diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llwindow/llwindow.cpp | 12 | ||||
-rw-r--r-- | indra/llwindow/llwindow.h | 5 | ||||
-rw-r--r-- | indra/llwindow/llwindowheadless.cpp | 2 | ||||
-rw-r--r-- | indra/llwindow/llwindowheadless.h | 5 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx.cpp | 12 | ||||
-rw-r--r-- | indra/llwindow/llwindowmacosx.h | 6 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.cpp | 42 | ||||
-rw-r--r-- | indra/llwindow/llwindowwin32.h | 5 | ||||
-rw-r--r-- | indra/newview/app_settings/settings.xml | 6 | ||||
-rw-r--r-- | indra/newview/lldrawpoolwater.cpp | 8 | ||||
-rw-r--r-- | indra/newview/llviewercontrol.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 4 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.h | 2 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 33 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml | 24 |
15 files changed, 99 insertions, 74 deletions
diff --git a/indra/llwindow/llwindow.cpp b/indra/llwindow/llwindow.cpp index 67ef98d7b3..f4678a70c5 100644 --- a/indra/llwindow/llwindow.cpp +++ b/indra/llwindow/llwindow.cpp @@ -403,7 +403,7 @@ LLWindow* LLWindowManager::createWindow( const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, + BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples) @@ -415,26 +415,26 @@ LLWindow* LLWindowManager::createWindow( #if LL_MESA_HEADLESS new_window = new LLWindowMesaHeadless(callbacks, title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth); + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth); #elif LL_SDL new_window = new LLWindowSDL(callbacks, title, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); #elif LL_WINDOWS new_window = new LLWindowWin32(callbacks, title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); #elif LL_DARWIN new_window = new LLWindowMacOSX(callbacks, title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth, fsaa_samples); #endif } else { new_window = new LLWindowHeadless(callbacks, title, name, x, y, width, height, flags, - fullscreen, clearBg, disable_vsync, use_gl, ignore_pixel_depth); + fullscreen, clearBg, enable_vsync, use_gl, ignore_pixel_depth); } if (FALSE == new_window->isValid()) diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index b76d313011..43d81e4d59 100644 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -77,7 +77,7 @@ public: BOOL setSize(LLCoordScreen size); BOOL setSize(LLCoordWindow size); virtual void setMinSize(U32 min_width, U32 min_height, bool enforce_immediately = true); - virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) = 0; + virtual BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) = 0; //create a new GL context that shares a namespace with this Window's main GL context and make it current on the current thread // returns a pointer to be handed back to destroySharedConext/makeContextCurrent @@ -92,6 +92,7 @@ public: virtual BOOL setCursorPosition(LLCoordWindow position) = 0; virtual BOOL getCursorPosition(LLCoordWindow *position) = 0; #if LL_WINDOWS + virtual void toggleVSync(bool enable_vsync) = 0; virtual BOOL getCursorDelta(LLCoordCommon* delta) = 0; #endif virtual void showCursor() = 0; @@ -295,7 +296,7 @@ public: U32 flags = 0, BOOL fullscreen = FALSE, BOOL clearBg = FALSE, - BOOL disable_vsync = TRUE, + BOOL enable_vsync = FALSE, BOOL use_gl = TRUE, BOOL ignore_pixel_depth = FALSE, U32 fsaa_samples = 0); diff --git a/indra/llwindow/llwindowheadless.cpp b/indra/llwindow/llwindowheadless.cpp index 70f473281b..c3738af6ca 100644 --- a/indra/llwindow/llwindowheadless.cpp +++ b/indra/llwindow/llwindowheadless.cpp @@ -35,7 +35,7 @@ // LLWindowHeadless::LLWindowHeadless(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clear_background, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) + BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth) : LLWindow(callbacks, fullscreen, flags) { // Initialize a headless keyboard. diff --git a/indra/llwindow/llwindowheadless.h b/indra/llwindow/llwindowheadless.h index f8ba9bbed4..78c5e4bae4 100644 --- a/indra/llwindow/llwindowheadless.h +++ b/indra/llwindow/llwindowheadless.h @@ -48,13 +48,14 @@ public: /*virtual*/ BOOL setPosition(LLCoordScreen position) {return FALSE;}; /*virtual*/ BOOL setSizeImpl(LLCoordScreen size) {return FALSE;}; /*virtual*/ BOOL setSizeImpl(LLCoordWindow size) {return FALSE;}; - /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; + /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) {return FALSE;}; void* createSharedContext() { return nullptr; } void makeContextCurrent(void*) {} void destroySharedContext(void*) {} /*virtual*/ BOOL setCursorPosition(LLCoordWindow position) {return FALSE;}; /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position) {return FALSE;}; #if LL_WINDOWS + /*virtual*/ virtual void toggleVSync(bool enable_vsync) { } /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta) { return FALSE; } #endif /*virtual*/ void showCursor() {}; @@ -103,7 +104,7 @@ public: S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clear_background, - BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); + BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth); virtual ~LLWindowHeadless(); private: diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index 23830dd24e..a74fa78388 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -111,7 +111,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(NULL, fullscreen, flags) @@ -165,7 +165,7 @@ LLWindowMacOSX::LLWindowMacOSX(LLWindowCallbacks* callbacks, // Stash an object pointer for OSMessageBox() gWindowImplementation = this; // Create the GL context and set it up for windowed or fullscreen, as appropriate. - if(createContext(x, y, width, height, 32, fullscreen, disable_vsync)) + if(createContext(x, y, width, height, 32, fullscreen, enable_vsync)) { if(mWindow != NULL) { @@ -610,7 +610,7 @@ void LLWindowMacOSX::getMouseDeltas(float* delta) delta[1] = mCursorLastEventDeltaY; } -BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync) +BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL enable_vsync) { BOOL glNeedsInit = FALSE; @@ -625,7 +625,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits { // Our OpenGL view is already defined within SecondLife.xib. // Get the view instead. - mGLView = createOpenGLView(mWindow, mFSAASamples, !disable_vsync); + mGLView = createOpenGLView(mWindow, mFSAASamples, enable_vsync); mContext = getCGLContextObj(mGLView); // Since we just created the context, it needs to be set up. @@ -653,7 +653,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits // Disable vertical sync for swap GLint frames_per_swap = 0; - if (disable_vsync) + if (!enable_vsync) { frames_per_swap = 0; } @@ -689,7 +689,7 @@ BOOL LLWindowMacOSX::createContext(int x, int y, int width, int height, int bits // We only support OS X 10.7's fullscreen app mode which is literally a full screen window that fills a virtual desktop. // This makes this method obsolete. -BOOL LLWindowMacOSX::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp) +BOOL LLWindowMacOSX::switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp) { return FALSE; } diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index ede2b453d5..18fa86930f 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -60,7 +60,7 @@ public: BOOL setPosition(LLCoordScreen position) override; BOOL setSizeImpl(LLCoordScreen size) override; BOOL setSizeImpl(LLCoordWindow size) override; - BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL) override; + BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL) override; BOOL setCursorPosition(LLCoordWindow position) override; BOOL getCursorPosition(LLCoordWindow *position) override; void showCursor() override; @@ -143,7 +143,7 @@ public: protected: LLWindowMacOSX(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowMacOSX(); @@ -176,7 +176,7 @@ protected: // // create or re-create the GL context/window. Called from the constructor and switchContext(). - BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL disable_vsync); + BOOL createContext(int x, int y, int width, int height, int bits, BOOL fullscreen, BOOL enable_vsync); void destroyContext(); void setupFailure(const std::string& text, const std::string& caption, U32 type); void adjustCursorDecouple(bool warpingMouse = false); diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp index 736887e286..3f3dd43daf 100644 --- a/indra/llwindow/llwindowwin32.cpp +++ b/indra/llwindow/llwindowwin32.cpp @@ -357,7 +357,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, S32 x, S32 y, S32 width, S32 height, U32 flags, BOOL fullscreen, BOOL clearBg, - BOOL disable_vsync, BOOL use_gl, + BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples) : LLWindow(callbacks, fullscreen, flags) @@ -682,7 +682,7 @@ LLWindowWin32::LLWindowWin32(LLWindowCallbacks* callbacks, LLCoordScreen windowPos(x,y); LLCoordScreen windowSize(window_rect.right - window_rect.left, window_rect.bottom - window_rect.top); - if (!switchContext(mFullscreen, windowSize, disable_vsync, &windowPos)) + if (!switchContext(mFullscreen, windowSize, enable_vsync, &windowPos)) { return; } @@ -1004,7 +1004,7 @@ BOOL LLWindowWin32::setSizeImpl(const LLCoordWindow size) } // changing fullscreen resolution -BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen& size, BOOL disable_vsync, const LLCoordScreen* const posp) +BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen& size, BOOL enable_vsync, const LLCoordScreen* const posp) { //called from main thread GLuint pixel_format; @@ -1595,16 +1595,7 @@ const S32 max_format = (S32)num_formats - 1; } // Disable vertical sync for swap - if (disable_vsync && wglSwapIntervalEXT) - { - LL_DEBUGS("Window") << "Disabling vertical sync" << LL_ENDL; - wglSwapIntervalEXT(0); - } - else - { - LL_DEBUGS("Window") << "Keeping vertical sync" << LL_ENDL; - wglSwapIntervalEXT(1); - } + toggleVSync(enable_vsync); SetWindowLongPtr(mWindowHandle, GWLP_USERDATA, (LONG_PTR)this); @@ -1757,6 +1748,20 @@ void LLWindowWin32::destroySharedContext(void* contextPtr) wglDeleteContext((HGLRC)contextPtr); } +void LLWindowWin32::toggleVSync(bool enable_vsync) +{ + if (!enable_vsync && wglSwapIntervalEXT) + { + LL_INFOS("Window") << "Disabling vertical sync" << LL_ENDL; + wglSwapIntervalEXT(0); + } + else + { + LL_INFOS("Window") << "Enabling vertical sync" << LL_ENDL; + wglSwapIntervalEXT(1); + } +} + void LLWindowWin32::moveWindow( const LLCoordScreen& position, const LLCoordScreen& size ) { if( mIsMouseClipping ) @@ -2056,6 +2061,17 @@ void LLWindowWin32::gatherInput() } { + LL_PROFILE_ZONE_NAMED("gi - PeekMessage"); + S32 msg_count = 0; + while ((msg_count < MAX_MESSAGE_PER_UPDATE) && PeekMessage(&msg, NULL, WM_USER, WM_USER, PM_REMOVE)) + { + TranslateMessage(&msg); + DispatchMessage(&msg); + msg_count++; + } + } + + { LL_PROFILE_ZONE_NAMED("gi - function queue"); //process any pending functions std::function<void()> curFunc; diff --git a/indra/llwindow/llwindowwin32.h b/indra/llwindow/llwindowwin32.h index c3ce1e25a9..5966061177 100644 --- a/indra/llwindow/llwindowwin32.h +++ b/indra/llwindow/llwindowwin32.h @@ -61,11 +61,12 @@ public: /*virtual*/ BOOL setPosition(LLCoordScreen position); /*virtual*/ BOOL setSizeImpl(LLCoordScreen size); /*virtual*/ BOOL setSizeImpl(LLCoordWindow size); - /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL disable_vsync, const LLCoordScreen * const posp = NULL); + /*virtual*/ BOOL switchContext(BOOL fullscreen, const LLCoordScreen &size, BOOL enable_vsync, const LLCoordScreen * const posp = NULL); /*virtual*/ void setTitle(const std::string title); void* createSharedContext() override; void makeContextCurrent(void* context) override; void destroySharedContext(void* context) override; + /*virtual*/ void toggleVSync(bool enable_vsync); /*virtual*/ BOOL setCursorPosition(LLCoordWindow position); /*virtual*/ BOOL getCursorPosition(LLCoordWindow *position); /*virtual*/ BOOL getCursorDelta(LLCoordCommon* delta); @@ -132,7 +133,7 @@ public: protected: LLWindowWin32(LLWindowCallbacks* callbacks, const std::string& title, const std::string& name, int x, int y, int width, int height, U32 flags, - BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, + BOOL fullscreen, BOOL clearBg, BOOL enable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples); ~LLWindowWin32(); diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index fb503f4f4a..607e531e62 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -3352,16 +3352,16 @@ <key>Value</key> <integer>0</integer> </map> - <key>DisableVerticalSync</key> + <key>RenderVSyncEnable</key> <map> <key>Comment</key> - <string>Update frames as fast as possible (FALSE = update frames between display scans). Requires restart.</string> + <string>Update frames between display scans (FALSE = Update frames as fast as possible).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>EnableGroupChatPopups</key> <map> diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index aa426cd785..5f9e623b4c 100644 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -337,7 +337,8 @@ void LLDrawPoolWater::render(S32 pass) // for low end hardware void LLDrawPoolWater::renderOpaqueLegacyWater() { - LLVOSky *voskyp = gSky.mVOSkyp; + LL_PROFILE_ZONE_SCOPED; + LLVOSky *voskyp = gSky.mVOSkyp; LLGLSLShader* shader = NULL; if (LLGLSLShader::sNoFixedFunction) @@ -444,6 +445,7 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() void LLDrawPoolWater::renderReflection(LLFace* face) { + LL_PROFILE_ZONE_SCOPED; LLVOSky *voskyp = gSky.mVOSkyp; if (!voskyp) @@ -472,6 +474,7 @@ void LLDrawPoolWater::renderReflection(LLFace* face) void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& light_diffuse, const LLVector3& light_dir, F32 light_exp) { + LL_PROFILE_ZONE_SCOPED; F32 water_height = LLEnvironment::instance().getWaterHeight(); F32 camera_height = LLViewerCamera::getInstance()->getOrigin().mV[2]; F32 eyedepth = camera_height - water_height; @@ -680,7 +683,8 @@ void LLDrawPoolWater::shade2(bool edge, LLGLSLShader* shader, const LLColor3& li void LLDrawPoolWater::shade() { - if (!deferred_render) + LL_PROFILE_ZONE_SCOPED; + if (!deferred_render) { gGL.setColorMask(true, true); } diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index 76dc9a6790..3e7459ee8a 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -241,6 +241,12 @@ static bool handleAnisotropicChanged(const LLSD& newvalue) return true; } +static bool handleVSyncChanged(const LLSD& newvalue) +{ + gViewerWindow->getWindow()->toggleVSync(newvalue.asBoolean()); + return true; +} + static bool handleVolumeLODChanged(const LLSD& newvalue) { LLVOVolume::sLODFactor = llclamp((F32) newvalue.asReal(), 0.01f, MAX_LOD_FACTOR); @@ -665,6 +671,7 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); gSavedSettings.getControl("RenderObjectBump")->getSignal()->connect(boost::bind(&handleRenderBumpChanged, _2)); gSavedSettings.getControl("RenderMaxVBOSize")->getSignal()->connect(boost::bind(&handleResetVertexBuffersChanged, _2)); + gSavedSettings.getControl("RenderVSyncEnable")->getSignal()->connect(boost::bind(&handleVSyncChanged, _2)); gSavedSettings.getControl("RenderDeferredNoise")->getSignal()->connect(boost::bind(&handleReleaseGLBufferChanged, _2)); gSavedSettings.getControl("RenderDebugGL")->getSignal()->connect(boost::bind(&handleRenderDebugGLChanged, _2)); gSavedSettings.getControl("RenderDebugPipeline")->getSignal()->connect(boost::bind(&handleRenderDebugPipelineChanged, _2)); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 7dc7b33938..a35ad55cf7 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1903,7 +1903,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) p.title, p.name, p.x, p.y, p.width, p.height, 0, p.fullscreen, gHeadlessClient, - gSavedSettings.getBOOL("DisableVerticalSync"), + gSavedSettings.getBOOL("RenderVSyncEnable"), !gHeadlessClient, p.ignore_pixel_depth, gSavedSettings.getBOOL("RenderDeferred") ? 0 : gSavedSettings.getU32("RenderFSAASamples")); //don't use window level anti-aliasing if FBOs are enabled @@ -5569,7 +5569,7 @@ void LLViewerWindow::restartDisplay(BOOL show_progress_bar) } } -BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar) +BOOL LLViewerWindow::changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync, BOOL show_progress_bar) { //BOOL was_maximized = gSavedSettings.getBOOL("WindowMaximized"); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 8a6df613dc..93194b1884 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -424,7 +424,7 @@ public: void requestResolutionUpdate(); void checkSettings(); void restartDisplay(BOOL show_progress_bar); - BOOL changeDisplaySettings(LLCoordScreen size, BOOL disable_vsync, BOOL show_progress_bar); + BOOL changeDisplaySettings(LLCoordScreen size, BOOL enable_vsync, BOOL show_progress_bar); BOOL getIgnoreDestroyWindow() { return mIgnoreActivate; } F32 getWorldViewAspectRatio() const; const LLVector2& getDisplayScale() const { return mDisplayScale; } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6ed6e20b03..71a438302a 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1231,7 +1231,8 @@ void LLPipeline::releaseShadowTargets() void LLPipeline::createGLBuffers() { - stop_glerror(); + LL_PROFILE_ZONE_SCOPED; + stop_glerror(); assertInitialized(); updateRenderDeferred(); @@ -1384,7 +1385,7 @@ void LLPipeline::restoreGL() if (part) { part->restoreGL(); - } + } } } } @@ -2428,8 +2429,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl LLVOCachePartition* vo_part = region->getVOCachePartition(); if(vo_part) { - bool do_occlusion_cull = can_use_occlusion && use_occlusion && !gUseWireframe && 0 > water_clip /* && !gViewerWindow->getProgressView()->getVisible()*/; - do_occlusion_cull &= !sReflectionRender; + bool do_occlusion_cull = can_use_occlusion && use_occlusion && !gUseWireframe; // && 0 > water_clip vo_part->cull(camera, do_occlusion_cull); } } @@ -2629,7 +2629,8 @@ void LLPipeline::doOcclusion(LLCamera& camera, LLRenderTarget& source, LLRenderT void LLPipeline::doOcclusion(LLCamera& camera) { - if (LLPipeline::sUseOcclusion > 1 && !LLSpatialPartition::sTeleportRequested && + LL_PROFILE_ZONE_SCOPED; + if (LLPipeline::sUseOcclusion > 1 && !LLSpatialPartition::sTeleportRequested && (sCull->hasOcclusionGroups() || LLVOCachePartition::sNeedsOcclusionCheck)) { LLVertexBuffer::unbind(); @@ -3422,7 +3423,8 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera) void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_changed) { - if (bridge->getSpatialGroup()->changeLOD() || fov_changed) + LL_PROFILE_ZONE_SCOPED; + if (bridge->getSpatialGroup()->changeLOD() || fov_changed) { bool force_update = false; bridge->updateDistance(camera, force_update); @@ -3431,7 +3433,8 @@ void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_c void LLPipeline::stateSort(LLDrawable* drawablep, LLCamera& camera) { - if (!drawablep + LL_PROFILE_ZONE_SCOPED; + if (!drawablep || drawablep->isDead() || !hasRenderType(drawablep->getRenderType())) { @@ -4708,7 +4711,8 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera, bool do_occlusion) void LLPipeline::renderGeomShadow(LLCamera& camera) { - U32 cur_type = 0; + LL_PROFILE_ZONE_SCOPED; + U32 cur_type = 0; LLGLEnable cull(GL_CULL_FACE); @@ -8384,15 +8388,13 @@ LLVector4 pow4fsrgb(LLVector4 v, F32 f) return v; } -static LLTrace::BlockTimerStatHandle FTM_DEFERRED_LIGHTING("Deferred Lighting"); - void LLPipeline::renderDeferredLighting(LLRenderTarget *screen_target) { + LL_PROFILE_ZONE_SCOPED; if (!sCull) { return; } - LL_RECORD_BLOCK_TIME(FTM_DEFERRED_LIGHTING); LLRenderTarget *deferred_target = &mDeferredScreen; LLRenderTarget *deferred_depth_target = &mDeferredDepth; @@ -9200,6 +9202,7 @@ inline float sgn(float a) void LLPipeline::generateWaterReflection(LLCamera& camera_in) { + LL_PROFILE_ZONE_SCOPED; if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate) { bool skip_avatar_update = false; @@ -9254,11 +9257,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) water_clip = -1; } - S32 occlusion = LLPipeline::sUseOcclusion; - - //disable occlusion culling for reflection map for now - LLPipeline::sUseOcclusion = 0; - if (!camera_is_underwater) { //generate planar reflection map @@ -9374,8 +9372,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) set_current_modelview(saved_modelview); } - //LLPipeline::sUseOcclusion = occlusion; - camera.setOrigin(camera_in.getOrigin()); //render distortion map static bool last_update = true; @@ -9470,7 +9466,6 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.popRenderTypeMask(); - LLPipeline::sUseOcclusion = occlusion; LLPipeline::sUnderWaterRender = false; LLPipeline::sReflectionRender = false; diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml index 7786ba8a1c..4f355cce00 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -102,6 +102,18 @@ Low </text> + <check_box + control_name="RenderVSyncEnable" + height="16" + initial_value="true" + label="Enable VSync" + layout="topleft" + left="30" + top_delta="16" + name="vsync" + tool_tip="Synchronizes the frame rate to the refresh rate of the monitor, which results in smooth performance." + width="315" /> + <text type="string" length="1" @@ -334,18 +346,6 @@ width="256" /> <check_box - control_name="RenderVBOEnable" - height="16" - initial_value="true" - label="Enable OpenGL Vertex Buffer Objects" - layout="topleft" - left="30" - top_delta="16" - name="vbo" - tool_tip="Enabling this on modern hardware gives a performance gain. However, older hardware often has poor implementations of VBOs and you may get crashes when this is enabled." - width="315" /> - - <check_box control_name="RenderCompressTextures" height="16" initial_value="true" |