram; sVertexProgram->bind(); } @@ -700,11 +692,11 @@ void LLDrawPoolAvatar::beginSkinned() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectSimpleWaterProgram; + sVertexProgram = &gObjectSimpleNonIndexedWaterProgram; } else { - sVertexProgram = &gObjectSimpleProgram; + sVertexProgram = &gObjectSimpleNonIndexedProgram; } } @@ -789,11 +781,11 @@ void LLDrawPoolAvatar::beginRiggedSimple() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectSimpleWaterProgram; + sVertexProgram = &gObjectSimpleNonIndexedWaterProgram; } else { - sVertexProgram = &gObjectSimpleProgram; + sVertexProgram = &gObjectSimpleNonIndexedProgram; } } @@ -864,11 +856,11 @@ void LLDrawPoolAvatar::beginRiggedFullbright() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectFullbrightWaterProgram; + sVertexProgram = &gObjectFullbrightNonIndexedWaterProgram; } else { - sVertexProgram = &gObjectFullbrightProgram; + sVertexProgram = &gObjectFullbrightNonIndexedProgram; } } @@ -908,11 +900,11 @@ void LLDrawPoolAvatar::beginRiggedShinySimple() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectShinyWaterProgram; + sVertexProgram = &gObjectShinyNonIndexedWaterProgram; } else { - sVertexProgram = &gObjectShinyProgram; + sVertexProgram = &gObjectShinyNonIndexedProgram; } } @@ -953,11 +945,11 @@ void LLDrawPoolAvatar::beginRiggedFullbrightShiny() { if (LLPipeline::sUnderWaterRender) { - sVertexProgram = &gObjectFullbrightShinyWaterProgram; + sVertexProgram = &gObjectFullbrightShinyNonIndexedWaterProgram; } else { - sVertexProgram = &gObjectFullbrightShinyProgram; + sVertexProgram = &gObjectFullbrightShinyNonIndexedProgram; } } @@ -1419,7 +1411,7 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) { - if (avatar->isSelf() && !gAgent.needsRenderAvatar()) + if (avatar->isSelf() && !gAgent.needsRenderAvatar() || !gMeshRepo.meshRezEnabled()) { return; } @@ -1456,7 +1448,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) continue; } - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id); + const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(mesh_id, vobj); if (!skin) { continue; diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 29b50761d8..813b3820ee 100644 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -94,6 +94,13 @@ void LLStandardBumpmap::restoreGL() // static void LLStandardBumpmap::addstandard() { + if(!gTextureList.isInitialized()) + { + //Note: loading pre-configuration sometimes triggers this call. + //But it is safe to return here because bump images will be reloaded during initialization later. + return ; + } + // can't assert; we destroyGL and restoreGL a lot during *first* startup, which populates this list already, THEN we explicitly init the list as part of *normal* startup. Sigh. So clear the list every time before we (re-)add the standard bumpmaps. //llassert( LLStandardBumpmap::sStandardBumpmapCount == 0 ); clear(); @@ -309,6 +316,9 @@ void LLDrawPoolBump::endRenderPass(S32 pass) llassert(0); break; } + + //to cleanup texture channels + LLRenderPass::endRenderPass(pass); } //static @@ -347,6 +357,11 @@ void LLDrawPoolBump::beginShiny(bool invisible) } bindCubeMap(shader, mVertexShaderLevel, diffuse_channel, cube_channel, invisible); + + if (mVertexShaderLevel > 1) + { //indexed texture rendering, channel 0 is always diffuse + diffuse_channel = 0; + } } //static @@ -414,16 +429,16 @@ void LLDrawPoolBump::renderShiny(bool invisible) LLGLEnable blend_enable(GL_BLEND); if (!invisible && mVertexShaderLevel > 1) { - LLRenderPass::renderTexture(LLRenderPass::PASS_SHINY, sVertexMask); + LLRenderPass::pushBatches(LLRenderPass::PASS_SHINY, sVertexMask | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } else if (!invisible) { renderGroups(LLRenderPass::PASS_SHINY, sVertexMask); } - else // invisible - { - renderGroups(LLRenderPass::PASS_INVISI_SHINY, sVertexMask); - } + //else // invisible (deprecated) + //{ + //renderGroups(LLRenderPass::PASS_INVISI_SHINY, sVertexMask); + //} } } @@ -522,6 +537,12 @@ void LLDrawPoolBump::beginFullbrightShiny() gGL.getTexUnit(cube_channel)->bind(cube_map); gGL.getTexUnit(0)->activate(); } + + if (mVertexShaderLevel > 1) + { //indexed texture rendering, channel 0 is always diffuse + diffuse_channel = 0; + } + mShiny = TRUE; } @@ -536,7 +557,15 @@ void LLDrawPoolBump::renderFullbrightShiny() if( gSky.mVOSkyp->getCubeMap() ) { LLGLEnable blend_enable(GL_BLEND); - LLRenderPass::renderTexture(LLRenderPass::PASS_FULLBRIGHT_SHINY, sVertexMask); + + if (mVertexShaderLevel > 1) + { + LLRenderPass::pushBatches(LLRenderPass::PASS_FULLBRIGHT_SHINY, sVertexMask | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); + } + else + { + LLRenderPass::renderTexture(LLRenderPass::PASS_FULLBRIGHT_SHINY, sVertexMask); + } } } @@ -836,6 +865,9 @@ void LLDrawPoolBump::endPostDeferredPass(S32 pass) endBump(LLRenderPass::PASS_POST_BUMP); break; } + + //to disable texture channels + LLRenderPass::endRenderPass(pass); } void LLDrawPoolBump::renderPostDeferred(S32 pass) @@ -889,9 +921,10 @@ void LLBumpImageList::destroyGL() void LLBumpImageList::restoreGL() { - if(!gTextureList.isInitialized())
- {
- return ;
+ if(!gTextureList.isInitialized()) + { + //safe to return here because bump images will be reloaded during initialization later. + return ; } LLStandardBumpmap::restoreGL(); @@ -1292,43 +1325,60 @@ void LLDrawPoolBump::renderBump(U32 type, U32 mask) } } -void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) +void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures) { applyModelMatrix(params); - if (params.mTextureMatrix) + bool tex_setup = false; + + if (batch_textures && params.mTextureList.size() > 1) { - if (mShiny) + for (U32 i = 0; i < params.mTextureList.size(); ++i) { - gGL.getTexUnit(0)->activate(); - glMatrixMode(GL_TEXTURE); + if (params.mTextureList[i].notNull()) + { + gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE); + } } - else + } + else + { //not batching textures or batch has only 1 texture -- might need a texture matrix + if (params.mTextureMatrix) { - gGL.getTexUnit(1)->activate(); - glMatrixMode(GL_TEXTURE); + if (mShiny) + { + gGL.getTexUnit(0)->activate(); + glMatrixMode(GL_TEXTURE); + } + else + { + gGL.getTexUnit(1)->activate(); + glMatrixMode(GL_TEXTURE); + glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); + gPipeline.mTextureMatrixOps++; + gGL.getTexUnit(0)->activate(); + } + glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); gPipeline.mTextureMatrixOps++; - gGL.getTexUnit(0)->activate(); - } - glLoadMatrixf((GLfloat*) params.mTextureMatrix->mMatrix); - gPipeline.mTextureMatrixOps++; - } - - if (mShiny && mVertexShaderLevel > 1 && texture) - { - if (params.mTexture.notNull()) - { - gGL.getTexUnit(diffuse_channel)->bind(params.mTexture) ; - params.mTexture->addTextureStats(params.mVSize); + tex_setup = true; } - else + + if (mShiny && mVertexShaderLevel > 1 && texture) { - gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE); + if (params.mTexture.notNull()) + { + gGL.getTexUnit(diffuse_channel)->bind(params.mTexture) ; + params.mTexture->addTextureStats(params.mVSize); + } + else + { + gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE); + } } } - + if (params.mGroup) { params.mGroup->rebuildMesh(); @@ -1336,7 +1386,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); - if (params.mTextureMatrix) + if (tex_setup) { if (mShiny) { diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h index f4702bf61d..476b1d41b7 100644 --- a/indra/newview/lldrawpoolbump.h +++ b/indra/newview/lldrawpoolbump.h @@ -55,7 +55,7 @@ public: virtual void endRenderPass( S32 pass ); virtual S32 getNumPasses(); /*virtual*/ void prerender(); - /*virtual*/ void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture); + /*virtual*/ void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures = FALSE); void renderBump(U32 type, U32 mask); void renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL texture); diff --git a/indra/newview/lldrawpoolclouds.cpp b/indra/newview/lldrawpoolclouds.cpp deleted file mode 100644 index 5db1d8cfed..0000000000 --- a/indra/newview/lldrawpoolclouds.cpp +++ /dev/null @@ -1,97 +0,0 @@ -/** - * @file lldrawpoolclouds.cpp - * @brief LLDrawPoolClouds class implementation - * - * $LicenseInfo:firstyear=2006&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "lldrawpoolclouds.h" - -#include "llface.h" -#include "llsky.h" -#include "llviewercamera.h" -#include "llvoclouds.h" -#include "pipeline.h" - -LLDrawPoolClouds::LLDrawPoolClouds() : - LLDrawPool(POOL_CLOUDS) -{ -} - -LLDrawPool *LLDrawPoolClouds::instancePool() -{ - return new LLDrawPoolClouds(); -} - -BOOL LLDrawPoolClouds::addFace(LLFace* face) -{ - llerrs << "WTF?" << llendl; - return FALSE; -} - -void LLDrawPoolClouds::enqueue(LLFace *facep) -{ - mDrawFace.push_back(facep); - facep->mDistance = (facep->mCenterAgent - gCamera->getOrigin()) * gCamera->getAtAxis(); -} - -void LLDrawPoolClouds::beginRenderPass(S32 pass) -{ - glEnableClientState(GL_VERTEX_ARRAY); - glEnableClientState(GL_TEXTURE_COORD_ARRAY); - glEnableClientState(GL_NORMAL_ARRAY); -} - -void LLDrawPoolClouds::prerender() -{ - mVertexShaderLevel = gPipeline.getVertexShaderLevel(LLPipeline::SHADER_ENVIRONMENT); -} - -void LLDrawPoolClouds::render(S32 pass) -{ - LLFastTimer ftm(LLFastTimer::FTM_RENDER_CLOUDS); - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) - { - return; - } - - if (mDrawFace.empty()) - { - return; - } - - LLGLSPipelineAlpha gls_pipeline_alpha; - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); - glAlphaFunc(GL_GREATER,0.01f); - - gPipeline.enableLightsFullbright(LLColor4(1.f,1.f,1.f)); - - mDrawFace[0]->bindTexture(); - - std::sort(mDrawFace.begin(), mDrawFace.end(), LLFace::CompareDistanceGreater()); - - drawLoop(); -} - - diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp index 2e83167851..5dbb27cabb 100644 --- a/indra/newview/lldrawpoolsimple.cpp +++ b/indra/newview/lldrawpoolsimple.cpp @@ -44,6 +44,36 @@ static LLGLSLShader* fullbright_shader = NULL; static LLFastTimer::DeclareTimer FTM_RENDER_SIMPLE_DEFERRED("Deferred Simple"); static LLFastTimer::DeclareTimer FTM_RENDER_GRASS_DEFERRED("Deferred Grass"); +void LLDrawPoolGlow::beginPostDeferredPass(S32 pass) +{ + gDeferredFullbrightProgram.bind(); +} + +void LLDrawPoolGlow::renderPostDeferred(S32 pass) +{ + LLFastTimer t(FTM_RENDER_GLOW); + LLGLEnable blend(GL_BLEND); + LLGLDisable test(GL_ALPHA_TEST); + gGL.flush(); + /// Get rid of z-fighting with non-glow pass. + LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.0f, -1.0f); + gGL.setSceneBlendType(LLRender::BT_ADD); + + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + gGL.setColorMask(false, true); + pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); + + gGL.setColorMask(true, false); + gGL.setSceneBlendType(LLRender::BT_ALPHA); +} + +void LLDrawPoolGlow::endPostDeferredPass(S32 pass) +{ + gDeferredFullbrightProgram.unbind(); + LLRenderPass::endRenderPass(pass); +} + void LLDrawPoolGlow::render(S32 pass) { LLFastTimer t(FTM_RENDER_GLOW); @@ -68,7 +98,15 @@ void LLDrawPoolGlow::render(S32 pass) LLGLDepthTest depth(GL_TRUE, GL_FALSE); gGL.setColorMask(false, true); - renderTexture(LLRenderPass::PASS_GLOW, getVertexDataMask()); + + if (shader_level > 1) + { + pushBatches(LLRenderPass::PASS_GLOW, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); + } + else + { + renderTexture(LLRenderPass::PASS_GLOW, getVertexDataMask()); + } gGL.setColorMask(true, false); gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -79,10 +117,10 @@ void LLDrawPoolGlow::render(S32 pass) } } -void LLDrawPoolGlow::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture) +void LLDrawPoolGlow::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures) { glColor4ubv(params.mGlowColor.mV); - LLRenderPass::pushBatch(params, mask, texture); + LLRenderPass::pushBatch(params, mask, texture, batch_textures); } @@ -126,10 +164,11 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass) void LLDrawPoolSimple::endRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_SIMPLE); + stop_glerror(); LLRenderPass::endRenderPass(pass); - - if (mVertexShaderLevel > 0){ - + stop_glerror(); + if (mVertexShaderLevel > 0) + { simple_shader->unbind(); } } @@ -142,13 +181,24 @@ void LLDrawPoolSimple::render(S32 pass) { //render simple LLFastTimer t(FTM_RENDER_SIMPLE); gPipeline.enableLightsDynamic(); - renderTexture(LLRenderPass::PASS_SIMPLE, getVertexDataMask()); - if (LLPipeline::sRenderDeferred) - { //if deferred rendering is enabled, bump faces aren't registered as simple - //render bump faces here as simple so bump faces will appear under water - renderTexture(LLRenderPass::PASS_BUMP, getVertexDataMask()); + if (mVertexShaderLevel > 0) + { + U32 mask = getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX; + + pushBatches(LLRenderPass::PASS_SIMPLE, mask, TRUE, TRUE); + + if (LLPipeline::sRenderDeferred) + { //if deferred rendering is enabled, bump faces aren't registered as simple + //render bump faces here as simple so bump faces will appear under water + pushBatches(LLRenderPass::PASS_BUMP, mask, TRUE, TRUE); + } + } + else + { + renderTexture(LLRenderPass::PASS_SIMPLE, getVertexDataMask()); } + } } @@ -177,7 +227,7 @@ void LLDrawPoolSimple::renderDeferred(S32 pass) { //render simple LLFastTimer t(FTM_RENDER_SIMPLE_DEFERRED); - renderTexture(LLRenderPass::PASS_SIMPLE, getVertexDataMask()); + pushBatches(LLRenderPass::PASS_SIMPLE, getVertexDataMask() | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, TRUE); } } @@ -200,11 +250,11 @@ void LLDrawPoolGrass::beginRenderPass(S32 pass) if (LLPipeline::sUnderWaterRender) { - simple_shader = &gObjectSimpleWaterProgram; + simple_shader = &gObjectSimpleNonIndexedWaterProgram; } else { - simple_shader = &gObjectSimpleProgram; + simple_shader = &gObjectSimpleNonIndexedProgram; } if (mVertexShaderLevel > 0) @@ -285,6 +335,26 @@ void LLDrawPoolFullbright::prerender() mVertexShaderLevel = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT); } +void LLDrawPoolFullbright::beginPostDeferredPass(S32 pass) +{ + gDeferredFullbrightProgram.bind(); +} + +void LLDrawPoolFullbright::renderPostDeferred(S32 pass) +{ + LLFastTimer t(FTM_RENDER_FULLBRIGHT); + + gGL.setSceneBlendType(LLRender::BT_ALPHA); + U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXTURE_INDEX; + pushBatches(LLRenderPass::PASS_FULLBRIGHT, fullbright_mask, TRUE, TRUE); +} + +void LLDrawPoolFullbright::endPostDeferredPass(S32 pass) +{ + gDeferredFullbrightProgram.unbind(); + LLRenderPass::endRenderPass(pass); +} + void LLDrawPoolFullbright::beginRenderPass(S32 pass) { LLFastTimer t(FTM_RENDER_FULLBRIGHT); @@ -313,25 +383,21 @@ void LLDrawPoolFullbright::endRenderPass(S32 pass) void LLDrawPoolFullbright::render(S32 pass) { //render fullbright LLFastTimer t(FTM_RENDER_FULLBRIGHT); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + if (mVertexShaderLevel > 0) { fullbright_shader->bind(); fullbright_shader->uniform1f(LLViewerShaderMgr::FULLBRIGHT, 1.f); + U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_TEXTURE_INDEX; + pushBatches(LLRenderPass::PASS_FULLBRIGHT, fullbright_mask, TRUE, TRUE); } else { gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); + U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR; + renderTexture(LLRenderPass::PASS_FULLBRIGHT, fullbright_mask); } - - //gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.25f); - - //LLGLEnable test(GL_ALPHA_TEST); - //LLGLEnable blend(GL_BLEND); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR; - renderTexture(LLRenderPass::PASS_FULLBRIGHT, fullbright_mask); - - //gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); } S32 LLDrawPoolFullbright::getNumPasses() diff --git a/indra/newview/lldrawpoolsimple.h b/indra/newview/lldrawpoolsimple.h index 5f3bbebbda..3811b3d398 100644 --- a/indra/newview/lldrawpoolsimple.h +++ b/indra/newview/lldrawpoolsimple.h @@ -98,9 +98,9 @@ public: LLDrawPoolFullbright(); /*virtual*/ S32 getNumPostDeferredPasses() { return 1; } - /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); } - /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } - /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); } + /*virtual*/ void beginPostDeferredPass(S32 pass); + /*virtual*/ void endPostDeferredPass(S32 pass); + /*virtual*/ void renderPostDeferred(S32 pass); /*virtual*/ void beginRenderPass(S32 pass); /*virtual*/ void endRenderPass(S32 pass); @@ -126,12 +126,12 @@ public: virtual void prerender() { } /*virtual*/ S32 getNumPostDeferredPasses() { return 1; } - /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); } - /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } - /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); } + /*virtual*/ void beginPostDeferredPass(S32 pass); + /*virtual*/ void endPostDeferredPass(S32 pass); + /*virtual*/ void renderPostDeferred(S32 pass); void render(S32 pass = 0); - void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture = TRUE); + void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture = TRUE, BOOL batch_textures = FALSE); }; diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 84eeace9c6..3daa0f8261 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -143,7 +143,7 @@ void LLDrawPoolTerrain::beginRenderPass( S32 pass ) void LLDrawPoolTerrain::endRenderPass( S32 pass ) { LLFastTimer t(FTM_RENDER_TERRAIN); - LLFacePool::endRenderPass(pass); + //LLFacePool::endRenderPass(pass); if (mVertexShaderLevel > 1 && sShader->mShaderLevel > 0) { sShader->unbind(); @@ -215,8 +215,10 @@ void LLDrawPoolTerrain::render(S32 pass) { //use fullbright shader for highlighting LLGLSLShader* old_shader = sShader; sShader->unbind(); - sShader = &gObjectFullbrightProgram; + sShader = &gObjectFullbrightNonIndexedProgram; sShader->bind(); + LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.0f, -1.0f); renderOwnership(); sShader = old_shader; sShader->bind(); diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 195ee60a2e..81c796b146 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -66,11 +66,11 @@ void LLDrawPoolTree::beginRenderPass(S32 pass) if (LLPipeline::sUnderWaterRender) { - shader = &gObjectSimpleWaterProgram; + shader = &gObjectSimpleNonIndexedWaterProgram; } else { - shader = &gObjectSimpleProgram; + shader = &gObjectSimpleNonIndexedProgram; } if (gPipeline.canUseWindLightShadersOnObjects()) diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index dc94924da4..31c14361b5 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -108,7 +108,7 @@ void LLDrawPoolWater::prerender() // got rid of modulation by light color since it got a little too // green at sunset and sl-57047 (underwater turns black at 8:00) - sWaterFogColor = LLWaterParamManager::instance()->getFogColor(); + sWaterFogColor = LLWaterParamManager::instance().getFogColor(); sWaterFogColor.mV[3] = 0; } @@ -527,7 +527,7 @@ void LLDrawPoolWater::shade() //bind normal map S32 bumpTex = shader->enableTexture(LLViewerShaderMgr::BUMP_MAP); - LLWaterParamManager * param_mgr = LLWaterParamManager::instance(); + LLWaterParamManager * param_mgr = &LLWaterParamManager::instance(); // change mWaterNormp if needed if (mWaterNormp->getID() != param_mgr->getNormalMapID()) diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index 696c2d1abd..bf79c2100c 100644 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -34,6 +34,8 @@ #include "llviewercamera.h" #include "llimage.h" #include "llwlparammanager.h" +#include "llviewershadermgr.h" +#include "llglslshader.h" #include "llsky.h" #include "llvowlsky.h" #include "llviewerregion.h" @@ -44,6 +46,8 @@ LLPointer<LLViewerTexture> LLDrawPoolWLSky::sCloudNoiseTexture = NULL; LLPointer<LLImageRaw> LLDrawPoolWLSky::sCloudNoiseRawImage = NULL; +static LLGLSLShader* cloud_shader = NULL; +static LLGLSLShader* sky_shader = NULL; LLDrawPoolWLSky::LLDrawPoolWLSky(void) : @@ -66,7 +70,7 @@ LLDrawPoolWLSky::LLDrawPoolWLSky(void) : sCloudNoiseTexture = LLViewerTextureManager::getLocalTexture(sCloudNoiseRawImage.get(), TRUE); - LLWLParamManager::instance()->propagateParameters(); + LLWLParamManager::getInstance()->propagateParameters(); } LLDrawPoolWLSky::~LLDrawPoolWLSky() @@ -83,12 +87,32 @@ LLViewerTexture *LLDrawPoolWLSky::getDebugTexture() void LLDrawPoolWLSky::beginRenderPass( S32 pass ) { + sky_shader = + LLPipeline::sUnderWaterRender ? + &gObjectSimpleWaterProgram : + &gWLSkyProgram; + + cloud_shader = + LLPipeline::sUnderWaterRender ? + &gObjectSimpleWaterProgram : + &gWLCloudProgram; } void LLDrawPoolWLSky::endRenderPass( S32 pass ) { } +void LLDrawPoolWLSky::beginDeferredPass(S32 pass) +{ + sky_shader = &gDeferredWLSkyProgram; + cloud_shader = &gDeferredWLCloudProgram; +} + +void LLDrawPoolWLSky::endDeferredPass(S32 pass) +{ + +} + void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) const { LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin(); @@ -128,19 +152,14 @@ void LLDrawPoolWLSky::renderSkyHaze(F32 camHeightLocal) const { if (gPipeline.canUseWindLightShaders() && gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)) { - LLGLSLShader* shader = - LLPipeline::sUnderWaterRender ? - &gObjectSimpleWaterProgram : - &gWLSkyProgram; - LLGLDisable blend(GL_BLEND); - shader->bind(); + sky_shader->bind(); /// Render the skydome - renderDome(camHeightLocal, shader); + renderDome(camHeightLocal, sky_shader); - shader->unbind(); + sky_shader->unbind(); } } @@ -161,7 +180,7 @@ void LLDrawPoolWLSky::renderStars(void) const // clamping and allow the star_alpha param to brighten the stars. bool error; LLColor4 star_alpha(LLColor4::black); - star_alpha.mV[3] = LLWLParamManager::instance()->mCurParams.getFloat("star_brightness", error) / 2.f; + star_alpha.mV[3] = LLWLParamManager::getInstance()->mCurParams.getFloat("star_brightness", error) / 2.f; llassert_always(!error); gGL.getTexUnit(0)->bind(gSky.mVOSkyp->getBloomTex()); @@ -186,23 +205,18 @@ void LLDrawPoolWLSky::renderSkyClouds(F32 camHeightLocal) const { if (gPipeline.canUseWindLightShaders() && gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS)) { - LLGLSLShader* shader = - LLPipeline::sUnderWaterRender ? - &gObjectSimpleWaterProgram : - &gWLCloudProgram; - LLGLEnable blend(GL_BLEND); gGL.setSceneBlendType(LLRender::BT_ALPHA); gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.getTexUnit(0)->bind(sCloudNoiseTexture); - shader->bind(); + cloud_shader->bind(); /// Render the skydome - renderDome(camHeightLocal, shader); + renderDome(camHeightLocal, cloud_shader); - shader->unbind(); + cloud_shader->unbind(); } } @@ -246,6 +260,53 @@ void LLDrawPoolWLSky::renderHeavenlyBodies() } } +void LLDrawPoolWLSky::renderDeferred(S32 pass) +{ + if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)) + { + return; + } + LLFastTimer ftm(FTM_RENDER_WL_SKY); + + const F32 camHeightLocal = LLWLParamManager::getInstance()->getDomeOffset() * LLWLParamManager::getInstance()->getDomeRadius(); + + LLGLSNoFog disableFog; + LLGLDepthTest depth(GL_TRUE, GL_FALSE); + LLGLDisable clip(GL_CLIP_PLANE0); + + gGL.setColorMask(true, false); + + LLGLSquashToFarClip far_clip(glh_get_current_projection()); + + renderSkyHaze(camHeightLocal); + + LLVector3 const & origin = LLViewerCamera::getInstance()->getOrigin(); + glPushMatrix(); + + + glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]); + + gDeferredStarProgram.bind(); + // *NOTE: have to bind a texture here since register combiners blending in + // renderStars() requires something to be bound and we might as well only + // bind the moon's texture once. + gGL.getTexUnit(0)->bind(gSky.mVOSkyp->mFace[LLVOSky::FACE_MOON]->getTexture()); + + renderHeavenlyBodies(); + + renderStars(); + + gDeferredStarProgram.unbind(); + + glPopMatrix(); + + renderSkyClouds(camHeightLocal); + + gGL.setColorMask(true, true); + //gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + +} + void LLDrawPoolWLSky::render(S32 pass) { if (!gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_SKY)) @@ -254,7 +315,7 @@ void LLDrawPoolWLSky::render(S32 pass) } LLFastTimer ftm(FTM_RENDER_WL_SKY); - const F32 camHeightLocal = LLWLParamManager::instance()->getDomeOffset() * LLWLParamManager::instance()->getDomeRadius(); + const F32 camHeightLocal = LLWLParamManager::getInstance()->getDomeOffset() * LLWLParamManager::getInstance()->getDomeRadius(); LLGLSNoFog disableFog; LLGLDepthTest depth(GL_TRUE, GL_FALSE); diff --git a/indra/newview/lldrawpoolwlsky.h b/indra/newview/lldrawpoolwlsky.h index 8ca1ebb942..cd15c991ee 100644 --- a/indra/newview/lldrawpoolwlsky.h +++ b/indra/newview/lldrawpoolwlsky.h @@ -44,10 +44,10 @@ public: /*virtual*/ BOOL isDead() { return FALSE; } - /*virtual*/ S32 getNumPostDeferredPasses() { return getNumPasses(); } - /*virtual*/ void beginPostDeferredPass(S32 pass) { beginRenderPass(pass); } - /*virtual*/ void endPostDeferredPass(S32 pass) { endRenderPass(pass); } - /*virtual*/ void renderPostDeferred(S32 pass) { render(pass); } + /*virtual*/ S32 getNumDeferredPasses() { return 1; } + /*virtual*/ void beginDeferredPass(S32 pass); + /*virtual*/ void endDeferredPass(S32 pass); + /*virtual*/ void renderDeferred(S32 pass); /*virtual*/ LLViewerTexture *getDebugTexture(); /*virtual*/ void beginRenderPass( S32 pass ); diff --git a/indra/newview/llenvmanager.cpp b/indra/newview/llenvmanager.cpp new file mode 100644 index 0000000000..c2720eaf28 --- /dev/null +++ b/indra/newview/llenvmanager.cpp @@ -0,0 +1,684 @@ +/** + * @file llenvmanager.cpp + * @brief Implementation of classes managing WindLight and water settings. + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llenvmanager.h" + +#include "llagent.h" +#include "lldaycyclemanager.h" +#include "llviewercontrol.h" // for gSavedSettings +#include "llviewerregion.h" +#include "llwaterparammanager.h" +#include "llwlhandlers.h" +#include "llwlparammanager.h" + +std::string LLEnvPrefs::getWaterPresetName() const +{ + if (mWaterPresetName.empty()) + { + llwarns << "Water preset name is empty" << llendl; + } + + return mWaterPresetName; +} + +std::string LLEnvPrefs::getSkyPresetName() const +{ + if (mSkyPresetName.empty()) + { + llwarns << "Sky preset name is empty" << llendl; + } + + return mSkyPresetName; +} + +std::string LLEnvPrefs::getDayCycleName() const +{ + if (mDayCycleName.empty()) + { + llwarns << "Day cycle name is empty" << llendl; + } + + return mDayCycleName; +} + +void LLEnvPrefs::setUseRegionSettings(bool val) +{ + mUseRegionSettings = val; +} + +void LLEnvPrefs::setUseWaterPreset(const std::string& name) +{ + mUseRegionSettings = false; + mWaterPresetName = name; +} + +void LLEnvPrefs::setUseSkyPreset(const std::string& name) +{ + mUseRegionSettings = false; + mUseDayCycle = false; + mSkyPresetName = name; +} + +void LLEnvPrefs::setUseDayCycle(const std::string& name) +{ + mUseRegionSettings = false; + mUseDayCycle = true; + mDayCycleName = name; +} + +//============================================================================= +LLEnvManagerNew::LLEnvManagerNew() +{ + mInterpNextChangeMessage = true; + + // Set default environment settings. + mUserPrefs.mUseRegionSettings = true; + mUserPrefs.mUseDayCycle = true; + mUserPrefs.mWaterPresetName = "Default"; + mUserPrefs.mSkyPresetName = "Default"; + mUserPrefs.mDayCycleName = "Default"; +} + +bool LLEnvManagerNew::getUseRegionSettings() const +{ + return mUserPrefs.getUseRegionSettings(); +} + +bool LLEnvManagerNew::getUseDayCycle() const +{ + return mUserPrefs.getUseDayCycle(); +} + +bool LLEnvManagerNew::getUseFixedSky() const +{ + return mUserPrefs.getUseFixedSky(); +} + +std::string LLEnvManagerNew::getWaterPresetName() const +{ + return mUserPrefs.getWaterPresetName(); +} + +std::string LLEnvManagerNew::getSkyPresetName() const +{ + return mUserPrefs.getSkyPresetName(); +} + +std::string LLEnvManagerNew::getDayCycleName() const +{ + return mUserPrefs.getDayCycleName(); +} + +const LLEnvironmentSettings& LLEnvManagerNew::getRegionSettings() const +{ + return !mNewRegionPrefs.isEmpty() ? mNewRegionPrefs : mCachedRegionPrefs; +} + +void LLEnvManagerNew::setRegionSettings(const LLEnvironmentSettings& new_settings) +{ + // Set region settings override that will be used locally + // until user either uploads the changes or goes to another region. + mNewRegionPrefs = new_settings; +} + +bool LLEnvManagerNew::usePrefs() +{ + LL_DEBUGS("Windlight") << "Displaying preferred environment" << LL_ENDL; + updateManagersFromPrefs(false); + return true; +} + +bool LLEnvManagerNew::useDefaults() +{ + bool rslt; + + rslt = useDefaultWater(); + rslt &= useDefaultSky(); + + return rslt; +} + +bool LLEnvManagerNew::useRegionSettings() +{ + bool rslt; + + rslt = useRegionSky(); + rslt &= useRegionWater(); + + return rslt; +} + +bool LLEnvManagerNew::useWaterPreset(const std::string& name) +{ + LL_DEBUGS("Windlight") << "Displaying water preset " << name << LL_ENDL; + LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); + bool rslt = water_mgr.getParamSet(name, water_mgr.mCurParams); + llassert(rslt == true); + return rslt; +} + +bool LLEnvManagerNew::useWaterParams(const LLSD& params) +{ + LL_DEBUGS("Windlight") << "Displaying water params" << LL_ENDL; + LLWaterParamManager::instance().mCurParams.setAll(params); + return true; +} + +bool LLEnvManagerNew::useSkyPreset(const std::string& name) +{ + LLWLParamManager& sky_mgr = LLWLParamManager::instance(); + LLWLParamSet param_set; + + if (!sky_mgr.getParamSet(LLWLParamKey(name, LLEnvKey::SCOPE_LOCAL), param_set)) + { + llwarns << "No sky preset named " << name << llendl; + return false; + } + + LL_DEBUGS("Windlight") << "Displaying sky preset " << name << LL_ENDL; + sky_mgr.applySkyParams(param_set.getAll()); + return true; +} + +bool LLEnvManagerNew::useSkyParams(const LLSD& params) +{ + LL_DEBUGS("Windlight") << "Displaying sky params" << LL_ENDL; + LLWLParamManager::instance().applySkyParams(params); + return true; +} + +bool LLEnvManagerNew::useDayCycle(const std::string& name, LLEnvKey::EScope scope) +{ + LLSD params; + + if (scope == LLEnvKey::SCOPE_REGION) + { + LL_DEBUGS("Windlight") << "Displaying region day cycle " << name << LL_ENDL; + params = getRegionSettings().getWLDayCycle(); + } + else + { + LL_DEBUGS("Windlight") << "Displaying local day cycle " << name << LL_ENDL; + + if (!LLDayCycleManager::instance().getPreset(name, params)) + { + llwarns << "No day cycle named " << name << llendl; + return false; + } + } + + bool rslt = LLWLParamManager::instance().applyDayCycleParams(params, scope); + llassert(rslt == true); + return rslt; +} + +bool LLEnvManagerNew::useDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time /* = 0.5*/) +{ + LL_DEBUGS("Windlight") << "Displaying day cycle params" << LL_ENDL; + return LLWLParamManager::instance().applyDayCycleParams(params, scope); +} + +void LLEnvManagerNew::setUseRegionSettings(bool val) +{ + mUserPrefs.setUseRegionSettings(val); + saveUserPrefs(); + updateManagersFromPrefs(false); +} + +void LLEnvManagerNew::setUseWaterPreset(const std::string& name) +{ + // *TODO: make sure the preset exists. + if (name.empty()) + { + llwarns << "Empty water preset name passed" << llendl; + return; + } + + mUserPrefs.setUseWaterPreset(name); + saveUserPrefs(); + updateManagersFromPrefs(false); +} + +void LLEnvManagerNew::setUseSkyPreset(const std::string& name) +{ + // *TODO: make sure the preset exists. + if (name.empty()) + { + llwarns << "Empty sky preset name passed" << llendl; + return; + } + + mUserPrefs.setUseSkyPreset(name); + saveUserPrefs(); + updateManagersFromPrefs(false); +} + +void LLEnvManagerNew::setUseDayCycle(const std::string& name) +{ + if (!LLDayCycleManager::instance().presetExists(name)) + { + llwarns << "Invalid day cycle name passed" << llendl; + return; + } + + mUserPrefs.setUseDayCycle(name); + saveUserPrefs(); + updateManagersFromPrefs(false); +} + +void LLEnvManagerNew::loadUserPrefs() +{ + // operate on members directly to avoid side effects + mUserPrefs.mWaterPresetName = gSavedSettings.getString("WaterPresetName"); + mUserPrefs.mSkyPresetName = gSavedSettings.getString("SkyPresetName"); + mUserPrefs.mDayCycleName = gSavedSettings.getString("DayCycleName"); + + mUserPrefs.mUseRegionSettings = gSavedSettings.getBOOL("UseEnvironmentFromRegion"); + mUserPrefs.mUseDayCycle = gSavedSettings.getBOOL("UseDayCycle"); +} + +void LLEnvManagerNew::saveUserPrefs() +{ + gSavedSettings.setString("WaterPresetName", getWaterPresetName()); + gSavedSettings.setString("SkyPresetName", getSkyPresetName()); + gSavedSettings.setString("DayCycleName", getDayCycleName()); + + gSavedSettings.setBOOL("UseEnvironmentFromRegion", getUseRegionSettings()); + gSavedSettings.setBOOL("UseDayCycle", getUseDayCycle()); + + mUsePrefsChangeSignal(); +} + +void LLEnvManagerNew::setUserPrefs( + const std::string& water_preset, + const std::string& sky_preset, + const std::string& day_cycle_preset, + bool use_fixed_sky, + bool use_region_settings) +{ + // operate on members directly to avoid side effects + mUserPrefs.mWaterPresetName = water_preset; + mUserPrefs.mSkyPresetName = sky_preset; + mUserPrefs.mDayCycleName = day_cycle_preset; + + mUserPrefs.mUseRegionSettings = use_region_settings; + mUserPrefs.mUseDayCycle = !use_fixed_sky; + + saveUserPrefs(); + updateManagersFromPrefs(false); +} + +void LLEnvManagerNew::dumpUserPrefs() +{ + LL_DEBUGS("Windlight") << "WaterPresetName: " << gSavedSettings.getString("WaterPresetName") << LL_ENDL; + LL_DEBUGS("Windlight") << "SkyPresetName: " << gSavedSettings.getString("SkyPresetName") << LL_ENDL; + LL_DEBUGS("Windlight") << "DayCycleName: " << gSavedSettings.getString("DayCycleName") << LL_ENDL; + + LL_DEBUGS("Windlight") << "UseEnvironmentFromRegion: " << gSavedSettings.getBOOL("UseEnvironmentFromRegion") << LL_ENDL; + LL_DEBUGS("Windlight") << "UseDayCycle: " << gSavedSettings.getBOOL("UseDayCycle") << LL_ENDL; +} + +void LLEnvManagerNew::dumpPresets() +{ + const LLEnvironmentSettings& region_settings = getRegionSettings(); + std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : "Unknown region"; + + // Dump water presets. + LL_DEBUGS("Windlight") << "Waters:" << LL_ENDL; + if (region_settings.getWaterParams().size() != 0) + { + LL_DEBUGS("Windlight") << " - " << region_name << LL_ENDL; + } + LLWaterParamManager::preset_name_list_t water_presets; + LLWaterParamManager::instance().getPresetNames(water_presets); + for (LLWaterParamManager::preset_name_list_t::const_iterator it = water_presets.begin(); it != water_presets.end(); ++it) + { + LL_DEBUGS("Windlight") << " - " << *it << LL_ENDL; + } + + // Dump sky presets. + LL_DEBUGS("Windlight") << "Skies:" << LL_ENDL; + LLWLParamManager::preset_key_list_t sky_preset_keys; + LLWLParamManager::instance().getPresetKeys(sky_preset_keys); + for (LLWLParamManager::preset_key_list_t::const_iterator it = sky_preset_keys.begin(); it != sky_preset_keys.end(); ++it) + { + std::string preset_name = it->name; + std::string item_title; + + if (it->scope == LLEnvKey::SCOPE_LOCAL) // local preset + { + item_title = preset_name; + } + else // region preset + { + item_title = preset_name + " (" + region_name + ")"; + } + LL_DEBUGS("Windlight") << " - " << item_title << LL_ENDL; + } + + // Dump day cycles. + LL_DEBUGS("Windlight") << "Days:" << LL_ENDL; + const LLSD& cur_region_dc = region_settings.getWLDayCycle(); + if (cur_region_dc.size() != 0) + { + LL_DEBUGS("Windlight") << " - " << region_name << LL_ENDL; + } + LLDayCycleManager::preset_name_list_t days; + LLDayCycleManager::instance().getPresetNames(days); + for (LLDayCycleManager::preset_name_list_t::const_iterator it = days.begin(); it != days.end(); ++it) + { + LL_DEBUGS("Windlight") << " - " << *it << LL_ENDL; + } +} + +void LLEnvManagerNew::requestRegionSettings() +{ + LLEnvironmentRequest::initiate(); +} + +bool LLEnvManagerNew::sendRegionSettings(const LLEnvironmentSettings& new_settings) +{ + LLSD metadata; + + metadata["regionID"] = gAgent.getRegion()->getRegionID(); + // add last received update ID to outbound message so simulator can handle concurrent updates + metadata["messageID"] = mLastReceivedID; + + return LLEnvironmentApply::initiateRequest(new_settings.makePacket(metadata)); +} + +boost::signals2::connection LLEnvManagerNew::setPreferencesChangeCallback(const prefs_change_signal_t::slot_type& cb) +{ + return mUsePrefsChangeSignal.connect(cb); +} + +boost::signals2::connection LLEnvManagerNew::setRegionSettingsChangeCallback(const region_settings_change_signal_t::slot_type& cb) +{ + return mRegionSettingsChangeSignal.connect(cb); +} + +boost::signals2::connection LLEnvManagerNew::setRegionChangeCallback(const region_change_signal_t::slot_type& cb) +{ + return mRegionChangeSignal.connect(cb); +} + +boost::signals2::connection LLEnvManagerNew::setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb) +{ + return mRegionSettingsAppliedSignal.connect(cb); +} + +// static +bool LLEnvManagerNew::canEditRegionSettings() +{ + LLViewerRegion* region = gAgent.getRegion(); + BOOL owner_or_god = gAgent.isGodlike() || (region && region->getOwner() == gAgent.getID()); + BOOL owner_or_god_or_manager = owner_or_god || (region && region->isEstateManager()); + + LL_DEBUGS("Windlight") << "Can edit region settings: " << (bool) owner_or_god_or_manager << LL_ENDL; + return owner_or_god_or_manager; +} + +// static +const std::string LLEnvManagerNew::getScopeString(LLEnvKey::EScope scope) +{ + switch(scope) + { + case LLEnvKey::SCOPE_LOCAL: + return LLTrans::getString("LocalSettings"); + case LLEnvKey::SCOPE_REGION: + return LLTrans::getString("RegionSettings"); + default: + return " (?)"; + } +} + +void LLEnvManagerNew::onRegionCrossing() +{ + LL_DEBUGS("Windlight") << "Crossed region" << LL_ENDL; + onRegionChange(true); +} + +void LLEnvManagerNew::onTeleport() +{ + LL_DEBUGS("Windlight") << "Teleported" << LL_ENDL; + onRegionChange(false); +} + +void LLEnvManagerNew::onRegionSettingsResponse(const LLSD& content) +{ + // If the message was valid, grab the UUID from it and save it for next outbound update message. + mLastReceivedID = content[0]["messageID"].asUUID(); + + // Refresh cached region settings. + LL_DEBUGS("Windlight") << "Caching region environment settings: " << content << LL_ENDL; + F32 sun_hour = 0; // *TODO + LLEnvironmentSettings new_settings(content[1], content[2], content[3], sun_hour); + mCachedRegionPrefs = new_settings; + + // Load region sky presets. + LLWLParamManager::instance().refreshRegionPresets(); + + // If using server settings, update managers. + if (getUseRegionSettings()) + { + updateManagersFromPrefs(mInterpNextChangeMessage); + } + + // Let interested parties know about the region settings update. + mRegionSettingsChangeSignal(); + + // reset + mInterpNextChangeMessage = false; +} + +void LLEnvManagerNew::onRegionSettingsApplyResponse(bool ok) +{ + LL_DEBUGS("Windlight") << "Applying region settings " << (ok ? "succeeded" : "failed") << LL_ENDL; + + // Clear locally modified region settings because they have just been uploaded. + mNewRegionPrefs.clear(); + + mRegionSettingsAppliedSignal(ok); +} + +//-- private methods ---------------------------------------------------------- + +// virtual +void LLEnvManagerNew::initSingleton() +{ + LL_DEBUGS("Windlight") << "Initializing LLEnvManagerNew" << LL_ENDL; + + loadUserPrefs(); +} + +void LLEnvManagerNew::updateSkyFromPrefs() +{ + bool success = true; + + // Sync sky with user prefs. + if (getUseRegionSettings()) // apply region-wide settings + { + success = useRegionSky(); + } + else // apply user-specified settings + { + if (getUseDayCycle()) + { + success = useDayCycle(getDayCycleName(), LLEnvKey::SCOPE_LOCAL); + } + else + { + success = useSkyPreset(getSkyPresetName()); + } + } + + // If something went wrong, fall back to defaults. + if (!success) + { + // *TODO: fix user prefs + useDefaultSky(); + } +} + +void LLEnvManagerNew::updateWaterFromPrefs(bool interpolate) +{ + LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); + LLSD target_water_params; + + // Determine new water settings based on user prefs. + + { + // Fall back to default water. + LLWaterParamSet default_water; + water_mgr.getParamSet("Default", default_water); + target_water_params = default_water.getAll(); + } + + if (getUseRegionSettings()) + { + // *TODO: make sure whether region settings belong to the current region? + const LLSD& region_water_params = getRegionSettings().getWaterParams(); + if (region_water_params.size() != 0) // region has no water settings + { + LL_DEBUGS("Windlight") << "Applying region water" << LL_ENDL; + target_water_params = region_water_params; + } + else + { + LL_DEBUGS("Windlight") << "Applying default water" << LL_ENDL; + } + } + else + { + std::string water = getWaterPresetName(); + LL_DEBUGS("Windlight") << "Applying water preset [" << water << "]" << LL_ENDL; + LLWaterParamSet params; + if (!water_mgr.getParamSet(water, params)) + { + llwarns << "No water preset named " << water << ", falling back to defaults" << llendl; + water_mgr.getParamSet("Default", params); + + // *TODO: Fix user preferences accordingly. + } + target_water_params = params.getAll(); + } + + // Sync water with user prefs. + water_mgr.applyParams(target_water_params, interpolate); +} + +void LLEnvManagerNew::updateManagersFromPrefs(bool interpolate) +{ + // Apply water settings. + updateWaterFromPrefs(interpolate); + + // Apply sky settings. + updateSkyFromPrefs(); +} + +bool LLEnvManagerNew::useRegionSky() +{ + const LLEnvironmentSettings& region_settings = getRegionSettings(); + + // If region is set to defaults, + if (region_settings.getSkyMap().size() == 0) + { + // well... apply the default sky settings. + useDefaultSky(); + return true; + } + + // *TODO: Support fixed sky from region. + + // Otherwise apply region day cycle. + LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL; + return useDayCycleParams( + region_settings.getWLDayCycle(), + LLEnvKey::SCOPE_REGION, + region_settings.getDayTime()); +} + +bool LLEnvManagerNew::useRegionWater() +{ + const LLEnvironmentSettings& region_settings = getRegionSettings(); + const LLSD& region_water = region_settings.getWaterParams(); + + // If region is set to defaults, + if (region_water.size() == 0) + { + // well... apply the default water settings. + return useDefaultWater(); + } + + // Otherwise apply region water. + LL_DEBUGS("Windlight") << "Applying region sky" << LL_ENDL; + return useWaterParams(region_water); +} + +bool LLEnvManagerNew::useDefaultSky() +{ + return useDayCycle("Default", LLEnvKey::SCOPE_LOCAL); +} + +bool LLEnvManagerNew::useDefaultWater() +{ + return useWaterPreset("Default"); +} + + +void LLEnvManagerNew::onRegionChange(bool interpolate) +{ + // Avoid duplicating region setting requests + // by checking whether the region is actually changing. + LLViewerRegion* regionp = gAgent.getRegion(); + LLUUID region_uuid = regionp ? regionp->getRegionID() : LLUUID::null; + if (region_uuid == mCurRegionUUID) + { + return; + } + + // Clear locally modified region settings. + mNewRegionPrefs.clear(); + + // *TODO: clear environment settings of the previous region? + + // Request environment settings of the new region. + LL_DEBUGS("Windlight") << "New viewer region: " << region_uuid << LL_ENDL; + mCurRegionUUID = region_uuid; + mInterpNextChangeMessage = interpolate; + requestRegionSettings(); + + // Let interested parties know agent region has been changed. + mRegionChangeSignal(); +} diff --git a/indra/newview/llenvmanager.h b/indra/newview/llenvmanager.h new file mode 100644 index 0000000000..96af102c1a --- /dev/null +++ b/indra/newview/llenvmanager.h @@ -0,0 +1,283 @@ +/** + * @file llenvmanager.h + * @brief Declaration of classes managing WindLight and water settings. + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLENVMANAGER_H +#define LL_LLENVMANAGER_H + +#include "llmemory.h" +#include "llsd.h" + +class LLWLParamManager; +class LLWaterParamManager; +class LLWLAnimator; + +// generic key +struct LLEnvKey +{ +public: + // Note: enum ordering is important; for example, a region-level floater (1) will see local and region (all values that are <=) + typedef enum e_scope + { + SCOPE_LOCAL, // 0 + SCOPE_REGION//, // 1 + // SCOPE_ESTATE, // 2 + // etc. + } EScope; +}; + +class LLEnvironmentSettings +{ +public: + LLEnvironmentSettings() : + mWLDayCycle(LLSD::emptyMap()), + mSkyMap(LLSD::emptyMap()), + mWaterParams(LLSD::emptyMap()), + mDayTime(0.f) + {} + LLEnvironmentSettings(const LLSD& dayCycle, const LLSD& skyMap, const LLSD& waterParams, F64 dayTime) : + mWLDayCycle(dayCycle), + mSkyMap(skyMap), + mWaterParams(waterParams), + mDayTime(dayTime) + {} + ~LLEnvironmentSettings() {} + + void saveParams(const LLSD& dayCycle, const LLSD& skyMap, const LLSD& waterParams, F64 dayTime) + { + mWLDayCycle = dayCycle; + mSkyMap = skyMap; + mWaterParams = waterParams; + mDayTime = dayTime; + } + + const LLSD& getWLDayCycle() const + { + return mWLDayCycle; + } + + const LLSD& getWaterParams() const + { + return mWaterParams; + } + + const LLSD& getSkyMap() const + { + return mSkyMap; + } + + F64 getDayTime() const + { + return mDayTime; + } + + bool isEmpty() const + { + return mWLDayCycle.size() == 0; + } + + void clear() + { + *this = LLEnvironmentSettings(); + } + + LLSD makePacket(const LLSD& metadata) const + { + LLSD full_packet = LLSD::emptyArray(); + + // 0: metadata + full_packet.append(metadata); + + // 1: day cycle + full_packet.append(mWLDayCycle); + + // 2: map of sky setting names to sky settings (as LLSD) + full_packet.append(mSkyMap); + + // 3: water params + full_packet.append(mWaterParams); + + return full_packet; + } + +private: + LLSD mWLDayCycle, mWaterParams, mSkyMap; + F64 mDayTime; +}; + +/** + * User environment preferences. + */ +class LLEnvPrefs +{ +public: + LLEnvPrefs() : mUseRegionSettings(true), mUseDayCycle(true) {} + + bool getUseRegionSettings() const { return mUseRegionSettings; } + bool getUseDayCycle() const { return mUseDayCycle; } + bool getUseFixedSky() const { return !getUseDayCycle(); } + + std::string getWaterPresetName() const; + std::string getSkyPresetName() const; + std::string getDayCycleName() const; + + void setUseRegionSettings(bool val); + void setUseWaterPreset(const std::string& name); + void setUseSkyPreset(const std::string& name); + void setUseDayCycle(const std::string& name); + + bool mUseRegionSettings; + bool mUseDayCycle; + std::string mWaterPresetName; + std::string mSkyPresetName; + std::string mDayCycleName; +}; + +/** + * Setting: + * 1. Use region settings. + * 2. Use my setting: <water preset> + <fixed_sky>|<day_cycle> + */ +class LLEnvManagerNew : public LLSingleton<LLEnvManagerNew> +{ + LOG_CLASS(LLEnvManagerNew); +public: + typedef boost::signals2::signal<void()> prefs_change_signal_t; + typedef boost::signals2::signal<void()> region_settings_change_signal_t; + typedef boost::signals2::signal<void()> region_change_signal_t; + typedef boost::signals2::signal<void(bool)> region_settings_applied_signal_t; + + LLEnvManagerNew(); + + // getters to access user env. preferences + bool getUseRegionSettings() const; + bool getUseDayCycle() const; + bool getUseFixedSky() const; + std::string getWaterPresetName() const; + std::string getSkyPresetName() const; + std::string getDayCycleName() const; + + /// @return cached env. settings of the current region. + const LLEnvironmentSettings& getRegionSettings() const; + + /** + * Set new region settings without uploading them to the region. + * + * The override will be reset when the changes are applied to the region (=uploaded) + * or user teleports to another region. + */ + void setRegionSettings(const LLEnvironmentSettings& new_settings); + + // Change environment w/o changing user preferences. + bool usePrefs(); + bool useDefaults(); + bool useRegionSettings(); + bool useWaterPreset(const std::string& name); + bool useWaterParams(const LLSD& params); + bool useSkyPreset(const std::string& name); + bool useSkyParams(const LLSD& params); + bool useDayCycle(const std::string& name, LLEnvKey::EScope scope); + bool useDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time = 0.5); + + // setters for user env. preferences + void setUseRegionSettings(bool val); + void setUseWaterPreset(const std::string& name); + void setUseSkyPreset(const std::string& name); + void setUseDayCycle(const std::string& name); + void setUserPrefs( + const std::string& water_preset, + const std::string& sky_preset, + const std::string& day_cycle_preset, + bool use_fixed_sky, + bool use_region_settings); + + // debugging methods + void dumpUserPrefs(); + void dumpPresets(); + + // Misc. + void requestRegionSettings(); + bool sendRegionSettings(const LLEnvironmentSettings& new_settings); + boost::signals2::connection setPreferencesChangeCallback(const prefs_change_signal_t::slot_type& cb); + boost::signals2::connection setRegionSettingsChangeCallback(const region_settings_change_signal_t::slot_type& cb); + boost::signals2::connection setRegionChangeCallback(const region_change_signal_t::slot_type& cb); + boost::signals2::connection setRegionSettingsAppliedCallback(const region_settings_applied_signal_t::slot_type& cb); + + static bool canEditRegionSettings(); /// @return true if we have access to editing region environment + static const std::string getScopeString(LLEnvKey::EScope scope); + + // Public callbacks. + void onRegionCrossing(); + void onTeleport(); + void onRegionSettingsResponse(const LLSD& content); + void onRegionSettingsApplyResponse(bool ok); + +private: + friend class LLSingleton<LLEnvManagerNew>; + /*virtual*/ void initSingleton(); + + void loadUserPrefs(); + void saveUserPrefs(); + + void updateSkyFromPrefs(); + void updateWaterFromPrefs(bool interpolate); + void updateManagersFromPrefs(bool interpolate); + + bool useRegionSky(); + bool useRegionWater(); + + bool useDefaultSky(); + bool useDefaultWater(); + + void onRegionChange(bool interpolate); + + /// Emitted when user environment preferences change. + prefs_change_signal_t mUsePrefsChangeSignal; + + /// Emitted when region environment settings update comes. + region_settings_change_signal_t mRegionSettingsChangeSignal; + + /// Emitted when agent region changes. Move to LLAgent? + region_change_signal_t mRegionChangeSignal; + + /// Emitted when agent region changes. Move to LLAgent? + region_settings_applied_signal_t mRegionSettingsAppliedSignal; + + LLEnvPrefs mUserPrefs; /// User environment preferences. + LLEnvironmentSettings mCachedRegionPrefs; /// Cached region environment settings. + LLEnvironmentSettings mNewRegionPrefs; /// Not-yet-uploaded modified region env. settings. + bool mInterpNextChangeMessage; /// Interpolate env. settings on next region change. + LLUUID mCurRegionUUID; /// To avoid duplicated region env. settings requests. + LLUUID mLastReceivedID; /// Id of last received region env. settings. +}; + +#endif // LL_LLENVMANAGER_H + diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 5398c13c44..b6566fcbd0 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -165,6 +165,7 @@ void LLFace::init(LLDrawable* drawablep, LLViewerObject* objp) mIndexInTex = 0; mTexture = NULL; mTEOffset = -1; + mTextureIndex = 255; setDrawable(drawablep); mVObjp = objp; @@ -364,14 +365,7 @@ void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align) //allocate vertices in blocks of 4 for alignment num_vertices = (num_vertices + 0x3) & ~0x3; } - else - { - if (mDrawablep->getVOVolume()) - { - llerrs << "WTF?" << llendl; - } - } - + if (mGeomCount != num_vertices || mIndicesCount != num_indices) { @@ -393,6 +387,26 @@ void LLFace::setGeomIndex(U16 idx) } } +void LLFace::setTextureIndex(U8 index) +{ + if (index != mTextureIndex) + { + mTextureIndex = index; + + if (mTextureIndex != 255) + { + mDrawablep->setState(LLDrawable::REBUILD_POSITION); + } + else + { + if (mDrawInfo && !mDrawInfo->mTextureList.empty()) + { + llerrs << "Face with no texture index references indexed texture draw info." << llendl; + } + } + } +} + void LLFace::setIndicesIndex(S32 idx) { if (mIndicesIndex != idx) @@ -415,11 +429,11 @@ U16 LLFace::getGeometryAvatar( if (mVertexBuffer.notNull()) { - mVertexBuffer->getVertexStrider (vertices, mGeomIndex); - mVertexBuffer->getNormalStrider (normals, mGeomIndex); - mVertexBuffer->getTexCoord0Strider (tex_coords, mGeomIndex); - mVertexBuffer->getWeightStrider(vertex_weights, mGeomIndex); - mVertexBuffer->getClothWeightStrider(clothing_weights, mGeomIndex); + mVertexBuffer->getVertexStrider (vertices, mGeomIndex, mGeomCount); + mVertexBuffer->getNormalStrider (normals, mGeomIndex, mGeomCount); + mVertexBuffer->getTexCoord0Strider (tex_coords, mGeomIndex, mGeomCount); + mVertexBuffer->getWeightStrider(vertex_weights, mGeomIndex, mGeomCount); + mVertexBuffer->getClothWeightStrider(clothing_weights, mGeomIndex, mGeomCount); } return mGeomIndex; @@ -432,17 +446,17 @@ U16 LLFace::getGeometry(LLStrider<LLVector3> &vertices, LLStrider<LLVector3> &no if (mVertexBuffer.notNull()) { - mVertexBuffer->getVertexStrider(vertices, mGeomIndex); + mVertexBuffer->getVertexStrider(vertices, mGeomIndex, mGeomCount); if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_NORMAL)) { - mVertexBuffer->getNormalStrider(normals, mGeomIndex); + mVertexBuffer->getNormalStrider(normals, mGeomIndex, mGeomCount); } if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD0)) { - mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex); + mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount); } - mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex); + mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex, mIndicesCount); } return mGeomIndex; @@ -679,6 +693,19 @@ static void xform(LLVector2 &tex_coord, F32 cosAng, F32 sinAng, F32 offS, F32 of } +bool less_than_max_mag(const LLVector4a& vec) +{ + LLVector4a MAX_MAG; + MAX_MAG.splat(1024.f*1024.f); + + LLVector4a val; + val.setAbs(vec); + + S32 lt = val.lessThan(MAX_MAG).getGatheredBits() & 0x7; + + return lt == 0x7; +} + BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume) { @@ -713,6 +740,8 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, min = face.mExtents[0]; max = face.mExtents[1]; + llassert(less_than_max_mag(min)); + llassert(less_than_max_mag(max)); //min, max are in volume space, convert to drawable render space LLVector4a center; @@ -724,6 +753,9 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, size.setSub(max, min); size.mul(0.5f); + llassert(less_than_max_mag(min)); + llassert(less_than_max_mag(max)); + if (!global_volume) { //VECTORIZE THIS @@ -761,6 +793,8 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, newMin = newMax = center; + llassert(less_than_max_mag(center)); + for (U32 i = 0; i < 4; i++) { LLVector4a delta; @@ -772,6 +806,9 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, newMin.setMin(newMin,min); newMax.setMax(newMax,max); + + llassert(less_than_max_mag(newMin)); + llassert(less_than_max_mag(newMax)); } if (!mDrawablep->isActive()) @@ -780,14 +817,22 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, offset.load3(mDrawablep->getRegion()->getOriginAgent().mV); newMin.add(offset); newMax.add(offset); + + llassert(less_than_max_mag(newMin)); + llassert(less_than_max_mag(newMax)); } t.setAdd(newMin, newMax); t.mul(0.5f); + llassert(less_than_max_mag(t)); + //VECTORIZE THIS mCenterLocal.set(t.getF32ptr()); + llassert(less_than_max_mag(newMin)); + llassert(less_than_max_mag(newMax)); + t.setSub(newMax,newMin); mBoundingSphereRadius = t.getLength3().getF32()*0.5f; @@ -1078,27 +1123,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, const LLTextureEntry *tep = mVObjp->getTE(f); const U8 bump_code = tep ? tep->getBumpmap() : 0; - if (rebuild_pos) - { - mVertexBuffer->getVertexStrider(vert, mGeomIndex); - vertices = (LLVector4a*) vert.get(); - } - if (rebuild_normal) - { - mVertexBuffer->getNormalStrider(norm, mGeomIndex); - normals = (LLVector4a*) norm.get(); - } - if (rebuild_binormal) - { - mVertexBuffer->getBinormalStrider(binorm, mGeomIndex); - binormals = (LLVector4a*) binorm.get(); - } - if (rebuild_weights) - { - mVertexBuffer->getWeight4Strider(wght, mGeomIndex); - weights = (LLVector4a*) wght.get(); - } - F32 tcoord_xoffset = 0.f ; F32 tcoord_yoffset = 0.f ; F32 tcoord_xscale = 1.f ; @@ -1107,12 +1131,6 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_tcoord) { - mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex); - if (bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)) - { - mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex); - } - in_atlas = isAtlasInUse() ; if(in_atlas) { @@ -1125,11 +1143,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, tcoord_yscale = tmp->mV[1] ; } } - if (rebuild_color) - { - mVertexBuffer->getColorStrider(colors, mGeomIndex); - } - + BOOL is_static = mDrawablep->isStatic(); BOOL is_global = is_static; @@ -1168,7 +1182,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, // INDICES if (full_rebuild) { - mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex); + mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex, mIndicesCount, true); + __m128i* dst = (__m128i*) indicesp.get(); __m128i* src = (__m128i*) vf.mIndices; __m128i offset = _mm_set1_epi16(index_offset); @@ -1185,6 +1200,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { indicesp[i] = vf.mIndices[i]+index_offset; } + + mVertexBuffer->setBuffer(0); } LLMatrix4a mat_normal; @@ -1330,6 +1347,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (!in_atlas && !do_bump) { //not in atlas or not bump mapped, might be able to do a cheap update + mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount); + if (texgen != LLTextureEntry::TEX_GEN_PLANAR) { if (!do_tex_mat) @@ -1402,9 +1421,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } } } + + mVertexBuffer->setBuffer(0); } else { //either bump mapped or in atlas, just do the whole expensive loop + mVertexBuffer->getTexCoord0Strider(tex_coords, mGeomIndex, mGeomCount, true); + + std::vector<LLVector2> bump_tc; + for (S32 i = 0; i < num_vertices; i++) { LLVector2 tc(vf.mTexCoords[i]); @@ -1535,8 +1560,20 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, *tex_coords++ = tc; - - if (bump_code && mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)) + if (do_bump) + { + bump_tc.push_back(tc); + } + } + + mVertexBuffer->setBuffer(0); + + + if (do_bump) + { + mVertexBuffer->getTexCoord1Strider(tex_coords2, mGeomIndex, mGeomCount, true); + + for (S32 i = 0; i < num_vertices; i++) { LLVector4a tangent; tangent.setCross3(vf.mBinormals[i], vf.mNormals[i]); @@ -1558,16 +1595,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } binormal.normalize3fast(); + LLVector2 tc = bump_tc[i]; tc += LLVector2( bump_s_primary_light_ray.dot3(tangent).getF32(), bump_t_primary_light_ray.dot3(binormal).getF32() ); *tex_coords2++ = tc; - } + } + + mVertexBuffer->setBuffer(0); } } } if (rebuild_pos) { + mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, true); + vertices = (LLVector4a*) vert.get(); + LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); @@ -1580,10 +1623,28 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mat_vert.affineTransform(*src++, *dst++); } while(dst < end); + + F32 index = (F32) (mTextureIndex < 255 ? mTextureIndex : 0); + F32 *index_dst = (F32*) vertices; + F32 *index_end = (F32*) end; + + index_dst += 3; + index_end += 3; + do + { + *index_dst = index; + index_dst += 4; + } + while (index_dst < index_end); + + mVertexBuffer->setBuffer(0); } if (rebuild_normal) { + mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, true); + normals = (LLVector4a*) norm.get(); + for (S32 i = 0; i < num_vertices; i++) { LLVector4a normal; @@ -1591,10 +1652,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, normal.normalize3fast(); normals[i] = normal; } + + mVertexBuffer->setBuffer(0); } if (rebuild_binormal) { + mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, true); + binormals = (LLVector4a*) binorm.get(); + for (S32 i = 0; i < num_vertices; i++) { LLVector4a binormal; @@ -1602,15 +1668,22 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, binormal.normalize3fast(); binormals[i] = binormal; } + + mVertexBuffer->setBuffer(0); } if (rebuild_weights && vf.mWeights) { + mVertexBuffer->getWeight4Strider(wght, mGeomIndex, mGeomCount, true); + weights = (LLVector4a*) wght.get(); LLVector4a::memcpyNonAliased16((F32*) weights, (F32*) vf.mWeights, num_vertices*4*sizeof(F32)); + mVertexBuffer->setBuffer(0); } if (rebuild_color) { + mVertexBuffer->getColorStrider(colors, mGeomIndex, mGeomCount, true); + LLVector4a src; U32 vec[4]; @@ -1629,6 +1702,8 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, { dst[i] = src; } + + mVertexBuffer->setBuffer(0); } if (rebuild_tcoord) @@ -2045,13 +2120,13 @@ S32 LLFace::getColors(LLStrider<LLColor4U> &colors) } // llassert(mGeomIndex >= 0); - mVertexBuffer->getColorStrider(colors, mGeomIndex); + mVertexBuffer->getColorStrider(colors, mGeomIndex, mGeomCount); return mGeomIndex; } S32 LLFace::getIndices(LLStrider<U16> &indicesp) { - mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex); + mVertexBuffer->getIndexStrider(indicesp, mIndicesIndex, mIndicesCount); llassert(indicesp[0] != indicesp[1]); return mIndicesIndex; } diff --git a/indra/newview/llface.h b/indra/newview/llface.h index b2170c4cf3..b5eaeecd60 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -94,6 +94,8 @@ public: U16 getGeomCount() const { return mGeomCount; } // vertex count for this face U16 getGeomIndex() const { return mGeomIndex; } // index into draw pool U16 getGeomStart() const { return mGeomIndex; } // index into draw pool + void setTextureIndex(U8 index); + U8 getTextureIndex() const { return mTextureIndex; } void setTexture(LLViewerTexture* tex) ; void switchTexture(LLViewerTexture* new_texture); void dirtyTexture(); @@ -262,6 +264,7 @@ private: U16 mGeomCount; // vertex count for this face U16 mGeomIndex; // index into draw pool + U8 mTextureIndex; // index of texture channel to use for pseudo-atlasing U32 mIndicesCount; U32 mIndicesIndex; // index into draw pool for indices (yeah, I know!) S32 mIndexInTex ; diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp index 3bdab75acf..83844048d1 100644 --- a/indra/newview/llfeaturemanager.cpp +++ b/indra/newview/llfeaturemanager.cpp @@ -765,7 +765,7 @@ void LLFeatureManager::applyBaseMasks() { maskFeatures("OpenGLPre30"); } - if (gGLManager.mNumTextureUnits <= 8) + if (gGLManager.mNumTextureImageUnits <= 8) { maskFeatures("TexUnit8orLess"); } diff --git a/indra/newview/llfilteredwearablelist.cpp b/indra/newview/llfilteredwearablelist.cpp index cd5e779c4d..a29ccf2b6d 100644 --- a/indra/newview/llfilteredwearablelist.cpp +++ b/indra/newview/llfilteredwearablelist.cpp @@ -31,6 +31,7 @@ #include "llinventoryfunctions.h" #include "llinventoryitemslist.h" #include "llinventorymodel.h" +#include "llviewerinventory.h" LLFilteredWearableListManager::LLFilteredWearableListManager(LLInventoryItemsList* list, LLInventoryCollectFunctor* collector) diff --git a/indra/newview/llfirstuse.cpp b/indra/newview/llfirstuse.cpp index 2c4153688a..a9f52282a5 100644 --- a/indra/newview/llfirstuse.cpp +++ b/indra/newview/llfirstuse.cpp @@ -131,7 +131,7 @@ void LLFirstUse::notMoving(bool enable) // static void LLFirstUse::viewPopup(bool enable) { - firstUseNotification("FirstViewPopup", enable, "HintView", LLSD(), LLSD().with("target", "view_popup").with("direction", "right")); +// firstUseNotification("FirstViewPopup", enable, "HintView", LLSD(), LLSD().with("target", "view_popup").with("direction", "right")); } // static diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index 3d1650d2f5..32a533570a 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -366,7 +366,7 @@ void LLVolumeImplFlexible::doFlexibleUpdate() LLFastTimer ftm(FTM_DO_FLEXIBLE_UPDATE); LLVolume* volume = mVO->getVolume(); LLPath *path = &volume->getPath(); - if ((mSimulateRes == 0 || !mInitialized) && mVO->mDrawable->isVisible()) // if its uninitialized but not visible, what then? - Nyx + if ((mSimulateRes == 0 || !mInitialized) && mVO->mDrawable->isVisible()) { mVO->markForUpdate(TRUE); if (!doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0)) @@ -375,7 +375,11 @@ void LLVolumeImplFlexible::doFlexibleUpdate() } } - llassert_always(mInitialized); + if(!mInitialized) + { + //the object is not visible + return ; + } S32 num_sections = 1 << mSimulateRes; diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp index c95b046707..c6743ca13b 100644 --- a/indra/newview/llfloaterauction.cpp +++ b/indra/newview/llfloaterauction.cpp @@ -55,6 +55,7 @@ #include "llrender.h" #include "llsdutil.h" #include "llsdutil_math.h" +#include "lltrans.h" ///---------------------------------------------------------------------------- /// Local function declarations, constants, enums, and typedefs @@ -457,7 +458,7 @@ void LLFloaterAuction::onClickSellToAnyone(void* data) LLSD args; args["LAND_SIZE"] = llformat("%d", area); args["SALE_PRICE"] = llformat("%d", sale_price); - args["NAME"] = "Anyone"; + args["NAME"] = LLTrans::getString("Anyone"); LLNotification::Params params("ConfirmLandSaleChange"); // Re-use existing dialog params.substitutions(args) diff --git a/indra/newview/llfloaterbuyland.cpp b/indra/newview/llfloaterbuyland.cpp index 50b19a4221..610142b5a9 100644 --- a/indra/newview/llfloaterbuyland.cpp +++ b/indra/newview/llfloaterbuyland.cpp @@ -461,15 +461,15 @@ void LLFloaterBuyLandUI::updateParcelInfo() if (!authorizedBuyer.isNull() && buyer != authorizedBuyer) { - // Maybe the parcel is set for sale to a group we are in.
- bool authorized_group =
- gAgent.hasPowerInGroup(authorizedBuyer,GP_LAND_DEED)
- && gAgent.hasPowerInGroup(authorizedBuyer,GP_LAND_SET_SALE_INFO);
-
- if (!authorized_group)
- {
- mCannotBuyReason = getString("set_to_sell_to_other");
- return;
+ // Maybe the parcel is set for sale to a group we are in. + bool authorized_group = + gAgent.hasPowerInGroup(authorizedBuyer,GP_LAND_DEED) + && gAgent.hasPowerInGroup(authorizedBuyer,GP_LAND_SET_SALE_INFO); + + if (!authorized_group) + { + mCannotBuyReason = getString("set_to_sell_to_other"); + return; } } } diff --git a/indra/newview/llfloaterdaycycle.cpp b/indra/newview/llfloaterdaycycle.cpp deleted file mode 100644 index 22816ee802..0000000000 --- a/indra/newview/llfloaterdaycycle.cpp +++ /dev/null @@ -1,531 +0,0 @@ -/** - * @file llfloaterdaycycle.cpp - * @brief LLFloaterDayCycle class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterdaycycle.h" - -#include "pipeline.h" -#include "llsky.h" - -#include "llsliderctrl.h" -#include "llmultislider.h" -#include "llmultisliderctrl.h" -#include "llspinctrl.h" -#include "llcheckboxctrl.h" -#include "lluictrlfactory.h" -#include "llviewercamera.h" -#include "llcombobox.h" -#include "lllineeditor.h" -#include "llwlanimator.h" - -#include "v4math.h" -#include "llviewerdisplay.h" -#include "llviewercontrol.h" -#include "llviewerwindow.h" - -#include "llwlparamset.h" -#include "llwlparammanager.h" -#include "llpostprocess.h" -#include "llfloaterwindlight.h" - - -std::map<std::string, LLWLSkyKey> LLFloaterDayCycle::sSliderToKey; -const F32 LLFloaterDayCycle::sHoursPerDay = 24.0f; - -LLFloaterDayCycle::LLFloaterDayCycle(const LLSD& key) -: LLFloater(key) -{ -} - -BOOL LLFloaterDayCycle::postBuild() -{ - // add the combo boxes - LLComboBox* keyCombo = getChild<LLComboBox>("WLKeyPresets"); - - if(keyCombo != NULL) - { - keyCombo->removeall(); - std::map<std::string, LLWLParamSet>::iterator mIt = - LLWLParamManager::instance()->mParamList.begin(); - for(; mIt != LLWLParamManager::instance()->mParamList.end(); mIt++) - { - keyCombo->add(std::string(mIt->first)); - } - - // set defaults on combo boxes - keyCombo->selectFirstItem(); - } - - // add the time slider - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>("WLTimeSlider"); - - sldr->addSlider(); - - // load it up - initCallbacks(); - - syncMenu(); - syncSliderTrack(); - - return TRUE; -} - -LLFloaterDayCycle::~LLFloaterDayCycle() -{ -} - -void LLFloaterDayCycle::initCallbacks(void) -{ - // WL Day Cycle - getChild<LLUICtrl>("WLTimeSlider")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onTimeSliderMoved, this, _1)); - getChild<LLUICtrl>("WLDayCycleKeys")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onKeyTimeMoved, this, _1)); - getChild<LLUICtrl>("WLCurKeyHour")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onKeyTimeChanged, this, _1)); - getChild<LLUICtrl>("WLCurKeyMin")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onKeyTimeChanged, this, _1)); - getChild<LLUICtrl>("WLKeyPresets")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onKeyPresetChanged, this, _1)); - - getChild<LLUICtrl>("WLLengthOfDayHour")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onTimeRateChanged, this, _1)); - getChild<LLUICtrl>("WLLengthOfDayMin")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onTimeRateChanged, this, _1)); - getChild<LLUICtrl>("WLLengthOfDaySec")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onTimeRateChanged, this, _1)); - getChild<LLUICtrl>("WLUseLindenTime")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onUseLindenTime, this, _1)); - getChild<LLUICtrl>("WLAnimSky")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onRunAnimSky, this, _1)); - getChild<LLUICtrl>("WLStopAnimSky")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onStopAnimSky, this, _1)); - - getChild<LLUICtrl>("WLLoadDayCycle")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onLoadDayCycle, this, _1)); - getChild<LLUICtrl>("WLSaveDayCycle")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onSaveDayCycle, this, _1)); - - getChild<LLUICtrl>("WLAddKey")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onAddKey, this, _1)); - getChild<LLUICtrl>("WLDeleteKey")->setCommitCallback(boost::bind(&LLFloaterDayCycle::onDeleteKey, this, _1)); -} - -void LLFloaterDayCycle::syncMenu() -{ -// std::map<std::string, LLVector4> & currentParams = LLWLParamManager::instance()->mCurParams.mParamValues; - - // set time - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>("WLTimeSlider"); - sldr->setCurSliderValue((F32)LLWLParamManager::instance()->mAnimator.getDayTime() * sHoursPerDay); - - LLSpinCtrl* secSpin = getChild<LLSpinCtrl>("WLLengthOfDaySec"); - LLSpinCtrl* minSpin = getChild<LLSpinCtrl>("WLLengthOfDayMin"); - LLSpinCtrl* hourSpin = getChild<LLSpinCtrl>("WLLengthOfDayHour"); - - F32 curRate; - F32 hours, min, sec; - - // get the current rate - curRate = LLWLParamManager::instance()->mDay.mDayRate; - hours = (F32)((int)(curRate / 60 / 60)); - curRate -= (hours * 60 * 60); - min = (F32)((int)(curRate / 60)); - curRate -= (min * 60); - sec = curRate; - - hourSpin->setValue(hours); - minSpin->setValue(min); - secSpin->setValue(sec); - - // turn off Use Estate Time button if it's already being used - if( LLWLParamManager::instance()->mAnimator.mUseLindenTime == true) - { - getChildView("WLUseLindenTime")->setEnabled(FALSE); - } - else - { - getChildView("WLUseLindenTime")->setEnabled(TRUE); - } -} - -void LLFloaterDayCycle::syncSliderTrack() -{ - // clear the slider - LLMultiSliderCtrl* kSldr = getChild<LLMultiSliderCtrl>("WLDayCycleKeys"); - - kSldr->clear(); - sSliderToKey.clear(); - - // add sliders - std::map<F32, std::string>::iterator mIt = - LLWLParamManager::instance()->mDay.mTimeMap.begin(); - for(; mIt != LLWLParamManager::instance()->mDay.mTimeMap.end(); mIt++) - { - addSliderKey(mIt->first * sHoursPerDay, mIt->second); - } -} - -void LLFloaterDayCycle::syncTrack() -{ - // if no keys, do nothing - if(sSliderToKey.size() == 0) - { - return; - } - - LLMultiSliderCtrl* sldr; - sldr = getChild<LLMultiSliderCtrl>( - "WLDayCycleKeys"); - llassert_always(sSliderToKey.size() == sldr->getValue().size()); - - LLMultiSliderCtrl* tSldr; - tSldr = getChild<LLMultiSliderCtrl>( - "WLTimeSlider"); - - // create a new animation track - LLWLParamManager::instance()->mDay.clearKeys(); - - // add the keys one by one - std::map<std::string, LLWLSkyKey>::iterator mIt = sSliderToKey.begin(); - for(; mIt != sSliderToKey.end(); mIt++) - { - LLWLParamManager::instance()->mDay.addKey(mIt->second.time / sHoursPerDay, - mIt->second.presetName); - } - - // set the param manager's track to the new one - LLWLParamManager::instance()->resetAnimator( - tSldr->getCurSliderValue() / sHoursPerDay, false); - - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); -} - -void LLFloaterDayCycle::onRunAnimSky(LLUICtrl* ctrl) -{ - // if no keys, do nothing - if(sSliderToKey.size() == 0) - { - return; - } - - LLMultiSliderCtrl* sldr; - sldr = getChild<LLMultiSliderCtrl>("WLDayCycleKeys"); - llassert_always(sSliderToKey.size() == sldr->getValue().size()); - - LLMultiSliderCtrl* tSldr; - tSldr = getChild<LLMultiSliderCtrl>("WLTimeSlider"); - - // turn off linden time - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - // set the param manager's track to the new one - LLWLParamManager::instance()->resetAnimator( - tSldr->getCurSliderValue() / sHoursPerDay, true); - - llassert_always(LLWLParamManager::instance()->mAnimator.mTimeTrack.size() == sldr->getValue().size()); -} - -void LLFloaterDayCycle::onStopAnimSky(LLUICtrl* ctrl) -{ - // if no keys, do nothing - if(sSliderToKey.size() == 0) { - return; - } - - // turn off animation and using linden time - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; -} - -void LLFloaterDayCycle::onUseLindenTime(LLUICtrl* ctrl) -{ - LLComboBox* box = getChild<LLComboBox>("WLPresetsCombo"); - box->selectByValue(""); - - LLWLParamManager::instance()->mAnimator.mIsRunning = true; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = true; -} - -void LLFloaterDayCycle::onLoadDayCycle(LLUICtrl* ctrl) -{ - LLWLParamManager::instance()->mDay.loadDayCycle("Default.xml"); - - // sync it all up - syncSliderTrack(); - syncMenu(); - - // set the param manager's track to the new one - LLMultiSliderCtrl* tSldr; - tSldr = getChild<LLMultiSliderCtrl>( - "WLTimeSlider"); - LLWLParamManager::instance()->resetAnimator( - tSldr->getCurSliderValue() / sHoursPerDay, false); - - // and draw it - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); -} - -void LLFloaterDayCycle::onSaveDayCycle(LLUICtrl* ctrl) -{ - LLWLParamManager::instance()->mDay.saveDayCycle("Default.xml"); -} - - -void LLFloaterDayCycle::onTimeSliderMoved(LLUICtrl* ctrl) -{ - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>( - "WLTimeSlider"); - - /// get the slider value - F32 val = sldr->getCurSliderValue() / sHoursPerDay; - - // set the value, turn off animation - LLWLParamManager::instance()->mAnimator.setDayTime((F64)val); - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - // then call update once - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); -} - -void LLFloaterDayCycle::onKeyTimeMoved(LLUICtrl* ctrl) -{ - LLComboBox* comboBox = getChild<LLComboBox>("WLKeyPresets"); - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>("WLDayCycleKeys"); - LLSpinCtrl* hourSpin = getChild<LLSpinCtrl>("WLCurKeyHour"); - LLSpinCtrl* minSpin = getChild<LLSpinCtrl>("WLCurKeyMin"); - - if(sldr->getValue().size() == 0) { - return; - } - - // make sure we have a slider - const std::string& curSldr = sldr->getCurSlider(); - if(curSldr == "") { - return; - } - - F32 time = sldr->getCurSliderValue(); - - // check to see if a key exists - std::string presetName = sSliderToKey[curSldr].presetName; - sSliderToKey[curSldr].time = time; - - // if it exists, turn on check box - comboBox->selectByValue(presetName); - - // now set the spinners - F32 hour = (F32)((S32)time); - F32 min = (time - hour) * 60; - - // handle imprecision - if(min >= 59) { - min = 0; - hour += 1; - } - - hourSpin->set(hour); - minSpin->set(min); - - syncTrack(); - -} - -void LLFloaterDayCycle::onKeyTimeChanged(LLUICtrl* ctrl) -{ - // if no keys, skipped - if(sSliderToKey.size() == 0) { - return; - } - - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>( - "WLDayCycleKeys"); - LLSpinCtrl* hourSpin = getChild<LLSpinCtrl>( - "WLCurKeyHour"); - LLSpinCtrl* minSpin = getChild<LLSpinCtrl>( - "WLCurKeyMin"); - - F32 hour = hourSpin->get(); - F32 min = minSpin->get(); - F32 val = hour + min / 60.0f; - - const std::string& curSldr = sldr->getCurSlider(); - sldr->setCurSliderValue(val, TRUE); - F32 time = sldr->getCurSliderValue() / sHoursPerDay; - - // now set the key's time in the sliderToKey map - std::string presetName = sSliderToKey[curSldr].presetName; - sSliderToKey[curSldr].time = time; - - syncTrack(); -} - -void LLFloaterDayCycle::onKeyPresetChanged(LLUICtrl* ctrl) -{ - // get the time - LLComboBox* comboBox = getChild<LLComboBox>( - "WLKeyPresets"); - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>( - "WLDayCycleKeys"); - - // do nothing if no sliders - if(sldr->getValue().size() == 0) { - return; - } - - // change the map - std::string newPreset(comboBox->getSelectedValue().asString()); - const std::string& curSldr = sldr->getCurSlider(); - - // if null, don't use - if(curSldr == "") { - return; - } - - sSliderToKey[curSldr].presetName = newPreset; - - syncTrack(); -} - -void LLFloaterDayCycle::onTimeRateChanged(LLUICtrl* ctrl) -{ - // get the time - LLSpinCtrl* secSpin = getChild<LLSpinCtrl>( - "WLLengthOfDaySec"); - - LLSpinCtrl* minSpin = getChild<LLSpinCtrl>( - "WLLengthOfDayMin"); - - LLSpinCtrl* hourSpin = getChild<LLSpinCtrl>( - "WLLengthOfDayHour"); - - F32 hour; - hour = (F32)hourSpin->getValue().asReal(); - F32 min; - min = (F32)minSpin->getValue().asReal(); - F32 sec; - sec = (F32)secSpin->getValue().asReal(); - - F32 time = 60.0f * 60.0f * hour + 60.0f * min + sec; - if(time <= 0) { - time = 1; - } - LLWLParamManager::instance()->mDay.mDayRate = time; - - syncTrack(); -} - -void LLFloaterDayCycle::onAddKey(LLUICtrl* ctrl) -{ - LLComboBox* comboBox = getChild<LLComboBox>( - "WLKeyPresets"); - LLMultiSliderCtrl* kSldr = getChild<LLMultiSliderCtrl>( - "WLDayCycleKeys"); - LLMultiSliderCtrl* tSldr = getChild<LLMultiSliderCtrl>( - "WLTimeSlider"); - - llassert_always(sSliderToKey.size() == kSldr->getValue().size()); - - // get the values - std::string newPreset(comboBox->getSelectedValue().asString()); - - // add the slider key - addSliderKey(tSldr->getCurSliderValue(), newPreset); - - syncTrack(); -} - -void LLFloaterDayCycle::addSliderKey(F32 time, const std::string & presetName) -{ - LLMultiSliderCtrl* kSldr = getChild<LLMultiSliderCtrl>( - "WLDayCycleKeys"); - - // make a slider - const std::string& sldrName = kSldr->addSlider(time); - if(sldrName == "") { - return; - } - - // set the key - LLWLSkyKey newKey; - newKey.presetName = presetName; - newKey.time = kSldr->getCurSliderValue(); - - llassert_always(sldrName != LLStringUtil::null); - - // add to map - sSliderToKey.insert(std::pair<std::string, LLWLSkyKey>(sldrName, newKey)); - - llassert_always(sSliderToKey.size() == kSldr->getValue().size()); - -} - -void LLFloaterDayCycle::deletePreset(std::string& presetName) -{ - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>("WLDayCycleKeys"); - - /// delete any reference - std::map<std::string, LLWLSkyKey>::iterator curr_preset, next_preset; - for(curr_preset = sSliderToKey.begin(); curr_preset != sSliderToKey.end(); curr_preset = next_preset) - { - next_preset = curr_preset; - ++next_preset; - if (curr_preset->second.presetName == presetName) - { - sldr->deleteSlider(curr_preset->first); - sSliderToKey.erase(curr_preset); - } - } -} - -void LLFloaterDayCycle::onDeleteKey(LLUICtrl* ctrl) -{ - if(sSliderToKey.size() == 0) { - return; - } - - LLComboBox* comboBox = getChild<LLComboBox>( - "WLKeyPresets"); - LLMultiSliderCtrl* sldr = getChild<LLMultiSliderCtrl>("WLDayCycleKeys"); - - // delete from map - const std::string& sldrName = sldr->getCurSlider(); - std::map<std::string, LLWLSkyKey>::iterator mIt = sSliderToKey.find(sldrName); - sSliderToKey.erase(mIt); - - sldr->deleteCurSlider(); - - if(sSliderToKey.size() == 0) { - return; - } - - const std::string& name = sldr->getCurSlider(); - comboBox->selectByValue(sSliderToKey[name].presetName); - F32 time = sSliderToKey[name].time; - - LLSpinCtrl* hourSpin = getChild<LLSpinCtrl>("WLCurKeyHour"); - LLSpinCtrl* minSpin = getChild<LLSpinCtrl>("WLCurKeyMin"); - - // now set the spinners - F32 hour = (F32)((S32)time); - F32 min = (time - hour) / 60; - hourSpin->set(hour); - minSpin->set(min); - - syncTrack(); - -} diff --git a/indra/newview/llfloaterdaycycle.h b/indra/newview/llfloaterdaycycle.h deleted file mode 100644 index 993ddb8f07..0000000000 --- a/indra/newview/llfloaterdaycycle.h +++ /dev/null @@ -1,120 +0,0 @@ -/** - * @file llfloaterdaycycle.h - * @brief LLFloaterDayCycle class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLFLOATERDAYCYCLE_H -#define LL_LLFLOATERDAYCYCLE_H - -#include "llfloater.h" - -#include <vector> -#include "llwlparamset.h" -#include "llwlanimator.h" - -struct WLColorControl; -struct WLFloatControl; - -/// convenience class for holding keys mapped to sliders -struct LLWLSkyKey -{ -public: - std::string presetName; - F32 time; -}; - -/// Menu for all of windlight's functionality. -/// Menuing system for adjusting the atmospheric settings of the world. -class LLFloaterDayCycle : public LLFloater -{ -public: - - LLFloaterDayCycle(const LLSD& key); - virtual ~LLFloaterDayCycle(); - /*virtual*/ BOOL postBuild(); - - /// initialize all - void initCallbacks(void); - - /// on time slider moved - void onTimeSliderMoved(LLUICtrl* ctrl); - - /// what happens when you move the key frame - void onKeyTimeMoved(LLUICtrl* ctrl); - - /// what happens when you change the key frame's time - void onKeyTimeChanged(LLUICtrl* ctrl); - - /// if you change the combo box, change the frame - void onKeyPresetChanged(LLUICtrl* ctrl); - - /// run this when user says to run the sky animation - void onRunAnimSky(LLUICtrl* ctrl); - - /// run this when user says to stop the sky animation - void onStopAnimSky(LLUICtrl* ctrl); - - /// if you change the combo box, change the frame - void onTimeRateChanged(LLUICtrl* ctrl); - - /// add a new key on slider - void onAddKey(LLUICtrl* ctrl); - - /// delete any and all reference to a preset - void deletePreset(std::string& presetName); - - /// delete a key frame - void onDeleteKey(LLUICtrl* ctrl); - - /// button to load day - void onLoadDayCycle(LLUICtrl* ctrl); - - /// button to save day - void onSaveDayCycle(LLUICtrl* ctrl); - - /// toggle for Linden time - void onUseLindenTime(LLUICtrl* ctrl); - - /// sync up sliders with day cycle structure - void syncMenu(); - - // makes sure key slider has what's in day cycle - void syncSliderTrack(); - - /// makes sure day cycle data structure has what's in menu - void syncTrack(); - - /// add a slider to the track - void addSliderKey(F32 time, const std::string& presetName); - -private: - - // map of sliders to parameters - static std::map<std::string, LLWLSkyKey> sSliderToKey; - - static const F32 sHoursPerDay; -}; - - -#endif diff --git a/indra/newview/llfloaterdeleteenvpreset.cpp b/indra/newview/llfloaterdeleteenvpreset.cpp new file mode 100644 index 0000000000..d08aa81cfe --- /dev/null +++ b/indra/newview/llfloaterdeleteenvpreset.cpp @@ -0,0 +1,285 @@ +/** + * @file llfloaterdeleteenvpreset.cpp + * @brief Floater to delete a water / sky / day cycle preset. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterdeleteenvpreset.h" + +// libs +#include "llbutton.h" +#include "llcombobox.h" +#include "llnotificationsutil.h" + +// newview +#include "lldaycyclemanager.h" +#include "llwaterparammanager.h" + +static bool confirmation_callback(const LLSD& notification, const LLSD& response, boost::function<void()> cb) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if (option == 0) + { + cb(); + } + return false; + +} + +LLFloaterDeleteEnvPreset::LLFloaterDeleteEnvPreset(const LLSD &key) +: LLFloater(key) +, mPresetCombo(NULL) +{ +} + +// virtual +BOOL LLFloaterDeleteEnvPreset::postBuild() +{ + mPresetCombo = getChild<LLComboBox>("preset_combo"); + mPresetCombo->setCommitCallback(boost::bind(&LLFloaterDeleteEnvPreset::postPopulate, this)); + + getChild<LLButton>("delete")->setCommitCallback(boost::bind(&LLFloaterDeleteEnvPreset::onBtnDelete, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterDeleteEnvPreset::onBtnCancel, this)); + + // Listen to user preferences change, in which case we need to rebuild the presets list + // to disable the [new] current preset. + LLEnvManagerNew::instance().setPreferencesChangeCallback(boost::bind(&LLFloaterDeleteEnvPreset::populatePresetsList, this)); + + // Listen to presets addition/removal. + LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLFloaterDeleteEnvPreset::populateDayCyclesList, this)); + LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterDeleteEnvPreset::populateSkyPresetsList, this)); + LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterDeleteEnvPreset::populateWaterPresetsList, this)); + + return TRUE; +} + +// virtual +void LLFloaterDeleteEnvPreset::onOpen(const LLSD& key) +{ + std::string param = key.asString(); + std::string floater_title = getString(std::string("title_") + param); + std::string combo_label = getString(std::string("label_" + param)); + + // Update floater title. + setTitle(floater_title); + + // Update the combobox label. + getChild<LLUICtrl>("label")->setValue(combo_label); + + // Populate the combobox. + populatePresetsList(); +} + +void LLFloaterDeleteEnvPreset::onBtnDelete() +{ + std::string param = mKey.asString(); + std::string preset_name = mPresetCombo->getValue().asString(); + boost::function<void()> confirm_cb; + + if (param == "water") + { + // Don't allow deleting system presets. + if (LLWaterParamManager::instance().isSystemPreset(preset_name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + confirm_cb = boost::bind(&LLFloaterDeleteEnvPreset::onDeleteWaterPresetConfirmation, this); + } + else if (param == "sky") + { + // Don't allow deleting presets referenced by local day cycles. + if (LLDayCycleManager::instance().isSkyPresetReferenced(preset_name)) + { + LLNotificationsUtil::add("GenericAlert", LLSD().with("MESSAGE", getString("msg_sky_is_referenced"))); + return; + } + + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + + // Don't allow deleting system presets. + if (wl_mgr.isSystemPreset(preset_name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + confirm_cb = boost::bind(&LLFloaterDeleteEnvPreset::onDeleteSkyPresetConfirmation, this); + } + else if (param == "day_cycle") + { + LLDayCycleManager& day_mgr = LLDayCycleManager::instance(); + + // Don't allow deleting system presets. + if (day_mgr.isSystemPreset(preset_name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + confirm_cb = boost::bind(&LLFloaterDeleteEnvPreset::onDeleteDayCycleConfirmation, this); + } + else + { + llwarns << "Unrecognized key" << llendl; + } + + LLSD args; + args["MESSAGE"] = getString("msg_confirm_deletion"); + LLNotificationsUtil::add("GenericAlertYesCancel", args, LLSD(), + boost::bind(&confirmation_callback, _1, _2, confirm_cb)); +} + +void LLFloaterDeleteEnvPreset::onBtnCancel() +{ + closeFloater(); +} + +void LLFloaterDeleteEnvPreset::populatePresetsList() +{ + std::string param = mKey.asString(); + + if (param == "water") + { + populateWaterPresetsList(); + } + else if (param == "sky") + { + populateSkyPresetsList(); + } + else if (param == "day_cycle") + { + populateDayCyclesList(); + } + else + { + llwarns << "Unrecognized key" << llendl; + } +} + +void LLFloaterDeleteEnvPreset::populateWaterPresetsList() +{ + if (mKey.asString() != "water") return; + + mPresetCombo->removeall(); + + std::string cur_preset; + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + if (!env_mgr.getUseRegionSettings()) + { + cur_preset = env_mgr.getWaterPresetName(); + } + + LLWaterParamManager::preset_name_list_t presets; + LLWaterParamManager::instance().getUserPresetNames(presets); // list only user presets + for (LLWaterParamManager::preset_name_list_t::const_iterator it = presets.begin(); it != presets.end(); ++it) + { + std::string name = *it; + + bool enabled = (name != cur_preset); // don't allow deleting current preset + mPresetCombo->add(name, ADD_BOTTOM, enabled); + } + + postPopulate(); +} + +void LLFloaterDeleteEnvPreset::populateSkyPresetsList() +{ + if (mKey.asString() != "sky") return; + + mPresetCombo->removeall(); + + std::string cur_preset; + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + if (!env_mgr.getUseRegionSettings() && env_mgr.getUseFixedSky()) + { + cur_preset = env_mgr.getSkyPresetName(); + } + + LLWLParamManager::preset_name_list_t user_presets; + LLWLParamManager::instance().getUserPresetNames(user_presets); + for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + const std::string& name = *it; + mPresetCombo->add(name, ADD_BOTTOM, /*enabled = */ name != cur_preset); + } + + postPopulate(); +} + +void LLFloaterDeleteEnvPreset::populateDayCyclesList() +{ + if (mKey.asString() != "day_cycle") return; + + mPresetCombo->removeall(); + + std::string cur_day; + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + if (!env_mgr.getUseRegionSettings() && env_mgr.getUseDayCycle()) + { + cur_day = env_mgr.getDayCycleName(); + } + + LLDayCycleManager& day_mgr = LLDayCycleManager::instance(); + LLDayCycleManager::preset_name_list_t user_days; + day_mgr.getUserPresetNames(user_days); // list only user presets + for (LLDayCycleManager::preset_name_list_t::const_iterator it = user_days.begin(); it != user_days.end(); ++it) + { + const std::string& name = *it; + mPresetCombo->add(name, ADD_BOTTOM, name != cur_day); + } + + postPopulate(); +} + +void LLFloaterDeleteEnvPreset::postPopulate() +{ + // Handle empty list and empty selection. + bool has_selection = mPresetCombo->getItemCount() > 0 && mPresetCombo->getSelectedValue().isDefined(); + + if (!has_selection) + { + mPresetCombo->setLabel(getString("combo_label")); + } + + getChild<LLButton>("delete")->setEnabled(has_selection); +} + +void LLFloaterDeleteEnvPreset::onDeleteDayCycleConfirmation() +{ + LLDayCycleManager::instance().deletePreset(mPresetCombo->getValue().asString()); +} + +void LLFloaterDeleteEnvPreset::onDeleteSkyPresetConfirmation() +{ + LLWLParamKey key(mPresetCombo->getValue().asString(), LLEnvKey::SCOPE_LOCAL); + LLWLParamManager::instance().removeParamSet(key, true); +} + +void LLFloaterDeleteEnvPreset::onDeleteWaterPresetConfirmation() +{ + LLWaterParamManager::instance().removeParamSet(mPresetCombo->getValue().asString(), true); +} diff --git a/indra/newview/llfloaterdeleteenvpreset.h b/indra/newview/llfloaterdeleteenvpreset.h new file mode 100644 index 0000000000..1211505273 --- /dev/null +++ b/indra/newview/llfloaterdeleteenvpreset.h @@ -0,0 +1,62 @@ +/** + * @file llfloaterdeleteenvpreset.h + * @brief Floater to delete a water / sky / day cycle preset. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERDELETEENVPRESET_H +#define LL_LLFLOATERDELETEENVPRESET_H + +#include "llfloater.h" + +class LLComboBox; + +class LLFloaterDeleteEnvPreset : public LLFloater +{ + LOG_CLASS(LLFloaterDeleteEnvPreset); + +public: + LLFloaterDeleteEnvPreset(const LLSD &key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + void onBtnDelete(); + void onBtnCancel(); + +private: + void populatePresetsList(); + void populateWaterPresetsList(); + void populateSkyPresetsList(); + void populateDayCyclesList(); + + void postPopulate(); + + void onDeleteDayCycleConfirmation(); + void onDeleteSkyPresetConfirmation(); + void onDeleteWaterPresetConfirmation(); + + LLComboBox* mPresetCombo; +}; + +#endif // LL_LLFLOATERDELETEENVPRESET_H diff --git a/indra/newview/llfloatereditdaycycle.cpp b/indra/newview/llfloatereditdaycycle.cpp new file mode 100644 index 0000000000..b63677b258 --- /dev/null +++ b/indra/newview/llfloatereditdaycycle.cpp @@ -0,0 +1,825 @@ +/** + * @file llfloatereditdaycycle.cpp + * @brief Floater to create or edit a day cycle + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatereditdaycycle.h" + +// libs +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "llloadingindicator.h" +#include "llmultisliderctrl.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llspinctrl.h" +#include "lltimectrl.h" + +// newview +#include "llagent.h" +#include "lldaycyclemanager.h" +#include "llenvmanager.h" +#include "llregioninfomodel.h" +#include "llviewerregion.h" +#include "llwlparammanager.h" + +const F32 LLFloaterEditDayCycle::sHoursPerDay = 24.0f; + +LLFloaterEditDayCycle::LLFloaterEditDayCycle(const LLSD &key) +: LLFloater(key) +, mDayCycleNameEditor(NULL) +, mDayCyclesCombo(NULL) +, mTimeSlider(NULL) +, mKeysSlider(NULL) +, mSkyPresetsCombo(NULL) +, mTimeCtrl(NULL) +, mMakeDefaultCheckBox(NULL) +, mSaveButton(NULL) +{ +} + +// virtual +BOOL LLFloaterEditDayCycle::postBuild() +{ + mDayCycleNameEditor = getChild<LLLineEditor>("day_cycle_name"); + mDayCyclesCombo = getChild<LLComboBox>("day_cycle_combo"); + + mTimeSlider = getChild<LLMultiSliderCtrl>("WLTimeSlider"); + mKeysSlider = getChild<LLMultiSliderCtrl>("WLDayCycleKeys"); + mSkyPresetsCombo = getChild<LLComboBox>("WLSkyPresets"); + mTimeCtrl = getChild<LLTimeCtrl>("time"); + mSaveButton = getChild<LLButton>("save"); + mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); + + initCallbacks(); + + // add the time slider + mTimeSlider->addSlider(); + + return TRUE; +} + +// virtual +void LLFloaterEditDayCycle::onOpen(const LLSD& key) +{ + bool new_day = isNewDay(); + std::string param = key.asString(); + std::string floater_title = getString(std::string("title_") + param); + std::string hint = getString(std::string("hint_" + param)); + + // Update floater title. + setTitle(floater_title); + + // Update the hint at the top. + getChild<LLUICtrl>("hint")->setValue(hint); + + // Hide the hint to the right of the combo if we're invoked to create a new preset. + getChildView("note")->setVisible(!new_day); + + // Switch between the day cycle presets combobox and day cycle name input field. + mDayCyclesCombo->setVisible(!new_day); + mDayCycleNameEditor->setVisible(new_day); + + // TODO: Make sure only one instance of the floater exists? + + reset(); +} + +// virtual +void LLFloaterEditDayCycle::onClose(bool app_quitting) +{ + if (!app_quitting) // there's no point to change environment if we're quitting + { + LLEnvManagerNew::instance().usePrefs(); // revert changes made to current day cycle + } +} + +// virtual +void LLFloaterEditDayCycle::draw() +{ + syncTimeSlider(); + LLFloater::draw(); +} + +void LLFloaterEditDayCycle::initCallbacks(void) +{ + mDayCycleNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleNameEdited, this), NULL); + mDayCyclesCombo->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleSelected, this)); + mDayCyclesCombo->setTextEntryCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleNameEdited, this)); + mTimeSlider->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onTimeSliderMoved, this)); + mKeysSlider->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onKeyTimeMoved, this)); + mTimeCtrl->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onKeyTimeChanged, this)); + mSkyPresetsCombo->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onKeyPresetChanged, this)); + + getChild<LLButton>("WLAddKey")->setClickedCallback(boost::bind(&LLFloaterEditDayCycle::onAddKey, this)); + getChild<LLButton>("WLDeleteKey")->setClickedCallback(boost::bind(&LLFloaterEditDayCycle::onDeleteKey, this)); + + mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onBtnSave, this)); + mSaveButton->setRightMouseDownCallback(boost::bind(&LLFloaterEditDayCycle::dumpTrack, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditDayCycle::onBtnCancel, this)); + + // Connect to env manager events. + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + env_mgr.setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditDayCycle::onRegionSettingsChange, this)); + env_mgr.setRegionChangeCallback(boost::bind(&LLFloaterEditDayCycle::onRegionChange, this)); + env_mgr.setRegionSettingsAppliedCallback(boost::bind(&LLFloaterEditDayCycle::onRegionSettingsApplied, this, _1)); + + // Connect to day cycle manager events. + LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLFloaterEditDayCycle::onDayCycleListChange, this)); + + // Connect to sky preset list changes. + LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditDayCycle::onSkyPresetListChange, this)); + + // Connect to region info updates. + LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditDayCycle::onRegionInfoUpdate, this)); +} + +void LLFloaterEditDayCycle::syncTimeSlider() +{ + // set time + mTimeSlider->setCurSliderValue((F32)LLWLParamManager::getInstance()->mAnimator.getDayTime() * sHoursPerDay); +} + +void LLFloaterEditDayCycle::loadTrack() +{ + // clear the slider + mKeysSlider->clear(); + mSliderToKey.clear(); + + // add sliders + + lldebugs << "Adding " << LLWLParamManager::getInstance()->mDay.mTimeMap.size() << " keys to slider" << llendl; + + LLWLDayCycle& cur_dayp = LLWLParamManager::instance().mDay; + for (std::map<F32, LLWLParamKey>::iterator it = cur_dayp.mTimeMap.begin(); it != cur_dayp.mTimeMap.end(); ++it) + { + addSliderKey(it->first * sHoursPerDay, it->second); + } + + // set drop-down menu to match preset of currently-selected keyframe (one is automatically selected initially) + const std::string& cur_sldr = mKeysSlider->getCurSlider(); + if (strlen(cur_sldr.c_str()) > 0) // only do this if there is a curSldr, otherwise we put an invalid entry into the map + { + mSkyPresetsCombo->selectByValue(mSliderToKey[cur_sldr].keyframe.toStringVal()); + } + + syncTimeSlider(); +} + +void LLFloaterEditDayCycle::applyTrack() +{ + lldebugs << "Applying track (" << mSliderToKey.size() << ")" << llendl; + + // if no keys, do nothing + if (mSliderToKey.size() == 0) + { + lldebugs << "No keys, not syncing" << llendl; + return; + } + + llassert_always(mSliderToKey.size() == mKeysSlider->getValue().size()); + + // create a new animation track + LLWLParamManager::getInstance()->mDay.clearKeyframes(); + + // add the keys one by one + for (std::map<std::string, SliderKey>::iterator it = mSliderToKey.begin(); + it != mSliderToKey.end(); ++it) + { + LLWLParamManager::getInstance()->mDay.addKeyframe(it->second.time / sHoursPerDay, + it->second.keyframe); + } + + // set the param manager's track to the new one + LLWLParamManager::getInstance()->resetAnimator( + mTimeSlider->getCurSliderValue() / sHoursPerDay, false); + + LLWLParamManager::getInstance()->mAnimator.update( + LLWLParamManager::getInstance()->mCurParams); +} + +void LLFloaterEditDayCycle::refreshSkyPresetsList() +{ + // Don't allow selecting region skies for a local day cycle, + // because thus we may end up with invalid day cycle. + bool include_region_skies = getSelectedDayCycle().scope == LLEnvKey::SCOPE_REGION; + + mSkyPresetsCombo->removeall(); + + LLWLParamManager::preset_name_list_t region_presets; + LLWLParamManager::preset_name_list_t user_presets, sys_presets; + LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets); + + if (include_region_skies) + { + // Add region presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it) + { + std::string preset_name = *it; + std::string item_title = preset_name + " (" + getRegionName() + ")"; + mSkyPresetsCombo->add(preset_name, LLWLParamKey(*it, LLEnvKey::SCOPE_REGION).toStringVal()); + } + + if (!region_presets.empty()) + { + mSkyPresetsCombo->addSeparator(); + } + } + + // Add user presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mSkyPresetsCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal()); + } + + if (!user_presets.empty()) + { + mSkyPresetsCombo->addSeparator(); + } + + // Add system presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it) + { + mSkyPresetsCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal()); + } + + // set defaults on combo boxes + mSkyPresetsCombo->selectFirstItem(); +} + +void LLFloaterEditDayCycle::refreshDayCyclesList() +{ + llassert(isNewDay() == false); + + mDayCyclesCombo->removeall(); + +#if 0 // Disable editing existing day cycle until the workflow is clear enough. + const LLSD& region_day = LLEnvManagerNew::instance().getRegionSettings().getWLDayCycle(); + if (region_day.size() > 0) + { + LLWLParamKey key(getRegionName(), LLEnvKey::SCOPE_REGION); + mDayCyclesCombo->add(key.name, key.toLLSD()); + mDayCyclesCombo->addSeparator(); + } +#endif + + LLDayCycleManager::preset_name_list_t user_days, sys_days; + LLDayCycleManager::instance().getPresetNames(user_days, sys_days); + + // Add user days. + for (LLDayCycleManager::preset_name_list_t::const_iterator it = user_days.begin(); it != user_days.end(); ++it) + { + mDayCyclesCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + + if (user_days.size() > 0) + { + mDayCyclesCombo->addSeparator(); + } + + // Add system days. + for (LLDayCycleManager::preset_name_list_t::const_iterator it = sys_days.begin(); it != sys_days.end(); ++it) + { + mDayCyclesCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + + mDayCyclesCombo->setLabel(getString("combo_label")); +} + +void LLFloaterEditDayCycle::onTimeSliderMoved() +{ + /// get the slider value + F32 val = mTimeSlider->getCurSliderValue() / sHoursPerDay; + + // set the value, turn off animation + LLWLParamManager::getInstance()->mAnimator.setDayTime((F64)val); + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + // then call update once + LLWLParamManager::getInstance()->mAnimator.update( + LLWLParamManager::getInstance()->mCurParams); +} + +void LLFloaterEditDayCycle::onKeyTimeMoved() +{ + if (mKeysSlider->getValue().size() == 0) + { + return; + } + + // make sure we have a slider + const std::string& cur_sldr = mKeysSlider->getCurSlider(); + if (cur_sldr == "") + { + return; + } + + F32 time24 = mKeysSlider->getCurSliderValue(); + + // check to see if a key exists + LLWLParamKey key = mSliderToKey[cur_sldr].keyframe; + lldebugs << "Setting key time: " << time24 << LL_ENDL; + mSliderToKey[cur_sldr].time = time24; + + // if it exists, turn on check box + mSkyPresetsCombo->selectByValue(key.toStringVal()); + + mTimeCtrl->setTime24(time24); + + applyTrack(); +} + +void LLFloaterEditDayCycle::onKeyTimeChanged() +{ + // if no keys, skipped + if (mSliderToKey.size() == 0) + { + return; + } + + F32 time24 = mTimeCtrl->getTime24(); + + const std::string& cur_sldr = mKeysSlider->getCurSlider(); + mKeysSlider->setCurSliderValue(time24, TRUE); + F32 time = mKeysSlider->getCurSliderValue() / sHoursPerDay; + + // now set the key's time in the sliderToKey map + lldebugs << "Setting key time: " << time << LL_ENDL; + mSliderToKey[cur_sldr].time = time; + + applyTrack(); +} + +void LLFloaterEditDayCycle::onKeyPresetChanged() +{ + // do nothing if no sliders + if (mKeysSlider->getValue().size() == 0) + { + return; + } + + // change the map + + std::string stringVal = mSkyPresetsCombo->getSelectedValue().asString(); + LLWLParamKey new_key(stringVal); + llassert(!new_key.name.empty()); + const std::string& cur_sldr = mKeysSlider->getCurSlider(); + + // if null, don't use + if (cur_sldr == "") + { + return; + } + + mSliderToKey[cur_sldr].keyframe = new_key; + + // Apply changes to current day cycle. + applyTrack(); +} + +void LLFloaterEditDayCycle::onAddKey() +{ + llassert_always(mSliderToKey.size() == mKeysSlider->getValue().size()); + + S32 max_sliders; + LLEnvKey::EScope scope = LLEnvKey::SCOPE_LOCAL; // *TODO: editing region day cycle + switch (scope) + { + case LLEnvKey::SCOPE_LOCAL: + max_sliders = 20; // *HACK this should be LLWLPacketScrubber::MAX_LOCAL_KEY_FRAMES; + break; + case LLEnvKey::SCOPE_REGION: + max_sliders = 12; // *HACK this should be LLWLPacketScrubber::MAX_REGION_KEY_FRAMES; + break; + default: + max_sliders = (S32) mKeysSlider->getMaxValue(); + break; + } + + if ((S32)mSliderToKey.size() >= max_sliders) + { + LLSD args; + args["SCOPE"] = LLEnvManagerNew::getScopeString(scope); + args["MAX"] = max_sliders; + LLNotificationsUtil::add("DayCycleTooManyKeyframes", args, LLSD(), LLNotificationFunctorRegistry::instance().DONOTHING); + return; + } + + // add the slider key + std::string key_val = mSkyPresetsCombo->getSelectedValue().asString(); + LLWLParamKey sky_params(key_val); + llassert(!sky_params.name.empty()); + + F32 time = mTimeSlider->getCurSliderValue(); + addSliderKey(time, sky_params); + + // apply the change to current day cycles + applyTrack(); +} + +void LLFloaterEditDayCycle::addSliderKey(F32 time, LLWLParamKey keyframe) +{ + // make a slider + const std::string& sldr_name = mKeysSlider->addSlider(time); + if (sldr_name.empty()) + { + return; + } + + // set the key + SliderKey newKey(keyframe, mKeysSlider->getCurSliderValue()); + + llassert_always(sldr_name != LLStringUtil::null); + + // add to map + mSliderToKey.insert(std::pair<std::string, SliderKey>(sldr_name, newKey)); + + llassert_always(mSliderToKey.size() == mKeysSlider->getValue().size()); +} + +LLWLParamKey LLFloaterEditDayCycle::getSelectedDayCycle() +{ + LLWLParamKey dc_key; + + if (mDayCycleNameEditor->getVisible()) + { + dc_key.name = mDayCycleNameEditor->getText(); + dc_key.scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + LLSD combo_val = mDayCyclesCombo->getValue(); + + if (!combo_val.isArray()) // manually typed text + { + dc_key.name = combo_val.asString(); + dc_key.scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + dc_key.fromLLSD(combo_val); + } + } + + return dc_key; +} + +bool LLFloaterEditDayCycle::isNewDay() const +{ + return mKey.asString() == "new"; +} + +void LLFloaterEditDayCycle::dumpTrack() +{ + LL_DEBUGS("Windlight") << "Dumping day cycle" << LL_ENDL; + + LLWLDayCycle& cur_dayp = LLWLParamManager::instance().mDay; + for (std::map<F32, LLWLParamKey>::iterator it = cur_dayp.mTimeMap.begin(); it != cur_dayp.mTimeMap.end(); ++it) + { + F32 time = it->first * 24.0f; + S32 h = (S32) time; + S32 m = (S32) ((time - h) * 60.0f); + LL_DEBUGS("Windlight") << llformat("(%.3f) %02d:%02d", time, h, m) << " => " << it->second.name << LL_ENDL; + } +} + +void LLFloaterEditDayCycle::enableEditing(bool enable) +{ + mSkyPresetsCombo->setEnabled(enable); + mTimeCtrl->setEnabled(enable); + getChild<LLPanel>("day_cycle_slider_panel")->setCtrlsEnabled(enable); + mSaveButton->setEnabled(enable); + mMakeDefaultCheckBox->setEnabled(enable); +} + +void LLFloaterEditDayCycle::reset() +{ + // clear the slider + mKeysSlider->clear(); + mSliderToKey.clear(); + + refreshSkyPresetsList(); + + if (isNewDay()) + { + mDayCycleNameEditor->setValue(LLSD()); + F32 time = 0.5f * sHoursPerDay; + mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name + mTimeSlider->setCurSliderValue(time); + + addSliderKey(time, LLWLParamKey("Default", LLEnvKey::SCOPE_LOCAL)); + onKeyTimeMoved(); // update the time control and sky sky combo + + applyTrack(); + } + else + { + refreshDayCyclesList(); + + // Disable controls until a day cycle to edit is selected. + enableEditing(false); + } +} + +void LLFloaterEditDayCycle::saveRegionDayCycle() +{ + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + LLWLDayCycle& cur_dayp = LLWLParamManager::instance().mDay; // the day cycle being edited + + // Get current day cycle and the sky preset it references. + LLSD day_cycle = cur_dayp.asLLSD(); + LLSD sky_map; + cur_dayp.getSkyMap(sky_map); + + // Apply it to the region. + LLEnvironmentSettings new_region_settings; + new_region_settings.saveParams(day_cycle, sky_map, env_mgr.getRegionSettings().getWaterParams(), 0.0f); + +#if 1 + LLEnvManagerNew::instance().setRegionSettings(new_region_settings); +#else // Temporary disabled ability to upload new region settings from the Day Cycle Editor. + if (!LLEnvManagerNew::instance().sendRegionSettings(new_region_settings)) + { + llwarns << "Error applying region environment settings" << llendl; + return; + } + + setApplyProgress(true); +#endif +} + +void LLFloaterEditDayCycle::setApplyProgress(bool started) +{ + LLLoadingIndicator* indicator = getChild<LLLoadingIndicator>("progress_indicator"); + + indicator->setVisible(started); + + if (started) + { + indicator->start(); + } + else + { + indicator->stop(); + } +} + +bool LLFloaterEditDayCycle::getApplyProgress() const +{ + return getChild<LLLoadingIndicator>("progress_indicator")->getVisible(); +} + +void LLFloaterEditDayCycle::onDeleteKey() +{ + if (mSliderToKey.size() == 0) + { + return; + } + else if (mSliderToKey.size() == 1) + { + LLNotifications::instance().add("EnvCannotDeleteLastDayCycleKey", LLSD(), LLSD()); + return; + } + + // delete from map + const std::string& sldr_name = mKeysSlider->getCurSlider(); + std::map<std::string, SliderKey>::iterator mIt = mSliderToKey.find(sldr_name); + mSliderToKey.erase(mIt); + + mKeysSlider->deleteCurSlider(); + + if (mSliderToKey.size() == 0) + { + return; + } + + const std::string& name = mKeysSlider->getCurSlider(); + mSkyPresetsCombo->selectByValue(mSliderToKey[name].keyframe.toStringVal()); + F32 time24 = mSliderToKey[name].time; + + mTimeCtrl->setTime24(time24); + + applyTrack(); +} + +void LLFloaterEditDayCycle::onRegionSettingsChange() +{ + LL_DEBUGS("Windlight") << "Region settings changed" << LL_ENDL; + + if (getApplyProgress()) // our region settings have being applied + { + setApplyProgress(false); + + // Change preference if requested. + if (mMakeDefaultCheckBox->getValue()) + { + LL_DEBUGS("Windlight") << "Changed environment preference to region settings" << llendl; + LLEnvManagerNew::instance().setUseRegionSettings(true); + } + + closeFloater(); + } +} + +void LLFloaterEditDayCycle::onRegionChange() +{ + LL_DEBUGS("Windlight") << "Region changed" << LL_ENDL; + + // If we're editing the region day cycle + if (getSelectedDayCycle().scope == LLEnvKey::SCOPE_REGION) + { + reset(); // undoes all unsaved changes + } +} + +void LLFloaterEditDayCycle::onRegionSettingsApplied(bool success) +{ + LL_DEBUGS("Windlight") << "Region settings applied: " << success << LL_ENDL; + + if (!success) + { + // stop progress indicator + setApplyProgress(false); + } +} + +void LLFloaterEditDayCycle::onRegionInfoUpdate() +{ + LL_DEBUGS("Windlight") << "Region info updated" << LL_ENDL; + bool can_edit = true; + + // If we've selected the region day cycle for editing. + if (getSelectedDayCycle().scope == LLEnvKey::SCOPE_REGION) + { + // check whether we have the access + can_edit = LLEnvManagerNew::canEditRegionSettings(); + } + + enableEditing(can_edit); +} + +void LLFloaterEditDayCycle::onDayCycleNameEdited() +{ + // Disable saving a day cycle having empty name. + LLWLParamKey key = getSelectedDayCycle(); + mSaveButton->setEnabled(!key.name.empty()); +} + +void LLFloaterEditDayCycle::onDayCycleSelected() +{ + LLSD day_data; + LLWLParamKey dc_key = getSelectedDayCycle(); + bool can_edit = true; + + if (dc_key.scope == LLEnvKey::SCOPE_LOCAL) + { + if (!LLDayCycleManager::instance().getPreset(dc_key.name, day_data)) + { + llwarns << "No day cycle named " << dc_key.name << llendl; + return; + } + } + else + { + day_data = LLEnvManagerNew::instance().getRegionSettings().getWLDayCycle(); + if (day_data.size() == 0) + { + llwarns << "Empty region day cycle" << llendl; + llassert(day_data.size() > 0); + return; + } + + can_edit = LLEnvManagerNew::canEditRegionSettings(); + } + + // We may need to add or remove region skies from the list. + refreshSkyPresetsList(); + + F32 slider_time = mTimeSlider->getCurSliderValue() / sHoursPerDay; + LLWLParamManager::instance().applyDayCycleParams(day_data, dc_key.scope, slider_time); + loadTrack(); + + enableEditing(can_edit); +} + +void LLFloaterEditDayCycle::onBtnSave() +{ + LLDayCycleManager& day_mgr = LLDayCycleManager::instance(); + LLWLParamKey selected_day = getSelectedDayCycle(); + + if (selected_day.scope == LLEnvKey::SCOPE_REGION) + { + saveRegionDayCycle(); + closeFloater(); + return; + } + + std::string name = selected_day.name; + if (name.empty()) + { + // *TODO: show an alert + llwarns << "Empty day cycle name" << llendl; + return; + } + + // Don't allow overwriting system presets. + if (day_mgr.isSystemPreset(name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + // Save, ask for confirmation for overwriting an existing preset. + if (day_mgr.presetExists(name)) + { + LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterEditDayCycle::onSaveAnswer, this, _1, _2)); + } + else + { + // new preset, hence no confirmation needed + onSaveConfirmed(); + } +} + +void LLFloaterEditDayCycle::onBtnCancel() +{ + closeFloater(); +} + +bool LLFloaterEditDayCycle::onSaveAnswer(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + // If they choose save, do it. Otherwise, don't do anything + if (option == 0) + { + onSaveConfirmed(); + } + + return false; +} + +void LLFloaterEditDayCycle::onSaveConfirmed() +{ + std::string name = getSelectedDayCycle().name; + + // Save preset. + LLSD data = LLWLParamManager::instance().mDay.asLLSD(); + LL_DEBUGS("Windlight") << "Saving day cycle " << name << ": " << data << LL_ENDL; + LLDayCycleManager::instance().savePreset(name, data); + + // Change preference if requested. + if (mMakeDefaultCheckBox->getValue()) + { + LL_DEBUGS("Windlight") << name << " is now the new preferred day cycle" << llendl; + LLEnvManagerNew::instance().setUseDayCycle(name); + } + + closeFloater(); +} + +void LLFloaterEditDayCycle::onDayCycleListChange() +{ + if (!isNewDay()) + { + refreshDayCyclesList(); + } +} + +void LLFloaterEditDayCycle::onSkyPresetListChange() +{ + refreshSkyPresetsList(); + + // Refresh sliders from the currently visible day cycle. + loadTrack(); +} + +// static +std::string LLFloaterEditDayCycle::getRegionName() +{ + return gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown"); +} diff --git a/indra/newview/llfloatereditdaycycle.h b/indra/newview/llfloatereditdaycycle.h new file mode 100644 index 0000000000..e6e4fe39c1 --- /dev/null +++ b/indra/newview/llfloatereditdaycycle.h @@ -0,0 +1,137 @@ +/** + * @file llfloatereditdaycycle.h + * @brief Floater to create or edit a day cycle + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATEREDITDAYCYCLE_H +#define LL_LLFLOATEREDITDAYCYCLE_H + +#include "llfloater.h" + +#include "llwlparammanager.h" // for LLWLParamKey + +class LLCheckBoxCtrl; +class LLComboBox; +class LLLineEditor; +class LLMultiSliderCtrl; +class LLTimeCtrl; + +/** + * Floater for creating or editing a day cycle. + */ +class LLFloaterEditDayCycle : public LLFloater +{ + LOG_CLASS(LLFloaterEditDayCycle); + +public: + LLFloaterEditDayCycle(const LLSD &key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void onClose(bool app_quitting); + /*virtual*/ void draw(); + +private: + + /// sync the time slider with day cycle structure + void syncTimeSlider(); + + // makes sure key slider has what's in day cycle + void loadTrack(); + + /// makes sure day cycle data structure has what's in menu + void applyTrack(); + + /// refresh the sky presets combobox + void refreshSkyPresetsList(); + + /// refresh the day cycle combobox + void refreshDayCyclesList(); + + /// add a slider to the track + void addSliderKey(F32 time, LLWLParamKey keyframe); + + void initCallbacks(); + LLWLParamKey getSelectedDayCycle(); + bool isNewDay() const; + void dumpTrack(); + void enableEditing(bool enable); + void reset(); + void saveRegionDayCycle(); + + void setApplyProgress(bool started); + bool getApplyProgress() const; + + void onTimeSliderMoved(); /// time slider moved + void onKeyTimeMoved(); /// a key frame moved + void onKeyTimeChanged(); /// a key frame's time changed + void onKeyPresetChanged(); /// sky preset selected + void onAddKey(); /// new key added on slider + void onDeleteKey(); /// a key frame deleted + + void onRegionSettingsChange(); + void onRegionChange(); + void onRegionSettingsApplied(bool success); + void onRegionInfoUpdate(); + + void onDayCycleNameEdited(); + void onDayCycleSelected(); + void onBtnSave(); + void onBtnCancel(); + + bool onSaveAnswer(const LLSD& notification, const LLSD& response); + void onSaveConfirmed(); + + void onDayCycleListChange(); + void onSkyPresetListChange(); + + static std::string getRegionName(); + + /// convenience class for holding keyframes mapped to sliders + struct SliderKey + { + public: + SliderKey(LLWLParamKey kf, F32 t) : keyframe(kf), time(t) {} + SliderKey() : keyframe(), time(0.f) {} // Don't use this default constructor + + LLWLParamKey keyframe; + F32 time; + }; + + static const F32 sHoursPerDay; + + LLLineEditor* mDayCycleNameEditor; + LLComboBox* mDayCyclesCombo; + LLMultiSliderCtrl* mTimeSlider; + LLMultiSliderCtrl* mKeysSlider; + LLComboBox* mSkyPresetsCombo; + LLTimeCtrl* mTimeCtrl; + LLCheckBoxCtrl* mMakeDefaultCheckBox; + LLButton* mSaveButton; + + // map of sliders to parameters + std::map<std::string, SliderKey> mSliderToKey; +}; + +#endif // LL_LLFLOATEREDITDAYCYCLE_H diff --git a/indra/newview/llfloatereditsky.cpp b/indra/newview/llfloatereditsky.cpp new file mode 100644 index 0000000000..abee7b5dc9 --- /dev/null +++ b/indra/newview/llfloatereditsky.cpp @@ -0,0 +1,923 @@ +/** + * @file llfloatereditsky.cpp + * @brief Floater to create or edit a sky preset + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatereditsky.h" + +// libs +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llcombobox.h" +#include "llmultisliderctrl.h" +#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llsliderctrl.h" +#include "lltabcontainer.h" +#include "lltimectrl.h" + +// newview +#include "llagent.h" +#include "llcolorswatch.h" +#include "llregioninfomodel.h" +#include "llviewerregion.h" + +static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f; +static const F32 WL_BLUE_HORIZON_DENSITY_SCALE = 2.0f; +static const F32 WL_CLOUD_SLIDER_SCALE = 1.0f; + +static F32 sun_pos_to_time24(F32 sun_pos) +{ + return fmodf(sun_pos * 24.0f + 6, 24.0f); +} + +static F32 time24_to_sun_pos(F32 time24) +{ + F32 sun_pos = fmodf((time24 - 6) / 24.0f, 1.0f); + if (sun_pos < 0) ++sun_pos; + return sun_pos; +} + +LLFloaterEditSky::LLFloaterEditSky(const LLSD &key) +: LLFloater(key) +, mSkyPresetNameEditor(NULL) +, mSkyPresetCombo(NULL) +, mMakeDefaultCheckBox(NULL) +, mSaveButton(NULL) +{ +} + +// virtual +BOOL LLFloaterEditSky::postBuild() +{ + mSkyPresetNameEditor = getChild<LLLineEditor>("sky_preset_name"); + mSkyPresetCombo = getChild<LLComboBox>("sky_preset_combo"); + mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); + mSaveButton = getChild<LLButton>("save"); + + initCallbacks(); + + // Create the sun position scrubber on the slider. + getChild<LLMultiSliderCtrl>("WLSunPos")->addSlider(12.f); + + return TRUE; +} + +// virtual +void LLFloaterEditSky::onOpen(const LLSD& key) +{ + bool new_preset = isNewPreset(); + std::string param = key.asString(); + std::string floater_title = getString(std::string("title_") + param); + std::string hint = getString(std::string("hint_" + param)); + + // Update floater title. + setTitle(floater_title); + + // Update the hint at the top. + getChild<LLUICtrl>("hint")->setValue(hint); + + // Hide the hint to the right of the combo if we're invoked to create a new preset. + getChildView("note")->setVisible(!new_preset); + + // Switch between the sky presets combobox and preset name input field. + mSkyPresetCombo->setVisible(!new_preset); + mSkyPresetNameEditor->setVisible(new_preset); + + reset(); +} + +// virtual +void LLFloaterEditSky::onClose(bool app_quitting) +{ + if (!app_quitting) // there's no point to change environment if we're quitting + { + LLEnvManagerNew::instance().usePrefs(); // revert changes made to current environment + } +} + +// virtual +void LLFloaterEditSky::draw() +{ + syncControls(); + LLFloater::draw(); +} + +void LLFloaterEditSky::initCallbacks(void) +{ + // *TODO: warn user if a region environment update comes while we're editing a region sky preset. + + mSkyPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this), NULL); + mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditSky::onSkyPresetSelected, this)); + mSkyPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditSky::onSkyPresetNameEdited, this)); + + mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnSave, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditSky::onBtnCancel, this)); + + LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditSky::onRegionSettingsChange, this)); + LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditSky::onSkyPresetListChange, this)); + + // Connect to region info updates. + LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditSky::onRegionInfoUpdate, this)); + + //------------------------------------------------------------------------- + + LLWLParamManager& param_mgr = LLWLParamManager::instance(); + + // blue horizon + getChild<LLUICtrl>("WLBlueHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mBlueHorizon)); + + // haze density, horizon, mult, and altitude + getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mHazeDensity)); + getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mHazeHorizon)); + getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDensityMult)); + getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mMaxAlt)); + + // blue density + getChild<LLUICtrl>("WLBlueDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mBlueDensity)); + + // Lighting + + // sunlight + getChild<LLUICtrl>("WLSunlight")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mSunlight)); + + // glow + getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowRMoved, this, _1, ¶m_mgr.mGlow)); + getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterEditSky::onGlowBMoved, this, _1, ¶m_mgr.mGlow)); + + // ambient + getChild<LLUICtrl>("WLAmbient")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mAmbient)); + + // time of day + getChild<LLUICtrl>("WLSunPos")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); // multi-slider + getChild<LLTimeCtrl>("WLDayTime")->setCommitCallback(boost::bind(&LLFloaterEditSky::onTimeChanged, this)); // time ctrl + getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterEditSky::onSunMoved, this, _1, ¶m_mgr.mLightnorm)); + + // Clouds + + // Cloud Color + getChild<LLUICtrl>("WLCloudColor")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlMoved, this, _1, ¶m_mgr.mCloudColor)); + + // Cloud + getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudMain)); + getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudMain)); + getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudMain)); + + // Cloud Detail + getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlRMoved, this, _1, ¶m_mgr.mCloudDetail)); + getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlGMoved, this, _1, ¶m_mgr.mCloudDetail)); + getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterEditSky::onColorControlBMoved, this, _1, ¶m_mgr.mCloudDetail)); + + // Cloud extras + getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudCoverage)); + getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mCloudScale)); + getChild<LLUICtrl>("WLCloudLockX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXToggled, this, _1)); + getChild<LLUICtrl>("WLCloudLockY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYToggled, this, _1)); + getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollXMoved, this, _1)); + getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterEditSky::onCloudScrollYMoved, this, _1)); + getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mDistanceMult)); + + // Dome + getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterEditSky::onFloatControlMoved, this, _1, ¶m_mgr.mWLGamma)); + getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterEditSky::onStarAlphaMoved, this, _1)); +} + +//================================================================================================= + +void LLFloaterEditSky::syncControls() +{ + bool err; + + LLWLParamManager * param_mgr = LLWLParamManager::getInstance(); + + LLWLParamSet& cur_params = param_mgr->mCurParams; + + // blue horizon + param_mgr->mBlueHorizon = cur_params.getVector(param_mgr->mBlueHorizon.mName, err); + setColorSwatch("WLBlueHorizon", param_mgr->mBlueHorizon, WL_BLUE_HORIZON_DENSITY_SCALE); + + // haze density, horizon, mult, and altitude + param_mgr->mHazeDensity = cur_params.getVector(param_mgr->mHazeDensity.mName, err); + childSetValue("WLHazeDensity", param_mgr->mHazeDensity.r); + param_mgr->mHazeHorizon = cur_params.getVector(param_mgr->mHazeHorizon.mName, err); + childSetValue("WLHazeHorizon", param_mgr->mHazeHorizon.r); + param_mgr->mDensityMult = cur_params.getVector(param_mgr->mDensityMult.mName, err); + childSetValue("WLDensityMult", param_mgr->mDensityMult.x * + param_mgr->mDensityMult.mult); + param_mgr->mMaxAlt = cur_params.getVector(param_mgr->mMaxAlt.mName, err); + childSetValue("WLMaxAltitude", param_mgr->mMaxAlt.x); + + // blue density + param_mgr->mBlueDensity = cur_params.getVector(param_mgr->mBlueDensity.mName, err); + setColorSwatch("WLBlueDensity", param_mgr->mBlueDensity, WL_BLUE_HORIZON_DENSITY_SCALE); + + // Lighting + + // sunlight + param_mgr->mSunlight = cur_params.getVector(param_mgr->mSunlight.mName, err); + setColorSwatch("WLSunlight", param_mgr->mSunlight, WL_SUN_AMBIENT_SLIDER_SCALE); + + // glow + param_mgr->mGlow = cur_params.getVector(param_mgr->mGlow.mName, err); + childSetValue("WLGlowR", 2 - param_mgr->mGlow.r / 20.0f); + childSetValue("WLGlowB", -param_mgr->mGlow.b / 5.0f); + + // ambient + param_mgr->mAmbient = cur_params.getVector(param_mgr->mAmbient.mName, err); + setColorSwatch("WLAmbient", param_mgr->mAmbient, WL_SUN_AMBIENT_SLIDER_SCALE); + + F32 time24 = sun_pos_to_time24(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI); + getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); + getChild<LLTimeCtrl>("WLDayTime")->setTime24(time24); + childSetValue("WLEastAngle", param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI); + + // Clouds + + // Cloud Color + param_mgr->mCloudColor = cur_params.getVector(param_mgr->mCloudColor.mName, err); + setColorSwatch("WLCloudColor", param_mgr->mCloudColor, WL_CLOUD_SLIDER_SCALE); + + // Cloud + param_mgr->mCloudMain = cur_params.getVector(param_mgr->mCloudMain.mName, err); + childSetValue("WLCloudX", param_mgr->mCloudMain.r); + childSetValue("WLCloudY", param_mgr->mCloudMain.g); + childSetValue("WLCloudDensity", param_mgr->mCloudMain.b); + + // Cloud Detail + param_mgr->mCloudDetail = cur_params.getVector(param_mgr->mCloudDetail.mName, err); + childSetValue("WLCloudDetailX", param_mgr->mCloudDetail.r); + childSetValue("WLCloudDetailY", param_mgr->mCloudDetail.g); + childSetValue("WLCloudDetailDensity", param_mgr->mCloudDetail.b); + + // Cloud extras + param_mgr->mCloudCoverage = cur_params.getVector(param_mgr->mCloudCoverage.mName, err); + param_mgr->mCloudScale = cur_params.getVector(param_mgr->mCloudScale.mName, err); + childSetValue("WLCloudCoverage", param_mgr->mCloudCoverage.x); + childSetValue("WLCloudScale", param_mgr->mCloudScale.x); + + // cloud scrolling + bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX(); + bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY(); + childSetValue("WLCloudLockX", lockX); + childSetValue("WLCloudLockY", lockY); + + // disable if locked, enable if not + if (lockX) + { + childDisable("WLCloudScrollX"); + } + else + { + childEnable("WLCloudScrollX"); + } + if (lockY) + { + childDisable("WLCloudScrollY"); + } + else + { + childEnable("WLCloudScrollY"); + } + + // *HACK cloud scrolling is off my an additive of 10 + childSetValue("WLCloudScrollX", param_mgr->mCurParams.getCloudScrollX() - 10.0f); + childSetValue("WLCloudScrollY", param_mgr->mCurParams.getCloudScrollY() - 10.0f); + + param_mgr->mDistanceMult = cur_params.getVector(param_mgr->mDistanceMult.mName, err); + childSetValue("WLDistanceMult", param_mgr->mDistanceMult.x); + + // Tweak extras + + param_mgr->mWLGamma = cur_params.getVector(param_mgr->mWLGamma.mName, err); + childSetValue("WLGamma", param_mgr->mWLGamma.x); + + childSetValue("WLStarAlpha", param_mgr->mCurParams.getStarBrightness()); +} + +void LLFloaterEditSky::setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k) +{ + // Set the value, dividing it by <k> first. + LLVector4 color_vec = from_ctrl; + getChild<LLColorSwatchCtrl>(name)->set(LLColor4(color_vec / k)); +} + +// color control callbacks +void LLFloaterEditSky::onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); + LLVector4 color_vec(swatch->get().mV); + + // Set intensity to maximum of the RGB values. + color_vec.mV[3] = llmax(color_vec.mV[0], llmax(color_vec.mV[1], color_vec.mV[2])); + + // Multiply RGB values by the appropriate factor. + F32 k = WL_CLOUD_SLIDER_SCALE; + if (color_ctrl->isSunOrAmbientColor) + { + k = WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + k = WL_BLUE_HORIZON_DENSITY_SCALE; + } + + color_vec *= k; // intensity isn't affected by the multiplication + + // Apply the new RGBI value. + *color_ctrl = color_vec; + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onColorControlRMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + color_ctrl->r = sldr_ctrl->getValueF32(); + if (color_ctrl->isSunOrAmbientColor) + { + color_ctrl->r *= WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + color_ctrl->r *= WL_BLUE_HORIZON_DENSITY_SCALE; + } + + // move i if it's the max + if (color_ctrl->r >= color_ctrl->g && color_ctrl->r >= color_ctrl->b && color_ctrl->hasSliderName) + { + color_ctrl->i = color_ctrl->r; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + if (color_ctrl->isSunOrAmbientColor) + { + childSetValue(name, color_ctrl->r / WL_SUN_AMBIENT_SLIDER_SCALE); + } + else if (color_ctrl->isBlueHorizonOrDensity) + { + childSetValue(name, color_ctrl->r / WL_BLUE_HORIZON_DENSITY_SCALE); + } + else + { + childSetValue(name, color_ctrl->r); + } + } + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onColorControlGMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + color_ctrl->g = sldr_ctrl->getValueF32(); + if (color_ctrl->isSunOrAmbientColor) + { + color_ctrl->g *= WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + color_ctrl->g *= WL_BLUE_HORIZON_DENSITY_SCALE; + } + + // move i if it's the max + if (color_ctrl->g >= color_ctrl->r && color_ctrl->g >= color_ctrl->b && color_ctrl->hasSliderName) + { + color_ctrl->i = color_ctrl->g; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + if (color_ctrl->isSunOrAmbientColor) + { + childSetValue(name, color_ctrl->g / WL_SUN_AMBIENT_SLIDER_SCALE); + } + else if (color_ctrl->isBlueHorizonOrDensity) + { + childSetValue(name, color_ctrl->g / WL_BLUE_HORIZON_DENSITY_SCALE); + } + else + { + childSetValue(name, color_ctrl->g); + } + } + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onColorControlBMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + color_ctrl->b = sldr_ctrl->getValueF32(); + if (color_ctrl->isSunOrAmbientColor) + { + color_ctrl->b *= WL_SUN_AMBIENT_SLIDER_SCALE; + } + if (color_ctrl->isBlueHorizonOrDensity) + { + color_ctrl->b *= WL_BLUE_HORIZON_DENSITY_SCALE; + } + + // move i if it's the max + if (color_ctrl->b >= color_ctrl->r && color_ctrl->b >= color_ctrl->g && color_ctrl->hasSliderName) + { + color_ctrl->i = color_ctrl->b; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + if (color_ctrl->isSunOrAmbientColor) + { + childSetValue(name, color_ctrl->b / WL_SUN_AMBIENT_SLIDER_SCALE); + } + else if (color_ctrl->isBlueHorizonOrDensity) + { + childSetValue(name, color_ctrl->b / WL_BLUE_HORIZON_DENSITY_SCALE); + } + else + { + childSetValue(name, color_ctrl->b); + } + } + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + + LLWLParamManager::getInstance()->propagateParameters(); +} + +/// GLOW SPECIFIC CODE +void LLFloaterEditSky::onGlowRMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + // scaled by 20 + color_ctrl->r = (2 - sldr_ctrl->getValueF32()) * 20; + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + +/// \NOTE that we want NEGATIVE (-) B +void LLFloaterEditSky::onGlowBMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big + color_ctrl->b = -sldr_ctrl->getValueF32() * 5; + + color_ctrl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditSky::onFloatControlMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + WLFloatControl * floatControl = static_cast<WLFloatControl *>(userdata); + + floatControl->x = sldr_ctrl->getValueF32() / floatControl->mult; + + floatControl->update(LLWLParamManager::getInstance()->mCurParams); + LLWLParamManager::getInstance()->propagateParameters(); +} + + +// Lighting callbacks + +// time of day +void LLFloaterEditSky::onSunMoved(LLUICtrl* ctrl, void* userdata) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLMultiSliderCtrl* sun_msldr = getChild<LLMultiSliderCtrl>("WLSunPos"); + LLSliderCtrl* east_sldr = getChild<LLSliderCtrl>("WLEastAngle"); + LLTimeCtrl* time_ctrl = getChild<LLTimeCtrl>("WLDayTime"); + WLColorControl* color_ctrl = static_cast<WLColorControl *>(userdata); + + F32 time24 = sun_msldr->getCurSliderValue(); + time_ctrl->setTime24(time24); // sync the time ctrl with the new sun position + + // get the two angles + LLWLParamManager * param_mgr = LLWLParamManager::getInstance(); + + param_mgr->mCurParams.setSunAngle(F_TWO_PI * time24_to_sun_pos(time24)); + param_mgr->mCurParams.setEastAngle(F_TWO_PI * east_sldr->getValueF32()); + + // set the sun vector + color_ctrl->r = -sin(param_mgr->mCurParams.getEastAngle()) * + cos(param_mgr->mCurParams.getSunAngle()); + color_ctrl->g = sin(param_mgr->mCurParams.getSunAngle()); + color_ctrl->b = cos(param_mgr->mCurParams.getEastAngle()) * + cos(param_mgr->mCurParams.getSunAngle()); + color_ctrl->i = 1.f; + + color_ctrl->update(param_mgr->mCurParams); + param_mgr->propagateParameters(); +} + +void LLFloaterEditSky::onTimeChanged() +{ + F32 time24 = getChild<LLTimeCtrl>("WLDayTime")->getTime24(); + getChild<LLMultiSliderCtrl>("WLSunPos")->setCurSliderValue(time24, TRUE); + onSunMoved(getChild<LLUICtrl>("WLSunPos"), &LLWLParamManager::instance().mLightnorm); +} + +void LLFloaterEditSky::onStarAlphaMoved(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + LLWLParamManager::getInstance()->mCurParams.setStarBrightness(sldr_ctrl->getValueF32()); +} + +// Clouds +void LLFloaterEditSky::onCloudScrollXMoved(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + // *HACK all cloud scrolling is off by an additive of 10. + LLWLParamManager::getInstance()->mCurParams.setCloudScrollX(sldr_ctrl->getValueF32() + 10.0f); +} + +void LLFloaterEditSky::onCloudScrollYMoved(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + // *HACK all cloud scrolling is off by an additive of 10. + LLWLParamManager::getInstance()->mCurParams.setCloudScrollY(sldr_ctrl->getValueF32() + 10.0f); +} + +void LLFloaterEditSky::onCloudScrollXToggled(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl); + + bool lock = cb_ctrl->get(); + LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollX(!lock); + + LLSliderCtrl* sldr = getChild<LLSliderCtrl>("WLCloudScrollX"); + + if (cb_ctrl->get()) + { + sldr->setEnabled(false); + } + else + { + sldr->setEnabled(true); + } + +} + +void LLFloaterEditSky::onCloudScrollYToggled(LLUICtrl* ctrl) +{ + LLWLParamManager::getInstance()->mAnimator.deactivate(); + + LLCheckBoxCtrl* cb_ctrl = static_cast<LLCheckBoxCtrl*>(ctrl); + bool lock = cb_ctrl->get(); + LLWLParamManager::getInstance()->mCurParams.setEnableCloudScrollY(!lock); + + LLSliderCtrl* sldr = getChild<LLSliderCtrl>("WLCloudScrollY"); + + if (cb_ctrl->get()) + { + sldr->setEnabled(false); + } + else + { + sldr->setEnabled(true); + } +} + +//================================================================================================= + +void LLFloaterEditSky::reset() +{ + if (isNewPreset()) + { + mSkyPresetNameEditor->setValue(LLSD()); + mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name + } + else + { + refreshSkyPresetsList(); + + // Disable controls until a sky preset to edit is selected. + enableEditing(false); + } +} + +bool LLFloaterEditSky::isNewPreset() const +{ + return mKey.asString() == "new"; +} + +void LLFloaterEditSky::refreshSkyPresetsList() +{ + mSkyPresetCombo->removeall(); + + LLWLParamManager::preset_name_list_t region_presets, user_presets, sys_presets; + LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets); + +#if 0 // Disable editing region skies until the workflow is clear enough. + // Add region presets. + std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown"); + for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it) + { + std::string item_title = *it + " (" + region_name + ")"; + mSkyPresetCombo->add(item_title, LLWLParamKey(*it, LLEnvKey::SCOPE_REGION).toLLSD()); + } + if (region_presets.size() > 0) + { + mSkyPresetCombo->addSeparator(); + } +#endif + + // Add user presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + if (user_presets.size() > 0) + { + mSkyPresetCombo->addSeparator(); + } + + // Add system presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it) + { + mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + + mSkyPresetCombo->setLabel(getString("combo_label")); +} + +void LLFloaterEditSky::enableEditing(bool enable) +{ + // Enable/disable the tab and their contents. + LLTabContainer* tab_container = getChild<LLTabContainer>("WindLight Tabs"); + tab_container->setEnabled(enable); + for (S32 i = 0; i < tab_container->getTabCount(); ++i) + { + tab_container->enableTabButton(i, enable); + tab_container->getPanelByIndex(i)->setCtrlsEnabled(enable); + } + + // Enable/disable saving. + mSaveButton->setEnabled(enable); + mMakeDefaultCheckBox->setEnabled(enable); +} + +void LLFloaterEditSky::saveRegionSky() +{ + LLWLParamKey key(getSelectedSkyPreset()); + llassert(key.scope == LLEnvKey::SCOPE_REGION); + + LL_DEBUGS("Windlight") << "Saving region sky preset: " << key.name << llendl; + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + wl_mgr.mCurParams.mName = key.name; + wl_mgr.setParamSet(key, wl_mgr.mCurParams); + + // *TODO: save to cached region settings. + LL_WARNS("Windlight") << "Saving region sky is not fully implemented yet" << LL_ENDL; +} + +LLWLParamKey LLFloaterEditSky::getSelectedSkyPreset() +{ + LLWLParamKey key; + + if (mSkyPresetNameEditor->getVisible()) + { + key.name = mSkyPresetNameEditor->getText(); + key.scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + LLSD combo_val = mSkyPresetCombo->getValue(); + + if (!combo_val.isArray()) // manually typed text + { + key.name = combo_val.asString(); + key.scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + key.fromLLSD(combo_val); + } + } + + return key; +} + +void LLFloaterEditSky::onSkyPresetNameEdited() +{ + // Disable saving a sky preset having empty name. + LLWLParamKey key = getSelectedSkyPreset(); + mSaveButton->setEnabled(!key.name.empty()); +} + +void LLFloaterEditSky::onSkyPresetSelected() +{ + LLWLParamKey key = getSelectedSkyPreset(); + LLWLParamSet sky_params; + + if (!LLWLParamManager::instance().getParamSet(key, sky_params)) + { + // Manually entered string? + LL_WARNS("Windlight") << "No sky preset named " << key.toString() << LL_ENDL; + return; + } + + LLEnvManagerNew::instance().useSkyParams(sky_params.getAll()); + //syncControls(); + + bool can_edit = (key.scope == LLEnvKey::SCOPE_LOCAL || LLEnvManagerNew::canEditRegionSettings()); + enableEditing(can_edit); + + mMakeDefaultCheckBox->setEnabled(key.scope == LLEnvKey::SCOPE_LOCAL); +} + +bool LLFloaterEditSky::onSaveAnswer(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + // If they choose save, do it. Otherwise, don't do anything + if (option == 0) + { + onSaveConfirmed(); + } + + return false; +} + +void LLFloaterEditSky::onSaveConfirmed() +{ + // Save current params to the selected preset. + LLWLParamKey key(getSelectedSkyPreset()); + + LL_DEBUGS("Windlight") << "Saving sky preset " << key.name << LL_ENDL; + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + if (wl_mgr.hasParamSet(key)) + { + wl_mgr.setParamSet(key, wl_mgr.mCurParams); + } + else + { + wl_mgr.addParamSet(key, wl_mgr.mCurParams); + } + + wl_mgr.savePreset(key); + + // Change preference if requested. + if (mMakeDefaultCheckBox->getValue()) + { + LL_DEBUGS("Windlight") << key.name << " is now the new preferred sky preset" << llendl; + LLEnvManagerNew::instance().setUseSkyPreset(key.name); + } + + closeFloater(); +} + +void LLFloaterEditSky::onBtnSave() +{ + LLWLParamKey selected_sky = getSelectedSkyPreset(); + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + + if (selected_sky.scope == LLEnvKey::SCOPE_REGION) + { + saveRegionSky(); + closeFloater(); + return; + } + + std::string name = selected_sky.name; + if (name.empty()) + { + // *TODO: show an alert + llwarns << "Empty sky preset name" << llendl; + return; + } + + // Don't allow overwriting system presets. + if (wl_mgr.isSystemPreset(name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + // Save, ask for confirmation for overwriting an existing preset. + if (wl_mgr.hasParamSet(selected_sky)) + { + LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterEditSky::onSaveAnswer, this, _1, _2)); + } + else + { + // new preset, hence no confirmation needed + onSaveConfirmed(); + } +} + +void LLFloaterEditSky::onBtnCancel() +{ + closeFloater(); +} + +void LLFloaterEditSky::onSkyPresetListChange() +{ + LLWLParamKey key = getSelectedSkyPreset(); // preset being edited + if (!LLWLParamManager::instance().hasParamSet(key)) + { + // Preset we've been editing doesn't exist anymore. Close the floater. + closeFloater(false); + } + else + { + // A new preset has been added. + // Refresh the presets list, though it may not make sense as the floater is about to be closed. + refreshSkyPresetsList(); + } +} + +void LLFloaterEditSky::onRegionSettingsChange() +{ + // If creating a new sky, don't bother. + if (isNewPreset()) + { + return; + } + + if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) // if editing a region sky + { + // reset the floater to its initial state + reset(); + + // *TODO: Notify user? + } + else // editing a local sky + { + refreshSkyPresetsList(); + } +} + +void LLFloaterEditSky::onRegionInfoUpdate() +{ + bool can_edit = true; + + // If we've selected a region sky preset for editing. + if (getSelectedSkyPreset().scope == LLEnvKey::SCOPE_REGION) + { + // check whether we have the access + can_edit = LLEnvManagerNew::canEditRegionSettings(); + } + + enableEditing(can_edit); +} diff --git a/indra/newview/llfloatereditsky.h b/indra/newview/llfloatereditsky.h new file mode 100644 index 0000000000..a06c4fc5fa --- /dev/null +++ b/indra/newview/llfloatereditsky.h @@ -0,0 +1,113 @@ +/** + * @file llfloatereditsky.h + * @brief Floater to create or edit a sky preset + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATEREDITSKY_H +#define LL_LLFLOATEREDITSKY_H + +#include "llfloater.h" +#include "llwlparammanager.h" + +class LLButton; +class LLCheckBoxCtrl; +class LLComboBox; +class LLLineEditor; + +/** + * Floater for creating or editing a sky preset. + */ +class LLFloaterEditSky : public LLFloater +{ + LOG_CLASS(LLFloaterEditSky); + +public: + LLFloaterEditSky(const LLSD &key); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void onClose(bool app_quitting); + /*virtual*/ void draw(); + +private: + void initCallbacks(void); + + //-- WL stuff begins ------------------------------------------------------ + + void syncControls(); /// sync up sliders with parameters + + void setColorSwatch(const std::string& name, const WLColorControl& from_ctrl, F32 k); + + // general purpose callbacks for dealing with color controllers + void onColorControlMoved(LLUICtrl* ctrl, WLColorControl* color_ctrl); + void onColorControlRMoved(LLUICtrl* ctrl, void* userdata); + void onColorControlGMoved(LLUICtrl* ctrl, void* userdata); + void onColorControlBMoved(LLUICtrl* ctrl, void* userdata); + void onFloatControlMoved(LLUICtrl* ctrl, void* userdata); + + // lighting callbacks for glow + void onGlowRMoved(LLUICtrl* ctrl, void* userdata); + void onGlowBMoved(LLUICtrl* ctrl, void* userdata); + + // lighting callbacks for sun + void onSunMoved(LLUICtrl* ctrl, void* userdata); + void onTimeChanged(); + + // for handling when the star slider is moved to adjust the alpha + void onStarAlphaMoved(LLUICtrl* ctrl); + + // handle cloud scrolling + void onCloudScrollXMoved(LLUICtrl* ctrl); + void onCloudScrollYMoved(LLUICtrl* ctrl); + void onCloudScrollXToggled(LLUICtrl* ctrl); + void onCloudScrollYToggled(LLUICtrl* ctrl); + + //-- WL stuff ends -------------------------------------------------------- + + void reset(); /// reset the floater to its initial state + bool isNewPreset() const; + void refreshSkyPresetsList(); + void enableEditing(bool enable); + void saveRegionSky(); + LLWLParamKey getSelectedSkyPreset(); + + void onSkyPresetNameEdited(); + void onSkyPresetSelected(); + bool onSaveAnswer(const LLSD& notification, const LLSD& response); + void onSaveConfirmed(); + + void onBtnSave(); + void onBtnCancel(); + + void onSkyPresetListChange(); + void onRegionSettingsChange(); + void onRegionInfoUpdate(); + + LLLineEditor* mSkyPresetNameEditor; + LLComboBox* mSkyPresetCombo; + LLCheckBoxCtrl* mMakeDefaultCheckBox; + LLButton* mSaveButton; +}; + +#endif // LL_LLFLOATEREDITSKY_H diff --git a/indra/newview/llfloatereditwater.cpp b/indra/newview/llfloatereditwater.cpp new file mode 100644 index 0000000000..64cfc4054f --- /dev/null +++ b/indra/newview/llfloatereditwater.cpp @@ -0,0 +1,772 @@ +/** + * @file llfloatereditwater.cpp + * @brief Floater to create or edit a water preset + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatereditwater.h" + +// libs +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llcolorswatch.h" +#include "llcombobox.h" +//#include "llnotifications.h" +#include "llnotificationsutil.h" +#include "llsliderctrl.h" +#include "lltexturectrl.h" + +// newview +#include "llagent.h" +#include "llregioninfomodel.h" +#include "llviewerregion.h" +#include "llwaterparammanager.h" + +#undef max // Fixes a Windows compiler error + +LLFloaterEditWater::LLFloaterEditWater(const LLSD &key) +: LLFloater(key) +, mWaterPresetNameEditor(NULL) +, mWaterPresetCombo(NULL) +, mMakeDefaultCheckBox(NULL) +, mSaveButton(NULL) +{ +} + +// virtual +BOOL LLFloaterEditWater::postBuild() +{ + mWaterPresetNameEditor = getChild<LLLineEditor>("water_preset_name"); + mWaterPresetCombo = getChild<LLComboBox>("water_preset_combo"); + mMakeDefaultCheckBox = getChild<LLCheckBoxCtrl>("make_default_cb"); + mSaveButton = getChild<LLButton>("save"); + + initCallbacks(); + refreshWaterPresetsList(); + syncControls(); + + return TRUE; +} + +// virtual +void LLFloaterEditWater::onOpen(const LLSD& key) +{ + bool new_preset = isNewPreset(); + std::string param = key.asString(); + std::string floater_title = getString(std::string("title_") + param); + std::string hint = getString(std::string("hint_" + param)); + + // Update floater title. + setTitle(floater_title); + + // Update the hint at the top. + getChild<LLUICtrl>("hint")->setValue(hint); + + // Hide the hint to the right of the combo if we're invoked to create a new preset. + getChildView("note")->setVisible(!new_preset); + + // Switch between the water presets combobox and preset name input field. + mWaterPresetCombo->setVisible(!new_preset); + mWaterPresetNameEditor->setVisible(new_preset); + + reset(); +} + +// virtual +void LLFloaterEditWater::onClose(bool app_quitting) +{ + if (!app_quitting) // there's no point to change environment if we're quitting + { + LLEnvManagerNew::instance().usePrefs(); // revert changes made to current environment + } +} + +// virtual +void LLFloaterEditWater::draw() +{ + syncControls(); + LLFloater::draw(); +} + +void LLFloaterEditWater::initCallbacks(void) +{ + mWaterPresetNameEditor->setKeystrokeCallback(boost::bind(&LLFloaterEditWater::onWaterPresetNameEdited, this), NULL); + mWaterPresetCombo->setCommitCallback(boost::bind(&LLFloaterEditWater::onWaterPresetSelected, this)); + mWaterPresetCombo->setTextEntryCallback(boost::bind(&LLFloaterEditWater::onWaterPresetNameEdited, this)); + + mSaveButton->setCommitCallback(boost::bind(&LLFloaterEditWater::onBtnSave, this)); + getChild<LLButton>("cancel")->setCommitCallback(boost::bind(&LLFloaterEditWater::onBtnCancel, this)); + + LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLFloaterEditWater::onRegionSettingsChange, this)); + LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEditWater::onWaterPresetListChange, this)); + + // Connect to region info updates. + LLRegionInfoModel::instance().setUpdateCallback(boost::bind(&LLFloaterEditWater::onRegionInfoUpdate, this)); + + //------------------------------------------------------------------------- + + LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); + + getChild<LLUICtrl>("WaterFogColor")->setCommitCallback(boost::bind(&LLFloaterEditWater::onWaterFogColorMoved, this, _1, &water_mgr.mFogColor)); + //getChild<LLUICtrl>("WaterGlow")->setCommitCallback(boost::bind(&LLFloaterEditWater::onColorControlAMoved, this, _1, &water_mgr.mFogColor)); + + // fog density + getChild<LLUICtrl>("WaterFogDensity")->setCommitCallback(boost::bind(&LLFloaterEditWater::onExpFloatControlMoved, this, _1, &water_mgr.mFogDensity)); + getChild<LLUICtrl>("WaterUnderWaterFogMod")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &water_mgr.mUnderWaterFogMod)); + + // blue density + getChild<LLUICtrl>("WaterNormalScaleX")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector3ControlXMoved, this, _1, &water_mgr.mNormalScale)); + getChild<LLUICtrl>("WaterNormalScaleY")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector3ControlYMoved, this, _1, &water_mgr.mNormalScale)); + getChild<LLUICtrl>("WaterNormalScaleZ")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector3ControlZMoved, this, _1, &water_mgr.mNormalScale)); + + // fresnel + getChild<LLUICtrl>("WaterFresnelScale")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &water_mgr.mFresnelScale)); + getChild<LLUICtrl>("WaterFresnelOffset")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &water_mgr.mFresnelOffset)); + + // scale above/below + getChild<LLUICtrl>("WaterScaleAbove")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &water_mgr.mScaleAbove)); + getChild<LLUICtrl>("WaterScaleBelow")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &water_mgr.mScaleBelow)); + + // blur mult + getChild<LLUICtrl>("WaterBlurMult")->setCommitCallback(boost::bind(&LLFloaterEditWater::onFloatControlMoved, this, _1, &water_mgr.mBlurMultiplier)); + + // wave direction + getChild<LLUICtrl>("WaterWave1DirX")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlXMoved, this, _1, &water_mgr.mWave1Dir)); + getChild<LLUICtrl>("WaterWave1DirY")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlYMoved, this, _1, &water_mgr.mWave1Dir)); + getChild<LLUICtrl>("WaterWave2DirX")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlXMoved, this, _1, &water_mgr.mWave2Dir)); + getChild<LLUICtrl>("WaterWave2DirY")->setCommitCallback(boost::bind(&LLFloaterEditWater::onVector2ControlYMoved, this, _1, &water_mgr.mWave2Dir)); + + LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("WaterNormalMap"); + texture_ctrl->setDefaultImageAssetID(DEFAULT_WATER_NORMAL); + texture_ctrl->setCommitCallback(boost::bind(&LLFloaterEditWater::onNormalMapPicked, this, _1)); +} + +//============================================================================= + +void LLFloaterEditWater::syncControls() +{ + // *TODO: Eliminate slow getChild() calls. + + bool err; + + LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); + + LLWaterParamSet& current_params = water_mgr.mCurParams; + + // blue horizon + water_mgr.mFogColor = current_params.getVector4(water_mgr.mFogColor.mName, err); + + LLColor4 col = water_mgr.getFogColor(); + //getChild<LLUICtrl>("WaterGlow")->setValue(col.mV[3]); + col.mV[3] = 1.0f; + getChild<LLColorSwatchCtrl>("WaterFogColor")->set(col); + + // fog and wavelets + water_mgr.mFogDensity.mExp = + log(current_params.getFloat(water_mgr.mFogDensity.mName, err)) / + log(water_mgr.mFogDensity.mBase); + water_mgr.setDensitySliderValue(water_mgr.mFogDensity.mExp); + getChild<LLUICtrl>("WaterFogDensity")->setValue(water_mgr.mFogDensity.mExp); + + water_mgr.mUnderWaterFogMod.mX = + current_params.getFloat(water_mgr.mUnderWaterFogMod.mName, err); + getChild<LLUICtrl>("WaterUnderWaterFogMod")->setValue(water_mgr.mUnderWaterFogMod.mX); + + water_mgr.mNormalScale = current_params.getVector3(water_mgr.mNormalScale.mName, err); + getChild<LLUICtrl>("WaterNormalScaleX")->setValue(water_mgr.mNormalScale.mX); + getChild<LLUICtrl>("WaterNormalScaleY")->setValue(water_mgr.mNormalScale.mY); + getChild<LLUICtrl>("WaterNormalScaleZ")->setValue(water_mgr.mNormalScale.mZ); + + // Fresnel + water_mgr.mFresnelScale.mX = current_params.getFloat(water_mgr.mFresnelScale.mName, err); + getChild<LLUICtrl>("WaterFresnelScale")->setValue(water_mgr.mFresnelScale.mX); + water_mgr.mFresnelOffset.mX = current_params.getFloat(water_mgr.mFresnelOffset.mName, err); + getChild<LLUICtrl>("WaterFresnelOffset")->setValue(water_mgr.mFresnelOffset.mX); + + // Scale Above/Below + water_mgr.mScaleAbove.mX = current_params.getFloat(water_mgr.mScaleAbove.mName, err); + getChild<LLUICtrl>("WaterScaleAbove")->setValue(water_mgr.mScaleAbove.mX); + water_mgr.mScaleBelow.mX = current_params.getFloat(water_mgr.mScaleBelow.mName, err); + getChild<LLUICtrl>("WaterScaleBelow")->setValue(water_mgr.mScaleBelow.mX); + + // blur mult + water_mgr.mBlurMultiplier.mX = current_params.getFloat(water_mgr.mBlurMultiplier.mName, err); + getChild<LLUICtrl>("WaterBlurMult")->setValue(water_mgr.mBlurMultiplier.mX); + + // wave directions + water_mgr.mWave1Dir = current_params.getVector2(water_mgr.mWave1Dir.mName, err); + getChild<LLUICtrl>("WaterWave1DirX")->setValue(water_mgr.mWave1Dir.mX); + getChild<LLUICtrl>("WaterWave1DirY")->setValue(water_mgr.mWave1Dir.mY); + + water_mgr.mWave2Dir = current_params.getVector2(water_mgr.mWave2Dir.mName, err); + getChild<LLUICtrl>("WaterWave2DirX")->setValue(water_mgr.mWave2Dir.mX); + getChild<LLUICtrl>("WaterWave2DirY")->setValue(water_mgr.mWave2Dir.mY); + + LLTextureCtrl* textCtrl = getChild<LLTextureCtrl>("WaterNormalMap"); + textCtrl->setImageAssetID(water_mgr.getNormalMapID()); +} + +// color control callbacks +void LLFloaterEditWater::onColorControlRMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + color_ctrl->mR = sldr_ctrl->getValueF32(); + + // move i if it's the max + if (color_ctrl->mR >= color_ctrl->mG + && color_ctrl->mR >= color_ctrl->mB + && color_ctrl->mHasSliderName) + { + color_ctrl->mI = color_ctrl->mR; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + getChild<LLUICtrl>(name)->setValue(color_ctrl->mR); + } + + color_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onColorControlGMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + color_ctrl->mG = sldr_ctrl->getValueF32(); + + // move i if it's the max + if (color_ctrl->mG >= color_ctrl->mR + && color_ctrl->mG >= color_ctrl->mB + && color_ctrl->mHasSliderName) + { + color_ctrl->mI = color_ctrl->mG; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + getChild<LLUICtrl>(name)->setValue(color_ctrl->mG); + + } + + color_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onColorControlBMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + color_ctrl->mB = sldr_ctrl->getValueF32(); + + // move i if it's the max + if (color_ctrl->mB >= color_ctrl->mR + && color_ctrl->mB >= color_ctrl->mG + && color_ctrl->mHasSliderName) + { + color_ctrl->mI = color_ctrl->mB; + std::string name = color_ctrl->mSliderName; + name.append("I"); + + getChild<LLUICtrl>(name)->setValue(color_ctrl->mB); + } + + color_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onColorControlAMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + color_ctrl->mA = sldr_ctrl->getValueF32(); + + color_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + + +void LLFloaterEditWater::onColorControlIMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + color_ctrl->mI = sldr_ctrl->getValueF32(); + + // only for sliders where we pass a name + if (color_ctrl->mHasSliderName) + { + // set it to the top + F32 maxVal = std::max(std::max(color_ctrl->mR, color_ctrl->mG), color_ctrl->mB); + F32 iVal; + + iVal = color_ctrl->mI; + + // get the names of the other sliders + std::string rName = color_ctrl->mSliderName; + rName.append("R"); + std::string gName = color_ctrl->mSliderName; + gName.append("G"); + std::string bName = color_ctrl->mSliderName; + bName.append("B"); + + // handle if at 0 + if (iVal == 0) + { + color_ctrl->mR = 0; + color_ctrl->mG = 0; + color_ctrl->mB = 0; + + // if all at the start + // set them all to the intensity + } + else if (maxVal == 0) + { + color_ctrl->mR = iVal; + color_ctrl->mG = iVal; + color_ctrl->mB = iVal; + } + else + { + // add delta amounts to each + F32 delta = (iVal - maxVal) / maxVal; + color_ctrl->mR *= (1.0f + delta); + color_ctrl->mG *= (1.0f + delta); + color_ctrl->mB *= (1.0f + delta); + } + + // set the sliders to the new vals + getChild<LLUICtrl>(rName)->setValue(color_ctrl->mR); + getChild<LLUICtrl>(gName)->setValue(color_ctrl->mG); + getChild<LLUICtrl>(bName)->setValue(color_ctrl->mB); + } + + // now update the current parameters and send them to shaders + color_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + LLWaterParamManager::getInstance()->propagateParameters(); +} + +// vector control callbacks +void LLFloaterEditWater::onVector3ControlXMoved(LLUICtrl* ctrl, WaterVector3Control* vector_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + vector_ctrl->mX = sldr_ctrl->getValueF32(); + + vector_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +// vector control callbacks +void LLFloaterEditWater::onVector3ControlYMoved(LLUICtrl* ctrl, WaterVector3Control* vector_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + vector_ctrl->mY = sldr_ctrl->getValueF32(); + + vector_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +// vector control callbacks +void LLFloaterEditWater::onVector3ControlZMoved(LLUICtrl* ctrl, WaterVector3Control* vector_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + vector_ctrl->mZ = sldr_ctrl->getValueF32(); + + vector_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + + +// vector control callbacks +void LLFloaterEditWater::onVector2ControlXMoved(LLUICtrl* ctrl, WaterVector2Control* vector_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + vector_ctrl->mX = sldr_ctrl->getValueF32(); + + vector_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +// vector control callbacks +void LLFloaterEditWater::onVector2ControlYMoved(LLUICtrl* ctrl, WaterVector2Control* vector_ctrl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + vector_ctrl->mY = sldr_ctrl->getValueF32(); + + vector_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onFloatControlMoved(LLUICtrl* ctrl, WaterFloatControl* floatControl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + floatControl->mX = sldr_ctrl->getValueF32() / floatControl->mMult; + + floatControl->update(LLWaterParamManager::getInstance()->mCurParams); + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onExpFloatControlMoved(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl) +{ + LLSliderCtrl* sldr_ctrl = static_cast<LLSliderCtrl*>(ctrl); + + F32 val = sldr_ctrl->getValueF32(); + expFloatControl->mExp = val; + LLWaterParamManager::getInstance()->setDensitySliderValue(val); + + expFloatControl->update(LLWaterParamManager::getInstance()->mCurParams); + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onWaterFogColorMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl) +{ + LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); + *color_ctrl = swatch->get(); + + color_ctrl->update(LLWaterParamManager::getInstance()->mCurParams); + LLWaterParamManager::getInstance()->propagateParameters(); +} + +void LLFloaterEditWater::onNormalMapPicked(LLUICtrl* ctrl) +{ + LLTextureCtrl* textCtrl = static_cast<LLTextureCtrl*>(ctrl); + LLUUID textID = textCtrl->getImageAssetID(); + LLWaterParamManager::getInstance()->setNormalMapID(textID); +} + +//============================================================================= + +void LLFloaterEditWater::reset() +{ + if (isNewPreset()) + { + mWaterPresetNameEditor->setValue(LLSD()); + mSaveButton->setEnabled(FALSE); // will be enabled as soon as users enters a name + } + else + { + refreshWaterPresetsList(); + + // Disable controls until a water preset to edit is selected. + enableEditing(false); + } +} + +bool LLFloaterEditWater::isNewPreset() const +{ + return mKey.asString() == "new"; +} + +void LLFloaterEditWater::refreshWaterPresetsList() +{ + mWaterPresetCombo->removeall(); + +#if 0 // *TODO: enable when we have a clear workflow to edit existing region environment + // If the region already has water params, add them to the list. + const LLEnvironmentSettings& region_settings = LLEnvManagerNew::instance().getRegionSettings(); + if (region_settings.getWaterParams().size() != 0) + { + const std::string& region_name = gAgent.getRegion()->getName(); + mWaterPresetCombo->add(region_name, LLSD().with(0, region_name).with(1, LLEnvKey::SCOPE_REGION)); + mWaterPresetCombo->addSeparator(); + } +#endif + + std::list<std::string> user_presets, system_presets; + LLWaterParamManager::instance().getPresetNames(user_presets, system_presets); + + // Add local user presets first. + for (std::list<std::string>::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + const std::string& name = *it; + mWaterPresetCombo->add(name, LLSD().with(0, name).with(1, LLEnvKey::SCOPE_LOCAL)); // [<name>, <scope>] + } + + if (user_presets.size() > 0) + { + mWaterPresetCombo->addSeparator(); + } + + // Add local system presets. + for (std::list<std::string>::const_iterator it = system_presets.begin(); it != system_presets.end(); ++it) + { + const std::string& name = *it; + mWaterPresetCombo->add(name, LLSD().with(0, name).with(1, LLEnvKey::SCOPE_LOCAL)); // [<name>, <scope>] + } + + mWaterPresetCombo->setLabel(getString("combo_label")); +} + +void LLFloaterEditWater::enableEditing(bool enable) +{ + // Enable/disable water controls. + getChild<LLPanel>("panel_water_preset")->setCtrlsEnabled(enable); + + // Enable/disable saving. + mSaveButton->setEnabled(enable); + mMakeDefaultCheckBox->setEnabled(enable); +} + +void LLFloaterEditWater::saveRegionWater() +{ + llassert(getCurrentScope() == LLEnvKey::SCOPE_REGION); // make sure we're editing region water + + LL_DEBUGS("Windlight") << "Saving region water preset" << llendl; + + //LLWaterParamSet region_water = water_mgr.mCurParams; + + // *TODO: save to cached region settings. + LL_WARNS("Windlight") << "Saving region water is not fully implemented yet" << LL_ENDL; +} + +std::string LLFloaterEditWater::getCurrentPresetName() const +{ + std::string name; + LLEnvKey::EScope scope; + getSelectedPreset(name, scope); + return name; +} + +LLEnvKey::EScope LLFloaterEditWater::getCurrentScope() const +{ + std::string name; + LLEnvKey::EScope scope; + getSelectedPreset(name, scope); + return scope; +} + +void LLFloaterEditWater::getSelectedPreset(std::string& name, LLEnvKey::EScope& scope) const +{ + if (mWaterPresetNameEditor->getVisible()) + { + name = mWaterPresetNameEditor->getText(); + scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + LLSD combo_val = mWaterPresetCombo->getValue(); + + if (!combo_val.isArray()) // manually typed text + { + name = combo_val.asString(); + scope = LLEnvKey::SCOPE_LOCAL; + } + else + { + name = combo_val[0].asString(); + scope = (LLEnvKey::EScope) combo_val[1].asInteger(); + } + } +} + +void LLFloaterEditWater::onWaterPresetNameEdited() +{ + // Disable saving a water preset having empty name. + mSaveButton->setEnabled(!getCurrentPresetName().empty()); +} + +void LLFloaterEditWater::onWaterPresetSelected() +{ + LLWaterParamSet water_params; + std::string name; + LLEnvKey::EScope scope; + + getSelectedPreset(name, scope); + + // Display selected preset. + if (scope == LLEnvKey::SCOPE_REGION) + { + water_params.setAll(LLEnvManagerNew::instance().getRegionSettings().getWaterParams()); + } + else // local preset selected + { + if (!LLWaterParamManager::instance().getParamSet(name, water_params)) + { + // Manually entered string? + LL_WARNS("Windlight") << "No water preset named " << name << LL_ENDL; + return; + } + } + + LLEnvManagerNew::instance().useWaterParams(water_params.getAll()); + + bool can_edit = (scope == LLEnvKey::SCOPE_LOCAL || LLEnvManagerNew::canEditRegionSettings()); + enableEditing(can_edit); + + mMakeDefaultCheckBox->setEnabled(scope == LLEnvKey::SCOPE_LOCAL); +} + +bool LLFloaterEditWater::onSaveAnswer(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + + // If they choose save, do it. Otherwise, don't do anything + if (option == 0) + { + onSaveConfirmed(); + } + + return false; +} + +void LLFloaterEditWater::onSaveConfirmed() +{ + // Save currently displayed water params to the selected preset. + std::string name = getCurrentPresetName(); + + LL_DEBUGS("Windlight") << "Saving sky preset " << name << LL_ENDL; + LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); + if (water_mgr.hasParamSet(name)) + { + water_mgr.setParamSet(name, water_mgr.mCurParams); + } + else + { + water_mgr.addParamSet(name, water_mgr.mCurParams); + } + + water_mgr.savePreset(name); + + // Change preference if requested. + if (mMakeDefaultCheckBox->getEnabled() && mMakeDefaultCheckBox->getValue()) + { + LL_DEBUGS("Windlight") << name << " is now the new preferred water preset" << llendl; + LLEnvManagerNew::instance().setUseWaterPreset(name); + } + + closeFloater(); +} + +void LLFloaterEditWater::onBtnSave() +{ + LLEnvKey::EScope scope; + std::string name; + getSelectedPreset(name, scope); + + if (scope == LLEnvKey::SCOPE_REGION) + { + saveRegionWater(); + closeFloater(); + return; + } + + if (name.empty()) + { + // *TODO: show an alert + llwarns << "Empty water preset name" << llendl; + return; + } + + // Don't allow overwriting system presets. + LLWaterParamManager& water_mgr = LLWaterParamManager::instance(); + if (water_mgr.isSystemPreset(name)) + { + LLNotificationsUtil::add("WLNoEditDefault"); + return; + } + + // Save, ask for confirmation for overwriting an existing preset. + if (water_mgr.hasParamSet(name)) + { + LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterEditWater::onSaveAnswer, this, _1, _2)); + } + else + { + // new preset, hence no confirmation needed + onSaveConfirmed(); + } +} + +void LLFloaterEditWater::onBtnCancel() +{ + closeFloater(); +} + +void LLFloaterEditWater::onWaterPresetListChange() +{ + std::string name; + LLEnvKey::EScope scope; + getSelectedPreset(name, scope); // preset being edited + + if (scope == LLEnvKey::SCOPE_LOCAL && !LLWaterParamManager::instance().hasParamSet(name)) + { + // Preset we've been editing doesn't exist anymore. Close the floater. + closeFloater(false); + } + else + { + // A new preset has been added. + // Refresh the presets list, though it may not make sense as the floater is about to be closed. + refreshWaterPresetsList(); + } +} + +void LLFloaterEditWater::onRegionSettingsChange() +{ + // If creating a new preset, don't bother. + if (isNewPreset()) + { + return; + } + + if (getCurrentScope() == LLEnvKey::SCOPE_REGION) // if editing region water + { + // reset the floater to its initial state + reset(); + + // *TODO: Notify user? + } + else // editing a local preset + { + refreshWaterPresetsList(); + } +} + +void LLFloaterEditWater::onRegionInfoUpdate() +{ + bool can_edit = true; + + // If we've selected the region water for editing. + if (getCurrentScope() == LLEnvKey::SCOPE_REGION) + { + // check whether we have the access + can_edit = LLEnvManagerNew::canEditRegionSettings(); + } + + enableEditing(can_edit); +} diff --git a/indra/newview/llfloaterwater.h b/indra/newview/llfloatereditwater.h index e3db91e80d..2211bca59f 100644 --- a/indra/newview/llfloaterwater.h +++ b/indra/newview/llfloatereditwater.h @@ -1,10 +1,10 @@ /** - * @file llfloaterwindlight.h - * @brief LLFloaterWater class definition + * @file llfloatereditwater.h + * @brief Floater to create or edit a water preset * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. + * Copyright (C) 2011, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -24,17 +24,16 @@ * $/LicenseInfo$ */ -/* - * Menu for adjusting the atmospheric settings of the world - */ - -#ifndef LL_LLFLOATER_WATER_H -#define LL_LLFLOATER_WATER_H +#ifndef LL_LLFLOATEREDITWATER_H +#define LL_LLFLOATEREDITWATER_H #include "llfloater.h" +#include "llenvmanager.h" // for LLEnvKey -#include <vector> -#include "llwlparamset.h" +class LLButton; +class LLCheckBoxCtrl; +class LLComboBox; +class LLLineEditor; struct WaterVector2Control; struct WaterVector3Control; @@ -42,66 +41,75 @@ struct WaterColorControl; struct WaterFloatControl; struct WaterExpFloatControl; -/// Menuing system for all of windlight's functionality -class LLFloaterWater : public LLFloater +class LLFloaterEditWater : public LLFloater { + LOG_CLASS(LLFloaterEditWater); + public: + LLFloaterEditWater(const LLSD &key); - LLFloaterWater(const LLSD& key); - virtual ~LLFloaterWater(); /*virtual*/ BOOL postBuild(); - /// initialize all + /*virtual*/ void onOpen(const LLSD& key); + /*virtual*/ void onClose(bool app_quitting); + /*virtual*/ void draw(); + +private: void initCallbacks(void); - bool newPromptCallback(const LLSD& notification, const LLSD& response); + //-- WL stuff begins ------------------------------------------------------ - /// general purpose callbacks for dealing with color controllers - void onColorControlRMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); - void onColorControlGMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); - void onColorControlBMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); - void onColorControlAMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); - void onColorControlIMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); + void syncControls(); /// sync up sliders with parameters - void onVector3ControlXMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl); - void onVector3ControlYMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl); - void onVector3ControlZMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl); + // general purpose callbacks for dealing with color controllers + void onColorControlRMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl); + void onColorControlGMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl); + void onColorControlBMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl); + void onColorControlAMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl); + void onColorControlIMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl); + + void onVector3ControlXMoved(LLUICtrl* ctrl, WaterVector3Control* vector_ctrl); + void onVector3ControlYMoved(LLUICtrl* ctrl, WaterVector3Control* vector_ctrl); + void onVector3ControlZMoved(LLUICtrl* ctrl, WaterVector3Control* vector_ctrl); + + void onVector2ControlXMoved(LLUICtrl* ctrl, WaterVector2Control* vector_ctrl); + void onVector2ControlYMoved(LLUICtrl* ctrl, WaterVector2Control* vector_ctrl); - void onVector2ControlXMoved(LLUICtrl* ctrl, WaterVector2Control* vectorControl); - void onVector2ControlYMoved(LLUICtrl* ctrl, WaterVector2Control* vectorControl); - void onFloatControlMoved(LLUICtrl* ctrl, WaterFloatControl* floatControl); void onExpFloatControlMoved(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl); - void onWaterFogColorMoved(LLUICtrl* ctrl, WaterColorControl* colorControl); - - /// handle if they choose a new normal map - void onNormalMapPicked(LLUICtrl* ctrl); + void onWaterFogColorMoved(LLUICtrl* ctrl, WaterColorControl* color_ctrl); - /// when user hits the load preset button - void onNewPreset(); + void onNormalMapPicked(LLUICtrl* ctrl); /// handle if they choose a new normal map - /// when user hits the save preset button - void onSavePreset(); + //-- WL stuff ends -------------------------------------------------------- - /// prompts a user when overwriting a preset - bool saveAlertCallback(const LLSD& notification, const LLSD& response); + void reset(); + bool isNewPreset() const; + void refreshWaterPresetsList(); + void enableEditing(bool enable); + void saveRegionWater(); - /// when user hits the save preset button - void onDeletePreset(); + std::string getCurrentPresetName() const; + LLEnvKey::EScope getCurrentScope() const; + void getSelectedPreset(std::string& name, LLEnvKey::EScope& scope) const; - /// prompts a user when overwriting a preset - bool deleteAlertCallback(const LLSD& notification, const LLSD& response); + void onWaterPresetNameEdited(); + void onWaterPresetSelected(); + bool onSaveAnswer(const LLSD& notification, const LLSD& response); + void onSaveConfirmed(); - /// what to do when you change the preset name - void onChangePresetName(LLUICtrl* ctrl); + void onBtnSave(); + void onBtnCancel(); - /// sync up sliders with parameters - void syncMenu(); + void onWaterPresetListChange(); + void onRegionSettingsChange(); + void onRegionInfoUpdate(); -private: - static std::set<std::string> sDefaultPresets; + LLLineEditor* mWaterPresetNameEditor; + LLComboBox* mWaterPresetCombo; + LLCheckBoxCtrl* mMakeDefaultCheckBox; + LLButton* mSaveButton; }; - -#endif +#endif // LL_LLFLOATEREDITWATER_H diff --git a/indra/newview/llfloaterenvironmentsettings.cpp b/indra/newview/llfloaterenvironmentsettings.cpp new file mode 100644 index 0000000000..4dbc8cdee0 --- /dev/null +++ b/indra/newview/llfloaterenvironmentsettings.cpp @@ -0,0 +1,282 @@ +/** + * @file llfloaterenvironmentsettings.cpp + * @brief LLFloaterEnvironmentSettings class definition + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloaterenvironmentsettings.h" + +#include "llcombobox.h" +#include "llradiogroup.h" + +#include "lldaycyclemanager.h" +#include "llenvmanager.h" +#include "llwaterparammanager.h" +#include "llwlparamset.h" +#include "llwlparammanager.h" + +LLFloaterEnvironmentSettings::LLFloaterEnvironmentSettings(const LLSD &key) +: LLFloater(key) + ,mRegionSettingsRadioGroup(NULL) + ,mDayCycleSettingsRadioGroup(NULL) + ,mWaterPresetCombo(NULL) + ,mSkyPresetCombo(NULL) + ,mDayCyclePresetCombo(NULL) +{ +} + +// virtual +BOOL LLFloaterEnvironmentSettings::postBuild() +{ + mRegionSettingsRadioGroup = getChild<LLRadioGroup>("region_settings_radio_group"); + mRegionSettingsRadioGroup->setCommitCallback(boost::bind(&LLFloaterEnvironmentSettings::onSwitchRegionSettings, this)); + + mDayCycleSettingsRadioGroup = getChild<LLRadioGroup>("sky_dayc_settings_radio_group"); + mDayCycleSettingsRadioGroup->setCommitCallback(boost::bind(&LLFloaterEnvironmentSettings::onSwitchDayCycle, this)); + + mWaterPresetCombo = getChild<LLComboBox>("water_settings_preset_combo"); + mWaterPresetCombo->setCommitCallback(boost::bind(&LLFloaterEnvironmentSettings::onSelectWaterPreset, this)); + + mSkyPresetCombo = getChild<LLComboBox>("sky_settings_preset_combo"); + mSkyPresetCombo->setCommitCallback(boost::bind(&LLFloaterEnvironmentSettings::onSelectSkyPreset, this)); + + mDayCyclePresetCombo = getChild<LLComboBox>("dayc_settings_preset_combo"); + mDayCyclePresetCombo->setCommitCallback(boost::bind(&LLFloaterEnvironmentSettings::onSelectDayCyclePreset, this)); + + childSetCommitCallback("ok_btn", boost::bind(&LLFloaterEnvironmentSettings::onBtnOK, this), NULL); + getChild<LLUICtrl>("ok_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpUserPrefs, LLEnvManagerNew::getInstance())); + childSetCommitCallback("cancel_btn", boost::bind(&LLFloaterEnvironmentSettings::onBtnCancel, this), NULL); + getChild<LLUICtrl>("cancel_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpPresets, LLEnvManagerNew::getInstance())); + + setCloseCallback(boost::bind(&LLFloaterEnvironmentSettings::cancel, this)); + + LLEnvManagerNew::instance().setPreferencesChangeCallback(boost::bind(&LLFloaterEnvironmentSettings::refresh, this)); + LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLFloaterEnvironmentSettings::populateDayCyclePresetsList, this)); + LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEnvironmentSettings::populateSkyPresetsList, this)); + LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLFloaterEnvironmentSettings::populateWaterPresetsList, this)); + + return TRUE; +} + +// virtual +void LLFloaterEnvironmentSettings::onOpen(const LLSD& key) +{ + refresh(); +} + +void LLFloaterEnvironmentSettings::onSwitchRegionSettings() +{ + getChild<LLView>("user_environment_settings")->setEnabled(mRegionSettingsRadioGroup->getSelectedIndex() != 0); + + apply(); +} + +void LLFloaterEnvironmentSettings::onSwitchDayCycle() +{ + bool is_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0; + + mSkyPresetCombo->setEnabled(is_fixed_sky); + mDayCyclePresetCombo->setEnabled(!is_fixed_sky); + + apply(); +} + +void LLFloaterEnvironmentSettings::onSelectWaterPreset() +{ + apply(); +} + +void LLFloaterEnvironmentSettings::onSelectSkyPreset() +{ + apply(); +} + +void LLFloaterEnvironmentSettings::onSelectDayCyclePreset() +{ + apply(); +} + +void LLFloaterEnvironmentSettings::onBtnOK() +{ + // Save and apply new user preferences. + bool use_region_settings = mRegionSettingsRadioGroup->getSelectedIndex() == 0; + bool use_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0; + std::string water_preset = mWaterPresetCombo->getValue().asString(); + std::string sky_preset = mSkyPresetCombo->getValue().asString(); + std::string day_cycle = mDayCyclePresetCombo->getValue().asString(); + + LLEnvManagerNew::instance().setUserPrefs( + water_preset, + sky_preset, + day_cycle, + use_fixed_sky, + use_region_settings); + + // *TODO: This triggers applying user preferences again, which is suboptimal. + closeFloater(); +} + +void LLFloaterEnvironmentSettings::onBtnCancel() +{ + closeFloater(); +} + +void LLFloaterEnvironmentSettings::refresh() +{ + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + + bool use_region_settings = env_mgr.getUseRegionSettings(); + bool use_fixed_sky = env_mgr.getUseFixedSky(); + + // Set up radio buttons according to user preferences. + mRegionSettingsRadioGroup->setSelectedIndex(use_region_settings ? 0 : 1); + mDayCycleSettingsRadioGroup->setSelectedIndex(use_fixed_sky ? 0 : 1); + + // Populate the combo boxes with appropriate lists of available presets. + populateWaterPresetsList(); + populateSkyPresetsList(); + populateDayCyclePresetsList(); + + // Enable/disable other controls based on user preferences. + getChild<LLView>("user_environment_settings")->setEnabled(!use_region_settings); + mSkyPresetCombo->setEnabled(use_fixed_sky); + mDayCyclePresetCombo->setEnabled(!use_fixed_sky); + + // Select the current presets in combo boxes. + mWaterPresetCombo->selectByValue(env_mgr.getWaterPresetName()); + mSkyPresetCombo->selectByValue(env_mgr.getSkyPresetName()); + mDayCyclePresetCombo->selectByValue(env_mgr.getDayCycleName()); +} + +void LLFloaterEnvironmentSettings::apply() +{ + // Update environment with the user choice. + bool use_region_settings = mRegionSettingsRadioGroup->getSelectedIndex() == 0; + bool use_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0; + std::string water_preset = mWaterPresetCombo->getValue().asString(); + std::string sky_preset = mSkyPresetCombo->getValue().asString(); + std::string day_cycle = mDayCyclePresetCombo->getValue().asString(); + + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + if (use_region_settings) + { + env_mgr.useRegionSettings(); + } + else + { + if (use_fixed_sky) + { + env_mgr.useSkyPreset(sky_preset); + } + else + { + env_mgr.useDayCycle(day_cycle, LLEnvKey::SCOPE_LOCAL); + } + + env_mgr.useWaterPreset(water_preset); + } +} + +void LLFloaterEnvironmentSettings::cancel() +{ + // Revert environment to user preferences. + LLEnvManagerNew::instance().usePrefs(); +} + +void LLFloaterEnvironmentSettings::populateWaterPresetsList() +{ + mWaterPresetCombo->removeall(); + + std::list<std::string> user_presets, system_presets; + LLWaterParamManager::instance().getPresetNames(user_presets, system_presets); + + // Add user presets first. + for (std::list<std::string>::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mWaterPresetCombo->add(*it); + } + + if (user_presets.size() > 0) + { + mWaterPresetCombo->addSeparator(); + } + + // Add system presets. + for (std::list<std::string>::const_iterator it = system_presets.begin(); it != system_presets.end(); ++it) + { + mWaterPresetCombo->add(*it); + } +} + +void LLFloaterEnvironmentSettings::populateSkyPresetsList() +{ + mSkyPresetCombo->removeall(); + + LLWLParamManager::preset_name_list_t region_presets; // unused as we don't list region presets here + LLWLParamManager::preset_name_list_t user_presets, sys_presets; + LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets); + + // Add user presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mSkyPresetCombo->add(*it); + } + + if (!user_presets.empty()) + { + mSkyPresetCombo->addSeparator(); + } + + // Add system presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it) + { + mSkyPresetCombo->add(*it); + } +} + +void LLFloaterEnvironmentSettings::populateDayCyclePresetsList() +{ + mDayCyclePresetCombo->removeall(); + + LLDayCycleManager::preset_name_list_t user_days, sys_days; + LLDayCycleManager::instance().getPresetNames(user_days, sys_days); + + // Add user days. + for (LLDayCycleManager::preset_name_list_t::const_iterator it = user_days.begin(); it != user_days.end(); ++it) + { + mDayCyclePresetCombo->add(*it); + } + + if (user_days.size() > 0) + { + mDayCyclePresetCombo->addSeparator(); + } + + // Add system days. + for (LLDayCycleManager::preset_name_list_t::const_iterator it = sys_days.begin(); it != sys_days.end(); ++it) + { + mDayCyclePresetCombo->add(*it); + } +} diff --git a/indra/newview/llfloaterenvironmentsettings.h b/indra/newview/llfloaterenvironmentsettings.h new file mode 100644 index 0000000000..0ab458a0f6 --- /dev/null +++ b/indra/newview/llfloaterenvironmentsettings.h @@ -0,0 +1,71 @@ +/** + * @file llfloaterenvironmentsettings.h + * @brief LLFloaterEnvironmentSettings class definition + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLFLOATERENVIRONMENTSETTINGS_H +#define LL_LLFLOATERENVIRONMENTSETTINGS_H + +#include "llfloater.h" + +class LLComboBox; +class LLRadioGroup; + +class LLFloaterEnvironmentSettings : public LLFloater +{ + LOG_CLASS(LLFloaterEnvironmentSettings); + +public: + LLFloaterEnvironmentSettings(const LLSD &key); + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + +private: + void onSwitchRegionSettings(); + void onSwitchDayCycle(); + + void onSelectWaterPreset(); + void onSelectSkyPreset(); + void onSelectDayCyclePreset(); + + void onBtnOK(); + void onBtnCancel(); + + void refresh(); /// update controls with user prefs + void apply(); + void cancel(); + + void populateWaterPresetsList(); + void populateSkyPresetsList(); + void populateDayCyclePresetsList(); + + LLRadioGroup* mRegionSettingsRadioGroup; + LLRadioGroup* mDayCycleSettingsRadioGroup; + + LLComboBox* mWaterPresetCombo; + LLComboBox* mSkyPresetCombo; + LLComboBox* mDayCyclePresetCombo; +}; + +#endif // LL_LLFLOATERENVIRONMENTSETTINGS_H diff --git a/indra/newview/llfloaterenvsettings.cpp b/indra/newview/llfloaterenvsettings.cpp deleted file mode 100644 index fcaef1f34b..0000000000 --- a/indra/newview/llfloaterenvsettings.cpp +++ /dev/null @@ -1,268 +0,0 @@ -/** - * @file llfloaterenvsettings.cpp - * @brief LLFloaterEnvSettings class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterenvsettings.h" - -#include "llfloaterreg.h" -#include "llfloaterwindlight.h" -#include "llfloaterwater.h" -#include "lluictrlfactory.h" -#include "llsliderctrl.h" -#include "llcombobox.h" -#include "llcolorswatch.h" -#include "llwlanimator.h" - -#include "llwlparamset.h" -#include "llwlparammanager.h" -#include "llwaterparammanager.h" -#include "llmath.h" -#include "llviewerwindow.h" - -#include "pipeline.h" - -#include <sstream> - -LLFloaterEnvSettings::LLFloaterEnvSettings(const LLSD& key) - : LLFloater(key) -{ -} -// virtual -LLFloaterEnvSettings::~LLFloaterEnvSettings() -{ -} -// virtual -BOOL LLFloaterEnvSettings::postBuild() -{ - // load it up - initCallbacks(); - syncMenu(); - return TRUE; -} - -void LLFloaterEnvSettings::initCallbacks(void) -{ - // our three sliders - getChild<LLUICtrl>("EnvTimeSlider")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeDayTime, this, _1)); - getChild<LLUICtrl>("EnvCloudSlider")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeCloudCoverage, this, _1)); - getChild<LLUICtrl>("EnvWaterFogSlider")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeWaterFogDensity, this, _1, &LLWaterParamManager::instance()->mFogDensity)); - - // color picker - getChild<LLUICtrl>("EnvWaterColor")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onChangeWaterColor, this, _1, &LLWaterParamManager::instance()->mFogColor)); - - // WL Top - getChild<LLUICtrl>("EnvAdvancedSkyButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onOpenAdvancedSky, this)); - getChild<LLUICtrl>("EnvAdvancedWaterButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onOpenAdvancedWater, this)); - getChild<LLUICtrl>("EnvUseEstateTimeButton")->setCommitCallback(boost::bind(&LLFloaterEnvSettings::onUseEstateTime, this)); -} - -// menu maintenance functions - -void LLFloaterEnvSettings::syncMenu() -{ - LLSliderCtrl* sldr; - sldr = getChild<LLSliderCtrl>("EnvTimeSlider"); - - // sync the clock - F32 val = (F32)LLWLParamManager::instance()->mAnimator.getDayTime(); - std::string timeStr = timeToString(val); - - LLTextBox* textBox; - textBox = getChild<LLTextBox>("EnvTimeText"); - - textBox->setValue(timeStr); - - // sync time slider which starts at 6 AM - val -= 0.25; - if(val < 0) - { - val++; - } - sldr->setValue(val); - - // sync cloud coverage - bool err; - getChild<LLUICtrl>("EnvCloudSlider")->setValue(LLWLParamManager::instance()->mCurParams.getFloat("cloud_shadow", err)); - - LLWaterParamManager * param_mgr = LLWaterParamManager::instance(); - // sync water params - LLColor4 col = param_mgr->getFogColor(); - LLColorSwatchCtrl* colCtrl = getChild<LLColorSwatchCtrl>("EnvWaterColor"); - col.mV[3] = 1.0f; - colCtrl->set(col); - - getChild<LLUICtrl>("EnvWaterFogSlider")->setValue(param_mgr->mFogDensity.mExp); - param_mgr->setDensitySliderValue(param_mgr->mFogDensity.mExp); - - // turn off Use Estate Time button if it's already being used - if(LLWLParamManager::instance()->mAnimator.mUseLindenTime) - { - getChildView("EnvUseEstateTimeButton")->setEnabled(FALSE); - } else { - getChildView("EnvUseEstateTimeButton")->setEnabled(TRUE); - } - - if(!gPipeline.canUseVertexShaders()) - { - getChildView("EnvWaterColor")->setEnabled(FALSE); - getChildView("EnvWaterColorText")->setEnabled(FALSE); - //getChildView("EnvAdvancedWaterButton")->setEnabled(FALSE); - } - else - { - getChildView("EnvWaterColor")->setEnabled(TRUE); - getChildView("EnvWaterColorText")->setEnabled(TRUE); - //getChildView("EnvAdvancedWaterButton")->setEnabled(TRUE); - } - - // only allow access to these if they are using windlight - if(!gPipeline.canUseWindLightShaders()) - { - - getChildView("EnvCloudSlider")->setEnabled(FALSE); - getChildView("EnvCloudText")->setEnabled(FALSE); - //getChildView("EnvAdvancedSkyButton")->setEnabled(FALSE); - } - else - { - getChildView("EnvCloudSlider")->setEnabled(TRUE); - getChildView("EnvCloudText")->setEnabled(TRUE); - //getChildView("EnvAdvancedSkyButton")->setEnabled(TRUE); - } -} - -void LLFloaterEnvSettings::onChangeDayTime(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl); - - // deactivate animator - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - F32 val = sldr->getValueF32() + 0.25f; - if(val > 1.0) - { - val--; - } - - LLWLParamManager::instance()->mAnimator.setDayTime((F64)val); - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); -} - -void LLFloaterEnvSettings::onChangeCloudCoverage(LLUICtrl* ctrl) -{ - LLSliderCtrl* sldr = static_cast<LLSliderCtrl*>(ctrl); - - // deactivate animator - //LLWLParamManager::instance()->mAnimator.mIsRunning = false; - //LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - F32 val = sldr->getValueF32(); - LLWLParamManager::instance()->mCurParams.set("cloud_shadow", val); -} - -void LLFloaterEnvSettings::onChangeWaterFogDensity(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl) -{ - LLSliderCtrl* sldr; - sldr = getChild<LLSliderCtrl>("EnvWaterFogSlider"); - - F32 val = sldr->getValueF32(); - expFloatControl->mExp = val; - LLWaterParamManager::instance()->setDensitySliderValue(val); - - expFloatControl->update(LLWaterParamManager::instance()->mCurParams); - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterEnvSettings::onChangeWaterColor(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); - *colorControl = swatch->get(); - - colorControl->update(LLWaterParamManager::instance()->mCurParams); - LLWaterParamManager::instance()->propagateParameters(); -} - - -void LLFloaterEnvSettings::onOpenAdvancedSky() -{ - LLFloaterReg::showInstance("env_windlight"); -} - -void LLFloaterEnvSettings::onOpenAdvancedWater() -{ - LLFloaterReg::showInstance("env_water"); -} - - -void LLFloaterEnvSettings::onUseEstateTime() -{ - LLFloaterWindLight* wl = LLFloaterReg::findTypedInstance<LLFloaterWindLight>("env_windlight"); - if(wl) - { - LLComboBox* box = wl->getChild<LLComboBox>("WLPresetsCombo"); - box->selectByValue(""); - } - - LLWLParamManager::instance()->mAnimator.mIsRunning = true; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = true; -} - -std::string LLFloaterEnvSettings::timeToString(F32 curTime) -{ - S32 hours; - S32 min; - - // get hours and minutes - hours = (S32) (24.0 * curTime); - curTime -= ((F32) hours / 24.0f); - min = llround(24.0f * 60.0f * curTime); - - // handle case where it's 60 - if(min == 60) - { - hours++; - min = 0; - } - - std::string newTime = getString("timeStr"); - struct tm * timeT; - time_t secT = time(0); - timeT = gmtime (&secT); - - timeT->tm_hour = hours; - timeT->tm_min = min; - secT = mktime (timeT); - secT -= LLStringOps::getLocalTimeOffset (); - - LLSD substitution; - substitution["datetime"] = (S32) secT; - - LLStringUtil::format (newTime, substitution); - return newTime; -} diff --git a/indra/newview/llfloaterenvsettings.h b/indra/newview/llfloaterenvsettings.h deleted file mode 100644 index a6280cfb97..0000000000 --- a/indra/newview/llfloaterenvsettings.h +++ /dev/null @@ -1,83 +0,0 @@ -/** - * @file llfloaterskysettings.h - * @brief LLFloaterEnvSettings class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -/* - * Simple menu for adjusting the atmospheric settings of the world - */ - -#ifndef LL_LLFLOATERENVSETTINGS_H -#define LL_LLFLOATERENVSETTINGS_H - -#include "llfloater.h" - -struct WaterColorControl; -struct WaterExpFloatControl; - -/// Menuing system for all of windlight's functionality -class LLFloaterEnvSettings : public LLFloater -{ -public: - - LLFloaterEnvSettings(const LLSD& key); - /*virtual*/ ~LLFloaterEnvSettings(); - /*virtual*/ BOOL postBuild(); - /// initialize all the callbacks for the menu - void initCallbacks(void); - - /// handle if time of day is changed - void onChangeDayTime(LLUICtrl* ctrl); - - /// handle if cloud coverage is changed - void onChangeCloudCoverage(LLUICtrl* ctrl); - - /// handle change in water fog density - void onChangeWaterFogDensity(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl); - - /// handle change in water fog color - void onChangeWaterColor(LLUICtrl* ctrl, WaterColorControl* colorControl); - - /// open the advanced sky settings menu - void onOpenAdvancedSky(); - - /// open the advanced water settings menu - void onOpenAdvancedWater(); - - /// sync time with the server - void onUseEstateTime(); - - //// menu management - - /// sync up sliders with parameters - void syncMenu(); - - /// convert the present time to a digital clock time - std::string timeToString(F32 curTime); - -private: -}; - - -#endif diff --git a/indra/newview/llfloaterhelpbrowser.cpp b/indra/newview/llfloaterhelpbrowser.cpp index 627defd006..3012638d44 100644 --- a/indra/newview/llfloaterhelpbrowser.cpp +++ b/indra/newview/llfloaterhelpbrowser.cpp @@ -71,9 +71,18 @@ void LLFloaterHelpBrowser::buildURLHistory() } } +void LLFloaterHelpBrowser::onOpen(const LLSD& key) +{ + gSavedSettings.setBOOL("HelpFloaterOpen", TRUE); +} + //virtual void LLFloaterHelpBrowser::onClose(bool app_quitting) { + if (!app_quitting) + { + gSavedSettings.setBOOL("HelpFloaterOpen", FALSE); + } // really really destroy the help browser when it's closed, it'll be recreated. destroy(); // really destroy this dialog on closure, it's relatively heavyweight. } diff --git a/indra/newview/llfloaterhelpbrowser.h b/indra/newview/llfloaterhelpbrowser.h index 2731c81b9c..afe0f4df69 100644 --- a/indra/newview/llfloaterhelpbrowser.h +++ b/indra/newview/llfloaterhelpbrowser.h @@ -42,6 +42,7 @@ class LLFloaterHelpBrowser : /*virtual*/ BOOL postBuild(); /*virtual*/ void onClose(bool app_quitting); + /*virtual*/ void onOpen(const LLSD& key); // inherited from LLViewerMediaObserver /*virtual*/ void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 0d0c1f594d..9b7593ce61 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -1818,6 +1818,7 @@ LLPanelLandOptions::LLPanelLandOptions(LLParcelSelectionHandle& parcel) mClearBtn(NULL), mMatureCtrl(NULL), mPushRestrictionCtrl(NULL), + mSeeAvatarsCtrl(NULL), mParcel(parcel) { } @@ -1860,6 +1861,9 @@ BOOL LLPanelLandOptions::postBuild() mPushRestrictionCtrl = getChild<LLCheckBoxCtrl>( "PushRestrictCheck"); childSetCommitCallback("PushRestrictCheck", onCommitAny, this); + mSeeAvatarsCtrl = getChild<LLCheckBoxCtrl>( "SeeAvatarsCheck"); + childSetCommitCallback("SeeAvatarsCheck", onCommitAny, this); + mCheckShowDirectory = getChild<LLCheckBoxCtrl>( "ShowDirectoryCheck"); childSetCommitCallback("ShowDirectoryCheck", onCommitAny, this); @@ -1952,7 +1956,7 @@ void LLPanelLandOptions::refresh() mCheckEditLand ->set(FALSE); mCheckEditLand ->setEnabled(FALSE); - + mCheckSafe ->set(FALSE); mCheckSafe ->setEnabled(FALSE); @@ -1968,6 +1972,9 @@ void LLPanelLandOptions::refresh() mPushRestrictionCtrl->set(FALSE); mPushRestrictionCtrl->setEnabled(FALSE); + mSeeAvatarsCtrl->set(TRUE); + mSeeAvatarsCtrl->setEnabled(FALSE); + mLandingTypeCombo->setCurrentByIndex(0); mLandingTypeCombo->setEnabled(FALSE); @@ -2001,7 +2008,7 @@ void LLPanelLandOptions::refresh() BOOL can_change_terraform = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, GP_LAND_EDIT); mCheckEditLand ->set( parcel->getAllowTerraform() ); mCheckEditLand ->setEnabled( can_change_terraform ); - + mCheckSafe ->set( !parcel->getAllowDamage() ); mCheckSafe ->setEnabled( can_change_options ); @@ -2027,6 +2034,10 @@ void LLPanelLandOptions::refresh() mPushRestrictionCtrl->setEnabled(can_change_options); } + mSeeAvatarsCtrl->set(parcel->getSeeAVs()); + mSeeAvatarsCtrl->setLabel(getString("see_avs_text")); + mSeeAvatarsCtrl->setEnabled(can_change_options && parcel->getHaveNewParcelLimitData()); + BOOL can_change_landing_point = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, GP_LAND_SET_LANDING_POINT); mLandingTypeCombo->setCurrentByIndex((S32)parcel->getLandingType()); @@ -2231,6 +2242,7 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata) BOOL allow_publish = FALSE; BOOL mature_publish = self->mMatureCtrl->get(); BOOL push_restriction = self->mPushRestrictionCtrl->get(); + BOOL see_avs = self->mSeeAvatarsCtrl->get(); BOOL show_directory = self->mCheckShowDirectory->get(); // we have to get the index from a lookup, not from the position in the dropdown! S32 category_index = LLParcel::getCategoryFromString(self->mCategoryCombo->getSelectedValue()); @@ -2264,6 +2276,7 @@ void LLPanelLandOptions::onCommitAny(LLUICtrl *ctrl, void *userdata) parcel->setCategory((LLParcel::ECategory)category_index); parcel->setLandingType((LLParcel::ELandingType)landing_type_index); parcel->setSnapshotID(snapshot_id); + parcel->setSeeAVs(see_avs); // Send current parcel data upstream to server LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel ); diff --git a/indra/newview/llfloaterland.h b/indra/newview/llfloaterland.h index 8a70fa24d8..6fceca1acd 100644 --- a/indra/newview/llfloaterland.h +++ b/indra/newview/llfloaterland.h @@ -348,6 +348,7 @@ private: LLCheckBoxCtrl *mMatureCtrl; LLCheckBoxCtrl *mPushRestrictionCtrl; + LLCheckBoxCtrl *mSeeAvatarsCtrl; LLSafeHandle<LLParcelSelection>& mParcel; }; diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index e8da1aa42c..ab6753b4be 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -98,7 +98,8 @@ #include "llvfile.h" #include "llvfs.h" #include "llcallbacklist.h" - +#include "llviewerobjectlist.h" +#include "llanimationstates.h" #include "glod/glod.h" //static @@ -177,6 +178,80 @@ std::string lod_label_name[NUM_LOD+1] = "I went off the end of the lod_label_name array. Me so smart." }; + +#define LL_DEGENERACY_TOLERANCE 1e-7f + +inline F32 dot3fpu(const LLVector4a& a, const LLVector4a& b) +{ + volatile F32 p0 = a[0] * b[0]; + volatile F32 p1 = a[1] * b[1]; + volatile F32 p2 = a[2] * b[2]; + return p0 + p1 + p2; +} + +bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a& c, F32 tolerance = LL_DEGENERACY_TOLERANCE) +{ + // small area check + { + LLVector4a edge1; edge1.setSub( a, b ); + LLVector4a edge2; edge2.setSub( a, c ); + ////////////////////////////////////////////////////////////////////////// + /// Linden Modified + ////////////////////////////////////////////////////////////////////////// + + // If no one edge is more than 10x longer than any other edge, we weaken + // the tolerance by a factor of 1e-4f. + + LLVector4a edge3; edge3.setSub( c, b ); + const F32 len1sq = edge1.dot3(edge1).getF32(); + const F32 len2sq = edge2.dot3(edge2).getF32(); + const F32 len3sq = edge3.dot3(edge3).getF32(); + bool abOK = (len1sq <= 100.f * len2sq) && (len1sq <= 100.f * len3sq); + bool acOK = (len2sq <= 100.f * len1sq) && (len1sq <= 100.f * len3sq); + bool cbOK = (len3sq <= 100.f * len1sq) && (len1sq <= 100.f * len2sq); + if ( abOK && acOK && cbOK ) + { + tolerance *= 1e-4f; + } + + ////////////////////////////////////////////////////////////////////////// + /// End Modified + ////////////////////////////////////////////////////////////////////////// + + LLVector4a cross; cross.setCross3( edge1, edge2 ); + + LLVector4a edge1b; edge1b.setSub( b, a ); + LLVector4a edge2b; edge2b.setSub( b, c ); + LLVector4a crossb; crossb.setCross3( edge1b, edge2b ); + + if ( ( cross.dot3(cross).getF32() < tolerance ) || ( crossb.dot3(crossb).getF32() < tolerance )) + { + return true; + } + } + + // point triangle distance check + { + LLVector4a Q; Q.setSub(a, b); + LLVector4a R; R.setSub(c, b); + + const F32 QQ = dot3fpu(Q, Q); + const F32 RR = dot3fpu(R, R); + const F32 QR = dot3fpu(R, Q); + + volatile F32 QQRR = QQ * RR; + volatile F32 QRQR = QR * QR; + F32 Det = (QQRR - QRQR); + + if( Det == 0.0f ) + { + return true; + } + } + + return false; +} + bool validate_face(const LLVolumeFace& face) { for (U32 i = 0; i < face.mNumIndices; ++i) @@ -188,6 +263,31 @@ bool validate_face(const LLVolumeFace& face) } } + if (face.mNumIndices % 3 != 0 || face.mNumIndices == 0) + { + llwarns << "Face has invalid number of indices." << llendl; + return false; + } + + /*const LLVector4a scale(0.5f); + + for (U32 i = 0; i < face.mNumIndices; i+=3) + { + U16 idx1 = face.mIndices[i]; + U16 idx2 = face.mIndices[i+1]; + U16 idx3 = face.mIndices[i+2]; + + LLVector4a v1; v1.setMul(face.mPositions[idx1], scale); + LLVector4a v2; v2.setMul(face.mPositions[idx2], scale); + LLVector4a v3; v3.setMul(face.mPositions[idx3], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + llwarns << "Degenerate face found!" << llendl; + return false; + } + }*/ + return true; } @@ -313,15 +413,17 @@ BOOL LLFloaterModelPreview::postBuild() childSetCommitCallback("pelvis_offset", onPelvisOffsetCommit, this); childSetCommitCallback("lod_file_or_limit", refresh, this); - childSetCommitCallback("physics_load_radio", refresh, this); + childSetCommitCallback("physics_load_radio", onPhysicsLoadRadioCommit, this); //childSetCommitCallback("physics_optimize", refresh, this); //childSetCommitCallback("physics_use_hull", refresh, this); childDisable("upload_skin"); childDisable("upload_joints"); - + childDisable("ok_btn"); + childSetCommitCallback("confirm_checkbox", refresh, this); + mViewOptionMenuButton = getChild<LLMenuButton>("options_gear_btn"); mCommitCallbackRegistrar.add("ModelImport.ViewOption.Action", boost::bind(&LLFloaterModelPreview::onViewOptionChecked, this, _2)); @@ -381,12 +483,6 @@ LLFloaterModelPreview::~LLFloaterModelPreview() { sInstance = NULL; - if ( mModelPreview && mModelPreview->getResetJointFlag() ) - { - gAgentAvatarp->resetJointPositions(); - } - - if ( mModelPreview ) { delete mModelPreview; @@ -475,6 +571,29 @@ void LLFloaterModelPreview::onPelvisOffsetCommit( LLUICtrl*, void* userdata ) } //static +void LLFloaterModelPreview::onPhysicsLoadRadioCommit( LLUICtrl*, void *userdata) +{ + LLFloaterModelPreview* fmp = LLFloaterModelPreview::sInstance; + if (fmp) + { + if (fmp->childGetValue("physics_use_lod").asBoolean()) + { + onPhysicsUseLOD(NULL,NULL); + } + if (fmp->childGetValue("physics_load_from_file").asBoolean()) + { + + } + LLModelPreview *model_preview = fmp->mModelPreview; + if (model_preview) + { + model_preview->refresh(); + model_preview->updateStatusMessages(); + } + } +} + +//static void LLFloaterModelPreview::onUploadJointsCommit(LLUICtrl*,void* userdata) { LLFloaterModelPreview *fp =(LLFloaterModelPreview *)userdata; @@ -578,6 +697,11 @@ void LLFloaterModelPreview::draw() childSetTextArg("status", "[STATUS]", getString(LLModel::getStatusString(mModelPreview->getLoadState() - LLModelLoader::ERROR_PARSING))); } else + if ( mModelPreview->getLoadState() == LLModelLoader::ERROR_PARSING ) + { + childSetTextArg("status", "[STATUS]", getString("status_parse_error")); + } + else { childSetTextArg("status", "[STATUS]", getString("status_idle")); } @@ -997,7 +1121,7 @@ LLModelLoader::LLModelLoader( std::string filename, S32 lod, LLModelPreview* pre std::deque<std::string>& jointsFromNodes ) : mJointList( jointMap ) , mJointsFromNode( jointsFromNodes ) -, LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mFirstTransform(TRUE) +, LLThread("Model Loader"), mFilename(filename), mLod(lod), mPreview(preview), mFirstTransform(TRUE), mNumOfFetchingTextures(0) { mJointMap["mPelvis"] = "mPelvis"; mJointMap["mTorso"] = "mTorso"; @@ -1162,11 +1286,7 @@ void stretch_extents(LLModel* model, LLMatrix4& mat, LLVector3& min, LLVector3& void LLModelLoader::run() { - if (!doLoadModel()) - { - mPreview = NULL; - } - + doLoadModel(); doOnIdleOneTime(boost::bind(&LLModelLoader::loadModelCallback,this)); } @@ -1230,6 +1350,23 @@ bool LLModelLoader::doLoadModel() return false; } + //Verify some basic properties of the dae + //1. Basic validity check on controller + U32 controllerCount = (int) db->getElementCount( NULL, "controller" ); + bool result = false; + for ( int i=0; i<controllerCount; ++i ) + { + domController* pController = NULL; + db->getElement( (daeElement**) &pController, i , NULL, "controller" ); + result = mPreview->verifyController( pController ); + if (!result) + { + setLoadState( ERROR_PARSING ); + return true; + } + } + + //get unit scale mTransform.setIdentity(); @@ -1280,7 +1417,7 @@ bool LLModelLoader::doLoadModel() if(model->getStatus() != LLModel::NO_ERRORS) { setLoadState(ERROR_PARSING + model->getStatus()) ; - return true ; //abort + return false; //abort } if (model.notNull() && validate_model(model)) @@ -1577,7 +1714,7 @@ bool LLModelLoader::doLoadModel() { //llinfos<<"joint "<<lookingForJoint.c_str()<<llendl; LLMatrix4 jointTransform = mJointList[lookingForJoint]; - LLJoint* pJoint = gAgentAvatarp->getJoint( lookingForJoint ); + LLJoint* pJoint = mPreview->getPreviewAvatar()->getJoint( lookingForJoint ); if ( pJoint ) { pJoint->storeCurrentXform( jointTransform.getTranslation() ); @@ -1639,7 +1776,7 @@ bool LLModelLoader::doLoadModel() { if (pos.getCount() <= j+2) { - llerrs << "WTF?" << llendl; + llerrs << "Invalid position array size." << llendl; } LLVector3 v(pos[j], pos[j+1], pos[j+2]); @@ -1764,11 +1901,19 @@ bool LLModelLoader::doLoadModel() { llwarns << "document has no visual_scene" << llendl; setLoadState( ERROR_PARSING ); - return false; + return true; } + setLoadState( DONE ); - processElement(scene); + bool badElement = false; + + processElement( scene, badElement ); + + if ( badElement ) + { + setLoadState( ERROR_PARSING ); + } return true; } @@ -2129,7 +2274,8 @@ void LLModelLoader::loadTextures() iter->second[i].mMaterial[j].mDiffuseMap = LLViewerTextureManager::getFetchedTextureFromUrl("file://" + iter->second[i].mMaterial[j].mDiffuseMapFilename, TRUE, LLViewerTexture::BOOST_PREVIEW); iter->second[i].mMaterial[j].mDiffuseMap->setLoadedCallback(LLModelPreview::textureLoadedCallback, 0, TRUE, FALSE, mPreview, NULL, FALSE); - iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage(); + iter->second[i].mMaterial[j].mDiffuseMap->forceToSaveRawImage(0, F32_MAX); + mNumOfFetchingTextures++ ; } } } @@ -2158,6 +2304,90 @@ bool LLModelLoader::isNodeAJoint( domNode* pNode ) return false; } +//----------------------------------------------------------------------------- +// verifyCount +//----------------------------------------------------------------------------- +bool LLModelPreview::verifyCount( int expected, int result ) +{ + if ( expected != result ) + { + llinfos<< "Error: (expected/got)"<<expected<<"/"<<result<<"verts"<<llendl; + return false; + } + return true; +} +//----------------------------------------------------------------------------- +// verifyController +//----------------------------------------------------------------------------- +bool LLModelPreview::verifyController( domController* pController ) +{ + + bool result = true; + + domSkin* pSkin = pController->getSkin(); + + if ( pSkin ) + { + xsAnyURI & uri = pSkin->getSource(); + domElement* pElement = uri.getElement(); + + if ( !pElement ) + { + llinfos<<"Can't resolve skin source"<<llendl; + return false; + } + + daeString type_str = pElement->getTypeName(); + if ( stricmp(type_str, "geometry") == 0 ) + { + //Skin is reference directly by geometry and get the vertex count from skin + domSkin::domVertex_weights* pVertexWeights = pSkin->getVertex_weights(); + U32 vertexWeightsCount = pVertexWeights->getCount(); + domGeometry* pGeometry = (domGeometry*) (domElement*) uri.getElement(); + domMesh* pMesh = pGeometry->getMesh(); + + if ( pMesh ) + { + //Get vertex count from geometry + domVertices* pVertices = pMesh->getVertices(); + if ( !pVertices ) + { + llinfos<<"No vertices!"<<llendl; + return false; + } + + if ( pVertices ) + { + xsAnyURI src = pVertices->getInput_array()[0]->getSource(); + domSource* pSource = (domSource*) (domElement*) src.getElement(); + U32 verticesCount = pSource->getTechnique_common()->getAccessor()->getCount(); + result = verifyCount( verticesCount, vertexWeightsCount ); + if ( !result ) + { + return result; + } + } + } + + U32 vcountCount = (U32) pVertexWeights->getVcount()->getValue().getCount(); + result = verifyCount( vcountCount, vertexWeightsCount ); + if ( !result ) + { + return result; + } + + domInputLocalOffset_Array& inputs = pVertexWeights->getInput_array(); + U32 sum = 0; + for (size_t i=0; i<vcountCount; i++) + { + sum += pVertexWeights->getVcount()->getValue()[i]; + } + result = verifyCount( sum * inputs.getCount(), (domInt) pVertexWeights->getV()->getValue().getCount() ); + } + } + + return result; +} //----------------------------------------------------------------------------- // extractTranslation() @@ -2268,7 +2498,7 @@ daeElement* LLModelLoader::getChildFromElement( daeElement* pElement, std::strin return NULL; } -void LLModelLoader::processElement(daeElement* element) +void LLModelLoader::processElement( daeElement* element, bool& badElement ) { LLMatrix4 saved_transform = mTransform; @@ -2301,8 +2531,11 @@ void LLModelLoader::processElement(daeElement* element) { domFloat3 dom_value = scale->getValue(); + + LLVector3 scale_vector = LLVector3(dom_value[0], dom_value[1], dom_value[2]); + scale_vector.abs(); // Set all values positive, since we don't currently support mirrored meshes LLMatrix4 scaling; - scaling.initScale(LLVector3(dom_value[0], dom_value[1], dom_value[2])); + scaling.initScale(scale_vector); scaling *= mTransform; mTransform = scaling; @@ -2365,6 +2598,12 @@ void LLModelLoader::processElement(daeElement* element) } } } + else + { + llinfos<<"Unable to resolve geometry URL."<<llendl; + badElement = true; + } + } domInstance_node* instance_node = daeSafeCast<domInstance_node>(element); @@ -2373,7 +2612,7 @@ void LLModelLoader::processElement(daeElement* element) daeElement* instance = instance_node->getUrl().getElement(); if (instance) { - processElement(instance); + processElement(instance,badElement); } } @@ -2381,7 +2620,7 @@ void LLModelLoader::processElement(daeElement* element) daeTArray< daeSmartRef<daeElement> > children = element->getChildren(); for (S32 i = 0; i < children.getCount(); i++) { - processElement(children[i]); + processElement(children[i],badElement); } domNode* node = daeSafeCast<domNode>(element); @@ -2597,6 +2836,7 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mLoading = false; mLoadState = LLModelLoader::STARTING; mGroup = 0; + mLODFrozen = false; mBuildShareTolerance = 0.f; mBuildQueueMode = GLOD_QUEUE_GREEDY; mBuildBorderMode = GLOD_BORDER_UNLOCK; @@ -2605,6 +2845,13 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) for (U32 i = 0; i < LLModel::NUM_LODS; ++i) { mRequestedTriangleCount[i] = 0; + mRequestedCreaseAngle[i] = -1.f; + mRequestedLoDMode[i] = 0; + mRequestedErrorThreshold[i] = 0.f; + mRequestedBuildOperator[i] = 0; + mRequestedQueueMode[i] = 0; + mRequestedBorderMode[i] = 0; + mRequestedShareTolerance[i] = 0.f; } mViewOption["show_textures"] = false; @@ -2649,13 +2896,15 @@ LLModelPreview::LLModelPreview(S32 width, S32 height, LLFloater* fmp) mMasterLegacyJointList.push_front("mHipLeft"); mMasterLegacyJointList.push_front("mKneeLeft"); mMasterLegacyJointList.push_front("mFootLeft"); + + createPreviewAvatar(); } LLModelPreview::~LLModelPreview() { if (mModelLoader) { - delete mModelLoader; + mModelLoader->mPreview = NULL; mModelLoader = NULL; } //*HACK : *TODO : turn this back on when we understand why this crashes @@ -2670,7 +2919,8 @@ U32 LLModelPreview::calcResourceCost() if (mFMP && mModelLoader) { - if ( getLoadState() < LLModelLoader::ERROR_PARSING ) + const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); + if ( getLoadState() < LLModelLoader::ERROR_PARSING && confirmed_checkbox ) { mFMP->childEnable("ok_btn"); } @@ -2702,7 +2952,7 @@ U32 LLModelPreview::calcResourceCost() if ( mFMP && mFMP->childGetValue("upload_joints").asBoolean() ) { - gAgentAvatarp->setPelvisOffset( mPelvisZOffset ); + getPreviewAvatar()->setPelvisOffset( mPelvisZOffset ); } F32 streaming_cost = 0.f; @@ -2812,7 +3062,8 @@ void LLModelPreview::rebuildUploadData() F32 max_scale = 0.f; - if ( mBaseScene.size() > 0 ) + const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); + if ( mBaseScene.size() > 0 && confirmed_checkbox ) { mFMP->childEnable("ok_btn"); } @@ -3216,6 +3467,8 @@ void LLModelPreview::loadModelCallback(S32 lod) } mLoading = false; + if (mFMP) + mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->set(FALSE); refresh(); mModelLoadedSignal(); @@ -3229,7 +3482,7 @@ void LLModelPreview::resetPreviewTarget() mPreviewScale = (mModelLoader->mExtents[1] - mModelLoader->mExtents[0]) * 0.5f; } - setPreviewTarget(mPreviewScale.magVec()*2.f); + setPreviewTarget(mPreviewScale.magVec()*10.f); } void LLModelPreview::generateNormals() @@ -3247,6 +3500,8 @@ void LLModelPreview::generateNormals() F32 angle_cutoff = mFMP->childGetValue("crease_angle").asReal(); + mRequestedCreaseAngle[which_lod] = angle_cutoff; + angle_cutoff *= DEG_TO_RAD; if (which_lod == 3 && !mBaseModel.empty()) @@ -3266,7 +3521,7 @@ void LLModelPreview::generateNormals() mVertexBuffer[which_lod].clear(); refresh(); - + updateStatusMessages(); } void LLModelPreview::clearMaterials() @@ -3342,6 +3597,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { lod_mode = iface->getFirstSelectedIndex(); } + mRequestedLoDMode[mPreviewLOD] = lod_mode; F32 lod_error_threshold = mFMP->childGetValue("lod_error_threshold").asReal(); @@ -3365,6 +3621,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { build_operator = iface->getFirstSelectedIndex(); } + mRequestedBuildOperator[mPreviewLOD] = build_operator; if (build_operator == 0) { @@ -3381,6 +3638,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { queue_mode = iface->getFirstSelectedIndex(); } + mRequestedQueueMode[mPreviewLOD] = queue_mode; if (queue_mode == 0) { @@ -3402,6 +3660,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim { border_mode = iface->getFirstSelectedIndex(); } + mRequestedBorderMode[mPreviewLOD] = border_mode; if (border_mode == 0) { @@ -3437,6 +3696,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim mBuildShareTolerance = share_tolerance; object_dirty = true; } + mRequestedShareTolerance[mPreviewLOD] = share_tolerance; if (mGroup == 0) { @@ -3545,6 +3805,7 @@ void LLModelPreview::genLODs(S32 which_lod, U32 decimation, bool enforce_tri_lim U32 submeshes = 0; mRequestedTriangleCount[lod] = triangle_count; + mRequestedErrorThreshold[lod] = lod_error_threshold; glodGroupParameteri(mGroup, GLOD_ADAPT_MODE, lod_mode); stop_gloderror(); @@ -3739,7 +4000,35 @@ void LLModelPreview::updateStatusMessages() mMaxTriangleLimit = total_tris[LLModel::LOD_HIGH]; } + bool has_degenerate = false; + {//check for degenerate triangles in physics mesh + U32 lod = LLModel::LOD_PHYSICS; + const LLVector4a scale(0.5f); + for (U32 i = 0; i < mModel[lod].size() && !has_degenerate; ++i) + { //for each model in the lod + if (mModel[lod][i]->mPhysics.mHull.empty()) + { //no decomp exists + S32 cur_submeshes = mModel[lod][i]->getNumVolumeFaces(); + for (S32 j = 0; j < cur_submeshes && !has_degenerate; ++j) + { //for each submesh (face), add triangles and vertices to current total + const LLVolumeFace& face = mModel[lod][i]->getVolumeFace(j); + for (S32 k = 0; k < face.mNumIndices && !has_degenerate; ) + { + LLVector4a v1; v1.setMul(face.mPositions[face.mIndices[k++]], scale); + LLVector4a v2; v2.setMul(face.mPositions[face.mIndices[k++]], scale); + LLVector4a v3; v3.setMul(face.mPositions[face.mIndices[k++]], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + has_degenerate = true; + } + } + } + } + } + } + mFMP->childSetTextArg("submeshes_info", "[SUBMESHES]", llformat("%d", total_submeshes[LLModel::LOD_HIGH])); std::string mesh_status_na = mFMP->getString("mesh_status_na"); @@ -3832,6 +4121,21 @@ void LLModelPreview::updateStatusMessages() } } + + //make sure no hulls have more than 256 points in them + for (U32 i = 0; upload_ok && i < mModel[LLModel::LOD_PHYSICS].size(); ++i) + { + LLModel* mdl = mModel[LLModel::LOD_PHYSICS][i]; + + for (U32 j = 0; upload_ok && j < mdl->mPhysics.mHull.size(); ++j) + { + if (mdl->mPhysics.mHull[j].size() > 256) + { + upload_ok = false; + } + } + } + bool errorStateFromLoader = getLoadState() >= LLModelLoader::ERROR_PARSING ? true : false; bool skinAndRigOk = true; @@ -3851,10 +4155,23 @@ void LLModelPreview::updateStatusMessages() } } - if ( upload_ok && !errorStateFromLoader && skinAndRigOk ) + if(upload_ok && mModelLoader) + { + if(!mModelLoader->areTexturesReady() && mFMP->childGetValue("upload_textures").asBoolean()) + { + upload_ok = false ; + } + } + + const BOOL confirmed_checkbox = mFMP->getChild<LLCheckBoxCtrl>("confirm_checkbox")->getValue().asBoolean(); + if ( upload_ok && !errorStateFromLoader && skinAndRigOk && !has_degenerate && confirmed_checkbox) { mFMP->childEnable("ok_btn"); } + else + { + mFMP->childDisable("ok_btn"); + } //add up physics triangles etc S32 start = 0; @@ -4021,6 +4338,9 @@ void LLModelPreview::updateStatusMessages() { // auto generate, also the default case for wizard which has no radio selection fmp->mLODMode[mPreviewLOD] = 1; + //don't actually regenerate lod when refreshing UI + mLODFrozen = true; + for (U32 i = 0; i < num_file_controls; ++i) { mFMP->childDisable(file_controls[i]); @@ -4033,20 +4353,21 @@ void LLModelPreview::updateStatusMessages() //if (threshold) { - U32 lod_mode = 0; - LLCtrlSelectionInterface* iface = mFMP->childGetSelectionInterface("lod_mode"); - if (iface) - { - lod_mode = iface->getFirstSelectedIndex(); - } - LLSpinCtrl* threshold = mFMP->getChild<LLSpinCtrl>("lod_error_threshold"); LLSpinCtrl* limit = mFMP->getChild<LLSpinCtrl>("lod_triangle_limit"); limit->setMaxValue(mMaxTriangleLimit); - limit->setValue(mRequestedTriangleCount[mPreviewLOD]); + limit->forceSetValue(mRequestedTriangleCount[mPreviewLOD]); + + threshold->forceSetValue(mRequestedErrorThreshold[mPreviewLOD]); - if (lod_mode == 0) + mFMP->getChild<LLComboBox>("lod_mode")->selectNthItem(mRequestedLoDMode[mPreviewLOD]); + mFMP->getChild<LLComboBox>("build_operator")->selectNthItem(mRequestedBuildOperator[mPreviewLOD]); + mFMP->getChild<LLComboBox>("queue_mode")->selectNthItem(mRequestedQueueMode[mPreviewLOD]); + mFMP->getChild<LLComboBox>("border_mode")->selectNthItem(mRequestedBorderMode[mPreviewLOD]); + mFMP->getChild<LLSpinCtrl>("share_tolerance")->setValue(mRequestedShareTolerance[mPreviewLOD]); + + if (mRequestedLoDMode[mPreviewLOD] == 0) { limit->setVisible(true); threshold->setVisible(false); @@ -4060,6 +4381,8 @@ void LLModelPreview::updateStatusMessages() threshold->setVisible(true); } } + + mLODFrozen = false; } } @@ -4075,6 +4398,20 @@ void LLModelPreview::updateStatusMessages() mFMP->childDisable("physics_file"); mFMP->childDisable("physics_browse"); } + + LLSpinCtrl* crease = mFMP->getChild<LLSpinCtrl>("crease_angle"); + + if (mRequestedCreaseAngle[mPreviewLOD] == -1.f) + { + mFMP->childSetColor("crease_label", LLColor4::grey); + crease->forceSetValue(75.f); + } + else + { + mFMP->childSetColor("crease_label", LLColor4::white); + crease->forceSetValue(mRequestedCreaseAngle[mPreviewLOD]); + } + } void LLModelPreview::setPreviewTarget(F32 distance) @@ -4189,11 +4526,7 @@ void LLModelPreview::genBuffers(S32 lod, bool include_skin_weights) const LLModel::weight_list& weight_list = base_mdl->getJointInfluences(pos); LLVector4 w(0,0,0,0); - if (weight_list.size() > 4) - { - llerrs << "WTF?" << llendl; - } - + for (U32 i = 0; i < weight_list.size(); ++i) { F32 wght = llmin(weight_list[i].mWeight, 0.999999f); @@ -4241,42 +4574,6 @@ void LLModelPreview::update() } //----------------------------------------------------------------------------- -// changeAvatarsJointPositions() -//----------------------------------------------------------------------------- -void LLModelPreview::changeAvatarsJointPositions( LLModel* pModel ) -{ - if ( mMasterJointList.empty() ) - { - return; - } - - std::vector<std::string> :: const_iterator jointListItBegin = pModel->mSkinInfo.mJointNames.begin(); - std::vector<std::string> :: const_iterator jointListItEnd = pModel->mSkinInfo.mJointNames.end(); - - S32 index = 0; - for ( ; jointListItBegin!=jointListItEnd; ++jointListItBegin, ++index ) - { - std::string elem = *jointListItBegin; - //llinfos<<"joint "<<elem<<llendl; - - S32 matrixCnt = pModel->mSkinInfo.mAlternateBindMatrix.size(); - if ( matrixCnt < 1 ) - { - llinfos<<"Total WTF moment :"<<matrixCnt<<llendl; - } - else - { - LLMatrix4 jointTransform = pModel->mSkinInfo.mAlternateBindMatrix[index]; - - LLJoint* pJoint = gAgentAvatarp->getJoint( elem ); - if ( pJoint ) - { - pJoint->storeCurrentXform( jointTransform.getTranslation() ); - } - } - } -} -//----------------------------------------------------------------------------- // getTranslationForJointOffset() //----------------------------------------------------------------------------- LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) @@ -4290,6 +4587,30 @@ LLVector3 LLModelPreview::getTranslationForJointOffset( std::string joint ) return LLVector3(0.0f,0.0f,0.0f); } //----------------------------------------------------------------------------- +// createPreviewAvatar +//----------------------------------------------------------------------------- +void LLModelPreview::createPreviewAvatar( void ) +{ + mPreviewAvatar = (LLVOAvatar*)gObjectList.createObjectViewer( LL_PCODE_LEGACY_AVATAR, gAgent.getRegion() ); + if ( mPreviewAvatar ) + { + mPreviewAvatar->createDrawable( &gPipeline ); + mPreviewAvatar->mIsDummy = TRUE; + mPreviewAvatar->mSpecialRenderMode = 1; + mPreviewAvatar->setPositionAgent( LLVector3::zero ); + mPreviewAvatar->slamPosition(); + mPreviewAvatar->updateJointLODs(); + mPreviewAvatar->updateGeometry( mPreviewAvatar->mDrawable ); + mPreviewAvatar->startMotion( ANIM_AGENT_STAND ); + mPreviewAvatar->hideSkirt(); + } + else + { + llinfos<<"Failed to create preview avatar for upload model window"<<llendl; + } +} + +//----------------------------------------------------------------------------- // render() //----------------------------------------------------------------------------- BOOL LLModelPreview::render() @@ -4403,25 +4724,6 @@ BOOL LLModelPreview::render() mFMP->childSetEnabled("upload_joints", upload_skin); - //poke at avatar when we upload custom joints - /* - if ( upload_joints ) - { - for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) - { - for (LLModelLoader::model_instance_list::iterator model_iter = iter->second.begin(); model_iter != iter->second.end(); ++model_iter) - { - LLModelInstance& instance = *model_iter; - LLModel* model = instance.mModel; - if ( !model->mSkinWeights.empty() ) - { - changeAvatarsJointPositions( model ); - } - } - } - } - */ - F32 explode = mFMP->childGetValue("physics_explode").asReal(); glClear(GL_DEPTH_BUFFER_BIT); @@ -4437,11 +4739,11 @@ BOOL LLModelPreview::render() LLVector3 target_pos = mPreviewTarget+offset; F32 z_near = 0.001f; - F32 z_far = mCameraDistance+mPreviewScale.magVec()+mCameraOffset.magVec(); + F32 z_far = mCameraDistance*10.0f+mPreviewScale.magVec()+mCameraOffset.magVec(); if (skin_weight) { - target_pos = gAgentAvatarp->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent(); z_near = 0.01f; z_far = 1024.f; mCameraDistance = 16.f; @@ -4587,39 +4889,43 @@ BOOL LLModelPreview::render() LLModel::Decomposition& physics = model->mPhysics; - if (physics.mMesh.empty()) - { //build vertex buffer for physics mesh - gMeshRepo.buildPhysicsMesh(physics); - } - - if (!physics.mMesh.empty()) - { //render hull instead of mesh + if (!physics.mHull.empty()) + { render_mesh = false; - for (U32 i = 0; i < physics.mMesh.size(); ++i) - { - if (explode > 0.f) + + if (physics.mMesh.empty()) + { //build vertex buffer for physics mesh + gMeshRepo.buildPhysicsMesh(physics); + } + + if (!physics.mMesh.empty()) + { //render hull instead of mesh + for (U32 i = 0; i < physics.mMesh.size(); ++i) { - gGL.pushMatrix(); + if (explode > 0.f) + { + gGL.pushMatrix(); - LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; - offset *= explode; + LLVector3 offset = model->mHullCenter[i]-model->mCenterOfHullCenters; + offset *= explode; - gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); - } + gGL.translatef(offset.mV[0], offset.mV[1], offset.mV[2]); + } - static std::vector<LLColor4U> hull_colors; + static std::vector<LLColor4U> hull_colors; - if (i+1 >= hull_colors.size()) - { - hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); - } + if (i+1 >= hull_colors.size()) + { + hull_colors.push_back(LLColor4U(rand()%128+127, rand()%128+127, rand()%128+127, 255)); + } - glColor4ubv(hull_colors[i].mV); - LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); + glColor4ubv(hull_colors[i].mV); + LLVertexBuffer::drawArrays(LLRender::TRIANGLES, physics.mMesh[i].mPositions, physics.mMesh[i].mNormals); - if (explode > 0.f) - { - gGL.popMatrix(); + if (explode > 0.f) + { + gGL.popMatrix(); + } } } } @@ -4645,9 +4951,10 @@ BOOL LLModelPreview::render() glColor3f(1.f, 1.f, 0.f); - glLineWidth(3.f); + glLineWidth(2.f); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); buffer->drawRange(LLRender::TRIANGLES, 0, buffer->getNumVerts()-1, buffer->getNumIndices(), 0); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); glLineWidth(1.f); } @@ -4656,13 +4963,86 @@ BOOL LLModelPreview::render() gGL.popMatrix(); } + glLineWidth(3.f); + glPointSize(8.f); + gPipeline.enableLightsFullbright(LLColor4::white); + //show degenerate triangles + LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); + LLGLDisable cull(GL_CULL_FACE); + glColor4f(1.f,0.f,0.f,1.f); + const LLVector4a scale(0.5f); + + for (LLMeshUploadThread::instance_list::iterator iter = mUploadData.begin(); iter != mUploadData.end(); ++iter) + { + LLModelInstance& instance = *iter; + + LLModel* model = instance.mLOD[LLModel::LOD_PHYSICS]; + + if (!model) + { + continue; + } + + gGL.pushMatrix(); + LLMatrix4 mat = instance.mTransform; + + glMultMatrixf((GLfloat*) mat.mMatrix); + + + LLPhysicsDecomp* decomp = gMeshRepo.mDecompThread; + if (decomp) + { + LLMutexLock(decomp->mMutex); + + LLModel::Decomposition& physics = model->mPhysics; + + if (physics.mHull.empty()) + { + if (mVertexBuffer[LLModel::LOD_PHYSICS].empty()) + { + genBuffers(LLModel::LOD_PHYSICS, false); + } + + for (U32 i = 0; i < mVertexBuffer[LLModel::LOD_PHYSICS][model].size(); ++i) + { + LLVertexBuffer* buffer = mVertexBuffer[LLModel::LOD_PHYSICS][model][i]; + + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0); + + LLStrider<LLVector3> pos_strider; + buffer->getVertexStrider(pos_strider, 0); + LLVector4a* pos = (LLVector4a*) pos_strider.get(); + + LLStrider<U16> idx; + buffer->getIndexStrider(idx, 0); + + for (U32 i = 0; i < buffer->getNumIndices(); i += 3) + { + LLVector4a v1; v1.setMul(pos[*idx++], scale); + LLVector4a v2; v2.setMul(pos[*idx++], scale); + LLVector4a v3; v3.setMul(pos[*idx++], scale); + + if (ll_is_degenerate(v1,v2,v3)) + { + buffer->draw(LLRender::LINE_LOOP, 3, i); + buffer->draw(LLRender::POINTS, 3, i); + } + } + } + } + } + + gGL.popMatrix(); + } + glLineWidth(1.f); + glPointSize(1.f); + gPipeline.enableLightsPreview(); gGL.setSceneBlendType(LLRender::BT_ALPHA); } } else { - LLVOAvatarSelf* avatar = gAgentAvatarp; - target_pos = avatar->getPositionAgent(); + target_pos = getPreviewAvatar()->getPositionAgent(); LLViewerCamera::getInstance()->setOriginAndLookAt( target_pos + ((LLVector3(mCameraDistance, 0.f, 0.f) + offset) * av_rot), // camera @@ -4671,7 +5051,7 @@ BOOL LLModelPreview::render() if (joint_positions) { - avatar->renderCollisionVolumes(); + getPreviewAvatar()->renderCollisionVolumes(); } for (LLModelLoader::scene::iterator iter = mScene[mPreviewLOD].begin(); iter != mScene[mPreviewLOD].end(); ++iter) @@ -4702,7 +5082,7 @@ BOOL LLModelPreview::render() LLMatrix4 mat[64]; for (U32 j = 0; j < model->mSkinInfo.mJointNames.size(); ++j) { - LLJoint* joint = avatar->getJoint(model->mSkinInfo.mJointNames[j]); + LLJoint* joint = getPreviewAvatar()->getJoint(model->mSkinInfo.mJointNames[j]); if (joint) { mat[j] = model->mSkinInfo.mInvBindMatrix[j]; @@ -4921,13 +5301,24 @@ void LLModelPreview::textureLoadedCallback( BOOL success, LLViewerFetchedTexture { LLModelPreview* preview = (LLModelPreview*) userdata; preview->refresh(); + + if(final && preview->mModelLoader) + { + if(preview->mModelLoader->mNumOfFetchingTextures > 0) + { + preview->mModelLoader->mNumOfFetchingTextures-- ; + } + } } void LLModelPreview::onLODParamCommit(bool enforce_tri_limit) { - genLODs(mPreviewLOD, 3, enforce_tri_limit); - updateStatusMessages(); - refresh(); + if (!mLODFrozen) + { + genLODs(mPreviewLOD, 3, enforce_tri_limit); + updateStatusMessages(); + refresh(); + } } LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LLModel* mdl) @@ -4939,35 +5330,7 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL mParams = sInstance->mDecompParams; //copy out positions and indices - if (mdl) - { - U16 index_offset = 0; - - mPositions.clear(); - mIndices.clear(); - - //queue up vertex positions and indices - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = mdl->getVolumeFace(i); - if (mPositions.size() + face.mNumVertices > 65535) - { - continue; - } - - for (U32 j = 0; j < face.mNumVertices; ++j) - { - mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); - } - - for (U32 j = 0; j < face.mNumIndices; ++j) - { - mIndices.push_back(face.mIndices[j]+index_offset); - } - - index_offset += face.mNumVertices; - } - } + assignData(mdl) ; } void LLFloaterModelPreview::setStatusMessage(const std::string& msg) diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 4d8b46807f..d4f6b4d293 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -50,6 +50,7 @@ class domProfile_COMMON; class domInstance_geometry; class domNode; class domTranslate; +class domController; class LLMenuButton; class LLToggleableMenu; @@ -107,7 +108,7 @@ public: void loadModelCallback(); void loadTextures() ; //called in the main thread. - void processElement(daeElement* element); + void processElement(daeElement* element, bool& badElement); std::vector<LLImportMaterial> getMaterials(LLModel* model, domInstance_geometry* instance_geo); LLImportMaterial profileToMaterial(domProfile_COMMON* material); std::string getElementLabel(daeElement *element); @@ -131,6 +132,9 @@ public: JointTransformMap& mJointList; std::deque<std::string>& mJointsFromNode; + S32 mNumOfFetchingTextures ; //updated in the main thread + bool areTexturesReady() { return !mNumOfFetchingTextures; } //called in the main thread. + private: static std::list<LLModelLoader*> sActiveLoaderList; static bool isAlive(LLModelLoader* loader) ; @@ -199,6 +203,8 @@ protected: static void onUploadJointsCommit(LLUICtrl*,void*); static void onUploadSkinCommit(LLUICtrl*,void*); + static void onPhysicsLoadRadioCommit(LLUICtrl*,void *data); + static void onPreviewLODCommit(LLUICtrl*,void*); static void onGenerateNormalsCommit(LLUICtrl*,void*); @@ -309,9 +315,6 @@ public: void setHasPivot( bool val ) { mHasPivot = val; } void setModelPivot( const LLVector3& pivot ) { mModelPivot = pivot; } - //Sets the current avatars joints to new positions - //Makes in world go to shit, however - void changeAvatarsJointPositions( LLModel* pModel ); //Determines the viability of an asset to be used as an avatar rig (w or w/o joint upload caps) void critiqueRigForUploadApplicability( const std::vector<std::string> &jointListFromAsset ); void critiqueJointToNodeMappingFromScene( void ); @@ -325,6 +328,8 @@ public: //Accessors for the legacy rigs const bool isLegacyRigValid( void ) const { return mLegacyRigValid; } void setLegacyRigValid( bool rigValid ) { mLegacyRigValid = rigValid; } + //Verify that a controller matches vertex counts + bool verifyController( domController* pController ); static void textureLoadedCallback( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata ); @@ -341,6 +346,14 @@ public: LLVector3 getTranslationForJointOffset( std::string joint ); +private: + //Utility function for controller vertex compare + bool verifyCount( int expected, int result ); + //Creates the dummy avatar for the preview window + void createPreviewAvatar( void ); + //Accessor for the dummy avatar + LLVOAvatar* getPreviewAvatar( void ) { return mPreviewAvatar; } + protected: friend class LLModelLoader; friend class LLFloaterModelPreview; @@ -373,13 +386,20 @@ public: std::map<std::string, bool> mViewOption; //GLOD object parameters (must rebuild object if these change) + bool mLODFrozen; F32 mBuildShareTolerance; U32 mBuildQueueMode; U32 mBuildOperator; U32 mBuildBorderMode; + U32 mRequestedLoDMode[LLModel::NUM_LODS]; S32 mRequestedTriangleCount[LLModel::NUM_LODS]; + F32 mRequestedErrorThreshold[LLModel::NUM_LODS]; + U32 mRequestedBuildOperator[LLModel::NUM_LODS]; + U32 mRequestedQueueMode[LLModel::NUM_LODS]; + U32 mRequestedBorderMode[LLModel::NUM_LODS]; + F32 mRequestedShareTolerance[LLModel::NUM_LODS]; + F32 mRequestedCreaseAngle[LLModel::NUM_LODS]; - LLModelLoader* mModelLoader; LLModelLoader::scene mScene[LLModel::NUM_LODS]; @@ -415,6 +435,7 @@ public: std::deque<std::string> mMasterLegacyJointList; std::deque<std::string> mJointsFromNode; JointTransformMap mJointTransformMap; + LLPointer<LLVOAvatar> mPreviewAvatar; }; #endif // LL_LLFLOATERMODELPREVIEW_H diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp index faf81dbc5c..707c8288df 100644 --- a/indra/newview/llfloatermodelwizard.cpp +++ b/indra/newview/llfloatermodelwizard.cpp @@ -422,8 +422,11 @@ void LLFloaterModelWizard::executePhysicsStage(std::string stage_name) { LLModel* mdl = sInstance->mModelPreview->mModel[LLModel::LOD_PHYSICS][i]; DecompRequest* request = new DecompRequest(stage_name, mdl); - sInstance->mCurRequest.insert(request); - gMeshRepo.mDecompThread->submitRequest(request); + if(request->isValid()) + { + sInstance->mCurRequest.insert(request); + gMeshRepo.mDecompThread->submitRequest(request); + } } } } @@ -438,35 +441,7 @@ LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLM mParams = sInstance->mDecompParams; //copy out positions and indices - if (mdl) - { - U16 index_offset = 0; - - mPositions.clear(); - mIndices.clear(); - - //queue up vertex positions and indices - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = mdl->getVolumeFace(i); - if (mPositions.size() + face.mNumVertices > 65535) - { - continue; - } - - for (U32 j = 0; j < face.mNumVertices; ++j) - { - mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); - } - - for (U32 j = 0; j < face.mNumIndices; ++j) - { - mIndices.push_back(face.mIndices[j]+index_offset); - } - - index_offset += face.mNumVertices; - } - } + assignData(mdl) ; } diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 4b15695cbf..7848484ac6 100644..100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -187,12 +187,26 @@ void LLVoiceSetKeyDialog::onCancel(void* user_data) void handleNameTagOptionChanged(const LLSD& newvalue); void handleDisplayNamesOptionChanged(const LLSD& newvalue); bool callback_clear_browser_cache(const LLSD& notification, const LLSD& response); +bool callback_clear_cache(const LLSD& notification, const LLSD& response); //bool callback_skip_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater); //bool callback_reset_dialogs(const LLSD& notification, const LLSD& response, LLFloaterPreference* floater); void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator); +bool callback_clear_cache(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotificationsUtil::getSelectedOption(notification, response); + if ( option == 0 ) // YES + { + // flag client texture cache for clearing next time the client runs + gSavedSettings.setBOOL("PurgeCacheOnNextStartup", TRUE); + LLNotificationsUtil::add("CacheWillClear"); + } + + return false; +} + bool callback_clear_browser_cache(const LLSD& notification, const LLSD& response) { S32 option = LLNotificationsUtil::getSelectedOption(notification, response); @@ -305,7 +319,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.Cancel", boost::bind(&LLFloaterPreference::onBtnCancel, this)); mCommitCallbackRegistrar.add("Pref.OK", boost::bind(&LLFloaterPreference::onBtnOK, this)); -// mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this)); + mCommitCallbackRegistrar.add("Pref.ClearCache", boost::bind(&LLFloaterPreference::onClickClearCache, this)); mCommitCallbackRegistrar.add("Pref.WebClearCache", boost::bind(&LLFloaterPreference::onClickBrowserClearCache, this)); mCommitCallbackRegistrar.add("Pref.SetCache", boost::bind(&LLFloaterPreference::onClickSetCache, this)); mCommitCallbackRegistrar.add("Pref.ResetCache", boost::bind(&LLFloaterPreference::onClickResetCache, this)); @@ -313,6 +327,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.SelectSkin", boost::bind(&LLFloaterPreference::onSelectSkin, this)); mCommitCallbackRegistrar.add("Pref.VoiceSetKey", boost::bind(&LLFloaterPreference::onClickSetKey, this)); mCommitCallbackRegistrar.add("Pref.VoiceSetMiddleMouse", boost::bind(&LLFloaterPreference::onClickSetMiddleMouse, this)); + mCommitCallbackRegistrar.add("Pref.SetSounds", boost::bind(&LLFloaterPreference::onClickSetSounds, this)); // mCommitCallbackRegistrar.add("Pref.ClickSkipDialogs", boost::bind(&LLFloaterPreference::onClickSkipDialogs, this)); // mCommitCallbackRegistrar.add("Pref.ClickResetDialogs", boost::bind(&LLFloaterPreference::onClickResetDialogs, this)); mCommitCallbackRegistrar.add("Pref.ClickEnablePopup", boost::bind(&LLFloaterPreference::onClickEnablePopup, this)); @@ -809,6 +824,11 @@ void LLFloaterPreference::refreshEnabledGraphics() } } +void LLFloaterPreference::onClickClearCache() +{ + LLNotificationsUtil::add("ConfirmClearCache", LLSD(), LLSD(), callback_clear_cache); +} + void LLFloaterPreference::onClickBrowserClearCache() { LLNotificationsUtil::add("ConfirmClearBrowserCache", LLSD(), LLSD(), callback_clear_browser_cache); @@ -868,14 +888,15 @@ void LLFloaterPreference::onClickSetCache() void LLFloaterPreference::onClickResetCache() { - if (!gSavedSettings.getString("CacheLocation").empty()) + if (gDirUtilp->getCacheDir(false) == gDirUtilp->getCacheDir(true)) { - gSavedSettings.setString("NewCacheLocation", ""); - gSavedSettings.setString("NewCacheLocationTopFolder", ""); + // The cache location was already the default. + return; } - + gSavedSettings.setString("NewCacheLocation", ""); + gSavedSettings.setString("NewCacheLocationTopFolder", ""); LLNotificationsUtil::add("CacheWillBeMoved"); - std::string cache_location = gDirUtilp->getCacheDir(true); + std::string cache_location = gDirUtilp->getCacheDir(false); gSavedSettings.setString("CacheLocation", cache_location); std::string top_folder(gDirUtilp->getBaseFileName(cache_location)); gSavedSettings.setString("CacheLocationTopFolder", top_folder); @@ -1266,6 +1287,14 @@ void LLFloaterPreference::onClickSetMiddleMouse() p2t_line_editor->setValue(advanced_preferences->getString("middle_mouse")); } } + +void LLFloaterPreference::onClickSetSounds() +{ + // Disable Enable gesture sounds checkbox if the master sound is disabled + // or if sound effects are disabled. + getChild<LLCheckBoxCtrl>("gesture_audio_play_btn")->setEnabled(!gSavedSettings.getBOOL("MuteSounds")); +} + /* void LLFloaterPreference::onClickSkipDialogs() { diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 5fe509fb37..61f2c78640 100644 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -88,7 +88,8 @@ protected: void onBtnCancel(); void onBtnApply(); - void onClickBrowserClearCache(); + void onClickClearCache(); // Clear viewer texture cache, vfs, and VO cache on next startup + void onClickBrowserClearCache(); // Clear web history and caches as well as viewer caches above void onLanguageChange(); void onNameTagOpacityChange(const LLSD& newvalue); @@ -99,7 +100,7 @@ protected: void onChangeCustom(); void updateMeterText(LLUICtrl* ctrl); void onOpenHardwareSettings(); - /// callback for defaults + // callback for defaults void setHardwareDefaults(); // callback for when client turns on shaders void onVertexShaderEnable(); @@ -128,6 +129,7 @@ public: void onClickSetKey(); void setKey(KEY key); void onClickSetMiddleMouse(); + void onClickSetSounds(); // void onClickSkipDialogs(); // void onClickResetDialogs(); void onClickEnablePopup(); diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 34fda49375..bedc7ef704 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -40,6 +40,10 @@ #include "llxfermanager.h" #include "indra_constants.h" #include "message.h" +#include "llloadingindicator.h" +#include "llradiogroup.h" +#include "llsd.h" +#include "llsdserialize.h" #include "llagent.h" #include "llappviewer.h" @@ -48,6 +52,8 @@ #include "llbutton.h" #include "llcheckboxctrl.h" #include "llcombobox.h" +#include "lldaycyclemanager.h" +#include "llenvmanager.h" #include "llfilepicker.h" #include "llfloatergodtools.h" // for send_sim_wide_deletes() #include "llfloatertopobjects.h" // added to fix SL-32336 @@ -55,12 +61,12 @@ #include "llfloaterreg.h" #include "llfloaterregiondebugconsole.h" #include "llfloatertelehub.h" -#include "llfloaterwindlight.h" #include "llinventorymodel.h" #include "lllineeditor.h" #include "llnamelistctrl.h" #include "llnotifications.h" #include "llnotificationsutil.h" +#include "llregioninfomodel.h" #include "llscrolllistitem.h" #include "llsliderctrl.h" #include "llslurl.h" @@ -80,12 +86,16 @@ #include "llviewertexteditor.h" #include "llviewerwindow.h" #include "llvlcomposition.h" +#include "llwaterparammanager.h" #include "lltrans.h" #include "llagentui.h" +#include "llmeshrepository.h" const S32 TERRAIN_TEXTURE_COUNT = 4; const S32 CORNER_COUNT = 4; +#define TMP_DISABLE_WLES // STORM-1180 + ///---------------------------------------------------------------------------- /// Local class declaration ///---------------------------------------------------------------------------- @@ -189,24 +199,24 @@ LLFloaterRegionInfo::LLFloaterRegionInfo(const LLSD& seed) BOOL LLFloaterRegionInfo::postBuild() { mTab = getChild<LLTabContainer>("region_panels"); + mTab->setCommitCallback(boost::bind(&LLFloaterRegionInfo::onTabSelected, this, _2)); // contruct the panels LLPanelRegionInfo* panel; - panel = new LLPanelRegionGeneralInfo; + panel = new LLPanelEstateInfo; mInfoPanels.push_back(panel); - panel->getCommitCallbackRegistrar().add("RegionInfo.ManageTelehub", boost::bind(&LLPanelRegionInfo::onClickManageTelehub, panel)); - - panel->buildFromFile("panel_region_general.xml"); + panel->buildFromFile("panel_region_estate.xml"); mTab->addTabPanel(LLTabContainer::TabPanelParams().panel(panel).select_tab(true)); - panel = new LLPanelRegionDebugInfo; + panel = new LLPanelEstateCovenant; mInfoPanels.push_back(panel); - panel->buildFromFile("panel_region_debug.xml"); + panel->buildFromFile("panel_region_covenant.xml"); mTab->addTabPanel(panel); - panel = new LLPanelRegionTextureInfo; + panel = new LLPanelRegionGeneralInfo; mInfoPanels.push_back(panel); - panel->buildFromFile("panel_region_texture.xml"); + panel->getCommitCallbackRegistrar().add("RegionInfo.ManageTelehub", boost::bind(&LLPanelRegionInfo::onClickManageTelehub, panel)); + panel->buildFromFile("panel_region_general.xml"); mTab->addTabPanel(panel); panel = new LLPanelRegionTerrainInfo; @@ -214,20 +224,23 @@ BOOL LLFloaterRegionInfo::postBuild() panel->buildFromFile("panel_region_terrain.xml"); mTab->addTabPanel(panel); - panel = new LLPanelEstateInfo; + panel = new LLPanelEnvironmentInfo; mInfoPanels.push_back(panel); - panel->buildFromFile("panel_region_estate.xml"); + panel->buildFromFile("panel_region_environment.xml"); mTab->addTabPanel(panel); - panel = new LLPanelEstateCovenant; + panel = new LLPanelRegionDebugInfo; mInfoPanels.push_back(panel); - panel->buildFromFile("panel_region_covenant.xml"); + panel->buildFromFile("panel_region_debug.xml"); mTab->addTabPanel(panel); gMessageSystem->setHandlerFunc( "EstateOwnerMessage", &processEstateOwnerRequest); + // Request region info when agent region changes. + LLEnvManagerNew::instance().setRegionChangeCallback(boost::bind(&LLFloaterRegionInfo::requestRegionInfo, this)); + return TRUE; } @@ -306,17 +319,25 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) { LLPanel* panel; LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info"); - llinfos << "LLFloaterRegionInfo::processRegionInfo" << llendl; if(!floater) { return; } + + // We need to re-request environment setting here, + // otherwise after we apply (send) updated region settings we won't get them back, + // so our environment won't be updated. + // This is also the way to know about externally changed region environment. + LLEnvManagerNew::instance().requestRegionSettings(); LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels"); LLViewerRegion* region = gAgent.getRegion(); BOOL allow_modify = gAgent.isGodlike() || (region && region->canManageEstate()); + // *TODO: Replace parcing msg with accessing the region info model. + LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); + // extract message std::string sim_name; std::string sim_type = LLTrans::getString("land_type_unknown"); @@ -388,15 +409,10 @@ void LLFloaterRegionInfo::processRegionInfo(LLMessageSystem* msg) panel = tab->getChild<LLPanel>("Terrain"); panel->getChild<LLUICtrl>("region_text")->setValue(LLSD(sim_name)); - panel->getChild<LLUICtrl>("water_height_spin")->setValue(LLSD(water_height)); - panel->getChild<LLUICtrl>("terrain_raise_spin")->setValue(LLSD(terrain_raise_limit)); - panel->getChild<LLUICtrl>("terrain_lower_spin")->setValue(LLSD(terrain_lower_limit)); - panel->getChild<LLUICtrl>("use_estate_sun_check")->setValue(LLSD(use_estate_sun)); - - panel->getChild<LLUICtrl>("fixed_sun_check")->setValue(LLSD((BOOL)(region_flags & REGION_FLAGS_SUN_FIXED))); - panel->getChildView("fixed_sun_check")->setEnabled(allow_modify && !use_estate_sun); - panel->getChild<LLUICtrl>("sun_hour_slider")->setValue(LLSD(sun_hour)); - panel->getChildView("sun_hour_slider")->setEnabled(allow_modify && !use_estate_sun); + panel->getChild<LLUICtrl>("water_height_spin")->setValue(region_info.mWaterHeight); + panel->getChild<LLUICtrl>("terrain_raise_spin")->setValue(region_info.mTerrainRaiseLimit); + panel->getChild<LLUICtrl>("terrain_lower_spin")->setValue(region_info.mTerrainLowerLimit); + panel->setCtrlsEnabled(allow_modify); floater->refreshFromRegion( gAgent.getRegion() ); @@ -422,6 +438,29 @@ LLPanelEstateCovenant* LLFloaterRegionInfo::getPanelCovenant() return panel; } +// static +LLPanelRegionTerrainInfo* LLFloaterRegionInfo::getPanelRegionTerrain() +{ + LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info"); + if (!floater) + { + llassert(floater); + return NULL; + } + + LLTabContainer* tab_container = floater->getChild<LLTabContainer>("region_panels"); + LLPanelRegionTerrainInfo* panel = + dynamic_cast<LLPanelRegionTerrainInfo*>(tab_container->getChild<LLPanel>("Terrain")); + llassert(panel); + return panel; +} + +void LLFloaterRegionInfo::onTabSelected(const LLSD& param) +{ + LLPanel* active_panel = getChild<LLPanel>(param.asString()); + active_panel->onOpen(LLSD()); +} + void LLFloaterRegionInfo::refreshFromRegion(LLViewerRegion* region) { if (!region) @@ -502,8 +541,13 @@ void LLPanelRegionInfo::onChangeText(LLLineEditor* caller, void* user_data) // virtual BOOL LLPanelRegionInfo::postBuild() { - getChild<LLUICtrl>("apply_btn")->setCommitCallback(boost::bind(&LLPanelRegionInfo::onBtnSet, this)); - getChildView("apply_btn")->setEnabled(FALSE); + // If the panel has an Apply button, set a callback for it. + LLUICtrl* apply_btn = findChild<LLUICtrl>("apply_btn"); + if (apply_btn) + { + apply_btn->setCommitCallback(boost::bind(&LLPanelRegionInfo::onBtnSet, this)); + } + refresh(); return TRUE; } @@ -555,12 +599,14 @@ void LLPanelRegionInfo::sendEstateOwnerMessage( void LLPanelRegionInfo::enableButton(const std::string& btn_name, BOOL enable) { - getChildView(btn_name)->setEnabled(enable); + LLView* button = findChildView(btn_name); + if (button) button->setEnabled(enable); } void LLPanelRegionInfo::disableButton(const std::string& btn_name) { - getChildView(btn_name)->setEnabled(FALSE); + LLView* button = findChildView(btn_name); + if (button) button->setEnabled(FALSE); } void LLPanelRegionInfo::initCtrl(const std::string& name) @@ -590,6 +636,9 @@ bool LLPanelRegionGeneralInfo::refreshFromRegion(LLViewerRegion* region) getChildView("im_btn")->setEnabled(allow_modify); getChildView("manage_telehub_btn")->setEnabled(allow_modify); + const bool enable_mesh = gMeshRepo.meshRezEnabled(); + getChildView("mesh_rez_enabled_check")->setVisible(enable_mesh); + getChildView("mesh_rez_enabled_check")->setEnabled(getChildView("mesh_rez_enabled_check")->getEnabled() && enable_mesh); // Data gets filled in by processRegionInfo return LLPanelRegionInfo::refreshFromRegion(region); @@ -1048,131 +1097,7 @@ void LLPanelRegionDebugInfo::onClickCancelRestart(void* data) } -///////////////////////////////////////////////////////////////////////////// -// LLPanelRegionTextureInfo -// -LLPanelRegionTextureInfo::LLPanelRegionTextureInfo() : LLPanelRegionInfo() -{ - // nothing. -} - -bool LLPanelRegionTextureInfo::refreshFromRegion(LLViewerRegion* region) -{ - BOOL allow_modify = gAgent.isGodlike() || (region && region->canManageEstate()); - setCtrlsEnabled(allow_modify); - getChildView("apply_btn")->setEnabled(FALSE); - - if (region) - { - getChild<LLUICtrl>("region_text")->setValue(LLSD(region->getName())); - } - else - { - getChild<LLUICtrl>("region_text")->setValue(LLSD("")); - } - - if (!region) return LLPanelRegionInfo::refreshFromRegion(region); - - LLVLComposition* compp = region->getComposition(); - LLTextureCtrl* texture_ctrl; - std::string buffer; - for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) - { - buffer = llformat("texture_detail_%d", i); - texture_ctrl = getChild<LLTextureCtrl>(buffer); - if(texture_ctrl) - { - lldebugs << "Detail Texture " << i << ": " - << compp->getDetailTextureID(i) << llendl; - LLUUID tmp_id(compp->getDetailTextureID(i)); - texture_ctrl->setImageAssetID(tmp_id); - } - } - - for(S32 i = 0; i < CORNER_COUNT; ++i) - { - buffer = llformat("height_start_spin_%d", i); - getChild<LLUICtrl>(buffer)->setValue(LLSD(compp->getStartHeight(i))); - buffer = llformat("height_range_spin_%d", i); - getChild<LLUICtrl>(buffer)->setValue(LLSD(compp->getHeightRange(i))); - } - - // Call the parent for common book-keeping - return LLPanelRegionInfo::refreshFromRegion(region); -} - - -BOOL LLPanelRegionTextureInfo::postBuild() -{ - LLPanelRegionInfo::postBuild(); - std::string buffer; - for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) - { - buffer = llformat("texture_detail_%d", i); - initCtrl(buffer); - } - - for(S32 i = 0; i < CORNER_COUNT; ++i) - { - buffer = llformat("height_start_spin_%d", i); - initCtrl(buffer); - buffer = llformat("height_range_spin_%d", i); - initCtrl(buffer); - } - -// LLButton* btn = ("dump", LLRect(0, 20, 100, 0), "", onClickDump, this); -// btn->setFollows(FOLLOWS_TOP|FOLLOWS_LEFT); -// addChild(btn); - - return LLPanelRegionInfo::postBuild(); -} - -BOOL LLPanelRegionTextureInfo::sendUpdate() -{ - llinfos << "LLPanelRegionTextureInfo::sendUpdate()" << llendl; - - // Make sure user hasn't chosen wacky textures. - if (!validateTextureSizes()) - { - return FALSE; - } - - LLTextureCtrl* texture_ctrl; - std::string buffer; - std::string id_str; - LLMessageSystem* msg = gMessageSystem; - strings_t strings; - - LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); - - for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) - { - buffer = llformat("texture_detail_%d", i); - texture_ctrl = getChild<LLTextureCtrl>(buffer); - if(texture_ctrl) - { - LLUUID tmp_id(texture_ctrl->getImageAssetID()); - tmp_id.toString(id_str); - buffer = llformat("%d %s", i, id_str.c_str()); - strings.push_back(buffer); - } - } - sendEstateOwnerMessage(msg, "texturedetail", invoice, strings); - strings.clear(); - for(S32 i = 0; i < CORNER_COUNT; ++i) - { - buffer = llformat("height_start_spin_%d", i); - std::string buffer2 = llformat("height_range_spin_%d", i); - std::string buffer3 = llformat("%d %f %f", i, (F32)getChild<LLUICtrl>(buffer)->getValue().asReal(), (F32)getChild<LLUICtrl>(buffer2)->getValue().asReal()); - strings.push_back(buffer3); - } - sendEstateOwnerMessage(msg, "textureheights", invoice, strings); - strings.clear(); - sendEstateOwnerMessage(msg, "texturecommit", invoice, strings); - return TRUE; -} - -BOOL LLPanelRegionTextureInfo::validateTextureSizes() +BOOL LLPanelRegionTerrainInfo::validateTextureSizes() { for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) { @@ -1215,49 +1140,86 @@ BOOL LLPanelRegionTextureInfo::validateTextureSizes() return TRUE; } - -// static -void LLPanelRegionTextureInfo::onClickDump(void* data) -{ - llinfos << "LLPanelRegionTextureInfo::onClickDump()" << llendl; -} - - ///////////////////////////////////////////////////////////////////////////// // LLPanelRegionTerrainInfo ///////////////////////////////////////////////////////////////////////////// +// Initialize statics + BOOL LLPanelRegionTerrainInfo::postBuild() { LLPanelRegionInfo::postBuild(); - + initCtrl("water_height_spin"); initCtrl("terrain_raise_spin"); initCtrl("terrain_lower_spin"); - initCtrl("fixed_sun_check"); - getChild<LLUICtrl>("fixed_sun_check")->setCommitCallback(boost::bind(&LLPanelRegionTerrainInfo::onChangeFixedSun, this)); - getChild<LLUICtrl>("use_estate_sun_check")->setCommitCallback(boost::bind(&LLPanelRegionTerrainInfo::onChangeUseEstateTime, this)); - getChild<LLUICtrl>("sun_hour_slider")->setCommitCallback(boost::bind(&LLPanelRegionTerrainInfo::onChangeSunHour, this)); + std::string buffer; + for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) + { + buffer = llformat("texture_detail_%d", i); + initCtrl(buffer); + } + + for(S32 i = 0; i < CORNER_COUNT; ++i) + { + buffer = llformat("height_start_spin_%d", i); + initCtrl(buffer); + buffer = llformat("height_range_spin_%d", i); + initCtrl(buffer); + } childSetAction("download_raw_btn", onClickDownloadRaw, this); childSetAction("upload_raw_btn", onClickUploadRaw, this); childSetAction("bake_terrain_btn", onClickBakeTerrain, this); - return TRUE; + return LLPanelRegionInfo::postBuild(); } // virtual bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) { - llinfos << "LLPanelRegionTerrainInfo::refreshFromRegion" << llendl; - BOOL owner_or_god = gAgent.isGodlike() || (region && (region->getOwner() == gAgent.getID())); BOOL owner_or_god_or_manager = owner_or_god || (region && region->isEstateManager()); setCtrlsEnabled(owner_or_god_or_manager); + getChildView("apply_btn")->setEnabled(FALSE); + if (region) + { + getChild<LLUICtrl>("region_text")->setValue(LLSD(region->getName())); + + LLVLComposition* compp = region->getComposition(); + LLTextureCtrl* texture_ctrl; + std::string buffer; + for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) + { + buffer = llformat("texture_detail_%d", i); + texture_ctrl = getChild<LLTextureCtrl>(buffer); + if(texture_ctrl) + { + lldebugs << "Detail Texture " << i << ": " + << compp->getDetailTextureID(i) << llendl; + LLUUID tmp_id(compp->getDetailTextureID(i)); + texture_ctrl->setImageAssetID(tmp_id); + } + } + + for(S32 i = 0; i < CORNER_COUNT; ++i) + { + buffer = llformat("height_start_spin_%d", i); + getChild<LLUICtrl>(buffer)->setValue(LLSD(compp->getStartHeight(i))); + buffer = llformat("height_range_spin_%d", i); + getChild<LLUICtrl>(buffer)->setValue(LLSD(compp->getHeightRange(i))); + } + } + else + { + lldebugs << "no region set" << llendl; + getChild<LLUICtrl>("region_text")->setValue(LLSD("")); + } + getChildView("download_raw_btn")->setEnabled(owner_or_god); getChildView("upload_raw_btn")->setEnabled(owner_or_god); getChildView("bake_terrain_btn")->setEnabled(owner_or_god); @@ -1265,6 +1227,7 @@ bool LLPanelRegionTerrainInfo::refreshFromRegion(LLViewerRegion* region) return LLPanelRegionInfo::refreshFromRegion(region); } + // virtual BOOL LLPanelRegionTerrainInfo::sendUpdate() { @@ -1273,76 +1236,62 @@ BOOL LLPanelRegionTerrainInfo::sendUpdate() strings_t strings; LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); - buffer = llformat("%f", (F32)getChild<LLUICtrl>("water_height_spin")->getValue().asReal()); - strings.push_back(buffer); - buffer = llformat("%f", (F32)getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal()); - strings.push_back(buffer); - buffer = llformat("%f", (F32)getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal()); - strings.push_back(buffer); - buffer = llformat("%s", (getChild<LLUICtrl>("use_estate_sun_check")->getValue().asBoolean() ? "Y" : "N")); - strings.push_back(buffer); - buffer = llformat("%s", (getChild<LLUICtrl>("fixed_sun_check")->getValue().asBoolean() ? "Y" : "N")); - strings.push_back(buffer); - buffer = llformat("%f", (F32)getChild<LLUICtrl>("sun_hour_slider")->getValue().asReal() ); - strings.push_back(buffer); - - // Grab estate information in case the user decided to set the - // region back to estate time. JC - LLFloaterRegionInfo* floater = LLFloaterReg::getTypedInstance<LLFloaterRegionInfo>("region_info"); - if (!floater) return true; - - LLTabContainer* tab = floater->getChild<LLTabContainer>("region_panels"); - if (!tab) return true; + // update the model + LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); + region_info.mWaterHeight = (F32) getChild<LLUICtrl>("water_height_spin")->getValue().asReal(); + region_info.mTerrainRaiseLimit = (F32) getChild<LLUICtrl>("terrain_raise_spin")->getValue().asReal(); + region_info.mTerrainLowerLimit = (F32) getChild<LLUICtrl>("terrain_lower_spin")->getValue().asReal(); - LLPanelEstateInfo* panel = (LLPanelEstateInfo*)tab->getChild<LLPanel>("Estate"); - if (!panel) return true; + // and sync the region with it + region_info.sendRegionTerrain(invoice); + + // ======================================= + // Assemble and send texturedetail message - BOOL estate_global_time = panel->getGlobalTime(); - BOOL estate_fixed_sun = panel->getFixedSun(); - F32 estate_sun_hour; - if (estate_global_time) + // Make sure user hasn't chosen wacky textures. + if (!validateTextureSizes()) { - estate_sun_hour = 0.f; + return FALSE; } - else + + LLTextureCtrl* texture_ctrl; + std::string id_str; + LLMessageSystem* msg = gMessageSystem; + + for(S32 i = 0; i < TERRAIN_TEXTURE_COUNT; ++i) { - estate_sun_hour = panel->getSunHour(); + buffer = llformat("texture_detail_%d", i); + texture_ctrl = getChild<LLTextureCtrl>(buffer); + if(texture_ctrl) + { + LLUUID tmp_id(texture_ctrl->getImageAssetID()); + tmp_id.toString(id_str); + buffer = llformat("%d %s", i, id_str.c_str()); + strings.push_back(buffer); + } } + sendEstateOwnerMessage(msg, "texturedetail", invoice, strings); + strings.clear(); - buffer = llformat("%s", (estate_global_time ? "Y" : "N") ); - strings.push_back(buffer); - buffer = llformat("%s", (estate_fixed_sun ? "Y" : "N") ); - strings.push_back(buffer); - buffer = llformat("%f", estate_sun_hour); - strings.push_back(buffer); - - sendEstateOwnerMessage(gMessageSystem, "setregionterrain", invoice, strings); - return TRUE; -} + // ======================================== + // Assemble and send textureheights message -void LLPanelRegionTerrainInfo::onChangeUseEstateTime() -{ - BOOL use_estate_sun = getChild<LLUICtrl>("use_estate_sun_check")->getValue().asBoolean(); - getChildView("fixed_sun_check")->setEnabled(!use_estate_sun); - getChildView("sun_hour_slider")->setEnabled(!use_estate_sun); - if (use_estate_sun) + for(S32 i = 0; i < CORNER_COUNT; ++i) { - getChild<LLUICtrl>("fixed_sun_check")->setValue(LLSD(FALSE)); - getChild<LLUICtrl>("sun_hour_slider")->setValue(LLSD(0.f)); + buffer = llformat("height_start_spin_%d", i); + std::string buffer2 = llformat("height_range_spin_%d", i); + std::string buffer3 = llformat("%d %f %f", i, (F32)getChild<LLUICtrl>(buffer)->getValue().asReal(), (F32)getChild<LLUICtrl>(buffer2)->getValue().asReal()); + strings.push_back(buffer3); } - getChildView("apply_btn")->setEnabled(TRUE); -} + sendEstateOwnerMessage(msg, "textureheights", invoice, strings); + strings.clear(); -void LLPanelRegionTerrainInfo::onChangeFixedSun() -{ - // Just enable the apply button. We let the sun-hour slider be enabled - // for both fixed-sun and non-fixed-sun. JC - getChildView("apply_btn")->setEnabled(TRUE); -} + // ======================================== + // Send texturecommit message -void LLPanelRegionTerrainInfo::onChangeSunHour() -{ - getChildView("apply_btn")->setEnabled(TRUE); + sendEstateOwnerMessage(msg, "texturecommit", invoice, strings); + + return TRUE; } // static @@ -1402,6 +1351,7 @@ bool LLPanelRegionTerrainInfo::callbackBakeTerrain(const LLSD& notification, con strings.push_back("bake"); LLUUID invoice(LLFloaterRegionInfo::getLastInvoice()); sendEstateOwnerMessage(gMessageSystem, "terrain", invoice, strings); + return false; } @@ -1435,6 +1385,7 @@ void LLPanelEstateInfo::initDispatch(LLDispatcher& dispatch) estate_dispatch_initialized = true; } +#ifndef TMP_DISABLE_WLES // Disables the sun-hour slider and the use fixed time check if the use global time is check void LLPanelEstateInfo::onChangeUseGlobalTime() { @@ -1453,23 +1404,13 @@ void LLPanelEstateInfo::onChangeFixedSun() getChild<LLUICtrl>("use_global_time_check")->setValue(LLSD(FALSE)); enableButton("apply_btn"); } - +#endif // TMP_DISABLE_WLES //--------------------------------------------------------------------------- // Add/Remove estate access button callbacks //--------------------------------------------------------------------------- -void LLPanelEstateInfo::onClickEditSky() -{ - LLFloaterReg::showInstance("env_windlight"); -} - -void LLPanelEstateInfo::onClickEditDayCycle() -{ - LLFloaterReg::showInstance("env_day_cycle"); -} - void LLPanelEstateInfo::onClickAddAllowedAgent() { LLCtrlListInterface *list = childGetListInterface("allowed_avatar_name_list"); @@ -2026,7 +1967,6 @@ void LLPanelEstateInfo::updateControls(LLViewerRegion* region) BOOL manager = (region && region->isEstateManager()); setCtrlsEnabled(god || owner || manager); - getChildView("apply_btn")->setEnabled(FALSE); getChildView("add_allowed_avatar_btn")->setEnabled(god || owner || manager); getChildView("remove_allowed_avatar_btn")->setEnabled(god || owner || manager); getChildView("add_allowed_group_btn")->setEnabled(god || owner || manager); @@ -2084,10 +2024,6 @@ void LLPanelEstateInfo::updateChild(LLUICtrl* child_ctrl) { // do nothing } - else if (checkSunHourSlider(child_ctrl)) - { - // do nothing - } } bool LLPanelEstateInfo::estateUpdate(LLMessageSystem* msg) @@ -2101,18 +2037,11 @@ BOOL LLPanelEstateInfo::postBuild() { // set up the callbacks for the generic controls initCtrl("externally_visible_check"); - initCtrl("use_global_time_check"); - initCtrl("fixed_sun_check"); initCtrl("allow_direct_teleport"); initCtrl("limit_payment"); initCtrl("limit_age_verified"); initCtrl("voice_chat_check"); - // set up the use global time checkbox - getChild<LLUICtrl>("use_global_time_check")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeUseGlobalTime, this)); - getChild<LLUICtrl>("fixed_sun_check")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeFixedSun, this)); - getChild<LLUICtrl>("sun_hour_slider")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeChildCtrl, this, _1)); - getChild<LLUICtrl>("allowed_avatar_name_list")->setCommitCallback(boost::bind(&LLPanelEstateInfo::onChangeChildCtrl, this, _1)); LLNameListCtrl *avatar_name_list = getChild<LLNameListCtrl>("allowed_avatar_name_list"); if (avatar_name_list) @@ -2159,9 +2088,6 @@ BOOL LLPanelEstateInfo::postBuild() childSetAction("message_estate_btn", boost::bind(&LLPanelEstateInfo::onClickMessageEstate, this)); childSetAction("kick_user_from_estate_btn", boost::bind(&LLPanelEstateInfo::onClickKickUser, this)); - childSetAction("WLEditSky", boost::bind(&LLPanelEstateInfo::onClickEditSky, this)); - childSetAction("WLEditDayCycle", boost::bind(&LLPanelEstateInfo::onClickEditDayCycle, this)); - return LLPanelRegionInfo::postBuild(); } @@ -2300,7 +2226,6 @@ bool LLPanelEstateInfo::commitEstateInfoCaps() body["is_externally_visible"] = getChild<LLUICtrl>("externally_visible_check")->getValue().asBoolean(); body["allow_direct_teleport"] = getChild<LLUICtrl>("allow_direct_teleport")->getValue().asBoolean(); - body["is_sun_fixed" ] = getChild<LLUICtrl>("fixed_sun_check")->getValue().asBoolean(); body["deny_anonymous" ] = getChild<LLUICtrl>("limit_payment")->getValue().asBoolean(); body["deny_age_unverified" ] = getChild<LLUICtrl>("limit_age_verified")->getValue().asBoolean(); body["allow_voice_chat" ] = getChild<LLUICtrl>("voice_chat_check")->getValue().asBoolean(); @@ -2365,7 +2290,6 @@ void LLPanelEstateInfo::commitEstateInfoDataserver() void LLPanelEstateInfo::setEstateFlags(U32 flags) { getChild<LLUICtrl>("externally_visible_check")->setValue(LLSD(flags & REGION_FLAGS_EXTERNALLY_VISIBLE ? TRUE : FALSE) ); - getChild<LLUICtrl>("fixed_sun_check")->setValue(LLSD(flags & REGION_FLAGS_SUN_FIXED ? TRUE : FALSE) ); getChild<LLUICtrl>("voice_chat_check")->setValue( LLSD(flags & REGION_FLAGS_ALLOW_VOICE ? TRUE : FALSE)); getChild<LLUICtrl>("allow_direct_teleport")->setValue(LLSD(flags & REGION_FLAGS_ALLOW_DIRECT_TELEPORT ? TRUE : FALSE) ); @@ -2394,11 +2318,6 @@ U32 LLPanelEstateInfo::computeEstateFlags() flags |= REGION_FLAGS_ALLOW_DIRECT_TELEPORT; } - if (getChild<LLUICtrl>("fixed_sun_check")->getValue().asBoolean()) - { - flags |= REGION_FLAGS_SUN_FIXED; - } - if (getChild<LLUICtrl>("limit_payment")->getValue().asBoolean()) { flags |= REGION_FLAGS_DENY_ANONYMOUS; @@ -2562,17 +2481,6 @@ BOOL LLPanelEstateInfo::checkRemovalButton(std::string name) return (btn_name != ""); } -BOOL LLPanelEstateInfo::checkSunHourSlider(LLUICtrl* child_ctrl) -{ - BOOL found_child_ctrl = FALSE; - if (child_ctrl->getName() == "sun_hour_slider") - { - enableButton("apply_btn"); - found_child_ctrl = TRUE; - } - return found_child_ctrl; -} - // static void LLPanelEstateInfo::onClickMessageEstate(void* userdata) { @@ -2974,6 +2882,8 @@ bool LLDispatchEstateUpdateInfo::operator()( const LLUUID& invoice, const sparam_t& strings) { + lldebugs << "Received estate update" << llendl; + LLPanelEstateInfo* panel = LLFloaterRegionInfo::getPanelEstate(); if (!panel) return true; @@ -3000,10 +2910,12 @@ bool LLDispatchEstateUpdateInfo::operator()( F32 sun_hour = ((F32)(strtod(strings[4].c_str(), NULL)))/1024.0f; if(sun_hour == 0 && (flags & REGION_FLAGS_SUN_FIXED ? FALSE : TRUE)) { + lldebugs << "Estate uses global time" << llendl; panel->setGlobalTime(TRUE); } else { + lldebugs << "Estate sun hour: " << sun_hour << llendl; panel->setGlobalTime(FALSE); panel->setSunHour(sun_hour); } @@ -3194,3 +3106,578 @@ bool LLDispatchSetEstateAccess::operator()( return true; } + +LLPanelEnvironmentInfo::LLPanelEnvironmentInfo() +: mEnableEditing(false), + mRegionSettingsRadioGroup(NULL), + mDayCycleSettingsRadioGroup(NULL), + mWaterPresetCombo(NULL), + mSkyPresetCombo(NULL), + mDayCyclePresetCombo(NULL) +{ +} + +// virtual +BOOL LLPanelEnvironmentInfo::postBuild() +{ + mRegionSettingsRadioGroup = getChild<LLRadioGroup>("region_settings_radio_group"); + mRegionSettingsRadioGroup->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSwitchRegionSettings, this)); + + mDayCycleSettingsRadioGroup = getChild<LLRadioGroup>("sky_dayc_settings_radio_group"); + mDayCycleSettingsRadioGroup->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSwitchDayCycle, this)); + + mWaterPresetCombo = getChild<LLComboBox>("water_settings_preset_combo"); + mWaterPresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectWaterPreset, this)); + + mSkyPresetCombo = getChild<LLComboBox>("sky_settings_preset_combo"); + mSkyPresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectSkyPreset, this)); + + mDayCyclePresetCombo = getChild<LLComboBox>("dayc_settings_preset_combo"); + mDayCyclePresetCombo->setCommitCallback(boost::bind(&LLPanelEnvironmentInfo::onSelectDayCycle, this)); + + childSetCommitCallback("apply_btn", boost::bind(&LLPanelEnvironmentInfo::onBtnApply, this), NULL); + getChild<LLButton>("apply_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpUserPrefs, LLEnvManagerNew::getInstance())); + childSetCommitCallback("cancel_btn", boost::bind(&LLPanelEnvironmentInfo::onBtnCancel, this), NULL); + getChild<LLButton>("cancel_btn")->setRightMouseDownCallback(boost::bind(&LLEnvManagerNew::dumpPresets, LLEnvManagerNew::getInstance())); + + LLEnvManagerNew::instance().setRegionSettingsChangeCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingschange, this)); + LLEnvManagerNew::instance().setRegionSettingsAppliedCallback(boost::bind(&LLPanelEnvironmentInfo::onRegionSettingsApplied, this, _1)); + + LLDayCycleManager::instance().setModifyCallback(boost::bind(&LLPanelEnvironmentInfo::populateDayCyclesList, this)); + LLWLParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateSkyPresetsList, this)); + LLWaterParamManager::instance().setPresetListChangeCallback(boost::bind(&LLPanelEnvironmentInfo::populateWaterPresetsList, this)); + + return TRUE; +} + +// virtual +void LLPanelEnvironmentInfo::onOpen(const LLSD& key) +{ + LL_DEBUGS("Windlight") << "Panel opened, refreshing" << LL_ENDL; + refresh(); +} + +// virtual +void LLPanelEnvironmentInfo::handleVisibilityChange(BOOL new_visibility) +{ + // If hiding (user switched to another tab or closed the floater), + // display user's preferred environment. + if (!new_visibility) + { + LLEnvManagerNew::instance().usePrefs(); + } +} + +// virtual +bool LLPanelEnvironmentInfo::refreshFromRegion(LLViewerRegion* region) +{ + LL_DEBUGS("Windlight") << "Region updated, enabling/disabling controls" << LL_ENDL; + BOOL owner_or_god = gAgent.isGodlike() || (region && (region->getOwner() == gAgent.getID())); + BOOL owner_or_god_or_manager = owner_or_god || (region && region->isEstateManager()); + + // Don't refresh from region settings to avoid flicker after applying new region settings. + mEnableEditing = owner_or_god_or_manager; + setControlsEnabled(mEnableEditing); + + return LLPanelRegionInfo::refreshFromRegion(region); +} + +void LLPanelEnvironmentInfo::refresh() +{ + populateWaterPresetsList(); + populateSkyPresetsList(); + populateDayCyclesList(); + + // Init radio groups. + const LLEnvironmentSettings& settings = LLEnvManagerNew::instance().getRegionSettings(); + const LLSD& dc = settings.getWLDayCycle(); + LLSD::Real first_frame_time = dc.size() > 0 ? dc[0][0].asReal() : 0.0f; + const bool use_fixed_sky = dc.size() == 1 && first_frame_time < 0; + mRegionSettingsRadioGroup->setSelectedIndex(settings.getSkyMap().size() == 0 ? 0 : 1); + mDayCycleSettingsRadioGroup->setSelectedIndex(use_fixed_sky ? 0 : 1); + + setControlsEnabled(mEnableEditing); + + setDirty(false); +} + +void LLPanelEnvironmentInfo::setControlsEnabled(bool enabled) +{ + mRegionSettingsRadioGroup->setEnabled(enabled); + mDayCycleSettingsRadioGroup->setEnabled(enabled); + + mWaterPresetCombo->setEnabled(enabled); + mSkyPresetCombo->setEnabled(enabled); + mDayCyclePresetCombo->setEnabled(enabled); + + getChildView("apply_btn")->setEnabled(enabled); + getChildView("cancel_btn")->setEnabled(enabled); + + if (enabled) + { + // Enable/disable some controls based on currently selected radio buttons. + bool use_defaults = mRegionSettingsRadioGroup->getSelectedIndex() == 0; + getChild<LLView>("user_environment_settings")->setEnabled(!use_defaults); + + bool is_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0; + mSkyPresetCombo->setEnabled(is_fixed_sky); + mDayCyclePresetCombo->setEnabled(!is_fixed_sky); + } +} + +void LLPanelEnvironmentInfo::setApplyProgress(bool started) +{ + LLLoadingIndicator* indicator = getChild<LLLoadingIndicator>("progress_indicator"); + + indicator->setVisible(started); + + if (started) + { + indicator->start(); + } + else + { + indicator->stop(); + } +} + +void LLPanelEnvironmentInfo::setDirty(bool dirty) +{ + getChildView("apply_btn")->setEnabled(dirty); + getChildView("cancel_btn")->setEnabled(dirty); +} + +void LLPanelEnvironmentInfo::sendRegionSunUpdate() +{ + LLRegionInfoModel& region_info = LLRegionInfoModel::instance(); + + // If the region is being switched to fixed sky, + // change the region's sun hour according to the (fixed) sun position. + // This is needed for llGetSunDirection() LSL function to work properly (STORM-1330). + const LLSD& sky_map = mNewRegionSettings.getSkyMap(); + bool region_use_fixed_sky = sky_map.size() == 1; + if (region_use_fixed_sky) + { + LLWLParamSet param_set; + llassert(sky_map.isMap()); + param_set.setAll(sky_map.beginMap()->second); + F32 sun_angle = param_set.getSunAngle(); + + LL_DEBUGS("Windlight Sync") << "Old sun hour: " << region_info.mSunHour << LL_ENDL; + // convert value range from 0..2pi to 6..30 + region_info.mSunHour = fmodf((sun_angle / F_TWO_PI) * 24.f, 24.f) + 6.f; + } + + region_info.setUseFixedSun(region_use_fixed_sky); + region_info.mUseEstateSun = !region_use_fixed_sky; + LL_DEBUGS("Windlight Sync") << "Sun hour: " << region_info.mSunHour << LL_ENDL; + + region_info.sendRegionTerrain(LLFloaterRegionInfo::getLastInvoice()); +} + +void LLPanelEnvironmentInfo::populateWaterPresetsList() +{ + mWaterPresetCombo->removeall(); + + // If the region already has water params, add them to the list. + const LLEnvironmentSettings& region_settings = LLEnvManagerNew::instance().getRegionSettings(); + if (region_settings.getWaterParams().size() != 0) + { + const std::string& region_name = gAgent.getRegion()->getName(); + mWaterPresetCombo->add(region_name, LLWLParamKey(region_name, LLEnvKey::SCOPE_REGION).toLLSD()); + mWaterPresetCombo->addSeparator(); + } + + std::list<std::string> user_presets, system_presets; + LLWaterParamManager::instance().getPresetNames(user_presets, system_presets); + + // Add local user presets first. + for (std::list<std::string>::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mWaterPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + + if (user_presets.size() > 0) + { + mWaterPresetCombo->addSeparator(); + } + + // Add local system presets. + for (std::list<std::string>::const_iterator it = system_presets.begin(); it != system_presets.end(); ++it) + { + mWaterPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toLLSD()); + } + + // There's no way to select current preset because its name is not stored on server. +} + +void LLPanelEnvironmentInfo::populateSkyPresetsList() +{ + mSkyPresetCombo->removeall(); + + LLWLParamManager::preset_name_list_t region_presets; + LLWLParamManager::preset_name_list_t user_presets, sys_presets; + LLWLParamManager::instance().getPresetNames(region_presets, user_presets, sys_presets); + + // Add region presets. + std::string region_name = gAgent.getRegion() ? gAgent.getRegion()->getName() : LLTrans::getString("Unknown"); + for (LLWLParamManager::preset_name_list_t::const_iterator it = region_presets.begin(); it != region_presets.end(); ++it) + { + std::string preset_name = *it; + std::string item_title = preset_name + " (" + region_name + ")"; + mSkyPresetCombo->add(item_title, LLWLParamKey(preset_name, LLEnvKey::SCOPE_REGION).toStringVal()); + } + + if (!region_presets.empty()) + { + mSkyPresetCombo->addSeparator(); + } + + // Add user presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = user_presets.begin(); it != user_presets.end(); ++it) + { + mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal()); + } + + if (!user_presets.empty()) + { + mSkyPresetCombo->addSeparator(); + } + + // Add system presets. + for (LLWLParamManager::preset_name_list_t::const_iterator it = sys_presets.begin(); it != sys_presets.end(); ++it) + { + mSkyPresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal()); + } + + // Select current preset. + LLSD sky_map = LLEnvManagerNew::instance().getRegionSettings().getSkyMap(); + if (sky_map.size() == 1) // if the region is set to fixed sky + { + std::string preset_name = sky_map.beginMap()->first; + mSkyPresetCombo->selectByValue(LLWLParamKey(preset_name, LLEnvKey::SCOPE_REGION).toStringVal()); + } +} + +void LLPanelEnvironmentInfo::populateDayCyclesList() +{ + mDayCyclePresetCombo->removeall(); + + // If the region already has env. settings, add its day cycle to the list. + const LLSD& cur_region_dc = LLEnvManagerNew::instance().getRegionSettings().getWLDayCycle(); + if (cur_region_dc.size() != 0) + { + LLViewerRegion* region = gAgent.getRegion(); + llassert(region != NULL); + + LLWLParamKey key(region->getName(), LLEnvKey::SCOPE_REGION); + mDayCyclePresetCombo->add(region->getName(), key.toStringVal()); + mDayCyclePresetCombo->addSeparator(); + } + + // Add local user day cycles. + LLDayCycleManager::preset_name_list_t user_days, sys_days; + LLDayCycleManager::instance().getPresetNames(user_days, sys_days); + for (LLDayCycleManager::preset_name_list_t::const_iterator it = user_days.begin(); it != user_days.end(); ++it) + { + mDayCyclePresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal()); + } + + if (user_days.size() > 0) + { + mDayCyclePresetCombo->addSeparator(); + } + + // Add local system day cycles. + for (LLDayCycleManager::preset_name_list_t::const_iterator it = sys_days.begin(); it != sys_days.end(); ++it) + { + mDayCyclePresetCombo->add(*it, LLWLParamKey(*it, LLEnvKey::SCOPE_LOCAL).toStringVal()); + } + + // Current day cycle is already selected. +} + +bool LLPanelEnvironmentInfo::getSelectedWaterParams(LLSD& water_params) +{ + LLWLParamKey water_key(mWaterPresetCombo->getSelectedValue()); + + if (water_key.scope == LLEnvKey::SCOPE_REGION) + { + water_params = LLEnvManagerNew::instance().getRegionSettings().getWaterParams(); + } + else + { + LLWaterParamSet param_set; + if (!LLWaterParamManager::instance().getParamSet(water_key.name, param_set)) + { + llwarns << "Error getting water preset: " << water_key.name << llendl; + return false; + } + + water_params = param_set.getAll(); + } + + return true; +} + +bool LLPanelEnvironmentInfo::getSelectedSkyParams(LLSD& sky_params, std::string& preset_name) +{ + std::string preset_key(mSkyPresetCombo->getValue().asString()); + LLWLParamKey preset(preset_key); + + // Get the preset sky params. + LLWLParamSet param_set; + if (!LLWLParamManager::instance().getParamSet(preset, param_set)) + { + llwarns << "Error getting sky params: " << preset.toLLSD() << llendl; + return false; + } + + sky_params = param_set.getAll(); + preset_name = preset.name; + return true; +} + +bool LLPanelEnvironmentInfo::getSelectedDayCycleParams(LLSD& day_cycle, LLSD& sky_map, short& scope) +{ + std::string preset_key(mDayCyclePresetCombo->getValue().asString()); + LLWLParamKey dc(preset_key); + LL_DEBUGS("Windlight") << "Use day cycle: " << dc.toLLSD() << LL_ENDL; + + if (dc.scope == LLEnvKey::SCOPE_REGION) // current region day cycle + { + const LLEnvironmentSettings& cur_region_settings = LLEnvManagerNew::instance().getRegionSettings(); + day_cycle = cur_region_settings.getWLDayCycle(); + sky_map = cur_region_settings.getSkyMap(); + } + else // a local day cycle + { + if (!LLDayCycleManager::instance().getPreset(dc.name, day_cycle)) + { + llwarns << "Error getting day cycle " << dc.name << llendl; + return false; + } + + // Create sky map from the day cycle. + { + LLWLDayCycle tmp_day; + tmp_day.loadDayCycle(day_cycle, dc.scope); + tmp_day.getSkyMap(sky_map); + } + } + + scope = dc.scope; + + return true; +} +void LLPanelEnvironmentInfo::onSwitchRegionSettings() +{ + bool use_defaults = mRegionSettingsRadioGroup->getSelectedIndex() == 0; + getChild<LLView>("user_environment_settings")->setEnabled(!use_defaults); + + if (use_defaults) + { + LLEnvManagerNew::instance().useDefaults(); + } + else + { + onSelectWaterPreset(); + onSwitchDayCycle(); + } + + setDirty(true); +} + +void LLPanelEnvironmentInfo::onSwitchDayCycle() +{ + bool is_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0; + + mSkyPresetCombo->setEnabled(is_fixed_sky); + mDayCyclePresetCombo->setEnabled(!is_fixed_sky); + + if (is_fixed_sky) + { + onSelectSkyPreset(); + } + else + { + onSelectDayCycle(); + } + + setDirty(true); +} + +void LLPanelEnvironmentInfo::onSelectWaterPreset() +{ + LLSD water_params; + + if (getSelectedWaterParams(water_params)) + { + LLEnvManagerNew::instance().useWaterParams(water_params); + } + + setDirty(true); +} + +void LLPanelEnvironmentInfo::onSelectSkyPreset() +{ + LLSD params; + std::string dummy; + + if (getSelectedSkyParams(params, dummy)) + { + LLEnvManagerNew::instance().useSkyParams(params); + } + + setDirty(true); +} + +void LLPanelEnvironmentInfo::onSelectDayCycle() +{ + LLSD day_cycle; + LLSD sky_map; // unused + short scope; + + if (getSelectedDayCycleParams(day_cycle, sky_map, scope)) + { + LLEnvManagerNew::instance().useDayCycleParams(day_cycle, (LLEnvKey::EScope) scope); + } + + setDirty(true); +} + +void LLPanelEnvironmentInfo::onBtnApply() +{ + const bool use_defaults = mRegionSettingsRadioGroup->getSelectedIndex() == 0; + const bool use_fixed_sky = mDayCycleSettingsRadioGroup->getSelectedIndex() == 0; + + LLSD day_cycle; + LLSD sky_map; + LLSD water_params; + + if (use_defaults) + { + // settings will be empty + LL_DEBUGS("Windlight") << "Defaults" << LL_ENDL; + } + else // use custom region settings + { + if (use_fixed_sky) + { + LL_DEBUGS("Windlight") << "Use fixed sky" << LL_ENDL; + + // Get selected sky params. + LLSD params; + std::string preset_name; + if (!getSelectedSkyParams(params, preset_name)) + { + return; + } + + // Create a day cycle consisting of a single sky preset. + LLSD key(LLSD::emptyArray()); + key.append(-1.0f); // indicate that user preference is actually fixed sky, not a day cycle + key.append(preset_name); + day_cycle.append(key); + + // Create a sky map consisting of only the sky preset. + std::map<LLWLParamKey, LLWLParamSet> refs; + LLWLParamSet param_set; + param_set.setAll(params); + refs[LLWLParamKey(preset_name, LLEnvKey::SCOPE_LOCAL)] = param_set; // scope doesn't matter here + sky_map = LLWLParamManager::createSkyMap(refs); + } + else // use day cycle + { + LL_DEBUGS("Windlight") << "Use day cycle" << LL_ENDL; + + short scope; // unused + if (!getSelectedDayCycleParams(day_cycle, sky_map, scope)) + { + return; + } + + // If it's a special single-preset day cycle meaning using a fixed sky, + // reset the frame time to a non-negative value, + // so that the region setting is displayed in the floater as + // a day cycle, not a preset. (STORM-1289) + if (day_cycle.size() == 1 && day_cycle[0][0].asReal() < 0.0f) + { + LL_DEBUGS("Windlight") << "Fixing negative time" << LL_ENDL; + day_cycle[0][0] = 0.0f; + } + } + + // Get water params. + if (!getSelectedWaterParams(water_params)) + { + // *TODO: show a notification? + return; + } + } + + // Send settings apply request. + LLEnvironmentSettings new_region_settings; + new_region_settings.saveParams(day_cycle, sky_map, water_params, 0.0f); + if (!LLEnvManagerNew::instance().sendRegionSettings(new_region_settings)) + { + llwarns << "Error applying region environment settings" << llendl; + return; + } + + // When the settings get applied, we'll also send the region sun position update. + // To determine the sun angle we're going to need the new settings. + mNewRegionSettings = new_region_settings; + + // Start spinning the progress indicator. + setApplyProgress(true); +} + +void LLPanelEnvironmentInfo::onBtnCancel() +{ + // Reload last saved region settings. + refresh(); + + // Apply them. + LLEnvManagerNew& env_mgr = LLEnvManagerNew::instance(); + const LLEnvironmentSettings& cur_settings = env_mgr.getRegionSettings(); + const LLSD& region_day_cycle = cur_settings.getWLDayCycle(); + const LLSD& region_water = cur_settings.getWaterParams(); + env_mgr.useWaterParams(region_water); + env_mgr.useDayCycleParams(region_day_cycle, LLEnvKey::SCOPE_REGION); +} + +void LLPanelEnvironmentInfo::onRegionSettingschange() +{ + LL_DEBUGS("Windlight") << "Region settings changed, refreshing" << LL_ENDL; + refresh(); + + // Stop applying progress indicator (it may be running if it's us who initiated settings update). + setApplyProgress(false); +} + +void LLPanelEnvironmentInfo::onRegionSettingsApplied(bool ok) +{ + // If applying new settings has failed, stop the indicator right away. + // Otherwise it will be stopped when we receive the updated settings from server. + if (ok) + { + // Set the region sun phase/flags according to the chosen new preferences. + // + // If we do this earlier we may get jerky transition from fixed sky to a day cycle (STORM-1481). + // That is caused by the simulator re-sending the region info, which in turn makes us + // re-request and display old region environment settings while the new ones haven't been applied yet. + sendRegionSunUpdate(); + } + else + { + setApplyProgress(false); + + // We need to re-request environment setting here, + // otherwise our subsequent attempts to change region settings will fail with the following error: + // "Unable to update environment settings because the last update your viewer saw was not the same + // as the last update sent from the simulator. Try sending your update again, and if this + // does not work, try leaving and returning to the region." + LLEnvManagerNew::instance().requestRegionSettings(); + } +} diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h index 2b87c27fcf..e7917c382c 100644 --- a/indra/newview/llfloaterregioninfo.h +++ b/indra/newview/llfloaterregioninfo.h @@ -34,6 +34,8 @@ #include "llhost.h" #include "llpanel.h" +#include "llenvmanager.h" // for LLEnvironmentSettings + class LLAvatarName; class LLDispatcher; class LLLineEditor; @@ -46,6 +48,7 @@ class LLInventoryItem; class LLCheckBoxCtrl; class LLComboBox; class LLNameListCtrl; +class LLRadioGroup; class LLSliderCtrl; class LLSpinCtrl; class LLTextBox; @@ -53,11 +56,17 @@ class LLVFS; class LLPanelRegionGeneralInfo; class LLPanelRegionDebugInfo; -class LLPanelRegionTextureInfo; class LLPanelRegionTerrainInfo; class LLPanelEstateInfo; class LLPanelEstateCovenant; +class LLEventTimer; +class LLEnvironmentSettings; +class LLWLParamManager; +class LLWaterParamManager; +class LLWLParamSet; +class LLWaterParamSet; + class LLFloaterRegionInfo : public LLFloater { friend class LLFloaterReg; @@ -79,6 +88,7 @@ public: static LLPanelEstateInfo* getPanelEstate(); static LLPanelEstateCovenant* getPanelCovenant(); + static LLPanelRegionTerrainInfo* getPanelRegionTerrain(); // from LLPanel virtual void refresh(); @@ -96,6 +106,7 @@ private: boost::signals2::connection mConsoleReplySignalConnection;; protected: + void onTabSelected(const LLSD& param); void refreshFromRegion(LLViewerRegion* region); // member data @@ -208,44 +219,25 @@ private: ///////////////////////////////////////////////////////////////////////////// -class LLPanelRegionTextureInfo : public LLPanelRegionInfo +class LLPanelRegionTerrainInfo : public LLPanelRegionInfo { + LOG_CLASS(LLPanelRegionTerrainInfo); + public: - LLPanelRegionTextureInfo(); - ~LLPanelRegionTextureInfo() {} - - virtual bool refreshFromRegion(LLViewerRegion* region); - - // LLPanel && LLView - virtual BOOL postBuild(); + LLPanelRegionTerrainInfo() : LLPanelRegionInfo() {} + ~LLPanelRegionTerrainInfo() {} -protected: - virtual BOOL sendUpdate(); + virtual BOOL postBuild(); // LLPanel - static void onClickDump(void* data); - BOOL validateTextureSizes(); -}; + virtual bool refreshFromRegion(LLViewerRegion* region); // refresh local settings from region update from simulator + void setEnvControls(bool available); // Whether environment settings are available for this region -///////////////////////////////////////////////////////////////////////////// + BOOL validateTextureSizes(); -class LLPanelRegionTerrainInfo : public LLPanelRegionInfo -{ -public: - LLPanelRegionTerrainInfo() - : LLPanelRegionInfo() {} - ~LLPanelRegionTerrainInfo() {} - // LLPanel - virtual BOOL postBuild(); + //static void onChangeAnything(LLUICtrl* ctrl, void* userData); // callback for any change, to enable commit button - virtual bool refreshFromRegion(LLViewerRegion* region); - -protected: virtual BOOL sendUpdate(); - void onChangeUseEstateTime(); - void onChangeFixedSun(); - void onChangeSunHour(); - static void onClickDownloadRaw(void*); static void onClickUploadRaw(void*); static void onClickBakeTerrain(void*); @@ -319,10 +311,10 @@ public: BOOL getGlobalTime(); void setGlobalTime(bool b); - BOOL getFixedSun(); + BOOL getFixedSun(); // *TODO: deprecated - F32 getSunHour(); - void setSunHour(F32 sun_hour); + F32 getSunHour(); // *TODO: deprecated + void setSunHour(F32 sun_hour); // *TODO: deprecated const std::string getEstateName() const; void setEstateName(const std::string& name); @@ -337,7 +329,6 @@ public: // If visible from mainland, allowed agent and allowed groups // are ignored, so must disable UI. void setAccessAllowedEnabled(bool enable_agent, bool enable_group, bool enable_ban); - protected: virtual BOOL sendUpdate(); // confirmation dialog callback @@ -417,4 +408,65 @@ protected: EAssetStatus mAssetStatus; }; +///////////////////////////////////////////////////////////////////////////// + +class LLPanelEnvironmentInfo : public LLPanelRegionInfo +{ + LOG_CLASS(LLPanelEnvironmentInfo); + +public: + LLPanelEnvironmentInfo(); + + // LLPanel + /*virtual*/ BOOL postBuild(); + /*virtual*/ void onOpen(const LLSD& key); + + // LLView + /*virtual*/ void handleVisibilityChange(BOOL new_visibility); + + // LLPanelRegionInfo + /*virtual*/ bool refreshFromRegion(LLViewerRegion* region); + +private: + void refresh(); + void setControlsEnabled(bool enabled); + void setApplyProgress(bool started); + void setDirty(bool dirty); + + void sendRegionSunUpdate(); + + void populateWaterPresetsList(); + void populateSkyPresetsList(); + void populateDayCyclesList(); + + bool getSelectedWaterParams(LLSD& water_params); + bool getSelectedSkyParams(LLSD& sky_params, std::string& preset_name); + bool getSelectedDayCycleParams(LLSD& day_cycle, LLSD& sky_map, short& scope); + + void onSwitchRegionSettings(); + void onSwitchDayCycle(); + + void onSelectWaterPreset(); + void onSelectSkyPreset(); + void onSelectDayCycle(); + + void onBtnApply(); + void onBtnCancel(); + + void onRegionSettingschange(); + void onRegionSettingsApplied(bool ok); + + /// New environment settings that are being applied to the region. + LLEnvironmentSettings mNewRegionSettings; + + bool mEnableEditing; + + LLRadioGroup* mRegionSettingsRadioGroup; + LLRadioGroup* mDayCycleSettingsRadioGroup; + + LLComboBox* mWaterPresetCombo; + LLComboBox* mSkyPresetCombo; + LLComboBox* mDayCyclePresetCombo; +}; + #endif diff --git a/indra/newview/llfloatersellland.cpp b/indra/newview/llfloatersellland.cpp index 8558a1277c..3434841d09 100644 --- a/indra/newview/llfloatersellland.cpp +++ b/indra/newview/llfloatersellland.cpp @@ -41,6 +41,7 @@ #include "llviewerparcelmgr.h" #include "lluictrlfactory.h" #include "llviewerwindow.h" +#include "lltrans.h" class LLAvatarName; @@ -451,7 +452,7 @@ void LLFloaterSellLandUI::doSellLand(void *userdata) // Do a confirmation S32 sale_price = self->getChild<LLUICtrl>("price")->getValue(); S32 area = parcel->getArea(); - std::string authorizedBuyerName = "Anyone"; + std::string authorizedBuyerName = LLTrans::getString("Anyone"); bool sell_to_anyone = true; if ("user" == self->getChild<LLUICtrl>("sell_to")->getValue().asString()) { diff --git a/indra/newview/llfloatersounddevices.cpp b/indra/newview/llfloatersounddevices.cpp index 9fe7c7f9dd..e692f1735a 100644 --- a/indra/newview/llfloatersounddevices.cpp +++ b/indra/newview/llfloatersounddevices.cpp @@ -68,6 +68,9 @@ BOOL LLFloaterSoundDevices::postBuild() if (panel) { panel->setUseTuningMode(false); + getChild<LLUICtrl>("voice_input_device")->setCommitCallback(boost::bind(&LLPanelVoiceDeviceSettings::apply, panel)); + getChild<LLUICtrl>("voice_output_device")->setCommitCallback(boost::bind(&LLPanelVoiceDeviceSettings::apply, panel)); + getChild<LLUICtrl>("mic_volume_slider")->setCommitCallback(boost::bind(&LLPanelVoiceDeviceSettings::apply, panel)); } return TRUE; } diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 73c1f99fa0..33b7777d2e 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -85,6 +85,8 @@ #include "llviewerwindow.h" #include "llvovolume.h" #include "lluictrlfactory.h" +#include "llaccountingquotamanager.h" +#include "llmeshrepository.h" // Globals LLFloaterTools *gFloaterTools = NULL; @@ -422,7 +424,7 @@ void LLFloaterTools::refresh() // Refresh object and prim count labels LLLocale locale(LLLocale::USER_LOCALE); - if ((gAgent.getRegion() && gAgent.getRegion()->getCapability("GetMesh").empty()) || !gSavedSettings.getBOOL("MeshEnabled")) + if (!gMeshRepo.meshRezEnabled()) { std::string obj_count_string; LLResMgr::getInstance()->getIntegerString(obj_count_string, LLSelectMgr::getInstance()->getSelection()->getRootObjectCount()); @@ -787,9 +789,7 @@ void LLFloaterTools::updatePopup(LLCoordGL center, MASK mask) getChildView("Strength:")->setVisible( land_visible); } - bool show_mesh_cost = gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty() && - gSavedSettings.getBOOL("MeshEnabled"); + bool show_mesh_cost = gMeshRepo.meshRezEnabled(); getChildView("obj_count")->setVisible( !land_visible && !show_mesh_cost); getChildView("prim_count")->setVisible( !land_visible && !show_mesh_cost); diff --git a/indra/newview/llfloaterwater.cpp b/indra/newview/llfloaterwater.cpp deleted file mode 100644 index be4b144f41..0000000000 --- a/indra/newview/llfloaterwater.cpp +++ /dev/null @@ -1,625 +0,0 @@ -/** - * @file llfloaterwater.cpp - * @brief LLFloaterWater class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterwater.h" - -#include "pipeline.h" -#include "llsky.h" - -#include "llfloaterreg.h" -#include "llsliderctrl.h" -#include "llspinctrl.h" -#include "llcolorswatch.h" -#include "llcheckboxctrl.h" -#include "lltexturectrl.h" -#include "lluictrlfactory.h" -#include "llviewercamera.h" -#include "llcombobox.h" -#include "lllineeditor.h" -#include "llnotificationsutil.h" -#include "llfloaterdaycycle.h" -#include "llboost.h" -#include "llmultisliderctrl.h" - -#include "v4math.h" -#include "llviewerdisplay.h" -#include "llviewercontrol.h" -#include "llviewerwindow.h" -#include "llsavedsettingsglue.h" - -#include "llwaterparamset.h" -#include "llwaterparammanager.h" -#include "llpostprocess.h" - -#undef max - -std::set<std::string> LLFloaterWater::sDefaultPresets; - -LLFloaterWater::LLFloaterWater(const LLSD& key) - : LLFloater(key) -{ -} - -LLFloaterWater::~LLFloaterWater() -{ -} -BOOL LLFloaterWater::postBuild() -{ - - std::string def_water = getString("WLDefaultWaterNames"); - - // no editing or deleting of the blank string - sDefaultPresets.insert(""); - boost_tokenizer tokens(def_water, boost::char_separator<char>(":")); - for (boost_tokenizer::iterator token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) - { - std::string tok(*token_iter); - sDefaultPresets.insert(tok); - } - - // add the combo boxes - LLComboBox* comboBox = getChild<LLComboBox>("WaterPresetsCombo"); - - if(comboBox != NULL) { - - std::map<std::string, LLWaterParamSet>::iterator mIt = - LLWaterParamManager::instance()->mParamList.begin(); - for(; mIt != LLWaterParamManager::instance()->mParamList.end(); mIt++) - { - comboBox->add(mIt->first); - } - - // set defaults on combo boxes - comboBox->selectByValue(LLSD("Default")); - } - // load it up - initCallbacks(); - syncMenu(); - return TRUE; -} -void LLFloaterWater::initCallbacks(void) { - - LLWaterParamManager * param_mgr = LLWaterParamManager::instance(); - - getChild<LLUICtrl>("WaterFogColor")->setCommitCallback(boost::bind(&LLFloaterWater::onWaterFogColorMoved, this, _1, ¶m_mgr->mFogColor)); - - // - getChild<LLUICtrl>("WaterGlow")->setCommitCallback(boost::bind(&LLFloaterWater::onColorControlAMoved, this, _1, ¶m_mgr->mFogColor)); - - // fog density - getChild<LLUICtrl>("WaterFogDensity")->setCommitCallback(boost::bind(&LLFloaterWater::onExpFloatControlMoved, this, _1, ¶m_mgr->mFogDensity)); - getChild<LLUICtrl>("WaterUnderWaterFogMod")->setCommitCallback(boost::bind(&LLFloaterWater::onFloatControlMoved, this, _1, ¶m_mgr->mUnderWaterFogMod)); - - // blue density - getChild<LLUICtrl>("WaterNormalScaleX")->setCommitCallback(boost::bind(&LLFloaterWater::onVector3ControlXMoved, this, _1, ¶m_mgr->mNormalScale)); - getChild<LLUICtrl>("WaterNormalScaleY")->setCommitCallback(boost::bind(&LLFloaterWater::onVector3ControlYMoved, this, _1, ¶m_mgr->mNormalScale)); - getChild<LLUICtrl>("WaterNormalScaleZ")->setCommitCallback(boost::bind(&LLFloaterWater::onVector3ControlZMoved, this, _1, ¶m_mgr->mNormalScale)); - - // fresnel - getChild<LLUICtrl>("WaterFresnelScale")->setCommitCallback(boost::bind(&LLFloaterWater::onFloatControlMoved, this, _1, ¶m_mgr->mFresnelScale)); - getChild<LLUICtrl>("WaterFresnelOffset")->setCommitCallback(boost::bind(&LLFloaterWater::onFloatControlMoved, this, _1, ¶m_mgr->mFresnelOffset)); - - // scale above/below - getChild<LLUICtrl>("WaterScaleAbove")->setCommitCallback(boost::bind(&LLFloaterWater::onFloatControlMoved, this, _1, ¶m_mgr->mScaleAbove)); - getChild<LLUICtrl>("WaterScaleBelow")->setCommitCallback(boost::bind(&LLFloaterWater::onFloatControlMoved, this, _1, ¶m_mgr->mScaleBelow)); - - // blur mult - getChild<LLUICtrl>("WaterBlurMult")->setCommitCallback(boost::bind(&LLFloaterWater::onFloatControlMoved, this, _1, ¶m_mgr->mBlurMultiplier)); - - // Load/save -// getChild<LLUICtrl>("WaterLoadPreset")->setCommitCallback(boost::bind(&LLFloaterWater::onLoadPreset, this)); - getChild<LLUICtrl>("WaterNewPreset")->setCommitCallback(boost::bind(&LLFloaterWater::onNewPreset, this)); - getChild<LLUICtrl>("WaterSavePreset")->setCommitCallback(boost::bind(&LLFloaterWater::onSavePreset, this)); - getChild<LLUICtrl>("WaterDeletePreset")->setCommitCallback(boost::bind(&LLFloaterWater::onDeletePreset, this)); - - // wave direction - getChild<LLUICtrl>("WaterWave1DirX")->setCommitCallback(boost::bind(&LLFloaterWater::onVector2ControlXMoved, this, _1, ¶m_mgr->mWave1Dir)); - getChild<LLUICtrl>("WaterWave1DirY")->setCommitCallback(boost::bind(&LLFloaterWater::onVector2ControlYMoved, this, _1, ¶m_mgr->mWave1Dir)); - getChild<LLUICtrl>("WaterWave2DirX")->setCommitCallback(boost::bind(&LLFloaterWater::onVector2ControlXMoved, this, _1, ¶m_mgr->mWave2Dir)); - getChild<LLUICtrl>("WaterWave2DirY")->setCommitCallback(boost::bind(&LLFloaterWater::onVector2ControlYMoved, this, _1, ¶m_mgr->mWave2Dir)); - - getChild<LLUICtrl>("WaterPresetsCombo")->setCommitCallback(boost::bind(&LLFloaterWater::onChangePresetName, this, _1)); - - LLTextureCtrl* textCtrl = getChild<LLTextureCtrl>("WaterNormalMap"); - textCtrl->setDefaultImageAssetID(DEFAULT_WATER_NORMAL); - getChild<LLUICtrl>("WaterNormalMap")->setCommitCallback(boost::bind(&LLFloaterWater::onNormalMapPicked, this, _1)); -} - -bool LLFloaterWater::newPromptCallback(const LLSD& notification, const LLSD& response) -{ - std::string text = response["message"].asString(); - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if(text == "") - { - return false; - } - - if(option == 0) { - LLComboBox* comboBox = getChild<LLComboBox>( "WaterPresetsCombo"); - - LLWaterParamManager * param_mgr = LLWaterParamManager::instance(); - - // add the current parameters to the list - // see if it's there first - std::map<std::string, LLWaterParamSet>::iterator mIt = - param_mgr->mParamList.find(text); - - // if not there, add a new one - if(mIt == param_mgr->mParamList.end()) - { - param_mgr->addParamSet(text, param_mgr->mCurParams); - comboBox->add(text); - comboBox->sortByName(); - - comboBox->setSelectedByValue(text, true); - - param_mgr->savePreset(text); - - // otherwise, send a message to the user - } - else - { - LLNotificationsUtil::add("ExistsWaterPresetAlert"); - } - } - return false; -} - -void LLFloaterWater::syncMenu() -{ - bool err; - - LLWaterParamManager * param_mgr = LLWaterParamManager::instance(); - - LLWaterParamSet & current_params = param_mgr->mCurParams; - - // blue horizon - param_mgr->mFogColor = current_params.getVector4(param_mgr->mFogColor.mName, err); - - LLColor4 col = param_mgr->getFogColor(); - getChild<LLUICtrl>("WaterGlow")->setValue(col.mV[3]); - col.mV[3] = 1.0f; - LLColorSwatchCtrl* colCtrl = getChild<LLColorSwatchCtrl>("WaterFogColor"); - - colCtrl->set(col); - - // fog and wavelets - param_mgr->mFogDensity.mExp = - log(current_params.getFloat(param_mgr->mFogDensity.mName, err)) / - log(param_mgr->mFogDensity.mBase); - param_mgr->setDensitySliderValue(param_mgr->mFogDensity.mExp); - getChild<LLUICtrl>("WaterFogDensity")->setValue(param_mgr->mFogDensity.mExp); - - param_mgr->mUnderWaterFogMod.mX = - current_params.getFloat(param_mgr->mUnderWaterFogMod.mName, err); - getChild<LLUICtrl>("WaterUnderWaterFogMod")->setValue(param_mgr->mUnderWaterFogMod.mX); - - param_mgr->mNormalScale = current_params.getVector3(param_mgr->mNormalScale.mName, err); - getChild<LLUICtrl>("WaterNormalScaleX")->setValue(param_mgr->mNormalScale.mX); - getChild<LLUICtrl>("WaterNormalScaleY")->setValue(param_mgr->mNormalScale.mY); - getChild<LLUICtrl>("WaterNormalScaleZ")->setValue(param_mgr->mNormalScale.mZ); - - // Fresnel - param_mgr->mFresnelScale.mX = current_params.getFloat(param_mgr->mFresnelScale.mName, err); - getChild<LLUICtrl>("WaterFresnelScale")->setValue(param_mgr->mFresnelScale.mX); - param_mgr->mFresnelOffset.mX = current_params.getFloat(param_mgr->mFresnelOffset.mName, err); - getChild<LLUICtrl>("WaterFresnelOffset")->setValue(param_mgr->mFresnelOffset.mX); - - // Scale Above/Below - param_mgr->mScaleAbove.mX = current_params.getFloat(param_mgr->mScaleAbove.mName, err); - getChild<LLUICtrl>("WaterScaleAbove")->setValue(param_mgr->mScaleAbove.mX); - param_mgr->mScaleBelow.mX = current_params.getFloat(param_mgr->mScaleBelow.mName, err); - getChild<LLUICtrl>("WaterScaleBelow")->setValue(param_mgr->mScaleBelow.mX); - - // blur mult - param_mgr->mBlurMultiplier.mX = current_params.getFloat(param_mgr->mBlurMultiplier.mName, err); - getChild<LLUICtrl>("WaterBlurMult")->setValue(param_mgr->mBlurMultiplier.mX); - - // wave directions - param_mgr->mWave1Dir = current_params.getVector2(param_mgr->mWave1Dir.mName, err); - getChild<LLUICtrl>("WaterWave1DirX")->setValue(param_mgr->mWave1Dir.mX); - getChild<LLUICtrl>("WaterWave1DirY")->setValue(param_mgr->mWave1Dir.mY); - - param_mgr->mWave2Dir = current_params.getVector2(param_mgr->mWave2Dir.mName, err); - getChild<LLUICtrl>("WaterWave2DirX")->setValue(param_mgr->mWave2Dir.mX); - getChild<LLUICtrl>("WaterWave2DirY")->setValue(param_mgr->mWave2Dir.mY); - - LLTextureCtrl* textCtrl = getChild<LLTextureCtrl>("WaterNormalMap"); - textCtrl->setImageAssetID(param_mgr->getNormalMapID()); -} - - -// vector control callbacks -void LLFloaterWater::onVector3ControlXMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - vectorControl->mX = sldrCtrl->getValueF32(); - - vectorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -// vector control callbacks -void LLFloaterWater::onVector3ControlYMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - vectorControl->mY = sldrCtrl->getValueF32(); - - vectorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -// vector control callbacks -void LLFloaterWater::onVector3ControlZMoved(LLUICtrl* ctrl, WaterVector3Control* vectorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - vectorControl->mZ = sldrCtrl->getValueF32(); - - vectorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - - -// vector control callbacks -void LLFloaterWater::onVector2ControlXMoved(LLUICtrl* ctrl, WaterVector2Control* vectorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - vectorControl->mX = sldrCtrl->getValueF32(); - - vectorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -// vector control callbacks -void LLFloaterWater::onVector2ControlYMoved(LLUICtrl* ctrl, WaterVector2Control* vectorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - vectorControl->mY = sldrCtrl->getValueF32(); - - vectorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -// color control callbacks -void LLFloaterWater::onColorControlRMoved(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->mR = sldrCtrl->getValueF32(); - - // move i if it's the max - if(colorControl->mR >= colorControl->mG - && colorControl->mR >= colorControl->mB - && colorControl->mHasSliderName) - { - colorControl->mI = colorControl->mR; - std::string name = colorControl->mSliderName; - name.append("I"); - - getChild<LLUICtrl>(name)->setValue(colorControl->mR); - } - - colorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterWater::onColorControlGMoved(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->mG = sldrCtrl->getValueF32(); - - // move i if it's the max - if(colorControl->mG >= colorControl->mR - && colorControl->mG >= colorControl->mB - && colorControl->mHasSliderName) - { - colorControl->mI = colorControl->mG; - std::string name = colorControl->mSliderName; - name.append("I"); - - getChild<LLUICtrl>(name)->setValue(colorControl->mG); - - } - - colorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterWater::onColorControlBMoved(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->mB = sldrCtrl->getValueF32(); - - // move i if it's the max - if(colorControl->mB >= colorControl->mR - && colorControl->mB >= colorControl->mG - && colorControl->mHasSliderName) - { - colorControl->mI = colorControl->mB; - std::string name = colorControl->mSliderName; - name.append("I"); - - getChild<LLUICtrl>(name)->setValue(colorControl->mB); - } - - colorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterWater::onColorControlAMoved(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->mA = sldrCtrl->getValueF32(); - - colorControl->update(LLWaterParamManager::instance()->mCurParams); - - LLWaterParamManager::instance()->propagateParameters(); -} - - -void LLFloaterWater::onColorControlIMoved(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->mI = sldrCtrl->getValueF32(); - - // only for sliders where we pass a name - if(colorControl->mHasSliderName) - { - // set it to the top - F32 maxVal = std::max(std::max(colorControl->mR, colorControl->mG), colorControl->mB); - F32 iVal; - - iVal = colorControl->mI; - - // get the names of the other sliders - std::string rName = colorControl->mSliderName; - rName.append("R"); - std::string gName = colorControl->mSliderName; - gName.append("G"); - std::string bName = colorControl->mSliderName; - bName.append("B"); - - // handle if at 0 - if(iVal == 0) - { - colorControl->mR = 0; - colorControl->mG = 0; - colorControl->mB = 0; - - // if all at the start - // set them all to the intensity - } - else if (maxVal == 0) - { - colorControl->mR = iVal; - colorControl->mG = iVal; - colorControl->mB = iVal; - } - else - { - // add delta amounts to each - F32 delta = (iVal - maxVal) / maxVal; - colorControl->mR *= (1.0f + delta); - colorControl->mG *= (1.0f + delta); - colorControl->mB *= (1.0f + delta); - } - - // set the sliders to the new vals - getChild<LLUICtrl>(rName)->setValue(colorControl->mR); - getChild<LLUICtrl>(gName)->setValue(colorControl->mG); - getChild<LLUICtrl>(bName)->setValue(colorControl->mB); - } - - // now update the current parameters and send them to shaders - colorControl->update(LLWaterParamManager::instance()->mCurParams); - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterWater::onExpFloatControlMoved(LLUICtrl* ctrl, WaterExpFloatControl* expFloatControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - F32 val = sldrCtrl->getValueF32(); - expFloatControl->mExp = val; - LLWaterParamManager::instance()->setDensitySliderValue(val); - - expFloatControl->update(LLWaterParamManager::instance()->mCurParams); - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterWater::onFloatControlMoved(LLUICtrl* ctrl, WaterFloatControl* floatControl) -{ - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - floatControl->mX = sldrCtrl->getValueF32() / floatControl->mMult; - - floatControl->update(LLWaterParamManager::instance()->mCurParams); - LLWaterParamManager::instance()->propagateParameters(); -} -void LLFloaterWater::onWaterFogColorMoved(LLUICtrl* ctrl, WaterColorControl* colorControl) -{ - LLColorSwatchCtrl* swatch = static_cast<LLColorSwatchCtrl*>(ctrl); - *colorControl = swatch->get(); - - colorControl->update(LLWaterParamManager::instance()->mCurParams); - LLWaterParamManager::instance()->propagateParameters(); -} - -void LLFloaterWater::onNormalMapPicked(LLUICtrl* ctrl) -{ - LLTextureCtrl* textCtrl = static_cast<LLTextureCtrl*>(ctrl); - LLUUID textID = textCtrl->getImageAssetID(); - LLWaterParamManager::instance()->setNormalMapID(textID); -} - -void LLFloaterWater::onNewPreset() -{ - LLNotificationsUtil::add("NewWaterPreset", LLSD(), LLSD(), boost::bind(&LLFloaterWater::newPromptCallback, this, _1, _2)); -} - -void LLFloaterWater::onSavePreset() -{ - // get the name - LLComboBox* comboBox = getChild<LLComboBox>("WaterPresetsCombo"); - - // don't save the empty name - if(comboBox->getSelectedItemLabel() == "") - { - return; - } - - LLWaterParamManager::instance()->mCurParams.mName = - comboBox->getSelectedItemLabel(); - - // check to see if it's a default and shouldn't be overwritten - std::set<std::string>::iterator sIt = sDefaultPresets.find( - comboBox->getSelectedItemLabel()); - if(sIt != sDefaultPresets.end() && !gSavedSettings.getBOOL("WaterEditPresets")) - { - LLNotificationsUtil::add("WLNoEditDefault"); - return; - } - - LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterWater::saveAlertCallback, this, _1, _2)); -} - -bool LLFloaterWater::saveAlertCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - // if they choose save, do it. Otherwise, don't do anything - if(option == 0) - { - LLWaterParamManager * param_mgr = LLWaterParamManager::instance(); - - param_mgr->setParamSet( - param_mgr->mCurParams.mName, - param_mgr->mCurParams); - - // comment this back in to save to file - param_mgr->savePreset(param_mgr->mCurParams.mName); - } - return false; -} - -void LLFloaterWater::onDeletePreset() -{ - LLComboBox* combo_box = getChild<LLComboBox>("WaterPresetsCombo"); - - if(combo_box->getSelectedValue().asString() == "") - { - return; - } - - LLSD args; - args["SKY"] = combo_box->getSelectedValue().asString(); - LLNotificationsUtil::add("WLDeletePresetAlert", args, LLSD(), boost::bind(&LLFloaterWater::deleteAlertCallback, this, _1, _2)); -} - -bool LLFloaterWater::deleteAlertCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - // if they choose delete, do it. Otherwise, don't do anything - if(option == 0) - { - LLComboBox* combo_box = getChild<LLComboBox>("WaterPresetsCombo"); - LLFloaterDayCycle* day_cycle = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle"); - LLComboBox* key_combo = NULL; - - if (day_cycle) - { - key_combo = day_cycle->getChild<LLComboBox>("WaterKeyPresets"); - } - - std::string name = combo_box->getSelectedValue().asString(); - - // check to see if it's a default and shouldn't be deleted - std::set<std::string>::iterator sIt = sDefaultPresets.find(name); - if(sIt != sDefaultPresets.end()) - { - LLNotificationsUtil::add("WaterNoEditDefault"); - return false; - } - - LLWaterParamManager::instance()->removeParamSet(name, true); - - // remove and choose another - S32 new_index = combo_box->getCurrentIndex(); - - combo_box->remove(name); - - if(key_combo != NULL) - { - key_combo->remove(name); - - // remove from slider, as well - day_cycle->deletePreset(name); - } - - // pick the previously selected index after delete - if(new_index > 0) - { - new_index--; - } - - if(combo_box->getItemCount() > 0) - { - combo_box->setCurrentByIndex(new_index); - } - } - return false; -} - - -void LLFloaterWater::onChangePresetName(LLUICtrl* ctrl) -{ - std::string data = ctrl->getValue().asString(); - if(!data.empty()) - { - LLWaterParamManager::instance()->loadPreset(data); - syncMenu(); - } -} - diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp index 058567492b..43eecbf048 100644 --- a/indra/newview/llfloaterwebcontent.cpp +++ b/indra/newview/llfloaterwebcontent.cpp @@ -99,7 +99,7 @@ void LLFloaterWebContent::initializeURLHistory() } //static -void LLFloaterWebContent::create( const std::string &url, const std::string& target, const std::string& uuid ) +void LLFloaterWebContent::create( const std::string &url, const std::string& target, const std::string& uuid, bool show_chrome, const LLRect& preferred_media_size) { lldebugs << "url = " << url << ", target = " << target << ", uuid = " << uuid << llendl; @@ -155,6 +155,20 @@ void LLFloaterWebContent::create( const std::string &url, const std::string& tar // tell the browser instance to load the specified URL browser->open_media(url, target); LLViewerMedia::proxyWindowOpened(target, uuid); + + browser->getChild<LLLayoutPanel>("status_bar")->setVisible(show_chrome); + browser->getChild<LLLayoutPanel>("nav_controls")->setVisible(show_chrome); + + if (!show_chrome) + { + browser->setResizeLimits(100, 100); + } + + if (!preferred_media_size.isEmpty()) + { + //ignore x, y for now + browser->geometryChanged(browser->getRect().mLeft, browser->getRect().mBottom, preferred_media_size.getWidth(), preferred_media_size.getHeight()); + } } } @@ -210,7 +224,7 @@ void LLFloaterWebContent::geometryChanged(S32 x, S32 y, S32 width, S32 height) lldebugs << "geometry change: " << geom << llendl; - handleReshape(geom,false); + setShape(geom); } void LLFloaterWebContent::open_media(const std::string& web_url, const std::string& target) diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h index ecc7e970d8..56b6ef12c8 100644 --- a/indra/newview/llfloaterwebcontent.h +++ b/indra/newview/llfloaterwebcontent.h @@ -46,7 +46,7 @@ public: void initializeURLHistory(); - static void create(const std::string &url, const std::string& target, const std::string& uuid = LLStringUtil::null); + static void create(const std::string &url, const std::string& target, const std::string& uuid = LLStringUtil::null, bool show_chrome = true, const LLRect& preferred_media_size = LLRect() ); static void closeRequest(const std::string &uuid); static void geometryChanged(const std::string &uuid, S32 x, S32 y, S32 width, S32 height); diff --git a/indra/newview/llfloaterwindlight.cpp b/indra/newview/llfloaterwindlight.cpp deleted file mode 100644 index ae98b2cf99..0000000000 --- a/indra/newview/llfloaterwindlight.cpp +++ /dev/null @@ -1,875 +0,0 @@ -/** - * @file llfloaterwindlight.cpp - * @brief LLFloaterWindLight class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llfloaterwindlight.h" - -#include "pipeline.h" -#include "llsky.h" - -#include "llfloaterreg.h" -#include "llsliderctrl.h" -#include "llmultislider.h" -#include "llmultisliderctrl.h" -#include "llnotificationsutil.h" -#include "llspinctrl.h" -#include "llcheckboxctrl.h" -#include "lluictrlfactory.h" -#include "llviewercamera.h" -#include "llcombobox.h" -#include "lllineeditor.h" -#include "llfloaterdaycycle.h" -#include "llboost.h" - -#include "v4math.h" -#include "llviewerdisplay.h" -#include "llviewercontrol.h" -#include "llviewerwindow.h" -#include "llsavedsettingsglue.h" - -#include "llwlparamset.h" -#include "llwlparammanager.h" -#include "llpostprocess.h" -#include "lltabcontainer.h" - - -#undef max - -std::set<std::string> LLFloaterWindLight::sDefaultPresets; - -static const F32 WL_SUN_AMBIENT_SLIDER_SCALE = 3.0f; - -LLFloaterWindLight::LLFloaterWindLight(const LLSD& key) - : LLFloater(key) -{ -} - -LLFloaterWindLight::~LLFloaterWindLight() -{ -} - -BOOL LLFloaterWindLight::postBuild() -{ - // add the list of presets - std::string def_days = getString("WLDefaultSkyNames"); - - // no editing or deleting of the blank string - sDefaultPresets.insert(""); - boost_tokenizer tokens(def_days, boost::char_separator<char>(":")); - for (boost_tokenizer::iterator token_iter = tokens.begin(); token_iter != tokens.end(); ++token_iter) - { - std::string tok(*token_iter); - sDefaultPresets.insert(tok); - } - - // add the combo boxes - LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo"); - - if(comboBox != NULL) { - - std::map<std::string, LLWLParamSet>::iterator mIt = - LLWLParamManager::instance()->mParamList.begin(); - for(; mIt != LLWLParamManager::instance()->mParamList.end(); mIt++) - { - comboBox->add(mIt->first); - } - - // entry for when we're in estate time - comboBox->add(LLStringUtil::null); - - // set defaults on combo boxes - comboBox->selectByValue(LLSD("Default")); - } - // load it up - initCallbacks(); - - syncMenu(); - - return TRUE; -} -void LLFloaterWindLight::initCallbacks(void) { - - LLWLParamManager * param_mgr = LLWLParamManager::instance(); - - // blue horizon - getChild<LLUICtrl>("WLBlueHorizonR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mBlueHorizon)); - getChild<LLUICtrl>("WLBlueHorizonG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mBlueHorizon)); - getChild<LLUICtrl>("WLBlueHorizonB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mBlueHorizon)); - getChild<LLUICtrl>("WLBlueHorizonI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, ¶m_mgr->mBlueHorizon)); - - // haze density, horizon, mult, and altitude - getChild<LLUICtrl>("WLHazeDensity")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mHazeDensity)); - getChild<LLUICtrl>("WLHazeHorizon")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mHazeHorizon)); - getChild<LLUICtrl>("WLDensityMult")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, ¶m_mgr->mDensityMult)); - getChild<LLUICtrl>("WLMaxAltitude")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, ¶m_mgr->mMaxAlt)); - - // blue density - getChild<LLUICtrl>("WLBlueDensityR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mBlueDensity)); - getChild<LLUICtrl>("WLBlueDensityG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mBlueDensity)); - getChild<LLUICtrl>("WLBlueDensityB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mBlueDensity)); - getChild<LLUICtrl>("WLBlueDensityI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, ¶m_mgr->mBlueDensity)); - - // Lighting - - // sunlight - getChild<LLUICtrl>("WLSunlightR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mSunlight)); - getChild<LLUICtrl>("WLSunlightG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mSunlight)); - getChild<LLUICtrl>("WLSunlightB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mSunlight)); - getChild<LLUICtrl>("WLSunlightI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, ¶m_mgr->mSunlight)); - - // glow - getChild<LLUICtrl>("WLGlowR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onGlowRMoved, this, _1, ¶m_mgr->mGlow)); - getChild<LLUICtrl>("WLGlowB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onGlowBMoved, this, _1, ¶m_mgr->mGlow)); - - // ambient - getChild<LLUICtrl>("WLAmbientR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mAmbient)); - getChild<LLUICtrl>("WLAmbientG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mAmbient)); - getChild<LLUICtrl>("WLAmbientB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mAmbient)); - getChild<LLUICtrl>("WLAmbientI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, ¶m_mgr->mAmbient)); - - // time of day - getChild<LLUICtrl>("WLSunAngle")->setCommitCallback(boost::bind(&LLFloaterWindLight::onSunMoved, this, _1, ¶m_mgr->mLightnorm)); - getChild<LLUICtrl>("WLEastAngle")->setCommitCallback(boost::bind(&LLFloaterWindLight::onSunMoved, this, _1, ¶m_mgr->mLightnorm)); - - // Clouds - - // Cloud Color - getChild<LLUICtrl>("WLCloudColorR")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mCloudColor)); - getChild<LLUICtrl>("WLCloudColorG")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mCloudColor)); - getChild<LLUICtrl>("WLCloudColorB")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mCloudColor)); - getChild<LLUICtrl>("WLCloudColorI")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlIMoved, this, _1, ¶m_mgr->mCloudColor)); - - // Cloud - getChild<LLUICtrl>("WLCloudX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mCloudMain)); - getChild<LLUICtrl>("WLCloudY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mCloudMain)); - getChild<LLUICtrl>("WLCloudDensity")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mCloudMain)); - - // Cloud Detail - getChild<LLUICtrl>("WLCloudDetailX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlRMoved, this, _1, ¶m_mgr->mCloudDetail)); - getChild<LLUICtrl>("WLCloudDetailY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlGMoved, this, _1, ¶m_mgr->mCloudDetail)); - getChild<LLUICtrl>("WLCloudDetailDensity")->setCommitCallback(boost::bind(&LLFloaterWindLight::onColorControlBMoved, this, _1, ¶m_mgr->mCloudDetail)); - - // Cloud extras - getChild<LLUICtrl>("WLCloudCoverage")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, ¶m_mgr->mCloudCoverage)); - getChild<LLUICtrl>("WLCloudScale")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, ¶m_mgr->mCloudScale)); - getChild<LLUICtrl>("WLCloudLockX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollXToggled, this, _1)); - getChild<LLUICtrl>("WLCloudLockY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollYToggled, this, _1)); - getChild<LLUICtrl>("WLCloudScrollX")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollXMoved, this, _1)); - getChild<LLUICtrl>("WLCloudScrollY")->setCommitCallback(boost::bind(&LLFloaterWindLight::onCloudScrollYMoved, this, _1)); - getChild<LLUICtrl>("WLDistanceMult")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, ¶m_mgr->mDistanceMult)); - getChild<LLUICtrl>("DrawClassicClouds")->setCommitCallback(boost::bind(LLSavedSettingsGlue::setBOOL, _1, "SkyUseClassicClouds")); - - // WL Top - getChild<LLUICtrl>("WLDayCycleMenuButton")->setCommitCallback(boost::bind(&LLFloaterWindLight::onOpenDayCycle, this)); - // Load/save - LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo"); - - //childSetAction("WLLoadPreset", onLoadPreset, comboBox); - getChild<LLUICtrl>("WLNewPreset")->setCommitCallback(boost::bind(&LLFloaterWindLight::onNewPreset, this)); - getChild<LLUICtrl>("WLSavePreset")->setCommitCallback(boost::bind(&LLFloaterWindLight::onSavePreset, this)); - getChild<LLUICtrl>("WLDeletePreset")->setCommitCallback(boost::bind(&LLFloaterWindLight::onDeletePreset, this)); - - comboBox->setCommitCallback(boost::bind(&LLFloaterWindLight::onChangePresetName, this, _1)); - - - // Dome - getChild<LLUICtrl>("WLGamma")->setCommitCallback(boost::bind(&LLFloaterWindLight::onFloatControlMoved, this, _1, ¶m_mgr->mWLGamma)); - getChild<LLUICtrl>("WLStarAlpha")->setCommitCallback(boost::bind(&LLFloaterWindLight::onStarAlphaMoved, this, _1)); -} - -bool LLFloaterWindLight::newPromptCallback(const LLSD& notification, const LLSD& response) -{ - std::string text = response["message"].asString(); - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - if(text == "") - { - return false; - } - - if(option == 0) { - LLComboBox* comboBox = getChild<LLComboBox>("WLPresetsCombo"); - - LLFloaterDayCycle* day_cycle = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle"); - LLComboBox* keyCombo = NULL; - if(day_cycle) - { - keyCombo = day_cycle->getChild<LLComboBox>("WLKeyPresets"); - } - - // add the current parameters to the list - // see if it's there first - std::map<std::string, LLWLParamSet>::iterator mIt = - LLWLParamManager::instance()->mParamList.find(text); - - // if not there, add a new one - if(mIt == LLWLParamManager::instance()->mParamList.end()) - { - LLWLParamManager::instance()->addParamSet(text, - LLWLParamManager::instance()->mCurParams); - comboBox->add(text); - comboBox->sortByName(); - - // add a blank to the bottom - comboBox->selectFirstItem(); - if(comboBox->getSimple() == "") - { - comboBox->remove(0); - } - comboBox->add(LLStringUtil::null); - - comboBox->setSelectedByValue(text, true); - if(keyCombo) - { - keyCombo->add(text); - keyCombo->sortByName(); - } - LLWLParamManager::instance()->savePreset(text); - - // otherwise, send a message to the user - } - else - { - LLNotificationsUtil::add("ExistsSkyPresetAlert"); - } - } - return false; -} - -void LLFloaterWindLight::syncMenu() -{ - bool err; - - LLWLParamManager * param_mgr = LLWLParamManager::instance(); - - LLWLParamSet& currentParams = param_mgr->mCurParams; - //std::map<std::string, LLVector4> & currentParams = param_mgr->mCurParams.mParamValues; - - // blue horizon - param_mgr->mBlueHorizon = currentParams.getVector(param_mgr->mBlueHorizon.mName, err); - getChild<LLUICtrl>("WLBlueHorizonR")->setValue(param_mgr->mBlueHorizon.r / 2.0); - getChild<LLUICtrl>("WLBlueHorizonG")->setValue(param_mgr->mBlueHorizon.g / 2.0); - getChild<LLUICtrl>("WLBlueHorizonB")->setValue(param_mgr->mBlueHorizon.b / 2.0); - getChild<LLUICtrl>("WLBlueHorizonI")->setValue( - std::max(param_mgr->mBlueHorizon.r / 2.0, - std::max(param_mgr->mBlueHorizon.g / 2.0, - param_mgr->mBlueHorizon.b / 2.0))); - - // haze density, horizon, mult, and altitude - param_mgr->mHazeDensity = currentParams.getVector(param_mgr->mHazeDensity.mName, err); - getChild<LLUICtrl>("WLHazeDensity")->setValue(param_mgr->mHazeDensity.r); - param_mgr->mHazeHorizon = currentParams.getVector(param_mgr->mHazeHorizon.mName, err); - getChild<LLUICtrl>("WLHazeHorizon")->setValue(param_mgr->mHazeHorizon.r); - param_mgr->mDensityMult = currentParams.getVector(param_mgr->mDensityMult.mName, err); - getChild<LLUICtrl>("WLDensityMult")->setValue(param_mgr->mDensityMult.x * - param_mgr->mDensityMult.mult); - param_mgr->mMaxAlt = currentParams.getVector(param_mgr->mMaxAlt.mName, err); - getChild<LLUICtrl>("WLMaxAltitude")->setValue(param_mgr->mMaxAlt.x); - - // blue density - param_mgr->mBlueDensity = currentParams.getVector(param_mgr->mBlueDensity.mName, err); - getChild<LLUICtrl>("WLBlueDensityR")->setValue(param_mgr->mBlueDensity.r / 2.0); - getChild<LLUICtrl>("WLBlueDensityG")->setValue(param_mgr->mBlueDensity.g / 2.0); - getChild<LLUICtrl>("WLBlueDensityB")->setValue(param_mgr->mBlueDensity.b / 2.0); - getChild<LLUICtrl>("WLBlueDensityI")->setValue( - std::max(param_mgr->mBlueDensity.r / 2.0, - std::max(param_mgr->mBlueDensity.g / 2.0, param_mgr->mBlueDensity.b / 2.0))); - - // Lighting - - // sunlight - param_mgr->mSunlight = currentParams.getVector(param_mgr->mSunlight.mName, err); - getChild<LLUICtrl>("WLSunlightR")->setValue(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE); - getChild<LLUICtrl>("WLSunlightG")->setValue(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE); - getChild<LLUICtrl>("WLSunlightB")->setValue(param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE); - getChild<LLUICtrl>("WLSunlightI")->setValue( - std::max(param_mgr->mSunlight.r / WL_SUN_AMBIENT_SLIDER_SCALE, - std::max(param_mgr->mSunlight.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mSunlight.b / WL_SUN_AMBIENT_SLIDER_SCALE))); - - // glow - param_mgr->mGlow = currentParams.getVector(param_mgr->mGlow.mName, err); - getChild<LLUICtrl>("WLGlowR")->setValue(2 - param_mgr->mGlow.r / 20.0f); - getChild<LLUICtrl>("WLGlowB")->setValue(-param_mgr->mGlow.b / 5.0f); - - // ambient - param_mgr->mAmbient = currentParams.getVector(param_mgr->mAmbient.mName, err); - getChild<LLUICtrl>("WLAmbientR")->setValue(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE); - getChild<LLUICtrl>("WLAmbientG")->setValue(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE); - getChild<LLUICtrl>("WLAmbientB")->setValue(param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE); - getChild<LLUICtrl>("WLAmbientI")->setValue( - std::max(param_mgr->mAmbient.r / WL_SUN_AMBIENT_SLIDER_SCALE, - std::max(param_mgr->mAmbient.g / WL_SUN_AMBIENT_SLIDER_SCALE, param_mgr->mAmbient.b / WL_SUN_AMBIENT_SLIDER_SCALE))); - - getChild<LLUICtrl>("WLSunAngle")->setValue(param_mgr->mCurParams.getFloat("sun_angle",err) / F_TWO_PI); - getChild<LLUICtrl>("WLEastAngle")->setValue(param_mgr->mCurParams.getFloat("east_angle",err) / F_TWO_PI); - - // Clouds - - // Cloud Color - param_mgr->mCloudColor = currentParams.getVector(param_mgr->mCloudColor.mName, err); - getChild<LLUICtrl>("WLCloudColorR")->setValue(param_mgr->mCloudColor.r); - getChild<LLUICtrl>("WLCloudColorG")->setValue(param_mgr->mCloudColor.g); - getChild<LLUICtrl>("WLCloudColorB")->setValue(param_mgr->mCloudColor.b); - getChild<LLUICtrl>("WLCloudColorI")->setValue( - std::max(param_mgr->mCloudColor.r, - std::max(param_mgr->mCloudColor.g, param_mgr->mCloudColor.b))); - - // Cloud - param_mgr->mCloudMain = currentParams.getVector(param_mgr->mCloudMain.mName, err); - getChild<LLUICtrl>("WLCloudX")->setValue(param_mgr->mCloudMain.r); - getChild<LLUICtrl>("WLCloudY")->setValue(param_mgr->mCloudMain.g); - getChild<LLUICtrl>("WLCloudDensity")->setValue(param_mgr->mCloudMain.b); - - // Cloud Detail - param_mgr->mCloudDetail = currentParams.getVector(param_mgr->mCloudDetail.mName, err); - getChild<LLUICtrl>("WLCloudDetailX")->setValue(param_mgr->mCloudDetail.r); - getChild<LLUICtrl>("WLCloudDetailY")->setValue(param_mgr->mCloudDetail.g); - getChild<LLUICtrl>("WLCloudDetailDensity")->setValue(param_mgr->mCloudDetail.b); - - // Cloud extras - param_mgr->mCloudCoverage = currentParams.getVector(param_mgr->mCloudCoverage.mName, err); - param_mgr->mCloudScale = currentParams.getVector(param_mgr->mCloudScale.mName, err); - getChild<LLUICtrl>("WLCloudCoverage")->setValue(param_mgr->mCloudCoverage.x); - getChild<LLUICtrl>("WLCloudScale")->setValue(param_mgr->mCloudScale.x); - - // cloud scrolling - bool lockX = !param_mgr->mCurParams.getEnableCloudScrollX(); - bool lockY = !param_mgr->mCurParams.getEnableCloudScrollY(); - getChild<LLUICtrl>("WLCloudLockX")->setValue(lockX); - getChild<LLUICtrl>("WLCloudLockY")->setValue(lockY); - getChild<LLUICtrl>("DrawClassicClouds")->setValue(gSavedSettings.getBOOL("SkyUseClassicClouds")); - - // disable if locked, enable if not - if(lockX) - { - getChildView("WLCloudScrollX")->setEnabled(FALSE); - } else { - getChildView("WLCloudScrollX")->setEnabled(TRUE); - } - if(lockY) - { - getChildView("WLCloudScrollY")->setEnabled(FALSE); - } else { - getChildView("WLCloudScrollY")->setEnabled(TRUE); - } - - // *HACK cloud scrolling is off my an additive of 10 - getChild<LLUICtrl>("WLCloudScrollX")->setValue(param_mgr->mCurParams.getCloudScrollX() - 10.0f); - getChild<LLUICtrl>("WLCloudScrollY")->setValue(param_mgr->mCurParams.getCloudScrollY() - 10.0f); - - param_mgr->mDistanceMult = currentParams.getVector(param_mgr->mDistanceMult.mName, err); - getChild<LLUICtrl>("WLDistanceMult")->setValue(param_mgr->mDistanceMult.x); - - // Tweak extras - - param_mgr->mWLGamma = currentParams.getVector(param_mgr->mWLGamma.mName, err); - getChild<LLUICtrl>("WLGamma")->setValue(param_mgr->mWLGamma.x); - - getChild<LLUICtrl>("WLStarAlpha")->setValue(param_mgr->mCurParams.getStarBrightness()); - - LLTabContainer* tab = getChild<LLTabContainer>("WindLight Tabs"); - LLPanel* panel = getChild<LLPanel>("Scattering"); - - tab->enableTabButton(tab->getIndexForPanel(panel), gSavedSettings.getBOOL("RenderDeferredGI")); -} - - -// color control callbacks -void LLFloaterWindLight::onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->r = sldrCtrl->getValueF32(); - if(colorControl->isSunOrAmbientColor) { - colorControl->r *= 3; - } - if(colorControl->isBlueHorizonOrDensity) { - colorControl->r *= 2; - } - - // move i if it's the max - if(colorControl->r >= colorControl->g && colorControl->r >= colorControl->b - && colorControl->hasSliderName) { - colorControl->i = colorControl->r; - std::string name = colorControl->mSliderName; - name.append("I"); - - if(colorControl->isSunOrAmbientColor) { - getChild<LLUICtrl>(name)->setValue(colorControl->r / 3); - } else if(colorControl->isBlueHorizonOrDensity) { - getChild<LLUICtrl>(name)->setValue(colorControl->r / 2); - } else { - getChild<LLUICtrl>(name)->setValue(colorControl->r); - } - } - - colorControl->update(LLWLParamManager::instance()->mCurParams); - - LLWLParamManager::instance()->propagateParameters(); -} - -void LLFloaterWindLight::onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->g = sldrCtrl->getValueF32(); - if(colorControl->isSunOrAmbientColor) { - colorControl->g *= 3; - } - if(colorControl->isBlueHorizonOrDensity) { - colorControl->g *= 2; - } - - // move i if it's the max - if(colorControl->g >= colorControl->r && colorControl->g >= colorControl->b - && colorControl->hasSliderName) { - colorControl->i = colorControl->g; - std::string name = colorControl->mSliderName; - name.append("I"); - - if(colorControl->isSunOrAmbientColor) { - getChild<LLUICtrl>(name)->setValue(colorControl->g / 3); - } else if(colorControl->isBlueHorizonOrDensity) { - getChild<LLUICtrl>(name)->setValue(colorControl->g / 2); - } else { - getChild<LLUICtrl>(name)->setValue(colorControl->g); - } - } - - colorControl->update(LLWLParamManager::instance()->mCurParams); - - LLWLParamManager::instance()->propagateParameters(); -} - -void LLFloaterWindLight::onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->b = sldrCtrl->getValueF32(); - if(colorControl->isSunOrAmbientColor) { - colorControl->b *= 3; - } - if(colorControl->isBlueHorizonOrDensity) { - colorControl->b *= 2; - } - - // move i if it's the max - if(colorControl->b >= colorControl->r && colorControl->b >= colorControl->g - && colorControl->hasSliderName) { - colorControl->i = colorControl->b; - std::string name = colorControl->mSliderName; - name.append("I"); - - if(colorControl->isSunOrAmbientColor) { - getChild<LLUICtrl>(name)->setValue(colorControl->b / 3); - } else if(colorControl->isBlueHorizonOrDensity) { - getChild<LLUICtrl>(name)->setValue(colorControl->b / 2); - } else { - getChild<LLUICtrl>(name)->setValue(colorControl->b); - } - } - - colorControl->update(LLWLParamManager::instance()->mCurParams); - - LLWLParamManager::instance()->propagateParameters(); -} - -void LLFloaterWindLight::onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - colorControl->i = sldrCtrl->getValueF32(); - - // only for sliders where we pass a name - if(colorControl->hasSliderName) { - - // set it to the top - F32 maxVal = std::max(std::max(colorControl->r, colorControl->g), colorControl->b); - F32 iVal; - - if(colorControl->isSunOrAmbientColor) - { - iVal = colorControl->i * 3; - } - else if(colorControl->isBlueHorizonOrDensity) - { - iVal = colorControl->i * 2; - } - else - { - iVal = colorControl->i; - } - - // get the names of the other sliders - std::string rName = colorControl->mSliderName; - rName.append("R"); - std::string gName = colorControl->mSliderName; - gName.append("G"); - std::string bName = colorControl->mSliderName; - bName.append("B"); - - // handle if at 0 - if(iVal == 0) { - colorControl->r = 0; - colorControl->g = 0; - colorControl->b = 0; - - // if all at the start - // set them all to the intensity - } else if (maxVal == 0) { - colorControl->r = iVal; - colorControl->g = iVal; - colorControl->b = iVal; - - } else { - - // add delta amounts to each - F32 delta = (iVal - maxVal) / maxVal; - colorControl->r *= (1.0f + delta); - colorControl->g *= (1.0f + delta); - colorControl->b *= (1.0f + delta); - } - - // divide sun color vals by three - if(colorControl->isSunOrAmbientColor) - { - getChild<LLUICtrl>(rName)->setValue(colorControl->r/3); - getChild<LLUICtrl>(gName)->setValue(colorControl->g/3); - getChild<LLUICtrl>(bName)->setValue(colorControl->b/3); - - } - else if(colorControl->isBlueHorizonOrDensity) - { - getChild<LLUICtrl>(rName)->setValue(colorControl->r/2); - getChild<LLUICtrl>(gName)->setValue(colorControl->g/2); - getChild<LLUICtrl>(bName)->setValue(colorControl->b/2); - - } - else - { - // set the sliders to the new vals - getChild<LLUICtrl>(rName)->setValue(colorControl->r); - getChild<LLUICtrl>(gName)->setValue(colorControl->g); - getChild<LLUICtrl>(bName)->setValue(colorControl->b); - } - } - - // now update the current parameters and send them to shaders - colorControl->update(LLWLParamManager::instance()->mCurParams); - LLWLParamManager::instance()->propagateParameters(); -} - -/// GLOW SPECIFIC CODE -void LLFloaterWindLight::onGlowRMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - // scaled by 20 - colorControl->r = (2 - sldrCtrl->getValueF32()) * 20; - - colorControl->update(LLWLParamManager::instance()->mCurParams); - LLWLParamManager::instance()->propagateParameters(); -} - -/// \NOTE that we want NEGATIVE (-) B -void LLFloaterWindLight::onGlowBMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - /// \NOTE that we want NEGATIVE (-) B and NOT by 20 as 20 is too big - colorControl->b = -sldrCtrl->getValueF32() * 5; - - colorControl->update(LLWLParamManager::instance()->mCurParams); - LLWLParamManager::instance()->propagateParameters(); -} - -void LLFloaterWindLight::onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* floatControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - floatControl->x = sldrCtrl->getValueF32() / floatControl->mult; - - floatControl->update(LLWLParamManager::instance()->mCurParams); - LLWLParamManager::instance()->propagateParameters(); -} - -// Lighting callbacks - -// time of day -void LLFloaterWindLight::onSunMoved(LLUICtrl* ctrl, WLColorControl* colorControl) -{ - deactivateAnimator(); - - LLSliderCtrl* sunSldr = getChild<LLSliderCtrl>("WLSunAngle"); - LLSliderCtrl* eastSldr = getChild<LLSliderCtrl>("WLEastAngle"); - - // get the two angles - LLWLParamManager * param_mgr = LLWLParamManager::instance(); - - param_mgr->mCurParams.setSunAngle(F_TWO_PI * sunSldr->getValueF32()); - param_mgr->mCurParams.setEastAngle(F_TWO_PI * eastSldr->getValueF32()); - - // set the sun vector - colorControl->r = -sin(param_mgr->mCurParams.getEastAngle()) * - cos(param_mgr->mCurParams.getSunAngle()); - colorControl->g = sin(param_mgr->mCurParams.getSunAngle()); - colorControl->b = cos(param_mgr->mCurParams.getEastAngle()) * - cos(param_mgr->mCurParams.getSunAngle()); - colorControl->i = 1.f; - - colorControl->update(param_mgr->mCurParams); - param_mgr->propagateParameters(); -} - -void LLFloaterWindLight::onStarAlphaMoved(LLUICtrl* ctrl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - LLWLParamManager::instance()->mCurParams.setStarBrightness(sldrCtrl->getValueF32()); -} - -void LLFloaterWindLight::onNewPreset() -{ - LLNotificationsUtil::add("NewSkyPreset", LLSD(), LLSD(), boost::bind(&LLFloaterWindLight::newPromptCallback, this, _1, _2)); -} - -void LLFloaterWindLight::onSavePreset() -{ - // get the name - LLComboBox* comboBox = getChild<LLComboBox>( - "WLPresetsCombo"); - - // don't save the empty name - if(comboBox->getSelectedItemLabel() == "") - { - return; - } - - // check to see if it's a default and shouldn't be overwritten - std::set<std::string>::iterator sIt = sDefaultPresets.find( - comboBox->getSelectedItemLabel()); - if(sIt != sDefaultPresets.end() && !gSavedSettings.getBOOL("SkyEditPresets")) - { - LLNotificationsUtil::add("WLNoEditDefault"); - return; - } - - LLWLParamManager::instance()->mCurParams.mName = - comboBox->getSelectedItemLabel(); - - LLNotificationsUtil::add("WLSavePresetAlert", LLSD(), LLSD(), boost::bind(&LLFloaterWindLight::saveAlertCallback, this, _1, _2)); -} - -bool LLFloaterWindLight::saveAlertCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - // if they choose save, do it. Otherwise, don't do anything - if(option == 0) - { - LLWLParamManager * param_mgr = LLWLParamManager::instance(); - - param_mgr->setParamSet(param_mgr->mCurParams.mName, param_mgr->mCurParams); - - // comment this back in to save to file - param_mgr->savePreset(param_mgr->mCurParams.mName); - } - return false; -} - -void LLFloaterWindLight::onDeletePreset() -{ - LLComboBox* combo_box = getChild<LLComboBox>( - "WLPresetsCombo"); - - if(combo_box->getSelectedValue().asString() == "") - { - return; - } - - LLSD args; - args["SKY"] = combo_box->getSelectedValue().asString(); - LLNotificationsUtil::add("WLDeletePresetAlert", args, LLSD(), - boost::bind(&LLFloaterWindLight::deleteAlertCallback, this, _1, _2)); -} - -bool LLFloaterWindLight::deleteAlertCallback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - - // if they choose delete, do it. Otherwise, don't do anything - if(option == 0) - { - LLComboBox* combo_box = getChild<LLComboBox>("WLPresetsCombo"); - LLFloaterDayCycle* day_cycle = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle"); - LLComboBox* key_combo = NULL; - - if (day_cycle) - { - key_combo = day_cycle->getChild<LLComboBox>("WLKeyPresets"); - } - - std::string name(combo_box->getSelectedValue().asString()); - - // check to see if it's a default and shouldn't be deleted - std::set<std::string>::iterator sIt = sDefaultPresets.find(name); - if(sIt != sDefaultPresets.end()) - { - LLNotificationsUtil::add("WLNoEditDefault"); - return false; - } - - LLWLParamManager::instance()->removeParamSet(name, true); - - // remove and choose another - S32 new_index = combo_box->getCurrentIndex(); - - combo_box->remove(name); - if(key_combo != NULL) - { - key_combo->remove(name); - - // remove from slider, as well - day_cycle->deletePreset(name); - } - - // pick the previously selected index after delete - if(new_index > 0) - { - new_index--; - } - - if(combo_box->getItemCount() > 0) - { - combo_box->setCurrentByIndex(new_index); - } - } - return false; -} - - -void LLFloaterWindLight::onChangePresetName(LLUICtrl* ctrl) -{ - deactivateAnimator(); - - std::string data = ctrl->getValue().asString(); - if(!data.empty()) - { - LLWLParamManager::instance()->loadPreset( data); - syncMenu(); - } -} - -void LLFloaterWindLight::onOpenDayCycle() -{ - LLFloaterReg::showInstance("env_day_cycle"); -} - -// Clouds -void LLFloaterWindLight::onCloudScrollXMoved(LLUICtrl* ctrl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - // *HACK all cloud scrolling is off by an additive of 10. - LLWLParamManager::instance()->mCurParams.setCloudScrollX(sldrCtrl->getValueF32() + 10.0f); -} - -void LLFloaterWindLight::onCloudScrollYMoved(LLUICtrl* ctrl) -{ - deactivateAnimator(); - - LLSliderCtrl* sldrCtrl = static_cast<LLSliderCtrl*>(ctrl); - - // *HACK all cloud scrolling is off by an additive of 10. - LLWLParamManager::instance()->mCurParams.setCloudScrollY(sldrCtrl->getValueF32() + 10.0f); -} - -void LLFloaterWindLight::onCloudScrollXToggled(LLUICtrl* ctrl) -{ - deactivateAnimator(); - - LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl); - - bool lock = cbCtrl->get(); - LLWLParamManager::instance()->mCurParams.setEnableCloudScrollX(!lock); - - LLSliderCtrl* sldr = getChild<LLSliderCtrl>( - "WLCloudScrollX"); - - if(cbCtrl->get()) - { - sldr->setEnabled(false); - } - else - { - sldr->setEnabled(true); - } - -} - -void LLFloaterWindLight::onCloudScrollYToggled(LLUICtrl* ctrl) -{ - deactivateAnimator(); - - LLCheckBoxCtrl* cbCtrl = static_cast<LLCheckBoxCtrl*>(ctrl); - bool lock = cbCtrl->get(); - LLWLParamManager::instance()->mCurParams.setEnableCloudScrollY(!lock); - - LLSliderCtrl* sldr = getChild<LLSliderCtrl>( - "WLCloudScrollY"); - - if(cbCtrl->get()) - { - sldr->setEnabled(false); - } - else - { - sldr->setEnabled(true); - } -} - -void LLFloaterWindLight::deactivateAnimator() -{ - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; -} diff --git a/indra/newview/llfloaterwindlight.h b/indra/newview/llfloaterwindlight.h deleted file mode 100644 index b43edc2c11..0000000000 --- a/indra/newview/llfloaterwindlight.h +++ /dev/null @@ -1,112 +0,0 @@ -/** - * @file llfloaterwindlight.h - * @brief LLFloaterWindLight class definition - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -/* - * Menu for adjusting the atmospheric settings of the world - */ - -#ifndef LL_LLFLOATERWINDLIGHT_H -#define LL_LLFLOATERWINDLIGHT_H - -#include "llfloater.h" - -#include <vector> -#include "llwlparamset.h" - -struct WLColorControl; -struct WLFloatControl; - - -/// Menuing system for all of windlight's functionality -class LLFloaterWindLight : public LLFloater -{ -public: - - LLFloaterWindLight(const LLSD& key); - virtual ~LLFloaterWindLight(); - /*virtual*/ BOOL postBuild(); - /// initialize all - void initCallbacks(void); - - bool newPromptCallback(const LLSD& notification, const LLSD& response); - - /// general purpose callbacks for dealing with color controllers - void onColorControlRMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onColorControlGMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onColorControlBMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onColorControlIMoved(LLUICtrl* ctrl, WLColorControl* userData); - void onFloatControlMoved(LLUICtrl* ctrl, WLFloatControl* userData); - - /// lighting callbacks for glow - void onGlowRMoved(LLUICtrl* ctrl, WLColorControl* userData); - //static void onGlowGMoved(LLUICtrl* ctrl, void* userData); - void onGlowBMoved(LLUICtrl* ctrl, WLColorControl* userData); - - /// lighting callbacks for sun - void onSunMoved(LLUICtrl* ctrl, WLColorControl* userData); - - /// for handling when the star slider is moved to adjust the alpha - void onStarAlphaMoved(LLUICtrl* ctrl); - - /// when user hits the load preset button - void onNewPreset(); - - /// when user hits the save preset button - void onSavePreset(); - - /// prompts a user when overwriting a preset - bool saveAlertCallback(const LLSD& notification, const LLSD& response); - - /// when user hits the save preset button - void onDeletePreset(); - - /// prompts a user when overwriting a preset - bool deleteAlertCallback(const LLSD& notification, const LLSD& response); - - /// what to do when you change the preset name - void onChangePresetName(LLUICtrl* ctrl); - - /// when user hits the save preset button - void onOpenDayCycle(); - - /// handle cloud scrolling - void onCloudScrollXMoved(LLUICtrl* ctrl); - void onCloudScrollYMoved(LLUICtrl* ctrl); - void onCloudScrollXToggled(LLUICtrl* ctrl); - void onCloudScrollYToggled(LLUICtrl* ctrl); - - /// sync up sliders with parameters - void syncMenu(); - - /// turn off animated skies - static void deactivateAnimator(); - -private: - static std::set<std::string> sDefaultPresets; -}; - - -#endif diff --git a/indra/newview/llfloaterworldmap.cpp b/indra/newview/llfloaterworldmap.cpp index f8a4ce7ad0..eb3c7ee469 100644..100755 --- a/indra/newview/llfloaterworldmap.cpp +++ b/indra/newview/llfloaterworldmap.cpp @@ -1070,7 +1070,7 @@ void LLFloaterWorldMap::onComboTextEntry() // Reset the tracking whenever we start typing into any of the search fields, // so that hitting <enter> does an auto-complete versus teleporting us to the // previously selected landmark/friend. - LLTracker::clearFocus(); + LLTracker::stopTracking(NULL); } void LLFloaterWorldMap::onSearchTextEntry( ) @@ -1527,17 +1527,24 @@ void LLFloaterWorldMap::updateSims(bool found_null_sim) mCompletingRegionName = ""; } - // if match found, highlight it and go - if (!match.isUndefined()) + if (num_results > 0) { - list->selectByValue(match); + // if match found, highlight it and go + if (!match.isUndefined()) + { + list->selectByValue(match); + } + // else select first found item + else + { + list->selectFirstItem(); + } getChild<LLUICtrl>("search_results")->setFocus(TRUE); onCommitSearchResult(); } - - // if we found nothing, say "none" - if (num_results == 0) + else { + // if we found nothing, say "none" list->setCommentText(LLTrans::getString("worldmap_results_none_found")); list->operateOnAll(LLCtrlListInterface::OP_DESELECT); } diff --git a/indra/newview/llfolderview.cpp b/indra/newview/llfolderview.cpp index 3884b94b60..e90b6c1c3d 100644 --- a/indra/newview/llfolderview.cpp +++ b/indra/newview/llfolderview.cpp @@ -167,13 +167,23 @@ void LLCloseAllFoldersFunctor::doItem(LLFolderViewItem* item) ///---------------------------------------------------------------------------- /// Class LLFolderView ///---------------------------------------------------------------------------- +LLFolderView::Params::Params() +: task_id("task_id"), + title("title"), + use_label_suffix("use_label_suffix"), + allow_multiselect("allow_multiselect", true), + show_load_status("show_load_status", true), + use_ellipses("use_ellipses", false) +{ +} + // Default constructor LLFolderView::LLFolderView(const Params& p) : LLFolderViewFolder(p), mScrollContainer( NULL ), mPopupMenuHandle(), - mAllowMultiSelect(TRUE), + mAllowMultiSelect(p.allow_multiselect), mShowFolderHierarchy(FALSE), mSourceID(p.task_id), mRenameItem( NULL ), @@ -194,10 +204,14 @@ LLFolderView::LLFolderView(const Params& p) mDragAndDropThisFrame(FALSE), mCallbackRegistrar(NULL), mParentPanel(p.parent_panel), - mUseEllipses(false), + mUseEllipses(p.use_ellipses), mDraggingOverItem(NULL), mStatusTextBox(NULL) { + mRoot = this; + + mShowLoadStatus = p.show_load_status(); + LLRect rect = p.rect; LLRect new_rect(rect.mLeft, rect.mBottom + getRect().getHeight(), rect.mLeft + getRect().getWidth(), rect.mBottom); setRect( rect ); @@ -263,6 +277,7 @@ LLFolderView::LLFolderView(const Params& p) menu->setBackgroundColor(LLUIColorTable::instance().getColor("MenuPopupBgColor")); mPopupMenuHandle = menu->getHandle(); + mListener->openItem(); } // Destroys the object @@ -308,15 +323,10 @@ void LLFolderView::setSortOrder(U32 order) if (order != mSortOrder) { LLFastTimer t(FTM_SORT); + mSortOrder = order; - for (folders_t::iterator iter = mFolders.begin(); - iter != mFolders.end();) - { - folders_t::iterator fit = iter++; - (*fit)->sortBy(order); - } - + sortBy(order); arrangeAll(); } } @@ -342,7 +352,7 @@ BOOL LLFolderView::addFolder( LLFolderViewFolder* folder) { recursiveIncrementNumDescendantsSelected(folder->numSelected()); } - folder->setShowLoadStatus(true); + folder->setShowLoadStatus(mShowLoadStatus); folder->setOrigin(0, 0); folder->reshape(getRect().getWidth(), 0); folder->setVisible(FALSE); @@ -424,11 +434,7 @@ S32 LLFolderView::arrange( S32* unused_width, S32* unused_height, S32 filter_gen (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))); // passed filter or has descendants that passed filter } - // Need to call arrange regardless of visibility, since children's visibility - // might need to be changed too (e.g. even though a folder is invisible, its - // children also need to be set invisible for state-tracking purposes, e.g. - // llfolderviewitem::filter). - // if (folderp->getVisible()) + if (folderp->getVisible()) { S32 child_height = 0; S32 child_width = 0; @@ -764,7 +770,7 @@ void LLFolderView::sanitizeSelection() } // Don't allow invisible items (such as root folders) to be selected. - if (item->getHidden()) + if (item == getRoot()) { items_to_remove.push_back(item); } @@ -787,7 +793,7 @@ void LLFolderView::sanitizeSelection() parent_folder; parent_folder = parent_folder->getParentFolder()) { - if (parent_folder->potentiallyVisible() && !parent_folder->getHidden()) + if (parent_folder->potentiallyVisible()) { // give initial selection to first ancestor folder that potentially passes the filter if (!new_selection) @@ -806,13 +812,7 @@ void LLFolderView::sanitizeSelection() } else { - // nothing selected to start with, so pick "My Inventory" as best guess - new_selection = getItemByID(gInventory.getRootFolderID()); - // ... except if it's hidden from the UI. - if (new_selection && new_selection->getHidden()) - { - new_selection = NULL; - } + new_selection = NULL; } if (new_selection) @@ -931,14 +931,15 @@ void LLFolderView::draw() if (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() || mCompletedFilterGeneration < mFilter->getMinRequiredGeneration()) { mStatusText = LLTrans::getString("Searching"); - //font->renderUTF8(mStatusText, 0, 2, 1, sSearchStatusColor, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE ); } else { - LLStringUtil::format_map_t args; - args["[SEARCH_TERM]"] = LLURI::escape(getFilter()->getFilterSubStringOrig()); - mStatusText = LLTrans::getString(getFilter()->getEmptyLookupMessage(), args); - //font->renderUTF8(mStatusText, 0, 2, 1, sSearchStatusColor, LLFontGL::LEFT, LLFontGL::TOP, LLFontGL::NORMAL, LLFontGL::NO_SHADOW, S32_MAX, S32_MAX, NULL, FALSE ); + if (getFilter()) + { + LLStringUtil::format_map_t args; + args["[SEARCH_TERM]"] = LLURI::escape(getFilter()->getFilterSubStringOrig()); + mStatusText = LLTrans::getString(getFilter()->getEmptyLookupMessage(), args); + } } mStatusTextBox->setValue(mStatusText); mStatusTextBox->setVisible( TRUE ); @@ -962,7 +963,9 @@ void LLFolderView::draw() } - LLFolderViewFolder::draw(); + // skip over LLFolderViewFolder::draw since we don't want the folder icon, label, + // and arrow for the root folder + LLView::draw(); mDragAndDropThisFrame = FALSE; } @@ -1642,11 +1645,7 @@ BOOL LLFolderView::handleKeyHere( KEY key, MASK mask ) LLFolderViewItem* parent_folder = last_selected->getParentFolder(); if (!last_selected->isOpen() && parent_folder && parent_folder->getParentFolder()) { - // Don't change selectin to hidden folder. See EXT-5328. - if (!parent_folder->getHidden()) - { - setSelection(parent_folder, FALSE, TRUE); - } + setSelection(parent_folder, FALSE, TRUE); } else { @@ -1911,7 +1910,14 @@ BOOL LLFolderView::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, // by the folder which is the hierarchy root. if (!handled && !hasVisibleChildren()) { - handled = mFolders.front()->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg); + if (mFolders.empty()) + { + handled = handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg); + } + else + { + handled = mFolders.front()->handleDragAndDropFromChild(mask,drop,cargo_type,cargo_data,accept,tooltip_msg); + } } if (handled) @@ -1927,8 +1933,11 @@ void LLFolderView::deleteAllChildren() closeRenamer(); LLView::deleteViewByHandle(mPopupMenuHandle); mPopupMenuHandle = LLHandle<LLView>(); - mRenamer = NULL; + mScrollContainer = NULL; mRenameItem = NULL; + mRenamer = NULL; + mStatusTextBox = NULL; + clearSelection(); LLView::deleteAllChildren(); } @@ -2031,7 +2040,7 @@ void LLFolderView::removeItemID(const LLUUID& id) LLFolderViewItem* LLFolderView::getItemByID(const LLUUID& id) { - if (id.isNull()) + if (id == getListener()->getUUID()) { return this; } @@ -2048,7 +2057,7 @@ LLFolderViewItem* LLFolderView::getItemByID(const LLUUID& id) LLFolderViewFolder* LLFolderView::getFolderByID(const LLUUID& id) { - if (id.isNull()) + if (id == getListener()->getUUID()) { return this; } @@ -2173,7 +2182,7 @@ void LLFolderView::doIdle() // filter to determine visiblity before arranging filterFromRoot(); - // automatically show matching items, and select first one + // automatically show matching items, and select first one if we had a selection // do this every frame until user puts keyboard focus into the inventory window // signaling the end of the automatic update // only do this when mNeedsFilter is set, meaning filtered items have @@ -2183,7 +2192,7 @@ void LLFolderView::doIdle() LLFastTimer t3(FTM_AUTO_SELECT); // select new item only if a filtered item not currently selected LLFolderViewItem* selected_itemp = mSelectedItems.empty() ? NULL : mSelectedItems.back(); - if ((!selected_itemp || !selected_itemp->getFiltered()) && !mAutoSelectOverride) + if ((selected_itemp && !selected_itemp->getFiltered()) && !mAutoSelectOverride) { // select first filtered item LLSelectFirstFilteredItem filter; @@ -2496,11 +2505,6 @@ BOOL LLFolderView::isFilterModified() return mFilter->isNotDefault(); } -BOOL LLFolderView::getAllowMultiSelect() -{ - return mAllowMultiSelect; -} - void delete_selected_item(void* user_data) { if(user_data) diff --git a/indra/newview/llfolderview.h b/indra/newview/llfolderview.h index 1464a058d8..0b92548fd0 100644 --- a/indra/newview/llfolderview.h +++ b/indra/newview/llfolderview.h @@ -59,22 +59,6 @@ class LLUICtrl; class LLTextBox; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLFolderViewFunctor -// -// Simple abstract base class for applying a functor to folders and -// items in a folder view hierarchy. This is suboptimal for algorithms -// that only work folders or only work on items, but I'll worry about -// that later when it's determined to be too slow. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLFolderViewFunctor -{ -public: - virtual ~LLFolderViewFunctor() {} - virtual void doFolder(LLFolderViewFolder* folder) = 0; - virtual void doItem(LLFolderViewItem* item) = 0; -}; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLFolderView // // Th LLFolderView represents the root level folder view object. It @@ -89,7 +73,12 @@ public: Mandatory<LLPanel*> parent_panel; Optional<LLUUID> task_id; Optional<std::string> title; - Optional<bool> use_label_suffix; + Optional<bool> use_label_suffix, + allow_multiselect, + show_load_status, + use_ellipses; + + Params(); }; LLFolderView(const Params&); virtual ~LLFolderView( void ); @@ -102,7 +91,6 @@ public: // and resort the items if necessary. void setSortOrder(U32 order); void setFilterPermMask(PermissionMask filter_perm_mask); - void setAllowMultiSelect(BOOL allow) { mAllowMultiSelect = allow; } typedef boost::signals2::signal<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)> signal_t; void setSelectCallback(const signal_t::slot_type& cb) { mSelectSignal.connect(cb); } @@ -117,7 +105,6 @@ public: //LLInventoryFilter::EFolderShow getShowFolderState(); U32 getSortOrder() const; BOOL isFilterModified(); - BOOL getAllowMultiSelect(); // Close all folders in the view void closeAllFolders(); @@ -238,7 +225,6 @@ public: void setShowSingleSelection(BOOL show); BOOL getShowSingleSelection() { return mShowSingleSelection; } F32 getSelectionFadeElapsedTime() { return mMultiSelectionFadeTimer.getElapsedTimeF32(); } - void setUseEllipses(bool use_ellipses) { mUseEllipses = use_ellipses; } bool getUseEllipses() { return mUseEllipses; } void addItemID(const LLUUID& id, LLFolderViewItem* itemp); diff --git a/indra/newview/llfolderviewitem.cpp b/indra/newview/llfolderviewitem.cpp index e9d1ad3a9e..6e4f55fb2f 100644 --- a/indra/newview/llfolderviewitem.cpp +++ b/indra/newview/llfolderviewitem.cpp @@ -30,8 +30,10 @@ // viewer includes #include "llfolderview.h" // Items depend extensively on LLFolderViews #include "llfoldervieweventlistener.h" +#include "llviewerfoldertype.h" #include "llinventorybridge.h" // for LLItemBridge in LLInventorySort::operator() #include "llinventoryfilter.h" +#include "llinventoryfunctions.h" #include "llinventorymodelbackgroundfetch.h" #include "llpanel.h" #include "llviewercontrol.h" // gSavedSettings @@ -130,10 +132,14 @@ LLFolderViewItem::LLFolderViewItem(const LLFolderViewItem::Params& p) mIconOpen(p.icon_open), mIconOverlay(p.icon_overlay), mListener(p.listener), - mHidden(false), mShowLoadStatus(false) { +} + +BOOL LLFolderViewItem::postBuild() +{ refresh(); + return TRUE; } // Destroys the object @@ -195,7 +201,7 @@ LLFolderViewItem* LLFolderViewItem::getPreviousOpenNode(BOOL include_children) LLFolderViewItem* itemp = mParentFolder->getPreviousFromChild( this, include_children ); // Skip over items that are invisible or are hidden from the UI. - while(itemp && (!itemp->getVisible() || itemp->getHidden())) + while(itemp && !itemp->getVisible()) { LLFolderViewItem* next_itemp = itemp->mParentFolder->getPreviousFromChild( itemp, include_children ); if (itemp == next_itemp) @@ -351,7 +357,10 @@ void LLFolderViewItem::arrangeAndSet(BOOL set_selection, BOOL take_keyboard_focus) { LLFolderView* root = getRoot(); + if (getParentFolder()) + { getParentFolder()->requestArrange(); + } if(set_selection) { setSelectionFromRoot(this, TRUE, take_keyboard_focus); @@ -442,23 +451,20 @@ S32 LLFolderViewItem::arrange( S32* width, S32* height, S32 filter_generation) S32 LLFolderViewItem::getItemHeight() { - if (getHidden()) return 0; - return mItemHeight; } void LLFolderViewItem::filter( LLInventoryFilter& filter) { const BOOL previous_passed_filter = mPassedFilter; - const BOOL passed_filter = mListener && filter.check(this); + const BOOL passed_filter = filter.check(this); // If our visibility will change as a result of this filter, then // we need to be rearranged in our parent folder if (mParentFolder) { - if (getVisible() != passed_filter) - mParentFolder->requestArrange(); - if (passed_filter != previous_passed_filter) + if (getVisible() != passed_filter + || previous_passed_filter != passed_filter ) mParentFolder->requestArrange(); } @@ -863,11 +869,6 @@ BOOL LLFolderViewItem::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, void LLFolderViewItem::draw() { - if (getHidden()) - { - return; - } - static LLUIColor sFgColor = LLUIColorTable::instance().getColor("MenuItemEnabledColor", DEFAULT_WHITE); static LLUIColor sHighlightBgColor = LLUIColorTable::instance().getColor("MenuItemHighlightBgColor", DEFAULT_WHITE); static LLUIColor sHighlightFgColor = LLUIColorTable::instance().getColor("MenuItemHighlightFgColor", DEFAULT_WHITE); @@ -891,8 +892,8 @@ void LLFolderViewItem::draw() // Draw open folder arrow // const bool up_to_date = mListener && mListener->isUpToDate(); - const bool possibly_has_children = ((up_to_date && hasVisibleChildren()) || // we fetched our children and some of them have passed the filter... - (!up_to_date && mListener && mListener->hasChildren())); // ...or we know we have children but haven't fetched them (doesn't obey filter) + const bool possibly_has_children = ((up_to_date && hasVisibleChildren()) // we fetched our children and some of them have passed the filter... + || (!up_to_date && mListener && mListener->hasChildren())); // ...or we know we have children but haven't fetched them (doesn't obey filter) if (possibly_has_children) { LLUIImage* arrow_image = default_params.folder_arrow_image; @@ -1054,8 +1055,11 @@ void LLFolderViewItem::draw() { root_is_loading = LLInventoryModelBackgroundFetch::instance().libraryFetchInProgress(); } - if ((mIsLoading && mTimeSinceRequestStart.getElapsedTimeF32() >= gSavedSettings.getF32("FolderLoadingMessageWaitTime")) || - (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() && root_is_loading && (mShowLoadStatus || mHidden))) + if ((mIsLoading + && mTimeSinceRequestStart.getElapsedTimeF32() >= gSavedSettings.getF32("FolderLoadingMessageWaitTime")) + || (LLInventoryModelBackgroundFetch::instance().backgroundFetchActive() + && root_is_loading + && mShowLoadStatus)) { std::string load_string = " ( " + LLTrans::getString("LoadingData") + " ) "; font->renderUTF8(load_string, 0, right_x, y, sSearchStatusColor, @@ -1119,7 +1123,8 @@ LLFolderViewFolder::LLFolderViewFolder( const LLFolderViewItem::Params& p ): mLastCalculatedWidth(0), mCompletedFilterGeneration(-1), mMostFilteredDescendantGeneration(-1), - mNeedsSort(false) + mNeedsSort(false), + mPassedFolderFilter(FALSE) { } @@ -1131,6 +1136,17 @@ LLFolderViewFolder::~LLFolderViewFolder( void ) gFocusMgr.releaseFocusIfNeeded( this ); // calls onCommit() } +void LLFolderViewFolder::setFilteredFolder(bool filtered, S32 filter_generation) +{ + mPassedFolderFilter = filtered; + mLastFilterGeneration = filter_generation; +} + +bool LLFolderViewFolder::getFilteredFolder(S32 filter_generation) +{ + return mPassedFolderFilter && mLastFilterGeneration >= getRoot()->getFilter()->getMinRequiredGeneration(); +} + // addToFolder() returns TRUE if it succeeds. FALSE otherwise BOOL LLFolderViewFolder::addToFolder(LLFolderViewFolder* folder, LLFolderView* root) { @@ -1157,8 +1173,6 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation) mHasVisibleChildren = hasFilteredDescendants(filter_generation); - LLInventoryFilter::EFolderShow show_folder_state = getRoot()->getFilter()->getShowFolderState(); - // calculate height as a single item (without any children), and reshapes rectangle to match LLFolderViewItem::arrange( width, height, filter_generation ); @@ -1190,8 +1204,10 @@ S32 LLFolderViewFolder::arrange( S32* width, S32* height, S32 filter_generation) } else { - folderp->setVisible(show_folder_state == LLInventoryFilter::SHOW_ALL_FOLDERS || // always show folders? - (folderp->getFiltered(filter_generation) || folderp->hasFilteredDescendants(filter_generation))); // passed filter or has descendants that passed filter + folderp->setVisible( folderp->getListener() + && (folderp->getFiltered(filter_generation) + || (folderp->getFilteredFolder(filter_generation) + && folderp->hasFilteredDescendants(filter_generation)))); // passed filter or has descendants that passed filter } if (folderp->getVisible()) @@ -1311,7 +1327,9 @@ void LLFolderViewFolder::setCompletedFilterGeneration(S32 generation, BOOL recur mMostFilteredDescendantGeneration = llmin(mMostFilteredDescendantGeneration, generation); mCompletedFilterGeneration = generation; // only aggregate up if we are a lower (older) value - if (recurse_up && mParentFolder && generation < mParentFolder->getCompletedFilterGeneration()) + if (recurse_up + && mParentFolder + && generation < mParentFolder->getCompletedFilterGeneration()) { mParentFolder->setCompletedFilterGeneration(generation, TRUE); } @@ -1336,21 +1354,19 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) // filter folder itself if (getLastFilterGeneration() < filter_generation) { - if (getLastFilterGeneration() >= must_pass_generation && // folder has been compared to a valid precursor filter - !mPassedFilter) // and did not pass the filter + if (getLastFilterGeneration() >= must_pass_generation // folder has been compared to a valid precursor filter + && !mPassedFilter) // and did not pass the filter { // go ahead and flag this folder as done mLastFilterGeneration = filter_generation; } - else + else // filter self only on first pass through { - // filter self only on first pass through + // filter against folder rules + filterFolder(filter); + // and then item rules LLFolderViewItem::filter( filter ); } - if (mHidden) - { - setOpen(); - } } if (getRoot()->getDebugFilters()) @@ -1377,7 +1393,10 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) } // when applying a filter, matching folders get their contents downloaded first - if (filter.isNotDefault() && getFiltered(filter.getMinRequiredGeneration()) && (mListener && !gInventory.isCategoryComplete(mListener->getUUID()))) + if (filter.isNotDefault() + && getFiltered(filter.getMinRequiredGeneration()) + && (mListener + && !gInventory.isCategoryComplete(mListener->getUUID()))) { LLInventoryModelBackgroundFetch::instance().start(mListener->getUUID()); } @@ -1403,6 +1422,7 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) if (folder->getFiltered() || folder->hasFilteredDescendants(filter.getMinRequiredGeneration())) { mMostFilteredDescendantGeneration = filter_generation; + requestArrange(); } // just skip it, it has already been filtered continue; @@ -1415,6 +1435,7 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) if (folder->getFiltered() || folder->hasFilteredDescendants(filter_generation)) { mMostFilteredDescendantGeneration = filter_generation; + requestArrange(); if (getRoot()->needsAutoSelect() && autoopen_folders) { folder->setOpenArrangeRecursively(TRUE); @@ -1436,6 +1457,7 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) if (item->getFiltered()) { mMostFilteredDescendantGeneration = filter_generation; + requestArrange(); } continue; } @@ -1454,6 +1476,7 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) if (item->getFiltered(filter.getMinRequiredGeneration())) { mMostFilteredDescendantGeneration = filter_generation; + requestArrange(); } } @@ -1467,6 +1490,31 @@ void LLFolderViewFolder::filter( LLInventoryFilter& filter) } } +void LLFolderViewFolder::filterFolder(LLInventoryFilter& filter) +{ + const BOOL previous_passed_filter = mPassedFolderFilter; + const BOOL passed_filter = filter.checkFolder(this); + + // If our visibility will change as a result of this filter, then + // we need to be rearranged in our parent folder + if (mParentFolder) + { + if (getVisible() != passed_filter + || previous_passed_filter != passed_filter ) + { + mParentFolder->requestArrange(); + } + } + + setFilteredFolder(passed_filter, filter.getCurrentGeneration()); + filter.decrementFilterCount(); + + if (getRoot()->getDebugFilters()) + { + mStatusText = llformat("%d", mLastFilterGeneration); + } +} + void LLFolderViewFolder::setFiltered(BOOL filtered, S32 filter_generation) { // if this folder is now filtered, but wasn't before @@ -1488,6 +1536,23 @@ void LLFolderViewFolder::dirtyFilter() LLFolderViewItem::dirtyFilter(); } +BOOL LLFolderViewFolder::getFiltered() +{ + return getFilteredFolder(getRoot()->getFilter()->getMinRequiredGeneration()) + && LLFolderViewItem::getFiltered(); +} + +BOOL LLFolderViewFolder::getFiltered(S32 filter_generation) +{ + return getFilteredFolder(filter_generation) && LLFolderViewItem::getFiltered(filter_generation); +} + +BOOL LLFolderViewFolder::hasFilteredDescendants(S32 filter_generation) +{ + return mMostFilteredDescendantGeneration >= filter_generation; +} + + BOOL LLFolderViewFolder::hasFilteredDescendants() { return mMostFilteredDescendantGeneration >= getRoot()->getFilter()->getCurrentGeneration(); @@ -1743,7 +1808,7 @@ void LLFolderViewFolder::destroyView() folderp->destroyView(); // removes entry from mFolders } - deleteAllChildren(); + //deleteAllChildren(); if (mParentFolder) { @@ -1843,8 +1908,12 @@ void LLFolderViewFolder::sortBy(U32 order) (*fit)->sortBy(order); } - mFolders.sort(mSortFunction); - mItems.sort(mSortFunction); + // Don't sort the topmost folders (My Inventory and Library) + if (mListener->getUUID().notNull()) + { + mFolders.sort(mSortFunction); + mItems.sort(mSortFunction); + } if (order & LLInventoryFilter::SO_DATE) { @@ -1981,6 +2050,13 @@ BOOL LLFolderViewFolder::addItem(LLFolderViewItem* item) item->dirtyFilter(); requestArrange(); requestSort(); + LLFolderViewFolder* parentp = getParentFolder(); + while (parentp && parentp->mSortFunction.isByDate()) + { + // parent folder doesn't have a time stamp yet, so get it from us + parentp->requestSort(); + parentp = parentp->getParentFolder(); + } return TRUE; } @@ -2000,6 +2076,13 @@ BOOL LLFolderViewFolder::addFolder(LLFolderViewFolder* folder) // rearrange all descendants too, as our indentation level might have changed folder->requestArrange(TRUE); requestSort(); + LLFolderViewFolder* parentp = getParentFolder(); + while (parentp && !parentp->mSortFunction.isByDate()) + { + // parent folder doesn't have a time stamp yet, so get it from us + parentp->requestSort(); + parentp = parentp->getParentFolder(); + } return TRUE; } @@ -2059,7 +2142,9 @@ void LLFolderViewFolder::setOpenArrangeRecursively(BOOL openitem, ERecurseType r (*fit)->setOpenArrangeRecursively(openitem, RECURSE_DOWN); /* Flawfinder: ignore */ } } - if (mParentFolder && (recurse == RECURSE_UP || recurse == RECURSE_UP_DOWN)) + if (mParentFolder + && (recurse == RECURSE_UP + || recurse == RECURSE_UP_DOWN)) { mParentFolder->setOpenArrangeRecursively(openitem, RECURSE_UP); } @@ -2301,13 +2386,16 @@ void LLFolderViewFolder::draw() bool possibly_has_children = false; bool up_to_date = mListener && mListener->isUpToDate(); - if(!up_to_date && mListener && mListener->hasChildren()) // we know we have children but haven't fetched them (doesn't obey filter) + if(!up_to_date + && mListener->hasChildren()) // we know we have children but haven't fetched them (doesn't obey filter) { possibly_has_children = true; } - BOOL loading = ( mIsOpen && possibly_has_children && !up_to_date ); + BOOL loading = (mIsOpen + && possibly_has_children + && !up_to_date ); if ( loading && !mIsLoading ) { @@ -2330,6 +2418,41 @@ void LLFolderViewFolder::draw() time_t LLFolderViewFolder::getCreationDate() const { + // folders have no creation date try to create one from an item somewhere in our folder hierarchy + if (!mCreationDate) + { + for (items_t::const_iterator iit = mItems.begin(); + iit != mItems.end(); ++iit) + { + LLFolderViewItem* itemp = (*iit); + + const time_t item_creation_date = itemp->getCreationDate(); + + if (item_creation_date) + { + mCreationDate = item_creation_date; + break; + } + } + + if (!mCreationDate) + { + for (folders_t::const_iterator fit = mFolders.begin(); + fit != mFolders.end(); ++fit) + { + LLFolderViewFolder* folderp = (*fit); + + const time_t folder_creation_date = folderp->getCreationDate(); + + if (folder_creation_date) + { + mCreationDate = folder_creation_date; + break; + } + } + } + } + return llmax<time_t>(mCreationDate, mSubtreeCreationDate); } @@ -2573,7 +2696,8 @@ bool LLInventorySort::operator()(const LLFolderViewItem* const& a, const LLFolde { // ignore sort order for landmarks in the Favorites folder. // they should be always sorted as in Favorites bar. See EXT-719 - if (a->getSortGroup() == SG_ITEM && b->getSortGroup() == SG_ITEM + if (a->getSortGroup() == SG_ITEM + && b->getSortGroup() == SG_ITEM && a->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK && b->getListener()->getInventoryType() == LLInventoryType::IT_LANDMARK) { diff --git a/indra/newview/llfolderviewitem.h b/indra/newview/llfolderviewitem.h index fc941510ab..e2f94a2b63 100644 --- a/indra/newview/llfolderviewitem.h +++ b/indra/newview/llfolderviewitem.h @@ -66,6 +66,7 @@ public: // Returns true if order has changed bool updateSort(U32 order); U32 getSort() { return mSortOrder; } + bool isByDate() { return mByDate; } bool operator()(const LLFolderViewItem* const& a, const LLFolderViewItem* const& b); private: @@ -94,7 +95,7 @@ public: Optional<LLUIImage*> icon_open; // used for folders Optional<LLUIImage*> icon_overlay; // for links Optional<LLFolderView*> root; - Optional<LLFolderViewEventListener*> listener; + Mandatory<LLFolderViewEventListener*> listener; Optional<LLUIImage*> folder_arrow_image; Optional<S32> folder_indentation; // pixels @@ -135,7 +136,7 @@ protected: std::string mSearchableLabel; S32 mLabelWidth; bool mLabelWidthDirty; - time_t mCreationDate; + mutable time_t mCreationDate; LLFolderViewFolder* mParentFolder; LLFolderViewEventListener* mListener; BOOL mIsCurSelection; @@ -157,7 +158,6 @@ protected: BOOL mDragAndDropTarget; BOOL mIsLoading; LLTimer mTimeSinceRequestStart; - bool mHidden; bool mShowLoadStatus; // helper function to change the selection from the root. @@ -167,13 +167,15 @@ protected: void extendSelectionFromRoot(LLFolderViewItem* selection); // this is an internal method used for adding items to folders. A - // no-op at this leve, but reimplemented in derived classes. + // no-op at this level, but reimplemented in derived classes. virtual BOOL addItem(LLFolderViewItem*) { return FALSE; } virtual BOOL addFolder(LLFolderViewFolder*) { return FALSE; } static LLFontGL* getLabelFontForStyle(U8 style); public: + BOOL postBuild(); + // This function clears the currently selected item, and records // the specified selected item appropriately for display and use // in the UI. If open is TRUE, then folders are opened up along @@ -202,11 +204,6 @@ public: virtual S32 arrange( S32* width, S32* height, S32 filter_generation ); virtual S32 getItemHeight(); - // Hide the folder from the UI, such as if you want to hide the root - // folder in an inventory panel. - void setHidden(bool hidden) { mHidden = hidden; } - bool getHidden() const { return mHidden; } - // applies filters to control visibility of inventory items virtual void filter( LLInventoryFilter& filter); @@ -366,6 +363,9 @@ public: UNKNOWN, TRASH, NOT_TRASH } ETrash; + typedef std::list<LLFolderViewItem*> items_t; + typedef std::list<LLFolderViewFolder*> folders_t; + private: S32 mNumDescendantsSelected; @@ -374,8 +374,6 @@ public: // Accessed needed by LLFolderViewItem S32 numSelected(void) const { return mNumDescendantsSelected + (isSelected() ? 1 : 0); } protected: - typedef std::list<LLFolderViewItem*> items_t; - typedef std::list<LLFolderViewFolder*> folders_t; items_t mItems; folders_t mFolders; LLInventorySort mSortFunction; @@ -392,6 +390,8 @@ protected: S32 mCompletedFilterGeneration; S32 mMostFilteredDescendantGeneration; bool mNeedsSort; + bool mPassedFolderFilter; + public: typedef enum e_recurse_type { @@ -425,13 +425,21 @@ public: virtual void setCompletedFilterGeneration(S32 generation, BOOL recurse_up); virtual S32 getCompletedFilterGeneration() { return mCompletedFilterGeneration; } - BOOL hasFilteredDescendants(S32 filter_generation) { return mMostFilteredDescendantGeneration >= filter_generation; } + BOOL hasFilteredDescendants(S32 filter_generation); BOOL hasFilteredDescendants(); // applies filters to control visibility of inventory items virtual void filter( LLInventoryFilter& filter); virtual void setFiltered(BOOL filtered, S32 filter_generation); + virtual BOOL getFiltered(); + virtual BOOL getFiltered(S32 filter_generation); + virtual void dirtyFilter(); + + // folder-specific filtering (filter status propagates top down instead of bottom up) + void filterFolder(LLInventoryFilter& filter); + void setFilteredFolder(bool filtered, S32 filter_generation); + bool getFilteredFolder(S32 filter_generation); // Passes selection information on to children and record // selection information if necessary. @@ -537,6 +545,10 @@ public: time_t getCreationDate() const; bool isTrash() const; S32 getNumSelectedDescendants(void) const { return mNumDescendantsSelected; } + + folders_t::const_iterator getFoldersBegin() const { return mFolders.begin(); } + folders_t::const_iterator getFoldersEnd() const { return mFolders.end(); } + folders_t::size_type getFoldersCount() const { return mFolders.size(); } }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ diff --git a/indra/newview/llgesturelistener.cpp b/indra/newview/llgesturelistener.cpp new file mode 100644 index 0000000000..2fff506681 --- /dev/null +++ b/indra/newview/llgesturelistener.cpp @@ -0,0 +1,159 @@ +/** + * @file llgesturelistener.cpp + * @author Dave Simmons + * @date 2011-03-28 + * @brief Implementation for LLGestureListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llgesturelistener.h" +#include "llgesturemgr.h" +#include "llmultigesture.h" + + +LLGestureListener::LLGestureListener() + : LLEventAPI("LLGesture", + "LLGesture listener interface to control gestures") +{ + add("getActiveGestures", + "Return information about the agent's available gestures [\"reply\"]:\n" + "[\"gestures\"]: a dictionary with UUID strings as keys\n" + " and the following dict values for each entry:\n" + " [\"name\"]: name of the gesture, may be empty\n" + " [\"trigger\"]: trigger string used to invoke via user chat, may be empty\n" + " [\"playing\"]: true or false indicating the playing state", + &LLGestureListener::getActiveGestures, + LLSDMap("reply", LLSD())); + add("isGesturePlaying", + "[\"id\"]: UUID of the gesture to query. Returns True or False in [\"playing\"] value of the result", + &LLGestureListener::isGesturePlaying); + add("startGesture", + "[\"id\"]: UUID of the gesture to start playing", + &LLGestureListener::startGesture); + add("stopGesture", + "[\"id\"]: UUID of the gesture to stop", + &LLGestureListener::stopGesture); +} + + +// "getActiveGestures" command +void LLGestureListener::getActiveGestures(const LLSD& event_data) const +{ + LLSD reply = LLSD::emptyMap(); + LLSD gesture_map = LLSD::emptyMap(); + + const LLGestureMgr::item_map_t& active_gestures = LLGestureMgr::instance().getActiveGestures(); + + // Scan active gesture map and get all the names + LLGestureMgr::item_map_t::const_iterator it; + for (it = active_gestures.begin(); it != active_gestures.end(); ++it) + { + LLMultiGesture* gesture = (*it).second; + if (gesture) + { // Add an entry to the result map with the LLUUID as key with a map containing data + LLSD info = LLSD::emptyMap(); + info["name"] = (LLSD::String) gesture->mName; + info["trigger"] = (LLSD::String) gesture->mTrigger; + info["playing"] = (LLSD::Boolean) gesture->mPlaying; + + gesture_map[(*it).first.asString()] = info; + } + } + + reply["gestures"] = gesture_map; + sendReply(reply, event_data); +} + + + +// "isGesturePlaying" command +void LLGestureListener::isGesturePlaying(const LLSD& event_data) const +{ + bool is_playing = false; + if (event_data.has("id")) + { + LLUUID gesture_id = event_data["id"].asUUID(); + if (gesture_id.notNull()) + { + is_playing = LLGestureMgr::instance().isGesturePlaying(gesture_id); + } + else + { + llwarns << "isGesturePlaying did not find a gesture object for " << gesture_id << llendl; + } + } + else + { + llwarns << "isGesturePlaying didn't have 'id' value passed in" << llendl; + } + + LLSD reply = LLSD::emptyMap(); + reply["playing"] = (LLSD::Boolean) is_playing; + sendReply(reply, event_data); +} + + +// "startGesture" command +void LLGestureListener::startGesture(LLSD const & event_data) const +{ + startOrStopGesture(event_data, true); +} + + +// "stopGesture" command +void LLGestureListener::stopGesture(LLSD const & event_data) const +{ + startOrStopGesture(event_data, false); +} + + +// Real code for "startGesture" or "stopGesture" +void LLGestureListener::startOrStopGesture(LLSD const & event_data, bool start) const +{ + if (event_data.has("id")) + { + LLUUID gesture_id = event_data["id"].asUUID(); + if (gesture_id.notNull()) + { + if (start) + { + LLGestureMgr::instance().playGesture(gesture_id); + } + else + { + LLGestureMgr::instance().stopGesture(gesture_id); + } + } + else + { + llwarns << "startOrStopGesture did not find a gesture object for " << gesture_id << llendl; + } + } + else + { + llwarns << "startOrStopGesture didn't have 'id' value passed in" << llendl; + } +} + diff --git a/indra/newview/llgesturelistener.h b/indra/newview/llgesturelistener.h new file mode 100644 index 0000000000..6f59698ed1 --- /dev/null +++ b/indra/newview/llgesturelistener.h @@ -0,0 +1,52 @@ +/** + * @file llgesturelistener.h + * @author Dave Simmons + * @date 2011-03-15 + * @brief Class definition for LLGestureListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLGESTURELISTENER_H +#define LL_LLGESTURELISTENER_H + +#include "lleventapi.h" + +class LLSD; + +class LLGestureListener : public LLEventAPI +{ +public: + LLGestureListener(); + +private: + void getActiveGestures(LLSD const & gesture_data) const; + void isGesturePlaying(LLSD const & gesture_data) const; + void startGesture(LLSD const & gesture_data) const; + void stopGesture(LLSD const & gesture_data) const; + + void startOrStopGesture(LLSD const & event_data, bool start) const; +}; + +#endif // LL_LLGESTURELISTENER_H + diff --git a/indra/newview/llgesturemgr.cpp b/indra/newview/llgesturemgr.cpp index 2f9856c650..66ca76bfb0 100644 --- a/indra/newview/llgesturemgr.cpp +++ b/indra/newview/llgesturemgr.cpp @@ -53,6 +53,7 @@ #include "llviewerstats.h" #include "llnearbychatbar.h" #include "llappearancemgr.h" +#include "llgesturelistener.h" // Longest time, in seconds, to wait for all animations to stop playing const F32 MAX_WAIT_ANIM_SECS = 30.f; @@ -70,6 +71,7 @@ LLGestureMgr::LLGestureMgr() mLoadingCount(0) { gInventory.addObserver(this); + mListener.reset(new LLGestureListener()); } diff --git a/indra/newview/llgesturemgr.h b/indra/newview/llgesturemgr.h index 5930841cbc..26a5924ec3 100644 --- a/indra/newview/llgesturemgr.h +++ b/indra/newview/llgesturemgr.h @@ -37,6 +37,7 @@ #include "llviewerinventory.h" class LLMultiGesture; +class LLGestureListener; class LLGestureStep; class LLUUID; class LLVFS; @@ -154,9 +155,9 @@ protected: // Used by loadGesture static void onLoadComplete(LLVFS *vfs, - const LLUUID& asset_uuid, - LLAssetType::EType type, - void* user_data, S32 status, LLExtStat ext_status); + const LLUUID& asset_uuid, + LLAssetType::EType type, + void* user_data, S32 status, LLExtStat ext_status); // Used by playGesture to load an asset file // required to play a gesture step @@ -185,6 +186,9 @@ private: BOOL mValid; std::set<LLUUID> mLoadingAssets; + + // LLEventHost interface + boost::shared_ptr<LLGestureListener> mListener; }; #endif diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index 86c8a1a9b5..75d4c4e80d 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -40,6 +40,7 @@ #include "llfloateropenobject.h" #include "llfloaterreg.h" #include "llfloaterworldmap.h" +#include "llfolderview.h" #include "llfriendcard.h" #include "llgesturemgr.h" #include "llgiveinventory.h" @@ -571,8 +572,8 @@ void LLInvFVBridge::getClipboardEntries(bool show_asset_id, } } - // Don't allow items to be pasted directly into the COF. - if (!isCOFFolder()) + // Don't allow items to be pasted directly into the COF or the inbox + if (!isCOFFolder() && !isInboxFolder()) { items.push_back(std::string("Paste")); } @@ -781,6 +782,18 @@ BOOL LLInvFVBridge::isCOFFolder() const return LLAppearanceMgr::instance().getIsInCOF(mUUID); } +BOOL LLInvFVBridge::isInboxFolder() const +{ + const LLUUID inbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false); + + if (inbox_id.isNull()) + { + return FALSE; + } + + return gInventory.isObjectDescendentOf(mUUID, inbox_id); +} + BOOL LLInvFVBridge::isItemPermissive() const { return FALSE; @@ -1786,6 +1799,10 @@ BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, } else { + if (gInventory.isObjectDescendentOf(inv_cat->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false))) + { + set_dad_inbox_object(inv_cat->getUUID()); + } // Reparent the folder and restamp children if it's moving // into trash. @@ -2525,6 +2542,7 @@ void LLFolderBridge::folderOptionsMenu() { mItems.push_back(std::string("Add To Outfit")); } + mItems.push_back(std::string("Replace Outfit")); } if (is_ensemble) @@ -2614,15 +2632,17 @@ void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) // Not sure what the right thing is to do here. if (!isCOFFolder() && cat && (cat->getPreferredType() != LLFolderType::FT_OUTFIT)) { - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - mItems.push_back(std::string("New Folder")); - mItems.push_back(std::string("New Script")); - mItems.push_back(std::string("New Note")); - mItems.push_back(std::string("New Gesture")); - mItems.push_back(std::string("New Clothes")); - mItems.push_back(std::string("New Body Parts")); - + if (!isInboxFolder()) // don't allow creation in inbox + { + // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. + if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) + mItems.push_back(std::string("New Folder")); + mItems.push_back(std::string("New Script")); + mItems.push_back(std::string("New Note")); + mItems.push_back(std::string("New Gesture")); + mItems.push_back(std::string("New Clothes")); + mItems.push_back(std::string("New Body Parts")); + } #if SUPPORT_ENSEMBLES // Changing folder types is an unfinished unsupported feature // and can lead to unexpected behavior if enabled. @@ -3161,6 +3181,12 @@ BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, // (move the item, restamp if into trash) else { + // set up observer to select item once drag and drop from inbox is complete + if (gInventory.isObjectDescendentOf(inv_item->getUUID(), gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false))) + { + set_dad_inbox_object(inv_item->getUUID()); + } + LLInvFVBridge::changeItemParent( model, (LLViewerInventoryItem*)inv_item, diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index 1e849c8812..15629c0c75 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -139,6 +139,7 @@ protected: BOOL isAgentInventory() const; // false if lost or in the inventory library BOOL isCOFFolder() const; // true if COF or descendent of + BOOL isInboxFolder() const; // true if COF or descendent of marketplace inbox virtual BOOL isItemPermissive() const; static void changeItemParent(LLInventoryModel* model, LLViewerInventoryItem* item, @@ -584,6 +585,9 @@ protected: }; +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Recent Inventory Panel related classes +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Overridden version of the Inventory-Folder-View-Bridge for Folders class LLRecentItemsFolderBridge : public LLFolderBridge diff --git a/indra/newview/llinventoryfilter.cpp b/indra/newview/llinventoryfilter.cpp index dee15a1efd..d6278a5fda 100644 --- a/indra/newview/llinventoryfilter.cpp +++ b/indra/newview/llinventoryfilter.cpp @@ -107,6 +107,32 @@ BOOL LLInventoryFilter::check(const LLFolderViewItem* item) return passed; } +bool LLInventoryFilter::checkFolder(const LLFolderViewFolder* folder) +{ + // we're showing all folders, overriding filter + if (mFilterOps.mShowFolderState == LLInventoryFilter::SHOW_ALL_FOLDERS) + { + return true; + } + + const LLFolderViewEventListener* listener = folder->getListener(); + const LLUUID folder_id = listener->getUUID(); + + if (mFilterOps.mFilterTypes & FILTERTYPE_CATEGORY) + { + // Can only filter categories for items in your inventory + // (e.g. versus in-world object contents). + const LLViewerInventoryCategory *cat = gInventory.getCategory(folder_id); + if (!cat) + return false; + LLFolderType::EType cat_type = cat->getPreferredType(); + if (cat_type != LLFolderType::FT_NONE && (1LL << cat_type & mFilterOps.mFilterCategoryTypes) == U64(0)) + return false; + } + + return true; +} + BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) const { const LLFolderViewEventListener* listener = item->getListener(); @@ -137,30 +163,6 @@ BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) con } } - - //////////////////////////////////////////////////////////////////////////////// - // FILTERTYPE_CATEGORY - // Pass if this item is a category of the filter type, or - // if its parent is a category of the filter type. - if (filterTypes & FILTERTYPE_CATEGORY) - { - // Can only filter categories for items in your inventory - // (e.g. versus in-world object contents). - if (!object) return FALSE; - - LLUUID cat_id = object_id; - if (listener->getInventoryType() != LLInventoryType::IT_CATEGORY) - { - cat_id = object->getParentUUID(); - } - const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_id); - if (!cat) - return FALSE; - if ((1LL << cat->getPreferredType() & mFilterOps.mFilterCategoryTypes) == U64(0)) - return FALSE; - } - - //////////////////////////////////////////////////////////////////////////////// // FILTERTYPE_UUID // Pass if this item is the target UUID or if it links to the target UUID @@ -172,7 +174,6 @@ BOOL LLInventoryFilter::checkAgainstFilterType(const LLFolderViewItem* item) con return FALSE; } - //////////////////////////////////////////////////////////////////////////////// // FILTERTYPE_DATE // Pass if this item is within the date range. @@ -293,15 +294,15 @@ BOOL LLInventoryFilter::isModifiedAndClear() return ret; } -void LLInventoryFilter::setFilterObjectTypes(U64 types) +void LLInventoryFilter::updateFilterTypes(U64 types, U64& current_types) { - if (mFilterOps.mFilterObjectTypes != types) + if (current_types != types) { // keep current items only if no type bits getting turned off - BOOL fewer_bits_set = (mFilterOps.mFilterObjectTypes & ~types); - BOOL more_bits_set = (~mFilterOps.mFilterObjectTypes & types); + bool fewer_bits_set = (current_types & ~types) != 0; + bool more_bits_set = (~current_types & types) != 0; - mFilterOps.mFilterObjectTypes = types; + current_types = types; if (more_bits_set && fewer_bits_set) { // neither less or more restrive, both simultaneously @@ -318,62 +319,23 @@ void LLInventoryFilter::setFilterObjectTypes(U64 types) setModified(FILTER_MORE_RESTRICTIVE); } } +} + +void LLInventoryFilter::setFilterObjectTypes(U64 types) +{ + updateFilterTypes(types, mFilterOps.mFilterObjectTypes); mFilterOps.mFilterTypes |= FILTERTYPE_OBJECT; } void LLInventoryFilter::setFilterCategoryTypes(U64 types) { - if (mFilterOps.mFilterCategoryTypes != types) - { - // keep current items only if no type bits getting turned off - BOOL fewer_bits_set = (mFilterOps.mFilterCategoryTypes & ~types); - BOOL more_bits_set = (~mFilterOps.mFilterCategoryTypes & types); - - mFilterOps.mFilterCategoryTypes = types; - if (more_bits_set && fewer_bits_set) - { - // neither less or more restrive, both simultaneously - // so we need to filter from scratch - setModified(FILTER_RESTART); - } - else if (more_bits_set) - { - // target is only one of all requested types so more type bits == less restrictive - setModified(FILTER_LESS_RESTRICTIVE); - } - else if (fewer_bits_set) - { - setModified(FILTER_MORE_RESTRICTIVE); - } - } - mFilterOps.mFilterTypes |= FILTERTYPE_OBJECT; + updateFilterTypes(types, mFilterOps.mFilterCategoryTypes); + mFilterOps.mFilterTypes |= FILTERTYPE_CATEGORY; } void LLInventoryFilter::setFilterWearableTypes(U64 types) { - if (mFilterOps.mFilterWearableTypes != types) - { - // keep current items only if no type bits getting turned off - BOOL fewer_bits_set = (mFilterOps.mFilterWearableTypes & ~types); - BOOL more_bits_set = (~mFilterOps.mFilterWearableTypes & types); - - mFilterOps.mFilterWearableTypes = types; - if (more_bits_set && fewer_bits_set) - { - // neither less or more restrive, both simultaneously - // so we need to filter from scratch - setModified(FILTER_RESTART); - } - else if (more_bits_set) - { - // target is only one of all requested types so more type bits == less restrictive - setModified(FILTER_LESS_RESTRICTIVE); - } - else if (fewer_bits_set) - { - setModified(FILTER_MORE_RESTRICTIVE); - } - } + updateFilterTypes(types, mFilterOps.mFilterWearableTypes); mFilterOps.mFilterTypes |= FILTERTYPE_WEARABLE; } @@ -898,11 +860,16 @@ void LLInventoryFilter::fromLLSD(LLSD& data) } } -U32 LLInventoryFilter::getFilterObjectTypes() const +U64 LLInventoryFilter::getFilterObjectTypes() const { return mFilterOps.mFilterObjectTypes; } +U64 LLInventoryFilter::getFilterCategoryTypes() const +{ + return mFilterOps.mFilterCategoryTypes; +} + BOOL LLInventoryFilter::hasFilterString() const { return mFilterSubString.size() > 0; diff --git a/indra/newview/llinventoryfilter.h b/indra/newview/llinventoryfilter.h index 39e6f797a2..f9460822f7 100644 --- a/indra/newview/llinventoryfilter.h +++ b/indra/newview/llinventoryfilter.h @@ -31,6 +31,7 @@ #include "llpermissionsflags.h" class LLFolderViewItem; +class LLFolderViewFolder; class LLInventoryFilter { @@ -81,11 +82,13 @@ public: // + Parameters // +-------------------------------------------------------------------+ void setFilterObjectTypes(U64 types); - U32 getFilterObjectTypes() const; + U64 getFilterObjectTypes() const; + U64 getFilterCategoryTypes() const; BOOL isFilterObjectTypesWith(LLInventoryType::EType t) const; void setFilterCategoryTypes(U64 types); void setFilterUUID(const LLUUID &object_id); void setFilterWearableTypes(U64 types); + void updateFilterTypes(U64 types, U64& current_types); void setFilterSubString(const std::string& string); const std::string& getFilterSubString(BOOL trim = FALSE) const; @@ -110,6 +113,7 @@ public: // + Execution And Results // +-------------------------------------------------------------------+ BOOL check(const LLFolderViewItem* item); + bool checkFolder(const LLFolderViewFolder* folder); BOOL checkAgainstFilterType(const LLFolderViewItem* item) const; BOOL checkAgainstPermissions(const LLFolderViewItem* item) const; BOOL checkAgainstFilterLinks(const LLFolderViewItem* item) const; diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index cfe1747fd4..2016b92666 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -28,9 +28,9 @@ #ifndef LL_LLINVENTORYFUNCTIONS_H #define LL_LLINVENTORYFUNCTIONS_H -#include "llinventorytype.h" -#include "llfolderview.h" -#include "llfolderviewitem.h" +#include "llinventorymodel.h" +#include "llinventory.h" +#include "llwearabletype.h" /******************************************************************************** ** ** @@ -417,6 +417,24 @@ public: /** Inventory Collector Functions ** ** *******************************************************************************/ +class LLFolderViewItem; +class LLFolderViewFolder; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLFolderViewFunctor +// +// Simple abstract base class for applying a functor to folders and +// items in a folder view hierarchy. This is suboptimal for algorithms +// that only work folders or only work on items, but I'll worry about +// that later when it's determined to be too slow. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLFolderViewFunctor +{ +public: + virtual ~LLFolderViewFunctor() {} + virtual void doFolder(LLFolderViewFolder* folder) = 0; + virtual void doItem(LLFolderViewItem* item) = 0; +}; class LLInventoryState { diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index b5180854ef..21d5de9a5b 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -632,10 +632,12 @@ U32 LLInventoryModel::updateItem(const LLViewerInventoryItem* item) } // We're hiding mesh types +#if 0 if (item->getType() == LLAssetType::AT_MESH) { return mask; } +#endif LLViewerInventoryItem* old_item = getItem(item->getUUID()); LLPointer<LLViewerInventoryItem> new_item; @@ -2587,7 +2589,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) LLInventoryState::sWearNewClothing = FALSE; } - if (tid == LLInventoryState::sWearNewClothingTransactionID) + if (tid.notNull() && tid == LLInventoryState::sWearNewClothingTransactionID) { count = wearable_ids.size(); for (i = 0; i < count; ++i) diff --git a/indra/newview/llinventorymodelbackgroundfetch.cpp b/indra/newview/llinventorymodelbackgroundfetch.cpp index 7b1ff102e7..afaf660cb7 100644 --- a/indra/newview/llinventorymodelbackgroundfetch.cpp +++ b/indra/newview/llinventorymodelbackgroundfetch.cpp @@ -31,7 +31,9 @@ #include "llappviewer.h" #include "llcallbacklist.h" #include "llinventorypanel.h" +#include "llinventorymodel.h" #include "llviewercontrol.h" +#include "llviewerinventory.h" #include "llviewermessage.h" #include "llviewerregion.h" #include "llviewerwindow.h" diff --git a/indra/newview/llinventoryobserver.cpp b/indra/newview/llinventoryobserver.cpp index 6bf19e346d..ceba4a0191 100644 --- a/indra/newview/llinventoryobserver.cpp +++ b/indra/newview/llinventoryobserver.cpp @@ -601,6 +601,34 @@ void LLInventoryAddedObserver::changed(U32 mask) } } +void LLInventoryCategoryAddedObserver::changed(U32 mask) +{ + if (!(mask & LLInventoryObserver::ADD)) + { + return; + } + + const LLInventoryModel::changed_items_t& changed_ids = gInventory.getChangedIDs(); + + for (LLInventoryModel::changed_items_t::const_iterator cit = changed_ids.begin(); cit != changed_ids.end(); ++cit) + { + LLViewerInventoryCategory* cat = gInventory.getCategory(*cit); + + if (cat) + { + mAddedCategories.push_back(cat); + } + } + + if (!mAddedCategories.empty()) + { + done(); + + mAddedCategories.clear(); + } +} + + LLInventoryTransactionObserver::LLInventoryTransactionObserver(const LLTransactionID& transaction_id) : mTransactionID(transaction_id) { diff --git a/indra/newview/llinventoryobserver.h b/indra/newview/llinventoryobserver.h index 2d9021961e..aa1eae84d7 100644 --- a/indra/newview/llinventoryobserver.h +++ b/indra/newview/llinventoryobserver.h @@ -219,6 +219,28 @@ protected: }; //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLInventoryCategoryAddedObserver +// +// Base class for doing something when a new category is created in the +// inventory. +// It does not watch for a certain UUID, rather it acts when anything is added +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +class LLInventoryCategoryAddedObserver : public LLInventoryObserver +{ +public: + + typedef std::vector<LLViewerInventoryCategory*> cat_vec_t; + + LLInventoryCategoryAddedObserver() : mAddedCategories() {} + /*virtual*/ void changed(U32 mask); + +protected: + virtual void done() = 0; + + cat_vec_t mAddedCategories; +}; + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Class LLInventoryTransactionObserver // // Base class for doing something when an inventory transaction completes. diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 1dcb91ad4d..702e8d5a1f 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -35,6 +35,7 @@ #include "llavataractions.h" #include "llfloaterinventory.h" #include "llfloaterreg.h" +#include "llfolderview.h" #include "llimfloater.h" #include "llimview.h" #include "llinventorybridge.h" @@ -42,7 +43,6 @@ #include "llinventorymodelbackgroundfetch.h" #include "llsidepanelinventory.h" #include "llsidetray.h" -#include "llscrollcontainer.h" #include "llviewerattachmenu.h" #include "llviewerfoldertype.h" #include "llvoavatarself.h" @@ -131,9 +131,8 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : mInventory(p.inventory), mAllowMultiSelect(p.allow_multi_select), mShowItemLinkOverlays(p.show_item_link_overlays), + mShowLoadStatus(p.show_load_status), mViewsInitialized(false), - mStartFolderString(p.start_folder), - mBuildDefaultHierarchy(true), mInvFVBridgeBuilder(NULL) { mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; @@ -146,11 +145,88 @@ LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); mCommitCallbackRegistrar.add("Inventory.Share", boost::bind(&LLAvatarActions::shareWithAvatars)); + +} + +void LLInventoryPanel::buildFolderView(const LLInventoryPanel::Params& params) +{ + // Determine the root folder in case specified, and + // build the views starting with that folder. + + std::string start_folder_name(params.start_folder()); + + const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(start_folder_name); + + LLUUID root_id; + + if ("LIBRARY" == params.start_folder()) + { + root_id = gInventory.getLibraryRootFolderID(); + } + // leslie -- temporary HACK to work around sim not creating inbox and outbox with proper system folder type + else if (preferred_type == LLFolderType::FT_INBOX) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + + gInventory.getDirectDescendentsOf(gInventory.getRootFolderID(), cats, items); + + if (cats) + { + for (LLInventoryModel::cat_array_t::const_iterator cat_it = cats->begin(); cat_it != cats->end(); ++cat_it) + { + LLInventoryCategory* cat = *cat_it; + + if (cat->getName() == "Received Items") + { + root_id = cat->getUUID(); + } + } + } + } + // leslie -- temporary HACK to work around sim not creating inbox and outbox with proper system folder type + else if (preferred_type == LLFolderType::FT_OUTBOX) + { + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + + gInventory.getDirectDescendentsOf(gInventory.getRootFolderID(), cats, items); + + if (cats) + { + for (LLInventoryModel::cat_array_t::const_iterator cat_it = cats->begin(); cat_it != cats->end(); ++cat_it) + { + LLInventoryCategory* cat = *cat_it; + + if (cat->getName() == "Merchant Outbox") + { + root_id = cat->getUUID(); + } + } + } + } + // leslie -- end temporary HACK + else + { + root_id = (preferred_type != LLFolderType::FT_NONE) + ? gInventory.findCategoryUUIDForType(preferred_type, false, false) + : LLUUID::null; + } - if (mStartFolderString != "") + if ((root_id == LLUUID::null) && !start_folder_name.empty()) { - mBuildDefaultHierarchy = false; + llwarns << "No category found that matches start_folder: " << start_folder_name << llendl; + root_id = LLUUID::generateNewID(); } + + LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_CATEGORY, + LLAssetType::AT_CATEGORY, + LLInventoryType::IT_CATEGORY, + this, + NULL, + root_id); + + mFolderRoot = createFolderView(new_listener, params.use_label_suffix()); } void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) @@ -159,22 +235,7 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - // Create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.title = getLabel(); - p.rect = folder_rect; - p.parent_panel = this; - p.tool_tip = p.name; - p.use_label_suffix = params.use_label_suffix; - mFolderRoot = LLUICtrlFactory::create<LLFolderView>(p); - mFolderRoot->setAllowMultiSelect(mAllowMultiSelect); - } + buildFolderView(params); mCommitCallbackRegistrar.popScope(); @@ -184,13 +245,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) { LLRect scroller_view_rect = getRect(); scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); + LLScrollContainer::Params scroller_params(params.scroll()); + scroller_params.rect(scroller_view_rect); + mScroller = LLUICtrlFactory::create<LLScrollContainer>(scroller_params); addChild(mScroller); mScroller->addChild(mFolderRoot); mFolderRoot->setScrollContainer(mScroller); @@ -206,7 +263,7 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) // Build view of inventory if we need default full hierarchy and inventory ready, // otherwise wait for idle callback. - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mViewsInitialized) + if (mInventory->isInventoryUsable() && !mViewsInitialized) { initializeViews(); } @@ -222,6 +279,9 @@ void LLInventoryPanel::initFromParams(const LLInventoryPanel::Params& params) } mFolderRoot->setSortOrder(getFilter()->getSortOrder()); + // hide inbox + getFilter()->setFilterCategoryTypes(getFilter()->getFilterCategoryTypes() & ~(1ULL << LLFolderType::FT_INBOX)); + // Initialize base class params. LLPanel::initFromParams(params); } @@ -264,6 +324,15 @@ LLInventoryFilter* LLInventoryPanel::getFilter() return NULL; } +const LLInventoryFilter* LLInventoryPanel::getFilter() const +{ + if (mFolderRoot) + { + return mFolderRoot->getFilter(); + } + return NULL; +} + void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType filter_type) { if (filter_type == LLInventoryFilter::FILTERTYPE_OBJECT) @@ -272,6 +341,17 @@ void LLInventoryPanel::setFilterTypes(U64 types, LLInventoryFilter::EFilterType getFilter()->setFilterCategoryTypes(types); } +U32 LLInventoryPanel::getFilterObjectTypes() const +{ + return mFolderRoot->getFilterObjectTypes(); +} + +U32 LLInventoryPanel::getFilterPermMask() const +{ + return mFolderRoot->getFilterPermissions(); +} + + void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) { getFilter()->setFilterPermissions(filter_perm_mask); @@ -287,6 +367,12 @@ void LLInventoryPanel::setFilterSubString(const std::string& string) getFilter()->setFilterSubString(string); } +const std::string LLInventoryPanel::getFilterSubString() +{ + return mFolderRoot->getFilterSubString(); +} + + void LLInventoryPanel::setSortOrder(U32 order) { getFilter()->setSortOrder(order); @@ -298,6 +384,12 @@ void LLInventoryPanel::setSortOrder(U32 order) } } +U32 LLInventoryPanel::getSortOrder() const +{ + return mFolderRoot->getSortOrder(); +} + + void LLInventoryPanel::setSinceLogoff(BOOL sl) { getFilter()->setDateRangeLastLogoff(sl); @@ -379,7 +471,8 @@ void LLInventoryPanel::modelChanged(U32 mask) { view_item->destroyView(); } - buildNewViews(item_id); + view_item = buildNewViews(item_id); + view_folder = dynamic_cast<LLFolderViewFolder *>(view_item); } ////////////////////////////// @@ -432,11 +525,10 @@ void LLInventoryPanel::modelChanged(U32 mask) ////////////////////////////// // STRUCTURE Operation // This item already exists in both memory and UI. It was probably reparented. - if (model_item && view_item) + else if (model_item && view_item) { - // Don't process the item if it's hanging from the root, since its - // model_item's parent will be NULL. - if (view_item->getRoot() != view_item->getParent()) + // Don't process the item if it is the root + if (view_item->getRoot() != view_item) { LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolderRoot->getItemByID(model_item->getParentUUID()); // Item has been moved. @@ -461,7 +553,7 @@ void LLInventoryPanel::modelChanged(U32 mask) ////////////////////////////// // REMOVE Operation // This item has been removed from memory, but its associated UI element still exists. - if (!model_item && view_item) + else if (!model_item && view_item) { // Remove the item's UI. view_item->destroyView(); @@ -470,6 +562,12 @@ void LLInventoryPanel::modelChanged(U32 mask) } } +LLFolderView* LLInventoryPanel::getRootFolder() +{ + return mFolderRoot; +} + + // static void LLInventoryPanel::onIdle(void *userdata) { @@ -488,23 +586,16 @@ void LLInventoryPanel::onIdle(void *userdata) } } +const LLUUID& LLInventoryPanel::getRootFolderID() const +{ + return mFolderRoot->getListener()->getUUID(); +} + void LLInventoryPanel::initializeViews() { if (!gInventory.isInventoryUsable()) return; - // Determine the root folder in case specified, and - // build the views starting with that folder. - const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); - - if ("LIBRARY" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - rebuildViewsFor(mStartFolderID); + rebuildViewsFor(getRootFolderID()); mViewsInitialized = true; @@ -529,132 +620,155 @@ void LLInventoryPanel::initializeViews() } } -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) +LLFolderViewItem* LLInventoryPanel::rebuildViewsFor(const LLUUID& id) { // Destroy the old view for this ID so we can rebuild it. LLFolderViewItem* old_view = mFolderRoot->getItemByID(id); - if (old_view && id.notNull()) + if (old_view) { old_view->destroyView(); } - buildNewViews(id); + return buildNewViews(id); } -void LLInventoryPanel::buildNewViews(const LLUUID& id) +LLFolderView * LLInventoryPanel::createFolderView(LLInvFVBridge * bridge, bool useLabelSuffix) { - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = gInventory.getObject(id); - if (objectp) + LLRect folder_rect(0, + 0, + getRect().getWidth(), + 0); + + LLFolderView::Params p; + + p.name = getName(); + p.title = getLabel(); + p.rect = folder_rect; + p.parent_panel = this; + p.tool_tip = p.name; + p.listener = bridge; + p.use_label_suffix = useLabelSuffix; + p.allow_multiselect = mAllowMultiSelect; + p.show_load_status = mShowLoadStatus; + + return LLUICtrlFactory::create<LLFolderView>(p); +} + +LLFolderViewFolder * LLInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge) +{ + LLFolderViewFolder::Params params; + + params.name = bridge->getDisplayName(); + params.icon = bridge->getIcon(); + params.icon_open = bridge->getOpenIcon(); + + if (mShowItemLinkOverlays) // if false, then links show up just like normal items { - const LLUUID &parent_id = objectp->getParentUUID(); - LLFolderViewFolder* parent_folder = (LLFolderViewFolder*)mFolderRoot->getItemByID(parent_id); - if (id == mStartFolderID) - { - parent_folder = mFolderRoot; - } - else if ((mStartFolderID != LLUUID::null) && (!gInventory.isObjectDescendentOf(id, mStartFolderID))) - { - // This item exists outside the inventory's hierarchy, so don't add it. - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " - << ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() - << llendl; - return; - } - - if ((objectp->getType() == LLAssetType::AT_CATEGORY) && - (objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - mFolderRoot, - objectp->getUUID()); - if (new_listener) - { - LLFolderViewFolder::Params params; - params.name = new_listener->getDisplayName(); - params.icon = new_listener->getIcon(); - params.icon_open = new_listener->getOpenIcon(); - if (mShowItemLinkOverlays) // if false, then links show up just like normal items - { - params.icon_overlay = LLUI::getUIImage("Inv_Link"); - } - params.root = mFolderRoot; - params.listener = new_listener; - params.tool_tip = params.name; - LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(params); - folderp->setItemSortOrder(mFolderRoot->getSortOrder()); - itemp = folderp; - - // Hide the root folder, so we can show the contents of a folder flat - // but still have the parent folder present for listener-related operations. - if (id == mStartFolderID) - { - folderp->setHidden(TRUE); - } - const LLViewerInventoryCategory *cat = dynamic_cast<LLViewerInventoryCategory *>(objectp); - if (cat && getIsHiddenFolderType(cat->getPreferredType())) - { - folderp->setHidden(TRUE); - } - } - } - else - { - // Build new view for item. - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - mFolderRoot, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name = new_listener->getDisplayName(); - params.icon = new_listener->getIcon(); - params.icon_open = new_listener->getOpenIcon(); - if (mShowItemLinkOverlays) // if false, then links show up just like normal items - { - params.icon_overlay = LLUI::getUIImage("Inv_Link"); - } - params.creation_date = new_listener->getCreationDate(); - params.root = mFolderRoot; - params.listener = new_listener; - params.rect = LLRect (0, 0, 0, 0); - params.tool_tip = params.name; - itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); - } - } + params.icon_overlay = LLUI::getUIImage("Inv_Link"); + } + + params.root = mFolderRoot; + params.listener = bridge; + params.tool_tip = params.name; - if (itemp) - { - itemp->addToFolder(parent_folder, mFolderRoot); + return LLUICtrlFactory::create<LLFolderViewFolder>(params); +} - // Don't add children of hidden folders unless this is the panel's root folder. - if (itemp->getHidden() && (id != mStartFolderID)) - { - return; - } +LLFolderViewItem * LLInventoryPanel::createFolderViewItem(LLInvFVBridge * bridge) +{ + LLFolderViewItem::Params params; + + params.name = bridge->getDisplayName(); + params.icon = bridge->getIcon(); + params.icon_open = bridge->getOpenIcon(); + + if (mShowItemLinkOverlays) // if false, then links show up just like normal items + { + params.icon_overlay = LLUI::getUIImage("Inv_Link"); + } + + params.creation_date = bridge->getCreationDate(); + params.root = mFolderRoot; + params.listener = bridge; + params.rect = LLRect (0, 0, 0, 0); + params.tool_tip = params.name; + + return LLUICtrlFactory::create<LLFolderViewItem>(params); +} + +LLFolderViewItem* LLInventoryPanel::buildNewViews(const LLUUID& id) +{ + LLInventoryObject const* objectp = gInventory.getObject(id); + LLUUID root_id = mFolderRoot->getListener()->getUUID(); + LLFolderViewFolder* parent_folder = NULL; + LLFolderViewItem* itemp = NULL; + + if (id == root_id) + { + parent_folder = mFolderRoot; + } + else if (objectp) + { + const LLUUID &parent_id = objectp->getParentUUID(); + parent_folder = (LLFolderViewFolder*)mFolderRoot->getItemByID(parent_id); + + if (parent_folder) + { + if (objectp->getType() <= LLAssetType::AT_NONE || + objectp->getType() >= LLAssetType::AT_COUNT) + { + llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " + << ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() + << llendl; + return NULL; + } + + if ((objectp->getType() == LLAssetType::AT_CATEGORY) && + (objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)) + { + LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), + objectp->getType(), + LLInventoryType::IT_CATEGORY, + this, + mFolderRoot, + objectp->getUUID()); + if (new_listener) + { + LLFolderViewFolder* folderp = createFolderViewFolder(new_listener); + folderp->setItemSortOrder(mFolderRoot->getSortOrder()); + itemp = folderp; + } + } + else + { + // Build new view for item. + LLInventoryItem* item = (LLInventoryItem*)objectp; + LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), + item->getActualType(), + item->getInventoryType(), + this, + mFolderRoot, + item->getUUID(), + item->getFlags()); + + if (new_listener) + { + itemp = createFolderViewItem(new_listener); + } + } + + if (itemp) + { + itemp->addToFolder(parent_folder, mFolderRoot); + } } } // If this is a folder, add the children of the folder and recursively add any // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) + if (id.isNull() + || (objectp + && objectp->getType() == LLAssetType::AT_CATEGORY)) { LLViewerInventoryCategory::cat_array_t* categories; LLViewerInventoryItem::item_array_t* items; @@ -671,7 +785,7 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) } } - if(items) + if(items && parent_folder) { for (LLViewerInventoryItem::item_array_t::const_iterator item_iter = items->begin(); item_iter != items->end(); @@ -683,28 +797,25 @@ void LLInventoryPanel::buildNewViews(const LLUUID& id) } mInventory->unlockDirectDescendentArrays(id); } + + return itemp; } // bit of a hack to make sure the inventory is open. void LLInventoryPanel::openStartFolderOrMyInventory() { - if (mStartFolderString != "") + // Find My Inventory folder and open it up by name + for (LLView *child = mFolderRoot->getFirstChild(); child; child = mFolderRoot->findNextSibling(child)) { - mFolderRoot->openFolder(mStartFolderString); - } - else - { - // Find My Inventory folder and open it up by name - for (LLView *child = mFolderRoot->getFirstChild(); child; child = mFolderRoot->findNextSibling(child)) + LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child); + if (fchild + && fchild->getListener() + && fchild->getListener()->getUUID() == gInventory.getRootFolderID()) { - LLFolderViewFolder *fchild = dynamic_cast<LLFolderViewFolder*>(child); - if (fchild && fchild->getListener() && - (fchild->getListener()->getUUID() == gInventory.getRootFolderID())) - { - const std::string& child_name = child->getName(); - mFolderRoot->openFolder(child_name); - break; - } + const std::string& child_name = child->getName(); + mFolderRoot->openFolder(child_name); + mFolderRoot->clearSelection(); // No need to keep it selected though! + break; } } } @@ -723,6 +834,12 @@ void LLInventoryPanel::openSelected() bridge->openItem(); } +void LLInventoryPanel::unSelectAll() +{ + mFolderRoot->setSelection(NULL, FALSE, FALSE); +} + + BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) { BOOL handled = LLView::handleHover(x, y, mask); @@ -802,7 +919,7 @@ void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_foc mFolderRoot->setSelectionByID(obj_id, take_keyboard_focus); } -void LLInventoryPanel::setSelectCallback(const LLFolderView::signal_t::slot_type& cb) +void LLInventoryPanel::setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb) { if (mFolderRoot) { @@ -1067,15 +1184,12 @@ LLInventoryPanel* LLInventoryPanel::getActiveInventoryPanel(BOOL auto_open) void LLInventoryPanel::addHideFolderType(LLFolderType::EType folder_type) { - if (!getIsHiddenFolderType(folder_type)) - { - mHiddenFolderTypes.push_back(folder_type); - } + getFilter()->setFilterCategoryTypes(getFilter()->getFilterCategoryTypes() & ~(1ULL << folder_type)); } BOOL LLInventoryPanel::getIsHiddenFolderType(LLFolderType::EType folder_type) const { - return (std::find(mHiddenFolderTypes.begin(), mHiddenFolderTypes.end(), folder_type) != mHiddenFolderTypes.end()); + return !(getFilter()->getFilterCategoryTypes() & (1ULL << folder_type)); } @@ -1092,6 +1206,13 @@ public: struct Params : public LLInitParam::Block<Params, LLInventoryPanel::Params> {}; + void initFromParams(const Params& p) + { + LLInventoryPanel::initFromParams(p); + // turn on inbox for recent items + getFilter()->setFilterCategoryTypes(getFilter()->getFilterCategoryTypes() | (1ULL << LLFolderType::FT_INBOX)); + } + protected: LLInventoryRecentItemsPanel (const Params&); friend class LLUICtrlFactory; diff --git a/indra/newview/llinventorypanel.h b/indra/newview/llinventorypanel.h index 9da9f7d8ba..a4287a438e 100644 --- a/indra/newview/llinventorypanel.h +++ b/indra/newview/llinventorypanel.h @@ -33,11 +33,13 @@ #include "llfloater.h" #include "llinventory.h" #include "llinventoryfilter.h" -#include "llfolderview.h" #include "llinventorymodel.h" +#include "llscrollcontainer.h" #include "lluictrlfactory.h" #include <set> +class LLFolderView; +class LLFolderViewFolder; class LLFolderViewItem; class LLInventoryFilter; class LLInventoryModel; @@ -46,7 +48,6 @@ class LLInventoryFVBridgeBuilder; class LLMenuBarGL; class LLCheckBoxCtrl; class LLSpinCtrl; -class LLScrollContainer; class LLTextBox; class LLIconCtrl; class LLSaveFolderState; @@ -83,6 +84,8 @@ public: Optional<Filter> filter; Optional<std::string> start_folder; Optional<bool> use_label_suffix; + Optional<bool> show_load_status; + Optional<LLScrollContainer::Params> scroll; Params() : sort_order_setting("sort_order_setting"), @@ -91,7 +94,9 @@ public: show_item_link_overlays("show_item_link_overlays", false), filter("filter"), start_folder("start_folder"), - use_label_suffix("use_label_suffix", true) + use_label_suffix("use_label_suffix", true), + show_load_status("show_load_status"), + scroll("scroll") {} }; @@ -123,16 +128,17 @@ public: // Call this method to set the selection. void openAllFolders(); void setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus); - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb); + void setSelectCallback(const boost::function<void (const std::deque<LLFolderViewItem*>& items, BOOL user_action)>& cb); void clearSelection(); LLInventoryFilter* getFilter(); + const LLInventoryFilter* getFilter() const; void setFilterTypes(U64 filter, LLInventoryFilter::EFilterType = LLInventoryFilter::FILTERTYPE_OBJECT); - U32 getFilterObjectTypes() const { return mFolderRoot->getFilterObjectTypes(); } + U32 getFilterObjectTypes() const; void setFilterPermMask(PermissionMask filter_perm_mask); - U32 getFilterPermMask() const { return mFolderRoot->getFilterPermissions(); } + U32 getFilterPermMask() const; void setFilterWearableTypes(U64 filter); void setFilterSubString(const std::string& string); - const std::string getFilterSubString() { return mFolderRoot->getFilterSubString(); } + const std::string getFilterSubString(); void setSinceLogoff(BOOL sl); void setHoursAgo(U32 hours); BOOL getSinceLogoff(); @@ -140,10 +146,9 @@ public: void setShowFolderState(LLInventoryFilter::EFolderShow show); LLInventoryFilter::EFolderShow getShowFolderState(); - void setAllowMultiSelect(BOOL allow) { mFolderRoot->setAllowMultiSelect(allow); } // This method is called when something has changed about the inventory. void modelChanged(U32 mask); - LLFolderView* getRootFolder() { return mFolderRoot; } + LLFolderView* getRootFolder(); LLScrollContainer* getScrollableContainer() { return mScroller; } void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); @@ -158,7 +163,7 @@ public: static void dumpSelectionInformation(void* user_data); void openSelected(); - void unSelectAll() { mFolderRoot->setSelection(NULL, FALSE, FALSE); } + void unSelectAll(); static void onIdle(void* user_data); @@ -175,6 +180,7 @@ protected: LLInvPanelComplObserver* mCompletionObserver; BOOL mAllowMultiSelect; BOOL mShowItemLinkOverlays; // Shows link graphic over inventory item icons + BOOL mShowLoadStatus; LLFolderView* mFolderRoot; LLScrollContainer* mScroller; @@ -198,7 +204,7 @@ public: static const std::string INHERIT_SORT_ORDER; void setSortOrder(U32 order); - U32 getSortOrder() const { return mFolderRoot->getSortOrder(); } + U32 getSortOrder() const; private: std::string mSortOrderSetting; @@ -207,29 +213,27 @@ private: //-------------------------------------------------------------------- public: void addHideFolderType(LLFolderType::EType folder_type); -protected: - BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const; -private: - std::vector<LLFolderType::EType> mHiddenFolderTypes; - //-------------------------------------------------------------------- - // Initialization routines for building up the UI ("views") - //-------------------------------------------------------------------- public: BOOL getIsViewsInitialized() const { return mViewsInitialized; } - const LLUUID& getStartFolderID() const { return mStartFolderID; } - const std::string& getStartFolderString() { return mStartFolderString; } + const LLUUID& getRootFolderID() const; protected: // Builds the UI. Call this once the inventory is usable. void initializeViews(); - void rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views. - virtual void buildNewViews(const LLUUID& id); + LLFolderViewItem* rebuildViewsFor(const LLUUID& id); // Given the id and the parent, build all of the folder views. + + virtual void buildFolderView(const LLInventoryPanel::Params& params); + LLFolderViewItem* buildNewViews(const LLUUID& id); + BOOL getIsHiddenFolderType(LLFolderType::EType folder_type) const; + + virtual LLFolderView* createFolderView(LLInvFVBridge * bridge, bool useLabelSuffix); + virtual LLFolderViewFolder* createFolderViewFolder(LLInvFVBridge * bridge); + virtual LLFolderViewItem* createFolderViewItem(LLInvFVBridge * bridge); private: BOOL mBuildDefaultHierarchy; // default inventory hierarchy should be created in postBuild() BOOL mViewsInitialized; // Views have been generated // UUID of category from which hierarchy should be built. Set with the // "start_folder" xml property. Default is LLUUID::null that means total Inventory hierarchy. - std::string mStartFolderString; LLUUID mStartFolderID; }; diff --git a/indra/newview/lllocationinputctrl.cpp b/indra/newview/lllocationinputctrl.cpp index 5c65dcec34..1c8f6b6c98 100644 --- a/indra/newview/lllocationinputctrl.cpp +++ b/indra/newview/lllocationinputctrl.cpp @@ -190,6 +190,7 @@ LLLocationInputCtrl::Params::Params() scripts_icon("scripts_icon"), damage_icon("damage_icon"), damage_text("damage_text"), + see_avatars_icon("see_avatars_icon"), maturity_help_topic("maturity_help_topic") { } @@ -342,6 +343,13 @@ LLLocationInputCtrl::LLLocationInputCtrl(const LLLocationInputCtrl::Params& p) mDamageText = LLUICtrlFactory::create<LLTextBox>(damage_text); addChild(mDamageText); + LLIconCtrl::Params see_avatars_icon = p.see_avatars_icon; + see_avatars_icon.tool_tip = LLTrans::getString("LocationCtrlSeeAVsTooltip"); + see_avatars_icon.mouse_opaque = true; + mParcelIcon[SEE_AVATARS_ICON] = LLUICtrlFactory::create<LLIconCtrl>(see_avatars_icon); + mParcelIcon[SEE_AVATARS_ICON]->setMouseDownCallback(boost::bind(&LLLocationInputCtrl::onParcelIconClick, this, SEE_AVATARS_ICON)); + addChild(mParcelIcon[SEE_AVATARS_ICON]); + // Register callbacks and load the location field context menu (NB: the order matters). LLUICtrl::CommitCallbackRegistry::currentRegistrar().add("Navbar.Action", boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemClicked, this, _2)); LLUICtrl::EnableCallbackRegistry::currentRegistrar().add("Navbar.EnableMenuItem", boost::bind(&LLLocationInputCtrl::onLocationContextMenuItemEnabled, this, _2)); @@ -810,6 +818,7 @@ void LLLocationInputCtrl::refreshParcelIcons() bool allow_build = vpm->allowAgentBuild(current_parcel); // true when anyone is allowed to build. See EXT-4610. bool allow_scripts = vpm->allowAgentScripts(agent_region, current_parcel); bool allow_damage = vpm->allowAgentDamage(agent_region, current_parcel); + bool see_avs = current_parcel->getSeeAVs(); // Most icons are "block this ability" mParcelIcon[VOICE_ICON]->setVisible( !allow_voice ); @@ -819,6 +828,7 @@ void LLLocationInputCtrl::refreshParcelIcons() mParcelIcon[SCRIPTS_ICON]->setVisible( !allow_scripts ); mParcelIcon[DAMAGE_ICON]->setVisible( allow_damage ); mDamageText->setVisible(allow_damage); + mParcelIcon[SEE_AVATARS_ICON]->setVisible( !see_avs ); // Padding goes to left of both landmark star and for sale btn x -= mAddLandmarkHPad; @@ -1175,6 +1185,9 @@ void LLLocationInputCtrl::onParcelIconClick(EParcelIcon icon) case DAMAGE_ICON: LLNotificationsUtil::add("NotSafe"); break; + case SEE_AVATARS_ICON: + LLNotificationsUtil::add("SeeAvatars"); + break; case ICON_COUNT: break; // no default to get compiler warning when a new icon gets added diff --git a/indra/newview/lllocationinputctrl.h b/indra/newview/lllocationinputctrl.h index 6368bf5cf2..ed47ba73e3 100644 --- a/indra/newview/lllocationinputctrl.h +++ b/indra/newview/lllocationinputctrl.h @@ -77,7 +77,8 @@ public: push_icon, build_icon, scripts_icon, - damage_icon; + damage_icon, + see_avatars_icon; Optional<LLTextBox::Params> damage_text; Params(); }; @@ -109,12 +110,13 @@ private: enum EParcelIcon { VOICE_ICON = 0, - FLY_ICON, - PUSH_ICON, - BUILD_ICON, - SCRIPTS_ICON, - DAMAGE_ICON, - ICON_COUNT + FLY_ICON, // 1 + PUSH_ICON, // 2 + BUILD_ICON, // 3 + SCRIPTS_ICON, // 4 + DAMAGE_ICON, // 5 + SEE_AVATARS_ICON, // 6 + ICON_COUNT // 7 total }; friend class LLUICtrlFactory; diff --git a/indra/newview/lllogchat.cpp b/indra/newview/lllogchat.cpp index efc4e23838..ebb5912ace 100644 --- a/indra/newview/lllogchat.cpp +++ b/indra/newview/lllogchat.cpp @@ -230,7 +230,7 @@ std::string LLLogChat::makeLogFileName(std::string filename) std::string LLLogChat::cleanFileName(std::string filename) { - std::string invalidChars = "\"\'\\/?*:.<>|"; + std::string invalidChars = "\"\'\\/?*:.<>|[]{}~"; // Cannot match glob or illegal filename chars std::string::size_type position = filename.find_first_of(invalidChars); while (position != filename.npos) { diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 738d82e732..4eb94dfb8e 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -58,6 +58,7 @@ #include "llworld.h" #include "v2math.h" #include "llvoavatar.h" +#include "llmeshrepository.h" const F32 MAX_MANIP_SELECT_DISTANCE_SQUARED = 11.f * 11.f; @@ -90,9 +91,7 @@ F32 get_default_max_prim_scale(bool is_flora) { // a bit of a hack, but if it's foilage, we don't want to use the // new larger scale which would result in giant trees and grass - if (gSavedSettings.getBOOL("MeshEnabled") && - gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty() && + if (gMeshRepo.meshRezEnabled() && !is_flora) { return DEFAULT_MAX_PRIM_SCALE; diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp index b3ad9efeb2..03ccabc994 100644 --- a/indra/newview/llmediactrl.cpp +++ b/indra/newview/llmediactrl.cpp @@ -38,6 +38,7 @@ #include "llviewermedia.h" #include "llviewertexture.h" #include "llviewerwindow.h" +#include "lldebugmessagebox.h" #include "llweb.h" #include "llrender.h" #include "llpluginclassmedia.h" @@ -708,6 +709,8 @@ LLPluginClassMedia* LLMediaCtrl::getMediaPlugin() // void LLMediaCtrl::draw() { + F32 alpha = getDrawContext().mAlpha; + if ( gRestoreGL == 1 ) { LLRect r = getRect(); @@ -746,21 +749,11 @@ void LLMediaCtrl::draw() } } -// if(mHidingInitialLoad) -// { -// // If we're hiding loading, don't draw at all. -// draw_media = false; -// } - bool background_visible = isBackgroundVisible(); bool background_opaque = isBackgroundOpaque(); if(draw_media) { - // alpha off for this - LLGLSUIDefault gls_ui; - LLGLDisable gls_alphaTest( GL_ALPHA_TEST ); - gGL.pushUIMatrix(); { if (mIgnoreUIScale) @@ -775,7 +768,8 @@ void LLMediaCtrl::draw() // scale texture to fit the space using texture coords gGL.getTexUnit(0)->bind(media_texture); - gGL.color4fv( LLColor4::white.mV ); + LLColor4 media_color = LLColor4::white % alpha; + gGL.color4fv( media_color.mV ); F32 max_u = ( F32 )media_plugin->getWidth() / ( F32 )media_plugin->getTextureWidth(); F32 max_v = ( F32 )media_plugin->getHeight() / ( F32 )media_plugin->getTextureHeight(); @@ -827,7 +821,6 @@ void LLMediaCtrl::draw() } // draw the browser - gGL.setSceneBlendType(LLRender::BT_REPLACE); gGL.begin( LLRender::QUADS ); if (! media_plugin->getTextureCoordsOpenGL()) { @@ -860,7 +853,6 @@ void LLMediaCtrl::draw() gGL.vertex2i( x_offset + width, y_offset ); } gGL.end(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); } gGL.popUIMatrix(); diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 0a1eadf4d0..6e0722bcf9 100644 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -61,6 +61,9 @@ #include "pipeline.h" #include "llinventorymodel.h" #include "llfoldertype.h" +#include "llviewerparcelmgr.h" + +#include "boost/lexical_cast.hpp" #ifndef LL_WINDOWS #include "netdb.h" @@ -85,6 +88,15 @@ U32 LLMeshRepository::sPeakKbps = 0; const U32 MAX_TEXTURE_UPLOAD_RETRIES = 5; +static S32 dump_num = 0; +std::string make_dump_name(std::string prefix, S32 num) +{ + return prefix + boost::lexical_cast<std::string>(num) + std::string(".xml"); + +} +void dump_llsd_to_file(const LLSD& content, std::string filename); +LLSD llsd_from_file(std::string filename); + std::string header_lod[] = { "lowest_lod", @@ -457,6 +469,55 @@ public: }; +void log_upload_error(S32 status, const LLSD& content, std::string stage, std::string model_name) +{ + // Add notification popup. + LLSD args; + std::string message = content["error"]["message"]; + std::string identifier = content["error"]["identifier"]; + args["MESSAGE"] = message; + args["IDENTIFIER"] = identifier; + args["LABEL"] = model_name; + gMeshRepo.uploadError(args); + + // Log details. + llwarns << "stage: " << stage << " http status: " << status << llendl; + if (content.has("error")) + { + const LLSD& err = content["error"]; + llwarns << "err: " << err << llendl; + llwarns << "mesh upload failed, stage '" << stage + << "' error '" << err["error"].asString() + << "', message '" << err["message"].asString() + << "', id '" << err["identifier"].asString() + << "'" << llendl; + if (err.has("errors")) + { + S32 error_num = 0; + const LLSD& err_list = err["errors"]; + for (LLSD::array_const_iterator it = err_list.beginArray(); + it != err_list.endArray(); + ++it) + { + const LLSD& err_entry = *it; + llwarns << "error[" << error_num << "]:" << llendl; + for (LLSD::map_const_iterator map_it = err_entry.beginMap(); + map_it != err_entry.endMap(); + ++map_it) + { + llwarns << "\t" << map_it->first << ": " + << map_it->second << llendl; + } + error_num++; + } + } + } + else + { + llwarns << "bad mesh, no error information available" << llendl; + } +} + class LLModelObjectUploadResponder: public LLCurl::Responder { LLSD mObjectAsset; @@ -484,20 +545,83 @@ public: class LLWholeModelFeeResponder: public LLCurl::Responder { LLMeshUploadThread* mThread; + LLSD mModelData; public: - LLWholeModelFeeResponder(LLMeshUploadThread* thread): - mThread(thread) + LLWholeModelFeeResponder(LLMeshUploadThread* thread, LLSD& model_data): + mThread(thread), + mModelData(model_data) { } - virtual void completedRaw(U32 status, const std::string& reason, - const LLChannelDescriptors& channels, - const LLIOPipe::buffer_ptr_t& buffer) + virtual void completed(U32 status, + const std::string& reason, + const LLSD& content) { - assert_main_thread(); + LLSD cc = content; + if (gSavedSettings.getS32("MeshUploadFakeErrors")&1) + { + cc = llsd_from_file("fake_upload_error.xml"); + } + llinfos << "completed" << llendl; mThread->mPendingUploads--; + dump_llsd_to_file(cc,make_dump_name("whole_model_fee_response_",dump_num)); + if (isGoodStatus(status) && + cc["state"].asString() == "upload") + { + llinfos << "fee request succeeded" << llendl; + mThread->mWholeModelUploadURL = cc["uploader"].asString(); + } + else + { + llwarns << "fee request failed" << llendl; + log_upload_error(status,cc,"fee",mModelData["name"]); + mThread->mWholeModelUploadURL = ""; + } } + +}; + +class LLWholeModelUploadResponder: public LLCurl::Responder +{ + LLMeshUploadThread* mThread; + LLSD mModelData; +public: + LLWholeModelUploadResponder(LLMeshUploadThread* thread, LLSD& model_data): + mThread(thread), + mModelData(model_data) + { + } + virtual void completed(U32 status, + const std::string& reason, + const LLSD& content) + { + LLSD cc = content; + if (gSavedSettings.getS32("MeshUploadFakeErrors")&2) + { + cc = llsd_from_file("fake_upload_error.xml"); + } + + //assert_main_thread(); + mThread->mPendingUploads--; + dump_llsd_to_file(cc,make_dump_name("whole_model_upload_response_",dump_num)); + llinfos << "LLWholeModelUploadResponder content: " << cc << llendl; + // requested "mesh" asset type isn't actually the type + // of the resultant object, fix it up here. + if (isGoodStatus(status) && + cc["state"].asString() == "complete") + { + llinfos << "upload succeeded" << llendl; + mModelData["asset_type"] = "object"; + gMeshRepo.updateInventory(LLMeshRepository::inventory_data(mModelData,cc)); + } + else + { + llwarns << "upload failed" << llendl; + std::string model_name = mModelData["name"].asString(); + log_upload_error(status,cc,"upload",model_name); + } + } }; LLMeshRepoThread::LLMeshRepoThread() @@ -671,10 +795,7 @@ void LLMeshRepoThread::loadMeshLOD(const LLVolumeParams& mesh_params, S32 lod) if (pending != mPendingLOD.end()) { //append this lod request to existing header request pending->second.push_back(lod); - if (pending->second.size() > 4) - { - llerrs << "WTF?" << llendl; - } + llassert(pending->second.size() <= LLModel::NUM_LODS) } else { //if no header request is pending, fetch header @@ -794,8 +915,8 @@ bool LLMeshRepoThread::fetchMeshDecomposition(const LLUUID& mesh_id) if (header_size > 0) { - S32 offset = header_size + mMeshHeader[mesh_id]["decomposition"]["offset"].asInteger(); - S32 size = mMeshHeader[mesh_id]["decomposition"]["size"].asInteger(); + S32 offset = header_size + mMeshHeader[mesh_id]["physics_convex"]["offset"].asInteger(); + S32 size = mMeshHeader[mesh_id]["physics_convex"]["size"].asInteger(); mHeaderMutex->unlock(); @@ -866,8 +987,8 @@ bool LLMeshRepoThread::fetchMeshPhysicsShape(const LLUUID& mesh_id) if (header_size > 0) { - S32 offset = header_size + mMeshHeader[mesh_id]["physics_shape"]["offset"].asInteger(); - S32 size = mMeshHeader[mesh_id]["physics_shape"]["size"].asInteger(); + S32 offset = header_size + mMeshHeader[mesh_id]["physics_mesh"]["offset"].asInteger(); + S32 size = mMeshHeader[mesh_id]["physics_mesh"]["size"].asInteger(); mHeaderMutex->unlock(); @@ -1259,9 +1380,7 @@ LLMeshUploadThread::LLMeshUploadThread(LLMeshUploadThread::instance_list& data, mOrigin = gAgent.getPositionAgent(); mHost = gAgent.getRegionHost(); - mUploadObjectAssetCapability = gAgent.getRegion()->getCapability("UploadObjectAsset"); - mNewInventoryCapability = gAgent.getRegion()->getCapability("NewFileAgentInventoryVariablePrice"); - mWholeModelUploadCapability = gAgent.getRegion()->getCapability("NewFileAgentInventory"); + mWholeModelFeeCapability = gAgent.getRegion()->getCapability("NewFileAgentInventory"); mOrigin += gAgent.getAtAxis() * scale.magVec(); } @@ -1280,35 +1399,7 @@ LLMeshUploadThread::DecompRequest::DecompRequest(LLModel* mdl, LLModel* base_mod mThread = thread; //copy out positions and indices - if (mdl) - { - U16 index_offset = 0; - - mPositions.clear(); - mIndices.clear(); - - //queue up vertex positions and indices - for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = mdl->getVolumeFace(i); - if (mPositions.size() + face.mNumVertices > 65535) - { - continue; - } - - for (U32 j = 0; j < face.mNumVertices; ++j) - { - mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); - } - - for (U32 j = 0; j < face.mNumIndices; ++j) - { - mIndices.push_back(face.mIndices[j]+index_offset); - } - - index_offset += face.mNumVertices; - } - } + assignData(mdl) ; mThread->mFinalDecomp = this; mThread->mPhysicsComplete = false; @@ -1321,11 +1412,8 @@ void LLMeshUploadThread::DecompRequest::completed() mThread->mPhysicsComplete = true; } - if (mHull.size() != 1) - { - llerrs << "WTF?" << llendl; - } - + llassert(mHull.size() == 1); + mThread->mHullMap[mBaseModel] = mHull[0]; } @@ -1353,143 +1441,199 @@ BOOL LLMeshUploadThread::isDiscarded() void LLMeshUploadThread::run() { - if (gSavedSettings.getBOOL("MeshUseWholeModelUpload")) - { - doWholeModelUpload(); - } - else + doWholeModelUpload(); +} + +void dump_llsd_to_file(const LLSD& content, std::string filename) +{ + if (gSavedSettings.getBOOL("MeshUploadLogXML")) { - doIterativeUpload(); + std::ofstream of(filename.c_str()); + LLSDSerialize::toPrettyXML(content,of); } } -#if 0 -void dumpLLSDToFile(LLSD& content, std::string& filename) +LLSD llsd_from_file(std::string filename) { - std::ofstream of(filename); - LLSDSerialize::toPrettyXML(content,of); + std::ifstream ifs(filename.c_str()); + LLSD result; + LLSDSerialize::fromXML(result,ifs); + return result; } -#endif void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) { - // TODO where do textures go? - LLSD result; + LLSD res; result["folder_id"] = gInventory.findCategoryUUIDForType(LLFolderType::FT_OBJECT); result["asset_type"] = "mesh"; result["inventory_type"] = "object"; - result["name"] = "your name here"; + result["name"] = "mesh model"; result["description"] = "your description here"; - // TODO "optional" fields from the spec - - LLSD res; res["mesh_list"] = LLSD::emptyArray(); res["texture_list"] = LLSD::emptyArray(); + res["instance_list"] = LLSD::emptyArray(); S32 mesh_num = 0; S32 texture_num = 0; std::set<LLViewerTexture* > textures; + std::map<LLViewerTexture*,S32> texture_index; + std::map<LLModel*,S32> mesh_index; + + S32 instance_num = 0; + for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) { LLMeshUploadData data; data.mBaseModel = iter->first; - - LLModelInstance& instance = *(iter->second.begin()); - + LLModelInstance& first_instance = *(iter->second.begin()); for (S32 i = 0; i < 5; i++) { - data.mModel[i] = instance.mLOD[i]; + data.mModel[i] = first_instance.mLOD[i]; } - std::stringstream ostr; - - LLModel::Decomposition& decomp = - data.mModel[LLModel::LOD_PHYSICS].notNull() ? - data.mModel[LLModel::LOD_PHYSICS]->mPhysics : - data.mBaseModel->mPhysics; - - decomp.mBaseHull = mHullMap[data.mBaseModel]; - - LLSD mesh_header = LLModel::writeModel( - ostr, - data.mModel[LLModel::LOD_PHYSICS], - data.mModel[LLModel::LOD_HIGH], - data.mModel[LLModel::LOD_MEDIUM], - data.mModel[LLModel::LOD_LOW], - data.mModel[LLModel::LOD_IMPOSTOR], - decomp, - mUploadSkin, - mUploadJoints); + if (mesh_index.find(data.mBaseModel) == mesh_index.end()) + { + // Have not seen this model before - create a new mesh_list entry for it. + std::string model_name = data.mBaseModel->getName(); + if (!model_name.empty()) + { + result["name"] = model_name; + } - data.mAssetData = ostr.str(); + std::stringstream ostr; + + LLModel::Decomposition& decomp = + data.mModel[LLModel::LOD_PHYSICS].notNull() ? + data.mModel[LLModel::LOD_PHYSICS]->mPhysics : + data.mBaseModel->mPhysics; - LLSD mesh_entry; + decomp.mBaseHull = mHullMap[data.mBaseModel]; - LLVector3 pos, scale; - LLQuaternion rot; - LLMatrix4 transformation = instance.mTransform; - decomposeMeshMatrix(transformation,pos,rot,scale); - - mesh_entry["childpos"] = ll_sd_from_vector3(pos); - mesh_entry["childrot"] = ll_sd_from_quaternion(rot); - mesh_entry["scale"] = ll_sd_from_vector3(scale); + LLSD mesh_header = LLModel::writeModel( + ostr, + data.mModel[LLModel::LOD_PHYSICS], + data.mModel[LLModel::LOD_HIGH], + data.mModel[LLModel::LOD_MEDIUM], + data.mModel[LLModel::LOD_LOW], + data.mModel[LLModel::LOD_IMPOSTOR], + decomp, + mUploadSkin, + mUploadJoints); - // TODO should be binary. - std::string str = ostr.str(); - mesh_entry["mesh_data"] = LLSD::Binary(str.begin(),str.end()); + data.mAssetData = ostr.str(); + std::string str = ostr.str(); - res["mesh_list"][mesh_num] = mesh_entry; + res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end()); + mesh_index[data.mBaseModel] = mesh_num; + mesh_num++; + } - // TODO how do textures in the list map to textures in the meshes? - if (mUploadTextures) + // For all instances that use this model + for (instance_list::iterator instance_iter = iter->second.begin(); + instance_iter != iter->second.end(); + ++instance_iter) { - for (std::vector<LLImportMaterial>::iterator material_iter = instance.mMaterial.begin(); - material_iter != instance.mMaterial.end(); ++material_iter) - { - if (textures.find(material_iter->mDiffuseMap.get()) == textures.end()) + LLModelInstance& instance = *instance_iter; + + LLSD instance_entry; + + for (S32 i = 0; i < 5; i++) + { + data.mModel[i] = instance.mLOD[i]; + } + + LLVector3 pos, scale; + LLQuaternion rot; + LLMatrix4 transformation = instance.mTransform; + decomposeMeshMatrix(transformation,pos,rot,scale); + instance_entry["position"] = ll_sd_from_vector3(pos); + instance_entry["rotation"] = ll_sd_from_quaternion(rot); + instance_entry["scale"] = ll_sd_from_vector3(scale); + + instance_entry["material"] = LL_MCODE_WOOD; + LLPermissions perm; + perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); + perm.setCreator(gAgent.getID()); + + perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base + PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner + LLFloaterPerms::getEveryonePerms(), + LLFloaterPerms::getGroupPerms(), + LLFloaterPerms::getNextOwnerPerms()); + instance_entry["permissions"] = ll_create_sd_from_permissions(perm); + instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); + instance_entry["mesh"] = mesh_index[data.mBaseModel]; + + instance_entry["face_list"] = LLSD::emptyArray(); + + for (S32 face_num = 0; face_num < data.mBaseModel->getNumVolumeFaces(); face_num++) + { + LLImportMaterial& material = instance.mMaterial[face_num]; + LLSD face_entry = LLSD::emptyMap(); + LLViewerFetchedTexture *texture = material.mDiffuseMap.get(); + + if ((texture != NULL) && + (textures.find(texture) == textures.end())) { - textures.insert(material_iter->mDiffuseMap.get()); + textures.insert(texture); + } - std::stringstream ostr; - if (include_textures) // otherwise data is blank. - { - LLTextureUploadData data(material_iter->mDiffuseMap.get(), material_iter->mDiffuseMapLabel); - if (!data.mTexture->isRawImageValid()) - { - data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); - } - + std::stringstream texture_str; + if (texture != NULL && include_textures && mUploadTextures) + { + if(texture->hasSavedRawImage()) + { LLPointer<LLImageJ2C> upload_file = - LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage()); - ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); + LLViewerTextureList::convertToUploadFile(texture->getSavedRawImage()); + texture_str.write((const char*) upload_file->getData(), upload_file->getDataSize()); } - LLSD texture_entry; - texture_entry["texture_data"] = ostr.str(); - res["texture_list"][texture_num] = texture_entry; + } + + if (texture != NULL && + mUploadTextures && + texture_index.find(texture) == texture_index.end()) + { + texture_index[texture] = texture_num; + std::string str = texture_str.str(); + res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end()); texture_num++; } - } - } - mesh_num++; + // Subset of TextureEntry fields. + if (texture != NULL && mUploadTextures) + { + face_entry["image"] = texture_index[texture]; + face_entry["scales"] = 1.0; + face_entry["scalet"] = 1.0; + face_entry["offsets"] = 0.0; + face_entry["offsett"] = 0.0; + face_entry["imagerot"] = 0.0; + } + face_entry["diffuse_color"] = ll_sd_from_color4(material.mDiffuseColor); + face_entry["fullbright"] = material.mFullbright; + instance_entry["face_list"][face_num] = face_entry; + } + + res["instance_list"][instance_num] = instance_entry; + instance_num++; + } } result["asset_resources"] = res; -#if 0 - std::string name("whole_model.xml"); - dumpLLSDToFile(result,name); -#endif + dump_llsd_to_file(result,make_dump_name("whole_model_",dump_num)); dest = result; } void LLMeshUploadThread::doWholeModelUpload() { + dump_num++; + mCurlRequest = new LLCurlRequest(); // Queue up models for hull generation (viewer-side) @@ -1521,13 +1665,13 @@ void LLMeshUploadThread::doWholeModelUpload() physics = data.mModel[LLModel::LOD_HIGH]; } - if (!physics) - { - llerrs << "WTF?" << llendl; - } - + llassert(physics != NULL); + DecompRequest* request = new DecompRequest(physics, data.mBaseModel, this); - gMeshRepo.mDecompThread->submitRequest(request); + if(request->isValid()) + { + gMeshRepo.mDecompThread->submitRequest(request); + } } while (!mPhysicsComplete) @@ -1535,168 +1679,44 @@ void LLMeshUploadThread::doWholeModelUpload() apr_sleep(100); } - bool do_include_textures = false; // not needed for initial cost/validation check. LLSD model_data; - wholeModelToLLSD(model_data, do_include_textures); + wholeModelToLLSD(model_data,false); + dump_llsd_to_file(model_data,make_dump_name("whole_model_fee_request_",dump_num)); mPendingUploads++; LLCurlRequest::headers_t headers; - mCurlRequest->post(mWholeModelUploadCapability, headers, model_data.asString(), - new LLWholeModelFeeResponder(this)); - - // Currently a no-op. - mFinished = true; -} - -void LLMeshUploadThread::doIterativeUpload() -{ - if(isDiscarded()) - { - mFinished = true; - return ; - } - - mCurlRequest = new LLCurlRequest(); - - std::set<LLViewerTexture* > textures; - - //populate upload queue with relevant models - for (instance_map::iterator iter = mInstance.begin(); iter != mInstance.end(); ++iter) - { - LLMeshUploadData data; - data.mBaseModel = iter->first; - - LLModelInstance& instance = *(iter->second.begin()); - - for (S32 i = 0; i < 5; i++) - { - data.mModel[i] = instance.mLOD[i]; - } - - uploadModel(data); - - if (mUploadTextures) - { - for (std::vector<LLImportMaterial>::iterator material_iter = instance.mMaterial.begin(); - material_iter != instance.mMaterial.end(); ++material_iter) - { - - if (textures.find(material_iter->mDiffuseMap.get()) == textures.end()) - { - textures.insert(material_iter->mDiffuseMap.get()); - - LLTextureUploadData data(material_iter->mDiffuseMap.get(), material_iter->mDiffuseMapLabel); - uploadTexture(data); - } - } - } - - //queue up models for hull generation - DecompRequest* request = new DecompRequest(data.mModel[LLModel::LOD_HIGH], data.mBaseModel, this); - gMeshRepo.mDecompThread->submitRequest(request); - } - - while (!mPhysicsComplete) - { - apr_sleep(100); - } + mCurlRequest->post(mWholeModelFeeCapability, headers, model_data, + new LLWholeModelFeeResponder(this,model_data)); - //upload textures - bool done = false; do { - if (!mTextureQ.empty()) - { - sendCostRequest(mTextureQ.front()); - mTextureQ.pop(); - } - - if (!mConfirmedTextureQ.empty()) - { - doUploadTexture(mConfirmedTextureQ.front()); - mConfirmedTextureQ.pop(); - } - mCurlRequest->process(); + } while (mCurlRequest->getQueued() > 0); - done = mTextureQ.empty() && mConfirmedTextureQ.empty(); - } - while (!done || mCurlRequest->getQueued() > 0); - - LLSD object_asset; - object_asset["objects"] = LLSD::emptyArray(); - done = false; - do + if (mWholeModelUploadURL.empty()) { - static S32 count = 0; - static F32 last_hundred = gFrameTimeSeconds; - if (gFrameTimeSeconds - last_hundred > 1.f) + llinfos << "unable to upload, fee request failed" << llendl; + } + else + { + LLSD full_model_data; + wholeModelToLLSD(full_model_data, true); + LLSD body = full_model_data["asset_resources"]; + dump_llsd_to_file(body,make_dump_name("whole_model_body_",dump_num)); + mCurlRequest->post(mWholeModelUploadURL, headers, body, + new LLWholeModelUploadResponder(this, model_data)); + do { - last_hundred = gFrameTimeSeconds; - count = 0; - } - - //how many requests to push before calling process - const S32 PUSH_PER_PROCESS = 32; - - S32 tcount = llmin(count+PUSH_PER_PROCESS, 100); - - while (!mUploadQ.empty() && count < tcount) - { //send any pending upload requests - mMutex->lock(); - LLMeshUploadData data = mUploadQ.front(); - mUploadQ.pop(); - mMutex->unlock(); - sendCostRequest(data); - count++; - } - - tcount = llmin(count+PUSH_PER_PROCESS, 100); - - while (!mConfirmedQ.empty() && count < tcount) - { //process any meshes that have been confirmed for upload - LLMeshUploadData& data = mConfirmedQ.front(); - doUploadModel(data); - mConfirmedQ.pop(); - count++; - } - - tcount = llmin(count+PUSH_PER_PROCESS, 100); - - while (!mInstanceQ.empty() && count < tcount && !isDiscarded()) - { //create any objects waiting for upload - count++; - object_asset["objects"].append(createObject(mInstanceQ.front())); - mInstanceQ.pop(); - } - - mCurlRequest->process(); - - done = isDiscarded() || (mInstanceQ.empty() && mConfirmedQ.empty() && mUploadQ.empty()); + mCurlRequest->process(); + } while (mCurlRequest->getQueued() > 0); } - while (!done || mCurlRequest->getQueued() > 0); delete mCurlRequest; mCurlRequest = NULL; - // now upload the object asset - std::string url = mUploadObjectAssetCapability; - - if (object_asset["objects"][0].has("permissions")) - { //copy permissions from first available object to be used for coalesced object - object_asset["permissions"] = object_asset["objects"][0]["permissions"]; - } - - if(!isDiscarded()) - { - mPendingUploads++; - LLHTTPClient::post(url, object_asset, new LLModelObjectUploadResponder(this,object_asset)); - } - else - { - mFinished = true; - } + // Currently a no-op. + mFinished = true; } void LLMeshUploadThread::uploadModel(LLMeshUploadData& data) @@ -2127,7 +2147,7 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, //just in case skin info or decomposition is at the end of the file (which it shouldn't be) lod_bytes = llmax(lod_bytes, header["skin"]["offset"].asInteger() + header["skin"]["size"].asInteger()); - lod_bytes = llmax(lod_bytes, header["decomposition"]["offset"].asInteger() + header["decomposition"]["size"].asInteger()); + lod_bytes = llmax(lod_bytes, header["physics_convex"]["offset"].asInteger() + header["physics_convex"]["size"].asInteger()); S32 header_bytes = (S32) gMeshRepo.mThread->mMeshHeaderSize[mesh_id]; S32 bytes = lod_bytes + header_bytes; @@ -2344,10 +2364,6 @@ S32 LLMeshRepository::loadMesh(LLVOVolume* vobj, const LLVolumeParams& mesh_para group->derefLOD(lod); } } - else - { - llerrs << "WTF?" << llendl; - } } return detail; @@ -2419,7 +2435,6 @@ void LLMeshRepository::notifyLoadedMeshes() if (gAgent.getRegion()->getName() != region_name && gAgent.getRegion()->capabilitiesReceived()) { region_name = gAgent.getRegion()->getName(); - mGetMeshCapability = gAgent.getRegion()->getCapability("GetMesh"); } } @@ -2527,6 +2542,20 @@ void LLMeshRepository::notifyLoadedMeshes() void LLMeshRepository::notifySkinInfoReceived(LLMeshSkinInfo& info) { mSkinMap[info.mMeshID] = info; + + skin_load_map::iterator iter = mLoadingSkins.find(info.mMeshID); + if (iter != mLoadingSkins.end()) + { + for (std::set<LLUUID>::iterator obj_id = iter->second.begin(); obj_id != iter->second.end(); ++obj_id) + { + LLVOVolume* vobj = (LLVOVolume*) gObjectList.findObject(*obj_id); + if (vobj) + { + vobj->notifyMeshLoaded(); + } + } + } + mLoadingSkins.erase(info.mMeshID); } @@ -2642,7 +2671,7 @@ U32 LLMeshRepository::getResourceCost(const LLUUID& mesh_id) return mThread->getResourceCost(mesh_id); } -const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id) +const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, LLVOVolume* requesting_obj) { if (mesh_id.notNull()) { @@ -2656,12 +2685,12 @@ const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id) { LLMutexLock lock(mMeshMutex); //add volume to list of loading meshes - std::set<LLUUID>::iterator iter = mLoadingSkins.find(mesh_id); + skin_load_map::iterator iter = mLoadingSkins.find(mesh_id); if (iter == mLoadingSkins.end()) { //no request pending for this skin info - mLoadingSkins.insert(mesh_id); mPendingSkinRequests.push(mesh_id); } + mLoadingSkins[mesh_id].insert(requesting_obj->getID()); } } @@ -2743,7 +2772,18 @@ void LLMeshRepository::buildHull(const LLVolumeParams& params, S32 detail) bool LLMeshRepository::hasPhysicsShape(const LLUUID& mesh_id) { LLSD mesh = mThread->getMeshHeader(mesh_id); - return mesh.has("physics_shape") && mesh["physics_shape"].has("size") && (mesh["physics_shape"]["size"].asInteger() > 0); + if (mesh.has("physics_mesh") && mesh["physics_mesh"].has("size") && (mesh["physics_mesh"]["size"].asInteger() > 0)) + { + return true; + } + + LLModel::Decomposition* decomp = getDecomposition(mesh_id); + if (decomp && !decomp->mHull.empty()) + { + return true; + } + + return false; } LLSD& LLMeshRepository::getMeshHeader(const LLUUID& mesh_id) @@ -2799,102 +2839,6 @@ S32 LLMeshRepository::getMeshSize(const LLUUID& mesh_id, S32 lod) } -void LLMeshUploadThread::sendCostRequest(LLMeshUploadData& data) -{ - if(isDiscarded()) - { - return ; - } - - //write model file to memory buffer - std::stringstream ostr; - - LLModel::Decomposition& decomp = - data.mModel[LLModel::LOD_PHYSICS].notNull() ? - data.mModel[LLModel::LOD_PHYSICS]->mPhysics : - data.mBaseModel->mPhysics; - - LLSD header = LLModel::writeModel( - ostr, - data.mModel[LLModel::LOD_PHYSICS], - data.mModel[LLModel::LOD_HIGH], - data.mModel[LLModel::LOD_MEDIUM], - data.mModel[LLModel::LOD_LOW], - data.mModel[LLModel::LOD_IMPOSTOR], - decomp, - mUploadSkin, - mUploadJoints, - true); - - std::string desc = data.mBaseModel->mLabel; - - // Grab the total vertex count of the model - // along with other information for the "asset_resources" map - // to send to the server. - LLSD asset_resources = LLSD::emptyMap(); - - - std::string url = mNewInventoryCapability; - - if (!url.empty()) - { - LLSD body = generate_new_resource_upload_capability_body( - LLAssetType::AT_MESH, - desc, - desc, - LLFolderType::FT_MESH, - LLInventoryType::IT_MESH, - LLFloaterPerms::getNextOwnerPerms(), - LLFloaterPerms::getGroupPerms(), - LLFloaterPerms::getEveryonePerms()); - - body["asset_resources"] = asset_resources; - - mPendingConfirmations++; - LLCurlRequest::headers_t headers; - - data.mPostData = body; - - mCurlRequest->post(url, headers, body, new LLMeshCostResponder(data, this)); - } -} - -void LLMeshUploadThread::sendCostRequest(LLTextureUploadData& data) -{ - if(isDiscarded()) - { - return ; - } - - if (data.mTexture && data.mTexture->getDiscardLevel() >= 0) - { - LLSD asset_resources = LLSD::emptyMap(); - - std::string url = mNewInventoryCapability; - - if (!url.empty()) - { - LLSD body = generate_new_resource_upload_capability_body( - LLAssetType::AT_TEXTURE, - data.mLabel, - data.mLabel, - LLFolderType::FT_TEXTURE, - LLInventoryType::IT_TEXTURE, - LLFloaterPerms::getNextOwnerPerms(), - LLFloaterPerms::getGroupPerms(), - LLFloaterPerms::getEveryonePerms()); - - body["asset_resources"] = asset_resources; - - mPendingConfirmations++; - LLCurlRequest::headers_t headers; - - data.mPostData = body; - mCurlRequest->post(url, headers, body, new LLTextureCostResponder(data, this)); - } - } -} - void LLMeshUploadThread::doUploadModel(LLMeshUploadData& data) { @@ -2950,9 +2894,12 @@ void LLMeshUploadThread::doUploadTexture(LLTextureUploadData& data) data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); } - LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage()); + if(data.mTexture->hasSavedRawImage()) + { + LLPointer<LLImageJ2C> upload_file = LLViewerTextureList::convertToUploadFile(data.mTexture->getSavedRawImage()); - ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); + ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); + } data.mAssetData = ostr.str(); @@ -3032,11 +2979,8 @@ LLSD LLMeshUploadThread::createObject(LLModelInstance& instance) { LLMatrix4 transformation = instance.mTransform; - if (instance.mMeshID.isNull()) - { - llerrs << "WTF?" << llendl; - } - + llassert(instance.mMeshID.notNull()); + // check for reflection BOOL reflected = (transformation.determinant() < 0); @@ -3200,6 +3144,8 @@ bool LLImportMaterial::operator<(const LLImportMaterial &rhs) const void LLMeshRepository::updateInventory(inventory_data data) { LLMutexLock lock(mMeshMutex); + dump_llsd_to_file(data.mPostData,make_dump_name("update_inventory_post_data_",dump_num)); + dump_llsd_to_file(data.mResponse,make_dump_name("update_inventory_response_",dump_num)); mInventoryQ.push(data); } @@ -3357,15 +3303,18 @@ void LLPhysicsDecomp::setMeshData(LLCDMeshData& mesh) mesh.mNumTriangles = mCurRequest->mIndices.size()/3; - LLCDResult ret = LLCD_OK; - if (LLConvexDecomposition::getInstance() != NULL) + if (mesh.mNumTriangles > 0 && mesh.mNumVertices > 2) { - ret = LLConvexDecomposition::getInstance()->setMeshData(&mesh); - } + LLCDResult ret = LLCD_OK; + if (LLConvexDecomposition::getInstance() != NULL) + { + ret = LLConvexDecomposition::getInstance()->setMeshData(&mesh); + } - if (ret) - { - llerrs << "Convex Decomposition thread valid but could not set mesh data" << llendl; + if (ret) + { + llerrs << "Convex Decomposition thread valid but could not set mesh data" << llendl; + } } } @@ -3374,6 +3323,12 @@ void LLPhysicsDecomp::doDecomposition() LLCDMeshData mesh; S32 stage = mStageID[mCurRequest->mStage]; + if (LLConvexDecomposition::getInstance() == NULL) + { + // stub library. do nothing. + return; + } + //load data intoLLCD if (stage == 0) { @@ -3423,11 +3378,6 @@ void LLPhysicsDecomp::doDecomposition() { ret = LLConvexDecomposition::getInstance()->setParam(param->mName, value.asBoolean()); } - - if (ret) - { - llerrs << "WTF?" << llendl; - } } mCurRequest->setStatusMessage("Executing."); @@ -3574,6 +3524,12 @@ void LLPhysicsDecomp::doDecompositionSingleHull() LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance(); + if (decomp == NULL) + { + //stub. do nothing. + return; + } + for (S32 i = 0; i < param_count; ++i) { decomp->setParam(params[i].mName, params[i].mDefault.mIntOrEnumValue); @@ -3653,6 +3609,14 @@ void LLPhysicsDecomp::doDecompositionSingleHull() void LLPhysicsDecomp::run() { LLConvexDecomposition* decomp = LLConvexDecomposition::getInstance(); + if (decomp == NULL) + { + // stub library. Set init to true so the main thread + // doesn't wait for this to finish. + mInited = true; + return; + } + decomp->initThread(); mInited = true; @@ -3708,6 +3672,81 @@ void LLPhysicsDecomp::run() mDone = true; } +void LLPhysicsDecomp::Request::assignData(LLModel* mdl) +{ + if (!mdl) + { + return ; + } + + U16 index_offset = 0; + U16 tri[3] ; + + mPositions.clear(); + mIndices.clear(); + mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ; + mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ; + + //queue up vertex positions and indices + for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) + { + const LLVolumeFace& face = mdl->getVolumeFace(i); + if (mPositions.size() + face.mNumVertices > 65535) + { + continue; + } + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); + for(U32 k = 0 ; k < 3 ; k++) + { + mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ; + mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ; + } + } + + updateTriangleAreaThreshold() ; + + for (U32 j = 0; j+2 < face.mNumIndices; j += 3) + { + tri[0] = face.mIndices[j] + index_offset ; + tri[1] = face.mIndices[j + 1] + index_offset ; + tri[2] = face.mIndices[j + 2] + index_offset ; + + if(isValidTriangle(tri[0], tri[1], tri[2])) + { + mIndices.push_back(tri[0]); + mIndices.push_back(tri[1]); + mIndices.push_back(tri[2]); + } + } + + index_offset += face.mNumVertices; + } + + return ; +} + +void LLPhysicsDecomp::Request::updateTriangleAreaThreshold() +{ + F32 range = mBBox[1].mV[0] - mBBox[0].mV[0] ; + range = llmin(range, mBBox[1].mV[1] - mBBox[0].mV[1]) ; + range = llmin(range, mBBox[1].mV[2] - mBBox[0].mV[2]) ; + + mTriangleAreaThreshold = llmin(0.0002f, range * 0.000002f) ; +} + +//check if the triangle area is large enough to qualify for a valid triangle +bool LLPhysicsDecomp::Request::isValidTriangle(U16 idx1, U16 idx2, U16 idx3) +{ + LLVector3 a = mPositions[idx2] - mPositions[idx1] ; + LLVector3 b = mPositions[idx3] - mPositions[idx1] ; + F32 c = a * b ; + + return ((a*a) * (b*b) - c * c) > mTriangleAreaThreshold ; +} + void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg) { mStatusMessage = msg; @@ -3805,3 +3844,27 @@ void LLMeshRepository::buildPhysicsMesh(LLModel::Decomposition& decomp) } } } + + +bool LLMeshRepository::meshUploadEnabled() +{ + LLViewerRegion *region = gAgent.getRegion(); + if(gSavedSettings.getBOOL("MeshEnabled") && + LLViewerParcelMgr::getInstance()->allowAgentBuild() && + region) + { + return region->meshUploadEnabled(); + } + return false; +} + +bool LLMeshRepository::meshRezEnabled() +{ + LLViewerRegion *region = gAgent.getRegion(); + if(gSavedSettings.getBOOL("MeshEnabled") && + region) + { + return region->meshRezEnabled(); + } + return false; +} diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 802e3e1aba..f237c3a60e 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -152,7 +152,7 @@ public: std::string mStatusMessage; std::vector<LLModel::PhysicsMesh> mHullMesh; LLModel::convex_hull_decomposition mHull; - + //status message callback, called from decomposition thread virtual S32 statusCallback(const char* status, S32 p1, S32 p2) = 0; @@ -160,6 +160,17 @@ public: virtual void completed() = 0; virtual void setStatusMessage(const std::string& msg); + + bool isValid() const {return mPositions.size() > 2 && mIndices.size() > 2 ;} + + protected: + //internal use + LLVector3 mBBox[2] ; + F32 mTriangleAreaThreshold ; + + void assignData(LLModel* mdl) ; + void updateTriangleAreaThreshold() ; + bool isValidTriangle(U16 idx1, U16 idx2, U16 idx3) ; }; LLCondition* mSignal; @@ -385,9 +396,8 @@ public: BOOL mDiscarded ; LLHost mHost; - std::string mUploadObjectAssetCapability; - std::string mNewInventoryCapability; - std::string mWholeModelUploadCapability; + std::string mWholeModelFeeCapability; + std::string mWholeModelUploadURL; std::queue<LLMeshUploadData> mUploadQ; std::queue<LLMeshUploadData> mConfirmedQ; @@ -404,12 +414,10 @@ public: void uploadTexture(LLTextureUploadData& data); void doUploadTexture(LLTextureUploadData& data); - void sendCostRequest(LLTextureUploadData& data); void priceResult(LLTextureUploadData& data, const LLSD& content); void onTextureUploaded(LLTextureUploadData& data); void uploadModel(LLMeshUploadData& data); - void sendCostRequest(LLMeshUploadData& data); void doUploadModel(LLMeshUploadData& data); void onModelUploaded(LLMeshUploadData& data); void createObjects(LLMeshUploadData& data); @@ -423,7 +431,6 @@ public: BOOL isDiscarded(); void doWholeModelUpload(); - void doIterativeUpload(); void wholeModelToLLSD(LLSD& dest, bool include_textures); @@ -466,13 +473,17 @@ public: static S32 getActualMeshLOD(LLSD& header, S32 lod); U32 calcResourceCost(LLSD& header); U32 getResourceCost(const LLUUID& mesh_params); - const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id); + const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id, LLVOVolume* requesting_obj); LLModel::Decomposition* getDecomposition(const LLUUID& mesh_id); void fetchPhysicsShape(const LLUUID& mesh_id); bool hasPhysicsShape(const LLUUID& mesh_id); void buildHull(const LLVolumeParams& params, S32 detail); void buildPhysicsMesh(LLModel::Decomposition& decomp); + + bool meshUploadEnabled(); + bool meshRezEnabled(); + LLSD& getMeshHeader(const LLUUID& mesh_id); @@ -495,7 +506,8 @@ public: std::vector<LLMeshRepoThread::LODRequest> mPendingRequests; //list of mesh ids awaiting skin info - std::set<LLUUID> mLoadingSkins; + typedef std::map<LLUUID, std::set<LLUUID> > skin_load_map; + skin_load_map mLoadingSkins; //list of mesh ids that need to send skin info fetch requests std::queue<LLUUID> mPendingSkinRequests; diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index d3fd959152..4b961db5f9 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -889,11 +889,11 @@ void send_chat_from_viewer(const std::string& utf8_out_text, EChatType type, S32 LLViewerStats::getInstance()->incStat(LLViewerStats::ST_CHAT_COUNT); } -class LLChatHandler : public LLCommandHandler +class LLChatCommandHandler : public LLCommandHandler { public: // not allowed from outside the app - LLChatHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { } + LLChatCommandHandler() : LLCommandHandler("chat", UNTRUSTED_BLOCK) { } // Your code here bool handle(const LLSD& tokens, const LLSD& query_map, @@ -909,7 +909,7 @@ public: { S32 channel = tokens[0].asInteger(); // VWR-19499 Restrict function to chat channels greater than 0. - if ((channel > 0) && (channel < 2147483647)) + if ((channel > 0) && (channel < CHAT_CHANNEL_DEBUG)) { retval = true; // Send unescaped message, see EXT-6353. @@ -927,6 +927,6 @@ public: }; // Creating the object registers with the dispatcher. -LLChatHandler gChatHandler; +LLChatCommandHandler gChatHandler; diff --git a/indra/newview/llnearbychatbarlistener.cpp b/indra/newview/llnearbychatbarlistener.cpp new file mode 100644 index 0000000000..a63e1fb76e --- /dev/null +++ b/indra/newview/llnearbychatbarlistener.cpp @@ -0,0 +1,100 @@ +/** + * @file llnearbychatbarlistener.cpp + * @author Dave Simmons + * @date 2011-03-15 + * @brief Implementation for LLNearbyChatBarListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llnearbychatbarlistener.h" +#include "llnearbychatbar.h" + +#include "llagent.h" +#include "llchat.h" + + + +LLNearbyChatBarListener::LLNearbyChatBarListener(LLNearbyChatBar & chatbar) + : LLEventAPI("LLChatBar", + "LLChatBar listener to (e.g.) sendChat, etc."), + mChatbar(chatbar) +{ + add("sendChat", + "Send chat to the simulator:\n" + "[\"message\"] chat message text [required]\n" + "[\"channel\"] chat channel number [default = 0]\n" + "[\"type\"] chat type \"whisper\", \"normal\", \"shout\" [default = \"normal\"]", + &LLNearbyChatBarListener::sendChat); +} + + +// "sendChat" command +void LLNearbyChatBarListener::sendChat(LLSD const & chat_data) const +{ + // Extract the data + std::string chat_text = chat_data["message"].asString(); + + S32 channel = 0; + if (chat_data.has("channel")) + { + channel = chat_data["channel"].asInteger(); + if (channel < 0 || channel >= CHAT_CHANNEL_DEBUG) + { // Use 0 up to (but not including) CHAT_CHANNEL_DEBUG + channel = 0; + } + } + + EChatType type_o_chat = CHAT_TYPE_NORMAL; + if (chat_data.has("type")) + { + std::string type_string = chat_data["type"].asString(); + if (type_string == "whisper") + { + type_o_chat = CHAT_TYPE_WHISPER; + } + else if (type_string == "shout") + { + type_o_chat = CHAT_TYPE_SHOUT; + } + } + + // Have to prepend /42 style channel numbers + std::string chat_to_send; + if (channel == 0) + { + chat_to_send = chat_text; + } + else + { + chat_to_send += "/"; + chat_to_send += chat_data["channel"].asString(); + chat_to_send += " "; + chat_to_send += chat_text; + } + + // Send it as if it was typed in + mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, (BOOL)(channel == 0)); +} + diff --git a/indra/newview/llnearbychatbarlistener.h b/indra/newview/llnearbychatbarlistener.h new file mode 100644 index 0000000000..9af9bc1f7b --- /dev/null +++ b/indra/newview/llnearbychatbarlistener.h @@ -0,0 +1,50 @@ +/** + * @file llnearbychatbarlistener.h + * @author Dave Simmons + * @date 2011-03-15 + * @brief Class definition for LLNearbyChatBarListener. + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + + +#ifndef LL_LLNEARBYCHATBARLISTENER_H +#define LL_LLNEARBYCHATBARLISTENER_H + +#include "lleventapi.h" + +class LLSD; +class LLNearbyChatBar; + +class LLNearbyChatBarListener : public LLEventAPI +{ +public: + LLNearbyChatBarListener(LLNearbyChatBar & chatbar); + +private: + void sendChat(LLSD const & chat_data) const; + + LLNearbyChatBar & mChatbar; +}; + +#endif // LL_LLNEARBYCHATBARLISTENER_H + diff --git a/indra/newview/llnearbychathandler.cpp b/indra/newview/llnearbychathandler.cpp index b56fb65a4c..957b6d5f94 100644 --- a/indra/newview/llnearbychathandler.cpp +++ b/indra/newview/llnearbychathandler.cpp @@ -268,6 +268,9 @@ bool LLNearbyChatScreenChannel::createPoolToast() toast->setOnFadeCallback(boost::bind(&LLNearbyChatScreenChannel::onToastFade, this, _1)); + // If the toast gets somehow prematurely destroyed, deactivate it to prevent crash (STORM-1352). + toast->setOnToastDestroyedCallback(boost::bind(&LLNearbyChatScreenChannel::onToastDestroyed, this, _1, false)); + LL_DEBUGS("NearbyChat") << "Creating and pooling toast" << llendl; m_toast_pool.push_back(toast->getHandle()); return true; @@ -369,8 +372,10 @@ void LLNearbyChatScreenChannel::arrangeToasts() } } -int sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second) +static bool sort_toasts_predicate(LLHandle<LLToast> first, LLHandle<LLToast> second) { + if (!first.get() || !second.get()) return false; // STORM-1352 + F32 v1 = first.get()->getTimeLeftToLive(); F32 v2 = second.get()->getTimeLeftToLive(); return v1 > v2; @@ -396,7 +401,11 @@ void LLNearbyChatScreenChannel::showToastsBottom() for(toast_vec_t::iterator it = m_active_toasts.begin(); it != m_active_toasts.end(); ++it) { LLToast* toast = it->get(); - if (!toast) continue; + if (!toast) + { + llwarns << "NULL found in the active chat toasts list!" << llendl; + continue; + } S32 toast_top = bottom + toast->getRect().getHeight() + margin; @@ -441,6 +450,8 @@ void LLNearbyChatScreenChannel::reshape (S32 width, S32 height, BOOL called_fr //----------------------------------------------------------------------------------------------- //LLNearbyChatHandler //----------------------------------------------------------------------------------------------- +boost::scoped_ptr<LLEventPump> LLNearbyChatHandler::sChatWatcher(new LLEventStream("LLChat")); + LLNearbyChatHandler::LLNearbyChatHandler(e_notification_type type, const LLSD& id) { mType = type; @@ -470,7 +481,8 @@ void LLNearbyChatHandler::initChannel() -void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) +void LLNearbyChatHandler::processChat(const LLChat& chat_msg, // WARNING - not really const, see hack below changing chat_msg.mText + const LLSD &args) { if(chat_msg.mMuted == TRUE) return; @@ -478,7 +490,17 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) if(chat_msg.mText.empty()) return;//don't process empty messages + // Handle irc styled messages for toast panel + // HACK ALERT - changes mText, stripping out IRC style "/me" prefixes LLChat& tmp_chat = const_cast<LLChat&>(chat_msg); + std::string original_message = tmp_chat.mText; // Save un-modified version of chat text + if (tmp_chat.mChatStyle == CHAT_STYLE_IRC) + { + if(!tmp_chat.mFromName.empty()) + tmp_chat.mText = tmp_chat.mFromName + tmp_chat.mText.substr(3); + else + tmp_chat.mText = tmp_chat.mText.substr(3); + } LLNearbyChat* nearby_chat = LLFloaterReg::getTypedInstance<LLNearbyChat>("nearby_chat", LLSD()); { @@ -487,6 +509,27 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) // tmp_chat.mFromName = tmp_chat.mFromID.asString(); } + // Build notification data + LLSD notification; + notification["message"] = chat_msg.mText; + notification["from"] = chat_msg.mFromName; + notification["from_id"] = chat_msg.mFromID; + notification["time"] = chat_msg.mTime; + notification["source"] = (S32)chat_msg.mSourceType; + notification["chat_type"] = (S32)chat_msg.mChatType; + notification["chat_style"] = (S32)chat_msg.mChatStyle; + // Pass sender info so that it can be rendered properly (STORM-1021). + notification["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); + + if (chat_msg.mChatType == CHAT_TYPE_DIRECT && + chat_msg.mText.length() > 0 && + chat_msg.mText[0] == '@') + { + // Send event on to LLEventStream and exit + sChatWatcher->post(notification); + return; + } + // don't show toast and add message to chat history on receive debug message // with disabled setting showing script errors or enabled setting to show script // errors in separate window. @@ -508,7 +551,7 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) LLViewerChat::getChatColor(chat_msg,txt_color); - LLFloaterScriptDebug::addScriptLine(chat_msg.mText, + LLFloaterScriptDebug::addScriptLine(original_message, // Send full message with "/me" style prefix chat_msg.mFromName, txt_color, chat_msg.mFromID); @@ -529,21 +572,16 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) } + // Send event on to LLEventStream + sChatWatcher->post(notification); + + if( nearby_chat->getVisible() || ( chat_msg.mSourceType == CHAT_SOURCE_AGENT && gSavedSettings.getBOOL("UseChatBubbles") ) || !mChannel->getShowToasts() ) // to prevent toasts in Busy mode return;//no need in toast if chat is visible or if bubble chat is enabled - // Handle irc styled messages for toast panel - if (tmp_chat.mChatStyle == CHAT_STYLE_IRC) - { - if(!tmp_chat.mFromName.empty()) - tmp_chat.mText = tmp_chat.mFromName + tmp_chat.mText.substr(3); - else - tmp_chat.mText = tmp_chat.mText.substr(3); - } - // arrange a channel on a screen if(!mChannel->getVisible()) { @@ -562,25 +600,14 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) } */ - // Add a nearby chat toast. - LLUUID id; - id.generate(); - LLNearbyChatScreenChannel* channel = dynamic_cast<LLNearbyChatScreenChannel*>(mChannel); - if(channel) { - LLSD notification; + // Add a nearby chat toast. + LLUUID id; + id.generate(); notification["id"] = id; - notification["message"] = chat_msg.mText; - notification["from"] = chat_msg.mFromName; - notification["from_id"] = chat_msg.mFromID; - notification["time"] = chat_msg.mTime; - notification["source"] = (S32)chat_msg.mSourceType; - notification["chat_type"] = (S32)chat_msg.mChatType; - notification["chat_style"] = (S32)chat_msg.mChatStyle; - std::string r_color_name = "White"; F32 r_color_alpha = 1.0f; LLViewerChat::getChatColor( chat_msg, r_color_name, r_color_alpha); @@ -588,13 +615,8 @@ void LLNearbyChatHandler::processChat(const LLChat& chat_msg, const LLSD &args) notification["text_color"] = r_color_name; notification["color_alpha"] = r_color_alpha; notification["font_size"] = (S32)LLViewerChat::getChatFontSize() ; - - // Pass sender info so that it can be rendered properly (STORM-1021). - notification["sender_slurl"] = LLViewerChat::getSenderSLURL(chat_msg, args); - channel->addNotification(notification); } - } void LLNearbyChatHandler::onDeleteToast(LLToast* toast) diff --git a/indra/newview/llnearbychathandler.h b/indra/newview/llnearbychathandler.h index ec1f29cdfc..b0e4f62d51 100644 --- a/indra/newview/llnearbychathandler.h +++ b/indra/newview/llnearbychathandler.h @@ -29,6 +29,8 @@ #include "llnotificationhandler.h" +class LLEventPump; + //add LLNearbyChatHandler to LLNotificationsUI namespace namespace LLNotificationsUI{ @@ -44,6 +46,8 @@ public: protected: virtual void onDeleteToast(LLToast* toast); virtual void initChannel(); + + static boost::scoped_ptr<LLEventPump> sChatWatcher; }; } diff --git a/indra/newview/llnotificationmanager.h b/indra/newview/llnotificationmanager.h index 72fa394621..16e82e4cce 100644 --- a/indra/newview/llnotificationmanager.h +++ b/indra/newview/llnotificationmanager.h @@ -69,7 +69,7 @@ public: private: //TODO (*) std::map<std::string, boost::shared_ptr<LLEventHandler> > mNotifyHandlers; - std::map<std::string, LLChatHandler*> mChatHandlers; + // cruft std::map<std::string, LLChatHandler*> mChatHandlers; }; } diff --git a/indra/newview/lloutfitslist.cpp b/indra/newview/lloutfitslist.cpp index 6435126fc0..10887aa53a 100644 --- a/indra/newview/lloutfitslist.cpp +++ b/indra/newview/lloutfitslist.cpp @@ -364,8 +364,8 @@ LLOutfitsList::~LLOutfitsList() if (gInventory.containsObserver(mCategoriesObserver)) { gInventory.removeObserver(mCategoriesObserver); - delete mCategoriesObserver; } + delete mCategoriesObserver; } BOOL LLOutfitsList::postBuild() diff --git a/indra/newview/llpanelappearancetab.cpp b/indra/newview/llpanelappearancetab.cpp index 9910a3a2ac..8fa8867c69 100644 --- a/indra/newview/llpanelappearancetab.cpp +++ b/indra/newview/llpanelappearancetab.cpp @@ -31,6 +31,7 @@ #include "llinventoryfunctions.h" #include "llinventorymodel.h" +#include "llviewerinventory.h" //virtual bool LLPanelAppearanceTab::canTakeOffSelected() diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 07c7f35989..a4f6921f98 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -30,6 +30,7 @@ #include "llpanelface.h" // library includes +#include "llcalc.h" #include "llerror.h" #include "llfocusmgr.h" #include "llrect.h" @@ -926,6 +927,16 @@ void LLPanelFace::getState() getChildView("button apply")->setEnabled(enabled); } } + + // Set variable values for numeric expressions + LLCalc* calcp = LLCalc::getInstance(); + calcp->setVar(LLCalc::TEX_U_SCALE, childGetValue("TexScaleU").asReal()); + calcp->setVar(LLCalc::TEX_V_SCALE, childGetValue("TexScaleV").asReal()); + calcp->setVar(LLCalc::TEX_U_OFFSET, childGetValue("TexOffsetU").asReal()); + calcp->setVar(LLCalc::TEX_V_OFFSET, childGetValue("TexOffsetV").asReal()); + calcp->setVar(LLCalc::TEX_ROTATION, childGetValue("TexRot").asReal()); + calcp->setVar(LLCalc::TEX_TRANSPARENCY, childGetValue("ColorTrans").asReal()); + calcp->setVar(LLCalc::TEX_GLOW, childGetValue("glow").asReal()); } else { @@ -961,6 +972,16 @@ void LLPanelFace::getState() //getChildView("has media")->setEnabled(FALSE); //getChildView("media info set")->setEnabled(FALSE); + + // Set variable values for numeric expressions + LLCalc* calcp = LLCalc::getInstance(); + calcp->clearVar(LLCalc::TEX_U_SCALE); + calcp->clearVar(LLCalc::TEX_V_SCALE); + calcp->clearVar(LLCalc::TEX_U_OFFSET); + calcp->clearVar(LLCalc::TEX_V_OFFSET); + calcp->clearVar(LLCalc::TEX_ROTATION); + calcp->clearVar(LLCalc::TEX_TRANSPARENCY); + calcp->clearVar(LLCalc::TEX_GLOW); } } diff --git a/indra/newview/llpanelimcontrolpanel.cpp b/indra/newview/llpanelimcontrolpanel.cpp index 0cc5dcda82..e370f2f622 100644 --- a/indra/newview/llpanelimcontrolpanel.cpp +++ b/indra/newview/llpanelimcontrolpanel.cpp @@ -71,7 +71,7 @@ void LLPanelChatControlPanel::onChange(EStatusType status, const std::string &ch void LLPanelChatControlPanel::onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state) { - updateButtons(new_state >= LLVoiceChannel::STATE_CALL_STARTED); + updateButtons(new_state); } void LLPanelChatControlPanel::updateCallButton() @@ -96,11 +96,15 @@ void LLPanelChatControlPanel::updateCallButton() getChildView("call_btn")->setEnabled(enable_connect); } -void LLPanelChatControlPanel::updateButtons(bool is_call_started) +void LLPanelChatControlPanel::updateButtons(LLVoiceChannel::EState state) { + bool is_call_started = state >= LLVoiceChannel::STATE_CALL_STARTED; getChildView("end_call_btn_panel")->setVisible( is_call_started); - getChildView("voice_ctrls_btn_panel")->setVisible( is_call_started); + getChildView("voice_ctrls_btn_panel")->setVisible( is_call_started && findChild<LLView>("voice_ctrls_btn_panel")); getChildView("call_btn_panel")->setVisible( ! is_call_started); + + getChildView("volume_ctrl_panel")->setVisible(state == LLVoiceChannel::STATE_CONNECTED); + updateCallButton(); } @@ -135,7 +139,7 @@ void LLPanelChatControlPanel::setSessionId(const LLUUID& session_id) mVoiceChannelStateChangeConnection = voice_channel->setStateChangedCallback(boost::bind(&LLPanelChatControlPanel::onVoiceChannelStateChanged, this, _1, _2)); //call (either p2p, group or ad-hoc) can be already in started state - updateButtons(voice_channel->getState() >= LLVoiceChannel::STATE_CALL_STARTED); + updateButtons(voice_channel->getState()); } } @@ -156,6 +160,13 @@ BOOL LLPanelIMControlPanel::postBuild() childSetAction("share_btn", boost::bind(&LLPanelIMControlPanel::onShareButtonClicked, this)); childSetAction("teleport_btn", boost::bind(&LLPanelIMControlPanel::onTeleportButtonClicked, this)); childSetAction("pay_btn", boost::bind(&LLPanelIMControlPanel::onPayButtonClicked, this)); + + childSetAction("mute_btn", boost::bind(&LLPanelIMControlPanel::onClickMuteVolume, this)); + childSetAction("block_btn", boost::bind(&LLPanelIMControlPanel::onClickBlock, this)); + childSetAction("unblock_btn", boost::bind(&LLPanelIMControlPanel::onClickUnblock, this)); + + getChild<LLUICtrl>("volume_slider")->setCommitCallback(boost::bind(&LLPanelIMControlPanel::onVolumeChange, this, _2)); + getChildView("add_friend_btn")->setEnabled(!LLAvatarActions::isFriend(getChild<LLAvatarIconCtrl>("avatar_icon")->getAvatarId())); setFocusReceivedCallback(boost::bind(&LLPanelIMControlPanel::onFocusReceived, this)); @@ -163,6 +174,79 @@ BOOL LLPanelIMControlPanel::postBuild() return LLPanelChatControlPanel::postBuild(); } +void LLPanelIMControlPanel::draw() +{ + bool is_muted = LLMuteList::getInstance()->isMuted(mAvatarID); + + getChild<LLUICtrl>("block_btn_panel")->setVisible(!is_muted); + getChild<LLUICtrl>("unblock_btn_panel")->setVisible(is_muted); + + if (getChildView("volume_ctrl_panel")->getVisible()) + { + + bool is_muted_voice = LLMuteList::getInstance()->isMuted(mAvatarID, LLMute::flagVoiceChat); + + LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn"); + mute_btn->setValue( is_muted_voice ); + + LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider"); + volume_slider->setEnabled( !is_muted_voice ); + + F32 volume; + + if (is_muted_voice) + { + // it's clearer to display their volume as zero + volume = 0.f; + } + else + { + // actual volume + volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID); + } + volume_slider->setValue( (F64)volume ); + } + + LLPanelChatControlPanel::draw(); +} + +void LLPanelIMControlPanel::onClickMuteVolume() +{ + // By convention, we only display and toggle voice mutes, not all mutes + LLMuteList* mute_list = LLMuteList::getInstance(); + bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat); + + LLMute mute(mAvatarID, getChild<LLTextBox>("avatar_name")->getText(), LLMute::AGENT); + if (!is_muted) + { + mute_list->add(mute, LLMute::flagVoiceChat); + } + else + { + mute_list->remove(mute, LLMute::flagVoiceChat); + } +} + +void LLPanelIMControlPanel::onClickBlock() +{ + LLMute mute(mAvatarID, getChild<LLTextBox>("avatar_name")->getText(), LLMute::AGENT); + + LLMuteList::getInstance()->add(mute); +} + +void LLPanelIMControlPanel::onClickUnblock() +{ + LLMute mute(mAvatarID, getChild<LLTextBox>("avatar_name")->getText(), LLMute::AGENT); + + LLMuteList::getInstance()->remove(mute); +} + +void LLPanelIMControlPanel::onVolumeChange(const LLSD& data) +{ + F32 volume = (F32)data.asReal(); + LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume); +} + void LLPanelIMControlPanel::onTeleportButtonClicked() { LLAvatarActions::offerTeleport(mAvatarID); @@ -262,6 +346,9 @@ void LLPanelIMControlPanel::onNameCache(const LLUUID& id, const std::string& ful std::string avatar_name = full_name; getChild<LLTextBox>("avatar_name")->setValue(avatar_name); getChild<LLTextBox>("avatar_name")->setToolTip(avatar_name); + + bool is_linden = LLStringUtil::endsWith(full_name, " Linden"); + getChild<LLUICtrl>("mute_btn")->setEnabled( !is_linden); } } diff --git a/indra/newview/llpanelimcontrolpanel.h b/indra/newview/llpanelimcontrolpanel.h index 3bbe24ecb9..bba847b5d4 100644 --- a/indra/newview/llpanelimcontrolpanel.h +++ b/indra/newview/llpanelimcontrolpanel.h @@ -54,7 +54,7 @@ public: virtual void onVoiceChannelStateChanged(const LLVoiceChannel::EState& old_state, const LLVoiceChannel::EState& new_state); - void updateButtons(bool is_call_started); + void updateButtons(LLVoiceChannel::EState state); // Enables/disables call button depending on voice availability void updateCallButton(); @@ -94,6 +94,12 @@ private: void onPayButtonClicked(); void onFocusReceived(); + void onClickMuteVolume(); + void onClickBlock(); + void onClickUnblock(); + /*virtual*/ void draw(); + void onVolumeChange(const LLSD& data); + LLUUID mAvatarID; }; diff --git a/indra/newview/llpanellandaudio.cpp b/indra/newview/llpanellandaudio.cpp index f9730d9b71..e7bdc51b4a 100644 --- a/indra/newview/llpanellandaudio.cpp +++ b/indra/newview/llpanellandaudio.cpp @@ -91,6 +91,12 @@ BOOL LLPanelLandAudio::postBuild() mMusicURLEdit = getChild<LLLineEditor>("music_url"); childSetCommitCallback("music_url", onCommitAny, this); + mCheckAVSoundAny = getChild<LLCheckBoxCtrl>("all av sound check"); + childSetCommitCallback("all av sound check", onCommitAny, this); + + mCheckAVSoundGroup = getChild<LLCheckBoxCtrl>("group av sound check"); + childSetCommitCallback("group av sound check", onCommitAny, this); + return TRUE; } @@ -144,6 +150,13 @@ void LLPanelLandAudio::refresh() mMusicURLEdit->setText(parcel->getMusicURL()); mMusicURLEdit->setEnabled( can_change_media ); + + BOOL can_change_av_sounds = LLViewerParcelMgr::isParcelModifiableByAgent(parcel, GP_LAND_OPTIONS) && parcel->getHaveNewParcelLimitData(); + mCheckAVSoundAny->set(parcel->getAllowAnyAVSounds()); + mCheckAVSoundAny->setEnabled(can_change_av_sounds); + + mCheckAVSoundGroup->set(parcel->getAllowGroupAVSounds() || parcel->getAllowAnyAVSounds()); // On if "Everyone" is on + mCheckAVSoundGroup->setEnabled(can_change_av_sounds && !parcel->getAllowAnyAVSounds()); // Enabled if "Everyone" is off } } // static @@ -164,6 +177,13 @@ void LLPanelLandAudio::onCommitAny(LLUICtrl*, void *userdata) BOOL voice_enabled = self->mCheckParcelEnableVoice->get(); BOOL voice_estate_chan = !self->mCheckParcelVoiceLocal->get(); + BOOL any_av_sound = self->mCheckAVSoundAny->get(); + BOOL group_av_sound = TRUE; // If set to "Everyone" then group is checked as well + if (!any_av_sound) + { // If "Everyone" is off, use the value from the checkbox + group_av_sound = self->mCheckAVSoundGroup->get(); + } + // Remove leading/trailing whitespace (common when copying/pasting) LLStringUtil::trim(music_url); @@ -172,6 +192,8 @@ void LLPanelLandAudio::onCommitAny(LLUICtrl*, void *userdata) parcel->setParcelFlag(PF_USE_ESTATE_VOICE_CHAN, voice_estate_chan); parcel->setParcelFlag(PF_SOUND_LOCAL, sound_local); parcel->setMusicURL(music_url); + parcel->setAllowAnyAVSounds(any_av_sound); + parcel->setAllowGroupAVSounds(group_av_sound); // Send current parcel data upstream to server LLViewerParcelMgr::getInstance()->sendParcelPropertiesUpdate( parcel ); diff --git a/indra/newview/llpanellandaudio.h b/indra/newview/llpanellandaudio.h index 4b0953bdc1..32a45100f4 100644 --- a/indra/newview/llpanellandaudio.h +++ b/indra/newview/llpanellandaudio.h @@ -52,6 +52,8 @@ private: LLCheckBoxCtrl* mCheckParcelVoiceLocal; LLLineEditor* mMusicURLEdit; LLCheckBoxCtrl* mMusicUrlCheck; + LLCheckBoxCtrl* mCheckAVSoundAny; + LLCheckBoxCtrl* mCheckAVSoundGroup; LLSafeHandle<LLParcelSelection>& mParcel; }; diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index 80f6862169..a9cc247d1b 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -46,6 +46,7 @@ #include "llfolderviewitem.h" #include "llinventorymodelbackgroundfetch.h" #include "llinventorypanel.h" +#include "llinventoryfunctions.h" #include "lllandmarkactions.h" #include "llmenubutton.h" #include "llplacesinventorybridge.h" @@ -299,7 +300,7 @@ void LLLandmarksPanel::onTeleport() } LLFolderViewEventListener* listenerp = current_item->getListener(); - if (listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) + if (listenerp && listenerp->getInventoryType() == LLInventoryType::IT_LANDMARK) { listenerp->openItem(); } @@ -529,7 +530,7 @@ void LLLandmarksPanel::setParcelID(const LLUUID& parcel_id) // virtual void LLLandmarksPanel::setErrorStatus(U32 status, const std::string& reason) { - llerrs<< "Can't handle remote parcel request."<< " Http Status: "<< status << ". Reason : "<< reason<<llendl; + llwarns << "Can't handle remote parcel request."<< " Http Status: "<< status << ". Reason : "<< reason<<llendl; } @@ -645,7 +646,7 @@ void LLLandmarksPanel::onAccordionExpandedCollapsed(const LLSD& param, LLPlacesI // Start background fetch, mostly for My Inventory and Library if (expanded) { - const LLUUID &cat_id = inventory_list->getStartFolderID(); + const LLUUID &cat_id = inventory_list->getRootFolderID(); // Just because the category itself has been fetched, doesn't mean its child folders have. /* if (!gInventory.isCategoryComplete(cat_id)) @@ -1414,7 +1415,7 @@ static void filter_list(LLPlacesInventoryPanel* inventory_list, const std::strin static bool category_has_descendents(LLPlacesInventoryPanel* inventory_list) { - LLViewerInventoryCategory* category = gInventory.getCategory(inventory_list->getStartFolderID()); + LLViewerInventoryCategory* category = gInventory.getCategory(inventory_list->getRootFolderID()); if (category) { return category->getDescendentCount() > 0; diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp index d0810d0772..27f341b4f6 100644 --- a/indra/newview/llpanellogin.cpp +++ b/indra/newview/llpanellogin.cpp @@ -34,7 +34,6 @@ #include "llmd5.h" #include "llsecondlifeurls.h" #include "v4color.h" -#include "llversionviewer.h" #include "llappviewer.h" #include "llbutton.h" @@ -748,20 +747,12 @@ void LLPanelLogin::loadLoginPage() LLVersionInfo::getShortVersion().c_str(), LLVersionInfo::getBuild()); - char* curl_channel ; + char* curl_channel = curl_escape(LLVersionInfo::getChannel().c_str(), 0); char* curl_version = curl_escape(version.c_str(), 0); - if(strcmp(LLVersionInfo::getChannel().c_str(), LL_CHANNEL)) - { - curl_channel = curl_escape(LLVersionInfo::getChannel().c_str(), 0); - } - else //if LL_CHANNEL, direct it to "Second Life Beta Viewer". - { - curl_channel = curl_escape("Second Life Beta Viewer", 0); - } oStr << "&channel=" << curl_channel; oStr << "&version=" << curl_version; - + curl_free(curl_channel); curl_free(curl_version); diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index bc4998dd0c..1920cc2940 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -1,6 +1,6 @@ /** - * @file llsidepanelmaininventory.cpp - * @brief Implementation of llsidepanelmaininventory. + * @file llpanelmaininventory.cpp + * @brief Implementation of llpanelmaininventory. * * $LicenseInfo:firstyear=2001&license=viewerlgpl$ * Second Life Viewer Source Code @@ -95,8 +95,8 @@ private: /// LLPanelMainInventory ///---------------------------------------------------------------------------- -LLPanelMainInventory::LLPanelMainInventory() - : LLPanel(), +LLPanelMainInventory::LLPanelMainInventory(const LLPanel::Params& p) + : LLPanel(p), mActivePanel(NULL), mSavedFolderState(NULL), mFilterText(""), @@ -193,6 +193,9 @@ BOOL LLPanelMainInventory::postBuild() mMenuAdd->getChild<LLMenuItemGL>("Upload Animation")->setLabelArg("[COST]", upload_cost); mMenuAdd->getChild<LLMenuItemGL>("Bulk Upload")->setLabelArg("[COST]", upload_cost); + // Trigger callback for focus received so we can deselect items in inbox/outbox + LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMainInventory::onFocusReceived, this)); + return TRUE; } @@ -572,6 +575,27 @@ void LLPanelMainInventory::updateItemcountText() getChild<LLUICtrl>("ItemcountText")->setValue(text); } +void LLPanelMainInventory::onFocusReceived() +{ + LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel<LLSidepanelInventory>("sidepanel_inventory"); + + LLInventoryPanel * inbox_panel = sidepanel_inventory->findChild<LLInventoryPanel>("inventory_inbox"); + + if (inbox_panel) + { + inbox_panel->clearSelection(); + } + + LLInventoryPanel * outbox_panel = sidepanel_inventory->findChild<LLInventoryPanel>("inventory_outbox"); + + if (outbox_panel) + { + outbox_panel->clearSelection(); + } + + sidepanel_inventory->updateVerbs(); +} + void LLPanelMainInventory::setFilterTextFromFilter() { mFilterText = mActivePanel->getFilter()->getFilterText(); diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h index 2b2ee1c0c9..899931aa89 100644 --- a/indra/newview/llpanelmaininventory.h +++ b/indra/newview/llpanelmaininventory.h @@ -57,7 +57,7 @@ class LLPanelMainInventory : public LLPanel, LLInventoryObserver public: friend class LLFloaterInventoryFinder; - LLPanelMainInventory(); + LLPanelMainInventory(const LLPanel::Params& p = getDefaultParams()); ~LLPanelMainInventory(); BOOL postBuild(); @@ -114,6 +114,8 @@ protected: bool isSaveTextureEnabled(const LLSD& userdata); void updateItemcountText(); + void onFocusReceived(); + private: LLFloaterInventoryFinder* getFinder(); diff --git a/indra/newview/llpanelmarketplaceinbox.cpp b/indra/newview/llpanelmarketplaceinbox.cpp new file mode 100644 index 0000000000..af74f8f261 --- /dev/null +++ b/indra/newview/llpanelmarketplaceinbox.cpp @@ -0,0 +1,248 @@ +/**
+ * @file llpanelmarketplaceinbox.cpp
+ * @brief Panel for marketplace inbox
+ *
+* $LicenseInfo:firstyear=2011&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include "llpanelmarketplaceinbox.h"
+
+#include "llappviewer.h"
+#include "llbutton.h"
+#include "llinventorypanel.h"
+#include "llfolderview.h"
+#include "llsidepanelinventory.h"
+
+
+#define SUPPORTING_FRESH_ITEM_COUNT 0
+
+
+static LLRegisterPanelClassWrapper<LLPanelMarketplaceInbox> t_panel_marketplace_inbox("panel_marketplace_inbox");
+
+const LLPanelMarketplaceInbox::Params& LLPanelMarketplaceInbox::getDefaultParams()
+{
+ return LLUICtrlFactory::getDefaultParams<LLPanelMarketplaceInbox>();
+}
+
+// protected
+LLPanelMarketplaceInbox::LLPanelMarketplaceInbox(const Params& p)
+ : LLPanel(p)
+ , mInventoryPanel(NULL)
+{
+}
+
+LLPanelMarketplaceInbox::~LLPanelMarketplaceInbox()
+{
+}
+
+// virtual
+BOOL LLPanelMarketplaceInbox::postBuild()
+{
+ LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLPanelMarketplaceInbox::handleLoginComplete, this));
+
+ LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMarketplaceInbox::onFocusReceived, this));
+
+ return TRUE;
+}
+
+void LLPanelMarketplaceInbox::onSelectionChange()
+{
+ LLSidepanelInventory* sidepanel_inventory = dynamic_cast<LLSidepanelInventory*>(LLSideTray::getInstance()->getPanel("sidepanel_inventory"));
+
+ sidepanel_inventory->updateVerbs();
+}
+
+
+void LLPanelMarketplaceInbox::handleLoginComplete()
+{
+ // Set us up as the class to drive the badge value for the sidebar_inventory button
+ LLSideTray::getInstance()->setTabButtonBadgeDriver("sidebar_inventory", this);
+}
+
+void LLPanelMarketplaceInbox::setupInventoryPanel()
+{
+ LLView * inbox_inventory_placeholder = getChild<LLView>("inbox_inventory_placeholder");
+ LLView * inbox_inventory_parent = inbox_inventory_placeholder->getParent();
+
+ mInventoryPanel =
+ LLUICtrlFactory::createFromFile<LLInventoryPanel>("panel_inbox_inventory.xml",
+ inbox_inventory_parent,
+ LLInventoryPanel::child_registry_t::instance());
+
+ // Reshape the inventory to the proper size
+ LLRect inventory_placeholder_rect = inbox_inventory_placeholder->getRect();
+ mInventoryPanel->setShape(inventory_placeholder_rect);
+
+ // Set the sort order newest to oldest, and a selection change callback
+ mInventoryPanel->setSortOrder(LLInventoryFilter::SO_DATE);
+ mInventoryPanel->setSelectCallback(boost::bind(&LLPanelMarketplaceInbox::onSelectionChange, this));
+
+ // Set up the note to display when the inbox is empty
+ mInventoryPanel->getFilter()->setEmptyLookupMessage("InventoryInboxNoItems");
+
+ // Hide the placeholder text
+ inbox_inventory_placeholder->setVisible(FALSE);
+}
+
+void LLPanelMarketplaceInbox::onFocusReceived()
+{
+ LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel<LLSidepanelInventory>("sidepanel_inventory");
+
+ if (sidepanel_inventory)
+ {
+ LLInventoryPanel * inv_panel = sidepanel_inventory->getActivePanel();
+
+ if (inv_panel)
+ {
+ inv_panel->clearSelection();
+ }
+
+ LLInventoryPanel * outbox_panel = sidepanel_inventory->findChild<LLInventoryPanel>("inventory_outbox");
+
+ if (outbox_panel)
+ {
+ outbox_panel->clearSelection();
+ }
+
+ sidepanel_inventory->updateVerbs();
+ }
+}
+
+BOOL LLPanelMarketplaceInbox::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg)
+{
+ *accept = ACCEPT_NO;
+ return TRUE;
+}
+
+U32 LLPanelMarketplaceInbox::getFreshItemCount() const
+{
+#if SUPPORTING_FRESH_ITEM_COUNT
+
+ //
+ // NOTE: When turning this on, be sure to test the no inbox/outbox case because this code probably
+ // will return "2" for the Inventory and LIBRARY top-levels when that happens.
+ //
+
+ U32 fresh_item_count = 0;
+
+ if (mInventoryPanel)
+ {
+ const LLFolderViewFolder * inbox_folder = mInventoryPanel->getRootFolder();
+
+ if (inbox_folder)
+ {
+ LLFolderViewFolder::folders_t::const_iterator folders_it = inbox_folder->getFoldersBegin();
+ LLFolderViewFolder::folders_t::const_iterator folders_end = inbox_folder->getFoldersEnd();
+
+ for (; folders_it != folders_end; ++folders_it)
+ {
+ const LLFolderViewFolder * folder = *folders_it;
+
+ // TODO: Replace this check with new "fresh" flag
+ if (folder->getCreationDate() > 1500)
+ {
+ fresh_item_count++;
+ }
+ }
+ }
+ }
+
+ return fresh_item_count;
+#else
+ return getTotalItemCount();
+#endif
+}
+
+U32 LLPanelMarketplaceInbox::getTotalItemCount() const
+{
+ U32 item_count = 0;
+
+ if (mInventoryPanel)
+ {
+ const LLFolderViewFolder * inbox_folder = mInventoryPanel->getRootFolder();
+
+ if (inbox_folder)
+ {
+ item_count += inbox_folder->getFoldersCount();
+ }
+ }
+
+ return item_count;
+}
+
+std::string LLPanelMarketplaceInbox::getBadgeString() const
+{
+ std::string item_count_str("");
+
+ // If the inbox is visible, and the side panel is collapsed or expanded and not the inventory panel
+ if (getParent()->getVisible() &&
+ (LLSideTray::getInstance()->getCollapsed() || !LLSideTray::getInstance()->isPanelActive("sidepanel_inventory")))
+ {
+ U32 item_count = getFreshItemCount();
+
+ if (item_count)
+ {
+ item_count_str = llformat("%d", item_count);
+ }
+ }
+
+ return item_count_str;
+}
+
+void LLPanelMarketplaceInbox::draw()
+{
+ U32 item_count = getTotalItemCount();
+
+ LLView * fresh_new_count_view = getChildView("inbox_fresh_new_count");
+
+ if (item_count > 0)
+ {
+ std::string item_count_str = llformat("%d", item_count);
+
+ LLStringUtil::format_map_t args;
+ args["[NUM]"] = item_count_str;
+ getChild<LLButton>("inbox_btn")->setLabel(getString("InboxLabelWithArg", args));
+
+#if SUPPORTING_FRESH_ITEM_COUNT
+ // set green text to fresh item count
+ U32 fresh_item_count = getFreshItemCount();
+ fresh_new_count_view->setVisible((fresh_item_count > 0));
+
+ if (fresh_item_count > 0)
+ {
+ getChild<LLUICtrl>("inbox_fresh_new_count")->setTextArg("[NUM]", llformat("%d", fresh_item_count));
+ }
+#else
+ fresh_new_count_view->setVisible(FALSE);
+#endif
+ }
+ else
+ {
+ getChild<LLButton>("inbox_btn")->setLabel(getString("InboxLabelNoArg"));
+
+ fresh_new_count_view->setVisible(FALSE);
+ }
+
+ LLPanel::draw();
+}
diff --git a/indra/newview/llpanelmarketplaceinbox.h b/indra/newview/llpanelmarketplaceinbox.h new file mode 100644 index 0000000000..4ecea29304 --- /dev/null +++ b/indra/newview/llpanelmarketplaceinbox.h @@ -0,0 +1,78 @@ +/** + * @file llpanelmarketplaceinbox.h + * @brief Panel for marketplace inbox + * +* $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELMARKETPLACEINBOX_H +#define LL_LLPANELMARKETPLACEINBOX_H + +#include "llpanel.h" +#include "llsidetray.h" + +class LLInventoryPanel; + +class LLPanelMarketplaceInbox : public LLPanel, public LLSideTrayTabBadgeDriver +{ +public: + + struct Params : public LLInitParam::Block<Params, LLPanel::Params> + { + Params() {} + }; + + LOG_CLASS(LLPanelMarketplaceInbox); + + // RN: for some reason you can't just use LLUICtrlFactory::getDefaultParams as a default argument in VC8 + static const LLPanelMarketplaceInbox::Params& getDefaultParams(); + + LLPanelMarketplaceInbox(const Params& p = getDefaultParams()); + ~LLPanelMarketplaceInbox(); + + /*virtual*/ BOOL postBuild(); + + /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, EDragAndDropType cargo_type, void *cargo_data, EAcceptance *accept, std::string& tooltip_msg); + + /*virtual*/ void draw(); + + void setupInventoryPanel(); + + U32 getFreshItemCount() const; + U32 getTotalItemCount() const; + + std::string getBadgeString() const; + +private: + void handleLoginComplete(); + + void onSelectionChange(); + + void onFocusReceived(); + +private: + LLInventoryPanel* mInventoryPanel; +}; + + +#endif //LL_LLPANELMARKETPLACEINBOX_H + diff --git a/indra/newview/llpanelmarketplaceinboxinventory.cpp b/indra/newview/llpanelmarketplaceinboxinventory.cpp new file mode 100644 index 0000000000..b644f0e5cb --- /dev/null +++ b/indra/newview/llpanelmarketplaceinboxinventory.cpp @@ -0,0 +1,167 @@ +/** + * @file llpanelmarketplaceinboxinventory.cpp + * @brief LLInboxInventoryPanel class definition + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanelmarketplaceinboxinventory.h" + +#include "llfolderview.h" +#include "llfoldervieweventlistener.h" +#include "llinventorybridge.h" +#include "llinventoryfunctions.h" +#include "llpanellandmarks.h" +#include "llplacesinventorybridge.h" +#include "llviewerfoldertype.h" + + +// +// statics +// + +static LLDefaultChildRegistry::Register<LLInboxInventoryPanel> r1("inbox_inventory_panel"); +static LLDefaultChildRegistry::Register<LLInboxFolderViewFolder> r2("inbox_folder_view_folder"); + + +// +// LLInboxInventoryPanel Implementation +// + +LLInboxInventoryPanel::LLInboxInventoryPanel(const LLInboxInventoryPanel::Params& p) + : LLInventoryPanel(p) +{ +} + +LLInboxInventoryPanel::~LLInboxInventoryPanel() +{ +} + +// virtual +void LLInboxInventoryPanel::buildFolderView(const LLInventoryPanel::Params& params) +{ + // Determine the root folder in case specified, and + // build the views starting with that folder. + + LLUUID root_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, false, false); + + // leslie -- temporary HACK to work around sim not creating inbox and outbox with proper system folder type + if (root_id.isNull()) + { + std::string start_folder_name(params.start_folder()); + + LLInventoryModel::cat_array_t* cats; + LLInventoryModel::item_array_t* items; + + gInventory.getDirectDescendentsOf(gInventory.getRootFolderID(), cats, items); + + if (cats) + { + for (LLInventoryModel::cat_array_t::const_iterator cat_it = cats->begin(); cat_it != cats->end(); ++cat_it) + { + LLInventoryCategory* cat = *cat_it; + + if (cat->getName() == start_folder_name) + { + root_id = cat->getUUID(); + break; + } + } + } + + if (root_id == LLUUID::null) + { + llwarns << "No category found that matches inbox inventory panel start_folder: " << start_folder_name << llendl; + } + } + // leslie -- end temporary HACK + + if (root_id == LLUUID::null) + { + llwarns << "Inbox inventory panel has no root folder!" << llendl; + root_id = LLUUID::generateNewID(); + } + + LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_CATEGORY, + LLAssetType::AT_CATEGORY, + LLInventoryType::IT_CATEGORY, + this, + NULL, + root_id); + + mFolderRoot = createFolderView(new_listener, params.use_label_suffix()); +} + +LLFolderViewFolder * LLInboxInventoryPanel::createFolderViewFolder(LLInvFVBridge * bridge) +{ + LLInboxFolderViewFolder::Params params; + + params.name = bridge->getDisplayName(); + params.icon = bridge->getIcon(); + params.icon_open = bridge->getOpenIcon(); + + if (mShowItemLinkOverlays) // if false, then links show up just like normal items + { + params.icon_overlay = LLUI::getUIImage("Inv_Link"); + } + + params.root = mFolderRoot; + params.listener = bridge; + params.tool_tip = params.name; + + return LLUICtrlFactory::create<LLInboxFolderViewFolder>(params); +} + + +// +// LLInboxFolderViewFolder Implementation +// + +LLInboxFolderViewFolder::LLInboxFolderViewFolder(const Params& p) + : LLFolderViewFolder(p) + , LLBadgeOwner(getHandle()) + , mFresh(false) +{ + initBadgeParams(p.new_badge()); +} + +LLInboxFolderViewFolder::~LLInboxFolderViewFolder() +{ +} + +// virtual +void LLInboxFolderViewFolder::draw() +{ + if (!badgeHasParent()) + { + addBadgeToParentPanel(); + } + + setBadgeVisibility(mFresh); + + LLFolderViewFolder::draw(); +} + + +// eof diff --git a/indra/newview/llpanelmarketplaceinboxinventory.h b/indra/newview/llpanelmarketplaceinboxinventory.h new file mode 100644 index 0000000000..8f198c41c1 --- /dev/null +++ b/indra/newview/llpanelmarketplaceinboxinventory.h @@ -0,0 +1,77 @@ +/** + * @file llpanelmarketplaceinboxinventory.h + * @brief LLInboxInventoryPanel class declaration + * + * $LicenseInfo:firstyear=2009&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_INBOXINVENTORYPANEL_H +#define LL_INBOXINVENTORYPANEL_H + + +#include "llbadgeowner.h" +#include "llinventorypanel.h" +#include "llfolderviewitem.h" + +class LLInboxInventoryPanel : public LLInventoryPanel +{ +public: + struct Params : public LLInitParam::Block<Params, LLInventoryPanel::Params> + { + Params() {} + }; + + LLInboxInventoryPanel(const Params& p); + ~LLInboxInventoryPanel(); + + // virtual + void buildFolderView(const LLInventoryPanel::Params& params); + + // virtual + class LLFolderViewFolder* createFolderViewFolder(LLInvFVBridge * bridge); +}; + + +class LLInboxFolderViewFolder : public LLFolderViewFolder, public LLBadgeOwner +{ +public: + struct Params : public LLInitParam::Block<Params, LLFolderViewFolder::Params> + { + Optional<LLBadge::Params> new_badge; + + Params() + : new_badge("new_badge") + { + } + }; + + LLInboxFolderViewFolder(const Params& p); + ~LLInboxFolderViewFolder(); + + void draw(); + +protected: + bool mFresh; +}; + + +#endif //LL_INBOXINVENTORYPANEL_H diff --git a/indra/newview/llpanelmarketplaceoutbox.cpp b/indra/newview/llpanelmarketplaceoutbox.cpp new file mode 100644 index 0000000000..74d0de3b30 --- /dev/null +++ b/indra/newview/llpanelmarketplaceoutbox.cpp @@ -0,0 +1,209 @@ +/** + * @file llpanelmarketplaceoutbox.cpp + * @brief Panel for marketplace outbox + * +* $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llpanelmarketplaceoutbox.h" + +#include "llappviewer.h" +#include "llbutton.h" +#include "llcoros.h" +#include "lleventcoro.h" +#include "llinventorypanel.h" +#include "llloadingindicator.h" +#include "llpanelmarketplaceinbox.h" +#include "llsidepanelinventory.h" +#include "llsidetray.h" +#include "lltimer.h" + + +static LLRegisterPanelClassWrapper<LLPanelMarketplaceOutbox> t_panel_marketplace_outbox("panel_marketplace_outbox"); + +const LLPanelMarketplaceOutbox::Params& LLPanelMarketplaceOutbox::getDefaultParams() +{ + return LLUICtrlFactory::getDefaultParams<LLPanelMarketplaceOutbox>(); +} + +// protected +LLPanelMarketplaceOutbox::LLPanelMarketplaceOutbox(const Params& p) + : LLPanel(p) + , mInventoryPanel(NULL) + , mSyncButton(NULL) + , mSyncIndicator(NULL) + , mSyncInProgress(false) +{ +} + +LLPanelMarketplaceOutbox::~LLPanelMarketplaceOutbox() +{ +} + +// virtual +BOOL LLPanelMarketplaceOutbox::postBuild() +{ + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLPanelMarketplaceOutbox::handleLoginComplete, this)); + + LLFocusableElement::setFocusReceivedCallback(boost::bind(&LLPanelMarketplaceOutbox::onFocusReceived, this)); + + return TRUE; +} + +void LLPanelMarketplaceOutbox::handleLoginComplete() +{ + mSyncButton = getChild<LLButton>("outbox_sync_btn"); + mSyncButton->setCommitCallback(boost::bind(&LLPanelMarketplaceOutbox::onSyncButtonClicked, this)); + mSyncButton->setEnabled(!isOutboxEmpty()); + + mSyncIndicator = getChild<LLLoadingIndicator>("outbox_sync_indicator"); +} + +void LLPanelMarketplaceOutbox::onFocusReceived() +{ + LLSidepanelInventory * sidepanel_inventory = LLSideTray::getInstance()->getPanel<LLSidepanelInventory>("sidepanel_inventory"); + + if (sidepanel_inventory) + { + LLInventoryPanel * inv_panel = sidepanel_inventory->getActivePanel(); + + if (inv_panel) + { + inv_panel->clearSelection(); + } + + LLInventoryPanel * inbox_panel = sidepanel_inventory->findChild<LLInventoryPanel>("inventory_inbox"); + + if (inbox_panel) + { + inbox_panel->clearSelection(); + } + + sidepanel_inventory->updateVerbs(); + } +} + +void LLPanelMarketplaceOutbox::onSelectionChange() +{ + LLSidepanelInventory* sidepanel_inventory = dynamic_cast<LLSidepanelInventory*>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + + sidepanel_inventory->updateVerbs(); +} + +void LLPanelMarketplaceOutbox::setupInventoryPanel() +{ + LLView * outbox_inventory_placeholder = getChild<LLView>("outbox_inventory_placeholder"); + LLView * outbox_inventory_parent = outbox_inventory_placeholder->getParent(); + + mInventoryPanel = + LLUICtrlFactory::createFromFile<LLInventoryPanel>("panel_outbox_inventory.xml", + outbox_inventory_parent, + LLInventoryPanel::child_registry_t::instance()); + + // Reshape the inventory to the proper size + LLRect inventory_placeholder_rect = outbox_inventory_placeholder->getRect(); + mInventoryPanel->setShape(inventory_placeholder_rect); + + // Set the sort order newest to oldest, and a selection change callback + mInventoryPanel->setSortOrder(LLInventoryFilter::SO_DATE); + mInventoryPanel->setSelectCallback(boost::bind(&LLPanelMarketplaceOutbox::onSelectionChange, this)); + + // Set up the note to display when the outbox is empty + mInventoryPanel->getFilter()->setEmptyLookupMessage("InventoryOutboxNoItems"); + + // Hide the placeholder text + outbox_inventory_placeholder->setVisible(FALSE); +} + +bool LLPanelMarketplaceOutbox::isOutboxEmpty() const +{ + // TODO: Check for contents of outbox + + return false; +} + +bool LLPanelMarketplaceOutbox::isSyncInProgress() const +{ + return mSyncInProgress; +} + + +std::string gTimeDelayDebugFunc = ""; + +void timeDelay(LLCoros::self& self, LLPanelMarketplaceOutbox* outboxPanel) +{ + waitForEventOn(self, "mainloop"); + + LLTimer delayTimer; + delayTimer.reset(); + delayTimer.setTimerExpirySec(5.0f); + + while (!delayTimer.hasExpired()) + { + waitForEventOn(self, "mainloop"); + } + + outboxPanel->onSyncComplete(); + + gTimeDelayDebugFunc = ""; +} + +void LLPanelMarketplaceOutbox::onSyncButtonClicked() +{ + // TODO: Actually trigger sync to marketplace + + mSyncInProgress = true; + updateSyncButtonStatus(); + + // Set a timer (for testing only) + + gTimeDelayDebugFunc = LLCoros::instance().launch("LLPanelMarketplaceOutbox timeDelay", boost::bind(&timeDelay, _1, this)); +} + +void LLPanelMarketplaceOutbox::onSyncComplete() +{ + mSyncInProgress = false; + + updateSyncButtonStatus(); +} + +void LLPanelMarketplaceOutbox::updateSyncButtonStatus() +{ + if (isSyncInProgress()) + { + mSyncButton->setVisible(false); + + mSyncIndicator->setVisible(true); + mSyncIndicator->reset(); + mSyncIndicator->start(); + } + else + { + mSyncIndicator->stop(); + mSyncIndicator->setVisible(false); + + mSyncButton->setVisible(true); + mSyncButton->setEnabled(!isOutboxEmpty()); + } +} diff --git a/indra/newview/llpanelmarketplaceoutbox.h b/indra/newview/llpanelmarketplaceoutbox.h new file mode 100644 index 0000000000..1b502127ef --- /dev/null +++ b/indra/newview/llpanelmarketplaceoutbox.h @@ -0,0 +1,82 @@ +/** + * @file llpanelmarketplaceoutbox.h + * @brief Panel for marketplace outbox + * +* $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLPANELMARKETPLACEOUTBOX_H +#define LL_LLPANELMARKETPLACEOUTBOX_H + +#include "llpanel.h" + + +class LLButton; +class LLInventoryPanel; +class LLLoadingIndicator; + + +class LLPanelMarketplaceOutbox : public LLPanel +{ +public: + + struct Params : public LLInitParam::Block<Params, LLPanel::Params> + { + Params() {} + }; + + LOG_CLASS(LLPanelMarketplaceOutbox); + + // RN: for some reason you can't just use LLUICtrlFactory::getDefaultParams as a default argument in VC8 + static const LLPanelMarketplaceOutbox::Params& getDefaultParams(); + + LLPanelMarketplaceOutbox(const Params& p = getDefaultParams()); + ~LLPanelMarketplaceOutbox(); + + /*virtual*/ BOOL postBuild(); + + void setupInventoryPanel(); + + bool isOutboxEmpty() const; + bool isSyncInProgress() const; + + void onSyncComplete(); + +protected: + void onSyncButtonClicked(); + void updateSyncButtonStatus(); + + void handleLoginComplete(); + void onFocusReceived(); + void onSelectionChange(); + +private: + LLInventoryPanel * mInventoryPanel; + + LLButton * mSyncButton; + LLLoadingIndicator * mSyncIndicator; + bool mSyncInProgress; +}; + + +#endif //LL_LLPANELMARKETPLACEOUTBOX_H + diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index 64af6c2157..c222bbb191 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -33,16 +33,15 @@ #include "lleconomy.h" #include "llerror.h" #include "llfontgl.h" -#include "llmaterialtable.h" #include "llpermissionsflags.h" #include "llstring.h" #include "llvolume.h" -#include "material_codes.h" #include "m3math.h" // project includes #include "llagent.h" #include "llbutton.h" +#include "llcalc.h" #include "llcheckboxctrl.h" #include "llcolorswatch.h" #include "llcombobox.h" @@ -57,7 +56,6 @@ #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" -#include "lltrans.h" #include "llui.h" #include "llviewerobject.h" #include "llviewerregion.h" @@ -101,17 +99,6 @@ BOOL LLPanelObject::postBuild() { setMouseOpaque(FALSE); - std::map<std::string, std::string> material_name_map; - material_name_map["Stone"]= LLTrans::getString("Stone"); - material_name_map["Metal"]= LLTrans::getString("Metal"); - material_name_map["Glass"]= LLTrans::getString("Glass"); - material_name_map["Wood"]= LLTrans::getString("Wood"); - material_name_map["Flesh"]= LLTrans::getString("Flesh"); - material_name_map["Plastic"]= LLTrans::getString("Plastic"); - material_name_map["Rubber"]= LLTrans::getString("Rubber"); - material_name_map["Light"]= LLTrans::getString("Light"); - - LLMaterialTable::basic.initTableTransNames(material_name_map); //-------------------------------------------------------- // Top //-------------------------------------------------------- @@ -166,22 +153,6 @@ BOOL LLPanelObject::postBuild() //-------------------------------------------------------- - // material type popup - mComboMaterial = getChild<LLComboBox>("material"); - childSetCommitCallback("material",onCommitMaterial,this); - mComboMaterial->removeall(); - - for (LLMaterialTable::info_list_t::iterator iter = LLMaterialTable::basic.mMaterialInfoList.begin(); - iter != LLMaterialTable::basic.mMaterialInfoList.end(); ++iter) - { - LLMaterialInfo* minfop = *iter; - if (minfop->mMCode != LL_MCODE_LIGHT) - { - mComboMaterial->add(minfop->mName); - } - } - mComboMaterialItemCount = mComboMaterial->getItemCount(); - // Base Type mComboBaseType = getChild<LLComboBox>("comboBaseType"); childSetCommitCallback("comboBaseType",onCommitParametric,this); @@ -309,7 +280,6 @@ BOOL LLPanelObject::postBuild() LLPanelObject::LLPanelObject() : LLPanel(), - mComboMaterialItemCount(0), mIsPhysical(FALSE), mIsTemporary(FALSE), mIsPhantom(FALSE), @@ -349,6 +319,8 @@ void LLPanelObject::getState( ) } } + LLCalc* calcp = LLCalc::getInstance(); + LLVOVolume *volobjp = NULL; if ( objectp && (objectp->getPCode() == LL_PCODE_VOLUME)) { @@ -365,6 +337,7 @@ void LLPanelObject::getState( ) // Disable all text input fields clearCtrls(); + calcp->clearAllVariables(); return; } @@ -391,12 +364,18 @@ void LLPanelObject::getState( ) mCtrlPosX->set( vec.mV[VX] ); mCtrlPosY->set( vec.mV[VY] ); mCtrlPosZ->set( vec.mV[VZ] ); + calcp->setVar(LLCalc::X_POS, vec.mV[VX]); + calcp->setVar(LLCalc::Y_POS, vec.mV[VY]); + calcp->setVar(LLCalc::Z_POS, vec.mV[VZ]); } else { mCtrlPosX->clear(); mCtrlPosY->clear(); mCtrlPosZ->clear(); + calcp->clearVar(LLCalc::X_POS); + calcp->clearVar(LLCalc::Y_POS); + calcp->clearVar(LLCalc::Z_POS); } @@ -411,12 +390,18 @@ void LLPanelObject::getState( ) mCtrlScaleX->set( vec.mV[VX] ); mCtrlScaleY->set( vec.mV[VY] ); mCtrlScaleZ->set( vec.mV[VZ] ); + calcp->setVar(LLCalc::X_SCALE, vec.mV[VX]); + calcp->setVar(LLCalc::Y_SCALE, vec.mV[VY]); + calcp->setVar(LLCalc::Z_SCALE, vec.mV[VZ]); } else { mCtrlScaleX->clear(); mCtrlScaleY->clear(); mCtrlScaleZ->clear(); + calcp->setVar(LLCalc::X_SCALE, 0.f); + calcp->setVar(LLCalc::Y_SCALE, 0.f); + calcp->setVar(LLCalc::Z_SCALE, 0.f); } mLabelSize->setEnabled( enable_scale ); @@ -436,12 +421,18 @@ void LLPanelObject::getState( ) mCtrlRotX->set( mCurEulerDegrees.mV[VX] ); mCtrlRotY->set( mCurEulerDegrees.mV[VY] ); mCtrlRotZ->set( mCurEulerDegrees.mV[VZ] ); + calcp->setVar(LLCalc::X_ROT, mCurEulerDegrees.mV[VX]); + calcp->setVar(LLCalc::Y_ROT, mCurEulerDegrees.mV[VY]); + calcp->setVar(LLCalc::Z_ROT, mCurEulerDegrees.mV[VZ]); } else { mCtrlRotX->clear(); mCtrlRotY->clear(); mCtrlRotZ->clear(); + calcp->clearVar(LLCalc::X_ROT); + calcp->clearVar(LLCalc::Y_ROT); + calcp->clearVar(LLCalc::Z_ROT); } mLabelRotation->setEnabled( enable_rotate ); @@ -527,43 +518,6 @@ void LLPanelObject::getState( ) mCheckCastShadows->setEnabled( roots_selected==1 && editable ); #endif - // Update material part - // slightly inefficient - materials are unique per object, not per TE - U8 material_code = 0; - struct f : public LLSelectedTEGetFunctor<U8> - { - U8 get(LLViewerObject* object, S32 te) - { - return object->getMaterial(); - } - } func; - bool material_same = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_code ); - std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); - if (editable && single_volume && material_same) - { - mComboMaterial->setEnabled( TRUE ); - if (material_code == LL_MCODE_LIGHT) - { - if (mComboMaterial->getItemCount() == mComboMaterialItemCount) - { - mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); - } - mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); - } - else - { - if (mComboMaterial->getItemCount() != mComboMaterialItemCount) - { - mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); - } - - mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); - } - } - else - { - mComboMaterial->setEnabled( FALSE ); - } //---------------------------------------------------------------------------- S32 selected_item = MI_BOX; @@ -693,9 +647,9 @@ void LLPanelObject::getState( ) F32 end_t = volume_params.getEndT(); // Hollowness - F32 hollow = volume_params.getHollow(); - mSpinHollow->set( 100.f * hollow ); - + F32 hollow = 100.f * volume_params.getHollow(); + mSpinHollow->set( hollow ); + calcp->setVar(LLCalc::HOLLOW, hollow); // All hollow objects allow a shape to be selected. if (hollow > 0.f) { @@ -747,6 +701,10 @@ void LLPanelObject::getState( ) mSpinCutEnd ->set( cut_end ); mCtrlPathBegin ->set( adv_cut_begin ); mCtrlPathEnd ->set( adv_cut_end ); + calcp->setVar(LLCalc::CUT_BEGIN, cut_begin); + calcp->setVar(LLCalc::CUT_END, cut_end); + calcp->setVar(LLCalc::PATH_BEGIN, adv_cut_begin); + calcp->setVar(LLCalc::PATH_END, adv_cut_end); // Twist F32 twist = volume_params.getTwist(); @@ -765,18 +723,24 @@ void LLPanelObject::getState( ) mSpinTwist ->set( twist ); mSpinTwistBegin ->set( twist_begin ); + calcp->setVar(LLCalc::TWIST_END, twist); + calcp->setVar(LLCalc::TWIST_BEGIN, twist_begin); // Shear F32 shear_x = volume_params.getShearX(); F32 shear_y = volume_params.getShearY(); mSpinShearX->set( shear_x ); mSpinShearY->set( shear_y ); + calcp->setVar(LLCalc::X_SHEAR, shear_x); + calcp->setVar(LLCalc::Y_SHEAR, shear_y); // Taper F32 taper_x = volume_params.getTaperX(); F32 taper_y = volume_params.getTaperY(); mSpinTaperX->set( taper_x ); mSpinTaperY->set( taper_y ); + calcp->setVar(LLCalc::X_TAPER, taper_x); + calcp->setVar(LLCalc::Y_TAPER, taper_y); // Radius offset. F32 radius_offset = volume_params.getRadiusOffset(); @@ -806,10 +770,12 @@ void LLPanelObject::getState( ) } } mSpinRadiusOffset->set( radius_offset); + calcp->setVar(LLCalc::RADIUS_OFFSET, radius_offset); // Revolutions F32 revolutions = volume_params.getRevolutions(); mSpinRevolutions->set( revolutions ); + calcp->setVar(LLCalc::REVOLUTIONS, revolutions); // Skew F32 skew = volume_params.getSkew(); @@ -834,6 +800,7 @@ void LLPanelObject::getState( ) } } mSpinSkew->set( skew ); + calcp->setVar(LLCalc::SKEW, skew); } // Compute control visibility, label names, and twist range. @@ -937,6 +904,8 @@ void LLPanelObject::getState( ) case MI_RING: mSpinScaleX->set( scale_x ); mSpinScaleY->set( scale_y ); + calcp->setVar(LLCalc::X_HOLE, scale_x); + calcp->setVar(LLCalc::Y_HOLE, scale_y); mSpinScaleX->setMinValue(OBJECT_MIN_HOLE_SIZE); mSpinScaleX->setMaxValue(OBJECT_MAX_HOLE_SIZE_X); mSpinScaleY->setMinValue(OBJECT_MIN_HOLE_SIZE); @@ -951,6 +920,14 @@ void LLPanelObject::getState( ) mSpinScaleX->setMaxValue(1.f); mSpinScaleY->setMinValue(-1.f); mSpinScaleY->setMaxValue(1.f); + + // Torus' Hole Size is Box/Cyl/Prism's Taper + calcp->setVar(LLCalc::X_TAPER, 1.f - scale_x); + calcp->setVar(LLCalc::Y_TAPER, 1.f - scale_y); + + // Box/Cyl/Prism have no hole size + calcp->setVar(LLCalc::X_HOLE, 0.f); + calcp->setVar(LLCalc::Y_HOLE, 0.f); } break; } @@ -1095,12 +1072,9 @@ void LLPanelObject::getState( ) mCtrlSculptTexture->setVisible(sculpt_texture_visible); mLabelSculptType->setVisible(sculpt_texture_visible); mCtrlSculptType->setVisible(sculpt_texture_visible); - mCtrlSculptMirror->setVisible(sculpt_texture_visible); - mCtrlSculptInvert->setVisible(sculpt_texture_visible); // sculpt texture - if (selected_item == MI_SCULPT) { @@ -1145,7 +1119,7 @@ void LLPanelObject::getState( ) if (mCtrlSculptMirror) { mCtrlSculptMirror->set(sculpt_mirror); - mCtrlSculptMirror->setEnabled(editable); + mCtrlSculptMirror->setEnabled(editable && !isMesh); } if (mCtrlSculptInvert) @@ -1166,6 +1140,9 @@ void LLPanelObject::getState( ) mSculptTextureRevert = LLUUID::null; } + mCtrlSculptMirror->setVisible(sculpt_texture_visible && !isMesh); + mCtrlSculptInvert->setVisible(sculpt_texture_visible && !isMesh); + //---------------------------------------------------------------------------- mObject = objectp; @@ -1245,25 +1222,6 @@ void LLPanelObject::sendCastShadows() } // static -void LLPanelObject::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) -{ - //LLPanelObject* self = (LLPanelObject*) userdata; - LLComboBox* box = (LLComboBox*) ctrl; - - if (box) - { - // apply the currently selected material to the object - const std::string& material_name = box->getSimple(); - std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); - if (material_name != LEGACY_FULLBRIGHT_DESC) - { - U8 material_code = LLMaterialTable::basic.getMCode(material_name); - LLSelectMgr::getInstance()->selectionSetMaterial(material_code); - } - } -} - -// static void LLPanelObject::onCommitParametric( LLUICtrl* ctrl, void* userdata ) { LLPanelObject* self = (LLPanelObject*) userdata; @@ -1827,25 +1785,11 @@ void LLPanelObject::refresh() mRootObject = NULL; } - bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") && - gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty(); - F32 max_scale = get_default_max_prim_scale(LLPickInfo::isFlora(mObject)); getChild<LLSpinCtrl>("Scale X")->setMaxValue(max_scale); getChild<LLSpinCtrl>("Scale Y")->setMaxValue(max_scale); getChild<LLSpinCtrl>("Scale Z")->setMaxValue(max_scale); - - BOOL found = mCtrlSculptType->itemExists("Mesh"); - if (enable_mesh && !found) - { - mCtrlSculptType->add("Mesh"); - } - else if (!enable_mesh && found) - { - mCtrlSculptType->remove("Mesh"); - } } @@ -1937,7 +1881,6 @@ void LLPanelObject::clearCtrls() mCheckCastShadows->set(FALSE); mCheckCastShadows->setEnabled( FALSE ); #endif - mComboMaterial ->setEnabled( FALSE ); // Disable text labels mLabelPosition ->setEnabled( FALSE ); mLabelSize ->setEnabled( FALSE ); diff --git a/indra/newview/llpanelobject.h b/indra/newview/llpanelobject.h index e2f2a4400d..475dfdaedb 100644 --- a/indra/newview/llpanelobject.h +++ b/indra/newview/llpanelobject.h @@ -66,7 +66,6 @@ public: static void onCommitPhantom( LLUICtrl* ctrl, void* userdata); static void onCommitCastShadows( LLUICtrl* ctrl, void* userdata); static void onCommitPhysics( LLUICtrl* ctrl, void* userdata); - static void onCommitMaterial( LLUICtrl* ctrl, void* userdata); static void onCommitParametric(LLUICtrl* ctrl, void* userdata); @@ -94,10 +93,6 @@ protected: void getVolumeParams(LLVolumeParams& volume_params); protected: - S32 mComboMaterialItemCount; - - LLComboBox* mComboMaterial; - // Per-object options LLComboBox* mComboBaseType; diff --git a/indra/newview/llpanelobjectinventory.cpp b/indra/newview/llpanelobjectinventory.cpp index bfe6cab52f..e3b61f695a 100644 --- a/indra/newview/llpanelobjectinventory.cpp +++ b/indra/newview/llpanelobjectinventory.cpp @@ -44,6 +44,7 @@ #include "llcallbacklist.h" #include "llbuycurrencyhtml.h" #include "llfloaterreg.h" +#include "llfolderview.h" #include "llinventorybridge.h" #include "llinventorydefines.h" #include "llinventoryfilter.h" @@ -58,8 +59,10 @@ #include "llselectmgr.h" #include "llsidetray.h" #include "llstatusbar.h" +#include "lltooldraganddrop.h" #include "lltrans.h" #include "llviewerassettype.h" +#include "llviewerinventory.h" #include "llviewerregion.h" #include "llviewerobjectlist.h" #include "llviewermessage.h" @@ -761,7 +764,7 @@ void LLTaskCategoryBridge::openItem() BOOL LLTaskCategoryBridge::startDrag(EDragAndDropType* type, LLUUID* id) const { //llinfos << "LLTaskInvFVBridge::startDrag()" << llendl; - if(mPanel) + if(mPanel && mUUID.notNull()) { LLViewerObject* object = gObjectList.findObject(mPanel->getTaskUUID()); if(object) @@ -1349,79 +1352,81 @@ LLTaskInvFVBridge* LLTaskInvFVBridge::createObjectBridge(LLPanelObjectInventory* LLTaskInvFVBridge* new_bridge = NULL; const LLInventoryItem* item = dynamic_cast<LLInventoryItem*>(object); const U32 itemflags = ( NULL == item ? 0 : item->getFlags() ); - LLAssetType::EType type = object->getType(); + LLAssetType::EType type = object ? object->getType() : LLAssetType::AT_CATEGORY; + LLUUID object_id = object ? object->getUUID() : LLUUID::null; + std::string object_name = object ? object->getName() : std::string(); switch(type) { case LLAssetType::AT_TEXTURE: new_bridge = new LLTaskTextureBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_SOUND: new_bridge = new LLTaskSoundBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_LANDMARK: new_bridge = new LLTaskLandmarkBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_CALLINGCARD: new_bridge = new LLTaskCallingCardBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_SCRIPT: // OLD SCRIPTS DEPRECATED - JC llwarns << "Old script" << llendl; //new_bridge = new LLTaskOldScriptBridge(panel, - // object->getUUID(), - // object->getName()); + // object_id, + // object_name); break; case LLAssetType::AT_OBJECT: new_bridge = new LLTaskObjectBridge(panel, - object->getUUID(), - object->getName(), + object_id, + object_name, itemflags); break; case LLAssetType::AT_NOTECARD: new_bridge = new LLTaskNotecardBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_ANIMATION: new_bridge = new LLTaskAnimationBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_GESTURE: new_bridge = new LLTaskGestureBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_CLOTHING: case LLAssetType::AT_BODYPART: new_bridge = new LLTaskWearableBridge(panel, - object->getUUID(), - object->getName(), + object_id, + object_name, itemflags); break; case LLAssetType::AT_CATEGORY: new_bridge = new LLTaskCategoryBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_LSL_TEXT: new_bridge = new LLTaskLSLBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; case LLAssetType::AT_MESH: new_bridge = new LLTaskMeshBridge(panel, - object->getUUID(), - object->getName()); + object_id, + object_name); break; default: llinfos << "Unhandled inventory type (llassetstorage.h): " @@ -1521,6 +1526,7 @@ void LLPanelObjectInventory::reset() p.task_id = getTaskUUID(); p.parent_panel = this; p.tool_tip= LLTrans::getString("PanelContentsTooltip"); + p.listener = LLTaskInvFVBridge::createObjectBridge(this, NULL); mFolders = LLUICtrlFactory::create<LLFolderView>(p); // this ensures that we never say "searching..." or "no items found" mFolders->getFilter()->setShowFolderState(LLInventoryFilter::SHOW_ALL_FOLDERS); diff --git a/indra/newview/llpaneloutfitedit.cpp b/indra/newview/llpaneloutfitedit.cpp index 62f582c343..35e2e96bab 100644 --- a/indra/newview/llpaneloutfitedit.cpp +++ b/indra/newview/llpaneloutfitedit.cpp @@ -36,7 +36,7 @@ #include "lloutfitobserver.h" #include "llcofwearables.h" #include "llfilteredwearablelist.h" -#include "llfolderviewitem.h" +#include "llfolderview.h" #include "llinventory.h" #include "llinventoryitemslist.h" #include "llviewercontrol.h" diff --git a/indra/newview/llpanelpicks.cpp b/indra/newview/llpanelpicks.cpp index ddce83c616..ddce83c616 100644..100755 --- a/indra/newview/llpanelpicks.cpp +++ b/indra/newview/llpanelpicks.cpp diff --git a/indra/newview/llpanelpicks.h b/indra/newview/llpanelpicks.h index 29db110523..29db110523 100644..100755 --- a/indra/newview/llpanelpicks.h +++ b/indra/newview/llpanelpicks.h diff --git a/indra/newview/llpanelplaceprofile.cpp b/indra/newview/llpanelplaceprofile.cpp index 68ecb0165c..1e9ce58237 100644 --- a/indra/newview/llpanelplaceprofile.cpp +++ b/indra/newview/llpanelplaceprofile.cpp @@ -70,6 +70,8 @@ static std::string icon_scripts; static std::string icon_scripts_no; static std::string icon_damage; static std::string icon_damage_no; +static std::string icon_see_avs_on; +static std::string icon_see_avs_off; LLPanelPlaceProfile::LLPanelPlaceProfile() : LLPanelPlaceInfo(), @@ -114,6 +116,8 @@ BOOL LLPanelPlaceProfile::postBuild() mScriptsText = getChild<LLTextBox>("scripts_value"); mDamageIcon = getChild<LLIconCtrl>("damage_icon"); mDamageText = getChild<LLTextBox>("damage_value"); + mSeeAVsIcon = getChild<LLIconCtrl>("see_avatars_icon"); + mSeeAVsText = getChild<LLTextBox>("see_avatars_value"); mRegionNameText = getChild<LLTextBox>("region_name"); mRegionTypeText = getChild<LLTextBox>("region_type"); @@ -153,6 +157,8 @@ BOOL LLPanelPlaceProfile::postBuild() icon_scripts_no = getString("icon_ScriptsNo"); icon_damage = getString("icon_Damage"); icon_damage_no = getString("icon_DamageNo"); + icon_see_avs_on = getString("icon_SeeAVs_On"); + icon_see_avs_off = getString("icon_SeeAVs_Off"); return TRUE; } @@ -182,6 +188,8 @@ void LLPanelPlaceProfile::resetLocation() mScriptsText->setText(loading); mDamageIcon->setValue(loading); mDamageText->setText(loading); + mSeeAVsIcon->setValue(loading); + mSeeAVsText->setText(loading); mRegionNameText->setValue(loading); mRegionTypeText->setValue(loading); @@ -414,6 +422,17 @@ void LLPanelPlaceProfile::displaySelectedParcelInfo(LLParcel* parcel, mDamageText->setText(off); } + if (parcel->getSeeAVs()) + { + mSeeAVsIcon->setValue(icon_see_avs_on); + mSeeAVsText->setText(on); + } + else + { + mSeeAVsIcon->setValue(icon_see_avs_off); + mSeeAVsText->setText(off); + } + mRegionNameText->setText(region->getName()); mRegionTypeText->setText(region->getSimProductName()); diff --git a/indra/newview/llpanelplaceprofile.h b/indra/newview/llpanelplaceprofile.h index f28b3b3832..a33fc12ce4 100644 --- a/indra/newview/llpanelplaceprofile.h +++ b/indra/newview/llpanelplaceprofile.h @@ -91,6 +91,8 @@ private: LLTextBox* mScriptsText; LLIconCtrl* mDamageIcon; LLTextBox* mDamageText; + LLIconCtrl* mSeeAVsIcon; + LLTextBox* mSeeAVsText; LLTextBox* mRegionNameText; LLTextBox* mRegionTypeText; diff --git a/indra/newview/llpanelplaces.cpp b/indra/newview/llpanelplaces.cpp index 46262832dc..1e510a2d7b 100644 --- a/indra/newview/llpanelplaces.cpp +++ b/indra/newview/llpanelplaces.cpp @@ -584,6 +584,13 @@ void LLPanelPlaces::onTeleportButtonClicked() { if (mPlaceInfoType == LANDMARK_INFO_TYPE) { + if (mItem.isNull()) + { + llwarns << "NULL landmark item" << llendl; + llassert(mItem.notNull()); + return; + } + LLSD payload; payload["asset_id"] = mItem->getAssetUUID(); LLSD args; diff --git a/indra/newview/llpanelprofile.cpp b/indra/newview/llpanelprofile.cpp index fd5c3362bb..fd5c3362bb 100644..100755 --- a/indra/newview/llpanelprofile.cpp +++ b/indra/newview/llpanelprofile.cpp diff --git a/indra/newview/llpanelprofile.h b/indra/newview/llpanelprofile.h index fca359f51e..fca359f51e 100644..100755 --- a/indra/newview/llpanelprofile.h +++ b/indra/newview/llpanelprofile.h diff --git a/indra/newview/llpaneltopinfobar.cpp b/indra/newview/llpaneltopinfobar.cpp index 30949f8f02..7087541fc8 100644 --- a/indra/newview/llpaneltopinfobar.cpp +++ b/indra/newview/llpaneltopinfobar.cpp @@ -102,6 +102,7 @@ void LLPanelTopInfoBar::initParcelIcons() mParcelIcon[BUILD_ICON] = getChild<LLIconCtrl>("build_icon"); mParcelIcon[SCRIPTS_ICON] = getChild<LLIconCtrl>("scripts_icon"); mParcelIcon[DAMAGE_ICON] = getChild<LLIconCtrl>("damage_icon"); + mParcelIcon[SEE_AVATARS_ICON] = getChild<LLIconCtrl>("see_avatars_icon"); mParcelIcon[VOICE_ICON]->setToolTip(LLTrans::getString("LocationCtrlVoiceTooltip")); mParcelIcon[FLY_ICON]->setToolTip(LLTrans::getString("LocationCtrlFlyTooltip")); @@ -109,6 +110,7 @@ void LLPanelTopInfoBar::initParcelIcons() mParcelIcon[BUILD_ICON]->setToolTip(LLTrans::getString("LocationCtrlBuildTooltip")); mParcelIcon[SCRIPTS_ICON]->setToolTip(LLTrans::getString("LocationCtrlScriptsTooltip")); mParcelIcon[DAMAGE_ICON]->setToolTip(LLTrans::getString("LocationCtrlDamageTooltip")); + mParcelIcon[SEE_AVATARS_ICON]->setToolTip(LLTrans::getString("LocationCtrlSeeAVsTooltip")); mParcelIcon[VOICE_ICON]->setMouseDownCallback(boost::bind(&LLPanelTopInfoBar::onParcelIconClick, this, VOICE_ICON)); mParcelIcon[FLY_ICON]->setMouseDownCallback(boost::bind(&LLPanelTopInfoBar::onParcelIconClick, this, FLY_ICON)); @@ -116,6 +118,7 @@ void LLPanelTopInfoBar::initParcelIcons() mParcelIcon[BUILD_ICON]->setMouseDownCallback(boost::bind(&LLPanelTopInfoBar::onParcelIconClick, this, BUILD_ICON)); mParcelIcon[SCRIPTS_ICON]->setMouseDownCallback(boost::bind(&LLPanelTopInfoBar::onParcelIconClick, this, SCRIPTS_ICON)); mParcelIcon[DAMAGE_ICON]->setMouseDownCallback(boost::bind(&LLPanelTopInfoBar::onParcelIconClick, this, DAMAGE_ICON)); + mParcelIcon[SEE_AVATARS_ICON]->setMouseDownCallback(boost::bind(&LLPanelTopInfoBar::onParcelIconClick, this, SEE_AVATARS_ICON)); mDamageText->setText(LLStringExplicit("100%")); } @@ -295,6 +298,7 @@ void LLPanelTopInfoBar::updateParcelIcons() bool allow_build = vpm->allowAgentBuild(current_parcel); // true when anyone is allowed to build. See EXT-4610. bool allow_scripts = vpm->allowAgentScripts(agent_region, current_parcel); bool allow_damage = vpm->allowAgentDamage(agent_region, current_parcel); + bool see_avs = current_parcel->getSeeAVs(); // Most icons are "block this ability" mParcelIcon[VOICE_ICON]->setVisible( !allow_voice ); @@ -304,6 +308,7 @@ void LLPanelTopInfoBar::updateParcelIcons() mParcelIcon[SCRIPTS_ICON]->setVisible( !allow_scripts ); mParcelIcon[DAMAGE_ICON]->setVisible( allow_damage ); mDamageText->setVisible(allow_damage); + mParcelIcon[SEE_AVATARS_ICON]->setVisible( !see_avs ); layoutParcelIcons(); } @@ -409,6 +414,9 @@ void LLPanelTopInfoBar::onParcelIconClick(EParcelIcon icon) case DAMAGE_ICON: LLNotificationsUtil::add("NotSafe"); break; + case SEE_AVATARS_ICON: + LLNotificationsUtil::add("SeeAvatars"); + break; case ICON_COUNT: break; // no default to get compiler warning when a new icon gets added diff --git a/indra/newview/llpaneltopinfobar.h b/indra/newview/llpaneltopinfobar.h index db922ef424..583e91d15e 100644 --- a/indra/newview/llpaneltopinfobar.h +++ b/indra/newview/llpaneltopinfobar.h @@ -65,12 +65,13 @@ private: enum EParcelIcon { VOICE_ICON = 0, - FLY_ICON, - PUSH_ICON, - BUILD_ICON, - SCRIPTS_ICON, - DAMAGE_ICON, - ICON_COUNT + FLY_ICON, // 1 + PUSH_ICON, // 2 + BUILD_ICON, // 3 + SCRIPTS_ICON, // 4 + DAMAGE_ICON, // 5 + SEE_AVATARS_ICON, // 6 + ICON_COUNT // 7 total }; /** diff --git a/indra/newview/llpanelvoicedevicesettings.cpp b/indra/newview/llpanelvoicedevicesettings.cpp index dc87bd0077..4a80bbbe5e 100644 --- a/indra/newview/llpanelvoicedevicesettings.cpp +++ b/indra/newview/llpanelvoicedevicesettings.cpp @@ -191,7 +191,21 @@ void LLPanelVoiceDeviceSettings::refresh() mCtrlInputDevices = getChild<LLComboBox>("voice_input_device"); mCtrlOutputDevices = getChild<LLComboBox>("voice_output_device"); - if(!LLVoiceClient::getInstance()->deviceSettingsAvailable()) + bool device_settings_available = LLVoiceClient::getInstance()->deviceSettingsAvailable(); + + if (mCtrlInputDevices) + { + mCtrlInputDevices->setEnabled(device_settings_available); + } + + if (mCtrlOutputDevices) + { + mCtrlOutputDevices->setEnabled(device_settings_available); + } + + getChild<LLSlider>("mic_volume_slider")->setEnabled(device_settings_available); + + if(!device_settings_available) { // The combo boxes are disabled, since we can't get the device settings from the daemon just now. // Put the currently set default (ONLY) in the box, and select it. @@ -207,6 +221,7 @@ void LLPanelVoiceDeviceSettings::refresh() mCtrlOutputDevices->add( mOutputDevice, ADD_BOTTOM ); mCtrlOutputDevices->setSimple(mOutputDevice); } + mDevicesUpdated = FALSE; } else if (!mDevicesUpdated) { diff --git a/indra/newview/llpanelvolume.cpp b/indra/newview/llpanelvolume.cpp index c443814c89..bb87601d20 100644 --- a/indra/newview/llpanelvolume.cpp +++ b/indra/newview/llpanelvolume.cpp @@ -59,6 +59,7 @@ #include "lltool.h" #include "lltoolcomp.h" #include "lltoolmgr.h" +#include "lltrans.h" #include "llui.h" #include "llviewerobject.h" #include "llviewerregion.h" @@ -156,6 +157,34 @@ BOOL LLPanelVolume::postBuild() mSpinPhysicsRestitution = getChild<LLSpinCtrl>("Physics Restitution"); mSpinPhysicsRestitution->setCommitCallback(boost::bind(&LLPanelVolume::sendPhysicsRestitution, this, _1, mSpinPhysicsRestitution)); } + + std::map<std::string, std::string> material_name_map; + material_name_map["Stone"]= LLTrans::getString("Stone"); + material_name_map["Metal"]= LLTrans::getString("Metal"); + material_name_map["Glass"]= LLTrans::getString("Glass"); + material_name_map["Wood"]= LLTrans::getString("Wood"); + material_name_map["Flesh"]= LLTrans::getString("Flesh"); + material_name_map["Plastic"]= LLTrans::getString("Plastic"); + material_name_map["Rubber"]= LLTrans::getString("Rubber"); + material_name_map["Light"]= LLTrans::getString("Light"); + + LLMaterialTable::basic.initTableTransNames(material_name_map); + + // material type popup + mComboMaterial = getChild<LLComboBox>("material"); + childSetCommitCallback("material",onCommitMaterial,this); + mComboMaterial->removeall(); + + for (LLMaterialTable::info_list_t::iterator iter = LLMaterialTable::basic.mMaterialInfoList.begin(); + iter != LLMaterialTable::basic.mMaterialInfoList.end(); ++iter) + { + LLMaterialInfo* minfop = *iter; + if (minfop->mMCode != LL_MCODE_LIGHT) + { + mComboMaterial->add(minfop->mName); + } + } + mComboMaterialItemCount = mComboMaterial->getItemCount(); // Start with everyone disabled clearCtrls(); @@ -164,7 +193,8 @@ BOOL LLPanelVolume::postBuild() } LLPanelVolume::LLPanelVolume() - : LLPanel() + : LLPanel(), + mComboMaterialItemCount(0) { setMouseOpaque(FALSE); @@ -379,6 +409,46 @@ void LLPanelVolume::getState( ) getChildView("FlexForceZ")->setEnabled(false); } + // Material properties + + // Update material part + // slightly inefficient - materials are unique per object, not per TE + U8 material_code = 0; + struct f : public LLSelectedTEGetFunctor<U8> + { + U8 get(LLViewerObject* object, S32 te) + { + return object->getMaterial(); + } + } func; + bool material_same = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &func, material_code ); + std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); + if (editable && single_volume && material_same) + { + mComboMaterial->setEnabled( TRUE ); + if (material_code == LL_MCODE_LIGHT) + { + if (mComboMaterial->getItemCount() == mComboMaterialItemCount) + { + mComboMaterial->add(LEGACY_FULLBRIGHT_DESC); + } + mComboMaterial->setSimple(LEGACY_FULLBRIGHT_DESC); + } + else + { + if (mComboMaterial->getItemCount() != mComboMaterialItemCount) + { + mComboMaterial->remove(LEGACY_FULLBRIGHT_DESC); + } + + mComboMaterial->setSimple(std::string(LLMaterialTable::basic.getName(material_code))); + } + } + else + { + mComboMaterial->setEnabled( FALSE ); + } + // Physics properties mSpinPhysicsGravity->set(objectp->getPhysicsGravity()); @@ -460,17 +530,24 @@ void LLPanelVolume::refresh() getChildView("Light Ambiance")->setVisible( visible); getChildView("light texture control")->setVisible( visible); - bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled") && - gAgent.getRegion() && - !gAgent.getRegion()->getCapability("GetMesh").empty(); + bool enable_mesh = false; + LLSD sim_features; + LLViewerRegion *region = gAgent.getRegion(); + if(region) + { + LLSD sim_features; + region->getSimulatorFeatures(sim_features); + enable_mesh = sim_features.has("PhysicsShapeTypes"); + } getChildView("label physicsshapetype")->setVisible(enable_mesh); getChildView("Physics Shape Type Combo Ctrl")->setVisible(enable_mesh); getChildView("Physics Gravity")->setVisible(enable_mesh); - getChildView("Physics Material Override")->setVisible(enable_mesh); getChildView("Physics Friction")->setVisible(enable_mesh); getChildView("Physics Density")->setVisible(enable_mesh); getChildView("Physics Restitution")->setVisible(enable_mesh); + + /* TODO: add/remove individual physics shape types as per the PhysicsShapeTypes simulator features */ } @@ -522,6 +599,8 @@ void LLPanelVolume::clearCtrls() mSpinPhysicsFriction->setEnabled(FALSE); mSpinPhysicsDensity->setEnabled(FALSE); mSpinPhysicsRestitution->setEnabled(FALSE); + + mComboMaterial->setEnabled( FALSE ); } // @@ -674,6 +753,25 @@ void LLPanelVolume::onLightSelectTexture(const LLSD& data) } // static +void LLPanelVolume::onCommitMaterial( LLUICtrl* ctrl, void* userdata ) +{ + //LLPanelObject* self = (LLPanelObject*) userdata; + LLComboBox* box = (LLComboBox*) ctrl; + + if (box) + { + // apply the currently selected material to the object + const std::string& material_name = box->getSimple(); + std::string LEGACY_FULLBRIGHT_DESC = LLTrans::getString("Fullbright"); + if (material_name != LEGACY_FULLBRIGHT_DESC) + { + U8 material_code = LLMaterialTable::basic.getMCode(material_name); + LLSelectMgr::getInstance()->selectionSetMaterial(material_code); + } + } +} + +// static void LLPanelVolume::onCommitLight( LLUICtrl* ctrl, void* userdata ) { LLPanelVolume* self = (LLPanelVolume*) userdata; diff --git a/indra/newview/llpanelvolume.h b/indra/newview/llpanelvolume.h index 776a2c1f4a..0ef47db0d9 100644 --- a/indra/newview/llpanelvolume.h +++ b/indra/newview/llpanelvolume.h @@ -63,8 +63,8 @@ public: static void onCommitLight( LLUICtrl* ctrl, void* userdata); static void onCommitIsFlexible( LLUICtrl* ctrl, void* userdata); static void onCommitFlexible( LLUICtrl* ctrl, void* userdata); - static void onCommitPhysicsParam( LLUICtrl* ctrl, void* userdata); + static void onCommitMaterial( LLUICtrl* ctrl, void* userdata); void onLightCancelColor(const LLSD& data); void onLightSelectColor(const LLSD& data); @@ -104,6 +104,10 @@ protected: LLSpinCtrl* mSpinForce[3]; */ + S32 mComboMaterialItemCount; + LLComboBox* mComboMaterial; + + LLColor4 mLightSavedColor; LLUUID mLightSavedTexture; LLPointer<LLViewerObject> mObject; diff --git a/indra/newview/llpanelwearing.cpp b/indra/newview/llpanelwearing.cpp index 911a9e5dda..f19b54c1d4 100644 --- a/indra/newview/llpanelwearing.cpp +++ b/indra/newview/llpanelwearing.cpp @@ -38,6 +38,8 @@ #include "llsidetray.h" #include "llviewermenu.h" #include "llwearableitemslist.h" +#include "llsdserialize.h" +#include "llclipboard.h" // Context menu and Gear menu helper. static void edit_outfit() @@ -58,6 +60,7 @@ public: registrar.add("Gear.Edit", boost::bind(&edit_outfit)); registrar.add("Gear.TakeOff", boost::bind(&LLWearingGearMenu::onTakeOff, this)); + registrar.add("Gear.Copy", boost::bind(&LLPanelWearing::copyToClipboard, mPanelWearing)); enable_registrar.add("Gear.OnEnable", boost::bind(&LLPanelWearing::isActionEnabled, mPanelWearing, _2)); @@ -174,8 +177,8 @@ LLPanelWearing::~LLPanelWearing() if (gInventory.containsObserver(mCategoriesObserver)) { gInventory.removeObserver(mCategoriesObserver); - delete mCategoriesObserver; } + delete mCategoriesObserver; } BOOL LLPanelWearing::postBuild() @@ -280,4 +283,25 @@ void LLPanelWearing::getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const mCOFItemsList->getSelectedUUIDs(selected_uuids); } +void LLPanelWearing::copyToClipboard() +{ + std::string text; + std::vector<LLSD> data; + mCOFItemsList->getValues(data); + + for(std::vector<LLSD>::const_iterator iter = data.begin(); iter != data.end();) + { + LLSD uuid = (*iter); + LLViewerInventoryItem* item = gInventory.getItem(uuid); + + iter++; + if (item != NULL) + { + // Append a newline to all but the last line + text += iter != data.end() ? item->getName() + "\n" : item->getName(); + } + } + + gClipboard.copyFromString(utf8str_to_wstring(text)); +} // EOF diff --git a/indra/newview/llpanelwearing.h b/indra/newview/llpanelwearing.h index 157b2c4c5f..9a212b3cca 100644 --- a/indra/newview/llpanelwearing.h +++ b/indra/newview/llpanelwearing.h @@ -60,6 +60,8 @@ public: /*virtual*/ void getSelectedItemsUUIDs(uuid_vec_t& selected_uuids) const; + /*virtual*/ void copyToClipboard(); + boost::signals2::connection setSelectionChangeCallback(commit_callback_t cb); bool hasItemSelected(); diff --git a/indra/newview/llplacesinventorypanel.cpp b/indra/newview/llplacesinventorypanel.cpp index 29e262199e..f7823f4fe8 100644 --- a/indra/newview/llplacesinventorypanel.cpp +++ b/indra/newview/llplacesinventorypanel.cpp @@ -35,6 +35,7 @@ #include "llinventoryfunctions.h" #include "llpanellandmarks.h" #include "llplacesinventorybridge.h" +#include "llviewerfoldertype.h" static LLDefaultChildRegistry::Register<LLPlacesInventoryPanel> r("places_inventory_panel"); @@ -56,72 +57,44 @@ LLPlacesInventoryPanel::~LLPlacesInventoryPanel() delete mSavedFolderState; } -BOOL LLPlacesInventoryPanel::postBuild() +void LLPlacesInventoryPanel::buildFolderView(const LLInventoryPanel::Params& params) { - LLInventoryPanel::postBuild(); + // Determine the root folder in case specified, and + // build the views starting with that folder. + const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(params.start_folder); - // clear Contents(); - { - mFolderRoot->destroyView(); - mFolderRoot->getParent()->removeChild(mFolderRoot); - mFolderRoot->die(); - - if( mScroller ) - { - removeChild( mScroller ); - mScroller->die(); - mScroller = NULL; - } - mFolderRoot = NULL; - } - - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves + LLUUID root_id; - // create root folder + if ("LIBRARY" == params.start_folder()) { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLPlacesFolderView::Params p; - p.name = getName(); - p.title = getLabel(); - p.rect = folder_rect; - p.parent_panel = this; - mFolderRoot = (LLFolderView*)LLUICtrlFactory::create<LLPlacesFolderView>(p); - mFolderRoot->setAllowMultiSelect(mAllowMultiSelect); + root_id = gInventory.getLibraryRootFolderID(); } - - mCommitCallbackRegistrar.popScope(); - - mFolderRoot->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller + else { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); + root_id = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); } - addChild(mScroller); - mScroller->addChild(mFolderRoot); - - mFolderRoot->setScrollContainer(mScroller); - mFolderRoot->addChild(mFolderRoot->mStatusTextBox); - - // cut subitems - mFolderRoot->setUseEllipses(true); - - return TRUE; + LLRect folder_rect(0, + 0, + getRect().getWidth(), + 0); + LLPlacesFolderView::Params p; + p.name = getName(); + p.title = getLabel(); + p.rect = folder_rect; + p.listener = mInvFVBridgeBuilder->createBridge(LLAssetType::AT_CATEGORY, + LLAssetType::AT_CATEGORY, + LLInventoryType::IT_CATEGORY, + this, + NULL, + root_id); + p.parent_panel = this; + p.allow_multiselect = mAllowMultiSelect; + p.use_ellipses = true; // truncate inventory item text so remove horizontal scroller + mFolderRoot = (LLFolderView*)LLUICtrlFactory::create<LLPlacesFolderView>(p); } + // save current folder open state void LLPlacesInventoryPanel::saveFolderState() { diff --git a/indra/newview/llplacesinventorypanel.h b/indra/newview/llplacesinventorypanel.h index 6641871a0b..f647e7f970 100644 --- a/indra/newview/llplacesinventorypanel.h +++ b/indra/newview/llplacesinventorypanel.h @@ -46,7 +46,7 @@ public: LLPlacesInventoryPanel(const Params& p); ~LLPlacesInventoryPanel(); - /*virtual*/ BOOL postBuild(); + /*virtual*/ void buildFolderView(const LLInventoryPanel::Params& params); void saveFolderState(); void restoreFolderState(); diff --git a/indra/newview/llpreviewgesture.cpp b/indra/newview/llpreviewgesture.cpp index 9f5c55bad1..f47928b131 100644 --- a/indra/newview/llpreviewgesture.cpp +++ b/indra/newview/llpreviewgesture.cpp @@ -42,6 +42,7 @@ #include "llinventoryfunctions.h" #include "llinventorymodel.h" #include "llinventorymodelbackgroundfetch.h" +#include "llkeyboard.h" #include "llmultigesture.h" #include "llnotificationsutil.h" #include "llradiogroup.h" diff --git a/indra/newview/llpreviewnotecard.cpp b/indra/newview/llpreviewnotecard.cpp index 9f3ee6ac5d..4974dde282 100644 --- a/indra/newview/llpreviewnotecard.cpp +++ b/indra/newview/llpreviewnotecard.cpp @@ -401,15 +401,14 @@ struct LLSaveNotecardInfo bool LLPreviewNotecard::saveIfNeeded(LLInventoryItem* copyitem) { - if(!gAssetStorage) + LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("Notecard Editor"); + + if(!editor) { - llwarns << "Not connected to an asset storage system." << llendl; + llwarns << "Cannot get handle to the notecard editor." << llendl; return false; } - - LLViewerTextEditor* editor = getChild<LLViewerTextEditor>("Notecard Editor"); - if(!editor->isPristine()) { // We need to update the asset information @@ -436,8 +435,15 @@ bool LLPreviewNotecard::saveIfNeeded(LLInventoryItem* copyitem) // save it out to database if (item) { - std::string agent_url = gAgent.getRegion()->getCapability("UpdateNotecardAgentInventory"); - std::string task_url = gAgent.getRegion()->getCapability("UpdateNotecardTaskInventory"); + const LLViewerRegion* region = gAgent.getRegion(); + if (!region) + { + llwarns << "Not connected to a region, cannot save notecard." << llendl; + return false; + } + std::string agent_url = region->getCapability("UpdateNotecardAgentInventory"); + std::string task_url = region->getCapability("UpdateNotecardTaskInventory"); + if (mObjectUUID.isNull() && !agent_url.empty()) { // Saving into agent inventory @@ -472,6 +478,11 @@ bool LLPreviewNotecard::saveIfNeeded(LLInventoryItem* copyitem) (void*)info, FALSE); } + else // !gAssetStorage + { + llwarns << "Not connected to an asset storage system." << llendl; + return false; + } } } return true; diff --git a/indra/newview/llprogressview.cpp b/indra/newview/llprogressview.cpp index 31fde5d58a..028891a90e 100644 --- a/indra/newview/llprogressview.cpp +++ b/indra/newview/llprogressview.cpp @@ -55,23 +55,18 @@ LLProgressView* LLProgressView::sInstance = NULL; S32 gStartImageWidth = 1; S32 gStartImageHeight = 1; -const F32 FADE_IN_TIME = 1.f; - -const std::string ANIMATION_FILENAME = "Login Sequence "; -const std::string ANIMATION_SUFFIX = ".jpg"; -const F32 TOTAL_LOGIN_TIME = 10.f; // seconds, wild guess at time from GL context to actual world view -S32 gLastStartAnimationFrame = 0; // human-style indexing, first image = 1 -const S32 ANIMATION_FRAMES = 1; //13; +const F32 FADE_TO_WORLD_TIME = 1.0f; static LLRegisterPanelClassWrapper<LLProgressView> r("progress_view"); - // XUI: Translate LLProgressView::LLProgressView() : LLPanel(), mPercentDone( 0.f ), + mMediaCtrl( NULL ), mMouseDownInActiveArea( false ), - mUpdateEvents("LLProgressView") + mUpdateEvents("LLProgressView"), + mFadeToWorldTimer() { mUpdateEvents.listen("self", boost::bind(&LLProgressView::handleUpdate, this, _1)); } @@ -80,9 +75,14 @@ BOOL LLProgressView::postBuild() { mProgressBar = getChild<LLProgressBar>("login_progress_bar"); + // media control that is used to play intro video + mMediaCtrl = getChild<LLMediaCtrl>("login_media_panel"); + mMediaCtrl->setVisible( false ); // hidden initially + mMediaCtrl->addObserver( this ); // watch events + mCancelBtn = getChild<LLButton>("cancel_btn"); mCancelBtn->setClickedCallback( LLProgressView::onCancelButtonClicked, NULL ); - mFadeTimer.stop(); + mFadeToWorldTimer.stop(); getChild<LLTextBox>("title_text")->setText(LLStringExplicit(LLAppViewer::instance()->getSecondLifeTitle())); @@ -125,24 +125,43 @@ BOOL LLProgressView::handleKeyHere(KEY key, MASK mask) return TRUE; } +void LLProgressView::revealIntroPanel() +{ + // if user hasn't yet seen intro video + std::string intro_url = gSavedSettings.getString("PostFirstLoginIntroURL"); + if ( intro_url.length() > 0 && + gSavedSettings.getBOOL("PostFirstLoginIntroViewed" ) == FALSE ) + { + // navigate to intro URL and reveal widget + mMediaCtrl->navigateTo( intro_url ); + mMediaCtrl->setVisible( TRUE ); + + // flag as having seen the new user post login intro + gSavedSettings.setBOOL("PostFirstLoginIntroViewed", TRUE ); + } + else + { + // start the timer that will control the fade through to the world view + mFadeToWorldTimer.start(); + } +} + void LLProgressView::setVisible(BOOL visible) { // hiding progress view if (getVisible() && !visible) { - mFadeTimer.start(); + LLPanel::setVisible(FALSE); } // showing progress view - else if (visible && (!getVisible() || mFadeTimer.getStarted())) + else if (visible && (!getVisible() || mFadeToWorldTimer.getStarted())) { setFocus(TRUE); - mFadeTimer.stop(); - mProgressTimer.start(); + mFadeToWorldTimer.stop(); LLPanel::setVisible(TRUE); } } - void LLProgressView::draw() { static LLTimer timer; @@ -153,7 +172,7 @@ void LLProgressView::draw() { LLGLSUIDefault gls_ui; gGL.getTexUnit(0)->bind(gStartTexture.get()); - gGL.color4f(1.f, 1.f, 1.f, mFadeTimer.getStarted() ? clamp_rescale(mFadeTimer.getElapsedTimeF32(), 0.f, FADE_IN_TIME, 1.f, 0.f) : 1.f); + gGL.color4f(1.f, 1.f, 1.f, 1.f); F32 image_aspect = (F32)gStartImageWidth / (F32)gStartImageHeight; S32 width = getRect().getWidth(); S32 height = getRect().getHeight(); @@ -180,16 +199,36 @@ void LLProgressView::draw() } glPopMatrix(); - // Handle fade-in animation - if (mFadeTimer.getStarted()) + // handle fade out to world view when we're asked to + if (mFadeToWorldTimer.getStarted()) { + // draw fading panel + F32 alpha = clamp_rescale(mFadeToWorldTimer.getElapsedTimeF32(), 0.f, FADE_TO_WORLD_TIME, 1.f, 0.f); + LLViewDrawContext context(alpha); LLPanel::draw(); - if (mFadeTimer.getElapsedTimeF32() > FADE_IN_TIME) + + // faded out completely - remove panel and reveal world + if (mFadeToWorldTimer.getElapsedTimeF32() > FADE_TO_WORLD_TIME ) { + mFadeToWorldTimer.stop(); + // Fade is complete, release focus gFocusMgr.releaseFocusIfNeeded( this ); + + // turn off panel that hosts intro so we see the world LLPanel::setVisible(FALSE); - mFadeTimer.stop(); + + // stop observing events since we no longer care + mMediaCtrl->remObserver( this ); + + // hide the intro + mMediaCtrl->setVisible( false ); + + // navigate away from intro page to something innocuous since 'unload' is broken right now + //mMediaCtrl->navigateTo( "about:blank" ); + + // FIXME: this causes a crash that i haven't been able to fix + mMediaCtrl->unloadMediaSource(); gStartTexture = NULL; } @@ -307,3 +346,12 @@ bool LLProgressView::onAlertModal(const LLSD& notify) } return false; } + +void LLProgressView::handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event) +{ + if( event == MEDIA_EVENT_CLOSE_REQUEST ) + { + // the intro web content calls javascript::window.close() when it's done + mFadeToWorldTimer.start(); + } +} diff --git a/indra/newview/llprogressview.h b/indra/newview/llprogressview.h index be1744f08a..73dd478e98 100644 --- a/indra/newview/llprogressview.h +++ b/indra/newview/llprogressview.h @@ -28,6 +28,7 @@ #define LL_LLPROGRESSVIEW_H #include "llpanel.h" +#include "llmediactrl.h" #include "llframetimer.h" #include "llevents.h" @@ -35,7 +36,10 @@ class LLImageRaw; class LLButton; class LLProgressBar; -class LLProgressView : public LLPanel +class LLProgressView : + public LLPanel, + public LLViewerMediaObserver + { public: LLProgressView(); @@ -49,25 +53,35 @@ public: /*virtual*/ BOOL handleKeyHere(KEY key, MASK mask); /*virtual*/ void setVisible(BOOL visible); + // inherited from LLViewerMediaObserver + /*virtual*/ void handleMediaEvent(LLPluginClassMedia* self, EMediaEvent event); + void setText(const std::string& text); void setPercent(const F32 percent); // Set it to NULL when you want to eliminate the message. void setMessage(const std::string& msg); + // turns on (under certain circumstances) the into video after login + void revealIntroPanel(); + void setCancelButtonVisible(BOOL b, const std::string& label); static void onCancelButtonClicked( void* ); static void onClickMessage(void*); bool onAlertModal(const LLSD& sd); + // note - this is not just hiding the intro panel - it also hides the parent panel + // and is used when the intro is finished and we want to show the world + void removeIntroPanel(); + protected: LLProgressBar* mProgressBar; + LLMediaCtrl* mMediaCtrl; F32 mPercentDone; std::string mMessage; LLButton* mCancelBtn; - LLFrameTimer mFadeTimer; - LLFrameTimer mProgressTimer; + LLFrameTimer mFadeToWorldTimer; LLRect mOutlineRect; bool mMouseDownInActiveArea; diff --git a/indra/newview/llregioninfomodel.cpp b/indra/newview/llregioninfomodel.cpp new file mode 100644 index 0000000000..698c4f9bb9 --- /dev/null +++ b/indra/newview/llregioninfomodel.cpp @@ -0,0 +1,217 @@ +/** + * @file llregioninfomodel.cpp + * @brief Region info model + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llregioninfomodel.h" + +// libs +#include "message.h" +#include "llregionflags.h" + +// viewer +#include "llagent.h" +#include "llviewerregion.h" + +void LLRegionInfoModel::reset() +{ + mSimAccess = 0; + mAgentLimit = 0; + + mRegionFlags = 0; + mEstateID = 0; + mParentEstateID = 0; + + mPricePerMeter = 0; + mRedirectGridX = 0; + mRedirectGridY = 0; + + mBillableFactor = 0.0f; + mObjectBonusFactor = 0.0f; + mWaterHeight = 0.0f; + mTerrainRaiseLimit = 0.0f; + mTerrainLowerLimit = 0.0f; + mSunHour = 0.0f; + + mUseEstateSun = false; + + mSimType.clear(); + mSimName.clear(); +} + +LLRegionInfoModel::LLRegionInfoModel() +{ + reset(); +} + +boost::signals2::connection LLRegionInfoModel::setUpdateCallback(const update_signal_t::slot_type& cb) +{ + return mUpdateSignal.connect(cb); +} + +void LLRegionInfoModel::sendRegionTerrain(const LLUUID& invoice) const +{ + std::string buffer; + std::vector<std::string> strings; + + // ========================================== + // Assemble and send setregionterrain message + // "setregionterrain" + // strings[0] = float water height + // strings[1] = float terrain raise + // strings[2] = float terrain lower + // strings[3] = 'Y' use estate time + // strings[4] = 'Y' fixed sun + // strings[5] = float sun_hour + // strings[6] = from estate, 'Y' use global time + // strings[7] = from estate, 'Y' fixed sun + // strings[8] = from estate, float sun_hour + + // *NOTE: this resets estate sun info. + BOOL estate_global_time = true; + BOOL estate_fixed_sun = false; + F32 estate_sun_hour = 0.f; + + buffer = llformat("%f", mWaterHeight); + strings.push_back(buffer); + buffer = llformat("%f", mTerrainRaiseLimit); + strings.push_back(buffer); + buffer = llformat("%f", mTerrainLowerLimit); + strings.push_back(buffer); + buffer = llformat("%s", (mUseEstateSun ? "Y" : "N")); + strings.push_back(buffer); + buffer = llformat("%s", (getUseFixedSun() ? "Y" : "N")); + strings.push_back(buffer); + buffer = llformat("%f", mSunHour); + strings.push_back(buffer); + buffer = llformat("%s", (estate_global_time ? "Y" : "N") ); + strings.push_back(buffer); + buffer = llformat("%s", (estate_fixed_sun ? "Y" : "N") ); + strings.push_back(buffer); + buffer = llformat("%f", estate_sun_hour); + strings.push_back(buffer); + + sendEstateOwnerMessage(gMessageSystem, "setregionterrain", invoice, strings); +} + +bool LLRegionInfoModel::getUseFixedSun() const +{ + return mRegionFlags & REGION_FLAGS_SUN_FIXED; +} + +void LLRegionInfoModel::setUseFixedSun(bool fixed) +{ + if (fixed) + { + mRegionFlags |= REGION_FLAGS_SUN_FIXED; + } + else + { + mRegionFlags &= ~REGION_FLAGS_SUN_FIXED; + } +} + +void LLRegionInfoModel::update(LLMessageSystem* msg) +{ + reset(); + + msg->getStringFast(_PREHASH_RegionInfo, _PREHASH_SimName, mSimName); + msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_EstateID, mEstateID); + msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_ParentEstateID, mParentEstateID); + msg->getU32Fast(_PREHASH_RegionInfo, _PREHASH_RegionFlags, mRegionFlags); + msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_SimAccess, mSimAccess); + msg->getU8Fast(_PREHASH_RegionInfo, _PREHASH_MaxAgents, mAgentLimit); + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_ObjectBonusFactor, mObjectBonusFactor); + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_BillableFactor, mBillableFactor); + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_WaterHeight, mWaterHeight); + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainRaiseLimit, mTerrainRaiseLimit); + msg->getF32Fast(_PREHASH_RegionInfo, _PREHASH_TerrainLowerLimit, mTerrainLowerLimit); + msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_PricePerMeter, mPricePerMeter); + msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_RedirectGridX, mRedirectGridX); + msg->getS32Fast(_PREHASH_RegionInfo, _PREHASH_RedirectGridY, mRedirectGridY); + + msg->getBOOL(_PREHASH_RegionInfo, _PREHASH_UseEstateSun, mUseEstateSun); + + // actually the "last set" sun hour, not the current sun hour. JC + msg->getF32(_PREHASH_RegionInfo, _PREHASH_SunHour, mSunHour); + LL_DEBUGS("Windlight Sync") << "Got region sun hour: " << mSunHour << LL_ENDL; + + // the only reasonable way to decide if we actually have any data is to + // check to see if any of these fields have nonzero sizes + if (msg->getSize(_PREHASH_RegionInfo2, _PREHASH_ProductSKU) > 0 || + msg->getSize(_PREHASH_RegionInfo2, "ProductName") > 0) + { + msg->getString(_PREHASH_RegionInfo2, "ProductName", mSimType); + } + + // Let interested parties know that region info has been updated. + mUpdateSignal(); +} + +// static +void LLRegionInfoModel::sendEstateOwnerMessage( + LLMessageSystem* msg, + const std::string& request, + const LLUUID& invoice, + const std::vector<std::string>& strings) +{ + LLViewerRegion* cur_region = gAgent.getRegion(); + + if (!cur_region) + { + llwarns << "Agent region not set" << llendl; + return; + } + + llinfos << "Sending estate request '" << request << "'" << llendl; + msg->newMessage("EstateOwnerMessage"); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->addUUIDFast(_PREHASH_TransactionID, LLUUID::null); //not used + msg->nextBlock("MethodData"); + msg->addString("Method", request); + msg->addUUID("Invoice", invoice); + + if (strings.empty()) + { + msg->nextBlock("ParamList"); + msg->addString("Parameter", NULL); + } + else + { + std::vector<std::string>::const_iterator it = strings.begin(); + std::vector<std::string>::const_iterator end = strings.end(); + for (unsigned i = 0; it != end; ++it, ++i) + { + lldebugs << "- [" << i << "] " << (*it) << llendl; + msg->nextBlock("ParamList"); + msg->addString("Parameter", *it); + } + } + + msg->sendReliable(cur_region->getHost()); +} diff --git a/indra/newview/llregioninfomodel.h b/indra/newview/llregioninfomodel.h new file mode 100644 index 0000000000..89efd82767 --- /dev/null +++ b/indra/newview/llregioninfomodel.h @@ -0,0 +1,99 @@ +/** + * @file llregioninfomodel.h + * @brief Region info model + * + * $LicenseInfo:firstyear=2011&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2011, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLREGIONINFOMODEL_H +#define LL_LLREGIONINFOMODEL_H + +class LLMessageSystem; + +#include "llsingleton.h" + +/** + * Contains region info, notifies interested parties of its changes. + */ +class LLRegionInfoModel : public LLSingleton<LLRegionInfoModel> +{ + LOG_CLASS(LLRegionInfoModel); + +public: + typedef boost::signals2::signal<void()> update_signal_t; + boost::signals2::connection setUpdateCallback(const update_signal_t::slot_type& cb); + + void sendRegionTerrain(const LLUUID& invoice) const; /// upload region terrain data + + bool getUseFixedSun() const; + + void setUseFixedSun(bool fixed); + + // *TODO: Add getters and make the data private. + U8 mSimAccess; + U8 mAgentLimit; + + U32 mRegionFlags; + U32 mEstateID; + U32 mParentEstateID; + + S32 mPricePerMeter; + S32 mRedirectGridX; + S32 mRedirectGridY; + + F32 mBillableFactor; + F32 mObjectBonusFactor; + F32 mWaterHeight; + F32 mTerrainRaiseLimit; + F32 mTerrainLowerLimit; + F32 mSunHour; // 6..30 + + BOOL mUseEstateSun; + + std::string mSimName; + std::string mSimType; + +protected: + friend class LLSingleton<LLRegionInfoModel>; + friend class LLViewerRegion; + + LLRegionInfoModel(); + + /** + * Refresh model with data from the incoming server message. + */ + void update(LLMessageSystem* msg); + +private: + void reset(); + + // *FIXME: Duplicated code from LLPanelRegionInfo + static void sendEstateOwnerMessage( + LLMessageSystem* msg, + const std::string& request, + const LLUUID& invoice, + const std::vector<std::string>& strings); + + update_signal_t mUpdateSignal; +}; + +#endif // LL_LLREGIONINFOMODEL_H diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 9b264b81c7..8fa4065fa6 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -1997,7 +1997,7 @@ void LLSelectMgr::selectionSetPhysicsType(U8 type) if (object->permModify()) { object->setPhysicsShapeType(mType); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2016,7 +2016,7 @@ void LLSelectMgr::selectionSetFriction(F32 friction) if (object->permModify()) { object->setPhysicsFriction(mFriction); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2035,7 +2035,7 @@ void LLSelectMgr::selectionSetGravity(F32 gravity ) if (object->permModify()) { object->setPhysicsGravity(mGravity); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2054,7 +2054,7 @@ void LLSelectMgr::selectionSetDensity(F32 density ) if (object->permModify()) { object->setPhysicsDensity(mDensity); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } @@ -2073,7 +2073,7 @@ void LLSelectMgr::selectionSetRestitution(F32 restitution) if (object->permModify()) { object->setPhysicsRestitution(mRestitution); - object->updateFlags(); + object->updateFlags(TRUE); } return true; } diff --git a/indra/newview/llsidepanelappearance.cpp b/indra/newview/llsidepanelappearance.cpp index 16729f045a..28ec11d1c7 100644 --- a/indra/newview/llsidepanelappearance.cpp +++ b/indra/newview/llsidepanelappearance.cpp @@ -32,6 +32,7 @@ #include "llagentcamera.h" #include "llagentwearables.h" #include "llappearancemgr.h" +#include "llfolderview.h" #include "llinventorypanel.h" #include "llfiltereditor.h" #include "llfloaterreg.h" diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 31ea542743..65655f82cd 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -29,33 +29,147 @@ #include "llagent.h" #include "llappearancemgr.h" +#include "llappviewer.h" #include "llavataractions.h" #include "llbutton.h" +#include "lldate.h" #include "llfirstuse.h" +#include "llfoldertype.h" +#include "llhttpclient.h" #include "llinventorybridge.h" #include "llinventoryfunctions.h" +#include "llinventorymodel.h" +#include "llinventorymodelbackgroundfetch.h" +#include "llinventoryobserver.h" #include "llinventorypanel.h" +#include "lllayoutstack.h" #include "lloutfitobserver.h" #include "llpanelmaininventory.h" +#include "llpanelmarketplaceinbox.h" +#include "llpanelmarketplaceoutbox.h" +#include "llselectmgr.h" #include "llsidepaneliteminfo.h" #include "llsidepaneltaskinfo.h" +#include "llstring.h" #include "lltabcontainer.h" -#include "llselectmgr.h" +#include "llviewermedia.h" #include "llweb.h" static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory"); -LLSidepanelInventory::LLSidepanelInventory() - : LLPanel(), - mItemPanel(NULL), - mPanelMainInventory(NULL) +// +// Constants +// + +static const char * const INBOX_EXPAND_TIME_SETTING = "LastInventoryInboxExpand"; + +static const char * const INBOX_BUTTON_NAME = "inbox_btn"; +static const char * const OUTBOX_BUTTON_NAME = "outbox_btn"; + +static const char * const INBOX_LAYOUT_PANEL_NAME = "inbox_layout_panel"; +static const char * const OUTBOX_LAYOUT_PANEL_NAME = "outbox_layout_panel"; +static const char * const MAIN_INVENTORY_LAYOUT_PANEL_NAME = "main_inventory_layout_panel"; + +static const char * const INBOX_INVENTORY_PANEL = "inventory_inbox"; +static const char * const OUTBOX_INVENTORY_PANEL = "inventory_outbox"; + +static const char * const INVENTORY_LAYOUT_STACK_NAME = "inventory_layout_stack"; + +static const char * const MARKETPLACE_INBOX_PANEL = "marketplace_inbox"; +static const char * const MARKETPLACE_OUTBOX_PANEL = "marketplace_outbox"; + +// +// Helpers +// + +class LLInboxOutboxAddedObserver : public LLInventoryCategoryAddedObserver { +public: + LLInboxOutboxAddedObserver(LLSidepanelInventory * sidepanelInventory) + : LLInventoryCategoryAddedObserver() + , mSidepanelInventory(sidepanelInventory) + { + } + + void done() + { + for (cat_vec_t::iterator it = mAddedCategories.begin(); it != mAddedCategories.end(); ++it) + { + LLViewerInventoryCategory* added_category = *it; + + LLFolderType::EType added_category_type = added_category->getPreferredType(); + + switch (added_category_type) + { + case LLFolderType::FT_INBOX: + mSidepanelInventory->observeInboxModifications(added_category->getUUID()); + break; + case LLFolderType::FT_OUTBOX: + mSidepanelInventory->observeOutboxModifications(added_category->getUUID()); + break; + case LLFolderType::FT_NONE: + // HACK until sim update to properly create folder with system type + if (added_category->getName() == "Received Items") + { + mSidepanelInventory->observeInboxModifications(added_category->getUUID()); + } + else if (added_category->getName() == "Merchant Outbox") + { + mSidepanelInventory->observeOutboxModifications(added_category->getUUID()); + } + default: + break; + } + } + } + +private: + LLSidepanelInventory * mSidepanelInventory; +}; +// +// Implementation +// + +LLSidepanelInventory::LLSidepanelInventory() + : LLPanel() + , mItemPanel(NULL) + , mPanelMainInventory(NULL) + , mInboxEnabled(false) + , mOutboxEnabled(false) + , mCategoriesObserver(NULL) + , mInboxOutboxAddedObserver(NULL) +{ //buildFromFile( "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder() } LLSidepanelInventory::~LLSidepanelInventory() { + if (mCategoriesObserver && gInventory.containsObserver(mCategoriesObserver)) + { + gInventory.removeObserver(mCategoriesObserver); + } + delete mCategoriesObserver; + + if (mInboxOutboxAddedObserver && gInventory.containsObserver(mInboxOutboxAddedObserver)) + { + gInventory.removeObserver(mInboxOutboxAddedObserver); + } + delete mInboxOutboxAddedObserver; +} + +void handleInventoryDisplayInboxChanged() +{ + LLSidepanelInventory* sidepanel_inventory = dynamic_cast<LLSidepanelInventory*>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + + sidepanel_inventory->enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox")); +} + +void handleInventoryDisplayOutboxChanged() +{ + LLSidepanelInventory* sidepanel_inventory = dynamic_cast<LLSidepanelInventory*>(LLSideTray::getInstance()->getPanel("sidepanel_inventory")); + + sidepanel_inventory->enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox")); } BOOL LLSidepanelInventory::postBuild() @@ -85,7 +199,7 @@ BOOL LLSidepanelInventory::postBuild() mOverflowBtn = mInventoryPanel->getChild<LLButton>("overflow_btn"); mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this)); - mPanelMainInventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); + mPanelMainInventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory"); mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2)); LLTabContainer* tabs = mPanelMainInventory->getChild<LLTabContainer>("inventory filter tabs"); tabs->setCommitCallback(boost::bind(&LLSidepanelInventory::updateVerbs, this)); @@ -103,7 +217,7 @@ BOOL LLSidepanelInventory::postBuild() // UI elements from item panel { - mItemPanel = findChild<LLSidepanelItemInfo>("sidepanel__item_panel"); + mItemPanel = getChild<LLSidepanelItemInfo>("sidepanel__item_panel"); LLButton* back_btn = mItemPanel->getChild<LLButton>("back_btn"); back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this)); @@ -119,13 +233,263 @@ BOOL LLSidepanelInventory::postBuild() } } + // Marketplace inbox/outbox setup + { + LLLayoutStack* stack = getChild<LLLayoutStack>(INVENTORY_LAYOUT_STACK_NAME); + + // Disable user_resize on main inventory panel by default + stack->setPanelUserResize(MAIN_INVENTORY_LAYOUT_PANEL_NAME, false); + stack->setPanelUserResize(INBOX_LAYOUT_PANEL_NAME, false); + stack->setPanelUserResize(OUTBOX_LAYOUT_PANEL_NAME, false); + + // Collapse both inbox and outbox panels + stack->collapsePanel(getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME), true); + stack->collapsePanel(getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME), true); + + // Set up button states and callbacks + LLButton * inbox_button = getChild<LLButton>(INBOX_BUTTON_NAME); + LLButton * outbox_button = getChild<LLButton>(OUTBOX_BUTTON_NAME); + + inbox_button->setToggleState(false); + outbox_button->setToggleState(false); + + inbox_button->setCommitCallback(boost::bind(&LLSidepanelInventory::onToggleInboxBtn, this)); + outbox_button->setCommitCallback(boost::bind(&LLSidepanelInventory::onToggleOutboxBtn, this)); + + // Set the inbox and outbox visible based on debug settings (final setting comes from http request below) + enableInbox(gSavedSettings.getBOOL("InventoryDisplayInbox")); + enableOutbox(gSavedSettings.getBOOL("InventoryDisplayOutbox")); + + // Trigger callback for after login so we can setup to track inbox and outbox changes after initial inventory load + LLAppViewer::instance()->setOnLoginCompletedCallback(boost::bind(&LLSidepanelInventory::handleLoginComplete, this)); + } + + gSavedSettings.getControl("InventoryDisplayInbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayInboxChanged)); + gSavedSettings.getControl("InventoryDisplayOutbox")->getCommitSignal()->connect(boost::bind(&handleInventoryDisplayOutboxChanged)); + return TRUE; } +void LLSidepanelInventory::handleLoginComplete() +{ + // + // Track inbox and outbox folder changes + // + + const bool do_not_create_folder = false; + const bool do_not_find_in_library = false; + + const LLUUID inbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_INBOX, do_not_create_folder, do_not_find_in_library); + const LLUUID outbox_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_OUTBOX, do_not_create_folder, do_not_find_in_library); + + // Set up observer to listen for creation of inbox and outbox if at least one of them doesn't exist + if (inbox_id.isNull() || outbox_id.isNull()) + { + observeInboxOutboxCreation(); + } + + // Set up observer for inbox changes, if we have an inbox already + if (!inbox_id.isNull()) + { + observeInboxModifications(inbox_id); + + // Enable the display of the inbox if it exists + enableInbox(true); + } + + // Set up observer for outbox changes, if we have an outbox already + if (!outbox_id.isNull()) + { + observeOutboxModifications(outbox_id); + + // Enable the display of the outbox if it exists + //enableOutbox(true); + // leslie NOTE: Disabling outbox until we support it officially. + } +} + +void LLSidepanelInventory::observeInboxOutboxCreation() +{ + // + // Set up observer to track inbox and outbox folder creation + // + + if (mInboxOutboxAddedObserver == NULL) + { + mInboxOutboxAddedObserver = new LLInboxOutboxAddedObserver(this); + + gInventory.addObserver(mInboxOutboxAddedObserver); + } +} + +void LLSidepanelInventory::observeInboxModifications(const LLUUID& inboxID) +{ + // + // Track inbox and outbox folder changes + // + + if (inboxID.isNull()) + { + llwarns << "Attempting to track modifications to non-existant inbox" << llendl; + return; + } + + if (mCategoriesObserver == NULL) + { + mCategoriesObserver = new LLInventoryCategoriesObserver(); + gInventory.addObserver(mCategoriesObserver); + } + + mCategoriesObserver->addCategory(inboxID, boost::bind(&LLSidepanelInventory::onInboxChanged, this, inboxID)); + + // + // Trigger a load for the entire contents of the Inbox + // + + LLInventoryModelBackgroundFetch::instance().start(inboxID); + + // + // Set up the inbox inventory view + // + + LLPanelMarketplaceInbox * inbox = getChild<LLPanelMarketplaceInbox>(MARKETPLACE_INBOX_PANEL); + inbox->setupInventoryPanel(); +} + + +void LLSidepanelInventory::observeOutboxModifications(const LLUUID& outboxID) +{ + // + // Track outbox folder changes + // + + if (outboxID.isNull()) + { + llwarns << "Attempting to track modifications to non-existant outbox" << llendl; + return; + } + + if (mCategoriesObserver == NULL) + { + mCategoriesObserver = new LLInventoryCategoriesObserver(); + gInventory.addObserver(mCategoriesObserver); + } + + mCategoriesObserver->addCategory(outboxID, boost::bind(&LLSidepanelInventory::onOutboxChanged, this, outboxID)); + + // + // Set up the outbox inventory view + // + + LLPanelMarketplaceOutbox * outbox = getChild<LLPanelMarketplaceOutbox>(MARKETPLACE_OUTBOX_PANEL); + outbox->setupInventoryPanel(); +} + +void LLSidepanelInventory::enableInbox(bool enabled) +{ + mInboxEnabled = enabled; + getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME)->setVisible(enabled); +} + +void LLSidepanelInventory::enableOutbox(bool enabled) +{ + mOutboxEnabled = enabled; + getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME)->setVisible(enabled); +} + +void LLSidepanelInventory::onInboxChanged(const LLUUID& inbox_id) +{ + // Trigger a load of the entire inbox so we always know the contents and their creation dates for sorting + LLInventoryModelBackgroundFetch::instance().start(inbox_id); + + // Expand the inbox since we have fresh items + LLPanelMarketplaceInbox * inbox = findChild<LLPanelMarketplaceInbox>(MARKETPLACE_INBOX_PANEL); + if (inbox && (inbox->getFreshItemCount() > 0)) + { + getChild<LLButton>(INBOX_BUTTON_NAME)->setToggleState(true); + onToggleInboxBtn(); + } +} + +void LLSidepanelInventory::onOutboxChanged(const LLUUID& outbox_id) +{ + // Perhaps use this to track outbox changes? +} + +bool manageInboxOutboxPanels(LLLayoutStack * stack, + LLButton * pressedButton, LLLayoutPanel * pressedPanel, + LLButton * otherButton, LLLayoutPanel * otherPanel) +{ + bool expand = pressedButton->getToggleState(); + bool otherExpanded = otherButton->getToggleState(); + + // + // NOTE: Ideally we could have two panel sizes stored for a collapsed and expanded minimum size. + // For now, leave this code disabled because it creates some bad artifacts when expanding + // and collapsing the inbox/outbox. + // + //S32 smallMinSize = (expand ? pressedPanel->getMinDim() : otherPanel->getMinDim()); + //S32 pressedMinSize = (expand ? 2 * smallMinSize : smallMinSize); + //otherPanel->setMinDim(smallMinSize); + //pressedPanel->setMinDim(pressedMinSize); + + if (expand && otherExpanded) + { + // Reshape pressedPanel to the otherPanel's height so we preserve the marketplace panel size + pressedPanel->reshape(pressedPanel->getRect().getWidth(), otherPanel->getRect().getHeight()); + + stack->collapsePanel(otherPanel, true); + otherButton->setToggleState(false); + } + + stack->collapsePanel(pressedPanel, !expand); + + // Enable user_resize on main inventory panel only when a marketplace box is expanded + stack->setPanelUserResize(MAIN_INVENTORY_LAYOUT_PANEL_NAME, expand); + + return expand; +} + +void LLSidepanelInventory::onToggleInboxBtn() +{ + LLLayoutStack* stack = getChild<LLLayoutStack>(INVENTORY_LAYOUT_STACK_NAME); + LLButton* pressedButton = getChild<LLButton>(INBOX_BUTTON_NAME); + LLLayoutPanel* pressedPanel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME); + LLButton* otherButton = getChild<LLButton>(OUTBOX_BUTTON_NAME); + LLLayoutPanel* otherPanel = getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME); + + bool inboxExpanded = manageInboxOutboxPanels(stack, pressedButton, pressedPanel, otherButton, otherPanel); + + if (inboxExpanded) + { + // Save current time as a setting for future new-ness tests + gSavedSettings.setString(INBOX_EXPAND_TIME_SETTING, LLDate::now().asString()); + } +} + +void LLSidepanelInventory::onToggleOutboxBtn() +{ + LLLayoutStack* stack = getChild<LLLayoutStack>(INVENTORY_LAYOUT_STACK_NAME); + LLButton* pressedButton = getChild<LLButton>(OUTBOX_BUTTON_NAME); + LLLayoutPanel* pressedPanel = getChild<LLLayoutPanel>(OUTBOX_LAYOUT_PANEL_NAME); + LLButton* otherButton = getChild<LLButton>(INBOX_BUTTON_NAME); + LLLayoutPanel* otherPanel = getChild<LLLayoutPanel>(INBOX_LAYOUT_PANEL_NAME); + + manageInboxOutboxPanels(stack, pressedButton, pressedPanel, otherButton, otherPanel); +} + void LLSidepanelInventory::onOpen(const LLSD& key) { LLFirstUse::newInventory(false); + // Expand the inbox if we have fresh items + LLPanelMarketplaceInbox * inbox = findChild<LLPanelMarketplaceInbox>(MARKETPLACE_INBOX_PANEL); + if (inbox && (inbox->getFreshItemCount() > 0)) + { + getChild<LLButton>(INBOX_BUTTON_NAME)->setToggleState(true); + onToggleInboxBtn(); + } + if(key.size() == 0) return; @@ -171,26 +535,29 @@ void LLSidepanelInventory::onShopButtonClicked() void LLSidepanelInventory::performActionOnSelection(const std::string &action) { - LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); + LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory"); LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) { - return; + LLInventoryPanel* inbox = findChild<LLInventoryPanel>("inventory_inbox"); + if (inbox) + { + current_item = inbox->getRootFolder()->getCurSelectedItem(); + } + + if (!current_item) + { + return; + } } + current_item->getListener()->performAction(panel_main_inventory->getActivePanel()->getModel(), action); } void LLSidepanelInventory::onWearButtonClicked() { - LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); - if (!panel_main_inventory) - { - llassert(panel_main_inventory != NULL); - return; - } - // Get selected items set. - const std::set<LLUUID> selected_uuids_set = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList(); + const std::set<LLUUID> selected_uuids_set = LLAvatarActions::getInventorySelectedUUIDs(); if (selected_uuids_set.empty()) return; // nothing selected // Convert the set to a vector. @@ -329,31 +696,28 @@ bool LLSidepanelInventory::canShare() LLPanelMainInventory* panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); - if (!panel_main_inventory) + LLInventoryPanel* inbox = findChild<LLInventoryPanel>("inventory_inbox"); + + // Avoid flicker in the Recent tab while inventory is being loaded. + if ( (!inbox || inbox->getRootFolder()->getSelectionList().empty()) + && (panel_main_inventory && !panel_main_inventory->getActivePanel()->getRootFolder()->hasVisibleChildren()) ) { - llwarns << "Failed to get the main inventory panel" << llendl; return false; } - LLInventoryPanel* active_panel = panel_main_inventory->getActivePanel(); - // Avoid flicker in the Recent tab while inventory is being loaded. - if (!active_panel->getRootFolder()->hasVisibleChildren()) return false; - - return LLAvatarActions::canShareSelectedItems(active_panel); + return ( (panel_main_inventory ? LLAvatarActions::canShareSelectedItems(panel_main_inventory->getActivePanel()) : false) + || (inbox ? LLAvatarActions::canShareSelectedItems(inbox) : false) ); } + bool LLSidepanelInventory::canWearSelected() { - LLPanelMainInventory* panel_main_inventory = - mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); - if (!panel_main_inventory) - { - llassert(panel_main_inventory != NULL); + std::set<LLUUID> selected_uuids = LLAvatarActions::getInventorySelectedUUIDs(); + + if (selected_uuids.empty()) return false; - } - std::set<LLUUID> selected_uuids = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList(); for (std::set<LLUUID>::const_iterator it = selected_uuids.begin(); it != selected_uuids.end(); ++it) @@ -366,11 +730,20 @@ bool LLSidepanelInventory::canWearSelected() LLInventoryItem *LLSidepanelInventory::getSelectedItem() { - LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); + LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory"); LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem(); if (!current_item) { - return NULL; + LLInventoryPanel* inbox = findChild<LLInventoryPanel>("inventory_inbox"); + if (inbox) + { + current_item = inbox->getRootFolder()->getCurSelectedItem(); + } + + if (!current_item) + { + return NULL; + } } const LLUUID &item_id = current_item->getListener()->getUUID(); LLInventoryItem *item = gInventory.getItem(item_id); @@ -379,9 +752,20 @@ LLInventoryItem *LLSidepanelInventory::getSelectedItem() U32 LLSidepanelInventory::getSelectedCount() { - LLPanelMainInventory *panel_main_inventory = mInventoryPanel->findChild<LLPanelMainInventory>("panel_main_inventory"); + int count = 0; + + LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory"); std::set<LLUUID> selection_list = panel_main_inventory->getActivePanel()->getRootFolder()->getSelectionList(); - return selection_list.size(); + count += selection_list.size(); + + LLInventoryPanel* inbox = findChild<LLInventoryPanel>("inventory_inbox"); + if (inbox) + { + selection_list = inbox->getRootFolder()->getSelectionList(); + count += selection_list.size(); + } + + return count; } LLInventoryPanel *LLSidepanelInventory::getActivePanel() diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h index 32c98bc034..9117e3bf27 100644 --- a/indra/newview/llsidepanelinventory.h +++ b/indra/newview/llsidepanelinventory.h @@ -30,6 +30,8 @@ #include "llpanel.h" class LLFolderViewItem; +class LLInboxOutboxAddedObserver; +class LLInventoryCategoriesObserver; class LLInventoryItem; class LLInventoryPanel; class LLPanelMainInventory; @@ -42,6 +44,14 @@ public: LLSidepanelInventory(); virtual ~LLSidepanelInventory(); +private: + void handleLoginComplete(); + +public: + void observeInboxOutboxCreation(); + void observeInboxModifications(const LLUUID& inboxID); + void observeOutboxModifications(const LLUUID& outboxID); + /*virtual*/ BOOL postBuild(); /*virtual*/ void onOpen(const LLSD& key); @@ -56,6 +66,17 @@ public: // checks can share selected item(s) bool canShare(); + void onToggleInboxBtn(); + void onToggleOutboxBtn(); + + void enableInbox(bool enabled); + void enableOutbox(bool enabled); + + bool isInboxEnabled() const { return mInboxEnabled; } + bool isOutboxEnabled() const { return mOutboxEnabled; } + + void updateVerbs(); + protected: // Tracks highlighted (selected) item in inventory panel. LLInventoryItem *getSelectedItem(); @@ -63,10 +84,12 @@ protected: void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); // "wear", "teleport", etc. void performActionOnSelection(const std::string &action); - void updateVerbs(); bool canWearSelected(); // check whether selected items can be worn + void onInboxChanged(const LLUUID& inbox_id); + void onOutboxChanged(const LLUUID& outbox_id); + // // UI Elements // @@ -85,6 +108,7 @@ protected: void onTeleportButtonClicked(); void onOverflowButtonClicked(); void onBackButtonClicked(); + private: LLButton* mInfoBtn; LLButton* mShareBtn; @@ -94,6 +118,11 @@ private: LLButton* mOverflowBtn; LLButton* mShopBtn; + bool mInboxEnabled; + bool mOutboxEnabled; + + LLInventoryCategoriesObserver* mCategoriesObserver; + LLInboxOutboxAddedObserver* mInboxOutboxAddedObserver; }; #endif //LL_LLSIDEPANELINVENTORY_H diff --git a/indra/newview/llsidepanelinventorysubpanel.cpp b/indra/newview/llsidepanelinventorysubpanel.cpp index 37b10b592f..2918bb388a 100644 --- a/indra/newview/llsidepanelinventorysubpanel.cpp +++ b/indra/newview/llsidepanelinventorysubpanel.cpp @@ -46,8 +46,8 @@ ///---------------------------------------------------------------------------- // Default constructor -LLSidepanelInventorySubpanel::LLSidepanelInventorySubpanel() - : LLPanel(), +LLSidepanelInventorySubpanel::LLSidepanelInventorySubpanel(const LLPanel::Params& p) + : LLPanel(p), mIsDirty(TRUE), mIsEditing(FALSE), mCancelBtn(NULL), diff --git a/indra/newview/llsidepanelinventorysubpanel.h b/indra/newview/llsidepanelinventorysubpanel.h index b2de7d3b0b..b5cf3aaf17 100644 --- a/indra/newview/llsidepanelinventorysubpanel.h +++ b/indra/newview/llsidepanelinventorysubpanel.h @@ -40,7 +40,7 @@ class LLInventoryItem; class LLSidepanelInventorySubpanel : public LLPanel { public: - LLSidepanelInventorySubpanel(); + LLSidepanelInventorySubpanel(const LLPanel::Params& p = getDefaultParams()); virtual ~LLSidepanelInventorySubpanel(); /*virtual*/ void setVisible(BOOL visible); diff --git a/indra/newview/llsidepaneliteminfo.cpp b/indra/newview/llsidepaneliteminfo.cpp index fbd2f7ca83..1ce05da849 100644 --- a/indra/newview/llsidepaneliteminfo.cpp +++ b/indra/newview/llsidepaneliteminfo.cpp @@ -130,9 +130,10 @@ void LLObjectInventoryObserver::inventoryChanged(LLViewerObject* object, static LLRegisterPanelClassWrapper<LLSidepanelItemInfo> t_item_info("sidepanel_item_info"); // Default constructor -LLSidepanelItemInfo::LLSidepanelItemInfo() - : mItemID(LLUUID::null) - , mObjectInventoryObserver(NULL) +LLSidepanelItemInfo::LLSidepanelItemInfo(const LLPanel::Params& p) + : LLSidepanelInventorySubpanel(p) + , mItemID(LLUUID::null) + , mObjectInventoryObserver(NULL) { mPropertiesObserver = new LLItemPropertiesObserver(this); } diff --git a/indra/newview/llsidepaneliteminfo.h b/indra/newview/llsidepaneliteminfo.h index 25be145f64..12aaca923e 100644 --- a/indra/newview/llsidepaneliteminfo.h +++ b/indra/newview/llsidepaneliteminfo.h @@ -44,7 +44,7 @@ class LLPermissions; class LLSidepanelItemInfo : public LLSidepanelInventorySubpanel { public: - LLSidepanelItemInfo(); + LLSidepanelItemInfo(const LLPanel::Params& p = getDefaultParams()); virtual ~LLSidepanelItemInfo(); /*virtual*/ BOOL postBuild(); diff --git a/indra/newview/llsidetray.cpp b/indra/newview/llsidetray.cpp index 631b244785..651897a217 100644 --- a/indra/newview/llsidetray.cpp +++ b/indra/newview/llsidetray.cpp @@ -30,6 +30,7 @@ #include "llagentcamera.h" #include "llappviewer.h" +#include "llbadge.h" #include "llbottomtray.h" #include "llfloaterreg.h" #include "llfirstuse.h" @@ -40,6 +41,7 @@ #include "llfocusmgr.h" #include "llrootview.h" #include "llnavigationbar.h" +#include "llpanelmarketplaceinbox.h" #include "llaccordionctrltab.h" @@ -113,11 +115,14 @@ public: Optional<std::string> image_selected; Optional<std::string> tab_title; Optional<std::string> description; + Optional<LLBadge::Params> badge; + Params() : image("image"), image_selected("image_selected"), tab_title("tab_title","no title"), - description("description","no description") + description("description","no description"), + badge("badge") {}; }; protected: @@ -140,7 +145,6 @@ public: static LLSideTrayTab* createInstance (); const std::string& getDescription () const { return mDescription;} - const std::string& getTabTitle() const { return mTabTitle;} void onOpen (const LLSD& key); @@ -150,7 +154,10 @@ public: BOOL handleScrollWheel(S32 x, S32 y, S32 clicks); - LLPanel *getPanel(); + LLPanel* getPanel(); + + LLButton* createButton(bool allowTearOff, LLUICtrl::commit_callback_t callback); + private: std::string mTabTitle; std::string mImage; @@ -158,6 +165,9 @@ private: std::string mDescription; LLView* mMainPanel; + + bool mHasBadge; + LLBadge::Params mBadgeParams; }; LLSideTrayTab::LLSideTrayTab(const Params& p) @@ -166,8 +176,10 @@ LLSideTrayTab::LLSideTrayTab(const Params& p) mImage(p.image), mImageSelected(p.image_selected), mDescription(p.description), - mMainPanel(NULL) + mMainPanel(NULL), + mBadgeParams(p.badge) { + mHasBadge = p.badge.isProvided(); } LLSideTrayTab::~LLSideTrayTab() @@ -182,8 +194,6 @@ bool LLSideTrayTab::addChild(LLView* view, S32 tab_group) //return res; } - - //virtual BOOL LLSideTrayTab::postBuild() { @@ -196,7 +206,7 @@ BOOL LLSideTrayTab::postBuild() getChild<LLButton>("undock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, false)); getChild<LLButton>("dock")->setCommitCallback(boost::bind(&LLSideTrayTab::setDocked, this, true)); - return true; + return LLPanel::postBuild(); } static const S32 splitter_margin = 1; @@ -523,18 +533,36 @@ public: return FALSE; } + void setBadgeDriver(LLSideTrayTabBadgeDriver* driver) + { + mBadgeDriver = driver; + } + protected: LLSideTrayButton(const LLButton::Params& p) - : LLButton(p) - , mDragLastScreenX(0) - , mDragLastScreenY(0) + : LLButton(p) + , mDragLastScreenX(0) + , mDragLastScreenY(0) + , mBadgeDriver(NULL) {} friend class LLUICtrlFactory; + void draw() + { + if (mBadgeDriver) + { + setBadgeLabel(mBadgeDriver->getBadgeString()); + } + + LLButton::draw(); + } + private: S32 mDragLastScreenX; S32 mDragLastScreenY; + + LLSideTrayTabBadgeDriver* mBadgeDriver; }; ////////////////////////////////////////////////////////////////////////////// @@ -615,11 +643,31 @@ BOOL LLSideTray::postBuild() return true; } +void LLSideTray::setTabButtonBadgeDriver(std::string tabName, LLSideTrayTabBadgeDriver* driver) +{ + mTabButtonBadgeDrivers[tabName] = driver; +} + void LLSideTray::handleLoginComplete() { //reset tab to "home" tab if it was changesd during login process selectTabByName("sidebar_home"); + for (badge_map_t::iterator it = mTabButtonBadgeDrivers.begin(); it != mTabButtonBadgeDrivers.end(); ++it) + { + LLButton* button = mTabButtons[it->first]; + LLSideTrayButton* side_button = dynamic_cast<LLSideTrayButton*>(button); + + if (side_button) + { + side_button->setBadgeDriver(it->second); + } + else + { + llwarns << "Unable to find button " << it->first << " to set the badge driver. " << llendl; + } + } + detachTabs(); } @@ -766,51 +814,6 @@ bool LLSideTray::selectTabByName(const std::string& name, bool keep_prev_visible return true; } -LLButton* LLSideTray::createButton (const std::string& name,const std::string& image,const std::string& tooltip, - LLUICtrl::commit_callback_t callback) -{ - static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams<LLSideTray>()); - - LLButton::Params bparams; - - LLRect rect; - rect.setOriginAndSize(0, 0, sidetray_params.default_button_width, sidetray_params.default_button_height); - - bparams.name(name); - bparams.follows.flags (FOLLOWS_LEFT | FOLLOWS_TOP); - bparams.rect (rect); - bparams.tab_stop(false); - bparams.image_unselected(sidetray_params.tab_btn_image_normal); - bparams.image_selected(sidetray_params.tab_btn_image_selected); - bparams.image_disabled(sidetray_params.tab_btn_image_normal); - bparams.image_disabled_selected(sidetray_params.tab_btn_image_selected); - - LLButton* button; - if (name == "sidebar_openclose") - { - // "Open/Close" button shouldn't allow "tear off" - // hence it is created as LLButton instance. - button = LLUICtrlFactory::create<LLButton>(bparams); - } - else - { - button = LLUICtrlFactory::create<LLSideTrayButton>(bparams); - } - - button->setClickedCallback(callback); - - button->setToolTip(tooltip); - - if(image.length()) - { - button->setImageOverlay(image); - } - - mButtonsPanel->addChildInBack(button); - - return button; -} - bool LLSideTray::addChild(LLView* view, S32 tab_group) { LLSideTrayTab* tab_panel = dynamic_cast<LLSideTrayTab*>(view); @@ -938,7 +941,56 @@ bool LLSideTray::addTab(LLSideTrayTab* tab) return true; } -void LLSideTray::createButtons () +LLButton* LLSideTrayTab::createButton(bool allowTearOff, LLUICtrl::commit_callback_t callback) +{ + static LLSideTray::Params sidetray_params(LLUICtrlFactory::getDefaultParams<LLSideTray>()); + + LLRect rect; + rect.setOriginAndSize(0, 0, sidetray_params.default_button_width, sidetray_params.default_button_height); + + LLButton::Params bparams; + + // Append "_button" to the side tray tab name + std::string button_name = getName() + "_button"; + bparams.name(button_name); + bparams.follows.flags (FOLLOWS_LEFT | FOLLOWS_TOP); + bparams.rect (rect); + bparams.tab_stop(false); + bparams.image_unselected(sidetray_params.tab_btn_image_normal); + bparams.image_selected(sidetray_params.tab_btn_image_selected); + bparams.image_disabled(sidetray_params.tab_btn_image_normal); + bparams.image_disabled_selected(sidetray_params.tab_btn_image_selected); + + if (mHasBadge) + { + bparams.badge = mBadgeParams; + } + + LLButton* button; + if (allowTearOff) + { + button = LLUICtrlFactory::create<LLSideTrayButton>(bparams); + } + else + { + // "Open/Close" button shouldn't allow "tear off" + // hence it is created as LLButton instance. + button = LLUICtrlFactory::create<LLButton>(bparams); + } + + button->setClickedCallback(callback); + + button->setToolTip(mTabTitle); + + if(mImage.length()) + { + button->setImageOverlay(mImage); + } + + return button; +} + +void LLSideTray::createButtons() { //create buttons for tabs child_vector_const_iter_t child_it = mTabs.begin(); @@ -951,17 +1003,22 @@ void LLSideTray::createButtons () // The "OpenClose" button will open/close the whole panel if (name == "sidebar_openclose") { - mCollapseButton = createButton(name,sidebar_tab->mImage,sidebar_tab->getTabTitle(), - boost::bind(&LLSideTray::onToggleCollapse, this)); + mCollapseButton = sidebar_tab->createButton(false, boost::bind(&LLSideTray::onToggleCollapse, this)); + + mButtonsPanel->addChildInBack(mCollapseButton); + LLHints::registerHintTarget("side_panel_btn", mCollapseButton->getHandle()); } else { - LLButton* button = createButton(name,sidebar_tab->mImage,sidebar_tab->getTabTitle(), - boost::bind(&LLSideTray::onTabButtonClick, this, name)); + LLButton* button = sidebar_tab->createButton(true, boost::bind(&LLSideTray::onTabButtonClick, this, name)); + + mButtonsPanel->addChildInBack(button); + mTabButtons[name] = button; } } + LLHints::registerHintTarget("inventory_btn", mTabButtons["sidebar_inventory"]->getHandle()); } diff --git a/indra/newview/llsidetray.h b/indra/newview/llsidetray.h index 24882411f4..17158329dc 100644 --- a/indra/newview/llsidetray.h +++ b/indra/newview/llsidetray.h @@ -33,6 +33,13 @@ class LLAccordionCtrl; class LLSideTrayTab; +// Define an interface for side tab button badge values +class LLSideTrayTabBadgeDriver +{ +public: + virtual std::string getBadgeString() const = 0; +}; + // Deal with LLSideTrayTab being opaque. Generic do-nothing cast... template <class T> T tab_cast(LLSideTrayTab* tab) { return tab; } @@ -166,6 +173,8 @@ public: bool getCollapsed() { return mCollapsed; } + void setTabButtonBadgeDriver(std::string tabName, LLSideTrayTabBadgeDriver* driver); + public: virtual ~LLSideTray(){}; @@ -204,8 +213,6 @@ protected: void createButtons (); - LLButton* createButton (const std::string& name,const std::string& image,const std::string& tooltip, - LLUICtrl::commit_callback_t callback); void arrange (); void detachTabs (); void reflectCollapseChange(); @@ -234,6 +241,8 @@ private: LLPanel* mButtonsPanel; typedef std::map<std::string,LLButton*> button_map_t; button_map_t mTabButtons; + typedef std::map<std::string,LLSideTrayTabBadgeDriver*> badge_map_t; + badge_map_t mTabButtonBadgeDrivers; child_vector_t mTabs; child_vector_t mDetachedTabs; tab_order_vector_t mOriginalTabOrder; diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index fa329eb0ae..f99afa923b 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -35,6 +35,7 @@ #include "llvolumeoctree.h" #include "llviewercamera.h" #include "llface.h" +#include "llfloatertools.h" #include "llviewercontrol.h" #include "llviewerregion.h" #include "llcamera.h" @@ -69,6 +70,7 @@ U32 LLSpatialGroup::sNodeCount = 0; std::set<GLuint> LLSpatialGroup::sPendingQueries; +U32 gOctreeMaxCapacity; BOOL LLSpatialGroup::sNoDelete = FALSE; @@ -630,7 +632,7 @@ BOOL LLSpatialGroup::updateInGroup(LLDrawable *drawablep, BOOL immediate) if (mOctreeNode->isInside(drawablep->getPositionGroup()) && (mOctreeNode->contains(drawablep) || (drawablep->getBinRadius() > mOctreeNode->getSize()[0] && - parent && parent->getElementCount() >= LL_OCTREE_MAX_CAPACITY))) + parent && parent->getElementCount() >= gOctreeMaxCapacity))) { unbound(); setState(OBJECT_DIRTY); @@ -689,17 +691,8 @@ static LLFastTimer::DeclareTimer FTM_REBUILD_VBO("VBO Rebuilt"); void LLSpatialPartition::rebuildGeom(LLSpatialGroup* group) { - /*if (!gPipeline.hasRenderType(mDrawableType)) - { - return; - }*/ - if (group->isDead() || !group->isState(LLSpatialGroup::GEOM_DIRTY)) { - /*if (!group->isState(LLSpatialGroup::GEOM_DIRTY) && mRenderByGroup) - { - llerrs << "WTF?" << llendl; - }*/ return; } @@ -961,21 +954,15 @@ void LLSpatialGroup::setState(U32 state) { mState |= state; - if (state > LLSpatialGroup::STATE_MASK) - { - llerrs << "WTF?" << llendl; - } + llassert(state <= LLSpatialGroup::STATE_MASK); } void LLSpatialGroup::setState(U32 state, S32 mode) { LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); - if (state > LLSpatialGroup::STATE_MASK) - { - llerrs << "WTF?" << llendl; - } - + llassert(state <= LLSpatialGroup::STATE_MASK); + if (mode > STATE_MODE_SINGLE) { if (mode == STATE_MODE_DIFF) @@ -1021,20 +1008,14 @@ public: void LLSpatialGroup::clearState(U32 state) { - if (state > LLSpatialGroup::STATE_MASK) - { - llerrs << "WTF?" << llendl; - } + llassert(state <= LLSpatialGroup::STATE_MASK); mState &= ~state; } void LLSpatialGroup::clearState(U32 state, S32 mode) { - if (state > LLSpatialGroup::STATE_MASK) - { - llerrs << "WTF?" << llendl; - } + llassert(state <= LLSpatialGroup::STATE_MASK); LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); @@ -1059,10 +1040,7 @@ void LLSpatialGroup::clearState(U32 state, S32 mode) BOOL LLSpatialGroup::isState(U32 state) const { - if (state > LLSpatialGroup::STATE_MASK) - { - llerrs << "WTF?" << llendl; - } + llassert(state <= LLSpatialGroup::STATE_MASK); return mState & state ? TRUE : FALSE; } @@ -1250,7 +1228,8 @@ void LLSpatialGroup::updateDistance(LLCamera &camera) { if (LLViewerCamera::sCurCameraID != LLViewerCamera::CAMERA_WORLD) { - llerrs << "WTF?" << llendl; + llwarns << "Attempted to update distance for camera other than world camera!" << llendl; + return; } #if !LL_RELEASE_FOR_DOWNLOAD @@ -2064,11 +2043,8 @@ public: virtual void processGroup(LLSpatialGroup* group) { - if (group->isState(LLSpatialGroup::DIRTY) || group->getData().empty()) - { - llerrs << "WTF?" << llendl; - } - + llassert(!group->isState(LLSpatialGroup::DIRTY) && !group->getData().empty()) + if (mRes < 2) { if (mCamera->AABBInFrustum(group->mObjectBounds[0], group->mObjectBounds[1]) > 0) @@ -2541,7 +2517,7 @@ void renderOctree(LLSpatialGroup* group) //coded by buffer usage and activity gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA); LLVector4 col; - if (group->mBuilt > 0.f) + /*if (group->mBuilt > 0.f) { group->mBuilt -= 2.f * gFrameIntervalSeconds; if (group->mBufferUsage == GL_STATIC_DRAW_ARB) @@ -2610,7 +2586,7 @@ void renderOctree(LLSpatialGroup* group) gGL.color4f(1,1,1,1); } } - else + else*/ { if (group->mBufferUsage == GL_STATIC_DRAW_ARB && !group->getData().empty() && group->mSpatialPartition->mRenderByGroup) @@ -2630,33 +2606,24 @@ void renderOctree(LLSpatialGroup* group) size.mul(1.01f); size.add(fudge); - { - LLGLDepthTest depth(GL_TRUE, GL_FALSE); - drawBox(group->mObjectBounds[0], fudge); - } + //{ + // LLGLDepthTest depth(GL_TRUE, GL_FALSE); + // drawBox(group->mObjectBounds[0], fudge); + //} gGL.setSceneBlendType(LLRender::BT_ALPHA); - if (group->mBuilt <= 0.f) + //if (group->mBuilt <= 0.f) { //draw opaque outline - gGL.color4f(col.mV[0], col.mV[1], col.mV[2], 1.f); - drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]); + //gGL.color4f(col.mV[0], col.mV[1], col.mV[2], 1.f); + //drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]); - if (group->mOctreeNode->isLeaf()) - { - gGL.color4f(1,1,1,1); - } - else - { - gGL.color4f(0,1,1,1); - } - + gGL.color4f(0,1,1,1); drawBoxOutline(group->mBounds[0],group->mBounds[1]); - - + //draw bounding box for draw info - if (group->mSpatialPartition->mRenderByGroup) + /*if (group->mSpatialPartition->mRenderByGroup) { gGL.color4f(1.0f, 0.75f, 0.25f, 0.6f); for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) @@ -2673,7 +2640,7 @@ void renderOctree(LLSpatialGroup* group) drawBoxOutline(center, size); } } - } + }*/ } // LLSpatialGroup::OctreeNode* node = group->mOctreeNode; @@ -2716,7 +2683,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) gGL.color4f(0.f, 0.75f, 0.f, 0.5f); pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX); } - else if (camera && group->mOcclusionVerts.notNull()) + /*else if (camera && group->mOcclusionVerts.notNull()) { LLVertexBuffer::unbind(); group->mOcclusionVerts->setBuffer(LLVertexBuffer::MAP_VERTEX); @@ -2728,7 +2695,7 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera) glColor4f(1.0f, 1.f, 1.f, 1.0f); group->mOcclusionVerts->drawRange(LLRender::TRIANGLE_FAN, 0, 7, 8, get_box_fan_indices(camera, group->mBounds[0])); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - } + }*/ } } @@ -2818,7 +2785,7 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) gGL.color4f(0,1,1,1); break; case LLViewerObject::LL_VO_CLOUDS: - gGL.color4f(0.5f,0.5f,0.5f,1.0f); + // no longer used break; case LLViewerObject::LL_VO_PART_GROUP: case LLViewerObject::LL_VO_HUD_PART_GROUP: @@ -3002,13 +2969,6 @@ void render_hull(LLModel::PhysicsMesh& mesh, const LLColor4& color, const LLColo void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) { - if (volume->isSelected()) - { - LLVector3 construct_me(5,5,5); - construct_me.normalize(); - } - - U8 physics_type = volume->getPhysicsShapeType(); if (physics_type == LLViewerObject::PHYSICS_SHAPE_NONE || volume->isFlexible()) @@ -3473,6 +3433,8 @@ void renderTextureAnim(LLDrawInfo* params) void renderBatchSize(LLDrawInfo* params) { + LLGLEnable offset(GL_POLYGON_OFFSET_FILL); + glPolygonOffset(-1.f, 1.f); glColor3ubv((GLubyte*) &(params->mDebugColor)); pushVerts(params, LLVertexBuffer::MAP_VERTEX); } @@ -3910,6 +3872,28 @@ public: renderAgentTarget(avatar); } + if (gDebugGL) + { + for (U32 i = 0; i < drawable->getNumFaces(); ++i) + { + LLFace* facep = drawable->getFace(i); + U8 index = facep->getTextureIndex(); + if (facep->mDrawInfo) + { + if (index < 255) + { + if (facep->mDrawInfo->mTextureList.size() <= index) + { + llerrs << "Face texture index out of bounds." << llendl; + } + else if (facep->mDrawInfo->mTextureList[index] != facep->getTexture()) + { + llerrs << "Face texture index incorrect." << llendl; + } + } + } + } + } } for (LLSpatialGroup::draw_map_t::iterator i = group->mDrawMap.begin(); i != group->mDrawMap.end(); ++i) @@ -4282,7 +4266,29 @@ public: if (vobj) { LLVector3 intersection; - if (vobj->lineSegmentIntersect(mStart, mEnd, -1, mPickTransparent, mFaceHit, &intersection, mTexCoord, mNormal, mBinormal)) + bool skip_check = false; + if (vobj->isAvatar()) + { + LLVOAvatar* avatar = (LLVOAvatar*) vobj; + if (avatar->isSelf() && LLFloater::isVisible(gFloaterTools)) + { + LLViewerObject* hit = avatar->lineSegmentIntersectRiggedAttachments(mStart, mEnd, -1, mPickTransparent, mFaceHit, &intersection, mTexCoord, mNormal, mBinormal); + if (hit) + { + mEnd = intersection; + if (mIntersection) + { + *mIntersection = intersection; + } + + mHit = hit->mDrawable; + skip_check = true; + } + + } + } + + if (!skip_check && vobj->lineSegmentIntersect(mStart, mEnd, -1, mPickTransparent, mFaceHit, &intersection, mTexCoord, mNormal, mBinormal)) { mEnd = intersection; // shorten ray so we only find CLOSER hits if (mIntersection) diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 0d9cad914a..54d5d36f6e 100644 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -91,6 +91,8 @@ public: LLPointer<LLVertexBuffer> mVertexBuffer; LLPointer<LLViewerTexture> mTexture; + std::vector<LLPointer<LLViewerTexture> > mTextureList; + LLColor4U mGlowColor; S32 mDebugColor; const LLMatrix4* mTextureMatrix; @@ -207,7 +209,7 @@ public: typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t; typedef std::map<U32, drawmap_elem_t > draw_map_t; typedef std::vector<LLPointer<LLVertexBuffer> > buffer_list_t; - typedef std::map<LLPointer<LLViewerTexture>, buffer_list_t> buffer_texture_map_t; + typedef std::map<LLFace*, buffer_list_t> buffer_texture_map_t; typedef std::map<U32, buffer_texture_map_t> buffer_map_t; typedef LLOctreeListener<LLDrawable> BaseType; @@ -399,7 +401,7 @@ protected: public: bridge_list_t mBridgeList; - buffer_map_t mBufferMap; //used by volume buffers to store unique buffers per texture + buffer_map_t mBufferMap; //used by volume buffers to attempt to reuse vertex buffers F32 mBuilt; OctreeNode* mOctreeNode; @@ -662,13 +664,6 @@ public: LLGrassPartition(); }; -//spatial partition for clouds (implemented in LLVOClouds.cpp) -class LLCloudPartition : public LLParticlePartition -{ -public: - LLCloudPartition(); -}; - //class for wrangling geometry out of volumes (implemented in LLVOVolume.cpp) class LLVolumeGeometryManager: public LLGeometryManager { @@ -684,7 +679,7 @@ class LLVolumeGeometryManager: public LLGeometryManager virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); - void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE); + void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); }; diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 141a81c717..4dfcb85295 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -76,6 +76,7 @@ #include "lluserrelations.h" #include "llversioninfo.h" #include "llviewercontrol.h" +#include "llviewerhelp.h" #include "llvfs.h" #include "llxorcipher.h" // saved password, MAC address #include "llwindow.h" @@ -163,7 +164,6 @@ #include "llviewerwindow.h" #include "llvoavatar.h" #include "llvoavatarself.h" -#include "llvoclouds.h" #include "llweb.h" #include "llworld.h" #include "llworldmapmessage.h" @@ -1171,8 +1171,6 @@ bool idle_startup() // init the shader managers LLPostProcess::initClass(); - LLWLParamManager::initClass(); - LLWaterParamManager::initClass(); LLViewerObject::initVOClasses(); @@ -1692,11 +1690,22 @@ bool idle_startup() gViewerThrottle.setMaxBandwidth(FAST_RATE_BPS / 1024.f); } + if (gSavedSettings.getBOOL("ShowHelpOnFirstLogin")) + { + gSavedSettings.setBOOL("HelpFloaterOpen", TRUE); + } + // Set the show start location to true, now that the user has logged // on with this install. gSavedSettings.setBOOL("ShowStartLocation", TRUE); } + if (gSavedSettings.getBOOL("HelpFloaterOpen")) + { + // show default topic + LLViewerHelp::instance().showTopic(""); + } + // We're successfully logged in. gSavedSettings.setBOOL("FirstLoginThisInstall", FALSE); @@ -1953,7 +1962,8 @@ bool idle_startup() gViewerWindow->getWindow()->resetBusyCount(); gViewerWindow->getWindow()->setCursor(UI_CURSOR_ARROW); LL_DEBUGS("AppInit") << "Done releasing bitmap" << LL_ENDL; - gViewerWindow->setShowProgress(FALSE); + gViewerWindow->revealIntroPanel(); + //gViewerWindow->setShowProgress(FALSE); // reveal intro video now handles this gViewerWindow->setProgressCancelButtonVisible(FALSE); // We're not away from keyboard, even though login might have taken @@ -1970,7 +1980,6 @@ bool idle_startup() // Start automatic replay if the flag is set. if (gSavedSettings.getBOOL("StatsAutoRun") || gAgentPilot.getReplaySession()) { - LLUUID id; LL_DEBUGS("AppInit") << "Starting automatic playback" << LL_ENDL; gAgentPilot.startPlayback(); } @@ -3151,11 +3160,6 @@ bool process_login_success_response() gMoonTextureID = id; } - id = global_textures["cloud_texture_id"]; - if(id.notNull()) - { - gCloudTextureID = id; - } } // Set the location of the snapshot sharing config endpoint diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 500c2a7b86..bd41aa64f0 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -51,6 +51,9 @@ using namespace LLVOAvatarDefines; +static const S32 BAKE_UPLOAD_ATTEMPTS = 7; +static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt + class LLTexLayerInfo { friend class LLTexLayer; @@ -93,11 +96,13 @@ private: //----------------------------------------------------------------------------- LLBakedUploadData::LLBakedUploadData(const LLVOAvatarSelf* avatar, LLTexLayerSet* layerset, - const LLUUID& id) : + const LLUUID& id, + bool highest_res) : mAvatar(avatar), mTexLayerSet(layerset), mID(id), - mStartTime(LLFrameTimer::getTotalTime()) // Record starting time + mStartTime(LLFrameTimer::getTotalTime()), // Record starting time + mIsHighestRes(highest_res) { } @@ -116,6 +121,7 @@ LLTexLayerSetBuffer::LLTexLayerSetBuffer(LLTexLayerSet* const owner, mUploadPending(FALSE), // Not used for any logic here, just to sync sending of updates mNeedsUpload(FALSE), mNumLowresUploads(0), + mUploadFailCount(0), mNeedsUpdate(TRUE), mNumLowresUpdates(0), mTexLayerSet(owner) @@ -204,6 +210,7 @@ void LLTexLayerSetBuffer::cancelUpload() mNeedsUpload = FALSE; mUploadPending = FALSE; mNeedsUploadTimer.pause(); + mUploadRetryTimer.reset(); } void LLTexLayerSetBuffer::pushProjection() const @@ -356,25 +363,38 @@ BOOL LLTexLayerSetBuffer::isReadyToUpload() const if (!gAgentQueryManager.hasNoPendingQueries()) return FALSE; // Can't upload if there are pending queries. if (isAgentAvatarValid() && !gAgentAvatarp->isUsingBakedTextures()) return FALSE; // Don't upload if avatar is using composites. - // If we requested an upload and have the final LOD ready, then upload. - if (mTexLayerSet->isLocalTextureDataFinal()) return TRUE; - - // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure - // we aren't doing uploads too frequently. - const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); - if (texture_timeout != 0) + BOOL ready = FALSE; + if (mTexLayerSet->isLocalTextureDataFinal()) + { + // If we requested an upload and have the final LOD ready, upload (or wait a while if this is a retry) + if (mUploadFailCount == 0) + { + ready = TRUE; + } + else + { + ready = mUploadRetryTimer.getElapsedTimeF32() >= BAKE_UPLOAD_RETRY_DELAY * (1 << (mUploadFailCount - 1)); + } + } + else { - // The timeout period increases exponentially between every lowres upload in order to prevent - // spamming the server with frequent uploads. - const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); + // Upload if we've hit a timeout. Upload is a pretty expensive process so we need to make sure + // we aren't doing uploads too frequently. + const U32 texture_timeout = gSavedSettings.getU32("AvatarBakedTextureUploadTimeout"); + if (texture_timeout != 0) + { + // The timeout period increases exponentially between every lowres upload in order to prevent + // spamming the server with frequent uploads. + const U32 texture_timeout_threshold = texture_timeout*(1 << mNumLowresUploads); - // If we hit our timeout and have textures available at even lower resolution, then upload. - const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; - const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); - if (has_lower_lod && is_upload_textures_timeout) return TRUE; + // If we hit our timeout and have textures available at even lower resolution, then upload. + const BOOL is_upload_textures_timeout = mNeedsUploadTimer.getElapsedTimeF32() >= texture_timeout_threshold; + const BOOL has_lower_lod = mTexLayerSet->isLocalTextureDataAvailable(); + ready = has_lower_lod && is_upload_textures_timeout; + } } - return FALSE; + return ready; } BOOL LLTexLayerSetBuffer::isReadyToUpdate() const @@ -482,17 +502,20 @@ void LLTexLayerSetBuffer::doUpload() if (valid) { + const bool highest_lod = mTexLayerSet->isLocalTextureDataFinal(); // Baked_upload_data is owned by the responder and deleted after the request completes. LLBakedUploadData* baked_upload_data = new LLBakedUploadData(gAgentAvatarp, this->mTexLayerSet, - asset_id); + asset_id, + highest_lod); // upload ID is used to avoid overlaps, e.g. when the user rapidly makes two changes outside of Face Edit. mUploadID = asset_id; // Upload the image const std::string url = gAgent.getRegion()->getCapability("UploadBakedTexture"); if(!url.empty() - && !LLPipeline::sForceOldBakedUpload) // toggle debug setting UploadBakedTexOld to change between the new caps method and old method + && !LLPipeline::sForceOldBakedUpload // toggle debug setting UploadBakedTexOld to change between the new caps method and old method + && (mUploadFailCount < (BAKE_UPLOAD_ATTEMPTS - 1))) // Try last ditch attempt via asset store if cap upload is failing. { LLSD body = LLSD::emptyMap(); // The responder will call LLTexLayerSetBuffer::onTextureUploadComplete() @@ -511,7 +534,6 @@ void LLTexLayerSetBuffer::doUpload() llinfos << "Baked texture upload via Asset Store." << llendl; } - const BOOL highest_lod = mTexLayerSet->isLocalTextureDataFinal(); if (highest_lod) { // Sending the final LOD for the baked texture. All done, pause @@ -603,14 +625,15 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, { LLBakedUploadData* baked_upload_data = (LLBakedUploadData*)userdata; - if ((result == 0) && - isAgentAvatarValid() && + if (isAgentAvatarValid() && !gAgentAvatarp->isDead() && (baked_upload_data->mAvatar == gAgentAvatarp) && // Sanity check: only the user's avatar should be uploading textures. (baked_upload_data->mTexLayerSet->hasComposite())) { LLTexLayerSetBuffer* layerset_buffer = baked_upload_data->mTexLayerSet->getComposite(); - + S32 failures = layerset_buffer->mUploadFailCount; + layerset_buffer->mUploadFailCount = 0; + if (layerset_buffer->mUploadID.isNull()) { // The upload got canceled, we should be in the @@ -626,20 +649,28 @@ void LLTexLayerSetBuffer::onTextureUploadComplete(const LLUUID& uuid, { // This is the upload we're currently waiting for. layerset_buffer->mUploadID.setNull(); + const std::string name(baked_upload_data->mTexLayerSet->getBodyRegionName()); + const std::string resolution = baked_upload_data->mIsHighestRes ? " full res " : " low res "; if (result >= 0) { - layerset_buffer->mUploadPending = FALSE; + layerset_buffer->mUploadPending = FALSE; // Allows sending of AgentSetAppearance later LLVOAvatarDefines::ETextureIndex baked_te = gAgentAvatarp->getBakedTE(layerset_buffer->mTexLayerSet); // Update baked texture info with the new UUID U64 now = LLFrameTimer::getTotalTime(); // Record starting time - llinfos << "Baked texture upload took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; + llinfos << "Baked" << resolution << "texture upload for " << name << " took " << (S32)((now - baked_upload_data->mStartTime) / 1000) << " ms" << llendl; gAgentAvatarp->setNewBakedTexture(baked_te, uuid); } else { - // Avatar appearance is changing, ignore the upload results - llinfos << "Baked upload failed. Reason: " << result << llendl; - // *FIX: retry upload after n seconds, asset server could be busy + ++failures; + S32 max_attempts = baked_upload_data->mIsHighestRes ? BAKE_UPLOAD_ATTEMPTS : 1; // only retry final bakes + llwarns << "Baked" << resolution << "texture upload for " << name << " failed (attempt " << failures << "/" << max_attempts << ")" << llendl; + if (failures < max_attempts) + { + layerset_buffer->mUploadFailCount = failures; + layerset_buffer->mUploadRetryTimer.start(); + layerset_buffer->requestUpload(); + } } } else diff --git a/indra/newview/lltexlayer.h b/indra/newview/lltexlayer.h index 2d710d2dce..85dadb213c 100644 --- a/indra/newview/lltexlayer.h +++ b/indra/newview/lltexlayer.h @@ -312,6 +312,8 @@ private: BOOL mUploadPending; // Whether we have received back the new baked textures LLUUID mUploadID; // The current upload process (null if none). LLFrameTimer mNeedsUploadTimer; // Tracks time since upload was requested and performed. + S32 mUploadFailCount; // Number of consecutive upload failures + LLFrameTimer mUploadRetryTimer; // Tracks time since last upload failure. //-------------------------------------------------------------------- // Updates @@ -363,12 +365,14 @@ struct LLBakedUploadData { LLBakedUploadData(const LLVOAvatarSelf* avatar, LLTexLayerSet* layerset, - const LLUUID& id); + const LLUUID& id, + bool highest_res); ~LLBakedUploadData() {} const LLUUID mID; const LLVOAvatarSelf* mAvatar; // note: backlink only; don't LLPointer LLTexLayerSet* mTexLayerSet; const U64 mStartTime; // for measuring baked texture upload time + const bool mIsHighestRes; // whether this is a "final" bake, or intermediate low res }; #endif // LL_LLTEXLAYER_H diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 7fb52c1939..9b417307fd 100644 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -949,7 +949,7 @@ S64 LLTextureCache::initCache(ELLPath location, S64 max_size, BOOL texture_cache max_size -= sCacheMaxTexturesSize; LL_INFOS("TextureCache") << "Headers: " << sCacheMaxEntries - << " Textures size: " << sCacheMaxTexturesSize/(1024*1024) << " MB" << LL_ENDL; + << " Textures size: " << sCacheMaxTexturesSize / (1024 * 1024) << " MB" << LL_ENDL; setDirNames(location); @@ -1513,12 +1513,12 @@ void LLTextureCache::purgeAllTextures(bool purge_directories) { const char* subdirs = "0123456789abcdef"; std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; + std::string mask = "*"; for (S32 i=0; i<16; i++) { std::string dirname = mTexturesDirName + delem + subdirs[i]; llinfos << "Deleting files in directory: " << dirname << llendl; - gDirUtilp->deleteFilesInDir(dirname,mask); + gDirUtilp->deleteFilesInDir(dirname, mask); if (purge_directories) { LLFile::rmdir(dirname); @@ -1655,7 +1655,7 @@ void LLTextureCache::purgeTextures(bool validate) LL_INFOS("TextureCache") << "TEXTURE CACHE:" << " PURGED: " << purge_count << " ENTRIES: " << num_entries - << " CACHE SIZE: " << mTexturesSizeTotal / 1024*1024 << " MB" + << " CACHE SIZE: " << mTexturesSizeTotal / (1024 * 1024) << " MB" << llendl; } diff --git a/indra/newview/lltexturectrl.cpp b/indra/newview/lltexturectrl.cpp index 1023a4339b..de22f2ae6b 100644 --- a/indra/newview/lltexturectrl.cpp +++ b/indra/newview/lltexturectrl.cpp @@ -420,7 +420,6 @@ BOOL LLFloaterTexturePicker::postBuild() mInventoryPanel->setFilterPermMask(mImmediateFilterPermMask); mInventoryPanel->setSelectCallback(boost::bind(&LLFloaterTexturePicker::onSelectionChange, this, _1, _2)); mInventoryPanel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mInventoryPanel->setAllowMultiSelect(FALSE); // Disable auto selecting first filtered item because it takes away // selection from the item set by LLTextureCtrl owning this floater. @@ -1093,7 +1092,7 @@ public: BOOL LLTextureCtrl::handleHover(S32 x, S32 y, MASK mask) { - getWindow()->setCursor(UI_CURSOR_HAND); + getWindow()->setCursor(mBorder->parentPointInView(x,y) ? UI_CURSOR_HAND : UI_CURSOR_ARROW); return TRUE; } @@ -1102,7 +1101,7 @@ BOOL LLTextureCtrl::handleMouseDown(S32 x, S32 y, MASK mask) { BOOL handled = LLUICtrl::handleMouseDown( x, y , mask ); - if( !handled ) + if (!handled && mBorder->parentPointInView(x, y)) { showPicker(FALSE); //grab textures first... diff --git a/indra/newview/lltoolgrab.cpp b/indra/newview/lltoolgrab.cpp index b6c0f662e5..319e2508e0 100644 --- a/indra/newview/lltoolgrab.cpp +++ b/indra/newview/lltoolgrab.cpp @@ -54,7 +54,6 @@ #include "llviewerobject.h" #include "llviewerobjectlist.h" #include "llviewerregion.h" -#include "llviewerwindow.h" #include "llvoavatarself.h" #include "llworld.h" @@ -387,22 +386,7 @@ void LLToolGrab::startGrab() mDragStartPointGlobal = grab_start_global; mDragStartFromCamera = grab_start_global - gAgentCamera.getCameraPositionGlobal(); - LLMessageSystem *msg = gMessageSystem; - msg->newMessageFast(_PREHASH_ObjectGrab); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID); - msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(mGrabPick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(mGrabPick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, mGrabPick.mObjectFace); - msg->addVector3("Position", mGrabPick.mIntersection); - msg->addVector3("Normal", mGrabPick.mNormal); - msg->addVector3("Binormal", mGrabPick.mBinormal); - msg->sendMessage( objectp->getRegion()->getHost()); + send_ObjectGrab_message(objectp, mGrabPick, grab_offset); mGrabOffsetFromCenterInitial = grab_offset; mGrabHiddenOffsetFromCamera = mDragStartFromCamera; @@ -1036,28 +1020,12 @@ void LLToolGrab::stopGrab() } // Next, send messages to simulator - LLMessageSystem *msg = gMessageSystem; switch(mMode) { case GRAB_ACTIVE_CENTER: case GRAB_NONPHYSICAL: case GRAB_LOCKED: - msg->newMessageFast(_PREHASH_ObjectDeGrab); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, objectp->mLocalID); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - - msg->sendMessage(objectp->getRegion()->getHost()); - + send_ObjectDeGrab_message(objectp, pick); mVerticalDragging = FALSE; break; @@ -1109,3 +1077,66 @@ LLVector3d LLToolGrab::getGrabPointGlobal() return gAgent.getPositionGlobal(); } } + + +void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset) +{ + if (!object) return; + + LLMessageSystem *msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_ObjectGrab); + msg->nextBlockFast( _PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast( _PREHASH_ObjectData); + msg->addU32Fast( _PREHASH_LocalID, object->mLocalID); + msg->addVector3Fast(_PREHASH_GrabOffset, grab_offset); + msg->nextBlock("SurfaceInfo"); + msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); + msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); + msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); + msg->addVector3("Position", pick.mIntersection); + msg->addVector3("Normal", pick.mNormal); + msg->addVector3("Binormal", pick.mBinormal); + msg->sendMessage( object->getRegion()->getHost()); + + /* Diagnostic code + llinfos << "mUVCoords: " << pick.mUVCoords + << ", mSTCoords: " << pick.mSTCoords + << ", mObjectFace: " << pick.mObjectFace + << ", mIntersection: " << pick.mIntersection + << ", mNormal: " << pick.mNormal + << ", mBinormal: " << pick.mBinormal + << llendl; + + llinfos << "Avatar pos: " << gAgent.getPositionAgent() << llendl; + llinfos << "Object pos: " << object->getPosition() << llendl; + */ +} + + +void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick) +{ + if (!object) return; + + LLMessageSystem *msg = gMessageSystem; + + msg->newMessageFast(_PREHASH_ObjectDeGrab); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); + msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); + msg->nextBlockFast(_PREHASH_ObjectData); + msg->addU32Fast(_PREHASH_LocalID, object->mLocalID); + msg->nextBlock("SurfaceInfo"); + msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); + msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); + msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); + msg->addVector3("Position", pick.mIntersection); + msg->addVector3("Normal", pick.mNormal); + msg->addVector3("Binormal", pick.mBinormal); + msg->sendMessage(object->getRegion()->getHost()); +} + + + diff --git a/indra/newview/lltoolgrab.h b/indra/newview/lltoolgrab.h index 61e3fcb8b2..06a3b662c8 100644 --- a/indra/newview/lltoolgrab.h +++ b/indra/newview/lltoolgrab.h @@ -39,6 +39,13 @@ class LLTextBox; class LLViewerObject; class LLPickInfo; + +// Message utilities +void send_ObjectGrab_message(LLViewerObject* object, const LLPickInfo & pick, const LLVector3 &grab_offset); +void send_ObjectDeGrab_message(LLViewerObject* object, const LLPickInfo & pick); + + + class LLToolGrab : public LLTool, public LLSingleton<LLToolGrab> { public: diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index 9ec4d33036..c38c8bad80 100644 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -639,6 +639,7 @@ BOOL LLToolPie::handleMouseUp(S32 x, S32 y, MASK mask) if (click_action == CLICK_ACTION_NONE // not doing 1-click action && gSavedSettings.getBOOL("ClickToWalk") // click to walk enabled && !gAgent.getFlying() // don't auto-navigate while flying until that works + && gAgentAvatarp && !gAgentAvatarp->isSitting() && !mBlockClickToWalk // another behavior hasn't cancelled click to walk && !mPick.mPosGlobal.isExactlyZero() // valid coordinates for pick diff --git a/indra/newview/lltranslate.cpp b/indra/newview/lltranslate.cpp index 2de7db38ed..2f60b6b90b 100644 --- a/indra/newview/lltranslate.cpp +++ b/indra/newview/lltranslate.cpp @@ -28,6 +28,8 @@ #include "lltranslate.h" +#include <curl/curl.h> + #include "llbufferstream.h" #include "llui.h" #include "llversioninfo.h" @@ -76,7 +78,9 @@ void LLTranslate::translateMessage(LLHTTPClient::ResponderPtr &result, const std //static void LLTranslate::getTranslateUrl(std::string &translate_url, const std::string &from_lang, const std::string &to_lang, const std::string &mesg) { - std::string escaped_mesg = curl_escape(mesg.c_str(), mesg.size()); + char * curl_str = curl_escape(mesg.c_str(), mesg.size()); + std::string const escaped_mesg(curl_str); + curl_free(curl_str); translate_url = m_GoogleURL + escaped_mesg + m_GoogleLangSpec diff --git a/indra/newview/llviewerchat.cpp b/indra/newview/llviewerchat.cpp index e06fe7bda0..93687dbd5f 100644 --- a/indra/newview/llviewerchat.cpp +++ b/indra/newview/llviewerchat.cpp @@ -80,6 +80,10 @@ void LLViewerChat::getChatColor(const LLChat& chat, LLColor4& r_color) { r_color = LLUIColorTable::instance().getColor("llOwnerSayChatColor"); } + else if ( chat.mChatType == CHAT_TYPE_DIRECT ) + { + r_color = LLUIColorTable::instance().getColor("DirectChatColor"); + } else { r_color = LLUIColorTable::instance().getColor("ObjectChatColor"); @@ -146,6 +150,10 @@ void LLViewerChat::getChatColor(const LLChat& chat, std::string& r_color_name, F { r_color_name = "llOwnerSayChatColor"; } + else if ( chat.mChatType == CHAT_TYPE_DIRECT ) + { + r_color_name = "DirectChatColor"; + } else { r_color_name = "ObjectChatColor"; diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 379bbe614d..87ca80260f 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -57,6 +57,7 @@ #include "llworld.h" #include "pipeline.h" #include "llviewerjoystick.h" +#include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" #include "llparcel.h" #include "llkeyboard.h" @@ -183,6 +184,21 @@ static bool handleReleaseGLBufferChanged(const LLSD& newvalue) return true; } +static bool handleFSAASamplesChanged(const LLSD& newvalue) +{ + if (gPipeline.isInit()) + { + gPipeline.releaseGLBuffers(); + gPipeline.createGLBuffers(); + + if (LLPipeline::sRenderDeferred) + { + LLViewerShaderMgr::instance()->setShaders(); + } + } + return true; +} + static bool handleAnisotropicChanged(const LLSD& newvalue) { LLImageGL::sGlobalUseAnisotropic = newvalue.asBoolean(); @@ -357,6 +373,16 @@ static bool handleResetVertexBuffersChanged(const LLSD&) return true; } +static bool handleRepartition(const LLSD&) +{ + if (gPipeline.isInit()) + { + gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); + gObjectList.repartitionObjects(); + } + return true; +} + static bool handleRenderDynamicLODChanged(const LLSD& newvalue) { LLPipeline::sDynamicLOD = newvalue.asBoolean(); @@ -560,6 +586,12 @@ void settings_setup_listeners() gSavedSettings.getControl("FirstPersonAvatarVisible")->getSignal()->connect(boost::bind(&handleRenderAvatarMouselookChanged, _2)); gSavedSettings.getControl("RenderFarClip")->getSignal()->connect(boost::bind(&handleRenderFarClipChanged, _2)); gSavedSettings.getControl("RenderTerrainDetail")->getSignal()->connect(boost::bind(&handleTerrainDetailChanged, _2)); + gSavedSettings.getControl("OctreeStaticObjectSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeMaxNodeCapacity")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAlphaDistanceFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("OctreeAttachmentSizeFactor")->getSignal()->connect(boost::bind(&handleRepartition, _2)); + gSavedSettings.getControl("RenderMaxTextureIndex")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderUseTriStrips")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAnimateTrees")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderAvatarVP")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); @@ -568,7 +600,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderSpecularResX")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularResY")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderSpecularExponent")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); - gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); + gSavedSettings.getControl("RenderFSAASamples")->getSignal()->connect(boost::bind(&handleFSAASamplesChanged, _2)); gSavedSettings.getControl("RenderAnisotropic")->getSignal()->connect(boost::bind(&handleAnisotropicChanged, _2)); gSavedSettings.getControl("RenderShadowResolutionScale")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderGlow")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index e41773d273..911fc8e1ed 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -178,8 +178,8 @@ void display_update_camera() gViewerWindow->setup3DRender(); // update all the sky/atmospheric/water settings - LLWLParamManager::instance()->update(LLViewerCamera::getInstance()); - LLWaterParamManager::instance()->update(LLViewerCamera::getInstance()); + LLWLParamManager::getInstance()->update(LLViewerCamera::getInstance()); + LLWaterParamManager::getInstance()->update(LLViewerCamera::getInstance()); // Update land visibility too LLWorld::getInstance()->setLandFarClip(final_far); @@ -582,6 +582,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) LLMemType mt_ug(LLMemType::MTYPE_DISPLAY_UPDATE_GEOM); const F32 max_geom_update_time = 0.005f*10.f*gFrameIntervalSeconds; // 50 ms/second update time gPipeline.createObjects(max_geom_update_time); + gPipeline.processPartitionQ(); gPipeline.updateGeom(max_geom_update_time); stop_glerror(); } @@ -836,7 +837,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender) { gPipeline.mDeferredScreen.bindTarget(); - glClearColor(0,0,0,0); + glClearColor(1,0,1,1); gPipeline.mDeferredScreen.clear(); } else @@ -995,8 +996,7 @@ void render_hud_attachments() S32 use_occlusion = LLPipeline::sUseOcclusion; LLPipeline::sUseOcclusion = 0; - LLPipeline::sDisableShaders = TRUE; - + //cull, sort, and render hud objects static LLCullResult result; LLSpatialGroup::sNoDelete = TRUE; @@ -1036,7 +1036,6 @@ void render_hud_attachments() gPipeline.toggleRenderDebugFeature((void*) LLPipeline::RENDER_DEBUG_FEATURE_UI); } LLPipeline::sUseOcclusion = use_occlusion; - LLPipeline::sDisableShaders = FALSE; } glMatrixMode(GL_PROJECTION); glPopMatrix(); diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index a1c2c926af..6ae8e79be4 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -48,11 +48,14 @@ #include "llfloaterbulkpermission.h" #include "llfloaterbump.h" #include "llfloatercamera.h" -#include "llfloaterdaycycle.h" +#include "llfloaterdeleteenvpreset.h" #include "llfloaterdisplayname.h" +#include "llfloatereditdaycycle.h" +#include "llfloatereditsky.h" +#include "llfloatereditwater.h" +#include "llfloaterenvironmentsettings.h" #include "llfloaterevent.h" #include "llfloatersearch.h" -#include "llfloaterenvsettings.h" #include "llfloaterfonttest.h" #include "llfloatergesture.h" #include "llfloatergodtools.h" @@ -101,9 +104,7 @@ #include "llfloatertopobjects.h" #include "llfloateruipreview.h" #include "llfloatervoiceeffect.h" -#include "llfloaterwater.h" #include "llfloaterwhitelistentry.h" -#include "llfloaterwindlight.h" #include "llfloaterwindowsize.h" #include "llfloaterworldmap.h" #include "llimfloatercontainer.h" @@ -179,11 +180,12 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("compile_queue", "floater_script_queue.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterCompileQueue>); - LLFloaterReg::add("env_day_cycle", "floater_day_cycle_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDayCycle>); LLFloaterReg::add("env_post_process", "floater_post_process.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterPostProcess>); - LLFloaterReg::add("env_settings", "floater_env_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvSettings>); - LLFloaterReg::add("env_water", "floater_water.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWater>); - LLFloaterReg::add("env_windlight", "floater_windlight_options.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterWindLight>); + LLFloaterReg::add("env_settings", "floater_environment_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEnvironmentSettings>); + LLFloaterReg::add("env_delete_preset", "floater_delete_env_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterDeleteEnvPreset>); + LLFloaterReg::add("env_edit_sky", "floater_edit_sky_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditSky>); + LLFloaterReg::add("env_edit_water", "floater_edit_water_preset.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditWater>); + LLFloaterReg::add("env_edit_day_cycle", "floater_edit_day_cycle.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEditDayCycle>); LLFloaterReg::add("event", "floater_event.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterEvent>); diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp index 42f780a8a3..9101222393 100644 --- a/indra/newview/llviewerfoldertype.cpp +++ b/indra/newview/llviewerfoldertype.cpp @@ -128,8 +128,10 @@ LLViewerFolderDictionary::LLViewerFolderDictionary() addEntry(LLFolderType::FT_MY_OUTFITS, new ViewerFolderEntry("My Outfits", "Inv_SysOpen", "Inv_SysClosed", TRUE)); addEntry(LLFolderType::FT_MESH, new ViewerFolderEntry("Meshes", "Inv_SysOpen", "Inv_SysClosed", FALSE)); - addEntry(LLFolderType::FT_INBOX, new ViewerFolderEntry("Inbox", "Inv_SysOpen", "Inv_SysClosed", FALSE)); + addEntry(LLFolderType::FT_OUTBOX, new ViewerFolderEntry("Outbox", "Inv_SysOpen", "Inv_SysClosed", FALSE)); + + addEntry(LLFolderType::FT_BASIC_ROOT, new ViewerFolderEntry("Basic Root", "Inv_SysOpen", "Inv_SysClosed", FALSE)); addEntry(LLFolderType::FT_NONE, new ViewerFolderEntry("New Folder", "Inv_FolderOpen", "Inv_FolderClosed", FALSE, "default")); diff --git a/indra/newview/llviewerhelp.cpp b/indra/newview/llviewerhelp.cpp index 9fe8c142b9..3a3d4f3881 100644 --- a/indra/newview/llviewerhelp.cpp +++ b/indra/newview/llviewerhelp.cpp @@ -101,8 +101,9 @@ void LLViewerHelp::showTopic(const std::string &topic) // work out the URL for this topic and display it showHelp(); + std::string helpURL = LLViewerHelpUtil::buildHelpURL( help_topic ); - setRawURL( helpURL ); + setRawURL(helpURL); } std::string LLViewerHelp::defaultTopic() @@ -148,18 +149,7 @@ std::string LLViewerHelp::getTopicFromFocus() // static void LLViewerHelp::showHelp() { - LLFloaterHelpBrowser* helpbrowser = dynamic_cast<LLFloaterHelpBrowser*>(LLFloaterReg::getInstance("help_browser")); - if (helpbrowser) - { - BOOL visible = TRUE; - BOOL take_focus = TRUE; - helpbrowser->setVisible(visible); - helpbrowser->setFrontmost(take_focus); - } - else - { - llwarns << "Eep, help_browser floater not found" << llendl; - } + LLFloaterReg::showInstance("help_browser"); } // static diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 9e58acdcd3..22666cec0d 100644 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -1269,7 +1269,7 @@ void menu_create_inventory_item(LLFolderView* root, LLFolderBridge *bridge, cons { std::string type_name = userdata.asString(); - if (("category" == type_name) || ("current" == type_name) || ("outfit" == type_name) || ("my_otfts" == type_name)) + if (("inbox" == type_name) || ("outbox" == type_name) || ("category" == type_name) || ("current" == type_name) || ("outfit" == type_name) || ("my_otfts" == type_name)) { LLFolderType::EType preferred_type = LLFolderType::lookup(type_name); diff --git a/indra/newview/llviewermedia.cpp b/indra/newview/llviewermedia.cpp index 79c6c8db75..1be58eae45 100644 --- a/indra/newview/llviewermedia.cpp +++ b/indra/newview/llviewermedia.cpp @@ -62,9 +62,12 @@ #include "llmutelist.h" #include "llpanelprofile.h" #include "llappviewer.h" +#include "lllogininstance.h" //#include "llfirstuse.h" +#include "llviewernetwork.h" #include "llwindow.h" + #include "llfloatermediabrowser.h" // for handling window close requests and geometry change requests in media browser windows. #include "llfloaterwebcontent.h" // for handling window close requests and geometry change requests in media browser windows. @@ -1359,6 +1362,34 @@ void LLViewerMedia::removeCookie(const std::string &name, const std::string &dom } +class LLInventoryUserStatusResponder : public LLHTTPClient::Responder +{ +public: + LLInventoryUserStatusResponder() + : LLCurl::Responder() + { + } + + void completed(U32 status, const std::string& reason, const LLSD& content) + { + if (isGoodStatus(status)) + { + // Complete success + gSavedSettings.setBOOL("InventoryDisplayInbox", true); + } + else if (status == 401) + { + // API is available for use but OpenID authorization failed + gSavedSettings.setBOOL("InventoryDisplayInbox", true); + } + else + { + // API in unavailable + llinfos << "Marketplace API is unavailable -- Inbox may be disabled, status = " << status << ", reason = " << reason << llendl; + } + } +}; + ///////////////////////////////////////////////////////////////////////////////////////// // static void LLViewerMedia::setOpenIDCookie() @@ -1405,6 +1436,25 @@ void LLViewerMedia::setOpenIDCookie() LLHTTPClient::get(profile_url, new LLViewerMediaWebProfileResponder(raw_profile_url.getAuthority()), headers); + + std::string url = "https://marketplace.secondlife.com/"; + + if (!LLGridManager::getInstance()->isInProductionGrid()) + { + std::string gridLabel = LLGridManager::getInstance()->getGridLabel(); + url = llformat("https://marketplace.%s.lindenlab.com/", utf8str_tolower(gridLabel).c_str()); + } + + url += "api/1/users/"; + url += gAgent.getID().getString(); + url += "/user_status"; + + headers = LLSD::emptyMap(); + headers["Accept"] = "*/*"; + headers["Cookie"] = sOpenIDCookie; + headers["User-Agent"] = getCurrentUserAgent(); + + LLHTTPClient::get(url, new LLInventoryUserStatusResponder(), headers); } } @@ -2343,6 +2393,64 @@ BOOL LLViewerMediaImpl::handleMouseUp(S32 x, S32 y, MASK mask) } ////////////////////////////////////////////////////////////////////////////////////////// +void LLViewerMediaImpl::updateJavascriptObject() +{ + if ( mMediaSource ) + { + // flag to expose this information to internal browser or not. + bool enable = gSavedSettings.getBOOL("BrowserEnableJSObject"); + mMediaSource->jsEnableObject( enable ); + + // these values are only menaingful after login so don't set them before + bool logged_in = LLLoginInstance::getInstance()->authSuccess(); + if ( logged_in ) + { + // current location within a region + LLVector3 agent_pos = gAgent.getPositionAgent(); + double x = agent_pos.mV[ VX ]; + double y = agent_pos.mV[ VY ]; + double z = agent_pos.mV[ VZ ]; + mMediaSource->jsAgentLocationEvent( x, y, z ); + + // current location within the grid + LLVector3d agent_pos_global = gAgent.getLastPositionGlobal(); + double global_x = agent_pos_global.mdV[ VX ]; + double global_y = agent_pos_global.mdV[ VY ]; + double global_z = agent_pos_global.mdV[ VZ ]; + mMediaSource->jsAgentGlobalLocationEvent( global_x, global_y, global_z ); + + // current agent orientation + double rotation = atan2( gAgent.getAtAxis().mV[VX], gAgent.getAtAxis().mV[VY] ); + double angle = rotation * RAD_TO_DEG; + if ( angle < 0.0f ) angle = 360.0f + angle; // TODO: has to be a better way to get orientation! + mMediaSource->jsAgentOrientationEvent( angle ); + + // current region agent is in + std::string region_name(""); + LLViewerRegion* region = gAgent.getRegion(); + if ( region ) + { + region_name = region->getName(); + }; + mMediaSource->jsAgentRegionEvent( region_name ); + } + + // language code the viewer is set to + mMediaSource->jsAgentLanguageEvent( LLUI::getLanguage() ); + + // maturity setting the agent has selected + if ( gAgent.prefersAdult() ) + mMediaSource->jsAgentMaturityEvent( "GMA" ); // Adult means see adult, mature and general content + else + if ( gAgent.prefersMature() ) + mMediaSource->jsAgentMaturityEvent( "GM" ); // Mature means see mature and general content + else + if ( gAgent.prefersPG() ) + mMediaSource->jsAgentMaturityEvent( "G" ); // PG means only see General content + } +} + +////////////////////////////////////////////////////////////////////////////////////////// std::string LLViewerMediaImpl::getName() const { if (mMediaSource) @@ -2640,6 +2748,9 @@ void LLViewerMediaImpl::update() { updateVolume(); + // TODO: this is updated every frame - is this bad? + updateJavascriptObject(); + // If we didn't just create the impl, it may need to get cookie updates. if(!sUpdatedCookies.empty()) { diff --git a/indra/newview/llviewermedia.h b/indra/newview/llviewermedia.h index e2e342cc45..a70c6f4887 100644 --- a/indra/newview/llviewermedia.h +++ b/indra/newview/llviewermedia.h @@ -339,7 +339,10 @@ public: LLVOVolume *getSomeObject(); void setUpdated(BOOL updated) ; BOOL isUpdated() ; - + + // updates the javascript object in the embedded browser with viewer values + void updateJavascriptObject(); + // Updates the "interest" value in this object void calculateInterest(); F64 getInterest() const { return mInterest; }; diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 2ed208bad1..a37f8ad0d8 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -45,6 +45,7 @@ #include "llcompilequeue.h" #include "llconsole.h" #include "lldebugview.h" +#include "llenvmanager.h" #include "llfilepicker.h" #include "llfirstuse.h" #include "llfloaterbuy.h" @@ -106,6 +107,8 @@ #include "llappearancemgr.h" #include "lltrans.h" #include "lleconomy.h" +#include "lltoolgrab.h" +#include "llwindow.h" #include "boost/unordered_map.hpp" using namespace LLVOAvatarDefines; @@ -2420,50 +2423,23 @@ class LLObjectEnableReportAbuse : public view_listener_t } }; + void handle_object_touch() { - LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - if (!object) return; - - LLPickInfo pick = LLToolPie::getInstance()->getPick(); + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return; - LLMessageSystem *msg = gMessageSystem; + LLPickInfo pick = LLToolPie::getInstance()->getPick(); - msg->newMessageFast(_PREHASH_ObjectGrab); - msg->nextBlockFast( _PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast( _PREHASH_ObjectData); - msg->addU32Fast( _PREHASH_LocalID, object->mLocalID); - msg->addVector3Fast(_PREHASH_GrabOffset, LLVector3::zero ); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - msg->sendMessage( object->getRegion()->getHost()); - - // *NOTE: Hope the packets arrive safely and in order or else - // there will be some problems. - // *TODO: Just fix this bad assumption. - msg->newMessageFast(_PREHASH_ObjectDeGrab); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addU32Fast(_PREHASH_LocalID, object->mLocalID); - msg->nextBlock("SurfaceInfo"); - msg->addVector3("UVCoord", LLVector3(pick.mUVCoords)); - msg->addVector3("STCoord", LLVector3(pick.mSTCoords)); - msg->addS32Fast(_PREHASH_FaceIndex, pick.mObjectFace); - msg->addVector3("Position", pick.mIntersection); - msg->addVector3("Normal", pick.mNormal); - msg->addVector3("Binormal", pick.mBinormal); - msg->sendMessage(object->getRegion()->getHost()); + // *NOTE: Hope the packets arrive safely and in order or else + // there will be some problems. + // *TODO: Just fix this bad assumption. + send_ObjectGrab_message(object, pick, LLVector3::zero); + send_ObjectDeGrab_message(object, pick); } + + static void init_default_item_label(const std::string& item_name) { boost::unordered_map<std::string, LLStringExplicit>::iterator it = sDefaultItemLabels.find(item_name); @@ -7608,74 +7584,85 @@ class LLWorldEnvSettings : public view_listener_t bool handleEvent(const LLSD& userdata) { std::string tod = userdata.asString(); - LLVector3 sun_direction; if (tod == "editor") { - // if not there or is hidden, show it LLFloaterReg::toggleInstance("env_settings"); return true; } - + if (tod == "sunrise") { - // set the value, turn off animation - LLWLParamManager::instance()->mAnimator.setDayTime(0.25); - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - // then call update once - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); + LLEnvManagerNew::instance().setUseSkyPreset("Sunrise"); } else if (tod == "noon") { - // set the value, turn off animation - LLWLParamManager::instance()->mAnimator.setDayTime(0.567); - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - // then call update once - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); + LLEnvManagerNew::instance().setUseSkyPreset("Midday"); } else if (tod == "sunset") { - // set the value, turn off animation - LLWLParamManager::instance()->mAnimator.setDayTime(0.75); - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - // then call update once - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); + LLEnvManagerNew::instance().setUseSkyPreset("Sunset"); } else if (tod == "midnight") { - // set the value, turn off animation - LLWLParamManager::instance()->mAnimator.setDayTime(0.0); - LLWLParamManager::instance()->mAnimator.mIsRunning = false; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = false; - - // then call update once - LLWLParamManager::instance()->mAnimator.update( - LLWLParamManager::instance()->mCurParams); + LLEnvManagerNew::instance().setUseSkyPreset("Midnight"); } else { - LLWLParamManager::instance()->mAnimator.mIsRunning = true; - LLWLParamManager::instance()->mAnimator.mUseLindenTime = true; + LLEnvManagerNew::instance().setUseDayCycle(LLEnvManagerNew::instance().getDayCycleName()); } + return true; } }; -/// Water Menu callbacks -class LLWorldWaterSettings : public view_listener_t -{ +class LLWorldEnvPreset : public view_listener_t +{ bool handleEvent(const LLSD& userdata) { - LLFloaterReg::toggleInstance("env_water"); + std::string item = userdata.asString(); + + if (item == "new_water") + { + LLFloaterReg::showInstance("env_edit_water", "new"); + } + else if (item == "edit_water") + { + LLFloaterReg::showInstance("env_edit_water", "edit"); + } + else if (item == "delete_water") + { + LLFloaterReg::showInstance("env_delete_preset", "water"); + } + else if (item == "new_sky") + { + LLFloaterReg::showInstance("env_edit_sky", "new"); + } + else if (item == "edit_sky") + { + LLFloaterReg::showInstance("env_edit_sky", "edit"); + } + else if (item == "delete_sky") + { + LLFloaterReg::showInstance("env_delete_preset", "sky"); + } + else if (item == "new_day_cycle") + { + LLFloaterReg::showInstance("env_edit_day_cycle", "new"); + } + else if (item == "edit_day_cycle") + { + LLFloaterReg::showInstance("env_edit_day_cycle", "edit"); + } + else if (item == "delete_day_cycle") + { + LLFloaterReg::showInstance("env_delete_preset", "day_cycle"); + } + else + { + llwarns << "Unknown item selected" << llendl; + } + return true; } }; @@ -7690,16 +7677,6 @@ class LLWorldPostProcess : public view_listener_t } }; -/// Day Cycle callbacks -class LLWorldDayCycle : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - LLFloaterReg::showInstance("env_day_cycle"); - return true; - } -}; - class LLWorldToggleMovementControls : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -7928,9 +7905,8 @@ void initialize_menus() view_listener_t::addMenu(new LLWorldCheckAlwaysRun(), "World.CheckAlwaysRun"); view_listener_t::addMenu(new LLWorldEnvSettings(), "World.EnvSettings"); - view_listener_t::addMenu(new LLWorldWaterSettings(), "World.WaterSettings"); + view_listener_t::addMenu(new LLWorldEnvPreset(), "World.EnvPreset"); view_listener_t::addMenu(new LLWorldPostProcess(), "World.PostProcess"); - view_listener_t::addMenu(new LLWorldDayCycle(), "World.DayCycle"); view_listener_t::addMenu(new LLWorldToggleMovementControls(), "World.Toggle.MovementControls"); view_listener_t::addMenu(new LLWorldToggleCameraControls(), "World.Toggle.CameraControls"); diff --git a/indra/newview/llviewermenufile.cpp b/indra/newview/llviewermenufile.cpp index 37640ad0d4..b9293b3b31 100644 --- a/indra/newview/llviewermenufile.cpp +++ b/indra/newview/llviewermenufile.cpp @@ -107,9 +107,7 @@ class LLMeshUploadVisible : public view_listener_t { bool handleEvent(const LLSD& userdata) { - return gSavedSettings.getBOOL("MeshEnabled") && - LLViewerParcelMgr::getInstance()->allowAgentBuild() && - !gAgent.getRegion()->getCapability("ObjectAdd").empty(); + return gMeshRepo.meshUploadEnabled(); } }; @@ -1203,78 +1201,6 @@ void upload_new_resource( } } -BOOL upload_new_variable_price_resource( - const LLTransactionID &tid, - LLAssetType::EType asset_type, - std::string name, - std::string desc, - LLFolderType::EType destination_folder_type, - LLInventoryType::EType inv_type, - U32 next_owner_perms, - U32 group_perms, - U32 everyone_perms, - const std::string& display_name, - const LLSD& asset_resources) -{ - LLAssetID uuid = - upload_new_resource_prep( - tid, - asset_type, - inv_type, - name, - display_name, - desc); - - llinfos << "*** Uploading: " << llendl; - llinfos << "Type: " << LLAssetType::lookup(asset_type) << llendl; - llinfos << "UUID: " << uuid << llendl; - llinfos << "Name: " << name << llendl; - llinfos << "Desc: " << desc << llendl; - lldebugs << "Folder: " - << gInventory.findCategoryUUIDForType((destination_folder_type == LLFolderType::FT_NONE) ? (LLFolderType::EType)asset_type : destination_folder_type) << llendl; - lldebugs << "Asset Type: " << LLAssetType::lookup(asset_type) << llendl; - - std::string url = gAgent.getRegion()->getCapability( - "NewFileAgentInventoryVariablePrice"); - - if ( !url.empty() ) - { - lldebugs - << "New Agent Inventory variable price upload" << llendl; - - // Each of the two capabilities has similar data, so - // let's reuse that code - - LLSD body; - - body = generate_new_resource_upload_capability_body( - asset_type, - name, - desc, - destination_folder_type, - inv_type, - next_owner_perms, - group_perms, - everyone_perms); - - body["asset_resources"] = asset_resources; - - LLHTTPClient::post( - url, - body, - new LLNewAgentInventoryVariablePriceResponder( - uuid, - asset_type, - body)); - - return TRUE; - } - else - { - return FALSE; - } -} - LLAssetID generate_asset_id_for_new_upload(const LLTransactionID& tid) { if ( gDisconnected ) diff --git a/indra/newview/llviewermenufile.h b/indra/newview/llviewermenufile.h index 1597821504..3136358b83 100644 --- a/indra/newview/llviewermenufile.h +++ b/indra/newview/llviewermenufile.h @@ -68,23 +68,6 @@ void upload_new_resource( S32 expected_upload_cost, void *userdata); -// TODO* : Move all uploads to use this new function -// since at some point, that upload path will be deprecated and no longer -// used - -// We make a new function here to ensure that previous code is not broken -BOOL upload_new_variable_price_resource( - const LLTransactionID& tid, - LLAssetType::EType type, - std::string name, - std::string desc, - LLFolderType::EType destination_folder_type, - LLInventoryType::EType inv_type, - U32 next_owner_perms, - U32 group_perms, - U32 everyone_perms, - const std::string& display_name, - const LLSD& asset_resources); LLAssetID generate_asset_id_for_new_upload(const LLTransactionID& tid); void increase_new_upload_stats(LLAssetType::EType asset_type); diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index 86b56df556..e934c38c22 100644 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -37,6 +37,7 @@ #include "lleconomy.h" #include "lleventtimer.h" #include "llfloaterreg.h" +#include "llfolderview.h" #include "llfollowcamparams.h" #include "llinventorydefines.h" #include "lllslconstants.h" @@ -87,6 +88,7 @@ #include "lluri.h" #include "llviewergenericmessage.h" #include "llviewermenu.h" +#include "llviewerinventory.h" #include "llviewerjoystick.h" #include "llviewerobjectlist.h" #include "llviewerparcelmgr.h" @@ -96,7 +98,6 @@ #include "llviewerwindow.h" #include "llvlmanager.h" #include "llvoavatarself.h" -#include "llvotextbubble.h" #include "llworld.h" #include "pipeline.h" #include "llfloaterworldmap.h" @@ -695,7 +696,7 @@ bool join_group_response(const LLSD& notification, const LLSD& response) return false; } -static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel) +static void highlight_inventory_objects_in_panel(const std::vector<LLUUID>& items, LLInventoryPanel *inventory_panel) { if (NULL == inventory_panel) return; @@ -709,7 +710,7 @@ static void highlight_inventory_items_in_panel(const std::vector<LLUUID>& items, continue; } - LLInventoryItem* item = gInventory.getItem(item_id); + LLInventoryObject* item = gInventory.getObject(item_id); llassert(item); if (!item) { continue; @@ -788,7 +789,6 @@ class LLViewerInventoryMoveFromWorldObserver : public LLInventoryAddItemByAssetO public: LLViewerInventoryMoveFromWorldObserver() : LLInventoryAddItemByAssetObserver() - , mActivePanel(NULL) { } @@ -799,13 +799,16 @@ private: /*virtual */void onAssetAdded(const LLUUID& asset_id) { // Store active Inventory panel. - mActivePanel = LLInventoryPanel::getActiveInventoryPanel(); + if (LLInventoryPanel::getActiveInventoryPanel()) + { + mActivePanel = LLInventoryPanel::getActiveInventoryPanel()->getHandle(); + } // Store selected items (without destination folder) mSelectedItems.clear(); - if (mActivePanel) + if (LLInventoryPanel::getActiveInventoryPanel()) { - mSelectedItems = mActivePanel->getRootFolder()->getSelectionList(); + mSelectedItems = LLInventoryPanel::getActiveInventoryPanel()->getRootFolder()->getSelectionList(); } mSelectedItems.erase(mMoveIntoFolderID); } @@ -816,12 +819,14 @@ private: */ void done() { + LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get()); + // if selection is not changed since watch started lets hightlight new items. - if (mActivePanel && !isSelectionChanged()) + if (active_panel && !isSelectionChanged()) { LL_DEBUGS("Inventory_Move") << "Selecting new items..." << LL_ENDL; - mActivePanel->clearSelection(); - highlight_inventory_items_in_panel(mAddedItems, mActivePanel); + active_panel->clearSelection(); + highlight_inventory_objects_in_panel(mAddedItems, active_panel); } } @@ -829,16 +834,16 @@ private: * Returns true if selected inventory items were changed since moved inventory items were started to watch. */ bool isSelectionChanged() - { - const LLInventoryPanel * const current_active_panel = LLInventoryPanel::getActiveInventoryPanel(); + { + LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get()); - if (NULL == mActivePanel || current_active_panel != mActivePanel) + if (NULL == active_panel) { return true; } // get selected items (without destination folder) - selected_items_t selected_items = mActivePanel->getRootFolder()->getSelectionList(); + selected_items_t selected_items = active_panel->getRootFolder()->getSelectionList(); selected_items.erase(mMoveIntoFolderID); // compare stored & current sets of selected items @@ -852,7 +857,7 @@ private: return different_items.size() > 0; } - LLInventoryPanel *mActivePanel; + LLHandle<LLPanel> mActivePanel; typedef std::set<LLUUID> selected_items_t; selected_items_t mSelectedItems; @@ -881,6 +886,75 @@ void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder gInventoryMoveObserver->watchAsset(inv_item->getAssetUUID()); } + +/** + * Class to observe moving of items and to select them in inventory. + * + * Used currently for dragging from inbox to regular inventory folders + */ + +class LLViewerInventoryMoveObserver : public LLInventoryObserver +{ +public: + + LLViewerInventoryMoveObserver(const LLUUID& object_id) + : LLInventoryObserver() + , mObjectID(object_id) + { + if (LLInventoryPanel::getActiveInventoryPanel()) + { + mActivePanel = LLInventoryPanel::getActiveInventoryPanel()->getHandle(); + } + } + + virtual ~LLViewerInventoryMoveObserver() {} + virtual void changed(U32 mask); + +private: + LLUUID mObjectID; + LLHandle<LLPanel> mActivePanel; + +}; + +void LLViewerInventoryMoveObserver::changed(U32 mask) +{ + LLInventoryPanel* active_panel = dynamic_cast<LLInventoryPanel*>(mActivePanel.get()); + + if (NULL == active_panel) + { + gInventory.removeObserver(this); + return; + } + + if((mask & (LLInventoryObserver::STRUCTURE)) != 0) + { + const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); + + std::set<LLUUID>::const_iterator id_it = changed_items.begin(); + std::set<LLUUID>::const_iterator id_end = changed_items.end(); + for (;id_it != id_end; ++id_it) + { + if ((*id_it) == mObjectID) + { + active_panel->clearSelection(); + std::vector<LLUUID> items; + items.push_back(mObjectID); + highlight_inventory_objects_in_panel(items, active_panel); + active_panel->getRootFolder()->scrollToShowSelection(); + + gInventory.removeObserver(this); + break; + } + } + } +} + +void set_dad_inbox_object(const LLUUID& object_id) +{ + LLViewerInventoryMoveObserver* move_observer = new LLViewerInventoryMoveObserver(object_id); + gInventory.addObserver(move_observer); +} + //unlike the FetchObserver for AgentOffer, we only make one //instance of the AddedObserver for TaskOffers //and it never dies. We do this because we don't know the UUID of @@ -937,7 +1011,6 @@ protected: //one global instance to bind them LLOpenTaskOffer* gNewInventoryObserver=NULL; - class LLNewInventoryHintObserver : public LLInventoryAddedObserver { protected: @@ -947,6 +1020,8 @@ protected: } }; +LLNewInventoryHintObserver* gNewInventoryHintObserver=NULL; + void start_new_inventory_observer() { if (!gNewInventoryObserver) //task offer observer @@ -963,7 +1038,12 @@ void start_new_inventory_observer() gInventory.addObserver(gInventoryMoveObserver); } - gInventory.addObserver(new LLNewInventoryHintObserver()); + if (!gNewInventoryHintObserver) + { + // Observer is deleted by gInventory + gNewInventoryHintObserver = new LLNewInventoryHintObserver(); + gInventory.addObserver(gNewInventoryHintObserver); + } } class LLDiscardAgentOffer : public LLInventoryFetchItemsObserver @@ -1502,7 +1582,7 @@ bool LLOfferInfo::inventory_offer_callback(const LLSD& notification, const LLSD& log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString("."); LLSD args; args["MESSAGE"] = log_message; - LLNotificationsUtil::add("SystemMessage", args); + LLNotificationsUtil::add("SystemMessageTip", args); } break; @@ -1676,7 +1756,7 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const log_message = chatHistory_string + " " + LLTrans::getString("InvOfferGaveYou") + " " + mDesc + LLTrans::getString("."); LLSD args; args["MESSAGE"] = log_message; - LLNotificationsUtil::add("SystemMessage", args); + LLNotificationsUtil::add("SystemMessageTip", args); } // we will want to open this item when it comes back. @@ -1727,7 +1807,7 @@ bool LLOfferInfo::inventory_task_offer_callback(const LLSD& notification, const LLSD args; args["MESSAGE"] = log_message; - LLNotificationsUtil::add("SystemMessage", args); + LLNotificationsUtil::add("SystemMessageTip", args); } if (busy && (!mFromGroup && !mFromObject)) @@ -3213,7 +3293,6 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) if (is_audible) { BOOL visible_in_chat_bubble = FALSE; - std::string verb; color.setVec(1.f,1.f,1.f,1.f); msg->getStringFast(_PREHASH_ChatData, _PREHASH_Message, mesg); @@ -3262,18 +3341,19 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) } else { + chat.mText = ""; switch(chat.mChatType) { case CHAT_TYPE_WHISPER: - verb = LLTrans::getString("whisper") + " "; + chat.mText = LLTrans::getString("whisper") + " "; break; case CHAT_TYPE_DEBUG_MSG: case CHAT_TYPE_OWNER: case CHAT_TYPE_NORMAL: - verb = ""; + case CHAT_TYPE_DIRECT: break; case CHAT_TYPE_SHOUT: - verb = LLTrans::getString("shout") + " "; + chat.mText = LLTrans::getString("shout") + " "; break; case CHAT_TYPE_START: case CHAT_TYPE_STOP: @@ -3281,13 +3361,9 @@ void process_chat_from_simulator(LLMessageSystem *msg, void **user_data) break; default: LL_WARNS("Messaging") << "Unknown type " << chat.mChatType << " in chat!" << LL_ENDL; - verb = ""; break; } - - chat.mText = ""; - chat.mText += verb; chat.mText += mesg; } @@ -4232,15 +4308,8 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) // Display green bubble on kill if ( gShowObjectUpdates ) { - LLViewerObject* newobject; - newobject = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, objectp->getRegion()); - - LLVOTextBubble* bubble = (LLVOTextBubble*) newobject; - - bubble->mColor.setVec(0.f, 1.f, 0.f, 1.f); - bubble->setScale( 2.0f * bubble->getScale() ); - bubble->setPositionGlobal(objectp->getPositionGlobal()); - gPipeline.addObject(bubble); + LLColor4 color(0.f,1.f,0.f,1.f); + gPipeline.addDebugBlip(objectp->getPositionAgent(), color); } // Do the kill @@ -4277,8 +4346,7 @@ void process_time_synch(LLMessageSystem *mesgsys, void **user_data) LLWorld::getInstance()->setSpaceTimeUSec(space_time_usec); - //LL_DEBUGS("Messaging") << "time_synch() - " << sun_direction << ", " << sun_ang_velocity - // << ", " << phase << LL_ENDL; + LL_DEBUGS("Windlight Sync") << "Sun phase: " << phase << " rad = " << fmodf(phase / F_TWO_PI + 0.25, 1.f) * 24.f << " h" << LL_ENDL; gSky.setSunPhase(phase); gSky.setSunTargetDirection(sun_direction, sun_ang_velocity); @@ -4337,6 +4405,12 @@ void process_sound_trigger(LLMessageSystem *msg, void **) return; } + // Don't play sounds from gestures if they are not enabled. + if (object_id == owner_id && !gSavedSettings.getBOOL("EnableGestureSounds")) + { + return; + } + gAudiop->triggerSound(sound_id, owner_id, gain, LLAudioEngine::AUDIO_TYPE_SFX, pos_global); } @@ -5376,10 +5450,10 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem) { // notification was specified using the new mechanism, so we can just handle it here std::string notificationID; - msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID);
- if (!LLNotifications::getInstance()->templateExists(notificationID))
- {
- return false;
+ msgsystem->getStringFast(_PREHASH_AlertInfo, _PREHASH_Message, notificationID); + if (!LLNotifications::getInstance()->templateExists(notificationID)) + { + return false; } std::string llsdRaw; @@ -6270,6 +6344,18 @@ void send_group_notice(const LLUUID& group_id, bool handle_lure_callback(const LLSD& notification, const LLSD& response) { + static const unsigned OFFER_RECIPIENT_LIMIT = 250; + if(notification["payload"]["ids"].size() > OFFER_RECIPIENT_LIMIT) + { + // More than OFFER_RECIPIENT_LIMIT targets will overload the message + // producing an llerror. + LLSD args; + args["OFFERS"] = notification["payload"]["ids"].size(); + args["LIMIT"] = static_cast<int>(OFFER_RECIPIENT_LIMIT); + LLNotificationsUtil::add("TooManyTeleportOffers", args); + return false; + } + std::string text = response["message"].asString(); LLSLURL slurl; LLAgentUI::buildSLURL(slurl); @@ -6487,10 +6573,14 @@ void process_script_dialog(LLMessageSystem* msg, void**) LLSD payload; LLUUID object_id; - LLUUID owner_id; - msg->getUUID("Data", "ObjectID", object_id); + +// For compability with OS grids first check for presence of extended packet before fetching data. + LLUUID owner_id; + if (gMessageSystem->getNumberOfBlocks("OwnerData") > 0) + { msg->getUUID("OwnerData", "OwnerID", owner_id); + } if (LLMuteList::getInstance()->isMuted(object_id) || LLMuteList::getInstance()->isMuted(owner_id)) { diff --git a/indra/newview/llviewermessage.h b/indra/newview/llviewermessage.h index b4a9b8e677..9d09d9c01a 100644 --- a/indra/newview/llviewermessage.h +++ b/indra/newview/llviewermessage.h @@ -203,6 +203,8 @@ void open_inventory_offer(const uuid_vec_t& items, const std::string& from_name) bool highlight_offered_object(const LLUUID& obj_id); void set_dad_inventory_item(LLInventoryItem* inv_item, const LLUUID& into_folder_uuid); +void set_dad_inbox_object(const LLUUID& object_id); + class LLOfferInfo : public LLNotificationResponderInterface { diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 6d493bfcd5..972993202a 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -81,7 +81,6 @@ #include "llviewerwindow.h" // For getSpinAxis #include "llvoavatar.h" #include "llvoavatarself.h" -#include "llvoclouds.h" #include "llvograss.h" #include "llvoground.h" #include "llvolume.h" @@ -89,7 +88,6 @@ #include "llvopartgroup.h" #include "llvosky.h" #include "llvosurfacepatch.h" -#include "llvotextbubble.h" #include "llvotree.h" #include "llvovolume.h" #include "llvowater.h" @@ -102,6 +100,7 @@ #include "lltrans.h" #include "llsdutil.h" #include "llmediaentry.h" +#include "llaccountingquota.h" //#define DEBUG_UPDATE_TYPE @@ -167,10 +166,6 @@ LLViewerObject *LLViewerObject::createObject(const LLUUID &id, const LLPCode pco // llwarns << "Creating new tree!" << llendl; // res = new LLVOTree(id, pcode, regionp); break; res = NULL; break; - case LL_PCODE_LEGACY_TEXT_BUBBLE: - res = new LLVOTextBubble(id, pcode, regionp); break; - case LL_VO_CLOUDS: - res = new LLVOClouds(id, pcode, regionp); break; case LL_VO_SURFACE_PATCH: res = new LLVOSurfacePatch(id, pcode, regionp); break; case LL_VO_SKY: @@ -1893,7 +1888,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // // - // WTF? If we're going to skip this message, why are we + // If we're going to skip this message, why are we // doing all the parenting, etc above? U32 packet_id = mesgsys->getCurrentRecvPacketID(); if (packet_id < mLatestRecvPacketID && @@ -1972,23 +1967,16 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if ( gShowObjectUpdates ) { - if (!((mPrimitiveCode == LL_PCODE_LEGACY_AVATAR) && (((LLVOAvatar *) this)->isSelf())) - && mRegionp) + LLColor4 color; + if (update_type == OUT_TERSE_IMPROVED) { - LLViewerObject* object = gObjectList.createObjectViewer(LL_PCODE_LEGACY_TEXT_BUBBLE, mRegionp); - LLVOTextBubble* bubble = (LLVOTextBubble*) object; - - if (update_type == OUT_TERSE_IMPROVED) - { - bubble->mColor.setVec(0.f, 0.f, 1.f, 1.f); - } - else - { - bubble->mColor.setVec(1.f, 0.f, 0.f, 1.f); - } - object->setPositionGlobal(getPositionGlobal()); - gPipeline.addObject(object); + color.setVec(0.f, 0.f, 1.f, 1.f); } + else + { + color.setVec(1.f, 0.f, 0.f, 1.f); + } + gPipeline.addDebugBlip(getPositionAgent(), color); } if ((0.0f == vel_mag_sq) && @@ -5282,7 +5270,7 @@ bool LLViewerObject::specialHoverCursor() const || (mClickAction != 0); } -void LLViewerObject::updateFlags() +void LLViewerObject::updateFlags(BOOL physics_changed) { LLViewerRegion* regionp = getRegion(); if(!regionp) return; @@ -5295,12 +5283,15 @@ void LLViewerObject::updateFlags() gMessageSystem->addBOOL("IsTemporary", flagTemporaryOnRez() ); gMessageSystem->addBOOL("IsPhantom", flagPhantom() ); gMessageSystem->addBOOL("CastsShadows", flagCastShadows() ); - gMessageSystem->nextBlock("ExtraPhysics"); - gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); - gMessageSystem->addF32("Density", getPhysicsDensity() ); - gMessageSystem->addF32("Friction", getPhysicsFriction() ); - gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); - gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); + if (physics_changed) + { + gMessageSystem->nextBlock("ExtraPhysics"); + gMessageSystem->addU8("PhysicsShapeType", getPhysicsShapeType() ); + gMessageSystem->addF32("Density", getPhysicsDensity() ); + gMessageSystem->addF32("Friction", getPhysicsFriction() ); + gMessageSystem->addF32("Restitution", getPhysicsRestitution() ); + gMessageSystem->addF32("GravityMultiplier", getPhysicsGravity() ); + } gMessageSystem->sendReliable( regionp->getHost() ); } @@ -5699,3 +5690,10 @@ public: LLHTTPRegistration<ObjectPhysicsProperties> gHTTPRegistrationObjectPhysicsProperties("/message/ObjectPhysicsProperties"); + + +void LLViewerObject::updateQuota( const SelectionQuota& quota ) +{ + //update quotas + mSelectionQuota = quota; +} diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index e417343bec..7ebcee7b74 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -43,6 +43,7 @@ #include "v3dmath.h" #include "v3math.h" #include "llvertexbuffer.h" +#include "llaccountingquota.h" class LLAgent; // TODO: Get rid of this. class LLAudioSource; @@ -488,7 +489,7 @@ public: void setRegion(LLViewerRegion *regionp); virtual void updateRegion(LLViewerRegion *regionp); - void updateFlags(); + void updateFlags(BOOL physics_changed = FALSE); BOOL setFlags(U32 flag, BOOL state); void setPhysicsShapeType(U8 type); void setPhysicsGravity(F32 gravity); @@ -546,7 +547,7 @@ public: // typedef enum e_vo_types { - LL_VO_CLOUDS = LL_PCODE_APP | 0x20, + LL_VO_CLOUDS = LL_PCODE_APP | 0x20, // no longer used LL_VO_SURFACE_PATCH = LL_PCODE_APP | 0x30, LL_VO_WL_SKY = LL_PCODE_APP | 0x40, LL_VO_SQUARE_TORUS = LL_PCODE_APP | 0x50, @@ -643,7 +644,11 @@ protected: void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id); void deleteParticleSource(); void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); - + +public: + void updateQuota( const SelectionQuota& quota ); + const SelectionQuota& getQuota( void ) { return mSelectionQuota; } + private: void setNameValueList(const std::string& list); // clears nv pairs and then individually adds \n separated NV pairs from \0 terminated string void deleteTEImages(); // correctly deletes list of images @@ -705,6 +710,8 @@ protected: F32 mPhysicsCost; F32 mLinksetPhysicsCost; + SelectionQuota mSelectionQuota; + bool mCostStale; mutable bool mPhysicsShapeUnknown; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index ab2e07e4df..9f882ee732 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -957,8 +957,7 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) iter != idle_list.end(); iter++) { objectp = *iter; - if (objectp->getPCode() == LLViewerObject::LL_VO_CLOUDS || - objectp->isAvatar()) + if (objectp->isAvatar()) { objectp->idleUpdate(agent, world, frame_time); } @@ -1418,6 +1417,15 @@ void LLViewerObjectList::onObjectCostFetchFailure(const LLUUID& object_id) mPendingObjectCost.erase(object_id); } +void LLViewerObjectList::updateQuota( const LLUUID& objectId, const SelectionQuota& quota ) +{ + LLViewerObject* pVO = findObject( objectId ); + if ( pVO ) + { + pVO->updateQuota( quota ); + } +} + void LLViewerObjectList::updatePhysicsFlags(const LLViewerObject* object) { mStalePhysicsFlags.insert(object->getID()); @@ -1488,6 +1496,24 @@ void LLViewerObjectList::shiftObjects(const LLVector3 &offset) LLWorld::getInstance()->shiftRegions(offset); } +void LLViewerObjectList::repartitionObjects() +{ + for (vobj_list_t::iterator iter = mObjects.begin(); iter != mObjects.end(); ++iter) + { + LLViewerObject* objectp = *iter; + if (!objectp->isDead()) + { + LLDrawable* drawable = objectp->mDrawable; + if (drawable && !drawable->isDead()) + { + drawable->updateBinRadius(); + drawable->updateSpatialExtents(); + drawable->movePartition(); + } + } + } +} + //debug code bool LLViewerObjectList::hasMapObjectInRegion(LLViewerRegion* regionp) { diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 65374bca70..9d1b5cb56f 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -36,6 +36,7 @@ // project includes #include "llviewerobject.h" +#include "llaccountingquota.h" class LLCamera; class LLNetMap; @@ -101,7 +102,10 @@ public: F32 restitution, F32 gravity_multiplier); + void updateQuota( const LLUUID& objectId, const SelectionQuota& costs ); + void shiftObjects(const LLVector3 &offset); + void repartitionObjects(); bool hasMapObjectInRegion(LLViewerRegion* regionp) ; void clearAllMapObjectsInRegion(LLViewerRegion* regionp) ; diff --git a/indra/newview/llviewerparcelmgr.cpp b/indra/newview/llviewerparcelmgr.cpp index 5ae4e872f3..8db72da1ee 100644 --- a/indra/newview/llviewerparcelmgr.cpp +++ b/indra/newview/llviewerparcelmgr.cpp @@ -2202,9 +2202,9 @@ bool LLViewerParcelMgr::canAgentBuyParcel(LLParcel* parcel, bool forGroup) const = parcelOwner == (forGroup ? gAgent.getGroupID() : gAgent.getID()); bool isAuthorized - = (authorizeBuyer.isNull()
- || (gAgent.getID() == authorizeBuyer)
- || (gAgent.hasPowerInGroup(authorizeBuyer,GP_LAND_DEED)
+ = (authorizeBuyer.isNull() + || (gAgent.getID() == authorizeBuyer) + || (gAgent.hasPowerInGroup(authorizeBuyer,GP_LAND_DEED) && gAgent.hasPowerInGroup(authorizeBuyer,GP_LAND_SET_SALE_INFO))); return isForSale && !isOwner && isAuthorized && isEmpowered; diff --git a/indra/newview/llviewerprecompiledheaders.h b/indra/newview/llviewerprecompiledheaders.h index 45c9b3e91f..252183b6d7 100644 --- a/indra/newview/llviewerprecompiledheaders.h +++ b/indra/newview/llviewerprecompiledheaders.h @@ -33,6 +33,8 @@ // in viewer. // It is used to precompile headers for improved build speed. +#include <boost/coroutine/coroutine.hpp> + #include "linden_common.h" // Work around stupid Microsoft STL warning diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index f835351c04..bb7170e0f7 100644 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -54,6 +54,7 @@ #include "llfloaterreporter.h" #include "llfloaterregioninfo.h" #include "llhttpnode.h" +#include "llregioninfomodel.h" #include "llsdutil.h" #include "llstartup.h" #include "lltrans.h" @@ -64,11 +65,11 @@ #include "llvlmanager.h" #include "llvlcomposition.h" #include "llvocache.h" -#include "llvoclouds.h" #include "llworld.h" #include "llspatialpartition.h" #include "stringize.h" #include "llviewercontrol.h" +#include "llsdserialize.h" #ifdef LL_WINDOWS #pragma warning(disable:4355) @@ -314,7 +315,6 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, mImpl->mObjectPartition.push_back(new LLWaterPartition()); //PARTITION_WATER mImpl->mObjectPartition.push_back(new LLTreePartition()); //PARTITION_TREE mImpl->mObjectPartition.push_back(new LLParticlePartition()); //PARTITION_PARTICLE - mImpl->mObjectPartition.push_back(new LLCloudPartition()); //PARTITION_CLOUD mImpl->mObjectPartition.push_back(new LLGrassPartition()); //PARTITION_GRASS mImpl->mObjectPartition.push_back(new LLVolumePartition()); //PARTITION_VOLUME mImpl->mObjectPartition.push_back(new LLBridgePartition()); //PARTITION_BRIDGE @@ -349,7 +349,6 @@ LLViewerRegion::~LLViewerRegion() // Can't do this on destruction, because the neighbor pointers might be invalid. // This should be reference counted... disconnectAllNeighbors(); - mCloudLayer.destroy(); LLViewerPartSim::getInstance()->cleanupRegion(this); gObjectList.killObjects(this); @@ -485,7 +484,6 @@ void LLViewerRegion::setOriginGlobal(const LLVector3d &origin_global) updateRenderMatrix(); mImpl->mLandp->setOriginGlobal(origin_global); mWind.setOriginGlobal(origin_global); - mCloudLayer.setOriginGlobal(origin_global); calculateCenterGlobal(); } @@ -646,6 +644,9 @@ std::string LLViewerRegion::accessToShortString(U8 sim_access) void LLViewerRegion::processRegionInfo(LLMessageSystem* msg, void**) { // send it to 'observers' + // *TODO: switch the floaters to using LLRegionInfoModel + llinfos << "Processing region info" << llendl; + LLRegionInfoModel::instance().update(msg); LLFloaterGodTools::processRegionInfo(msg); LLFloaterRegionInfo::processRegionInfo(msg); LLFloaterReporter::processRegionInfo(msg); @@ -708,14 +709,12 @@ void LLViewerRegion::forceUpdate() void LLViewerRegion::connectNeighbor(LLViewerRegion *neighborp, U32 direction) { mImpl->mLandp->connectNeighbor(neighborp->mImpl->mLandp, direction); - mCloudLayer.connectNeighbor(&(neighborp->mCloudLayer), direction); } void LLViewerRegion::disconnectAllNeighbors() { mImpl->mLandp->disconnectAllNeighbors(); - mCloudLayer.disconnectAllNeighbors(); } LLVLComposition * LLViewerRegion::getComposition() const @@ -1140,6 +1139,20 @@ void LLViewerRegion::getInfo(LLSD& info) info["Region"]["Handle"]["y"] = (LLSD::Integer)y; } +void LLViewerRegion::getSimulatorFeatures(LLSD& sim_features) +{ + sim_features = mSimulatorFeatures; +} + +void LLViewerRegion::setSimulatorFeatures(const LLSD& sim_features) +{ + std::stringstream str; + + LLSDSerialize::toPrettyXML(sim_features, str); + llinfos << str.str() << llendl; + mSimulatorFeatures = sim_features; +} + LLViewerRegion::eCacheUpdateResult LLViewerRegion::cacheFullUpdate(LLViewerObject* objectp, LLDataPackerBinaryBuffer &dp) { U32 local_id = objectp->getLocalID(); @@ -1480,6 +1493,8 @@ void LLViewerRegion::setSeedCapability(const std::string& url) LLSD capabilityNames = LLSD::emptyArray(); + capabilityNames.append("AccountingParcel"); + capabilityNames.append("AccountingSelection"); capabilityNames.append("AttachmentResources"); capabilityNames.append("AvatarPickerSearch"); capabilityNames.append("ChatSessionRequest"); @@ -1487,6 +1502,7 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("DispatchRegionInfo"); capabilityNames.append("EstateChangeInfo"); capabilityNames.append("EventQueueGet"); + capabilityNames.append("EnvironmentSettings"); capabilityNames.append("ObjectMedia"); capabilityNames.append("ObjectMediaNavigate"); @@ -1509,8 +1525,6 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("MapLayer"); capabilityNames.append("MapLayerGod"); capabilityNames.append("NewFileAgentInventory"); - capabilityNames.append("NewFileAgentInventoryVariablePrice"); - capabilityNames.append("ObjectAdd"); capabilityNames.append("ParcelPropertiesUpdate"); capabilityNames.append("ParcelMediaURLFilterList"); capabilityNames.append("ParcelNavigateMedia"); @@ -1541,10 +1555,14 @@ void LLViewerRegion::setSeedCapability(const std::string& url) capabilityNames.append("UpdateNotecardTaskInventory"); capabilityNames.append("UpdateScriptTask"); capabilityNames.append("UploadBakedTexture"); - capabilityNames.append("UploadObjectAsset"); capabilityNames.append("ViewerMetrics"); capabilityNames.append("ViewerStartAuction"); capabilityNames.append("ViewerStats"); + //prep# Finalize these!!!!!!!!! + //capabilityNames.append("AccountingVO"); + capabilityNames.append("AccountingParcel"); + capabilityNames.append("AccountingRegion"); + // Please add new capabilities alphabetically to reduce // merge conflicts. @@ -1554,6 +1572,42 @@ void LLViewerRegion::setSeedCapability(const std::string& url) LLHTTPClient::post(url, capabilityNames, mImpl->mHttpResponderPtr); } +class SimulatorFeaturesReceived : public LLHTTPClient::Responder +{ + LOG_CLASS(SimulatorFeaturesReceived); +public: + SimulatorFeaturesReceived(LLViewerRegion* region) + : mRegion(region) + { } + + + void error(U32 statusNum, const std::string& reason) + { + LL_WARNS2("AppInit", "SimulatorFeatures") << statusNum << ": " << reason << LL_ENDL; + } + + void result(const LLSD& content) + { + if(!mRegion) //region is removed or responder is not created. + { + return ; + } + + mRegion->setSimulatorFeatures(content); + } + + static boost::intrusive_ptr<SimulatorFeaturesReceived> build( + LLViewerRegion* region) + { + return boost::intrusive_ptr<SimulatorFeaturesReceived>( + new SimulatorFeaturesReceived(region)); + } + +private: + LLViewerRegion* mRegion; +}; + + void LLViewerRegion::setCapability(const std::string& name, const std::string& url) { if(name == "EventQueueGet") @@ -1566,6 +1620,11 @@ void LLViewerRegion::setCapability(const std::string& name, const std::string& u { LLHTTPSender::setSender(mImpl->mHost, new LLCapHTTPSender(url)); } + else if (name == "SimulatorFeatures") + { + // kick off a request for simulator features + LLHTTPClient::get(url, new SimulatorFeaturesReceived(this)); + } else { mImpl->mCapabilities[name] = url; @@ -1600,6 +1659,21 @@ bool LLViewerRegion::capabilitiesReceived() const void LLViewerRegion::setCapabilitiesReceived(bool received) { mCapabilitiesReceived = received; + + // Tell interested parties that we've received capabilities, + // so that they can safely use getCapability(). + if (received) + { + mCapabilitiesReceivedSignal(getRegionID()); + + // This is a single-shot signal. Forget callbacks to save resources. + mCapabilitiesReceivedSignal.disconnect_all_slots(); + } +} + +boost::signals2::connection LLViewerRegion::setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb) +{ + return mCapabilitiesReceivedSignal.connect(cb); } void LLViewerRegion::logActiveCapabilities() const @@ -1658,3 +1732,17 @@ std::string LLViewerRegion::getDescription() const { return stringize(*this); } + +bool LLViewerRegion::meshUploadEnabled() const +{ + return (mSimulatorFeatures.has("MeshUploadEnabled") && + mSimulatorFeatures["MeshUploadEnabled"].asBoolean()); +} + +bool LLViewerRegion::meshRezEnabled() const +{ + return (mSimulatorFeatures.has("MeshRezEnabled") && + mSimulatorFeatures["MeshRezEnabled"].asBoolean()); +} + + diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 9c5b85b77f..f68b51ea65 100644 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -30,10 +30,10 @@ // A ViewerRegion is a class that contains a bunch of objects and surfaces // that are in to a particular region. #include <string> +#include <boost/signals2.hpp> #include "lldarray.h" #include "llwind.h" -#include "llcloud.h" #include "llstat.h" #include "v3dmath.h" #include "llstring.h" @@ -81,7 +81,6 @@ public: PARTITION_WATER, PARTITION_TREE, PARTITION_PARTICLE, - PARTITION_CLOUD, PARTITION_GRASS, PARTITION_VOLUME, PARTITION_BRIDGE, @@ -90,6 +89,8 @@ public: NUM_PARTITIONS } eObjectPartitions; + typedef boost::signals2::signal<void(const LLUUID& region_id)> caps_received_signal_t; + LLViewerRegion(const U64 &handle, const LLHost &host, const U32 surface_grid_width, @@ -237,6 +238,7 @@ public: // has region received its final (not seed) capability list? bool capabilitiesReceived() const; void setCapabilitiesReceived(bool received); + boost::signals2::connection setCapabilitiesReceivedCallback(const caps_received_signal_t::slot_type& cb); static bool isSpecialCapabilityName(const std::string &name); void logActiveCapabilities() const; @@ -275,6 +277,12 @@ public: F32 getLandHeightRegion(const LLVector3& region_pos); void getInfo(LLSD& info); + + bool meshRezEnabled() const; + bool meshUploadEnabled() const; + + void getSimulatorFeatures(LLSD& info); + void setSimulatorFeatures(const LLSD& info); typedef enum { @@ -330,7 +338,6 @@ protected: public: LLWind mWind; - LLCloudLayer mCloudLayer; LLViewerParcelOverlay *mParcelOverlay; LLStat mBitStat; @@ -398,8 +405,11 @@ private: bool mAlive; // can become false if circuit disconnects bool mCapabilitiesReceived; + caps_received_signal_t mCapabilitiesReceivedSignal; BOOL mReleaseNotesRequested; + + LLSD mSimulatorFeatures; }; inline BOOL LLViewerRegion::getAllowDamage() const diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 3e85802ba6..e473901609 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -66,12 +66,20 @@ LLGLSLShader gObjectSimpleProgram; LLGLSLShader gObjectSimpleWaterProgram; LLGLSLShader gObjectFullbrightProgram; LLGLSLShader gObjectFullbrightWaterProgram; - LLGLSLShader gObjectFullbrightShinyProgram; LLGLSLShader gObjectFullbrightShinyWaterProgram; LLGLSLShader gObjectShinyProgram; LLGLSLShader gObjectShinyWaterProgram; +LLGLSLShader gObjectSimpleNonIndexedProgram; +LLGLSLShader gObjectSimpleNonIndexedWaterProgram; +LLGLSLShader gObjectFullbrightNonIndexedProgram; +LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; +LLGLSLShader gObjectFullbrightShinyNonIndexedProgram; +LLGLSLShader gObjectFullbrightShinyNonIndexedWaterProgram; +LLGLSLShader gObjectShinyNonIndexedProgram; +LLGLSLShader gObjectShinyNonIndexedWaterProgram; + //object hardware skinning shaders LLGLSLShader gSkinnedObjectSimpleProgram; LLGLSLShader gSkinnedObjectFullbrightProgram; @@ -113,6 +121,7 @@ LLGLSLShader gDeferredImpostorProgram; LLGLSLShader gDeferredEdgeProgram; LLGLSLShader gDeferredWaterProgram; LLGLSLShader gDeferredDiffuseProgram; +LLGLSLShader gDeferredNonIndexedDiffuseProgram; LLGLSLShader gDeferredSkinnedDiffuseProgram; LLGLSLShader gDeferredSkinnedBumpProgram; LLGLSLShader gDeferredSkinnedAlphaProgram; @@ -132,13 +141,16 @@ LLGLSLShader gDeferredShadowProgram; LLGLSLShader gDeferredAvatarShadowProgram; LLGLSLShader gDeferredAttachmentShadowProgram; LLGLSLShader gDeferredAlphaProgram; +LLGLSLShader gDeferredAvatarEyesProgram; LLGLSLShader gDeferredFullbrightProgram; LLGLSLShader gDeferredGIProgram; LLGLSLShader gDeferredGIFinalProgram; LLGLSLShader gDeferredPostGIProgram; LLGLSLShader gDeferredPostProgram; LLGLSLShader gDeferredPostNoDoFProgram; - +LLGLSLShader gDeferredWLSkyProgram; +LLGLSLShader gDeferredWLCloudProgram; +LLGLSLShader gDeferredStarProgram; LLGLSLShader gLuminanceGatherProgram; @@ -160,6 +172,10 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gObjectFullbrightProgram); mShaderList.push_back(&gObjectFullbrightShinyProgram); mShaderList.push_back(&gObjectFullbrightShinyWaterProgram); + mShaderList.push_back(&gObjectSimpleNonIndexedProgram); + mShaderList.push_back(&gObjectFullbrightNonIndexedProgram); + mShaderList.push_back(&gObjectFullbrightShinyNonIndexedProgram); + mShaderList.push_back(&gObjectFullbrightShinyNonIndexedWaterProgram); mShaderList.push_back(&gSkinnedObjectSimpleProgram); mShaderList.push_back(&gSkinnedObjectFullbrightProgram); mShaderList.push_back(&gSkinnedObjectFullbrightShinyProgram); @@ -183,6 +199,7 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredAlphaProgram); mShaderList.push_back(&gDeferredSkinnedAlphaProgram); mShaderList.push_back(&gDeferredFullbrightProgram); + mShaderList.push_back(&gDeferredAvatarEyesProgram); mShaderList.push_back(&gDeferredPostGIProgram); mShaderList.push_back(&gDeferredEdgeProgram); mShaderList.push_back(&gDeferredPostProgram); @@ -190,6 +207,9 @@ LLViewerShaderMgr::LLViewerShaderMgr() : mShaderList.push_back(&gDeferredGIFinalProgram); mShaderList.push_back(&gDeferredWaterProgram); mShaderList.push_back(&gDeferredAvatarAlphaProgram); + mShaderList.push_back(&gDeferredWLSkyProgram); + mShaderList.push_back(&gDeferredWLCloudProgram); + mShaderList.push_back(&gDeferredStarProgram); } LLViewerShaderMgr::~LLViewerShaderMgr() @@ -347,6 +367,10 @@ void LLViewerShaderMgr::setShaders() return; } + //setup preprocessor definitions + LLShaderMgr::instance()->mDefinitions["samples"] = llformat("%d", gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples"))); + LLShaderMgr::instance()->mDefinitions["NUM_TEX_UNITS"] = llformat("%d", gGLManager.mNumTextureImageUnits); + reentrance = true; // Make sure the compiled shader map is cleared before we recompile shaders. @@ -577,6 +601,16 @@ void LLViewerShaderMgr::unloadShaders() gObjectFullbrightShinyWaterProgram.unload(); gObjectShinyWaterProgram.unload(); + gObjectSimpleNonIndexedProgram.unload(); + gObjectSimpleNonIndexedWaterProgram.unload(); + gObjectFullbrightNonIndexedProgram.unload(); + gObjectFullbrightNonIndexedWaterProgram.unload(); + + gObjectShinyNonIndexedProgram.unload(); + gObjectFullbrightShinyNonIndexedProgram.unload(); + gObjectFullbrightShinyNonIndexedWaterProgram.unload(); + gObjectShinyNonIndexedWaterProgram.unload(); + gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); gSkinnedObjectFullbrightShinyProgram.unload(); @@ -607,6 +641,7 @@ void LLViewerShaderMgr::unloadShaders() gPostNightVisionProgram.unload(); gDeferredDiffuseProgram.unload(); + gDeferredNonIndexedDiffuseProgram.unload(); gDeferredSkinnedDiffuseProgram.unload(); gDeferredSkinnedBumpProgram.unload(); gDeferredSkinnedAlphaProgram.unload(); @@ -685,24 +720,40 @@ BOOL LLViewerShaderMgr::loadBasicShaders() shaders.clear(); shaders.reserve(13); - shaders.push_back( make_pair( "windlight/atmosphericsVarsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); - shaders.push_back( make_pair( "windlight/gammaF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT]) ); - shaders.push_back( make_pair( "windlight/atmosphericsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); - shaders.push_back( make_pair( "windlight/transportF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); - shaders.push_back( make_pair( "environment/waterFogF.glsl", mVertexShaderLevel[SHADER_WATER] ) ); - shaders.push_back( make_pair( "lighting/lightF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightFullbrightF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightFullbrightWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightShinyF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightFullbrightShinyF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); - shaders.push_back( make_pair( "lighting/lightFullbrightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + S32 ch = gGLManager.mNumTextureImageUnits-1; + + if (gGLManager.mGLVersion < 3.1f) + { //force to 1 texture index channel for old drivers + ch = 1; + } + + std::vector<S32> index_channels; + index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsVarsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/gammaF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT]) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/atmosphericsF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "windlight/transportF.glsl", mVertexShaderLevel[SHADER_WINDLIGHT] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "environment/waterFogF.glsl", mVertexShaderLevel[SHADER_WATER] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightFullbrightNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightWaterNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightFullbrightWaterNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightShinyNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightFullbrightShinyNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightShinyWaterNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(-1); shaders.push_back( make_pair( "lighting/lightFullbrightShinyWaterNonIndexedF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightShinyF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightShinyF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); + index_channels.push_back(ch); shaders.push_back( make_pair( "lighting/lightFullbrightShinyWaterF.glsl", mVertexShaderLevel[SHADER_LIGHTING] ) ); for (U32 i = 0; i < shaders.size(); i++) { // Note usage of GL_FRAGMENT_SHADER_ARB - if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB) == 0) + if (loadShaderFile(shaders[i].first, shaders[i].second, GL_FRAGMENT_SHADER_ARB, index_channels[i]) == 0) { return FALSE; } @@ -833,6 +884,9 @@ BOOL LLViewerShaderMgr::loadShadersEffects() { BOOL success = TRUE; + U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); + bool multisample = samples > 1 && LLPipeline::sRenderDeferred && gGLManager.mHasTextureMultisample; + if (mVertexShaderLevel[SHADER_EFFECT] == 0) { gGlowProgram.unload(); @@ -858,10 +912,21 @@ BOOL LLViewerShaderMgr::loadShadersEffects() if (success) { + std::string fragment; + + if (multisample) + { + fragment = "effects/glowExtractMSF.glsl"; + } + else + { + fragment = "effects/glowExtractF.glsl"; + } + gGlowExtractProgram.mName = "Glow Extract Shader (Post)"; gGlowExtractProgram.mShaderFiles.clear(); gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB)); - gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB)); + gGlowExtractProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms); if (!success) @@ -925,6 +990,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() { gDeferredTreeProgram.unload(); gDeferredDiffuseProgram.unload(); + gDeferredNonIndexedDiffuseProgram.unload(); gDeferredSkinnedDiffuseProgram.unload(); gDeferredSkinnedBumpProgram.unload(); gDeferredSkinnedAlphaProgram.unload(); @@ -945,6 +1011,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.unload(); gDeferredAlphaProgram.unload(); gDeferredFullbrightProgram.unload(); + gDeferredAvatarEyesProgram.unload(); gDeferredPostGIProgram.unload(); gDeferredEdgeProgram.unload(); gDeferredPostProgram.unload(); @@ -952,6 +1019,9 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredGIProgram.unload(); gDeferredGIFinalProgram.unload(); gDeferredWaterProgram.unload(); + gDeferredWLSkyProgram.unload(); + gDeferredWLCloudProgram.unload(); + gDeferredStarProgram.unload(); return TRUE; } @@ -959,18 +1029,33 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() BOOL success = TRUE; + U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); + bool multisample = samples > 1 && gGLManager.mHasTextureMultisample; + if (success) { gDeferredDiffuseProgram.mName = "Deferred Diffuse Shader"; gDeferredDiffuseProgram.mShaderFiles.clear(); gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredDiffuseProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; gDeferredDiffuseProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredDiffuseProgram.createShader(NULL, NULL); } if (success) { + gDeferredNonIndexedDiffuseProgram.mName = "Non Indexed Deferred Diffuse Shader"; + gDeferredNonIndexedDiffuseProgram.mShaderFiles.clear(); + gDeferredNonIndexedDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredNonIndexedDiffuseProgram.mShaderFiles.push_back(make_pair("deferred/diffuseF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredNonIndexedDiffuseProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredNonIndexedDiffuseProgram.createShader(NULL, NULL); + } + + + if (success) + { gDeferredSkinnedDiffuseProgram.mName = "Deferred Skinned Diffuse Shader"; gDeferredSkinnedDiffuseProgram.mFeatures.hasObjectSkinning = true; gDeferredSkinnedDiffuseProgram.mShaderFiles.clear(); @@ -1000,9 +1085,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedAlphaProgram.mFeatures.hasGamma = true; gDeferredSkinnedAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredSkinnedAlphaProgram.mFeatures.hasLighting = true; + gDeferredSkinnedAlphaProgram.mFeatures.disableTextureIndex = true; gDeferredSkinnedAlphaProgram.mShaderFiles.clear(); gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredSkinnedAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSkinnedAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSkinnedAlphaProgram.createShader(NULL, NULL); } @@ -1039,40 +1125,83 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + std::string fragment; + + if (multisample) + { + fragment = "deferred/pointLightMSF.glsl"; + } + else + { + fragment = "deferred/pointLightF.glsl"; + } + gDeferredLightProgram.mName = "Deferred Light Shader"; gDeferredLightProgram.mShaderFiles.clear(); gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredLightProgram.createShader(NULL, NULL); } if (success) { + std::string fragment; + if (multisample) + { + fragment = "deferred/multiPointLightMSF.glsl"; + } + else + { + fragment = "deferred/multiPointLightF.glsl"; + } + gDeferredMultiLightProgram.mName = "Deferred MultiLight Shader"; gDeferredMultiLightProgram.mShaderFiles.clear(); gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair("deferred/multiPointLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredMultiLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredMultiLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiLightProgram.createShader(NULL, NULL); } if (success) { + std::string fragment; + + if (multisample) + { + fragment = "deferred/spotLightMSF.glsl"; + } + else + { + fragment = "deferred/multiSpotLightF.glsl"; + } + gDeferredSpotLightProgram.mName = "Deferred SpotLight Shader"; gDeferredSpotLightProgram.mShaderFiles.clear(); gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredSpotLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredSpotLightProgram.createShader(NULL, NULL); } if (success) { + std::string fragment; + + if (multisample) + { + fragment = "deferred/multiSpotLightMSF.glsl"; + } + else + { + fragment = "deferred/multiSpotLightF.glsl"; + } + gDeferredMultiSpotLightProgram.mName = "Deferred MultiSpotLight Shader"; gDeferredMultiSpotLightProgram.mShaderFiles.clear(); gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/pointLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair("deferred/multiSpotLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredMultiSpotLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredMultiSpotLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredMultiSpotLightProgram.createShader(NULL, NULL); } @@ -1083,11 +1212,25 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (gSavedSettings.getBOOL("RenderDeferredSSAO")) { - fragment = "deferred/sunLightSSAOF.glsl"; + if (multisample) + { + fragment = "deferred/sunLightSSAOMSF.glsl"; + } + else + { + fragment = "deferred/sunLightSSAOF.glsl"; + } } else { - fragment = "deferred/sunLightF.glsl"; + if (multisample) + { + fragment = "deferred/sunLightMSF.glsl"; + } + else + { + fragment = "deferred/sunLightF.glsl"; + } } gDeferredSunProgram.mName = "Deferred Sun Shader"; @@ -1100,10 +1243,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + std::string fragment; + + if (multisample) + { + fragment = "deferred/blurLightMSF.glsl"; + } + else + { + fragment = "deferred/blurLightF.glsl"; + } + gDeferredBlurLightProgram.mName = "Deferred Blur Light Shader"; gDeferredBlurLightProgram.mShaderFiles.clear(); gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair("deferred/blurLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredBlurLightProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredBlurLightProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredBlurLightProgram.createShader(NULL, NULL); } @@ -1116,6 +1270,16 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAlphaProgram.mFeatures.hasGamma = true; gDeferredAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredAlphaProgram.mFeatures.hasLighting = true; + gDeferredAlphaProgram.mFeatures.disableTextureIndex = true; //hack to disable auto-setup of texture channels + if (mVertexShaderLevel[SHADER_DEFERRED] < 1) + { + gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; + } + else + { //shave off some texture units for shadow maps + gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits - 6; + } + gDeferredAlphaProgram.mShaderFiles.clear(); gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1125,11 +1289,25 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + gDeferredAvatarEyesProgram.mName = "Deferred Avatar Eyes Shader"; + gDeferredAvatarEyesProgram.mFeatures.calculatesAtmospherics = true; + gDeferredAvatarEyesProgram.mFeatures.hasGamma = true; + gDeferredAvatarEyesProgram.mFeatures.hasTransport = true; + gDeferredAvatarEyesProgram.mFeatures.disableTextureIndex = true; + gDeferredAvatarEyesProgram.mShaderFiles.clear(); + gDeferredAvatarEyesProgram.mShaderFiles.push_back(make_pair("deferred/avatarEyesV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAvatarEyesProgram.mShaderFiles.push_back(make_pair("deferred/diffuseF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAvatarEyesProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredAvatarEyesProgram.createShader(NULL, NULL); + } + + if (success) + { gDeferredFullbrightProgram.mName = "Deferred Fullbright Shader"; gDeferredFullbrightProgram.mFeatures.calculatesAtmospherics = true; gDeferredFullbrightProgram.mFeatures.hasGamma = true; gDeferredFullbrightProgram.mFeatures.hasTransport = true; - gDeferredFullbrightProgram.mFeatures.isFullbright = true; + gDeferredFullbrightProgram.mFeatures.mIndexedTextureChannels = gGLManager.mNumTextureImageUnits; gDeferredFullbrightProgram.mShaderFiles.clear(); gDeferredFullbrightProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredFullbrightProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1153,10 +1331,21 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (success) { + std::string fragment; + + if (multisample) + { + fragment = "deferred/softenLightMSF.glsl"; + } + else + { + fragment = "deferred/softenLightF.glsl"; + } + gDeferredSoftenProgram.mName = "Deferred Soften Shader"; gDeferredSoftenProgram.mShaderFiles.clear(); gDeferredSoftenProgram.mShaderFiles.push_back(make_pair("deferred/softenLightV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredSoftenProgram.mShaderFiles.push_back(make_pair("deferred/softenLightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredSoftenProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredSoftenProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; @@ -1230,41 +1419,106 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.mFeatures.hasGamma = true; gDeferredAvatarAlphaProgram.mFeatures.hasAtmospherics = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true; + gDeferredAvatarAlphaProgram.mFeatures.disableTextureIndex = true; gDeferredAvatarAlphaProgram.mShaderFiles.clear(); gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredAvatarAlphaProgram.createShader(&mAvatarAttribs, &mAvatarUniforms); } if (success) { + std::string fragment; + if (multisample) + { + fragment = "deferred/postDeferredMSF.glsl"; + } + else + { + fragment = "deferred/postDeferredF.glsl"; + } + gDeferredPostProgram.mName = "Deferred Post Shader"; gDeferredPostProgram.mShaderFiles.clear(); gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredPostProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredPostProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredPostProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostProgram.createShader(NULL, NULL); } if (success) { + std::string fragment; + if (multisample) + { + fragment = "deferred/postDeferredNoDoFMSF.glsl"; + } + else + { + fragment = "deferred/postDeferredNoDoFF.glsl"; + } + gDeferredPostNoDoFProgram.mName = "Deferred Post Shader"; gDeferredPostNoDoFProgram.mShaderFiles.clear(); gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair("deferred/postDeferredNoDoFF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredPostNoDoFProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredPostNoDoFProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredPostNoDoFProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredWLSkyProgram.mName = "Deferred Windlight Sky Shader"; + //gWLSkyProgram.mFeatures.hasGamma = true; + gDeferredWLSkyProgram.mShaderFiles.clear(); + gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; + success = gDeferredWLSkyProgram.createShader(NULL, &mWLUniforms); + } + + if (success) + { + gDeferredWLCloudProgram.mName = "Deferred Windlight Cloud Program"; + gDeferredWLCloudProgram.mShaderFiles.clear(); + gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; + success = gDeferredWLCloudProgram.createShader(NULL, &mWLUniforms); + } + + if (success) + { + gDeferredStarProgram.mName = "Deferred Star Program"; + gDeferredStarProgram.mShaderFiles.clear(); + gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredStarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY; + success = gDeferredStarProgram.createShader(NULL, &mWLUniforms); + } + if (mVertexShaderLevel[SHADER_DEFERRED] > 1) { if (success) { + std::string fragment; + if (multisample) + { + fragment = "deferred/edgeMSF.glsl"; + } + else + { + fragment = "deferred/edgeF.glsl"; + } + gDeferredEdgeProgram.mName = "Deferred Edge Shader"; gDeferredEdgeProgram.mShaderFiles.clear(); gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeV.glsl", GL_VERTEX_SHADER_ARB)); - gDeferredEdgeProgram.mShaderFiles.push_back(make_pair("deferred/edgeF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredEdgeProgram.mShaderFiles.push_back(make_pair(fragment, GL_FRAGMENT_SHADER_ARB)); gDeferredEdgeProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredEdgeProgram.createShader(NULL, NULL); } @@ -1272,8 +1526,6 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() if (mVertexShaderLevel[SHADER_DEFERRED] > 2) { - - if (success) { gDeferredPostGIProgram.mName = "Deferred Post GI Shader"; @@ -1321,7 +1573,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() BOOL LLViewerShaderMgr::loadShadersObject() { BOOL success = TRUE; - + if (mVertexShaderLevel[SHADER_OBJECT] == 0) { gObjectShinyProgram.unload(); @@ -1332,6 +1584,14 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectSimpleWaterProgram.unload(); gObjectFullbrightProgram.unload(); gObjectFullbrightWaterProgram.unload(); + gObjectShinyNonIndexedProgram.unload(); + gObjectFullbrightShinyNonIndexedProgram.unload(); + gObjectFullbrightShinyNonIndexedWaterProgram.unload(); + gObjectShinyNonIndexedWaterProgram.unload(); + gObjectSimpleNonIndexedProgram.unload(); + gObjectSimpleNonIndexedWaterProgram.unload(); + gObjectFullbrightNonIndexedProgram.unload(); + gObjectFullbrightNonIndexedWaterProgram.unload(); gSkinnedObjectSimpleProgram.unload(); gSkinnedObjectFullbrightProgram.unload(); gSkinnedObjectFullbrightShinyProgram.unload(); @@ -1346,12 +1606,144 @@ BOOL LLViewerShaderMgr::loadShadersObject() if (success) { + gObjectSimpleNonIndexedProgram.mName = "Non indexed Shader"; + gObjectSimpleNonIndexedProgram.mFeatures.calculatesLighting = true; + gObjectSimpleNonIndexedProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleNonIndexedProgram.mFeatures.hasGamma = true; + gObjectSimpleNonIndexedProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleNonIndexedProgram.mFeatures.hasLighting = true; + gObjectSimpleNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectSimpleNonIndexedProgram.mShaderFiles.clear(); + gObjectSimpleNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectSimpleNonIndexedProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectSimpleNonIndexedWaterProgram.mName = "Non indexed Water Shader"; + gObjectSimpleNonIndexedWaterProgram.mFeatures.calculatesLighting = true; + gObjectSimpleNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectSimpleNonIndexedWaterProgram.mFeatures.hasWaterFog = true; + gObjectSimpleNonIndexedWaterProgram.mFeatures.hasAtmospherics = true; + gObjectSimpleNonIndexedWaterProgram.mFeatures.hasLighting = true; + gObjectSimpleNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; + gObjectSimpleNonIndexedWaterProgram.mShaderFiles.clear(); + gObjectSimpleNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectSimpleNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectSimpleNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectSimpleNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectSimpleNonIndexedWaterProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectFullbrightNonIndexedProgram.mName = "Non Indexed Fullbright Shader"; + gObjectFullbrightNonIndexedProgram.mFeatures.calculatesAtmospherics = true; + gObjectFullbrightNonIndexedProgram.mFeatures.hasGamma = true; + gObjectFullbrightNonIndexedProgram.mFeatures.hasTransport = true; + gObjectFullbrightNonIndexedProgram.mFeatures.isFullbright = true; + gObjectFullbrightNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectFullbrightNonIndexedProgram.mShaderFiles.clear(); + gObjectFullbrightNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectFullbrightNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectFullbrightNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectFullbrightNonIndexedProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectFullbrightNonIndexedWaterProgram.mName = "Non Indexed Fullbright Water Shader"; + gObjectFullbrightNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectFullbrightNonIndexedWaterProgram.mFeatures.isFullbright = true; + gObjectFullbrightNonIndexedWaterProgram.mFeatures.hasWaterFog = true; + gObjectFullbrightNonIndexedWaterProgram.mFeatures.hasTransport = true; + gObjectFullbrightNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; + gObjectFullbrightNonIndexedWaterProgram.mShaderFiles.clear(); + gObjectFullbrightNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectFullbrightNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectFullbrightNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectFullbrightNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectFullbrightNonIndexedWaterProgram.createShader(NULL, NULL); + } + + if (success) + { + gObjectShinyNonIndexedProgram.mName = "Non Indexed Shiny Shader"; + gObjectShinyNonIndexedProgram.mFeatures.calculatesAtmospherics = true; + gObjectShinyNonIndexedProgram.mFeatures.calculatesLighting = true; + gObjectShinyNonIndexedProgram.mFeatures.hasGamma = true; + gObjectShinyNonIndexedProgram.mFeatures.hasAtmospherics = true; + gObjectShinyNonIndexedProgram.mFeatures.isShiny = true; + gObjectShinyNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectShinyNonIndexedProgram.mShaderFiles.clear(); + gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + } + + if (success) + { + gObjectShinyNonIndexedWaterProgram.mName = "Non Indexed Shiny Water Shader"; + gObjectShinyNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectShinyNonIndexedWaterProgram.mFeatures.calculatesLighting = true; + gObjectShinyNonIndexedWaterProgram.mFeatures.isShiny = true; + gObjectShinyNonIndexedWaterProgram.mFeatures.hasWaterFog = true; + gObjectShinyNonIndexedWaterProgram.mFeatures.hasAtmospherics = true; + gObjectShinyNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; + gObjectShinyNonIndexedWaterProgram.mShaderFiles.clear(); + gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + } + + if (success) + { + gObjectFullbrightShinyNonIndexedProgram.mName = "Non Indexed Fullbright Shiny Shader"; + gObjectFullbrightShinyNonIndexedProgram.mFeatures.calculatesAtmospherics = true; + gObjectFullbrightShinyNonIndexedProgram.mFeatures.isFullbright = true; + gObjectFullbrightShinyNonIndexedProgram.mFeatures.isShiny = true; + gObjectFullbrightShinyNonIndexedProgram.mFeatures.hasGamma = true; + gObjectFullbrightShinyNonIndexedProgram.mFeatures.hasTransport = true; + gObjectFullbrightShinyNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.clear(); + gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectFullbrightShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + } + + if (success) + { + gObjectFullbrightShinyNonIndexedWaterProgram.mName = "Non Indexed Fullbright Shiny Water Shader"; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.calculatesAtmospherics = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.isFullbright = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.isShiny = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.hasGamma = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.hasTransport = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.hasWaterFog = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mFeatures.disableTextureIndex = true; + gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.clear(); + gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); + gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); + gObjectFullbrightShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; + gObjectFullbrightShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; + success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + } + + if (success) + { gObjectSimpleProgram.mName = "Simple Shader"; gObjectSimpleProgram.mFeatures.calculatesLighting = true; gObjectSimpleProgram.mFeatures.calculatesAtmospherics = true; gObjectSimpleProgram.mFeatures.hasGamma = true; gObjectSimpleProgram.mFeatures.hasAtmospherics = true; gObjectSimpleProgram.mFeatures.hasLighting = true; + gObjectSimpleProgram.mFeatures.mIndexedTextureChannels = 0; gObjectSimpleProgram.mShaderFiles.clear(); gObjectSimpleProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); gObjectSimpleProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1367,6 +1759,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectSimpleWaterProgram.mFeatures.hasWaterFog = true; gObjectSimpleWaterProgram.mFeatures.hasAtmospherics = true; gObjectSimpleWaterProgram.mFeatures.hasLighting = true; + gObjectSimpleWaterProgram.mFeatures.mIndexedTextureChannels = 0; gObjectSimpleWaterProgram.mShaderFiles.clear(); gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); gObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1382,6 +1775,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightProgram.mFeatures.hasGamma = true; gObjectFullbrightProgram.mFeatures.hasTransport = true; gObjectFullbrightProgram.mFeatures.isFullbright = true; + gObjectFullbrightProgram.mFeatures.mIndexedTextureChannels = 0; gObjectFullbrightProgram.mShaderFiles.clear(); gObjectFullbrightProgram.mShaderFiles.push_back(make_pair("objects/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1396,6 +1790,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightWaterProgram.mFeatures.isFullbright = true; gObjectFullbrightWaterProgram.mFeatures.hasWaterFog = true; gObjectFullbrightWaterProgram.mFeatures.hasTransport = true; + gObjectFullbrightWaterProgram.mFeatures.mIndexedTextureChannels = 0; gObjectFullbrightWaterProgram.mShaderFiles.clear(); gObjectFullbrightWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1412,6 +1807,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyProgram.mFeatures.hasGamma = true; gObjectShinyProgram.mFeatures.hasAtmospherics = true; gObjectShinyProgram.mFeatures.isShiny = true; + gObjectShinyProgram.mFeatures.mIndexedTextureChannels = 0; gObjectShinyProgram.mShaderFiles.clear(); gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1427,6 +1823,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyWaterProgram.mFeatures.isShiny = true; gObjectShinyWaterProgram.mFeatures.hasWaterFog = true; gObjectShinyWaterProgram.mFeatures.hasAtmospherics = true; + gObjectShinyWaterProgram.mFeatures.mIndexedTextureChannels = 0; gObjectShinyWaterProgram.mShaderFiles.clear(); gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); @@ -1443,6 +1840,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyProgram.mFeatures.isShiny = true; gObjectFullbrightShinyProgram.mFeatures.hasGamma = true; gObjectFullbrightShinyProgram.mFeatures.hasTransport = true; + gObjectFullbrightShinyProgram.mFeatures.mIndexedTextureChannels = 0; gObjectFullbrightShinyProgram.mShaderFiles.clear(); gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1459,6 +1857,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyWaterProgram.mFeatures.hasGamma = true; gObjectFullbrightShinyWaterProgram.mFeatures.hasTransport = true; gObjectFullbrightShinyWaterProgram.mFeatures.hasWaterFog = true; + gObjectFullbrightShinyWaterProgram.mFeatures.mIndexedTextureChannels = 0; gObjectFullbrightShinyWaterProgram.mShaderFiles.clear(); gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1478,6 +1877,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectSimpleProgram.mFeatures.hasAtmospherics = true; gSkinnedObjectSimpleProgram.mFeatures.hasLighting = true; gSkinnedObjectSimpleProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectSimpleProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectSimpleProgram.mShaderFiles.clear(); gSkinnedObjectSimpleProgram.mShaderFiles.push_back(make_pair("objects/simpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectSimpleProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1493,6 +1893,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightProgram.mFeatures.hasTransport = true; gSkinnedObjectFullbrightProgram.mFeatures.isFullbright = true; gSkinnedObjectFullbrightProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectFullbrightProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectFullbrightProgram.mShaderFiles.clear(); gSkinnedObjectFullbrightProgram.mShaderFiles.push_back(make_pair("objects/fullbrightSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightProgram.mShaderFiles.push_back(make_pair("objects/fullbrightF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1509,6 +1910,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyProgram.mFeatures.isShiny = true; gSkinnedObjectFullbrightShinyProgram.mFeatures.isFullbright = true; gSkinnedObjectFullbrightShinyProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectFullbrightShinyProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectFullbrightShinyProgram.mShaderFiles.clear(); gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1525,6 +1927,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleProgram.mFeatures.hasAtmospherics = true; gSkinnedObjectShinySimpleProgram.mFeatures.hasObjectSkinning = true; gSkinnedObjectShinySimpleProgram.mFeatures.isShiny = true; + gSkinnedObjectShinySimpleProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectShinySimpleProgram.mShaderFiles.clear(); gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1540,9 +1943,11 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectSimpleWaterProgram.mFeatures.hasGamma = true; gSkinnedObjectSimpleWaterProgram.mFeatures.hasAtmospherics = true; gSkinnedObjectSimpleWaterProgram.mFeatures.hasLighting = true; + gSkinnedObjectSimpleWaterProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectSimpleWaterProgram.mFeatures.hasWaterFog = true; gSkinnedObjectSimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; gSkinnedObjectSimpleWaterProgram.mFeatures.hasObjectSkinning = true; + gSkinnedObjectSimpleWaterProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectSimpleWaterProgram.mShaderFiles.clear(); gSkinnedObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectSimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1559,6 +1964,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightWaterProgram.mFeatures.isFullbright = true; gSkinnedObjectFullbrightWaterProgram.mFeatures.hasObjectSkinning = true; gSkinnedObjectFullbrightWaterProgram.mFeatures.hasWaterFog = true; + gSkinnedObjectFullbrightWaterProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectFullbrightWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; gSkinnedObjectFullbrightWaterProgram.mShaderFiles.clear(); gSkinnedObjectFullbrightWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); @@ -1577,6 +1983,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyWaterProgram.mFeatures.isFullbright = true; gSkinnedObjectFullbrightShinyWaterProgram.mFeatures.hasObjectSkinning = true; gSkinnedObjectFullbrightShinyWaterProgram.mFeatures.hasWaterFog = true; + gSkinnedObjectFullbrightShinyWaterProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectFullbrightShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.clear(); gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); @@ -1595,6 +2002,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleWaterProgram.mFeatures.hasObjectSkinning = true; gSkinnedObjectShinySimpleWaterProgram.mFeatures.isShiny = true; gSkinnedObjectShinySimpleWaterProgram.mFeatures.hasWaterFog = true; + gSkinnedObjectShinySimpleWaterProgram.mFeatures.disableTextureIndex = true; gSkinnedObjectShinySimpleWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.clear(); gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); @@ -1635,6 +2043,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarProgram.mFeatures.hasGamma = true; gAvatarProgram.mFeatures.hasAtmospherics = true; gAvatarProgram.mFeatures.hasLighting = true; + gAvatarProgram.mFeatures.disableTextureIndex = true; gAvatarProgram.mShaderFiles.clear(); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1650,6 +2059,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarWaterProgram.mFeatures.hasWaterFog = true; gAvatarWaterProgram.mFeatures.hasAtmospherics = true; gAvatarWaterProgram.mFeatures.hasLighting = true; + gAvatarWaterProgram.mFeatures.disableTextureIndex = true; gAvatarWaterProgram.mShaderFiles.clear(); gAvatarWaterProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarWaterProgram.mShaderFiles.push_back(make_pair("objects/simpleWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1670,6 +2080,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() { gAvatarPickProgram.mName = "Avatar Pick Shader"; gAvatarPickProgram.mFeatures.hasSkinning = true; + gAvatarPickProgram.mFeatures.disableTextureIndex = true; gAvatarPickProgram.mShaderFiles.clear(); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1686,6 +2097,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarEyeballProgram.mFeatures.hasGamma = true; gAvatarEyeballProgram.mFeatures.hasAtmospherics = true; gAvatarEyeballProgram.mFeatures.hasLighting = true; + gAvatarEyeballProgram.mFeatures.disableTextureIndex = true; gAvatarEyeballProgram.mShaderFiles.clear(); gAvatarEyeballProgram.mShaderFiles.push_back(make_pair("avatar/eyeballV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarEyeballProgram.mShaderFiles.push_back(make_pair("avatar/eyeballF.glsl", GL_FRAGMENT_SHADER_ARB)); @@ -1777,6 +2189,16 @@ std::string LLViewerShaderMgr::getShaderDirPrefix(void) void LLViewerShaderMgr::updateShaderUniforms(LLGLSLShader * shader) { - LLWLParamManager::instance()->updateShaderUniforms(shader); - LLWaterParamManager::instance()->updateShaderUniforms(shader); + LLWLParamManager::getInstance()->updateShaderUniforms(shader); + LLWaterParamManager::getInstance()->updateShaderUniforms(shader); +} + +LLViewerShaderMgr::shader_iter LLViewerShaderMgr::beginShaders() const +{ + return mShaderList.begin(); +} + +LLViewerShaderMgr::shader_iter LLViewerShaderMgr::endShaders() const +{ + return mShaderList.end(); } diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 72ac5e02ee..efef9ec5b2 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -241,20 +241,12 @@ public: base_iter_t mIter; }; - shader_iter beginShaders() const - { - return mShaderList.begin(); - } - - shader_iter endShaders() const - { - return mShaderList.end(); - } + shader_iter beginShaders() const; + shader_iter endShaders() const; + /* virtual */ std::string getShaderDirPrefix(void); - /* virtual */ std::string getShaderDirPrefix(void); // Virtual - - /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); // Virtual + /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); private: @@ -298,16 +290,25 @@ extern LLVector4 gShinyOrigin; //object shaders extern LLGLSLShader gObjectSimpleProgram; extern LLGLSLShader gObjectSimpleWaterProgram; +extern LLGLSLShader gObjectSimpleNonIndexedProgram; +extern LLGLSLShader gObjectSimpleNonIndexedWaterProgram; extern LLGLSLShader gObjectFullbrightProgram; extern LLGLSLShader gObjectFullbrightWaterProgram; +extern LLGLSLShader gObjectFullbrightNonIndexedProgram; +extern LLGLSLShader gObjectFullbrightNonIndexedWaterProgram; extern LLGLSLShader gObjectSimpleLODProgram; extern LLGLSLShader gObjectFullbrightLODProgram; extern LLGLSLShader gObjectFullbrightShinyProgram; extern LLGLSLShader gObjectFullbrightShinyWaterProgram; +extern LLGLSLShader gObjectFullbrightShinyNonIndexedProgram; +extern LLGLSLShader gObjectFullbrightShinyNonIndexedWaterProgram; + extern LLGLSLShader gObjectShinyProgram; extern LLGLSLShader gObjectShinyWaterProgram; +extern LLGLSLShader gObjectShinyNonIndexedProgram; +extern LLGLSLShader gObjectShinyNonIndexedWaterProgram; extern LLGLSLShader gSkinnedObjectSimpleProgram; extern LLGLSLShader gSkinnedObjectFullbrightProgram; @@ -349,6 +350,7 @@ extern LLGLSLShader gDeferredImpostorProgram; extern LLGLSLShader gDeferredEdgeProgram; extern LLGLSLShader gDeferredWaterProgram; extern LLGLSLShader gDeferredDiffuseProgram; +extern LLGLSLShader gDeferredNonIndexedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedDiffuseProgram; extern LLGLSLShader gDeferredSkinnedBumpProgram; extern LLGLSLShader gDeferredSkinnedAlphaProgram; @@ -373,8 +375,11 @@ extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; extern LLGLSLShader gDeferredFullbrightProgram; +extern LLGLSLShader gDeferredAvatarEyesProgram; extern LLGLSLShader gDeferredAvatarAlphaProgram; - +extern LLGLSLShader gDeferredWLSkyProgram; +extern LLGLSLShader gDeferredWLCloudProgram; +extern LLGLSLShader gDeferredStarProgram; extern LLGLSLShader gLuminanceGatherProgram; //current avatar shader parameter pointer diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index af06421bf9..4da0f80a00 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1168,6 +1168,7 @@ void LLViewerFetchedTexture::init(bool firstinit) mSavedRawDiscardLevel = -1 ; mDesiredSavedRawDiscardLevel = -1 ; mLastReferencedSavedRawImageTime = 0.0f ; + mKeptSavedRawImageTime = 0.f ; mLastCallBackActiveTime = 0.f; } @@ -2696,8 +2697,16 @@ void LLViewerFetchedTexture::saveRawImage() mLastReferencedSavedRawImageTime = sCurrentTime ; } -void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard) +void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard, F32 kept_time) { + mKeptSavedRawImageTime = kept_time ; + mLastReferencedSavedRawImageTime = sCurrentTime ; + + if(mSavedRawDiscardLevel > -1 && mSavedRawDiscardLevel <= desired_discard) + { + return ; //raw imge is ready. + } + if(!mForceToSaveRawImage || mDesiredSavedRawDiscardLevel < 0 || mDesiredSavedRawDiscardLevel > desired_discard) { mForceToSaveRawImage = TRUE ; @@ -2713,11 +2722,16 @@ void LLViewerFetchedTexture::forceToSaveRawImage(S32 desired_discard) mRawImage = NULL ; mRawDiscardLevel = INVALID_DISCARD_LEVEL ; - } + } } } void LLViewerFetchedTexture::destroySavedRawImage() { + if(mLastReferencedSavedRawImageTime < mKeptSavedRawImageTime) + { + return ; //keep the saved raw image. + } + mForceToSaveRawImage = FALSE ; mSaveRawImage = FALSE ; @@ -2729,6 +2743,7 @@ void LLViewerFetchedTexture::destroySavedRawImage() mSavedRawDiscardLevel = -1 ; mDesiredSavedRawDiscardLevel = -1 ; mLastReferencedSavedRawImageTime = 0.0f ; + mKeptSavedRawImageTime = 0.f ; } LLImageRaw* LLViewerFetchedTexture::getSavedRawImage() diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index d512f8ec3a..c5b8c8923a 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -465,7 +465,7 @@ public: S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;} BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;} BOOL isRawImageValid()const { return mIsRawImageValid ; } - void forceToSaveRawImage(S32 desired_discard = 0) ; + void forceToSaveRawImage(S32 desired_discard = 0, F32 kept_time = 0.f) ; /*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ; void destroySavedRawImage() ; LLImageRaw* getSavedRawImage() ; @@ -550,6 +550,7 @@ protected: S32 mSavedRawDiscardLevel; S32 mDesiredSavedRawDiscardLevel; F32 mLastReferencedSavedRawImageTime ; + F32 mKeptSavedRawImageTime ; //a small version of the copy of the raw image (<= 64 * 64) LLPointer<LLImageRaw> mCachedRawImage; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index d9ff931575..d24174adea 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -76,7 +76,6 @@ LLStat LLViewerTextureList::sFormattedMemStat(32, TRUE); LLViewerTextureList gTextureList; static LLFastTimer::DeclareTimer FTM_PROCESS_IMAGES("Process Images"); -U32 LLViewerTextureList::sRenderThreadID = 0 ; /////////////////////////////////////////////////////////////////////////////// LLViewerTextureList::LLViewerTextureList() @@ -89,16 +88,13 @@ LLViewerTextureList::LLViewerTextureList() } void LLViewerTextureList::init() -{ - sRenderThreadID = LLThread::currentID() ; - +{ mInitialized = TRUE ; sNumImages = 0; + mUpdateStats = TRUE; mMaxResidentTexMemInMegaBytes = 0; mMaxTotalTextureMemInMegaBytes = 0 ; - mUpdateStats = TRUE; - // Update how much texture RAM we're allowed to use. updateMaxResidentTexMem(0); // 0 = use current @@ -110,8 +106,8 @@ void LLViewerTextureList::doPreloadImages() { LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL; - llassert_always(mInitialized) ;
- llassert_always(mImageList.empty()) ;
+ llassert_always(mInitialized) ; + llassert_always(mImageList.empty()) ; llassert_always(mUUIDMap.empty()) ; // Set the "missing asset" image @@ -283,6 +279,8 @@ void LLViewerTextureList::shutdown() mUUIDMap.clear(); mImageList.clear(); + + mInitialized = FALSE ; //prevent loading textures again. } void LLViewerTextureList::dump() @@ -330,6 +328,11 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string& LLGLenum primary_format, const LLUUID& force_id) { + if(!mInitialized) + { + return NULL ; + } + std::string full_path = gDirUtilp->findSkinnedFilename("textures", filename); if (full_path.empty()) { @@ -350,6 +353,11 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string& LLGLenum primary_format, const LLUUID& force_id) { + if(!mInitialized) + { + return NULL ; + } + // generate UUID based on hash of filename LLUUID new_id; if (force_id.notNull()) @@ -409,6 +417,11 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id, LLGLenum primary_format, LLHost request_from_host) { + if(!mInitialized) + { + return NULL ; + } + // Return the image with ID image_id // If the image is not found, creates new image and // enqueues a request for transmission @@ -487,10 +500,9 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id) return iter->second; } -void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image, U32 thread_id) +void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) { llassert_always(mInitialized) ; - llassert_always(sRenderThreadID == thread_id); llassert(image); if (image->isInImageList()) { @@ -504,10 +516,9 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image, U32 thre image->setInImageList(TRUE) ; } -void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image, U32 thread_id) +void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) { llassert_always(mInitialized) ; - llassert_always(sRenderThreadID == thread_id); llassert(image); if (!image->isInImageList()) { @@ -644,10 +655,7 @@ void LLViewerTextureList::updateImagesDecodePriorities() const F32 LAZY_FLUSH_TIMEOUT = 30.f; // stop decoding const F32 MAX_INACTIVE_TIME = 50.f; // actually delete S32 min_refs = 3; // 1 for mImageList, 1 for mUUIDMap, 1 for local reference - if (imagep->hasCallbacks()) - { - min_refs++; // Add an extra reference if we're on the loaded callback list - } + S32 num_refs = imagep->getNumRefs(); if (num_refs == min_refs) { @@ -704,9 +712,9 @@ void LLViewerTextureList::updateImagesDecodePriorities() if ((decode_priority_test < old_priority_test * .8f) || (decode_priority_test > old_priority_test * 1.25f)) { - removeImageFromList(imagep, sRenderThreadID); + removeImageFromList(imagep); imagep->setDecodePriority(decode_priority); - addImageToList(imagep, sRenderThreadID); + addImageToList(imagep); } update_counter--; } @@ -878,8 +886,6 @@ void LLViewerTextureList::decodeAllImages(F32 max_time) { LLTimer timer; - llassert_always(sRenderThreadID == LLThread::currentID()); - // Update texture stats and priorities std::vector<LLPointer<LLViewerFetchedTexture> > image_list; for (image_priority_list_t::iterator iter = mImageList.begin(); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index d02b6be6b5..7f4dd0ae88 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -121,8 +121,8 @@ private: void addImage(LLViewerFetchedTexture *image); void deleteImage(LLViewerFetchedTexture *image); - void addImageToList(LLViewerFetchedTexture *image, U32 thread_id = LLThread::currentID()); - void removeImageFromList(LLViewerFetchedTexture *image, U32 thread_id = LLThread::currentID()); + void addImageToList(LLViewerFetchedTexture *image); + void removeImageFromList(LLViewerFetchedTexture *image); LLViewerFetchedTexture * getImage(const LLUUID &image_id, BOOL usemipmap = TRUE, @@ -208,9 +208,6 @@ public: private: static S32 sNumImages; static void (*sUUIDCallback)(void**, const LLUUID &); - - //debug use - static U32 sRenderThreadID; }; class LLUIImageList : public LLImageProviderInterface, public LLSingleton<LLUIImageList> diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 6fe79c2e85..cff166b825 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -601,7 +601,7 @@ public: ypos += y_inc; - if (gSavedSettings.getBOOL("MeshEnabled")) + if (gMeshRepo.meshRezEnabled()) { addText(xpos, ypos, llformat("%.3f MB Mesh Data Received", LLMeshRepository::sBytesReceived/(1024.f*1024.f))); @@ -1638,6 +1638,7 @@ LLViewerWindow::LLViewerWindow( gSavedSettings.setBOOL("RenderVBOEnable", FALSE); } LLVertexBuffer::initClass(gSavedSettings.getBOOL("RenderVBOEnable"), gSavedSettings.getBOOL("RenderVBOMappingDisable")); + LL_INFOS("RenderInit") << "LLVertexBuffer initialization done." << LL_ENDL ; if (LLFeatureManager::getInstance()->isSafe() || (gSavedSettings.getS32("LastFeatureVersion") != LLFeatureManager::getInstance()->getVersion()) @@ -1978,7 +1979,10 @@ void LLViewerWindow::shutdownViews() // destroy the nav bar, not currently part of gViewerWindow // *TODO: Make LLNavigationBar part of gViewerWindow + if (LLNavigationBar::instanceExists()) + { delete LLNavigationBar::getInstance(); + } // destroy menus after instantiating navbar above, as it needs // access to gMenuHolder @@ -4511,6 +4515,14 @@ void LLViewerWindow::setup3DViewport(S32 x_offset, S32 y_offset) glViewport(gGLViewport[0], gGLViewport[1], gGLViewport[2], gGLViewport[3]); } +void LLViewerWindow::revealIntroPanel() +{ + if (mProgressView) + { + mProgressView->revealIntroPanel(); + } +} + void LLViewerWindow::setShowProgress(const BOOL show) { if (mProgressView) diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index df6928aa1d..ff49ed1f62 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -271,6 +271,7 @@ public: void setProgressMessage(const std::string& msg); void setProgressCancelButtonVisible( BOOL b, const std::string& label = LLStringUtil::null ); LLProgressView *getProgressView() const; + void revealIntroPanel(); void updateObjectUnderCursor(); diff --git a/indra/newview/llvlmanager.cpp b/indra/newview/llvlmanager.cpp index 25f2687fe2..d8de979f56 100644 --- a/indra/newview/llvlmanager.cpp +++ b/indra/newview/llvlmanager.cpp @@ -94,7 +94,7 @@ void LLVLManager::unpackData(const S32 num_packets) } else if (CLOUD_LAYER_CODE == datap->mType) { - datap->mRegionp->mCloudLayer.decompress(bit_pack, &goph); + } } diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index ec2b5a4c98..3f98df9eb9 100644 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -56,6 +56,7 @@ #include "lleditingmotion.h" #include "llemote.h" //#include "llfirstuse.h" +#include "llfloatertools.h" #include "llheadrotmotion.h" #include "llhudeffecttrail.h" #include "llhudmanager.h" @@ -1541,7 +1542,35 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e return TRUE; } } + + if (isSelf()) + { + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + + if (attached_object && !attached_object->isDead() && attachment->getValid()) + { + LLDrawable* drawable = attached_object->mDrawable; + if (drawable->isState(LLDrawable::RIGGED)) + { //regenerate octree for rigged attachment + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE); + } + } + } + } + } } + + LLVector3 position; if (mNameText.notNull() && mNameText->lineSegmentIntersect(start, end, position)) @@ -1557,6 +1586,56 @@ BOOL LLVOAvatar::lineSegmentIntersect(const LLVector3& start, const LLVector3& e return FALSE; } +LLViewerObject* LLVOAvatar::lineSegmentIntersectRiggedAttachments(const LLVector3& start, const LLVector3& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector3* intersection, + LLVector2* tex_coord, + LLVector3* normal, + LLVector3* bi_normal) +{ + if (isSelf() && !gAgent.needsRenderAvatar()) + { + return NULL; + } + + LLViewerObject* hit = NULL; + + if (lineSegmentBoundingBox(start, end)) + { + LLVector3 local_end = end; + LLVector3 local_intersection; + + for (attachment_map_t::iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) + { + LLViewerJointAttachment* attachment = iter->second; + + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) + { + LLViewerObject* attached_object = (*attachment_iter); + + if (attached_object->lineSegmentIntersect(start, local_end, face, pick_transparent, face_hit, &local_intersection, tex_coord, normal, bi_normal)) + { + local_end = local_intersection; + if (intersection) + { + *intersection = local_intersection; + } + + hit = attached_object; + } + } + } + } + + return hit; +} + //----------------------------------------------------------------------------- // parseSkeletonFile() //----------------------------------------------------------------------------- @@ -4968,19 +5047,6 @@ void LLVOAvatar::resetSpecificJointPosition( const std::string& name ) //----------------------------------------------------------------------------- void LLVOAvatar::resetJointPositionsToDefault( void ) { - const LLVector3& avPos = getCharacterPosition(); - - //Reposition the pelvis - LLJoint* pPelvis = mRoot.findJoint("mPelvis"); - if ( pPelvis ) - { - pPelvis->setPosition( avPos + pPelvis->getPosition() ); - } - else - { - llwarns<<"Can't get pelvis joint."<<llendl; - return; - } //Subsequent joints are relative to pelvis for( S32 i = 0; i < (S32)mNumJoints; ++i ) @@ -4991,7 +5057,7 @@ void LLVOAvatar::resetJointPositionsToDefault( void ) pJoint->setId( LLUUID::null ); //restore joints to default positions, however skip over the pelvis - if ( pJoint && pPelvis != pJoint ) + if ( pJoint ) { pJoint->restoreOldXform(); } @@ -6017,7 +6083,7 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) LLVOVolume* pVObj = pVO->mDrawable->getVOVolume(); if ( pVObj ) { - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID() ); + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( pVObj->getVolume()->getParams().getSculptID(), pVObj ); if ( pSkinData ) { const int jointCnt = pSkinData->mJointNames.size(); @@ -6028,6 +6094,14 @@ void LLVOAvatar::cleanupAttachedMesh( LLViewerObject* pVO ) if ( bindCnt > 0 ) { LLVOAvatar::resetJointPositionsToDefault(); + //Need to handle the repositioning of the cam, updating rig data etc during outfit editing + //This handles the case where we detach a replacement rig. + if ( gAgentCamera.cameraCustomizeAvatar() ) + { + gAgent.unpauseAnimation(); + //Still want to refocus on head bone + gAgentCamera.changeCameraToCustomizeAvatar(); + } } } } @@ -7196,9 +7270,9 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) llinfos << "Re-requesting AvatarAppearance for object: " << getID() << llendl; LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID()); mRuthTimer.reset(); - } - else - { + } + else + { llinfos << "That's okay, we already have a non-default shape for object: " << getID() << llendl; // we don't really care. } @@ -8168,6 +8242,8 @@ U32 LLVOAvatar::getPartitionType() const //static void LLVOAvatar::updateImpostors() { + LLCharacter::sAllowInstancesChange = FALSE ; + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); iter != LLCharacter::sInstances.end(); ++iter) { @@ -8177,6 +8253,8 @@ void LLVOAvatar::updateImpostors() gPipeline.generateImpostor(avatar); } } + + LLCharacter::sAllowInstancesChange = TRUE ; } BOOL LLVOAvatar::isImpostor() const diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 295799fd24..03c0498a2a 100644 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -145,6 +145,14 @@ public: LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point LLVector3* normal = NULL, // return the surface normal at the intersection point LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point + LLViewerObject* lineSegmentIntersectRiggedAttachments(const LLVector3& start, const LLVector3& end, + S32 face = -1, // which face to check, -1 = ALL_SIDES + BOOL pick_transparent = FALSE, + S32* face_hit = NULL, // which face was hit + LLVector3* intersection = NULL, // return the intersection point + LLVector2* tex_coord = NULL, // return the texture coordinates of the intersection point + LLVector3* normal = NULL, // return the surface normal at the intersection point + LLVector3* bi_normal = NULL); // return the surface bi-normal at the intersection point //-------------------------------------------------------------------- // LLCharacter interface and related diff --git a/indra/newview/llvocache.cpp b/indra/newview/llvocache.cpp index b888a263d0..f0b5b50feb 100644 --- a/indra/newview/llvocache.cpp +++ b/indra/newview/llvocache.cpp @@ -76,6 +76,7 @@ LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file) S32 size = -1; BOOL success; + mDP.assignBuffer(mBuffer, 0); success = check_read(apr_file, &mLocalID, sizeof(U32)); if(success) { @@ -136,10 +137,7 @@ LLVOCacheEntry::LLVOCacheEntry(LLAPRFile* apr_file) LLVOCacheEntry::~LLVOCacheEntry() { - if(mBuffer) - { - delete[] mBuffer; - } + mDP.freeBuffer(); } @@ -285,8 +283,6 @@ LLVOCache::~LLVOCache() void LLVOCache::setDirNames(ELLPath location) { - std::string delem = gDirUtilp->getDirDelimiter(); - mHeaderFileName = gDirUtilp->getExpandedFilename(location, object_cache_dirname, header_filename); mObjectCacheDirName = gDirUtilp->getExpandedFilename(location, object_cache_dirname); } @@ -339,8 +335,7 @@ void LLVOCache::removeCache(ELLPath location) llinfos << "about to remove the object cache due to settings." << llendl ; - std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; + std::string mask = "*"; std::string cache_dir = gDirUtilp->getExpandedFilename(location, object_cache_dirname); llinfos << "Removing cache at " << cache_dir << llendl; gDirUtilp->deleteFilesInDir(cache_dir, mask); //delete all files @@ -361,8 +356,7 @@ void LLVOCache::removeCache() llinfos << "about to remove the object cache due to some error." << llendl ; - std::string delem = gDirUtilp->getDirDelimiter(); - std::string mask = delem + "*"; + std::string mask = "*"; llinfos << "Removing cache at " << mObjectCacheDirName << llendl; gDirUtilp->deleteFilesInDir(mObjectCacheDirName, mask); diff --git a/indra/newview/llvoclouds.cpp b/indra/newview/llvoclouds.cpp deleted file mode 100644 index 78aa6e6ab8..0000000000 --- a/indra/newview/llvoclouds.cpp +++ /dev/null @@ -1,293 +0,0 @@ -/** - * @file llvoclouds.cpp - * @brief Implementation of LLVOClouds class which is a derivation fo LLViewerObject - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include "llvoclouds.h" - -#include "lldrawpoolalpha.h" - -#include "llviewercontrol.h" - -#include "llagent.h" // to get camera position -#include "lldrawable.h" -#include "llface.h" -#include "llprimitive.h" -#include "llsky.h" -#include "llviewercamera.h" -#include "llviewertexturelist.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llvosky.h" -#include "llworld.h" -#include "pipeline.h" -#include "llspatialpartition.h" - -LLUUID gCloudTextureID = IMG_CLOUD_POOF; - - -LLVOClouds::LLVOClouds(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) -: LLAlphaObject(id, LL_VO_CLOUDS, regionp) -{ - mCloudGroupp = NULL; - mbCanSelect = FALSE; - setNumTEs(1); - LLViewerTexture* image = LLViewerTextureManager::getFetchedTexture(gCloudTextureID); - image->setBoostLevel(LLViewerTexture::BOOST_CLOUDS); - setTEImage(0, image); -} - - -LLVOClouds::~LLVOClouds() -{ -} - - -BOOL LLVOClouds::isActive() const -{ - return TRUE; -} - -BOOL LLVOClouds::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) -{ - static LLFastTimer::DeclareTimer ftm("Idle Clouds"); - LLFastTimer t(ftm); - - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) - { - return TRUE; - } - - // Set dirty flag (so renderer will rebuild primitive) - if (mDrawable) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); - } - - return TRUE; -} - - -void LLVOClouds::setPixelAreaAndAngle(LLAgent &agent) -{ - mAppAngle = 50; - mPixelArea = 1500*100; -} - -void LLVOClouds::updateTextures() -{ - getTEImage(0)->addTextureStats(mPixelArea); -} - -LLDrawable* LLVOClouds::createDrawable(LLPipeline *pipeline) -{ - pipeline->allocDrawable(this); - mDrawable->setLit(FALSE); - mDrawable->setRenderType(LLPipeline::RENDER_TYPE_CLOUDS); - - return mDrawable; -} - -static LLFastTimer::DeclareTimer FTM_UPDATE_CLOUDS("Update Clouds"); - -BOOL LLVOClouds::updateGeometry(LLDrawable *drawable) -{ - LLFastTimer ftm(FTM_UPDATE_CLOUDS); - if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS))) - { - return TRUE; - } - - if (drawable->isVisible()) - { - dirtySpatialGroup(TRUE); - } - - LLFace *facep; - - S32 num_faces = mCloudGroupp->getNumPuffs(); - - if (num_faces > drawable->getNumFaces()) - { - drawable->setNumFacesFast(num_faces, NULL, getTEImage(0)); - } - - mDepth = (getPositionAgent()-LLViewerCamera::getInstance()->getOrigin())*LLViewerCamera::getInstance()->getAtAxis(); - - S32 face_indx = 0; - for ( ; face_indx < num_faces; face_indx++) - { - facep = drawable->getFace(face_indx); - if (!facep) - { - llwarns << "No facep for index " << face_indx << llendl; - continue; - } - - facep->setSize(4, 6); - - facep->setTEOffset(face_indx); - facep->setTexture(getTEImage(0)); - const LLCloudPuff &puff = mCloudGroupp->getPuff(face_indx); - const LLVector3 puff_pos_agent = gAgent.getPosAgentFromGlobal(puff.getPositionGlobal()); - facep->mCenterLocal = puff_pos_agent; - /// Update cloud color based on sun color. - LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); - facep->setFaceColor(float_color); - } - for ( ; face_indx < drawable->getNumFaces(); face_indx++) - { - facep = drawable->getFace(face_indx); - if (!facep) - { - llwarns << "No facep for index " << face_indx << llendl; - continue; - } - - facep->setTEOffset(face_indx); - facep->setSize(0,0); - } - - drawable->movePartition(); - - return TRUE; -} - -F32 LLVOClouds::getPartSize(S32 idx) -{ - return (CLOUD_PUFF_HEIGHT+CLOUD_PUFF_WIDTH)*0.5f; -} - -void LLVOClouds::getGeometry(S32 te, - LLStrider<LLVector3>& verticesp, - LLStrider<LLVector3>& normalsp, - LLStrider<LLVector2>& texcoordsp, - LLStrider<LLColor4U>& colorsp, - LLStrider<U16>& indicesp) -{ - - if (te >= mCloudGroupp->getNumPuffs()) - { - return; - } - - LLDrawable* drawable = mDrawable; - LLFace *facep = drawable->getFace(te); - - if (!facep->hasGeometry()) - { - return; - } - - LLVector3 normal(0.f,0.f,-1.f); - - const LLCloudPuff &puff = mCloudGroupp->getPuff(te); - S32 index_offset = facep->getGeomIndex(); - LLColor4 float_color(LLColor3(gSky.getSunDiffuseColor() + gSky.getSunAmbientColor()),puff.getAlpha()); - LLColor4U color; - color.setVec(float_color); - facep->setFaceColor(float_color); - - - LLVector3 up; - LLVector3 right; - LLVector3 at; - - const LLVector3& puff_pos_agent = facep->mCenterLocal; - LLVector2 uvs[4]; - - uvs[0].setVec(0.f, 1.f); - uvs[1].setVec(0.f, 0.f); - uvs[2].setVec(1.f, 1.f); - uvs[3].setVec(1.f, 0.f); - - LLVector3 vtx[4]; - - at = LLViewerCamera::getInstance()->getAtAxis(); - right = at % LLVector3(0.f, 0.f, 1.f); - right.normVec(); - up = right % at; - up.normVec(); - right *= 0.5f*CLOUD_PUFF_WIDTH; - up *= 0.5f*CLOUD_PUFF_HEIGHT;; - - *colorsp++ = color; - *colorsp++ = color; - *colorsp++ = color; - *colorsp++ = color; - - vtx[0] = puff_pos_agent - right + up; - vtx[1] = puff_pos_agent - right - up; - vtx[2] = puff_pos_agent + right + up; - vtx[3] = puff_pos_agent + right - up; - - *verticesp++ = vtx[0]; - *verticesp++ = vtx[1]; - *verticesp++ = vtx[2]; - *verticesp++ = vtx[3]; - - *texcoordsp++ = uvs[0]; - *texcoordsp++ = uvs[1]; - *texcoordsp++ = uvs[2]; - *texcoordsp++ = uvs[3]; - - *normalsp++ = normal; - *normalsp++ = normal; - *normalsp++ = normal; - *normalsp++ = normal; - - *indicesp++ = index_offset + 0; - *indicesp++ = index_offset + 1; - *indicesp++ = index_offset + 2; - - *indicesp++ = index_offset + 1; - *indicesp++ = index_offset + 3; - *indicesp++ = index_offset + 2; -} - -U32 LLVOClouds::getPartitionType() const -{ - return LLViewerRegion::PARTITION_CLOUD; -} - -// virtual -void LLVOClouds::updateDrawable(BOOL force_damped) -{ - // Force an immediate rebuild on any update - if (mDrawable.notNull()) - { - mDrawable->updateXform(TRUE); - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); - } - clearChanged(SHIFTED); -} - -LLCloudPartition::LLCloudPartition() -{ - mDrawableType = LLPipeline::RENDER_TYPE_CLOUDS; - mPartitionType = LLViewerRegion::PARTITION_CLOUD; -} - diff --git a/indra/newview/llvoclouds.h b/indra/newview/llvoclouds.h deleted file mode 100644 index 430923a108..0000000000 --- a/indra/newview/llvoclouds.h +++ /dev/null @@ -1,79 +0,0 @@ -/** - * @file llvoclouds.h - * @brief Description of LLVOClouds class - * - * $LicenseInfo:firstyear=2001&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2010, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#ifndef LL_LLVOCLOUDS_H -#define LL_LLVOCLOUDS_H - -#include "llviewerobject.h" -#include "lltable.h" -#include "v4coloru.h" - -class LLViewerTexture; -class LLViewerCloudGroup; - -class LLCloudGroup; - - -class LLVOClouds : public LLAlphaObject -{ -public: - LLVOClouds(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp ); - - // Initialize data that's only inited once per class. - static void initClass(); - - void updateDrawable(BOOL force_damped); - - /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); - /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); - /*virtual*/ void getGeometry(S32 te, - LLStrider<LLVector3>& verticesp, - LLStrider<LLVector3>& normalsp, - LLStrider<LLVector2>& texcoordsp, - LLStrider<LLColor4U>& colorsp, - LLStrider<U16>& indicesp); - - /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. - F32 getPartSize(S32 idx); - - /*virtual*/ void updateTextures(); - /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); // generate accurate apparent angle and area - - void updateFaceSize(S32 idx) { } - BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); - - virtual U32 getPartitionType() const; - - void setCloudGroup(LLCloudGroup *cgp) { mCloudGroupp = cgp; } -protected: - virtual ~LLVOClouds(); - - LLCloudGroup *mCloudGroupp; -}; - -extern LLUUID gCloudTextureID; - -#endif // LL_VO_CLOUDS_H diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 6ee6822e2f..cd2bbad620 100644 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -195,12 +195,13 @@ static LLVivoxVoiceClientFriendsObserver *friendslist_listener = NULL; class LLVivoxVoiceClientCapResponder : public LLHTTPClient::Responder { public: - LLVivoxVoiceClientCapResponder(void){}; + LLVivoxVoiceClientCapResponder(LLVivoxVoiceClient::state requesting_state) : mRequestingState(requesting_state) {}; virtual void error(U32 status, const std::string& reason); // called with bad status codes virtual void result(const LLSD& content); private: + LLVivoxVoiceClient::state mRequestingState; // state }; void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason) @@ -208,6 +209,7 @@ void LLVivoxVoiceClientCapResponder::error(U32 status, const std::string& reason LL_WARNS("Voice") << "LLVivoxVoiceClientCapResponder::error(" << status << ": " << reason << ")" << LL_ENDL; + LLVivoxVoiceClient::getInstance()->sessionTerminate(); } void LLVivoxVoiceClientCapResponder::result(const LLSD& content) @@ -216,12 +218,12 @@ void LLVivoxVoiceClientCapResponder::result(const LLSD& content) LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest response:" << ll_pretty_print_sd(content) << LL_ENDL; + std::string uri; + std::string credentials; + if ( content.has("voice_credentials") ) { LLSD voice_credentials = content["voice_credentials"]; - std::string uri; - std::string credentials; - if ( voice_credentials.has("channel_uri") ) { uri = voice_credentials["channel_uri"].asString(); @@ -231,7 +233,12 @@ void LLVivoxVoiceClientCapResponder::result(const LLSD& content) credentials = voice_credentials["channel_credentials"].asString(); } - + } + + // set the spatial channel. If no voice credentials or uri are + // available, then we simply drop out of voice spatially. + if(LLVivoxVoiceClient::getInstance()->parcelVoiceInfoReceived(mRequestingState)) + { LLVivoxVoiceClient::getInstance()->setSpatialChannel(uri, credentials); } } @@ -551,18 +558,27 @@ void LLVivoxVoiceClient::userAuthorized(const std::string& user_id, const LLUUID void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries) { - if ( gAgent.getRegion() && mVoiceEnabled ) + LLViewerRegion *region = gAgent.getRegion(); + + if ( region && mVoiceEnabled ) { std::string url = - gAgent.getRegion()->getCapability( - "ProvisionVoiceAccountRequest"); - - if ( url == "" ) return; - + region->getCapability("ProvisionVoiceAccountRequest"); + + if ( url.empty() ) + { + // we've not received the capability yet, so return. + // the password will remain empty, so we'll remain in + // stateIdle + return; + } + LLHTTPClient::post( - url, - LLSD(), - new LLVivoxVoiceAccountProvisionResponder(retries)); + url, + LLSD(), + new LLVivoxVoiceAccountProvisionResponder(retries)); + + setState(stateConnectorStart); } } @@ -673,7 +689,8 @@ std::string LLVivoxVoiceClient::state2string(LLVivoxVoiceClient::state inState) CASE(stateVoiceFontsWait); CASE(stateVoiceFontsReceived); CASE(stateCreatingSessionGroup); - CASE(stateNoChannel); + CASE(stateNoChannel); + CASE(stateRetrievingParcelVoiceInfo); CASE(stateJoiningSession); CASE(stateSessionJoined); CASE(stateRunning); @@ -741,42 +758,6 @@ void LLVivoxVoiceClient::stateMachine() } } - // Check for parcel boundary crossing - { - LLViewerRegion *region = gAgent.getRegion(); - LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); - - if(region && parcel) - { - S32 parcelLocalID = parcel->getLocalID(); - std::string regionName = region->getName(); - std::string capURI = region->getCapability("ParcelVoiceInfoRequest"); - -// LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; - - // The region name starts out empty and gets filled in later. - // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. - // If either is empty, wait for the next time around. - if(!regionName.empty()) - { - if(!capURI.empty()) - { - if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) - { - // We have changed parcels. Initiate a parcel channel lookup. - mCurrentParcelLocalID = parcelLocalID; - mCurrentRegionName = regionName; - - parcelChanged(); - } - } - else - { - LL_WARNS_ONCE("Voice") << "region doesn't have ParcelVoiceInfoRequest capability. This is normal for a short time after teleporting, but bad if it persists for very long." << LL_ENDL; - } - } - } - } switch(getState()) { @@ -1026,22 +1007,9 @@ void LLVivoxVoiceClient::stateMachine() } else if(!mAccountName.empty()) { - LLViewerRegion *region = gAgent.getRegion(); - - if(region) + if ( mAccountPassword.empty() ) { - if ( region->getCapability("ProvisionVoiceAccountRequest") != "" ) - { - if ( mAccountPassword.empty() ) - { - requestVoiceAccountProvision(); - } - setState(stateConnectorStart); - } - else - { - LL_WARNS_ONCE("Voice") << "region doesn't have ProvisionVoiceAccountRequest capability!" << LL_ENDL; - } + requestVoiceAccountProvision(); } } break; @@ -1382,11 +1350,7 @@ void LLVivoxVoiceClient::stateMachine() setState(stateCreatingSessionGroup); sessionGroupCreateSendMessage(); #else - // Not using session groups -- skip the stateCreatingSessionGroup state. - setState(stateNoChannel); - - // Initial kick-off of channel lookup logic - parcelChanged(); + setState(stateNoChannel); #endif break; @@ -1399,19 +1363,29 @@ void LLVivoxVoiceClient::stateMachine() } else if(!mMainSessionGroupHandle.empty()) { - setState(stateNoChannel); - // Start looped recording (needed for "panic button" anti-griefing tool) recordingLoopStart(); - - // Initial kick-off of channel lookup logic - parcelChanged(); + setState(stateNoChannel); } break; + + //MARK: stateRetrievingParcelVoiceInfo + case stateRetrievingParcelVoiceInfo: + // wait until parcel voice info is received. + if(mSessionTerminateRequested || !mVoiceEnabled) + { + // if a terminate request has been received, + // bail and go to the stateSessionTerminated + // state. If the cap request is still pending, + // the responder will check to see if we've moved + // to a new session and won't change any state. + setState(stateSessionTerminated); + } + break; + //MARK: stateNoChannel case stateNoChannel: - LL_DEBUGS("Voice") << "State No Channel" << LL_ENDL; mSpatialJoiningNum = 0; // Do this here as well as inside sendPositionalUpdate(). @@ -1432,6 +1406,16 @@ void LLVivoxVoiceClient::stateMachine() { setState(stateCaptureBufferPaused); } + else if(checkParcelChanged() || (mNextAudioSession == NULL)) + { + // the parcel is changed, or we have no pending audio sessions, + // so try to request the parcel voice info + // if we have the cap, we move to the appropriate state + if(requestParcelVoiceInfo()) + { + setState(stateRetrievingParcelVoiceInfo); + } + } else if(sessionNeedsRelog(mNextAudioSession)) { requestRelog(); @@ -1466,32 +1450,28 @@ void LLVivoxVoiceClient::stateMachine() notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_JOINING); setState(stateJoiningSession); } - else if(!mSpatialSessionURI.empty()) - { - // If we're not headed elsewhere and have a spatial URI, return to spatial. - switchChannel(mSpatialSessionURI, true, false, false, mSpatialSessionCredentials); - } break; - + //MARK: stateJoiningSession case stateJoiningSession: // waiting for session handle - - // If this is true we have problem with connection to voice server (EXT-4313). - // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM. - if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM) + + // If this is true we have problem with connection to voice server (EXT-4313). + // See descriptions of mSpatialJoiningNum and MAX_NORMAL_JOINING_SPATIAL_NUM. + if(mSpatialJoiningNum == MAX_NORMAL_JOINING_SPATIAL_NUM) { - // Notify observers to let them know there is problem with voice - notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); - llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl; + // Notify observers to let them know there is problem with voice + notifyStatusObservers(LLVoiceClientStatusObserver::STATUS_VOICE_DISABLED); + llwarns << "There seems to be problem with connection to voice server. Disabling voice chat abilities." << llendl; } - - // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for - // example for p2p many times while waiting for response, so it can't be used to detect errors - if(mAudioSession && mAudioSession->mIsSpatial) + + // Increase mSpatialJoiningNum only for spatial sessions- it's normal to reach this case for + // example for p2p many times while waiting for response, so it can't be used to detect errors + if(mAudioSession && mAudioSession->mIsSpatial) { - mSpatialJoiningNum++; + + mSpatialJoiningNum++; } - + // joinedAudioSession() will transition from here to stateSessionJoined. if(!mVoiceEnabled) { @@ -1511,12 +1491,13 @@ void LLVivoxVoiceClient::stateMachine() } } } - break; - + break; + //MARK: stateSessionJoined case stateSessionJoined: // session handle received - mSpatialJoiningNum = 0; + + mSpatialJoiningNum = 0; // It appears that I need to wait for BOTH the SessionGroup.AddSession response and the SessionStateChangeEvent with state 4 // before continuing from this state. They can happen in either order, and if I don't wait for both, things can get stuck. // For now, the SessionGroup.AddSession response handler sets mSessionHandle and the SessionStateChangeEvent handler transitions to stateSessionJoined. @@ -1553,7 +1534,7 @@ void LLVivoxVoiceClient::stateMachine() sessionMediaDisconnectSendMessage(mAudioSession); setState(stateSessionTerminated); } - } + } break; //MARK: stateRunning @@ -1565,6 +1546,7 @@ void LLVivoxVoiceClient::stateMachine() } else { + if(!inSpatialChannel()) { // When in a non-spatial channel, never send positional updates. @@ -1572,8 +1554,22 @@ void LLVivoxVoiceClient::stateMachine() } else { + if(checkParcelChanged()) + { + // if the parcel has changed, attempted to request the + // cap for the parcel voice info. If we can't request it + // then we don't have the cap URL so we do nothing and will + // recheck next time around + if(requestParcelVoiceInfo()) + { + // we did get the cap, and we made the request, + // so go wait for the response. + setState(stateRetrievingParcelVoiceInfo); + } + } // Do the calculation that enforces the listener<->speaker tether (and also updates the real camera position) enforceTether(); + } // Do notifications for expiring Voice Fonts. @@ -3840,7 +3836,7 @@ void LLVivoxVoiceClient::participantUpdatedEvent( // also initialize voice moderate_mode depend on Agent's participant. See EXT-6937. // *TODO: remove once a way to request the current voice channel moderation mode is implemented. - if (gAgentID == participant->mAvatarID) + if (gAgent.getID() == participant->mAvatarID) { speaker_manager->initVoiceModerateMode(); } @@ -4073,7 +4069,7 @@ void LLVivoxVoiceClient::messageEvent( } LL_DEBUGS("Voice") << "adding message, name " << session->mName << " session " << session->mIMSessionID << ", target " << session->mCallerID << LL_ENDL; - gIMMgr->addMessage(session->mIMSessionID, + LLIMMgr::getInstance()->addMessage(session->mIMSessionID, session->mCallerID, session->mName.c_str(), message.c_str(), @@ -4447,24 +4443,91 @@ LLVivoxVoiceClient::participantState* LLVivoxVoiceClient::findParticipantByID(co } -void LLVivoxVoiceClient::parcelChanged() + +// Check for parcel boundary crossing +bool LLVivoxVoiceClient::checkParcelChanged(bool update) { - if(getState() >= stateNoChannel) + LLViewerRegion *region = gAgent.getRegion(); + LLParcel *parcel = LLViewerParcelMgr::getInstance()->getAgentParcel(); + + if(region && parcel) { - // If the user is logged in, start a channel lookup. - LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; + S32 parcelLocalID = parcel->getLocalID(); + std::string regionName = region->getName(); + + // LL_DEBUGS("Voice") << "Region name = \"" << regionName << "\", parcel local ID = " << parcelLocalID << ", cap URI = \"" << capURI << "\"" << LL_ENDL; + + // The region name starts out empty and gets filled in later. + // Also, the cap gets filled in a short time after the region cross, but a little too late for our purposes. + // If either is empty, wait for the next time around. + if(!regionName.empty()) + { + if((parcelLocalID != mCurrentParcelLocalID) || (regionName != mCurrentRegionName)) + { + // We have changed parcels. Initiate a parcel channel lookup. + if (update) + { + mCurrentParcelLocalID = parcelLocalID; + mCurrentRegionName = regionName; + } + return true; + } + } + } + return false; +} + +bool LLVivoxVoiceClient::parcelVoiceInfoReceived(state requesting_state) +{ + // pop back to the state we were in when the parcel changed and we managed to + // do the request. + if(getState() == stateRetrievingParcelVoiceInfo) + { + setState(requesting_state); + return true; + } + else + { + // we've dropped out of stateRetrievingParcelVoiceInfo + // before we received the cap result, due to a terminate + // or transition to a non-voice channel. Don't switch channels. + return false; + } +} + - std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); +bool LLVivoxVoiceClient::requestParcelVoiceInfo() +{ + LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; + + // grab the cap for parcel voice info from the region. + LLViewerRegion * region = gAgent.getRegion(); + if (region == NULL) + { + return false; + } + // grab the cap. + std::string url = gAgent.getRegion()->getCapability("ParcelVoiceInfoRequest"); + if (!url.empty()) + { + // if we've already retrieved the cap from the region, go ahead and make the request, + // and return true so we can go into the state that waits for the response. + checkParcelChanged(true); LLSD data; + LL_DEBUGS("Voice") << "sending ParcelVoiceInfoRequest (" << mCurrentRegionName << ", " << mCurrentParcelLocalID << ")" << LL_ENDL; + LLHTTPClient::post( - url, - data, - new LLVivoxVoiceClientCapResponder); + url, + data, + new LLVivoxVoiceClientCapResponder(getState())); + return true; } - else + else { - // The transition to stateNoChannel needs to kick this off again. - LL_INFOS("Voice") << "not logged in yet, deferring" << LL_ENDL; + + // we don't have the cap yet, so return false so the caller can try again later. + LL_DEBUGS("Voice") << "ParcelVoiceInfoRequest cap not yet available, deferring" << LL_ENDL; + return false; } } @@ -4488,6 +4551,7 @@ void LLVivoxVoiceClient::switchChannel( case stateJoinSessionFailed: case stateJoinSessionFailedWaiting: case stateNoChannel: + case stateRetrievingParcelVoiceInfo: // Always switch to the new URI from these states. needsSwitch = true; break; @@ -4560,13 +4624,10 @@ void LLVivoxVoiceClient::switchChannel( mNextAudioSession->mIsP2P = is_p2p; } - if(getState() <= stateNoChannel) - { - // We're already set up to join a channel, just needed to fill in the session URI - } - else + if(getState() >= stateRetrievingParcelVoiceInfo) { - // State machine will come around and rejoin if uri/handle is not empty. + // If we're already in a channel, or if we're joining one, terminate + // so we can rejoin with the new session data. sessionTerminate(); } } @@ -6267,13 +6328,13 @@ void LLVivoxVoiceClient::avatarNameResolved(const LLUUID &id, const std::string { session->mTextInvitePending = false; - // We don't need to call gIMMgr->addP2PSession() here. The first incoming message will create the panel. + // We don't need to call LLIMMgr::getInstance()->addP2PSession() here. The first incoming message will create the panel. } if(session->mVoiceInvitePending) { session->mVoiceInvitePending = false; - gIMMgr->inviteToSession( + LLIMMgr::getInstance()->inviteToSession( session->mIMSessionID, session->mName, session->mCallerID, diff --git a/indra/newview/llvoicevivox.h b/indra/newview/llvoicevivox.h index 471545de56..1142a1a49c 100644 --- a/indra/newview/llvoicevivox.h +++ b/indra/newview/llvoicevivox.h @@ -380,7 +380,8 @@ protected: stateVoiceFontsWait, // Awaiting the list of voice fonts stateVoiceFontsReceived, // List of voice fonts received stateCreatingSessionGroup, // Creating the main session group - stateNoChannel, // + stateNoChannel, // Need to join a channel + stateRetrievingParcelVoiceInfo, // waiting for parcel voice info request to return with spatial credentials stateJoiningSession, // waiting for session handle stateSessionJoined, // session handle received stateRunning, // in session, steady state @@ -620,6 +621,8 @@ protected: void sessionMediaDisconnectSendMessage(sessionState *session); void sessionTextDisconnectSendMessage(sessionState *session); + + // Pokes the state machine to leave the audio session next time around. void sessionTerminate(); @@ -629,6 +632,12 @@ protected: // Does the actual work to get out of the audio session void leaveAudioSession(); + // notifies the voice client that we've received parcel voice info + bool parcelVoiceInfoReceived(state requesting_state); + + friend class LLVivoxVoiceClientCapResponder; + + void lookupName(const LLUUID &id); void onAvatarNameCache(const LLUUID& id, const LLAvatarName& av_name); void avatarNameResolved(const LLUUID &id, const std::string &name); @@ -733,9 +742,11 @@ private: bool mCaptureDeviceDirty; bool mRenderDeviceDirty; + + bool checkParcelChanged(bool update = false); // This should be called when the code detects we have changed parcels. // It initiates the call to the server that gets the parcel channel. - void parcelChanged(); + bool requestParcelVoiceInfo(); void switchChannel(std::string uri = std::string(), bool spatial = true, bool no_reconnect = false, bool is_p2p = false, std::string hash = ""); void joinSession(sessionState *session); diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 6f354b78b1..a4b0910c92 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -324,10 +324,18 @@ void LLVOPartGroup::getGeometry(S32 idx, LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); - + + //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) + // this works because there is actually a 4th float stored after the vertex position which is used as a texture index + // also, somebody please VECTORIZE THIS + + verticesp->mV[3] = 0.f; *verticesp++ = part_pos_agent + up - right; + verticesp->mV[3] = 0.f; *verticesp++ = part_pos_agent - up - right; + verticesp->mV[3] = 0.f; *verticesp++ = part_pos_agent + up + right; + verticesp->mV[3] = 0.f; *verticesp++ = part_pos_agent - up + right; *colorsp++ = part.mColor; @@ -360,7 +368,7 @@ U32 LLVOPartGroup::getPartitionType() const } LLParticlePartition::LLParticlePartition() -: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK, TRUE, GL_STREAM_DRAW_ARB) +: LLSpatialPartition(LLDrawPoolAlpha::VERTEX_DATA_MASK | LLVertexBuffer::MAP_TEXTURE_INDEX, TRUE, GL_STREAM_DRAW_ARB) { mRenderPass = LLRenderPass::PASS_ALPHA; mDrawableType = LLPipeline::RENDER_TYPE_PARTICLES; @@ -418,6 +426,7 @@ void LLParticlePartition::addGeometryCount(LLSpatialGroup* group, U32& vertex_co mFaceList.push_back(facep); vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); + llassert(facep->getIndicesCount() < 65536); } obj->mDepth /= count; diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 6396bc042d..66ba6249d3 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -370,7 +370,7 @@ LLVOSky::LLVOSky(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) mAtmHeight = ATM_HEIGHT; mEarthCenter = LLVector3(mCameraPosAgent.mV[0], mCameraPosAgent.mV[1], -EARTH_RADIUS); - mSunDefaultPosition = LLVector3(LLWLParamManager::instance()->mCurParams.getVector("lightnorm", error)); + mSunDefaultPosition = LLVector3(LLWLParamManager::getInstance()->mCurParams.getVector("lightnorm", error)); if (gSavedSettings.getBOOL("SkyOverrideSimSunPosition")) { initSunDirection(mSunDefaultPosition, LLVector3(0, 0, 0)); @@ -646,24 +646,24 @@ void LLVOSky::initAtmospherics(void) bool error; // uniform parameters for convenience - dome_radius = LLWLParamManager::instance()->getDomeRadius(); - dome_offset_ratio = LLWLParamManager::instance()->getDomeOffset(); - sunlight_color = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("sunlight_color", error)); - ambient = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("ambient", error)); - //lightnorm = LLWLParamManager::instance()->mCurParams.getVector("lightnorm", error); - gamma = LLWLParamManager::instance()->mCurParams.getVector("gamma", error)[0]; - blue_density = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("blue_density", error)); - blue_horizon = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("blue_horizon", error)); - haze_density = LLWLParamManager::instance()->mCurParams.getVector("haze_density", error)[0]; - haze_horizon = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("haze_horizon", error)); - density_multiplier = LLWLParamManager::instance()->mCurParams.getVector("density_multiplier", error)[0]; - max_y = LLWLParamManager::instance()->mCurParams.getVector("max_y", error)[0]; - glow = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("glow", error)); - cloud_shadow = LLWLParamManager::instance()->mCurParams.getVector("cloud_shadow", error)[0]; - cloud_color = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("cloud_color", error)); - cloud_scale = LLWLParamManager::instance()->mCurParams.getVector("cloud_scale", error)[0]; - cloud_pos_density1 = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("cloud_pos_density1", error)); - cloud_pos_density2 = LLColor3(LLWLParamManager::instance()->mCurParams.getVector("cloud_pos_density2", error)); + dome_radius = LLWLParamManager::getInstance()->getDomeRadius(); + dome_offset_ratio = LLWLParamManager::getInstance()->getDomeOffset(); + sunlight_color = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("sunlight_color", error)); + ambient = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("ambient", error)); + //lightnorm = LLWLParamManager::getInstance()->mCurParams.getVector("lightnorm", error); + gamma = LLWLParamManager::getInstance()->mCurParams.getVector("gamma", error)[0]; + blue_density = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("blue_density", error)); + blue_horizon = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("blue_horizon", error)); + haze_density = LLWLParamManager::getInstance()->mCurParams.getVector("haze_density", error)[0]; + haze_horizon = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("haze_horizon", error)); + density_multiplier = LLWLParamManager::getInstance()->mCurParams.getVector("density_multiplier", error)[0]; + max_y = LLWLParamManager::getInstance()->mCurParams.getVector("max_y", error)[0]; + glow = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("glow", error)); + cloud_shadow = LLWLParamManager::getInstance()->mCurParams.getVector("cloud_shadow", error)[0]; + cloud_color = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_color", error)); + cloud_scale = LLWLParamManager::getInstance()->mCurParams.getVector("cloud_scale", error)[0]; + cloud_pos_density1 = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_pos_density1", error)); + cloud_pos_density2 = LLColor3(LLWLParamManager::getInstance()->mCurParams.getVector("cloud_pos_density2", error)); // light norm is different. We need the sun's direction, not the light direction // which could be from the moon. And we need to clamp it @@ -1033,7 +1033,7 @@ void LLVOSky::calcAtmospherics(void) // Since WL scales everything by 2, there should always be at least a 2:1 brightness ratio // between sunlight and point lights in windlight to normalize point lights. F32 sun_dynamic_range = llmax(gSavedSettings.getF32("RenderSunDynamicRange"), 0.0001f); - LLWLParamManager::instance()->mSceneLightStrength = 2.0f * (1.0f + sun_dynamic_range * dp); + LLWLParamManager::getInstance()->mSceneLightStrength = 2.0f * (1.0f + sun_dynamic_range * dp); mSunDiffuse = vary_SunlightColor; mSunAmbient = vary_AmbientColor; @@ -1483,6 +1483,8 @@ BOOL LLVOSky::updateHeavenlyBodyGeometry(LLDrawable *drawable, const S32 f, cons facep->setVertexBuffer(buff); } + llassert(facep->getVertexBuffer()->getNumIndices() == 6); + index_offset = facep->getGeometry(verticesp,normalsp,texCoordsp, indicesp); if (-1 == index_offset) @@ -2127,7 +2129,7 @@ void LLVOSky::updateFog(const F32 distance) F32 depth = water_height - camera_height; // get the water param manager variables - float water_fog_density = LLWaterParamManager::instance()->getFogDensity(); + float water_fog_density = LLWaterParamManager::getInstance()->getFogDensity(); LLColor4 water_fog_color = LLDrawPoolWater::sWaterFogColor.mV; // adjust the color based on depth. We're doing linear approximations diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index dbcd4f50ca..510525259f 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -375,6 +375,8 @@ void LLVOSurfacePatch::updateMainGeometry(LLFace *facep, S32 num_vertices, num_indices; U32 index; + llassert(mLastStride > 0); + render_stride = mLastStride; patch_size = mPatchp->getSurface()->getGridsPerPatchEdge(); S32 vert_size = patch_size / render_stride; diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 8946d4e0b6..3c7fe708e6 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -980,11 +980,6 @@ void LLVOTree::appendMesh(LLStrider<LLVector3>& vertices, for (S32 i = 0; i < index_count; i++) { U16 index = index_offset + i; - if (idx[index] >= vert_start + vert_count || - idx[index] < vert_start) - { - llerrs << "WTF?" << llendl; - } *indices++ = idx[index]-vert_start+cur_idx; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index e9a8c9b80a..e6da8eb89d 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -73,6 +73,7 @@ #include "llagent.h" #include "llviewermediafocus.h" #include "lldatapacker.h" +#include "llviewershadermgr.h" #include "llvoavatar.h" #include "llvocache.h" @@ -1095,8 +1096,6 @@ void LLVOVolume::updateSculptTexture() } - - void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; @@ -1222,7 +1221,7 @@ BOOL LLVOVolume::calcLOD() } //hold onto unmodified distance for debugging - F32 debug_distance = distance; + //F32 debug_distance = distance; distance *= sDistanceFactor; @@ -1245,7 +1244,9 @@ BOOL LLVOVolume::calcLOD() if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_LOD_INFO)) { - setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); + //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); + + setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); } if (cur_detail != mLOD) @@ -1274,6 +1275,15 @@ BOOL LLVOVolume::updateLOD() gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, FALSE); mLODChanged = TRUE; } + else + { + F32 new_radius = getBinRadius(); + F32 old_radius = mDrawable->getBinRadius(); + if (new_radius < old_radius * 0.9f || new_radius > old_radius*1.1f) + { + gPipeline.markPartitionMove(mDrawable); + } + } lod_changed = lod_changed || LLViewerObject::updateLOD(); @@ -3086,16 +3096,28 @@ U32 LLVOVolume::getRenderCost(std::set<LLUUID> &textures) const F32 LLVOVolume::getStreamingCost(S32* bytes, S32* visible_bytes) { + F32 radius = getScale().length(); + if (isMesh()) { LLSD& header = gMeshRepo.getMeshHeader(getVolume()->getParams().getSculptID()); - F32 radius = getScale().length(); - return LLMeshRepository::getStreamingCost(header, radius, bytes, visible_bytes, mLOD); } - - return 0.f; + else + { + LLVolume* volume = getVolume(); + S32 counts[4]; + LLVolume::getLoDTriangleCounts(volume->getParams(), counts); + + LLSD header; + header["lowest_lod"]["size"] = counts[0] * 10; + header["low_lod"]["size"] = counts[1] * 10; + header["medium_lod"]["size"] = counts[2] * 10; + header["high_lod"]["size"] = counts[3] * 10; + + return LLMeshRepository::getStreamingCost(header, radius); + } } U32 LLVOVolume::getTriangleCount() @@ -3187,6 +3209,10 @@ F32 LLVOVolume::getBinRadius() F32 scale = 1.f; + S32 size_factor = llmax(gSavedSettings.getS32("OctreeStaticObjectSizeFactor"), 1); + S32 attachment_size_factor = llmax(gSavedSettings.getS32("OctreeAttachmentSizeFactor"), 1); + LLVector3 distance_factor = gSavedSettings.getVector3("OctreeDistanceFactor"); + LLVector3 alpha_distance_factor = gSavedSettings.getVector3("OctreeAlphaDistanceFactor"); const LLVector4a* ext = mDrawable->getSpatialExtents(); BOOL shrink_wrap = mDrawable->isAnimating(); @@ -3216,6 +3242,8 @@ F32 LLVOVolume::getBinRadius() radius = llmin(bounds.mV[1], bounds.mV[2]); radius = llmin(radius, bounds.mV[0]); radius *= 0.5f; + radius *= 1.f+mDrawable->mDistanceWRTCamera*alpha_distance_factor[1]; + radius += mDrawable->mDistanceWRTCamera*alpha_distance_factor[0]; } else if (shrink_wrap) { @@ -3226,24 +3254,19 @@ F32 LLVOVolume::getBinRadius() } else if (mDrawable->isStatic()) { - /*if (mDrawable->getRadius() < 2.0f) - { - radius = 16.f; - } - else - { - radius = llmax(mDrawable->getRadius(), 32.f); - }*/ - - radius = (((S32) mDrawable->getRadius())/2+1)*8; + radius = llmax((S32) mDrawable->getRadius(), 1)*size_factor; + radius *= 1.f + mDrawable->mDistanceWRTCamera * distance_factor[1]; + radius += mDrawable->mDistanceWRTCamera * distance_factor[0]; } else if (mDrawable->getVObj()->isAttachment()) { - radius = (((S32) (mDrawable->getRadius()*4)+1))*2; + radius = llmax((S32) mDrawable->getRadius(),1)*attachment_size_factor; } else { - radius = 8.f; + radius = mDrawable->getRadius(); + radius *= 1.f + mDrawable->mDistanceWRTCamera * distance_factor[1]; + radius += mDrawable->mDistanceWRTCamera * distance_factor[0]; } return llclamp(radius*scale, 0.5f, 256.f); @@ -3342,7 +3365,8 @@ BOOL LLVOVolume::lineSegmentIntersect(const LLVector3& start, const LLVector3& e { if (LLFloater::isVisible(gFloaterTools) && getAvatar()->isSelf()) { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_RIGGED, TRUE); + updateRiggedVolume(); + genBBoxes(FALSE); volume = mRiggedVolume; transform = false; } @@ -3521,7 +3545,7 @@ void LLVOVolume::updateRiggedVolume() LLVolume* volume = getVolume(); - const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID()); + const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(volume->getParams().getSculptID(), this); if (!skin) { @@ -3712,6 +3736,21 @@ LLVolumeBridge::LLVolumeBridge(LLDrawable* drawablep) mSlopRatio = 0.25f; } +bool can_batch_texture(LLFace* facep) +{ + if (facep->getTextureEntry()->getBumpmap()) + { //bump maps aren't worked into texture batching yet + return false; + } + + if (facep->isState(LLFace::TEXTURE_ANIM) && facep->getVirtualSize() > MIN_TEX_ANIM_SIZE) + { //texture animation breaks batches + return false; + } + + return true; +} + void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 type) { LLMemType mt(LLMemType::MTYPE_SPACE_PARTITION); @@ -3762,12 +3801,36 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, LLViewerTexture* tex = facep->getTexture(); + U8 index = facep->getTextureIndex(); + + bool batchable = false; + + if (index < 255 && idx >= 0) + { + if (index < draw_vec[idx]->mTextureList.size()) + { + if (draw_vec[idx]->mTextureList[index].isNull()) + { + batchable = true; + draw_vec[idx]->mTextureList[index] = tex; + } + else if (draw_vec[idx]->mTextureList[index] == tex) + { //this face's texture index can be used with this batch + batchable = true; + } + } + else + { //texture list can be expanded to fit this texture index + batchable = true; + } + } + U8 glow = (U8) (facep->getTextureEntry()->getGlow() * 255); if (idx >= 0 && draw_vec[idx]->mVertexBuffer == facep->getVertexBuffer() && draw_vec[idx]->mEnd == facep->getGeomIndex()-1 && - (LLPipeline::sTextureBindTest || draw_vec[idx]->mTexture == tex) && + (LLPipeline::sTextureBindTest || draw_vec[idx]->mTexture == tex || batchable) && #if LL_DARWIN draw_vec[idx]->mEnd - draw_vec[idx]->mStart + facep->getGeomCount() <= (U32) gGLManager.mGLMaxVertexRange && draw_vec[idx]->mCount + facep->getIndicesCount() <= (U32) gGLManager.mGLMaxIndexRange && @@ -3781,6 +3844,12 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_vec[idx]->mCount += facep->getIndicesCount(); draw_vec[idx]->mEnd += facep->getGeomCount(); draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, facep->getVirtualSize()); + + if (index >= draw_vec[idx]->mTextureList.size()) + { + draw_vec[idx]->mTextureList.resize(index+1); + draw_vec[idx]->mTextureList[index] = tex; + } draw_vec[idx]->validate(); update_min_max(draw_vec[idx]->mExtents[0], draw_vec[idx]->mExtents[1], facep->mExtents[0]); update_min_max(draw_vec[idx]->mExtents[0], draw_vec[idx]->mExtents[1], facep->mExtents[1]); @@ -3811,6 +3880,11 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, draw_info->mDrawMode = LLRender::TRIANGLE_STRIP; } + if (index < 255) + { //initialize texture list for texture batching + draw_info->mTextureList.resize(index+1); + draw_info->mTextureList[index] = tex; + } draw_info->validate(); } } @@ -3910,7 +3984,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) LLVOVolume* vobj = drawablep->getVOVolume(); - if (vobj->getVolume() && vobj->getVolume()->isTetrahedron()) + if (vobj->getVolume() && vobj->getVolume()->isTetrahedron() || (vobj->isMesh() && !gMeshRepo.meshRezEnabled())) { continue; } @@ -3923,7 +3997,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool rigged = vobj->isAttachment() && vobj->isMesh() && - gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID()); + gMeshRepo.getSkinInfo(vobj->getVolume()->getParams().getSculptID(), vobj); bool bake_sunlight = LLPipeline::sBakeSunlight && drawablep->isStatic(); @@ -3965,7 +4039,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if ( pAvatarVO ) { LLUUID currentId = vobj->getVolume()->getParams().getSculptID(); - const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId ); + const LLMeshSkinInfo* pSkinData = gMeshRepo.getSkinInfo( currentId, vobj ); if ( pSkinData ) { @@ -4233,15 +4307,24 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 bump_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; U32 fullbright_mask = LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_COLOR; - if (LLPipeline::sRenderDeferred) + bool batch_textures = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1; + + if (batch_textures) { bump_mask |= LLVertexBuffer::MAP_BINORMAL; + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE); + genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE); + genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE); + genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE); + } + else + { + genDrawInfo(group, simple_mask, simple_faces); + genDrawInfo(group, fullbright_mask, fullbright_faces); + genDrawInfo(group, bump_mask, bump_faces, FALSE, TRUE); + genDrawInfo(group, alpha_mask, alpha_faces, TRUE); } - genDrawInfo(group, simple_mask, simple_faces); - genDrawInfo(group, bump_mask, bump_faces); - genDrawInfo(group, fullbright_mask, fullbright_faces); - genDrawInfo(group, alpha_mask, alpha_faces, TRUE); if (!LLPipeline::sDelayVBUpdate) { @@ -4297,11 +4380,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) face->getGeometryVolume(*volume, face->getTEOffset(), vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), face->getGeomIndex()); } - - if (!face) - { - llerrs << "WTF?" << llendl; - } } drawablep->clearState(LLDrawable::REBUILD_ALL); @@ -4356,13 +4434,37 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO); } - if (group && group->isState(LLSpatialGroup::NEW_DRAWINFO)) + llassert(!group || !group->isState(LLSpatialGroup::NEW_DRAWINFO)); +} + +struct CompareBatchBreakerModified +{ + bool operator()(const LLFace* const& lhs, const LLFace* const& rhs) { - llerrs << "WTF?" << llendl; + const LLTextureEntry* lte = lhs->getTextureEntry(); + const LLTextureEntry* rte = rhs->getTextureEntry(); + + if (lte->getBumpmap() != rte->getBumpmap()) + { + return lte->getBumpmap() < rte->getBumpmap(); + } + else if (lte->getFullbright() != rte->getFullbright()) + { + return lte->getFullbright() < rte->getFullbright(); + } + else if (lte->getGlow() != rte->getGlow()) + { + return lte->getGlow() < rte->getGlow(); + } + else + { + return lhs->getTexture() < rhs->getTexture(); + } + } -} +}; -void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort) +void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures) { //calculate maximum number of vertices to store in a single buffer U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask); @@ -4371,7 +4473,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!distance_sort) { //sort faces by things that break batches - std::sort(faces.begin(), faces.end(), LLFace::CompareBatchBreaker()); + std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); } else { @@ -4391,6 +4493,21 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: buffer_index = -1; } + S32 texture_index_channels = gGLManager.mNumTextureImageUnits-1; //always reserve one for shiny for now just for simplicity + + if (gGLManager.mGLVersion < 3.1f) + { + texture_index_channels = 1; + } + + if (LLPipeline::sRenderDeferred && distance_sort) + { + texture_index_channels = gDeferredAlphaProgram.mFeatures.mIndexedTextureChannels; + } + + texture_index_channels = llmin(texture_index_channels, (S32) gSavedSettings.getU32("RenderMaxTextureIndex")); + + while (face_iter != faces.end()) { //pull off next face @@ -4421,24 +4538,101 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: std::vector<LLFace*>::iterator i = face_iter; ++i; - while (i != faces.end() && - (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) + std::vector<LLViewerTexture*> texture_list; + + if (batch_textures) { - facep = *i; - - if (geom_count + facep->getGeomCount() > max_vertices) - { //cut batches on geom count too big - break; + U8 cur_tex = 0; + facep->setTextureIndex(cur_tex); + texture_list.push_back(tex); + + //if (can_batch_texture(facep)) + { + while (i != faces.end()) + { + facep = *i; + if (facep->getTexture() != tex) + { + if (distance_sort) + { //textures might be out of order, see if texture exists in current batch + bool found = false; + for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) + { + if (facep->getTexture() == texture_list[tex_idx]) + { + cur_tex = tex_idx; + found = true; + break; + } + } + + if (!found) + { + cur_tex = texture_list.size(); + } + } + else + { + cur_tex++; + } + + if (!can_batch_texture(facep)) + { //face is bump mapped or has an animated texture matrix -- can't + //batch more than 1 texture at a time + break; + } + + if (cur_tex >= texture_index_channels) + { //cut batches when index channels are depleted + break; + } + + tex = facep->getTexture(); + + texture_list.push_back(tex); + } + + if (geom_count + facep->getGeomCount() > max_vertices) + { //cut batches on geom count too big + break; + } + + ++i; + index_count += facep->getIndicesCount(); + geom_count += facep->getGeomCount(); + + facep->setTextureIndex(cur_tex); + } } - ++i; - index_count += facep->getIndicesCount(); - geom_count += facep->getGeomCount(); + tex = texture_list[0]; + } + else + { + while (i != faces.end() && + (LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex))) + { + facep = *i; + + + //face has no texture index + facep->mDrawInfo = NULL; + facep->setTextureIndex(255); + + if (geom_count + facep->getGeomCount() > max_vertices) + { //cut batches on geom count too big + break; + } + + ++i; + index_count += facep->getIndicesCount(); + geom_count += facep->getGeomCount(); + } } //create/delete/resize vertex buffer if needed LLVertexBuffer* buffer = NULL; - LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(tex); + LLSpatialGroup::buffer_texture_map_t::iterator found_iter = group->mBufferMap[mask].find(*face_iter); if (found_iter != group->mBufferMap[mask].end()) { @@ -4469,7 +4663,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } } - buffer_map[mask][tex].push_back(buffer); + buffer_map[mask][*face_iter].push_back(buffer); //add face geometry @@ -4483,6 +4677,11 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: facep->setGeomIndex(index_offset); facep->setVertexBuffer(buffer); + if (batch_textures && facep->getTextureIndex() == 255) + { + llerrs << "Invalid texture index." << llendl; + } + { //for debugging, set last time face was updated vs moved facep->updateRebuildFlags(); @@ -4495,12 +4694,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: U32 te_idx = facep->getTEOffset(); - if (facep->getGeometryVolume(*volume, te_idx, - vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset)) - { - buffer->markDirty(facep->getGeomIndex(), facep->getGeomCount(), - facep->getIndicesStart(), facep->getIndicesCount()); - } + facep->getGeometryVolume(*volume, te_idx, + vobj->getRelativeXform(), vobj->getRelativeXformInvTrans(), index_offset); } } @@ -4681,7 +4876,7 @@ void LLGeometryManager::addGeometryCount(LLSpatialGroup* group, U32 &vertex_coun { vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); - + llassert(facep->getIndicesCount() < 65536); //remember face (for sorting) mFaceList.push_back(facep); } diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index 51664cb31d..7b1c725483 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -568,7 +568,7 @@ void LLVOWLSky::buildFanBuffer(LLStrider<LLVector3> & vertices, LLStrider<LLVector2> & texCoords, LLStrider<U16> & indices) { - const F32 RADIUS = LLWLParamManager::instance()->getDomeRadius(); + const F32 RADIUS = LLWLParamManager::getInstance()->getDomeRadius(); U32 i, num_slices; F32 phi0, theta, x0, y0, z0; @@ -629,7 +629,7 @@ void LLVOWLSky::buildStripsBuffer(U32 begin_stack, U32 end_stack, LLStrider<LLVector2> & texCoords, LLStrider<U16> & indices) { - const F32 RADIUS = LLWLParamManager::instance()->getDomeRadius(); + const F32 RADIUS = LLWLParamManager::getInstance()->getDomeRadius(); U32 i, j, num_slices, num_stacks; F32 phi0, theta, x0, y0, z0; diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index 67bb965f99..1a98d4c6c2 100644 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -54,12 +54,9 @@ #include "llwlparammanager.h" #include "llwaterparamset.h" -#include "llfloaterwater.h" #include "curl/curl.h" -LLWaterParamManager * LLWaterParamManager::sInstance = NULL; - LLWaterParamManager::LLWaterParamManager() : mFogColor(22.f/255.f, 43.f/255.f, 54.f/255.f, 0.0f, 0.0f, "waterFogColor", "WaterFogColor"), mFogDensity(4, "waterFogDensity", 2), @@ -73,8 +70,6 @@ LLWaterParamManager::LLWaterParamManager() : mWave1Dir(.5f, .5f, "wave1Dir"), mWave2Dir(.5f, .5f, "wave2Dir"), mDensitySliderValue(1.0f), - mPrevFogDensity(16.0f), // 2^4 - mPrevFogColor(22.f/255.f, 43.f/255.f, 54.f/255.f, 0.0f), mWaterFogKS(1.0f) { } @@ -83,131 +78,73 @@ LLWaterParamManager::~LLWaterParamManager() { } -void LLWaterParamManager::loadAllPresets(const std::string& file_name) +void LLWaterParamManager::loadAllPresets() { - std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/water", "")); - LL_DEBUGS2("AppInit", "Shaders") << "Loading Default water settings from " << path_name << LL_ENDL; - - bool found = true; - LLDirIterator app_settings_iter(path_name, "*.xml"); - while(found) - { - std::string name; - found = app_settings_iter.next(name); - if(found) - { - - name=name.erase(name.length()-4); + // First, load system (coming out of the box) water presets. + loadPresetsFromDir(getSysDir()); - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_unescape(name.c_str(), name.size()); - std::string unescaped_name(curl_str); - curl_free(curl_str); - curl_str = NULL; - - LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL; - loadPreset(unescaped_name,FALSE); - } - } + // Then load user presets. Note that user day presets will modify any system ones already loaded. + loadPresetsFromDir(getUserDir()); +} - // And repeat for user presets, note the user presets will modify any system presets already loaded +void LLWaterParamManager::loadPresetsFromDir(const std::string& dir) +{ + LL_INFOS2("AppInit", "Shaders") << "Loading water presets from " << dir << LL_ENDL; - std::string path_name2(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", "")); - LL_DEBUGS2("AppInit", "Shaders") << "Loading User water settings from " << path_name2 << LL_ENDL; - - found = true; - LLDirIterator user_settings_iter(path_name2, "*.xml"); - while(found) + LLDirIterator dir_iter(dir, "*.xml"); + while (1) { - std::string name; - found = user_settings_iter.next(name); - if(found) + std::string file; + if (!dir_iter.next(file)) { - name=name.erase(name.length()-4); - - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_unescape(name.c_str(), name.size()); - std::string unescaped_name(curl_str); - curl_free(curl_str); - curl_str = NULL; + break; // no more files + } - LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL; - loadPreset(unescaped_name,FALSE); + std::string path = dir + file; + if (!loadPreset(path)) + { + llwarns << "Error loading water preset from " << path << llendl; } } - } -void LLWaterParamManager::loadPreset(const std::string & name,bool propagate) +bool LLWaterParamManager::loadPreset(const std::string& path) { - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_escape(name.c_str(), name.size()); - std::string escaped_filename(curl_str); - curl_free(curl_str); - curl_str = NULL; - - escaped_filename += ".xml"; + llifstream xml_file; + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true)); - std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/water", escaped_filename)); - LL_DEBUGS2("AppInit", "Shaders") << "Loading water settings from " << pathName << LL_ENDL; - - llifstream presetsXML; - presetsXML.open(pathName.c_str()); - - // That failed, try loading from the users area instead. - if(!presetsXML) + xml_file.open(path.c_str()); + if (!xml_file) { - pathName=gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", escaped_filename); - LL_DEBUGS2("AppInit", "Shaders") << "Loading User water setting from " << pathName << LL_ENDL; - presetsXML.clear(); - presetsXML.open(pathName.c_str()); + return false; } - if (presetsXML) - { - LLSD paramsData(LLSD::emptyMap()); + LL_DEBUGS2("AppInit", "Shaders") << "Loading water " << name << LL_ENDL; - LLPointer<LLSDParser> parser = new LLSDXMLParser(); + LLSD params_data; + LLPointer<LLSDParser> parser = new LLSDXMLParser(); + parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED); + xml_file.close(); - parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED); - - std::map<std::string, LLWaterParamSet>::iterator mIt = mParamList.find(name); - if(mIt == mParamList.end()) - { - addParamSet(name, paramsData); - } - else - { - setParamSet(name, paramsData); - } - presetsXML.close(); - } - else + if (hasParamSet(name)) { - llwarns << "Can't find " << name << llendl; - return; + setParamSet(name, params_data); } - - if(propagate) + else { - getParamSet(name, mCurParams); - propagateParameters(); + addParamSet(name, params_data); } -} + + return true; +} void LLWaterParamManager::savePreset(const std::string & name) { - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_escape(name.c_str(), name.size()); - std::string escaped_filename(curl_str); - curl_free(curl_str); - curl_str = NULL; - - escaped_filename += ".xml"; + llassert(!name.empty()); // make an empty llsd LLSD paramsData(LLSD::emptyMap()); - std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", escaped_filename)); + std::string pathName(getUserDir() + LLURI::escape(name) + ".xml"); // fill it with LLSD windlight params paramsData = mParamList[name].getAll(); @@ -221,7 +158,6 @@ void LLWaterParamManager::savePreset(const std::string & name) propagateParameters(); } - void LLWaterParamManager::propagateParameters(void) { // bind the variables only if we're using shaders @@ -251,7 +187,7 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) { if (shader->mShaderGroup == LLGLSLShader::SG_WATER) { - shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::instance()->getRotatedLightDir().mV); + shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV); shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV); shader->uniform4fv("waterPlane", 1, mWaterPlane.mV); @@ -261,36 +197,33 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) } } -static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params"); - -void LLWaterParamManager::update(LLViewerCamera * cam) +void LLWaterParamManager::applyParams(const LLSD& params, bool interpolate) { - LLFastTimer ftm(FTM_UPDATE_WLPARAM); - - // update the shaders and the menu - propagateParameters(); - - // If water fog color has been changed, save it. - if (mPrevFogColor != mFogColor) + if (params.size() == 0) { - gSavedSettings.setColor4("WaterFogColor", mFogColor); - mPrevFogColor = mFogColor; + llwarns << "Undefined water params" << llendl; + return; } - // If water fog density has been changed, save it. - if (mPrevFogDensity != mFogDensity) + if (interpolate) { - gSavedSettings.setF32("WaterFogDensity", mFogDensity); - mPrevFogDensity = mFogDensity; + LLWLParamManager::getInstance()->mAnimator.startInterpolation(params); } - - // sync menus if they exist - LLFloaterWater* waterfloater = LLFloaterReg::findTypedInstance<LLFloaterWater>("env_water"); - if(waterfloater) + else { - waterfloater->syncMenu(); + mCurParams.setAll(params); } +} +static LLFastTimer::DeclareTimer FTM_UPDATE_WATERPARAM("Update Water Params"); + +void LLWaterParamManager::update(LLViewerCamera * cam) +{ + LLFastTimer ftm(FTM_UPDATE_WATERPARAM); + + // update the shaders and the menu + propagateParameters(); + // only do this if we're dealing with shaders if(gPipeline.canUseVertexShaders()) { @@ -339,26 +272,14 @@ void LLWaterParamManager::update(LLViewerCamera * cam) } } -// static -void LLWaterParamManager::initClass(void) -{ - instance(); -} - -// static -void LLWaterParamManager::cleanupClass(void) -{ - delete sInstance; - sInstance = NULL; -} - bool LLWaterParamManager::addParamSet(const std::string& name, LLWaterParamSet& param) { // add a new one if not one there already - std::map<std::string, LLWaterParamSet>::iterator mIt = mParamList.find(name); + preset_map_t::iterator mIt = mParamList.find(name); if(mIt == mParamList.end()) { mParamList[name] = param; + mPresetListChangeSignal(); return true; } @@ -367,23 +288,15 @@ bool LLWaterParamManager::addParamSet(const std::string& name, LLWaterParamSet& BOOL LLWaterParamManager::addParamSet(const std::string& name, LLSD const & param) { - // add a new one if not one there already - std::map<std::string, LLWaterParamSet>::const_iterator finder = mParamList.find(name); - if(finder == mParamList.end()) - { - mParamList[name].setAll(param); - return TRUE; - } - else - { - return FALSE; - } + LLWaterParamSet param_set; + param_set.setAll(param); + return addParamSet(name, param_set); } bool LLWaterParamManager::getParamSet(const std::string& name, LLWaterParamSet& param) { // find it and set it - std::map<std::string, LLWaterParamSet>::iterator mIt = mParamList.find(name); + preset_map_t::iterator mIt = mParamList.find(name); if(mIt != mParamList.end()) { param = mParamList[name]; @@ -394,6 +307,12 @@ bool LLWaterParamManager::getParamSet(const std::string& name, LLWaterParamSet& return false; } +bool LLWaterParamManager::hasParamSet(const std::string& name) +{ + LLWaterParamSet dummy; + return getParamSet(name, dummy); +} + bool LLWaterParamManager::setParamSet(const std::string& name, LLWaterParamSet& param) { mParamList[name] = param; @@ -417,29 +336,74 @@ bool LLWaterParamManager::setParamSet(const std::string& name, const LLSD & para bool LLWaterParamManager::removeParamSet(const std::string& name, bool delete_from_disk) { // remove from param list - std::map<std::string, LLWaterParamSet>::iterator mIt = mParamList.find(name); - if(mIt != mParamList.end()) + preset_map_t::iterator it = mParamList.find(name); + if (it == mParamList.end()) { - mParamList.erase(mIt); + LL_WARNS("WindLight") << "No water preset named " << name << LL_ENDL; + return false; } - if(delete_from_disk) - { + mParamList.erase(it); - std::string path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/water", "")); - - // use full curl escaped name - char * curl_str = curl_escape(name.c_str(), name.size()); - std::string escaped_name(curl_str); - curl_free(curl_str); - curl_str = NULL; - - gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml"); + // remove from file system if requested + if (delete_from_disk) + { + if (gDirUtilp->deleteFilesInDir(getUserDir(), LLURI::escape(name) + ".xml") < 1) + { + LL_WARNS("WindLight") << "Error removing water preset " << name << " from disk" << LL_ENDL; + } } + // signal interested parties + mPresetListChangeSignal(); return true; } +bool LLWaterParamManager::isSystemPreset(const std::string& preset_name) const +{ + // *TODO: file system access is excessive here. + return gDirUtilp->fileExists(getSysDir() + LLURI::escape(preset_name) + ".xml"); +} + +void LLWaterParamManager::getPresetNames(preset_name_list_t& presets) const +{ + presets.clear(); + + for (preset_map_t::const_iterator it = mParamList.begin(); it != mParamList.end(); ++it) + { + presets.push_back(it->first); + } +} + +void LLWaterParamManager::getPresetNames(preset_name_list_t& user_presets, preset_name_list_t& system_presets) const +{ + user_presets.clear(); + system_presets.clear(); + + for (preset_map_t::const_iterator it = mParamList.begin(); it != mParamList.end(); ++it) + { + if (isSystemPreset(it->first)) + { + system_presets.push_back(it->first); + } + else + { + user_presets.push_back(it->first); + } + } +} + +void LLWaterParamManager::getUserPresetNames(preset_name_list_t& user_presets) const +{ + preset_name_list_t dummy; + getPresetNames(user_presets, dummy); +} + +boost::signals2::connection LLWaterParamManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb) +{ + return mPresetListChangeSignal.connect(cb); +} + F32 LLWaterParamManager::getFogDensity(void) { bool err; @@ -458,34 +422,22 @@ F32 LLWaterParamManager::getFogDensity(void) return fogDensity; } -// static -LLWaterParamManager * LLWaterParamManager::instance() +// virtual static +void LLWaterParamManager::initSingleton() { - if(NULL == sInstance) - { - sInstance = new LLWaterParamManager(); - - sInstance->loadAllPresets(LLStringUtil::null); - - sInstance->getParamSet("Default", sInstance->mCurParams); - sInstance->initOverrides(); - } + LL_DEBUGS("Windlight") << "Initializing water" << LL_ENDL; + loadAllPresets(); + LLEnvManagerNew::instance().usePrefs(); +} - return sInstance; +// static +std::string LLWaterParamManager::getSysDir() +{ + return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/water", ""); } -void LLWaterParamManager::initOverrides() +// static +std::string LLWaterParamManager::getUserDir() { - // Override fog color from the current preset with the saved setting. - LLColor4 fog_color_override = gSavedSettings.getColor4("WaterFogColor"); - mFogColor = fog_color_override; - mPrevFogColor = fog_color_override; - mCurParams.set("waterFogColor", fog_color_override); - - // Do the same with fog density. - F32 fog_density = gSavedSettings.getF32("WaterFogDensity"); - mPrevFogDensity = fog_density; - mFogDensity = fog_density; - mCurParams.set("waterFogDensity", fog_density); - setDensitySliderValue(mFogDensity.mExp); + return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/water", ""); } diff --git a/indra/newview/llwaterparammanager.h b/indra/newview/llwaterparammanager.h index f465034c39..dc7d41be2a 100644 --- a/indra/newview/llwaterparammanager.h +++ b/indra/newview/llwaterparammanager.h @@ -27,7 +27,7 @@ #ifndef LL_WATER_PARAMMANAGER_H #define LL_WATER_PARAMMANAGER_H -#include <vector> +#include <list> #include <map> #include "llwaterparamset.h" #include "llviewercamera.h" @@ -212,19 +212,13 @@ struct WaterExpFloatControl /// WindLight parameter manager class - what controls all the wind light shaders -class LLWaterParamManager +class LLWaterParamManager : public LLSingleton<LLWaterParamManager> { + LOG_CLASS(LLWaterParamManager); public: - - LLWaterParamManager(); - ~LLWaterParamManager(); - - /// load a preset file - void loadAllPresets(const std::string & fileName); - - /// load an individual preset into the sky - - void loadPreset(const std::string & name,bool propagate=true); + typedef std::list<std::string> preset_name_list_t; + typedef std::map<std::string, LLWaterParamSet> preset_map_t; + typedef boost::signals2::signal<void()> preset_list_signal_t; /// save the parameter presets to file void savePreset(const std::string & name); @@ -232,18 +226,15 @@ public: /// send the parameters to the shaders void propagateParameters(void); + // display specified water + void applyParams(const LLSD& params, bool interpolate); + /// update information for the shader void update(LLViewerCamera * cam); /// Update shader uniforms that have changed. void updateShaderUniforms(LLGLSLShader * shader); - /// Perform global initialization for this class. - static void initClass(void); - - // Cleanup of global data that's only inited once per class. - static void cleanupClass(); - /// add a param to the list bool addParamSet(const std::string& name, LLWaterParamSet& param); @@ -253,6 +244,9 @@ public: /// get a param from the list bool getParamSet(const std::string& name, LLWaterParamSet& param); + /// check whether the preset is in the list + bool hasParamSet(const std::string& name); + /// set the param in the list with a new param bool setParamSet(const std::string& name, LLWaterParamSet& param); @@ -263,6 +257,24 @@ public: /// returns true if successful bool removeParamSet(const std::string& name, bool delete_from_disk); + /// @return true if the preset comes out of the box + bool isSystemPreset(const std::string& preset_name) const; + + /// @return all named water presets. + const preset_map_t& getPresets() const { return mParamList; } + + /// @return user and system preset names as a single list + void getPresetNames(preset_name_list_t& presets) const; + + /// @return user and system preset names separately + void getPresetNames(preset_name_list_t& user_presets, preset_name_list_t& system_presets) const; + + /// @return list of user presets names + void getUserPresetNames(preset_name_list_t& user_presets) const; + + /// Emitted when a preset gets added or deleted. + boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb); + /// set the normap map we want for water bool setNormalMapID(const LLUUID& img); @@ -281,12 +293,6 @@ public: F32 getFogDensity(void); LLColor4 getFogColor(void); - // singleton pattern implementation - static LLWaterParamManager * instance(); - -private: - void initOverrides(); - public: LLWaterParamSet mCurParams; @@ -308,20 +314,28 @@ public: WaterFloatControl mScaleBelow; WaterFloatControl mBlurMultiplier; - // list of all the parameters, listed by name - std::map<std::string, LLWaterParamSet> mParamList; - F32 mDensitySliderValue; private: + friend class LLSingleton<LLWaterParamManager>; + /*virtual*/ void initSingleton(); + LLWaterParamManager(); + ~LLWaterParamManager(); + + void loadAllPresets(); + void loadPresetsFromDir(const std::string& dir); + bool loadPreset(const std::string& path); + + static std::string getSysDir(); + static std::string getUserDir(); + LLVector4 mWaterPlane; F32 mWaterFogKS; - LLColor4 mPrevFogColor; - F32 mPrevFogDensity; + // list of all the parameters, listed by name + preset_map_t mParamList; - // our parameter manager singleton instance - static LLWaterParamManager * sInstance; + preset_list_signal_t mPresetListChangeSignal; }; inline void LLWaterParamManager::setDensitySliderValue(F32 val) diff --git a/indra/newview/llwaterparamset.cpp b/indra/newview/llwaterparamset.cpp index 9457d631be..39d366b023 100644 --- a/indra/newview/llwaterparamset.cpp +++ b/indra/newview/llwaterparamset.cpp @@ -29,7 +29,6 @@ #include "llwaterparamset.h" #include "llsd.h" -#include "llfloaterwater.h" #include "llwaterparammanager.h" #include "lluictrlfactory.h" #include "llsliderctrl.h" @@ -224,3 +223,46 @@ F32 LLWaterParamSet::getFloat(const std::string& paramName, bool& error) return 0; } +// Added for interpolation effect in DEV-33645 +// Based on LLWLParamSet::mix, but written by Jacob without an intimate knowledge of how WindLight works. +// The function definition existed in the header but was never implemented. If you think there is something +// wrong with this, you're probably right. Ask Jacob, Q, or a member of the original WindLight team. +void LLWaterParamSet::mix(LLWaterParamSet& src, LLWaterParamSet& dest, F32 weight) +{ + // Setup + LLSD srcVal, destVal; // LLSD holders for get/set calls, reusable + + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + // If param exists in both src and dest, set the holder variables, otherwise skip + if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first)) + { + srcVal = src.mParamValues[iter->first]; + destVal = dest.mParamValues[iter->first]; + } + else + { + continue; + } + + if(iter->second.isReal()) // If it's a real, interpolate directly + { + iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight); + } + else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those + && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size()) + { + // Actually do interpolation: old value + (difference in values * factor) + for(int i=0; i < iter->second.size(); ++i) + { + // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation + iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight); + } + } + else // Else, skip + { + continue; + } + } +} diff --git a/indra/newview/llwaterparamset.h b/indra/newview/llwaterparamset.h index 9957d5371b..b28585af59 100644 --- a/indra/newview/llwaterparamset.h +++ b/indra/newview/llwaterparamset.h @@ -34,7 +34,6 @@ #include "v4color.h" #include "llviewershadermgr.h" -class LLFloaterWater; class LLWaterParamSet; /// A class representing a set of parameter values for the Water shaders. diff --git a/indra/newview/llwlanimator.cpp b/indra/newview/llwlanimator.cpp index a94a2e41aa..e568638cf6 100644 --- a/indra/newview/llwlanimator.cpp +++ b/indra/newview/llwlanimator.cpp @@ -30,20 +30,31 @@ #include "llsky.h" #include "pipeline.h" #include "llwlparammanager.h" +#include "llwaterparammanager.h" -LLWLAnimator::LLWLAnimator() : mStartTime(0), mDayRate(1), mDayTime(0), - mIsRunning(FALSE), mUseLindenTime(false) +extern LLControlGroup gSavedSettings; + +F64 LLWLAnimator::INTERP_TOTAL_SECONDS = 3.f; + +LLWLAnimator::LLWLAnimator() : mStartTime(0.f), mDayRate(1.f), mDayTime(0.f), + mIsRunning(FALSE), mIsInterpolating(FALSE), mTimeType(TIME_LINDEN), + mInterpStartTime(), mInterpEndTime() { - mDayTime = 0; + mInterpBeginWL = new LLWLParamSet(); + mInterpBeginWater = new LLWaterParamSet(); + mInterpEndWater = new LLWaterParamSet(); } void LLWLAnimator::update(LLWLParamSet& curParams) { + //llassert(mUseLindenTime != mUseLocalTime); + F64 curTime; curTime = getDayTime(); // don't do anything if empty - if(mTimeTrack.size() == 0) { + if(mTimeTrack.size() == 0) + { return; } @@ -53,13 +64,15 @@ void LLWLAnimator::update(LLWLParamSet& curParams) mSecondIt++; // grab the two tween iterators - while(mSecondIt != mTimeTrack.end() && curTime > mSecondIt->first) { + while(mSecondIt != mTimeTrack.end() && curTime > mSecondIt->first) + { mFirstIt++; mSecondIt++; } // scroll it around when you get to the end - if(mSecondIt == mTimeTrack.end() || mFirstIt->first > curTime) { + if(mSecondIt == mTimeTrack.end() || mFirstIt->first > curTime) + { mSecondIt = mTimeTrack.begin(); mFirstIt = mTimeTrack.end(); mFirstIt--; @@ -67,70 +80,111 @@ void LLWLAnimator::update(LLWLParamSet& curParams) F32 weight = 0; - if(mFirstIt->first < mSecondIt->first) { + if(mFirstIt->first < mSecondIt->first) + { // get the delta time and the proper weight weight = F32 (curTime - mFirstIt->first) / (mSecondIt->first - mFirstIt->first); // handle the ends - } else if(mFirstIt->first > mSecondIt->first) { + } + else if(mFirstIt->first > mSecondIt->first) + { // right edge of time line - if(curTime >= mFirstIt->first) { + if(curTime >= mFirstIt->first) + { weight = F32 (curTime - mFirstIt->first) / ((1 + mSecondIt->first) - mFirstIt->first); - // left edge of time line - } else { + } + else + { weight = F32 ((1 + curTime) - mFirstIt->first) / ((1 + mSecondIt->first) - mFirstIt->first); } - // handle same as whatever the last one is - } else { + } + else + { weight = 1; } + if(mIsInterpolating) + { + // *TODO_JACOB: this is kind of laggy. Not sure why. The part that lags is the curParams.mix call, and none of the other mixes. It works, though. + clock_t current = clock(); + if(current >= mInterpEndTime) + { + mIsInterpolating = false; + return; + } + + // determine moving target for final interpolation value + // *TODO: this will not work with lazy loading of sky presets. + LLWLParamSet buf = LLWLParamSet(); + buf.setAll(LLWLParamManager::getInstance()->mParamList[mFirstIt->second].getAll()); // just give it some values, otherwise it has no params to begin with (see comment in constructor) + buf.mix(LLWLParamManager::getInstance()->mParamList[mFirstIt->second], LLWLParamManager::getInstance()->mParamList[mSecondIt->second], weight); // mix to determine moving target for interpolation finish (as below) + + // mix from previous value to moving target + weight = (current - mInterpStartTime) / (INTERP_TOTAL_SECONDS * CLOCKS_PER_SEC); + curParams.mix(*mInterpBeginWL, buf, weight); + + // mix water + LLWaterParamManager::getInstance()->mCurParams.mix(*mInterpBeginWater, *mInterpEndWater, weight); + } + else + { // do the interpolation and set the parameters - curParams.mix(LLWLParamManager::instance()->mParamList[mFirstIt->second], - LLWLParamManager::instance()->mParamList[mSecondIt->second], weight); + // *TODO: this will not work with lazy loading of sky presets. + curParams.mix(LLWLParamManager::getInstance()->mParamList[mFirstIt->second], LLWLParamManager::getInstance()->mParamList[mSecondIt->second], weight); + } } F64 LLWLAnimator::getDayTime() { - if(!mIsRunning) { + if(!mIsRunning) + { return mDayTime; } - - if(mUseLindenTime) { - + else if(mTimeType == TIME_LINDEN) + { F32 phase = gSky.getSunPhase() / F_PI; // we're not solving the non-linear equation that determines sun phase // we're just linearly interpolating between the major points if (phase <= 5.0 / 4.0) { mDayTime = (1.0 / 3.0) * phase + (1.0 / 3.0); - } else { + } + else + { mDayTime = phase - (1.0 / 2.0); } - if(mDayTime > 1) { + if(mDayTime > 1) + { mDayTime--; } return mDayTime; } + else if(mTimeType == TIME_LOCAL) + { + return getLocalTime(); + } // get the time; mDayTime = (LLTimer::getElapsedSeconds() - mStartTime) / mDayRate; // clamp it - if(mDayTime < 0) { + if(mDayTime < 0) + { mDayTime = 0; } - while(mDayTime > 1) { + while(mDayTime > 1) + { mDayTime--; } @@ -144,15 +198,18 @@ void LLWLAnimator::setDayTime(F64 dayTime) mDayTime = dayTime; // clamp it - if(mDayTime < 0) { + if(mDayTime < 0) + { mDayTime = 0; - } else if(mDayTime > 1) { + } + else if(mDayTime > 1) + { mDayTime = 1; } } -void LLWLAnimator::setTrack(std::map<F32, std::string>& curTrack, +void LLWLAnimator::setTrack(std::map<F32, LLWLParamKey>& curTrack, F32 dayRate, F64 dayTime, bool run) { mTimeTrack = curTrack; @@ -161,3 +218,96 @@ void LLWLAnimator::setTrack(std::map<F32, std::string>& curTrack, mIsRunning = run; } + +void LLWLAnimator::startInterpolation(const LLSD& targetWater) +{ + mInterpBeginWL->setAll(LLWLParamManager::getInstance()->mCurParams.getAll()); + mInterpBeginWater->setAll(LLWaterParamManager::getInstance()->mCurParams.getAll()); + + mInterpStartTime = clock(); + mInterpEndTime = mInterpStartTime + clock_t(INTERP_TOTAL_SECONDS) * CLOCKS_PER_SEC; + + // Don't set any ending WL -- this is continuously calculated as the animator updates since it's a moving target + mInterpEndWater->setAll(targetWater); + + mIsInterpolating = true; +} + +std::string LLWLAnimator::timeToString(F32 curTime) +{ + S32 hours; + S32 min; + bool isPM = false; + + // get hours and minutes + hours = (S32) (24.0 * curTime); + curTime -= ((F32) hours / 24.0f); + min = llround(24.0f * 60.0f * curTime); + + // handle case where it's 60 + if(min == 60) + { + hours++; + min = 0; + } + + // set for PM + if(hours >= 12 && hours < 24) + { + isPM = true; + } + + // convert to non-military notation + if(hours >= 24) + { + hours = 12; + } + else if(hours > 12) + { + hours -= 12; + } + else if(hours == 0) + { + hours = 12; + } + + // make the string + std::stringstream newTime; + newTime << hours << ":"; + + // double 0 + if(min < 10) + { + newTime << 0; + } + + // finish it + newTime << min << " "; + if(isPM) + { + newTime << "PM"; + } + else + { + newTime << "AM"; + } + + return newTime.str(); +} + +F64 LLWLAnimator::getLocalTime() +{ + char buffer[9]; + time_t rawtime; + struct tm* timeinfo; + + time(&rawtime); + timeinfo = localtime(&rawtime); + strftime(buffer, 9, "%H:%M:%S", timeinfo); + std::string timeStr(buffer); + + F64 tod = ((F64)atoi(timeStr.substr(0,2).c_str())) / 24.f + + ((F64)atoi(timeStr.substr(3,2).c_str())) / 1440.f + + ((F64)atoi(timeStr.substr(6,2).c_str())) / 86400.f; + return tod; +} diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h index 5677290213..5223b45343 100644 --- a/indra/newview/llwlanimator.h +++ b/indra/newview/llwlanimator.h @@ -28,28 +28,39 @@ #define LL_WL_ANIMATOR_H #include "llwlparamset.h" +#include "llwaterparamset.h" #include <string> #include <map> +struct LLWLParamKey; + class LLWLAnimator { public: + typedef enum e_time + { + TIME_LINDEN, + TIME_LOCAL, + TIME_CUSTOM + } ETime; + F64 mStartTime; F32 mDayRate; F64 mDayTime; // track to play - std::map<F32, std::string> mTimeTrack; - std::map<F32, std::string>::iterator mFirstIt, mSecondIt; - - // params to use - //std::map<std::string, LLWLParamSet> mParamList; - - bool mIsRunning; - bool mUseLindenTime; + std::map<F32, LLWLParamKey> mTimeTrack; + std::map<F32, LLWLParamKey>::iterator mFirstIt, mSecondIt; // simple constructor LLWLAnimator(); + ~LLWLAnimator() + { + delete mInterpBeginWL; + delete mInterpBeginWater; + delete mInterpEndWater; + } + // update the parameters void update(LLWLParamSet& curParams); @@ -63,9 +74,66 @@ public: void setDayTime(F64 dayTime); // set an animation track - void setTrack(std::map<F32, std::string>& track, + void setTrack(std::map<F32, LLWLParamKey>& track, F32 dayRate, F64 dayTime = 0, bool run = true); + void deactivate() + { + mIsRunning = false; + } + + void activate(ETime time) + { + mIsRunning = true; + mTimeType = time; + } + + void startInterpolation(const LLSD& targetWater); + + bool getIsRunning() + { + return mIsRunning; + } + + bool getUseCustomTime() + { + return mTimeType == TIME_CUSTOM; + } + + bool getUseLocalTime() + { + return mTimeType == TIME_LOCAL; + } + + bool getUseLindenTime() + { + return mTimeType == TIME_LINDEN; + } + + void setTimeType(ETime time) + { + mTimeType = time; + } + + ETime getTimeType() + { + return mTimeType; + } + + /// convert the present time to a digital clock time + static std::string timeToString(F32 curTime); + + /// get local time between 0 and 1 + static F64 getLocalTime(); + +private: + ETime mTimeType; + bool mIsRunning, mIsInterpolating; + LLWLParamSet *mInterpBeginWL; + LLWaterParamSet *mInterpBeginWater, *mInterpEndWater; + clock_t mInterpStartTime, mInterpEndTime; + + static F64 INTERP_TOTAL_SECONDS; }; #endif // LL_WL_ANIMATOR_H diff --git a/indra/newview/llwldaycycle.cpp b/indra/newview/llwldaycycle.cpp index 85b3d62a49..4c0cb7c0f4 100644 --- a/indra/newview/llwldaycycle.cpp +++ b/indra/newview/llwldaycycle.cpp @@ -27,12 +27,11 @@ #include "llviewerprecompiledheaders.h" #include "llwldaycycle.h" - -#include "llnotificationsutil.h" #include "llsdserialize.h" -#include "llxmlnode.h" - #include "llwlparammanager.h" +#include "llnotifications.h" + +#include "llviewerwindow.h" #include <map> @@ -45,85 +44,160 @@ LLWLDayCycle::~LLWLDayCycle() { } -void LLWLDayCycle::loadDayCycle(const std::string & fileName) +void LLWLDayCycle::loadDayCycle(const LLSD& day_data, LLWLParamKey::EScope scope) { - // clear the first few things + lldebugs << "Loading day cycle (day_data.size() = " << day_data.size() << ", scope = " << scope << ")" << llendl; mTimeMap.clear(); - // now load the file - std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, - "windlight/days", fileName)); - llinfos << "Loading DayCycle settings from " << pathName << llendl; - - llifstream day_cycle_xml(pathName); - if (day_cycle_xml.is_open()) + // add each key frame + for(S32 i = 0; i < day_data.size(); ++i) { - // load and parse it - LLSD day_data(LLSD::emptyArray()); - LLPointer<LLSDParser> parser = new LLSDXMLParser(); - parser->parse(day_cycle_xml, day_data, LLSDSerialize::SIZE_UNLIMITED); - - // add each key - for(S32 i = 0; i < day_data.size(); ++i) + // make sure it's a two array + if(day_data[i].size() != 2) + { + continue; + } + + // check each param key exists in param manager + bool success; + LLWLParamSet pset; + LLWLParamKey frame = LLWLParamKey(day_data[i][1].asString(), scope); + success = + LLWLParamManager::getInstance()->getParamSet(frame, pset); + if(!success) { - // make sure it's a two array - if(day_data[i].size() != 2) + // *HACK: If loading region day cycle, try local sky presets as well. + // Local presets may be referenced by a region day cycle after + // it has been edited but the changes have not been uploaded. + if (scope == LLEnvKey::SCOPE_REGION) { - continue; + frame.scope = LLEnvKey::SCOPE_LOCAL; + success = LLWLParamManager::getInstance()->getParamSet(frame, pset); } - - // check each param name exists in param manager - bool success; - LLWLParamSet pset; - success = LLWLParamManager::instance()->getParamSet(day_data[i][1].asString(), pset); - if(!success) + + if (!success) { // alert the user LLSD args; args["SKY"] = day_data[i][1].asString(); - LLNotificationsUtil::add("WLMissingSky", args); + LLNotifications::instance().add("WLMissingSky", args, LLSD()); continue; } - - // then add the key - addKey((F32)day_data[i][0].asReal(), day_data[i][1].asString()); } + + // then add the keyframe + addKeyframe((F32)day_data[i][0].asReal(), frame); + } +} + +void LLWLDayCycle::loadDayCycleFromFile(const std::string & fileName) +{ + loadDayCycle(loadCycleDataFromFile(fileName), LLWLParamKey::SCOPE_LOCAL); +} +/*static*/ LLSD LLWLDayCycle::loadCycleDataFromFile(const std::string & fileName) +{ + // *FIX: Cannot load user day cycles. + std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, + "windlight/days", fileName)); + + return loadDayCycleFromPath(pathName); +} + +// static +LLSD LLWLDayCycle::loadDayCycleFromPath(const std::string& file_path) +{ + LL_INFOS("Windlight") << "Loading DayCycle settings from " << file_path << LL_ENDL; + + llifstream day_cycle_xml(file_path); + if (day_cycle_xml.is_open()) + { + // load and parse it + LLSD day_data(LLSD::emptyArray()); + LLPointer<LLSDParser> parser = new LLSDXMLParser(); + parser->parse(day_cycle_xml, day_data, LLSDSerialize::SIZE_UNLIMITED); day_cycle_xml.close(); + return day_data; + } + else + { + return LLSD(); } } void LLWLDayCycle::saveDayCycle(const std::string & fileName) { - LLSD day_data(LLSD::emptyArray()); - std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/days", fileName)); //llinfos << "Saving WindLight settings to " << pathName << llendl; - for(std::map<F32, std::string>::const_iterator mIt = mTimeMap.begin(); - mIt != mTimeMap.end(); - ++mIt) + save(pathName); +} + +void LLWLDayCycle::save(const std::string& file_path) +{ + LLSD day_data = asLLSD(); + + llofstream day_cycle_xml(file_path); + LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter(); + formatter->format(day_data, day_cycle_xml, LLSDFormatter::OPTIONS_PRETTY); + day_cycle_xml.close(); +} + +LLSD LLWLDayCycle::asLLSD() +{ + LLSD day_data(LLSD::emptyArray()); + for(std::map<F32, LLWLParamKey>::const_iterator mIt = mTimeMap.begin(); mIt != mTimeMap.end(); ++mIt) { LLSD key(LLSD::emptyArray()); key.append(mIt->first); - key.append(mIt->second); + key.append(mIt->second.name); day_data.append(key); } - llofstream day_cycle_xml(pathName); - LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter(); - formatter->format(day_data, day_cycle_xml, LLSDFormatter::OPTIONS_PRETTY); - day_cycle_xml.close(); + lldebugs << "Dumping day cycle (" << mTimeMap.size() << ") to LLSD: " << day_data << llendl; + return day_data; } +bool LLWLDayCycle::getSkyRefs(std::map<LLWLParamKey, LLWLParamSet>& refs) const +{ + bool result = true; + LLWLParamManager& wl_mgr = LLWLParamManager::instance(); + + refs.clear(); + for (std::map<F32, LLWLParamKey>::const_iterator iter = mTimeMap.begin(); iter != mTimeMap.end(); ++iter) + { + const LLWLParamKey& key = iter->second; + if (!wl_mgr.getParamSet(key, refs[key])) + { + llwarns << "Cannot find sky [" << key.name << "] referenced by a day cycle" << llendl; + result = false; + } + } + + return result; +} -void LLWLDayCycle::clearKeys() +bool LLWLDayCycle::getSkyMap(LLSD& sky_map) const { + std::map<LLWLParamKey, LLWLParamSet> refs; + + if (!getSkyRefs(refs)) + { + return false; + } + + sky_map = LLWLParamManager::createSkyMap(refs); + return true; +} + +void LLWLDayCycle::clearKeyframes() +{ + lldebugs << "Clearing key frames" << llendl; mTimeMap.clear(); } -bool LLWLDayCycle::addKey(F32 newTime, const std::string & paramName) +bool LLWLDayCycle::addKeyframe(F32 newTime, LLWLParamKey frame) { // no adding negative time if(newTime < 0) @@ -134,48 +208,58 @@ bool LLWLDayCycle::addKey(F32 newTime, const std::string & paramName) // if time not being used, add it and return true if(mTimeMap.find(newTime) == mTimeMap.end()) { - mTimeMap.insert(std::pair<F32, std::string>(newTime, paramName)); + mTimeMap.insert(std::pair<F32, LLWLParamKey>(newTime, frame)); + lldebugs << "Adding key frame (" << newTime << ", " << frame.toLLSD() << ")" << llendl; return true; } // otherwise, don't add, and return error + llwarns << "Error adding key frame (" << newTime << ", " << frame.toLLSD() << ")" << llendl; return false; } -bool LLWLDayCycle::changeKeyTime(F32 oldTime, F32 newTime) +bool LLWLDayCycle::changeKeyframeTime(F32 oldTime, F32 newTime) { + lldebugs << "Changing key frame time (" << oldTime << " => " << newTime << ")" << llendl; + // just remove and add back - std::string name = mTimeMap[oldTime]; + LLWLParamKey frame = mTimeMap[oldTime]; - bool stat = removeKey(oldTime); + bool stat = removeKeyframe(oldTime); if(stat == false) { + lldebugs << "Failed to change key frame time (" << oldTime << " => " << newTime << ")" << llendl; return stat; } - return addKey(newTime, name); + return addKeyframe(newTime, frame); } -bool LLWLDayCycle::changeKeyParam(F32 time, const std::string & name) +bool LLWLDayCycle::changeKeyframeParam(F32 time, LLWLParamKey key) { + lldebugs << "Changing key frame param (" << time << ", " << key.toLLSD() << ")" << llendl; + // just remove and add back // make sure param exists LLWLParamSet tmp; - bool stat = LLWLParamManager::instance()->getParamSet(name, tmp); + bool stat = LLWLParamManager::getInstance()->getParamSet(key, tmp); if(stat == false) { + lldebugs << "Failed to change key frame param (" << time << ", " << key.toLLSD() << ")" << llendl; return stat; } - mTimeMap[time] = name; + mTimeMap[time] = key; return true; } -bool LLWLDayCycle::removeKey(F32 time) +bool LLWLDayCycle::removeKeyframe(F32 time) { + lldebugs << "Removing key frame (" << time << ")" << llendl; + // look for the time. If there, erase it - std::map<F32, std::string>::iterator mIt = mTimeMap.find(time); + std::map<F32, LLWLParamKey>::iterator mIt = mTimeMap.find(time); if(mIt != mTimeMap.end()) { mTimeMap.erase(mIt); @@ -185,15 +269,15 @@ bool LLWLDayCycle::removeKey(F32 time) return false; } -bool LLWLDayCycle::getKey(const std::string & name, F32& key) +bool LLWLDayCycle::getKeytime(LLWLParamKey frame, F32& key_time) const { - // scroll through till we find the - std::map<F32, std::string>::iterator mIt = mTimeMap.begin(); + // scroll through till we find the correct value in the map + std::map<F32, LLWLParamKey>::const_iterator mIt = mTimeMap.begin(); for(; mIt != mTimeMap.end(); ++mIt) { - if(name == mIt->second) + if(frame == mIt->second) { - key = mIt->first; + key_time = mIt->first; return true; } } @@ -204,26 +288,52 @@ bool LLWLDayCycle::getKey(const std::string & name, F32& key) bool LLWLDayCycle::getKeyedParam(F32 time, LLWLParamSet& param) { // just scroll on through till you find it - std::map<F32, std::string>::iterator mIt = mTimeMap.find(time); - if(mIt != mTimeMap.end()) + std::map<F32, LLWLParamKey>::iterator mIt = mTimeMap.find(time); + if(mIt != mTimeMap.end()) { - return LLWLParamManager::instance()->getParamSet(mIt->second, param); + return LLWLParamManager::getInstance()->getParamSet(mIt->second, param); } // return error if not found + lldebugs << "Key " << time << " not found" << llendl; return false; } bool LLWLDayCycle::getKeyedParamName(F32 time, std::string & name) { // just scroll on through till you find it - std::map<F32, std::string>::iterator mIt = mTimeMap.find(time); + std::map<F32, LLWLParamKey>::iterator mIt = mTimeMap.find(time); if(mIt != mTimeMap.end()) { - name = mTimeMap[time]; + name = mTimeMap[time].name; return true; } // return error if not found + lldebugs << "Key " << time << " not found" << llendl; return false; } + +bool LLWLDayCycle::hasReferencesTo(const LLWLParamKey& keyframe) const +{ + F32 dummy; + return getKeytime(keyframe, dummy); +} + +void LLWLDayCycle::removeReferencesTo(const LLWLParamKey& keyframe) +{ + lldebugs << "Removing references to key frame " << keyframe.toLLSD() << llendl; + F32 keytime; + bool might_exist; + do + { + // look for it + might_exist = getKeytime(keyframe, keytime); + if(!might_exist) + { + return; + } + might_exist = removeKeyframe(keytime); + + } while(might_exist); // might be another one +} diff --git a/indra/newview/llwldaycycle.h b/indra/newview/llwldaycycle.h index 5cbf72191d..c8585564ed 100644 --- a/indra/newview/llwldaycycle.h +++ b/indra/newview/llwldaycycle.h @@ -34,13 +34,16 @@ class LLWLDayCycle; #include <string> #include "llwlparamset.h" #include "llwlanimator.h" +struct LLWLParamKey; +#include "llenvmanager.h" // for LLEnvKey::EScope class LLWLDayCycle { + LOG_CLASS(LLWLDayCycle); public: // lists what param sets are used when during the day - std::map<F32, std::string> mTimeMap; + std::map<F32, LLWLParamKey> mTimeMap; // how long is my day F32 mDayRate; @@ -54,35 +57,56 @@ public: ~LLWLDayCycle(); /// load a day cycle - void loadDayCycle(const std::string & fileName); + void loadDayCycle(const LLSD& llsd, LLEnvKey::EScope scope); /// load a day cycle + void loadDayCycleFromFile(const std::string & fileName); + + /// save a day cycle void saveDayCycle(const std::string & fileName); - /// clear keys - void clearKeys(); + /// save a day cycle + void save(const std::string& file_path); + + /// load the LLSD data from a file (returns the undefined LLSD if not found) + static LLSD loadCycleDataFromFile(const std::string & fileName); + + /// load the LLSD data from a file specified by full path + static LLSD loadDayCycleFromPath(const std::string& file_path); + + /// get the LLSD data for this day cycle + LLSD asLLSD(); + + // get skies referenced by this day cycle + bool getSkyRefs(std::map<LLWLParamKey, LLWLParamSet>& refs) const; + + // get referenced skies as LLSD + bool getSkyMap(LLSD& sky_map) const; + + /// clear keyframes + void clearKeyframes(); /// Getters and Setters /// add a new key frame to the day cycle /// returns true if successful /// no negative time - bool addKey(F32 newTime, const std::string & paramName); + bool addKeyframe(F32 newTime, LLWLParamKey key); - /// adjust a key's placement in the day cycle + /// adjust a keyframe's placement in the day cycle /// returns true if successful - bool changeKeyTime(F32 oldTime, F32 newTime); + bool changeKeyframeTime(F32 oldTime, F32 newTime); - /// adjust a key's parameter used + /// adjust a keyframe's parameter used /// returns true if successful - bool changeKeyParam(F32 time, const std::string & paramName); + bool changeKeyframeParam(F32 time, LLWLParamKey key); - /// remove a key from the day cycle + /// remove a key frame from the day cycle /// returns true if successful - bool removeKey(F32 time); + bool removeKeyframe(F32 time); /// get the first key time for a parameter /// returns false if not there - bool getKey(const std::string & name, F32& key); + bool getKeytime(LLWLParamKey keyFrame, F32& keyTime) const; /// get the param set at a given time /// returns true if found one @@ -92,6 +116,12 @@ public: /// returns true if it found one bool getKeyedParamName(F32 time, std::string & name); + /// @return true if there are references to the given sky + bool hasReferencesTo(const LLWLParamKey& keyframe) const; + + /// removes all references to the sky (paramkey) + /// does nothing if the sky doesn't exist in the day + void removeReferencesTo(const LLWLParamKey& keyframe); }; diff --git a/indra/newview/llwlhandlers.cpp b/indra/newview/llwlhandlers.cpp new file mode 100644 index 0000000000..b5f53232cc --- /dev/null +++ b/indra/newview/llwlhandlers.cpp @@ -0,0 +1,203 @@ +/** + * @file llwlhandlers.cpp + * @brief Various classes which handle Windlight-related messaging + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llwlhandlers.h" + +#include "llagent.h" +#include "llviewerregion.h" +#include "llenvmanager.h" +#include "llnotificationsutil.h" + +/**** + * LLEnvironmentRequest + ****/ +// static +bool LLEnvironmentRequest::initiate() +{ + LLViewerRegion* cur_region = gAgent.getRegion(); + + if (!cur_region) + { + LL_WARNS("WindlightCaps") << "Viewer region not set yet, skipping env. settings request" << LL_ENDL; + return false; + } + + if (!cur_region->capabilitiesReceived()) + { + LL_INFOS("WindlightCaps") << "Deferring windlight settings request until we've got region caps" << LL_ENDL; + cur_region->setCapabilitiesReceivedCallback(boost::bind(&LLEnvironmentRequest::onRegionCapsReceived, _1)); + return false; + } + + return doRequest(); +} + +// static +void LLEnvironmentRequest::onRegionCapsReceived(const LLUUID& region_id) +{ + if (region_id != gAgent.getRegion()->getRegionID()) + { + LL_INFOS("WindlightCaps") << "Got caps for a non-current region" << LL_ENDL; + return; + } + + LL_DEBUGS("WindlightCaps") << "Received region capabilities" << LL_ENDL; + doRequest(); +} + +// static +bool LLEnvironmentRequest::doRequest() +{ + std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings"); + if (url.empty()) + { + LL_INFOS("WindlightCaps") << "Skipping windlight setting request - we don't have this capability" << LL_ENDL; + // region is apparently not capable of this; don't respond at all + return false; + } + + LL_INFOS("WindlightCaps") << "Requesting region windlight settings via " << url << LL_ENDL; + LLHTTPClient::get(url, new LLEnvironmentRequestResponder()); + return true; +} + +/**** + * LLEnvironmentRequestResponder + ****/ +int LLEnvironmentRequestResponder::sCount = 0; // init to 0 + +LLEnvironmentRequestResponder::LLEnvironmentRequestResponder() +{ + mID = ++sCount; +} +/*virtual*/ void LLEnvironmentRequestResponder::result(const LLSD& unvalidated_content) +{ + LL_INFOS("WindlightCaps") << "Received region windlight settings" << LL_ENDL; + + if (mID != sCount) + { + LL_INFOS("WindlightCaps") << "Got superseded by another responder; ignoring..." << LL_ENDL; + return; + } + + if (unvalidated_content[0]["regionID"].asUUID() != gAgent.getRegion()->getRegionID()) + { + LL_WARNS("WindlightCaps") << "Not in the region from where this data was received (wanting " + << gAgent.getRegion()->getRegionID() << " but got " << unvalidated_content[0]["regionID"].asUUID() + << ") - ignoring..." << LL_ENDL; + return; + } + + LLEnvManagerNew::getInstance()->onRegionSettingsResponse(unvalidated_content); +} +/*virtual*/ void LLEnvironmentRequestResponder::error(U32 status, const std::string& reason) +{ + LL_INFOS("WindlightCaps") << "Got an error, not using region windlight..." << LL_ENDL; + LLEnvManagerNew::getInstance()->onRegionSettingsResponse(LLSD()); +} + +/**** + * LLEnvironmentApply + ****/ + +clock_t LLEnvironmentApply::UPDATE_WAIT_SECONDS = clock_t(3.f); +clock_t LLEnvironmentApply::sLastUpdate = clock_t(0.f); + +// static +bool LLEnvironmentApply::initiateRequest(const LLSD& content) +{ + clock_t current = clock(); + + // Make sure we don't update too frequently. + if (current < sLastUpdate + (UPDATE_WAIT_SECONDS * CLOCKS_PER_SEC)) + { + LLSD args(LLSD::emptyMap()); + args["WAIT"] = (F64)UPDATE_WAIT_SECONDS; + LLNotificationsUtil::add("EnvUpdateRate", args); + return false; + } + + sLastUpdate = current; + + // Send update request. + std::string url = gAgent.getRegion()->getCapability("EnvironmentSettings"); + if (url.empty()) + { + LL_WARNS("WindlightCaps") << "Applying windlight settings not supported" << LL_ENDL; + return false; + } + + LL_INFOS("WindlightCaps") << "Sending windlight settings to " << url << LL_ENDL; + LL_DEBUGS("WindlightCaps") << "content: " << content << LL_ENDL; + LLHTTPClient::post(url, content, new LLEnvironmentApplyResponder()); + return true; +} + +/**** + * LLEnvironmentApplyResponder + ****/ +/*virtual*/ void LLEnvironmentApplyResponder::result(const LLSD& content) +{ + if (content["regionID"].asUUID() != gAgent.getRegion()->getRegionID()) + { + LL_WARNS("WindlightCaps") << "No longer in the region where data was sent (currently " + << gAgent.getRegion()->getRegionID() << ", reply is from " << content["regionID"].asUUID() + << "); ignoring..." << LL_ENDL; + return; + } + else if (content["success"].asBoolean()) + { + LL_DEBUGS("WindlightCaps") << "Success in applying windlight settings to region " << content["regionID"].asUUID() << LL_ENDL; + LLEnvManagerNew::instance().onRegionSettingsApplyResponse(true); + } + else + { + LL_WARNS("WindlightCaps") << "Region couldn't apply windlight settings! Reason from sim: " << content["fail_reason"].asString() << LL_ENDL; + LLSD args(LLSD::emptyMap()); + args["FAIL_REASON"] = content["fail_reason"].asString(); + LLNotificationsUtil::add("WLRegionApplyFail", args); + LLEnvManagerNew::instance().onRegionSettingsApplyResponse(false); + } +} +/*virtual*/ void LLEnvironmentApplyResponder::error(U32 status, const std::string& reason) +{ + std::stringstream msg; + msg << reason << " (Code " << status << ")"; + + LL_WARNS("WindlightCaps") << "Couldn't apply windlight settings to region! Reason: " << msg << LL_ENDL; + + LLSD args(LLSD::emptyMap()); + args["FAIL_REASON"] = msg.str(); + LLNotificationsUtil::add("WLRegionApplyFail", args); +} diff --git a/indra/newview/llwlhandlers.h b/indra/newview/llwlhandlers.h new file mode 100644 index 0000000000..213bc7c7ce --- /dev/null +++ b/indra/newview/llwlhandlers.h @@ -0,0 +1,106 @@ +/** + * @file llwlhandlers.h + * @brief Headers for classes in llwlhandlers.cpp + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * + * Copyright (c) 2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLWLHANDLERS_H +#define LL_LLWLHANDLERS_H + +#include "llviewerprecompiledheaders.h" +#include "llhttpclient.h" + +class LLEnvironmentRequest +{ + LOG_CLASS(LLEnvironmentRequest); +public: + /// @return true if request was successfully sent + static bool initiate(); + +private: + static void onRegionCapsReceived(const LLUUID& region_id); + static bool doRequest(); +}; + +class LLEnvironmentRequestResponder: public LLHTTPClient::Responder +{ + LOG_CLASS(LLEnvironmentRequestResponder); +public: + virtual void result(const LLSD& content); + virtual void error(U32 status, const std::string& reason); + +private: + friend class LLEnvironmentRequest; + + LLEnvironmentRequestResponder(); + static int sCount; + int mID; +}; + +class LLEnvironmentApply +{ + LOG_CLASS(LLEnvironmentApply); +public: + /// @return true if request was successfully sent + static bool initiateRequest(const LLSD& content); + +private: + static clock_t sLastUpdate; + static clock_t UPDATE_WAIT_SECONDS; +}; + +class LLEnvironmentApplyResponder: public LLHTTPClient::Responder +{ + LOG_CLASS(LLEnvironmentApplyResponder); +public: + /* + * Expecting reply from sim in form of: + * { + * regionID : uuid, + * messageID: uuid, + * success : true + * } + * or + * { + * regionID : uuid, + * success : false, + * fail_reason : string + * } + */ + virtual void result(const LLSD& content); + + virtual void error(U32 status, const std::string& reason); // non-200 errors only + +private: + friend class LLEnvironmentApply; + + LLEnvironmentApplyResponder() {} +}; + +#endif // LL_LLWLHANDLERS_H diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 848efcbb49..55608a059f 100644 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -37,23 +37,29 @@ #include "llspinctrl.h" #include "llcheckboxctrl.h" #include "lluictrlfactory.h" +#include "llviewercamera.h" #include "llcombobox.h" #include "lllineeditor.h" #include "llsdserialize.h" #include "v4math.h" +#include "llviewerdisplay.h" #include "llviewercontrol.h" +#include "llviewerwindow.h" +#include "lldrawpoolwater.h" +#include "llagent.h" +#include "llviewerregion.h" +#include "lldaycyclemanager.h" +#include "llenvmanager.h" #include "llwlparamset.h" #include "llpostprocess.h" -#include "llfloaterwindlight.h" -#include "llfloaterdaycycle.h" -#include "llfloaterenvsettings.h" -#include "curl/curl.h" +#include "llviewershadermgr.h" +#include "llglslshader.h" -LLWLParamManager * LLWLParamManager::sInstance = NULL; -static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params"); +#include "curl/curl.h" +#include "llstreamtools.h" LLWLParamManager::LLWLParamManager() : @@ -96,161 +102,237 @@ LLWLParamManager::~LLWLParamManager() { } -void LLWLParamManager::loadPresets(const std::string& file_name) +void LLWLParamManager::clearParamSetsOfScope(LLWLParamKey::EScope scope) { - std::string path_name(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", "")); - LL_DEBUGS2("AppInit", "Shaders") << "Loading Default WindLight settings from " << path_name << LL_ENDL; - - bool found = true; - LLDirIterator app_settings_iter(path_name, "*.xml"); - while(found) + if (LLWLParamKey::SCOPE_LOCAL == scope) { - std::string name; - found = app_settings_iter.next(name); - if(found) - { - - name=name.erase(name.length()-4); - - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_unescape(name.c_str(), name.size()); - std::string unescaped_name(curl_str); - curl_free(curl_str); - curl_str = NULL; + LL_WARNS("Windlight") << "Tried to clear windlight sky presets from local system! This shouldn't be called..." << LL_ENDL; + return; + } - LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL; - loadPreset(unescaped_name,FALSE); + std::set<LLWLParamKey> to_remove; + for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = mParamList.begin(); iter != mParamList.end(); ++iter) + { + if(iter->first.scope == scope) + { + to_remove.insert(iter->first); } } - // And repeat for user presets, note the user presets will modify any system presets already loaded + for(std::set<LLWLParamKey>::iterator iter = to_remove.begin(); iter != to_remove.end(); ++iter) + { + mParamList.erase(*iter); + } +} - std::string path_name2(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", "")); - LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight settings from " << path_name2 << LL_ENDL; - - found = true; - LLDirIterator user_settings_iter(path_name2, "*.xml"); - while(found) +// returns all skies referenced by the day cycle, with their final names +// side effect: applies changes to all internal structures! +std::map<LLWLParamKey, LLWLParamSet> LLWLParamManager::finalizeFromDayCycle(LLWLParamKey::EScope scope) +{ + lldebugs << "mDay before finalizing:" << llendl; { - std::string name; - found = user_settings_iter.next(name); - if(found) + for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter) { - name=name.erase(name.length()-4); + LLWLParamKey& key = iter->second; + lldebugs << iter->first << "->" << key.name << llendl; + } + } + + std::map<LLWLParamKey, LLWLParamSet> final_references; - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_unescape(name.c_str(), name.size()); - std::string unescaped_name(curl_str); - curl_free(curl_str); - curl_str = NULL; + // Move all referenced to desired scope, renaming if necessary + // First, save skies referenced + std::map<LLWLParamKey, LLWLParamSet> current_references; // all skies referenced by the day cycle, with their current names + // guard against skies with same name and different scopes + std::set<std::string> inserted_names; + std::map<std::string, unsigned int> conflicted_names; // integer later used as a count, for uniquely renaming conflicts - LL_DEBUGS2("AppInit", "Shaders") << "name: " << name << LL_ENDL; - loadPreset(unescaped_name,FALSE); + LLWLDayCycle& cycle = mDay; + for(std::map<F32, LLWLParamKey>::iterator iter = cycle.mTimeMap.begin(); + iter != cycle.mTimeMap.end(); + ++iter) + { + LLWLParamKey& key = iter->second; + std::string desired_name = key.name; + replace_newlines_with_whitespace(desired_name); // already shouldn't have newlines, but just in case + if(inserted_names.find(desired_name) == inserted_names.end()) + { + inserted_names.insert(desired_name); } + else + { + // make exist in map + conflicted_names[desired_name] = 0; + } + current_references[key] = mParamList[key]; } -} + // forget all old skies in target scope, and rebuild, renaming as needed + clearParamSetsOfScope(scope); + for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = current_references.begin(); iter != current_references.end(); ++iter) + { + const LLWLParamKey& old_key = iter->first; -void LLWLParamManager::savePresets(const std::string & fileName) -{ - //Nobody currently calls me, but if they did, then its reasonable to write the data out to the user's folder - //and not over the RO system wide version. + std::string desired_name(old_key.name); + replace_newlines_with_whitespace(desired_name); - LLSD paramsData(LLSD::emptyMap()); - - std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight", fileName)); + LLWLParamKey new_key(desired_name, scope); // name will be replaced later if necessary - for(std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.begin(); - mIt != mParamList.end(); - ++mIt) - { - paramsData[mIt->first] = mIt->second.getAll(); - } + // if this sky is one with a non-unique name, rename via appending a number + // an existing preset of the target scope gets to keep its name + if (scope != old_key.scope && conflicted_names.find(desired_name) != conflicted_names.end()) + { + std::string& new_name = new_key.name; - llofstream presetsXML(pathName); + do + { + // if this executes more than once, this is an absurdly pathological case + // (e.g. "x" repeated twice, but "x 1" already exists, so need to use "x 2") + std::stringstream temp; + temp << desired_name << " " << (++conflicted_names[desired_name]); + new_name = temp.str(); + } while (inserted_names.find(new_name) != inserted_names.end()); - LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter(); + // yay, found one that works + inserted_names.insert(new_name); // track names we consume here; shouldn't be necessary due to ++int? but just in case - formatter->format(paramsData, presetsXML, LLSDFormatter::OPTIONS_PRETTY); + // *TODO factor out below into a rename()? - presetsXML.close(); -} + LL_INFOS("Windlight") << "Renamed " << old_key.name << " (scope" << old_key.scope << ") to " + << new_key.name << " (scope " << new_key.scope << ")" << LL_ENDL; -void LLWLParamManager::loadPreset(const std::string & name,bool propagate) -{ - - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_escape(name.c_str(), name.size()); - std::string escaped_filename(curl_str); - curl_free(curl_str); - curl_str = NULL; + // update name in sky + iter->second.mName = new_name; - escaped_filename += ".xml"; + // update keys in day cycle + for(std::map<F32, LLWLParamKey>::iterator frame = cycle.mTimeMap.begin(); frame != cycle.mTimeMap.end(); ++frame) + { + if (frame->second == old_key) + { + frame->second = new_key; + } + } - std::string pathName(gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", escaped_filename)); - LL_DEBUGS2("AppInit", "Shaders") << "Loading WindLight sky setting from " << pathName << LL_ENDL; + // add to master sky map + mParamList[new_key] = iter->second; + } - llifstream presetsXML; - presetsXML.open(pathName.c_str()); + final_references[new_key] = iter->second; + } - // That failed, try loading from the users area instead. - if(!presetsXML) + lldebugs << "mDay after finalizing:" << llendl; { - pathName=gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename); - LL_DEBUGS2("AppInit", "Shaders") << "Loading User WindLight sky setting from " << pathName << LL_ENDL; - presetsXML.clear(); - presetsXML.open(pathName.c_str()); + for (std::map<F32, LLWLParamKey>::iterator iter = mDay.mTimeMap.begin(); iter != mDay.mTimeMap.end(); ++iter) + { + LLWLParamKey& key = iter->second; + lldebugs << iter->first << "->" << key.name << llendl; + } } - if (presetsXML) + return final_references; +} + +// static +LLSD LLWLParamManager::createSkyMap(std::map<LLWLParamKey, LLWLParamSet> refs) +{ + LLSD skies = LLSD::emptyMap(); + for(std::map<LLWLParamKey, LLWLParamSet>::iterator iter = refs.begin(); iter != refs.end(); ++iter) { - LLSD paramsData(LLSD::emptyMap()); + skies.insert(iter->first.name, iter->second.getAll()); + } + return skies; +} - LLPointer<LLSDParser> parser = new LLSDXMLParser(); +void LLWLParamManager::addAllSkies(const LLWLParamKey::EScope scope, const LLSD& sky_presets) +{ + for(LLSD::map_const_iterator iter = sky_presets.beginMap(); iter != sky_presets.endMap(); ++iter) + { + LLWLParamSet set; + set.setAll(iter->second); + mParamList[LLWLParamKey(iter->first, scope)] = set; + } +} - parser->parse(presetsXML, paramsData, LLSDSerialize::SIZE_UNLIMITED); +void LLWLParamManager::refreshRegionPresets() +{ + // Remove all region sky presets because they may belong to a previously visited region. + clearParamSetsOfScope(LLEnvKey::SCOPE_REGION); + + // Add all sky presets belonging to the current region. + addAllSkies(LLEnvKey::SCOPE_REGION, LLEnvManagerNew::instance().getRegionSettings().getSkyMap()); +} + +void LLWLParamManager::loadAllPresets() +{ + // First, load system (coming out of the box) sky presets. + loadPresetsFromDir(getSysDir()); - std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name); - if(mIt == mParamList.end()) + // Then load user presets. Note that user day presets will modify any system ones already loaded. + loadPresetsFromDir(getUserDir()); +} + +void LLWLParamManager::loadPresetsFromDir(const std::string& dir) +{ + LL_INFOS2("AppInit", "Shaders") << "Loading sky presets from " << dir << LL_ENDL; + + LLDirIterator dir_iter(dir, "*.xml"); + while (1) + { + std::string file; + if (!dir_iter.next(file)) { - addParamSet(name, paramsData); + break; // no more files } - else + + std::string path = dir + file; + if (!loadPreset(path)) { - setParamSet(name, paramsData); + llwarns << "Error loading sky preset from " << path << llendl; } - presetsXML.close(); - } - else + } +} + +bool LLWLParamManager::loadPreset(const std::string& path) +{ + llifstream xml_file; + std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), /*strip_exten = */ true)); + + xml_file.open(path.c_str()); + if (!xml_file) { - llwarns << "Can't find " << name << llendl; - return; + return false; } - - if(propagate) + LL_DEBUGS2("AppInit", "Shaders") << "Loading sky " << name << LL_ENDL; + + LLSD params_data; + LLPointer<LLSDParser> parser = new LLSDXMLParser(); + parser->parse(xml_file, params_data, LLSDSerialize::SIZE_UNLIMITED); + xml_file.close(); + + LLWLParamKey key(name, LLEnvKey::SCOPE_LOCAL); + if (hasParamSet(key)) { - getParamSet(name, mCurParams); - propagateParameters(); + setParamSet(key, params_data); + } + else + { + addParamSet(key, params_data); } -} -void LLWLParamManager::savePreset(const std::string & name) -{ - // bugfix for SL-46920: preventing filenames that break stuff. - char * curl_str = curl_escape(name.c_str(), name.size()); - std::string escaped_filename(curl_str); - curl_free(curl_str); - curl_str = NULL; + return true; +} - escaped_filename += ".xml"; +void LLWLParamManager::savePreset(LLWLParamKey key) +{ + llassert(key.scope == LLEnvKey::SCOPE_LOCAL && !key.name.empty()); // make an empty llsd LLSD paramsData(LLSD::emptyMap()); - std::string pathName(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", escaped_filename)); + std::string pathName(getUserDir() + escapeString(key.name) + ".xml"); // fill it with LLSD windlight params - paramsData = mParamList[name].getAll(); + paramsData = mParamList[key].getAll(); // write to file llofstream presetsXML(pathName); @@ -283,6 +365,8 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) } +static LLFastTimer::DeclareTimer FTM_UPDATE_WLPARAM("Update Windlight Params"); + void LLWLParamManager::propagateParameters(void) { LLFastTimer ftm(FTM_UPDATE_WLPARAM); @@ -362,7 +446,7 @@ void LLWLParamManager::update(LLViewerCamera * cam) mCurParams.updateCloudScrolling(); // update only if running - if(mAnimator.mIsRunning) + if(mAnimator.getIsRunning()) { mAnimator.update(mCurParams); } @@ -370,31 +454,16 @@ void LLWLParamManager::update(LLViewerCamera * cam) // update the shaders and the menu propagateParameters(); - // sync menus if they exist - LLFloaterWindLight* wlfloater = LLFloaterReg::findTypedInstance<LLFloaterWindLight>("env_windlight"); - if (wlfloater) - { - wlfloater->syncMenu(); - } - LLFloaterDayCycle* dlfloater = LLFloaterReg::findTypedInstance<LLFloaterDayCycle>("env_day_cycle"); - if (dlfloater) - { - dlfloater->syncMenu(); - } - LLFloaterEnvSettings* envfloater = LLFloaterReg::findTypedInstance<LLFloaterEnvSettings>("env_settings"); - if (envfloater) - { - envfloater->syncMenu(); - } - F32 camYaw = cam->getYaw(); + stop_glerror(); + // *TODO: potential optimization - this block may only need to be // executed some of the time. For example for water shaders only. { F32 camYawDelta = mSunDeltaYaw * DEG_TO_RAD; - LLVector3 lightNorm3(mLightDir); + LLVector3 lightNorm3(mLightDir); lightNorm3 *= LLQuaternion(-(camYaw + camYawDelta), LLVector3(0.f, 1.f, 0.f)); mRotatedLightDir = LLVector4(lightNorm3, 0.f); @@ -412,17 +481,18 @@ void LLWLParamManager::update(LLViewerCamera * cam) } } -// static -void LLWLParamManager::initClass(void) +bool LLWLParamManager::applyDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time) { - instance(); + mDay.loadDayCycle(params, scope); + resetAnimator(time, true); // set to specified time and start animator + return true; } -// static -void LLWLParamManager::cleanupClass() +bool LLWLParamManager::applySkyParams(const LLSD& params) { - delete sInstance; - sInstance = NULL; + mAnimator.deactivate(); + mCurParams.setAll(params); + return true; } void LLWLParamManager::resetAnimator(F32 curTime, bool run) @@ -432,133 +502,227 @@ void LLWLParamManager::resetAnimator(F32 curTime, bool run) return; } -bool LLWLParamManager::addParamSet(const std::string& name, LLWLParamSet& param) + +bool LLWLParamManager::addParamSet(const LLWLParamKey& key, LLWLParamSet& param) { // add a new one if not one there already - std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name); + std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key); if(mIt == mParamList.end()) { - mParamList[name] = param; + llassert(!key.name.empty()); + // *TODO: validate params + mParamList[key] = param; + mPresetListChangeSignal(); return true; } return false; } -BOOL LLWLParamManager::addParamSet(const std::string& name, LLSD const & param) +BOOL LLWLParamManager::addParamSet(const LLWLParamKey& key, LLSD const & param) { - // add a new one if not one there already - std::map<std::string, LLWLParamSet>::const_iterator finder = mParamList.find(name); - if(finder == mParamList.end()) - { - mParamList[name].setAll(param); - return TRUE; - } - else - { - return FALSE; - } + LLWLParamSet param_set; + param_set.setAll(param); + return addParamSet(key, param_set); } -bool LLWLParamManager::getParamSet(const std::string& name, LLWLParamSet& param) +bool LLWLParamManager::getParamSet(const LLWLParamKey& key, LLWLParamSet& param) { // find it and set it - std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name); + std::map<LLWLParamKey, LLWLParamSet>::iterator mIt = mParamList.find(key); if(mIt != mParamList.end()) { - param = mParamList[name]; - param.mName = name; + param = mParamList[key]; + param.mName = key.name; return true; } return false; } -bool LLWLParamManager::setParamSet(const std::string& name, LLWLParamSet& param) +bool LLWLParamManager::hasParamSet(const LLWLParamKey& key) { - mParamList[name] = param; + LLWLParamSet dummy; + return getParamSet(key, dummy); +} + +bool LLWLParamManager::setParamSet(const LLWLParamKey& key, LLWLParamSet& param) +{ + llassert(!key.name.empty()); + // *TODO: validate params + mParamList[key] = param; return true; } -bool LLWLParamManager::setParamSet(const std::string& name, const LLSD & param) +bool LLWLParamManager::setParamSet(const LLWLParamKey& key, const LLSD & param) { + llassert(!key.name.empty()); + // *TODO: validate params + // quick, non robust (we won't be working with files, but assets) check + // this might not actually be true anymore.... if(!param.isMap()) { return false; } - mParamList[name].setAll(param); - - return true; + LLWLParamSet param_set; + param_set.setAll(param); + return setParamSet(key, param_set); } -bool LLWLParamManager::removeParamSet(const std::string& name, bool delete_from_disk) +void LLWLParamManager::removeParamSet(const LLWLParamKey& key, bool delete_from_disk) { + // *NOTE: Removing a sky preset invalidates day cycles that refer to it. + + if (key.scope == LLEnvKey::SCOPE_REGION) + { + llwarns << "Removing region skies not supported" << llendl; + llassert(key.scope == LLEnvKey::SCOPE_LOCAL); + return; + } + // remove from param list - std::map<std::string, LLWLParamSet>::iterator mIt = mParamList.find(name); - if(mIt != mParamList.end()) + std::map<LLWLParamKey, LLWLParamSet>::iterator it = mParamList.find(key); + if (it == mParamList.end()) { - mParamList.erase(mIt); + LL_WARNS("WindLight") << "No sky preset named " << key.name << LL_ENDL; + return; } - F32 key; + mParamList.erase(it); + mDay.removeReferencesTo(key); - // remove all references - bool stat = true; - do + // remove from file system if requested + if (delete_from_disk) { - // get it - stat = mDay.getKey(name, key); - if(stat == false) + std::string path_name(getUserDir()); + std::string escaped_name = escapeString(key.name); + + if(gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml") < 1) { - break; + LL_WARNS("WindLight") << "Error removing sky preset " << key.name << " from disk" << LL_ENDL; } + } - // and remove - stat = mDay.removeKey(key); + // signal interested parties + mPresetListChangeSignal(); +} - } while(stat == true); - - if(delete_from_disk) +bool LLWLParamManager::isSystemPreset(const std::string& preset_name) const +{ + // *TODO: file system access is excessive here. + return gDirUtilp->fileExists(getSysDir() + escapeString(preset_name) + ".xml"); +} + +void LLWLParamManager::getPresetNames(preset_name_list_t& region, preset_name_list_t& user, preset_name_list_t& sys) const +{ + region.clear(); + user.clear(); + sys.clear(); + + for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++) { - std::string path_name(gDirUtilp->getExpandedFilename( LL_PATH_USER_SETTINGS , "windlight/skies", "")); - - // use full curl escaped name - char * curl_str = curl_escape(name.c_str(), name.size()); - std::string escaped_name(curl_str); - curl_free(curl_str); - curl_str = NULL; - - gDirUtilp->deleteFilesInDir(path_name, escaped_name + ".xml"); - } + const LLWLParamKey& key = it->first; + const std::string& name = key.name; - return true; + if (key.scope == LLEnvKey::SCOPE_REGION) + { + region.push_back(name); + } + else + { + if (isSystemPreset(name)) + { + sys.push_back(name); + } + else + { + user.push_back(name); + } + } + } } +void LLWLParamManager::getUserPresetNames(preset_name_list_t& user) const +{ + preset_name_list_t region, sys; // unused + getPresetNames(region, user, sys); +} -// static -LLWLParamManager * LLWLParamManager::instance() +void LLWLParamManager::getPresetKeys(preset_key_list_t& keys) const { - if(NULL == sInstance) + keys.clear(); + + for (std::map<LLWLParamKey, LLWLParamSet>::const_iterator it = mParamList.begin(); it != mParamList.end(); it++) { - sInstance = new LLWLParamManager(); + keys.push_back(it->first); + } +} + +boost::signals2::connection LLWLParamManager::setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb) +{ + return mPresetListChangeSignal.connect(cb); +} - sInstance->loadPresets(LLStringUtil::null); +// virtual static +void LLWLParamManager::initSingleton() +{ + LL_DEBUGS("Windlight") << "Initializing sky" << LL_ENDL; + + loadAllPresets(); - // load the day - sInstance->mDay.loadDayCycle(std::string("Default.xml")); + // load the day + std::string preferred_day = LLEnvManagerNew::instance().getDayCycleName(); + if (!LLDayCycleManager::instance().getPreset(preferred_day, mDay)) + { + // Fall back to default. + llwarns << "No day cycle named " << preferred_day << ", falling back to defaults" << llendl; + mDay.loadDayCycleFromFile("Default.xml"); - // *HACK - sets cloud scrolling to what we want... fix this better in the future - sInstance->getParamSet("Default", sInstance->mCurParams); + // *TODO: Fix user preferences accordingly. + } - // set it to noon - sInstance->resetAnimator(0.5, true); + // *HACK - sets cloud scrolling to what we want... fix this better in the future + std::string sky = LLEnvManagerNew::instance().getSkyPresetName(); + if (!getParamSet(LLWLParamKey(sky, LLWLParamKey::SCOPE_LOCAL), mCurParams)) + { + llwarns << "No sky preset named " << sky << ", falling back to defaults" << llendl; + getParamSet(LLWLParamKey("Default", LLWLParamKey::SCOPE_LOCAL), mCurParams); - // but use linden time sets it to what the estate is - sInstance->mAnimator.mUseLindenTime = true; + // *TODO: Fix user preferences accordingly. } - return sInstance; + // set it to noon + resetAnimator(0.5, LLEnvManagerNew::instance().getUseDayCycle()); + + // but use linden time sets it to what the estate is + mAnimator.setTimeType(LLWLAnimator::TIME_LINDEN); + + LLEnvManagerNew::instance().usePrefs(); +} + +// static +std::string LLWLParamManager::getSysDir() +{ + return gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS, "windlight/skies", ""); +} + +// static +std::string LLWLParamManager::getUserDir() +{ + return gDirUtilp->getExpandedFilename(LL_PATH_USER_SETTINGS , "windlight/skies", ""); +} + +// static +std::string LLWLParamManager::escapeString(const std::string& str) +{ + // Don't use LLURI::escape() because it doesn't encode '-' characters + // which may break handling of some system presets like "A-12AM". + char* curl_str = curl_escape(str.c_str(), str.size()); + std::string escaped_str(curl_str); + curl_free(curl_str); + + return escaped_str; } diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h index 8c6329e769..bc984b9126 100644 --- a/indra/newview/llwlparammanager.h +++ b/indra/newview/llwlparammanager.h @@ -27,12 +27,14 @@ #ifndef LL_WLPARAMMANAGER_H #define LL_WLPARAMMANAGER_H -#include <vector> +#include <list> #include <map> +#include "llenvmanager.h" #include "llwlparamset.h" #include "llwlanimator.h" #include "llwldaycycle.h" #include "llviewercamera.h" +#include "lltrans.h" class LLGLSLShader; @@ -72,7 +74,7 @@ struct WLColorControl { r = val.mV[0]; g = val.mV[1]; b = val.mV[2]; - i = val.mV[3]; + i = val.mV[3]; return *this; } @@ -115,25 +117,112 @@ struct WLFloatControl { } }; -/// WindLight parameter manager class - what controls all the wind light shaders -class LLWLParamManager +struct LLWLParamKey : LLEnvKey { public: + // scope and source of a param set (WL sky preset) + std::string name; + EScope scope; - LLWLParamManager(); - ~LLWLParamManager(); + // for conversion from LLSD + static const int NAME_IDX = 0; + static const int SCOPE_IDX = 1; + + inline LLWLParamKey(const std::string& n, EScope s) + : name(n), scope(s) + { + } + + inline LLWLParamKey(LLSD llsd) + : name(llsd[NAME_IDX].asString()), scope(EScope(llsd[SCOPE_IDX].asInteger())) + { + } + + inline LLWLParamKey() // NOT really valid, just so std::maps can return a default of some sort + : name(""), scope(SCOPE_LOCAL) + { + } + + inline LLWLParamKey(std::string& stringVal) + { + size_t len = stringVal.length(); + if (len > 0) + { + name = stringVal.substr(0, len - 1); + scope = (EScope) atoi(stringVal.substr(len - 1, len).c_str()); + } + } + + inline std::string toStringVal() const + { + std::stringstream str; + str << name << scope; + return str.str(); + } + + inline LLSD toLLSD() const + { + LLSD llsd = LLSD::emptyArray(); + llsd.append(LLSD(name)); + llsd.append(LLSD(scope)); + return llsd; + } + + inline void fromLLSD(const LLSD& llsd) + { + name = llsd[NAME_IDX].asString(); + scope = EScope(llsd[SCOPE_IDX].asInteger()); + } + + inline bool operator <(const LLWLParamKey other) const + { + if (name < other.name) + { + return true; + } + else if (name > other.name) + { + return false; + } + else + { + return scope < other.scope; + } + } + + inline bool operator ==(const LLWLParamKey other) const + { + return (name == other.name) && (scope == other.scope); + } - /// load a preset file - void loadPresets(const std::string & fileName); + inline std::string toString() const + { + switch (scope) + { + case SCOPE_LOCAL: + return name + std::string(" (") + LLTrans::getString("Local") + std::string(")"); + break; + case SCOPE_REGION: + return name + std::string(" (") + LLTrans::getString("Region") + std::string(")"); + break; + default: + return name + " (?)"; + } + } +}; - /// save the preset file - void savePresets(const std::string & fileName); +/// WindLight parameter manager class - what controls all the wind light shaders +class LLWLParamManager : public LLSingleton<LLWLParamManager> +{ + LOG_CLASS(LLWLParamManager); - /// load an individual preset into the sky - void loadPreset(const std::string & name,bool propogate=true); +public: + typedef std::list<std::string> preset_name_list_t; + typedef std::list<LLWLParamKey> preset_key_list_t; + typedef boost::signals2::signal<void()> preset_list_signal_t; /// save the parameter presets to file - void savePreset(const std::string & name); + void savePreset(const LLWLParamKey key); /// Set shader uniforms dirty, so they'll update automatically. void propagateParameters(void); @@ -147,6 +236,12 @@ public: /// update information camera dependent parameters void update(LLViewerCamera * cam); + /// apply specified day cycle, setting time to noon by default + bool applyDayCycleParams(const LLSD& params, LLEnvKey::EScope scope, F32 time = 0.5); + + /// apply specified fixed sky params + bool applySkyParams(const LLSD& params); + // get where the light is pointing inline LLVector4 getLightDir(void) const; @@ -161,36 +256,62 @@ public: /// get the radius of the dome inline F32 getDomeRadius(void) const; - - /// Perform global initialization for this class. - static void initClass(void); - - // Cleanup of global data that's only inited once per class. - static void cleanupClass(); - /// add a param to the list - bool addParamSet(const std::string& name, LLWLParamSet& param); + /// add a param set (preset) to the list + bool addParamSet(const LLWLParamKey& key, LLWLParamSet& param); - /// add a param to the list - BOOL addParamSet(const std::string& name, LLSD const & param); + /// add a param set (preset) to the list + BOOL addParamSet(const LLWLParamKey& key, LLSD const & param); - /// get a param from the list - bool getParamSet(const std::string& name, LLWLParamSet& param); + /// get a param set (preset) from the list + bool getParamSet(const LLWLParamKey& key, LLWLParamSet& param); + + /// check whether the preset is in the list + bool hasParamSet(const LLWLParamKey& key); /// set the param in the list with a new param - bool setParamSet(const std::string& name, LLWLParamSet& param); + bool setParamSet(const LLWLParamKey& key, LLWLParamSet& param); /// set the param in the list with a new param - bool setParamSet(const std::string& name, LLSD const & param); + bool setParamSet(const LLWLParamKey& key, LLSD const & param); /// gets rid of a parameter and any references to it - /// returns true if successful - bool removeParamSet(const std::string& name, bool delete_from_disk); + /// ignores "delete_from_disk" if the scope is not local + void removeParamSet(const LLWLParamKey& key, bool delete_from_disk); - // singleton pattern implementation - static LLWLParamManager * instance(); + /// clear parameter mapping of a given scope + void clearParamSetsOfScope(LLEnvKey::EScope scope); -public: + /// @return true if the preset comes out of the box + bool isSystemPreset(const std::string& preset_name) const; + + /// @return user and system preset names as a single list + void getPresetNames(preset_name_list_t& region, preset_name_list_t& user, preset_name_list_t& sys) const; + + /// @return user preset names + void getUserPresetNames(preset_name_list_t& user) const; + + /// @return keys of all known presets + void getPresetKeys(preset_key_list_t& keys) const; + + /// Emitted when a preset gets added or deleted. + boost::signals2::connection setPresetListChangeCallback(const preset_list_signal_t::slot_type& cb); + + /// add all skies in LLSD using the given scope + void addAllSkies(LLEnvKey::EScope scope, const LLSD& preset_map); + + /// refresh region-scope presets + void refreshRegionPresets(); + + // returns all skies referenced by the current day cycle (in mDay), with their final names + // side effect: applies changes to all internal structures! (trashes all unreferenced skies in scope, keys in day cycle rescoped to scope, etc.) + std::map<LLWLParamKey, LLWLParamSet> finalizeFromDayCycle(LLWLParamKey::EScope scope); + + // returns all skies in map (intended to be called with output from a finalize) + static LLSD createSkyMap(std::map<LLWLParamKey, LLWLParamSet> map); + + /// escape string in a way different from LLURI::escape() + static std::string escapeString(const std::string& str); // helper variables LLWLAnimator mAnimator; @@ -243,14 +364,27 @@ public: F32 mDomeOffset; F32 mDomeRadius; - // list of all the parameters, listed by name - std::map<std::string, LLWLParamSet> mParamList; - - + private: - // our parameter manager singleton instance - static LLWLParamManager * sInstance; + friend class LLWLAnimator; + + void loadAllPresets(); + void loadPresetsFromDir(const std::string& dir); + bool loadPreset(const std::string& path); + + static std::string getSysDir(); + static std::string getUserDir(); + + friend class LLSingleton<LLWLParamManager>; + /*virtual*/ void initSingleton(); + LLWLParamManager(); + ~LLWLParamManager(); + + // list of all the parameters, listed by name + std::map<LLWLParamKey, LLWLParamSet> mParamList; + + preset_list_signal_t mPresetListChangeSignal; }; inline F32 LLWLParamManager::getDomeOffset(void) const diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index cf06766d73..02d914a812 100644 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -29,8 +29,8 @@ #include "llwlparamset.h" #include "llwlanimator.h" -#include "llfloaterwindlight.h" #include "llwlparammanager.h" +#include "llglslshader.h" #include "lluictrlfactory.h" #include "llsliderctrl.h" @@ -94,7 +94,7 @@ void LLWLParamSet::update(LLGLSLShader * shader) const shader->uniform4fv(param, 1, val.mV); } - else + else // param is the uniform name { LLVector4 val; @@ -119,7 +119,6 @@ void LLWLParamSet::update(LLGLSLShader * shader) const val.mV[0] = i->second.asBoolean(); } - shader->uniform4fv(param, 1, val.mV); } } @@ -260,7 +259,6 @@ void LLWLParamSet::setEastAngle(float val) void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight) { // set up the iterators - LLSD::map_iterator cIt = mParamValues.beginMap(); // keep cloud positions and coverage the same /// TODO masking will do this later @@ -273,55 +271,39 @@ void LLWLParamSet::mix(LLWLParamSet& src, LLWLParamSet& dest, F32 weight) LLSD srcVal; LLSD destVal; - // do the interpolation for all the ones saved as vectors - // skip the weird ones - for(; cIt != mParamValues.endMap(); cIt++) { + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { - // check params to make sure they're actually there - if(src.mParamValues.has(cIt->first)) + // If param exists in both src and dest, set the holder variables, otherwise skip + if(src.mParamValues.has(iter->first) && dest.mParamValues.has(iter->first)) { - srcVal = src.mParamValues[cIt->first]; + srcVal = src.mParamValues[iter->first]; + destVal = dest.mParamValues[iter->first]; } else { continue; } - if(dest.mParamValues.has(cIt->first)) + if(iter->second.isReal()) // If it's a real, interpolate directly { - destVal = dest.mParamValues[cIt->first]; + iter->second = srcVal.asReal() + ((destVal.asReal() - srcVal.asReal()) * weight); } - else - { - continue; - } - - // skip if not a vector - if(!cIt->second.isArray()) - { - continue; - } - - // only Real vectors allowed - if(!cIt->second[0].isReal()) + else if(iter->second.isArray() && iter->second[0].isReal() // If it's an array of reals, loop through the reals and interpolate on those + && iter->second.size() == srcVal.size() && iter->second.size() == destVal.size()) { - continue; + // Actually do interpolation: old value + (difference in values * factor) + for(int i=0; i < iter->second.size(); ++i) + { + // iter->second[i] = (1.f-weight)*(F32)srcVal[i].asReal() + weight*(F32)destVal[i].asReal(); // old way of doing it -- equivalent but one more operation + iter->second[i] = srcVal[i].asReal() + ((destVal[i].asReal() - srcVal[i].asReal()) * weight); + } } - - // make sure all the same size - if( cIt->second.size() != srcVal.size() || - cIt->second.size() != destVal.size()) + else // Else, skip { continue; - } - - // more error checking might be necessary; - - for(int i=0; i < cIt->second.size(); ++i) - { - cIt->second[i] = (1.0f - weight) * (F32) srcVal[i].asReal() + - weight * (F32) destVal[i].asReal(); - } + } } // now mix the extra parameters diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h index 487e2bf922..3c44ed3bb8 100644 --- a/indra/newview/llwlparamset.h +++ b/indra/newview/llwlparamset.h @@ -32,10 +32,9 @@ #include "v4math.h" #include "v4color.h" -#include "llviewershadermgr.h" -class LLFloaterWindLight; class LLWLParamSet; +class LLGLSLShader; /// A class representing a set of parameter values for the WindLight shaders. class LLWLParamSet { diff --git a/indra/newview/llworld.cpp b/indra/newview/llworld.cpp index ec24b02934..4a6ec7fdbb 100644 --- a/indra/newview/llworld.cpp +++ b/indra/newview/llworld.cpp @@ -61,6 +61,7 @@ #include <map> #include <cstring> + // // Globals // @@ -91,8 +92,7 @@ LLWorld::LLWorld() : mLastPacketsIn(0), mLastPacketsOut(0), mLastPacketsLost(0), - mSpaceTimeUSec(0), - mClassicCloudsEnabled(TRUE) + mSpaceTimeUSec(0) { for (S32 i = 0; i < 8; i++) { @@ -183,10 +183,6 @@ LLViewerRegion* LLWorld::addRegion(const U64 ®ion_handle, const LLHost &host) llerrs << "Unable to create new region!" << llendl; } - regionp->mCloudLayer.create(regionp); - regionp->mCloudLayer.setWidth((F32)mWidth); - regionp->mCloudLayer.setWindPointer(®ionp->mWind); - mRegionList.push_back(regionp); mActiveRegionList.push_back(regionp); mCulledRegionList.push_back(regionp); @@ -661,92 +657,6 @@ void LLWorld::updateParticles() LLViewerPartSim::getInstance()->updateSimulation(); } -void LLWorld::updateClouds(const F32 dt) -{ - static LLFastTimer::DeclareTimer ftm("World Clouds"); - LLFastTimer t(ftm); - - if ( gSavedSettings.getBOOL("FreezeTime") ) - { - // don't move clouds in snapshot mode - return; - } - - if ( - mClassicCloudsEnabled != - gSavedSettings.getBOOL("SkyUseClassicClouds") ) - { - // The classic cloud toggle has been flipped - // gotta update all of the cloud layers - mClassicCloudsEnabled = - gSavedSettings.getBOOL("SkyUseClassicClouds"); - - if ( !mClassicCloudsEnabled && mActiveRegionList.size() ) - { - // We've transitioned to having classic clouds disabled - // reset all cloud layers. - for ( - region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); - ++iter) - { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.reset(); - } - - return; - } - } - else if ( !mClassicCloudsEnabled ) return; - - if (mActiveRegionList.size()) - { - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) - { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.updatePuffs(dt); - } - - // Reshuffle who owns which puffs - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) - { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.updatePuffOwnership(); - } - - // Add new puffs - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) - { - LLViewerRegion* regionp = *iter; - regionp->mCloudLayer.updatePuffCount(); - } - } -} - -LLCloudGroup* LLWorld::findCloudGroup(const LLCloudPuff &puff) -{ - if (mActiveRegionList.size()) - { - // Update all the cloud puff positions, and timer based stuff - // such as death decay - for (region_list_t::iterator iter = mActiveRegionList.begin(); - iter != mActiveRegionList.end(); ++iter) - { - LLViewerRegion* regionp = *iter; - LLCloudGroup *groupp = regionp->mCloudLayer.findCloudGroup(puff); - if (groupp) - { - return groupp; - } - } - } - return NULL; -} - - void LLWorld::renderPropertyLines() { S32 region_count = 0; diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index f64eb89866..e74bf2a620 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -392,6 +392,7 @@ void LLPipeline::init() { LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT); + gOctreeMaxCapacity = gSavedSettings.getU32("OctreeMaxNodeCapacity"); sDynamicLOD = gSavedSettings.getBOOL("RenderDynamicLOD"); sRenderBump = gSavedSettings.getBOOL("RenderObjectBump"); sUseTriStrips = gSavedSettings.getBOOL("RenderUseTriStrips"); @@ -580,11 +581,6 @@ void LLPipeline::allocatePhysicsBuffer() if (mPhysicsDisplay.getWidth() != resX || mPhysicsDisplay.getHeight() != resY) { mPhysicsDisplay.allocate(resX, resY, GL_RGBA, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); - if (mSampleBuffer.getWidth() == mPhysicsDisplay.getWidth() && - mSampleBuffer.getHeight() == mPhysicsDisplay.getHeight()) - { - mPhysicsDisplay.setSampleBuffer(&mSampleBuffer); - } } } @@ -594,8 +590,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) mScreenWidth = resX; mScreenHeight = resY; - //never use more than 4 samples for render targets - U32 samples = llmin(gSavedSettings.getU32("RenderFSAASamples"), (U32) 4); + //cap samples at 4 for render targets to avoid out of memory errors + U32 samples = gGLManager.getNumFBOFSAASamples(gSavedSettings.getU32("RenderFSAASamples")); + if (gGLManager.mIsATI) { //disable multisampling of render targets where ATI is involved samples = 0; @@ -621,16 +618,22 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) bool gi = LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED); //allocate deferred rendering color buffers - mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE); - mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); + mDeferredScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples); + mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples); addDeferredAttachments(mDeferredScreen); - mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); + mScreen.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples); + +#if LL_DARWIN + // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO + mEdgeMap.allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); +#else mEdgeMap.allocate(resX, resY, GL_ALPHA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); +#endif if (shadow_detail > 0 || ssao) { //only need mDeferredLight[0] for shadows OR ssao - mDeferredLight[0].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); + mDeferredLight[0].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE); } else { @@ -639,7 +642,7 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) if (ssao) { //only need mDeferredLight[1] for ssao - mDeferredLight[1].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); + mDeferredLight[1].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, false); } else { @@ -648,10 +651,15 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) if (gi) { //only need mDeferredLight[2] and mGIMapPost for gi - mDeferredLight[2].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); + mDeferredLight[2].allocate(resX, resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE, false); for (U32 i = 0; i < 2; i++) { +#if LL_DARWIN + // As of OS X 10.6.7, Apple doesn't support multiple color formats in a single FBO + mGIMapPost[i].allocate(resX,resY, GL_RGBA, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); +#else mGIMapPost[i].allocate(resX,resY, GL_RGB, FALSE, FALSE, LLTexUnit::TT_RECT_TEXTURE); +#endif } } else @@ -666,8 +674,12 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) F32 scale = gSavedSettings.getF32("RenderShadowResolutionScale"); +#if LL_DARWIN + U32 shadow_fmt = 0; +#else //HACK: make alpha masking work on ATI depth shadows (work around for ATI driver bug) U32 shadow_fmt = gGLManager.mIsATI ? GL_ALPHA : 0; +#endif if (shadow_detail > 0) { //allocate 4 sun shadow maps @@ -729,35 +741,9 @@ void LLPipeline::allocateScreenBuffer(U32 resX, U32 resY) mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE); } - if (LLRenderTarget::sUseFBO && samples > 1) - { - mSampleBuffer.allocate(resX,resY,GL_RGBA,TRUE,TRUE,LLTexUnit::TT_RECT_TEXTURE,FALSE,samples); - if (LLPipeline::sRenderDeferred) - { - addDeferredAttachments(mSampleBuffer); - mDeferredScreen.setSampleBuffer(&mSampleBuffer); - mEdgeMap.setSampleBuffer(&mSampleBuffer); - } - - mScreen.setSampleBuffer(&mSampleBuffer); - - stop_glerror(); - } - else - { - mSampleBuffer.release(); - } - if (LLPipeline::sRenderDeferred) { //share depth buffer between deferred targets mDeferredScreen.shareDepthBuffer(mScreen); - for (U32 i = 0; i < 3; i++) - { //share stencil buffer with screen space lightmap to stencil out sky - if (mDeferredLight[i].getTexture(0)) - { - mDeferredScreen.shareDepthBuffer(mDeferredLight[i]); - } - } } gGL.getTexUnit(0)->disable(); @@ -787,16 +773,7 @@ void LLPipeline::updateRenderDeferred() //static void LLPipeline::refreshRenderDeferred() { - if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) - { - //turn the deferred rendering and glow off when draw physics shapes. - sRenderDeferred = FALSE ; - sRenderGlow = FALSE ; - } - else - { - updateRenderDeferred() ; - } + updateRenderDeferred(); } void LLPipeline::releaseGLBuffers() @@ -826,7 +803,6 @@ void LLPipeline::releaseGLBuffers() mScreen.release(); mPhysicsDisplay.release(); mUIScreen.release(); - mSampleBuffer.release(); mDeferredScreen.release(); mDeferredDepth.release(); for (U32 i = 0; i < 3; i++) @@ -2535,6 +2511,32 @@ void LLPipeline::markGLRebuild(LLGLUpdate* glu) } } +void LLPipeline::markPartitionMove(LLDrawable* drawable) +{ + if (!drawable->isState(LLDrawable::PARTITION_MOVE) && + !drawable->getPositionGroup().equals3(LLVector4a::getZero())) + { + drawable->setState(LLDrawable::PARTITION_MOVE); + mPartitionQ.push_back(drawable); + } +} + +void LLPipeline::processPartitionQ() +{ + for (LLDrawable::drawable_list_t::iterator iter = mPartitionQ.begin(); iter != mPartitionQ.end(); ++iter) + { + LLDrawable* drawable = *iter; + if (!drawable->isDead()) + { + drawable->updateBinRadius(); + drawable->movePartition(); + } + drawable->clearState(LLDrawable::PARTITION_MOVE); + } + + mPartitionQ.clear(); +} + void LLPipeline::markRebuild(LLSpatialGroup* group, BOOL priority) { LLMemType mt(LLMemType::MTYPE_PIPELINE); @@ -3595,7 +3597,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) if (gDebugGL) { check_stack_depth(stack_depth); - std::string msg = llformat("%s pass %d", gPoolNames[cur_type].c_str(), i); + std::string msg = llformat("pass %d", i); LLGLState::checkStates(msg); LLGLState::checkTextureChannels(msg); LLGLState::checkClientArrays(msg); @@ -4070,6 +4072,37 @@ void LLPipeline::renderDebug() bool hud_only = hasRenderType(LLPipeline::RENDER_TYPE_HUD); + if (!hud_only && !mDebugBlips.empty()) + { //render debug blips + glPointSize(8.f); + LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS); + + gGL.begin(LLRender::POINTS); + for (std::list<DebugBlip>::iterator iter = mDebugBlips.begin(); iter != mDebugBlips.end(); ) + { + DebugBlip& blip = *iter; + + blip.mAge += gFrameIntervalSeconds; + if (blip.mAge > 2.f) + { + mDebugBlips.erase(iter++); + } + else + { + iter++; + } + + blip.mPosition.mV[2] += gFrameIntervalSeconds*2.f; + + gGL.color4fv(blip.mColor.mV); + gGL.vertex3fv(blip.mPosition.mV); + } + gGL.end(); + gGL.flush(); + glPointSize(1.f); + } + + // Debug stuff. for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); iter != LLWorld::getInstance()->getRegionList().end(); ++iter) @@ -5904,7 +5937,6 @@ LLSpatialPartition* LLPipeline::getSpatialPartition(LLViewerObject* vobj) return NULL; } - void LLPipeline::resetVertexBuffers(LLDrawable* drawable) { if (!drawable || drawable->isDead()) @@ -6050,7 +6082,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { LLMemType mt_ru(LLMemType::MTYPE_PIPELINE_RENDER_BLOOM); if (!(gPipeline.canUseVertexShaders() && - sRenderGlow)) + sRenderGlow) || + (!sRenderDeferred && hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES))) { return; } @@ -6096,67 +6129,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.setColorMask(true, true); glClearColor(0,0,0,0); - - /*if (for_snapshot) - { - gGL.getTexUnit(0)->bind(&mGlow[1]); - { - //LLGLEnable stencil(GL_STENCIL_TEST); - //glStencilFunc(GL_NOTEQUAL, 255, 0xFFFFFFFF); - //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - //LLGLDisable blend(GL_BLEND); - - // If the snapshot is constructed from tiles, calculate which - // tile we're in. - - //from LLViewerCamera::setPerpsective - if (zoom_factor > 1.f) - { - int pos_y = subfield / llceil(zoom_factor); - int pos_x = subfield - (pos_y*llceil(zoom_factor)); - F32 size = 1.f/zoom_factor; - - tc1.set(pos_x*size, pos_y*size); - tc2 = tc1 + LLVector2(size,size); - } - else - { - tc2.set(1,1); - } - - LLGLEnable blend(GL_BLEND); - gGL.setSceneBlendType(LLRender::BT_ADD); - - - gGL.begin(LLRender::TRIANGLE_STRIP); - gGL.color4f(1,1,1,1); - gGL.texCoord2f(tc1.mV[0], tc1.mV[1]); - gGL.vertex2f(-1,-1); - - gGL.texCoord2f(tc1.mV[0], tc2.mV[1]); - gGL.vertex2f(-1,1); - - gGL.texCoord2f(tc2.mV[0], tc1.mV[1]); - gGL.vertex2f(1,-1); - - gGL.texCoord2f(tc2.mV[0], tc2.mV[1]); - gGL.vertex2f(1,1); - - gGL.end(); - - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - } - - gGL.flush(); - glMatrixMode(GL_PROJECTION); - glPopMatrix(); - glMatrixMode(GL_MODELVIEW); - glPopMatrix(); - - return; - }*/ - + { { LLFastTimer ftm(FTM_RENDER_BLOOM_FBO); @@ -6180,11 +6153,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); gGL.setSceneBlendType(LLRender::BT_ADD_WITH_ALPHA); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - gGL.getTexUnit(0)->disable(); - gGL.getTexUnit(0)->enable(LLTexUnit::TT_RECT_TEXTURE); - gGL.getTexUnit(0)->bind(&mScreen); - + mScreen.bindTexture(0, 0); + gGL.color4f(1,1,1,1); gPipeline.enableLightsFullbright(LLColor4(1,1,1,1)); gGL.begin(LLRender::TRIANGLE_STRIP); @@ -6199,7 +6169,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.end(); - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + gGL.getTexUnit(0)->unbind(mScreen.getUsage()); mGlow[2].flush(); } @@ -6227,7 +6197,6 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) for (S32 i = 0; i < kernel; i++) { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); { LLFastTimer ftm(FTM_RENDER_BLOOM_FBO); mGlow[i%2].bindTarget(); @@ -6288,9 +6257,9 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) LLVertexBuffer::unbind(); - if (LLPipeline::sRenderDeferred && !LLViewerCamera::getInstance()->cameraUnderWater()) + if (LLPipeline::sRenderDeferred) { - bool dof_enabled = true; + bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater(); LLGLSLShader* shader = &gDeferredPostProgram; if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_DEFERRED) > 2) @@ -6298,7 +6267,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader = &gDeferredGIFinalProgram; dof_enabled = false; } - else if (LLToolMgr::getInstance()->inBuildMode() || !gSavedSettings.getBOOL("RenderDepthOfField")) + else if (!dof_enabled || LLToolMgr::getInstance()->inBuildMode() || !gSavedSettings.getBOOL("RenderDepthOfField")) { //squish focal length when in build mode (or if DoF is disabled) so DoF doesn't make editing objects difficult shader = &gDeferredPostNoDoFProgram; dof_enabled = false; @@ -6420,11 +6389,10 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) shader->uniform1f("magnification", magnification); } - S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE); + S32 channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mScreen.getUsage()); if (channel > -1) { mScreen.bindTexture(0, channel); - gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_BILINEAR); } //channel = shader->enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE); //if (channel > -1) @@ -6517,6 +6485,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_PHYSICS_SHAPES)) { + gGL.setColorMask(true, false); + LLVector2 tc1(0,0); LLVector2 tc2((F32) gViewerWindow->getWorldViewWidthRaw()*2, (F32) gViewerWindow->getWorldViewHeightRaw()*2); @@ -6563,25 +6533,23 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen noise_map = mNoiseMap; } - LLGLState::checkTextureChannels(); - shader.bind(); S32 channel = 0; - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); if (channel > -1) { mDeferredScreen.bindTexture(0,channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); if (channel > -1) { mDeferredScreen.bindTexture(1, channel); gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); } - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage()); if (channel > -1) { mDeferredScreen.bindTexture(2, channel); @@ -6704,22 +6672,16 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen shader.uniformMatrix4fv("gi_norm_mat", 1, FALSE, mGINormalMatrix.m); } } - - /*channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_POSITION, LLTexUnit::TT_RECT_TEXTURE); - if (channel > -1) - { - mDeferredScreen.bindTexture(3, channel); - }*/ + stop_glerror(); - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredDepth.getUsage()); if (channel > -1) { gGL.getTexUnit(channel)->bind(&mDeferredDepth, TRUE); - gGL.getTexUnit(channel)->setTextureFilteringOption(LLTexUnit::TFO_POINT); stop_glerror(); - glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); - glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA); + //glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); + //glTexParameteri(LLTexUnit::getInternalType(mDeferredDepth.getUsage()), GL_DEPTH_TEXTURE_MODE_ARB, GL_ALPHA); stop_glerror(); @@ -6748,7 +6710,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, LLRen stop_glerror(); - channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight[light_index].getUsage()); if (channel > -1) { mDeferredLight[light_index].bindTexture(0, channel); @@ -6968,9 +6930,9 @@ void LLPipeline::renderDeferredLighting() } //ati doesn't seem to love actually using the stencil buffer on FBO's - LLGLEnable stencil(GL_STENCIL_TEST); - glStencilFunc(GL_EQUAL, 1, 0xFFFFFFFF); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + LLGLDisable stencil(GL_STENCIL_TEST); + //glStencilFunc(GL_EQUAL, 1, 0xFFFFFFFF); + //glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); gGL.setColorMask(true, true); @@ -7772,33 +7734,41 @@ void LLPipeline::setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep) LLViewerTexture* img = volume->getLightTexture(); + if (img == NULL) + { + img = LLViewerFetchedTexture::sWhiteImagep; + } + S32 channel = shader.enableTexture(LLViewerShaderMgr::DEFERRED_PROJECTION); - if (channel > -1 && img) + if (channel > -1) { - gGL.getTexUnit(channel)->bind(img); + if (img) + { + gGL.getTexUnit(channel)->bind(img); - F32 lod_range = logf(img->getWidth())/logf(2.f); + F32 lod_range = logf(img->getWidth())/logf(2.f); - shader.uniform1f("proj_focus", focus); - shader.uniform1f("proj_lod", lod_range); - shader.uniform1f("proj_ambient_lod", llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f)); + shader.uniform1f("proj_focus", focus); + shader.uniform1f("proj_lod", lod_range); + shader.uniform1f("proj_ambient_lod", llclamp((proj_range-focus)/proj_range*lod_range, 0.f, 1.f)); + } } + } void LLPipeline::unbindDeferredShader(LLGLSLShader &shader) { stop_glerror(); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_POSITION, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, LLTexUnit::TT_RECT_TEXTURE); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_NORMAL, mDeferredScreen.getUsage()); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_DIFFUSE, mDeferredScreen.getUsage()); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_SPECULAR, mDeferredScreen.getUsage()); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_DEPTH, mDeferredScreen.getUsage()); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_LIGHT, mDeferredLight[0].getUsage()); shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_LIGHT, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_EDGE, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, LLTexUnit::TT_RECT_TEXTURE); - shader.disableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, LLTexUnit::TT_RECT_TEXTURE); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_EDGE, mEdgeMap.getUsage()); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_SUN_LIGHT, mDeferredLight[1].getUsage()); + shader.disableTexture(LLViewerShaderMgr::DEFERRED_LOCAL_LIGHT, mDeferredLight[2].getUsage()); shader.disableTexture(LLViewerShaderMgr::DEFERRED_LUMINANCE); shader.disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); shader.disableTexture(LLViewerShaderMgr::DEFERRED_GI_MIP); @@ -7845,8 +7815,6 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader) gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); gGL.getTexUnit(0)->activate(); shader.unbind(); - - LLGLState::checkTextureChannels(); } inline float sgn(float a) @@ -9394,6 +9362,11 @@ void LLPipeline::generateSunShadow(LLCamera& camera) mShadow[i+4].flush(); } } + else + { //no spotlight shadows + mShadowSpotLight[0] = mShadowSpotLight[1] = NULL; + } + if (!gSavedSettings.getBOOL("CameraOffset")) { @@ -9816,4 +9789,9 @@ void LLPipeline::clearRenderTypeMask(U32 type, ...) } } +void LLPipeline::addDebugBlip(const LLVector3& position, const LLColor4& color) +{ + DebugBlip blip(position, color); + mDebugBlips.push_back(blip); +} diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index e9a250cd6d..e9da25e544 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -157,7 +157,8 @@ public: void markGLRebuild(LLGLUpdate* glu); void markRebuild(LLSpatialGroup* group, BOOL priority = FALSE); void markRebuild(LLDrawable *drawablep, LLDrawable::EDrawableFlags flag = LLDrawable::REBUILD_ALL, BOOL priority = FALSE); - + void markPartitionMove(LLDrawable* drawablep); + //get the object between start and end that's closest to start. LLViewerObject* lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end, BOOL pick_transparent, @@ -211,6 +212,7 @@ public: void updateCull(LLCamera& camera, LLCullResult& result, S32 water_clip = 0, LLPlane* plane = NULL); //if water_clip is 0, ignore water plane, 1, cull to above plane, -1, cull to below plane void createObjects(F32 max_dtime); void createObject(LLViewerObject* vobj); + void processPartitionQ(); void updateGeom(F32 max_dtime); void updateGL(); void rebuildPriorityGroups(); @@ -358,6 +360,8 @@ public: static void updateRenderDeferred(); static void refreshRenderDeferred(); + void addDebugBlip(const LLVector3& position, const LLColor4& color); + private: void unloadShaders(); void addToQuickLookup( LLDrawPool* new_poolp ); @@ -524,7 +528,6 @@ public: LLRenderTarget mEdgeMap; LLRenderTarget mDeferredDepth; LLRenderTarget mDeferredLight[3]; - LLMultisampleBuffer mSampleBuffer; LLRenderTarget mGIMap; LLRenderTarget mGIMapPost[2]; LLRenderTarget mLuminanceMap; @@ -637,6 +640,9 @@ protected: LLDrawable::drawable_list_t mBuildQ2; // non-priority LLSpatialGroup::sg_vector_t mGroupQ1; //priority LLSpatialGroup::sg_vector_t mGroupQ2; // non-priority + + LLDrawable::drawable_list_t mPartitionQ; //drawables that need to update their spatial partition radius + bool mGroupQ2Locked; bool mGroupQ1Locked; @@ -726,6 +732,20 @@ public: protected: std::vector<LLFace*> mSelectedFaces; + class DebugBlip + { + public: + LLColor4 mColor; + LLVector3 mPosition; + F32 mAge; + + DebugBlip(const LLVector3& position, const LLColor4& color) + : mColor(color), mPosition(position), mAge(0.f) + { } + }; + + std::list<DebugBlip> mDebugBlips; + LLPointer<LLViewerFetchedTexture> mFaceSelectImagep; U32 mLightMask; diff --git a/indra/newview/skins/default/colors.xml b/indra/newview/skins/default/colors.xml index d02662681b..76965ad14b 100644 --- a/indra/newview/skins/default/colors.xml +++ b/indra/newview/skins/default/colors.xml @@ -133,6 +133,15 @@ name="AvatarListItemIconVoiceLeftColor" reference="AvatarListItemIconOfflineColor" /> <color + name="BadgeImageColor" + value="0.44 0.69 0.56 1.0" /> + <color + name="BadgeBorderColor" + value="0.9 0.9 0.9 1.0" /> + <color + name="BadgeLabelColor" + reference="White" /> + <color name="ButtonBorderColor" reference="Unused?" /> <color @@ -500,22 +509,22 @@ reference="DkGray2" /> <color name="MultiSliderDisabledThumbColor" - reference="Unused?" /> + reference="Black" /> <color name="MultiSliderThumbCenterColor" - reference="Unused?" /> + reference="White" /> <color name="MultiSliderThumbCenterSelectedColor" - reference="Unused?" /> + reference="Green" /> <color name="MultiSliderThumbOutlineColor" reference="Unused?" /> <color name="MultiSliderTrackColor" - reference="Unused?" /> + reference="LtGray" /> <color name="MultiSliderTriangleColor" - reference="Unused?" /> + reference="Yellow" /> <!-- <color name="NameTagBackground" @@ -760,7 +769,7 @@ <color name="MenuBarProjectBgColor" reference="MdBlue" /> - + <color name="MeshImportTableNormalColor" value="1 1 1 1"/> @@ -768,6 +777,9 @@ name="MeshImportTableHighlightColor" value="0.2 0.8 1 1"/> + <color + name="DirectChatColor" + reference="LtOrange" /> <!-- Generic color names (legacy) --> <color diff --git a/indra/newview/skins/default/textures/icons/Inv_Gift.png b/indra/newview/skins/default/textures/icons/Inv_Gift.png Binary files differnew file mode 100644 index 0000000000..5afe85d72d --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Inv_Gift.png diff --git a/indra/newview/skins/default/textures/icons/OutboxPush_Disabled.png b/indra/newview/skins/default/textures/icons/OutboxPush_Disabled.png Binary files differnew file mode 100644 index 0000000000..be58114aa1 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/OutboxPush_Disabled.png diff --git a/indra/newview/skins/default/textures/icons/OutboxPush_Off.png b/indra/newview/skins/default/textures/icons/OutboxPush_Off.png Binary files 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a/indra/newview/skins/default/textures/icons/Parcel_SeeAVsOn_Light.png b/indra/newview/skins/default/textures/icons/Parcel_SeeAVsOn_Light.png Binary files differnew file mode 100644 index 0000000000..5465650d0c --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Parcel_SeeAVsOn_Light.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Disabled.png b/indra/newview/skins/default/textures/icons/Sync_Disabled.png Binary files differnew file mode 100644 index 0000000000..ca2e8def97 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Disabled.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Enabled.png b/indra/newview/skins/default/textures/icons/Sync_Enabled.png Binary files differnew file mode 100644 index 0000000000..bc236c8b98 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Enabled.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Progress_1.png b/indra/newview/skins/default/textures/icons/Sync_Progress_1.png Binary files differnew file mode 100644 index 0000000000..624e556376 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Progress_1.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Progress_2.png b/indra/newview/skins/default/textures/icons/Sync_Progress_2.png Binary files differnew file mode 100644 index 0000000000..5769803b3f --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Progress_2.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Progress_3.png b/indra/newview/skins/default/textures/icons/Sync_Progress_3.png Binary files differnew file mode 100644 index 0000000000..92d4bfb020 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Progress_3.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Progress_4.png b/indra/newview/skins/default/textures/icons/Sync_Progress_4.png Binary files differnew file mode 100644 index 0000000000..6d43eb3a9f --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Progress_4.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Progress_5.png b/indra/newview/skins/default/textures/icons/Sync_Progress_5.png Binary files differnew file mode 100644 index 0000000000..766d063c99 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Progress_5.png diff --git a/indra/newview/skins/default/textures/icons/Sync_Progress_6.png b/indra/newview/skins/default/textures/icons/Sync_Progress_6.png Binary files differnew file mode 100644 index 0000000000..dfe7f68b72 --- /dev/null +++ b/indra/newview/skins/default/textures/icons/Sync_Progress_6.png diff --git a/indra/newview/skins/default/textures/textures.xml b/indra/newview/skins/default/textures/textures.xml index cc7cce99c9..799cd907dc 100644 --- a/indra/newview/skins/default/textures/textures.xml +++ b/indra/newview/skins/default/textures/textures.xml @@ -1,4 +1,4 @@ -<!-- +<!-- This file contains metadata about how to load, display, and scale textures for rendering in the UI. Images do *NOT* have to appear in this file in order to use them as textures in the UI...simply refer to them by filename (relative to textures directory). @@ -72,8 +72,11 @@ with the same filename but different name <texture name="BackButton_Over" file_name="icons/back_arrow_over.png" preload="false" scale.left="22" scale.top="12" scale.right="25" scale.bottom="12" /> <texture name="BackButton_Press" file_name="icons/back_arrow_press.png" preload="false" scale.left="22" scale.top="12" scale.right="25" scale.bottom="12" /> + <texture name="Badge_Background" file_name="widgets/Badge_Background.png" preload="true" scale.left="9" scale.top="12" scale.right="248" scale.bottom="12" /> + <texture name="Badge_Border" file_name="widgets/Badge_Border.png" preload="true" scale.left="9" scale.top="12" scale.right="248" scale.bottom="12" /> + <texture name="Blank" file_name="Blank.png" preload="false" /> - + <texture name="BreadCrumbBtn_Left_Disabled" file_name="widgets/BreadCrumbBtn_Left_Disabled.png" preload="false"/> <texture name="BreadCrumbBtn_Left_Off" file_name="widgets/BreadCrumbBtn_Left_Off.png" preload="false"/> <texture name="BreadCrumbBtn_Left_Over" file_name="widgets/BreadCrumbBtn_Left_Over.png" preload="false"/> @@ -88,7 +91,6 @@ with the same filename but different name <texture name="BreadCrumbBtn_Right_Off" file_name="widgets/BreadCrumbBtn_Right_Off.png" preload="false"/> <texture name="BreadCrumbBtn_Right_Over" file_name="widgets/BreadCrumbBtn_Right_Over.png" preload="false"/> <texture name="BreadCrumbBtn_Right_Press" file_name="widgets/BreadCrumbBtn_Right_Press.png" preload="false"/> - <texture name="BuyArrow_Over" file_name="navbar/BuyArrow_Over.png" preload="true" scale.left="0" scale.top="1" scale.right="0" scale.bottom="0" /> <texture name="BuyArrow_Press" file_name="navbar/BuyArrow_Press.png" preload="true" scale.left="1" scale.top="1" scale.right="0" scale.bottom="0" /> @@ -266,6 +268,8 @@ with the same filename but different name <texture name="Locked_Icon" file_name="icons/Locked_Icon.png" preload="false" /> + <texture name="MarketplaceBtn_Off" file_name="widgets/MarketplaceBtn_Off.png" preload="true" scale.left="30" scale.top="19" scale.right="35" scale.bottom="4" /> + <texture name="MarketplaceBtn_Selected" file_name="widgets/MarketplaceBtn_Selected.png" preload="true" scale.left="30" scale.top="19" scale.right="35" scale.bottom="4" /> <texture name="Microphone_On" file_name="icons/Microphone_On.png" preload="false" /> @@ -349,6 +353,23 @@ with the same filename but different name <texture name="OptionsMenu_Off" file_name="icons/OptionsMenu_Off.png" preload="false" /> <texture name="OptionsMenu_Press" file_name="icons/OptionsMenu_Press.png" preload="false" /> + <texture name="OutboxPush_Disabled" file_name="icons/OutboxPush_Disabled.png" preload="true" /> + <texture name="OutboxPush_Off" file_name="icons/OutboxPush_Off.png" preload="true" /> + <texture name="OutboxPush_On" file_name="icons/OutboxPush_On.png" preload="true" /> + <texture name="OutboxPush_On_Over" file_name="icons/OutboxPush_On_Over.png" preload="true" /> + <texture name="OutboxPush_Over" file_name="icons/OutboxPush_Over.png" preload="true" /> + <texture name="OutboxPush_Press" file_name="icons/OutboxPush_Press.png" preload="true" /> + <texture name="OutboxPush_Progress_1" file_name="icons/OutboxPush_Progress_1.png" preload="true" /> + <texture name="OutboxPush_Progress_2" file_name="icons/OutboxPush_Progress_2.png" preload="true" /> + <texture name="OutboxPush_Progress_3" file_name="icons/OutboxPush_Progress_3.png" preload="true" /> + <texture name="OutboxPush_Progress_4" file_name="icons/OutboxPush_Progress_4.png" preload="true" /> + <texture name="OutboxPush_Progress_5" file_name="icons/OutboxPush_Progress_5.png" preload="true" /> + <texture name="OutboxPush_Progress_6" file_name="icons/OutboxPush_Progress_6.png" preload="true" /> + <texture name="OutboxPush_Selected" file_name="icons/OutboxPush_Selected.png" preload="true" /> + <texture name="OutboxPush_Selected_Disabled" file_name="icons/OutboxPush_Selected_Disabled.png" preload="true" /> + <texture name="OutboxPush_Selected_Over" file_name="icons/OutboxPush_Selected_Over.png" preload="true" /> + <texture name="OutboxPush_Selected_Press" file_name="icons/OutboxPush_Selected_Press.png" preload="true" /> + <texture name="PanOrbit_Off" file_name="bottomtray/PanOrbit_Off.png" preload="false" /> <texture name="Parcel_Exp_Color" file_name="icons/Parcel_Exp_Color.png" preload="false" /> @@ -369,6 +390,10 @@ with the same filename but different name <texture name="Parcel_ScriptsNo_Dark" file_name="icons/Parcel_ScriptsNo_Dark.png" preload="false" /> <texture name="Parcel_Voice_Dark" file_name="icons/Parcel_Voice_Dark.png" preload="false" /> <texture name="Parcel_VoiceNo_Dark" file_name="icons/Parcel_VoiceNo_Dark.png" preload="false" /> + <texture name="Parcel_SeeAVsOff_Dark" file_name="icons/Parcel_SeeAVsOff_Dark.png" preload="false" /> + <texture name="Parcel_SeeAVsOn_Dark" file_name="icons/Parcel_SeeAVsOn_Dark.png" preload="false" /> + <texture name="Parcel_SeeAVsOff_Light" file_name="icons/Parcel_SeeAVsOff_Light.png" preload="false" /> + <texture name="Parcel_SeeAVsOn_Light" file_name="icons/Parcel_SeeAVsOn_Light.png" preload="false" /> <texture name="Parcel_BuildNo_Light" file_name="icons/Parcel_BuildNo_Light.png" preload="false" /> <texture name="Parcel_FlyNo_Light" file_name="icons/Parcel_FlyNo_Light.png" preload="false" /> @@ -496,6 +521,15 @@ with the same filename but different name <texture name="StopReload_Off" file_name="icons/StopReload_Off.png" preload="false" /> <texture name="StopReload_Over" file_name="icons/StopReload_Over.png" preload="false" /> + <texture name="Sync_Disabled" file_name="icons/Sync_Disabled.png" preload="true" /> + <texture name="Sync_Enabled" file_name="icons/Sync_Enabled.png" preload="true" /> + <texture name="Sync_Progress_1" file_name="icons/Sync_Progress_1.png" preload="true" /> + <texture name="Sync_Progress_2" file_name="icons/Sync_Progress_2.png" preload="true" /> + <texture name="Sync_Progress_3" file_name="icons/Sync_Progress_3.png" preload="true" /> + <texture name="Sync_Progress_4" file_name="icons/Sync_Progress_4.png" preload="true" /> + <texture name="Sync_Progress_5" file_name="icons/Sync_Progress_5.png" preload="true" /> + <texture name="Sync_Progress_6" file_name="icons/Sync_Progress_6.png" preload="true" /> + <texture name="TabIcon_Appearance_Off" file_name="taskpanel/TabIcon_Appearance_Off.png" preload="false" /> <texture name="TabIcon_Appearance_Selected" file_name="taskpanel/TabIcon_Appearance_Selected.png" preload="false" /> <texture name="TabIcon_Close_Off" file_name="taskpanel/TabIcon_Close_Off.png" preload="false" /> @@ -649,6 +683,7 @@ with the same filename but different name <texture name="inv_folder_mesh.tga"/> <texture name="inv_item_mesh.tga"/> + <texture name="lag_status_critical.tga" /> <texture name="lag_status_good.tga" /> <texture name="lag_status_warning.tga" /> diff --git a/indra/newview/skins/default/textures/widgets/Badge_Background.png b/indra/newview/skins/default/textures/widgets/Badge_Background.png Binary files differnew file mode 100644 index 0000000000..5089c30312 --- /dev/null +++ b/indra/newview/skins/default/textures/widgets/Badge_Background.png diff --git a/indra/newview/skins/default/textures/widgets/Badge_Border.png b/indra/newview/skins/default/textures/widgets/Badge_Border.png Binary files differnew file mode 100644 index 0000000000..4b086a63fb --- /dev/null +++ b/indra/newview/skins/default/textures/widgets/Badge_Border.png diff --git a/indra/newview/skins/default/textures/widgets/MarketplaceBtn_Off.png b/indra/newview/skins/default/textures/widgets/MarketplaceBtn_Off.png Binary files differnew file mode 100644 index 0000000000..e603c44384 --- /dev/null +++ b/indra/newview/skins/default/textures/widgets/MarketplaceBtn_Off.png diff --git a/indra/newview/skins/default/textures/widgets/MarketplaceBtn_Selected.png b/indra/newview/skins/default/textures/widgets/MarketplaceBtn_Selected.png Binary files differnew file mode 100644 index 0000000000..fbc164123f --- /dev/null +++ b/indra/newview/skins/default/textures/widgets/MarketplaceBtn_Selected.png diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 317c6fe9ac..e00586811b 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2931,6 +2931,18 @@ function="Floater.Toggle" parameter="region_debug_console" /> </menu_item_check> + <menu_item_check + label="Region Debug Console" + name="Region Debug Console" + shortcut="control|shift|`" + use_mac_ctrl="true"> + <menu_item_check.on_check + function="Floater.Visible" + parameter="region_debug_console" /> + <menu_item_check.on_click + function="Floater.Toggle" + parameter="region_debug_console" /> + </menu_item_check> <menu_item_separator /> <menu_item_check diff --git a/indra/newview/tests/lldir_stub.cpp b/indra/newview/tests/lldir_stub.cpp new file mode 100644 index 0000000000..6646860b5e --- /dev/null +++ b/indra/newview/tests/lldir_stub.cpp @@ -0,0 +1,45 @@ +/** + * @file lldir_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Use me only if you need to stub out some helper functions, not if you e.g. need sane numbers from countFilesInDir + +LLDir::LLDir() {} +LLDir::~LLDir() {} +BOOL LLDir::deleteFilesInDir(const std::string &dirname, const std::string &mask) { return true; } +void LLDir::setChatLogsDir(const std::string &path) {} +void LLDir::setPerAccountChatLogsDir(const std::string &first, const std::string &last) {} +void LLDir::setLindenUserDir(const std::string &first, const std::string &last) {} +void LLDir::setSkinFolder(const std::string &skin_folder) {} +bool LLDir::setCacheDir(const std::string &path) { return true; } +void LLDir::dumpCurrentDirectories() {} + +class LLDir_stub : public LLDir +{ +public: + LLDir_stub() {} + ~LLDir_stub() {} + + /*virtual*/ void initAppDirs(const std::string &app_name) {} + + /*virtual*/ std::string getCurPath() { return "CUR_PATH_FROM_LLDIR"; } + /*virtual*/ U32 countFilesInDir(const std::string &dirname, const std::string &mask) { return 42; } + /*virtual*/ BOOL getNextFileInDir(const std::string &dirname, const std::string &mask, std::string &fname, BOOL wrap) { fname = fname + "_NEXT"; return false; } + /*virtual*/ void getRandomFileInDir(const std::string &dirname, const std::string &mask, std::string &fname) { fname = "RANDOM_FILE"; } + /*virtual*/ BOOL fileExists(const std::string &filename) const { return false; } +}; + +LLDir_stub gDirUtil; + +LLDir* gDirUtilp = &gDirUtil; + +std::string LLDir::getExpandedFilename(ELLPath loc, const std::string& subdir, const std::string& filename) const +{ + return subdir + " --- " + filename + " --- expanded!"; +} + diff --git a/indra/newview/tests/llglslshader_stub.cpp b/indra/newview/tests/llglslshader_stub.cpp new file mode 100644 index 0000000000..5333c8a361 --- /dev/null +++ b/indra/newview/tests/llglslshader_stub.cpp @@ -0,0 +1,22 @@ +/** + * @file llglslshader_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#include "llglslshader.h" + +void LLGLSLShader::uniform1f(const std::string& uniform, F32 num) +{ +} + +void LLGLSLShader::uniform3fv(const std::string& uniform, U32 count, const GLfloat *v) +{ +} + +void LLGLSLShader::uniform4fv(U32 index, U32 count, const GLfloat* v) +{ +} diff --git a/indra/newview/tests/llpipeline_stub.cpp b/indra/newview/tests/llpipeline_stub.cpp new file mode 100644 index 0000000000..85bf0ae3fb --- /dev/null +++ b/indra/newview/tests/llpipeline_stub.cpp @@ -0,0 +1,15 @@ +/** + * @file llpipeline_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +class LLPipeline +{ +public: BOOL canUseWindLightShaders() const; +}; +BOOL LLPipeline::canUseWindLightShaders() const {return TRUE;} +LLPipeline gPipeline; diff --git a/indra/newview/tests/llsky_stub.cpp b/indra/newview/tests/llsky_stub.cpp new file mode 100644 index 0000000000..35f4944a95 --- /dev/null +++ b/indra/newview/tests/llsky_stub.cpp @@ -0,0 +1,20 @@ +/** + * @file llsky_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +class LLSky +{ +public: + void setOverrideSun(BOOL override); + void setSunDirection(const LLVector3 &sun_direction, const LLVector3 &sun_ang_velocity); +}; + +void LLSky::setOverrideSun(BOOL override) {} +void LLSky::setSunDirection(const LLVector3 &sun_direction, const LLVector3 &sun_ang_velocity) {} + +LLSky gSky; diff --git a/indra/newview/tests/llviewershadermgr_stub.cpp b/indra/newview/tests/llviewershadermgr_stub.cpp new file mode 100644 index 0000000000..0dae527035 --- /dev/null +++ b/indra/newview/tests/llviewershadermgr_stub.cpp @@ -0,0 +1,33 @@ +/** + * @file llglslshader_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +#include "../llviewershadermgr.h" + +LLShaderMgr::LLShaderMgr() {} +LLShaderMgr::~LLShaderMgr() {} + +LLViewerShaderMgr::LLViewerShaderMgr() {} +LLViewerShaderMgr::~LLViewerShaderMgr() {} + +LLViewerShaderMgr* stub_instance = NULL; + +LLViewerShaderMgr* LLViewerShaderMgr::instance() { + if(NULL == stub_instance) + { + stub_instance = new LLViewerShaderMgr(); + } + + return stub_instance; +} +LLViewerShaderMgr::shader_iter fake_iter; +LLViewerShaderMgr::shader_iter LLViewerShaderMgr::beginShaders() const {return fake_iter;} +LLViewerShaderMgr::shader_iter LLViewerShaderMgr::endShaders() const {return fake_iter;} + +void LLViewerShaderMgr::updateShaderUniforms(LLGLSLShader* shader) {return;} +std::string LLViewerShaderMgr::getShaderDirPrefix() {return "SHADER_DIR_PREFIX-";} diff --git a/indra/newview/tests/llwlanimator_stub.cpp b/indra/newview/tests/llwlanimator_stub.cpp new file mode 100644 index 0000000000..4d1bb85544 --- /dev/null +++ b/indra/newview/tests/llwlanimator_stub.cpp @@ -0,0 +1,12 @@ +/** + * @file llwlanimator_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +LLWLAnimator::LLWLAnimator(void) {} +void LLWLAnimator::update(LLWLParamSet& set) {} +void LLWLAnimator::setTrack(std::map<F32, LLWLParamKey>& track, F32 dayRate, F64 dayTime, bool run) {} diff --git a/indra/newview/tests/llwldaycycle_stub.cpp b/indra/newview/tests/llwldaycycle_stub.cpp new file mode 100644 index 0000000000..d98c9614b4 --- /dev/null +++ b/indra/newview/tests/llwldaycycle_stub.cpp @@ -0,0 +1,35 @@ +/** + * @file llwldaycycle_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +LLWLDayCycle::LLWLDayCycle(void) +{ +} + +LLWLDayCycle::~LLWLDayCycle(void) +{ +} + +bool LLWLDayCycle::getKeytime(LLWLParamKey keyFrame, F32& keyTime) +{ + keyTime = 0.5; + return true; +} + +bool LLWLDayCycle::removeKeyframe(F32 time) +{ + return true; +} + +void LLWLDayCycle::loadDayCycleFromFile(const std::string& fileName) +{ +} + +void LLWLDayCycle::removeReferencesTo(const LLWLParamKey &keyframe) +{ +} diff --git a/indra/newview/tests/llwlparammanager_test.cpp b/indra/newview/tests/llwlparammanager_test.cpp new file mode 100644 index 0000000000..a6c6a2abf4 --- /dev/null +++ b/indra/newview/tests/llwlparammanager_test.cpp @@ -0,0 +1,254 @@ +/** + * @file llwlparammanager_test.cpp + * @brief LLWLParamManager tests + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +// Precompiled headers +#include "../llviewerprecompiledheaders.h" + +// Class to test +#include "../llwlparammanager.h" + +// Dependencies +#include "linden_common.h" + +// TUT header +#include "lltut.h" + +// Stubs +#include "llwldaycycle_stub.cpp" +#include "llwlparamset_stub.cpp" +#include "llwlanimator_stub.cpp" +#include "llglslshader_stub.cpp" +#include "lldir_stub.cpp" +#include "llsky_stub.cpp" +#include "llpipeline_stub.cpp" +#include "llviewershadermgr_stub.cpp" + +void assert_glerror(void) {} +LLViewerCamera::LLViewerCamera() {} +void LLViewerCamera::setView(F32 vertical_fov_rads) {} +std::string LLTrans::getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args) { return std::string(""); } + +char* curl_unescape(const char* c_str, int length) +{ + char* copy = new char[length+4]; + memcpy(copy, c_str, length); + copy[length+0] = 'E'; + copy[length+1] = 'S'; + copy[length+2] = 'C'; + copy[length+3] = '\0'; + return copy; +} +void curl_free(void* p) {delete[] ((char*)p);} +char* curl_escape(const char* c_str, int length) { + char* copy = new char[length+6]; + memcpy(copy, c_str, length); + copy[length+0] = 'U'; + copy[length+1] = 'N'; + copy[length+2] = 'E'; + copy[length+3] = 'S'; + copy[length+4] = 'C'; + copy[length+5] = '\0'; + return copy; +} + +namespace tut +{ + // Main Setup + struct LLWLParamManagerFixture + { + class LLWLParamManagerTest + { + }; + + LLWLParamManager* mTestManager; + + LLWLParamManagerFixture() + : mTestManager(LLWLParamManager::getInstance()) + { + } + + ~LLWLParamManagerFixture() + { + } + }; + typedef test_group<LLWLParamManagerFixture> factory; + typedef factory::object object; + factory tf("LLWLParamManager test"); + + // Tests + template<> template<> + void object::test<1>() + { + try + { + std::string preset = + "<llsd>\ + <map>\ + <key>ambient</key>\ + <array>\ + <real>1.0499999523162842</real>\ + <real>1.0499999523162842</real>\ + <real>1.0499999523162842</real>\ + <real>0.34999999403953552</real>\ + </array>\ + <key>blue_density</key>\ + <array>\ + <real>0.2447581488182351</real>\ + <real>0.44872328639030457</real>\ + <real>0.75999999046325684</real>\ + <real>0.38000004053115788</real>\ + </array>\ + <key>blue_horizon</key>\ + <array>\ + <real>0.49548382097675159</real>\ + <real>0.49548381382419748</real>\ + <real>0.63999999284744291</real>\ + <real>0.31999999642372146</real>\ + </array>\ + <key>cloud_color</key>\ + <array>\ + <real>0.40999999165535073</real>\ + <real>0.40999999165535073</real>\ + <real>0.40999999165535073</real>\ + <real>0.40999999165535073</real>\ + </array>\ + <key>cloud_pos_density1</key>\ + <array>\ + <real>1.6884100437164307</real>\ + <real>0.52609699964523315</real>\ + <real>0.99999999999999289</real>\ + <real>1</real>\ + </array>\ + <key>cloud_pos_density2</key>\ + <array>\ + <real>1.6884100437164307</real>\ + <real>0.52609699964523315</real>\ + <real>0.125</real>\ + <real>1</real>\ + </array>\ + <key>cloud_scale</key>\ + <array>\ + <real>0.4199999868869746</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>cloud_scroll_rate</key>\ + <array>\ + <real>10.199999809265137</real>\ + <real>10.01099967956543</real>\ + </array>\ + <key>cloud_shadow</key>\ + <array>\ + <real>0.26999998092651367</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>density_multiplier</key>\ + <array>\ + <real>0.00017999998817685818</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>distance_multiplier</key>\ + <array>\ + <real>0.80000001192093606</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>east_angle</key>\ + <real>0</real>\ + <key>enable_cloud_scroll</key>\ + <array>\ + <boolean>1</boolean>\ + <boolean>1</boolean>\ + </array>\ + <key>gamma</key>\ + <array>\ + <real>1</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>glow</key>\ + <array>\ + <real>5</real>\ + <real>0.0010000000474974513</real>\ + <real>-0.47999998927116394</real>\ + <real>1</real>\ + </array>\ + <key>haze_density</key>\ + <array>\ + <real>0.69999998807907104</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>haze_horizon</key>\ + <array>\ + <real>0.18999999761581243</real>\ + <real>0.19915600121021271</real>\ + <real>0.19915600121021271</real>\ + <real>1</real>\ + </array>\ + <key>lightnorm</key>\ + <array>\ + <real>0</real>\ + <real>0.70710659027099609</real>\ + <real>-0.70710694789886475</real>\ + <real>0</real>\ + </array>\ + <key>max_y</key>\ + <array>\ + <real>1605</real>\ + <real>0</real>\ + <real>0</real>\ + <real>1</real>\ + </array>\ + <key>preset_num</key>\ + <integer>22</integer>\ + <key>star_brightness</key>\ + <real>0</real>\ + <key>sun_angle</key>\ + <real>2.3561947345733643</real>\ + <key>sunlight_color</key>\ + <array>\ + <real>0.73421055078505759</real>\ + <real>0.78157895803450828</real>\ + <real>0.89999997615813498</real>\ + <real>0.29999998211860301</real>\ + </array>\ + </map>\ + </llsd>"; + + std::stringstream preset_stream(preset); + mTestManager->loadPresetFromXML(LLWLParamKey("test1", LLWLParamKey::SCOPE_LOCAL), preset_stream); + LLWLParamSet dummy; + ensure("Couldn't get ParamSet after loading it", mTestManager->getParamSet(LLWLParamKey("test1", LLWLParamKey::SCOPE_LOCAL), dummy)); + } + catch (...) + { + fail("loadPresetFromXML test crashed!"); + } + } + + template<> template<> + void object::test<2>() + { + mTestManager->propagateParameters(); + ensure_equals("Wrong value from getDomeOffset()", mTestManager->getDomeOffset(), 0.96f); + ensure_equals("Wrong value from getDomeRadius()", mTestManager->getDomeRadius(), 15000.f); + ensure_equals("Wrong value from getLightDir()", mTestManager->getLightDir(), LLVector4(-0,0,1,0)); + ensure_equals("Wrong value from getClampedLightDir()", mTestManager->getClampedLightDir(), LLVector4(-0,0,1,0)); + ensure_equals("Wrong value from getRotatedLightDir()", mTestManager->getRotatedLightDir(), LLVector4(0,0,0,1)); + } +} diff --git a/indra/newview/tests/llwlparamset_stub.cpp b/indra/newview/tests/llwlparamset_stub.cpp new file mode 100644 index 0000000000..6ce4b5827d --- /dev/null +++ b/indra/newview/tests/llwlparamset_stub.cpp @@ -0,0 +1,24 @@ +/** + * @file llwlparamset_stub.cpp + * @brief stub class to allow unit testing + * + * $LicenseInfo:firstyear=2009&license=viewergpl$ + * Copyright (c) 2009, Linden Research, Inc. + * $/LicenseInfo$ + */ + +LLWLParamSet::LLWLParamSet(void) +{ +} + +void LLWLParamSet::updateCloudScrolling() +{ +} + +void LLWLParamSet::set(const std::string& name, const LLVector4& val) +{ +} + +void LLWLParamSet::update(LLGLSLShader *shader) const +{ +} diff --git a/indra/viewer_components/login/lllogin.cpp b/indra/viewer_components/login/lllogin.cpp index 651d803e0d..d480b63094 100644 --- a/indra/viewer_components/login/lllogin.cpp +++ b/indra/viewer_components/login/lllogin.cpp @@ -178,6 +178,8 @@ void LLLogin::Impl::login_(LLCoros::self& self, std::string uri, LLSD login_para request["uri"] = uri; request["reply"] = replyPump.getName(); rewrittenURIs = postAndWait(self, request, srv_pump_name, filter); + // EXP-772: If rewrittenURIs fail, try original URI as a fallback. + rewrittenURIs.append(uri); } // we no longer need the filter LLEventPump& xmlrpcPump(LLEventPumps::instance().obtain("LLXMLRPCTransaction")); |