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-rw-r--r--indra/newview/llfloatermodelpreview.cpp80
1 files changed, 43 insertions, 37 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp
index b846853755..82b3fa200c 100644
--- a/indra/newview/llfloatermodelpreview.cpp
+++ b/indra/newview/llfloatermodelpreview.cpp
@@ -3875,6 +3875,7 @@ void LLModelPreview::loadedCallback(
LLModelPreview* pPreview = static_cast< LLModelPreview* >(opaque);
if (pPreview && !LLModelPreview::sIgnoreLoadedCallback)
{
+ // Load loader's warnings into floater's log tab
const LLSD out = pPreview->mModelLoader->logOut();
LLSD::array_const_iterator iter_out = out.beginArray();
LLSD::array_const_iterator end_out = out.endArray();
@@ -3980,7 +3981,7 @@ BOOL LLModelPreview::render()
bool use_shaders = LLGLSLShader::sNoFixedFunction;
bool edges = mViewOption["show_edges"];
- bool joints = mViewOption["show_joint_overrides"];
+ bool joint_overrides = mViewOption["show_joint_overrides"];
bool joint_positions = mViewOption["show_joint_positions"];
bool skin_weight = mViewOption["show_skin_weight"];
bool textures = mViewOption["show_textures"];
@@ -4502,6 +4503,10 @@ BOOL LLModelPreview::render()
else
{
target_pos = getPreviewAvatar()->getPositionAgent();
+ getPreviewAvatar()->clearAttachmentOverrides(); // removes pelvis fixup
+ LLUUID fake_mesh_id;
+ fake_mesh_id.generate();
+ getPreviewAvatar()->addPelvisFixup(mPelvisZOffset, fake_mesh_id);
bool pelvis_recalc = false;
LLViewerCamera::getInstance()->setOriginAndLookAt(
@@ -4518,6 +4523,43 @@ BOOL LLModelPreview::render()
if (!model->mSkinWeights.empty())
{
+ const LLMeshSkinInfo *skin = &model->mSkinInfo;
+ U32 count = LLSkinningUtil::getMeshJointCount(skin);
+
+ if (joint_overrides)
+ {
+ LLUUID fake_mesh_id;
+ fake_mesh_id.generate();
+ for (U32 j = 0; j < count; ++j)
+ {
+ LLJoint *joint = getPreviewAvatar()->getJoint(skin->mJointNums[j]);
+ if (joint && skin->mAlternateBindMatrix.size() > 0)
+ {
+ const LLVector3& jointPos = skin->mAlternateBindMatrix[j].getTranslation();
+ if (joint->aboveJointPosThreshold(jointPos))
+ {
+ bool override_changed;
+ joint->addAttachmentPosOverride(jointPos, fake_mesh_id, "model", override_changed);
+
+ if (override_changed)
+ {
+ //If joint is a pelvis then handle old/new pelvis to foot values
+ if (joint->getName() == "mPelvis")
+ {
+ pelvis_recalc = true;
+ }
+ }
+ if (skin->mLockScaleIfJointPosition)
+ {
+ // Note that unlike positions, there's no threshold check here,
+ // just a lock at the default value.
+ joint->addAttachmentScaleOverride(joint->getDefaultScale(), fake_mesh_id, "model");
+ }
+ }
+ }
+ }
+ }
+
for (U32 i = 0, e = mVertexBuffer[mPreviewLOD][model].size(); i < e; ++i)
{
LLVertexBuffer* buffer = mVertexBuffer[mPreviewLOD][model][i];
@@ -4535,44 +4577,8 @@ BOOL LLModelPreview::render()
//build matrix palette
LLMatrix4a mat[LL_MAX_JOINTS_PER_MESH_OBJECT];
- const LLMeshSkinInfo *skin = &model->mSkinInfo;
- U32 count = LLSkinningUtil::getMeshJointCount(skin);
LLSkinningUtil::initSkinningMatrixPalette((LLMatrix4*)mat, count,
skin, getPreviewAvatar());
- getPreviewAvatar()->clearAttachmentOverrides();
- if (joints)
- {
- LLUUID fake_mesh_id;
- fake_mesh_id.generate();
- for (U32 j = 0; j < count; ++j)
- {
- LLJoint *joint = getPreviewAvatar()->getJoint(skin->mJointNums[j]);
- if (joint && skin->mAlternateBindMatrix.size() > 0)
- {
- const LLVector3& jointPos = skin->mAlternateBindMatrix[j].getTranslation();
- if (joint->aboveJointPosThreshold(jointPos))
- {
- bool override_changed;
- joint->addAttachmentPosOverride(jointPos, fake_mesh_id, "model", override_changed);
-
- if (override_changed)
- {
- //If joint is a pelvis then handle old/new pelvis to foot values
- if (joint->getName() == "mPelvis")
- {
- pelvis_recalc = true;
- }
- }
- if (skin->mLockScaleIfJointPosition)
- {
- // Note that unlike positions, there's no threshold check here,
- // just a lock at the default value.
- joint->addAttachmentScaleOverride(joint->getDefaultScale(), fake_mesh_id, "model");
- }
- }
- }
- }
- }
LLMatrix4a bind_shape_matrix;
bind_shape_matrix.loadu(skin->mBindShapeMatrix);