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-rw-r--r--indra/cmake/00-Common.cmake13
-rw-r--r--indra/cmake/Copy3rdPartyLibs.cmake1
-rw-r--r--indra/cmake/FreeType.cmake8
-rw-r--r--[-rwxr-xr-x]indra/cmake/LLAddBuildTest.cmake0
-rw-r--r--indra/linux_crash_logger/CMakeLists.txt2
-rw-r--r--indra/llcharacter/lleditingmotion.cpp1
-rw-r--r--indra/llcharacter/llheadrotmotion.cpp1
-rw-r--r--indra/llcharacter/llkeyframemotion.cpp4
-rw-r--r--indra/llcharacter/llkeyframewalkmotion.cpp1
-rw-r--r--indra/llcharacter/llmotion.cpp1
-rw-r--r--indra/llcharacter/lltargetingmotion.cpp1
-rw-r--r--indra/llcommon/CMakeLists.txt2
-rw-r--r--indra/llcommon/llalignedarray.h139
-rw-r--r--indra/llcommon/llapp.h2
-rw-r--r--indra/llcommon/llapr.h8
-rw-r--r--indra/llcommon/llcriticaldamp.cpp1
-rw-r--r--indra/llcommon/lleventapi.h5
-rw-r--r--indra/llcommon/lleventtimer.h3
-rw-r--r--indra/llcommon/llfasttimer.h5
-rw-r--r--[-rwxr-xr-x]indra/llcommon/llfoldertype.h0
-rw-r--r--indra/llcommon/llinstancetracker.cpp13
-rw-r--r--indra/llcommon/llinstancetracker.h48
-rw-r--r--indra/llcommon/llleap.h3
-rw-r--r--indra/llcommon/llmemory.h129
-rw-r--r--indra/llcommon/llstaticstringtable.h82
-rw-r--r--indra/llcommon/llstringtable.h426
-rw-r--r--indra/llcommon/llthread.cpp8
-rw-r--r--indra/llcommon/llthread.h40
-rw-r--r--indra/llcommon/tests/llinstancetracker_test.cpp6
-rw-r--r--indra/llcorehttp/_httpoprequest.cpp30
-rw-r--r--indra/llcorehttp/_httpoprequest.h4
-rw-r--r--indra/llimage/llimage.cpp11
-rw-r--r--indra/llimage/llimage.h4
-rwxr-xr-x[-rw-r--r--]indra/llimage/llimagej2c.cpp0
-rwxr-xr-x[-rw-r--r--]indra/llkdu/tests/llimagej2ckdu_test.cpp0
-rw-r--r--indra/llmath/llcamera.cpp4
-rw-r--r--indra/llmath/llmatrix4a.h11
-rw-r--r--indra/llmath/llsimdmath.h28
-rw-r--r--indra/llmath/llvector4a.cpp50
-rw-r--r--indra/llmath/llvector4a.inl13
-rw-r--r--indra/llmath/llvolume.cpp1804
-rw-r--r--indra/llmath/llvolume.h64
-rw-r--r--indra/llmessage/llcurl.cpp29
-rw-r--r--indra/llmessage/llcurl.h10
-rw-r--r--indra/llmessage/lliosocket.cpp1
-rw-r--r--indra/llmessage/llpartdata.cpp282
-rw-r--r--indra/llmessage/llpartdata.h61
-rw-r--r--indra/llmessage/tests/llpartdata_test.cpp256
-rw-r--r--indra/llprimitive/llmodel.cpp160
-rwxr-xr-x[-rw-r--r--]indra/llprimitive/llprimitive.cpp0
-rw-r--r--indra/llrender/llgl.cpp51
-rw-r--r--indra/llrender/llgl.h5
-rw-r--r--indra/llrender/llglheaders.h2
-rw-r--r--indra/llrender/llglslshader.cpp92
-rw-r--r--indra/llrender/llglslshader.h38
-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.cpp34
-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.h0
-rw-r--r--indra/llrender/llpostprocess.cpp59
-rw-r--r--indra/llrender/llpostprocess.h533
-rw-r--r--indra/llrender/llrender.cpp66
-rw-r--r--indra/llrender/llrender.h1
-rw-r--r--indra/llrender/llrendertarget.cpp10
-rw-r--r--indra/llrender/llrendertarget.h1
-rw-r--r--indra/llrender/llshadermgr.cpp46
-rw-r--r--indra/llrender/llshadermgr.h44
-rw-r--r--indra/llrender/llvertexbuffer.cpp144
-rw-r--r--indra/llrender/llvertexbuffer.h7
-rw-r--r--indra/llui/llconsole.cpp2
-rw-r--r--indra/llui/llconsole.h3
-rw-r--r--indra/llui/llfloater.h5
-rw-r--r--[-rwxr-xr-x]indra/llui/llfolderviewitem.cpp0
-rw-r--r--[-rwxr-xr-x]indra/llui/llfolderviewitem.h0
-rw-r--r--indra/llui/llkeywords.cpp2
-rw-r--r--indra/llui/lllayoutstack.cpp3
-rw-r--r--indra/llui/lllayoutstack.h3
-rw-r--r--indra/llui/llnotifications.cpp4
-rw-r--r--indra/llui/llnotifications.h7
-rw-r--r--indra/llui/llscrolllistcolumn.cpp3
-rw-r--r--indra/llui/llscrolllistctrl.cpp14
-rw-r--r--indra/llui/llscrolllistctrl.h2
-rw-r--r--indra/llui/lltextbase.cpp1
-rw-r--r--indra/llui/lltoolbar.cpp4
-rw-r--r--indra/llwindow/llwindow.h3
-rw-r--r--indra/llxml/llcontrol.cpp2
-rw-r--r--indra/llxml/llcontrol.h10
-rw-r--r--indra/lscript/lscript_byteformat.h6
-rw-r--r--indra/lscript/lscript_compile/indra.l18
-rw-r--r--indra/lscript/lscript_execute/lscript_readlso.cpp6
-rwxr-xr-x[-rw-r--r--]indra/newview/CMakeLists.txt0
-rw-r--r--indra/newview/app_settings/keywords.ini5
-rwxr-xr-x[-rw-r--r--]indra/newview/app_settings/settings.xml47
-rw-r--r--indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl28
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl4
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/giF.glsl190
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/waterF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl2
-rw-r--r--indra/newview/app_settings/shaders/class1/environment/waterF.glsl2
-rw-r--r--indra/newview/gpu_table.txt1092
-rwxr-xr-xindra/newview/llagent.cpp33
-rw-r--r--indra/newview/llagent.h2
-rw-r--r--indra/newview/llappviewer.cpp7
-rw-r--r--[-rwxr-xr-x]indra/newview/llconversationmodel.h0
-rw-r--r--[-rwxr-xr-x]indra/newview/llconversationview.cpp0
-rw-r--r--[-rwxr-xr-x]indra/newview/llconversationview.h0
-rw-r--r--indra/newview/lldrawable.cpp2
-rw-r--r--indra/newview/lldrawpool.cpp1
-rw-r--r--indra/newview/lldrawpoolalpha.cpp38
-rw-r--r--indra/newview/lldrawpoolavatar.cpp294
-rw-r--r--indra/newview/lldrawpoolavatar.h2
-rw-r--r--indra/newview/lldrawpoolbump.cpp18
-rw-r--r--indra/newview/lldrawpoolterrain.cpp8
-rw-r--r--indra/newview/lldrawpoolwater.cpp62
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp6
-rwxr-xr-x[-rw-r--r--]indra/newview/llface.cpp148
-rw-r--r--indra/newview/llfasttimerview.cpp2
-rw-r--r--indra/newview/llflexibleobject.cpp18
-rw-r--r--indra/newview/llfloaterhardwaresettings.cpp4
-rw-r--r--indra/newview/llfloaterland.cpp11
-rwxr-xr-xindra/newview/llfloatermodelpreview.cpp21
-rw-r--r--indra/newview/llfloaterwebcontent.cpp2
-rw-r--r--indra/newview/llfloaterwebcontent.h5
-rw-r--r--indra/newview/llmaniptranslate.cpp3
-rw-r--r--indra/newview/llmediactrl.cpp2
-rw-r--r--indra/newview/llmediactrl.h3
-rw-r--r--indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp2
-rwxr-xr-xindra/newview/llmeshrepository.cpp35
-rw-r--r--indra/newview/llmeshrepository.h2
-rw-r--r--indra/newview/llnamelistctrl.cpp4
-rw-r--r--indra/newview/llnamelistctrl.h5
-rw-r--r--indra/newview/llpanelgroupinvite.cpp35
-rw-r--r--indra/newview/llpolymesh.cpp26
-rw-r--r--indra/newview/llspatialpartition.cpp80
-rw-r--r--indra/newview/llspatialpartition.h4
-rwxr-xr-x[-rw-r--r--]indra/newview/llstartup.cpp0
-rwxr-xr-x[-rw-r--r--]indra/newview/llstartup.h0
-rw-r--r--indra/newview/lltexturecache.cpp8
-rw-r--r--[-rwxr-xr-x]indra/newview/lltexturefetch.cpp0
-rwxr-xr-x[-rw-r--r--]indra/newview/lltextureview.cpp0
-rw-r--r--indra/newview/lltoast.cpp2
-rw-r--r--indra/newview/lltoast.h3
-rw-r--r--indra/newview/lltoastnotifypanel.cpp4
-rw-r--r--indra/newview/lltoastnotifypanel.h2
-rw-r--r--indra/newview/lltoolpie.cpp9
-rw-r--r--indra/newview/llviewerdisplay.cpp4
-rw-r--r--[-rwxr-xr-x]indra/newview/llviewerfoldertype.cpp0
-rw-r--r--indra/newview/llviewermenu.cpp104
-rw-r--r--indra/newview/llviewermenu.h1
-rwxr-xr-xindra/newview/llviewermessage.cpp27
-rw-r--r--indra/newview/llviewerobject.cpp21
-rw-r--r--indra/newview/llviewerobject.h8
-rw-r--r--indra/newview/llviewerobjectlist.cpp1
-rw-r--r--indra/newview/llviewerobjectlist.h1
-rw-r--r--indra/newview/llviewerpartsim.cpp38
-rw-r--r--indra/newview/llviewerpartsim.h9
-rw-r--r--indra/newview/llviewerpartsource.cpp75
-rw-r--r--indra/newview/llviewerpartsource.h4
-rw-r--r--indra/newview/llviewershadermgr.cpp133
-rw-r--r--indra/newview/llviewershadermgr.h68
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewerstats.cpp0
-rw-r--r--indra/newview/llviewertexture.cpp23
-rwxr-xr-x[-rw-r--r--]indra/newview/llviewertexture.h4
-rw-r--r--indra/newview/llviewertexturelist.cpp74
-rw-r--r--indra/newview/llviewertexturelist.h2
-rwxr-xr-xindra/newview/llviewerwindow.cpp59
-rw-r--r--indra/newview/llviewerwindow.h11
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatar.cpp371
-rw-r--r--indra/newview/llvoavatar.h31
-rwxr-xr-x[-rw-r--r--]indra/newview/llvoavatarself.cpp0
-rw-r--r--indra/newview/llvograss.cpp7
-rw-r--r--indra/newview/llvograss.h1
-rw-r--r--indra/newview/llvopartgroup.cpp414
-rw-r--r--indra/newview/llvopartgroup.h21
-rw-r--r--indra/newview/llvovolume.cpp234
-rw-r--r--indra/newview/llwaterparammanager.cpp12
-rw-r--r--indra/newview/llwaterparamset.h15
-rw-r--r--indra/newview/llwlanimator.h1
-rw-r--r--indra/newview/llwlparammanager.cpp4
-rw-r--r--indra/newview/llwlparammanager.h1
-rw-r--r--indra/newview/llwlparamset.cpp56
-rw-r--r--indra/newview/llwlparamset.h10
-rw-r--r--indra/newview/llworldmapview.cpp2
-rw-r--r--indra/newview/noise.h5
-rw-r--r--indra/newview/pipeline.cpp223
-rw-r--r--indra/newview/pipeline.h8
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.pngbin373 -> 373 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.pngbin215 -> 215 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.pngbin211 -> 211 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.pngbin546 -> 546 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_close.pngbin275 -> 275 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.pngbin345 -> 345 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_expand.pngbin342 -> 342 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.pngbin459 -> 459 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.pngbin366 -> 366 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_plus.pngbin144 -> 144 bytes
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/textures/icons/Conv_toolbar_sort.pngbin230 -> 230 bytes
-rw-r--r--indra/newview/skins/default/xui/en/menu_attachment_other.xml46
-rw-r--r--indra/newview/skins/default/xui/en/menu_attachment_self.xml11
-rw-r--r--indra/newview/skins/default/xui/en/menu_avatar_other.xml50
-rw-r--r--indra/newview/skins/default/xui/en/menu_avatar_self.xml11
-rw-r--r--indra/newview/skins/default/xui/en/menu_land.xml11
-rw-r--r--indra/newview/skins/default/xui/en/menu_mute_particle.xml15
-rw-r--r--indra/newview/skins/default/xui/en/menu_object.xml11
-rw-r--r--indra/newview/skins/default/xui/en/menu_viewer.xml9
-rw-r--r--indra/newview/skins/default/xui/en/notifications.xml43
-rw-r--r--indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml17
-rw-r--r--indra/newview/skins/default/xui/en/role_actions.xml4
-rw-r--r--indra/newview/skins/default/xui/en/strings.xml9
-rw-r--r--[-rwxr-xr-x]indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml0
-rw-r--r--indra/newview/tests/llagentaccess_test.cpp2
-rw-r--r--indra/newview/tests/lllogininstance_test.cpp2
-rw-r--r--indra/newview/tests/llremoteparcelrequest_test.cpp2
-rw-r--r--indra/newview/tests/llsecapi_test.cpp2
-rw-r--r--indra/newview/tests/llsechandler_basic_test.cpp2
-rw-r--r--indra/newview/tests/llslurl_test.cpp2
-rw-r--r--indra/newview/tests/lltranslate_test.cpp2
-rw-r--r--indra/newview/tests/llviewerhelputil_test.cpp2
-rw-r--r--indra/newview/tests/llviewernetwork_test.cpp2
-rw-r--r--indra/newview/tests/llworldmipmap_test.cpp2
-rw-r--r--indra/test/io.cpp1
-rw-r--r--indra/test/llstreamtools_tut.cpp8
-rw-r--r--indra/test/lltemplatemessagebuilder_tut.cpp2
221 files changed, 5491 insertions, 4155 deletions
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake
index 452fd5f356..aa1d50b993 100644
--- a/indra/cmake/00-Common.cmake
+++ b/indra/cmake/00-Common.cmake
@@ -128,6 +128,17 @@ if (LINUX)
# Let's actually get a numerical version of gxx's version
STRING(REGEX REPLACE ".* ([0-9])\\.([0-9])\\.([0-9]).*" "\\1\\2\\3" CXX_VERSION_NUMBER ${CXX_VERSION})
+ # Hacks to work around gcc 4.1 TC build pool machines which can't process pragma warning disables
+ # This is pure rubbish; I wish there was another way.
+ #
+ if(${CXX_VERSION_NUMBER} LESS 420)
+ set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-uninitialized -Wno-unused-variable -Wno-unused-function ${CMAKE_CXX_FLAGS}")
+ endif (${CXX_VERSION_NUMBER} LESS 420)
+
+ if(${CXX_VERSION_NUMBER} GREATER 459)
+ set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-unused-but-set-variable -Wno-unused-variable ${CMAKE_CXX_FLAGS}")
+ endif (${CXX_VERSION_NUMBER} GREATER 459)
+
# gcc 4.3 and above don't like the LL boost and also
# cause warnings due to our use of deprecated headers
if(${CXX_VERSION_NUMBER} GREATER 429)
@@ -218,7 +229,7 @@ if (LINUX OR DARWIN)
set(GCC_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs")
if (NOT GCC_DISABLE_FATAL_WARNINGS)
- set(GCC_WARNINGS "${GCC_WARNINGS} -Werror")
+# set(GCC_WARNINGS "${GCC_WARNINGS} -Werror")
endif (NOT GCC_DISABLE_FATAL_WARNINGS)
set(GCC_CXX_WARNINGS "${GCC_WARNINGS} -Wno-reorder -Wno-non-virtual-dtor")
diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake
index c32e357da3..1551b0e3f7 100644
--- a/indra/cmake/Copy3rdPartyLibs.cmake
+++ b/indra/cmake/Copy3rdPartyLibs.cmake
@@ -266,6 +266,7 @@ elseif(LINUX)
libdb-5.1.so
libexpat.so
libexpat.so.1
+ libfreetype.so.6
libglod.so
libgmock_main.so
libgmock.so.0
diff --git a/indra/cmake/FreeType.cmake b/indra/cmake/FreeType.cmake
index 43a9d282d0..c9a90a9a8d 100644
--- a/indra/cmake/FreeType.cmake
+++ b/indra/cmake/FreeType.cmake
@@ -7,13 +7,7 @@ if (STANDALONE)
pkg_check_modules(FREETYPE REQUIRED freetype2)
else (STANDALONE)
use_prebuilt_binary(freetype)
- if (LINUX)
- set(FREETYPE_INCLUDE_DIRS
- ${LIBS_PREBUILT_DIR}/include)
- else (LINUX)
- set(FREETYPE_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
- endif (LINUX)
-
+ set(FREETYPE_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include)
set(FREETYPE_LIBRARIES freetype)
endif (STANDALONE)
diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake
index 9bb3077797..9bb3077797 100755..100644
--- a/indra/cmake/LLAddBuildTest.cmake
+++ b/indra/cmake/LLAddBuildTest.cmake
diff --git a/indra/linux_crash_logger/CMakeLists.txt b/indra/linux_crash_logger/CMakeLists.txt
index 98ebdc7487..5263b59584 100644
--- a/indra/linux_crash_logger/CMakeLists.txt
+++ b/indra/linux_crash_logger/CMakeLists.txt
@@ -12,6 +12,7 @@ include(LLVFS)
include(LLXML)
include(Linking)
include(UI)
+include(FreeType)
include_directories(
${LLCOMMON_INCLUDE_DIRS}
@@ -53,6 +54,7 @@ target_link_libraries(linux-crash-logger
${LLCOMMON_LIBRARIES}
${UI_LIBRARIES}
${DB_LIBRARIES}
+ ${FREETYPE_LIBRARIES}
)
add_custom_target(linux-crash-logger-target ALL
diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp
index 0d0b85ba60..4e8c3268c5 100644
--- a/indra/llcharacter/lleditingmotion.cpp
+++ b/indra/llcharacter/lleditingmotion.cpp
@@ -258,3 +258,4 @@ void LLEditingMotion::onDeactivate()
// End
+
diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp
index 15a58a8389..2b1aa194a9 100644
--- a/indra/llcharacter/llheadrotmotion.cpp
+++ b/indra/llcharacter/llheadrotmotion.cpp
@@ -530,3 +530,4 @@ void LLEyeMotion::onDeactivate()
}
// End
+
diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp
index c6f45bffa2..07ef52228e 100644
--- a/indra/llcharacter/llkeyframemotion.cpp
+++ b/indra/llcharacter/llkeyframemotion.cpp
@@ -672,7 +672,8 @@ BOOL LLKeyframeMotion::onActivate()
//-----------------------------------------------------------------------------
BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask)
{
- llassert(time >= 0.f);
+ // llassert(time >= 0.f); // This will fire
+ time = llmax(0.f, time);
if (mJointMotionList->mLoop)
{
@@ -2304,3 +2305,4 @@ LLKeyframeMotion::JointConstraint::~JointConstraint()
}
// End
+
diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp
index d52eb89a5c..69f064b615 100644
--- a/indra/llcharacter/llkeyframewalkmotion.cpp
+++ b/indra/llcharacter/llkeyframewalkmotion.cpp
@@ -390,3 +390,4 @@ BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask)
return TRUE;
}
+
diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp
index 2551f125d0..a07f9f4d2e 100644
--- a/indra/llcharacter/llmotion.cpp
+++ b/indra/llcharacter/llmotion.cpp
@@ -169,3 +169,4 @@ BOOL LLMotion::canDeprecate()
}
// End
+
diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp
index 489aef923c..fa5f06328e 100644
--- a/indra/llcharacter/lltargetingmotion.cpp
+++ b/indra/llcharacter/lltargetingmotion.cpp
@@ -169,3 +169,4 @@ void LLTargetingMotion::onDeactivate()
// End
+
diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt
index 5cce8ff2c4..0c2ceebb52 100644
--- a/indra/llcommon/CMakeLists.txt
+++ b/indra/llcommon/CMakeLists.txt
@@ -121,6 +121,7 @@ set(llcommon_HEADER_FILES
linden_common.h
linked_lists.h
llaccountingcost.h
+ llalignedarray.h
llallocator.h
llallocator_heap_profile.h
llagentconstants.h
@@ -236,6 +237,7 @@ set(llcommon_HEADER_FILES
llstrider.h
llstring.h
llstringtable.h
+ llstaticstringtable.h
llsys.h
llthread.h
llthreadsafequeue.h
diff --git a/indra/llcommon/llalignedarray.h b/indra/llcommon/llalignedarray.h
new file mode 100644
index 0000000000..ed8fd31205
--- /dev/null
+++ b/indra/llcommon/llalignedarray.h
@@ -0,0 +1,139 @@
+/**
+ * @file llalignedarray.h
+ * @brief A static array which obeys alignment restrictions and mimics std::vector accessors.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLALIGNEDARRAY_H
+#define LL_LLALIGNEDARRAY_H
+
+#include "llmemory.h"
+
+template <class T, U32 alignment>
+class LLAlignedArray
+{
+public:
+ T* mArray;
+ U32 mElementCount;
+ U32 mCapacity;
+
+ LLAlignedArray();
+ ~LLAlignedArray();
+
+ void push_back(const T& elem);
+ U32 size() const { return mElementCount; }
+ void resize(U32 size);
+ T* append(S32 N);
+ T& operator[](int idx);
+ const T& operator[](int idx) const;
+};
+
+template <class T, U32 alignment>
+LLAlignedArray<T, alignment>::LLAlignedArray()
+{
+ llassert(alignment >= 16);
+ mArray = NULL;
+ mElementCount = 0;
+ mCapacity = 0;
+}
+
+template <class T, U32 alignment>
+LLAlignedArray<T, alignment>::~LLAlignedArray()
+{
+ ll_aligned_free(mArray);
+ mArray = NULL;
+ mElementCount = 0;
+ mCapacity = 0;
+}
+
+template <class T, U32 alignment>
+void LLAlignedArray<T, alignment>::push_back(const T& elem)
+{
+ T* old_buf = NULL;
+ if (mCapacity <= mElementCount)
+ {
+ mCapacity++;
+ mCapacity *= 2;
+ T* new_buf = (T*) ll_aligned_malloc(mCapacity*sizeof(T), alignment);
+ if (mArray)
+ {
+ ll_memcpy_nonaliased_aligned_16((char*)new_buf, (char*)mArray, sizeof(T)*mElementCount);
+ }
+ old_buf = mArray;
+ mArray = new_buf;
+ }
+
+ mArray[mElementCount++] = elem;
+
+ //delete old array here to prevent error on a.push_back(a[0])
+ ll_aligned_free(old_buf);
+}
+
+template <class T, U32 alignment>
+void LLAlignedArray<T, alignment>::resize(U32 size)
+{
+ if (mCapacity < size)
+ {
+ mCapacity = size+mCapacity*2;
+ T* new_buf = mCapacity > 0 ? (T*) ll_aligned_malloc(mCapacity*sizeof(T), alignment) : NULL;
+ if (mArray)
+ {
+ ll_memcpy_nonaliased_aligned_16((char*) new_buf, (char*) mArray, sizeof(T)*mElementCount);
+ ll_aligned_free(mArray);
+ }
+
+ /*for (U32 i = mElementCount; i < mCapacity; ++i)
+ {
+ new(new_buf+i) T();
+ }*/
+ mArray = new_buf;
+ }
+
+ mElementCount = size;
+}
+
+
+template <class T, U32 alignment>
+T& LLAlignedArray<T, alignment>::operator[](int idx)
+{
+ llassert(idx < mElementCount);
+ return mArray[idx];
+}
+
+template <class T, U32 alignment>
+const T& LLAlignedArray<T, alignment>::operator[](int idx) const
+{
+ llassert(idx < mElementCount);
+ return mArray[idx];
+}
+
+template <class T, U32 alignment>
+T* LLAlignedArray<T, alignment>::append(S32 N)
+{
+ U32 sz = size();
+ resize(sz+N);
+ return &((*this)[sz]);
+}
+
+#endif
+
diff --git a/indra/llcommon/llapp.h b/indra/llcommon/llapp.h
index a536a06ea5..afa06df23e 100644
--- a/indra/llcommon/llapp.h
+++ b/indra/llcommon/llapp.h
@@ -38,7 +38,7 @@ typedef LLAtomic32<U32> LLAtomicU32;
class LLErrorThread;
class LLLiveFile;
#if LL_LINUX
-typedef struct siginfo siginfo_t;
+#include <signal.h>
#endif
typedef void (*LLAppErrorHandler)();
diff --git a/indra/llcommon/llapr.h b/indra/llcommon/llapr.h
index 034546c3f3..8042fe2502 100644
--- a/indra/llcommon/llapr.h
+++ b/indra/llcommon/llapr.h
@@ -164,14 +164,20 @@ public:
~LLAtomic32<Type>() {};
operator const Type() { apr_uint32_t data = apr_atomic_read32(&mData); return Type(data); }
+
+ Type CurrentValue() const { apr_uint32_t data = apr_atomic_read32(const_cast< volatile apr_uint32_t* >(&mData)); return Type(data); }
+
Type operator =(const Type& x) { apr_atomic_set32(&mData, apr_uint32_t(x)); return Type(mData); }
void operator -=(Type x) { apr_atomic_sub32(&mData, apr_uint32_t(x)); }
void operator +=(Type x) { apr_atomic_add32(&mData, apr_uint32_t(x)); }
Type operator ++(int) { return apr_atomic_inc32(&mData); } // Type++
Type operator --(int) { return apr_atomic_dec32(&mData); } // approximately --Type (0 if final is 0, non-zero otherwise)
+
+ Type operator ++() { return apr_atomic_inc32(&mData); } // Type++
+ Type operator --() { return apr_atomic_dec32(&mData); } // approximately --Type (0 if final is 0, non-zero otherwise)
private:
- apr_uint32_t mData;
+ volatile apr_uint32_t mData;
};
typedef LLAtomic32<U32> LLAtomicU32;
diff --git a/indra/llcommon/llcriticaldamp.cpp b/indra/llcommon/llcriticaldamp.cpp
index 87d79b1ee0..49aac9ce75 100644
--- a/indra/llcommon/llcriticaldamp.cpp
+++ b/indra/llcommon/llcriticaldamp.cpp
@@ -87,3 +87,4 @@ F32 LLCriticalDamp::getInterpolant(const F32 time_constant, BOOL use_cache)
return interpolant;
}
+
diff --git a/indra/llcommon/lleventapi.h b/indra/llcommon/lleventapi.h
index 1a37d780b6..10c7e7a23f 100644
--- a/indra/llcommon/lleventapi.h
+++ b/indra/llcommon/lleventapi.h
@@ -41,12 +41,13 @@
* Deriving from LLInstanceTracker lets us enumerate instances.
*/
class LL_COMMON_API LLEventAPI: public LLDispatchListener,
- public LLInstanceTracker<LLEventAPI, std::string>
+ public INSTANCE_TRACKER_KEYED(LLEventAPI, std::string)
{
typedef LLDispatchListener lbase;
- typedef LLInstanceTracker<LLEventAPI, std::string> ibase;
+ typedef INSTANCE_TRACKER_KEYED(LLEventAPI, std::string) ibase;
public:
+
/**
* @param name LLEventPump name on which this LLEventAPI will listen. This
* also serves as the LLInstanceTracker instance key.
diff --git a/indra/llcommon/lleventtimer.h b/indra/llcommon/lleventtimer.h
index 7f42623d01..e55f851758 100644
--- a/indra/llcommon/lleventtimer.h
+++ b/indra/llcommon/lleventtimer.h
@@ -33,9 +33,10 @@
#include "lltimer.h"
// class for scheduling a function to be called at a given frequency (approximate, inprecise)
-class LL_COMMON_API LLEventTimer : public LLInstanceTracker<LLEventTimer>
+class LL_COMMON_API LLEventTimer : public INSTANCE_TRACKER(LLEventTimer)
{
public:
+
LLEventTimer(F32 period); // period is the amount of time between each call to tick() in seconds
LLEventTimer(const LLDate& time);
virtual ~LLEventTimer();
diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h
index e42e549df5..440d42ab5a 100644
--- a/indra/llcommon/llfasttimer.h
+++ b/indra/llcommon/llfasttimer.h
@@ -63,7 +63,7 @@ public:
// stores a "named" timer instance to be reused via multiple LLFastTimer stack instances
class LL_COMMON_API NamedTimer
- : public LLInstanceTracker<NamedTimer>
+ : public LLInstanceTracker<NamedTimer, InstanceTrackType_NamedTimer >
{
friend class DeclareTimer;
public:
@@ -137,10 +137,11 @@ public:
// used to statically declare a new named timer
class LL_COMMON_API DeclareTimer
- : public LLInstanceTracker<DeclareTimer>
+ : public LLInstanceTracker< DeclareTimer, InstanceTrackType_DeclareTimer >
{
friend class LLFastTimer;
public:
+
DeclareTimer(const std::string& name, bool open);
DeclareTimer(const std::string& name);
diff --git a/indra/llcommon/llfoldertype.h b/indra/llcommon/llfoldertype.h
index a0c847914f..a0c847914f 100755..100644
--- a/indra/llcommon/llfoldertype.h
+++ b/indra/llcommon/llfoldertype.h
diff --git a/indra/llcommon/llinstancetracker.cpp b/indra/llcommon/llinstancetracker.cpp
index 5dc3ea5d7b..65ef4322f6 100644
--- a/indra/llcommon/llinstancetracker.cpp
+++ b/indra/llcommon/llinstancetracker.cpp
@@ -32,18 +32,15 @@
// external library headers
// other Linden headers
-//static
-void * & LLInstanceTrackerBase::getInstances(std::type_info const & info)
-{
- typedef std::map<std::string, void *> InstancesMap;
- static InstancesMap instances;
+static void* sInstanceTrackerData[ kInstanceTrackTypeCount ] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
+void * & LLInstanceTrackerBase::getInstances(InstanceTrackType t)
+{
// std::map::insert() is just what we want here. You attempt to insert a
// (key, value) pair. If the specified key doesn't yet exist, it inserts
// the pair and returns a std::pair of (iterator, true). If the specified
// key DOES exist, insert() simply returns (iterator, false). One lookup
// handles both cases.
- return instances.insert(InstancesMap::value_type(info.name(),
- InstancesMap::mapped_type()))
- .first->second;
+ return sInstanceTrackerData[t];
}
+
diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h
index 1eab270e3c..0f952f56ac 100644
--- a/indra/llcommon/llinstancetracker.h
+++ b/indra/llcommon/llinstancetracker.h
@@ -38,6 +38,33 @@
#include <boost/iterator/transform_iterator.hpp>
#include <boost/iterator/indirect_iterator.hpp>
+enum InstanceTrackType
+{
+ InstanceTrackType_LLEventAPI,
+ InstanceTrackType_LLEventTimer,
+ InstanceTrackType_NamedTimer,
+ InstanceTrackType_DeclareTimer,
+ InstanceTrackType_LLLeap,
+ InstanceTrackType_LLGLNamePool,
+ InstanceTrackType_LLConsole,
+ InstanceTrackType_LLFloater,
+ InstanceTrackType_LLFloaterWebContent,
+ InstanceTrackType_LLLayoutStack,
+ InstanceTrackType_LLNotificationContext,
+ InstanceTrackType_LLWindow,
+ InstanceTrackType_LLControlGroup,
+ InstanceTrackType_LLControlCache,
+ InstanceTrackType_LLMediaCtrl,
+ InstanceTrackType_LLNameListCtrl,
+ InstanceTrackType_LLToast,
+ InstanceTrackType_Keyed, // for integ tests
+ InstanceTrackType_Unkeyed, // for integ tests
+ kInstanceTrackTypeCount
+};
+
+#define INSTANCE_TRACKER(T) LLInstanceTracker< T, InstanceTrackType_##T >
+#define INSTANCE_TRACKER_KEYED(T,K) LLInstanceTracker< T, InstanceTrackType_##T, K >
+
/**
* Base class manages "class-static" data that must actually have singleton
* semantics: one instance per process, rather than one instance per module as
@@ -47,14 +74,15 @@ class LL_COMMON_API LLInstanceTrackerBase
{
protected:
/// Get a process-unique void* pointer slot for the specified type_info
- static void * & getInstances(std::type_info const & info);
+ //static void * & getInstances(std::type_info const & info);
+ static void * & getInstances(InstanceTrackType t);
/// Find or create a STATICDATA instance for the specified TRACKED class.
/// STATICDATA must be default-constructible.
- template<typename STATICDATA, class TRACKED>
+ template<typename STATICDATA, class TRACKED, class INST, InstanceTrackType TRACKEDTYPE>
static STATICDATA& getStatic()
{
- void *& instances = getInstances(typeid(TRACKED));
+ void *& instances = getInstances(TRACKEDTYPE);
if (! instances)
{
instances = new STATICDATA;
@@ -78,16 +106,16 @@ protected:
/// The (optional) key associates a value of type KEY with a given instance of T, for quick lookup
/// If KEY is not provided, then instances are stored in a simple set
/// @NOTE: see explicit specialization below for default KEY==T* case
-template<typename T, typename KEY = T*>
+template<typename T, enum InstanceTrackType TRACKED, typename KEY = T*>
class LLInstanceTracker : public LLInstanceTrackerBase
{
- typedef LLInstanceTracker<T, KEY> MyT;
+ typedef LLInstanceTracker<T, TRACKED, KEY> MyT;
typedef typename std::map<KEY, T*> InstanceMap;
struct StaticData: public StaticBase
{
InstanceMap sMap;
};
- static StaticData& getStatic() { return LLInstanceTrackerBase::getStatic<StaticData, MyT>(); }
+ static StaticData& getStatic() { return LLInstanceTrackerBase::getStatic<StaticData, MyT, T, TRACKED>(); }
static InstanceMap& getMap_() { return getStatic().sMap; }
public:
@@ -229,16 +257,16 @@ private:
/// explicit specialization for default case where KEY is T*
/// use a simple std::set<T*>
-template<typename T>
-class LLInstanceTracker<T, T*> : public LLInstanceTrackerBase
+template<typename T, enum InstanceTrackType TRACKED>
+class LLInstanceTracker<T, TRACKED, T*> : public LLInstanceTrackerBase
{
- typedef LLInstanceTracker<T, T*> MyT;
+ typedef LLInstanceTracker<T, TRACKED, T*> MyT;
typedef typename std::set<T*> InstanceSet;
struct StaticData: public StaticBase
{
InstanceSet sSet;
};
- static StaticData& getStatic() { return LLInstanceTrackerBase::getStatic<StaticData, MyT>(); }
+ static StaticData& getStatic() { return LLInstanceTrackerBase::getStatic<StaticData, MyT, T, TRACKED>(); }
static InstanceSet& getSet_() { return getStatic().sSet; }
public:
diff --git a/indra/llcommon/llleap.h b/indra/llcommon/llleap.h
index 1a1ad23d39..d4e138f4be 100644
--- a/indra/llcommon/llleap.h
+++ b/indra/llcommon/llleap.h
@@ -29,9 +29,10 @@
* LLLeap* pointer should be validated before use by
* LLLeap::getInstance(LLLeap*) (see LLInstanceTracker).
*/
-class LL_COMMON_API LLLeap: public LLInstanceTracker<LLLeap>
+class LL_COMMON_API LLLeap: public INSTANCE_TRACKER(LLLeap)
{
public:
+
/**
* Pass a brief string description, mostly for logging purposes. The desc
* need not be unique, but obviously the clearer we can make it, the
diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h
index e725bdd9fa..61e30f11cc 100644
--- a/indra/llcommon/llmemory.h
+++ b/indra/llcommon/llmemory.h
@@ -36,19 +36,68 @@ class LLMutex ;
#define LL_CHECK_MEMORY
#endif
+LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment);
+
+#ifdef SHOW_ASSERT
+#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment))
+#else
+#define ll_assert_aligned(ptr,alignment)
+#endif
+
+#include <xmmintrin.h>
+
+template <typename T> T* LL_NEXT_ALIGNED_ADDRESS(T* address)
+{
+ return reinterpret_cast<T*>(
+ (reinterpret_cast<uintptr_t>(address) + 0xF) & ~0xF);
+}
+
+template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address)
+{
+ return reinterpret_cast<T*>(
+ (reinterpret_cast<uintptr_t>(address) + 0x3F) & ~0x3F);
+}
+
+#if LL_LINUX || LL_DARWIN
+
+#define LL_ALIGN_PREFIX(x)
+#define LL_ALIGN_POSTFIX(x) __attribute__((aligned(x)))
+
+#elif LL_WINDOWS
+
+#define LL_ALIGN_PREFIX(x) __declspec(align(x))
+#define LL_ALIGN_POSTFIX(x)
+
+#else
+#error "LL_ALIGN_PREFIX and LL_ALIGN_POSTFIX undefined"
+#endif
+
+#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16)
+
inline void* ll_aligned_malloc( size_t size, int align )
{
+#if defined(LL_WINDOWS)
+ return _aligned_malloc(size, align);
+#else
void* mem = malloc( size + (align - 1) + sizeof(void*) );
char* aligned = ((char*)mem) + sizeof(void*);
aligned += align - ((uintptr_t)aligned & (align - 1));
((void**)aligned)[-1] = mem;
return aligned;
+#endif
}
inline void ll_aligned_free( void* ptr )
{
- free( ((void**)ptr)[-1] );
+#if defined(LL_WINDOWS)
+ _aligned_free(ptr);
+#else
+ if (ptr)
+ {
+ free( ((void**)ptr)[-1] );
+ }
+#endif
}
#if !LL_USE_TCMALLOC
@@ -133,6 +182,78 @@ inline void ll_aligned_free_32(void *p)
#endif
}
+
+// Copy words 16-byte blocks from src to dst. Source and destination MUST NOT OVERLAP.
+// Source and dest must be 16-byte aligned and size must be multiple of 16.
+//
+inline void ll_memcpy_nonaliased_aligned_16(char* __restrict dst, const char* __restrict src, size_t bytes)
+{
+ assert(src != NULL);
+ assert(dst != NULL);
+ assert(bytes > 0);
+ assert((bytes % sizeof(F32))== 0);
+ ll_assert_aligned(src,16);
+ ll_assert_aligned(dst,16);
+ assert((src < dst) ? ((src + bytes) < dst) : ((dst + bytes) < src));
+ assert(bytes%16==0);
+
+ char* end = dst + bytes;
+
+ if (bytes > 64)
+ {
+
+ // Find start of 64b aligned area within block
+ //
+ void* begin_64 = LL_NEXT_ALIGNED_ADDRESS_64(dst);
+
+ //at least 64 bytes before the end of the destination, switch to 16 byte copies
+ void* end_64 = end-64;
+
+ // Prefetch the head of the 64b area now
+ //
+ _mm_prefetch((char*)begin_64, _MM_HINT_NTA);
+ _mm_prefetch((char*)begin_64 + 64, _MM_HINT_NTA);
+ _mm_prefetch((char*)begin_64 + 128, _MM_HINT_NTA);
+ _mm_prefetch((char*)begin_64 + 192, _MM_HINT_NTA);
+
+ // Copy 16b chunks until we're 64b aligned
+ //
+ while (dst < begin_64)
+ {
+
+ _mm_store_ps((F32*)dst, _mm_load_ps((F32*)src));
+ dst += 16;
+ src += 16;
+ }
+
+ // Copy 64b chunks up to your tail
+ //
+ // might be good to shmoo the 512b prefetch offset
+ // (characterize performance for various values)
+ //
+ while (dst < end_64)
+ {
+ _mm_prefetch((char*)src + 512, _MM_HINT_NTA);
+ _mm_prefetch((char*)dst + 512, _MM_HINT_NTA);
+ _mm_store_ps((F32*)dst, _mm_load_ps((F32*)src));
+ _mm_store_ps((F32*)(dst + 16), _mm_load_ps((F32*)(src + 16)));
+ _mm_store_ps((F32*)(dst + 32), _mm_load_ps((F32*)(src + 32)));
+ _mm_store_ps((F32*)(dst + 48), _mm_load_ps((F32*)(src + 48)));
+ dst += 64;
+ src += 64;
+ }
+ }
+
+ // Copy remainder 16b tail chunks (or ALL 16b chunks for sub-64b copies)
+ //
+ while (dst < end)
+ {
+ _mm_store_ps((F32*)dst, _mm_load_ps((F32*)src));
+ dst += 16;
+ src += 16;
+ }
+}
+
#ifndef __DEBUG_PRIVATE_MEM__
#define __DEBUG_PRIVATE_MEM__ 0
#endif
@@ -541,13 +662,7 @@ void LLPrivateMemoryPoolTester::operator delete[](void* addr)
// LLSingleton moved to llsingleton.h
-LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment);
-#ifdef SHOW_ASSERT
-#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment))
-#else
-#define ll_assert_aligned(ptr,alignment)
-#endif
#endif
diff --git a/indra/llcommon/llstaticstringtable.h b/indra/llcommon/llstaticstringtable.h
new file mode 100644
index 0000000000..d7e0e8a08d
--- /dev/null
+++ b/indra/llcommon/llstaticstringtable.h
@@ -0,0 +1,82 @@
+/**
+ * @file llstringtable.h
+ * @brief The LLStringTable class provides a _fast_ method for finding
+ * unique copies of strings.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_STATIC_STRING_TABLE_H
+#define LL_STATIC_STRING_TABLE_H
+
+#include "lldefs.h"
+#include <boost/unordered_map.hpp>
+#include "llstl.h"
+
+class LLStaticHashedString
+{
+public:
+
+ LLStaticHashedString(const std::string& s)
+ {
+ string_hash = makehash(s);
+ string = s;
+ }
+
+ const std::string& String() const { return string; }
+ size_t Hash() const { return string_hash; }
+
+ bool operator==(const LLStaticHashedString& b) const { return Hash() == b.Hash(); }
+
+protected:
+
+ size_t makehash(const std::string& s)
+ {
+ size_t len = s.size();
+ const char* c = s.c_str();
+ size_t hashval = 0;
+ for (size_t i=0; i<len; i++)
+ {
+ hashval = ((hashval<<5) + hashval) + *c++;
+ }
+ return hashval;
+ }
+
+ std::string string;
+ size_t string_hash;
+};
+
+struct LLStaticStringHasher
+{
+ enum { bucket_size = 8 };
+ size_t operator()(const LLStaticHashedString& key_value) const { return key_value.Hash(); }
+ bool operator()(const LLStaticHashedString& left, const LLStaticHashedString& right) const { return left.Hash() < right.Hash(); }
+};
+
+template< typename MappedObject >
+class LL_COMMON_API LLStaticStringTable
+ : public boost::unordered_map< LLStaticHashedString, MappedObject, LLStaticStringHasher >
+{
+};
+
+#endif
+
diff --git a/indra/llcommon/llstringtable.h b/indra/llcommon/llstringtable.h
index 59d7372ed4..787a046741 100644
--- a/indra/llcommon/llstringtable.h
+++ b/indra/llcommon/llstringtable.h
@@ -1,217 +1,209 @@
-/**
- * @file llstringtable.h
- * @brief The LLStringTable class provides a _fast_ method for finding
- * unique copies of strings.
- *
- * $LicenseInfo:firstyear=2001&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_STRING_TABLE_H
-#define LL_STRING_TABLE_H
-
-#include "lldefs.h"
-#include "llformat.h"
-#include "llstl.h"
-#include <list>
-#include <set>
-
-#if LL_WINDOWS
-# if (_MSC_VER >= 1300 && _MSC_VER < 1400)
-# define STRING_TABLE_HASH_MAP 1
-# endif
-#else
-//# define STRING_TABLE_HASH_MAP 1
-#endif
-
-#if STRING_TABLE_HASH_MAP
-# if LL_WINDOWS
-# include <hash_map>
-# else
-# include <ext/hash_map>
-# endif
-#endif
-
-const U32 MAX_STRINGS_LENGTH = 256;
-
-class LL_COMMON_API LLStringTableEntry
-{
-public:
- LLStringTableEntry(const char *str);
- ~LLStringTableEntry();
-
- void incCount() { mCount++; }
- BOOL decCount() { return --mCount; }
-
- char *mString;
- S32 mCount;
-};
-
-class LL_COMMON_API LLStringTable
-{
-public:
- LLStringTable(int tablesize);
- ~LLStringTable();
-
- char *checkString(const char *str);
- char *checkString(const std::string& str);
- LLStringTableEntry *checkStringEntry(const char *str);
- LLStringTableEntry *checkStringEntry(const std::string& str);
-
- char *addString(const char *str);
- char *addString(const std::string& str);
- LLStringTableEntry *addStringEntry(const char *str);
- LLStringTableEntry *addStringEntry(const std::string& str);
- void removeString(const char *str);
-
- S32 mMaxEntries;
- S32 mUniqueEntries;
-
-#if STRING_TABLE_HASH_MAP
-#if LL_WINDOWS
- typedef std::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
-#else
- typedef __gnu_cxx::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
-#endif
- string_hash_t mStringHash;
-#else
- typedef std::list<LLStringTableEntry *> string_list_t;
- typedef string_list_t * string_list_ptr_t;
- string_list_ptr_t *mStringList;
-#endif
-};
-
-extern LL_COMMON_API LLStringTable gStringTable;
-
-//============================================================================
-
-// This class is designed to be used locally,
-// e.g. as a member of an LLXmlTree
-// Strings can be inserted only, then quickly looked up
-
-typedef const std::string* LLStdStringHandle;
-
-class LL_COMMON_API LLStdStringTable
-{
-public:
- LLStdStringTable(S32 tablesize = 0)
- {
- if (tablesize == 0)
- {
- tablesize = 256; // default
- }
- // Make sure tablesize is power of 2
- for (S32 i = 31; i>0; i--)
- {
- if (tablesize & (1<<i))
- {
- if (tablesize >= (3<<(i-1)))
- tablesize = (1<<(i+1));
- else
- tablesize = (1<<i);
- break;
- }
- }
- mTableSize = tablesize;
- mStringList = new string_set_t[tablesize];
- }
- ~LLStdStringTable()
- {
- cleanup();
- delete[] mStringList;
- }
- void cleanup()
- {
- // remove strings
- for (S32 i = 0; i<mTableSize; i++)
- {
- string_set_t& stringset = mStringList[i];
- for (string_set_t::iterator iter = stringset.begin(); iter != stringset.end(); iter++)
- {
- delete *iter;
- }
- stringset.clear();
- }
- }
-
- LLStdStringHandle lookup(const std::string& s)
- {
- U32 hashval = makehash(s);
- return lookup(hashval, s);
- }
-
- LLStdStringHandle checkString(const std::string& s)
- {
- U32 hashval = makehash(s);
- return lookup(hashval, s);
- }
-
- LLStdStringHandle insert(const std::string& s)
- {
- U32 hashval = makehash(s);
- LLStdStringHandle result = lookup(hashval, s);
- if (result == NULL)
- {
- result = new std::string(s);
- mStringList[hashval].insert(result);
- }
- return result;
- }
- LLStdStringHandle addString(const std::string& s)
- {
- return insert(s);
- }
-
-private:
- U32 makehash(const std::string& s)
- {
- S32 len = (S32)s.size();
- const char* c = s.c_str();
- U32 hashval = 0;
- for (S32 i=0; i<len; i++)
- {
- hashval = ((hashval<<5) + hashval) + *c++;
- }
- return hashval & (mTableSize-1);
- }
- LLStdStringHandle lookup(U32 hashval, const std::string& s)
- {
- string_set_t& stringset = mStringList[hashval];
- LLStdStringHandle handle = &s;
- string_set_t::iterator iter = stringset.find(handle); // compares actual strings
- if (iter != stringset.end())
- {
- return *iter;
- }
- else
- {
- return NULL;
- }
- }
-
-private:
- S32 mTableSize;
- typedef std::set<LLStdStringHandle, compare_pointer_contents<std::string> > string_set_t;
- string_set_t* mStringList; // [mTableSize]
-};
-
-
-#endif
+/**
+ * @file llstringtable.h
+ * @brief The LLStringTable class provides a _fast_ method for finding
+ * unique copies of strings.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_STRING_TABLE_H
+#define LL_STRING_TABLE_H
+
+#include "lldefs.h"
+#include "llformat.h"
+#include "llstl.h"
+#include <list>
+#include <set>
+
+#if LL_WINDOWS
+# if (_MSC_VER >= 1300 && _MSC_VER < 1400)
+# define STRING_TABLE_HASH_MAP 1
+# endif
+#else
+//# define STRING_TABLE_HASH_MAP 1
+#endif
+
+const U32 MAX_STRINGS_LENGTH = 256;
+
+class LL_COMMON_API LLStringTableEntry
+{
+public:
+ LLStringTableEntry(const char *str);
+ ~LLStringTableEntry();
+
+ void incCount() { mCount++; }
+ BOOL decCount() { return --mCount; }
+
+ char *mString;
+ S32 mCount;
+};
+
+class LL_COMMON_API LLStringTable
+{
+public:
+ LLStringTable(int tablesize);
+ ~LLStringTable();
+
+ char *checkString(const char *str);
+ char *checkString(const std::string& str);
+ LLStringTableEntry *checkStringEntry(const char *str);
+ LLStringTableEntry *checkStringEntry(const std::string& str);
+
+ char *addString(const char *str);
+ char *addString(const std::string& str);
+ LLStringTableEntry *addStringEntry(const char *str);
+ LLStringTableEntry *addStringEntry(const std::string& str);
+ void removeString(const char *str);
+
+ S32 mMaxEntries;
+ S32 mUniqueEntries;
+
+#if STRING_TABLE_HASH_MAP
+#if LL_WINDOWS
+ typedef std::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
+#else
+ typedef __gnu_cxx::hash_multimap<U32, LLStringTableEntry *> string_hash_t;
+#endif
+ string_hash_t mStringHash;
+#else
+ typedef std::list<LLStringTableEntry *> string_list_t;
+ typedef string_list_t * string_list_ptr_t;
+ string_list_ptr_t *mStringList;
+#endif
+};
+
+extern LL_COMMON_API LLStringTable gStringTable;
+
+//============================================================================
+
+// This class is designed to be used locally,
+// e.g. as a member of an LLXmlTree
+// Strings can be inserted only, then quickly looked up
+
+typedef const std::string* LLStdStringHandle;
+
+class LL_COMMON_API LLStdStringTable
+{
+public:
+ LLStdStringTable(S32 tablesize = 0)
+ {
+ if (tablesize == 0)
+ {
+ tablesize = 256; // default
+ }
+ // Make sure tablesize is power of 2
+ for (S32 i = 31; i>0; i--)
+ {
+ if (tablesize & (1<<i))
+ {
+ if (tablesize >= (3<<(i-1)))
+ tablesize = (1<<(i+1));
+ else
+ tablesize = (1<<i);
+ break;
+ }
+ }
+ mTableSize = tablesize;
+ mStringList = new string_set_t[tablesize];
+ }
+ ~LLStdStringTable()
+ {
+ cleanup();
+ delete[] mStringList;
+ }
+ void cleanup()
+ {
+ // remove strings
+ for (S32 i = 0; i<mTableSize; i++)
+ {
+ string_set_t& stringset = mStringList[i];
+ for (string_set_t::iterator iter = stringset.begin(); iter != stringset.end(); iter++)
+ {
+ delete *iter;
+ }
+ stringset.clear();
+ }
+ }
+
+ LLStdStringHandle lookup(const std::string& s)
+ {
+ U32 hashval = makehash(s);
+ return lookup(hashval, s);
+ }
+
+ LLStdStringHandle checkString(const std::string& s)
+ {
+ U32 hashval = makehash(s);
+ return lookup(hashval, s);
+ }
+
+ LLStdStringHandle insert(const std::string& s)
+ {
+ U32 hashval = makehash(s);
+ LLStdStringHandle result = lookup(hashval, s);
+ if (result == NULL)
+ {
+ result = new std::string(s);
+ mStringList[hashval].insert(result);
+ }
+ return result;
+ }
+ LLStdStringHandle addString(const std::string& s)
+ {
+ return insert(s);
+ }
+
+private:
+ U32 makehash(const std::string& s)
+ {
+ S32 len = (S32)s.size();
+ const char* c = s.c_str();
+ U32 hashval = 0;
+ for (S32 i=0; i<len; i++)
+ {
+ hashval = ((hashval<<5) + hashval) + *c++;
+ }
+ return hashval & (mTableSize-1);
+ }
+ LLStdStringHandle lookup(U32 hashval, const std::string& s)
+ {
+ string_set_t& stringset = mStringList[hashval];
+ LLStdStringHandle handle = &s;
+ string_set_t::iterator iter = stringset.find(handle); // compares actual strings
+ if (iter != stringset.end())
+ {
+ return *iter;
+ }
+ else
+ {
+ return NULL;
+ }
+ }
+
+private:
+ S32 mTableSize;
+ typedef std::set<LLStdStringHandle, compare_pointer_contents<std::string> > string_set_t;
+ string_set_t* mStringList; // [mTableSize]
+};
+
+
+#endif
diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp
index 1d56a52c32..6c117f7daf 100644
--- a/indra/llcommon/llthread.cpp
+++ b/indra/llcommon/llthread.cpp
@@ -495,15 +495,7 @@ LLThreadSafeRefCount::LLThreadSafeRefCount() :
LLThreadSafeRefCount::LLThreadSafeRefCount(const LLThreadSafeRefCount& src)
{
- if (sMutex)
- {
- sMutex->lock();
- }
mRef = 0;
- if (sMutex)
- {
- sMutex->unlock();
- }
}
LLThreadSafeRefCount::~LLThreadSafeRefCount()
diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h
index 0fb89c5613..8c95b1c0e5 100644
--- a/indra/llcommon/llthread.h
+++ b/indra/llcommon/llthread.h
@@ -242,47 +242,43 @@ public:
LLThreadSafeRefCount(const LLThreadSafeRefCount&);
LLThreadSafeRefCount& operator=(const LLThreadSafeRefCount& ref)
{
- if (sMutex)
- {
- sMutex->lock();
- }
mRef = 0;
- if (sMutex)
- {
- sMutex->unlock();
- }
return *this;
}
-
-
void ref()
{
- if (sMutex) sMutex->lock();
mRef++;
- if (sMutex) sMutex->unlock();
}
S32 unref()
{
- llassert(mRef >= 1);
- if (sMutex) sMutex->lock();
- S32 res = --mRef;
- if (sMutex) sMutex->unlock();
- if (0 == res)
+ llassert(mRef >= 1);
+ bool time_to_die = (mRef == 1);
+ if (time_to_die)
{
- delete this;
+ if (sMutex) sMutex->lock();
+ // Looks redundant, but is very much not
+ // We need to check again once we've acquired the lock
+ // so that two threads who get into the if in parallel
+ // don't both attempt to the delete.
+ //
+ mRef--;
+ if (mRef == 0)
+ delete this;
+ if (sMutex) sMutex->unlock();
return 0;
}
- return res;
- }
+ return --mRef;
+ }
S32 getNumRefs() const
{
- return mRef;
+ const S32 currentVal = mRef.CurrentValue();
+ return currentVal;
}
private:
- S32 mRef;
+ LLAtomic32< S32 > mRef;
};
/**
diff --git a/indra/llcommon/tests/llinstancetracker_test.cpp b/indra/llcommon/tests/llinstancetracker_test.cpp
index 454695ff9f..9d5db4b1d9 100644
--- a/indra/llcommon/tests/llinstancetracker_test.cpp
+++ b/indra/llcommon/tests/llinstancetracker_test.cpp
@@ -48,16 +48,16 @@ struct Badness: public std::runtime_error
Badness(const std::string& what): std::runtime_error(what) {}
};
-struct Keyed: public LLInstanceTracker<Keyed, std::string>
+struct Keyed: public INSTANCE_TRACKER_KEYED(Keyed, std::string)
{
Keyed(const std::string& name):
- LLInstanceTracker<Keyed, std::string>(name),
+ INSTANCE_TRACKER_KEYED(Keyed, std::string)(name),
mName(name)
{}
std::string mName;
};
-struct Unkeyed: public LLInstanceTracker<Unkeyed>
+struct Unkeyed: public INSTANCE_TRACKER(Unkeyed)
{
Unkeyed(const std::string& thrw="")
{
diff --git a/indra/llcorehttp/_httpoprequest.cpp b/indra/llcorehttp/_httpoprequest.cpp
index 51a8eaf998..469ce75434 100644
--- a/indra/llcorehttp/_httpoprequest.cpp
+++ b/indra/llcorehttp/_httpoprequest.cpp
@@ -339,7 +339,6 @@ void HttpOpRequest::setupCommon(HttpRequest::policy_t policy_id,
}
}
-
// Sets all libcurl options and data for a request.
//
// Used both for initial requests and to 'reload' for
@@ -381,13 +380,7 @@ HttpStatus HttpOpRequest::prepareRequest(HttpService * service)
// Get policy options
HttpPolicyGlobal & policy(service->getPolicy().getGlobalOptions());
- mCurlHandle = curl_easy_init();
- curl_easy_setopt(mCurlHandle, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
- curl_easy_setopt(mCurlHandle, CURLOPT_NOSIGNAL, 1);
- curl_easy_setopt(mCurlHandle, CURLOPT_NOPROGRESS, 1);
- curl_easy_setopt(mCurlHandle, CURLOPT_URL, mReqURL.c_str());
- curl_easy_setopt(mCurlHandle, CURLOPT_PRIVATE, this);
- curl_easy_setopt(mCurlHandle, CURLOPT_ENCODING, "");
+ mCurlHandle = LLCurlHandleHandler::getInstance()->CreateCurlHandle();
if (HTTP_ENABLE_LINKSYS_WRT54G_V5_DNS_FIX)
{
@@ -399,23 +392,14 @@ HttpStatus HttpOpRequest::prepareRequest(HttpService * service)
// seconds and no RSTs.
curl_easy_setopt(mCurlHandle, CURLOPT_DNS_CACHE_TIMEOUT, 15);
}
- else
- {
- // *TODO: Revisit this old DNS timeout setting - may no longer be valid
- // I don't think this is valid anymore, the Multi shared DNS
- // cache is working well. For the case of naked easy handles,
- // consider using a shared DNS object.
- curl_easy_setopt(mCurlHandle, CURLOPT_DNS_CACHE_TIMEOUT, 0);
- }
- curl_easy_setopt(mCurlHandle, CURLOPT_AUTOREFERER, 1);
- curl_easy_setopt(mCurlHandle, CURLOPT_FOLLOWLOCATION, 1);
- curl_easy_setopt(mCurlHandle, CURLOPT_MAXREDIRS, HTTP_REDIRECTS_DEFAULT);
+
curl_easy_setopt(mCurlHandle, CURLOPT_WRITEFUNCTION, writeCallback);
- curl_easy_setopt(mCurlHandle, CURLOPT_WRITEDATA, this);
- curl_easy_setopt(mCurlHandle, CURLOPT_READFUNCTION, readCallback);
+ curl_easy_setopt(mCurlHandle, CURLOPT_READFUNCTION, readCallback);
curl_easy_setopt(mCurlHandle, CURLOPT_READDATA, this);
- curl_easy_setopt(mCurlHandle, CURLOPT_SSL_VERIFYPEER, 1);
- curl_easy_setopt(mCurlHandle, CURLOPT_SSL_VERIFYHOST, 0);
+ curl_easy_setopt(mCurlHandle, CURLOPT_WRITEDATA, this);
+ curl_easy_setopt(mCurlHandle, CURLOPT_URL, mReqURL.c_str());
+ curl_easy_setopt(mCurlHandle, CURLOPT_PRIVATE, this);
+ curl_easy_setopt(mCurlHandle, CURLOPT_MAXREDIRS, HTTP_REDIRECTS_DEFAULT);
const std::string * opt_value(NULL);
long opt_long(0L);
diff --git a/indra/llcorehttp/_httpoprequest.h b/indra/llcorehttp/_httpoprequest.h
index 7b65d17783..e819f74079 100644
--- a/indra/llcorehttp/_httpoprequest.h
+++ b/indra/llcorehttp/_httpoprequest.h
@@ -29,6 +29,7 @@
#include "linden_common.h" // Modifies curl/curl.h interfaces
+#include "llsingleton.h"
#include <string>
#include <curl/curl.h>
@@ -60,12 +61,13 @@ class HttpOptions;
/// the information needed to make a working request which can
/// then be enqueued to a request queue.
///
-
class HttpOpRequest : public HttpOperation
{
public:
HttpOpRequest();
+ friend class CurlHandleHandler;
+
protected:
virtual ~HttpOpRequest(); // Use release()
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index a88ac148ef..3f8d1baddd 100644
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -666,8 +666,17 @@ void LLImageRaw::fill( const LLColor4U& color )
}
}
+LLPointer<LLImageRaw> LLImageRaw::duplicate()
+{
+ if(getNumRefs() < 2)
+ {
+ return this; //nobody else refences to this image, no need to duplicate.
+ }
-
+ //make a duplicate
+ LLPointer<LLImageRaw> dup = new LLImageRaw(getData(), getWidth(), getHeight(), getComponents());
+ return dup;
+}
// Src and dst can be any size. Src and dst can each have 3 or 4 components.
void LLImageRaw::copy(LLImageRaw* src)
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 6cb1226da0..1d56411ae8 100644
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -30,6 +30,7 @@
#include "lluuid.h"
#include "llstring.h"
#include "llthread.h"
+#include "llpointer.h"
const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2
const S32 MAX_IMAGE_MIP = 11; // 2048x2048
@@ -214,6 +215,9 @@ public:
// Copy operations
+ //duplicate this raw image if refCount > 1.
+ LLPointer<LLImageRaw> duplicate();
+
// Src and dst can be any size. Src and dst can each have 3 or 4 components.
void copy( LLImageRaw* src );
diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp
index 5412f98ee5..5412f98ee5 100644..100755
--- a/indra/llimage/llimagej2c.cpp
+++ b/indra/llimage/llimagej2c.cpp
diff --git a/indra/llkdu/tests/llimagej2ckdu_test.cpp b/indra/llkdu/tests/llimagej2ckdu_test.cpp
index 62c245f125..62c245f125 100644..100755
--- a/indra/llkdu/tests/llimagej2ckdu_test.cpp
+++ b/indra/llkdu/tests/llimagej2ckdu_test.cpp
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 22ba26f99b..c14c117da9 100644
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -163,7 +163,7 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer)
S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
{
- static const LLVector4a scaler[] = {
+ const LLVector4a scaler[] = {
LLVector4a(-1,-1,-1),
LLVector4a( 1,-1,-1),
LLVector4a(-1, 1,-1),
@@ -207,7 +207,7 @@ S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius)
{
- static const LLVector4a scaler[] = {
+ const LLVector4a scaler[] = {
LLVector4a(-1,-1,-1),
LLVector4a( 1,-1,-1),
LLVector4a(-1, 1,-1),
diff --git a/indra/llmath/llmatrix4a.h b/indra/llmath/llmatrix4a.h
index c4cefdb4fa..d141298f69 100644
--- a/indra/llmath/llmatrix4a.h
+++ b/indra/llmath/llmatrix4a.h
@@ -107,15 +107,14 @@ public:
inline void rotate(const LLVector4a& v, LLVector4a& res)
{
+ LLVector4a y,z;
+
res = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0));
- res.mul(mMatrix[0]);
-
- LLVector4a y;
y = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1));
- y.mul(mMatrix[1]);
-
- LLVector4a z;
z = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2));
+
+ res.mul(mMatrix[0]);
+ y.mul(mMatrix[1]);
z.mul(mMatrix[2]);
res.add(y);
diff --git a/indra/llmath/llsimdmath.h b/indra/llmath/llsimdmath.h
index 01458521ec..cebd2ace7d 100644
--- a/indra/llmath/llsimdmath.h
+++ b/indra/llmath/llsimdmath.h
@@ -39,34 +39,6 @@
#include <stdint.h>
#endif
-template <typename T> T* LL_NEXT_ALIGNED_ADDRESS(T* address)
-{
- return reinterpret_cast<T*>(
- (reinterpret_cast<uintptr_t>(address) + 0xF) & ~0xF);
-}
-
-template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address)
-{
- return reinterpret_cast<T*>(
- (reinterpret_cast<uintptr_t>(address) + 0x3F) & ~0x3F);
-}
-
-#if LL_LINUX || LL_DARWIN
-
-#define LL_ALIGN_PREFIX(x)
-#define LL_ALIGN_POSTFIX(x) __attribute__((aligned(x)))
-
-#elif LL_WINDOWS
-
-#define LL_ALIGN_PREFIX(x) __declspec(align(x))
-#define LL_ALIGN_POSTFIX(x)
-
-#else
-#error "LL_ALIGN_PREFIX and LL_ALIGN_POSTFIX undefined"
-#endif
-
-#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16)
-
#include <xmmintrin.h>
#include <emmintrin.h>
diff --git a/indra/llmath/llvector4a.cpp b/indra/llmath/llvector4a.cpp
index 6edeb0fefe..570fa41a43 100644
--- a/indra/llmath/llvector4a.cpp
+++ b/indra/llmath/llvector4a.cpp
@@ -41,55 +41,7 @@ extern const LLVector4a LL_V4A_EPSILON = reinterpret_cast<const LLVector4a&> ( F
/*static */void LLVector4a::memcpyNonAliased16(F32* __restrict dst, const F32* __restrict src, size_t bytes)
{
- assert(src != NULL);
- assert(dst != NULL);
- assert(bytes > 0);
- assert((bytes % sizeof(F32))== 0);
- ll_assert_aligned(src,16);
- ll_assert_aligned(dst,16);
- assert(bytes%16==0);
-
- F32* end = dst + (bytes / sizeof(F32) );
-
- if (bytes > 64)
- {
- F32* begin_64 = LL_NEXT_ALIGNED_ADDRESS_64(dst);
-
- //at least 64 (16*4) bytes before the end of the destination, switch to 16 byte copies
- F32* end_64 = end-16;
-
- _mm_prefetch((char*)begin_64, _MM_HINT_NTA);
- _mm_prefetch((char*)begin_64 + 64, _MM_HINT_NTA);
- _mm_prefetch((char*)begin_64 + 128, _MM_HINT_NTA);
- _mm_prefetch((char*)begin_64 + 192, _MM_HINT_NTA);
-
- while (dst < begin_64)
- {
- copy4a(dst, src);
- dst += 4;
- src += 4;
- }
-
- while (dst < end_64)
- {
- _mm_prefetch((char*)src + 512, _MM_HINT_NTA);
- _mm_prefetch((char*)dst + 512, _MM_HINT_NTA);
- copy4a(dst, src);
- copy4a(dst+4, src+4);
- copy4a(dst+8, src+8);
- copy4a(dst+12, src+12);
-
- dst += 16;
- src += 16;
- }
- }
-
- while (dst < end)
- {
- copy4a(dst, src);
- dst += 4;
- src += 4;
- }
+ ll_memcpy_nonaliased_aligned_16((char*)dst, (char*)src, bytes);
}
void LLVector4a::setRotated( const LLRotation& rot, const LLVector4a& vec )
diff --git a/indra/llmath/llvector4a.inl b/indra/llmath/llvector4a.inl
index 7c52ffef21..35a67204ec 100644
--- a/indra/llmath/llvector4a.inl
+++ b/indra/llmath/llvector4a.inl
@@ -460,16 +460,13 @@ inline void LLVector4a::setMax(const LLVector4a& lhs, const LLVector4a& rhs)
mQ = _mm_max_ps(lhs.mQ, rhs.mQ);
}
-// Set this to (c * lhs) + rhs * ( 1 - c)
+// Set this to lhs + (rhs-lhs)*c
inline void LLVector4a::setLerp(const LLVector4a& lhs, const LLVector4a& rhs, F32 c)
{
- LLVector4a a = lhs;
- a.mul(c);
-
- LLVector4a b = rhs;
- b.mul(1.f-c);
-
- setAdd(a, b);
+ LLVector4a t;
+ t.setSub(rhs,lhs);
+ t.mul(c);
+ setAdd(lhs, t);
}
inline LLBool32 LLVector4a::isFinite3() const
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index 02c8d2b86f..602f2c29e5 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -94,6 +94,8 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1;
extern BOOL gDebugGL;
+bool less_than_max_mag(const LLVector4a& vec);
+
BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm)
{
LLVector3 test = (pt2-pt1)%(pt3-pt2);
@@ -474,7 +476,7 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
F32 scale = 0.5f;
F32 t, t_step, t_first, t_fraction, ang, ang_step;
- LLVector3 pt1,pt2;
+ LLVector4a pt1,pt2;
F32 begin = params.getBegin();
F32 end = params.getEnd();
@@ -497,20 +499,21 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
// Starting t and ang values for the first face
t = t_first;
ang = 2.0f*F_PI*(t*ang_scale + offset);
- pt1.setVec(cos(ang)*scale,sin(ang)*scale, t);
+ pt1.set(cos(ang)*scale,sin(ang)*scale, t);
// Increment to the next point.
// pt2 is the end point on the fractional face
t += t_step;
ang += ang_step;
- pt2.setVec(cos(ang)*scale,sin(ang)*scale,t);
+ pt2.set(cos(ang)*scale,sin(ang)*scale,t);
t_fraction = (begin - t_first)*sides;
// Only use if it's not almost exactly on an edge.
if (t_fraction < 0.9999f)
{
- LLVector3 new_pt = lerp(pt1, pt2, t_fraction);
+ LLVector4a new_pt;
+ new_pt.setLerp(pt1, pt2, t_fraction);
mProfile.push_back(new_pt);
}
@@ -518,12 +521,17 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
while (t < end)
{
// Iterate through all the integer steps of t.
- pt1.setVec(cos(ang)*scale,sin(ang)*scale,t);
+ pt1.set(cos(ang)*scale,sin(ang)*scale,t);
if (mProfile.size() > 0) {
- LLVector3 p = mProfile[mProfile.size()-1];
+ LLVector4a p = mProfile[mProfile.size()-1];
for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
- mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1));
+ //mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1));
+ LLVector4a new_pt;
+ new_pt.setSub(pt1, p);
+ new_pt.mul(1.0f/(float)(split+1) * (float)(i+1));
+ new_pt.add(p);
+ mProfile.push_back(new_pt);
}
}
mProfile.push_back(pt1);
@@ -536,18 +544,25 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
// pt1 is the first point on the fractional face
// pt2 is the end point on the fractional face
- pt2.setVec(cos(ang)*scale,sin(ang)*scale,t);
+ pt2.set(cos(ang)*scale,sin(ang)*scale,t);
// Find the fraction that we need to add to the end point.
t_fraction = (end - (t - t_step))*sides;
if (t_fraction > 0.0001f)
{
- LLVector3 new_pt = lerp(pt1, pt2, t_fraction);
+ LLVector4a new_pt;
+ new_pt.setLerp(pt1, pt2, t_fraction);
if (mProfile.size() > 0) {
- LLVector3 p = mProfile[mProfile.size()-1];
+ LLVector4a p = mProfile[mProfile.size()-1];
for (S32 i = 0; i < split && mProfile.size() > 0; i++) {
- mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1));
+ //mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1));
+
+ LLVector4a pt1;
+ pt1.setSub(new_pt, p);
+ pt1.mul(1.0f/(float)(split+1) * (float)(i+1));
+ pt1.add(p);
+ mProfile.push_back(pt1);
}
}
mProfile.push_back(new_pt);
@@ -568,7 +583,7 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
if (params.getHollow() <= 0)
{
// put center point if not hollow.
- mProfile.push_back(LLVector3(0,0,0));
+ mProfile.push_back(LLVector4a(0,0,0));
}
}
else
@@ -581,103 +596,6 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3
mTotal = mProfile.size();
}
-void LLProfile::genNormals(const LLProfileParams& params)
-{
- S32 count = mProfile.size();
-
- S32 outer_count;
- if (mTotalOut)
- {
- outer_count = mTotalOut;
- }
- else
- {
- outer_count = mTotal / 2;
- }
-
- mEdgeNormals.resize(count * 2);
- mEdgeCenters.resize(count * 2);
- mNormals.resize(count);
-
- LLVector2 pt0,pt1;
-
- BOOL hollow = (params.getHollow() > 0);
-
- S32 i0, i1, i2, i3, i4;
-
- // Parametrically generate normal
- for (i2 = 0; i2 < count; i2++)
- {
- mNormals[i2].mV[0] = mProfile[i2].mV[0];
- mNormals[i2].mV[1] = mProfile[i2].mV[1];
- if (hollow && (i2 >= outer_count))
- {
- mNormals[i2] *= -1.f;
- }
- if (mNormals[i2].magVec() < 0.001)
- {
- // Special case for point at center, get adjacent points.
- i1 = (i2 - 1) >= 0 ? i2 - 1 : count - 1;
- i0 = (i1 - 1) >= 0 ? i1 - 1 : count - 1;
- i3 = (i2 + 1) < count ? i2 + 1 : 0;
- i4 = (i3 + 1) < count ? i3 + 1 : 0;
-
- pt0.setVec(mProfile[i1].mV[VX] + mProfile[i1].mV[VX] - mProfile[i0].mV[VX],
- mProfile[i1].mV[VY] + mProfile[i1].mV[VY] - mProfile[i0].mV[VY]);
- pt1.setVec(mProfile[i3].mV[VX] + mProfile[i3].mV[VX] - mProfile[i4].mV[VX],
- mProfile[i3].mV[VY] + mProfile[i3].mV[VY] - mProfile[i4].mV[VY]);
-
- mNormals[i2] = pt0 + pt1;
- mNormals[i2] *= 0.5f;
- }
- mNormals[i2].normVec();
- }
-
- S32 num_normal_sets = isConcave() ? 2 : 1;
- for (S32 normal_set = 0; normal_set < num_normal_sets; normal_set++)
- {
- S32 point_num;
- for (point_num = 0; point_num < mTotal; point_num++)
- {
- LLVector3 point_1 = mProfile[point_num];
- point_1.mV[VZ] = 0.f;
-
- LLVector3 point_2;
-
- if (isConcave() && normal_set == 0 && point_num == (mTotal - 1) / 2)
- {
- point_2 = mProfile[mTotal - 1];
- }
- else if (isConcave() && normal_set == 1 && point_num == mTotal - 1)
- {
- point_2 = mProfile[(mTotal - 1) / 2];
- }
- else
- {
- LLVector3 delta_pos;
- S32 neighbor_point = (point_num + 1) % mTotal;
- while(delta_pos.magVecSquared() < 0.01f * 0.01f)
- {
- point_2 = mProfile[neighbor_point];
- delta_pos = point_2 - point_1;
- neighbor_point = (neighbor_point + 1) % mTotal;
- if (neighbor_point == point_num)
- {
- break;
- }
- }
- }
-
- point_2.mV[VZ] = 0.f;
- LLVector3 face_normal = (point_2 - point_1) % LLVector3::z_axis;
- face_normal.normVec();
- mEdgeNormals[normal_set * count + point_num] = face_normal;
- mEdgeCenters[normal_set * count + point_num] = lerp(point_1, point_2, 0.5f);
- }
- }
-}
-
-
// Hollow is percent of the original bounding box, not of this particular
// profile's geometry. Thus, a swept triangle needs lower hollow values than
// a swept square.
@@ -693,12 +611,13 @@ LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F3
Face *face = addFace(mTotalOut, mTotal-mTotalOut,0,LL_FACE_INNER_SIDE, flat);
- std::vector<LLVector3> pt;
+ static LLAlignedArray<LLVector4a,64> pt;
pt.resize(mTotal) ;
for (S32 i=mTotalOut;i<mTotal;i++)
{
- pt[i] = mProfile[i] * box_hollow;
+ pt[i] = mProfile[i];
+ pt[i].mul(box_hollow);
}
S32 j=mTotal-1;
@@ -844,8 +763,8 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai
detail = MIN_LOD;
}
- mProfile.clear();
- mFaces.clear();
+ mProfile.resize(0);
+ mFaces.resize(0);
// Generate the face data
S32 i;
@@ -877,10 +796,12 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai
addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE);
}
+ LLVector4a scale(1,1,4,1);
+
for (i = 0; i <(S32) mProfile.size(); i++)
{
// Scale by 4 to generate proper tex coords.
- mProfile[i].mV[2] *= 4.f;
+ mProfile[i].mul(scale);
}
if (hollow)
@@ -913,10 +834,11 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai
case LL_PCODE_PROFILE_EQUALTRI:
{
genNGon(params, 3,0, 0, 1, split);
+ LLVector4a scale(1,1,3,1);
for (i = 0; i <(S32) mProfile.size(); i++)
{
// Scale by 3 to generate proper tex coords.
- mProfile[i].mV[2] *= 3.f;
+ mProfile[i].mul(scale);
}
if (path_open)
@@ -1094,8 +1016,6 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai
addFace(mTotal-2, 2,0.5,LL_FACE_PROFILE_END, TRUE);
}
}
-
- //genNormals(params);
return TRUE;
}
@@ -1379,25 +1299,29 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en
// the path begins at the correct cut.
F32 step= 1.0f / sides;
F32 t = params.getBegin();
- pt = vector_append(mPath, 1);
+ pt = mPath.append(1);
ang = 2.0f*F_PI*revolutions * t;
s = sin(ang)*lerp(radius_start, radius_end, t);
c = cos(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
+ pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ lerp(-skew ,skew, t) * 0.5f,
c + lerp(0,params.getShear().mV[1],s),
s);
- pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
- pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
+ pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
+ hole_y * lerp(taper_y_begin, taper_y_end, t),
+ 0,1);
pt->mTexT = t;
// Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
// Rotate the point around the circle's center.
qang.setQuat (ang,path_axis);
- pt->mRot = twist * qang;
+
+ LLMatrix3 rot(twist * qang);
+
+ pt->mRot.loadu(rot);
t+=step;
@@ -1408,51 +1332,55 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en
// Run through the non-cut dependent points.
while (t < params.getEnd())
{
- pt = vector_append(mPath, 1);
+ pt = mPath.append(1);
ang = 2.0f*F_PI*revolutions * t;
c = cos(ang)*lerp(radius_start, radius_end, t);
s = sin(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
+ pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ lerp(-skew ,skew, t) * 0.5f,
c + lerp(0,params.getShear().mV[1],s),
s);
- pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
- pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
+ pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
+ hole_y * lerp(taper_y_begin, taper_y_end, t),
+ 0,1);
pt->mTexT = t;
// Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
// Rotate the point around the circle's center.
qang.setQuat (ang,path_axis);
- pt->mRot = twist * qang;
-
+ LLMatrix3 tmp(twist*qang);
+ pt->mRot.loadu(tmp);
+
t+=step;
}
// Make one final pass for the end cut.
t = params.getEnd();
- pt = vector_append(mPath, 1);
+ pt = mPath.append(1);
ang = 2.0f*F_PI*revolutions * t;
c = cos(ang)*lerp(radius_start, radius_end, t);
s = sin(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
+ pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s)
+ lerp(-skew ,skew, t) * 0.5f,
c + lerp(0,params.getShear().mV[1],s),
s);
- pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
- pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
+ pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t),
+ hole_y * lerp(taper_y_begin, taper_y_end, t),
+ 0,1);
pt->mTexT = t;
// Twist rotates the path along the x,y plane (I think) - DJS 04/05/02
twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1);
// Rotate the point around the circle's center.
qang.setQuat (ang,path_axis);
- pt->mRot = twist * qang;
-
+ LLMatrix3 tmp(twist*qang);
+ pt->mRot.loadu(tmp);
+
mTotal = mPath.size();
}
@@ -1549,7 +1477,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
mDirty = FALSE;
S32 np = 2; // hardcode for line
- mPath.clear();
+ mPath.resize(0);
mOpen = TRUE;
// Is this 0xf0 mask really necessary? DK 03/02/05
@@ -1575,12 +1503,16 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
for (S32 i=0;i<np;i++)
{
F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep);
- mPath[i].mPos.setVec(lerp(0,params.getShear().mV[0],t),
+ mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t),
lerp(0,params.getShear().mV[1],t),
t - 0.5f);
- mPath[i].mRot.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
- mPath[i].mScale.mV[0] = lerp(start_scale.mV[0],end_scale.mV[0],t);
- mPath[i].mScale.mV[1] = lerp(start_scale.mV[1],end_scale.mV[1],t);
+ LLQuaternion quat;
+ quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
+ LLMatrix3 tmp(quat);
+ mPath[i].mRot.loadu(tmp);
+ mPath[i].mScale.set(lerp(start_scale.mV[0],end_scale.mV[0],t),
+ lerp(start_scale.mV[1],end_scale.mV[1],t),
+ 0,1);
mPath[i].mTexT = t;
}
}
@@ -1617,7 +1549,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
F32 toggle = 0.5f;
for (S32 i=0;i<(S32)mPath.size();i++)
{
- mPath[i].mPos.mV[0] = toggle;
+ mPath[i].mPos.getF32ptr()[0] = toggle;
if (toggle == 0.5f)
toggle = -0.5f;
else
@@ -1638,13 +1570,16 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split,
for (S32 i=0;i<np;i++)
{
F32 t = (F32)i * mStep;
- mPath[i].mPos.setVec(0,
+ mPath[i].mPos.set(0,
lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t),
lerp(-0.5, cos(F_PI*params.getTwist()*t)*0.5f,t));
- mPath[i].mScale.mV[0] = lerp(1,params.getScale().mV[0],t);
- mPath[i].mScale.mV[1] = lerp(1,params.getScale().mV[1],t);
+ mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t),
+ lerp(1,params.getScale().mV[1],t), 0,1);
mPath[i].mTexT = t;
- mPath[i].mRot.setQuat(F_PI * params.getTwist() * t,1,0,0);
+ LLQuaternion quat;
+ quat.setQuat(F_PI * params.getTwist() * t,1,0,0);
+ LLMatrix3 tmp(quat);
+ mPath[i].mRot.loadu(tmp);
}
break;
@@ -1668,11 +1603,15 @@ BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split,
// Path hasn't been generated yet.
// Some algorithms later assume at least TWO path points.
resizePath(2);
+ LLQuaternion quat;
+ quat.setQuat(0,0,0);
+ LLMatrix3 tmp(quat);
+
for (U32 i = 0; i < 2; i++)
{
- mPath[i].mPos.setVec(0, 0, 0);
- mPath[i].mRot.setQuat(0, 0, 0);
- mPath[i].mScale.setVec(1, 1);
+ mPath[i].mPos.set(0, 0, 0);
+ mPath[i].mRot.loadu(tmp);
+ mPath[i].mScale.set(1, 1, 0, 1);
mPath[i].mTexT = 0;
}
}
@@ -2045,7 +1984,7 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
mHullIndices = NULL;
mNumHullPoints = 0;
mNumHullIndices = 0;
-
+
// set defaults
if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE)
{
@@ -2105,6 +2044,7 @@ LLVolume::~LLVolume()
BOOL LLVolume::generate()
{
+ LL_CHECK_MEMORY
llassert_always(mProfilep);
//Added 10.03.05 Dave Parks
@@ -2141,20 +2081,6 @@ BOOL LLVolume::generate()
mLODScaleBias.setVec(0.6f, 0.6f, 0.6f);
}
- //********************************************************************
- //debug info, to be removed
- if((U32)(mPathp->mPath.size() * mProfilep->mProfile.size()) > (1u << 20))
- {
- llinfos << "sizeS: " << mPathp->mPath.size() << " sizeT: " << mProfilep->mProfile.size() << llendl ;
- llinfos << "path_detail : " << path_detail << " split: " << split << " profile_detail: " << profile_detail << llendl ;
- llinfos << mParams << llendl ;
- llinfos << "more info to check if mProfilep is deleted or not." << llendl ;
- llinfos << mProfilep->mNormals.size() << " : " << mProfilep->mFaces.size() << " : " << mProfilep->mEdgeNormals.size() << " : " << mProfilep->mEdgeCenters.size() << llendl ;
-
- llerrs << "LLVolume corrupted!" << llendl ;
- }
- //********************************************************************
-
BOOL regenPath = mPathp->generate(mParams.getPathParams(), path_detail, split);
BOOL regenProf = mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(),profile_detail, split);
@@ -2163,21 +2089,6 @@ BOOL LLVolume::generate()
S32 sizeS = mPathp->mPath.size();
S32 sizeT = mProfilep->mProfile.size();
- //********************************************************************
- //debug info, to be removed
- if((U32)(sizeS * sizeT) > (1u << 20))
- {
- llinfos << "regenPath: " << (S32)regenPath << " regenProf: " << (S32)regenProf << llendl ;
- llinfos << "sizeS: " << sizeS << " sizeT: " << sizeT << llendl ;
- llinfos << "path_detail : " << path_detail << " split: " << split << " profile_detail: " << profile_detail << llendl ;
- llinfos << mParams << llendl ;
- llinfos << "more info to check if mProfilep is deleted or not." << llendl ;
- llinfos << mProfilep->mNormals.size() << " : " << mProfilep->mFaces.size() << " : " << mProfilep->mEdgeNormals.size() << " : " << mProfilep->mEdgeCenters.size() << llendl ;
-
- llerrs << "LLVolume corrupted!" << llendl ;
- }
- //********************************************************************
-
sNumMeshPoints -= mMesh.size();
mMesh.resize(sizeT * sizeS);
sNumMeshPoints += mMesh.size();
@@ -2185,22 +2096,39 @@ BOOL LLVolume::generate()
//generate vertex positions
// Run along the path.
+ LLVector4a* dst = mMesh.mArray;
+
for (S32 s = 0; s < sizeS; ++s)
{
- LLVector2 scale = mPathp->mPath[s].mScale;
- LLQuaternion rot = mPathp->mPath[s].mRot;
+ F32* scale = mPathp->mPath[s].mScale.getF32ptr();
+
+ F32 sc [] =
+ { scale[0], 0, 0, 0,
+ 0, scale[1], 0, 0,
+ 0, 0, scale[2], 0,
+ 0, 0, 0, 1 };
+
+ LLMatrix4 rot((F32*) mPathp->mPath[s].mRot.mMatrix);
+ LLMatrix4 scale_mat(sc);
+
+ scale_mat *= rot;
+
+ LLMatrix4a rot_mat;
+ rot_mat.loadu(scale_mat);
+
+ LLVector4a* profile = mProfilep->mProfile.mArray;
+ LLVector4a* end_profile = profile+sizeT;
+ LLVector4a offset = mPathp->mPath[s].mPos;
+
+ LLVector4a tmp;
// Run along the profile.
- for (S32 t = 0; t < sizeT; ++t)
+ while (profile < end_profile)
{
- S32 m = s*sizeT + t;
- Point& pt = mMesh[m];
-
- pt.mPos.mV[0] = mProfilep->mProfile[t].mV[0] * scale.mV[0];
- pt.mPos.mV[1] = mProfilep->mProfile[t].mV[1] * scale.mV[1];
- pt.mPos.mV[2] = 0.0f;
- pt.mPos = pt.mPos * rot;
- pt.mPos += mPathp->mPath[s].mPos;
+ rot_mat.rotate(*profile++, tmp);
+ dst->setAdd(tmp,offset);
+ llassert(less_than_max_mag(*dst));
+ ++dst;
}
}
@@ -2210,9 +2138,11 @@ BOOL LLVolume::generate()
LLFaceID id = iter->mFaceID;
mFaceMask |= id;
}
-
+ LL_CHECK_MEMORY
return TRUE;
}
+
+ LL_CHECK_MEMORY
return FALSE;
}
@@ -2790,14 +2720,16 @@ void LLVolume::createVolumeFaces()
}
-inline LLVector3 sculpt_rgb_to_vector(U8 r, U8 g, U8 b)
+inline LLVector4a sculpt_rgb_to_vector(U8 r, U8 g, U8 b)
{
// maps RGB values to vector values [0..255] -> [-0.5..0.5]
- LLVector3 value;
- value.mV[VX] = r / 255.f - 0.5f;
- value.mV[VY] = g / 255.f - 0.5f;
- value.mV[VZ] = b / 255.f - 0.5f;
+ LLVector4a value;
+ LLVector4a sub(0.5f, 0.5f, 0.5f);
+ value.set(r,g,b);
+ value.mul(1.f/255.f);
+ value.sub(sub);
+
return value;
}
@@ -2817,21 +2749,21 @@ inline U32 sculpt_st_to_index(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_w
}
-inline LLVector3 sculpt_index_to_vector(U32 index, const U8* sculpt_data)
+inline LLVector4a sculpt_index_to_vector(U32 index, const U8* sculpt_data)
{
- LLVector3 v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]);
+ LLVector4a v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]);
return v;
}
-inline LLVector3 sculpt_st_to_vector(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
+inline LLVector4a sculpt_st_to_vector(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
{
U32 index = sculpt_st_to_index(s, t, size_s, size_t, sculpt_width, sculpt_height, sculpt_components);
return sculpt_index_to_vector(index, sculpt_data);
}
-inline LLVector3 sculpt_xy_to_vector(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
+inline LLVector4a sculpt_xy_to_vector(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data)
{
U32 index = sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components);
@@ -2853,15 +2785,26 @@ F32 LLVolume::sculptGetSurfaceArea()
for (S32 t = 0; t < sizeT-1; t++)
{
// get four corners of quad
- LLVector3 p1 = mMesh[(s )*sizeT + (t )].mPos;
- LLVector3 p2 = mMesh[(s+1)*sizeT + (t )].mPos;
- LLVector3 p3 = mMesh[(s )*sizeT + (t+1)].mPos;
- LLVector3 p4 = mMesh[(s+1)*sizeT + (t+1)].mPos;
+ LLVector4a& p1 = mMesh[(s )*sizeT + (t )];
+ LLVector4a& p2 = mMesh[(s+1)*sizeT + (t )];
+ LLVector4a& p3 = mMesh[(s )*sizeT + (t+1)];
+ LLVector4a& p4 = mMesh[(s+1)*sizeT + (t+1)];
// compute the area of the quad by taking the length of the cross product of the two triangles
- LLVector3 cross1 = (p1 - p2) % (p1 - p3);
- LLVector3 cross2 = (p4 - p2) % (p4 - p3);
- area += (cross1.magVec() + cross2.magVec()) / 2.f;
+ LLVector4a v0,v1,v2,v3;
+ v0.setSub(p1,p2);
+ v1.setSub(p1,p3);
+ v2.setSub(p4,p2);
+ v3.setSub(p4,p3);
+
+ LLVector4a cross1, cross2;
+ cross1.setCross3(v0,v1);
+ cross2.setCross3(v2,v3);
+
+ //LLVector3 cross1 = (p1 - p2) % (p1 - p3);
+ //LLVector3 cross2 = (p4 - p2) % (p4 - p3);
+
+ area += (cross1.getLength3() + cross2.getLength3()).getF32() / 2.f;
}
}
@@ -2882,17 +2825,19 @@ void LLVolume::sculptGeneratePlaceholder()
for (S32 t = 0; t < sizeT; t++)
{
S32 i = t + line;
- Point& pt = mMesh[i];
+ LLVector4a& pt = mMesh[i];
F32 u = (F32)s/(sizeS-1);
F32 v = (F32)t/(sizeT-1);
const F32 RADIUS = (F32) 0.3;
-
- pt.mPos.mV[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS);
- pt.mPos.mV[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS);
- pt.mPos.mV[2] = (F32)(cos(F_PI * v) * RADIUS);
+
+ F32* p = pt.getF32ptr();
+
+ p[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS);
+ p[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS);
+ p[2] = (F32)(cos(F_PI * v) * RADIUS);
}
line += sizeT;
@@ -2917,7 +2862,7 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8
for (S32 t = 0; t < sizeT; t++)
{
S32 i = t + line;
- Point& pt = mMesh[i];
+ LLVector4a& pt = mMesh[i];
S32 reversed_t = t;
@@ -2974,11 +2919,12 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8
}
}
- pt.mPos = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data);
+ pt = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data);
if (sculpt_mirror)
{
- pt.mPos.mV[VX] *= -1.f;
+ LLVector4a scale(-1.f,1,1,1);
+ pt.mul(scale);
}
}
@@ -3560,627 +3506,6 @@ bool LLVolumeParams::validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 h
return true;
}
-S32 *LLVolume::getTriangleIndices(U32 &num_indices) const
-{
- S32 expected_num_triangle_indices = getNumTriangleIndices();
- if (expected_num_triangle_indices > MAX_VOLUME_TRIANGLE_INDICES)
- {
- // we don't allow LLVolumes with this many vertices
- llwarns << "Couldn't allocate triangle indices" << llendl;
- num_indices = 0;
- return NULL;
- }
-
- S32* index = new S32[expected_num_triangle_indices];
- S32 count = 0;
-
- // Let's do this totally diffently, as we don't care about faces...
- // Counter-clockwise triangles are forward facing...
-
- BOOL open = getProfile().isOpen();
- BOOL hollow = (mParams.getProfileParams().getHollow() > 0);
- BOOL path_open = getPath().isOpen();
- S32 size_s, size_s_out, size_t;
- S32 s, t, i;
- size_s = getProfile().getTotal();
- size_s_out = getProfile().getTotalOut();
- size_t = getPath().mPath.size();
-
- // NOTE -- if the construction of the triangles below ever changes
- // then getNumTriangleIndices() method may also have to be updated.
-
- if (open) /* Flawfinder: ignore */
- {
- if (hollow)
- {
- // Open hollow -- much like the closed solid, except we
- // we need to stitch up the gap between s=0 and s=size_s-1
-
- for (t = 0; t < size_t - 1; t++)
- {
- // The outer face, first cut, and inner face
- for (s = 0; s < size_s - 1; s++)
- {
- i = s + t*size_s;
- index[count++] = i; // x,y
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s; // x,y+1
-
- index[count++] = i + size_s; // x,y+1
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s + 1; // x+1,y+1
- }
-
- // The other cut face
- index[count++] = s + t*size_s; // x,y
- index[count++] = 0 + t*size_s; // x+1,y
- index[count++] = s + (t+1)*size_s; // x,y+1
-
- index[count++] = s + (t+1)*size_s; // x,y+1
- index[count++] = 0 + t*size_s; // x+1,y
- index[count++] = 0 + (t+1)*size_s; // x+1,y+1
- }
-
- // Do the top and bottom caps, if necessary
- if (path_open)
- {
- // Top cap
- S32 pt1 = 0;
- S32 pt2 = size_s-1;
- S32 i = (size_t - 1)*size_s;
-
- while (pt2 - pt1 > 1)
- {
- // Use the profile points instead of the mesh, since you want
- // the un-transformed profile distances.
- LLVector3 p1 = getProfile().mProfile[pt1];
- LLVector3 p2 = getProfile().mProfile[pt2];
- LLVector3 pa = getProfile().mProfile[pt1+1];
- LLVector3 pb = getProfile().mProfile[pt2-1];
-
- p1.mV[VZ] = 0.f;
- p2.mV[VZ] = 0.f;
- pa.mV[VZ] = 0.f;
- pb.mV[VZ] = 0.f;
-
- // Use area of triangle to determine backfacing
- F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
- (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
- (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
-
- area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
- (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
-
- area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
- (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
- (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- BOOL use_tri1a2 = TRUE;
- BOOL tri_1a2 = TRUE;
- BOOL tri_21b = TRUE;
-
- if (area_1a2 < 0)
- {
- tri_1a2 = FALSE;
- }
- if (area_2ab < 0)
- {
- // Can't use, because it contains point b
- tri_1a2 = FALSE;
- }
- if (area_21b < 0)
- {
- tri_21b = FALSE;
- }
- if (area_1ba < 0)
- {
- // Can't use, because it contains point b
- tri_21b = FALSE;
- }
-
- if (!tri_1a2)
- {
- use_tri1a2 = FALSE;
- }
- else if (!tri_21b)
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- LLVector3 d1 = p1 - pa;
- LLVector3 d2 = p2 - pb;
-
- if (d1.magVecSquared() < d2.magVecSquared())
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- use_tri1a2 = FALSE;
- }
- }
-
- if (use_tri1a2)
- {
- index[count++] = pt1 + i;
- index[count++] = pt1 + 1 + i;
- index[count++] = pt2 + i;
- pt1++;
- }
- else
- {
- index[count++] = pt1 + i;
- index[count++] = pt2 - 1 + i;
- index[count++] = pt2 + i;
- pt2--;
- }
- }
-
- // Bottom cap
- pt1 = 0;
- pt2 = size_s-1;
- while (pt2 - pt1 > 1)
- {
- // Use the profile points instead of the mesh, since you want
- // the un-transformed profile distances.
- LLVector3 p1 = getProfile().mProfile[pt1];
- LLVector3 p2 = getProfile().mProfile[pt2];
- LLVector3 pa = getProfile().mProfile[pt1+1];
- LLVector3 pb = getProfile().mProfile[pt2-1];
-
- p1.mV[VZ] = 0.f;
- p2.mV[VZ] = 0.f;
- pa.mV[VZ] = 0.f;
- pb.mV[VZ] = 0.f;
-
- // Use area of triangle to determine backfacing
- F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
- (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
- (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
-
- area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
- (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
-
- area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
- (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
- (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- BOOL use_tri1a2 = TRUE;
- BOOL tri_1a2 = TRUE;
- BOOL tri_21b = TRUE;
-
- if (area_1a2 < 0)
- {
- tri_1a2 = FALSE;
- }
- if (area_2ab < 0)
- {
- // Can't use, because it contains point b
- tri_1a2 = FALSE;
- }
- if (area_21b < 0)
- {
- tri_21b = FALSE;
- }
- if (area_1ba < 0)
- {
- // Can't use, because it contains point b
- tri_21b = FALSE;
- }
-
- if (!tri_1a2)
- {
- use_tri1a2 = FALSE;
- }
- else if (!tri_21b)
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- LLVector3 d1 = p1 - pa;
- LLVector3 d2 = p2 - pb;
-
- if (d1.magVecSquared() < d2.magVecSquared())
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- use_tri1a2 = FALSE;
- }
- }
-
- if (use_tri1a2)
- {
- index[count++] = pt1;
- index[count++] = pt2;
- index[count++] = pt1 + 1;
- pt1++;
- }
- else
- {
- index[count++] = pt1;
- index[count++] = pt2;
- index[count++] = pt2 - 1;
- pt2--;
- }
- }
- }
- }
- else
- {
- // Open solid
-
- for (t = 0; t < size_t - 1; t++)
- {
- // Outer face + 1 cut face
- for (s = 0; s < size_s - 1; s++)
- {
- i = s + t*size_s;
-
- index[count++] = i; // x,y
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s; // x,y+1
-
- index[count++] = i + size_s; // x,y+1
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s + 1; // x+1,y+1
- }
-
- // The other cut face
- index[count++] = (size_s - 1) + (t*size_s); // x,y
- index[count++] = 0 + t*size_s; // x+1,y
- index[count++] = (size_s - 1) + (t+1)*size_s; // x,y+1
-
- index[count++] = (size_s - 1) + (t+1)*size_s; // x,y+1
- index[count++] = 0 + (t*size_s); // x+1,y
- index[count++] = 0 + (t+1)*size_s; // x+1,y+1
- }
-
- // Do the top and bottom caps, if necessary
- if (path_open)
- {
- for (s = 0; s < size_s - 2; s++)
- {
- index[count++] = s+1;
- index[count++] = s;
- index[count++] = size_s - 1;
- }
-
- // We've got a top cap
- S32 offset = (size_t - 1)*size_s;
- for (s = 0; s < size_s - 2; s++)
- {
- // Inverted ordering from bottom cap.
- index[count++] = offset + size_s - 1;
- index[count++] = offset + s;
- index[count++] = offset + s + 1;
- }
- }
- }
- }
- else if (hollow)
- {
- // Closed hollow
- // Outer face
-
- for (t = 0; t < size_t - 1; t++)
- {
- for (s = 0; s < size_s_out - 1; s++)
- {
- i = s + t*size_s;
-
- index[count++] = i; // x,y
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s; // x,y+1
-
- index[count++] = i + size_s; // x,y+1
- index[count++] = i + 1; // x+1,y
- index[count++] = i + 1 + size_s; // x+1,y+1
- }
- }
-
- // Inner face
- // Invert facing from outer face
- for (t = 0; t < size_t - 1; t++)
- {
- for (s = size_s_out; s < size_s - 1; s++)
- {
- i = s + t*size_s;
-
- index[count++] = i; // x,y
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s; // x,y+1
-
- index[count++] = i + size_s; // x,y+1
- index[count++] = i + 1; // x+1,y
- index[count++] = i + 1 + size_s; // x+1,y+1
- }
- }
-
- // Do the top and bottom caps, if necessary
- if (path_open)
- {
- // Top cap
- S32 pt1 = 0;
- S32 pt2 = size_s-1;
- S32 i = (size_t - 1)*size_s;
-
- while (pt2 - pt1 > 1)
- {
- // Use the profile points instead of the mesh, since you want
- // the un-transformed profile distances.
- LLVector3 p1 = getProfile().mProfile[pt1];
- LLVector3 p2 = getProfile().mProfile[pt2];
- LLVector3 pa = getProfile().mProfile[pt1+1];
- LLVector3 pb = getProfile().mProfile[pt2-1];
-
- p1.mV[VZ] = 0.f;
- p2.mV[VZ] = 0.f;
- pa.mV[VZ] = 0.f;
- pb.mV[VZ] = 0.f;
-
- // Use area of triangle to determine backfacing
- F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
- (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
- (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
-
- area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
- (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
-
- area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
- (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
- (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- BOOL use_tri1a2 = TRUE;
- BOOL tri_1a2 = TRUE;
- BOOL tri_21b = TRUE;
-
- if (area_1a2 < 0)
- {
- tri_1a2 = FALSE;
- }
- if (area_2ab < 0)
- {
- // Can't use, because it contains point b
- tri_1a2 = FALSE;
- }
- if (area_21b < 0)
- {
- tri_21b = FALSE;
- }
- if (area_1ba < 0)
- {
- // Can't use, because it contains point b
- tri_21b = FALSE;
- }
-
- if (!tri_1a2)
- {
- use_tri1a2 = FALSE;
- }
- else if (!tri_21b)
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- LLVector3 d1 = p1 - pa;
- LLVector3 d2 = p2 - pb;
-
- if (d1.magVecSquared() < d2.magVecSquared())
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- use_tri1a2 = FALSE;
- }
- }
-
- if (use_tri1a2)
- {
- index[count++] = pt1 + i;
- index[count++] = pt1 + 1 + i;
- index[count++] = pt2 + i;
- pt1++;
- }
- else
- {
- index[count++] = pt1 + i;
- index[count++] = pt2 - 1 + i;
- index[count++] = pt2 + i;
- pt2--;
- }
- }
-
- // Bottom cap
- pt1 = 0;
- pt2 = size_s-1;
- while (pt2 - pt1 > 1)
- {
- // Use the profile points instead of the mesh, since you want
- // the un-transformed profile distances.
- LLVector3 p1 = getProfile().mProfile[pt1];
- LLVector3 p2 = getProfile().mProfile[pt2];
- LLVector3 pa = getProfile().mProfile[pt1+1];
- LLVector3 pb = getProfile().mProfile[pt2-1];
-
- p1.mV[VZ] = 0.f;
- p2.mV[VZ] = 0.f;
- pa.mV[VZ] = 0.f;
- pb.mV[VZ] = 0.f;
-
- // Use area of triangle to determine backfacing
- F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
- (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
- (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
-
- area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
- (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
-
- area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
- (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
- (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
-
- BOOL use_tri1a2 = TRUE;
- BOOL tri_1a2 = TRUE;
- BOOL tri_21b = TRUE;
-
- if (area_1a2 < 0)
- {
- tri_1a2 = FALSE;
- }
- if (area_2ab < 0)
- {
- // Can't use, because it contains point b
- tri_1a2 = FALSE;
- }
- if (area_21b < 0)
- {
- tri_21b = FALSE;
- }
- if (area_1ba < 0)
- {
- // Can't use, because it contains point b
- tri_21b = FALSE;
- }
-
- if (!tri_1a2)
- {
- use_tri1a2 = FALSE;
- }
- else if (!tri_21b)
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- LLVector3 d1 = p1 - pa;
- LLVector3 d2 = p2 - pb;
-
- if (d1.magVecSquared() < d2.magVecSquared())
- {
- use_tri1a2 = TRUE;
- }
- else
- {
- use_tri1a2 = FALSE;
- }
- }
-
- if (use_tri1a2)
- {
- index[count++] = pt1;
- index[count++] = pt2;
- index[count++] = pt1 + 1;
- pt1++;
- }
- else
- {
- index[count++] = pt1;
- index[count++] = pt2;
- index[count++] = pt2 - 1;
- pt2--;
- }
- }
- }
- }
- else
- {
- // Closed solid. Easy case.
- for (t = 0; t < size_t - 1; t++)
- {
- for (s = 0; s < size_s - 1; s++)
- {
- // Should wrap properly, but for now...
- i = s + t*size_s;
-
- index[count++] = i; // x,y
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s; // x,y+1
-
- index[count++] = i + size_s; // x,y+1
- index[count++] = i + 1; // x+1,y
- index[count++] = i + size_s + 1; // x+1,y+1
- }
- }
-
- // Do the top and bottom caps, if necessary
- if (path_open)
- {
- // bottom cap
- for (s = 1; s < size_s - 2; s++)
- {
- index[count++] = s+1;
- index[count++] = s;
- index[count++] = 0;
- }
-
- // top cap
- S32 offset = (size_t - 1)*size_s;
- for (s = 1; s < size_s - 2; s++)
- {
- // Inverted ordering from bottom cap.
- index[count++] = offset;
- index[count++] = offset + s;
- index[count++] = offset + s + 1;
- }
- }
- }
-
-#ifdef LL_DEBUG
- // assert that we computed the correct number of indices
- if (count != expected_num_triangle_indices )
- {
- llerrs << "bad index count prediciton:"
- << " expected=" << expected_num_triangle_indices
- << " actual=" << count << llendl;
- }
-#endif
-
-#if 0
- // verify that each index does not point beyond the size of the mesh
- S32 num_vertices = mMesh.size();
- for (i = 0; i < count; i+=3)
- {
- llinfos << index[i] << ":" << index[i+1] << ":" << index[i+2] << llendl;
- llassert(index[i] < num_vertices);
- llassert(index[i+1] < num_vertices);
- llassert(index[i+2] < num_vertices);
- }
-#endif
-
- num_indices = count;
- return index;
-}
-
void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts)
{ //attempt to approximate the number of triangles that will result from generating a volume LoD set for the
//supplied LLVolumeParams -- inaccurate, but a close enough approximation for determining streaming cost
@@ -4198,63 +3523,6 @@ void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts)
}
}
-S32 LLVolume::getNumTriangleIndices() const
-{
- BOOL profile_open = getProfile().isOpen();
- BOOL hollow = (mParams.getProfileParams().getHollow() > 0);
- BOOL path_open = getPath().isOpen();
-
- S32 size_s, size_s_out, size_t;
- size_s = getProfile().getTotal();
- size_s_out = getProfile().getTotalOut();
- size_t = getPath().mPath.size();
-
- S32 count = 0;
- if (profile_open) /* Flawfinder: ignore */
- {
- if (hollow)
- {
- // Open hollow -- much like the closed solid, except we
- // we need to stitch up the gap between s=0 and s=size_s-1
- count = (size_t - 1) * (((size_s -1) * 6) + 6);
- }
- else
- {
- count = (size_t - 1) * (((size_s -1) * 6) + 6);
- }
- }
- else if (hollow)
- {
- // Closed hollow
- // Outer face
- count = (size_t - 1) * (size_s_out - 1) * 6;
-
- // Inner face
- count += (size_t - 1) * ((size_s - 1) - size_s_out) * 6;
- }
- else
- {
- // Closed solid. Easy case.
- count = (size_t - 1) * (size_s - 1) * 6;
- }
-
- if (path_open)
- {
- S32 cap_triangle_count = size_s - 3;
- if ( profile_open
- || hollow )
- {
- cap_triangle_count = size_s - 2;
- }
- if ( cap_triangle_count > 0 )
- {
- // top and bottom caps
- count += cap_triangle_count * 2 * 3;
- }
- }
- return count;
-}
-
S32 LLVolume::getNumTriangles(S32* vcount) const
{
@@ -5180,6 +4448,7 @@ LLVolumeFace::LLVolumeFace() :
mNumS(0),
mNumT(0),
mNumVertices(0),
+ mNumAllocatedVertices(0),
mNumIndices(0),
mPositions(NULL),
mNormals(NULL),
@@ -5187,7 +4456,8 @@ LLVolumeFace::LLVolumeFace() :
mTexCoords(NULL),
mIndices(NULL),
mWeights(NULL),
- mOctree(NULL)
+ mOctree(NULL),
+ mOptimized(FALSE)
{
mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3);
mExtents[0].splat(-0.5f);
@@ -5203,6 +4473,7 @@ LLVolumeFace::LLVolumeFace(const LLVolumeFace& src)
mNumS(0),
mNumT(0),
mNumVertices(0),
+ mNumAllocatedVertices(0),
mNumIndices(0),
mPositions(NULL),
mNormals(NULL),
@@ -5240,8 +4511,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
freeData();
- LLVector4a::memcpyNonAliased16((F32*) mExtents, (F32*) src.mExtents, 3*sizeof(LLVector4a));
-
resizeVertices(src.mNumVertices);
resizeIndices(src.mNumIndices);
@@ -5257,12 +4526,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
{
LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size);
}
- else
- {
- ll_aligned_free_16(mTexCoords) ;
- mTexCoords = NULL ;
- }
-
if (src.mBinormals)
{
@@ -5294,6 +4557,8 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src)
LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size);
}
+ mOptimized = src.mOptimized;
+
//delete
return *this;
}
@@ -5308,12 +4573,13 @@ LLVolumeFace::~LLVolumeFace()
void LLVolumeFace::freeData()
{
- ll_aligned_free_16(mPositions);
+ ll_aligned_free(mPositions);
mPositions = NULL;
- ll_aligned_free_16( mNormals);
+
+ //normals and texture coordinates are part of the same buffer as mPositions, do not free them separately
mNormals = NULL;
- ll_aligned_free_16(mTexCoords);
mTexCoords = NULL;
+
ll_aligned_free_16(mIndices);
mIndices = NULL;
ll_aligned_free_16(mBinormals);
@@ -5331,52 +4597,23 @@ BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
delete mOctree;
mOctree = NULL;
+ LL_CHECK_MEMORY
BOOL ret = FALSE ;
if (mTypeMask & CAP_MASK)
{
ret = createCap(volume, partial_build);
+ LL_CHECK_MEMORY
}
else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
{
ret = createSide(volume, partial_build);
+ LL_CHECK_MEMORY
}
else
{
llerrs << "Unknown/uninitialized face type!" << llendl;
}
- //update the range of the texture coordinates
- if(ret)
- {
- mTexCoordExtents[0].setVec(1.f, 1.f) ;
- mTexCoordExtents[1].setVec(0.f, 0.f) ;
-
- for(U32 i = 0 ; i < mNumVertices ; i++)
- {
- if(mTexCoordExtents[0].mV[0] > mTexCoords[i].mV[0])
- {
- mTexCoordExtents[0].mV[0] = mTexCoords[i].mV[0] ;
- }
- if(mTexCoordExtents[1].mV[0] < mTexCoords[i].mV[0])
- {
- mTexCoordExtents[1].mV[0] = mTexCoords[i].mV[0] ;
- }
-
- if(mTexCoordExtents[0].mV[1] > mTexCoords[i].mV[1])
- {
- mTexCoordExtents[0].mV[1] = mTexCoords[i].mV[1] ;
- }
- if(mTexCoordExtents[1].mV[1] < mTexCoords[i].mV[1])
- {
- mTexCoordExtents[1].mV[1] = mTexCoords[i].mV[1] ;
- }
- }
- mTexCoordExtents[0].mV[0] = llmax(0.f, mTexCoordExtents[0].mV[0]) ;
- mTexCoordExtents[0].mV[1] = llmax(0.f, mTexCoordExtents[0].mV[1]) ;
- mTexCoordExtents[1].mV[0] = llmin(1.f, mTexCoordExtents[1].mV[0]) ;
- mTexCoordExtents[1].mV[1] = llmin(1.f, mTexCoordExtents[1].mV[1]) ;
- }
-
return ret ;
}
@@ -5492,22 +4729,13 @@ void LLVolumeFace::optimize(F32 angle_cutoff)
}
}
- llassert(new_face.mNumIndices == mNumIndices);
- llassert(new_face.mNumVertices <= mNumVertices);
-
- if (angle_cutoff > 1.f && !mNormals)
+ // Only swap data if we've actually optimized the mesh
+ //
+ if (new_face.mNumVertices <= mNumVertices)
{
- ll_aligned_free_16(new_face.mNormals);
- new_face.mNormals = NULL;
+ llassert(new_face.mNumIndices == mNumIndices);
+ swapData(new_face);
}
-
- if (!mTexCoords)
- {
- ll_aligned_free_16(new_face.mTexCoords);
- new_face.mTexCoords = NULL;
- }
-
- swapData(new_face);
}
class LLVCacheTriangleData;
@@ -5517,14 +4745,14 @@ class LLVCacheVertexData
public:
S32 mIdx;
S32 mCacheTag;
- F32 mScore;
+ F64 mScore;
U32 mActiveTriangles;
std::vector<LLVCacheTriangleData*> mTriangles;
LLVCacheVertexData()
{
mCacheTag = -1;
- mScore = 0.f;
+ mScore = 0.0;
mActiveTriangles = 0;
mIdx = -1;
}
@@ -5534,13 +4762,13 @@ class LLVCacheTriangleData
{
public:
bool mActive;
- F32 mScore;
+ F64 mScore;
LLVCacheVertexData* mVertex[3];
LLVCacheTriangleData()
{
mActive = true;
- mScore = 0.f;
+ mScore = 0.0;
mVertex[0] = mVertex[1] = mVertex[2] = NULL;
}
@@ -5551,7 +4779,7 @@ public:
{
if (mVertex[i])
{
- llassert_always(mVertex[i]->mActiveTriangles > 0);
+ llassert(mVertex[i]->mActiveTriangles > 0);
mVertex[i]->mActiveTriangles--;
}
}
@@ -5563,44 +4791,44 @@ public:
}
};
-const F32 FindVertexScore_CacheDecayPower = 1.5f;
-const F32 FindVertexScore_LastTriScore = 0.75f;
-const F32 FindVertexScore_ValenceBoostScale = 2.0f;
-const F32 FindVertexScore_ValenceBoostPower = 0.5f;
+const F64 FindVertexScore_CacheDecayPower = 1.5;
+const F64 FindVertexScore_LastTriScore = 0.75;
+const F64 FindVertexScore_ValenceBoostScale = 2.0;
+const F64 FindVertexScore_ValenceBoostPower = 0.5;
const U32 MaxSizeVertexCache = 32;
+const F64 FindVertexScore_Scaler = 1.0/(MaxSizeVertexCache-3);
-F32 find_vertex_score(LLVCacheVertexData& data)
+F64 find_vertex_score(LLVCacheVertexData& data)
{
- if (data.mActiveTriangles == 0)
- { //no triangle references this vertex
- return -1.f;
- }
-
- F32 score = 0.f;
+ F64 score = -1.0;
- S32 cache_idx = data.mCacheTag;
+ if (data.mActiveTriangles >= 0)
+ {
+ score = 0.0;
+
+ S32 cache_idx = data.mCacheTag;
- if (cache_idx < 0)
- {
- //not in cache
- }
- else
- {
- if (cache_idx < 3)
- { //vertex was in the last triangle
- score = FindVertexScore_LastTriScore;
+ if (cache_idx < 0)
+ {
+ //not in cache
}
else
- { //more points for being higher in the cache
- F32 scaler = 1.f/(MaxSizeVertexCache-3);
- score = 1.f-((cache_idx-3)*scaler);
- score = powf(score, FindVertexScore_CacheDecayPower);
+ {
+ if (cache_idx < 3)
+ { //vertex was in the last triangle
+ score = FindVertexScore_LastTriScore;
+ }
+ else
+ { //more points for being higher in the cache
+ score = 1.0-((cache_idx-3)*FindVertexScore_Scaler);
+ score = pow(score, FindVertexScore_CacheDecayPower);
+ }
}
- }
- //bonus points for having low valence
- F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
- score += FindVertexScore_ValenceBoostScale * valence_boost;
+ //bonus points for having low valence
+ F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower);
+ score += FindVertexScore_ValenceBoostScale * valence_boost;
+ }
return score;
}
@@ -5707,32 +4935,44 @@ public:
void updateScores()
{
- for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i)
- { //trailing 3 vertices aren't actually in the cache for scoring purposes
- if (mCache[i])
+ LLVCacheVertexData** data_iter = mCache+MaxSizeVertexCache;
+ LLVCacheVertexData** end_data = mCache+MaxSizeVertexCache+3;
+
+ while(data_iter != end_data)
+ {
+ LLVCacheVertexData* data = *data_iter++;
+ //trailing 3 vertices aren't actually in the cache for scoring purposes
+ if (data)
{
- mCache[i]->mCacheTag = -1;
+ data->mCacheTag = -1;
}
}
- for (U32 i = 0; i < MaxSizeVertexCache; ++i)
+ data_iter = mCache;
+ end_data = mCache+MaxSizeVertexCache;
+
+ while (data_iter != end_data)
{ //update scores of vertices in cache
- if (mCache[i])
+ LLVCacheVertexData* data = *data_iter++;
+ if (data)
{
- mCache[i]->mScore = find_vertex_score(*(mCache[i]));
- llassert_always(mCache[i]->mCacheTag == i);
+ data->mScore = find_vertex_score(*data);
}
}
mBestTriangle = NULL;
//update triangle scores
- for (U32 i = 0; i < MaxSizeVertexCache+3; ++i)
+ data_iter = mCache;
+ end_data = mCache+MaxSizeVertexCache+3;
+
+ while (data_iter != end_data)
{
- if (mCache[i])
+ LLVCacheVertexData* data = *data_iter++;
+ if (data)
{
- for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j)
+ for (std::vector<LLVCacheTriangleData*>::iterator iter = data->mTriangles.begin(), end_iter = data->mTriangles.end(); iter != end_iter; ++iter)
{
- LLVCacheTriangleData* tri = mCache[i]->mTriangles[j];
+ LLVCacheTriangleData* tri = *iter;
if (tri->mActive)
{
tri->mScore = tri->mVertex[0]->mScore;
@@ -5749,13 +4989,17 @@ public:
}
//knock trailing 3 vertices off the cache
- for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i)
+ data_iter = mCache+MaxSizeVertexCache;
+ end_data = mCache+MaxSizeVertexCache+3;
+ while (data_iter != end_data)
{
- if (mCache[i])
+ LLVCacheVertexData* data = *data_iter;
+ if (data)
{
- llassert_always(mCache[i]->mCacheTag == -1);
- mCache[i] = NULL;
+ llassert(data->mCacheTag == -1);
+ *data_iter = NULL;
}
+ ++data_iter;
}
}
};
@@ -5765,6 +5009,9 @@ void LLVolumeFace::cacheOptimize()
{ //optimize for vertex cache according to Forsyth method:
// http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
+ llassert(!mOptimized);
+ mOptimized = TRUE;
+
LLVCacheLRU cache;
if (mNumVertices < 3)
@@ -5810,12 +5057,14 @@ void LLVolumeFace::cacheOptimize()
for (U32 i = 0; i < mNumVertices; i++)
{ //initialize score values (no cache -- might try a fifo cache here)
- vertex_data[i].mScore = find_vertex_score(vertex_data[i]);
- vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size();
+ LLVCacheVertexData& data = vertex_data[i];
- for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j)
+ data.mScore = find_vertex_score(data);
+ data.mActiveTriangles = data.mTriangles.size();
+
+ for (U32 j = 0; j < data.mActiveTriangles; ++j)
{
- vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore;
+ data.mTriangles[j]->mScore += data.mScore;
}
}
@@ -5885,10 +5134,10 @@ void LLVolumeFace::cacheOptimize()
//allocate space for new buffer
S32 num_verts = mNumVertices;
- LLVector4a* pos = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- LLVector4a* norm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
- LLVector2* tc = (LLVector2*) ll_aligned_malloc_16(size);
+ LLVector4a* pos = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64);
+ LLVector4a* norm = pos + num_verts;
+ LLVector2* tc = (LLVector2*) (norm + num_verts);
LLVector4a* wght = NULL;
if (mWeights)
@@ -5936,9 +5185,8 @@ void LLVolumeFace::cacheOptimize()
mIndices[i] = new_idx[mIndices[i]];
}
- ll_aligned_free_16(mPositions);
- ll_aligned_free_16(mNormals);
- ll_aligned_free_16(mTexCoords);
+ ll_aligned_free(mPositions);
+ // DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
ll_aligned_free_16(mWeights);
ll_aligned_free_16(mBinormals);
@@ -6060,18 +5308,15 @@ void LerpPlanarVertex(LLVolumeFace::VertexData& v0,
BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
{
- const std::vector<LLVolume::Point>& mesh = volume->getMesh();
- const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
+ LL_CHECK_MEMORY
+
+ const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
+ const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
S32 max_s = volume->getProfile().getTotal();
S32 max_t = volume->getPath().mPath.size();
// S32 i;
- S32 num_vertices = 0, num_indices = 0;
S32 grid_size = (profile.size()-1)/4;
- S32 quad_count = (grid_size * grid_size);
-
- num_vertices = (grid_size+1)*(grid_size+1);
- num_indices = quad_count * 4;
LLVector4a& min = mExtents[0];
LLVector4a& max = mExtents[1];
@@ -6091,9 +5336,9 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
VertexData baseVert;
for(S32 t = 0; t < 4; t++)
{
- corners[t].getPosition().load3( mesh[offset + (grid_size*t)].mPos.mV);
- corners[t].mTexCoord.mV[0] = profile[grid_size*t].mV[0]+0.5f;
- corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t].mV[1];
+ corners[t].getPosition().load4a(mesh[offset + (grid_size*t)].getF32ptr());
+ corners[t].mTexCoord.mV[0] = profile[grid_size*t][0]+0.5f;
+ corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t][1];
}
{
@@ -6174,6 +5419,9 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
mCenter->mul(0.5f);
}
+ llassert(less_than_max_mag(mExtents[0]));
+ llassert(less_than_max_mag(mExtents[1]));
+
if (!partial_build)
{
resizeIndices(grid_size*grid_size*6);
@@ -6204,6 +5452,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
}
}
+ LL_CHECK_MEMORY
return TRUE;
}
@@ -6222,8 +5471,8 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
S32 num_vertices = 0, num_indices = 0;
- const std::vector<LLVolume::Point>& mesh = volume->getMesh();
- const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
+ const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
+ const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
// All types of caps have the same number of vertices and indices
num_vertices = profile.size();
@@ -6243,13 +5492,14 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
{
resizeVertices(num_vertices);
allocateBinormals(num_vertices);
-
if (!partial_build)
{
resizeIndices(num_indices);
}
}
+ LL_CHECK_MEMORY;
+
S32 max_s = volume->getProfile().getTotal();
S32 max_t = volume->getPath().mPath.size();
@@ -6280,35 +5530,68 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
LLVector4a* binorm = (LLVector4a*) mBinormals;
// Copy the vertices into the array
- for (S32 i = 0; i < num_vertices; i++)
+
+ const LLVector4a* src = mesh.mArray+offset;
+ const LLVector4a* end = src+num_vertices;
+
+ min = *src;
+ max = min;
+
+
+ const LLVector4a* p = profile.mArray;
+
+ if (mTypeMask & TOP_MASK)
{
- if (mTypeMask & TOP_MASK)
- {
- tc[i].mV[0] = profile[i].mV[0]+0.5f;
- tc[i].mV[1] = profile[i].mV[1]+0.5f;
- }
- else
+ min_uv.set((*p)[0]+0.5f,
+ (*p)[1]+0.5f);
+
+ max_uv = min_uv;
+
+ while(src < end)
{
- // Mirror for underside.
- tc[i].mV[0] = profile[i].mV[0]+0.5f;
- tc[i].mV[1] = 0.5f - profile[i].mV[1];
- }
+ tc->mV[0] = (*p)[0]+0.5f;
+ tc->mV[1] = (*p)[1]+0.5f;
- pos[i].load3(mesh[i + offset].mPos.mV);
+ llassert(less_than_max_mag(*src));
+ update_min_max(min,max,*src);
+ update_min_max(min_uv, max_uv, *tc);
- if (i == 0)
- {
- max = pos[i];
- min = max;
- min_uv = max_uv = tc[i];
+ *pos = *src;
+
+ ++p;
+ ++tc;
+ ++src;
+ ++pos;
}
- else
+ }
+ else
+ {
+
+ min_uv.set((*p)[0]+0.5f,
+ 0.5f - (*p)[1]);
+ max_uv = min_uv;
+
+ while(src < end)
{
- update_min_max(min,max,pos[i]);
- update_min_max(min_uv, max_uv, tc[i]);
+ // Mirror for underside.
+ tc->mV[0] = (*p)[0]+0.5f;
+ tc->mV[1] = 0.5f - (*p)[1];
+
+ llassert(less_than_max_mag(*src));
+ update_min_max(min,max,*src);
+ update_min_max(min_uv, max_uv, *tc);
+
+ *pos = *src;
+
+ ++p;
+ ++tc;
+ ++src;
+ ++pos;
}
}
+ LL_CHECK_MEMORY
+
mCenter->setAdd(min, max);
mCenter->mul(0.5f);
@@ -6345,15 +5628,25 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK))
{
- pos[num_vertices] = *mCenter;
- tc[num_vertices] = cuv;
+ *pos++ = *mCenter;
+ *tc++ = cuv;
num_vertices++;
}
-
- for (S32 i = 0; i < num_vertices; i++)
+
+ LL_CHECK_MEMORY
+
+ F32* dst_binorm = (F32*) binorm;
+ F32* end_binorm = (F32*) (binorm+num_vertices);
+
+ F32* dst_norm = (F32*) norm;
+
+ while (dst_binorm < end_binorm)
{
- binorm[i].load4a(binormal.getF32ptr());
- norm[i].load4a(normal.getF32ptr());
+ binormal.store4a(dst_binorm);
+ normal.store4a(dst_norm);
+
+ dst_binorm += 4;
+ dst_norm += 4;
}
if (partial_build)
@@ -6374,33 +5667,38 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
{
// Use the profile points instead of the mesh, since you want
// the un-transformed profile distances.
- LLVector3 p1 = profile[pt1];
- LLVector3 p2 = profile[pt2];
- LLVector3 pa = profile[pt1+1];
- LLVector3 pb = profile[pt2-1];
+ const LLVector4a& p1 = profile[pt1];
+ const LLVector4a& p2 = profile[pt2];
+ const LLVector4a& pa = profile[pt1+1];
+ const LLVector4a& pb = profile[pt2-1];
- p1.mV[VZ] = 0.f;
- p2.mV[VZ] = 0.f;
- pa.mV[VZ] = 0.f;
- pb.mV[VZ] = 0.f;
+ const F32* p1V = p1.getF32ptr();
+ const F32* p2V = p2.getF32ptr();
+ const F32* paV = pa.getF32ptr();
+ const F32* pbV = pb.getF32ptr();
+
+ //p1.mV[VZ] = 0.f;
+ //p2.mV[VZ] = 0.f;
+ //pa.mV[VZ] = 0.f;
+ //pb.mV[VZ] = 0.f;
// Use area of triangle to determine backfacing
F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
- (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
- (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
+ area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) +
+ (paV[0]*p2V[1] - p2V[0]*paV[1]) +
+ (p2V[0]*p1V[1] - p1V[0]*p2V[1]);
- area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
- (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
+ area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*paV[1] - paV[0]*pbV[1]) +
+ (paV[0]*p1V[1] - p1V[0]*paV[1]);
- area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
- (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
+ area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) +
+ (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
- area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
- (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
+ area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) +
+ (paV[0]*pbV[1] - pbV[0]*paV[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
BOOL use_tri1a2 = TRUE;
BOOL tri_1a2 = TRUE;
@@ -6435,10 +5733,13 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
}
else
{
- LLVector3 d1 = p1 - pa;
- LLVector3 d2 = p2 - pb;
+ LLVector4a d1;
+ d1.setSub(p1, pa);
+
+ LLVector4a d2;
+ d2.setSub(p2, pb);
- if (d1.magVecSquared() < d2.magVecSquared())
+ if (d1.dot3(d1) < d2.dot3(d2))
{
use_tri1a2 = TRUE;
}
@@ -6477,33 +5778,33 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
{
// Use the profile points instead of the mesh, since you want
// the un-transformed profile distances.
- LLVector3 p1 = profile[pt1];
- LLVector3 p2 = profile[pt2];
- LLVector3 pa = profile[pt1+1];
- LLVector3 pb = profile[pt2-1];
-
- p1.mV[VZ] = 0.f;
- p2.mV[VZ] = 0.f;
- pa.mV[VZ] = 0.f;
- pb.mV[VZ] = 0.f;
-
+ const LLVector4a& p1 = profile[pt1];
+ const LLVector4a& p2 = profile[pt2];
+ const LLVector4a& pa = profile[pt1+1];
+ const LLVector4a& pb = profile[pt2-1];
+
+ const F32* p1V = p1.getF32ptr();
+ const F32* p2V = p2.getF32ptr();
+ const F32* paV = pa.getF32ptr();
+ const F32* pbV = pb.getF32ptr();
+
// Use area of triangle to determine backfacing
F32 area_1a2, area_1ba, area_21b, area_2ab;
- area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) +
- (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) +
- (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]);
+ area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) +
+ (paV[0]*p2V[1] - p2V[0]*paV[1]) +
+ (p2V[0]*p1V[1] - p1V[0]*p2V[1]);
- area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) +
- (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]);
+ area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*paV[1] - paV[0]*pbV[1]) +
+ (paV[0]*p1V[1] - p1V[0]*paV[1]);
- area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) +
- (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
+ area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) +
+ (p1V[0]*pbV[1] - pbV[0]*p1V[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
- area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) +
- (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) +
- (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]);
+ area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) +
+ (paV[0]*pbV[1] - pbV[0]*paV[1]) +
+ (pbV[0]*p2V[1] - p2V[0]*pbV[1]);
BOOL use_tri1a2 = TRUE;
BOOL tri_1a2 = TRUE;
@@ -6538,10 +5839,12 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
}
else
{
- LLVector3 d1 = p1 - pa;
- LLVector3 d2 = p2 - pb;
+ LLVector4a d1;
+ d1.setSub(p1,pa);
+ LLVector4a d2;
+ d2.setSub(p2,pb);
- if (d1.magVecSquared() < d2.magVecSquared())
+ if (d1.dot3(d1) < d2.dot3(d2))
{
use_tri1a2 = TRUE;
}
@@ -6590,6 +5893,8 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
}
+
+ LL_CHECK_MEMORY
return TRUE;
}
@@ -6655,24 +5960,22 @@ void LLVolumeFace::createBinormals()
void LLVolumeFace::resizeVertices(S32 num_verts)
{
- ll_aligned_free_16(mPositions);
- ll_aligned_free_16(mNormals);
+ ll_aligned_free(mPositions);
+ //DO NOT free mNormals and mTexCoords as they are part of mPositions buffer
ll_aligned_free_16(mBinormals);
- ll_aligned_free_16(mTexCoords);
-
+
mBinormals = NULL;
if (num_verts)
{
- mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- ll_assert_aligned(mPositions, 16);
- mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts);
- ll_assert_aligned(mNormals, 16);
-
//pad texture coordinate block end to allow for QWORD reads
S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF;
- mTexCoords = (LLVector2*) ll_aligned_malloc_16(size);
- ll_assert_aligned(mTexCoords, 16);
+
+ mPositions = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64);
+ mNormals = mPositions+num_verts;
+ mTexCoords = (LLVector2*) (mNormals+num_verts);
+
+ ll_assert_aligned(mPositions, 64);
}
else
{
@@ -6682,6 +5985,7 @@ void LLVolumeFace::resizeVertices(S32 num_verts)
}
mNumVertices = num_verts;
+ mNumAllocatedVertices = num_verts;
}
void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv)
@@ -6692,27 +5996,43 @@ void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv)
void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc)
{
S32 new_verts = mNumVertices+1;
- S32 new_size = new_verts*16;
- S32 old_size = mNumVertices*16;
- //positions
- mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size, old_size);
- ll_assert_aligned(mPositions,16);
+ if (new_verts > mNumAllocatedVertices)
+ {
+ //double buffer size on expansion
+ new_verts *= 2;
+
+ S32 new_tc_size = ((new_verts*8)+0xF) & ~0xF;
+ S32 old_tc_size = ((mNumVertices*8)+0xF) & ~0xF;
+
+ S32 old_vsize = mNumVertices*16;
+
+ S32 new_size = new_verts*16*2+new_tc_size;
+
+ LLVector4a* old_buf = mPositions;
+
+ mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64);
+ mNormals = mPositions+new_verts;
+ mTexCoords = (LLVector2*) (mNormals+new_verts);
+
+ //positions
+ LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize);
+
+ //normals
+ LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize);
- //normals
- mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size, old_size);
- ll_assert_aligned(mNormals,16);
-
- //tex coords
- new_size = ((new_verts*8)+0xF) & ~0xF;
- old_size = ((mNumVertices*8)+0xF) & ~0xF;
- mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size, old_size);
- ll_assert_aligned(mTexCoords,16);
+ //tex coords
+ LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tc_size);
+ //just clear binormals
+ ll_aligned_free_16(mBinormals);
- //just clear binormals
- ll_aligned_free_16(mBinormals);
- mBinormals = NULL;
+ ll_aligned_free(old_buf);
+
+ mNumAllocatedVertices = new_verts;
+
+ mBinormals = NULL;
+ }
mPositions[mNumVertices] = pos;
mNormals[mNumVertices] = norm;
@@ -6801,13 +6121,23 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
llerrs << "Cannot append empty face." << llendl;
}
+ U32 old_vsize = mNumVertices*16;
+ U32 new_vsize = new_count * 16;
+ U32 old_tcsize = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF;
+ U32 new_tcsize = (new_count*sizeof(LLVector2)+0xF) & ~0xF;
+ U32 new_size = new_vsize * 2 + new_tcsize;
+
//allocate new buffer space
- mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a));
- ll_assert_aligned(mPositions, 16);
- mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a));
- ll_assert_aligned(mNormals, 16);
- mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF, (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF);
- ll_assert_aligned(mTexCoords, 16);
+ LLVector4a* old_buf = mPositions;
+ mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64);
+ mNormals = mPositions + new_count;
+ mTexCoords = (LLVector2*) (mNormals+new_count);
+
+ mNumAllocatedVertices = new_count;
+
+ LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize);
+ LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize);
+ LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tcsize);
mNumVertices = new_count;
@@ -6867,6 +6197,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat
BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
{
+ LL_CHECK_MEMORY
BOOL flat = mTypeMask & FLAT_MASK;
U8 sculpt_type = volume->getParams().getSculptType();
@@ -6877,9 +6208,9 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
S32 num_vertices, num_indices;
- const std::vector<LLVolume::Point>& mesh = volume->getMesh();
- const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
- const std::vector<LLPath::PathPt>& path_data = volume->getPath().mPath;
+ const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh();
+ const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile;
+ const LLAlignedArray<LLPath::PathPt,64>& path_data = volume->getPath().mPath;
S32 max_s = volume->getProfile().getTotal();
@@ -6900,15 +6231,19 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
}
}
+ LL_CHECK_MEMORY
+
LLVector4a* pos = (LLVector4a*) mPositions;
- LLVector4a* norm = (LLVector4a*) mNormals;
LLVector2* tc = (LLVector2*) mTexCoords;
- S32 begin_stex = llfloor( profile[mBeginS].mV[2] );
+ F32 begin_stex = floorf(profile[mBeginS][2]);
S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS;
S32 cur_vertex = 0;
+ S32 end_t = mBeginT+mNumT;
+ bool test = (mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2;
+
// Copy the vertices into the array
- for (t = mBeginT; t < mBeginT + mNumT; t++)
+ for (t = mBeginT; t < end_t; t++)
{
tt = path_data[t].mTexT;
for (s = 0; s < num_s; s++)
@@ -6929,11 +6264,11 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
// Get s value for tex-coord.
if (!flat)
{
- ss = profile[mBeginS + s].mV[2];
+ ss = profile[mBeginS + s][2];
}
else
{
- ss = profile[mBeginS + s].mV[2] - begin_stex;
+ ss = profile[mBeginS + s][2] - begin_stex;
}
}
@@ -6953,20 +6288,17 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
i = mBeginS + s + max_s*t;
}
- pos[cur_vertex].load3(mesh[i].mPos.mV);
- tc[cur_vertex] = LLVector2(ss,tt);
+ llassert(less_than_max_mag(mesh[i]));
+ mesh[i].store4a((F32*)(pos+cur_vertex));
+ tc[cur_vertex].set(ss,tt);
- norm[cur_vertex].clear();
cur_vertex++;
- if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2 && s > 0)
+ if (test && s > 0)
{
-
- pos[cur_vertex].load3(mesh[i].mPos.mV);
- tc[cur_vertex] = LLVector2(ss,tt);
-
- norm[cur_vertex].clear();
-
+ llassert(less_than_max_mag(mesh[i]));
+ mesh[i].store4a((F32*)(pos+cur_vertex));
+ tc[cur_vertex].set(ss,tt);
cur_vertex++;
}
}
@@ -6983,28 +6315,66 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
}
i = mBeginS + s + max_s*t;
- ss = profile[mBeginS + s].mV[2] - begin_stex;
- pos[cur_vertex].load3(mesh[i].mPos.mV);
- tc[cur_vertex] = LLVector2(ss,tt);
- norm[cur_vertex].clear();
-
+ ss = profile[mBeginS + s][2] - begin_stex;
+
+ llassert(less_than_max_mag(mesh[i]));
+ mesh[i].store4a((F32*)(pos+cur_vertex));
+ tc[cur_vertex].set(ss,tt);
+
cur_vertex++;
}
}
+ LL_CHECK_MEMORY
- //get bounding box for this side
- LLVector4a& face_min = mExtents[0];
- LLVector4a& face_max = mExtents[1];
+
mCenter->clear();
- face_min = face_max = pos[0];
+ LLVector4a* cur_pos = pos;
+ LLVector4a* end_pos = pos + mNumVertices;
- for (U32 i = 1; i < mNumVertices; ++i)
+ //get bounding box for this side
+ LLVector4a face_min;
+ LLVector4a face_max;
+
+ face_min = face_max = *cur_pos++;
+
+ while (cur_pos < end_pos)
{
- update_min_max(face_min, face_max, pos[i]);
+ update_min_max(face_min, face_max, *cur_pos++);
}
+ mExtents[0] = face_min;
+ mExtents[1] = face_max;
+
+ U32 tc_count = mNumVertices;
+ if (tc_count%2 == 1)
+ { //odd number of texture coordinates, duplicate last entry to padded end of array
+ tc_count++;
+ mTexCoords[mNumVertices] = mTexCoords[mNumVertices-1];
+ }
+
+ LLVector4a* cur_tc = (LLVector4a*) mTexCoords;
+ LLVector4a* end_tc = (LLVector4a*) (mTexCoords+tc_count);
+
+ LLVector4a tc_min;
+ LLVector4a tc_max;
+
+ tc_min = tc_max = *cur_tc++;
+
+ while (cur_tc < end_tc)
+ {
+ update_min_max(tc_min, tc_max, *cur_tc++);
+ }
+
+ F32* minp = tc_min.getF32ptr();
+ F32* maxp = tc_max.getF32ptr();
+
+ mTexCoordExtents[0].mV[0] = llmin(minp[0], minp[2]);
+ mTexCoordExtents[0].mV[1] = llmin(minp[1], minp[3]);
+ mTexCoordExtents[1].mV[0] = llmax(maxp[0], maxp[2]);
+ mTexCoordExtents[1].mV[1] = llmax(maxp[1], maxp[3]);
+
mCenter->setAdd(face_min, face_max);
mCenter->mul(0.5f);
@@ -7069,39 +6439,114 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
}
}
+ LL_CHECK_MEMORY
+
//clear normals
- for (U32 i = 0; i < mNumVertices; i++)
+ F32* dst = (F32*) mNormals;
+ F32* end = (F32*) (mNormals+mNumVertices);
+ LLVector4a zero = LLVector4a::getZero();
+
+ while (dst < end)
{
- mNormals[i].clear();
+ zero.store4a(dst);
+ dst += 4;
}
+ LL_CHECK_MEMORY
+
//generate normals
- for (U32 i = 0; i < mNumIndices/3; i++) //for each triangle
- {
- const U16* idx = &(mIndices[i*3]);
-
+ U32 count = mNumIndices/3;
- LLVector4a* v[] =
- { pos+idx[0], pos+idx[1], pos+idx[2] };
-
- LLVector4a* n[] =
- { norm+idx[0], norm+idx[1], norm+idx[2] };
+ LLVector4a* norm = mNormals;
+
+ static LLAlignedArray<LLVector4a, 64> triangle_normals;
+ triangle_normals.resize(count);
+ LLVector4a* output = triangle_normals.mArray;
+ LLVector4a* end_output = output+count;
+
+ U16* idx = mIndices;
+
+ while (output < end_output)
+ {
+ LLVector4a b,v1,v2;
+ b.load4a((F32*) (pos+idx[0]));
+ v1.load4a((F32*) (pos+idx[1]));
+ v2.load4a((F32*) (pos+idx[2]));
//calculate triangle normal
- LLVector4a a, b, c;
+ LLVector4a a;
- a.setSub(*v[0], *v[1]);
- b.setSub(*v[0], *v[2]);
- c.setCross3(a,b);
+ a.setSub(b, v1);
+ b.sub(v2);
+
+
+ LLQuad& vector1 = *((LLQuad*) &v1);
+ LLQuad& vector2 = *((LLQuad*) &v2);
- n[0]->add(c);
- n[1]->add(c);
- n[2]->add(c);
+ LLQuad& amQ = *((LLQuad*) &a);
+ LLQuad& bmQ = *((LLQuad*) &b);
+
+ //v1.setCross3(t,v0);
+ //setCross3(const LLVector4a& a, const LLVector4a& b)
+ // Vectors are stored in memory in w, z, y, x order from high to low
+ // Set vector1 = { a[W], a[X], a[Z], a[Y] }
+ vector1 = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 0, 2, 1 ));
+ // Set vector2 = { b[W], b[Y], b[X], b[Z] }
+ vector2 = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 1, 0, 2 ));
+ // mQ = { a[W]*b[W], a[X]*b[Y], a[Z]*b[X], a[Y]*b[Z] }
+ vector2 = _mm_mul_ps( vector1, vector2 );
+ // vector3 = { a[W], a[Y], a[X], a[Z] }
+ amQ = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 1, 0, 2 ));
+ // vector4 = { b[W], b[X], b[Z], b[Y] }
+ bmQ = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 0, 2, 1 ));
+ // mQ = { 0, a[X]*b[Y] - a[Y]*b[X], a[Z]*b[X] - a[X]*b[Z], a[Y]*b[Z] - a[Z]*b[Y] }
+ vector1 = _mm_sub_ps( vector2, _mm_mul_ps( amQ, bmQ ));
+
+ v1.store4a((F32*) output);
+
+ output++;
+ idx += 3;
+ }
+
+ idx = mIndices;
+
+ LLVector4a* src = triangle_normals.mArray;
+
+ for (U32 i = 0; i < count; i++) //for each triangle
+ {
+ LLVector4a c;
+ c.load4a((F32*) (src++));
+
+ LLVector4a* n0p = norm+idx[0];
+ LLVector4a* n1p = norm+idx[1];
+ LLVector4a* n2p = norm+idx[2];
+
+ idx += 3;
+
+ LLVector4a n0,n1,n2;
+ n0.load4a((F32*) n0p);
+ n1.load4a((F32*) n1p);
+ n2.load4a((F32*) n2p);
+
+ n0.add(c);
+ n1.add(c);
+ n2.add(c);
//even out quad contributions
- n[i%2+1]->add(c);
+ switch (i%2+1)
+ {
+ case 0: n0.add(c); break;
+ case 1: n1.add(c); break;
+ case 2: n2.add(c); break;
+ };
+
+ n0.store4a((F32*) n0p);
+ n1.store4a((F32*) n1p);
+ n2.store4a((F32*) n2p);
}
+ LL_CHECK_MEMORY
+
// adjust normals based on wrapping and stitching
LLVector4a top;
@@ -7233,6 +6678,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
}
+ LL_CHECK_MEMORY
+
return TRUE;
}
@@ -7286,3 +6733,4 @@ void calc_binormal_from_triangle(LLVector4a& binormal,
binormal.set( 0, 1 , 0 );
}
}
+
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index c845556557..6b599a4126 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -37,7 +37,6 @@ class LLPath;
template <class T> class LLOctreeNode;
-class LLVector4a;
class LLVolumeFace;
class LLVolume;
class LLVolumeTriangle;
@@ -50,12 +49,15 @@ class LLVolumeTriangle;
#include "v3math.h"
#include "v3dmath.h"
#include "v4math.h"
+#include "llvector4a.h"
+#include "llmatrix4a.h"
#include "llquaternion.h"
#include "llstrider.h"
#include "v4coloru.h"
#include "llrefcount.h"
#include "llpointer.h"
#include "llfile.h"
+#include "llalignedarray.h"
//============================================================================
@@ -708,16 +710,16 @@ public:
LLFaceID mFaceID;
};
- std::vector<LLVector3> mProfile;
- std::vector<LLVector2> mNormals;
+ LLAlignedArray<LLVector4a, 64> mProfile;
+ //LLAlignedArray<LLVector4a, 64> mNormals;
std::vector<Face> mFaces;
- std::vector<LLVector3> mEdgeNormals;
- std::vector<LLVector3> mEdgeCenters;
+
+ //LLAlignedArray<LLVector4a, 64> mEdgeNormals;
+ //LLAlignedArray<LLVector4a, 64> mEdgeCenters;
friend std::ostream& operator<<(std::ostream &s, const LLProfile &profile);
protected:
- void genNormals(const LLProfileParams& params);
static S32 getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
void genNGon(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
@@ -741,13 +743,29 @@ protected:
class LLPath
{
public:
- struct PathPt
+ class PathPt
{
- LLVector3 mPos;
- LLVector2 mScale;
- LLQuaternion mRot;
+ public:
+ LLMatrix4a mRot;
+ LLVector4a mPos;
+
+ LLVector4a mScale;
F32 mTexT;
- PathPt() { mPos.setVec(0,0,0); mTexT = 0; mScale.setVec(0,0); mRot.loadIdentity(); }
+ F32 pad[3]; //for alignment
+ PathPt()
+ {
+ mPos.clear();
+ mTexT = 0;
+ mScale.clear();
+ mRot.setRows(LLVector4a(1,0,0,0),
+ LLVector4a(0,1,0,0),
+ LLVector4a(0,0,1,0));
+
+ //distinguished data in the pad for debugging
+ pad[0] = 3.14159f;
+ pad[1] = -3.14159f;
+ pad[2] = 0.585f;
+ }
};
public:
@@ -779,7 +797,7 @@ public:
friend std::ostream& operator<<(std::ostream &s, const LLPath &path);
public:
- std::vector<PathPt> mPath;
+ LLAlignedArray<PathPt, 64> mPath;
protected:
BOOL mOpen;
@@ -912,6 +930,7 @@ public:
LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face.
S32 mNumVertices;
+ S32 mNumAllocatedVertices;
S32 mNumIndices;
LLVector4a* mPositions;
@@ -933,6 +952,9 @@ public:
LLOctreeNode<LLVolumeTriangle>* mOctree;
+ //whether or not face has been cache optimized
+ BOOL mOptimized;
+
private:
BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
@@ -947,11 +969,7 @@ protected:
~LLVolume(); // use unref
public:
- struct Point
- {
- LLVector3 mPos;
- };
-
+
struct FaceParams
{
LLFaceID mFaceID;
@@ -974,8 +992,8 @@ public:
const LLProfile& getProfile() const { return *mProfilep; }
LLPath& getPath() const { return *mPathp; }
void resizePath(S32 length);
- const std::vector<Point>& getMesh() const { return mMesh; }
- const LLVector3& getMeshPt(const U32 i) const { return mMesh[i].mPos; }
+ const LLAlignedArray<LLVector4a,64>& getMesh() const { return mMesh; }
+ const LLVector4a& getMeshPt(const U32 i) const { return mMesh[i]; }
void setDirty() { mPathp->setDirty(); mProfilep->setDirty(); }
@@ -990,10 +1008,7 @@ public:
S32 getSculptLevel() const { return mSculptLevel; }
void setSculptLevel(S32 level) { mSculptLevel = level; }
- S32 *getTriangleIndices(U32 &num_indices) const;
-
- // returns number of triangle indeces required for path/profile mesh
- S32 getNumTriangleIndices() const;
+
static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts);
S32 getNumTriangles(S32* vcount = NULL) const;
@@ -1066,7 +1081,8 @@ public:
LLVolumeParams mParams;
LLPath *mPathp;
LLProfile *mProfilep;
- std::vector<Point> mMesh;
+ LLAlignedArray<LLVector4a,64> mMesh;
+
BOOL mGenerateSingleFace;
typedef std::vector<LLVolumeFace> face_list_t;
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp
index 8ffa8e4271..5b9965680d 100644
--- a/indra/llmessage/llcurl.cpp
+++ b/indra/llmessage/llcurl.cpp
@@ -72,7 +72,8 @@
static const U32 EASY_HANDLE_POOL_SIZE = 5;
static const S32 MULTI_PERFORM_CALL_REPEAT = 5;
-static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation
+static const S32 CURL_REQUEST_TIMEOUT = 120; // seconds per operation
+static const S32 CURL_CONNECT_TIMEOUT = 30; //seconds to wait for a connection
static const S32 MAX_ACTIVE_REQUEST_COUNT = 100;
// DEBUG //
@@ -515,6 +516,7 @@ void LLCurl::Easy::prepRequest(const std::string& url,
//don't verify host name so urls with scrubbed host names will work (improves DNS performance)
setopt(CURLOPT_SSL_VERIFYHOST, 0);
setopt(CURLOPT_TIMEOUT, llmax(time_out, CURL_REQUEST_TIMEOUT));
+ setopt(CURLOPT_CONNECTTIMEOUT, CURL_CONNECT_TIMEOUT);
setoptString(CURLOPT_URL, url);
@@ -1811,10 +1813,10 @@ CURL* LLCurl::newEasyHandle()
}
sTotalHandles++;
- CURL* ret = curl_easy_init() ;
+ CURL* ret = LLCurlHandleHandler::getInstance()->CreateCurlHandle();
if(!ret)
{
- llwarns << "curl_easy_init failed." << llendl ;
+ llwarns << "failed to create curl handle." << llendl ;
}
return ret ;
@@ -1844,3 +1846,24 @@ void LLCurlFF::check_multi_code(CURLMcode code)
{
check_curl_multi_code(code);
}
+
+CURL* LLCurlHandleHandler::the_one_true_curl_handle;
+
+LLCurlHandleHandler::LLCurlHandleHandler()
+{
+ the_one_true_curl_handle = curl_easy_init();
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_NOSIGNAL, 1);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_NOPROGRESS, 1);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_ENCODING, "");
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_AUTOREFERER, 1);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_FOLLOWLOCATION, 1);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_SSL_VERIFYPEER, 1);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_SSL_VERIFYHOST, 0);
+ curl_easy_setopt(the_one_true_curl_handle, CURLOPT_DNS_CACHE_TIMEOUT, 0);
+}
+
+CURL* LLCurlHandleHandler::CreateCurlHandle()
+{
+ return curl_easy_duphandle(the_one_true_curl_handle);
+}
diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h
index 7bcf61e233..a03333157c 100644
--- a/indra/llmessage/llcurl.h
+++ b/indra/llmessage/llcurl.h
@@ -45,7 +45,7 @@
#include "llqueuedthread.h"
#include "llframetimer.h"
#include "llpointer.h"
-
+#include "llsingleton.h"
class LLMutex;
class LLCurlThread;
@@ -53,6 +53,14 @@ class LLCurlThread;
// For whatever reason, this is not typedef'd in curl.h
typedef size_t (*curl_header_callback)(void *ptr, size_t size, size_t nmemb, void *stream);
+class LLCurlHandleHandler : public LLSingleton<LLCurlHandleHandler>
+{
+public:
+ static CURL* the_one_true_curl_handle;
+ LLCurlHandleHandler();
+ static CURL* CreateCurlHandle();
+};
+
class LLCurl
{
LOG_CLASS(LLCurl);
diff --git a/indra/llmessage/lliosocket.cpp b/indra/llmessage/lliosocket.cpp
index 0287026659..7713e553ef 100644
--- a/indra/llmessage/lliosocket.cpp
+++ b/indra/llmessage/lliosocket.cpp
@@ -592,6 +592,7 @@ LLIOPipe::EStatus LLIOServerSocket::process_impl(
PUMP_DEBUG;
apr_pool_t* new_pool = NULL;
apr_status_t status = apr_pool_create(&new_pool, mPool);
+ (void)status;
apr_socket_t* socket = NULL;
status = apr_socket_accept(
&socket,
diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp
index 26cafa025f..41a0310ce0 100644
--- a/indra/llmessage/llpartdata.cpp
+++ b/indra/llmessage/llpartdata.cpp
@@ -37,53 +37,46 @@
-const S32 PS_PART_DATA_BLOCK_SIZE = 4 + 2 + 4 + 4 + 2 + 2; // 18
-const S32 PS_DATA_BLOCK_SIZE = 68 + PS_PART_DATA_BLOCK_SIZE; // 68 + 18 = 86
+const S32 PS_PART_DATA_GLOW_SIZE = 2;
+const S32 PS_PART_DATA_BLEND_SIZE = 2;
+const S32 PS_LEGACY_PART_DATA_BLOCK_SIZE = 4 + 2 + 4 + 4 + 2 + 2; //18
+const S32 PS_SYS_DATA_BLOCK_SIZE = 68;
+const S32 PS_MAX_DATA_BLOCK_SIZE = PS_SYS_DATA_BLOCK_SIZE+
+ PS_LEGACY_PART_DATA_BLOCK_SIZE +
+ PS_PART_DATA_BLEND_SIZE +
+ PS_PART_DATA_GLOW_SIZE+
+ 8; //two S32 size fields
+
+const S32 PS_LEGACY_DATA_BLOCK_SIZE = PS_SYS_DATA_BLOCK_SIZE + PS_LEGACY_PART_DATA_BLOCK_SIZE;
+
+
+const U32 PART_DATA_MASK = LLPartData::LL_PART_DATA_GLOW | LLPartData::LL_PART_DATA_BLEND;
+
const F32 MAX_PART_SCALE = 4.f;
-BOOL LLPartData::pack(LLDataPacker &dp)
+bool LLPartData::hasGlow() const
{
- LLColor4U coloru;
- dp.packU32(mFlags, "pdflags");
- dp.packFixed(mMaxAge, "pdmaxage", FALSE, 8, 8);
- coloru.setVec(mStartColor);
- dp.packColor4U(coloru, "pdstartcolor");
- coloru.setVec(mEndColor);
- dp.packColor4U(coloru, "pdendcolor");
- dp.packFixed(mStartScale.mV[0], "pdstartscalex", FALSE, 3, 5);
- dp.packFixed(mStartScale.mV[1], "pdstartscaley", FALSE, 3, 5);
- dp.packFixed(mEndScale.mV[0], "pdendscalex", FALSE, 3, 5);
- dp.packFixed(mEndScale.mV[1], "pdendscaley", FALSE, 3, 5);
- return TRUE;
+ return mStartGlow > 0.f || mEndGlow > 0.f;
}
-LLSD LLPartData::asLLSD() const
+bool LLPartData::hasBlendFunc() const
{
- LLSD sd = LLSD();
- sd["pdflags"] = ll_sd_from_U32(mFlags);
- sd["pdmaxage"] = mMaxAge;
- sd["pdstartcolor"] = ll_sd_from_color4(mStartColor);
- sd["pdendcolor"] = ll_sd_from_color4(mEndColor);
- sd["pdstartscale"] = ll_sd_from_vector2(mStartScale);
- sd["pdendscale"] = ll_sd_from_vector2(mEndScale);
- return sd;
+ return mBlendFuncSource != LLPartData::LL_PART_BF_SOURCE_ALPHA || mBlendFuncDest != LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA;
}
-bool LLPartData::fromLLSD(LLSD& sd)
+S32 LLPartData::getSize() const
{
- mFlags = ll_U32_from_sd(sd["pdflags"]);
- mMaxAge = (F32)sd["pdmaxage"].asReal();
- mStartColor = ll_color4_from_sd(sd["pdstartcolor"]);
- mEndColor = ll_color4_from_sd(sd["pdendcolor"]);
- mStartScale = ll_vector2_from_sd(sd["pdstartscale"]);
- mEndScale = ll_vector2_from_sd(sd["pdendscale"]);
- return true;
+ S32 size = PS_LEGACY_PART_DATA_BLOCK_SIZE;
+ if (hasGlow()) size += PS_PART_DATA_GLOW_SIZE;
+ if (hasBlendFunc()) size += PS_PART_DATA_BLEND_SIZE;
+
+ return size;
}
-BOOL LLPartData::unpack(LLDataPacker &dp)
+BOOL LLPartData::unpackLegacy(LLDataPacker &dp)
{
LLColor4U coloru;
@@ -98,9 +91,70 @@ BOOL LLPartData::unpack(LLDataPacker &dp)
dp.unpackFixed(mStartScale.mV[1], "pdstartscaley", FALSE, 3, 5);
dp.unpackFixed(mEndScale.mV[0], "pdendscalex", FALSE, 3, 5);
dp.unpackFixed(mEndScale.mV[1], "pdendscaley", FALSE, 3, 5);
+
+ mStartGlow = 0.f;
+ mEndGlow = 0.f;
+ mBlendFuncSource = LLPartData::LL_PART_BF_SOURCE_ALPHA;
+ mBlendFuncDest = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA;
+
return TRUE;
}
+BOOL LLPartData::unpack(LLDataPacker &dp)
+{
+ S32 size = 0;
+ dp.unpackS32(size, "partsize");
+
+ unpackLegacy(dp);
+ size -= PS_LEGACY_PART_DATA_BLOCK_SIZE;
+
+ if (mFlags & LL_PART_DATA_GLOW)
+ {
+ if (size < PS_PART_DATA_GLOW_SIZE) return FALSE;
+
+ U8 tmp_glow = 0;
+ dp.unpackU8(tmp_glow,"pdstartglow");
+ mStartGlow = tmp_glow / 255.f;
+ dp.unpackU8(tmp_glow,"pdendglow");
+ mEndGlow = tmp_glow / 255.f;
+
+ size -= PS_PART_DATA_GLOW_SIZE;
+ }
+ else
+ {
+ mStartGlow = 0.f;
+ mEndGlow = 0.f;
+ }
+
+ if (mFlags & LL_PART_DATA_BLEND)
+ {
+ if (size < PS_PART_DATA_BLEND_SIZE) return FALSE;
+ dp.unpackU8(mBlendFuncSource,"pdblendsource");
+ dp.unpackU8(mBlendFuncDest,"pdblenddest");
+ size -= PS_PART_DATA_BLEND_SIZE;
+ }
+ else
+ {
+ mBlendFuncSource = LLPartData::LL_PART_BF_SOURCE_ALPHA;
+ mBlendFuncDest = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA;
+ }
+
+ if (size > 0)
+ { //leftover bytes, unrecognized parameters
+ U8 feh = 0;
+ while (size > 0)
+ { //read remaining bytes in block
+ dp.unpackU8(feh, "whippang");
+ size--;
+ }
+
+ //this particle system won't display properly, better to not show anything
+ return FALSE;
+ }
+
+
+ return TRUE;
+}
void LLPartData::setFlags(const U32 flags)
{
@@ -148,6 +202,18 @@ void LLPartData::setEndAlpha(const F32 alpha)
mEndColor.mV[3] = alpha;
}
+// static
+bool LLPartData::validBlendFunc(S32 func)
+{
+ if (func >= 0
+ && func < LL_PART_BF_COUNT
+ && func != UNSUPPORTED_DEST_ALPHA
+ && func != UNSUPPORTED_ONE_MINUS_DEST_ALPHA)
+ {
+ return true;
+ }
+ return false;
+}
LLPartSysData::LLPartSysData()
{
@@ -160,6 +226,10 @@ LLPartSysData::LLPartSysData()
mPartData.mStartScale = LLVector2(1.f, 1.f);
mPartData.mEndScale = LLVector2(1.f, 1.f);
mPartData.mMaxAge = 10.0;
+ mPartData.mBlendFuncSource = LLPartData::LL_PART_BF_SOURCE_ALPHA;
+ mPartData.mBlendFuncDest = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA;
+ mPartData.mStartGlow = 0.f;
+ mPartData.mEndGlow = 0.f;
mMaxAge = 0.0;
mStartAge = 0.0;
@@ -175,38 +245,7 @@ LLPartSysData::LLPartSysData()
mNumParticles = 0;
}
-
-BOOL LLPartSysData::pack(LLDataPacker &dp)
-{
- dp.packU32(mCRC, "pscrc");
- dp.packU32(mFlags, "psflags");
- dp.packU8(mPattern, "pspattern");
- dp.packFixed(mMaxAge, "psmaxage", FALSE, 8, 8);
- dp.packFixed(mStartAge, "psstartage", FALSE, 8, 8);
- dp.packFixed(mInnerAngle, "psinnerangle", FALSE, 3, 5);
- dp.packFixed(mOuterAngle, "psouterangle", FALSE, 3, 5);
- dp.packFixed(mBurstRate, "psburstrate", FALSE, 8, 8);
- dp.packFixed(mBurstRadius, "psburstradius", FALSE, 8, 8);
- dp.packFixed(mBurstSpeedMin, "psburstspeedmin", FALSE, 8, 8);
- dp.packFixed(mBurstSpeedMax, "psburstspeedmax", FALSE, 8, 8);
- dp.packU8(mBurstPartCount, "psburstpartcount");
-
- dp.packFixed(mAngularVelocity.mV[0], "psangvelx", TRUE, 8, 7);
- dp.packFixed(mAngularVelocity.mV[1], "psangvely", TRUE, 8, 7);
- dp.packFixed(mAngularVelocity.mV[2], "psangvelz", TRUE, 8, 7);
-
- dp.packFixed(mPartAccel.mV[0], "psaccelx", TRUE, 8, 7);
- dp.packFixed(mPartAccel.mV[1], "psaccely", TRUE, 8, 7);
- dp.packFixed(mPartAccel.mV[2], "psaccelz", TRUE, 8, 7);
-
- dp.packUUID(mPartImageID, "psuuid");
- dp.packUUID(mTargetUUID, "pstargetuuid");
- mPartData.pack(dp);
- return TRUE;
-}
-
-
-BOOL LLPartSysData::unpack(LLDataPacker &dp)
+BOOL LLPartSysData::unpackSystem(LLDataPacker &dp)
{
dp.unpackU32(mCRC, "pscrc");
dp.unpackU32(mFlags, "psflags");
@@ -232,10 +271,48 @@ BOOL LLPartSysData::unpack(LLDataPacker &dp)
dp.unpackUUID(mPartImageID, "psuuid");
dp.unpackUUID(mTargetUUID, "pstargetuuid");
- mPartData.unpack(dp);
return TRUE;
}
+BOOL LLPartSysData::unpackLegacy(LLDataPacker &dp)
+{
+ unpackSystem(dp);
+ mPartData.unpackLegacy(dp);
+
+ return TRUE;
+}
+
+BOOL LLPartSysData::unpack(LLDataPacker &dp)
+{
+ // syssize is currently unused. Adding now when modifying the 'version to make extensible in the future
+ S32 size = 0;
+ dp.unpackS32(size, "syssize");
+
+ if (size != PS_SYS_DATA_BLOCK_SIZE)
+ { //unexpected size, this viewer doesn't know how to parse this particle system
+
+ //skip to LLPartData block
+ U8 feh = 0;
+
+ for (U32 i = 0; i < size; ++i)
+ {
+ dp.unpackU8(feh, "whippang");
+ }
+
+ dp.unpackS32(size, "partsize");
+ //skip LLPartData block
+ for (U32 i = 0; i < size; ++i)
+ {
+ dp.unpackU8(feh, "whippang");
+ }
+ return FALSE;
+ }
+
+ unpackSystem(dp);
+
+ return mPartData.unpack(dp);
+}
+
std::ostream& operator<<(std::ostream& s, const LLPartSysData &data)
{
s << "Flags: " << std::hex << data.mFlags;
@@ -253,7 +330,7 @@ std::ostream& operator<<(std::ostream& s, const LLPartSysData &data)
BOOL LLPartSysData::isNullPS(const S32 block_num)
{
- U8 ps_data_block[PS_DATA_BLOCK_SIZE];
+ U8 ps_data_block[PS_MAX_DATA_BLOCK_SIZE];
U32 crc;
S32 size;
@@ -264,14 +341,28 @@ BOOL LLPartSysData::isNullPS(const S32 block_num)
{
return TRUE;
}
- else if (size != PS_DATA_BLOCK_SIZE)
+
+ if (size > PS_MAX_DATA_BLOCK_SIZE)
{
- llwarns << "PSBlock is wrong size for particle system data - got " << size << ", expecting " << PS_DATA_BLOCK_SIZE << llendl;
+ //size is too big, newer particle version unsupported
return TRUE;
}
- gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, PS_DATA_BLOCK_SIZE, block_num, PS_DATA_BLOCK_SIZE);
- LLDataPackerBinaryBuffer dp(ps_data_block, PS_DATA_BLOCK_SIZE);
+ gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE);
+
+ LLDataPackerBinaryBuffer dp(ps_data_block, size);
+ if (size > PS_LEGACY_DATA_BLOCK_SIZE)
+ {
+ // non legacy systems pack a size before the CRC
+ S32 tmp = 0;
+ dp.unpackS32(tmp, "syssize");
+
+ if (tmp > PS_SYS_DATA_BLOCK_SIZE)
+ { //unknown system data block size, don't know how to parse it, treat as NULL
+ return TRUE;
+ }
+ }
+
dp.unpackU32(crc, "crc");
if (crc == 0)
@@ -281,50 +372,37 @@ BOOL LLPartSysData::isNullPS(const S32 block_num)
return FALSE;
}
-
-//static
-BOOL LLPartSysData::packNull()
-{
- U8 ps_data_block[PS_DATA_BLOCK_SIZE];
- gMessageSystem->addBinaryData("PSBlock", ps_data_block, 0);
- return TRUE;
-}
-
-
-BOOL LLPartSysData::packBlock()
-{
- U8 ps_data_block[PS_DATA_BLOCK_SIZE];
-
- LLDataPackerBinaryBuffer dp(ps_data_block, PS_DATA_BLOCK_SIZE);
- pack(dp);
-
- // Add to message
- gMessageSystem->addBinaryData("PSBlock", ps_data_block, PS_DATA_BLOCK_SIZE);
-
- return TRUE;
-}
-
-
BOOL LLPartSysData::unpackBlock(const S32 block_num)
{
- U8 ps_data_block[PS_DATA_BLOCK_SIZE];
+ U8 ps_data_block[PS_MAX_DATA_BLOCK_SIZE];
// Check size of block
S32 size = gMessageSystem->getSize("ObjectData", block_num, "PSBlock");
- if (size != PS_DATA_BLOCK_SIZE)
+ if (size > PS_MAX_DATA_BLOCK_SIZE)
{
- llwarns << "PSBlock is wrong size for particle system data - got " << size << ", expecting " << PS_DATA_BLOCK_SIZE << llendl;
+ // Larger packets are newer and unsupported
return FALSE;
}
// Get from message
- gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, PS_DATA_BLOCK_SIZE, block_num, PS_DATA_BLOCK_SIZE);
+ gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE);
- LLDataPackerBinaryBuffer dp(ps_data_block, PS_DATA_BLOCK_SIZE);
- unpack(dp);
+ LLDataPackerBinaryBuffer dp(ps_data_block, size);
- return TRUE;
+ if (size == PS_LEGACY_DATA_BLOCK_SIZE)
+ {
+ return unpackLegacy(dp);
+ }
+ else
+ {
+ return unpack(dp);
+ }
+}
+
+bool LLPartSysData::isLegacyCompatible() const
+{
+ return !mPartData.hasGlow() && !mPartData.hasBlendFunc();
}
void LLPartSysData::clampSourceParticleRate()
diff --git a/indra/llmessage/llpartdata.h b/indra/llmessage/llpartdata.h
index a4ef058b30..ed5c1a6ac7 100644
--- a/indra/llmessage/llpartdata.h
+++ b/indra/llmessage/llpartdata.h
@@ -70,7 +70,12 @@ enum LLPSScriptFlags
LLPS_SRC_TARGET_UUID,
LLPS_SRC_OMEGA,
LLPS_SRC_ANGLE_BEGIN,
- LLPS_SRC_ANGLE_END
+ LLPS_SRC_ANGLE_END,
+
+ LLPS_PART_BLEND_FUNC_SOURCE,
+ LLPS_PART_BLEND_FUNC_DEST,
+ LLPS_PART_START_GLOW,
+ LLPS_PART_END_GLOW
};
@@ -83,11 +88,13 @@ public:
mParameter(0.f)
{
}
+ BOOL unpackLegacy(LLDataPacker &dp);
BOOL unpack(LLDataPacker &dp);
+
BOOL pack(LLDataPacker &dp);
- LLSD asLLSD() const;
- operator LLSD() const {return asLLSD(); }
- bool fromLLSD(LLSD& sd);
+
+ bool hasGlow() const;
+ bool hasBlendFunc() const;
// Masks for the different particle flags
enum
@@ -102,17 +109,39 @@ public:
LL_PART_TARGET_LINEAR_MASK = 0x80, // Particle uses a direct linear interpolation
LL_PART_EMISSIVE_MASK = 0x100, // Particle is "emissive", instead of being lit
LL_PART_BEAM_MASK = 0x200, // Particle is a "beam" connecting source and target
+ LL_PART_RIBBON_MASK = 0x400, // Particles are joined together into one continuous triangle strip
// Not implemented yet!
//LL_PART_RANDOM_ACCEL_MASK = 0x100, // Particles have random acceleration
//LL_PART_RANDOM_VEL_MASK = 0x200, // Particles have random velocity shifts"
//LL_PART_TRAIL_MASK = 0x400, // Particles have historical "trails"
+ //sYSTEM SET FLAGS
+ LL_PART_DATA_GLOW = 0x10000,
+ LL_PART_DATA_BLEND = 0x20000,
+
// Viewer side use only!
LL_PART_HUD = 0x40000000,
LL_PART_DEAD_MASK = 0x80000000,
};
+ enum
+ {
+ LL_PART_BF_ONE = 0,
+ LL_PART_BF_ZERO = 1,
+ LL_PART_BF_DEST_COLOR = 2,
+ LL_PART_BF_SOURCE_COLOR = 3,
+ LL_PART_BF_ONE_MINUS_DEST_COLOR = 4,
+ LL_PART_BF_ONE_MINUS_SOURCE_COLOR = 5,
+ UNSUPPORTED_DEST_ALPHA = 6,
+ LL_PART_BF_SOURCE_ALPHA = 7,
+ UNSUPPORTED_ONE_MINUS_DEST_ALPHA = 8,
+ LL_PART_BF_ONE_MINUS_SOURCE_ALPHA = 9,
+ LL_PART_BF_COUNT = 10
+ };
+
+ static bool validBlendFunc(S32 func);
+
void setFlags(const U32 flags);
void setMaxAge(const F32 max_age);
void setStartScale(const F32 xs, F32 ys);
@@ -126,6 +155,9 @@ public:
friend class LLPartSysData;
friend class LLViewerPartSourceScript;
+private:
+ S32 getSize() const;
+
// These are public because I'm really lazy...
public:
U32 mFlags; // Particle state/interpolators in effect
@@ -137,6 +169,12 @@ public:
LLVector3 mPosOffset; // Offset from source if using FOLLOW_SOURCE
F32 mParameter; // A single floating point parameter
+
+ F32 mStartGlow;
+ F32 mEndGlow;
+
+ U8 mBlendFuncSource;
+ U8 mBlendFuncDest;
};
@@ -146,15 +184,13 @@ public:
LLPartSysData();
BOOL unpack(LLDataPacker &dp);
- BOOL pack(LLDataPacker &dp);
-
-
+ BOOL unpackLegacy(LLDataPacker &dp);
BOOL unpackBlock(const S32 block_num);
- BOOL packBlock();
-
- static BOOL packNull();
+
static BOOL isNullPS(const S32 block_num); // Returns FALSE if this is a "NULL" particle system (i.e. no system)
+ bool isLegacyCompatible() const;
+
// Different masks for effects on the source
enum
{
@@ -187,7 +223,12 @@ public:
void clampSourceParticleRate();
friend std::ostream& operator<<(std::ostream& s, const LLPartSysData &data); // Stream a
+
+ S32 getdataBlockSize() const;
+private:
+ BOOL unpackSystem(LLDataPacker &dp);
+
public:
// Public because I'm lazy....
diff --git a/indra/llmessage/tests/llpartdata_test.cpp b/indra/llmessage/tests/llpartdata_test.cpp
index 9123bd06c7..de81e0bbb2 100644
--- a/indra/llmessage/tests/llpartdata_test.cpp
+++ b/indra/llmessage/tests/llpartdata_test.cpp
@@ -38,10 +38,34 @@
namespace tut
{
+
+ //bunch of sniffed data that *should* be a valid particle system
+ static U8 msg[] = {
+ 0x44, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x80, 0x00, 0x80,
+ 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x5e, 0x12, 0x0b, 0xa1, 0x58, 0x05, 0xdc, 0x57, 0x66,
+ 0xb7, 0xf5, 0xac, 0x4b, 0xd1, 0x8f, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x05, 0x02, 0x00, 0x00, 0x0a, 0xff,
+ 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x7e, 0xc6, 0x81, 0xdc, 0x7e, 0xc6, 0x81, 0xdc, 0x77, 0xcf, 0xef, 0xd4, 0xce, 0x64, 0x1a, 0x7e,
+ 0x26, 0x87, 0x55, 0x7f, 0xdd, 0x65, 0x22, 0x7f, 0xdd, 0x65, 0x22, 0x7f, 0x77, 0xcf, 0x98, 0xa3, 0xab,
+ 0xab, 0xab, 0xab, 0xab, 0xab, 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd1, 0xf2,
+ 0xf1, 0x65, 0x32, 0x1b, 0xef, 0x18, 0x70, 0x66, 0xba, 0x30, 0xa0, 0x11, 0xaa, 0x2f, 0xb0, 0xab, 0xd0,
+ 0x30, 0x7d, 0xbd, 0x01, 0x00, 0xf8, 0x0d, 0xb8, 0x30, 0x01, 0x00, 0x00, 0x00, 0xce, 0xc6, 0x81, 0xdc,
+ 0xce, 0xc6, 0x81, 0xdc, 0xc7, 0xcf, 0xef, 0xd4, 0x75, 0x65, 0x1a, 0x7f, 0x62, 0x6f, 0x55, 0x7f, 0x6d,
+ 0x65, 0x22, 0x7f, 0x6d, 0x65, 0x22, 0x7f, 0xc7, 0xcf, 0x98, 0xa3, 0xab, 0xab, 0xab, 0xab, 0xab, 0xab,
+ 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd6, 0xf2, 0xf1, 0x62, 0x12, 0x1b, 0xef,
+ 0x18, 0x7e, 0xbd, 0x01, 0x00, 0x16, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x7c, 0xac, 0x28, 0x03, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48,
+ 0xe0, 0xb9, 0x30, 0x03, 0xe1, 0xb9, 0x30, 0xbb, 0x00, 0x00, 0x00, 0x48, 0xe0, 0xb9, 0x30, 0x36, 0xd9,
+ 0x81, 0xdc, 0x36, 0xd9, 0x81, 0xdc, 0x3f, 0xd0, 0xef, 0xd4, 0xa5, 0x7a, 0x72, 0x7f, 0x26, 0x30, 0x55,
+ 0x7f, 0x95, 0x7a, 0x22, 0x7f, 0x95, 0x7a, 0x22, 0x7f, 0x3f, 0xd0, 0x98, 0xa3, 0xab, 0xab, 0xab, 0xab,
+ 0xab, 0xab, 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00 };
struct partdata_test
{
};
+
typedef test_group<partdata_test> partdata_test_t;
typedef partdata_test_t::object partdata_test_object_t;
tut::partdata_test_t tut_partdata_test("LLPartData");
@@ -49,168 +73,82 @@ namespace tut
template<> template<>
void partdata_test_object_t::test<1>()
{
- LLPartData llpdata,llpdata1;
- U8 pkbuf[128];
-
- llpdata.setFlags(LLPartData::LL_PART_INTERP_COLOR_MASK | LLPartData::LL_PART_INTERP_SCALE_MASK |
- LLPartData::LL_PART_BOUNCE_MASK | LLPartData::LL_PART_WIND_MASK | LLPartData::LL_PART_FOLLOW_SRC_MASK |
- LLPartData::LL_PART_FOLLOW_VELOCITY_MASK | LLPartData::LL_PART_TARGET_POS_MASK | LLPartData::LL_PART_TARGET_LINEAR_MASK |
- LLPartData::LL_PART_EMISSIVE_MASK | LLPartData::LL_PART_BEAM_MASK | LLPartData::LL_PART_DEAD_MASK);
-
- llpdata.setMaxAge(29.3f);
-
- LLVector3 llvec1(1.0f, .5f, .25f);
- llpdata.setStartColor(llvec1);
- llpdata.setStartAlpha(.7f);
-
- LLVector3 llvec2(.2f, .3f, 1.0f);
- llpdata.setEndColor(llvec2);
- llpdata.setEndAlpha(1.0f);
+ LLPartSysData llpsysdata;
+ LLDataPackerBinaryBuffer dp1(msg, sizeof(msg));
- llpdata.setStartScale(3.23f, 4.0f);
- llpdata.setEndScale(2.4678f, 1.0f);
+ ensure("LLPartSysData::unpack failed.", llpsysdata.unpack(dp1));
- LLDataPackerBinaryBuffer dp((U8*)pkbuf, 128);
- llpdata.pack(dp);
- S32 cur_size = dp.getCurrentSize();
-
- LLDataPackerBinaryBuffer dp1((U8*)pkbuf, cur_size);
- llpdata1.unpack(dp1);
-
- ensure("1.mFlags values are different after unpacking", llpdata1.mFlags == llpdata.mFlags);
- ensure_approximately_equals("2.mMaxAge values are different after unpacking", llpdata1.mMaxAge, llpdata.mMaxAge, 8);
-
- ensure_approximately_equals("3.mStartColor[0] values are different after unpacking", llpdata1.mStartColor.mV[0], llpdata.mStartColor.mV[0], 8);
- ensure_approximately_equals("4.mStartColor[1] values are different after unpacking", llpdata1.mStartColor.mV[1], llpdata.mStartColor.mV[1], 8);
- ensure_approximately_equals("5.mStartColor[2] values are different after unpacking", llpdata1.mStartColor.mV[2], llpdata.mStartColor.mV[2], 8);
- ensure_approximately_equals("6.mStartColor[3] values are different after unpacking", llpdata1.mStartColor.mV[3], llpdata.mStartColor.mV[3], 8);
-
- ensure_approximately_equals("7.mEndColor[0] values are different after unpacking", llpdata1.mEndColor.mV[0], llpdata.mEndColor.mV[0], 8);
- ensure_approximately_equals("8.mEndColor[1] values are different after unpacking", llpdata1.mEndColor.mV[1], llpdata.mEndColor.mV[1], 8);
- ensure_approximately_equals("9.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[2], llpdata.mEndColor.mV[2], 8);
- ensure_approximately_equals("10.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[3], llpdata.mEndColor.mV[3], 8);
-
- ensure_approximately_equals("11.mStartScale[0] values are different after unpacking", llpdata1.mStartScale.mV[0], llpdata.mStartScale.mV[0], 5);
- ensure_approximately_equals("12.mStartScale[1] values are different after unpacking", llpdata1.mStartScale.mV[1], llpdata.mStartScale.mV[1], 5);
-
- ensure_approximately_equals("13.mEndScale[0] values are different after unpacking", llpdata1.mEndScale.mV[0], llpdata.mEndScale.mV[0], 5);
- ensure_approximately_equals("14.mEndScale[1] values are different after unpacking", llpdata1.mEndScale.mV[1], llpdata.mEndScale.mV[1], 5);
- }
-
-
- template<> template<>
- void partdata_test_object_t::test<2>()
- {
- LLPartData llpdata,llpdata1;
-
- llpdata.setFlags(LLPartData::LL_PART_INTERP_COLOR_MASK | LLPartData::LL_PART_INTERP_SCALE_MASK |
- LLPartData::LL_PART_BOUNCE_MASK | LLPartData::LL_PART_WIND_MASK | LLPartData::LL_PART_FOLLOW_SRC_MASK |
- LLPartData::LL_PART_FOLLOW_VELOCITY_MASK | LLPartData::LL_PART_TARGET_POS_MASK | LLPartData::LL_PART_TARGET_LINEAR_MASK |
- LLPartData::LL_PART_EMISSIVE_MASK | LLPartData::LL_PART_BEAM_MASK | LLPartData::LL_PART_DEAD_MASK);
-
- llpdata.setMaxAge(29.3f);
-
- LLVector3 llvec1(1.0f, .5f, .25f);
- llpdata.setStartColor(llvec1);
- llpdata.setStartAlpha(.7f);
-
- LLVector3 llvec2(.2f, .3f, 1.0f);
- llpdata.setEndColor(llvec2);
- llpdata.setEndAlpha(1.0f);
-
- llpdata.setStartScale(3.23f, 4.0f);
- llpdata.setEndScale(2.4678f, 1.0f);
-
- LLSD llsd = llpdata.asLLSD();
-
- llpdata1.fromLLSD(llsd);
-
- ensure("1.mFlags values are different after unpacking", llpdata1.mFlags == llpdata.mFlags);
- ensure_approximately_equals("2.mMaxAge values are different after unpacking", llpdata1.mMaxAge, llpdata.mMaxAge, 8);
-
- ensure_approximately_equals("3.mStartColor[0] values are different after unpacking", llpdata1.mStartColor.mV[0], llpdata.mStartColor.mV[0], 8);
- ensure_approximately_equals("4.mStartColor[1] values are different after unpacking", llpdata1.mStartColor.mV[1], llpdata.mStartColor.mV[1], 8);
- ensure_approximately_equals("5.mStartColor[2] values are different after unpacking", llpdata1.mStartColor.mV[2], llpdata.mStartColor.mV[2], 8);
- ensure_approximately_equals("6.mStartColor[3] values are different after unpacking", llpdata1.mStartColor.mV[3], llpdata.mStartColor.mV[3], 8);
-
- ensure_approximately_equals("7.mEndColor[0] values are different after unpacking", llpdata1.mEndColor.mV[0], llpdata.mEndColor.mV[0], 8);
- ensure_approximately_equals("8.mEndColor[1] values are different after unpacking", llpdata1.mEndColor.mV[1], llpdata.mEndColor.mV[1], 8);
- ensure_approximately_equals("9.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[2], llpdata.mEndColor.mV[2], 8);
- ensure_approximately_equals("10.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[3], llpdata.mEndColor.mV[3], 8);
-
- ensure_approximately_equals("11.mStartScale[0] values are different after unpacking", llpdata1.mStartScale.mV[0], llpdata.mStartScale.mV[0], 5);
- ensure_approximately_equals("12.mStartScale[1] values are different after unpacking", llpdata1.mStartScale.mV[1], llpdata.mStartScale.mV[1], 5);
-
- ensure_approximately_equals("13.mEndScale[0] values are different after unpacking", llpdata1.mEndScale.mV[0], llpdata.mEndScale.mV[0], 5);
- ensure_approximately_equals("14.mEndScale[1] values are different after unpacking", llpdata1.mEndScale.mV[1], llpdata.mEndScale.mV[1], 5);
- }
-
-
-//*********llpartsysdata***********
-
- template<> template<>
- void partdata_test_object_t::test<3>()
- {
- LLPartSysData llpsysdata, llpsysdata1;
- U8 pkbuf[256];
- llpsysdata.setBurstSpeedMin(33.33f);
- ensure("1.mBurstSpeedMin coudnt be set", 33.33f == llpsysdata.mBurstSpeedMin);
-
- llpsysdata.setBurstSpeedMax(44.44f);
- ensure("2.mBurstSpeedMax coudnt be set", 44.44f == llpsysdata.mBurstSpeedMax);
-
- llpsysdata.setBurstRadius(45.55f);
- ensure("3.mBurstRadius coudnt be set", 45.55f == llpsysdata.mBurstRadius);
-
- LLVector3 llvec(44.44f, 111.11f, -40.4f);
- llpsysdata.setPartAccel(llvec);
-
- llpsysdata.mCRC = 0xFFFFFFFF;
- llpsysdata.mFlags = 0x20;
-
- llpsysdata.mPattern = LLPartSysData::LL_PART_SRC_PATTERN_ANGLE_CONE_EMPTY;
-
- llpsysdata.mMaxAge = 99.99f;
- llpsysdata.mStartAge = 18.5f;
- llpsysdata.mInnerAngle = 4.234f;
- llpsysdata.mOuterAngle = 7.123f;
- llpsysdata.mBurstRate = 245.53f;
- llpsysdata.mBurstPartCount = 0xFF;
- llpsysdata.mAngularVelocity = llvec;
-
- llpsysdata.mPartImageID.generate();
- llpsysdata.mTargetUUID.generate();
+ //mCRC 1 unsigned int
+ ensure("mCRC different after unpacking", llpsysdata.mCRC == (U32) 1);
+ //mFlags 0 unsigned int
+ ensure ("mFlags different after unpacking", llpsysdata.mFlags == (U32) 0);
+ //mPattern 1 '' unsigned char
+ ensure ("mPattern different after unpacking", llpsysdata.mPattern == (U8) 1);
+ //mInnerAngle 0.00000000 float
+ ensure_approximately_equals("mInnerAngle different after unpacking", llpsysdata.mInnerAngle, 0.f, 8);
+ //mOuterAngle 0.00000000 float
+ ensure_approximately_equals("mOuterAngle different after unpacking", llpsysdata.mOuterAngle, 0.f, 8);
+ //mAngularVelocity 0,0,0
+ ensure_approximately_equals("mAngularVelocity.mV[0] different after unpacking", llpsysdata.mAngularVelocity.mV[0], 0.f, 8);
+ ensure_approximately_equals("mAngularVelocity.mV[0] different after unpacking", llpsysdata.mAngularVelocity.mV[1], 0.f, 8);
+ ensure_approximately_equals("mAngularVelocity.mV[0] different after unpacking", llpsysdata.mAngularVelocity.mV[2], 0.f, 8);
+ //mBurstRate 0.097656250 float
+ ensure_approximately_equals("mBurstRate different after unpacking", llpsysdata.mBurstRate, 0.097656250f, 8);
+ //mBurstPartCount 1 '' unsigned char
+ ensure("mBurstPartCount different after unpacking", llpsysdata.mBurstPartCount == (U8) 1);
+ //mBurstRadius 0.00000000 float
+ ensure_approximately_equals("mBurstRadius different after unpacking", llpsysdata.mBurstRadius, 0.f, 8);
+ //mBurstSpeedMin 1.0000000 float
+ ensure_approximately_equals("mBurstSpeedMin different after unpacking", llpsysdata.mBurstSpeedMin, 1.f, 8);
+ //mBurstSpeedMax 1.0000000 float
+ ensure_approximately_equals("mBurstSpeedMax different after unpacking", llpsysdata.mBurstSpeedMax, 1.f, 8);
+ //mMaxAge 0.00000000 float
+ ensure_approximately_equals("mMaxAge different after unpacking", llpsysdata.mMaxAge, 0.f, 8);
+ //mStartAge 0.00000000 float
+ ensure_approximately_equals("mStartAge different after unpacking", llpsysdata.mStartAge, 0.f, 8);
+ //mPartAccel <0,0,0>
+ ensure_approximately_equals("mPartAccel.mV[0] different after unpacking", llpsysdata.mPartAccel.mV[0], 0.f, 7);
+ ensure_approximately_equals("mPartAccel.mV[1] different after unpacking", llpsysdata.mPartAccel.mV[1], 0.f, 7);
+ ensure_approximately_equals("mPartAccel.mV[2] different after unpacking", llpsysdata.mPartAccel.mV[2], 0.f, 7);
+
+ //mPartData
+ LLPartData& data = llpsysdata.mPartData;
+
+ //mFlags 132354 unsigned int
+ ensure ("mPartData.mFlags different after unpacking", data.mFlags == (U32) 132354);
+ //mMaxAge 10.000000 float
+ ensure_approximately_equals("mPartData.mMaxAge different after unpacking", data.mMaxAge, 10.f, 8);
+ //mStartColor <1,1,1,1>
+ ensure_approximately_equals("mPartData.mStartColor.mV[0] different after unpacking", data.mStartColor.mV[0], 1.f, 8);
+ ensure_approximately_equals("mPartData.mStartColor.mV[1] different after unpacking", data.mStartColor.mV[1], 1.f, 8);
+ ensure_approximately_equals("mPartData.mStartColor.mV[2] different after unpacking", data.mStartColor.mV[2], 1.f, 8);
+ ensure_approximately_equals("mPartData.mStartColor.mV[3] different after unpacking", data.mStartColor.mV[3], 1.f, 8);
+ //mEndColor <1,1,0,0>
+ ensure_approximately_equals("mPartData.mEndColor.mV[0] different after unpacking", data.mEndColor.mV[0], 1.f, 8);
+ ensure_approximately_equals("mPartData.mEndColor.mV[1] different after unpacking", data.mEndColor.mV[1], 1.f, 8);
+ ensure_approximately_equals("mPartData.mEndColor.mV[2] different after unpacking", data.mEndColor.mV[2], 0.f, 8);
+ ensure_approximately_equals("mPartData.mEndColor.mV[3] different after unpacking", data.mEndColor.mV[3], 0.f, 8);
+ //mStartScale <1,1>
+ ensure_approximately_equals("mPartData.mStartScale.mV[0] different after unpacking", data.mStartScale.mV[0], 1.f, 8);
+ ensure_approximately_equals("mPartData.mStartScale.mV[1] different after unpacking", data.mStartScale.mV[1], 1.f, 8);
+ //mEndScale <0,0>
+ ensure_approximately_equals("mPartData.mEndScale.mV[0] different after unpacking", data.mEndScale.mV[0], 0.f, 8);
+ ensure_approximately_equals("mPartData.mEndScale.mV[1] different after unpacking", data.mEndScale.mV[1], 0.f, 8);
+ //mPosOffset <0,0,0>
+ ensure_approximately_equals("mPartData.mPosOffset.mV[0] different after unpacking", data.mPosOffset.mV[0], 0.f, 8);
+ ensure_approximately_equals("mPartData.mPosOffset.mV[1] different after unpacking", data.mPosOffset.mV[1], 0.f, 8);
+ ensure_approximately_equals("mPartData.mPosOffset.mV[2] different after unpacking", data.mPosOffset.mV[2], 0.f, 8);
+ //mParameter 0.00000000 float
+ ensure_approximately_equals("mPartData.mParameter different after unpacking", data.mParameter, 0.f, 8);
- LLDataPackerBinaryBuffer dp((U8*)pkbuf, 256);
- llpsysdata.pack(dp);
- S32 cur_size = dp.getCurrentSize();
- LLDataPackerBinaryBuffer dp1((U8*)pkbuf, cur_size);
- llpsysdata1.unpack(dp1);
-
- ensure("1.mCRC's not equal", llpsysdata.mCRC == llpsysdata1.mCRC);
- ensure("2.mFlags's not equal", llpsysdata.mFlags == llpsysdata1.mFlags);
- ensure("3.mPattern's not equal", llpsysdata.mPattern == llpsysdata1.mPattern);
- ensure_approximately_equals("4.mMaxAge's not equal", llpsysdata.mMaxAge , llpsysdata1.mMaxAge, 8);
- ensure_approximately_equals("5.mStartAge's not equal", llpsysdata.mStartAge, llpsysdata1.mStartAge, 8);
- ensure_approximately_equals("6.mOuterAngle's not equal", llpsysdata.mOuterAngle, llpsysdata1.mOuterAngle, 5);
- ensure_approximately_equals("7.mInnerAngles's not equal", llpsysdata.mInnerAngle, llpsysdata1.mInnerAngle, 5);
- ensure_approximately_equals("8.mBurstRate's not equal", llpsysdata.mBurstRate, llpsysdata1.mBurstRate, 8);
- ensure("9.mBurstPartCount's not equal", llpsysdata.mBurstPartCount == llpsysdata1.mBurstPartCount);
-
- ensure_approximately_equals("10.mBurstSpeedMin's not equal", llpsysdata.mBurstSpeedMin, llpsysdata1.mBurstSpeedMin, 8);
- ensure_approximately_equals("11.mBurstSpeedMax's not equal", llpsysdata.mBurstSpeedMax, llpsysdata1.mBurstSpeedMax, 8);
-
- ensure_approximately_equals("12.mAngularVelocity's not equal", llpsysdata.mAngularVelocity.mV[0], llpsysdata1.mAngularVelocity.mV[0], 7);
- ensure_approximately_equals("13.mAngularVelocity's not equal", llpsysdata.mAngularVelocity.mV[1], llpsysdata1.mAngularVelocity.mV[1], 7);
- ensure_approximately_equals("14.mAngularVelocity's not equal", llpsysdata.mAngularVelocity.mV[2], llpsysdata1.mAngularVelocity.mV[2], 7);
-
- ensure_approximately_equals("15.mPartAccel's not equal", llpsysdata.mPartAccel.mV[0], llpsysdata1.mPartAccel.mV[0], 7);
- ensure_approximately_equals("16.mPartAccel's not equal", llpsysdata.mPartAccel.mV[1], llpsysdata1.mPartAccel.mV[1], 7);
- ensure_approximately_equals("17.mPartAccel's not equal", llpsysdata.mPartAccel.mV[2], llpsysdata1.mPartAccel.mV[2], 7);
-
- ensure("18.mPartImageID's not equal", llpsysdata.mPartImageID == llpsysdata1.mPartImageID);
- ensure("19.mTargetUUID's not equal", llpsysdata.mTargetUUID == llpsysdata1.mTargetUUID);
- ensure_approximately_equals("20.mBurstRadius's not equal", llpsysdata.mBurstRadius, llpsysdata1.mBurstRadius, 8);
+ //mStartGlow 0.00000000 float
+ ensure_approximately_equals("mPartData.mStartGlow different after unpacking", data.mStartGlow, 0.f, 8);
+ //mEndGlow 0.00000000 float
+ ensure_approximately_equals("mPartData.mEndGlow different after unpacking", data.mEndGlow, 0.f, 8);
+ //mBlendFuncSource 2 '' unsigned char
+ ensure("mPartData.mBlendFuncSource different after unpacking", data.mBlendFuncSource == (U8) 2);
+ //mBlendFuncDest 1 '' unsigned char
+ ensure("mPartData.mBlendFuncDest different after unpacking", data.mBlendFuncDest == (U8) 1);
}
}
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 28ed051c55..ef6eb75a6b 100644
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -186,27 +186,73 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa
LLVolumeFace::VertexMapData::PointMap point_map;
- for (U32 i = 0; i < idx.getCount(); i += idx_stride)
+ U32 index_count = idx.getCount();
+ U32 vertex_count = pos_source ? v.getCount() : 0;
+ U32 tc_count = tc_source ? tc.getCount() : 0;
+ U32 norm_count = norm_source ? n.getCount() : 0;
+
+ for (U32 i = 0; i < index_count; i += idx_stride)
{
LLVolumeFace::VertexData cv;
if (pos_source)
{
+ // guard against model data specifiying out of range indices or verts
+ //
+ if (((i + pos_offset) > index_count)
+ || ((idx[i+pos_offset]*3+2) > vertex_count))
+ {
+ return LLModel::BAD_ELEMENT;
+ }
+
cv.setPosition(LLVector4a(v[idx[i+pos_offset]*3+0],
v[idx[i+pos_offset]*3+1],
v[idx[i+pos_offset]*3+2]));
+
+ if (!cv.getPosition().isFinite3())
+ {
+ return LLModel::BAD_ELEMENT;
+ }
}
if (tc_source)
{
+ // guard against model data specifiying out of range indices or tcs
+ //
+ if (((i + tc_offset) > index_count)
+ || ((idx[i+pos_offset]*2+1) > tc_count))
+ {
+ return LLModel::BAD_ELEMENT;
+ }
+
cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0],
tc[idx[i+tc_offset]*2+1]);
+
+ if (!cv.mTexCoord.isFinite())
+ {
+ llwarns << "Found NaN while loading tex coords from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
if (norm_source)
{
+ // guard against model data specifiying out of range indices or norms
+ //
+ if (((i + norm_offset) > index_count)
+ || ((idx[i+norm_offset]*3+2) > norm_count))
+ {
+ return LLModel::BAD_ELEMENT;
+ }
+
cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0],
n[idx[i+norm_offset]*3+1],
n[idx[i+norm_offset]*3+2]));
+
+ if (!cv.getNormal().isFinite3())
+ {
+ llwarns << "Found NaN while loading normals from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
BOOL found = FALSE;
@@ -261,13 +307,13 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa
LLVolumeFace& new_face = *face_list.rbegin();
if (!norm_source)
{
- ll_aligned_free_16(new_face.mNormals);
+ //ll_aligned_free_16(new_face.mNormals);
new_face.mNormals = NULL;
}
if (!tc_source)
{
- ll_aligned_free_16(new_face.mTexCoords);
+ //ll_aligned_free_16(new_face.mTexCoords);
new_face.mTexCoords = NULL;
}
@@ -292,13 +338,13 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa
LLVolumeFace& new_face = *face_list.rbegin();
if (!norm_source)
{
- ll_aligned_free_16(new_face.mNormals);
+ //ll_aligned_free_16(new_face.mNormals);
new_face.mNormals = NULL;
}
if (!tc_source)
{
- ll_aligned_free_16(new_face.mTexCoords);
+ //ll_aligned_free_16(new_face.mTexCoords);
new_face.mTexCoords = NULL;
}
}
@@ -364,6 +410,11 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
LLVolumeFace::VertexMapData::PointMap point_map;
+ U32 index_count = idx.getCount();
+ U32 vertex_count = pos_source ? v.getCount() : 0;
+ U32 tc_count = tc_source ? tc.getCount() : 0;
+ U32 norm_count = norm_source ? n.getCount() : 0;
+
U32 cur_idx = 0;
for (U32 i = 0; i < vcount.getCount(); ++i)
{ //for each polygon
@@ -376,22 +427,65 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
if (pos_source)
{
+ // guard against model data specifiying out of range indices or verts
+ //
+ if (((i + pos_offset) > index_count)
+ || ((idx[i+pos_offset]*3+2) > vertex_count))
+ {
+ return LLModel::BAD_ELEMENT;
+ }
+
cv.getPosition().set(v[idx[cur_idx+pos_offset]*3+0],
v[idx[cur_idx+pos_offset]*3+1],
v[idx[cur_idx+pos_offset]*3+2]);
+
+ if (!cv.getPosition().isFinite3())
+ {
+ llwarns << "Found NaN while loading positions from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
+
}
if (tc_source)
{
+ // guard against model data specifiying out of range indices or tcs
+ //
+ if (((i + pos_offset) > index_count)
+ || ((idx[cur_idx+tc_offset]*2+1) > tc_count))
+ {
+ return LLModel::BAD_ELEMENT;
+ }
+
cv.mTexCoord.setVec(tc[idx[cur_idx+tc_offset]*2+0],
tc[idx[cur_idx+tc_offset]*2+1]);
+
+ if (!cv.mTexCoord.isFinite())
+ {
+ llwarns << "Found NaN while loading tex coords from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
if (norm_source)
{
+ // guard against model data specifiying out of range indices or norms
+ //
+ if (((i + pos_offset) > index_count)
+ || ((idx[cur_idx+norm_offset]*3+2) > norm_count))
+ {
+ return LLModel::BAD_ELEMENT;
+ }
+
cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0],
n[idx[cur_idx+norm_offset]*3+1],
n[idx[cur_idx+norm_offset]*3+2]);
+
+ if (!cv.getNormal().isFinite3())
+ {
+ llwarns << "Found NaN while loading normals from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
cur_idx += idx_stride;
@@ -480,13 +574,13 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
LLVolumeFace& new_face = *face_list.rbegin();
if (!norm_source)
{
- ll_aligned_free_16(new_face.mNormals);
+ //ll_aligned_free_16(new_face.mNormals);
new_face.mNormals = NULL;
}
if (!tc_source)
{
- ll_aligned_free_16(new_face.mTexCoords);
+ //ll_aligned_free_16(new_face.mTexCoords);
new_face.mTexCoords = NULL;
}
@@ -514,13 +608,13 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac
LLVolumeFace& new_face = *face_list.rbegin();
if (!norm_source)
{
- ll_aligned_free_16(new_face.mNormals);
+ //ll_aligned_free_16(new_face.mNormals);
new_face.mNormals = NULL;
}
if (!tc_source)
{
- ll_aligned_free_16(new_face.mTexCoords);
+ //ll_aligned_free_16(new_face.mTexCoords);
new_face.mTexCoords = NULL;
}
}
@@ -628,25 +722,59 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
if (v)
{
U32 v_idx = idx[j*stride+v_offset]*3;
+ v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount());
vert.getPosition().set(v->get(v_idx),
v->get(v_idx+1),
v->get(v_idx+2));
+
+ if (!vert.getPosition().isFinite3())
+ {
+ llwarns << "Found NaN while loading position data from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
- if (n)
+ //bounds check n and t lookups because some FBX to DAE converters
+ //use negative indices and empty arrays to indicate data does not exist
+ //for a particular channel
+ if (n && n->getCount() > 0)
{
U32 n_idx = idx[j*stride+n_offset]*3;
+ n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount());
vert.getNormal().set(n->get(n_idx),
n->get(n_idx+1),
n->get(n_idx+2));
+
+ if (!vert.getNormal().isFinite3())
+ {
+ llwarns << "Found NaN while loading normals from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
+ else
+ {
+ vert.getNormal().clear();
+ }
+
- if (t)
+ if (t && t->getCount() > 0)
{
U32 t_idx = idx[j*stride+t_offset]*2;
+ t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount());
vert.mTexCoord.setVec(t->get(t_idx),
t->get(t_idx+1));
+
+ if (!vert.mTexCoord.isFinite())
+ {
+ llwarns << "Found NaN while loading tex coords from DAE-Model, invalid model." << llendl;
+ return LLModel::BAD_ELEMENT;
+ }
}
+ else
+ {
+ vert.mTexCoord.clear();
+ }
+
verts.push_back(vert);
}
@@ -714,13 +842,13 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
LLVolumeFace& new_face = *face_list.rbegin();
if (!n)
{
- ll_aligned_free_16(new_face.mNormals);
+ //ll_aligned_free_16(new_face.mNormals);
new_face.mNormals = NULL;
}
if (!t)
{
- ll_aligned_free_16(new_face.mTexCoords);
+ //ll_aligned_free_16(new_face.mTexCoords);
new_face.mTexCoords = NULL;
}
}
@@ -1020,7 +1148,7 @@ void LLModel::setVolumeFaceData(
}
else
{
- ll_aligned_free_16(face.mNormals);
+ //ll_aligned_free_16(face.mNormals);
face.mNormals = NULL;
}
@@ -1031,7 +1159,7 @@ void LLModel::setVolumeFaceData(
}
else
{
- ll_aligned_free_16(face.mTexCoords);
+ //ll_aligned_free_16(face.mTexCoords);
face.mTexCoords = NULL;
}
@@ -1230,7 +1358,7 @@ void LLModel::generateNormals(F32 angle_cutoff)
}
else
{
- ll_aligned_free_16(new_face.mTexCoords);
+ //ll_aligned_free_16(new_face.mTexCoords);
new_face.mTexCoords = NULL;
}
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index 946251f383..946251f383 100644..100755
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index c8cf3713ab..faed0b3a15 100644
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -59,6 +59,7 @@ BOOL gDebugGL = FALSE;
BOOL gClothRipple = FALSE;
BOOL gHeadlessClient = FALSE;
BOOL gGLActive = FALSE;
+BOOL gGLDebugLoggingEnabled = TRUE;
static const std::string HEADLESS_VENDOR_STRING("Linden Lab");
static const std::string HEADLESS_RENDERER_STRING("Headless");
@@ -72,6 +73,7 @@ std::ofstream gFailLog;
#define APIENTRY
#endif
+
void APIENTRY gl_debug_callback(GLenum source,
GLenum type,
GLuint id,
@@ -80,22 +82,25 @@ void APIENTRY gl_debug_callback(GLenum source,
const GLchar* message,
GLvoid* userParam)
{
- if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
+ if (gGLDebugLoggingEnabled)
{
- llwarns << "----- GL ERROR --------" << llendl;
- }
- else
- {
- llwarns << "----- GL WARNING -------" << llendl;
- }
- llwarns << "Type: " << std::hex << type << llendl;
- llwarns << "ID: " << std::hex << id << llendl;
- llwarns << "Severity: " << std::hex << severity << llendl;
- llwarns << "Message: " << message << llendl;
- llwarns << "-----------------------" << llendl;
- if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
- {
- llerrs << "Halting on GL Error" << llendl;
+ if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
+ {
+ llwarns << "----- GL ERROR --------" << llendl;
+ }
+ else
+ {
+ llwarns << "----- GL WARNING -------" << llendl;
+ }
+ llwarns << "Type: " << std::hex << type << llendl;
+ llwarns << "ID: " << std::hex << id << llendl;
+ llwarns << "Severity: " << std::hex << severity << llendl;
+ llwarns << "Message: " << message << llendl;
+ llwarns << "-----------------------" << llendl;
+ if (severity == GL_DEBUG_SEVERITY_HIGH_ARB)
+ {
+ llerrs << "Halting on GL Error" << llendl;
+ }
}
}
#endif
@@ -253,6 +258,7 @@ PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL;
PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL;
PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL;
PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL;
+PFNGLBINDBUFFERBASEPROC glBindBufferBase = NULL;
//GL_ARB_debug_output
PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL;
@@ -730,7 +736,7 @@ bool LLGLManager::initGL()
#if LL_WINDOWS
if (mHasDebugOutput && gDebugGL)
{ //setup debug output callback
- //glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE);
+ glDebugMessageControlARB(GL_DONT_CARE, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE);
glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL);
glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB);
}
@@ -1127,7 +1133,8 @@ void LLGLManager::initExtensions()
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange);
-
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize);
+
#if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS
LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL;
if (mHasVertexBufferObject)
@@ -1218,6 +1225,7 @@ void LLGLManager::initExtensions()
glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback");
glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings");
glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange");
+ glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase");
}
if (mHasDebugOutput)
{
@@ -1465,7 +1473,7 @@ void do_assert_glerror()
void assert_glerror()
{
- if (!gGLActive)
+/* if (!gGLActive)
{
//llwarns << "GL used while not active!" << llendl;
@@ -1474,8 +1482,13 @@ void assert_glerror()
//ll_fail("GL used while not active");
}
}
+*/
- if (gDebugGL)
+ if (!gDebugGL)
+ {
+ //funny looking if for branch prediction -- gDebugGL is almost always false and assert_glerror is called often
+ }
+ else
{
do_assert_glerror();
}
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index d70e764769..133c2de1f5 100644
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -147,6 +147,7 @@ public:
S32 mVRAM; // VRAM in MB
S32 mGLMaxVertexRange;
S32 mGLMaxIndexRange;
+ S32 mGLMaxTextureSize;
void getPixelFormat(); // Get the best pixel format
@@ -349,10 +350,10 @@ public:
Generic pooling scheme for things which use GL names (used for occlusion queries and vertex buffer objects).
Prevents thrashing of GL name caches by avoiding calls to glGenFoo and glDeleteFoo.
*/
-class LLGLNamePool : public LLInstanceTracker<LLGLNamePool>
+class LLGLNamePool : public INSTANCE_TRACKER(LLGLNamePool)
{
public:
- typedef LLInstanceTracker<LLGLNamePool> tracker_t;
+ typedef INSTANCE_TRACKER(LLGLNamePool) tracker_t;
struct NameEntry
{
diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h
index 509de51f4d..a92ed428da 100644
--- a/indra/llrender/llglheaders.h
+++ b/indra/llrender/llglheaders.h
@@ -533,6 +533,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
+extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
#elif LL_WINDOWS
@@ -771,6 +772,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback;
extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback;
extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings;
extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange;
+extern PFNGLBINDBUFFERBASEPROC glBindBufferBase;
//GL_ARB_debug_output
extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB;
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 7cbf39096e..298a03f32a 100644
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -128,8 +128,8 @@ void LLGLSLShader::unload()
stop_glerror();
}
-BOOL LLGLSLShader::createShader(vector<string> * attributes,
- vector<string> * uniforms,
+BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes,
+ std::vector<LLStaticHashedString> * uniforms,
U32 varying_count,
const char** varyings)
{
@@ -209,7 +209,8 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes,
for (S32 i = 0; i < channel_count; i++)
{
- uniform1i(llformat("tex%d", i), i);
+ LLStaticHashedString uniName(llformat("tex%d", i));
+ uniform1i(uniName, i);
}
S32 cur_tex = channel_count; //adjust any texture channels that might have been overwritten
@@ -266,7 +267,7 @@ void LLGLSLShader::attachObjects(GLhandleARB* objects, S32 count)
}
}
-BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes)
+BOOL LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString> * attributes)
{
//before linking, make sure reserved attributes always have consistent locations
for (U32 i = 0; i < LLShaderMgr::instance()->mReservedAttribs.size(); i++)
@@ -300,7 +301,7 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes)
{
for (U32 i = 0; i < numAttributes; i++)
{
- const char* name = (*attributes)[i].c_str();
+ const char* name = (*attributes)[i].String().c_str();
S32 index = glGetAttribLocationARB(mProgramObject, name);
if (index != -1)
{
@@ -316,7 +317,7 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes)
return FALSE;
}
-void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
+void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> * uniforms)
{
if (index == -1)
{
@@ -341,7 +342,8 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
is_array[0] = 0;
}
- mUniformMap[name] = location;
+ LLStaticHashedString hashedName(name);
+ mUniformMap[hashedName] = location;
LL_DEBUGS("ShaderLoading") << "Uniform " << name << " is at location " << location << LL_ENDL;
//find the index of this uniform
@@ -362,7 +364,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
for (U32 i = 0; i < uniforms->size(); i++)
{
if ( (mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] == -1)
- && ((*uniforms)[i] == name))
+ && ((*uniforms)[i].String() == name))
{
//found it
mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] = location;
@@ -386,7 +388,7 @@ GLint LLGLSLShader::mapUniformTextureChannel(GLint location, GLenum type)
return -1;
}
-BOOL LLGLSLShader::mapUniforms(const vector<string> * uniforms)
+BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms)
{
BOOL res = TRUE;
@@ -793,18 +795,18 @@ void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, c
}
}
-GLint LLGLSLShader::getUniformLocation(const string& uniform)
+GLint LLGLSLShader::getUniformLocation(const LLStaticHashedString& uniform)
{
GLint ret = -1;
if (mProgramObject > 0)
{
- std::map<string, GLint>::iterator iter = mUniformMap.find(uniform);
+ LLStaticStringTable<GLint>::iterator iter = mUniformMap.find(uniform);
if (iter != mUniformMap.end())
{
if (gDebugGL)
{
stop_glerror();
- if (iter->second != glGetUniformLocationARB(mProgramObject, uniform.c_str()))
+ if (iter->second != glGetUniformLocationARB(mProgramObject, uniform.String().c_str()))
{
llerrs << "Uniform does not match." << llendl;
}
@@ -841,10 +843,10 @@ GLint LLGLSLShader::getAttribLocation(U32 attrib)
}
}
-void LLGLSLShader::uniform1i(const string& uniform, GLint v)
+void LLGLSLShader::uniform1i(const LLStaticHashedString& uniform, GLint v)
{
GLint location = getUniformLocation(uniform);
-
+
if (location >= 0)
{
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
@@ -857,10 +859,10 @@ void LLGLSLShader::uniform1i(const string& uniform, GLint v)
}
}
-void LLGLSLShader::uniform1f(const string& uniform, GLfloat v)
+void LLGLSLShader::uniform1f(const LLStaticHashedString& uniform, GLfloat v)
{
GLint location = getUniformLocation(uniform);
-
+
if (location >= 0)
{
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
@@ -873,10 +875,10 @@ void LLGLSLShader::uniform1f(const string& uniform, GLfloat v)
}
}
-void LLGLSLShader::uniform2f(const string& uniform, GLfloat x, GLfloat y)
+void LLGLSLShader::uniform2f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y)
{
GLint location = getUniformLocation(uniform);
-
+
if (location >= 0)
{
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
@@ -890,10 +892,10 @@ void LLGLSLShader::uniform2f(const string& uniform, GLfloat x, GLfloat y)
}
-void LLGLSLShader::uniform3f(const string& uniform, GLfloat x, GLfloat y, GLfloat z)
+void LLGLSLShader::uniform3f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y, GLfloat z)
{
GLint location = getUniformLocation(uniform);
-
+
if (location >= 0)
{
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
@@ -906,23 +908,7 @@ void LLGLSLShader::uniform3f(const string& uniform, GLfloat x, GLfloat y, GLfloa
}
}
-void LLGLSLShader::uniform4f(const string& uniform, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
-{
- GLint location = getUniformLocation(uniform);
-
- if (location >= 0)
- {
- std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
- LLVector4 vec(x,y,z,w);
- if (iter == mValue.end() || shouldChange(iter->second,vec))
- {
- glUniform4fARB(location, x,y,z,w);
- mValue[location] = vec;
- }
- }
-}
-
-void LLGLSLShader::uniform1fv(const string& uniform, U32 count, const GLfloat* v)
+void LLGLSLShader::uniform1fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v)
{
GLint location = getUniformLocation(uniform);
@@ -938,10 +924,10 @@ void LLGLSLShader::uniform1fv(const string& uniform, U32 count, const GLfloat* v
}
}
-void LLGLSLShader::uniform2fv(const string& uniform, U32 count, const GLfloat* v)
+void LLGLSLShader::uniform2fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v)
{
GLint location = getUniformLocation(uniform);
-
+
if (location >= 0)
{
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
@@ -954,10 +940,10 @@ void LLGLSLShader::uniform2fv(const string& uniform, U32 count, const GLfloat* v
}
}
-void LLGLSLShader::uniform3fv(const string& uniform, U32 count, const GLfloat* v)
+void LLGLSLShader::uniform3fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v)
{
GLint location = getUniformLocation(uniform);
-
+
if (location >= 0)
{
std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
@@ -970,7 +956,7 @@ void LLGLSLShader::uniform3fv(const string& uniform, U32 count, const GLfloat* v
}
}
-void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v)
+void LLGLSLShader::uniform4fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v)
{
GLint location = getUniformLocation(uniform);
@@ -988,27 +974,7 @@ void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v
}
}
-void LLGLSLShader::uniformMatrix2fv(const string& uniform, U32 count, GLboolean transpose, const GLfloat* v)
-{
- GLint location = getUniformLocation(uniform);
-
- if (location >= 0)
- {
- glUniformMatrix2fvARB(location, count, transpose, v);
- }
-}
-
-void LLGLSLShader::uniformMatrix3fv(const string& uniform, U32 count, GLboolean transpose, const GLfloat* v)
-{
- GLint location = getUniformLocation(uniform);
-
- if (location >= 0)
- {
- glUniformMatrix3fvARB(location, count, transpose, v);
- }
-}
-
-void LLGLSLShader::uniformMatrix4fv(const string& uniform, U32 count, GLboolean transpose, const GLfloat* v)
+void LLGLSLShader::uniformMatrix4fv(const LLStaticHashedString& uniform, U32 count, GLboolean transpose, const GLfloat* v)
{
GLint location = getUniformLocation(uniform);
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 5c68cb46eb..619c3559ea 100644
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -29,6 +29,7 @@
#include "llgl.h"
#include "llrender.h"
+#include "llstaticstringtable.h"
class LLShaderFeatures
{
@@ -75,16 +76,16 @@ public:
static bool sNoFixedFunction;
void unload();
- BOOL createShader(std::vector<std::string> * attributes,
- std::vector<std::string> * uniforms,
+ BOOL createShader(std::vector<LLStaticHashedString> * attributes,
+ std::vector<LLStaticHashedString> * uniforms,
U32 varying_count = 0,
const char** varyings = NULL);
BOOL attachObject(std::string object);
void attachObject(GLhandleARB object);
void attachObjects(GLhandleARB* objects = NULL, S32 count = 0);
- BOOL mapAttributes(const std::vector<std::string> * attributes);
- BOOL mapUniforms(const std::vector<std::string> * uniforms);
- void mapUniform(GLint index, const std::vector<std::string> * uniforms);
+ BOOL mapAttributes(const std::vector<LLStaticHashedString> * attributes);
+ BOOL mapUniforms(const std::vector<LLStaticHashedString> *);
+ void mapUniform(GLint index, const std::vector<LLStaticHashedString> *);
void uniform1i(U32 index, GLint i);
void uniform1f(U32 index, GLfloat v);
void uniform2f(U32 index, GLfloat x, GLfloat y);
@@ -95,29 +96,26 @@ public:
void uniform2fv(U32 index, U32 count, const GLfloat* v);
void uniform3fv(U32 index, U32 count, const GLfloat* v);
void uniform4fv(U32 index, U32 count, const GLfloat* v);
- void uniform1i(const std::string& uniform, GLint i);
- void uniform1f(const std::string& uniform, GLfloat v);
- void uniform2f(const std::string& uniform, GLfloat x, GLfloat y);
- void uniform3f(const std::string& uniform, GLfloat x, GLfloat y, GLfloat z);
- void uniform4f(const std::string& uniform, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
- void uniform1iv(const std::string& uniform, U32 count, const GLint* i);
- void uniform1fv(const std::string& uniform, U32 count, const GLfloat* v);
- void uniform2fv(const std::string& uniform, U32 count, const GLfloat* v);
- void uniform3fv(const std::string& uniform, U32 count, const GLfloat* v);
- void uniform4fv(const std::string& uniform, U32 count, const GLfloat* v);
void uniformMatrix2fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v);
void uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v);
void uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v);
- void uniformMatrix2fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v);
- void uniformMatrix3fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v);
- void uniformMatrix4fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v);
+ void uniform1i(const LLStaticHashedString& uniform, GLint i);
+ void uniform1f(const LLStaticHashedString& uniform, GLfloat v);
+ void uniform2f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y);
+ void uniform3f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y, GLfloat z);
+ void uniform1fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v);
+ void uniform2fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v);
+ void uniform3fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v);
+ void uniform4fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v);
+ void uniformMatrix4fv(const LLStaticHashedString& uniform, U32 count, GLboolean transpose, const GLfloat *v);
void setMinimumAlpha(F32 minimum);
void vertexAttrib4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void vertexAttrib4fv(U32 index, GLfloat* v);
- GLint getUniformLocation(const std::string& uniform);
+ //GLint getUniformLocation(const std::string& uniform);
+ GLint getUniformLocation(const LLStaticHashedString& uniform);
GLint getUniformLocation(U32 index);
GLint getAttribLocation(U32 attrib);
@@ -143,7 +141,7 @@ public:
GLhandleARB mProgramObject;
std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel
std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location
- std::map<std::string, GLint> mUniformMap; //lookup map of uniform name to uniform location
+ LLStaticStringTable<GLint> mUniformMap; //lookup map of uniform name to uniform location
std::map<GLint, LLVector4> mValue; //lookup map of uniform location to last known value
std::vector<GLint> mTexture;
S32 mActiveTextureChannels;
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index a4d7872ec2..ef2648ae98 100644..100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -709,9 +709,12 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
mMipLevels = wpo2(llmax(w, h));
- //use legacy mipmap generation mode
- glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
-
+ if (!gGLManager.mHasFramebufferObject)
+ {
+ //use legacy mipmap generation mode
+ glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE);
+ }
+
LLImageGL::setManualImage(mTarget, 0, mFormatInternal,
w, h,
mFormatPrimary, mFormatType,
@@ -726,6 +729,11 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
glPixelStorei(GL_UNPACK_SWAP_BYTES, 0);
stop_glerror();
}
+
+ if (gGLManager.mHasFramebufferObject)
+ {
+ glGenerateMipmap(mTarget);
+ }
}
}
else
@@ -1057,6 +1065,16 @@ void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 n
{
bool empty = true;
+ if (LLRender::sGLCoreProfile)
+ {
+ switch (format)
+ {
+ case GL_LUMINANCE8: format = GL_RGB8; break;
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_ALPHA8: format = GL_RGBA8; break;
+ }
+ }
+
dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format);
if (iter != sDeadTextureList[type].end())
@@ -1084,6 +1102,16 @@ void LLImageGL::deleteTextures(LLTexUnit::eTextureType type, U32 format, S32 mip
{
if (gGLManager.mInited)
{
+ if (LLRender::sGLCoreProfile)
+ {
+ switch (format)
+ {
+ case GL_LUMINANCE8: format = GL_RGB8; break;
+ case GL_LUMINANCE8_ALPHA8:
+ case GL_ALPHA8: format = GL_RGBA8; break;
+ }
+ }
+
if (format == 0 || type == LLTexUnit::TT_CUBE_MAP || mip_levels == -1)
{ //unknown internal format or unknown number of mip levels, not safe to reuse
glDeleteTextures(numTextures, textures);
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index cf3c484c79..cf3c484c79 100644..100755
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp
index c0045c8044..4c36185b08 100644
--- a/indra/llrender/llpostprocess.cpp
+++ b/indra/llrender/llpostprocess.cpp
@@ -31,6 +31,21 @@
#include "llsdserialize.h"
#include "llrender.h"
+static LLStaticHashedString sRenderTexture("RenderTexture");
+static LLStaticHashedString sBrightness("brightness");
+static LLStaticHashedString sContrast("contrast");
+static LLStaticHashedString sContrastBase("contrastBase");
+static LLStaticHashedString sSaturation("saturation");
+static LLStaticHashedString sLumWeights("lumWeights");
+static LLStaticHashedString sNoiseTexture("NoiseTexture");
+static LLStaticHashedString sBrightMult("brightMult");
+static LLStaticHashedString sNoiseStrength("noiseStrength");
+static LLStaticHashedString sExtractLow("extractLow");
+static LLStaticHashedString sExtractHigh("extractHigh");
+static LLStaticHashedString sBloomStrength("bloomStrength");
+static LLStaticHashedString sTexelSize("texelSize");
+static LLStaticHashedString sBlurDirection("blurDirection");
+static LLStaticHashedString sBlurWidth("blurWidth");
LLPostProcess * gPostProcess = NULL;
@@ -258,12 +273,12 @@ void LLPostProcess::applyColorFilterShader(void)
void LLPostProcess::createColorFilterShader(void)
{
/// Define uniform names
- colorFilterUniforms["RenderTexture"] = 0;
- colorFilterUniforms["brightness"] = 0;
- colorFilterUniforms["contrast"] = 0;
- colorFilterUniforms["contrastBase"] = 0;
- colorFilterUniforms["saturation"] = 0;
- colorFilterUniforms["lumWeights"] = 0;
+ colorFilterUniforms[sRenderTexture] = 0;
+ colorFilterUniforms[sBrightness] = 0;
+ colorFilterUniforms[sContrast] = 0;
+ colorFilterUniforms[sContrastBase] = 0;
+ colorFilterUniforms[sSaturation] = 0;
+ colorFilterUniforms[sLumWeights] = 0;
}
void LLPostProcess::applyNightVisionShader(void)
@@ -307,11 +322,11 @@ void LLPostProcess::applyNightVisionShader(void)
void LLPostProcess::createNightVisionShader(void)
{
/// Define uniform names
- nightVisionUniforms["RenderTexture"] = 0;
- nightVisionUniforms["NoiseTexture"] = 0;
- nightVisionUniforms["brightMult"] = 0;
- nightVisionUniforms["noiseStrength"] = 0;
- nightVisionUniforms["lumWeights"] = 0;
+ nightVisionUniforms[sRenderTexture] = 0;
+ nightVisionUniforms[sNoiseTexture] = 0;
+ nightVisionUniforms[sBrightMult] = 0;
+ nightVisionUniforms[sNoiseStrength] = 0;
+ nightVisionUniforms[sLumWeights] = 0;
createNoiseTexture(mNoiseTexture);
}
@@ -326,25 +341,25 @@ void LLPostProcess::createBloomShader(void)
createTexture(mTempBloomTexture, unsigned(screenW * 0.5), unsigned(screenH * 0.5));
/// Create Bloom Extract Shader
- bloomExtractUniforms["RenderTexture"] = 0;
- bloomExtractUniforms["extractLow"] = 0;
- bloomExtractUniforms["extractHigh"] = 0;
- bloomExtractUniforms["lumWeights"] = 0;
+ bloomExtractUniforms[sRenderTexture] = 0;
+ bloomExtractUniforms[sExtractLow] = 0;
+ bloomExtractUniforms[sExtractHigh] = 0;
+ bloomExtractUniforms[sLumWeights] = 0;
/// Create Bloom Blur Shader
- bloomBlurUniforms["RenderTexture"] = 0;
- bloomBlurUniforms["bloomStrength"] = 0;
- bloomBlurUniforms["texelSize"] = 0;
- bloomBlurUniforms["blurDirection"] = 0;
- bloomBlurUniforms["blurWidth"] = 0;
+ bloomBlurUniforms[sRenderTexture] = 0;
+ bloomBlurUniforms[sBloomStrength] = 0;
+ bloomBlurUniforms[sTexelSize] = 0;
+ bloomBlurUniforms[sBlurDirection] = 0;
+ bloomBlurUniforms[sBlurWidth] = 0;
}
void LLPostProcess::getShaderUniforms(glslUniforms & uniforms, GLhandleARB & prog)
{
/// Find uniform locations and insert into map
- std::map<const char *, GLuint>::iterator i;
+ glslUniforms::iterator i;
for (i = uniforms.begin(); i != uniforms.end(); ++i){
- i->second = glGetUniformLocationARB(prog, i->first);
+ i->second = glGetUniformLocationARB(prog, i->first.String().c_str());
}
}
diff --git a/indra/llrender/llpostprocess.h b/indra/llrender/llpostprocess.h
index e19de44c60..6894505753 100644
--- a/indra/llrender/llpostprocess.h
+++ b/indra/llrender/llpostprocess.h
@@ -1,266 +1,267 @@
-/**
- * @file llpostprocess.h
- * @brief LLPostProcess class definition
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_POSTPROCESS_H
-#define LL_POSTPROCESS_H
-
-#include <map>
-#include <fstream>
-#include "llgl.h"
-#include "llglheaders.h"
-
-class LLPostProcess
-{
-public:
-
- typedef enum _QuadType {
- QUAD_NORMAL,
- QUAD_NOISE,
- QUAD_BLOOM_EXTRACT,
- QUAD_BLOOM_COMBINE
- } QuadType;
-
- /// GLSL Shader Encapsulation Struct
- typedef std::map<const char *, GLuint> glslUniforms;
-
- struct PostProcessTweaks : public LLSD {
- inline PostProcessTweaks() : LLSD(LLSD::emptyMap())
- {
- }
-
- inline LLSD & brightMult() {
- return (*this)["brightness_multiplier"];
- }
-
- inline LLSD & noiseStrength() {
- return (*this)["noise_strength"];
- }
-
- inline LLSD & noiseSize() {
- return (*this)["noise_size"];
- }
-
- inline LLSD & extractLow() {
- return (*this)["extract_low"];
- }
-
- inline LLSD & extractHigh() {
- return (*this)["extract_high"];
- }
-
- inline LLSD & bloomWidth() {
- return (*this)["bloom_width"];
- }
-
- inline LLSD & bloomStrength() {
- return (*this)["bloom_strength"];
- }
-
- inline LLSD & brightness() {
- return (*this)["brightness"];
- }
-
- inline LLSD & contrast() {
- return (*this)["contrast"];
- }
-
- inline LLSD & contrastBaseR() {
- return (*this)["contrast_base"][0];
- }
-
- inline LLSD & contrastBaseG() {
- return (*this)["contrast_base"][1];
- }
-
- inline LLSD & contrastBaseB() {
- return (*this)["contrast_base"][2];
- }
-
- inline LLSD & contrastBaseIntensity() {
- return (*this)["contrast_base"][3];
- }
-
- inline LLSD & saturation() {
- return (*this)["saturation"];
- }
-
- inline LLSD & useNightVisionShader() {
- return (*this)["enable_night_vision"];
- }
-
- inline LLSD & useBloomShader() {
- return (*this)["enable_bloom"];
- }
-
- inline LLSD & useColorFilter() {
- return (*this)["enable_color_filter"];
- }
-
-
- inline F32 getBrightMult() const {
- return F32((*this)["brightness_multiplier"].asReal());
- }
-
- inline F32 getNoiseStrength() const {
- return F32((*this)["noise_strength"].asReal());
- }
-
- inline F32 getNoiseSize() const {
- return F32((*this)["noise_size"].asReal());
- }
-
- inline F32 getExtractLow() const {
- return F32((*this)["extract_low"].asReal());
- }
-
- inline F32 getExtractHigh() const {
- return F32((*this)["extract_high"].asReal());
- }
-
- inline F32 getBloomWidth() const {
- return F32((*this)["bloom_width"].asReal());
- }
-
- inline F32 getBloomStrength() const {
- return F32((*this)["bloom_strength"].asReal());
- }
-
- inline F32 getBrightness() const {
- return F32((*this)["brightness"].asReal());
- }
-
- inline F32 getContrast() const {
- return F32((*this)["contrast"].asReal());
- }
-
- inline F32 getContrastBaseR() const {
- return F32((*this)["contrast_base"][0].asReal());
- }
-
- inline F32 getContrastBaseG() const {
- return F32((*this)["contrast_base"][1].asReal());
- }
-
- inline F32 getContrastBaseB() const {
- return F32((*this)["contrast_base"][2].asReal());
- }
-
- inline F32 getContrastBaseIntensity() const {
- return F32((*this)["contrast_base"][3].asReal());
- }
-
- inline F32 getSaturation() const {
- return F32((*this)["saturation"].asReal());
- }
-
- };
-
- bool initialized;
- PostProcessTweaks tweaks;
-
- // the map of all availible effects
- LLSD mAllEffects;
-
-private:
- LLPointer<LLImageGL> mSceneRenderTexture ;
- LLPointer<LLImageGL> mNoiseTexture ;
- LLPointer<LLImageGL> mTempBloomTexture ;
-
-public:
- LLPostProcess(void);
-
- ~LLPostProcess(void);
-
- void apply(unsigned int width, unsigned int height);
- void invalidate() ;
-
- /// Perform global initialization for this class.
- static void initClass(void);
-
- // Cleanup of global data that's only inited once per class.
- static void cleanupClass();
-
- void setSelectedEffect(std::string const & effectName);
-
- inline std::string const & getSelectedEffect(void) const {
- return mSelectedEffectName;
- }
-
- void saveEffect(std::string const & effectName);
-
-private:
- /// read in from file
- std::string mShaderErrorString;
- unsigned int screenW;
- unsigned int screenH;
-
- float noiseTextureScale;
-
- /// Shader Uniforms
- glslUniforms nightVisionUniforms;
- glslUniforms bloomExtractUniforms;
- glslUniforms bloomBlurUniforms;
- glslUniforms colorFilterUniforms;
-
- // the name of currently selected effect in mAllEffects
- // invariant: tweaks == mAllEffects[mSelectedEffectName]
- std::string mSelectedEffectName;
-
- /// General functions
- void initialize(unsigned int width, unsigned int height);
- void doEffects(void);
- void applyShaders(void);
- bool shadersEnabled(void);
-
- /// Night Vision Functions
- void createNightVisionShader(void);
- void applyNightVisionShader(void);
-
- /// Bloom Functions
- void createBloomShader(void);
- void applyBloomShader(void);
-
- /// Color Filter Functions
- void createColorFilterShader(void);
- void applyColorFilterShader(void);
-
- /// OpenGL Helper Functions
- void getShaderUniforms(glslUniforms & uniforms, GLhandleARB & prog);
- void createTexture(LLPointer<LLImageGL>& texture, unsigned int width, unsigned int height);
- void copyFrameBuffer(U32 & texture, unsigned int width, unsigned int height);
- void createNoiseTexture(LLPointer<LLImageGL>& texture);
- bool checkError(void);
- void checkShaderError(GLhandleARB shader);
- void drawOrthoQuad(unsigned int width, unsigned int height, QuadType type);
- void viewOrthogonal(unsigned int width, unsigned int height);
- void changeOrthogonal(unsigned int width, unsigned int height);
- void viewPerspective(void);
-};
-
-extern LLPostProcess * gPostProcess;
-
-
-#endif // LL_POSTPROCESS_H
+/**
+ * @file llpostprocess.h
+ * @brief LLPostProcess class definition
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_POSTPROCESS_H
+#define LL_POSTPROCESS_H
+
+#include <map>
+#include <fstream>
+#include "llgl.h"
+#include "llglheaders.h"
+#include "llstaticstringtable.h"
+
+class LLPostProcess
+{
+public:
+
+ typedef enum _QuadType {
+ QUAD_NORMAL,
+ QUAD_NOISE,
+ QUAD_BLOOM_EXTRACT,
+ QUAD_BLOOM_COMBINE
+ } QuadType;
+
+ /// GLSL Shader Encapsulation Struct
+ typedef LLStaticStringTable<GLuint> glslUniforms;
+
+ struct PostProcessTweaks : public LLSD {
+ inline PostProcessTweaks() : LLSD(LLSD::emptyMap())
+ {
+ }
+
+ inline LLSD & brightMult() {
+ return (*this)["brightness_multiplier"];
+ }
+
+ inline LLSD & noiseStrength() {
+ return (*this)["noise_strength"];
+ }
+
+ inline LLSD & noiseSize() {
+ return (*this)["noise_size"];
+ }
+
+ inline LLSD & extractLow() {
+ return (*this)["extract_low"];
+ }
+
+ inline LLSD & extractHigh() {
+ return (*this)["extract_high"];
+ }
+
+ inline LLSD & bloomWidth() {
+ return (*this)["bloom_width"];
+ }
+
+ inline LLSD & bloomStrength() {
+ return (*this)["bloom_strength"];
+ }
+
+ inline LLSD & brightness() {
+ return (*this)["brightness"];
+ }
+
+ inline LLSD & contrast() {
+ return (*this)["contrast"];
+ }
+
+ inline LLSD & contrastBaseR() {
+ return (*this)["contrast_base"][0];
+ }
+
+ inline LLSD & contrastBaseG() {
+ return (*this)["contrast_base"][1];
+ }
+
+ inline LLSD & contrastBaseB() {
+ return (*this)["contrast_base"][2];
+ }
+
+ inline LLSD & contrastBaseIntensity() {
+ return (*this)["contrast_base"][3];
+ }
+
+ inline LLSD & saturation() {
+ return (*this)["saturation"];
+ }
+
+ inline LLSD & useNightVisionShader() {
+ return (*this)["enable_night_vision"];
+ }
+
+ inline LLSD & useBloomShader() {
+ return (*this)["enable_bloom"];
+ }
+
+ inline LLSD & useColorFilter() {
+ return (*this)["enable_color_filter"];
+ }
+
+
+ inline F32 getBrightMult() const {
+ return F32((*this)["brightness_multiplier"].asReal());
+ }
+
+ inline F32 getNoiseStrength() const {
+ return F32((*this)["noise_strength"].asReal());
+ }
+
+ inline F32 getNoiseSize() const {
+ return F32((*this)["noise_size"].asReal());
+ }
+
+ inline F32 getExtractLow() const {
+ return F32((*this)["extract_low"].asReal());
+ }
+
+ inline F32 getExtractHigh() const {
+ return F32((*this)["extract_high"].asReal());
+ }
+
+ inline F32 getBloomWidth() const {
+ return F32((*this)["bloom_width"].asReal());
+ }
+
+ inline F32 getBloomStrength() const {
+ return F32((*this)["bloom_strength"].asReal());
+ }
+
+ inline F32 getBrightness() const {
+ return F32((*this)["brightness"].asReal());
+ }
+
+ inline F32 getContrast() const {
+ return F32((*this)["contrast"].asReal());
+ }
+
+ inline F32 getContrastBaseR() const {
+ return F32((*this)["contrast_base"][0].asReal());
+ }
+
+ inline F32 getContrastBaseG() const {
+ return F32((*this)["contrast_base"][1].asReal());
+ }
+
+ inline F32 getContrastBaseB() const {
+ return F32((*this)["contrast_base"][2].asReal());
+ }
+
+ inline F32 getContrastBaseIntensity() const {
+ return F32((*this)["contrast_base"][3].asReal());
+ }
+
+ inline F32 getSaturation() const {
+ return F32((*this)["saturation"].asReal());
+ }
+
+ };
+
+ bool initialized;
+ PostProcessTweaks tweaks;
+
+ // the map of all availible effects
+ LLSD mAllEffects;
+
+private:
+ LLPointer<LLImageGL> mSceneRenderTexture ;
+ LLPointer<LLImageGL> mNoiseTexture ;
+ LLPointer<LLImageGL> mTempBloomTexture ;
+
+public:
+ LLPostProcess(void);
+
+ ~LLPostProcess(void);
+
+ void apply(unsigned int width, unsigned int height);
+ void invalidate() ;
+
+ /// Perform global initialization for this class.
+ static void initClass(void);
+
+ // Cleanup of global data that's only inited once per class.
+ static void cleanupClass();
+
+ void setSelectedEffect(std::string const & effectName);
+
+ inline std::string const & getSelectedEffect(void) const {
+ return mSelectedEffectName;
+ }
+
+ void saveEffect(std::string const & effectName);
+
+private:
+ /// read in from file
+ std::string mShaderErrorString;
+ unsigned int screenW;
+ unsigned int screenH;
+
+ float noiseTextureScale;
+
+ /// Shader Uniforms
+ glslUniforms nightVisionUniforms;
+ glslUniforms bloomExtractUniforms;
+ glslUniforms bloomBlurUniforms;
+ glslUniforms colorFilterUniforms;
+
+ // the name of currently selected effect in mAllEffects
+ // invariant: tweaks == mAllEffects[mSelectedEffectName]
+ std::string mSelectedEffectName;
+
+ /// General functions
+ void initialize(unsigned int width, unsigned int height);
+ void doEffects(void);
+ void applyShaders(void);
+ bool shadersEnabled(void);
+
+ /// Night Vision Functions
+ void createNightVisionShader(void);
+ void applyNightVisionShader(void);
+
+ /// Bloom Functions
+ void createBloomShader(void);
+ void applyBloomShader(void);
+
+ /// Color Filter Functions
+ void createColorFilterShader(void);
+ void applyColorFilterShader(void);
+
+ /// OpenGL Helper Functions
+ void getShaderUniforms(glslUniforms & uniforms, GLhandleARB & prog);
+ void createTexture(LLPointer<LLImageGL>& texture, unsigned int width, unsigned int height);
+ void copyFrameBuffer(U32 & texture, unsigned int width, unsigned int height);
+ void createNoiseTexture(LLPointer<LLImageGL>& texture);
+ bool checkError(void);
+ void checkShaderError(GLhandleARB shader);
+ void drawOrthoQuad(unsigned int width, unsigned int height, QuadType type);
+ void viewOrthogonal(unsigned int width, unsigned int height);
+ void changeOrthogonal(unsigned int width, unsigned int height);
+ void viewPerspective(void);
+};
+
+extern LLPostProcess * gPostProcess;
+
+
+#endif // LL_POSTPROCESS_H
diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp
index 4597d06260..14962fe58e 100644
--- a/indra/llrender/llrender.cpp
+++ b/indra/llrender/llrender.cpp
@@ -225,26 +225,15 @@ void LLTexUnit::disable(void)
bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
{
stop_glerror();
- if (mIndex < 0) return false;
-
+ if (mIndex >= 0)
+ {
gGL.flush();
LLImageGL* gl_tex = NULL ;
- if (texture == NULL || !(gl_tex = texture->getGLTexture()))
+ if (texture != NULL && (gl_tex = texture->getGLTexture()))
{
- llwarns << "NULL LLTexUnit::bind texture" << llendl;
- return false;
- }
-
- if (!gl_tex->getTexName()) //if texture does not exist
+ if (gl_tex->getTexName()) //if texture exists
{
- //if deleted, will re-generate it immediately
- texture->forceImmediateUpdate() ;
-
- gl_tex->forceUpdateBindStats() ;
- return texture->bindDefaultImage(mIndex);
- }
-
//in audit, replace the selected texture by the default one.
if ((mCurrTexture != gl_tex->getTexName()) || forceBind)
{
@@ -265,6 +254,27 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind)
setTextureFilteringOption(gl_tex->mFilterOption);
}
}
+ }
+ else
+ {
+ //if deleted, will re-generate it immediately
+ texture->forceImmediateUpdate() ;
+
+ gl_tex->forceUpdateBindStats() ;
+ return texture->bindDefaultImage(mIndex);
+ }
+ }
+ else
+ {
+ llwarns << "NULL LLTexUnit::bind texture" << llendl;
+ return false;
+ }
+ }
+ else
+ { // mIndex < 0
+ return false;
+ }
+
return true;
}
@@ -1060,6 +1070,16 @@ LLRender::~LLRender()
void LLRender::init()
{
+ if (sGLCoreProfile && !LLVertexBuffer::sUseVAO)
+ { //bind a dummy vertex array object so we're core profile compliant
+#ifdef GL_ARB_vertex_array_object
+ U32 ret;
+ glGenVertexArrays(1, &ret);
+ glBindVertexArray(ret);
+#endif
+ }
+
+
llassert_always(mBuffer.isNull()) ;
stop_glerror();
mBuffer = new LLVertexBuffer(immediate_mask, 0);
@@ -2282,6 +2302,22 @@ void LLRender::diffuseColor4ubv(const U8* c)
}
}
+void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a)
+{
+ LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
+ llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL);
+
+ if (shader)
+ {
+ shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r/255.f, g/255.f, b/255.f, a/255.f);
+ }
+ else
+ {
+ glColor4ub(r,g,b,a);
+ }
+}
+
+
void LLRender::debugTexUnits(void)
{
LL_INFOS("TextureUnit") << "Active TexUnit: " << mCurrTextureUnitIndex << LL_ENDL;
diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h
index 78a310e525..90b1ec2f57 100644
--- a/indra/llrender/llrender.h
+++ b/indra/llrender/llrender.h
@@ -388,6 +388,7 @@ public:
void diffuseColor4f(F32 r, F32 g, F32 b, F32 a);
void diffuseColor4fv(const F32* c);
void diffuseColor4ubv(const U8* c);
+ void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a);
void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count);
void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count);
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index c1b96a43da..e501d0495b 100644
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -109,8 +109,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
- resx = llmin(resx, (U32) 4096);
- resy = llmin(resy, (U32) 4096);
+ resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize);
+ resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize);
stop_glerror();
release();
@@ -458,6 +458,12 @@ U32 LLRenderTarget::getTexture(U32 attachment) const
return mTex[attachment];
}
+U32 LLRenderTarget::getNumTextures() const
+{
+ return mTex.size();
+}
+
+
void LLRenderTarget::bindTexture(U32 index, S32 channel)
{
gGL.getTexUnit(channel)->bindManual(mUsage, getTexture(index));
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index cf15f66d31..5cff0a0a21 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -113,6 +113,7 @@ public:
LLTexUnit::eTextureType getUsage(void) const { return mUsage; }
U32 getTexture(U32 attachment = 0) const;
+ U32 getNumTextures() const;
U32 getDepth(void) const { return mDepth; }
bool hasStencil() const { return mStencil; }
diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp
index b6a9a6b653..825f80a6dc 100644
--- a/indra/llrender/llshadermgr.cpp
+++ b/indra/llrender/llshadermgr.cpp
@@ -974,7 +974,9 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("texture_matrix1");
mReservedUniforms.push_back("texture_matrix2");
mReservedUniforms.push_back("texture_matrix3");
- llassert(mReservedUniforms.size() == LLShaderMgr::TEXTURE_MATRIX3+1);
+ mReservedUniforms.push_back("object_plane_s");
+ mReservedUniforms.push_back("object_plane_t");
+ llassert(mReservedUniforms.size() == LLShaderMgr::OBJECT_PLANE_T+1);
mReservedUniforms.push_back("viewport");
@@ -1116,6 +1118,48 @@ void LLShaderMgr::initAttribsAndUniforms()
mReservedUniforms.push_back("bloomMap");
mReservedUniforms.push_back("projectionMap");
+ mReservedUniforms.push_back("matrixPalette");
+
+
+ mReservedUniforms.reserve(12);
+ mReservedUniforms.push_back("screenTex");
+ mReservedUniforms.push_back("screenDepth");
+ mReservedUniforms.push_back("refTex");
+ mReservedUniforms.push_back("eyeVec");
+ mReservedUniforms.push_back("time");
+ mReservedUniforms.push_back("d1");
+ mReservedUniforms.push_back("d2");
+ mReservedUniforms.push_back("lightDir");
+ mReservedUniforms.push_back("specular");
+ mReservedUniforms.push_back("lightExp");
+ mReservedUniforms.push_back("waterFogColor");
+ mReservedUniforms.push_back("waterFogDensity");
+ mReservedUniforms.push_back("waterFogKS");
+ mReservedUniforms.push_back("refScale");
+ mReservedUniforms.push_back("waterHeight");
+ mReservedUniforms.push_back("waterPlane");
+ mReservedUniforms.push_back("normScale");
+ mReservedUniforms.push_back("fresnelScale");
+ mReservedUniforms.push_back("fresnelOffset");
+ mReservedUniforms.push_back("blurMultiplier");
+ mReservedUniforms.push_back("sunAngle");
+ mReservedUniforms.push_back("scaledAngle");
+ mReservedUniforms.push_back("sunAngle2");
+
+ mReservedUniforms.push_back("camPosLocal");
+
+ mReservedUniforms.push_back("gWindDir");
+ mReservedUniforms.push_back("gSinWaveParams");
+ mReservedUniforms.push_back("gGravity");
+
+ mReservedUniforms.push_back("detail_0");
+ mReservedUniforms.push_back("detail_1");
+ mReservedUniforms.push_back("detail_2");
+ mReservedUniforms.push_back("detail_3");
+ mReservedUniforms.push_back("alpha_ramp");
+
+ mReservedUniforms.push_back("origin");
+
llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS);
std::set<std::string> dupe_check;
diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h
index 7a16b7c20f..77e90372e0 100644
--- a/indra/llrender/llshadermgr.h
+++ b/indra/llrender/llshadermgr.h
@@ -47,6 +47,8 @@ public:
TEXTURE_MATRIX1,
TEXTURE_MATRIX2,
TEXTURE_MATRIX3,
+ OBJECT_PLANE_S,
+ OBJECT_PLANE_T,
VIEWPORT,
LIGHT_POSITION,
LIGHT_DIRECTION,
@@ -164,7 +166,49 @@ public:
DEFERRED_LIGHT,
DEFERRED_BLOOM,
DEFERRED_PROJECTION,
+
+ AVATAR_MATRIX,
+
+ WATER_SCREENTEX,
+ WATER_SCREENDEPTH,
+ WATER_REFTEX,
+ WATER_EYEVEC,
+ WATER_TIME,
+ WATER_WAVE_DIR1,
+ WATER_WAVE_DIR2,
+ WATER_LIGHT_DIR,
+ WATER_SPECULAR,
+ WATER_SPECULAR_EXP,
+ WATER_FOGCOLOR,
+ WATER_FOGDENSITY,
+ WATER_FOGKS,
+ WATER_REFSCALE,
+ WATER_WATERHEIGHT,
+ WATER_WATERPLANE,
+ WATER_NORM_SCALE,
+ WATER_FRESNEL_SCALE,
+ WATER_FRESNEL_OFFSET,
+ WATER_BLUR_MULTIPLIER,
+ WATER_SUN_ANGLE,
+ WATER_SCALED_ANGLE,
+ WATER_SUN_ANGLE2,
+
+ WL_CAMPOSLOCAL,
+
+ AVATAR_WIND,
+ AVATAR_SINWAVE,
+ AVATAR_GRAVITY,
+
+ TERRAIN_DETAIL0,
+ TERRAIN_DETAIL1,
+ TERRAIN_DETAIL2,
+ TERRAIN_DETAIL3,
+ TERRAIN_ALPHARAMP,
+
+ SHINY_ORIGIN,
+
END_RESERVED_UNIFORMS
+
} eGLSLReservedUniforms;
// singleton pattern implementation
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index dfbd8cd4ee..f8ab085aac 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -85,6 +85,7 @@ const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE);
//static
LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB);
+LLVBOPool LLVertexBuffer::sDynamicCopyVBOPool(GL_DYNAMIC_COPY_ARB, GL_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB);
@@ -199,7 +200,10 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed)
if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB)
{
glBufferDataARB(mType, size, 0, mUsage);
- ret = (U8*) ll_aligned_malloc_16(size);
+ if (mUsage != GL_DYNAMIC_COPY_ARB)
+ { //data will be provided by application
+ ret = (U8*) ll_aligned_malloc(size, 64);
+ }
}
else
{ //always use a true hint of static draw when allocating non-client-backed buffers
@@ -252,7 +256,7 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size)
llassert(vbo_block_size(size) == size);
deleteBuffer(name);
- ll_aligned_free_16((U8*) buffer);
+ ll_aligned_free((U8*) buffer);
if (mType == GL_ARRAY_BUFFER_ARB)
{
@@ -306,7 +310,7 @@ void LLVBOPool::cleanup()
if (r.mClientData)
{
- ll_aligned_free_16((void*) r.mClientData);
+ ll_aligned_free((void*) r.mClientData);
}
l.pop_front();
@@ -393,6 +397,7 @@ void LLVertexBuffer::seedPools()
{
sStreamVBOPool.seedPool();
sDynamicVBOPool.seedPool();
+ sDynamicCopyVBOPool.seedPool();
sStreamIBOPool.seedPool();
sDynamicIBOPool.seedPool();
}
@@ -875,6 +880,7 @@ void LLVertexBuffer::cleanupClass()
sDynamicIBOPool.cleanup();
sStreamVBOPool.cleanup();
sDynamicVBOPool.cleanup();
+ sDynamicCopyVBOPool.cleanup();
if(sPrivatePoolp)
{
@@ -911,13 +917,16 @@ S32 LLVertexBuffer::determineUsage(S32 usage)
if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB)
{ //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default
- if (sDisableVBOMapping)
- { //always use stream draw if VBO mapping is disabled
- ret_usage = GL_STREAM_DRAW_ARB;
- }
- else
+ if (ret_usage != GL_DYNAMIC_COPY_ARB)
{
- ret_usage = GL_DYNAMIC_DRAW_ARB;
+ if (sDisableVBOMapping)
+ { //always use stream draw if VBO mapping is disabled
+ ret_usage = GL_STREAM_DRAW_ARB;
+ }
+ else
+ {
+ ret_usage = GL_DYNAMIC_DRAW_ARB;
+ }
}
}
@@ -1067,10 +1076,15 @@ void LLVertexBuffer::genBuffer(U32 size)
{
mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize);
}
- else
+ else if (mUsage == GL_DYNAMIC_DRAW_ARB)
{
mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize);
}
+ else
+ {
+ mMappedData = sDynamicCopyVBOPool.allocate(mGLBuffer, mSize);
+ }
+
sGLCount++;
}
@@ -1284,7 +1298,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create)
//actually allocate space for the vertex buffer if using VBO mapping
flush();
- if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO))
+ if (gGLManager.mHasVertexArrayObject && useVBOs() && (sUseVAO))
{
#if GL_ARB_vertex_array_object
mGLArray = getVAOName();
@@ -1440,21 +1454,18 @@ bool LLVertexBuffer::useVBOs() const
//----------------------------------------------------------------------------
-bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count)
+bool expand_region(LLVertexBuffer::MappedRegion& region, S32 start, S32 end)
{
- S32 end = index+count;
- S32 region_end = region.mIndex+region.mCount;
-
if (end < region.mIndex ||
- index > region_end)
+ start > region.mEnd)
{ //gap exists, do not merge
return false;
}
- S32 new_end = llmax(end, region_end);
- S32 new_index = llmin(index, region.mIndex);
- region.mIndex = new_index;
- region.mCount = new_end-new_index;
+ region.mEnd = llmax(end, region.mEnd);
+ region.mIndex = llmin(start, region.mIndex);
+ region.mCount = region.mEnd-region.mIndex;
+
return true;
}
@@ -1464,7 +1475,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map");
// Map for data access
volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range)
{
- bindGLBuffer(true);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl;
@@ -1485,23 +1495,23 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
bool mapped = false;
//see if range is already mapped
- for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
+ S32 start_index = mOffsets[type]+index*sTypeSize[type];
+ S32 end_index = start_index+count*sTypeSize[type];
+
+ for (std::vector<MappedRegion>::iterator iter = mMappedVertexRegions.begin(), end = mMappedVertexRegions.end(); iter != end; ++iter)
{
- MappedRegion& region = mMappedVertexRegions[i];
- if (region.mType == type)
+ MappedRegion& region = *iter;
+ if (expand_region(region, index, end_index))
{
- if (expand_region(region, index, count))
- {
- mapped = true;
- break;
- }
+ mapped = true;
+ break;
}
}
if (!mapped)
{
//not already mapped, map new region
- MappedRegion region(type, mMappable && map_range ? -1 : index, count);
+ MappedRegion region(mMappable && map_range ? -1 : start_index, end_index-start_index);
mMappedVertexRegions.push_back(region);
}
}
@@ -1525,6 +1535,7 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo
{
volatile U8* src = NULL;
waitFence();
+ bindGLBuffer();
if (gGLManager.mHasMapBufferRange)
{
if (map_range)
@@ -1643,7 +1654,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map");
volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range)
{
- bindGLIndices(true);
if (mFinal)
{
llerrs << "LLVertexBuffer::mapIndexBuffer() called on a finalized buffer." << llendl;
@@ -1662,12 +1672,14 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
count = mNumIndices-index;
}
+ S32 end = index+count;
+
bool mapped = false;
//see if range is already mapped
for (U32 i = 0; i < mMappedIndexRegions.size(); ++i)
{
MappedRegion& region = mMappedIndexRegions[i];
- if (expand_region(region, index, count))
+ if (expand_region(region, index, end))
{
mapped = true;
break;
@@ -1677,7 +1689,7 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
if (!mapped)
{
//not already mapped, map new region
- MappedRegion region(TYPE_INDEX, mMappable && map_range ? -1 : index, count);
+ MappedRegion region(mMappable && map_range ? -1 : index, count);
mMappedIndexRegions.push_back(region);
}
}
@@ -1693,23 +1705,23 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range
sMappedCount++;
stop_glerror();
- if (gDebugGL && useVBOs())
- {
- GLint elem = 0;
- glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem);
-
- if (elem != mGLIndices)
- {
- llerrs << "Wrong index buffer bound!" << llendl;
- }
- }
-
if(!mMappable)
{
map_range = false;
}
else
{
+ bindGLIndices();
+ if (gDebugGL && useVBOs())
+ {
+ GLint elem = 0;
+ glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem);
+
+ if (elem != mGLIndices)
+ {
+ llerrs << "Wrong index buffer bound!" << llendl;
+ }
+ }
volatile U8* src = NULL;
waitFence();
if (gGLManager.mHasMapBufferRange)
@@ -1820,8 +1832,10 @@ void LLVertexBuffer::unmapBuffer()
if (mMappedData && mVertexLocked)
{
+ llassert(mUsage != GL_DYNAMIC_COPY_ARB);
+
LLFastTimer t(FTM_VBO_UNMAP);
- bindGLBuffer(true);
+ bindGLBuffer();
updated_all = mIndexLocked; //both vertex and index buffers done updating
if(!mMappable)
@@ -1832,8 +1846,8 @@ void LLVertexBuffer::unmapBuffer()
for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
{
const MappedRegion& region = mMappedVertexRegions[i];
- S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0;
- S32 length = sTypeSize[region.mType]*region.mCount;
+ S32 offset = region.mIndex;
+ S32 length = region.mCount;
glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedData+offset);
stop_glerror();
}
@@ -1857,8 +1871,8 @@ void LLVertexBuffer::unmapBuffer()
for (U32 i = 0; i < mMappedVertexRegions.size(); ++i)
{
const MappedRegion& region = mMappedVertexRegions[i];
- S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0;
- S32 length = sTypeSize[region.mType]*region.mCount;
+ S32 offset = region.mIndex;
+ S32 length = region.mCount;
if (gGLManager.mHasMapBufferRange)
{
LLFastTimer t(FTM_VBO_FLUSH_RANGE);
@@ -2067,7 +2081,6 @@ bool LLVertexBuffer::bindGLArray()
if (mGLArray && sGLRenderArray != mGLArray)
{
{
- LLFastTimer t(FTM_BIND_GL_ARRAY);
#if GL_ARB_vertex_array_object
glBindVertexArray(mGLArray);
#endif
@@ -2094,22 +2107,15 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind)
if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive))))
{
- LLFastTimer t(FTM_BIND_GL_BUFFER);
- /*if (sMapped)
- {
- llerrs << "VBO bound while another VBO mapped!" << llendl;
- }*/
+ //LLFastTimer t(FTM_BIND_GL_BUFFER); <-- this timer is showing up as a hotspot (irony)
+
glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer);
sGLRenderBuffer = mGLBuffer;
sBindCount++;
sVBOActive = true;
- if (mGLArray)
- {
- llassert(sGLRenderArray == mGLArray);
- //mCachedRenderBuffer = mGLBuffer;
- }
-
+ llassert(!mGLArray || sGLRenderArray == mGLArray);
+
ret = true;
}
@@ -2354,7 +2360,8 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
if (data_mask & MAP_COLOR)
{
S32 loc = TYPE_COLOR;
- void* ptr = (void*)(base + mOffsets[TYPE_COLOR]);
+ //bind emissive instead of color pointer if emissive is present
+ void* ptr = (data_mask & MAP_EMISSIVE) ? (void*)(base + mOffsets[TYPE_EMISSIVE]) : (void*)(base + mOffsets[TYPE_COLOR]);
glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_COLOR], ptr);
}
if (data_mask & MAP_EMISSIVE)
@@ -2362,6 +2369,12 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
S32 loc = TYPE_EMISSIVE;
void* ptr = (void*)(base + mOffsets[TYPE_EMISSIVE]);
glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr);
+
+ if (!(data_mask & MAP_COLOR))
+ { //map emissive to color channel when color is not also being bound to avoid unnecessary shader swaps
+ loc = TYPE_COLOR;
+ glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr);
+ }
}
if (data_mask & MAP_WEIGHT)
{
@@ -2444,11 +2457,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask)
llglassertok();
}
-LLVertexBuffer::MappedRegion::MappedRegion(S32 type, S32 index, S32 count)
-: mType(type), mIndex(index), mCount(count)
+LLVertexBuffer::MappedRegion::MappedRegion(S32 index, S32 count)
+: mIndex(index), mCount(count)
{
- llassert(mType == LLVertexBuffer::TYPE_INDEX ||
- mType < LLVertexBuffer::TYPE_TEXTURE_INDEX);
+ mEnd = mIndex+mCount;
}
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index 11fa4ab6a0..52559d3505 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -104,11 +104,11 @@ public:
class MappedRegion
{
public:
- S32 mType;
S32 mIndex;
S32 mCount;
+ S32 mEnd;
- MappedRegion(S32 type, S32 index, S32 count);
+ MappedRegion(S32 index, S32 count);
};
LLVertexBuffer(const LLVertexBuffer& rhs)
@@ -125,9 +125,10 @@ public:
static LLVBOPool sStreamVBOPool;
static LLVBOPool sDynamicVBOPool;
+ static LLVBOPool sDynamicCopyVBOPool;
static LLVBOPool sStreamIBOPool;
static LLVBOPool sDynamicIBOPool;
-
+
static std::list<U32> sAvailableVAOName;
static U32 sCurVAOName;
diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp
index 161496b1f5..fdfaf284de 100644
--- a/indra/llui/llconsole.cpp
+++ b/indra/llui/llconsole.cpp
@@ -243,8 +243,6 @@ void LLConsole::draw()
void LLConsole::Paragraph::makeParagraphColorSegments (const LLColor4 &color)
{
LLSD paragraph_color_segments;
- LLColor4 lcolor=color;
-
paragraph_color_segments[0]["text"] =wstring_to_utf8str(mParagraphText);
LLSD color_sd = color.getValue();
paragraph_color_segments[0]["color"]=color_sd;
diff --git a/indra/llui/llconsole.h b/indra/llui/llconsole.h
index f32f1dd74c..b264aeb7eb 100644
--- a/indra/llui/llconsole.h
+++ b/indra/llui/llconsole.h
@@ -34,9 +34,10 @@
class LLSD;
-class LLConsole : public LLFixedBuffer, public LLUICtrl, public LLInstanceTracker<LLConsole>
+class LLConsole : public LLFixedBuffer, public LLUICtrl, public INSTANCE_TRACKER(LLConsole)
{
public:
+
typedef enum e_font_size
{
MONOSPACE = -1,
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 4dba1e645f..f28ceb0ce4 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -112,15 +112,18 @@ struct LLCoordFloater : LLCoord<LL_COORD_FLOATER>
bool operator!=(const LLCoordFloater& other) const { return !(*this == other); }
void setFloater(LLFloater& floater);
+
+
};
-class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater>
+class LLFloater : public LLPanel, public INSTANCE_TRACKER(LLFloater)
{
friend class LLFloaterView;
friend class LLFloaterReg;
friend class LLMultiFloater;
public:
+
struct KeyCompare
{
// static bool compare(const LLSD& a, const LLSD& b);
diff --git a/indra/llui/llfolderviewitem.cpp b/indra/llui/llfolderviewitem.cpp
index fdb4108afb..fdb4108afb 100755..100644
--- a/indra/llui/llfolderviewitem.cpp
+++ b/indra/llui/llfolderviewitem.cpp
diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h
index ca31931e19..ca31931e19 100755..100644
--- a/indra/llui/llfolderviewitem.h
+++ b/indra/llui/llfolderviewitem.h
diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp
index c1cd04186b..537cc82302 100644
--- a/indra/llui/llkeywords.cpp
+++ b/indra/llui/llkeywords.cpp
@@ -368,7 +368,7 @@ void LLKeywords::findSegments(std::vector<LLTextSegmentPtr>* seg_list, const LLW
const llwchar* base = wtext.c_str();
const llwchar* cur = base;
const llwchar* line = NULL;
-
+ (void)line;
while( *cur )
{
if( *cur == '\n' || cur == base )
diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp
index e642883991..5b5f9c3de8 100644
--- a/indra/llui/lllayoutstack.cpp
+++ b/indra/llui/lllayoutstack.cpp
@@ -477,7 +477,7 @@ void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp)
{
LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM;
LLRect resize_bar_rect = getRect();
-
+ (void)resize_bar_rect;
LLResizeBar::Params resize_params;
resize_params.name("resize");
resize_params.resizing_view(lp);
@@ -865,3 +865,4 @@ void LLLayoutStack::updateResizeBarLimits()
previous_visible_panelp = visible_panelp;
}
}
+
diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h
index 02c664f1a0..a8b5466242 100644
--- a/indra/llui/lllayoutstack.h
+++ b/indra/llui/lllayoutstack.h
@@ -35,9 +35,10 @@
class LLLayoutPanel;
-class LLLayoutStack : public LLView, public LLInstanceTracker<LLLayoutStack>
+class LLLayoutStack : public LLView, public INSTANCE_TRACKER(LLLayoutStack)
{
public:
+
typedef enum e_layout_orientation
{
HORIZONTAL,
diff --git a/indra/llui/llnotifications.cpp b/indra/llui/llnotifications.cpp
index 1789f003b9..8bafbd53d8 100644
--- a/indra/llui/llnotifications.cpp
+++ b/indra/llui/llnotifications.cpp
@@ -1121,7 +1121,7 @@ bool LLNotificationChannelBase::updateItem(const LLSD& payload, LLNotificationPt
LLNotificationChannel::LLNotificationChannel(const Params& p)
: LLNotificationChannelBase(p.filter()),
- LLInstanceTracker<LLNotificationChannel, std::string>(p.name.isProvided() ? p.name : LLUUID::generateNewID().asString()),
+ LLInstanceTracker<LLNotificationChannel, InstanceTrackType_LLNotificationContext, std::string>(p.name.isProvided() ? p.name : LLUUID::generateNewID().asString()),
mName(p.name.isProvided() ? p.name : LLUUID::generateNewID().asString())
{
BOOST_FOREACH(const std::string& source, p.sources)
@@ -1135,7 +1135,7 @@ LLNotificationChannel::LLNotificationChannel(const std::string& name,
const std::string& parent,
LLNotificationFilter filter)
: LLNotificationChannelBase(filter),
- LLInstanceTracker<LLNotificationChannel, std::string>(name),
+ LLInstanceTracker<LLNotificationChannel, InstanceTrackType_LLNotificationContext, std::string>(name),
mName(name)
{
// bind to notification broadcast
diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h
index 87573c2a56..2561125aa5 100644
--- a/indra/llui/llnotifications.h
+++ b/indra/llui/llnotifications.h
@@ -135,10 +135,11 @@ typedef LLFunctorRegistration<LLNotificationResponder> LLNotificationFunctorRegi
// context data that can be looked up via a notification's payload by the display logic
// derive from this class to implement specific contexts
-class LLNotificationContext : public LLInstanceTracker<LLNotificationContext, LLUUID>
+class LLNotificationContext : public INSTANCE_TRACKER_KEYED(LLNotificationContext, LLUUID)
{
public:
- LLNotificationContext() : LLInstanceTracker<LLNotificationContext, LLUUID>(LLUUID::generateNewID())
+
+ LLNotificationContext() : INSTANCE_TRACKER_KEYED(LLNotificationContext, LLUUID)(LLUUID::generateNewID())
{
}
@@ -814,7 +815,7 @@ typedef boost::intrusive_ptr<LLNotificationChannel> LLNotificationChannelPtr;
class LLNotificationChannel :
boost::noncopyable,
public LLNotificationChannelBase,
- public LLInstanceTracker<LLNotificationChannel, std::string>
+ public LLInstanceTracker<LLNotificationChannel, InstanceTrackType_LLNotificationContext, std::string>
{
LOG_CLASS(LLNotificationChannel);
diff --git a/indra/llui/llscrolllistcolumn.cpp b/indra/llui/llscrolllistcolumn.cpp
index af124d9826..cc9ff7a487 100644
--- a/indra/llui/llscrolllistcolumn.cpp
+++ b/indra/llui/llscrolllistcolumn.cpp
@@ -236,7 +236,8 @@ void LLScrollColumnHeader::handleReshape(const LLRect& new_rect, bool by_user)
// tell scroll list to layout columns again
// do immediate update to get proper feedback to resize handle
// which needs to know how far the resize actually went
- mColumn->mParentCtrl->updateColumns();
+ const bool force_update = true;
+ mColumn->mParentCtrl->updateColumns(force_update);
}
}
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 8b9fb47d5c..1a9f5874a1 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -615,7 +615,6 @@ S32 LLScrollListCtrl::calcMaxContentWidth()
if (mColumnWidthsDirty)
{
- mColumnWidthsDirty = false;
// update max content width for this column, by looking at all items
column->mMaxContentWidth = column->mHeader ? LLFontGL::getFontSansSerifSmall()->getWidth(column->mLabel) + mColumnPadding + HEADING_TEXT_PADDING : 0;
item_list::iterator iter;
@@ -629,6 +628,7 @@ S32 LLScrollListCtrl::calcMaxContentWidth()
}
max_item_width += column->mMaxContentWidth;
}
+ mColumnWidthsDirty = false;
return max_item_width;
}
@@ -643,7 +643,7 @@ bool LLScrollListCtrl::updateColumnWidths()
if (!column) continue;
// update column width
- S32 new_width = column->getWidth();
+ S32 new_width = 0;
if (column->mRelWidth >= 0)
{
new_width = (S32)llround(column->mRelWidth*mItemListRect.getWidth());
@@ -652,6 +652,10 @@ bool LLScrollListCtrl::updateColumnWidths()
{
new_width = (mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns;
}
+ else
+ {
+ new_width = column->getWidth();
+ }
if (column->getWidth() != new_width)
{
@@ -693,9 +697,9 @@ void LLScrollListCtrl::updateLineHeightInsert(LLScrollListItem* itemp)
}
-void LLScrollListCtrl::updateColumns()
+void LLScrollListCtrl::updateColumns(bool force_update)
{
- if (!mColumnsDirty)
+ if (!mColumnsDirty && !force_update)
return;
mColumnsDirty = false;
@@ -749,7 +753,7 @@ void LLScrollListCtrl::updateColumns()
}
// propagate column widths to individual cells
- if (columns_changed_width)
+ if (columns_changed_width || force_update)
{
item_list::iterator iter;
for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 38450b6313..0b629a76f7 100644
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -342,7 +342,7 @@ public:
static void onClickColumn(void *userdata);
- virtual void updateColumns();
+ virtual void updateColumns(bool force_update = false);
S32 calcMaxContentWidth();
bool updateColumnWidths();
diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp
index ebc9ee244e..357d0f9d07 100644
--- a/indra/llui/lltextbase.cpp
+++ b/indra/llui/lltextbase.cpp
@@ -2338,7 +2338,6 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round,
{
// Figure out which line we're nearest to.
LLRect doc_rect = mDocumentView->getRect();
-
S32 doc_y = local_y - doc_rect.mBottom;
// binary search for line that starts before local_y
diff --git a/indra/llui/lltoolbar.cpp b/indra/llui/lltoolbar.cpp
index 1c74395c66..8f7a4ab62f 100644
--- a/indra/llui/lltoolbar.cpp
+++ b/indra/llui/lltoolbar.cpp
@@ -653,7 +653,6 @@ void LLToolBar::updateLayoutAsNeeded()
S32 max_row_length = 0;
S32 max_length;
- S32 max_total_girth;
S32 cur_start;
S32 cur_row ;
S32 row_pad_start;
@@ -664,7 +663,6 @@ void LLToolBar::updateLayoutAsNeeded()
if (orientation == LLLayoutStack::HORIZONTAL)
{
max_length = getRect().getWidth() - mPadLeft - mPadRight;
- max_total_girth = getRect().getHeight() - mPadTop - mPadBottom;
row_pad_start = mPadLeft;
row_pad_end = mPadRight;
cur_row = mPadTop;
@@ -673,7 +671,6 @@ void LLToolBar::updateLayoutAsNeeded()
else // VERTICAL
{
max_length = getRect().getHeight() - mPadTop - mPadBottom;
- max_total_girth = getRect().getWidth() - mPadLeft - mPadRight;
row_pad_start = mPadTop;
row_pad_end = mPadBottom;
cur_row = mPadLeft;
@@ -842,6 +839,7 @@ void LLToolBar::draw()
{
LLRect caret_rect = caret->getRect();
LLRect toolbar_rect = getRect();
+ (void)toolbar_rect;
if (getOrientation(mSideType) == LLLayoutStack::HORIZONTAL)
{
caret->setRect(LLRect(mDragx-caret_rect.getWidth()/2+1,
diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h
index e9147d552e..06d7e4907a 100644
--- a/indra/llwindow/llwindow.h
+++ b/indra/llwindow/llwindow.h
@@ -39,9 +39,10 @@ class LLWindowCallbacks;
// Refer to llwindow_test in test/common/llwindow for usage example
-class LLWindow : public LLInstanceTracker<LLWindow>
+class LLWindow : public INSTANCE_TRACKER(LLWindow)
{
public:
+
struct LLWindowResolution
{
S32 mWidth;
diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp
index 53d9380f4f..561f4fdc73 100644
--- a/indra/llxml/llcontrol.cpp
+++ b/indra/llxml/llcontrol.cpp
@@ -316,7 +316,7 @@ LLPointer<LLControlVariable> LLControlGroup::getControl(const std::string& name)
////////////////////////////////////////////////////////////////////////////
LLControlGroup::LLControlGroup(const std::string& name)
-: LLInstanceTracker<LLControlGroup, std::string>(name)
+: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name)
{
mTypeString[TYPE_U32] = "U32";
mTypeString[TYPE_S32] = "S32";
diff --git a/indra/llxml/llcontrol.h b/indra/llxml/llcontrol.h
index ee7d1d50b7..6ea010f4f9 100644
--- a/indra/llxml/llcontrol.h
+++ b/indra/llxml/llcontrol.h
@@ -180,7 +180,7 @@ T convert_from_llsd(const LLSD& sd, eControlType type, const std::string& contro
}
//const U32 STRING_CACHE_SIZE = 10000;
-class LLControlGroup : public LLInstanceTracker<LLControlGroup, std::string>
+class LLControlGroup : public INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)
{
LOG_CLASS(LLControlGroup);
@@ -197,7 +197,7 @@ public:
~LLControlGroup();
void cleanup();
- typedef LLInstanceTracker<LLControlGroup, std::string>::instance_iter instance_iter;
+ typedef INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)::instance_iter instance_iter;
LLControlVariablePtr getControl(const std::string& name);
@@ -306,7 +306,7 @@ public:
//! without have to manually create and bind a listener to a local
//! object.
template <class T>
-class LLControlCache : public LLRefCount, public LLInstanceTracker<LLControlCache<T>, std::string>
+class LLControlCache : public LLRefCount, public LLInstanceTracker<LLControlCache<T>, InstanceTrackType_LLControlCache, std::string>
{
public:
// This constructor will declare a control if it doesn't exist in the contol group
@@ -314,7 +314,7 @@ public:
const std::string& name,
const T& default_value,
const std::string& comment)
- : LLInstanceTracker<LLControlCache<T>, std::string >(name)
+ : LLInstanceTracker<LLControlCache<T>, InstanceTrackType_LLControlCache, std::string >(name)
{
if(!group.controlExists(name))
{
@@ -329,7 +329,7 @@ public:
LLControlCache(LLControlGroup& group,
const std::string& name)
- : LLInstanceTracker<LLControlCache<T>, std::string >(name)
+ : LLInstanceTracker<LLControlCache<T>, InstanceTrackType_LLControlCache, std::string >(name)
{
if(!group.controlExists(name))
{
diff --git a/indra/lscript/lscript_byteformat.h b/indra/lscript/lscript_byteformat.h
index a294def734..9650574622 100644
--- a/indra/lscript/lscript_byteformat.h
+++ b/indra/lscript/lscript_byteformat.h
@@ -530,6 +530,9 @@ typedef enum e_lscript_runtime_permissions
SCRIPT_PERMISSION_TRACK_CAMERA,
SCRIPT_PERMISSION_CONTROL_CAMERA,
SCRIPT_PERMISSION_TELEPORT,
+ SCRIPT_PERMISSION_EXPERIENCE,
+ SCRIPT_PERMISSION_SILENT_ESTATE_MANAGEMENT,
+ SCRIPT_PERMISSION_OVERRIDE_ANIMATIONS,
SCRIPT_PERMISSION_EOF
} LSCRIPTRunTimePermissions;
@@ -547,6 +550,9 @@ const U32 LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_EOF] =
(0x1 << 10),// SCRIPT_PERMISSION_TRACK_CAMERA
(0x1 << 11),// SCRIPT_PERMISSION_CONTROL_CAMERA
(0x1 << 12),// SCRIPT_PERMISSION_TELEPORT
+ (0x1 << 13),// SCRIPT_PERMISSION_EXPERIENCE
+ (0x1 << 14),// SCRIPT_PERMISSION_SILENT_ESTATE_MANAGEMENT
+ (0x1 << 15),// SCRIPT_PERMISSION_OVERRIDE_ANIMATIONS
};
// http_request string constants
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index 96b7e57e97..42c89b8709 100644
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -214,6 +214,8 @@ extern "C" { int yyerror(const char *fmt, ...); }
"PERMISSION_TRACK_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRACK_CAMERA]; return(INTEGER_CONSTANT); }
"PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); }
"PERMISSION_TELEPORT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TELEPORT]; return(INTEGER_CONSTANT); }
+"PERMISSION_SILENT_ESTATE_MANAGEMENT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_SILENT_ESTATE_MANAGEMENT]; return(INTEGER_CONSTANT); }
+"PERMISSION_OVERRIDE_ANIMATIONS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_OVERRIDE_ANIMATIONS]; return(INTEGER_CONSTANT); }
"INVENTORY_TEXTURE" { count(); yylval.ival = LLAssetType::AT_TEXTURE; return(INTEGER_CONSTANT); }
"INVENTORY_SOUND" { count(); yylval.ival = LLAssetType::AT_SOUND; return(INTEGER_CONSTANT); }
@@ -315,6 +317,8 @@ extern "C" { int yyerror(const char *fmt, ...); }
"ATTACH_HUD_BOTTOM_LEFT" { count(); yylval.ival = 36; return(INTEGER_CONSTANT); }
"ATTACH_HUD_BOTTOM" { count(); yylval.ival = 37; return(INTEGER_CONSTANT); }
"ATTACH_HUD_BOTTOM_RIGHT" { count(); yylval.ival = 38; return(INTEGER_CONSTANT); }
+"ATTACH_NECK" { count(); yylval.ival = 39; return(INTEGER_CONSTANT); }
+"ATTACH_AVATAR_CENTER" { count(); yylval.ival = 40; return(INTEGER_CONSTANT); }
"LAND_LEVEL" { count(); yylval.ival = E_LANDBRUSH_LEVEL; return(INTEGER_CONSTANT); }
"LAND_RAISE" { count(); yylval.ival = E_LANDBRUSH_RAISE; return(INTEGER_CONSTANT); }
@@ -353,6 +357,10 @@ extern "C" { int yyerror(const char *fmt, ...); }
"PSYS_PART_END_SCALE" { count(); yylval.ival = LLPS_PART_END_SCALE; return (INTEGER_CONSTANT); }
"PSYS_PART_MAX_AGE" { count(); yylval.ival = LLPS_PART_MAX_AGE; return (INTEGER_CONSTANT); }
+"PSYS_PART_BLEND_FUNC_SOURCE" { count(); yylval.ival = LLPS_PART_BLEND_FUNC_SOURCE; return (INTEGER_CONSTANT); }
+"PSYS_PART_BLEND_FUNC_DEST" { count(); yylval.ival = LLPS_PART_BLEND_FUNC_DEST; return (INTEGER_CONSTANT); }
+"PSYS_PART_START_GLOW" { count(); yylval.ival = LLPS_PART_START_GLOW; return (INTEGER_CONSTANT); }
+"PSYS_PART_END_GLOW" { count(); yylval.ival = LLPS_PART_END_GLOW; return (INTEGER_CONSTANT); }
"PSYS_PART_WIND_MASK" { count(); yylval.ival = LLPartData::LL_PART_WIND_MASK; return(INTEGER_CONSTANT); }
"PSYS_PART_INTERP_COLOR_MASK" { count(); yylval.ival = LLPartData::LL_PART_INTERP_COLOR_MASK; return(INTEGER_CONSTANT); }
@@ -363,6 +371,16 @@ extern "C" { int yyerror(const char *fmt, ...); }
"PSYS_PART_TARGET_POS_MASK" { count(); yylval.ival = LLPartData::LL_PART_TARGET_POS_MASK; return(INTEGER_CONSTANT); }
"PSYS_PART_EMISSIVE_MASK" { count(); yylval.ival = LLPartData::LL_PART_EMISSIVE_MASK; return(INTEGER_CONSTANT); }
"PSYS_PART_TARGET_LINEAR_MASK" { count(); yylval.ival = LLPartData::LL_PART_TARGET_LINEAR_MASK; return(INTEGER_CONSTANT); }
+"PSYS_PART_RIBBON_MASK" { count(); yylval.ival = LLPartData::LL_PART_RIBBON_MASK; return(INTEGER_CONSTANT); }
+
+"PSYS_PART_BF_ONE" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_ZERO" { count(); yylval.ival = LLPartData::LL_PART_BF_ZERO; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_DEST_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_DEST_COLOR; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_SOURCE_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_SOURCE_COLOR; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_ONE_MINUS_DEST_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE_MINUS_DEST_COLOR; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_COLOR; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_SOURCE_ALPHA" { count(); yylval.ival = LLPartData::LL_PART_BF_SOURCE_ALPHA; return(INTEGER_CONSTANT); }
+"PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA; return(INTEGER_CONSTANT); }
"PSYS_SRC_MAX_AGE" { count(); yylval.ival = LLPS_SRC_MAX_AGE; return(INTEGER_CONSTANT); }
diff --git a/indra/lscript/lscript_execute/lscript_readlso.cpp b/indra/lscript/lscript_execute/lscript_readlso.cpp
index 35caa41ae1..3cdb41ac17 100644
--- a/indra/lscript/lscript_execute/lscript_readlso.cpp
+++ b/indra/lscript/lscript_execute/lscript_readlso.cpp
@@ -145,7 +145,7 @@ void LLScriptLSOParse::printGlobals(LLFILE *fp)
// get offset to skip past name
varoffset = global_v_offset;
offset = bytestream2integer(mRawData, global_v_offset);
-
+ (void)offset; //hush little compiler
// get typeexport
type = *(mRawData + global_v_offset++);
@@ -262,8 +262,6 @@ void LLScriptLSOParse::printGlobalFunctions(LLFILE *fp)
fprintf(fp, "[Function #%d] [0x%X] %s\n", function_number, orig_function_offset, name);
fprintf(fp, "\tReturn Type: %s\n", LSCRIPTTypeNames[type]);
type = *(mRawData + function_offset++);
- S32 params;
- params = 0;
S32 pcount = 0;
while (type)
{
@@ -350,6 +348,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp)
S32 dummy;
opcode_end = worst_case_opcode_end;
+ (void)opcode_end;
for (k = LSTT_STATE_BEGIN; k < LSTT_STATE_END; k++)
{
@@ -357,6 +356,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp)
{
temp_end = bytestream2integer(mRawData, read_ahead);
dummy = bytestream2integer(mRawData, read_ahead);
+ (void)dummy;
if ( (temp_end < opcode_end)
&&(temp_end > event_offset))
{
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index bd0169fb2f..bd0169fb2f 100644..100755
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index 6120f22ba4..56b549ab62 100644
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -92,6 +92,8 @@ PERMISSION_CHANGE_LINKS Passed to llRequestPermissions library function to req
PERMISSION_TRACK_CAMERA Passed to llRequestPermissions library function to request permission to track agent's camera
PERMISSION_CONTROL_CAMERA Passed to llRequestPermissions library function to request permission to change agent's camera
PERMISSION_TELEPORT Passed to llRequestPermissions library function to request permission to teleport agent
+PERMISSION_SILENT_ESTATE_MANAGEMENT Passed to llRequestPermissions library function to request permission to modify estate settings without notifying the owner
+PERMISSION_OVERRIDE_ANIMATIONS Passed to llRequestPermissions library function to request permission to change agent's default animations
DEBUG_CHANNEL Chat channel reserved for debug and error messages from scripts
PUBLIC_CHANNEL Chat channel that broadcasts to all nearby users
@@ -271,7 +273,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg
ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly
ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral
ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral
-
+ATTACH_NECK Passed to llAttachToAvatar to attach task to neck
+ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center
LAND_LEVEL Passed to llModifyLand to level terrain
LAND_RAISE Passed to llModifyLand to raise terrain
LAND_LOWER Passed to llModifyLand to lower terrain
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 4c305e1d60..384e83a2a0 100644..100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8326,6 +8326,18 @@
<integer>0</integer>
</map>
+ <key>RenderDepthOfFieldInEditMode</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether to use depth of field effect when in edit mode</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+
<key>CameraDoFResScale</key>
<map>
<key>Comment</key>
@@ -9355,10 +9367,21 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderAutoMuteRenderCostLimit</key>
+ <map>
+ <key>Comment</key>
+ <string>Maximum render weight before an avatar is automatically visually muted (0 to not use this limit).</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderAutoMuteSurfaceAreaLimit</key>
<map>
<key>Comment</key>
- <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 for no limit).</string>
+ <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 to not use this limit).</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -9366,6 +9389,28 @@
<key>Value</key>
<integer>0</integer>
</map>
+ <key>RenderAutoMuteEnabled</key>
+ <map>
+ <key>Comment</key>
+ <string>Apply visual muting to high cost, non-friends, not in IM, or somewhat distant avatars</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+ <key>RenderAutoMuteVisibilityRank</key>
+ <map>
+ <key>Comment</key>
+ <string>Number of avatars to show normally for visual muting mode.</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>U32</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
<key>RenderAutoHideSurfaceAreaLimit</key>
<map>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index 43ed41a205..ff30560adc 100644
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -26,22 +26,28 @@
ATTRIBUTE vec4 weight4;
-uniform mat4 matrixPalette[32];
+uniform mat4 matrixPalette[64];
mat4 getObjectSkinnedTransform()
{
- int i;
- vec4 w = fract(weight4);
- vec4 index = floor(weight4);
-
- float scale = 1.0/(w.x+w.y+w.z+w.w);
- w *= scale;
+ float w0 = fract(weight4.x);
+ float w1 = fract(weight4.y);
+ float w2 = fract(weight4.z);
+ float w3 = fract(weight4.w);
+
+ int i0 = int(floor(weight4.x));
+ int i1 = int(floor(weight4.y));
+ int i2 = int(floor(weight4.z));
+ int i3 = int(floor(weight4.w));
+
+ //float scale = 1.0/(w.x+w.y+w.z+w.w);
+ //w *= scale;
- mat4 mat = matrixPalette[int(index.x)]*w.x;
- mat += matrixPalette[int(index.y)]*w.y;
- mat += matrixPalette[int(index.z)]*w.z;
- mat += matrixPalette[int(index.w)]*w.w;
+ mat4 mat = matrixPalette[i0]*w0;
+ mat += matrixPalette[i1]*w1;
+ mat += matrixPalette[i2]*w2;
+ mat += matrixPalette[i3]*w3;
return mat;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
index bfd9b9b3eb..29a6d842d2 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl
@@ -31,6 +31,8 @@ out vec4 frag_data[3];
uniform sampler2D diffuseMap;
+uniform float minimum_alpha;
+
VARYING vec3 vary_normal;
VARYING vec2 vary_texcoord0;
@@ -38,7 +40,7 @@ void main()
{
vec4 diff = texture2D(diffuseMap, vary_texcoord0.xy);
- if (diff.a < 0.2)
+ if (diff.a < minimum_alpha)
{
discard;
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
deleted file mode 100644
index da1b234240..0000000000
--- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl
+++ /dev/null
@@ -1,190 +0,0 @@
-/**
- * @file giF.glsl
- *
- * $LicenseInfo:firstyear=2007&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2007, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#extension GL_ARB_texture_rectangle : enable
-
-#ifdef DEFINE_GL_FRAGCOLOR
-out vec4 frag_color;
-#else
-#define frag_color gl_FragColor
-#endif
-
-uniform sampler2DRect depthMap;
-uniform sampler2DRect normalMap;
-uniform sampler2D noiseMap;
-
-uniform sampler2D diffuseGIMap;
-uniform sampler2D normalGIMap;
-uniform sampler2D depthGIMap;
-
-uniform sampler2D lightFunc;
-
-// Inputs
-VARYING vec2 vary_fragcoord;
-
-uniform vec2 screen_res;
-
-uniform mat4 inv_proj;
-uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space
-uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space
-uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix
-uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space
-uniform float gi_radius;
-uniform float gi_intensity;
-uniform int gi_samples;
-uniform vec2 gi_kern[25];
-uniform vec2 gi_scale;
-uniform vec3 gi_quad;
-uniform vec3 gi_spec;
-uniform float gi_direction_weight;
-uniform float gi_light_offset;
-
-vec4 getPosition(vec2 pos_screen)
-{
- float depth = texture2DRect(depthMap, pos_screen.xy).a;
- vec2 sc = pos_screen.xy*2.0;
- sc /= screen_res;
- sc -= vec2(1.0,1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = inv_proj * ndc;
- pos /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec4 getGIPosition(vec2 gi_tc)
-{
- float depth = texture2D(depthGIMap, gi_tc).a;
- vec2 sc = gi_tc*2.0;
- sc -= vec2(1.0, 1.0);
- vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0);
- vec4 pos = gi_inv_proj*ndc;
- pos.xyz /= pos.w;
- pos.w = 1.0;
- return pos;
-}
-
-vec3 giAmbient(vec3 pos, vec3 norm)
-{
- vec4 gi_c = gi_mat_proj * vec4(pos, 1.0);
- gi_c.xyz /= gi_c.w;
-
- vec4 gi_pos = gi_mat*vec4(pos,1.0);
- vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz;
- gi_norm = normalize(gi_norm);
-
- vec2 tcx = gi_norm.xy;
- vec2 tcy = gi_norm.yx;
-
- vec4 eye_pos = gi_mat*vec4(0,0,0,1.0);
-
- vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz/eye_pos.w);
-
- //vec3 eye_dir = vec3(0,0,-1);
- //eye_dir = (gi_norm_mat*vec4(eye_dir, 1.0)).xyz;
- //eye_dir = normalize(eye_dir);
-
- //float round_x = gi_scale.x;
- //float round_y = gi_scale.y;
-
- vec3 debug = texture2D(normalGIMap, gi_c.xy).rgb*0.5+0.5;
- debug.xz = vec2(0.0,0.0);
- //debug = fract(debug);
-
- float round_x = 1.0/64.0;
- float round_y = 1.0/64.0;
-
- //gi_c.x = floor(gi_c.x/round_x+0.5)*round_x;
- //gi_c.y = floor(gi_c.y/round_y+0.5)*round_y;
-
- float fda = 0.0;
- vec3 fdiff = vec3(0,0,0);
-
- vec3 rcol = vec3(0,0,0);
-
- float fsa = 0.0;
-
- for (int i = -1; i < 2; i+=2 )
- {
- for (int j = -1; j < 2; j+=2)
- {
- vec2 tc = vec2(i, j)*0.75;
- vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0+tc*0.5).xyz;
- //tc += gi_norm.xy*nz.z;
- tc += nz.xy*2.0;
- tc /= gi_samples;
- tc += gi_c.xy;
-
- vec3 lnorm = -normalize(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0);
- vec3 lpos = getGIPosition(tc.xy).xyz;
-
- vec3 at = lpos-gi_pos.xyz;
- float dist = dot(at,at);
- float da = clamp(1.0/(gi_spec.x*dist), 0.0, 1.0);
-
- if (da > 0.0)
- {
- //add angular attenuation
- vec3 ldir = at;
- float ang_atten = clamp(dot(ldir, gi_norm), 0.0, 1.0);
-
- float ld = -dot(ldir, lnorm);
-
- if (ang_atten > 0.0 && ld < 0.0)
- {
- vec3 diff = texture2D(diffuseGIMap, tc.xy).xyz;
- da = da*ang_atten;
- fda += da;
- fdiff += diff*da;
- }
- }
- }
- }
-
- fdiff /= max(gi_spec.y*fda, gi_quad.z);
- fdiff = clamp(fdiff, vec3(0), vec3(1));
-
- vec3 ret = fda*fdiff;
- //ret = ret*ret*gi_quad.x+ret*gi_quad.y+gi_quad.z;
-
- //fda *= nz.z;
-
- //rcol.rgb *= gi_intensity;
- //return rcol.rgb+vary_AmblitColor.rgb*0.25;
- //return vec4(debug, 0.0);
- //return vec4(fda*fdiff, 0.0);
- return clamp(ret,vec3(0.0), vec3(1.0));
- //return debug.xyz;
-}
-
-void main()
-{
- vec2 pos_screen = vary_fragcoord.xy;
- vec4 pos = getPosition(pos_screen);
- vec3 norm = texture2DRect(normalMap, pos_screen).xyz;
- norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm
-
- frag_color.xyz = giAmbient(pos, norm);
-}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
index 3427d6db57..1149aec30b 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl
@@ -53,13 +53,11 @@ uniform vec3 specular;
uniform float lightExp;
uniform float refScale;
uniform float kd;
-uniform vec2 screenRes;
uniform vec3 normScale;
uniform float fresnelScale;
uniform float fresnelOffset;
uniform float blurMultiplier;
-uniform vec2 screen_res;
-uniform mat4 norm_mat; //region space to screen space
+uniform mat3 normal_matrix;
//bigWave is (refCoord.w, view.w);
VARYING vec4 refCoord;
@@ -157,7 +155,7 @@ void main()
//wavef.z *= 0.1f;
//wavef = normalize(wavef);
- vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz;
+ vec3 screenspacewavef = normal_matrix*wavef;
frag_data[0] = vec4(color.rgb, 0.5); // diffuse
frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec
diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
index 0d8dab0a41..485e48537c 100644
--- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl
@@ -43,13 +43,11 @@ uniform vec2 fbScale;
uniform float refScale;
uniform float znear;
uniform float zfar;
-uniform float kd;
uniform vec4 waterPlane;
uniform vec3 eyeVec;
uniform vec4 waterFogColor;
uniform float waterFogDensity;
uniform float waterFogKS;
-uniform vec2 screenRes;
//bigWave is (refCoord.w, view.w);
VARYING vec4 refCoord;
diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
index 79bffab745..1fd7bdaa5c 100644
--- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
+++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl
@@ -42,8 +42,6 @@ uniform vec3 lightDir;
uniform vec3 specular;
uniform float lightExp;
uniform float refScale;
-uniform float kd;
-uniform vec2 screenRes;
uniform vec3 normScale;
uniform float fresnelScale;
uniform float fresnelOffset;
diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt
index 4c39014c8b..122577b132 100644
--- a/indra/newview/gpu_table.txt
+++ b/indra/newview/gpu_table.txt
@@ -32,567 +32,531 @@
// 1 - We claim to support this card.
//
-3Dfx .*3Dfx.* 0 0 0 0
-3Dlabs .*3Dlabs.* 0 0 0 0
-ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0
-ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0
-ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0
-ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0
-ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0
-ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3
-ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0
-ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1
-ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0
-ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0
-ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0
-ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0
-ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0
-ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0
-ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3
-ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3
-ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3
-ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3
-ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3
-ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0
-ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0
-ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0
-ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0
-ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0
-ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0
-ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0
-ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0
-ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3
-ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3
-ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0
-ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3
-ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1
-ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1
-ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0
-ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0
-ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0
-ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1
-ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1
-ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0
-ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4
-ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1
-ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1
-ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0
-ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1
-ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
-ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
-ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1
-ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1
-ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1
-ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1
-ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1
-ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1
-ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1
-ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3
-ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2
-ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0
-ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0
-ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0
-ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2
-ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3
-ATI Generic .*ATI.*Generic.* 0 0 0 0
-ATI Hercules 9800 .*ATI.*Hercules.*9800.* 1 1 0 0
-ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0
-ATI M52 .*ATI.*M52.* 1 1 0 0
-ATI M54 .*ATI.*M54.* 1 1 0 0
-ATI M56 .*ATI.*M56.* 1 1 0 0
-ATI M71 .*ATI.*M71.* 1 1 0 0
-ATI M72 .*ATI.*M72.* 1 1 0 0
-ATI M76 .*ATI.*M76.* 3 1 0 0
-ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2
-ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2
-ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2
-ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0
-ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0
-ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2
-ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2
-ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2
-ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2
-ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2
-ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2
-ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2
-ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0
-ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0
-ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0
-ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0
-ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2
-ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0
-ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2
-ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2
-ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2
-ATI Mobility Radeon 4100 .*ATI.*Mobility.*41.. 1 1 1 3.3
-ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3
-ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0
-ATI Mobility Radeon 9800 .*ATI.*Mobility.*98.* 1 1 0 0
-ATI Mobility Radeon 9700 .*ATI.*Mobility.*97.* 0 1 1 2.1
-ATI Mobility Radeon 9600 .*ATI.*Mobility.*96.* 1 1 1 2.1
-ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3
-ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3
-ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4
-ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4
-ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2
-ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3
-ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1
-ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3
-ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3
-ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0
-ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0
-ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0
-ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3
-ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4
-ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3
-ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4
-ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4
-ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4
-ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3
-ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3
-ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2
-ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0
-ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2
-ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0
-ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2
-ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1
-ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0
-ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2
-ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0
-ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2
-ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0
-ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0
-ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0
-ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0
-ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3
-ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4
-ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3
-ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3
-ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0
-ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0
-ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4
-ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3
-ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4
-ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0
-ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3
-ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0
-ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3
-ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4
-ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0
-ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4
-ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4
-ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0
-ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3
-ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4
-ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3
-ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4
-ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2
-ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2
-ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2
-ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2
-ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2
-ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2
-ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2
-ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2
-ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2
-ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2
-ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2
-ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2
-ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2
-ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2
-ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2
-ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2
-ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0
-ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1
-ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4
-ATI Radeon 3100 .*ATI.*Radeon 31.. 0 1 1 3.3
-ATI Radeon 5xxx .*ATI.*Radeon 5... 3 1 0 0
-ATI Radeon 7xxx .*ATI.*Radeon 7... 0 1 1 2
-ATI Radeon 8xxx .*ATI.*Radeon 8... 0 1 0 0
-ATI Radeon 9000 .*ATI.*Radeon 90.. 0 1 1 1.3
-ATI Radeon 9100 .*ATI.*Radeon 91.. 0 1 0 0
-ATI Radeon 9200 .*ATI.*Radeon 92.. 0 1 1 1.3
-ATI Radeon 9500 .*ATI.*Radeon 95.. 0 1 1 2.1
-ATI Radeon 9600 .*ATI.*Radeon 96.. 0 1 1 2.1
-ATI Radeon 9700 .*ATI.*Radeon 97.. 1 1 0 0
-ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1
-ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0
-ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0
-ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0
-ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0
-ATI RS880M .*ATI.*RS880M 1 1 0 0
-ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0
-ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0
-ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1
-ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0
-ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1
-ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1
-ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1
-ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1
-ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0
-ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1
-ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0
-ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI R350 (9800) .*R350.* 1 1 0 0
-ATI R580 (X1900) .*R580.* 3 1 0 0
-ATI RC410 (Xpress 200) .*RC410.* 0 0 0 0
-ATI RS48x (Xpress 200x) .*RS48.* 0 0 0 0
-ATI RS600 (Xpress 3200) .*RS600.* 0 0 0 0
-ATI RV350 (9600) .*RV350.* 0 1 0 0
-ATI RV370 (X300) .*RV370.* 0 1 0 0
-ATI RV410 (X700) .*RV410.* 1 1 0 0
-ATI RV515 .*RV515.* 1 1 0 0
-ATI RV570 (X1900 GT/PRO) .*RV570.* 3 1 0 0
-ATI RV380 .*RV380.* 0 1 0 0
-ATI RV530 .*RV530.* 1 1 0 0
-ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0
-ATI RX700 .*RX700.* 1 1 0 0
-AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0
-AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1
-AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0
-AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0
-AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0
-AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0
-AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0
-AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0
-AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0
-AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0
-AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0
-AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1
-AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2
-AMD RV610 (HD 2400) .*RV610.* 1 1 0 0
-AMD RV620 (HD 3400) .*RV620.* 1 1 0 0
-AMD RV630 (HD 2600) .*RV630.* 2 1 0 0
-AMD RV635 (HD 3600) .*RV635.* 3 1 0 0
-AMD RV670 (HD 3800) .*RV670.* 3 1 0 0
-AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0
-AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0
-AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4
-AMD RV730 (HD 4600) .*RV730.* 3 1 0 0
-AMD RV740 (HD 4700) .*RV740.* 3 1 0 0
-AMD RV770 (HD 4800) .*RV770.* 3 1 0 0
-AMD RV790 (HD 4800) .*RV790.* 3 1 0 0
-ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3
-ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0
-ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0
-ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1
-ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0
-ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0
-ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0
-ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0
-ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2
-ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2
-Intel X3100 .*Intel.*X3100.* 1 1 1 2.1
-Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3
-Intel 830M .*Intel.*830M 0 0 0 0
-Intel 845G .*Intel.*845G 0 0 1 1.4
-Intel 855GM .*Intel.*855GM 0 0 1 1.4
-Intel 865G .*Intel.*865G 0 0 1 1.4
-Intel 900 .*Intel.*900.*900 0 0 0 0
-Intel 915GM .*Intel.*915GM 0 0 1 1.4
-Intel 915G .*Intel.*915G 0 0 1 1.4
-Intel 945GM .*Intel.*945GM.* 0 1 1 1.4
-Intel 945G .*Intel.*945G.* 0 1 1 1.4
-Intel 950 .*Intel.*950.* 0 1 1 1.4
-Intel 965 .*Intel.*965.* 0 1 1 2.1
-Intel G33 .*Intel.*G33.* 1 0 1 1.4
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-Intel G45 .*Intel.*G45.* 1 1 1 2.1
-Intel Bear Lake .*Intel.*Bear Lake.* 1 0 1 1.4
-Intel Broadwater .*Intel.*Broadwater.* 0 0 1 1.4
-Intel Brookdale .*Intel.*Brookdale.* 0 0 1 1.3
-Intel Cantiga .*Intel.*Cantiga.* 0 0 1 2
-Intel Eaglelake .*Intel.*Eaglelake.* 1 1 1 2
-Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1
-Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4
-Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1
-Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4
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-Intel HD3000 .*Intel.*HD3000.* 3 1 0 0
-Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4
-Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1
-Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1
-Intel Media Graphics HD .*Intel.*Media Graphics HD.* 0 1 0 0
-Intel Montara .*Intel.*Montara.* 0 0 1 1.3
-Intel Pineview .*Intel.*Pineview.* 0 1 1 1.4
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-Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1
-Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0
-Matrox .*Matrox.* 0 0 0 0
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-NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3
-NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3
-NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3
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-NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3
-NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3
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-NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3
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-NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3
-NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3
-NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3
-NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3
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-NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
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-NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
-NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
-NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
-NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
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-NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1
-NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
-NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3
-NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
-NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
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-NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
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-NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
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-NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
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-NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
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-NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
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-NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
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-NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
-NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3
-NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
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-NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
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-NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
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-NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
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-NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
-NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
-NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
-NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
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+NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3
+NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2
+NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0
+NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2
+NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3
+NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3
+NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3
+NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0
+NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3
+NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3
+NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3
+NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
+NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3
+NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3
+NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3
+NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3
+NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3
+NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3
+NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3
+NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3
+NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3
+NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
+NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
+NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3
+NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3
+NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3
+NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
+NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2
+NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3
+NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3
+NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2
+NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3
+NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2
+NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2
+NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2
+NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2
+NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2
+NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2
+NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3
+NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3
+NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2
+NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3
+NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2
+NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2
+NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2
+NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2
+NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2
+NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2
+NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2
+NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2
+NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3
+NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2
+NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2
+NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2
+NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2
+NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
+NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
+NVIDIA G84 .*NVIDIA .*G84.* 2 1 0 0
+NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
+NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
+NVIDIA GeForce .*GeForce 256.* 0 0 0 0
+NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
+NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
+NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
+NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
+NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
+NVIDIA GeForce 6600 .*NVIDIA .*GeForce 66.* 2 1 1 2.1
+NVIDIA GeForce 6700 .*NVIDIA .*GeForce 67.* 2 1 1 2.1
+NVIDIA GeForce 6800 .*NVIDIA .*GeForce 68.* 1 1 1 2.1
+NVIDIA GeForce 7000 .*NVIDIA .*GeForce 70.* 1 1 1 2.1
+NVIDIA GeForce 7100 .*NVIDIA .*GeForce 71.* 1 1 1 2.1
+NVIDIA GeForce 7200 .*NVIDIA .*GeForce 72.* 1 1 0 0
+NVIDIA GeForce 7300 .*NVIDIA .*GeForce 73.* 1 1 1 2.1
+NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
+NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
+NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
+NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
+NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3
+NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3
+NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
+NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
+NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
+NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
+NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
+NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
+NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3
+NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
+NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
+NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
+NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
+NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3
+NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
+NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
+NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3
+NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3
+NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
+NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
+NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
+NVIDIA GeForce FX 5300 .*NVIDIA .*GeForce FX 53.* 0 1 0 0
+NVIDIA GeForce FX 5500 .*NVIDIA .*GeForce FX 55.* 0 1 1 2.1
+NVIDIA GeForce FX 5600 .*NVIDIA .*GeForce FX 56.* 1 1 1 2.1
+NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
+NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
+NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
+NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
+NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5
+NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
+NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
+NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
+NVIDIA GeForce FX Go5700 .*NVIDIA .*GeForce FX Go57.* 1 1 1 1.5
+NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
+NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
+NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
+NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
+NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5
+NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1
+NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
+NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
+NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
+NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
+NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1
+NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
+NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
+NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
+NVIDIA GeForce Go 7600 .*NVIDIA .*GeForce Go 76.* 1 1 1 2.1
+NVIDIA GeForce Go 7700 .*NVIDIA .*GeForce Go 77.* 0 1 1 2.1
+NVIDIA GeForce Go 7800 .*NVIDIA .*GeForce Go 78.* 2 1 0 0
+NVIDIA GeForce Go 7900 .*NVIDIA .*GeForce Go 79.* 1 1 1 2.1
+NVIDIA D9M .*NVIDIA .*D9M.* 1 1 0 0
+NVIDIA G94 .*NVIDIA .*G94.* 3 1 0 0
+NVIDIA GeForce Go 6 .*GeForce Go 6.* 1 1 0 0
+NVIDIA ION 2 .*NVIDIA .*ION 2.* 2 1 0 0
+NVIDIA ION .*NVIDIA Corporation.*ION.* 2 1 1 3.3
+NVIDIA NB8M .*NVIDIA .*NB8M.* 1 1 0 0
+NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
+NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
+NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
+NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
+NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1
+NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5
+NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1
+NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0
+NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
+NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
+NVIDIA NV36 .*NVIDIA .*NV36.* 1 1 0 0
+NVIDIA NV41 .*NVIDIA .*NV41.* 1 1 0 0
+NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
+NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
+NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3
+NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0
+NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1
+NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
+NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
+NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
+NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
+NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
+NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
+NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
+NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5
+NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2
+NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2
+NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2
+NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0
+NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3
+NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2
+NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5
+NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0
+NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
+NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1
+NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1
+NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1
+NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3
+NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3
+NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3
+NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1
+NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1
+NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3
+NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3
+NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2
+NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1
+NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1
+NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5
+S3 .*S3 Graphics.* 0 0 1 1.4
+SiS SiS.* 0 0 1 1.5
+Trident Trident.* 0 0 0 0
+Tungsten Graphics Tungsten.* 0 0 0 0
+XGI XGI.* 0 0 0 0
+VIA VIA.* 0 0 0 0
+Apple Generic Apple.*Generic.* 0 0 0 0
+Apple Software Renderer Apple.*Software Renderer.* 0 0 0 0
+Humper Humper.* 0 1 1 2.1
+PowerVR SGX545 .*PowerVR SGX.* 1 1 1 3
diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp
index 094d502078..38592b7bdf 100755
--- a/indra/newview/llagent.cpp
+++ b/indra/newview/llagent.cpp
@@ -3012,6 +3012,30 @@ void LLAgent::sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request)
sendReliableMessage();
}
+// Send a message to the region to stop the NULL animation state
+// This will reset animation state overrides for the agent.
+void LLAgent::sendAnimationStateReset()
+{
+ if (gAgentID.isNull() || !mRegionp)
+ {
+ return;
+ }
+
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_AgentAnimation);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, getID());
+ msg->addUUIDFast(_PREHASH_SessionID, getSessionID());
+
+ msg->nextBlockFast(_PREHASH_AnimationList);
+ msg->addUUIDFast(_PREHASH_AnimID, LLUUID::null );
+ msg->addBOOLFast(_PREHASH_StartAnim, FALSE);
+
+ msg->nextBlockFast(_PREHASH_PhysicalAvatarEventList);
+ msg->addBinaryDataFast(_PREHASH_TypeData, NULL, 0);
+ sendReliableMessage();
+}
+
void LLAgent::sendWalkRun(bool running)
{
LLMessageSystem* msgsys = gMessageSystem;
@@ -4090,6 +4114,8 @@ void LLAgent::stopCurrentAnimations()
// avatar, propagating this change back to the server.
if (isAgentAvatarValid())
{
+ LLDynamicArray<LLUUID> anim_ids;
+
for ( LLVOAvatar::AnimIterator anim_it =
gAgentAvatarp->mPlayingAnimations.begin();
anim_it != gAgentAvatarp->mPlayingAnimations.end();
@@ -4107,10 +4133,15 @@ void LLAgent::stopCurrentAnimations()
// stop this animation locally
gAgentAvatarp->stopMotion(anim_it->first, TRUE);
// ...and tell the server to tell everyone.
- sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP);
+ anim_ids.push_back(anim_it->first);
}
}
+ sendAnimationRequests(anim_ids, ANIM_REQUEST_STOP);
+
+ // Tell the region to clear any animation state overrides.
+ sendAnimationStateReset();
+
// re-assert at least the default standing animation, because
// viewers get confused by avs with no associated anims.
sendAnimationRequest(ANIM_AGENT_STAND,
diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h
index daa15b0c1a..c9e80f92d4 100644
--- a/indra/newview/llagent.h
+++ b/indra/newview/llagent.h
@@ -430,6 +430,8 @@ public:
void onAnimStop(const LLUUID& id);
void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request);
void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request);
+ void sendAnimationStateReset();
+
void endAnimationUpdateUI();
void unpauseAnimation() { mPauseRequest = NULL; }
BOOL getCustomAnim() const { return mCustomAnim; }
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 53c694eaca..4745157c8b 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -549,7 +549,7 @@ static void settings_to_globals()
LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize"));
LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile");
-
+ LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO");
LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic");
LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures");
LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor");
@@ -4350,11 +4350,6 @@ void LLAppViewer::idle()
llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl;
gObjectList.mNumDeadObjectUpdates = 0;
}
- if (gObjectList.mNumUnknownKills)
- {
- llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl;
- gObjectList.mNumUnknownKills = 0;
- }
if (gObjectList.mNumUnknownUpdates)
{
llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl;
diff --git a/indra/newview/llconversationmodel.h b/indra/newview/llconversationmodel.h
index 8766585049..8766585049 100755..100644
--- a/indra/newview/llconversationmodel.h
+++ b/indra/newview/llconversationmodel.h
diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp
index 956abcd586..956abcd586 100755..100644
--- a/indra/newview/llconversationview.cpp
+++ b/indra/newview/llconversationview.cpp
diff --git a/indra/newview/llconversationview.h b/indra/newview/llconversationview.h
index 3eb2e63792..3eb2e63792 100755..100644
--- a/indra/newview/llconversationview.h
+++ b/indra/newview/llconversationview.h
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 4b0d3b361d..dce5081b9f 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -254,7 +254,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep)
return count;
}
-static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face", true);
+static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face");
LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep)
{
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index 94dd927d26..d8f293cc62 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -472,6 +472,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
{
params.mGroup->rebuildMesh();
}
+
params.mVertexBuffer->setBuffer(mask);
params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 313b310e1e..6fa16825df 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -394,10 +394,15 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
if (group->mSpatialPartition->mRenderByGroup &&
!group->isDead())
{
- bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow.
- // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress.
- group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE &&
- group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE;
+ static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group");
+ LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP);
+
+ bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow.
+
+ bool disable_cull = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE ||
+ group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
+
+ LLGLDisable cull(disable_cull ? GL_CULL_FACE : 0);
LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA];
@@ -498,32 +503,31 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
}
}
- params.mVertexBuffer->setBuffer(mask);
- params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
- gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+ static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_PUSH("Alpha Push Verts");
+ {
+ LLFastTimer t(FTM_RENDER_ALPHA_PUSH);
+ gGL.blendFunc((LLRender::eBlendFactor) params.mBlendFuncSrc, (LLRender::eBlendFactor) params.mBlendFuncDst, mAlphaSFactor, mAlphaDFactor);
+ params.mVertexBuffer->setBuffer(mask);
+ params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
+ gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+ }
// If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha.
if (current_shader &&
draw_glow_for_this_partition &&
params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE))
{
+ static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GLOW("Alpha Glow");
+ LLFastTimer t(FTM_RENDER_ALPHA_GLOW);
// install glow-accumulating blend mode
gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color
LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow)
- emissive_shader->bind();
-
- // glow doesn't use vertex colors from the mesh data
- params.mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE);
+ params.mVertexBuffer->setBuffer(mask | LLVertexBuffer::MAP_EMISSIVE);
// do the actual drawing, again
params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
-
- // restore our alpha blend mode
- gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor);
-
- current_shader->bind();
}
if (tex_setup)
@@ -536,6 +540,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask)
}
}
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
LLVertexBuffer::unbind();
if (!light_enabled)
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 294cecc703..3d7407ab54 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -59,6 +59,7 @@ LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL;
BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE;
BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE;
S32 LLDrawPoolAvatar::sDiffuseChannel = 0;
+F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f;
static bool is_deferred_render = false;
@@ -134,6 +135,16 @@ void LLDrawPoolAvatar::prerender()
{
sBufferUsage = GL_STREAM_DRAW_ARB;
}
+
+ if (!mDrawFace.empty())
+ {
+ const LLFace *facep = mDrawFace[0];
+ if (facep && facep->getDrawable())
+ {
+ LLVOAvatar* avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get();
+ updateRiggedVertexBuffers(avatarp);
+ }
+ }
}
LLMatrix4& LLDrawPoolAvatar::getModelView()
@@ -262,7 +273,7 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha()
gPipeline.bindDeferredShader(*sVertexProgram);
- sVertexProgram->setMinimumAlpha(0.2f);
+ sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
}
@@ -610,7 +621,7 @@ void LLDrawPoolAvatar::beginRigid()
if (sVertexProgram != NULL)
{ //eyeballs render with the specular shader
sVertexProgram->bind();
- sVertexProgram->setMinimumAlpha(0.2f);
+ sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha);
}
}
else
@@ -661,7 +672,7 @@ void LLDrawPoolAvatar::beginDeferredRigid()
sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram;
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
sVertexProgram->bind();
- sVertexProgram->setMinimumAlpha(0.2f);
+ sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha);
}
void LLDrawPoolAvatar::endDeferredRigid()
@@ -719,7 +730,7 @@ void LLDrawPoolAvatar::beginSkinned()
if (LLGLSLShader::sNoFixedFunction)
{
- sVertexProgram->setMinimumAlpha(0.2f);
+ sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha);
}
}
@@ -1017,7 +1028,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned()
sRenderingSkinned = TRUE;
sVertexProgram->bind();
- sVertexProgram->setMinimumAlpha(0.2f);
+ sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha);
sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
gGL.getTexUnit(0)->activate();
@@ -1128,7 +1139,10 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (impostor)
{
- if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && avatarp->mImpostor.isComplete())
+ if (LLPipeline::sRenderDeferred && //rendering a deferred impostor
+ !LLPipeline::sReflectionRender &&
+ avatarp->mImpostor.isComplete() && //impostor has required data channels
+ avatarp->mImpostor.getNumTextures() >= 3)
{
if (normal_channel > -1)
{
@@ -1141,113 +1155,151 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
avatarp->renderImpostor(LLColor4U(255,255,255,255), sDiffuseChannel);
}
- return;
}
-
- llassert(LLPipeline::sImpostorRender || !avatarp->isVisuallyMuted());
-
- /*if (single_avatar && avatarp->mSpecialRenderMode >= 1) // 1=anim preview, 2=image preview, 3=morph view
- {
- gPipeline.enableLightsAvatarEdit(LLColor4(.5f, .5f, .5f, 1.f));
- }*/
-
- if (pass == 1)
+ else if (pass == 1)
{
// render rigid meshes (eyeballs) first
avatarp->renderRigid();
- return;
}
-
- if (pass == 3)
- {
- if (is_deferred_render)
- {
- renderDeferredRiggedSimple(avatarp);
- }
- else
+ else if (pass >= 3 && pass <= 9)
+ { //render rigged attachments
+ if (!avatarp->isVisuallyMuted()) // These details are skipped for visually muted (plain imposter) avatars
{
- renderRiggedSimple(avatarp);
+ if (pass == 3) // To do - use switch statement
+ {
+ if (is_deferred_render)
+ {
+ renderDeferredRiggedSimple(avatarp);
+ }
+ else
+ {
+ renderRiggedSimple(avatarp);
+ }
+ }
+ else if (pass == 4)
+ {
+ if (is_deferred_render)
+ {
+ renderDeferredRiggedBump(avatarp);
+ }
+ else
+ {
+ renderRiggedFullbright(avatarp);
+ }
+ }
+ else if (pass == 5)
+ {
+ renderRiggedShinySimple(avatarp);
+ }
+ else if (pass == 6)
+ {
+ renderRiggedFullbrightShiny(avatarp);
+ }
+ else if (pass == 7)
+ {
+ renderRiggedAlpha(avatarp);
+ }
+ else if (pass == 8)
+ {
+ renderRiggedFullbrightAlpha(avatarp);
+ }
+ else if (pass == 9)
+ {
+ renderRiggedGlow(avatarp);
+ }
}
- return;
}
-
- if (pass == 4)
+ else
{
- if (is_deferred_render)
+ if ((sShaderLevel >= SHADER_LEVEL_CLOTH))
{
- renderDeferredRiggedBump(avatarp);
+ LLMatrix4 rot_mat;
+ LLViewerCamera::getInstance()->getMatrixToLocal(rot_mat);
+ LLMatrix4 cfr(OGL_TO_CFR_ROTATION);
+ rot_mat *= cfr;
+
+ LLVector4 wind;
+ wind.setVec(avatarp->mWindVec);
+ wind.mV[VW] = 0;
+ wind = wind * rot_mat;
+ wind.mV[VW] = avatarp->mWindVec.mV[VW];
+
+ sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_WIND, 1, wind.mV);
+ F32 phase = -1.f * (avatarp->mRipplePhase);
+
+ F32 freq = 7.f + (noise1(avatarp->mRipplePhase) * 2.f);
+ LLVector4 sin_params(freq, freq, freq, phase);
+ sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_SINWAVE, 1, sin_params.mV);
+
+ LLVector4 gravity(0.f, 0.f, -CLOTHING_GRAVITY_EFFECT, 0.f);
+ gravity = gravity * rot_mat;
+ sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_GRAVITY, 1, gravity.mV);
}
- else
+
+ if( !single_avatar || (avatarp == single_avatar) )
{
- renderRiggedFullbright(avatarp);
+ avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
}
-
- return;
- }
-
- if (pass == 5)
- {
- renderRiggedShinySimple(avatarp);
- return;
}
+}
- if (pass == 6)
- {
- renderRiggedFullbrightShiny(avatarp);
- return;
- }
+void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
+{
+ face->setGeomIndex(0);
+ face->setIndicesIndex(0);
+
+ //rigged faces do not batch textures
+ face->setTextureIndex(255);
- if (pass >= 7 && pass < 9)
- {
- if (pass == 7)
+ if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
+ { //make a new buffer
+ if (sShaderLevel > 0)
{
- renderRiggedAlpha(avatarp);
- return;
+ buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
}
-
- if (pass == 8)
+ else
{
- renderRiggedFullbrightAlpha(avatarp);
- return;
+ buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
}
+ buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
+ }
+ else
+ { //resize existing buffer
+ buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
}
- if (pass == 9)
- {
- renderRiggedGlow(avatarp);
+ face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
+ face->setVertexBuffer(buffer);
+
+ U16 offset = 0;
- return;
- }
-
- if ((sShaderLevel >= SHADER_LEVEL_CLOTH))
- {
- LLMatrix4 rot_mat;
- LLViewerCamera::getInstance()->getMatrixToLocal(rot_mat);
- LLMatrix4 cfr(OGL_TO_CFR_ROTATION);
- rot_mat *= cfr;
+ LLMatrix4 mat_vert = skin->mBindShapeMatrix;
+ glh::matrix4f m((F32*) mat_vert.mMatrix);
+ m = m.inverse().transpose();
- LLVector4 wind;
- wind.setVec(avatarp->mWindVec);
- wind.mV[VW] = 0;
- wind = wind * rot_mat;
- wind.mV[VW] = avatarp->mWindVec.mV[VW];
+ F32 mat3[] =
+ { m.m[0], m.m[1], m.m[2],
+ m.m[4], m.m[5], m.m[6],
+ m.m[8], m.m[9], m.m[10] };
- sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_WIND, 1, wind.mV);
- F32 phase = -1.f * (avatarp->mRipplePhase);
+ LLMatrix3 mat_normal(mat3);
- F32 freq = 7.f + (noise1(avatarp->mRipplePhase) * 2.f);
- LLVector4 sin_params(freq, freq, freq, phase);
- sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_SINWAVE, 1, sin_params.mV);
+ //let getGeometryVolume know if alpha should override shiny
+ U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
- LLVector4 gravity(0.f, 0.f, -CLOTHING_GRAVITY_EFFECT, 0.f);
- gravity = gravity * rot_mat;
- sVertexProgram->uniform4fv(LLViewerShaderMgr::AVATAR_GRAVITY, 1, gravity.mV);
+ if (type == LLDrawPool::POOL_ALPHA)
+ {
+ face->setPoolType(LLDrawPool::POOL_ALPHA);
}
-
- if( !single_avatar || (avatarp == single_avatar) )
+ else
{
- avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
+ face->setPoolType(LLDrawPool::POOL_AVATAR);
}
+
+ //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl;
+ face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
+
+ buffer->flush();
}
void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
@@ -1269,60 +1321,27 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
buffer->getNumIndices() != vol_face.mNumIndices ||
(drawable && drawable->isState(LLDrawable::REBUILD_ALL)))
{
- face->setGeomIndex(0);
- face->setIndicesIndex(0);
-
- //rigged faces do not batch textures
- face->setTextureIndex(255);
-
- if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
- { //make a new buffer
- if (sShaderLevel > 0)
+ if (drawable && drawable->isState(LLDrawable::REBUILD_ALL))
+ { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
- }
- else
- {
- buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
+ LLFace* facep = drawable->getFace(i);
+ U32 face_data_mask = facep->getRiggedVertexBufferDataMask();
+ if (face_data_mask)
+ {
+ LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer();
+ const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i);
+ getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face);
+ }
}
- buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
- }
- else
- { //resize existing buffer
- buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
- }
-
- face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
- face->setVertexBuffer(buffer);
+ drawable->clearState(LLDrawable::REBUILD_ALL);
- U16 offset = 0;
-
- LLMatrix4 mat_vert = skin->mBindShapeMatrix;
- glh::matrix4f m((F32*) mat_vert.mMatrix);
- m = m.inverse().transpose();
-
- F32 mat3[] =
- { m.m[0], m.m[1], m.m[2],
- m.m[4], m.m[5], m.m[6],
- m.m[8], m.m[9], m.m[10] };
-
- LLMatrix3 mat_normal(mat3);
-
- //let getGeometryVolume know if alpha should override shiny
- U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
-
- if (type == LLDrawPool::POOL_ALPHA)
- {
- face->setPoolType(LLDrawPool::POOL_ALPHA);
+ buffer = face->getVertexBuffer();
}
else
- {
- face->setPoolType(LLDrawPool::POOL_AVATAR);
+ { //just rebuild this face
+ getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face);
}
-
- face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
-
- buffer->flush();
}
if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime())
@@ -1407,11 +1426,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
}
}
}
-
- if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1))
- {
- drawable->clearState(LLDrawable::REBUILD_ALL);
- }
}
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
@@ -1488,7 +1502,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
stop_glerror();
- LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette",
+ LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX,
skin->mJointNames.size(),
FALSE,
(GLfloat*) mat[0].mMatrix);
@@ -1516,7 +1530,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
LLDrawPoolBump::bindBumpMap(face, normal_channel);
}
- if (face->mTextureMatrix)
+ if (face->mTextureMatrix && vobj->mTexAnimMode)
{
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix);
@@ -1530,13 +1544,14 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
buff->setBuffer(data_mask);
buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
}
+
+ gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES);
}
}
}
void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar)
{
- updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_DEFERRED_SIMPLE);
}
@@ -1600,7 +1615,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar)
{
- updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_SIMPLE);
}
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 69e3068858..544969001d 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -129,6 +129,7 @@ public:
void endDeferredRiggedSimple();
void endDeferredRiggedBump();
+ void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face);
void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar,
LLFace* facep,
const LLMeshSkinInfo* skin,
@@ -208,6 +209,7 @@ public:
static BOOL sSkipOpaque;
static BOOL sSkipTransparent;
static S32 sDiffuseChannel;
+ static F32 sMinimumAlpha;
static LLGLSLShader* sVertexProgram;
};
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 1b0b11298c..7e95046479 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -449,9 +449,6 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
LLCubeMap* cube_map = gSky.mVOSkyp ? gSky.mVOSkyp->getCubeMap() : NULL;
if( cube_map )
{
- cube_map->disable();
- cube_map->restoreMatrix();
-
if (!invisible && shader_level > 1)
{
shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
@@ -464,6 +461,10 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32&
}
}
}
+ // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0
+ // MAINT-755
+ cube_map->disable();
+ cube_map->restoreMatrix();
}
if (!LLGLSLShader::sNoFixedFunction)
@@ -1369,9 +1370,14 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI
LLGLDisable blend(GL_BLEND);
gGL.setColorMask(TRUE, TRUE);
gNormalMapGenProgram.bind();
- gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale"));
- gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth());
- gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight());
+
+ static LLStaticHashedString sNormScale("norm_scale");
+ static LLStaticHashedString sStepX("stepX");
+ static LLStaticHashedString sStepY("stepY");
+
+ gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale"));
+ gNormalMapGenProgram.uniform1f(sStepX, 1.f/bump->getWidth());
+ gNormalMapGenProgram.uniform1f(sStepY, 1.f/bump->getHeight());
LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(),
(F32) bump->getHeight()/gPipeline.mScreen.getHeight());
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 9bc32fddbd..cac862a107 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -352,8 +352,8 @@ void LLDrawPoolTerrain::renderFullShader()
LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr;
llassert(shader);
- shader->uniform4fv("object_plane_s", 1, tp0.mV);
- shader->uniform4fv("object_plane_t", 1, tp1.mV);
+ shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV);
+ shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV);
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadIdentity();
@@ -862,8 +862,8 @@ void LLDrawPoolTerrain::renderSimple()
if (LLGLSLShader::sNoFixedFunction)
{
- sShader->uniform4fv("object_plane_s", 1, tp0.mV);
- sShader->uniform4fv("object_plane_t", 1, tp1.mV);
+ sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV);
+ sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV);
}
else
{
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index 4f6eaa5a5b..b6a4b0194c 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -407,8 +407,8 @@ void LLDrawPoolWater::renderOpaqueLegacyWater()
}
else
{
- shader->uniform4fv("object_plane_s", 1, tp0);
- shader->uniform4fv("object_plane_t", 1, tp1);
+ shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0);
+ shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1);
}
gGL.diffuseColor3f(1.f, 1.f, 1.f);
@@ -546,7 +546,7 @@ void LLDrawPoolWater::shade()
sTime = (F32)LLFrameTimer::getElapsedSeconds()*0.5f;
- S32 reftex = shader->enableTexture(LLViewerShaderMgr::WATER_REFTEX);
+ S32 reftex = shader->enableTexture(LLShaderMgr::WATER_REFTEX);
if (reftex > -1)
{
@@ -577,12 +577,12 @@ void LLDrawPoolWater::shade()
mWaterNormp->setFilteringOption(LLTexUnit::TFO_POINT);
}
- S32 screentex = shader->enableTexture(LLViewerShaderMgr::WATER_SCREENTEX);
+ S32 screentex = shader->enableTexture(LLShaderMgr::WATER_SCREENTEX);
if (screentex > -1)
{
- shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV);
- shader->uniform1f(LLViewerShaderMgr::WATER_FOGDENSITY,
+ shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV);
+ shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY,
param_mgr->getFogDensity());
gPipeline.mWaterDis.bindTexture(0, screentex);
}
@@ -594,15 +594,9 @@ void LLDrawPoolWater::shade()
if (mVertexShaderLevel == 1)
{
sWaterFogColor.mV[3] = param_mgr->mDensitySliderValue;
- shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV);
+ shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV);
}
- F32 screenRes[] =
- {
- 1.f/gGLViewport[2],
- 1.f/gGLViewport[3]
- };
- shader->uniform2fv("screenRes", 1, screenRes);
stop_glerror();
S32 diffTex = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
@@ -614,26 +608,26 @@ void LLDrawPoolWater::shade()
light_diffuse *= 6.f;
//shader->uniformMatrix4fv("inverse_ref", 1, GL_FALSE, (GLfloat*) gGLObliqueProjectionInverse.mMatrix);
- shader->uniform1f(LLViewerShaderMgr::WATER_WATERHEIGHT, eyedepth);
- shader->uniform1f(LLViewerShaderMgr::WATER_TIME, sTime);
- shader->uniform3fv(LLViewerShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV);
- shader->uniform3fv(LLViewerShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV);
- shader->uniform1f(LLViewerShaderMgr::WATER_SPECULAR_EXP, light_exp);
- shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV);
- shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV);
- shader->uniform3fv(LLViewerShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV);
-
- shader->uniform3fv("normScale", 1, param_mgr->getNormalScale().mV);
- shader->uniform1f("fresnelScale", param_mgr->getFresnelScale());
- shader->uniform1f("fresnelOffset", param_mgr->getFresnelOffset());
- shader->uniform1f("blurMultiplier", param_mgr->getBlurMultiplier());
+ shader->uniform1f(LLShaderMgr::WATER_WATERHEIGHT, eyedepth);
+ shader->uniform1f(LLShaderMgr::WATER_TIME, sTime);
+ shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV);
+ shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV);
+ shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp);
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV);
+ shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV);
+ shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV);
+
+ shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, param_mgr->getNormalScale().mV);
+ shader->uniform1f(LLShaderMgr::WATER_FRESNEL_SCALE, param_mgr->getFresnelScale());
+ shader->uniform1f(LLShaderMgr::WATER_FRESNEL_OFFSET, param_mgr->getFresnelOffset());
+ shader->uniform1f(LLShaderMgr::WATER_BLUR_MULTIPLIER, param_mgr->getBlurMultiplier());
F32 sunAngle = llmax(0.f, light_dir.mV[2]);
F32 scaledAngle = 1.f - sunAngle;
- shader->uniform1f("sunAngle", sunAngle);
- shader->uniform1f("scaledAngle", scaledAngle);
- shader->uniform1f("sunAngle2", 0.1f + 0.2f*sunAngle);
+ shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE, sunAngle);
+ shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle);
+ shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f*sunAngle);
LLColor4 water_color;
LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis();
@@ -641,12 +635,12 @@ void LLDrawPoolWater::shade()
if (LLViewerCamera::getInstance()->cameraUnderWater())
{
water_color.setVec(1.f, 1.f, 1.f, 0.4f);
- shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow());
+ shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow());
}
else
{
water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot));
- shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove());
+ shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove());
}
if (water_color.mV[3] > 0.9f)
@@ -690,11 +684,11 @@ void LLDrawPoolWater::shade()
}
shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP);
- shader->disableTexture(LLViewerShaderMgr::WATER_SCREENTEX);
+ shader->disableTexture(LLShaderMgr::WATER_SCREENTEX);
shader->disableTexture(LLViewerShaderMgr::BUMP_MAP);
shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP);
- shader->disableTexture(LLViewerShaderMgr::WATER_REFTEX);
- shader->disableTexture(LLViewerShaderMgr::WATER_SCREENDEPTH);
+ shader->disableTexture(LLShaderMgr::WATER_REFTEX);
+ shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH);
if (deferred_render)
{
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index b5faff7968..b0e69aa9b5 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -152,7 +152,8 @@ void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) cons
gGL.translatef(0.f,-camHeightLocal, 0.f);
// Draw WL Sky
- shader->uniform3f("camPosLocal", 0.f, camHeightLocal, 0.f);
+ static LLStaticHashedString sCamPosLocal("camPosLocal");
+ shader->uniform3f(sCamPosLocal, 0.f, camHeightLocal, 0.f);
gSky.mVOWLSkyp->drawDome();
@@ -207,7 +208,8 @@ void LLDrawPoolWLSky::renderStars(void) const
if (LLGLSLShader::sNoFixedFunction)
{
gCustomAlphaProgram.bind();
- gCustomAlphaProgram.uniform1f("custom_alpha", star_alpha.mV[3]);
+ static LLStaticHashedString sCustomAlpha("custom_alpha");
+ gCustomAlphaProgram.uniform1f(sCustomAlpha, star_alpha.mV[3]);
}
else
{
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 28e4b32793..c3cb914120 100644..100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -51,10 +51,21 @@
#include "llviewerregion.h"
#include "llviewerwindow.h"
#include "llviewershadermgr.h"
+#include "llvoavatar.h"
+#if LL_LINUX
+// Work-around spurious used before init warning on Vector4a
+//
+#pragma GCC diagnostic ignored "-Wuninitialized"
+#endif
+
+extern BOOL gGLDebugLoggingEnabled;
#define LL_MAX_INDICES_COUNT 1000000
+static LLStaticHashedString sTextureIndexIn("texture_index_in");
+static LLStaticHashedString sColorIn("color_in");
+
BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE
#define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2])
@@ -325,6 +336,12 @@ void LLFace::dirtyTexture()
if (vobj)
{
vobj->mLODChanged = TRUE;
+
+ LLVOAvatar* avatar = vobj->getAvatar();
+ if (avatar)
+ { //avatar render cost may have changed
+ avatar->updateVisualComplexity();
+ }
}
gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE);
}
@@ -1159,6 +1176,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_BINORMAL("Binormal");
+
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive");
+static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal");
+
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index");
static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail");
static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos");
@@ -1382,12 +1408,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
#ifdef GL_TRANSFORM_FEEDBACK_BUFFER
if (use_transform_feedback &&
+ mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB &&
gTransformPositionProgram.mProgramObject && //transform shaders are loaded
mVertexBuffer->useVBOs() && //target buffer is in VRAM
!rebuild_weights && //TODO: add support for weights
!volume.isUnique()) //source volume is NOT flexi
{ //use transform feedback to pack vertex buffer
-
+ //gGLDebugLoggingEnabled = TRUE;
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK);
+ LLGLEnable discard(GL_RASTERIZER_DISCARD);
LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get();
if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices)
@@ -1404,7 +1433,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION);
gTransformPositionProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount);
@@ -1418,7 +1447,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
vp[2] = 0;
vp[3] = 0;
- gTransformPositionProgram.uniform1i("texture_index_in", val);
+ gTransformPositionProgram.uniform1i(sTextureIndexIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
@@ -1429,14 +1458,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_color)
{
- LLFastTimer t(FTM_FACE_GEOM_COLOR);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount);
S32 val = *((S32*) color.mV);
- gTransformColorProgram.uniform1i("color_in", val);
+ gTransformColorProgram.uniform1i(sColorIn, val);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
@@ -1445,7 +1474,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_emissive)
{
- LLFastTimer t(FTM_FACE_GEOM_EMISSIVE);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE);
gTransformColorProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount);
@@ -1457,7 +1486,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
(glow << 16) |
(glow << 24);
- gTransformColorProgram.uniform1i("color_in", glow32);
+ gTransformColorProgram.uniform1i(sColorIn, glow32);
glBeginTransformFeedback(GL_POINTS);
buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
push_for_transform(buff, vf.mNumVertices, mGeomCount);
@@ -1466,7 +1495,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL);
gTransformNormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount);
@@ -1479,7 +1508,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_binormal)
{
- LLFastTimer t(FTM_FACE_GEOM_BINORMAL);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_BINORMAL);
gTransformBinormalProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_BINORMAL, mGeomIndex, mGeomCount);
@@ -1492,7 +1521,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_tcoord)
{
- LLFastTimer t(FTM_FACE_GEOM_TEXTURE);
+ LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE);
gTransformTexCoordProgram.bind();
mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount);
@@ -1515,13 +1544,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
}
glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0);
-
gGL.popMatrix();
if (cur_shader)
{
cur_shader->bind();
}
+ //gGLDebugLoggingEnabled = FALSE;
}
else
#endif
@@ -1936,21 +1965,32 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_pos)
{
- LLFastTimer t(FTM_FACE_GEOM_POSITION);
+ LLVector4a* src = vf.mPositions;
+
+ //_mm_prefetch((char*)src, _MM_HINT_T0);
+
+ LLVector4a* end = src+num_vertices;
+ //LLVector4a* end_64 = end-4;
+
+ //LLFastTimer t(FTM_FACE_GEOM_POSITION);
llassert(num_vertices > 0);
mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range);
-
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
+
+ F32* dst = (F32*) vert.get();
+ F32* end_f32 = dst+mGeomCount*4;
- LLVector4a* src = vf.mPositions;
- volatile F32* dst = (volatile F32*) vert.get();
+ //_mm_prefetch((char*)dst, _MM_HINT_NTA);
+ //_mm_prefetch((char*)src, _MM_HINT_NTA);
+
+ //_mm_prefetch((char*)dst, _MM_HINT_NTA);
- volatile F32* end = dst+num_vertices*4;
- LLVector4a res;
+ LLVector4a res0; //,res1,res2,res3;
+
LLVector4a texIdx;
S32 index = mTextureIndex < 255 ? mTextureIndex : 0;
@@ -1967,29 +2007,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
texIdx.set(0,0,0,val);
+ LLVector4a tmp;
+
{
- LLFastTimer t(FTM_FACE_POSITION_STORE);
- LLVector4a tmp;
+ //LLFastTimer t2(FTM_FACE_POSITION_STORE);
- do
- {
- mat_vert.affineTransform(*src++, res);
- tmp.setSelectWithMask(mask, texIdx, res);
+ /*if (num_vertices > 4)
+ { //more than 64 bytes
+ while (src < end_64)
+ {
+ _mm_prefetch((char*)src + 64, _MM_HINT_T0);
+ _mm_prefetch((char*)dst + 64, _MM_HINT_T0);
+
+ mat_vert.affineTransform(*src, res0);
+ tmp.setSelectWithMask(mask, texIdx, res0);
+ tmp.store4a((F32*) dst);
+
+ mat_vert.affineTransform(*(src+1), res1);
+ tmp.setSelectWithMask(mask, texIdx, res1);
+ tmp.store4a((F32*) dst+4);
+
+ mat_vert.affineTransform(*(src+2), res2);
+ tmp.setSelectWithMask(mask, texIdx, res2);
+ tmp.store4a((F32*) dst+8);
+
+ mat_vert.affineTransform(*(src+3), res3);
+ tmp.setSelectWithMask(mask, texIdx, res3);
+ tmp.store4a((F32*) dst+12);
+
+ dst += 16;
+ src += 4;
+ }
+ }*/
+
+ while (src < end)
+ {
+ mat_vert.affineTransform(*src++, res0);
+ tmp.setSelectWithMask(mask, texIdx, res0);
tmp.store4a((F32*) dst);
dst += 4;
}
- while(dst < end);
}
-
+
{
- LLFastTimer t(FTM_FACE_POSITION_PAD);
- S32 aligned_pad_vertices = mGeomCount - num_vertices;
- res.set(res[0], res[1], res[2], 0.f);
-
- while (aligned_pad_vertices > 0)
+ //LLFastTimer t(FTM_FACE_POSITION_PAD);
+ while (dst < end_f32)
{
- --aligned_pad_vertices;
- res.store4a((F32*) dst);
+ res0.store4a((F32*) dst);
dst += 4;
}
}
@@ -2003,15 +2067,17 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (rebuild_normal)
{
- LLFastTimer t(FTM_FACE_GEOM_NORMAL);
+ //LLFastTimer t(FTM_FACE_GEOM_NORMAL);
mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range);
F32* normals = (F32*) norm.get();
- for (S32 i = 0; i < num_vertices; i++)
- {
+ LLVector4a* src = vf.mNormals;
+ LLVector4a* end = src+num_vertices;
+
+ while (src < end)
+ {
LLVector4a normal;
- mat_normal.rotate(vf.mNormals[i], normal);
- normal.normalize3fast();
+ mat_normal.rotate(*src++, normal);
normal.store4a(normals);
normals += 4;
}
@@ -2028,11 +2094,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
mVertexBuffer->getBinormalStrider(binorm, mGeomIndex, mGeomCount, map_range);
F32* binormals = (F32*) binorm.get();
- for (S32 i = 0; i < num_vertices; i++)
+ LLVector4a* src = vf.mBinormals;
+ LLVector4a* end = vf.mBinormals+num_vertices;
+
+ while (src < end)
{
LLVector4a binormal;
- mat_normal.rotate(vf.mBinormals[i], binormal);
- binormal.normalize3fast();
+ mat_normal.rotate(*src++, binormal);
binormal.store4a(binormals);
binormals += 4;
}
diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp
index 4dfb93f1bc..e7a3f9b390 100644
--- a/indra/newview/llfasttimerview.cpp
+++ b/indra/newview/llfasttimerview.cpp
@@ -345,7 +345,7 @@ BOOL LLFastTimerView::handleScrollWheel(S32 x, S32 y, S32 clicks)
return TRUE;
}
-static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers", true);
+static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers");
static std::map<LLFastTimer::NamedTimer*, LLColor4> sTimerColors;
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index a5ee4607a1..fb1a8549a9 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -692,30 +692,36 @@ void LLVolumeImplFlexible::doFlexibleUpdate()
LLVector4(z_axis, 0.f),
LLVector4(delta_pos, 1.f));
+ LL_CHECK_MEMORY
for (i=0; i<=num_render_sections; ++i)
{
new_point = &path->mPath[i];
LLVector3 pos = newSection[i].mPosition * rel_xform;
LLQuaternion rot = mSection[i].mAxisRotation * newSection[i].mRotation * delta_rot;
-
- if (!mUpdated || (new_point->mPos-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f)
+
+ LLVector3 np(new_point->mPos.getF32ptr());
+
+ if (!mUpdated || (np-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f)
{
- new_point->mPos = newSection[i].mPosition * rel_xform;
+ new_point->mPos.load3((newSection[i].mPosition * rel_xform).mV);
mUpdated = FALSE;
}
- new_point->mRot = rot;
- new_point->mScale = newSection[i].mScale;
+ new_point->mRot.loadu(LLMatrix3(rot));
+ new_point->mScale.set(newSection[i].mScale.mV[0], newSection[i].mScale.mV[1], 0,1);
new_point->mTexT = ((F32)i)/(num_render_sections);
}
-
+ LL_CHECK_MEMORY
mLastSegmentRotation = parentSegmentRotation;
}
+static LLFastTimer::DeclareTimer FTM_FLEXI_PREBUILD("Flexi Prebuild");
+
void LLVolumeImplFlexible::preRebuild()
{
if (!mUpdated)
{
+ LLFastTimer t(FTM_FLEXI_PREBUILD);
doFlexibleRebuild();
}
}
diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp
index 116bd241c4..664f7d4fd6 100644
--- a/indra/newview/llfloaterhardwaresettings.cpp
+++ b/indra/newview/llfloaterhardwaresettings.cpp
@@ -89,8 +89,10 @@ void LLFloaterHardwareSettings::refresh()
void LLFloaterHardwareSettings::refreshEnabledState()
{
+ F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
+
S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting();
- S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting();
+ S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem);
getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem);
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 0a30fef768..1e1f635add 100644
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2027,6 +2027,10 @@ void LLPanelLandOptions::refresh()
mSnapshotCtrl->setImageAssetID(parcel->getSnapshotID());
mSnapshotCtrl->setEnabled( can_change_identity );
+ // find out where we're looking and convert that to an angle in degrees on a regular compass (not the internal representation)
+ LLVector3 user_look_at = parcel->getUserLookAt();
+ U32 user_look_at_angle = ( (U32)( ( atan2(user_look_at[1], -user_look_at[0]) + F_PI * 2 ) * RAD_TO_DEG + 0.5) - 90) % 360;
+
LLVector3 pos = parcel->getUserLocation();
if (pos.isExactlyZero())
{
@@ -2034,10 +2038,11 @@ void LLPanelLandOptions::refresh()
}
else
{
- mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d",
+ mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d (%d\xC2\xB0)",
llround(pos.mV[VX]),
llround(pos.mV[VY]),
- llround(pos.mV[VZ])));
+ llround(pos.mV[VZ]),
+ user_look_at_angle));
}
mSetBtn->setEnabled( can_change_landing_point );
@@ -2118,7 +2123,7 @@ void LLPanelLandOptions::refreshSearch()
bool can_change =
LLViewerParcelMgr::isParcelModifiableByAgent(
- parcel, GP_LAND_CHANGE_IDENTITY)
+ parcel, GP_LAND_FIND_PLACES)
&& region
&& !(region->getRegionFlags() & REGION_FLAGS_BLOCK_PARCEL_SEARCH);
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index ea839e6f5a..07c36b9f1b 100755
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -290,6 +290,22 @@ bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a
bool validate_face(const LLVolumeFace& face)
{
+
+ for (U32 v = 0; v < face.mNumVertices; v++)
+ {
+ if(face.mPositions && !face.mPositions[v].isFinite3())
+ {
+ llwarns << "NaN position data in face found!" << llendl;
+ return false;
+ }
+
+ if(face.mNormals && !face.mNormals[v].isFinite3())
+ {
+ llwarns << "NaN normal data in face found!" << llendl;
+ return false;
+ }
+ }
+
for (U32 i = 0; i < face.mNumIndices; ++i)
{
if (face.mIndices[i] >= face.mNumVertices)
@@ -305,8 +321,10 @@ bool validate_face(const LLVolumeFace& face)
return false;
}
+
/*const LLVector4a scale(0.5f);
+
for (U32 i = 0; i < face.mNumIndices; i+=3)
{
U16 idx1 = face.mIndices[i];
@@ -323,7 +341,6 @@ bool validate_face(const LLVolumeFace& face)
return false;
}
}*/
-
return true;
}
@@ -5934,3 +5951,5 @@ void LLFloaterModelPreview::setPermissonsErrorStatus(U32 status, const std::stri
LLNotificationsUtil::add("MeshUploadPermError");
}
+
+
diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp
index 3fe2518de6..94c3f4149c 100644
--- a/indra/newview/llfloaterwebcontent.cpp
+++ b/indra/newview/llfloaterwebcontent.cpp
@@ -54,7 +54,7 @@ LLFloaterWebContent::_Params::_Params()
LLFloaterWebContent::LLFloaterWebContent( const Params& params )
: LLFloater( params ),
- LLInstanceTracker<LLFloaterWebContent, std::string>(params.id()),
+ INSTANCE_TRACKER_KEYED(LLFloaterWebContent, std::string)(params.id()),
mWebBrowser(NULL),
mAddressCombo(NULL),
mSecureLockIcon(NULL),
diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h
index cfc87e9015..409c15fb0b 100644
--- a/indra/newview/llfloaterwebcontent.h
+++ b/indra/newview/llfloaterwebcontent.h
@@ -40,10 +40,11 @@ class LLIconCtrl;
class LLFloaterWebContent :
public LLFloater,
public LLViewerMediaObserver,
- public LLInstanceTracker<LLFloaterWebContent, std::string>
+ public INSTANCE_TRACKER_KEYED(LLFloaterWebContent, std::string)
{
public:
- typedef LLInstanceTracker<LLFloaterWebContent, std::string> instance_tracker_t;
+
+ typedef INSTANCE_TRACKER_KEYED(LLFloaterWebContent, std::string) instance_tracker_t;
LOG_CLASS(LLFloaterWebContent);
struct _Params : public LLInitParam::Block<_Params>
diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp
index 362308c176..0228807dc8 100644
--- a/indra/newview/llmaniptranslate.cpp
+++ b/indra/newview/llmaniptranslate.cpp
@@ -1698,7 +1698,8 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal,
gGL.getModelviewMatrix().inverse().mult_vec_matrix(plane);
- gClipProgram.uniform4fv("clip_plane", 1, plane.v);
+ static LLStaticHashedString sClipPlane("clip_plane");
+ gClipProgram.uniform4fv(sClipPlane, 1, plane.v);
BOOL particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES);
BOOL clouds = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS);
diff --git a/indra/newview/llmediactrl.cpp b/indra/newview/llmediactrl.cpp
index 99b4707158..48730f0f20 100644
--- a/indra/newview/llmediactrl.cpp
+++ b/indra/newview/llmediactrl.cpp
@@ -81,7 +81,7 @@ LLMediaCtrl::Params::Params()
LLMediaCtrl::LLMediaCtrl( const Params& p) :
LLPanel( p ),
- LLInstanceTracker<LLMediaCtrl, LLUUID>(LLUUID::generateNewID()),
+ INSTANCE_TRACKER_KEYED(LLMediaCtrl, LLUUID)(LLUUID::generateNewID()),
mTextureDepthBytes( 4 ),
mBorder(NULL),
mFrequentUpdates( true ),
diff --git a/indra/newview/llmediactrl.h b/indra/newview/llmediactrl.h
index 7f2a5e1642..4fed21bf22 100644
--- a/indra/newview/llmediactrl.h
+++ b/indra/newview/llmediactrl.h
@@ -42,10 +42,11 @@ class LLMediaCtrl :
public LLPanel,
public LLViewerMediaObserver,
public LLViewerMediaEventEmitter,
- public LLInstanceTracker<LLMediaCtrl, LLUUID>
+ public INSTANCE_TRACKER_KEYED(LLMediaCtrl, LLUUID)
{
LOG_CLASS(LLMediaCtrl);
public:
+
struct Params : public LLInitParam::Block<Params, LLPanel::Params>
{
Optional<std::string> start_url;
diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
index 2b92b0b3d1..a567d1217a 100644
--- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
+++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
@@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize()
void LLMenuOptionPathfindingRebakeNavmesh::quit()
{
- if (mIsInitialized)
+ if (mIsInitialized) // Quitting from the login screen leaves this uninitialized
{
if (mNavMeshSlot.connected())
{
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 1223615079..809f85a7b5 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -288,7 +288,7 @@ public:
~LLMeshSkinInfoResponder()
{
- llassert(mProcessed);
+ //llassert(mProcessed); this will assert due to a timeout (not handled?) MAINT-2511
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -313,7 +313,7 @@ public:
~LLMeshDecompositionResponder()
{
- llassert(mProcessed);
+ //llassert(mProcessed); this will assert due to a timeout (not handled?) MAINT-2511
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -338,7 +338,7 @@ public:
~LLMeshPhysicsShapeResponder()
{
- llassert(mProcessed);
+ //llassert(mProcessed); this will assert due to a timeout (not handled?) MAINT-2511
}
virtual void completedRaw(U32 status, const std::string& reason,
@@ -588,7 +588,7 @@ void LLMeshRepoThread::run()
if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit
{
mMutex->lock();
- mLODReqQ.push(req) ;
+ mLODReqQ.push(req);
mMutex->unlock();
}
}
@@ -1200,8 +1200,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat
LLMutexLock lock(mHeaderMutex);
mMeshHeaderSize[mesh_id] = header_size;
mMeshHeader[mesh_id] = header;
- }
-
+ }
LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time.
@@ -1919,7 +1918,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason,
if (data_size < mRequestedBytes)
{
- if (status == 499 || status == 503)
+ if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE)
{ //timeout or service unavailable, try again
llwarns << "Timeout or service unavailable, retrying." << llendl;
LLMeshRepository::sHTTPRetryCount++;
@@ -1927,7 +1926,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason,
}
else
{
- llassert(status == 499 || status == 503); //intentionally trigger a breakpoint
+ llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint
llwarns << "Unhandled status " << status << llendl;
}
return;
@@ -1983,7 +1982,7 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason
if (data_size < mRequestedBytes)
{
- if (status == 499 || status == 503)
+ if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE)
{ //timeout or service unavailable, try again
llwarns << "Timeout or service unavailable, retrying." << llendl;
LLMeshRepository::sHTTPRetryCount++;
@@ -1991,7 +1990,7 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason
}
else
{
- llassert(status == 499 || status == 503); //intentionally trigger a breakpoint
+ llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint
llwarns << "Unhandled status " << status << llendl;
}
return;
@@ -2046,7 +2045,7 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r
if (data_size < mRequestedBytes)
{
- if (status == 499 || status == 503)
+ if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE)
{ //timeout or service unavailable, try again
llwarns << "Timeout or service unavailable, retrying." << llendl;
LLMeshRepository::sHTTPRetryCount++;
@@ -2054,7 +2053,7 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r
}
else
{
- llassert(status == 499 || status == 503); //intentionally trigger a breakpoint
+ llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint
llwarns << "Unhandled status " << status << llendl;
}
return;
@@ -2110,7 +2109,7 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re
if (data_size < mRequestedBytes)
{
- if (status == 499 || status == 503)
+ if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE)
{ //timeout or service unavailable, try again
llwarns << "Timeout or service unavailable, retrying." << llendl;
LLMeshRepository::sHTTPRetryCount++;
@@ -2118,7 +2117,7 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re
}
else
{
- llassert(status == 499 || status == 503); //intentionally trigger a breakpoint
+ llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint
llwarns << "Unhandled status " << status << llendl;
}
return;
@@ -2171,16 +2170,16 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason,
// << "Header responder failed with status: "
// << status << ": " << reason << llendl;
- // 503 (service unavailable) or 499 (timeout)
+ // 503 (service unavailable) or 499 (internal Linden-generated error)
// can be due to server load and can be retried
// TODO*: Add maximum retry logic, exponential backoff
// and (somewhat more optional than the others) retries
// again after some set period of time
- llassert(status == 503 || status == 499);
+ llassert(status == HTTP_NOT_FOUND || status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR);
- if (status == 503 || status == 499)
+ if (status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR)
{ //retry
llwarns << "Timeout or service unavailable, retrying." << llendl;
LLMeshRepository::sHTTPRetryCount++;
@@ -2192,7 +2191,7 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason,
}
else
{
- llwarns << "Unhandled status." << llendl;
+ llwarns << "Unhandled status: " << status << llendl;
}
}
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 8602271f84..8eaf691d6f 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -413,7 +413,7 @@ public:
void startRequest() { ++mPendingUploads; }
void stopRequest() { --mPendingUploads; }
-
+
bool finished() { return mFinished; }
virtual void run();
void preStart();
diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp
index 7f396b7b7e..7ddd04fed0 100644
--- a/indra/newview/llnamelistctrl.cpp
+++ b/indra/newview/llnamelistctrl.cpp
@@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id,
}
-void LLNameListCtrl::updateColumns()
+void LLNameListCtrl::updateColumns(bool force_update)
{
- LLScrollListCtrl::updateColumns();
+ LLScrollListCtrl::updateColumns(force_update);
if (!mNameColumn.empty())
{
diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h
index 271802d48a..d82727f018 100644
--- a/indra/newview/llnamelistctrl.h
+++ b/indra/newview/llnamelistctrl.h
@@ -64,9 +64,10 @@ private:
class LLNameListCtrl
-: public LLScrollListCtrl, public LLInstanceTracker<LLNameListCtrl>
+: public LLScrollListCtrl, public INSTANCE_TRACKER(LLNameListCtrl)
{
public:
+
typedef enum e_name_type
{
INDIVIDUAL,
@@ -149,7 +150,7 @@ public:
void sortByName(BOOL ascending);
- /*virtual*/ void updateColumns();
+ /*virtual*/ void updateColumns(bool force_update);
/*virtual*/ void mouseOverHighlightNthItem( S32 index );
private:
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index 133b269c11..a9a3c686a6 100644
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -85,6 +85,7 @@ public:
std::string mAlreadyInGroup;
std::string mTooManySelected;
bool mConfirmedOwnerInvite;
+ std::set<LLUUID> mInviteeIDs;
void (*mCloseCallback)(void* data);
@@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl()
}
}
+const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap.
+
void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
const uuid_vec_t& agent_ids)
{
std::string name;
LLUUID id;
+ if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES)
+ {
+ // Fail! Show a warning and don't add any names.
+ LLSD msg;
+ msg["MESSAGE"] = mTooManySelected;
+ LLNotificationsUtil::add("GenericAlert", msg);
+ return;
+ }
+
for (S32 i = 0; i < (S32)names.size(); i++)
{
name = names[i];
id = agent_ids[i];
// Make sure this agent isn't already in the list.
- bool already_in_list = false;
- std::vector<LLScrollListItem*> items = mInvitees->getAllData();
- for (std::vector<LLScrollListItem*>::iterator iter = items.begin();
- iter != items.end(); ++iter)
- {
- LLScrollListItem* item = *iter;
- if (item->getUUID() == id)
- {
- already_in_list = true;
- break;
- }
- }
- if (already_in_list)
+ if (mInviteeIDs.find(id) != mInviteeIDs.end())
{
continue;
}
@@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
row["columns"][0]["value"] = name;
mInvitees->addElement(row);
+ mInviteeIDs.insert(id);
}
}
@@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations()
role_member_pairs[item->getUUID()] = role_id;
}
- const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap.
if (role_member_pairs.size() > MAX_GROUP_INVITES)
{
// Fail!
@@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove()
mInvitees->getAllSelected();
if (selection.empty()) return;
+ std::vector<LLScrollListItem*>::iterator iter;
+ for(iter = selection.begin(); iter != selection.end(); ++iter)
+ {
+ mInviteeIDs.erase( (*iter)->getUUID() );
+ }
+
// Remove all selected invitees.
mInvitees->deleteSelectedItems();
mRemoveButton->setEnabled(FALSE);
@@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear()
mImplementation->mRoleNames->clear();
mImplementation->mRoleNames->removeall();
mImplementation->mOKButton->setEnabled(FALSE);
+ mImplementation->mInviteeIDs.clear();
}
void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids)
diff --git a/indra/newview/llpolymesh.cpp b/indra/newview/llpolymesh.cpp
index 5f5258bbce..916f3d8e06 100644
--- a/indra/newview/llpolymesh.cpp
+++ b/indra/newview/llpolymesh.cpp
@@ -983,12 +983,26 @@ LLVector4a *LLPolyMesh::getScaledBinormals()
//-----------------------------------------------------------------------------
void LLPolyMesh::initializeForMorph()
{
- LLVector4a::memcpyNonAliased16((F32*) mCoords, (F32*) mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mScaledNormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mScaledBinormals, (F32*) mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
- LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
+ // Must insure that src and dst of copies below
+ // are actually 16b aligned...the 16b mod 0 size
+ // is assumed from the data being LLVector4a
+ //
+ ll_assert_aligned(mCoords,16);
+ ll_assert_aligned(mNormals,16);
+ ll_assert_aligned(mScaledNormals,16);
+ ll_assert_aligned(mBinormals,16);
+ ll_assert_aligned(mScaledBinormals,16);
+ ll_assert_aligned(mTexCoords,16);
+ ll_assert_aligned(mSharedData->mBaseCoords,16);
+ ll_assert_aligned(mSharedData->mBaseNormals,16);
+ ll_assert_aligned(mSharedData->mTexCoords,16);
+
+ ll_memcpy_nonaliased_aligned_16((char*)mCoords, (char*)mSharedData->mBaseCoords, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ ll_memcpy_nonaliased_aligned_16((char*)mNormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ ll_memcpy_nonaliased_aligned_16((char*)mScaledNormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ ll_memcpy_nonaliased_aligned_16((char*)mBinormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ ll_memcpy_nonaliased_aligned_16((char*)mScaledBinormals, (char*)mSharedData->mBaseNormals, sizeof(LLVector4a) * mSharedData->mNumVertices);
+ ll_memcpy_nonaliased_aligned_16((char*)mTexCoords, (char*)mSharedData->mTexCoords, sizeof(LLVector2) * (mSharedData->mNumVertices + mSharedData->mNumVertices%2));
for (U32 i = 0; i < mSharedData->mNumVertices; ++i)
{
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 3ed6e24498..759e1a7b4c 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3359,7 +3359,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
{
- /*LLVolumeParams volume_params;
+ LLVolumeParams volume_params;
volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
volume_params.setBeginAndEndS( 0.f, 1.f );
volume_params.setBeginAndEndT( 0.f, 1.f );
@@ -3369,7 +3369,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
gGL.diffuseColor4fv(color.mV);
pushVerts(sphere);
- LLPrimitive::sVolumeManager->unrefVolume(sphere);*/
+ LLPrimitive::sVolumeManager->unrefVolume(sphere);
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
{
@@ -3447,51 +3447,67 @@ void renderPhysicsShapes(LLSpatialGroup* group)
for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
LLDrawable* drawable = *i;
- LLVOVolume* volume = drawable->getVOVolume();
- if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
+
+ if (drawable->isSpatialBridge())
{
- if (!group->mSpatialPartition->isBridge())
+ LLSpatialBridge* bridge = drawable->asPartition()->asBridge();
+
+ if (bridge)
{
gGL.pushMatrix();
- LLVector3 trans = drawable->getRegion()->getOriginAgent();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- renderPhysicsShape(drawable, volume);
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ bridge->renderPhysicsShapes();
gGL.popMatrix();
}
- else
- {
- renderPhysicsShape(drawable, volume);
- }
}
else
{
- LLViewerObject* object = drawable->getVObj();
- if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ LLVOVolume* volume = drawable->getVOVolume();
+ if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
{
- gGL.pushMatrix();
- gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
- //push face vertices for terrain
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ if (!group->mSpatialPartition->isBridge())
{
- LLFace* face = drawable->getFace(i);
- if (face)
+ gGL.pushMatrix();
+ LLVector3 trans = drawable->getRegion()->getOriginAgent();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ renderPhysicsShape(drawable, volume);
+ gGL.popMatrix();
+ }
+ else
+ {
+ renderPhysicsShape(drawable, volume);
+ }
+ }
+ else
+ {
+ LLViewerObject* object = drawable->getVObj();
+ if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ {
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
+ //push face vertices for terrain
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- LLVertexBuffer* buff = face->getVertexBuffer();
- if (buff)
+ LLFace* face = drawable->getFace(i);
+ if (face)
{
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (buff)
+ {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
- gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
- gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ }
}
}
+ gGL.popMatrix();
}
- gGL.popMatrix();
}
}
}
@@ -4638,7 +4654,9 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset,
mGroup(NULL),
mFace(NULL),
mDistance(0.f),
- mDrawMode(LLRender::TRIANGLES)
+ mDrawMode(LLRender::TRIANGLES),
+ mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA),
+ mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA)
{
mVertexBuffer->validateRange(mStart, mEnd, mCount, mOffset);
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index b1706d9d35..08e77855c4 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -119,6 +119,8 @@ public:
LL_ALIGN_16(LLFace* mFace); //associated face
F32 mDistance;
U32 mDrawMode;
+ U32 mBlendFuncSrc;
+ U32 mBlendFuncDst;
struct CompareTexture
{
@@ -739,7 +741,7 @@ class LLVolumeGeometryManager: public LLGeometryManager
virtual void rebuildGeom(LLSpatialGroup* group);
virtual void rebuildMesh(LLSpatialGroup* group);
virtual void getGeometry(LLSpatialGroup* group);
- void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE);
+ void genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE);
void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type);
};
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 37e6ded986..37e6ded986 100644..100755
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h
index 760e38890b..760e38890b 100644..100755
--- a/indra/newview/llstartup.h
+++ b/indra/newview/llstartup.h
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 305f6fca0f..102b97de30 100644
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -1912,10 +1912,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis
h >>= i;
if(w * h *c > 0) //valid
{
- LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents());
- newraw->scale(w, h) ;
- raw = newraw;
-
+ //make a duplicate to keep the original raw image untouched.
+ raw = raw->duplicate();
+ raw->scale(w, h) ;
+
discardlevel += i ;
}
}
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 7de66b139f..7de66b139f 100755..100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index 16c42dbd43..16c42dbd43 100644..100755
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp
index 9dfb29b905..49debe67f6 100644
--- a/indra/newview/lltoast.cpp
+++ b/indra/newview/lltoast.cpp
@@ -572,7 +572,7 @@ S32 LLToast::notifyParent(const LLSD& info)
//static
void LLToast::updateClass()
{
- for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); iter != LLInstanceTracker<LLToast>::endInstances(); )
+ for (INSTANCE_TRACKER(LLToast)::instance_iter iter = INSTANCE_TRACKER(LLToast)::beginInstances(); iter != INSTANCE_TRACKER(LLToast)::endInstances(); )
{
LLToast& toast = *iter++;
diff --git a/indra/newview/lltoast.h b/indra/newview/lltoast.h
index ea62f758f8..718b464977 100644
--- a/indra/newview/lltoast.h
+++ b/indra/newview/lltoast.h
@@ -69,10 +69,11 @@ private :
* Represents toast pop-up.
* This is a parent view for all toast panels.
*/
-class LLToast : public LLModalDialog, public LLInstanceTracker<LLToast>
+class LLToast : public LLModalDialog, public INSTANCE_TRACKER(LLToast)
{
friend class LLToastLifeTimer;
public:
+
typedef boost::function<void (LLToast* toast)> toast_callback_t;
typedef boost::signals2::signal<void (LLToast* toast)> toast_signal_t;
typedef boost::signals2::signal<void (LLToast* toast, bool mouse_enter)> toast_hover_check_signal_t;
diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp
index 4ef5ad845c..ebff7de199 100644
--- a/indra/newview/lltoastnotifypanel.cpp
+++ b/indra/newview/lltoastnotifypanel.cpp
@@ -57,10 +57,10 @@ LLToastNotifyPanel::button_click_signal_t LLToastNotifyPanel::sButtonClickSignal
LLToastNotifyPanel::LLToastNotifyPanel(const LLNotificationPtr& notification, const LLRect& rect, bool show_images)
: LLToastPanel(notification),
- LLInstanceTracker<LLToastNotifyPanel, LLUUID>(notification->getID())
+ LLInstanceTracker<LLToastNotifyPanel, InstanceTrackType_LLToast, LLUUID>(notification->getID())
{
init(rect, show_images);
- }
+}
void LLToastNotifyPanel::addDefaultButton()
{
LLSD form_element;
diff --git a/indra/newview/lltoastnotifypanel.h b/indra/newview/lltoastnotifypanel.h
index d02171b512..5de75a7a9f 100644
--- a/indra/newview/lltoastnotifypanel.h
+++ b/indra/newview/lltoastnotifypanel.h
@@ -47,7 +47,7 @@ class LLNotificationForm;
* @deprecated this class will be removed after all toast panel types are
* implemented in separate classes.
*/
-class LLToastNotifyPanel: public LLToastPanel, public LLInstanceTracker<LLToastNotifyPanel, LLUUID>
+class LLToastNotifyPanel: public LLToastPanel, public LLInstanceTracker<LLToastNotifyPanel, InstanceTrackType_LLToast, LLUUID>
{
public:
/**
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index f24891baf6..91ea5f8243 100644
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -121,7 +121,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
// don't pick transparent so users can't "pay" transparent objects
- mPick = gViewerWindow->pickImmediate(x, y, FALSE);
+ mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE);
mPick.mKeyMask = mask;
// claim not handled so UI focus stays same
@@ -1694,6 +1694,13 @@ BOOL LLToolPie::handleRightClickPick()
showVisualContextMenuEffect();
}
}
+ else if (mPick.mParticleOwnerID.notNull())
+ {
+ if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID())
+ {
+ gMenuMuteParticle->show(x,y);
+ }
+ }
LLTool::handleRightMouseDown(x, y, mask);
// We handled the event.
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 40577118ba..e458b7dca8 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -212,13 +212,13 @@ void display_stats()
}
static LLFastTimer::DeclareTimer FTM_PICK("Picking");
-static LLFastTimer::DeclareTimer FTM_RENDER("Render", true);
+static LLFastTimer::DeclareTimer FTM_RENDER("Render");
static LLFastTimer::DeclareTimer FTM_UPDATE_SKY("Update Sky");
static LLFastTimer::DeclareTimer FTM_UPDATE_TEXTURES("Update Textures");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE("Update Images");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class");
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Image Update Bump");
-static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List");
+static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List", true);
static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete");
static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window");
static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update");
diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp
index a179b61cff..a179b61cff 100755..100644
--- a/indra/newview/llviewerfoldertype.cpp
+++ b/indra/newview/llviewerfoldertype.cpp
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 66db0ac8f3..2d18600540 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -167,6 +167,7 @@ LLContextMenu *gMenuObject = NULL;
LLContextMenu *gMenuAttachmentSelf = NULL;
LLContextMenu *gMenuAttachmentOther = NULL;
LLContextMenu *gMenuLand = NULL;
+LLContextMenu *gMenuMuteParticle = NULL;
const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
@@ -422,6 +423,9 @@ void init_menus()
gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_land.xml", gMenuHolder, registry);
+ gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_mute_particle.xml", gMenuHolder, registry);
+
///
/// set up the colors
///
@@ -2454,6 +2458,9 @@ void cleanup_menus()
delete gMenuLand;
gMenuLand = NULL;
+ delete gMenuMuteParticle;
+ gMenuMuteParticle = NULL;
+
delete gMenuBarView;
gMenuBarView = NULL;
@@ -2807,6 +2814,13 @@ bool enable_object_edit()
return enable;
}
+bool enable_mute_particle()
+{
+ const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
+
+ return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID();
+}
+
// mutually exclusive - show either edit option or build in menu
bool enable_object_build()
{
@@ -2920,6 +2934,63 @@ bool enable_object_unmute()
}
}
+
+// 0 = normal, 1 = always, 2 = never
+class LLAvatarCheckImposterMode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return false;
+
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (!avatar) return false;
+
+ U32 mode = userdata.asInteger();
+ switch (mode)
+ {
+ case 0:
+ return (avatar->getVisualMuteSettings() == LLVOAvatar::VISUAL_MUTE_NOT_SET);
+ case 1:
+ return (avatar->getVisualMuteSettings() == LLVOAvatar::ALWAYS_VISUAL_MUTE);
+ case 2:
+ return (avatar->getVisualMuteSettings() == LLVOAvatar::NEVER_VISUAL_MUTE);
+ default:
+ return false;
+ }
+ } // handleEvent()
+};
+
+// 0 = normal, 1 = always, 2 = never
+class LLAvatarSetImposterMode : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject();
+ if (!object) return false;
+
+ LLVOAvatar* avatar = find_avatar_from_object(object);
+ if (!avatar) return false;
+
+ U32 mode = userdata.asInteger();
+ switch (mode)
+ {
+ case 0:
+ avatar->setVisualMuteSettings(LLVOAvatar::VISUAL_MUTE_NOT_SET);
+ return true;
+ case 1:
+ avatar->setVisualMuteSettings(LLVOAvatar::ALWAYS_VISUAL_MUTE);
+ return true;
+ case 2:
+ avatar->setVisualMuteSettings(LLVOAvatar::NEVER_VISUAL_MUTE);
+ return true;
+ default:
+ return false;
+ }
+ } // handleEvent()
+};
+
+
class LLObjectMute : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -6224,6 +6295,33 @@ class LLLandEdit : public view_listener_t
}
};
+class LLMuteParticle : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID;
+
+ if (id.notNull())
+ {
+ std::string name;
+ gCacheName->getFullName(id, name);
+
+ LLMute mute(id, name, LLMute::AGENT);
+ if (LLMuteList::getInstance()->isMuted(mute.mID))
+ {
+ LLMuteList::getInstance()->remove(mute);
+ }
+ else
+ {
+ LLMuteList::getInstance()->add(mute);
+ LLPanelBlockedList::showPanelAndSelect(mute.mID);
+ }
+ }
+
+ return true;
+ }
+};
+
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -8603,6 +8701,8 @@ void initialize_menus()
view_listener_t::addMenu( new LLCheckPanelPeopleTab(), "SideTray.CheckPanelPeopleTab");
// Avatar pie menu
+ view_listener_t::addMenu(new LLAvatarCheckImposterMode(), "Avatar.CheckImposterMode");
+ view_listener_t::addMenu(new LLAvatarSetImposterMode(), "Avatar.SetImposterMode");
view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute");
view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend");
view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact");
@@ -8676,6 +8776,9 @@ void initialize_menus()
view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
+ // Particle muting
+ view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute");
+
view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
commit.add("Land.Buy", boost::bind(&handle_buy_land));
@@ -8698,6 +8801,7 @@ void initialize_menus()
enable.add("EnablePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
+ enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle));
enable.add("VisibleBuild", boost::bind(&enable_object_build));
commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets));
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 01534503f3..42c2d469b2 100644
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -172,6 +172,7 @@ extern LLContextMenu *gMenuObject;
extern LLContextMenu *gMenuAttachmentSelf;
extern LLContextMenu *gMenuAttachmentOther;
extern LLContextMenu *gMenuLand;
+extern LLContextMenu *gMenuMuteParticle;
// Needed to build menus when attachment site list available
extern LLMenuGL* gAttachSubMenu;
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index a13c793899..26b6c968f7 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -163,7 +163,10 @@ const std::string SCRIPT_QUESTIONS[SCRIPT_PERMISSION_EOF] =
"ChangePermissions",
"TrackYourCamera",
"ControlYourCamera",
- "TeleportYourAgent"
+ "TeleportYourAgent",
+ "ExperiencePlaceholder",
+ "ManageEstateSilently",
+ "ChangeYourDefaultAnimations"
};
const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
@@ -179,7 +182,10 @@ const BOOL SCRIPT_QUESTION_IS_CAUTION[SCRIPT_PERMISSION_EOF] =
FALSE, // ChangePermissions
FALSE, // TrackYourCamera,
FALSE, // ControlYourCamera
- FALSE // TeleportYourAgent
+ FALSE, // TeleportYourAgent
+ FALSE, // ExperiencePlaceholder
+ FALSE, // ManageEstateSilently
+ FALSE // ChangeYourDefaultAnimations
};
bool friendship_offer_callback(const LLSD& notification, const LLSD& response)
@@ -4127,7 +4133,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**)
{
LLTracker::stopTracking(NULL);
}
- else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() )
+ else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero())
{
//look at the beacon
LLVector3 global_agent_pos = agent_pos;
@@ -4568,7 +4574,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
if (id == LLUUID::null)
{
LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
continue;
}
else
@@ -4592,18 +4597,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
// Do the kill
gObjectList.killObject(objectp);
}
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
}
// We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab,
// which is using the object, release the mouse capture correctly when the object dies.
// See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical().
LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
}
}
@@ -7279,8 +7278,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
if(instance)
{
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ llinfos << "Object named " << object_name
+ << " is offering TP to region "
+ << sim_name << " position " << pos
+ << llendl;
+
+ instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
LLFloaterReg::showInstance("world_map", "center");
}
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index b1a60197a2..09cc4a1121 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -1553,6 +1553,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
dp->setPassFlags(value);
dp->unpackUUID(owner_id, "Owner");
+ mOwnerID = owner_id;
+
if (value & 0x80)
{
dp->unpackVector3(new_angv, "Omega");
@@ -1626,13 +1628,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
retval |= checkMediaURL(media_url);
//
- // Unpack particle system data
+ // Unpack particle system data (legacy)
//
if (value & 0x8)
{
- unpackParticleSource(*dp, owner_id);
+ unpackParticleSource(*dp, owner_id, true);
}
- else
+ else if (!(value & 0x400))
{
deleteParticleSource();
}
@@ -1697,7 +1699,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys,
// keep local flags and overwrite remote-controlled flags
mFlags = (mFlags & FLAGS_LOCAL) | flags;
- // ...new objects that should come in selected need to be added to the selected list
+ // ...new objects that should come in selected need to be added to the selected list
mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0);
}
break;
@@ -4604,7 +4606,7 @@ void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& own
}
}
-void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id)
+void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy)
{
if (!mPartSourcep.isNull() && mPartSourcep->isDead())
{
@@ -4613,7 +4615,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_
if (mPartSourcep)
{
// If we've got one already, just update the existing source (or remove it)
- if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp))
+ if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy))
{
mPartSourcep->setDead();
mPartSourcep = NULL;
@@ -4621,7 +4623,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_
}
else
{
- LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp);
+ LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy);
//If the owner is muted, don't create the system
if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return;
// We need to be able to deal with a particle source that hasn't changed, but still got an update!
@@ -5467,6 +5469,11 @@ F32 LLAlphaObject::getPartSize(S32 idx)
return 0.f;
}
+void LLAlphaObject::getBlendFunc(S32 face, U32& src, U32& dst)
+{
+
+}
+
// virtual
void LLStaticViewerObject::updateDrawable(BOOL force_damped)
{
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 97cf0a4850..cab617b745 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -584,6 +584,7 @@ public:
} EPhysicsShapeType;
LLUUID mID;
+ LLUUID mOwnerID; //null if unknown
// unique within region, not unique across regions
// Local ID = 0 is not used
@@ -662,7 +663,7 @@ protected:
BOOL isOnMap();
void unpackParticleSource(const S32 block_num, const LLUUID& owner_id);
- void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id);
+ void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy);
void deleteParticleSource();
void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id);
@@ -826,9 +827,12 @@ public:
LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
LLStrider<U16>& indicesp) = 0;
+ virtual void getBlendFunc(S32 face, U32& src, U32& dst);
+
F32 mDepth;
};
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index 4049e31472..6d4de05ffe 100644
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -106,7 +106,6 @@ LLViewerObjectList::LLViewerObjectList()
mNumNewObjects = 0;
mWasPaused = FALSE;
mNumDeadObjectUpdates = 0;
- mNumUnknownKills = 0;
mNumUnknownUpdates = 0;
}
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index 449a4633ff..6518c25d09 100644
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -188,7 +188,6 @@ public:
S32 mNumUnknownUpdates;
S32 mNumDeadObjectUpdates;
- S32 mNumUnknownKills;
S32 mNumDeadObjects;
protected:
std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index 6bd9f66b9c..21f1d2619c 100644
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -80,12 +80,31 @@ LLViewerPart::LLViewerPart() :
mImagep(NULL)
{
mPartSourcep = NULL;
-
+ mParent = NULL;
+ mChild = NULL;
++LLViewerPartSim::sParticleCount2 ;
}
LLViewerPart::~LLViewerPart()
{
+ if (mPartSourcep.notNull() && mPartSourcep->mLastPart == this)
+ {
+ mPartSourcep->mLastPart = NULL;
+ }
+
+ //patch up holes in the ribbon
+ if (mParent)
+ {
+ llassert(mParent->mChild == this);
+ mParent->mChild = mChild;
+ }
+
+ if (mChild)
+ {
+ llassert (mChild->mParent == this);
+ mChild->mParent = mParent;
+ }
+
mPartSourcep = NULL;
--LLViewerPartSim::sParticleCount2 ;
@@ -367,6 +386,9 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt)
part->mScale += frac*part->mEndScale;
}
+ // Do glow interpolation
+ part->mGlow.mV[3] = (U8) (lerp(part->mStartGlow, part->mEndGlow, frac)*255.f);
+
// Set the last update time to now.
part->mLastUpdateTime = cur_time;
@@ -488,9 +510,13 @@ void LLViewerPartSim::destroyClass()
//static
BOOL LLViewerPartSim::shouldAddPart()
{
- if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ if (sParticleCount >= MAX_PART_COUNT)
{
+ return FALSE;
+ }
+ if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ {
F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount;
frac -= PART_THROTTLE_THRESHOLD;
frac *= PART_THROTTLE_RESCALE;
@@ -500,7 +526,10 @@ BOOL LLViewerPartSim::shouldAddPart()
return FALSE;
}
}
- if (sParticleCount >= MAX_PART_COUNT)
+
+ // Check frame rate, and don't add more if the viewer is really slow
+ const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f;
+ if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES)
{
return FALSE;
}
@@ -616,6 +645,9 @@ void LLViewerPartSim::updateSimulation()
{
static LLFrameTimer update_timer;
+ //reset VBO cursor
+ LLVOPartGroup::sVBSlotCursor = 0;
+
const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f);
if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES)))
diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h
index c91fcf0691..095de2060c 100644
--- a/indra/newview/llviewerpartsim.h
+++ b/indra/newview/llviewerpartsim.h
@@ -65,15 +65,22 @@ public:
LLVPCallback mVPCallback; // Callback function for more complicated behaviors
LLPointer<LLViewerPartSource> mPartSourcep; // Particle source used for this object
-
+
+ LLViewerPart* mParent; // particle to connect to if this is part of a particle ribbon
+ LLViewerPart* mChild; // child particle for clean reference destruction
// Current particle state (possibly used for rendering)
LLPointer<LLViewerTexture> mImagep;
LLVector3 mPosAgent;
LLVector3 mVelocity;
LLVector3 mAccel;
+ LLVector3 mAxis;
LLColor4 mColor;
LLVector2 mScale;
+ F32 mStartGlow;
+ F32 mEndGlow;
+ LLColor4U mGlow;
+
static U32 sNextPartID;
};
diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp
index b311f659fb..8c49ce646d 100644
--- a/indra/newview/llviewerpartsource.cpp
+++ b/indra/newview/llviewerpartsource.cpp
@@ -52,6 +52,8 @@ LLViewerPartSource::LLViewerPartSource(const U32 type) :
static U32 id_seed = 0;
mID = ++id_seed;
+ mLastPart = NULL;
+
mDelay = 0 ;
}
@@ -279,6 +281,22 @@ void LLViewerPartSourceScript::update(const F32 dt)
{
part->mFlags |= LLPartData::LL_PART_HUD;
}
+
+ if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK && mLastPart)
+ { //set previous particle's parent to this particle to chain ribbon together
+ mLastPart->mParent = part;
+ part->mChild = mLastPart;
+ part->mAxis = LLVector3(0,0,1);
+
+ if (mSourceObjectp.notNull())
+ {
+ LLQuaternion rot = mSourceObjectp->getRenderRotation();
+ part->mAxis *= rot;
+ }
+ }
+
+ mLastPart = part;
+
part->mMaxAge = mPartSysData.mPartData.mMaxAge;
part->mStartColor = mPartSysData.mPartData.mStartColor;
part->mEndColor = mPartSysData.mPartData.mEndColor;
@@ -290,6 +308,13 @@ void LLViewerPartSourceScript::update(const F32 dt)
part->mAccel = mPartSysData.mPartAccel;
+ part->mBlendFuncDest = mPartSysData.mPartData.mBlendFuncDest;
+ part->mBlendFuncSource = mPartSysData.mPartData.mBlendFuncSource;
+
+ part->mStartGlow = mPartSysData.mPartData.mStartGlow;
+ part->mEndGlow = mPartSysData.mPartData.mEndGlow;
+ part->mGlow = LLColor4U(0, 0, 0, (U8) (part->mStartGlow*255.f));
+
if (mPartSysData.mPattern & LLPartSysData::LL_PART_SRC_PATTERN_DROP)
{
part->mPosAgent = mPosAgent;
@@ -430,28 +455,51 @@ LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewer
}
-LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp)
+LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy)
{
if (!pssp)
{
LLPointer<LLViewerPartSourceScript> new_pssp = new LLViewerPartSourceScript(source_objp);
- if (!new_pssp->mPartSysData.unpack(dp))
+ if (legacy)
{
- return NULL;
+ if (!new_pssp->mPartSysData.unpackLegacy(dp))
+ {
+ return NULL;
+ }
+ }
+ else
+ {
+ if (!new_pssp->mPartSysData.unpack(dp))
+ {
+ return NULL;
+ }
}
+
if (new_pssp->mPartSysData.mTargetUUID.notNull())
{
LLViewerObject *target_objp = gObjectList.findObject(new_pssp->mPartSysData.mTargetUUID);
new_pssp->setTargetObject(target_objp);
}
+
return new_pssp;
}
else
{
- if (!pssp->mPartSysData.unpack(dp))
+ if (legacy)
{
- return NULL;
+ if (!pssp->mPartSysData.unpackLegacy(dp))
+ {
+ return NULL;
+ }
}
+ else
+ {
+ if (!pssp->mPartSysData.unpack(dp))
+ {
+ return NULL;
+ }
+ }
+
if (pssp->mPartSysData.mTargetUUID.notNull())
{
LLViewerObject *target_objp = gObjectList.findObject(pssp->mPartSysData.mTargetUUID);
@@ -569,6 +617,11 @@ void LLViewerPartSourceSpiral::update(const F32 dt)
part->mScale.mV[0] = 0.25f;
part->mScale.mV[1] = 0.25f;
part->mParameter = ll_frand(F_TWO_PI);
+ part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA;
+ part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA;
+ part->mStartGlow = 0.f;
+ part->mEndGlow = 0.f;
+ part->mGlow = LLColor4U(0, 0, 0, 0);
LLViewerPartSim::getInstance()->addPart(part);
}
@@ -721,6 +774,12 @@ void LLViewerPartSourceBeam::update(const F32 dt)
part->mPosAgent = mPosAgent;
part->mVelocity = mTargetPosAgent - mPosAgent;
+ part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA;
+ part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA;
+ part->mStartGlow = 0.f;
+ part->mEndGlow = 0.f;
+ part->mGlow = LLColor4U(0, 0, 0, 0);
+
LLViewerPartSim::getInstance()->addPart(part);
}
}
@@ -825,6 +884,12 @@ void LLViewerPartSourceChat::update(const F32 dt)
part->mScale.mV[0] = 0.25f;
part->mScale.mV[1] = 0.25f;
part->mParameter = ll_frand(F_TWO_PI);
+ part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA;
+ part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA;
+ part->mStartGlow = 0.f;
+ part->mEndGlow = 0.f;
+ part->mGlow = LLColor4U(0, 0, 0, 0);
+
LLViewerPartSim::getInstance()->addPart(part);
}
diff --git a/indra/newview/llviewerpartsource.h b/indra/newview/llviewerpartsource.h
index 28702d36a2..12e926173b 100644
--- a/indra/newview/llviewerpartsource.h
+++ b/indra/newview/llviewerpartsource.h
@@ -76,6 +76,7 @@ public:
LLVector3 mLastUpdatePosAgent;
LLPointer<LLViewerObject> mSourceObjectp;
U32 mID;
+ LLViewerPart* mLastPart; //last particle emitted (for making particle ribbons)
protected:
U32 mType;
@@ -85,7 +86,6 @@ protected:
F32 mLastPartTime;
LLUUID mOwnerUUID;
LLPointer<LLViewerTexture> mImagep;
-
// Particle information
U32 mPartFlags; // Flags for the particle
U32 mDelay ; //delay to start particles
@@ -114,7 +114,7 @@ public:
// Returns a new particle source to attach to an object...
static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, const S32 block_num);
- static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp);
+ static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy);
static LLPointer<LLViewerPartSourceScript> createPSS(LLViewerObject *source_objp, const LLPartSysData& particle_parameters);
LLViewerTexture *getImage() const { return mImagep; }
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index ba9818946c..7d7889845d 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -52,6 +52,13 @@
#define UNIFORM_ERRS LL_ERRS("Shader")
#endif
+static LLStaticHashedString sTexture0("texture0");
+static LLStaticHashedString sTexture1("texture1");
+static LLStaticHashedString sTex0("tex0");
+static LLStaticHashedString sTex1("tex1");
+static LLStaticHashedString sGlowMap("glowMap");
+static LLStaticHashedString sScreenMap("screenMap");
+
// Lots of STL stuff in here, using namespace std to keep things more readable
using std::vector;
using std::pair;
@@ -304,47 +311,6 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void)
if (mReservedAttribs.empty())
{
LLShaderMgr::initAttribsAndUniforms();
-
- mAvatarUniforms.push_back("matrixPalette");
- mAvatarUniforms.push_back("gWindDir");
- mAvatarUniforms.push_back("gSinWaveParams");
- mAvatarUniforms.push_back("gGravity");
-
- mWLUniforms.push_back("camPosLocal");
-
- mTerrainUniforms.reserve(5);
- mTerrainUniforms.push_back("detail_0");
- mTerrainUniforms.push_back("detail_1");
- mTerrainUniforms.push_back("detail_2");
- mTerrainUniforms.push_back("detail_3");
- mTerrainUniforms.push_back("alpha_ramp");
-
- mGlowUniforms.push_back("glowDelta");
- mGlowUniforms.push_back("glowStrength");
-
- mGlowExtractUniforms.push_back("minLuminance");
- mGlowExtractUniforms.push_back("maxExtractAlpha");
- mGlowExtractUniforms.push_back("lumWeights");
- mGlowExtractUniforms.push_back("warmthWeights");
- mGlowExtractUniforms.push_back("warmthAmount");
-
- mShinyUniforms.push_back("origin");
-
- mWaterUniforms.reserve(12);
- mWaterUniforms.push_back("screenTex");
- mWaterUniforms.push_back("screenDepth");
- mWaterUniforms.push_back("refTex");
- mWaterUniforms.push_back("eyeVec");
- mWaterUniforms.push_back("time");
- mWaterUniforms.push_back("d1");
- mWaterUniforms.push_back("d2");
- mWaterUniforms.push_back("lightDir");
- mWaterUniforms.push_back("specular");
- mWaterUniforms.push_back("lightExp");
- mWaterUniforms.push_back("fogCol");
- mWaterUniforms.push_back("kd");
- mWaterUniforms.push_back("refScale");
- mWaterUniforms.push_back("waterHeight");
}
}
@@ -915,7 +881,7 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment()
gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB));
gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainF.glsl", GL_FRAGMENT_SHADER_ARB));
gTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT];
- success = gTerrainProgram.createShader(NULL, &mTerrainUniforms);
+ success = gTerrainProgram.createShader(NULL, NULL);
}
if (!success)
@@ -953,7 +919,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB));
gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB));
gWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER];
- success = gWaterProgram.createShader(NULL, &mWaterUniforms);
+ success = gWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -967,7 +933,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gUnderWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER];
gUnderWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gUnderWaterProgram.createShader(NULL, &mWaterUniforms);
+ success = gUnderWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -985,7 +951,7 @@ BOOL LLViewerShaderMgr::loadShadersWater()
gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
gTerrainWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT];
gTerrainWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, &mTerrainUniforms);
+ terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, NULL);
}
/// Keep track of water shader levels
@@ -1034,7 +1000,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowV.glsl", GL_VERTEX_SHADER_ARB));
gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowF.glsl", GL_FRAGMENT_SHADER_ARB));
gGlowProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT];
- success = gGlowProgram.createShader(NULL, &mGlowUniforms);
+ success = gGlowProgram.createShader(NULL, NULL);
if (!success)
{
LLPipeline::sRenderGlow = FALSE;
@@ -1048,7 +1014,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects()
gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB));
gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB));
gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT];
- success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms);
+ success = gGlowExtractProgram.createShader(NULL, NULL);
if (!success)
{
LLPipeline::sRenderGlow = FALSE;
@@ -1408,7 +1374,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredWaterProgram.createShader(NULL, &mWaterUniforms);
+ success = gDeferredWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -1467,7 +1433,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms);
+ success = gDeferredAvatarShadowProgram.createShader(NULL, NULL);
}
if (success)
@@ -1488,7 +1454,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredTerrainProgram.createShader(NULL, &mTerrainUniforms);
+ success = gDeferredTerrainProgram.createShader(NULL, NULL);
}
if (success)
@@ -1499,7 +1465,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB));
gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms);
+ success = gDeferredAvatarProgram.createShader(NULL, NULL);
}
if (success)
@@ -1519,7 +1485,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredAvatarAlphaProgram.mShaderFiles.push_back(make_pair("deferred/alphaNonIndexedNoColorF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
- success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms);
+ success = gDeferredAvatarAlphaProgram.createShader(NULL, NULL);
gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true;
gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true;
@@ -1584,7 +1550,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY;
- success = gDeferredWLSkyProgram.createShader(NULL, &mWLUniforms);
+ success = gDeferredWLSkyProgram.createShader(NULL, NULL);
}
if (success)
@@ -1595,7 +1561,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY;
- success = gDeferredWLCloudProgram.createShader(NULL, &mWLUniforms);
+ success = gDeferredWLCloudProgram.createShader(NULL, NULL);
}
if (success)
@@ -1606,7 +1572,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred()
gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsF.glsl", GL_FRAGMENT_SHADER_ARB));
gDeferredStarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED];
gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY;
- success = gDeferredStarProgram.createShader(NULL, &mWLUniforms);
+ success = gDeferredStarProgram.createShader(NULL, NULL);
}
if (success)
@@ -1957,7 +1923,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB));
gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gObjectShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectShinyNonIndexedProgram.createShader(NULL, NULL);
}
if (success)
@@ -1974,7 +1940,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB));
gObjectShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
gObjectShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -1990,7 +1956,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB));
gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectFullbrightShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, NULL);
}
if (success)
@@ -2008,7 +1974,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectFullbrightShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
gObjectFullbrightShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -2087,12 +2053,11 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
success = gObjectBumpProgram.createShader(NULL, NULL);
-
if (success)
{ //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1
gObjectBumpProgram.bind();
- gObjectBumpProgram.uniform1i("texture0", 0);
- gObjectBumpProgram.uniform1i("texture1", 1);
+ gObjectBumpProgram.uniform1i(sTexture0, 0);
+ gObjectBumpProgram.uniform1i(sTexture1, 1);
gObjectBumpProgram.unbind();
}
}
@@ -2241,7 +2206,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB));
gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gObjectShinyProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectShinyProgram.createShader(NULL, NULL);
}
if (success)
@@ -2258,7 +2223,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB));
gObjectShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
gObjectShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gObjectShinyWaterProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectShinyWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -2274,7 +2239,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB));
gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectFullbrightShinyProgram.createShader(NULL, NULL);
}
if (success)
@@ -2292,7 +2257,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
gObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
gObjectFullbrightShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms);
+ success = gObjectFullbrightShinyWaterProgram.createShader(NULL, NULL);
}
if (mVertexShaderLevel[SHADER_AVATAR] > 0)
@@ -2377,7 +2342,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB));
gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB));
gSkinnedObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms);
+ success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, NULL);
}
if (success)
@@ -2394,7 +2359,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB));
gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB));
gSkinnedObjectShinySimpleProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gSkinnedObjectShinySimpleProgram.createShader(NULL, &mShinyUniforms);
+ success = gSkinnedObjectShinySimpleProgram.createShader(NULL, NULL);
}
if (success)
@@ -2451,7 +2416,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB));
gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
gSkinnedObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms);
+ success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, NULL);
}
if (success)
@@ -2470,7 +2435,7 @@ BOOL LLViewerShaderMgr::loadShadersObject()
gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB));
gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB));
gSkinnedObjectShinySimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT];
- success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, &mShinyUniforms);
+ success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, NULL);
}
}
@@ -2511,7 +2476,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB));
gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB));
gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR];
- success = gAvatarProgram.createShader(NULL, &mAvatarUniforms);
+ success = gAvatarProgram.createShader(NULL, NULL);
if (success)
{
@@ -2530,7 +2495,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
// Note: no cloth under water:
gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1);
gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER;
- success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms);
+ success = gAvatarWaterProgram.createShader(NULL, NULL);
}
/// Keep track of avatar levels
@@ -2549,7 +2514,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar()
gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB));
gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB));
gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR];
- success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms);
+ success = gAvatarPickProgram.createShader(NULL, NULL);
}
if (success)
@@ -2651,7 +2616,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
gSplatTextureRectProgram.bind();
- gSplatTextureRectProgram.uniform1i("screenMap", 0);
+ gSplatTextureRectProgram.uniform1i(sScreenMap, 0);
gSplatTextureRectProgram.unbind();
}
}
@@ -2667,8 +2632,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
gGlowCombineProgram.bind();
- gGlowCombineProgram.uniform1i("glowMap", 0);
- gGlowCombineProgram.uniform1i("screenMap", 1);
+ gGlowCombineProgram.uniform1i(sGlowMap, 0);
+ gGlowCombineProgram.uniform1i(sScreenMap, 1);
gGlowCombineProgram.unbind();
}
}
@@ -2684,8 +2649,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
gGlowCombineFXAAProgram.bind();
- gGlowCombineFXAAProgram.uniform1i("glowMap", 0);
- gGlowCombineFXAAProgram.uniform1i("screenMap", 1);
+ gGlowCombineFXAAProgram.uniform1i(sGlowMap, 0);
+ gGlowCombineFXAAProgram.uniform1i(sScreenMap, 1);
gGlowCombineFXAAProgram.unbind();
}
}
@@ -2702,8 +2667,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
gTwoTextureAddProgram.bind();
- gTwoTextureAddProgram.uniform1i("tex0", 0);
- gTwoTextureAddProgram.uniform1i("tex1", 1);
+ gTwoTextureAddProgram.uniform1i(sTex0, 0);
+ gTwoTextureAddProgram.uniform1i(sTex1, 1);
}
}
@@ -2718,7 +2683,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
gOneTextureNoColorProgram.bind();
- gOneTextureNoColorProgram.uniform1i("tex0", 0);
+ gOneTextureNoColorProgram.uniform1i(sTex0, 0);
}
}
@@ -2733,7 +2698,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
gSolidColorProgram.bind();
- gSolidColorProgram.uniform1i("tex0", 0);
+ gSolidColorProgram.uniform1i(sTex0, 0);
gSolidColorProgram.unbind();
}
}
@@ -2817,7 +2782,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
gWLSkyProgram.mShaderFiles.push_back(make_pair("windlight/skyF.glsl", GL_FRAGMENT_SHADER_ARB));
gWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT];
gWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY;
- success = gWLSkyProgram.createShader(NULL, &mWLUniforms);
+ success = gWLSkyProgram.createShader(NULL, NULL);
}
if (success)
@@ -2829,7 +2794,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight()
gWLCloudProgram.mShaderFiles.push_back(make_pair("windlight/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB));
gWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT];
gWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY;
- success = gWLCloudProgram.createShader(NULL, &mWLUniforms);
+ success = gWLCloudProgram.createShader(NULL, NULL);
}
return success;
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index d6dd645e8c..6cd52dc736 100644
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -74,56 +74,7 @@ public:
SHADER_COUNT
};
- typedef enum
- {
- SHINY_ORIGIN = END_RESERVED_UNIFORMS
- } eShinyUniforms;
-
- typedef enum
- {
- WATER_SCREENTEX = END_RESERVED_UNIFORMS,
- WATER_SCREENDEPTH,
- WATER_REFTEX,
- WATER_EYEVEC,
- WATER_TIME,
- WATER_WAVE_DIR1,
- WATER_WAVE_DIR2,
- WATER_LIGHT_DIR,
- WATER_SPECULAR,
- WATER_SPECULAR_EXP,
- WATER_FOGCOLOR,
- WATER_FOGDENSITY,
- WATER_REFSCALE,
- WATER_WATERHEIGHT,
- } eWaterUniforms;
-
- typedef enum
- {
- WL_CAMPOSLOCAL = END_RESERVED_UNIFORMS,
- WL_WATERHEIGHT
- } eWLUniforms;
-
- typedef enum
- {
- TERRAIN_DETAIL0 = END_RESERVED_UNIFORMS,
- TERRAIN_DETAIL1,
- TERRAIN_DETAIL2,
- TERRAIN_DETAIL3,
- TERRAIN_ALPHARAMP
- } eTerrainUniforms;
-
- typedef enum
- {
- GLOW_DELTA = END_RESERVED_UNIFORMS
- } eGlowUniforms;
-
- typedef enum
- {
- AVATAR_MATRIX = END_RESERVED_UNIFORMS,
- AVATAR_WIND,
- AVATAR_SINWAVE,
- AVATAR_GRAVITY,
- } eAvatarUniforms;
+
// simple model of forward iterator
// http://www.sgi.com/tech/stl/ForwardIterator.html
@@ -176,23 +127,6 @@ public:
/* virtual */ void updateShaderUniforms(LLGLSLShader * shader);
private:
-
- std::vector<std::string> mShinyUniforms;
-
- //water parameters
- std::vector<std::string> mWaterUniforms;
-
- std::vector<std::string> mWLUniforms;
-
- //terrain parameters
- std::vector<std::string> mTerrainUniforms;
-
- //glow parameters
- std::vector<std::string> mGlowUniforms;
-
- std::vector<std::string> mGlowExtractUniforms;
-
- std::vector<std::string> mAvatarUniforms;
// the list of shaders we need to propagate parameters to.
std::vector<LLGLSLShader *> mShaderList;
diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp
index 35839ae459..35839ae459 100644..100755
--- a/indra/newview/llviewerstats.cpp
+++ b/indra/newview/llviewerstats.cpp
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 08fcb60d03..9a8beb6234 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1446,10 +1446,10 @@ void LLViewerFetchedTexture::dump()
// ONLY called from LLViewerFetchedTextureList
void LLViewerFetchedTexture::destroyTexture()
{
- //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory.
- //{
- // return ;
- //}
+ if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes * 0.95f)//not ready to release unused memory.
+ {
+ return ;
+ }
if (mNeedsCreateTexture)//return if in the process of generating a new texture.
{
return ;
@@ -1531,7 +1531,12 @@ void LLViewerFetchedTexture::addToCreateTexture()
destroyRawImage();
return ;
}
- mRawImage->scale(w >> i, h >> i) ;
+
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->duplicate();
+ mRawImage->scale(w >> i, h >> i) ;
+ }
}
}
}
@@ -1764,7 +1769,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
else if (pixel_priority < 0.001f && !have_all_data)
{
// Not on screen but we might want some data
- if (mBoostLevel > BOOST_HIGH)
+ if (mBoostLevel > BOOST_SELECTED)
{
// Always want high boosted images
priority = 1.f;
@@ -2899,7 +2904,11 @@ void LLViewerFetchedTexture::setCachedRawImage()
--i ;
}
- mRawImage->scale(w >> i, h >> i) ;
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->duplicate();
+ mRawImage->scale(w >> i, h >> i) ;
+ }
}
mCachedRawImage = mRawImage ;
mRawDiscardLevel += i ;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 2e7949e9a3..2eaa0ac92d 100644..100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -116,9 +116,9 @@ public:
BOOST_SCULPTED ,
BOOST_HIGH = 10,
- BOOST_BUMP ,
- BOOST_TERRAIN , // has to be high priority for minimap / low detail
BOOST_SELECTED ,
+ BOOST_BUMP ,
+ BOOST_TERRAIN , // has to be high priority for minimap / low detail
BOOST_AVATAR_BAKED_SELF ,
BOOST_AVATAR_SELF , // needed for baking avatar
BOOST_SUPER_HIGH , //textures higher than this need to be downloaded at the required resolution without delay.
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index b9f5c432d0..466d75233b 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -515,15 +515,17 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
llassert_always(mInitialized) ;
llassert(image);
if (image->isInImageList())
- {
- llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl;
+ { // Flag is already set?
+ llwarns << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << llendl;
}
- if((mImageList.insert(image)).second != true)
+ else
{
- llerrs << "Error happens when insert image to mImageList!" << llendl ;
+ if((mImageList.insert(image)).second != true)
+ {
+ llwarns << "Error happens when insert image " << image->getID() << " into mImageList!" << llendl ;
+ }
+ image->setInImageList(TRUE) ;
}
-
- image->setInImageList(TRUE) ;
}
void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
@@ -531,24 +533,46 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
- if (!image->isInImageList())
+
+ S32 count = 0;
+ if (image->isInImageList())
{
- llinfos << "RefCount: " << image->getNumRefs() << llendl ;
+ count = mImageList.erase(image) ;
+ if(count != 1)
+ {
+ llwarns << "Image " << image->getID()
+ << " had mInImageList set but mImageList.erase() returned " << count
+ << llendl;
+ }
+ }
+ else
+ { // Something is wrong, image is expected in list or callers should check first
+ llwarns << "Calling removeImageFromList() for " << image->getID()
+ << " but doesn't have mInImageList set"
+ << " ref count is " << image->getNumRefs()
+ << llendl;
uuid_map_t::iterator iter = mUUIDMap.find(image->getID());
- if(iter == mUUIDMap.end() || iter->second != image)
+ if(iter == mUUIDMap.end())
{
- llinfos << "Image is not in mUUIDMap!" << llendl ;
+ llwarns << "Image " << image->getID() << " is also not in mUUIDMap!" << llendl ;
+ }
+ else if (iter->second != image)
+ {
+ llwarns << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << llendl ;
+ }
+ else
+ {
+ llwarns << "Image " << image->getID() << " was in mUUIDMap with same pointer" << llendl ;
+ }
+ count = mImageList.erase(image) ;
+ if(count != 0)
+ { // it was in the list already?
+ llwarns << "Image " << image->getID()
+ << " had mInImageList false but mImageList.erase() returned " << count
+ << llendl;
}
- llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl;
}
- S32 count = mImageList.erase(image) ;
- if(count != 1)
- {
- llinfos << image->getID() << llendl ;
- llerrs << "Error happens when remove image from mImageList: " << count << llendl ;
- }
-
image->setInImageList(FALSE) ;
}
@@ -1191,7 +1215,7 @@ S32 LLViewerTextureList::getMinVideoRamSetting()
//static
// Returns max setting for TextureMemory (in MB)
-S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
+S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier)
{
S32 max_texmem;
if (gGLManager.mVRAM != 0)
@@ -1235,7 +1259,10 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended)
max_texmem = llmin(max_texmem, (S32)(system_ram/2));
else
max_texmem = llmin(max_texmem, (S32)(system_ram));
-
+
+ // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
+ max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem));
+
max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES);
return max_texmem;
@@ -1248,7 +1275,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
// Initialize the image pipeline VRAM settings
S32 cur_mem = gSavedSettings.getS32("TextureMemory");
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
- S32 default_mem = getMaxVideoRamSetting(true); // recommended default
+ S32 default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default
if (mem == 0)
{
mem = cur_mem > 0 ? cur_mem : default_mem;
@@ -1258,10 +1285,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem)
mem = default_mem;
}
- // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise
- mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem));
-
- mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting());
+ mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier));
if (mem != cur_mem)
{
gSavedSettings.setS32("TextureMemory", mem);
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 3dda973d3f..88dea4448b 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -114,7 +114,7 @@ public:
void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level);
static S32 getMinVideoRamSetting();
- static S32 getMaxVideoRamSetting(bool get_recommended = false);
+ static S32 getMaxVideoRamSetting(bool get_recommended, float mem_multiplier);
private:
void updateImagesDecodePriorities();
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 4afd90b44c..1fba1d9282 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -228,6 +228,8 @@ LLFrameTimer gAwayTriggerTimer;
BOOL gShowOverlayTitle = FALSE;
LLViewerObject* gDebugRaycastObject = NULL;
+LLVOPartGroup* gDebugRaycastParticle = NULL;
+LLVector3 gDebugRaycastParticleIntersection;
LLVector3 gDebugRaycastIntersection;
LLVector2 gDebugRaycastTexCoord;
LLVector3 gDebugRaycastNormal;
@@ -2820,6 +2822,8 @@ void LLViewerWindow::updateUI()
&gDebugRaycastBinormal,
&gDebugRaycastStart,
&gDebugRaycastEnd);
+
+ gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL);
}
updateMouseDelta();
@@ -3640,7 +3644,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
pick_transparent = TRUE;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback);
schedulePick(pick_info);
}
@@ -3696,7 +3700,7 @@ void LLViewerWindow::returnEmptyPicks()
}
// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle)
{
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
@@ -3705,10 +3709,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
// "Show Debug Alpha" means no object actually transparent
pick_transparent = TRUE;
}
-
+
// shortcut queueing in mPicks and just update mLastPick in place
MASK key_mask = gKeyboard->currentMask(TRUE);
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
@@ -4254,7 +4258,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
F32 scale_factor = 1.0f ;
if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height))
{
- if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
+ if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
+ (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
{
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
{
@@ -4269,6 +4274,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
snapshot_height = image_height;
reset_deferred = true;
mWorldViewRectRaw.set(0, image_height, image_width, 0);
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.bindTarget();
}
else
@@ -4478,6 +4485,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (reset_deferred)
{
mWorldViewRectRaw = window_rect;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.flush();
scratch_space.release();
gPipeline.allocateScreenBuffer(original_width, original_height);
@@ -5090,13 +5099,15 @@ LLPickInfo::LLPickInfo()
mNormal(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(FALSE)
+ mPickTransparent(FALSE),
+ mPickParticle(FALSE)
{
}
LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_uv_coords,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
@@ -5111,7 +5122,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
mNormal(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
+ mPickTransparent(pick_transparent),
+ mPickParticle(pick_particle)
{
}
@@ -5125,20 +5137,34 @@ void LLPickInfo::fetchResults()
LLHUDIcon* hit_icon = gViewerWindow->cursorIntersectIcon(mMousePt.mX, mMousePt.mY, 512.f, &intersection);
F32 icon_dist = 0.f;
+ LLVector3 start;
+ LLVector3 end;
+ LLVector3 particle_end;
+
if (hit_icon)
{
icon_dist = (LLViewerCamera::getInstance()->getOrigin()-intersection).magVec();
}
LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &binormal);
+ &intersection, &uv, &normal, &binormal, &start, &end);
mPickPt = mMousePt;
U32 te_offset = face_hit > -1 ? face_hit : 0;
- //unproject relative clicked coordinate from window coordinate using GL
-
+ if (mPickParticle)
+ { //get the end point of line segement to use for particle raycast
+ if (hit_object)
+ {
+ particle_end = intersection;
+ }
+ else
+ {
+ particle_end = end;
+ }
+ }
+
LLViewerObject* objectp = hit_object;
if (hit_icon &&
@@ -5149,6 +5175,7 @@ void LLPickInfo::fetchResults()
mHUDIcon = hit_icon;
mPickType = PICK_ICON;
mPosGlobal = mHUDIcon->getPositionGlobal();
+
}
else if (objectp)
{
@@ -5193,6 +5220,18 @@ void LLPickInfo::fetchResults()
}
}
+ if (mPickParticle)
+ { //search for closest particle to click origin out to intersection point
+ S32 part_face = -1;
+
+ LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face);
+ if (group)
+ {
+ mParticleOwnerID = group->getPartOwner(part_face);
+ mParticleSourceID = group->getPartSource(part_face);
+ }
+ }
+
if (mPickCallback)
{
mPickCallback(*this);
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index b33488fd78..4cbf02809d 100644
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -65,6 +65,7 @@ class LLWindow;
class LLRootView;
class LLWindowListener;
class LLViewerWindowListener;
+class LLVOPartGroup;
class LLPopupView;
#define PICK_HALF_WIDTH 5
@@ -87,7 +88,8 @@ public:
LLPickInfo();
LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
- BOOL pick_transparent,
+ BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_surface_info,
void (*pick_callback)(const LLPickInfo& pick_info));
@@ -108,6 +110,8 @@ public:
LLVector3d mPosGlobal;
LLVector3 mObjectOffset;
LLUUID mObjectID;
+ LLUUID mParticleOwnerID;
+ LLUUID mParticleSourceID;
S32 mObjectFace;
LLHUDIcon* mHUDIcon;
LLVector3 mIntersection;
@@ -117,6 +121,7 @@ public:
LLVector3 mNormal;
LLVector3 mBinormal;
BOOL mPickTransparent;
+ BOOL mPickParticle;
void getSurfaceInfo();
private:
@@ -355,7 +360,7 @@ public:
void returnEmptyPicks();
void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE);
- LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent);
+ LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE);
LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
LLVector3* intersection);
@@ -499,6 +504,8 @@ extern LLFrameTimer gAwayTimer; // tracks time before setting the avatar awa
extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away
extern LLViewerObject* gDebugRaycastObject;
+extern LLVOPartGroup* gDebugRaycastParticle;
+extern LLVector3 gDebugRaycastParticleIntersection;
extern LLVector3 gDebugRaycastIntersection;
extern LLVector2 gDebugRaycastTexCoord;
extern LLVector3 gDebugRaycastNormal;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index d295fc60cd..9e5d44eb1f 100644..100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -62,6 +62,7 @@
#include "llhudmanager.h"
#include "llhudnametag.h"
#include "llhudtext.h" // for mText/mDebugText
+#include "llimview.h"
#include "llinitparam.h"
#include "llkeyframefallmotion.h"
#include "llkeyframestandmotion.h"
@@ -699,6 +700,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mFullyLoaded(FALSE),
mPreviousFullyLoaded(FALSE),
mFullyLoadedInitialized(FALSE),
+ mVisualComplexity(0),
+ mVisualComplexityStale(TRUE),
mSupportsAlphaLayers(FALSE),
mLoadedCallbacksPaused(FALSE),
mHasPelvisOffset( FALSE ),
@@ -782,6 +785,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id,
mLastPelvisToFoot = 0.0f;
mPelvisFixup = 0.0f;
mLastPelvisFixup = 0.0f;
+
+ mCachedVisualMute = !isSelf();
+ mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() + 5.0;
+ mVisuallyMuteSetting = VISUAL_MUTE_NOT_SET;
+
+ F32 color_value = (F32) (getID().mData[0]);
+ mMutedAVColor = calcMutedAVColor(color_value, 0, 256);
}
std::string LLVOAvatar::avString() const
@@ -3434,14 +3444,82 @@ void LLVOAvatar::slamPosition()
mRoot.updateWorldMatrixChildren();
}
-bool LLVOAvatar::isVisuallyMuted() const
+bool LLVOAvatar::isVisuallyMuted()
{
- static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
- static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
-
- return LLMuteList::getInstance()->isMuted(getID())
- || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0)
- || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f);
+ bool muted = false;
+
+ // Priority order (highest priority first)
+ // * own avatar is never visually muted
+ // * if on the "always draw normally" list, draw them normally
+ // * if on the "always visually mute" list, mute them
+ // * draw them normally if they meet the following criteria:
+ // - within the closest N avatars OR on friends list OR in an IM chat
+ // - AND aren't over the thresholds
+ // * otherwise visually mute all other avatars
+
+ if (!isSelf())
+ {
+ static LLCachedControl<bool> render_mute_enabled(gSavedSettings, "RenderAutoMuteEnabled");
+ static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit");
+ static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit");
+ static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit");
+ static LLCachedControl<U32> visibility_rank(gSavedSettings, "RenderAutoMuteVisibilityRank");
+
+ if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE)
+ { // Always want to see this AV as an imposter
+ muted = true;
+ }
+ else if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE)
+ { // Never show as imposter
+ muted = false;
+ }
+ else if (render_mute_enabled)
+ {
+ F64 now = LLFrameTimer::getTotalSeconds();
+
+ if (now < mCachedVisualMuteUpdateTime)
+ { // Use cached mute value
+ muted = mCachedVisualMute;
+ }
+ else
+ { // Determine if visually muted or not
+
+ U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5));
+
+ muted = LLMuteList::getInstance()->isMuted(getID()) ||
+ (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) ||
+ (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) ||
+ (mVisualComplexity > max_cost && max_render_cost > 0);
+
+ // Could be part of the grand || collection above, but yanked out to make the logic visible
+ if (!muted)
+ {
+ if (visibility_rank > 0)
+ { // They are above the visibilty rank - mute them
+ muted = (mVisibilityRank > visibility_rank);
+ }
+
+ if (muted || // Don't mute friends or IMs
+ visibility_rank == 0)
+ {
+ muted = !(LLAvatarTracker::instance().isBuddy(getID()));
+ if (muted)
+ { // Not a friend, so they are muted ... are they in an IM?
+ LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID());
+ muted = !gIMMgr->hasSession(session_id);
+ }
+ }
+ }
+
+ // Save visual mute state and set interval for updating
+ const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5;
+ mCachedVisualMuteUpdateTime = now + SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES;
+ mCachedVisualMute = muted;
+ }
+ }
+ }
+
+ return muted;
}
//------------------------------------------------------------------------
@@ -3498,7 +3576,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
// the rest should only be done occasionally for far away avatars
//--------------------------------------------------------------------
- if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
+ bool visually_muted = isVisuallyMuted();
+ if (visible && (!isSelf() || visually_muted) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter)
{
const LLVector4a* ext = mDrawable->getSpatialExtents();
LLVector4a size;
@@ -3507,8 +3586,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent)
F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f);
- if (isVisuallyMuted())
- { // muted avatars update at 16 hz
+ if (visually_muted)
+ { // visually muted avatars update at 16 hz
mUpdatePeriod = 16;
}
else if (mVisibilityRank <= LLVOAvatar::sMaxVisible ||
@@ -4284,21 +4363,23 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass)
BOOL first_pass = TRUE;
if (!LLDrawPoolAvatar::sSkipOpaque)
{
+ bool visually_muted = isVisuallyMuted();
+
if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender)
{
- if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy)
+ if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || visually_muted)
{
num_indices += mMeshLOD[MESH_ID_HEAD]->render(mAdjustedPixelArea, TRUE, mIsDummy);
first_pass = FALSE;
}
}
- if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy)
+ if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || visually_muted)
{
num_indices += mMeshLOD[MESH_ID_UPPER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
first_pass = FALSE;
}
- if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy)
+ if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || visually_muted)
{
num_indices += mMeshLOD[MESH_ID_LOWER_BODY]->render(mAdjustedPixelArea, first_pass, mIsDummy);
first_pass = FALSE;
@@ -6036,6 +6117,8 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o
return 0;
}
+ mVisualComplexityStale = TRUE;
+
if (viewer_object->isSelected())
{
LLSelectMgr::getInstance()->updateSelectionCenter();
@@ -6183,6 +6266,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object)
if (attachment->isObjectAttached(viewer_object))
{
+ mVisualComplexityStale = TRUE;
cleanupAttachedMesh( viewer_object );
attachment->removeObject(viewer_object);
lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl;
@@ -8380,9 +8464,9 @@ void LLVOAvatar::updateImpostors()
LLCharacter::sAllowInstancesChange = TRUE ;
}
-BOOL LLVOAvatar::isImpostor() const
+BOOL LLVOAvatar::isImpostor()
{
- return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
+ return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE;
}
@@ -8425,135 +8509,224 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d
angle.mV[2] = da;
}
+
void LLVOAvatar::idleUpdateRenderCost()
{
- static const U32 ARC_BODY_PART_COST = 200;
- static const U32 ARC_LIMIT = 20000;
+ static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit");
- static std::set<LLUUID> all_textures;
+ static const U32 ARC_LIMIT = 20000;
if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES))
{ //set debug text to attachment geometry bytes here so render cost will override
setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea));
}
- if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
+ if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0)
{
return;
}
- U32 cost = 0;
- LLVOVolume::texture_cost_t textures;
+ calculateUpdateRenderCost(); // Update mVisualComplexity if needed
+
+ doRenderCostNagging(max_render_cost); // Remind the user their AV is too complex
- for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME))
+ {
+ std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
+ setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity));
+ F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
+ F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f);
+ mText->setColor(LLColor4(red,green,0,1));
+ }
+}
+
+
+// Remind the user about their expensive avatar
+void LLVOAvatar::doRenderCostNagging(U32 max_render_cost)
+{
+ if (isSelf())
{
- const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
- ETextureIndex tex_index = baked_dict->mTextureIndex;
- if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
+ static S32 sOldComplexity = 0;
+ static F64 sLastRenderCostNagTime = 0.0;
+
+ const F64 RENDER_NAG_INTERVAL = 60.0;
+
+ F64 now = LLFrameTimer::getTotalSeconds();
+ if (sLastRenderCostNagTime > 0.0 &&
+ (now - sLastRenderCostNagTime) > RENDER_NAG_INTERVAL &&
+ sOldComplexity != mVisualComplexity)
{
- if (isTextureVisible(tex_index))
- {
- cost +=ARC_BODY_PART_COST;
+ sOldComplexity = mVisualComplexity;
+
+ if (max_render_cost > 0)
+ { //pop up notification that you have exceeded a render cost limit
+ if (mVisualComplexity > max_render_cost+max_render_cost/2)
+ {
+ LLNotificationsUtil::add("ExceededHighDetailRenderCost");
+ sLastRenderCostNagTime = now;
+ }
+ else if (mVisualComplexity > max_render_cost)
+ {
+ LLNotificationsUtil::add("ExceededMidDetailRenderCost");
+ sLastRenderCostNagTime = now;
+ }
+ else if (mVisualComplexity > max_render_cost/2)
+ {
+ LLNotificationsUtil::add("ExceededLowDetailRenderCost");
+ sLastRenderCostNagTime = now;
+ }
}
}
}
+}
- for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
- iter != mAttachmentPoints.end();
- ++iter)
+// Calculations for mVisualComplexity value
+void LLVOAvatar::calculateUpdateRenderCost()
+{
+ static const U32 ARC_BODY_PART_COST = 200;
+
+ // Diagnostic list of all textures on our avatar
+ static std::set<LLUUID> all_textures;
+
+ if (mVisualComplexityStale)
{
- LLViewerJointAttachment* attachment = iter->second;
- for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
- attachment_iter != attachment->mAttachedObjects.end();
- ++attachment_iter)
+ mVisualComplexityStale = FALSE;
+ U32 cost = 0;
+ LLVOVolume::texture_cost_t textures;
+
+ for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++)
{
- const LLViewerObject* attached_object = (*attachment_iter);
- if (attached_object && !attached_object->isHUDAttachment())
+ const LLVOAvatarDictionary::BakedEntry *baked_dict = LLVOAvatarDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index);
+ ETextureIndex tex_index = baked_dict->mTextureIndex;
+ if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT)))
{
- textures.clear();
- const LLDrawable* drawable = attached_object->mDrawable;
- if (drawable)
+ if (isTextureVisible(tex_index))
{
- const LLVOVolume* volume = drawable->getVOVolume();
- if (volume)
- {
- cost += volume->getRenderCost(textures);
+ cost +=ARC_BODY_PART_COST;
+ }
+ }
+ }
- const_child_list_t children = volume->getChildren();
- for (const_child_list_t::const_iterator child_iter = children.begin();
- child_iter != children.end();
- ++child_iter)
+
+ for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin();
+ iter != mAttachmentPoints.end();
+ ++iter)
+ {
+ LLViewerJointAttachment* attachment = iter->second;
+ for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin();
+ attachment_iter != attachment->mAttachedObjects.end();
+ ++attachment_iter)
+ {
+ const LLViewerObject* attached_object = (*attachment_iter);
+ if (attached_object && !attached_object->isHUDAttachment())
+ {
+ textures.clear();
+ const LLDrawable* drawable = attached_object->mDrawable;
+ if (drawable)
+ {
+ const LLVOVolume* volume = drawable->getVOVolume();
+ if (volume)
{
- LLViewerObject* child_obj = *child_iter;
- LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj );
- if (child)
+ cost += volume->getRenderCost(textures);
+
+ const_child_list_t children = volume->getChildren();
+ for (const_child_list_t::const_iterator child_iter = children.begin();
+ child_iter != children.end();
+ ++child_iter)
{
- cost += child->getRenderCost(textures);
+ LLViewerObject* child_obj = *child_iter;
+ LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj );
+ if (child)
+ {
+ cost += child->getRenderCost(textures);
+ }
}
- }
- for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
- {
- // add the cost of each individual texture in the linkset
- cost += iter->second;
+ for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter)
+ {
+ // add the cost of each individual texture in the linkset
+ cost += iter->second;
+ }
}
}
}
}
- }
-
- }
-
+ }
- // Diagnostic output to identify all avatar-related textures.
- // Does not affect rendering cost calculation.
- // Could be wrapped in a debug option if output becomes problematic.
- if (isSelf())
- {
- // print any attachment textures we didn't already know about.
- for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
+ // Diagnostic output to identify all avatar-related textures.
+ // Does not affect rendering cost calculation.
+ // Could be wrapped in a debug option if output becomes problematic.
+ if (isSelf())
{
- LLUUID image_id = it->first;
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
+ // print any attachment textures we didn't already know about.
+ for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it)
{
- // attachment texture not previously seen.
- llinfos << "attachment_texture: " << image_id.asString() << llendl;
- all_textures.insert(image_id);
+ LLUUID image_id = it->first;
+ if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ continue;
+ if (all_textures.find(image_id) == all_textures.end())
+ {
+ // attachment texture not previously seen.
+ llinfos << "attachment_texture: " << image_id.asString() << llendl;
+ all_textures.insert(image_id);
+ }
}
- }
- // print any avatar textures we didn't already know about
- for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
- iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
- ++iter)
- {
- const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
- // TODO: MULTI-WEARABLE: handle multiple textures for self
- const LLViewerTexture* te_image = getImage(iter->first,0);
- if (!te_image)
- continue;
- LLUUID image_id = te_image->getID();
- if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
- continue;
- if (all_textures.find(image_id) == all_textures.end())
+ // print any avatar textures we didn't already know about
+ for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin();
+ iter != LLVOAvatarDictionary::getInstance()->getTextures().end();
+ ++iter)
{
- llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl;
- all_textures.insert(image_id);
+ const LLVOAvatarDictionary::TextureEntry *texture_dict = iter->second;
+ // TODO: MULTI-WEARABLE: handle multiple textures for self
+ const LLViewerTexture* te_image = getImage(iter->first,0);
+ if (!te_image)
+ continue;
+ LLUUID image_id = te_image->getID();
+ if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR)
+ continue;
+ if (all_textures.find(image_id) == all_textures.end())
+ {
+ llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl;
+ all_textures.insert(image_id);
+ }
}
}
+
+ mVisualComplexity = cost;
}
+}
-
- std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus());
- setDebugText(llformat("%s %d", viz_string.c_str(), cost));
- mVisualComplexity = cost;
- F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f);
- F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f);
- mText->setColor(LLColor4(red,green,0,1));
+
+// static
+LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high)
+{
+ F32 clamped_value = llmin(value, (F32) range_high);
+ clamped_value = llmax(value, (F32) range_low);
+ F32 spectrum = (clamped_value / range_high); // spectrum is between 0 and 1.f
+
+ // Array of colors. These are arranged so only one RGB color changes between each step,
+ // and it loops back to red so there is an even distribution. It is not a heat map
+ const S32 NUM_SPECTRUM_COLORS = 7;
+ static LLColor4 * spectrum_color[NUM_SPECTRUM_COLORS] = { &LLColor4::red, &LLColor4::magenta, &LLColor4::blue, &LLColor4::cyan, &LLColor4::green, &LLColor4::yellow, &LLColor4::red };
+
+ spectrum = spectrum * (NUM_SPECTRUM_COLORS - 1); // Scale to range of number of colors
+ S32 spectrum_index_1 = floor(spectrum); // Desired color will be after this index
+ S32 spectrum_index_2 = spectrum_index_1 + 1; // and before this index (inclusive)
+ F32 fractBetween = spectrum - (F32)(spectrum_index_1); // distance between the two indexes (0-1)
+
+ LLColor4 new_color = lerp(*spectrum_color[spectrum_index_1], *spectrum_color[spectrum_index_2], fractBetween);
+ new_color.normalize();
+ new_color *= 0.9f;
+
+ //llinfos << "From value " << std::setprecision(3) << value << " returning color " << new_color
+ // << " using indexes " << spectrum_index_1 << ", " << spectrum_index_2
+ // << " and fractBetween " << fractBetween
+ // << llendl;
+
+ return new_color;
}
// static
diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h
index c59a3a150c..0e7bf7a6c9 100644
--- a/indra/newview/llvoavatar.h
+++ b/indra/newview/llvoavatar.h
@@ -253,6 +253,14 @@ public:
static void invalidateNameTags();
void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font);
void idleUpdateRenderCost();
+ void doRenderCostNagging(U32 max_render_cost);
+ void calculateUpdateRenderCost();
+ void updateVisualComplexity() { mVisualComplexityStale = TRUE; }
+
+ S32 getVisualComplexity() { return mVisualComplexity; };
+ S32 getUpdatePeriod() { return mUpdatePeriod; };
+ const LLColor4 & getMutedAVColor() { return mMutedAVColor; };
+
void idleUpdateBelowWater();
//--------------------------------------------------------------------
@@ -303,11 +311,14 @@ public:
return mPhases;
}
+ static LLColor4 calcMutedAVColor(F32 value, S32 range_low, S32 range_high);
+
protected:
BOOL updateIsFullyLoaded();
BOOL processFullyLoadedChange(bool loading);
void updateRuthTimer(bool loading);
F32 calcMorphAmount();
+
private:
BOOL mFirstFullyVisible;
BOOL mFullyLoaded;
@@ -315,6 +326,8 @@ private:
BOOL mFullyLoadedInitialized;
S32 mFullyLoadedFrameCounter;
S32 mVisualComplexity;
+ BOOL mVisualComplexityStale;
+ LLColor4 mMutedAVColor;
LLFrameTimer mFullyLoadedTimer;
LLFrameTimer mRuthTimer;
@@ -435,7 +448,16 @@ private:
public:
U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0);
- bool isVisuallyMuted() const;
+ bool isVisuallyMuted();
+
+ enum VisualMuteSettings
+ {
+ VISUAL_MUTE_NOT_SET = 0,
+ ALWAYS_VISUAL_MUTE = 1,
+ NEVER_VISUAL_MUTE = 2
+ };
+ void setVisualMuteSettings(VisualMuteSettings set) { mVisuallyMuteSetting = set; };
+ VisualMuteSettings getVisualMuteSettings() { return mVisuallyMuteSetting; };
U32 renderRigid();
U32 renderSkinned(EAvatarRenderPass pass);
@@ -459,6 +481,11 @@ private:
S32 mUpdatePeriod;
S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer.
+ bool mCachedVisualMute; // cached return value for isVisuallyMuted()
+ F64 mCachedVisualMuteUpdateTime; // Time to update mCachedVisualMute
+
+ VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV
+
//--------------------------------------------------------------------
// Morph masks
//--------------------------------------------------------------------
@@ -491,7 +518,7 @@ private:
// Impostors
//--------------------------------------------------------------------
public:
- BOOL isImpostor() const;
+ BOOL isImpostor();
BOOL needsImpostorUpdate() const;
const LLVector3& getImpostorOffset() const;
const LLVector2& getImpostorDim() const;
diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp
index e32fd3c3c8..e32fd3c3c8 100644..100755
--- a/indra/newview/llvoavatarself.cpp
+++ b/indra/newview/llvoavatarself.cpp
diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp
index 4dca87652d..ed62abe4ef 100644
--- a/indra/newview/llvograss.cpp
+++ b/indra/newview/llvograss.cpp
@@ -476,6 +476,7 @@ void LLVOGrass::getGeometry(S32 idx,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
LLStrider<U16>& indicesp)
{
if(!mNumBlades)//stop rendering grass
@@ -708,7 +709,11 @@ void LLGrassPartition::getGeometry(LLSpatialGroup* group)
facep->setIndicesIndex(index_count);
facep->setVertexBuffer(buffer);
facep->setPoolType(LLDrawPool::POOL_ALPHA);
- object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp);
+
+ //dummy parameter (unused by this implementation)
+ LLStrider<LLColor4U> emissivep;
+
+ object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp);
vertex_count += facep->getGeomCount();
index_count += facep->getIndicesCount();
diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h
index b9835b8802..1fe9990cea 100644
--- a/indra/newview/llvograss.h
+++ b/indra/newview/llvograss.h
@@ -63,6 +63,7 @@ public:
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
LLStrider<U16>& indicesp);
void updateFaceSize(S32 idx) { }
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 0b34bbb90f..99b3accda8 100644
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -49,17 +49,11 @@ const F32 MAX_PART_LIFETIME = 120.f;
extern U64 gFrameTime;
LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL;
-S32 LLVOPartGroup::sVBSlotFree[];
-S32* LLVOPartGroup::sVBSlotCursor = NULL;
+S32 LLVOPartGroup::sVBSlotCursor = 0;
void LLVOPartGroup::initClass()
{
- for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i)
- {
- sVBSlotFree[i] = i;
- }
-
- sVBSlotCursor = sVBSlotFree;
+
}
//static
@@ -122,36 +116,33 @@ void LLVOPartGroup::destroyGL()
//static
S32 LLVOPartGroup::findAvailableVBSlot()
{
- if (sVBSlotCursor >= sVBSlotFree+LL_MAX_PARTICLE_COUNT)
+ if (sVBSlotCursor >= LL_MAX_PARTICLE_COUNT)
{ //no more available slots
return -1;
}
- S32 ret = *sVBSlotCursor;
- sVBSlotCursor++;
-
- return ret;
+ return sVBSlotCursor++;
}
bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end)
{
- while (start < end)
+ /*while (start < end)
{
if (*start == idx)
{ //not allocated (in free list)
return false;
}
++start;
- }
+ }*/
//allocated (not in free list)
- return true;
+ return false;
}
//static
void LLVOPartGroup::freeVBSlot(S32 idx)
{
- llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0);
+ /*llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0);
//llassert(sVBSlotCursor > sVBSlotFree);
//llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT));
@@ -159,7 +150,7 @@ void LLVOPartGroup::freeVBSlot(S32 idx)
{
sVBSlotCursor--;
*sVBSlotCursor = idx;
- }
+ }*/
}
LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp)
@@ -189,6 +180,7 @@ F32 LLVOPartGroup::getBinRadius()
void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
{
const LLVector3& pos_agent = getPositionAgent();
+
newMin.load3( (pos_agent - mScale).mV);
newMax.load3( (pos_agent + mScale).mV);
LLVector4a pos;
@@ -232,6 +224,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline)
const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw
+ LLUUID LLVOPartGroup::getPartOwner(S32 idx)
+ {
+ LLUUID ret = LLUUID::null;
+
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID();
+ }
+
+ return ret;
+ }
+
+ LLUUID LLVOPartGroup::getPartSource(S32 idx)
+ {
+ LLUUID ret = LLUUID::null;
+
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ LLViewerPart* part = mViewerPartGroupp->mParticles[idx];
+ if (part && part->mPartSourcep.notNull() &&
+ part->mPartSourcep->mSourceObjectp.notNull())
+ {
+ LLViewerObject* source = part->mPartSourcep->mSourceObjectp;
+ ret = source->getID();
+ }
+ }
+
+ return ret;
+ }
+
+
F32 LLVOPartGroup::getPartSize(S32 idx)
{
if (idx < (S32) mViewerPartGroupp->mParticles.size())
@@ -242,6 +265,16 @@ F32 LLVOPartGroup::getPartSize(S32 idx)
return 0.f;
}
+void LLVOPartGroup::getBlendFunc(S32 idx, U32& src, U32& dst)
+{
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ LLViewerPart* part = mViewerPartGroupp->mParticles[idx];
+ src = part->mBlendFuncSource;
+ dst = part->mBlendFuncDest;
+ }
+}
+
LLVector3 LLVOPartGroup::getCameraPosition() const
{
return gAgentCamera.getCameraPositionAgent();
@@ -301,13 +334,42 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable)
mDepth = 0.f;
S32 i = 0 ;
LLVector3 camera_agent = getCameraPosition();
+
+ F32 max_scale = 0.f;
+
+
for (i = 0 ; i < (S32)mViewerPartGroupp->mParticles.size(); i++)
{
const LLViewerPart *part = mViewerPartGroupp->mParticles[i];
+
+ //remember the largest particle
+ max_scale = llmax(max_scale, part->mScale.mV[0], part->mScale.mV[1]);
+
+ if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK)
+ { //include ribbon segment length in scale
+ const LLVector3* pos_agent = NULL;
+ if (part->mParent)
+ {
+ pos_agent = &(part->mParent->mPosAgent);
+ }
+ else if (part->mPartSourcep.notNull())
+ {
+ pos_agent = &(part->mPartSourcep->mPosAgent);
+ }
+
+ if (pos_agent)
+ {
+ F32 dist = (*pos_agent-part->mPosAgent).length();
+
+ max_scale = llmax(max_scale, dist);
+ }
+ }
+
LLVector3 part_pos_agent(part->mPosAgent);
LLVector3 at(part_pos_agent - camera_agent);
+
F32 camera_dist_squared = at.lengthSquared();
F32 inv_camera_dist_squared;
if (camera_dist_squared > 1.f)
@@ -380,103 +442,258 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable)
facep->setSize(0, 0);
}
+ //record max scale (used to stretch bounding box for visibility culling)
+ mScale.set(max_scale, max_scale, max_scale);
+
mDrawable->movePartition();
LLPipeline::sCompiles++;
return TRUE;
}
+
+BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection,
+ LLVector2* tex_coord,
+ LLVector3* normal,
+ LLVector3* bi_normal)
+{
+ LLVector4a starta, enda;
+ starta.load3(start.mV);
+ enda.load3(end.mV);
+
+ LLVector4a dir;
+ dir.setSub(enda, starta);
+
+ F32 closest_t = 2.f;
+ BOOL ret = FALSE;
+
+ for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx)
+ {
+ const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+
+ LLVector4a v[4];
+ LLStrider<LLVector4a> verticesp;
+ verticesp = v;
+
+ getGeometry(part, verticesp);
+
+ F32 a,b,t;
+ if (LLTriangleRayIntersect(v[0], v[1], v[2], starta, dir, a,b,t) ||
+ LLTriangleRayIntersect(v[1], v[3], v[2], starta, dir, a,b,t))
+ {
+ if (t >= 0.f &&
+ t <= 1.f &&
+ t < closest_t)
+ {
+ ret = TRUE;
+ closest_t = t;
+ if (face_hit)
+ {
+ *face_hit = idx;
+ }
+
+ if (intersection)
+ {
+ LLVector4a intersect = dir;
+ intersect.mul(closest_t);
+ intersect.add(starta);
+ intersection->set(intersect.getF32ptr());
+ }
+ }
+ }
+ }
+
+ return ret;
+}
+
+void LLVOPartGroup::getGeometry(const LLViewerPart& part,
+ LLStrider<LLVector4a>& verticesp)
+{
+ if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK)
+ {
+ LLVector4a axis, pos, paxis, ppos;
+ F32 scale, pscale;
+
+ pos.load3(part.mPosAgent.mV);
+ axis.load3(part.mAxis.mV);
+ scale = part.mScale.mV[0];
+
+ if (part.mParent)
+ {
+ ppos.load3(part.mParent->mPosAgent.mV);
+ paxis.load3(part.mParent->mAxis.mV);
+ pscale = part.mParent->mScale.mV[0];
+ }
+ else
+ { //use source object as position
+
+ if (part.mPartSourcep->mSourceObjectp.notNull())
+ {
+ LLVector3 v = LLVector3(0,0,1);
+ v *= part.mPartSourcep->mSourceObjectp->getRenderRotation();
+ paxis.load3(v.mV);
+ ppos.load3(part.mPartSourcep->mPosAgent.mV);
+ pscale = part.mStartScale.mV[0];
+ }
+ else
+ { //no source object, no parent, nothing to draw
+ ppos = pos;
+ pscale = scale;
+ paxis = axis;
+ }
+ }
+
+ LLVector4a p0, p1, p2, p3;
+
+ scale *= 0.5f;
+ pscale *= 0.5f;
+
+ axis.mul(scale);
+ paxis.mul(pscale);
+
+ p0.setAdd(pos, axis);
+ p1.setSub(pos,axis);
+ p2.setAdd(ppos, paxis);
+ p3.setSub(ppos, paxis);
+
+ (*verticesp++) = p2;
+ (*verticesp++) = p3;
+ (*verticesp++) = p0;
+ (*verticesp++) = p1;
+ }
+ else
+ {
+ LLVector4a part_pos_agent;
+ part_pos_agent.load3(part.mPosAgent.mV);
+ LLVector4a camera_agent;
+ camera_agent.load3(getCameraPosition().mV);
+ LLVector4a at;
+ at.setSub(part_pos_agent, camera_agent);
+ LLVector4a up(0, 0, 1);
+ LLVector4a right;
+
+ right.setCross3(at, up);
+ right.normalize3fast();
+ up.setCross3(right, at);
+ up.normalize3fast();
+
+ if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK)
+ {
+ LLVector4a normvel;
+ normvel.load3(part.mVelocity.mV);
+ normvel.normalize3fast();
+ LLVector2 up_fracs;
+ up_fracs.mV[0] = normvel.dot3(right).getF32();
+ up_fracs.mV[1] = normvel.dot3(up).getF32();
+ up_fracs.normalize();
+ LLVector4a new_up;
+ LLVector4a new_right;
+
+ //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up;
+ LLVector4a t = right;
+ t.mul(up_fracs.mV[0]);
+ new_up = up;
+ new_up.mul(up_fracs.mV[1]);
+ new_up.add(t);
+
+ //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up;
+ t = right;
+ t.mul(up_fracs.mV[1]);
+ new_right = up;
+ new_right.mul(up_fracs.mV[0]);
+ t.sub(new_right);
+
+ up = new_up;
+ right = t;
+ up.normalize3fast();
+ right.normalize3fast();
+ }
+
+ right.mul(0.5f*part.mScale.mV[0]);
+ up.mul(0.5f*part.mScale.mV[1]);
+
+
+ //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should)
+ // this works because there is actually a 4th float stored after the vertex position which is used as a texture index
+ // also, somebody please VECTORIZE THIS
+
+ LLVector4a ppapu;
+ LLVector4a ppamu;
+
+ ppapu.setAdd(part_pos_agent, up);
+ ppamu.setSub(part_pos_agent, up);
+
+ verticesp->setSub(ppapu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ verticesp->setSub(ppamu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ verticesp->setAdd(ppapu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ verticesp->setAdd(ppamu, right);
+ (*verticesp++).getF32ptr()[3] = 0.f;
+ }
+}
+
+
+
void LLVOPartGroup::getGeometry(S32 idx,
LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
LLStrider<U16>& indicesp)
{
if (idx >= (S32) mViewerPartGroupp->mParticles.size())
{
return;
}
-
+
const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
- LLVector4a part_pos_agent;
- part_pos_agent.load3(part.mPosAgent.mV);
- LLVector4a camera_agent;
- camera_agent.load3(getCameraPosition().mV);
- LLVector4a at;
- at.setSub(part_pos_agent, camera_agent);
- LLVector4a up(0, 0, 1);
- LLVector4a right;
-
- right.setCross3(at, up);
- right.normalize3fast();
- up.setCross3(right, at);
- up.normalize3fast();
-
- if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK)
- {
- LLVector4a normvel;
- normvel.load3(part.mVelocity.mV);
- normvel.normalize3fast();
- LLVector2 up_fracs;
- up_fracs.mV[0] = normvel.dot3(right).getF32();
- up_fracs.mV[1] = normvel.dot3(up).getF32();
- up_fracs.normalize();
- LLVector4a new_up;
- LLVector4a new_right;
-
- //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up;
- LLVector4a t = right;
- t.mul(up_fracs.mV[0]);
- new_up = up;
- new_up.mul(up_fracs.mV[1]);
- new_up.add(t);
-
- //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up;
- t = right;
- t.mul(up_fracs.mV[1]);
- new_right = up;
- new_right.mul(up_fracs.mV[0]);
- t.sub(new_right);
-
- up = new_up;
- right = t;
- up.normalize3fast();
- right.normalize3fast();
- }
-
- right.mul(0.5f*part.mScale.mV[0]);
- up.mul(0.5f*part.mScale.mV[1]);
+ getGeometry(part, verticesp);
+ LLColor4U pcolor;
+ LLColor4U color = part.mColor;
- LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
+ LLColor4U pglow;
- //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should)
- // this works because there is actually a 4th float stored after the vertex position which is used as a texture index
- // also, somebody please VECTORIZE THIS
-
- LLVector4a ppapu;
- LLVector4a ppamu;
+ if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK)
+ { //make sure color blends properly
+ if (part.mParent)
+ {
+ pglow = part.mParent->mGlow;
+ pcolor = part.mParent->mColor;
+ }
+ else
+ {
+ pglow = LLColor4U(0, 0, 0, (U8) (255.f*part.mStartGlow));
+ pcolor = part.mStartColor;
+ }
+ }
+ else
+ {
+ pglow = part.mGlow;
+ pcolor = color;
+ }
- ppapu.setAdd(part_pos_agent, up);
- ppamu.setSub(part_pos_agent, up);
+ *colorsp++ = pcolor;
+ *colorsp++ = pcolor;
+ *colorsp++ = color;
+ *colorsp++ = color;
- verticesp->setSub(ppapu, right);
- (*verticesp++).getF32ptr()[3] = 0.f;
- verticesp->setSub(ppamu, right);
- (*verticesp++).getF32ptr()[3] = 0.f;
- verticesp->setAdd(ppapu, right);
- (*verticesp++).getF32ptr()[3] = 0.f;
- verticesp->setAdd(ppamu, right);
- (*verticesp++).getF32ptr()[3] = 0.f;
+ *emissivep++ = pglow;
+ *emissivep++ = pglow;
+ *emissivep++ = part.mGlow;
+ *emissivep++ = part.mGlow;
- *colorsp++ = part.mColor;
- *colorsp++ = part.mColor;
- *colorsp++ = part.mColor;
- *colorsp++ = part.mColor;
if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK))
{ //not fullbright, needs normal
+ LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
*normalsp++ = normal;
*normalsp++ = normal;
*normalsp++ = normal;
@@ -615,10 +832,13 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLStrider<LLVector3> normalsp;
LLStrider<LLVector2> texcoordsp;
LLStrider<LLColor4U> colorsp;
+ LLStrider<LLColor4U> emissivep;
buffer->getVertexStrider(verticesp);
buffer->getNormalStrider(normalsp);
buffer->getColorStrider(colorsp);
+ buffer->getEmissiveStrider(emissivep);
+
LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass];
@@ -627,7 +847,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLFace* facep = *i;
LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject();
- if (!facep->isState(LLFace::PARTICLE))
+ //if (!facep->isState(LLFace::PARTICLE))
{ //set the indices of this face
S32 idx = LLVOPartGroup::findAvailableVBSlot();
if (idx >= 0)
@@ -636,7 +856,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
facep->setIndicesIndex(idx*6);
facep->setVertexBuffer(LLVOPartGroup::sVB);
facep->setPoolType(LLDrawPool::POOL_ALPHA);
- facep->setState(LLFace::PARTICLE);
+ //facep->setState(LLFace::PARTICLE);
}
else
{
@@ -651,8 +871,9 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
LLStrider<LLVector3> cur_norm = normalsp + geom_idx;
LLStrider<LLVector2> cur_tc = texcoordsp + geom_idx;
LLStrider<LLColor4U> cur_col = colorsp + geom_idx;
+ LLStrider<LLColor4U> cur_glow = emissivep + geom_idx;
- object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_idx);
+ object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_glow, cur_idx);
llassert(facep->getGeomCount() == 4);
llassert(facep->getIndicesCount() == 6);
@@ -668,9 +889,16 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
bool batched = false;
+ U32 bf_src = LLRender::BF_SOURCE_ALPHA;
+ U32 bf_dst = LLRender::BF_ONE_MINUS_SOURCE_ALPHA;
+
+ object->getBlendFunc(facep->getTEOffset(), bf_src, bf_dst);
+
if (idx >= 0 &&
draw_vec[idx]->mTexture == facep->getTexture() &&
- draw_vec[idx]->mFullbright == fullbright)
+ draw_vec[idx]->mFullbright == fullbright &&
+ draw_vec[idx]->mBlendFuncDst == bf_dst &&
+ draw_vec[idx]->mBlendFuncSrc == bf_src)
{
if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1)
{
@@ -702,6 +930,8 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group)
info->mExtents[0] = group->mObjectExtents[0];
info->mExtents[1] = group->mObjectExtents[1];
info->mVSize = vsize;
+ info->mBlendFuncDst = bf_dst;
+ info->mBlendFuncSrc = bf_src;
draw_vec.push_back(info);
//for alpha sorting
facep->setDrawInfo(info);
diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h
index 42c1252d01..3c2e0344a2 100644
--- a/indra/newview/llvopartgroup.h
+++ b/indra/newview/llvopartgroup.h
@@ -42,8 +42,7 @@ public:
//vertex buffer for holding all particles
static LLPointer<LLVertexBuffer> sVB;
- static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT];
- static S32* sVBSlotCursor;
+ static S32 sVBSlotCursor;
static void initClass();
static void restoreGL();
@@ -57,6 +56,7 @@ public:
LLVertexBuffer::MAP_NORMAL |
LLVertexBuffer::MAP_TEXCOORD0 |
LLVertexBuffer::MAP_COLOR |
+ LLVertexBuffer::MAP_EMISSIVE |
LLVertexBuffer::MAP_TEXTURE_INDEX
};
@@ -69,20 +69,37 @@ public:
virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
virtual U32 getPartitionType() const;
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector3* intersection,
+ LLVector2* tex_coord,
+ LLVector3* normal,
+ LLVector3* bi_normal);
+
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
/*virtual*/ void updateTextures();
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ void getGeometry(const LLViewerPart& part,
+ LLStrider<LLVector4a>& verticesp);
+
void getGeometry(S32 idx,
LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
LLStrider<LLVector2>& texcoordsp,
LLStrider<LLColor4U>& colorsp,
+ LLStrider<LLColor4U>& emissivep,
LLStrider<U16>& indicesp);
void updateFaceSize(S32 idx) { }
F32 getPartSize(S32 idx);
+ void getBlendFunc(S32 idx, U32& src, U32& dst);
+ LLUUID getPartOwner(S32 idx);
+ LLUUID getPartSource(S32 idx);
+
void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; }
LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; }
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index d94cd01a0b..e0ed13a3a7 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -99,6 +99,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles");
static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes");
static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures");
+extern BOOL gGLDebugLoggingEnabled;
+
// Implementation class of LLMediaDataClientObject. See llmediadataclient.h
class LLMediaDataClientObjectImpl : public LLMediaDataClientObject
{
@@ -382,7 +384,6 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
}
else
{
- // CORY TO DO: Figure out how to get the value here
if (update_type != OUT_TERSE_IMPROVED)
{
LLVolumeParams volume_params;
@@ -451,6 +452,11 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys,
mFaceMappingChanged = TRUE;
mTexAnimMode = 0;
}
+
+ if (value & 0x400)
+ { //particle system (new)
+ unpackParticleSource(*dp, mOwnerID, false);
+ }
}
else
{
@@ -1049,8 +1055,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
}
}
}
-
-
+
static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
bool cache_in_vram = use_transform_feedback && gTransformPositionProgram.mProgramObject &&
@@ -1067,7 +1072,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams &params_in, const S32 detail, bo
break;
}
volume->genBinormals(i);
+ //gGLDebugLoggingEnabled = TRUE;
LLFace::cacheFaceInVRAM(face);
+ //gGLDebugLoggingEnabled = FALSE;
}
}
@@ -1116,6 +1123,12 @@ void LLVOVolume::notifyMeshLoaded()
{
mSculptChanged = TRUE;
gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE);
+
+ LLVOAvatar* avatar = getAvatar();
+ if (avatar)
+ {
+ avatar->updateVisualComplexity();
+ }
}
// sculpt replaces generate() for sculpted surfaces
@@ -1133,7 +1146,13 @@ void LLVOVolume::sculpt()
S32 max_discard = mSculptTexture->getMaxDiscardLevel();
if (discard_level > max_discard)
- discard_level = max_discard; // clamp to the best we can do
+ {
+ discard_level = max_discard; // clamp to the best we can do
+ }
+ if(discard_level > MAX_DISCARD_LEVEL)
+ {
+ return; //we think data is not ready yet.
+ }
S32 current_discard = getVolume()->getSculptLevel() ;
if(current_discard < -2)
@@ -1252,7 +1271,7 @@ BOOL LLVOVolume::calcLOD()
else
{
distance = mDrawable->mDistanceWRTCamera;
- radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length();
+ radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length();
}
//hold onto unmodified distance for debugging
@@ -1282,7 +1301,7 @@ BOOL LLVOVolume::calcLOD()
{
//setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail));
- setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex()));
+ //setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex()));
}
if (cur_detail != mLOD)
@@ -2974,7 +2993,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p
//transform view vector into volume space
view_vector -= getRenderPosition();
- mDrawable->mDistanceWRTCamera = view_vector.length();
+ //mDrawable->mDistanceWRTCamera = view_vector.length();
LLQuaternion worldRot = getRenderRotation();
view_vector = view_vector * ~worldRot;
if (!isVolumeGlobal())
@@ -3830,10 +3849,13 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
}
//build matrix palette
- LLMatrix4a mp[64];
+ static const size_t kMaxJoints = 64;
+
+ LLMatrix4a mp[kMaxJoints];
LLMatrix4* mat = (LLMatrix4*) mp;
- for (U32 j = 0; j < skin->mJointNames.size(); ++j)
+ U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints);
+ for (U32 j = 0; j < maxJoints; ++j)
{
LLJoint* joint = avatar->getJoint(skin->mJointNames[j]);
if (joint)
@@ -3888,8 +3910,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons
F32 w = wght[k];
LLMatrix4a src;
- src.setMul(mp[idx[k]], w);
-
+ // Insure ref'd bone is in our clamped array of mats
+ llassert(idx[k] < kMaxJoints);
+ // clamp k to kMaxJoints to avoid reading garbage off stack in release
+ src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w);
final_mat.add(src);
}
@@ -4221,11 +4245,20 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
mFaceList.clear();
- std::vector<LLFace*> fullbright_faces;
- std::vector<LLFace*> bump_faces;
- std::vector<LLFace*> simple_faces;
+ const U32 MAX_FACE_COUNT = 4096;
+
+ static LLFace** fullbright_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64);
+ static LLFace** bump_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64);
+ static LLFace** simple_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64);
+ static LLFace** alpha_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64);
+
+ U32 fullbright_count = 0;
+ U32 bump_count = 0;
+ U32 simple_count = 0;
+ U32 alpha_count = 0;
+
- std::vector<LLFace*> alpha_faces;
+
U32 useage = group->mSpatialPartition->mBufferUsage;
U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask);
@@ -4236,6 +4269,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
bool emissive = false;
+
+
{
LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST);
@@ -4537,7 +4572,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
if (facep->canRenderAsMask())
{ //can be treated as alpha mask
- simple_faces.push_back(facep);
+ if (simple_count < MAX_FACE_COUNT)
+ {
+ simple_faces[simple_count++] = facep;
+ }
}
else
{
@@ -4545,7 +4583,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{ //only treat as alpha in the pipeline if < 100% transparent
drawablep->setState(LLDrawable::HAS_ALPHA);
}
- alpha_faces.push_back(facep);
+ if (alpha_count < MAX_FACE_COUNT)
+ {
+ alpha_faces[alpha_count++] = facep;
+ }
}
}
else
@@ -4560,33 +4601,51 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
{
if (te->getBumpmap())
{ //needs normal + binormal
- bump_faces.push_back(facep);
+ if (bump_count < MAX_FACE_COUNT)
+ {
+ bump_faces[bump_count++] = facep;
+ }
}
else if (te->getShiny() || !te->getFullbright())
{ //needs normal
- simple_faces.push_back(facep);
+ if (simple_count < MAX_FACE_COUNT)
+ {
+ simple_faces[simple_count++] = facep;
+ }
}
else
{ //doesn't need normal
facep->setState(LLFace::FULLBRIGHT);
- fullbright_faces.push_back(facep);
+ if (fullbright_count < MAX_FACE_COUNT)
+ {
+ fullbright_faces[fullbright_count++] = facep;
+ }
}
}
else
{
if (te->getBumpmap() && LLPipeline::sRenderBump)
{ //needs normal + binormal
- bump_faces.push_back(facep);
+ if (bump_count < MAX_FACE_COUNT)
+ {
+ bump_faces[bump_count++] = facep;
+ }
}
else if ((te->getShiny() && LLPipeline::sRenderBump) ||
!(te->getFullbright() || bake_sunlight))
{ //needs normal
- simple_faces.push_back(facep);
+ if (simple_count < MAX_FACE_COUNT)
+ {
+ simple_faces[simple_count++] = facep;
+ }
}
else
{ //doesn't need normal
facep->setState(LLFace::FULLBRIGHT);
- fullbright_faces.push_back(facep);
+ if (fullbright_count < MAX_FACE_COUNT)
+ {
+ fullbright_faces[fullbright_count++] = facep;
+ }
}
}
}
@@ -4599,7 +4658,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (is_rigged)
{
- drawablep->setState(LLDrawable::RIGGED);
+ if (!drawablep->isState(LLDrawable::RIGGED))
+ {
+ drawablep->setState(LLDrawable::RIGGED);
+
+ //first time this is drawable is being marked as rigged,
+ // do another LoD update to use avatar bounding box
+ vobj->updateLOD();
+ }
}
else
{
@@ -4629,17 +4695,17 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (batch_textures)
{
bump_mask |= LLVertexBuffer::MAP_BINORMAL;
- genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, TRUE);
- genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, TRUE);
- genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, TRUE);
- genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, TRUE);
+ genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, simple_count, FALSE, TRUE);
+ genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, fullbright_count, FALSE, TRUE);
+ genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, bump_count, FALSE, FALSE);
+ genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, alpha_count, TRUE, TRUE);
}
else
{
- genDrawInfo(group, simple_mask, simple_faces);
- genDrawInfo(group, fullbright_mask, fullbright_faces);
- genDrawInfo(group, bump_mask, bump_faces, FALSE, TRUE);
- genDrawInfo(group, alpha_mask, alpha_faces, TRUE);
+ genDrawInfo(group, simple_mask, simple_faces, simple_count);
+ genDrawInfo(group, fullbright_mask, fullbright_faces, fullbright_count);
+ genDrawInfo(group, bump_mask, bump_faces, bump_count, FALSE, FALSE);
+ genDrawInfo(group, alpha_mask, alpha_faces, alpha_count, TRUE);
}
@@ -4671,6 +4737,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
}
}
+static LLFastTimer::DeclareTimer FTM_REBUILD_MESH_FLUSH("Flush Mesh");
void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
{
@@ -4680,11 +4747,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
LLFastTimer ftm(FTM_REBUILD_VOLUME_VB);
LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); //make sure getgeometryvolume shows up in the right place in timers
- S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ;
-
group->mBuilt = 1.f;
- std::set<LLVertexBuffer*> mapped_buffers;
+ S32 num_mapped_vertex_buffer = LLVertexBuffer::sMappedCount ;
+
+ const U32 MAX_BUFFER_COUNT = 4096;
+ LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT];
+
+ U32 buffer_count = 0;
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
{
@@ -4694,7 +4764,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
{
LLVOVolume* vobj = drawablep->getVOVolume();
vobj->preRebuild();
-
+
if (drawablep->isState(LLDrawable::ANIMATED_CHILD))
{
vobj->updateRelativeXform(true);
@@ -4719,9 +4789,9 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
}
- if (buff->isLocked())
+ if (buff->isLocked() && buffer_count < MAX_BUFFER_COUNT)
{
- mapped_buffers.insert(buff);
+ locked_buffer[buffer_count++] = buff;
}
}
}
@@ -4737,21 +4807,24 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
}
}
- for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter)
{
- (*iter)->flush();
- }
-
- // don't forget alpha
- if(group != NULL &&
- !group->mVertexBuffer.isNull() &&
- group->mVertexBuffer->isLocked())
- {
- group->mVertexBuffer->flush();
+ LLFastTimer t(FTM_REBUILD_MESH_FLUSH);
+ for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter)
+ {
+ (*iter)->flush();
+ }
+
+ // don't forget alpha
+ if(group != NULL &&
+ !group->mVertexBuffer.isNull() &&
+ group->mVertexBuffer->isLocked())
+ {
+ group->mVertexBuffer->flush();
+ }
}
//if not all buffers are unmapped
- if(num_mapped_veretx_buffer != LLVertexBuffer::sMappedCount)
+ if(num_mapped_vertex_buffer != LLVertexBuffer::sMappedCount)
{
llwarns << "Not all mapped vertex buffers are unmapped!" << llendl ;
for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter)
@@ -4811,12 +4884,22 @@ static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB");
-void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures)
+void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures)
{
LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO);
U32 buffer_usage = group->mBufferUsage;
+ static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback");
+
+ if (use_transform_feedback &&
+ gTransformPositionProgram.mProgramObject && //transform shaders are loaded
+ buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM
+ !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights
+ {
+ buffer_usage = GL_DYNAMIC_COPY_ARB;
+ }
+
#if LL_DARWIN
// HACK from Leslie:
// Disable VBO usage for alpha on Mac OS X because it kills the framerate
@@ -4837,17 +4920,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
if (!distance_sort)
{
//sort faces by things that break batches
- std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified());
+ std::sort(faces, faces+face_count, CompareBatchBreakerModified());
}
else
{
//sort faces by distance
- std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater());
+ std::sort(faces, faces+face_count, LLFace::CompareDistanceGreater());
}
}
bool hud_group = group->isHUDGroup() ;
- std::vector<LLFace*>::iterator face_iter = faces.begin();
+ LLFace** face_iter = faces;
+ LLFace** end_faces = faces+face_count;
LLSpatialGroup::buffer_map_t buffer_map;
@@ -4876,7 +4960,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
//NEVER use more than 16 texture index channels (workaround for prevalent driver bug)
texture_index_channels = llmin(texture_index_channels, 16);
- while (face_iter != faces.end())
+ bool flexi = false;
+
+ while (face_iter != end_faces)
{
//pull off next face
LLFace* facep = *face_iter;
@@ -4902,11 +4988,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
U32 index_count = facep->getIndicesCount();
U32 geom_count = facep->getGeomCount();
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+
//sum up vertices needed for this render batch
- std::vector<LLFace*>::iterator i = face_iter;
+ LLFace** i = face_iter;
++i;
- std::vector<LLViewerTexture*> texture_list;
+ const U32 MAX_TEXTURE_COUNT = 32;
+ LLViewerTexture* texture_list[MAX_TEXTURE_COUNT];
+
+ U32 texture_count = 0;
{
LLFastTimer t(FTM_GEN_DRAW_INFO_FACE_SIZE);
@@ -4914,12 +5005,15 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
{
U8 cur_tex = 0;
facep->setTextureIndex(cur_tex);
- texture_list.push_back(tex);
-
+ if (texture_count < MAX_TEXTURE_COUNT)
+ {
+ texture_list[texture_count++] = tex;
+ }
+
if (can_batch_texture(facep))
{ //populate texture_list with any textures that can be batched
//move i to the next unbatchable face
- while (i != faces.end())
+ while (i != end_faces)
{
facep = *i;
@@ -4934,7 +5028,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
if (distance_sort)
{ //textures might be out of order, see if texture exists in current batch
bool found = false;
- for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx)
+ for (U32 tex_idx = 0; tex_idx < texture_count; ++tex_idx)
{
if (facep->getTexture() == texture_list[tex_idx])
{
@@ -4946,7 +5040,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
if (!found)
{
- cur_tex = texture_list.size();
+ cur_tex = texture_count;
}
}
else
@@ -4961,7 +5055,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
tex = facep->getTexture();
- texture_list.push_back(tex);
+ if (texture_count < MAX_TEXTURE_COUNT)
+ {
+ texture_list[texture_count++] = tex;
+ }
}
if (geom_count + facep->getGeomCount() > max_vertices)
@@ -4970,6 +5067,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
++i;
+
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
@@ -4981,7 +5081,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
}
else
{
- while (i != faces.end() &&
+ while (i != end_faces &&
(LLPipeline::sTextureBindTest || (distance_sort || (*i)->getTexture() == tex)))
{
facep = *i;
@@ -4999,8 +5099,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::
++i;
index_count += facep->getIndicesCount();
geom_count += facep->getGeomCount();
+
+ flexi = flexi || facep->getViewerObject()->getVolume()->isUnique();
+ }
}
}
+
+
+ if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB)
+ {
+ buffer_usage = GL_STREAM_DRAW_ARB;
}
//create vertex buffer
diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp
index 4f52ff9778..548890b5b5 100644
--- a/indra/newview/llwaterparammanager.cpp
+++ b/indra/newview/llwaterparammanager.cpp
@@ -188,13 +188,11 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader)
if (shader->mShaderGroup == LLGLSLShader::SG_WATER)
{
shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV);
- shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV);
- shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV);
- shader->uniform1f("waterFogEnd", LLDrawPoolWater::sWaterFogEnd);
- shader->uniform4fv("waterPlane", 1, mWaterPlane.mV);
- shader->uniform1f("waterFogDensity", getFogDensity());
- shader->uniform1f("waterFogKS", mWaterFogKS);
- shader->uniform1f("distance_multiplier", 0);
+ shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, LLDrawPoolWater::sWaterFogColor.mV);
+ shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, mWaterPlane.mV);
+ shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, getFogDensity());
+ shader->uniform1f(LLShaderMgr::WATER_FOGKS, mWaterFogKS);
+ shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0);
}
}
diff --git a/indra/newview/llwaterparamset.h b/indra/newview/llwaterparamset.h
index b28585af59..368cb0ccba 100644
--- a/indra/newview/llwaterparamset.h
+++ b/indra/newview/llwaterparamset.h
@@ -33,6 +33,7 @@
#include "v4math.h"
#include "v4color.h"
#include "llviewershadermgr.h"
+#include "llstringtable.h"
class LLWaterParamSet;
@@ -47,6 +48,9 @@ public:
private:
LLSD mParamValues;
+ std::vector<LLStaticHashedString> mParamHashedNames;
+
+ void updateHashedNames();
public:
@@ -140,6 +144,17 @@ inline void LLWaterParamSet::setAll(const LLSD& val)
mParamValues[mIt->first] = mIt->second;
}
}
+ updateHashedNames();
+}
+
+inline void LLWaterParamSet::updateHashedNames()
+{
+ mParamHashedNames.clear();
+ // Iterate through values
+ for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
+ {
+ mParamHashedNames.push_back(LLStaticHashedString(iter->first));
+ }
}
inline const LLSD& LLWaterParamSet::getAll()
diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h
index 5223b45343..810f4cf7e5 100644
--- a/indra/newview/llwlanimator.h
+++ b/indra/newview/llwlanimator.h
@@ -137,3 +137,4 @@ private:
};
#endif // LL_WL_ANIMATOR_H
+
diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp
index 6077208799..04d41a2512 100644
--- a/indra/newview/llwlparammanager.cpp
+++ b/indra/newview/llwlparammanager.cpp
@@ -352,7 +352,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader)
if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT)
{
shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV);
- shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV);
+ shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV);
}
else if (shader->mShaderGroup == LLGLSLShader::SG_SKY)
@@ -360,7 +360,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader)
shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV);
}
- shader->uniform1f("scene_light_strength", mSceneLightStrength);
+ shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength);
}
diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h
index 72422500fc..e13aed98ed 100644
--- a/indra/newview/llwlparammanager.h
+++ b/indra/newview/llwlparammanager.h
@@ -412,3 +412,4 @@ inline LLVector4 LLWLParamManager::getRotatedLightDir(void) const
}
#endif
+
diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp
index b04d30db55..b307f19e8a 100644
--- a/indra/newview/llwlparamset.cpp
+++ b/indra/newview/llwlparamset.cpp
@@ -38,6 +38,22 @@
#include <sstream>
+static LLStaticHashedString sStarBrightness("star_brightness");
+static LLStaticHashedString sPresetNum("preset_num");
+static LLStaticHashedString sSunAngle("sun_angle");
+static LLStaticHashedString sEastAngle("east_angle");
+static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll");
+static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate");
+static LLStaticHashedString sLightNorm("lightnorm");
+static LLStaticHashedString sCloudDensity("cloud_pos_density1");
+static LLStaticHashedString sCloudScale("cloud_scale");
+static LLStaticHashedString sCloudShadow("cloud_shadow");
+static LLStaticHashedString sDensityMultiplier("density_multiplier");
+static LLStaticHashedString sDistanceMultiplier("distance_multiplier");
+static LLStaticHashedString sHazeDensity("haze_density");
+static LLStaticHashedString sHazeHorizon("haze_horizon");
+static LLStaticHashedString sMaxY("max_y");
+
LLWLParamSet::LLWLParamSet(void) :
mName("Unnamed Preset"),
mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f)
@@ -48,21 +64,24 @@ static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update");
void LLWLParamSet::update(LLGLSLShader * shader) const
{
LLFastTimer t(FTM_WL_PARAM_UPDATE);
-
- for(LLSD::map_const_iterator i = mParamValues.beginMap();
- i != mParamValues.endMap();
- ++i)
+ LLSD::map_const_iterator i = mParamValues.beginMap();
+ std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin();
+ for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++)
{
- const std::string& param = i->first;
+ const LLStaticHashedString& param = *n;
- if (param == "star_brightness" || param == "preset_num" || param == "sun_angle" ||
- param == "east_angle" || param == "enable_cloud_scroll" ||
- param == "cloud_scroll_rate" || param == "lightnorm" )
+ // check that our pre-hashed names are still tracking the mParamValues map correctly
+ //
+ llassert(param.String() == i->first);
+
+ if (param == sStarBrightness || param == sPresetNum || param == sSunAngle ||
+ param == sEastAngle || param == sEnableCloudScroll ||
+ param == sCloudScrollRate || param == sLightNorm )
{
continue;
}
- if (param == "cloud_pos_density1")
+ if (param == sCloudDensity)
{
LLVector4 val;
val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset;
@@ -74,10 +93,10 @@ void LLWLParamSet::update(LLGLSLShader * shader) const
shader->uniform4fv(param, 1, val.mV);
stop_glerror();
}
- else if (param == "cloud_scale" || param == "cloud_shadow" ||
- param == "density_multiplier" || param == "distance_multiplier" ||
- param == "haze_density" || param == "haze_horizon" ||
- param == "max_y" )
+ else if (param == sCloudScale || param == sCloudShadow ||
+ param == sDensityMultiplier || param == sDistanceMultiplier ||
+ param == sHazeDensity || param == sHazeHorizon ||
+ param == sMaxY )
{
F32 val = (F32) i->second[0].asReal();
@@ -378,3 +397,14 @@ void LLWLParamSet::updateCloudScrolling(void)
mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f);
}
}
+
+void LLWLParamSet::updateHashedNames()
+{
+ mParamHashedNames.clear();
+ // Iterate through values
+ for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter)
+ {
+ mParamHashedNames.push_back(LLStaticHashedString(iter->first));
+ }
+}
+
diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h
index b087119dd5..6e5f1d3a4b 100644
--- a/indra/newview/llwlparamset.h
+++ b/indra/newview/llwlparamset.h
@@ -29,9 +29,11 @@
#include <string>
#include <map>
+#include <vector>
#include "v4math.h"
#include "v4color.h"
+#include "llstaticstringtable.h"
class LLWLParamSet;
class LLGLSLShader;
@@ -47,9 +49,12 @@ public:
private:
LLSD mParamValues;
-
+ std::vector<LLStaticHashedString> mParamHashedNames;
+
float mCloudScrollXOffset, mCloudScrollYOffset;
+ void updateHashedNames();
+
public:
LLWLParamSet();
@@ -177,6 +182,8 @@ inline void LLWLParamSet::setAll(const LLSD& val)
if(val.isMap()) {
mParamValues = val;
}
+
+ updateHashedNames();
}
inline const LLSD& LLWLParamSet::getAll()
@@ -236,3 +243,4 @@ inline F32 LLWLParamSet::getCloudScrollY() {
#endif // LL_WLPARAM_SET_H
+
diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp
index 11b2770ec0..8e68ecbc3e 100644
--- a/indra/newview/llworldmapview.cpp
+++ b/indra/newview/llworldmapview.cpp
@@ -1792,3 +1792,5 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask )
}
return FALSE;
}
+
+
diff --git a/indra/newview/noise.h b/indra/newview/noise.h
index 0923bffcf2..b3efad73c5 100644
--- a/indra/newview/noise.h
+++ b/indra/newview/noise.h
@@ -310,6 +310,8 @@ static void normalize3(F32 v[3])
static void init(void)
{
+ // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value
+ srand(42);
int i, j, k;
for (i = 0 ; i < B ; i++) {
@@ -340,6 +342,9 @@ static void init(void)
for (j = 0 ; j < 3 ; j++)
g3[B + i][j] = g3[i][j];
}
+
+ // reintroduce entropy
+ srand(time(NULL)); // Flawfinder: ignore
}
#undef B
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 9f0e2906d0..61e42bbcee 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -162,6 +162,7 @@ S32 LLPipeline::RenderGlowIterations;
F32 LLPipeline::RenderGlowWidth;
F32 LLPipeline::RenderGlowStrength;
BOOL LLPipeline::RenderDepthOfField;
+BOOL LLPipeline::RenderDepthOfFieldInEditMode;
F32 LLPipeline::CameraFocusTransitionTime;
F32 LLPipeline::CameraFNumber;
F32 LLPipeline::CameraFocalLength;
@@ -252,6 +253,17 @@ LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading");
static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables");
static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort");
+static LLStaticHashedString sTint("tint");
+static LLStaticHashedString sAmbiance("ambiance");
+static LLStaticHashedString sAlphaScale("alpha_scale");
+static LLStaticHashedString sNormMat("norm_mat");
+static LLStaticHashedString sOffset("offset");
+static LLStaticHashedString sScreenRes("screenRes");
+static LLStaticHashedString sDelta("delta");
+static LLStaticHashedString sDistFactor("dist_factor");
+static LLStaticHashedString sKern("kern");
+static LLStaticHashedString sKernScale("kern_scale");
+
//----------------------------------------
std::string gPoolNames[] =
{
@@ -589,6 +601,7 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderGlowWidth");
connectRefreshCachedSettingsSafe("RenderGlowStrength");
connectRefreshCachedSettingsSafe("RenderDepthOfField");
+ connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode");
connectRefreshCachedSettingsSafe("CameraFocusTransitionTime");
connectRefreshCachedSettingsSafe("CameraFNumber");
connectRefreshCachedSettingsSafe("CameraFocalLength");
@@ -1072,6 +1085,7 @@ void LLPipeline::refreshCachedSettings()
RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth");
RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength");
RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField");
+ RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode");
CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime");
CameraFNumber = gSavedSettings.getF32("CameraFNumber");
CameraFocalLength = gSavedSettings.getF32("CameraFocalLength");
@@ -2848,7 +2862,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera)
llassert(vobj); // trying to catch a bad assumption
if (vobj) // this test may not be needed, see above
{
- const LLVOAvatar* av = vobj->asAvatar();
+ LLVOAvatar* av = vobj->asAvatar();
if (av && av->isImpostor())
{
return;
@@ -4583,18 +4597,6 @@ void LLPipeline::renderPhysicsDisplay()
}
}
- for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
- {
- LLSpatialBridge* bridge = *i;
- if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
- {
- gGL.pushMatrix();
- gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
- bridge->renderPhysicsShapes();
- gGL.popMatrix();
- }
- }
-
gGL.flush();
if (LLGLSLShader::sNoFixedFunction)
@@ -4630,9 +4632,9 @@ void LLPipeline::renderDebug()
if (LLGLSLShader::sNoFixedFunction)
{
gPathfindingProgram.bind();
- gPathfindingProgram.uniform1f("tint", 1.f);
- gPathfindingProgram.uniform1f("ambiance", 1.f);
- gPathfindingProgram.uniform1f("alpha_scale", 1.f);
+ gPathfindingProgram.uniform1f(sTint, 1.f);
+ gPathfindingProgram.uniform1f(sAmbiance, 1.f);
+ gPathfindingProgram.uniform1f(sAlphaScale, 1.f);
}
//Requried character physics capsule render parameters
@@ -4649,7 +4651,7 @@ void LLPipeline::renderDebug()
llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot );
gGL.setColorMask(true, false);
LLGLEnable blend(GL_BLEND);
- gPathfindingProgram.uniform1f("alpha_scale", 0.90f);
+ gPathfindingProgram.uniform1f(sAlphaScale, 0.90f);
llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot );
gPathfindingProgram.bind();
}
@@ -4676,9 +4678,9 @@ void LLPipeline::renderDebug()
{
gPathfindingProgram.bind();
- gPathfindingProgram.uniform1f("tint", 1.f);
- gPathfindingProgram.uniform1f("ambiance", ambiance);
- gPathfindingProgram.uniform1f("alpha_scale", 1.f);
+ gPathfindingProgram.uniform1f(sTint, 1.f);
+ gPathfindingProgram.uniform1f(sAmbiance, ambiance);
+ gPathfindingProgram.uniform1f(sAlphaScale, 1.f);
}
if ( !pathfindingConsole->isRenderWorld() )
@@ -4702,7 +4704,7 @@ void LLPipeline::renderDebug()
if ( pathfindingConsole->isRenderWorld() )
{
LLGLEnable blend(GL_BLEND);
- gPathfindingProgram.uniform1f("alpha_scale", 0.66f);
+ gPathfindingProgram.uniform1f(sAlphaScale, 0.66f);
llPathingLibInstance->renderNavMesh();
}
else
@@ -4714,8 +4716,8 @@ void LLPipeline::renderDebug()
if (LLGLSLShader::sNoFixedFunction)
{
gPathfindingNoNormalsProgram.bind();
- gPathfindingNoNormalsProgram.uniform1f("tint", 1.f);
- gPathfindingNoNormalsProgram.uniform1f("alpha_scale", 1.f);
+ gPathfindingNoNormalsProgram.uniform1f(sTint, 1.f);
+ gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, 1.f);
llPathingLibInstance->renderNavMeshEdges();
gPathfindingProgram.bind();
}
@@ -4755,7 +4757,7 @@ void LLPipeline::renderDebug()
gGL.setColorMask(true, false);
//render the bookends
LLGLEnable blend(GL_BLEND);
- gPathfindingProgram.uniform1f("alpha_scale", 0.90f);
+ gPathfindingProgram.uniform1f(sAlphaScale, 0.90f);
llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_START );
llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_END );
gPathfindingProgram.bind();
@@ -4773,7 +4775,7 @@ void LLPipeline::renderDebug()
if (LLGLSLShader::sNoFixedFunction)
{
LLGLEnable blend(GL_BLEND);
- gPathfindingProgram.uniform1f("alpha_scale", 0.90f);
+ gPathfindingProgram.uniform1f(sAlphaScale, 0.90f);
llPathingLibInstance->renderSimpleShapes( gGL, gAgent.getRegion()->getWaterHeight() );
}
else
@@ -4821,7 +4823,7 @@ void LLPipeline::renderDebug()
LLGLEnable blend(GL_BLEND);
{
- gPathfindingProgram.uniform1f("ambiance", ambiance);
+ gPathfindingProgram.uniform1f(sAmbiance, ambiance);
{ //draw solid overlay
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_LEQUAL);
@@ -4836,8 +4838,8 @@ void LLPipeline::renderDebug()
if (pathfindingConsole->isRenderXRay())
{
- gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint"));
- gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity"));
+ gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint"));
+ gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity"));
LLGLEnable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER);
@@ -4845,13 +4847,13 @@ void LLPipeline::renderDebug()
if (gSavedSettings.getBOOL("PathfindingXRayWireframe"))
{ //draw hidden wireframe as darker and less opaque
- gPathfindingProgram.uniform1f("ambiance", 1.f);
+ gPathfindingProgram.uniform1f(sAmbiance, 1.f);
llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] );
}
else
{
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
- gPathfindingProgram.uniform1f("ambiance", ambiance);
+ gPathfindingProgram.uniform1f(sAmbiance, ambiance);
llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] );
glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
}
@@ -4859,9 +4861,9 @@ void LLPipeline::renderDebug()
{ //draw visible wireframe as brighter, thicker and more opaque
glPolygonOffset(offset, offset);
- gPathfindingProgram.uniform1f("ambiance", 1.f);
- gPathfindingProgram.uniform1f("tint", 1.f);
- gPathfindingProgram.uniform1f("alpha_scale", 1.f);
+ gPathfindingProgram.uniform1f(sAmbiance, 1.f);
+ gPathfindingProgram.uniform1f(sTint, 1.f);
+ gPathfindingProgram.uniform1f(sAlphaScale, 1.f);
glLineWidth(gSavedSettings.getF32("PathfindingLineWidth"));
LLGLDisable blendOut(GL_BLEND);
@@ -4893,19 +4895,19 @@ void LLPipeline::renderDebug()
glLineWidth(2.0f);
LLGLEnable cull(GL_CULL_FACE);
- gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint"));
- gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity"));
+ gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint"));
+ gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity"));
if (gSavedSettings.getBOOL("PathfindingXRayWireframe"))
{ //draw hidden wireframe as darker and less opaque
glPolygonMode( GL_FRONT_AND_BACK, GL_LINE );
- gPathfindingProgram.uniform1f("ambiance", 1.f);
+ gPathfindingProgram.uniform1f(sAmbiance, 1.f);
llPathingLibInstance->renderNavMesh();
glPolygonMode( GL_FRONT_AND_BACK, GL_FILL );
}
else
{
- gPathfindingProgram.uniform1f("ambiance", ambiance);
+ gPathfindingProgram.uniform1f(sAmbiance, ambiance);
llPathingLibInstance->renderNavMesh();
}
@@ -4913,8 +4915,8 @@ void LLPipeline::renderDebug()
if (LLGLSLShader::sNoFixedFunction)
{
gPathfindingNoNormalsProgram.bind();
- gPathfindingNoNormalsProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint"));
- gPathfindingNoNormalsProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity"));
+ gPathfindingNoNormalsProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint"));
+ gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity"));
llPathingLibInstance->renderNavMeshEdges();
gPathfindingProgram.bind();
}
@@ -5020,6 +5022,42 @@ void LLPipeline::renderDebug()
gUIProgram.bind();
}
+ if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only)
+ { //draw crosshairs on particle intersection
+ if (gDebugRaycastParticle)
+ {
+ if (LLGLSLShader::sNoFixedFunction)
+ { //this debug display requires shaders
+ gDebugProgram.bind();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ LLVector3 center = gDebugRaycastParticleIntersection;
+ LLVector3 size(0.1f, 0.1f, 0.1f);
+
+ LLVector3 p[6];
+
+ p[0] = center + size.scaledVec(LLVector3(1,0,0));
+ p[1] = center + size.scaledVec(LLVector3(-1,0,0));
+ p[2] = center + size.scaledVec(LLVector3(0,1,0));
+ p[3] = center + size.scaledVec(LLVector3(0,-1,0));
+ p[4] = center + size.scaledVec(LLVector3(0,0,1));
+ p[5] = center + size.scaledVec(LLVector3(0,0,-1));
+
+ gGL.begin(LLRender::LINES);
+ gGL.diffuseColor3f(1.f, 1.f, 0.f);
+ for (U32 i = 0; i < 6; i++)
+ {
+ gGL.vertex3fv(p[i].mV);
+ }
+ gGL.end();
+ gGL.flush();
+
+ gDebugProgram.unbind();
+ }
+ }
+ }
+
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
{
LLVertexBuffer::unbind();
@@ -6592,6 +6630,48 @@ BOOL LLPipeline::getRenderHighlights(void*)
return sRenderHighlight;
}
+LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection,
+ S32* face_hit)
+{
+ LLVector3 local_end = end;
+
+ LLVector3 position;
+
+ LLDrawable* drawable = NULL;
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE);
+ if (part && hasRenderType(part->mDrawableType))
+ {
+ LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL);
+ if (hit)
+ {
+ drawable = hit;
+ local_end = position;
+ }
+ }
+ }
+
+ LLVOPartGroup* ret = NULL;
+ if (drawable)
+ {
+ //make sure we're returning an LLVOPartGroup
+ llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP);
+ ret = (LLVOPartGroup*) drawable->getVObj().get();
+ }
+
+ if (intersection)
+ {
+ *intersection = position;
+ }
+
+ return ret;
+}
+
LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector3& start, const LLVector3& end,
BOOL pick_transparent,
S32* face_hit,
@@ -7127,7 +7207,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() &&
- !LLToolMgr::getInstance()->inBuildMode() &&
+ (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) &&
RenderDepthOfField;
@@ -7176,7 +7256,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
else
{
//focus on alt-zoom target
- focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal());
+ LLViewerRegion* region = gAgent.getRegion();
+ if (region)
+ {
+ focus_point = LLVector3(gAgentCamera.getFocusGlobal()-region->getOriginGlobal());
+ }
}
}
@@ -7783,13 +7867,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n
shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, mShadow[4].getWidth(), mShadow[4].getHeight());
shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff);
shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff);
-
-
- if (shader.getUniformLocation("norm_mat") >= 0)
- {
- glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose();
- shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m);
- }
}
static LLFastTimer::DeclareTimer FTM_GI_TRACE("Trace");
@@ -7898,9 +7975,8 @@ void LLPipeline::renderDeferredLighting()
}
}
- gDeferredSunProgram.uniform3fv("offset", slice, offset);
- gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight());
-
+ gDeferredSunProgram.uniform3fv(sOffset, slice, offset);
+
{
LLGLDisable blend(GL_BLEND);
LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS);
@@ -7943,10 +8019,10 @@ void LLPipeline::renderDeferredLighting()
x += 1.f;
}
- gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f);
- gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor);
- gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV);
- gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f));
+ gDeferredBlurLightProgram.uniform2f(sDelta, 1.f, 0.f);
+ gDeferredBlurLightProgram.uniform1f(sDistFactor, dist_factor);
+ gDeferredBlurLightProgram.uniform3fv(sKern, kern_length, gauss[0].mV);
+ gDeferredBlurLightProgram.uniform1f(sKernScale, blur_size * (kern_length/2.f - 0.5f));
{
LLGLDisable blend(GL_BLEND);
@@ -7963,7 +8039,7 @@ void LLPipeline::renderDeferredLighting()
mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
mDeferredLight.bindTarget();
- gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f);
+ gDeferredBlurLightProgram.uniform2f(sDelta, 0.f, 1.f);
{
LLGLDisable blend(GL_BLEND);
@@ -10027,11 +10103,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
assertInitialized();
- bool muted = avatar->isVisuallyMuted();
+ bool visually_muted = avatar->isVisuallyMuted();
pushRenderTypeMask();
- if (muted)
+ if (visually_muted)
{
andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES);
}
@@ -10173,6 +10249,13 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
avatar->mImpostor.bindTarget();
}
+ F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha;
+
+ if (visually_muted)
+ { //disable alpha masking for muted avatars (get whole skin silhouette)
+ LLDrawPoolAvatar::sMinimumAlpha = 0.f;
+ }
+
if (LLPipeline::sRenderDeferred)
{
avatar->mImpostor.clear();
@@ -10187,6 +10270,8 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
renderGeom(camera);
}
+ LLDrawPoolAvatar::sMinimumAlpha = old_alpha;
+
{ //create alpha mask based on depth buffer (grey out if muted)
LLFastTimer t(FTM_IMPOSTOR_BACKGROUND);
if (LLPipeline::sRenderDeferred)
@@ -10197,9 +10282,10 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
LLGLDisable blend(GL_BLEND);
- if (muted)
+ if (visually_muted)
{
gGL.setColorMask(true, true);
+
}
else
{
@@ -10218,14 +10304,24 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
gGL.pushMatrix();
gGL.loadIdentity();
- static const F32 clip_plane = 0.99999f;
+ static const F32 clip_plane = 0.999f;
if (LLGLSLShader::sNoFixedFunction)
{
- gUIProgram.bind();
+ gDebugProgram.bind();
}
- gGL.color4ub(64,64,64,255);
+
+ if (LLMuteList::getInstance()->isMuted(avatar->getID()))
+ { //grey muted avatar
+ gGL.diffuseColor4ub(64,64,64,255);
+ }
+ else
+ { // Visually muted avatar
+ gGL.diffuseColor4fv( avatar->getMutedAVColor().mV );
+ }
+
+ {
gGL.begin(LLRender::QUADS);
gGL.vertex3f(-1, -1, clip_plane);
gGL.vertex3f(1, -1, clip_plane);
@@ -10233,10 +10329,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar)
gGL.vertex3f(-1, 1, clip_plane);
gGL.end();
gGL.flush();
+ }
if (LLGLSLShader::sNoFixedFunction)
{
- gUIProgram.unbind();
+ gDebugProgram.unbind();
}
gGL.popMatrix();
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 36abeca295..4d32e47433 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -57,6 +57,7 @@ class LLRenderFunc;
class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
+class LLVOPartGroup;
class LLGLSLShader;
class LLCurlRequest;
@@ -193,6 +194,12 @@ public:
LLVector3* normal = NULL, // return the surface normal at the intersection point
LLVector3* bi_normal = NULL // return the surface bi-normal at the intersection point
);
+
+ //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index
+ LLVOPartGroup* lineSegmentIntersectParticle(const LLVector3& start, const LLVector3& end, LLVector3* intersection,
+ S32* face_hit);
+
+
LLViewerObject* lineSegmentIntersectInHUD(const LLVector3& start, const LLVector3& end,
BOOL pick_transparent,
S32* face_hit, // return the face hit
@@ -857,6 +864,7 @@ public:
static F32 RenderGlowWidth;
static F32 RenderGlowStrength;
static BOOL RenderDepthOfField;
+ static BOOL RenderDepthOfFieldInEditMode;
static F32 CameraFocusTransitionTime;
static F32 CameraFNumber;
static F32 CameraFocalLength;
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png
index 0631f16f3b..0631f16f3b 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png
index 578482f5ed..578482f5ed 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png
index 7676131790..7676131790 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png
index 2880eb766a..2880eb766a 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png
index d009c8f446..d009c8f446 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png
index 8d82960e28..8d82960e28 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png
index f718d3fc60..f718d3fc60 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png
index 315e2c581a..315e2c581a 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png
index 732ab02a20..732ab02a20 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png
index 25a32cb2ba..25a32cb2ba 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png
Binary files differ
diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png
index 08debeb91f..08debeb91f 100755..100644
--- a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png
+++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png
Binary files differ
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
index b46b62ec4d..87fa7c3f00 100644
--- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
@@ -104,4 +104,50 @@
<menu_item_call.on_enable
function="Object.EnableInspect" />
</menu_item_call>
+
+ <menu_item_separator />
+
+ <menu_item_check
+ name="Normal"
+ label="Normal">
+ <menu_item_check.on_check
+ function="Avatar.CheckImposterMode"
+ parameter="0" />
+ <menu_item_check.on_click
+ function="Avatar.SetImposterMode"
+ parameter="0" />
+ </menu_item_check>
+ <menu_item_check
+ name="Always use imposter"
+ label="Always use imposter">
+ <menu_item_check.on_check
+ function="Avatar.CheckImposterMode"
+ parameter="1" />
+ <menu_item_check.on_click
+ function="Avatar.SetImposterMode"
+ parameter="1" />
+ </menu_item_check>
+ <menu_item_check
+ name="Never use imposter"
+ label="Never use imposter">
+ <menu_item_check.on_check
+ function="Avatar.CheckImposterMode"
+ parameter="2" />
+ <menu_item_check.on_click
+ function="Avatar.SetImposterMode"
+ parameter="2" />
+ </menu_item_check>
+
+ <menu_item_separator
+ layout="topleft" />
+
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
index b8128da358..73c9e8a9d8 100644
--- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
@@ -135,4 +135,15 @@ name="Edit Outfit">
<menu_item_call.on_enable
function="Attachment.EnableDrop" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
index 276b5f106f..60b7e3e77c 100644
--- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
@@ -39,8 +39,10 @@
<menu_item_call.on_click
function="Avatar.InviteToGroup" />
</menu_item_call>
+
<menu_item_separator />
- <menu_item_call
+
+ <menu_item_call
enabled="false"
label="Block"
name="Avatar Mute">
@@ -95,4 +97,50 @@
<menu_item_call.on_enable
function="EnablePayAvatar" />
</menu_item_call>
+
+ <menu_item_separator />
+
+ <menu_item_check
+ name="Normal"
+ label="Normal">
+ <menu_item_check.on_check
+ function="Avatar.CheckImposterMode"
+ parameter="0" />
+ <menu_item_check.on_click
+ function="Avatar.SetImposterMode"
+ parameter="0" />
+ </menu_item_check>
+ <menu_item_check
+ name="Always use imposter"
+ label="Always use imposter">
+ <menu_item_check.on_check
+ function="Avatar.CheckImposterMode"
+ parameter="1" />
+ <menu_item_check.on_click
+ function="Avatar.SetImposterMode"
+ parameter="1" />
+ </menu_item_check>
+ <menu_item_check
+ name="Never use imposter"
+ label="Never use imposter">
+ <menu_item_check.on_check
+ function="Avatar.CheckImposterMode"
+ parameter="2" />
+ <menu_item_check.on_click
+ function="Avatar.SetImposterMode"
+ parameter="2" />
+ </menu_item_check>
+
+ <menu_item_separator
+ layout="topleft" />
+
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
index d9bdfece38..ed35e5e771 100644
--- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
@@ -261,4 +261,15 @@
<menu_item_call.on_visible
function="IsGodCustomerService"/>
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml
index cc6d8ad9c1..7b40e89535 100644
--- a/indra/newview/skins/default/xui/en/menu_land.xml
+++ b/indra/newview/skins/default/xui/en/menu_land.xml
@@ -61,4 +61,15 @@
<menu_item_call.on_enable
function="EnableEdit" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml
new file mode 100644
index 0000000000..41d5613623
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu
+ layout="topleft"
+ name="Mute Particle Pie">
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
+</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml
index f6004621a6..97b24d2aba 100644
--- a/indra/newview/skins/default/xui/en/menu_object.xml
+++ b/indra/newview/skins/default/xui/en/menu_object.xml
@@ -196,4 +196,15 @@
<menu_item_call.on_enable
function="Object.EnableDelete" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Mute Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml
index 544f06ac0c..4646d307aa 100644
--- a/indra/newview/skins/default/xui/en/menu_viewer.xml
+++ b/indra/newview/skins/default/xui/en/menu_viewer.xml
@@ -543,6 +543,15 @@
<menu_item_check.on_check
control="NavBarShowParcelProperties" />
</menu_item_check>
+ <menu_item_check
+ label="Simple Imposters"
+ name="RenderAutoMuteEnabled">
+ <menu_item_check.on_check
+ control="RenderAutoMuteEnabled" />
+ <menu_item_check.on_click
+ function="ToggleControl"
+ parameter="RenderAutoMuteEnabled" />
+ </menu_item_check>
<menu_item_separator />
<menu_item_check
label="Advanced Menu"
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index c681e39002..d577065e4d 100644
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -203,6 +203,45 @@ Message Template [PATH] not found.
</notification>
<notification
+ icon="notify.tga"
+ name="ExceededHighDetailRenderCost"
+ persist="false"
+ type="alertmodal">
+ Your avatar has become too complex to be rendered by even high performance computers. Almost all Residents will see a low detail stand in instead of your actual avatar.
+ <unique/>
+ <usetemplate
+ ignoretext="Avatar exceeded high detail complexity."
+ name="okignore"
+ yestext="Close"/>
+ </notification>
+
+ <notification
+ icon="notify.tga"
+ name="ExceededMidDetailRenderCost"
+ persist="false"
+ type="alertmodal">
+ Your avatar has become too complex to be rendered by most computers. Many Residents will see a low detail stand in instead of your actual avatar.
+ <unique/>
+ <usetemplate
+ ignoretext="Avatar exceeded mid detail complexity."
+ name="okignore"
+ yestext="Close"/>
+</notification>
+
+ <notification
+ icon="notify.tga"
+ name="ExceededLowDetailRenderCost"
+ persist="false"
+ type="alertmodal">
+ Your avatar has become too complex to be rendered by some computers. Some Residents will see a low detail stand in instead of your actual avatar.
+ <unique/>
+ <usetemplate
+ ignoretext="Avatar exceeded low detail complexity."
+ name="okignore"
+ yestext="Close"/>
+ </notification>
+
+ <notification
icon="alertmodal.tga"
name="WearableSave"
type="alertmodal">
@@ -6744,7 +6783,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident.
name="RegionRestartMinutes"
priority="high"
sound="UISndAlert"
- persist="true"
type="notify">
This region will restart in [MINUTES] minutes.
If you stay in this region you will be logged out.
@@ -6755,7 +6793,6 @@ If you stay in this region you will be logged out.
name="RegionRestartSeconds"
priority="high"
sound="UISndAlert"
- persist="true"
type="notify">
This region will restart in [SECONDS] seconds.
If you stay in this region you will be logged out.
@@ -9993,7 +10030,7 @@ An internal error prevented us from properly updating your viewer. The L$ balan
<tag>fail</tag>
Cannot create large prims that intersect other players. Please re-try when other players have moved.
</notification>
-
+
<notification
icon="alertmodal.tga"
name="PreferenceChatClearLog"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index cd243d40a4..4ed95f0758 100644
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -47,7 +47,7 @@
Better
</text>
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -56,16 +56,15 @@
top_delta="-2"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
left_pad="41"
- name="LowMidraphicsDivet"
- top_delta="-2"
+ name="LowMidGraphicsDivet"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -74,7 +73,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -83,7 +82,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -92,7 +91,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -101,7 +100,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml
index 89aef57cca..0eeccbeac5 100644
--- a/indra/newview/skins/default/xui/en/role_actions.xml
+++ b/indra/newview/skins/default/xui/en/role_actions.xml
@@ -70,8 +70,8 @@
longdescription="Toggle &apos;Show Place in Search&apos; and setting a parcel&apos;s category in About Land &gt; Options tab."
name="land find places" value="17" />
<action
- description="Change parcel name, description, and &apos;Show Place in Search&apos; settings"
- longdescription="Change parcel name, description, and &apos;Show Place in Search&apos; settings. This is done in About Land &gt; Options tab."
+ description="Change parcel name, description, and &apos;Moderate Content&apos; settings"
+ longdescription="Change parcel name, description, and &apos;Moderate Content&apos; settings. This is done in About Land &gt; Options tab."
name="land change identity" value="18" />
<action description="Set landing point and set teleport routing"
longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land &gt; Options tab."
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index 5aa743b32d..24e6cac328 100644
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -406,10 +406,13 @@ Please try logging in again in a minute.</string>
<string name="AddAndRemoveJoints">Add and remove joints with other objects</string>
<string name="ChangePermissions">Change its permissions</string>
<string name="TrackYourCamera">Track your camera</string>
- <string name="ControlYourCamera">Control your camera</string>
+ <string name="ControlYourCamera">Control your camera</string>
+ <string name="TeleportYourAgent">Teleport you</string>
+ <string name="ManageEstateSilently">Manage your estates silently</string>
+ <string name="ChangeYourDefaultAnimations">Change your default animations</string>
+
<string name="NotConnected">Not Connected</string>
<string name="AgentNameSubst">(You)</string> <!-- Substitution for agent name -->
- <string name="TeleportYourAgent">Teleport you</string>
<!-- Sim Access labels -->
<string name="SIM_ACCESS_PG">General</string>
@@ -2507,6 +2510,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale
<string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string>
<string name="ATTACH_HUD_BOTTOM">HUD Bottom</string>
<string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string>
+ <string name="ATTACH_NECK">Neck</string>
+ <string name="ATTACH_AVATAR_CENTER">Avatar Center</string>
<!-- script editor -->
<string name="CursorPos">Line [LINE], Column [COLUMN]</string>
diff --git a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml
index b83d9122f7..b83d9122f7 100755..100644
--- a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml
+++ b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml
diff --git a/indra/newview/tests/llagentaccess_test.cpp b/indra/newview/tests/llagentaccess_test.cpp
index 3ba25f3c10..426ad40342 100644
--- a/indra/newview/tests/llagentaccess_test.cpp
+++ b/indra/newview/tests/llagentaccess_test.cpp
@@ -40,7 +40,7 @@
static U32 test_preferred_maturity = SIM_ACCESS_PG;
LLControlGroup::LLControlGroup(const std::string& name)
- : LLInstanceTracker<LLControlGroup, std::string>(name)
+ : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name)
{
}
diff --git a/indra/newview/tests/lllogininstance_test.cpp b/indra/newview/tests/lllogininstance_test.cpp
index 7705b4c567..25da5939f1 100644
--- a/indra/newview/tests/lllogininstance_test.cpp
+++ b/indra/newview/tests/lllogininstance_test.cpp
@@ -167,7 +167,7 @@ std::string LLGridManager::getAppSLURLBase(const std::string& grid_name)
LLControlGroup gSavedSettings("Global");
LLControlGroup::LLControlGroup(const std::string& name) :
- LLInstanceTracker<LLControlGroup, std::string>(name){}
+ INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name){}
LLControlGroup::~LLControlGroup() {}
void LLControlGroup::setBOOL(const std::string& name, BOOL val) {}
BOOL LLControlGroup::getBOOL(const std::string& name) { return FALSE; }
diff --git a/indra/newview/tests/llremoteparcelrequest_test.cpp b/indra/newview/tests/llremoteparcelrequest_test.cpp
index ed66066b0a..da273132db 100644
--- a/indra/newview/tests/llremoteparcelrequest_test.cpp
+++ b/indra/newview/tests/llremoteparcelrequest_test.cpp
@@ -69,7 +69,7 @@ void LLAgent::sendReliableMessage(void) { }
LLUUID gAgentSessionID;
LLUUID gAgentID;
LLUIColor::LLUIColor(void) { }
-LLControlGroup::LLControlGroup(std::string const & name) : LLInstanceTracker<LLControlGroup, std::string>(name) { }
+LLControlGroup::LLControlGroup(std::string const & name) : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) { }
LLControlGroup::~LLControlGroup(void) { }
void LLUrlEntryParcel::processParcelInfo(const LLUrlEntryParcel::LLParcelData& parcel_data) { }
diff --git a/indra/newview/tests/llsecapi_test.cpp b/indra/newview/tests/llsecapi_test.cpp
index 703603e2db..83a4149971 100644
--- a/indra/newview/tests/llsecapi_test.cpp
+++ b/indra/newview/tests/llsecapi_test.cpp
@@ -37,7 +37,7 @@
// Mock objects for the dependencies of the code we're testing
LLControlGroup::LLControlGroup(const std::string& name)
-: LLInstanceTracker<LLControlGroup, std::string>(name) {}
+: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {}
LLControlGroup::~LLControlGroup() {}
BOOL LLControlGroup::declareString(const std::string& name,
const std::string& initial_val,
diff --git a/indra/newview/tests/llsechandler_basic_test.cpp b/indra/newview/tests/llsechandler_basic_test.cpp
index 0235400976..814010028f 100644
--- a/indra/newview/tests/llsechandler_basic_test.cpp
+++ b/indra/newview/tests/llsechandler_basic_test.cpp
@@ -69,7 +69,7 @@ extern bool _cert_hostname_wildcard_match(const std::string& hostname, const std
std::string gFirstName;
std::string gLastName;
LLControlGroup::LLControlGroup(const std::string& name)
-: LLInstanceTracker<LLControlGroup, std::string>(name) {}
+: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {}
LLControlGroup::~LLControlGroup() {}
BOOL LLControlGroup::declareString(const std::string& name,
const std::string& initial_val,
diff --git a/indra/newview/tests/llslurl_test.cpp b/indra/newview/tests/llslurl_test.cpp
index 09343ef227..d7debd6c67 100644
--- a/indra/newview/tests/llslurl_test.cpp
+++ b/indra/newview/tests/llslurl_test.cpp
@@ -35,7 +35,7 @@
// Mock objects for the dependencies of the code we're testing
LLControlGroup::LLControlGroup(const std::string& name)
-: LLInstanceTracker<LLControlGroup, std::string>(name) {}
+: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {}
LLControlGroup::~LLControlGroup() {}
BOOL LLControlGroup::declareString(const std::string& name,
const std::string& initial_val,
diff --git a/indra/newview/tests/lltranslate_test.cpp b/indra/newview/tests/lltranslate_test.cpp
index fd9527d631..c13660332d 100644
--- a/indra/newview/tests/lltranslate_test.cpp
+++ b/indra/newview/tests/lltranslate_test.cpp
@@ -295,7 +295,7 @@ LLControlGroup gSavedSettings("test");
std::string LLUI::getLanguage() { return "en"; }
std::string LLTrans::getString(const std::string &xml_desc, const LLStringUtil::format_map_t& args) { return "dummy"; }
-LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) {}
+LLControlGroup::LLControlGroup(const std::string& name) : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {}
std::string LLControlGroup::getString(const std::string& name) { return "dummy"; }
LLControlGroup::~LLControlGroup() {}
diff --git a/indra/newview/tests/llviewerhelputil_test.cpp b/indra/newview/tests/llviewerhelputil_test.cpp
index 710881d811..102cad8852 100644
--- a/indra/newview/tests/llviewerhelputil_test.cpp
+++ b/indra/newview/tests/llviewerhelputil_test.cpp
@@ -47,7 +47,7 @@ static std::string gOS;
// Mock objects for the dependencies of the code we're testing
LLControlGroup::LLControlGroup(const std::string& name)
- : LLInstanceTracker<LLControlGroup, std::string>(name) {}
+ : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {}
LLControlGroup::~LLControlGroup() {}
BOOL LLControlGroup::declareString(const std::string& name,
const std::string& initial_val,
diff --git a/indra/newview/tests/llviewernetwork_test.cpp b/indra/newview/tests/llviewernetwork_test.cpp
index a1e97ea17e..725b5122fb 100644
--- a/indra/newview/tests/llviewernetwork_test.cpp
+++ b/indra/newview/tests/llviewernetwork_test.cpp
@@ -35,7 +35,7 @@
// Mock objects for the dependencies of the code we're testing
LLControlGroup::LLControlGroup(const std::string& name)
-: LLInstanceTracker<LLControlGroup, std::string>(name) {}
+: INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) {}
LLControlGroup::~LLControlGroup() {}
BOOL LLControlGroup::declareString(const std::string& name,
const std::string& initial_val,
diff --git a/indra/newview/tests/llworldmipmap_test.cpp b/indra/newview/tests/llworldmipmap_test.cpp
index e7ef017760..47453a1b1a 100644
--- a/indra/newview/tests/llworldmipmap_test.cpp
+++ b/indra/newview/tests/llworldmipmap_test.cpp
@@ -46,7 +46,7 @@ void LLViewerTexture::setBoostLevel(S32 ) { }
LLViewerFetchedTexture* LLViewerTextureManager::getFetchedTextureFromUrl(const std::string&, BOOL, LLViewerTexture::EBoostLevel, S8,
LLGLint, LLGLenum, const LLUUID& ) { return NULL; }
-LLControlGroup::LLControlGroup(const std::string& name) : LLInstanceTracker<LLControlGroup, std::string>(name) { }
+LLControlGroup::LLControlGroup(const std::string& name) : INSTANCE_TRACKER_KEYED(LLControlGroup, std::string)(name) { }
LLControlGroup::~LLControlGroup() { }
std::string LLControlGroup::getString(const std::string& ) { return std::string("test_url"); }
LLControlGroup gSavedSettings("test_settings");
diff --git a/indra/test/io.cpp b/indra/test/io.cpp
index ce747f667d..7f26ac6724 100644
--- a/indra/test/io.cpp
+++ b/indra/test/io.cpp
@@ -1141,6 +1141,7 @@ namespace tut
ensure("Connected to server", connected);
lldebugs << "connected" << llendl;
F32 elapsed = pump_loop(mPump,0.1f);
+ (void)elapsed;
count = mPump->runningChains();
ensure_equals("server chain onboard", count, 2);
lldebugs << "** Client is connected." << llendl;
diff --git a/indra/test/llstreamtools_tut.cpp b/indra/test/llstreamtools_tut.cpp
index a93f2e8f65..68e56b5ee2 100644
--- a/indra/test/llstreamtools_tut.cpp
+++ b/indra/test/llstreamtools_tut.cpp
@@ -386,15 +386,17 @@ namespace tut
std::string actual_result;
std::istringstream is;
bool ret;
-
is.clear();
is.str(str = " First Second \t \r \n Third Fourth-ShouldThisBePartOfFourth Fifth\n");
actual_result = "";
ret = get_word(actual_result, is); // First
+ (void)ret;
actual_result = "";
ret = get_word(actual_result, is); // Second
+ (void)ret;
actual_result = "";
ret = get_word(actual_result, is); // Third
+ (void)ret;
// the current implementation of get_word seems inconsistent with
// skip_to_next_word. skip_to_next_word treats any character other
@@ -486,6 +488,7 @@ namespace tut
is.str(str = "First Second \t \r\n Third Fourth-ShouldThisBePartOfFourth IsThisFifth\n");
actual_result = "";
ret = get_line(actual_result, is);
+ (void)ret;
expected_result = "First Second \t \r\n";
ensure_equals("get_line: 1", actual_result, expected_result);
@@ -551,6 +554,7 @@ namespace tut
is.str(str = "Should not skip lone \r.\r\n");
actual_result = "";
ret = get_line(actual_result, is);
+ (void)ret;
expected_result = "Should not skip lone \r.\r\n";
ensure_equals("get_line: carriage return skipped even though not followed by newline", actual_result, expected_result);
}
@@ -569,6 +573,7 @@ namespace tut
is.str(str = "\n");
actual_result = "";
ret = get_line(actual_result, is);
+ (void)ret;
expected_result = "\n";
ensure_equals("get_line: Just newline", actual_result, expected_result);
}
@@ -588,6 +593,7 @@ namespace tut
is.str(str = "First Line.\nSecond Line.\n");
actual_result = "";
ret = get_line(actual_result, is, 255);
+ (void)ret;
expected_result = "First Line.\n";
ensure_equals("get_line: Basic Operation", actual_result, expected_result);
diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp
index 6e1c82bb24..0aad3cbc15 100644
--- a/indra/test/lltemplatemessagebuilder_tut.cpp
+++ b/indra/test/lltemplatemessagebuilder_tut.cpp
@@ -958,11 +958,13 @@ namespace tut
reader->validateMessage(buffer, builtSize, LLHost());
reader->readMessage(buffer, LLHost());
reader->getU32(_PREHASH_Test0, _PREHASH_Test0, outValue);
+ (void)outValue;
char outBuffer[bufferSize];
memset(buffer, 0xcc, bufferSize);
reader->getString(_PREHASH_Test1, _PREHASH_Test0, bufferSize,
outBuffer);
outValue2 = reader->getNumberOfBlocks(_PREHASH_Test1);
+ (void)outValue2;
ensure_equals("Ensure present value ", outValue, inValue);
ensure_equals("Ensure unchanged buffer ", strlen(outBuffer), 0);
delete reader;