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-rw-r--r--indra/llcommon/llmemtype.h3
-rw-r--r--indra/llcommon/llversionviewer.h2
-rw-r--r--indra/llimage/llimage.cpp5
-rw-r--r--indra/llmath/llvolume.cpp467
-rw-r--r--indra/llmath/llvolume.h59
-rw-r--r--indra/llmath/llvolumemgr.cpp148
-rw-r--r--indra/llmath/llvolumemgr.h47
-rw-r--r--indra/llprimitive/llprimitive.cpp13
-rw-r--r--indra/llrender/llimagegl.cpp93
-rw-r--r--indra/llrender/llimagegl.h2
-rw-r--r--indra/llrender/llrendertarget.h2
-rw-r--r--indra/llrender/llvertexbuffer.cpp176
-rw-r--r--indra/llrender/llvertexbuffer.h14
-rw-r--r--indra/llui/llfloater.cpp7
-rw-r--r--indra/llui/llfloater.h1
-rw-r--r--indra/llui/llscrollbar.cpp7
-rw-r--r--indra/llui/llscrollcontainer.cpp2
-rw-r--r--indra/llui/llscrolllistctrl.cpp2
-rw-r--r--indra/llwindow/llwindowwin32.cpp25
-rw-r--r--indra/llxml/llcontrol.cpp33
-rw-r--r--indra/llxml/llcontrol.h2
-rw-r--r--indra/newview/app_settings/settings.xml13
-rw-r--r--indra/newview/llappviewer.cpp102
-rw-r--r--indra/newview/llcylinder.cpp1
-rw-r--r--indra/newview/lldrawable.cpp7
-rw-r--r--indra/newview/lldrawpool.cpp29
-rw-r--r--indra/newview/lldrawpool.h5
-rw-r--r--indra/newview/lldrawpoolalpha.cpp17
-rw-r--r--indra/newview/lldrawpoolavatar.cpp32
-rw-r--r--indra/newview/lldrawpoolbump.cpp40
-rw-r--r--indra/newview/lldrawpoolground.cpp3
-rw-r--r--indra/newview/lldrawpoolsimple.cpp11
-rw-r--r--indra/newview/lldrawpoolsky.cpp10
-rw-r--r--indra/newview/lldrawpoolterrain.cpp108
-rw-r--r--indra/newview/lldrawpooltree.cpp13
-rw-r--r--indra/newview/lldrawpoolwater.cpp33
-rw-r--r--indra/newview/lldrawpoolwlsky.cpp11
-rw-r--r--indra/newview/lldynamictexture.cpp6
-rw-r--r--indra/newview/llface.cpp67
-rw-r--r--indra/newview/llface.h2
-rw-r--r--indra/newview/llflexibleobject.cpp18
-rw-r--r--indra/newview/llflexibleobject.h2
-rw-r--r--indra/newview/llfloateranimpreview.cpp4
-rw-r--r--indra/newview/llfloaterauction.cpp3
-rw-r--r--indra/newview/llfloaterhud.cpp26
-rw-r--r--indra/newview/llfloaterhud.h2
-rw-r--r--indra/newview/llfloaterimagepreview.cpp8
-rw-r--r--indra/newview/llglsandbox.cpp35
-rw-r--r--indra/newview/llimpanel.cpp4
-rw-r--r--indra/newview/llmemoryview.cpp2
-rw-r--r--indra/newview/llpanellogin.cpp1
-rw-r--r--indra/newview/llspatialpartition.cpp21
-rw-r--r--indra/newview/lltexlayer.cpp4
-rw-r--r--indra/newview/lltoolmorph.cpp5
-rw-r--r--indra/newview/llviewerdisplay.cpp13
-rw-r--r--indra/newview/llviewerjointmesh.cpp29
-rw-r--r--indra/newview/llviewerkeyboard.cpp22
-rw-r--r--indra/newview/llviewermenu.cpp4
-rw-r--r--indra/newview/llviewermessage.cpp2
-rw-r--r--indra/newview/llvotree.cpp6
-rw-r--r--indra/newview/llvovolume.cpp26
-rw-r--r--indra/newview/llvowlsky.cpp33
-rw-r--r--indra/newview/pipeline.cpp58
-rw-r--r--indra/newview/pipeline.h3
64 files changed, 946 insertions, 1005 deletions
diff --git a/indra/llcommon/llmemtype.h b/indra/llcommon/llmemtype.h
index 9bf6cad9f7..2e275bd523 100644
--- a/indra/llcommon/llmemtype.h
+++ b/indra/llcommon/llmemtype.h
@@ -84,6 +84,9 @@ public:
MTYPE_REGIONS,
MTYPE_INVENTORY,
MTYPE_ANIMATION,
+ MTYPE_VOLUME,
+ MTYPE_PRIMITIVE,
+
MTYPE_NETWORK,
MTYPE_PHYSICS,
MTYPE_INTERESTLIST,
diff --git a/indra/llcommon/llversionviewer.h b/indra/llcommon/llversionviewer.h
index a1fd0ff509..dbf1d3154b 100644
--- a/indra/llcommon/llversionviewer.h
+++ b/indra/llcommon/llversionviewer.h
@@ -34,7 +34,7 @@
const S32 LL_VERSION_MAJOR = 1;
const S32 LL_VERSION_MINOR = 20;
-const S32 LL_VERSION_PATCH = 2;
+const S32 LL_VERSION_PATCH = 4;
const S32 LL_VERSION_BUILD = 0;
const char * const LL_CHANNEL = "Second Life Release";
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index c8cfad84f6..2948675396 100644
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -768,8 +768,8 @@ void LLImageRaw::copyScaled( LLImageRaw* src )
LLMemType mt1((LLMemType::EMemType)mMemType);
LLImageRaw* dst = this; // Just for clarity.
- llassert( (1 == src->getComponents()) || (3 == src->getComponents()) || (4 == src->getComponents()) );
- llassert( src->getComponents() == dst->getComponents() );
+ llassert_always( (1 == src->getComponents()) || (3 == src->getComponents()) || (4 == src->getComponents()) );
+ llassert_always( src->getComponents() == dst->getComponents() );
if( (src->getWidth() == dst->getWidth()) && (src->getHeight() == dst->getHeight()) )
{
@@ -779,6 +779,7 @@ void LLImageRaw::copyScaled( LLImageRaw* src )
// Vertical
S32 temp_data_size = src->getWidth() * dst->getHeight() * getComponents();
+ llassert_always(temp_data_size > 0);
U8* temp_buffer = new U8[ temp_data_size ];
for( S32 col = 0; col < src->getWidth(); col++ )
{
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index a0990c5fc1..f4052f336f 100644
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -34,6 +34,7 @@
#include <set>
#include "llerror.h"
+#include "llmemtype.h"
#include "llvolumemgr.h"
#include "v2math.h"
@@ -155,6 +156,8 @@ BOOL LLTriangleLineSegmentIntersect( const LLVector3& pt1, const LLVector3& pt2,
LLProfile::Face* LLProfile::addCap(S16 faceID)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
Face *face = vector_append(mFaces, 1);
face->mIndex = 0;
@@ -167,6 +170,8 @@ LLProfile::Face* LLProfile::addCap(S16 faceID)
LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BOOL flat)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
Face *face = vector_append(mFaces, 1);
face->mIndex = i;
@@ -182,8 +187,10 @@ LLProfile::Face* LLProfile::addFace(S32 i, S32 count, F32 scaleU, S16 faceID, BO
// What is the bevel parameter used for? - DJS 04/05/02
// Bevel parameter is currently unused but presumedly would support
// filleted and chamfered corners
-void LLProfile::genNGon(S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
+void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 split)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
// Generate an n-sided "circular" path.
// 0 is (1,0), and we go counter-clockwise along a circular path from there.
const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
@@ -194,8 +201,8 @@ void LLProfile::genNGon(S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 spl
mMaxX = 0.f;
mMinX = 0.f;
- F32 begin = mParams.getBegin();
- F32 end = mParams.getEnd();
+ F32 begin = params.getBegin();
+ F32 end = params.getEnd();
t_step = 1.0f / sides;
ang_step = 2.0f*F_PI*t_step*ang_scale;
@@ -311,7 +318,7 @@ void LLProfile::genNGon(S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 spl
mConcave = FALSE;
}
mOpen = TRUE;
- if (!isHollow())
+ if (params.getHollow() <= 0)
{
// put center point if not hollow.
mProfile.push_back(LLVector3(0,0,0));
@@ -327,7 +334,7 @@ void LLProfile::genNGon(S32 sides, F32 offset, F32 bevel, F32 ang_scale, S32 spl
mTotal = mProfile.size();
}
-void LLProfile::genNormals()
+void LLProfile::genNormals(const LLProfileParams& params)
{
S32 count = mProfile.size();
@@ -347,8 +354,7 @@ void LLProfile::genNormals()
LLVector2 pt0,pt1;
- BOOL hollow;
- hollow = isHollow();
+ BOOL hollow = (params.getHollow() > 0);
S32 i0, i1, i2, i3, i4;
@@ -428,7 +434,7 @@ void LLProfile::genNormals()
// Hollow is percent of the original bounding box, not of this particular
// profile's geometry. Thus, a swept triangle needs lower hollow values than
// a swept square.
-LLProfile::Face* LLProfile::addHole(BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split)
+LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split)
{
// Note that addHole will NOT work for non-"circular" profiles, if we ever decide to use them.
@@ -436,11 +442,12 @@ LLProfile::Face* LLProfile::addHole(BOOL flat, F32 sides, F32 offset, F32 box_ho
mTotalOut = mTotal;
// Why is the "bevel" parameter -1? DJS 04/05/02
- genNGon(llfloor(sides),offset,-1, ang_scale, split);
+ genNGon(params, llfloor(sides),offset,-1, ang_scale, split);
Face *face = addFace(mTotalOut, mTotal-mTotalOut,0,LL_FACE_INNER_SIDE, flat);
- LLVector3 pt[128];
+ std::vector<LLVector3> pt;
+ pt.resize(mTotal) ;
for (S32 i=mTotalOut;i<mTotal;i++)
{
@@ -489,8 +496,10 @@ S32 sculpt_sides(F32 detail)
}
-BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
+BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
if ((!mDirty) && (!is_sculpted))
{
return FALSE;
@@ -508,9 +517,9 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
// Generate the face data
S32 i;
- F32 begin = mParams.getBegin();
- F32 end = mParams.getEnd();
- F32 hollow = mParams.getHollow();
+ F32 begin = params.getBegin();
+ F32 end = params.getEnd();
+ F32 hollow = params.getHollow();
// Quick validation to eliminate some server crashes.
if (begin > end - 0.01f)
@@ -521,11 +530,11 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
S32 face_num = 0;
- switch (mParams.getCurveType() & LL_PCODE_PROFILE_MASK)
+ switch (params.getCurveType() & LL_PCODE_PROFILE_MASK)
{
case LL_PCODE_PROFILE_SQUARE:
{
- genNGon(4,-0.375, 0, 1, split);
+ genNGon(params, 4,-0.375, 0, 1, split);
if (path_open)
{
addCap (LL_FACE_PATH_BEGIN);
@@ -544,20 +553,20 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
if (hollow)
{
- switch (mParams.getCurveType() & LL_PCODE_HOLE_MASK)
+ switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
{
case LL_PCODE_HOLE_TRIANGLE:
// This offset is not correct, but we can't change it now... DK 11/17/04
- addHole(TRUE, 3, -0.375f, hollow, 1.f, split);
+ addHole(params, TRUE, 3, -0.375f, hollow, 1.f, split);
break;
case LL_PCODE_HOLE_CIRCLE:
// TODO: Compute actual detail levels for cubes
- addHole(FALSE, MIN_DETAIL_FACES * detail, -0.375f, hollow, 1.f);
+ addHole(params, FALSE, MIN_DETAIL_FACES * detail, -0.375f, hollow, 1.f);
break;
case LL_PCODE_HOLE_SAME:
case LL_PCODE_HOLE_SQUARE:
default:
- addHole(TRUE, 4, -0.375f, hollow, 1.f, split);
+ addHole(params, TRUE, 4, -0.375f, hollow, 1.f, split);
break;
}
}
@@ -571,7 +580,7 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
case LL_PCODE_PROFILE_RIGHTTRI:
case LL_PCODE_PROFILE_EQUALTRI:
{
- genNGon(3,0, 0, 1, split);
+ genNGon(params, 3,0, 0, 1, split);
for (i = 0; i <(S32) mProfile.size(); i++)
{
// Scale by 3 to generate proper tex coords.
@@ -593,19 +602,19 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
// because the triangle doesn't fill the bounding box.
F32 triangle_hollow = hollow / 2.f;
- switch (mParams.getCurveType() & LL_PCODE_HOLE_MASK)
+ switch (params.getCurveType() & LL_PCODE_HOLE_MASK)
{
case LL_PCODE_HOLE_CIRCLE:
// TODO: Actually generate level of detail for triangles
- addHole(FALSE, MIN_DETAIL_FACES * detail, 0, triangle_hollow, 1.f);
+ addHole(params, FALSE, MIN_DETAIL_FACES * detail, 0, triangle_hollow, 1.f);
break;
case LL_PCODE_HOLE_SQUARE:
- addHole(TRUE, 4, 0, triangle_hollow, 1.f, split);
+ addHole(params, TRUE, 4, 0, triangle_hollow, 1.f, split);
break;
case LL_PCODE_HOLE_SAME:
case LL_PCODE_HOLE_TRIANGLE:
default:
- addHole(TRUE, 3, 0, triangle_hollow, 1.f, split);
+ addHole(params, TRUE, 3, 0, triangle_hollow, 1.f, split);
break;
}
}
@@ -619,7 +628,7 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
F32 circle_detail = MIN_DETAIL_FACES * detail;
if (hollow)
{
- hole_type = mParams.getCurveType() & LL_PCODE_HOLE_MASK;
+ hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
if (hole_type == LL_PCODE_HOLE_SQUARE)
{
// Snap to the next multiple of four sides,
@@ -633,7 +642,7 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
if (is_sculpted)
sides = sculpt_sides(detail);
- genNGon(sides);
+ genNGon(params, sides);
if (path_open)
{
@@ -654,15 +663,15 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
switch (hole_type)
{
case LL_PCODE_HOLE_SQUARE:
- addHole(TRUE, 4, 0, hollow, 1.f, split);
+ addHole(params, TRUE, 4, 0, hollow, 1.f, split);
break;
case LL_PCODE_HOLE_TRIANGLE:
- addHole(TRUE, 3, 0, hollow, 1.f, split);
+ addHole(params, TRUE, 3, 0, hollow, 1.f, split);
break;
case LL_PCODE_HOLE_CIRCLE:
case LL_PCODE_HOLE_SAME:
default:
- addHole(FALSE, circle_detail, 0, hollow, 1.f);
+ addHole(params, FALSE, circle_detail, 0, hollow, 1.f);
break;
}
}
@@ -677,7 +686,7 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
F32 circle_detail = MIN_DETAIL_FACES * detail * 0.5f;
if (hollow)
{
- hole_type = mParams.getCurveType() & LL_PCODE_HOLE_MASK;
+ hole_type = params.getCurveType() & LL_PCODE_HOLE_MASK;
if (hole_type == LL_PCODE_HOLE_SQUARE)
{
// Snap to the next multiple of four sides (div 2),
@@ -685,12 +694,12 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
circle_detail = llceil(circle_detail / 2.0f) * 2.0f;
}
}
- genNGon(llfloor(circle_detail), 0.5f, 0.f, 0.5f);
+ genNGon(params, llfloor(circle_detail), 0.5f, 0.f, 0.5f);
if (path_open)
{
addCap(LL_FACE_PATH_BEGIN);
}
- if (mOpen && !mParams.getHollow())
+ if (mOpen && !params.getHollow())
{
addFace(0,mTotal-1,0,LL_FACE_OUTER_SIDE_0, FALSE);
}
@@ -704,21 +713,21 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
switch (hole_type)
{
case LL_PCODE_HOLE_SQUARE:
- addHole(TRUE, 2, 0.5f, hollow, 0.5f, split);
+ addHole(params, TRUE, 2, 0.5f, hollow, 0.5f, split);
break;
case LL_PCODE_HOLE_TRIANGLE:
- addHole(TRUE, 3, 0.5f, hollow, 0.5f, split);
+ addHole(params, TRUE, 3, 0.5f, hollow, 0.5f, split);
break;
case LL_PCODE_HOLE_CIRCLE:
case LL_PCODE_HOLE_SAME:
default:
- addHole(FALSE, circle_detail, 0.5f, hollow, 0.5f);
+ addHole(params, FALSE, circle_detail, 0.5f, hollow, 0.5f);
break;
}
}
// Special case for openness of sphere
- if ((mParams.getEnd() - mParams.getBegin()) < 1.f)
+ if ((params.getEnd() - params.getBegin()) < 1.f)
{
mOpen = TRUE;
}
@@ -731,7 +740,7 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
}
break;
default:
- llerrs << "Unknown profile: getCurveType()=" << mParams.getCurveType() << llendl;
+ llerrs << "Unknown profile: getCurveType()=" << params.getCurveType() << llendl;
break;
};
@@ -754,7 +763,7 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
}
}
- //genNormals();
+ //genNormals(params);
return TRUE;
}
@@ -763,6 +772,8 @@ BOOL LLProfile::generate(BOOL path_open,F32 detail, S32 split, BOOL is_sculpted)
BOOL LLProfileParams::importFile(FILE *fp)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -838,6 +849,8 @@ BOOL LLProfileParams::exportFile(FILE *fp) const
BOOL LLProfileParams::importLegacyStream(std::istream& input_stream)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -929,6 +942,7 @@ bool LLProfileParams::fromLLSD(LLSD& sd)
void LLProfileParams::copyParams(const LLProfileParams &params)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
setCurveType(params.getCurveType());
setBegin(params.getBegin());
setEnd(params.getEnd());
@@ -940,22 +954,22 @@ LLPath::~LLPath()
{
}
-void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
+void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
{
// Generates a circular path, starting at (1, 0, 0), counterclockwise along the xz plane.
const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f };
- F32 revolutions = mParams.getRevolutions();
- F32 skew = mParams.getSkew();
+ F32 revolutions = params.getRevolutions();
+ F32 skew = params.getSkew();
F32 skew_mag = fabs(skew);
- F32 hole_x = mParams.getScaleX() * (1.0f - skew_mag);
- F32 hole_y = mParams.getScaleY();
+ F32 hole_x = params.getScaleX() * (1.0f - skew_mag);
+ F32 hole_y = params.getScaleY();
// Calculate taper begin/end for x,y (Negative means taper the beginning)
F32 taper_x_begin = 1.0f;
- F32 taper_x_end = 1.0f - mParams.getTaperX();
+ F32 taper_x_end = 1.0f - params.getTaperX();
F32 taper_y_begin = 1.0f;
- F32 taper_y_end = 1.0f - mParams.getTaperY();
+ F32 taper_y_end = 1.0f - params.getTaperY();
if ( taper_x_end > 1.0f )
{
@@ -983,7 +997,7 @@ void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
// Now check the radius offset to calculate the start,end radius. (Negative means
// decrease the start radius instead).
F32 radius_end = radius_start;
- F32 radius_offset = mParams.getRadiusOffset();
+ F32 radius_offset = params.getRadiusOffset();
if (radius_offset < 0.f)
{
radius_start *= 1.f + radius_offset;
@@ -994,7 +1008,7 @@ void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
}
// Is the path NOT a closed loop?
- mOpen = ( (mParams.getEnd()*end_scale - mParams.getBegin() < 1.0f) ||
+ mOpen = ( (params.getEnd()*end_scale - params.getBegin() < 1.0f) ||
(skew_mag > 0.001f) ||
(fabs(taper_x_end - taper_x_begin) > 0.001f) ||
(fabs(taper_y_end - taper_y_begin) > 0.001f) ||
@@ -1005,22 +1019,22 @@ void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
PathPt *pt;
LLVector3 path_axis (1.f, 0.f, 0.f);
//LLVector3 twist_axis(0.f, 0.f, 1.f);
- F32 twist_begin = mParams.getTwistBegin() * twist_scale;
- F32 twist_end = mParams.getTwist() * twist_scale;
+ F32 twist_begin = params.getTwistBegin() * twist_scale;
+ F32 twist_end = params.getTwist() * twist_scale;
// We run through this once before the main loop, to make sure
// the path begins at the correct cut.
F32 step= 1.0f / sides;
- F32 t = mParams.getBegin();
+ F32 t = params.getBegin();
pt = vector_append(mPath, 1);
ang = 2.0f*F_PI*revolutions * t;
s = sin(ang)*lerp(radius_start, radius_end, t);
c = cos(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.setVec(0 + lerp(0,mParams.getShear().mV[0],s)
+ pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
+ lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,mParams.getShear().mV[1],s),
+ c + lerp(0,params.getShear().mV[1],s),
s);
pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
@@ -1039,7 +1053,7 @@ void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
t = ((S32)(t * sides)) / (F32)sides;
// Run through the non-cut dependent points.
- while (t < mParams.getEnd())
+ while (t < params.getEnd())
{
pt = vector_append(mPath, 1);
@@ -1047,9 +1061,9 @@ void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
c = cos(ang)*lerp(radius_start, radius_end, t);
s = sin(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.setVec(0 + lerp(0,mParams.getShear().mV[0],s)
+ pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
+ lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,mParams.getShear().mV[1],s),
+ c + lerp(0,params.getShear().mV[1],s),
s);
pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
@@ -1066,15 +1080,15 @@ void LLPath::genNGon(S32 sides, F32 startOff, F32 end_scale, F32 twist_scale)
}
// Make one final pass for the end cut.
- t = mParams.getEnd();
+ t = params.getEnd();
pt = vector_append(mPath, 1);
ang = 2.0f*F_PI*revolutions * t;
c = cos(ang)*lerp(radius_start, radius_end, t);
s = sin(ang)*lerp(radius_start, radius_end, t);
- pt->mPos.setVec(0 + lerp(0,mParams.getShear().mV[0],s)
+ pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s)
+ lerp(-skew ,skew, t) * 0.5f,
- c + lerp(0,mParams.getShear().mV[1],s),
+ c + lerp(0,params.getShear().mV[1],s),
s);
pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t);
pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t);
@@ -1117,8 +1131,10 @@ const LLVector2 LLPathParams::getEndScale() const
return end_scale;
}
-BOOL LLPath::generate(F32 detail, S32 split, BOOL is_sculpted)
+BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is_sculpted)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
if ((!mDirty) && (!is_sculpted))
{
return FALSE;
@@ -1137,13 +1153,13 @@ BOOL LLPath::generate(F32 detail, S32 split, BOOL is_sculpted)
mOpen = TRUE;
// Is this 0xf0 mask really necessary? DK 03/02/05
- switch (mParams.getCurveType() & 0xf0)
+ switch (params.getCurveType() & 0xf0)
{
default:
case LL_PCODE_PATH_LINE:
{
// Take the begin/end twist into account for detail.
- np = llfloor(fabs(mParams.getTwistBegin() - mParams.getTwist()) * 3.5f * (detail-0.5f)) + 2;
+ np = llfloor(fabs(params.getTwistBegin() - params.getTwist()) * 3.5f * (detail-0.5f)) + 2;
if (np < split+2)
{
np = split+2;
@@ -1153,16 +1169,16 @@ BOOL LLPath::generate(F32 detail, S32 split, BOOL is_sculpted)
mPath.resize(np);
- LLVector2 start_scale = mParams.getBeginScale();
- LLVector2 end_scale = mParams.getEndScale();
+ LLVector2 start_scale = params.getBeginScale();
+ LLVector2 end_scale = params.getEndScale();
for (S32 i=0;i<np;i++)
{
- F32 t = lerp(mParams.getBegin(),mParams.getEnd(),(F32)i * mStep);
- mPath[i].mPos.setVec(lerp(0,mParams.getShear().mV[0],t),
- lerp(0,mParams.getShear().mV[1],t),
+ F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep);
+ mPath[i].mPos.setVec(lerp(0,params.getShear().mV[0],t),
+ lerp(0,params.getShear().mV[1],t),
t - 0.5f);
- mPath[i].mRot.setQuat(lerp(F_PI * mParams.getTwistBegin(),F_PI * mParams.getTwist(),t),0,0,1);
+ mPath[i].mRot.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1);
mPath[i].mScale.mV[0] = lerp(start_scale.mV[0],end_scale.mV[0],t);
mPath[i].mScale.mV[1] = lerp(start_scale.mV[1],end_scale.mV[1],t);
mPath[i].mTexT = t;
@@ -1173,27 +1189,27 @@ BOOL LLPath::generate(F32 detail, S32 split, BOOL is_sculpted)
case LL_PCODE_PATH_CIRCLE:
{
// Increase the detail as the revolutions and twist increase.
- F32 twist_mag = fabs(mParams.getTwistBegin() - mParams.getTwist());
+ F32 twist_mag = fabs(params.getTwistBegin() - params.getTwist());
- S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * mParams.getRevolutions());
+ S32 sides = (S32)llfloor(llfloor((MIN_DETAIL_FACES * detail + twist_mag * 3.5f * (detail-0.5f))) * params.getRevolutions());
if (is_sculpted)
sides = sculpt_sides(detail);
- genNGon(sides);
+ genNGon(params, sides);
}
break;
case LL_PCODE_PATH_CIRCLE2:
{
- if (mParams.getEnd() - mParams.getBegin() >= 0.99f &&
- mParams.getScaleX() >= .99f)
+ if (params.getEnd() - params.getBegin() >= 0.99f &&
+ params.getScaleX() >= .99f)
{
mOpen = FALSE;
}
- //genNGon(llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
- genNGon(llfloor(MIN_DETAIL_FACES * detail));
+ //genNGon(params, llfloor(MIN_DETAIL_FACES * detail), 4.f, 0.f);
+ genNGon(params, llfloor(MIN_DETAIL_FACES * detail));
F32 t = 0.f;
F32 tStep = 1.0f / mPath.size();
@@ -1223,28 +1239,30 @@ BOOL LLPath::generate(F32 detail, S32 split, BOOL is_sculpted)
{
F32 t = (F32)i * mStep;
mPath[i].mPos.setVec(0,
- lerp(0, -sin(F_PI*mParams.getTwist()*t)*0.5f,t),
- lerp(-0.5, cos(F_PI*mParams.getTwist()*t)*0.5f,t));
- mPath[i].mScale.mV[0] = lerp(1,mParams.getScale().mV[0],t);
- mPath[i].mScale.mV[1] = lerp(1,mParams.getScale().mV[1],t);
+ lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t),
+ lerp(-0.5, cos(F_PI*params.getTwist()*t)*0.5f,t));
+ mPath[i].mScale.mV[0] = lerp(1,params.getScale().mV[0],t);
+ mPath[i].mScale.mV[1] = lerp(1,params.getScale().mV[1],t);
mPath[i].mTexT = t;
- mPath[i].mRot.setQuat(F_PI * mParams.getTwist() * t,1,0,0);
+ mPath[i].mRot.setQuat(F_PI * params.getTwist() * t,1,0,0);
}
break;
};
- if (mParams.getTwist() != mParams.getTwistBegin()) mOpen = TRUE;
+ if (params.getTwist() != params.getTwistBegin()) mOpen = TRUE;
- //if ((int(fabsf(mParams.getTwist() - mParams.getTwistBegin())*100))%100 != 0) {
+ //if ((int(fabsf(params.getTwist() - params.getTwistBegin())*100))%100 != 0) {
// mOpen = TRUE;
//}
return TRUE;
}
-BOOL LLDynamicPath::generate(F32 detail, S32 split, BOOL is_sculpted)
+BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split, BOOL is_sculpted)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
mOpen = TRUE; // Draw end caps
if (getPathLength() == 0)
{
@@ -1266,6 +1284,8 @@ BOOL LLDynamicPath::generate(F32 detail, S32 split, BOOL is_sculpted)
BOOL LLPathParams::importFile(FILE *fp)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -1410,6 +1430,8 @@ BOOL LLPathParams::exportFile(FILE *fp) const
BOOL LLPathParams::importLegacyStream(std::istream& input_stream)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
// *NOTE: changing the size or type of these buffers will require
@@ -1610,8 +1632,11 @@ LLProfile::~LLProfile()
S32 LLVolume::sNumMeshPoints = 0;
-LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face, const BOOL is_unique) : mParams(params)
+LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face, const BOOL is_unique)
+ : mParams(params)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
mUnique = is_unique;
mFaceMask = 0x0;
mDetail = detail;
@@ -1620,16 +1645,14 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
// set defaults
if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE)
{
- mPathp = new LLDynamicPath(mParams.getPathParams());
+ mPathp = new LLDynamicPath();
}
else
{
- mPathp = new LLPath(mParams.getPathParams());
+ mPathp = new LLPath();
}
- mProfilep = new LLProfile(mParams.getProfileParams());
+ mProfilep = new LLProfile();
- mNumVolumeFaces = 0;
- mVolumeFaces = NULL;
mGenerateSingleFace = generate_single_face;
generate();
@@ -1642,11 +1665,7 @@ LLVolume::LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL ge
void LLVolume::resizePath(S32 length)
{
mPathp->resizePath(length);
- if (mVolumeFaces != NULL)
- {
- delete[] mVolumeFaces;
- mVolumeFaces = NULL;
- }
+ mVolumeFaces.clear();
}
void LLVolume::regen()
@@ -1665,15 +1684,14 @@ LLVolume::~LLVolume()
sNumMeshPoints -= mMesh.size();
delete mPathp;
delete mProfilep;
- delete[] mVolumeFaces;
-
mPathp = NULL;
mProfilep = NULL;
- mVolumeFaces = NULL;
+ mVolumeFaces.clear();
}
BOOL LLVolume::generate()
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
llassert_always(mProfilep);
//Added 10.03.05 Dave Parks
@@ -1682,13 +1700,13 @@ BOOL LLVolume::generate()
// stretched due to twisting or scaling on the path.
S32 split = (S32) ((mDetail)*0.66f);
- if (mPathp->mParams.getCurveType() == LL_PCODE_PATH_LINE &&
- (mPathp->mParams.getScale().mV[0] != 1.0f ||
- mPathp->mParams.getScale().mV[1] != 1.0f) &&
- (mProfilep->mParams.getCurveType() == LL_PCODE_PROFILE_SQUARE ||
- mProfilep->mParams.getCurveType() == LL_PCODE_PROFILE_ISOTRI ||
- mProfilep->mParams.getCurveType() == LL_PCODE_PROFILE_EQUALTRI ||
- mProfilep->mParams.getCurveType() == LL_PCODE_PROFILE_RIGHTTRI))
+ if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_LINE &&
+ (mParams.getPathParams().getScale().mV[0] != 1.0f ||
+ mParams.getPathParams().getScale().mV[1] != 1.0f) &&
+ (mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_SQUARE ||
+ mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_ISOTRI ||
+ mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_EQUALTRI ||
+ mParams.getProfileParams().getCurveType() == LL_PCODE_PROFILE_RIGHTTRI))
{
split = 0;
}
@@ -1698,8 +1716,8 @@ BOOL LLVolume::generate()
F32 profile_detail = mDetail;
F32 path_detail = mDetail;
- U8 path_type = mPathp->mParams.getCurveType();
- U8 profile_type = mProfilep->mParams.getCurveType();
+ U8 path_type = mParams.getPathParams().getCurveType();
+ U8 profile_type = mParams.getProfileParams().getCurveType();
if (path_type == LL_PCODE_PATH_LINE && profile_type == LL_PCODE_PROFILE_CIRCLE)
{ //cylinders don't care about Z-Axis
@@ -1710,8 +1728,8 @@ BOOL LLVolume::generate()
mLODScaleBias.setVec(0.6f, 0.6f, 0.6f);
}
- BOOL regenPath = mPathp->generate(path_detail, split);
- BOOL regenProf = mProfilep->generate(mPathp->isOpen(),profile_detail, split);
+ BOOL regenPath = mPathp->generate(mParams.getPathParams(), path_detail, split);
+ BOOL regenProf = mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(),profile_detail, split);
if (regenPath || regenProf )
{
@@ -1759,28 +1777,26 @@ BOOL LLVolume::generate()
void LLVolume::createVolumeFaces()
{
- S32 i;
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
if (mGenerateSingleFace)
{
- mNumVolumeFaces = 0;
+ // do nothing
}
else
{
S32 num_faces = getNumFaces();
- mNumVolumeFaces = num_faces;
BOOL partial_build = TRUE;
- if (!mVolumeFaces)
+ if (num_faces != mVolumeFaces.size())
{
partial_build = FALSE;
- mVolumeFaces = new LLVolumeFace[num_faces];
+ mVolumeFaces.resize(num_faces);
}
// Initialize volume faces with parameter data
- for (i = 0; i < num_faces; i++)
+ for (S32 i = 0; i < (S32)mVolumeFaces.size(); i++)
{
- LLVolumeFace &vf = mVolumeFaces[i];
- LLProfile::Face &face = mProfilep->mFaces[i];
- vf.mVolumep = this;
+ LLVolumeFace& vf = mVolumeFaces[i];
+ LLProfile::Face& face = mProfilep->mFaces[i];
vf.mBeginS = face.mIndex;
vf.mNumS = face.mCount;
vf.mBeginT = 0;
@@ -1788,7 +1804,7 @@ void LLVolume::createVolumeFaces()
vf.mID = i;
// Set the type mask bits correctly
- if (mProfilep->isHollow())
+ if (mParams.getProfileParams().getHollow() > 0)
{
vf.mTypeMask |= LLVolumeFace::HOLLOW_MASK;
}
@@ -1835,9 +1851,10 @@ void LLVolume::createVolumeFaces()
}
}
- for (i = 0; i < mNumVolumeFaces; i++)
+ for (face_list_t::iterator iter = mVolumeFaces.begin();
+ iter != mVolumeFaces.end(); ++iter)
{
- mVolumeFaces[i].create(partial_build);
+ (*iter).create(this, partial_build);
}
}
}
@@ -1929,6 +1946,8 @@ F32 LLVolume::sculptGetSurfaceArea(U16 sculpt_width, U16 sculpt_height, S8 sculp
// create placeholder shape
void LLVolume::sculptGeneratePlaceholder()
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
S32 sizeS = mPathp->mPath.size();
S32 sizeT = mProfilep->mProfile.size();
@@ -1960,6 +1979,8 @@ void LLVolume::sculptGeneratePlaceholder()
// create the vertices from the map
void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, U8 sculpt_type)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
S32 sizeS = mPathp->mPath.size();
S32 sizeT = mProfilep->mProfile.size();
@@ -2029,18 +2050,19 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8
// sculpt replaces generate() for sculpted surfaces
void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data, S32 sculpt_level)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
U8 sculpt_type = mParams.getSculptType();
BOOL data_is_empty = FALSE;
- if (sculpt_width == 0 || sculpt_height == 0 || sculpt_components == 0 || sculpt_data == NULL)
+ if (sculpt_width == 0 || sculpt_height == 0 || sculpt_components < 3 || sculpt_data == NULL)
{
sculpt_level = -1;
data_is_empty = TRUE;
}
- mPathp->generate(mDetail, 0, TRUE);
- mProfilep->generate(mPathp->isOpen(), mDetail, 0, TRUE);
+ mPathp->generate(mParams.getPathParams(), mDetail, 0, TRUE);
+ mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(), mDetail, 0, TRUE);
S32 sizeS = mPathp->mPath.size();
S32 sizeT = mProfilep->mProfile.size();
@@ -2055,7 +2077,7 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components,
mMesh.resize(sizeS * sizeT);
sNumMeshPoints += mMesh.size();
- if (sculptGetSurfaceArea(sculpt_width, sculpt_height, sculpt_components, sculpt_data) < SCULPT_MIN_AREA)
+ if (!data_is_empty && sculptGetSurfaceArea(sculpt_width, sculpt_height, sculpt_components, sculpt_data) < SCULPT_MIN_AREA)
data_is_empty = TRUE;
//generate vertex positions
@@ -2076,11 +2098,7 @@ void LLVolume::sculpt(U16 sculpt_width, U16 sculpt_height, S8 sculpt_components,
mSculptLevel = sculpt_level;
// Delete any existing faces so that they get regenerated
- if (mVolumeFaces)
- {
- delete[] mVolumeFaces;
- mVolumeFaces = NULL;
- }
+ mVolumeFaces.clear();
createVolumeFaces();
}
@@ -2140,6 +2158,7 @@ bool LLVolumeParams::operator<(const LLVolumeParams &params) const
void LLVolumeParams::copyParams(const LLVolumeParams &params)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
mProfileParams.copyParams(params.mProfileParams);
mPathParams.copyParams(params.mPathParams);
mSculptID = params.getSculptID();
@@ -2511,6 +2530,8 @@ bool LLVolumeParams::validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 h
S32 *LLVolume::getTriangleIndices(U32 &num_indices) const
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
S32 expected_num_triangle_indices = getNumTriangleIndices();
if (expected_num_triangle_indices > MAX_VOLUME_TRIANGLE_INDICES)
{
@@ -2527,7 +2548,7 @@ S32 *LLVolume::getTriangleIndices(U32 &num_indices) const
// Counter-clockwise triangles are forward facing...
BOOL open = getProfile().isOpen();
- BOOL hollow = getProfile().isHollow();
+ BOOL hollow = (mParams.getProfileParams().getHollow() > 0);
BOOL path_open = getPath().isOpen();
S32 size_s, size_s_out, size_t;
S32 s, t, i;
@@ -3133,7 +3154,7 @@ S32 *LLVolume::getTriangleIndices(U32 &num_indices) const
S32 LLVolume::getNumTriangleIndices() const
{
BOOL profile_open = getProfile().isOpen();
- BOOL hollow = getProfile().isHollow();
+ BOOL hollow = (mParams.getProfileParams().getHollow() > 0);
BOOL path_open = getPath().isOpen();
S32 size_s, size_s_out, size_t;
@@ -3197,13 +3218,17 @@ void LLVolume::generateSilhouetteVertices(std::vector<LLVector3> &vertices,
const LLMatrix4& mat,
const LLMatrix3& norm_mat)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
vertices.clear();
normals.clear();
segments.clear();
//for each face
- for (S32 i = 0; i < getNumVolumeFaces(); i++) {
- LLVolumeFace face = this->getVolumeFace(i);
+ for (face_list_t::iterator iter = mVolumeFaces.begin();
+ iter != mVolumeFaces.end(); ++iter)
+ {
+ const LLVolumeFace& face = *iter;
if (face.mTypeMask & (LLVolumeFace::CAP_MASK)) {
@@ -3386,9 +3411,9 @@ S32 LLVolume::lineSegmentIntersect(const LLVector3& start, LLVector3& end) const
LLVector3 vec = end - start;
- for (U32 i = 0; i < (U32)getNumFaces(); i++)
+ for (S32 i = 0; i < getNumFaces(); i++)
{
- LLVolumeFace face = getVolumeFace(i);
+ const LLVolumeFace& face = getVolumeFace(i);
for (U32 j = 0; j < face.mIndices.size()/3; j++)
{
@@ -3531,6 +3556,8 @@ BOOL LLVolume::cleanupTriangleData( const S32 num_input_vertices,
S32 &num_output_triangles,
S32 **output_triangles)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
/* Testing: avoid any cleanup
static BOOL skip_cleanup = TRUE;
if ( skip_cleanup )
@@ -3752,6 +3779,8 @@ BOOL LLVolume::cleanupTriangleData( const S32 num_input_vertices,
BOOL LLVolumeParams::importFile(FILE *fp)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
//llinfos << "importing volume" << llendl;
const S32 BUFSIZE = 16384;
char buffer[BUFSIZE]; /* Flawfinder: ignore */
@@ -3806,6 +3835,8 @@ BOOL LLVolumeParams::exportFile(FILE *fp) const
BOOL LLVolumeParams::importLegacyStream(std::istream& input_stream)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
//llinfos << "importing volume" << llendl;
const S32 BUFSIZE = 16384;
// *NOTE: changing the size or type of this buffer will require
@@ -3845,6 +3876,8 @@ BOOL LLVolumeParams::importLegacyStream(std::istream& input_stream)
BOOL LLVolumeParams::exportLegacyStream(std::ostream& output_stream) const
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
output_stream <<"\tshape 0\n";
output_stream <<"\t{\n";
mPathParams.exportLegacyStream(output_stream);
@@ -3998,7 +4031,7 @@ LLFaceID LLVolume::generateFaceMask()
{
LLFaceID new_mask = 0x0000;
- switch(mProfilep->mParams.getCurveType() & LL_PCODE_PROFILE_MASK)
+ switch(mParams.getProfileParams().getCurveType() & LL_PCODE_PROFILE_MASK)
{
case LL_PCODE_PROFILE_CIRCLE:
case LL_PCODE_PROFILE_CIRCLE_HALF:
@@ -4006,7 +4039,7 @@ LLFaceID LLVolume::generateFaceMask()
break;
case LL_PCODE_PROFILE_SQUARE:
{
- for(S32 side = (S32)(mProfilep->mParams.getBegin() * 4.f); side < llceil(mProfilep->mParams.getEnd() * 4.f); side++)
+ for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 4.f); side < llceil(mParams.getProfileParams().getEnd() * 4.f); side++)
{
new_mask |= LL_FACE_OUTER_SIDE_0 << side;
}
@@ -4016,7 +4049,7 @@ LLFaceID LLVolume::generateFaceMask()
case LL_PCODE_PROFILE_EQUALTRI:
case LL_PCODE_PROFILE_RIGHTTRI:
{
- for(S32 side = (S32)(mProfilep->mParams.getBegin() * 3.f); side < llceil(mProfilep->mParams.getEnd() * 3.f); side++)
+ for(S32 side = (S32)(mParams.getProfileParams().getBegin() * 3.f); side < llceil(mParams.getProfileParams().getEnd() * 3.f); side++)
{
new_mask |= LL_FACE_OUTER_SIDE_0 << side;
}
@@ -4028,7 +4061,7 @@ LLFaceID LLVolume::generateFaceMask()
}
// handle hollow objects
- if (mProfilep->isHollow())
+ if (mParams.getProfileParams().getHollow() > 0)
{
new_mask |= LL_FACE_INNER_SIDE;
}
@@ -4130,7 +4163,7 @@ std::ostream& operator<<(std::ostream &s, const LLPath &path)
std::ostream& operator<<(std::ostream &s, const LLVolume &volume)
{
- s << "{params = " << volume.mParams;
+ s << "{params = " << volume.getParams();
s << ", path = " << *volume.mPathp;
s << ", profile = " << *volume.mProfilep;
s << "}";
@@ -4140,7 +4173,7 @@ std::ostream& operator<<(std::ostream &s, const LLVolume &volume)
std::ostream& operator<<(std::ostream &s, const LLVolume *volumep)
{
- s << "{params = " << volumep->mParams;
+ s << "{params = " << volumep->getParams();
s << ", path = " << *(volumep->mPathp);
s << ", profile = " << *(volumep->mProfilep);
s << "}";
@@ -4160,15 +4193,15 @@ LLVolumeFace::LLVolumeFace()
}
-BOOL LLVolumeFace::create(BOOL partial_build)
+BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build)
{
if (mTypeMask & CAP_MASK)
{
- return createCap(partial_build);
+ return createCap(volume, partial_build);
}
else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
{
- return createSide(partial_build);
+ return createSide(volume, partial_build);
}
else
{
@@ -4190,12 +4223,14 @@ void LerpPlanarVertex(LLVolumeFace::VertexData& v0,
vout.mBinormal = v0.mBinormal;
}
-BOOL LLVolumeFace::createUnCutCubeCap(BOOL partial_build)
+BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build)
{
- const std::vector<LLVolume::Point>& mesh = mVolumep->getMesh();
- const std::vector<LLVector3>& profile = mVolumep->getProfile().mProfile;
- S32 max_s = mVolumep->getProfile().getTotal();
- S32 max_t = mVolumep->getPath().mPath.size();
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
+ const std::vector<LLVolume::Point>& mesh = volume->getMesh();
+ const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
+ S32 max_s = volume->getProfile().getTotal();
+ S32 max_t = volume->getPath().mPath.size();
// S32 i;
S32 num_vertices = 0, num_indices = 0;
@@ -4296,23 +4331,24 @@ BOOL LLVolumeFace::createUnCutCubeCap(BOOL partial_build)
}
-BOOL LLVolumeFace::createCap(BOOL partial_build)
+BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
if (!(mTypeMask & HOLLOW_MASK) &&
!(mTypeMask & OPEN_MASK) &&
- ((this->mVolumep->getParams().getPathParams().getBegin()==0.0f)&&
- (this->mVolumep->getParams().getPathParams().getEnd()==1.0f))&&
- (mVolumep->getProfile().mParams.getCurveType()==LL_PCODE_PROFILE_SQUARE &&
- mVolumep->getPath().mParams.getCurveType()==LL_PCODE_PATH_LINE)
+ ((volume->getParams().getPathParams().getBegin()==0.0f)&&
+ (volume->getParams().getPathParams().getEnd()==1.0f))&&
+ (volume->getParams().getProfileParams().getCurveType()==LL_PCODE_PROFILE_SQUARE &&
+ volume->getParams().getPathParams().getCurveType()==LL_PCODE_PATH_LINE)
){
- return createUnCutCubeCap(partial_build);
+ return createUnCutCubeCap(volume, partial_build);
}
- S32 i;
S32 num_vertices = 0, num_indices = 0;
- const std::vector<LLVolume::Point>& mesh = mVolumep->getMesh();
- const std::vector<LLVector3>& profile = mVolumep->getProfile().mProfile;
+ const std::vector<LLVolume::Point>& mesh = volume->getMesh();
+ const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
// All types of caps have the same number of vertices and indices
num_vertices = profile.size();
@@ -4325,8 +4361,8 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
mIndices.resize(num_indices);
}
- S32 max_s = mVolumep->getProfile().getTotal();
- S32 max_t = mVolumep->getPath().mPath.size();
+ S32 max_s = volume->getProfile().getTotal();
+ S32 max_t = volume->getPath().mPath.size();
mCenter.clearVec();
@@ -4350,7 +4386,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
LLVector3& max = mExtents[1];
// Copy the vertices into the array
- for (i = 0; i < num_vertices; i++)
+ for (S32 i = 0; i < num_vertices; i++)
{
if (mTypeMask & TOP_MASK)
{
@@ -4414,7 +4450,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
}
- for (i = 0; i < num_vertices; i++)
+ for (S32 i = 0; i < num_vertices; i++)
{
mVertices[i].mBinormal = binormal;
mVertices[i].mNormal = normal;
@@ -4435,7 +4471,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
// Does it matter if it's open or closed? - djs
S32 pt1 = 0, pt2 = num_vertices - 1;
- i = 0;
+ S32 i = 0;
while (pt2 - pt1 > 1)
{
// Use the profile points instead of the mesh, since you want
@@ -4538,7 +4574,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
llassert(mTypeMask & BOTTOM_MASK);
S32 pt1 = 0, pt2 = num_vertices - 1;
- i = 0;
+ S32 i = 0;
while (pt2 - pt1 > 1)
{
// Use the profile points instead of the mesh, since you want
@@ -4645,7 +4681,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
// SOLID OPEN TOP
// Generate indices
// This is a tri-fan, so we reuse the same first point for all triangles.
- for (i = 0; i < (num_vertices - 2); i++)
+ for (S32 i = 0; i < (num_vertices - 2); i++)
{
mIndices[3*i] = num_vertices - 1;
mIndices[3*i+1] = i;
@@ -4655,7 +4691,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
else
{
// SOLID CLOSED TOP
- for (i = 0; i < (num_vertices - 2); i++)
+ for (S32 i = 0; i < (num_vertices - 2); i++)
{
//MSMSM fix these caps but only for the un-cut case
mIndices[3*i] = num_vertices - 1;
@@ -4671,7 +4707,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
// SOLID OPEN BOTTOM
// Generate indices
// This is a tri-fan, so we reuse the same first point for all triangles.
- for (i = 0; i < (num_vertices - 2); i++)
+ for (S32 i = 0; i < (num_vertices - 2); i++)
{
mIndices[3*i] = num_vertices - 1;
mIndices[3*i+1] = i + 1;
@@ -4681,7 +4717,7 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
else
{
// SOLID CLOSED BOTTOM
- for (i = 0; i < (num_vertices - 2); i++)
+ for (S32 i = 0; i < (num_vertices - 2); i++)
{
//MSMSM fix these caps but only for the un-cut case
mIndices[3*i] = num_vertices - 1;
@@ -4696,6 +4732,8 @@ BOOL LLVolumeFace::createCap(BOOL partial_build)
void LLVolumeFace::createBinormals()
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
if (!mHasBinormals)
{
//generate binormals
@@ -4737,16 +4775,18 @@ void LLVolumeFace::createBinormals()
}
}
-BOOL LLVolumeFace::createSide(BOOL partial_build)
+BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+
BOOL flat = mTypeMask & FLAT_MASK;
S32 num_vertices, num_indices;
- const std::vector<LLVolume::Point>& mesh = mVolumep->getMesh();
- const std::vector<LLVector3>& profile = mVolumep->getProfile().mProfile;
- const std::vector<LLPath::PathPt>& path_data = mVolumep->getPath().mPath;
+ const std::vector<LLVolume::Point>& mesh = volume->getMesh();
+ const std::vector<LLVector3>& profile = volume->getProfile().mProfile;
+ const std::vector<LLPath::PathPt>& path_data = volume->getPath().mPath;
- S32 max_s = mVolumep->getProfile().getTotal();
+ S32 max_s = volume->getProfile().getTotal();
S32 s, t, i;
F32 ss, tt;
@@ -4889,7 +4929,7 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
if (t < mNumT-2) { //top right/top left neighbor face
mEdge[cur_edge++] = (mNumS-1)*2*(t+1)+s*2+1;
}
- else if (mNumT <= 3 || mVolumep->getPath().isOpen() == TRUE) { //no neighbor
+ else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
mEdge[cur_edge++] = -1;
}
else { //wrap on T
@@ -4898,7 +4938,7 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
if (s > 0) { //top left/bottom left neighbor face
mEdge[cur_edge++] = (mNumS-1)*2*t+s*2-1;
}
- else if (flat_face || mVolumep->getProfile().isOpen() == TRUE) { //no neighbor
+ else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
mEdge[cur_edge++] = -1;
}
else { //wrap on S
@@ -4908,7 +4948,7 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
if (t > 0) { //bottom left/bottom right neighbor face
mEdge[cur_edge++] = (mNumS-1)*2*(t-1)+s*2;
}
- else if (mNumT <= 3 || mVolumep->getPath().isOpen() == TRUE) { //no neighbor
+ else if (mNumT <= 3 || volume->getPath().isOpen() == TRUE) { //no neighbor
mEdge[cur_edge++] = -1;
}
else { //wrap on T
@@ -4917,7 +4957,7 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
if (s < mNumS-2) { //bottom right/top right neighbor face
mEdge[cur_edge++] = (mNumS-1)*2*t+(s+1)*2;
}
- else if (flat_face || mVolumep->getProfile().isOpen() == TRUE) { //no neighbor
+ else if (flat_face || volume->getProfile().isOpen() == TRUE) { //no neighbor
mEdge[cur_edge++] = -1;
}
else { //wrap on S
@@ -4962,11 +5002,11 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
BOOL s_bottom_converges = ((mVertices[0].mPosition - mVertices[mNumS*(mNumT-2)].mPosition).magVecSquared() < 0.000001f);
BOOL s_top_converges = ((mVertices[mNumS-1].mPosition - mVertices[mNumS*(mNumT-2)+mNumS-1].mPosition).magVecSquared() < 0.000001f);
- U8 sculpt_type = mVolumep->getParams().getSculptType();
+ U8 sculpt_type = volume->getParams().getSculptType();
if (sculpt_type == LL_SCULPT_TYPE_NONE) // logic for non-sculpt volumes
{
- if (mVolumep->getPath().isOpen() == FALSE)
+ if (volume->getPath().isOpen() == FALSE)
{ //wrap normals on T
for (S32 i = 0; i < mNumS; i++)
{
@@ -4976,7 +5016,7 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
}
}
- if ((mVolumep->getProfile().isOpen() == FALSE) && !(s_bottom_converges))
+ if ((volume->getProfile().isOpen() == FALSE) && !(s_bottom_converges))
{ //wrap normals on S
for (S32 i = 0; i < mNumT; i++)
{
@@ -4986,8 +5026,8 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
}
}
- if (mVolumep->getPathType() == LL_PCODE_PATH_CIRCLE &&
- ((mVolumep->getProfileType() & LL_PCODE_PROFILE_MASK) == LL_PCODE_PROFILE_CIRCLE_HALF))
+ if (volume->getPathType() == LL_PCODE_PATH_CIRCLE &&
+ ((volume->getProfileType() & LL_PCODE_PROFILE_MASK) == LL_PCODE_PROFILE_CIRCLE_HALF))
{
if (s_bottom_converges)
{ //all lower S have same normal
@@ -5086,69 +5126,6 @@ BOOL LLVolumeFace::createSide(BOOL partial_build)
return TRUE;
}
-// Static
-BOOL LLVolumeFace::updateColors(LLColor4U *old_colors, const S32 num_old, const LLVolumeFace &old_vf,
- LLStrider<LLColor4U> &new_colors, const S32 num_new, const LLVolumeFace &new_vf)
-{
- if (new_vf.mTypeMask & CAP_MASK)
- {
- // These aren't interpolated correctly. Need to fix when shadows go in...
- F32 ratio = (F32)num_old / (F32)num_new;
- S32 v = 0;
- for (v = 0; v < num_new; v++)
- {
- new_colors[v] = old_colors[(S32)(v*ratio)];
- }
- return FALSE;
- }
- else if (new_vf.mTypeMask & END_MASK)
- {
- // These aren't interpolated correctly. Need to fix when shadows go in...
- F32 ratio = (F32)num_old / (F32)num_new;
- S32 v = 0;
- for (v = 0; v < num_new; v++)
- {
- new_colors[v] = old_colors[(S32)(v*ratio)];
- }
- return FALSE;
- }
- else if (new_vf.mTypeMask & SIDE_MASK)
- {
- S32 s, t;
- F32 s_ratio = (F32)old_vf.mNumS / (F32)new_vf.mNumS;
- F32 t_ratio = (F32)old_vf.mNumT / (F32)new_vf.mNumT;
-
- S32 v = 0;
- for (t = 0; t < new_vf.mNumT; t++)
- {
- F32 t_frac = t * t_ratio;
- S32 old_t = (S32)t_frac;
- S32 t_target = llmin(old_t + 1, (old_vf.mNumT - 1));
- t_frac -= old_t;
- for (s = 0; s < new_vf.mNumS; s++)
- {
- F32 s_frac = s * s_ratio;
- S32 old_s = (S32)s_frac;
- S32 s_target = llmin(old_s + 1, (old_vf.mNumS - 1));
- s_frac -= old_s;
-
- // Interpolate along s, then along t.
- LLColor4U s_interp0 = old_colors[old_t * old_vf.mNumS + old_s].multAll(1.f - s_frac).addClampMax(old_colors[old_t * old_vf.mNumS + s_target].multAll(s_frac));
- LLColor4U s_interp1 = old_colors[t_target * old_vf.mNumS + old_s].multAll(1.f - s_frac).addClampMax(old_colors[t_target * old_vf.mNumS + s_target].multAll(s_frac));
- new_colors[v] = s_interp0.multAll(1.f - t_frac).addClampMax(s_interp1.multAll(t_frac));
- v++;
- }
- }
- }
- else
- {
- llerrs << "Unknown/uninitialized face type!" << llendl;
- return FALSE;
- }
- return TRUE;
-}
-
-
// Finds binormal based on three vertices with texture coordinates.
// Fills in dummy values if the triangle has degenerate texture coordinates.
LLVector3 calc_binormal_from_triangle(
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h
index a1eba9de38..11a7c2f1c6 100644
--- a/indra/llmath/llvolume.h
+++ b/indra/llmath/llvolume.h
@@ -643,9 +643,8 @@ protected:
class LLProfile
{
public:
- LLProfile(const LLProfileParams &params)
- : mParams(params),
- mOpen(FALSE),
+ LLProfile()
+ : mOpen(FALSE),
mConcave(FALSE),
mDirty(TRUE),
mTotalOut(0),
@@ -657,15 +656,12 @@ public:
S32 getTotal() const { return mTotal; }
S32 getTotalOut() const { return mTotalOut; } // Total number of outside points
- BOOL isHollow() const { return (mParams.getHollow() > 0); }
BOOL isFlat(S32 face) const { return (mFaces[face].mCount == 2); }
BOOL isOpen() const { return mOpen; }
void setDirty() { mDirty = TRUE; }
- BOOL generate(BOOL path_open, F32 detail = 1.0f, S32 split = 0, BOOL is_sculpted = FALSE);
+ BOOL generate(const LLProfileParams& params, BOOL path_open, F32 detail = 1.0f, S32 split = 0, BOOL is_sculpted = FALSE);
BOOL isConcave() const { return mConcave; }
public:
- const LLProfileParams &mParams;
-
struct Face
{
S32 mIndex;
@@ -687,10 +683,10 @@ public:
friend std::ostream& operator<<(std::ostream &s, const LLProfile &profile);
protected:
- void genNormals();
- void genNGon(S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
+ void genNormals(const LLProfileParams& params);
+ void genNGon(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0);
- Face* addHole(BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split = 0);
+ Face* addHole(const LLProfileParams& params, BOOL flat, F32 sides, F32 offset, F32 box_hollow, F32 ang_scale, S32 split = 0);
Face* addCap (S16 faceID);
Face* addFace(S32 index, S32 count, F32 scaleU, S16 faceID, BOOL flat);
@@ -720,9 +716,8 @@ public:
};
public:
- LLPath(const LLPathParams &params)
- : mParams(params),
- mOpen(FALSE),
+ LLPath()
+ : mOpen(FALSE),
mTotal(0),
mDirty(TRUE),
mStep(1)
@@ -731,8 +726,8 @@ public:
virtual ~LLPath();
- void genNGon(S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f);
- virtual BOOL generate(F32 detail=1.0f, S32 split = 0, BOOL is_sculpted = FALSE);
+ void genNGon(const LLPathParams& params, S32 sides, F32 offset=0.0f, F32 end_scale = 1.f, F32 twist_scale = 1.f);
+ virtual BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0, BOOL is_sculpted = FALSE);
BOOL isOpen() const { return mOpen; }
F32 getStep() const { return mStep; }
@@ -745,7 +740,6 @@ public:
friend std::ostream& operator<<(std::ostream &s, const LLPath &path);
public:
- const LLPathParams &mParams;
std::vector<PathPt> mPath;
protected:
@@ -758,8 +752,8 @@ protected:
class LLDynamicPath : public LLPath
{
public:
- LLDynamicPath(const LLPathParams &params) : LLPath(params) { }
- BOOL generate(F32 detail=1.0f, S32 split = 0, BOOL is_sculpted = FALSE);
+ LLDynamicPath() : LLPath() { }
+ /*virtual*/ BOOL generate(const LLPathParams& params, F32 detail=1.0f, S32 split = 0, BOOL is_sculpted = FALSE);
};
// Yet another "face" class - caches volume-specific, but not instance-specific data for faces)
@@ -767,7 +761,7 @@ class LLVolumeFace
{
public:
LLVolumeFace();
- BOOL create(BOOL partial_build = FALSE);
+ BOOL create(LLVolume* volume, BOOL partial_build = FALSE);
void createBinormals();
class VertexData
@@ -811,16 +805,11 @@ public:
std::vector<VertexData> mVertices;
std::vector<U16> mIndices;
std::vector<S32> mEdge;
- LLVolume *mVolumep; // Deliberately NOT reference counted - djs 11/20/03 - otherwise would make an annoying circular reference
- // Shouldn't need num_old and num_new, really - djs
- static BOOL updateColors(LLColor4U *old_colors, const S32 num_old, const LLVolumeFace &old_face,
- LLStrider<LLColor4U> &new_colors, const S32 num_new, const LLVolumeFace &new_face);
-
-protected:
- BOOL createUnCutCubeCap(BOOL partial_build = FALSE);
- BOOL createCap(BOOL partial_build = FALSE);
- BOOL createSide(BOOL partial_build = FALSE);
+private:
+ BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE);
+ BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE);
+ BOOL createSide(LLVolume* volume, BOOL partial_build = FALSE);
};
class LLVolume : public LLRefCount
@@ -848,12 +837,12 @@ public:
LLVolume(const LLVolumeParams &params, const F32 detail, const BOOL generate_single_face = FALSE, const BOOL is_unique = FALSE);
- U8 getProfileType() const { return mProfilep->mParams.getCurveType(); }
- U8 getPathType() const { return mPathp->mParams.getCurveType(); }
+ U8 getProfileType() const { return mParams.getProfileParams().getCurveType(); }
+ U8 getPathType() const { return mParams.getPathParams().getCurveType(); }
S32 getNumFaces() const { return (S32)mProfilep->mFaces.size(); }
- S32 getNumVolumeFaces() const { return mNumVolumeFaces; }
- F32 getDetail() const { return mDetail; }
- const LLVolumeParams & getParams() const { return mParams; }
+ S32 getNumVolumeFaces() const { return mVolumeFaces.size(); }
+ F32 getDetail() const { return mDetail; }
+ const LLVolumeParams& getParams() const { return mParams; }
LLVolumeParams getCopyOfParams() const { return mParams; }
const LLProfile& getProfile() const { return *mProfilep; }
LLPath& getPath() const { return *mPathp; }
@@ -932,8 +921,8 @@ protected:
std::vector<Point> mMesh;
BOOL mGenerateSingleFace;
- S32 mNumVolumeFaces;
- LLVolumeFace *mVolumeFaces;
+ typedef std::vector<LLVolumeFace> face_list_t;
+ face_list_t mVolumeFaces;
};
std::ostream& operator<<(std::ostream &s, const LLVolumeParams &volume_params);
diff --git a/indra/llmath/llvolumemgr.cpp b/indra/llmath/llvolumemgr.cpp
index f3a6b7d157..23ed0183b8 100644
--- a/indra/llmath/llvolumemgr.cpp
+++ b/indra/llmath/llvolumemgr.cpp
@@ -31,13 +31,10 @@
#include "linden_common.h"
#include "llvolumemgr.h"
+#include "llmemtype.h"
#include "llvolume.h"
-//#define DEBUG_VOLUME
-
-//LLVolumeMgr* gVolumeMgr = 0;
-
const F32 BASE_THRESHOLD = 0.03f;
//static
@@ -70,11 +67,6 @@ LLVolumeMgr::~LLVolumeMgr()
BOOL LLVolumeMgr::cleanup()
{
- #ifdef DEBUG_VOLUME
- {
- lldebugs << "LLVolumeMgr::cleanup()" << llendl;
- }
- #endif
BOOL no_refs = TRUE;
if (mDataMutex)
{
@@ -85,14 +77,11 @@ BOOL LLVolumeMgr::cleanup()
iter != end; iter++)
{
LLVolumeLODGroup *volgroupp = iter->second;
- if (volgroupp->getNumRefs() != 1)
+ if (volgroupp->cleanupRefs() == false)
{
- llwarns << "Volume group " << volgroupp << " has "
- << volgroupp->getNumRefs() << " remaining refs" << llendl;
- llwarns << volgroupp->getParams() << llendl;
no_refs = FALSE;
}
- volgroupp->unref();// this );
+ delete volgroupp;
}
mVolumeLODGroups.clear();
if (mDataMutex)
@@ -102,10 +91,11 @@ BOOL LLVolumeMgr::cleanup()
return no_refs;
}
-// whatever calls getVolume() never owns the LLVolume* and
-// cannot keep references for long since it may be deleted
-// later. For best results hold it in an LLPointer<LLVolume>.
-LLVolume *LLVolumeMgr::getVolume(const LLVolumeParams &volume_params, const S32 detail)
+// Always only ever store the results of refVolume in a LLPointer
+// Note however that LLVolumeLODGroup that contains the volume
+// also holds a LLPointer so the volume will only go away after
+// anything holding the volume and the LODGroup are destroyed
+LLVolume* LLVolumeMgr::refVolume(const LLVolumeParams &volume_params, const S32 detail)
{
LLVolumeLODGroup* volgroupp;
if (mDataMutex)
@@ -121,17 +111,11 @@ LLVolume *LLVolumeMgr::getVolume(const LLVolumeParams &volume_params, const S32
{
volgroupp = iter->second;
}
- volgroupp->ref();
if (mDataMutex)
{
mDataMutex->unlock();
}
- #ifdef DEBUG_VOLUME
- {
- lldebugs << "LLVolumeMgr::getVolume() " << (*this) << llendl;
- }
- #endif
- return volgroupp->getLOD(detail);
+ return volgroupp->getLODVolume(detail);
}
// virtual
@@ -154,15 +138,14 @@ LLVolumeLODGroup* LLVolumeMgr::getGroup( const LLVolumeParams& volume_params ) c
return volgroupp;
}
-// virtual
-void LLVolumeMgr::cleanupVolume(LLVolume *volumep)
+void LLVolumeMgr::unrefVolume(LLVolume *volumep)
{
if (volumep->isUnique())
{
// TomY: Don't need to manage this volume. It is a unique instance.
return;
}
- LLVolumeParams* params = (LLVolumeParams*) &(volumep->getParams());
+ const LLVolumeParams* params = &(volumep->getParams());
if (mDataMutex)
{
mDataMutex->lock();
@@ -182,11 +165,10 @@ void LLVolumeMgr::cleanupVolume(LLVolume *volumep)
LLVolumeLODGroup* volgroupp = iter->second;
volgroupp->derefLOD(volumep);
- volgroupp->unref();// this );
- if (volgroupp->getNumRefs() == 1)
+ if (volgroupp->getNumRefs() == 0)
{
mVolumeLODGroups.erase(params);
- volgroupp->unref();// this );
+ delete volgroupp;
}
}
if (mDataMutex)
@@ -194,40 +176,21 @@ void LLVolumeMgr::cleanupVolume(LLVolume *volumep)
mDataMutex->unlock();
}
- #ifdef DEBUG_VOLUME
- {
- lldebugs << "LLVolumeMgr::cleanupVolume() " << (*this) << llendl;
- }
- #endif
-}
-
-#ifdef DEBUG_VOLUME
-S32 LLVolumeMgr::getTotalRefCount() const
-{
- S32 total_ref_count = 0;
- for ( volume_lod_group_map_t::const_iterator iter = mVolumeLODGroups.begin(),
- end = mVolumeLODGroups.end();
- iter != end; iter++)
- {
- total_ref_count += iter->second->getTotalVolumeRefCount();
- }
- return total_ref_count;
}
-S32 LLVolumeMgr::getGroupCount() const
+// protected
+void LLVolumeMgr::insertGroup(LLVolumeLODGroup* volgroup)
{
- return mVolumeLODGroups.size();
+ mVolumeLODGroups[volgroup->getVolumeParams()] = volgroup;
}
-#endif
// protected
LLVolumeLODGroup* LLVolumeMgr::createNewGroup(const LLVolumeParams& volume_params)
{
- LLVolumeLODGroup* group = new LLVolumeLODGroup(volume_params);
- const LLVolumeParams* params = &(group->getParams());
- mVolumeLODGroups[params] = group;
- group->ref(); // initial reference
- return group;
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+ LLVolumeLODGroup* volgroup = new LLVolumeLODGroup(volume_params);
+ insertGroup(volgroup);
+ return volgroup;
}
// virtual
@@ -272,9 +235,8 @@ std::ostream& operator<<(std::ostream& s, const LLVolumeMgr& volume_mgr)
volume_mgr.mDataMutex->lock();
}
- LLVolumeMgr::volume_lod_group_map_iter iter = volume_mgr.mVolumeLODGroups.begin();
- LLVolumeMgr::volume_lod_group_map_iter end = volume_mgr.mVolumeLODGroups.end();
- for ( ; iter != end; ++iter)
+ for (LLVolumeMgr::volume_lod_group_map_t::const_iterator iter = volume_mgr.mVolumeLODGroups.begin();
+ iter != volume_mgr.mVolumeLODGroups.end(); ++iter)
{
LLVolumeLODGroup *volgroupp = iter->second;
total_refs += volgroupp->getNumRefs();
@@ -291,72 +253,78 @@ std::ostream& operator<<(std::ostream& s, const LLVolumeMgr& volume_mgr)
}
LLVolumeLODGroup::LLVolumeLODGroup(const LLVolumeParams &params)
+ : mVolumeParams(params),
+ mRefs(0)
{
- S32 i;
- mParams = params;
-
- for (i = 0; i < NUM_LODS; i++)
+ for (S32 i = 0; i < NUM_LODS; i++)
{
mLODRefs[i] = 0;
- // no need to initialize mVolumeLODs, they are smart pointers
- //mVolumeLODs[i] = NULL;
mAccessCount[i] = 0;
}
}
-#ifdef DEBUG_VOLUME
-S32 LLVolumeLODGroup::getTotalVolumeRefCount() const
+LLVolumeLODGroup::~LLVolumeLODGroup()
{
- S32 total_ref_count = 0;
for (S32 i = 0; i < NUM_LODS; i++)
{
- total_ref_count += mLODRefs[i];
+ llassert_always(mLODRefs[i] == 0);
}
- return total_ref_count;
-}
-#endif
-
-// protected
-LLVolumeLODGroup::~LLVolumeLODGroup()
-{
- destroy();
}
-// protected
-void LLVolumeLODGroup::destroy()
+// Called from LLVolumeMgr::cleanup
+bool LLVolumeLODGroup::cleanupRefs()
{
- for (S32 i = 0; i < NUM_LODS; i++)
+ bool res = true;
+ if (mRefs != 0)
{
- // remember that mVolumeLODs are smart pointers!
- mVolumeLODs[i] = NULL;
+ llwarns << "Volume group has remaining refs:" << getNumRefs() << llendl;
+ mRefs = 0;
+ for (S32 i = 0; i < NUM_LODS; i++)
+ {
+ if (mLODRefs[i] > 0)
+ {
+ llwarns << " LOD " << i << " refs = " << mLODRefs[i] << llendl;
+ mLODRefs[i] = 0;
+ mVolumeLODs[i] = NULL;
+ }
+ }
+ llwarns << *getVolumeParams() << llendl;
+ res = false;
}
+ return res;
}
-LLVolume * LLVolumeLODGroup::getLOD(const S32 detail)
+LLVolume* LLVolumeLODGroup::getLODVolume(const S32 detail)
{
llassert(detail >=0 && detail < NUM_LODS);
mAccessCount[detail]++;
- if (!mLODRefs[detail])
+ mRefs++;
+ if (mVolumeLODs[detail].isNull())
{
- mVolumeLODs[detail] = new LLVolume(mParams, mDetailScales[detail]);
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
+ mVolumeLODs[detail] = new LLVolume(mVolumeParams, mDetailScales[detail]);
}
mLODRefs[detail]++;
- return mVolumeLODs[detail].get();
+ return mVolumeLODs[detail];
}
BOOL LLVolumeLODGroup::derefLOD(LLVolume *volumep)
{
- S32 i;
- for (i = 0; i < NUM_LODS; i++)
+ llassert_always(mRefs > 0);
+ mRefs--;
+ for (S32 i = 0; i < NUM_LODS; i++)
{
if (mVolumeLODs[i] == volumep)
{
+ llassert_always(mLODRefs[i] > 0);
mLODRefs[i]--;
+#if 1 // SJB: Possible opt: keep other lods around
if (!mLODRefs[i])
{
mVolumeLODs[i] = NULL;
}
+#endif
return TRUE;
}
}
@@ -428,7 +396,7 @@ F32 LLVolumeLODGroup::dump()
std::ostream& operator<<(std::ostream& s, const LLVolumeLODGroup& volgroup)
{
s << "{ numRefs=" << volgroup.getNumRefs();
- s << ", mParams=" << volgroup.mParams;
+ s << ", mParams=" << volgroup.getVolumeParams();
s << " }";
return s;
diff --git a/indra/llmath/llvolumemgr.h b/indra/llmath/llvolumemgr.h
index c28ffce631..fac194165b 100644
--- a/indra/llmath/llvolumemgr.h
+++ b/indra/llmath/llvolumemgr.h
@@ -41,8 +41,10 @@
class LLVolumeParams;
class LLVolumeLODGroup;
-class LLVolumeLODGroup : public LLThreadSafeRefCount
+class LLVolumeLODGroup
{
+ LOG_CLASS(LLVolumeLODGroup);
+
public:
enum
{
@@ -50,29 +52,26 @@ public:
};
LLVolumeLODGroup(const LLVolumeParams &params);
+ ~LLVolumeLODGroup();
+ bool cleanupRefs();
- BOOL derefLOD(LLVolume *volumep);
static S32 getDetailFromTan(const F32 tan_angle);
static void getDetailProximity(const F32 tan_angle, F32 &to_lower, F32& to_higher);
static F32 getVolumeScaleFromDetail(const S32 detail);
- LLVolume *getLOD(const S32 detail);
- const LLVolumeParams& getParams() const { return mParams; };
+ LLVolume* getLODVolume(const S32 detail);
+ BOOL derefLOD(LLVolume *volumep);
+ S32 getNumRefs() const { return mRefs; }
+
+ const LLVolumeParams* getVolumeParams() const { return &mVolumeParams; };
F32 dump();
friend std::ostream& operator<<(std::ostream& s, const LLVolumeLODGroup& volgroup);
-#ifdef DEBUG_VOLUME
- S32 getTotalVolumeRefCount() const;
-#endif
-
protected:
- virtual ~LLVolumeLODGroup();
- void destroy();
-
-protected:
- LLVolumeParams mParams;
+ LLVolumeParams mVolumeParams;
+ S32 mRefs;
S32 mLODRefs[NUM_LODS];
LLPointer<LLVolume> mVolumeLODs[NUM_LODS];
static F32 mDetailThresholds[NUM_LODS];
@@ -82,10 +81,6 @@ protected:
class LLVolumeMgr
{
-//public:
-// static void initClass();
-// static BOOL cleanupClass();
-
public:
LLVolumeMgr();
virtual ~LLVolumeMgr();
@@ -96,36 +91,26 @@ public:
// whatever calls getVolume() never owns the LLVolume* and
// cannot keep references for long since it may be deleted
// later. For best results hold it in an LLPointer<LLVolume>.
- LLVolume *getVolume(const LLVolumeParams &volume_params, const S32 detail);
-
- void cleanupVolume(LLVolume *volumep);
+ LLVolume *refVolume(const LLVolumeParams &volume_params, const S32 detail);
+ void unrefVolume(LLVolume *volumep);
void dump();
// manually call this for mutex magic
void useMutex();
-#ifdef DEBUG_VOLUME
- S32 getTotalRefCount() const;
- S32 getGroupCount() const;
-#endif
friend std::ostream& operator<<(std::ostream& s, const LLVolumeMgr& volume_mgr);
protected:
+ void insertGroup(LLVolumeLODGroup* volgroup);
+ // Overridden in llphysics/abstract/utils/llphysicsvolumemanager.h
virtual LLVolumeLODGroup* createNewGroup(const LLVolumeParams& volume_params);
protected:
typedef std::map<const LLVolumeParams*, LLVolumeLODGroup*, LLVolumeParams::compare> volume_lod_group_map_t;
- typedef volume_lod_group_map_t::const_iterator volume_lod_group_map_iter;
volume_lod_group_map_t mVolumeLODGroups;
LLMutex* mDataMutex;
-
- // We need to be able to disable threadsafe checks to prevent
- // some unit_tests from blocking on failure
- bool mThreadSafe;
};
-//extern LLVolumeMgr* gVolumeMgr;
-
#endif // LL_LLVOLUMEMGR_H
diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp
index cc676f73f1..ff69cacf0f 100644
--- a/indra/llprimitive/llprimitive.cpp
+++ b/indra/llprimitive/llprimitive.cpp
@@ -32,6 +32,7 @@
#include "linden_common.h"
#include "material_codes.h"
+#include "llmemtype.h"
#include "llerror.h"
#include "message.h"
#include "llprimitive.h"
@@ -178,7 +179,7 @@ LLPrimitive::~LLPrimitive()
// Cleanup handled by volume manager
if (mVolumep)
{
- sVolumeManager->cleanupVolume(mVolumep);
+ sVolumeManager->unrefVolume(mVolumep);
}
mVolumep = NULL;
}
@@ -187,6 +188,7 @@ LLPrimitive::~LLPrimitive()
// static
LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code)
{
+ LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
LLPrimitive *retval = new LLPrimitive();
if (retval)
@@ -204,6 +206,7 @@ LLPrimitive *LLPrimitive::createPrimitive(LLPCode p_code)
//===============================================================
void LLPrimitive::init_primitive(LLPCode p_code)
{
+ LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
if (mNumTEs)
{
if (mTextureList)
@@ -246,6 +249,7 @@ void LLPrimitive::setNumTEs(const U8 num_tes)
// Right now, we don't try and preserve entries when the number of faces
// changes.
+ LLMemType m1(LLMemType::MTYPE_PRIMITIVE);
if (num_tes)
{
LLTextureEntry *new_tes;
@@ -914,6 +918,7 @@ S32 face_index_from_id(LLFaceID face_ID, const std::vector<LLProfile::Face>& fac
BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detail, bool unique_volume)
{
+ LLMemType m1(LLMemType::MTYPE_VOLUME);
LLVolume *volumep;
if (unique_volume)
{
@@ -935,10 +940,10 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
}
}
- volumep = sVolumeManager->getVolume(volume_params, detail);
+ volumep = sVolumeManager->refVolume(volume_params, detail);
if (volumep == mVolumep)
{
- sVolumeManager->cleanupVolume( volumep ); // LLVolumeMgr::getVolume() creates a reference, but we don't need a second one.
+ sVolumeManager->unrefVolume( volumep ); // LLVolumeMgr::refVolume() creates a reference, but we don't need a second one.
return TRUE;
}
}
@@ -981,7 +986,7 @@ BOOL LLPrimitive::setVolume(const LLVolumeParams &volume_params, const S32 detai
// build the new object
- sVolumeManager->cleanupVolume(mVolumep);
+ sVolumeManager->unrefVolume(mVolumep);
mVolumep = volumep;
U32 new_face_mask = mVolumep->mFaceMask;
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 2a8424a09b..d5ad38dff3 100644
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
@@ -128,10 +128,16 @@ S32 LLImageGL::dataFormatComponents(S32 dataformat)
void LLImageGL::bindExternalTexture(LLGLuint gl_name, S32 stage, LLGLenum bind_target )
{
gGL.flush();
- glActiveTextureARB(GL_TEXTURE0_ARB + stage);
- glClientActiveTextureARB(GL_TEXTURE0_ARB + stage);
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB + stage);
+ }
glBindTexture(bind_target, gl_name);
sCurrentBoundTextures[stage] = gl_name;
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ }
}
// static
@@ -141,9 +147,16 @@ void LLImageGL::unbindTexture(S32 stage, LLGLenum bind_target)
if (stage >= 0)
{
gGL.flush();
- glActiveTextureARB(GL_TEXTURE0_ARB + stage);
- glClientActiveTextureARB(GL_TEXTURE0_ARB + stage);
- glBindTexture(bind_target, 0);
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB + stage);
+ glBindTexture(GL_TEXTURE_2D, 0);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ else
+ {
+ glBindTexture(GL_TEXTURE_2D, 0);
+ }
sCurrentBoundTextures[stage] = 0;
}
}
@@ -151,15 +164,7 @@ void LLImageGL::unbindTexture(S32 stage, LLGLenum bind_target)
// static (duplicated for speed and to avoid GL_TEXTURE_2D default argument which requires GL header dependency)
void LLImageGL::unbindTexture(S32 stage)
{
- // LLGLSLShader can return -1
- if (stage >= 0)
- {
- gGL.flush();
- glActiveTextureARB(GL_TEXTURE0_ARB + stage);
- glClientActiveTextureARB(GL_TEXTURE0_ARB + stage);
- glBindTexture(GL_TEXTURE_2D, 0);
- sCurrentBoundTextures[stage] = 0;
- }
+ unbindTexture(stage, GL_TEXTURE_2D);
}
// static
@@ -419,8 +424,6 @@ BOOL LLImageGL::bindTextureInternal(const S32 stage) const
}
- glActiveTextureARB(GL_TEXTURE0_ARB + stage);
-
if (sCurrentBoundTextures[stage] && sCurrentBoundTextures[stage] == mTexName)
{
// already set!
@@ -434,10 +437,20 @@ BOOL LLImageGL::bindTextureInternal(const S32 stage) const
#endif
gGL.flush();
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB + stage);
+ }
+
glBindTexture(mBindTarget, mTexName);
sCurrentBoundTextures[stage] = mTexName;
sBindCount++;
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+
if (mLastBindTime != sLastFrameTime)
{
// we haven't accounted for this texture yet this frame
@@ -451,7 +464,15 @@ BOOL LLImageGL::bindTextureInternal(const S32 stage) const
else
{
gGL.flush();
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB+stage);
+ }
glBindTexture(mBindTarget, 0);
+ if (stage > 0)
+ {
+ glActiveTextureARB(GL_TEXTURE0_ARB+stage);
+ }
sCurrentBoundTextures[stage] = 0;
return FALSE;
}
@@ -594,18 +615,25 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
S32 w = width, h = height;
const U8* prev_mip_data = 0;
const U8* cur_mip_data = 0;
+ S32 prev_mip_size = 0;
+ S32 cur_mip_size = 0;
for (int m=0; m<nummips; m++)
{
if (m==0)
{
cur_mip_data = data_in;
+ cur_mip_size = width * height * mComponents;
}
else
{
S32 bytes = w * h * mComponents;
+ llassert(prev_mip_data);
+ llassert(prev_mip_size == bytes);
U8* new_data = new U8[bytes];
+ llassert_always(new_data);
LLImageBase::generateMip(prev_mip_data, new_data, w, h, mComponents);
cur_mip_data = new_data;
+ cur_mip_size = bytes;
}
llassert(w > 0 && h > 0 && cur_mip_data);
{
@@ -630,12 +658,14 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips)
delete[] prev_mip_data;
}
prev_mip_data = cur_mip_data;
+ prev_mip_size = cur_mip_size;
w >>= 1;
h >>= 1;
}
if (prev_mip_data && prev_mip_data != data_in)
{
delete[] prev_mip_data;
+ prev_mip_data = NULL;
}
}
}
@@ -985,6 +1015,21 @@ BOOL LLImageGL::setDiscardLevel(S32 discard_level)
}
}
+BOOL LLImageGL::isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents)
+{
+ assert_glerror();
+ S32 gl_discard = discard_level - mCurrentDiscardLevel;
+ LLGLint glwidth = 0;
+ glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_WIDTH, (GLint*)&glwidth);
+ LLGLint glheight = 0;
+ glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_HEIGHT, (GLint*)&glheight);
+ LLGLint glcomponents = 0 ;
+ glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_INTERNAL_FORMAT, (GLint*)&glcomponents);
+ assert_glerror();
+
+ return glwidth >= image_width && glheight >= image_height && (GL_RGB8 == glcomponents || GL_RGBA8 == glcomponents) ;
+}
+
BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok)
{
if (discard_level < 0)
@@ -1022,6 +1067,7 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
llerrs << llformat("LLImageGL::readBackRaw: bogus params: %d x %d x %d",width,height,ncomponents) << llendl;
}
+ BOOL return_result = TRUE ;
LLGLint is_compressed = 0;
if (compressed_ok)
{
@@ -1033,16 +1079,28 @@ BOOL LLImageGL::readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compre
glGetTexLevelParameteriv(mTarget, gl_discard, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, (GLint*)&glbytes);
imageraw->allocateDataSize(width, height, ncomponents, glbytes);
glGetCompressedTexImageARB(mTarget, gl_discard, (GLvoid*)(imageraw->getData()));
+ if(glGetError() != GL_NO_ERROR)
+ {
+ llwarns << "Error happens when reading back the compressed texture image." << llendl ;
+ imageraw->deleteData() ;
+ return_result = FALSE ;
+ }
stop_glerror();
}
else
{
imageraw->allocateDataSize(width, height, ncomponents);
glGetTexImage(GL_TEXTURE_2D, gl_discard, mFormatPrimary, mFormatType, (GLvoid*)(imageraw->getData()));
+ if(glGetError() != GL_NO_ERROR)
+ {
+ llwarns << "Error happens when reading back the texture image." << llendl ;
+ imageraw->deleteData() ;
+ return_result = FALSE ;
+ }
stop_glerror();
}
- return TRUE;
+ return return_result ;
}
void LLImageGL::destroyGLTexture()
@@ -1057,7 +1115,6 @@ void LLImageGL::destroyGLTexture()
{
unbindTexture(i, GL_TEXTURE_2D);
stop_glerror();
- glActiveTextureARB(GL_TEXTURE0_ARB);
}
}
diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h
index 20cf4ae10f..82ea147d6e 100644
--- a/indra/llrender/llimagegl.h
+++ b/indra/llrender/llimagegl.h
@@ -131,6 +131,8 @@ public:
BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; }
BOOL getDontDiscard() const { return mDontDiscard; }
+ BOOL isValidForSculpt(S32 discard_level, S32 image_width, S32 image_height, S32 ncomponents) ;
+
protected:
void init(BOOL usemipmaps);
virtual void cleanup(); // Clean up the LLImageGL so it can be reinitialized. Be careful when using this in derived class destructors
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index 7f9c611c69..27c40fcfcf 100644
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -71,7 +71,7 @@ public:
//allocate resources for rendering
//must be called before use
//multiple calls will release previously allocated resources
- void allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth, U32 usage = GL_TEXTURE_2D, BOOL use_fbo = TRUE);
+ void allocate(U32 resx, U32 resy, U32 color_fmt, BOOL depth, U32 usage = GL_TEXTURE_2D, BOOL use_fbo = FALSE);
//allocate a depth texture
void allocateDepth();
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 9303e00228..b646a02cae 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -38,6 +38,7 @@
#include "llglheaders.h"
#include "llmemory.h"
#include "llmemtype.h"
+#include "llglimmediate.h"
//============================================================================
@@ -76,6 +77,141 @@ S32 LLVertexBuffer::sTypeOffsets[LLVertexBuffer::TYPE_MAX] =
sizeof(LLVector4), // TYPE_CLOTHWEIGHT,
};
+U32 LLVertexBuffer::sGLMode[LLVertexBuffer::NUM_MODES] =
+{
+ GL_TRIANGLES,
+ GL_TRIANGLE_STRIP,
+ GL_TRIANGLE_FAN,
+ GL_POINTS,
+ GL_LINES,
+ GL_LINE_STRIP
+};
+
+//static
+void LLVertexBuffer::setupClientArrays(U32 data_mask)
+{
+ if (LLGLImmediate::sStarted)
+ {
+ llerrs << "Cannot use LLGLImmediate and LLVertexBuffer simultaneously!" << llendl;
+ }
+
+ if (sLastMask != data_mask)
+ {
+ U32 mask[] =
+ {
+ MAP_VERTEX,
+ MAP_NORMAL,
+ MAP_TEXCOORD,
+ MAP_COLOR
+ };
+
+ GLenum array[] =
+ {
+ GL_VERTEX_ARRAY,
+ GL_NORMAL_ARRAY,
+ GL_TEXTURE_COORD_ARRAY,
+ GL_COLOR_ARRAY
+ };
+
+ for (U32 i = 0; i < 4; ++i)
+ {
+ if (sLastMask & mask[i])
+ { //was enabled
+ if (!(data_mask & mask[i]) && i > 0)
+ { //needs to be disabled
+ glDisableClientState(array[i]);
+ }
+ else
+ { //needs to be enabled, make sure it was (DEBUG TEMPORARY)
+ if (i > 0 && !glIsEnabled(array[i]))
+ {
+ llerrs << "Bad client state! " << array[i] << " disabled." << llendl;
+ }
+ }
+ }
+ else
+ { //was disabled
+ if (data_mask & mask[i])
+ { //needs to be enabled
+ glEnableClientState(array[i]);
+ }
+ else if (glIsEnabled(array[i]))
+ { //needs to be disabled, make sure it was (DEBUG TEMPORARY)
+ llerrs << "Bad client state! " << array[i] << " enabled." << llendl;
+ }
+ }
+ }
+
+ if (sLastMask & MAP_TEXCOORD2)
+ {
+ if (!(data_mask & MAP_TEXCOORD2))
+ {
+ glClientActiveTextureARB(GL_TEXTURE1_ARB);
+ glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ }
+ else if (data_mask & MAP_TEXCOORD2)
+ {
+ glClientActiveTextureARB(GL_TEXTURE1_ARB);
+ glEnableClientState(GL_TEXTURE_COORD_ARRAY);
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+
+ sLastMask = data_mask;
+ }
+}
+
+void LLVertexBuffer::drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const
+{
+ if (start >= (U32) mRequestedNumVerts ||
+ end >= (U32) mRequestedNumVerts)
+ {
+ llerrs << "Bad vertex buffer draw range: [" << start << ", " << end << "]" << llendl;
+ }
+
+ if (indices_offset >= (U32) mRequestedNumIndices ||
+ indices_offset + count > (U32) mRequestedNumIndices)
+ {
+ llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl;
+ }
+
+ if (mGLIndices != sGLRenderIndices)
+ {
+ llerrs << "Wrong index buffer bound." << llendl;
+ }
+
+ if (mGLBuffer != sGLRenderBuffer)
+ {
+ llerrs << "Wrong vertex buffer bound." << llendl;
+ }
+
+ glDrawRangeElements(sGLMode[mode], start, end, count, GL_UNSIGNED_SHORT,
+ ((U16*) getIndicesPointer()) + indices_offset);
+}
+
+void LLVertexBuffer::draw(U32 mode, U32 count, U32 indices_offset) const
+{
+ if (indices_offset >= (U32) mRequestedNumIndices ||
+ indices_offset + count > (U32) mRequestedNumIndices)
+ {
+ llerrs << "Bad index buffer draw range: [" << indices_offset << ", " << indices_offset+count << "]" << llendl;
+ }
+
+ if (mGLIndices != sGLRenderIndices)
+ {
+ llerrs << "Wrong index buffer bound." << llendl;
+ }
+
+ if (mGLBuffer != sGLRenderBuffer)
+ {
+ llerrs << "Wrong vertex buffer bound." << llendl;
+ }
+
+ glDrawElements(sGLMode[mode], count, GL_UNSIGNED_SHORT,
+ ((U16*) getIndicesPointer()) + indices_offset);
+}
+
//static
void LLVertexBuffer::initClass(bool use_vbo)
{
@@ -102,7 +238,8 @@ void LLVertexBuffer::unbind()
sGLRenderBuffer = 0;
sGLRenderIndices = 0;
- sLastMask = 0;
+
+ setupClientArrays(0);
}
//static
@@ -118,22 +255,14 @@ void LLVertexBuffer::cleanupClass()
void LLVertexBuffer::startRender()
{
LLMemType mt(LLMemType::MTYPE_VERTEX_DATA);
- if (sEnableVBOs)
- {
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, 0);
- sVBOActive = FALSE;
- sIBOActive = FALSE;
- }
-
+
+ unbind();
sRenderActive = TRUE;
- sGLRenderBuffer = 0;
- sGLRenderIndices = 0;
- sLastMask = 0;
}
void LLVertexBuffer::stopRender()
{
+ unbind();
sRenderActive = FALSE;
}
@@ -615,6 +744,16 @@ U8* LLVertexBuffer::mapBuffer(S32 access)
llerrs << "Mapped two VBOs at the same time!" << llendl;
}
sMapped = TRUE;*/
+ if (!mMappedData)
+ {
+ llerrs << "glMapBuffer returned NULL (no vertex data)" << llendl;
+ }
+
+ if (!mMappedIndexData)
+ {
+ llerrs << "glMapBuffer returned NULL (no index data)" << llendl;
+ }
+
sMappedCount++;
}
@@ -666,7 +805,12 @@ template <class T,S32 type> struct VertexBufferStrider
strider_t& strider,
S32 index)
{
- vbo.mapBuffer();
+ if (vbo.mapBuffer() == NULL)
+ {
+ llwarns << "mapBuffer failed!" << llendl;
+ return FALSE;
+ }
+
if (type == LLVertexBuffer::TYPE_INDEX)
{
S32 stride = sizeof(T);
@@ -828,6 +972,8 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
sIBOActive = FALSE;
}
}
+
+ setupClientArrays(data_mask);
if (mGLIndices)
{
@@ -846,8 +992,6 @@ void LLVertexBuffer::setBuffer(U32 data_mask)
sSetCount++;
}
}
-
- sLastMask = data_mask;
}
// virtual (default)
@@ -871,10 +1015,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
{
glClientActiveTextureARB(GL_TEXTURE1_ARB);
glTexCoordPointer(2,GL_FLOAT, stride, (void*)(base + mOffsets[TYPE_TEXCOORD2]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
if (data_mask & MAP_TEXCOORD)
{
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glTexCoordPointer(2,GL_FLOAT, stride, (void*)(base + mOffsets[TYPE_TEXCOORD]));
}
if (data_mask & MAP_COLOR)
diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h
index e2a4196b0e..50f79cfc9d 100644
--- a/indra/llrender/llvertexbuffer.h
+++ b/indra/llrender/llvertexbuffer.h
@@ -84,6 +84,7 @@ public:
static void initClass(bool use_vbo);
static void cleanupClass();
+ static void setupClientArrays(U32 data_mask);
static void startRender(); //between start and stop render, no client copies will occur
static void stopRender(); //any buffer not copied to GL will be rendered from client memory
static void clientCopy(F64 max_time = 0.005); //copy data from client to GL
@@ -123,6 +124,15 @@ public:
MAP_UNMAPPED = 0x8000 // Indicates that buffer has been logically un-mapped
};
+ enum {
+ TRIANGLES = 0,
+ TRIANGLE_STRIP,
+ TRIANGLE_FAN,
+ POINTS,
+ LINES,
+ LINE_STRIP,
+ NUM_MODES
+ };
protected:
friend class LLGLImmediate;
@@ -194,6 +204,9 @@ public:
void markDirty(U32 vert_index, U32 vert_count, U32 indices_index, U32 indices_count);
+ void draw(U32 mode, U32 count, U32 indices_offset) const;
+ void drawRange(U32 mode, U32 start, U32 end, U32 count, U32 indices_offset) const;
+
protected:
S32 mNumVerts; // Number of vertices allocated
S32 mNumIndices; // Number of indices allocated
@@ -241,6 +254,7 @@ public:
static BOOL sEnableVBOs;
static S32 sTypeOffsets[TYPE_MAX];
+ static U32 sGLMode[NUM_MODES];
static U32 sGLRenderBuffer;
static U32 sGLRenderIndices;
static BOOL sVBOActive;
diff --git a/indra/llui/llfloater.cpp b/indra/llui/llfloater.cpp
index 4829d5b893..f80028656e 100644
--- a/indra/llui/llfloater.cpp
+++ b/indra/llui/llfloater.cpp
@@ -923,6 +923,7 @@ void LLFloater::setFocus( BOOL b )
}
}
+// virtual
void LLFloater::setIsChrome(BOOL is_chrome)
{
// chrome floaters don't take focus at all
@@ -941,6 +942,12 @@ void LLFloater::setIsChrome(BOOL is_chrome)
LLPanel::setIsChrome(is_chrome);
}
+void LLFloater::setTitleVisible(bool visible)
+{
+ if (mDragHandle)
+ mDragHandle->setTitleVisible(visible);
+}
+
// Change the draw style to account for the foreground state.
void LLFloater::setForeground(BOOL front)
{
diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h
index 280789d64c..4e8b86d2de 100644
--- a/indra/llui/llfloater.h
+++ b/indra/llui/llfloater.h
@@ -146,6 +146,7 @@ public:
const LLString& getTitle() const;
void setShortTitle( const LLString& short_title );
LLString getShortTitle();
+ void setTitleVisible(bool visible);
virtual void setMinimized(BOOL b);
void moveResizeHandlesToFront();
void addDependentFloater(LLFloater* dependent, BOOL reposition = TRUE);
diff --git a/indra/llui/llscrollbar.cpp b/indra/llui/llscrollbar.cpp
index 90659cdc70..2c4a5cbc58 100644
--- a/indra/llui/llscrollbar.cpp
+++ b/indra/llui/llscrollbar.cpp
@@ -501,6 +501,13 @@ void LLScrollbar::draw()
}
else
{
+ // Background
+ rounded_rect_imagep->drawSolid(mOrientation == HORIZONTAL ? SCROLLBAR_SIZE : 0,
+ mOrientation == VERTICAL ? SCROLLBAR_SIZE : 0,
+ mOrientation == HORIZONTAL ? getRect().getWidth() - 2 * SCROLLBAR_SIZE : getRect().getWidth(),
+ mOrientation == VERTICAL ? getRect().getHeight() - 2 * SCROLLBAR_SIZE : getRect().getHeight(),
+ mTrackColor);
+
// Thumb
LLRect outline_rect = mThumbRect;
outline_rect.stretch(2);
diff --git a/indra/llui/llscrollcontainer.cpp b/indra/llui/llscrollcontainer.cpp
index d8df636abd..edad4c4d6b 100644
--- a/indra/llui/llscrollcontainer.cpp
+++ b/indra/llui/llscrollcontainer.cpp
@@ -430,7 +430,7 @@ void LLScrollableContainerView::draw()
if( mIsOpaque )
{
LLGLSNoTexture no_texture;
- glColor4fv( mBackgroundColor.mV );
+ gGL.color4fv( mBackgroundColor.mV );
gl_rect_2d( mInnerRect );
}
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index eb244a6f82..4e640eac2a 100644
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -1759,7 +1759,7 @@ void LLScrollListCtrl::draw()
if (mBackgroundVisible)
{
LLGLSNoTexture no_texture;
- glColor4fv( getEnabled() ? mBgWriteableColor.mV : mBgReadOnlyColor.mV );
+ gGL.color4fv( getEnabled() ? mBgWriteableColor.mV : mBgReadOnlyColor.mV );
gl_rect_2d(background);
}
diff --git a/indra/llwindow/llwindowwin32.cpp b/indra/llwindow/llwindowwin32.cpp
index e6e999bac4..06b4fbde59 100644
--- a/indra/llwindow/llwindowwin32.cpp
+++ b/indra/llwindow/llwindowwin32.cpp
@@ -1326,8 +1326,9 @@ BOOL LLWindowWin32::switchContext(BOOL fullscreen, const LLCoordScreen &size, BO
close();
OSMessageBox(
"Second Life is unable to run because your video card drivers\n"
- "are out of date or unsupported. Please make sure you have\n"
- "the latest video card drivers installed.\n\n"
+ "did not install properly, are out of date, or are for unsupported\n"
+ "hardware. Please make sure you have the latest video card drivers\n"
+ "and even if you do have the latest, try reinstalling them.\n\n"
"If you continue to receive this message, contact customer service.",
"Error",
OSMB_OK);
@@ -1836,6 +1837,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
break;
}
case WM_IME_SETCONTEXT:
+ if (gDebugWindowProc)
+ {
+ llinfos << "WM_IME_SETCONTEXT" << llendl;
+ }
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
l_param &= ~ISC_SHOWUICOMPOSITIONWINDOW;
@@ -1844,6 +1849,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
break;
case WM_IME_STARTCOMPOSITION:
+ if (gDebugWindowProc)
+ {
+ llinfos << "WM_IME_STARTCOMPOSITION" << llendl;
+ }
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
window_imp->handleStartCompositionMessage();
@@ -1852,6 +1861,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
break;
case WM_IME_ENDCOMPOSITION:
+ if (gDebugWindowProc)
+ {
+ llinfos << "WM_IME_ENDCOMPOSITION" << llendl;
+ }
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
return 0;
@@ -1859,6 +1872,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
break;
case WM_IME_COMPOSITION:
+ if (gDebugWindowProc)
+ {
+ llinfos << "WM_IME_COMPOSITION" << llendl;
+ }
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
window_imp->handleCompositionMessage(l_param);
@@ -1867,6 +1884,10 @@ LRESULT CALLBACK LLWindowWin32::mainWindowProc(HWND h_wnd, UINT u_msg, WPARAM w_
break;
case WM_IME_REQUEST:
+ if (gDebugWindowProc)
+ {
+ llinfos << "WM_IME_REQUEST" << llendl;
+ }
if (LLWinImm::isAvailable() && window_imp->mPreeditor)
{
LRESULT result = 0;
diff --git a/indra/llxml/llcontrol.cpp b/indra/llxml/llcontrol.cpp
index a1d2620a6f..2c4fb3bccc 100644
--- a/indra/llxml/llcontrol.cpp
+++ b/indra/llxml/llcontrol.cpp
@@ -953,7 +953,7 @@ U32 LLControlGroup::saveToFile(const LLString& filename, BOOL nondefault_only)
return num_saved;
}
-U32 LLControlGroup::loadFromFile(const LLString& filename, BOOL require_declaration, eControlType declare_as)
+U32 LLControlGroup::loadFromFile(const LLString& filename)
{
LLString name;
LLSD settings;
@@ -965,24 +965,47 @@ U32 LLControlGroup::loadFromFile(const LLString& filename, BOOL require_declarat
llwarns << "Cannot find file " << filename << " to load." << llendl;
return 0;
}
+
S32 ret = LLSDSerialize::fromXML(settings, infile);
+
if (ret <= 0)
{
infile.close();
llwarns << "Unable to open LLSD control file " << filename << ". Trying Legacy Method." << llendl;
- return loadFromFileLegacy(filename, require_declaration, declare_as);
+ return loadFromFileLegacy(filename, TRUE, TYPE_STRING);
}
- U32 validitems = 0;
+ U32 validitems = 0;
int persist = 1;
for(LLSD::map_const_iterator itr = settings.beginMap(); itr != settings.endMap(); ++itr)
{
name = (*itr).first;
control_map = (*itr).second;
- if(control_map.has("Persist")) persist = control_map["Persist"].asInteger();
+ if(control_map.has("Persist"))
+ {
+ persist = control_map["Persist"].asInteger();
+ }
- declareControl(name, typeStringToEnum(control_map["Type"].asString()), control_map["Value"], control_map["Comment"].asString(), persist);
+ // If the control exists just set the value from the input file.
+ LLControlVariable* existing_control = getControl(name);
+ if(existing_control)
+ {
+ // Check persistence. If not persisted, we shouldn't be loading.
+ if(existing_control->isPersisted())
+ {
+ existing_control->setValue(control_map["Value"]);
+ }
+ }
+ else
+ {
+ declareControl(name,
+ typeStringToEnum(control_map["Type"].asString()),
+ control_map["Value"],
+ control_map["Comment"].asString(),
+ persist
+ );
+ }
++validitems;
}
diff --git a/indra/llxml/llcontrol.h b/indra/llxml/llcontrol.h
index 7a638a7b73..7287731cfa 100644
--- a/indra/llxml/llcontrol.h
+++ b/indra/llxml/llcontrol.h
@@ -213,7 +213,7 @@ public:
// as the given type.
U32 loadFromFileLegacy(const LLString& filename, BOOL require_declaration = TRUE, eControlType declare_as = TYPE_STRING);
U32 saveToFile(const LLString& filename, BOOL nondefault_only);
- U32 loadFromFile(const LLString& filename, BOOL require_declaration = TRUE, eControlType declare_as = TYPE_STRING);
+ U32 loadFromFile(const LLString& filename);
void resetToDefaults();
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 41566d68d0..73a832ead7 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -5829,7 +5829,7 @@
<key>RenderUseCleverUI</key>
<map>
<key>Comment</key>
- <string>Turns on the \"clever\" UI rendering optimization. It's a known performace gain (and enabled by default) on apple.</string>
+ <string>Turns on the \"clever\" UI rendering optimization. It's a known performace gain on apple.</string>
<key>Persist</key>
<integer>1</integer>
<key>Type</key>
@@ -9825,17 +9825,6 @@
<integer>0</integer>
</array>
</map>
- <key>AlertedUnsupportedHardware</key>
- <map>
- <key>Comment</key>
- <string>Toggle that lets us tell the user he's on old hardware only once</string>
- <key>Persist</key>
- <integer>1</integer>
- <key>Type</key>
- <string>Boolean</string>
- <key>Value</key>
- <integer>0</integer>
- </map>
<key>RenderFastAlpha</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 572927f918..ee471d21ac 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -64,6 +64,7 @@
#include "llurldispatcher.h"
#include "llurlhistory.h"
#include "llfirstuse.h"
+#include "llglimmediate.h"
#include "llweb.h"
#include "llsecondlifeurls.h"
@@ -416,10 +417,11 @@ static void settings_to_globals()
static void settings_modify()
{
LLRenderTarget::sUseFBO = gSavedSettings.getBOOL("RenderUseFBO");
- LLVOAvatar::sUseImpostors = FALSE; //gSavedSettings.getBOOL("RenderUseImpostors");
+ LLVOAvatar::sUseImpostors = gSavedSettings.getBOOL("RenderUseImpostors");
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //sqaure lod factor to get exponential range of [1,4]
-
+ gGL.setClever(gSavedSettings.getBOOL("RenderUseCleverUI"));
+
#if LL_VECTORIZE
if (gSysCPU.hasAltivec())
{
@@ -774,15 +776,6 @@ bool LLAppViewer::init()
return 1;
}
-#if LL_DARWIN
- // Display the release notes for the current version
- if(!gHideLinks && gCurrentVersion != gLastRunVersion)
- {
- // Current version and last run version don't match exactly. Display the release notes.
- DisplayReleaseNotes();
- }
-#endif
-
//
// Initialize the window
//
@@ -821,51 +814,55 @@ bool LLAppViewer::init()
return 0;
}
- // alert the user if they are using unsupported hardware
- if(!gSavedSettings.getBOOL("AlertedUnsupportedHardware"))
- {
- bool unsupported = false;
- LLString::format_map_t args;
- LLString minSpecs;
+
+ bool unsupported = false;
+ LLString::format_map_t args;
+ LLString minSpecs;
- // get cpu data from xml
- std::stringstream minCPUString(LLAlertDialog::getTemplateMessage("UnsupportedCPUAmount"));
- S32 minCPU = 0;
- minCPUString >> minCPU;
-
- // get RAM data from XML
- std::stringstream minRAMString(LLAlertDialog::getTemplateMessage("UnsupportedRAMAmount"));
- U64 minRAM = 0;
- minRAMString >> minRAM;
- minRAM = minRAM * 1024 * 1024;
-
- if(!LLFeatureManager::getInstance()->isGPUSupported())
- {
- minSpecs += LLAlertDialog::getTemplateMessage("UnsupportedGPU");
- minSpecs += "\n";
- unsupported = true;
- }
- if(gSysCPU.getMhz() < minCPU)
- {
- minSpecs += LLAlertDialog::getTemplateMessage("UnsupportedCPU");
- minSpecs += "\n";
- unsupported = true;
- }
- if(gSysMemory.getPhysicalMemoryClamped() < minRAM)
- {
- minSpecs += LLAlertDialog::getTemplateMessage("UnsupportedRAM");
- minSpecs += "\n";
- unsupported = true;
- }
+ // get cpu data from xml
+ std::stringstream minCPUString(LLAlertDialog::getTemplateMessage("UnsupportedCPUAmount"));
+ S32 minCPU = 0;
+ minCPUString >> minCPU;
+
+ // get RAM data from XML
+ std::stringstream minRAMString(LLAlertDialog::getTemplateMessage("UnsupportedRAMAmount"));
+ U64 minRAM = 0;
+ minRAMString >> minRAM;
+ minRAM = minRAM * 1024 * 1024;
+
+ if(!LLFeatureManager::getInstance()->isGPUSupported() && LLFeatureManager::getInstance()->getGPUClass() != GPU_CLASS_UNKNOWN)
+ {
+ minSpecs += LLAlertDialog::getTemplateMessage("UnsupportedGPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysCPU.getMhz() < minCPU)
+ {
+ minSpecs += LLAlertDialog::getTemplateMessage("UnsupportedCPU");
+ minSpecs += "\n";
+ unsupported = true;
+ }
+ if(gSysMemory.getPhysicalMemoryClamped() < minRAM)
+ {
+ minSpecs += LLAlertDialog::getTemplateMessage("UnsupportedRAM");
+ minSpecs += "\n";
+ unsupported = true;
+ }
- if(unsupported)
+ if (LLFeatureManager::getInstance()->getGPUClass() == GPU_CLASS_UNKNOWN)
+ {
+ gViewerWindow->alertXml("UnknownGPU");
+ }
+
+ if(unsupported)
+ {
+ if(!gSavedSettings.controlExists("WarnUnsupportedHardware")
+ || gSavedSettings.getBOOL("WarnUnsupportedHardware"))
{
args["MINSPECS"] = minSpecs;
gViewerWindow->alertXml("UnsupportedHardware", args );
-
- // turn off flag
- gSavedSettings.setBOOL("AlertedUnsupportedHardware", TRUE);
}
+
}
// Save the current version to the prefs file
@@ -1452,10 +1449,13 @@ void LLAppViewer::loadSettingsFromDirectory(ELLPath path_index)
LLString full_settings_path = gDirUtilp->getExpandedFilename(path_index, settings_file);
- if(settings_name == sGlobalSettingsName)
+ if(settings_name == sGlobalSettingsName
+ && path_index == LL_PATH_USER_SETTINGS)
{
// The non-persistent setting, ClientSettingsFile, specifies a
// custom name to use for the global settings file.
+ // Only apply this setting if this method is setting the 'Global'
+ // settings from the user_settings path.
std::string custom_path;
if(gSettings[sGlobalSettingsName]->controlExists("ClientSettingsFile"))
{
diff --git a/indra/newview/llcylinder.cpp b/indra/newview/llcylinder.cpp
index 58a80c21e4..82db7788d6 100644
--- a/indra/newview/llcylinder.cpp
+++ b/indra/newview/llcylinder.cpp
@@ -255,7 +255,6 @@ void LLCone::render(S32 level_of_detail)
// center object at 0
glTranslatef(0.f, 0.f, - height / 2.0f);
- LLVertexBuffer::unbind();
drawSide(level_of_detail);
drawBottom(level_of_detail);
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 198c235a1e..06536660e2 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -1188,10 +1188,11 @@ void LLSpatialBridge::setVisible(LLCamera& camera_in, std::vector<LLDrawable*>*
LLVector3 center = (mExtents[0] + mExtents[1]) * 0.5f;
LLVector3 size = (mExtents[1]-mExtents[0]) * 0.5f;
- if (camera_in.AABBInFrustumNoFarClip(center, size) &&
- AABBSphereIntersect(mExtents[0], mExtents[1], camera_in.getOrigin(), camera_in.mFrustumCornerDist))
+ if (LLPipeline::sImpostorRender ||
+ (camera_in.AABBInFrustumNoFarClip(center, size) &&
+ AABBSphereIntersect(mExtents[0], mExtents[1], camera_in.getOrigin(), camera_in.mFrustumCornerDist)))
{
- if (LLPipeline::calcPixelArea(center, size, camera_in) < FORCE_INVISIBLE_AREA)
+ if (!LLPipeline::sImpostorRender && LLPipeline::calcPixelArea(center, size, camera_in) < FORCE_INVISIBLE_AREA)
{
return;
}
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index c987f3e035..6cd2152a28 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -115,7 +115,6 @@ LLDrawPool::LLDrawPool(const U32 type)
sNumDrawPools++;
mId = sNumDrawPools;
mVertexShaderLevel = 0;
- mIndicesDrawn = 0;
}
LLDrawPool::~LLDrawPool()
@@ -136,24 +135,6 @@ void LLDrawPool::beginRenderPass( S32 pass )
//virtual
void LLDrawPool::endRenderPass( S32 pass )
{
- glDisableClientState ( GL_TEXTURE_COORD_ARRAY );
- glDisableClientState ( GL_COLOR_ARRAY );
- glDisableClientState ( GL_NORMAL_ARRAY );
-}
-
-U32 LLDrawPool::getTrianglesDrawn() const
-{
- return mIndicesDrawn / 3;
-}
-
-void LLDrawPool::resetTrianglesDrawn()
-{
- mIndicesDrawn = 0;
-}
-
-void LLDrawPool::addIndicesDrawn(const U32 indices)
-{
- mIndicesDrawn += indices;
}
//=============================
@@ -224,7 +205,7 @@ void LLFacePool::drawLoop()
{
if (!mDrawFace.empty())
{
- mIndicesDrawn += drawLoop(mDrawFace);
+ drawLoop(mDrawFace);
}
}
@@ -382,10 +363,6 @@ void LLRenderPass::renderTexture(U32 type, U32 mask)
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture)
{
-#if !LL_RELEASE_FOR_DOWNLOAD
- LLGLState::checkClientArrays(mask);
-#endif
-
for (LLCullResult::drawinfo_list_t::iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
{
LLDrawInfo* pparams = *i;
@@ -436,9 +413,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture)
if (params.mVertexBuffer.notNull())
{
params.mVertexBuffer->setBuffer(mask);
- U16* indices_pointer = (U16*) params.mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(GL_TRIANGLES, params.mStart, params.mEnd, params.mCount,
- GL_UNSIGNED_SHORT, indices_pointer+params.mOffset);
+ params.mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount/3);
}
diff --git a/indra/newview/lldrawpool.h b/indra/newview/lldrawpool.h
index 30a16a24ba..3bd1f686d1 100644
--- a/indra/newview/lldrawpool.h
+++ b/indra/newview/lldrawpool.h
@@ -90,15 +90,10 @@ public:
virtual BOOL isFacePool() { return FALSE; }
virtual void resetDrawOrders() = 0;
- U32 getTrianglesDrawn() const;
- void resetTrianglesDrawn();
- void addIndicesDrawn(const U32 indices);
-
protected:
S32 mVertexShaderLevel;
S32 mId;
U32 mType; // Type of draw pool
- S32 mIndicesDrawn;
};
class LLRenderPass : public LLDrawPool
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index d22c459278..795f6bc396 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -77,9 +77,6 @@ void LLDrawPoolAlpha::prerender()
void LLDrawPoolAlpha::beginRenderPass(S32 pass)
{
LLFastTimer t(LLFastTimer::FTM_RENDER_ALPHA);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
if (LLPipeline::sUnderWaterRender)
{
@@ -128,8 +125,6 @@ void LLDrawPoolAlpha::render(S32 pass)
{
glUseProgramObjectARB(0);
}
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
glColor4f(1,0,0,1);
LLViewerImage::sSmokeImagep->addTextureStats(1024.f*1024.f);
@@ -141,10 +136,6 @@ void LLDrawPoolAlpha::render(S32 pass)
void LLDrawPoolAlpha::renderAlpha(U32 mask)
{
-#if !LL_RELEASE_FOR_DOWNLOAD
- LLGLState::checkClientArrays(mask);
-#endif
-
for (LLCullResult::sg_list_t::iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
@@ -182,9 +173,7 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask)
LLRenderPass::applyModelMatrix(params);
params.mVertexBuffer->setBuffer(mask);
- U16* indices_pointer = (U16*) params.mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(GL_TRIANGLES, params.mStart, params.mEnd, params.mCount,
- GL_UNSIGNED_SHORT, indices_pointer+params.mOffset);
+ params.mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount/3);
}
}
@@ -303,9 +292,7 @@ void LLDrawPoolAlpha::renderGroupAlpha(LLSpatialGroup* group, U32 type, U32 mask
}
params.mVertexBuffer->setBuffer(mask);
- U16* indices_pointer = (U16*) params.mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(GL_TRIANGLES, params.mStart, params.mEnd, params.mCount,
- GL_UNSIGNED_SHORT, indices_pointer+params.mOffset);
+ params.mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount/3);
if (params.mTextureMatrix && texture && params.mTexture.notNull())
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 6db67fb269..99bb2049b5 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -216,13 +216,11 @@ void LLDrawPoolAvatar::beginFootShadow()
}
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LLDrawPoolAvatar::endFootShadow()
{
gPipeline.enableLightsDynamic();
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LLDrawPoolAvatar::beginRigid()
@@ -247,16 +245,11 @@ void LLDrawPoolAvatar::beginRigid()
{
sVertexProgram = NULL;
}
-
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LLDrawPoolAvatar::endRigid()
{
sShaderLevel = mVertexShaderLevel;
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
if (sVertexProgram != NULL)
{
sVertexProgram->unbind();
@@ -265,9 +258,6 @@ void LLDrawPoolAvatar::endRigid()
void LLDrawPoolAvatar::beginSkinned()
{
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
if (sShaderLevel > 0)
{
if (LLPipeline::sUnderWaterRender)
@@ -295,8 +285,7 @@ void LLDrawPoolAvatar::beginSkinned()
if (sShaderLevel > 0) // for hardware blending
{
sRenderingSkinned = TRUE;
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
-
+
sVertexProgram->bind();
if (sShaderLevel >= SHADER_LEVEL_CLOTH)
{
@@ -331,7 +320,6 @@ void LLDrawPoolAvatar::endSkinned()
sRenderingSkinned = FALSE;
sVertexProgram->disableTexture(LLShaderMgr::BUMP_MAP);
glActiveTextureARB(GL_TEXTURE0_ARB);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
disable_vertex_weighting(sVertexProgram->mAttribute[LLShaderMgr::AVATAR_WEIGHT]);
if (sShaderLevel >= SHADER_LEVEL_BUMP)
{
@@ -356,10 +344,6 @@ void LLDrawPoolAvatar::endSkinned()
}
glActiveTextureARB(GL_TEXTURE0_ARB);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
-
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
@@ -438,7 +422,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
else if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FOOT_SHADOWS))
{
- mIndicesDrawn += avatarp->renderFootShadows();
+ avatarp->renderFootShadows();
}
return;
}
@@ -451,7 +435,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
if (pass == 1)
{
// render rigid meshes (eyeballs) first
- mIndicesDrawn += avatarp->renderRigid();
+ avatarp->renderRigid();
return;
}
@@ -548,7 +532,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
color.setColor(1.0f, 1.0f, 1.0f, 1.0f);
}
- mIndicesDrawn += avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
+ avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
}
}
@@ -609,9 +593,6 @@ void LLDrawPoolAvatar::renderForSelect()
return;
}
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
sVertexProgram = &gAvatarPickProgram;
if (sShaderLevel > 0)
{
@@ -624,13 +605,12 @@ void LLDrawPoolAvatar::renderForSelect()
if ((sShaderLevel > 0) && !gUseGLPick) // for hardware blending
{
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
sRenderingSkinned = TRUE;
sVertexProgram->bind();
enable_vertex_weighting(sVertexProgram->mAttribute[LLShaderMgr::AVATAR_WEIGHT]);
}
- mIndicesDrawn += avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
+ avatarp->renderSkinned(AVATAR_RENDER_PASS_SINGLE);
// if we're in software-blending, remember to set the fence _after_ we draw so we wait till this rendering is done
if ((sShaderLevel > 0) && !gUseGLPick)
@@ -645,8 +625,6 @@ void LLDrawPoolAvatar::renderForSelect()
// restore texture mode
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
//-----------------------------------------------------------------------------
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index b35ef81803..e5c9200cad 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -316,12 +316,8 @@ void LLDrawPoolBump::beginShiny(bool invisible)
mShiny = TRUE;
sVertexMask = VERTEX_MASK_SHINY;
// Second pass: environment map
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
if (!invisible && mVertexShaderLevel > 1)
{
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
sVertexMask = VERTEX_MASK_SHINY | LLVertexBuffer::MAP_TEXCOORD;
}
@@ -456,13 +452,7 @@ void LLDrawPoolBump::endShiny(bool invisible)
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- if (!invisible && mVertexShaderLevel > 1)
- {
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- }
-
+
diffuse_channel = -1;
cube_channel = 0;
mShiny = FALSE;
@@ -479,10 +469,6 @@ void LLDrawPoolBump::beginFullbrightShiny()
sVertexMask = VERTEX_MASK_SHINY | LLVertexBuffer::MAP_TEXCOORD;
// Second pass: environment map
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
if (LLPipeline::sUnderWaterRender)
{
@@ -564,9 +550,6 @@ void LLDrawPoolBump::endFullbrightShiny()
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_COLOR_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
diffuse_channel = -1;
cube_channel = 0;
@@ -607,9 +590,7 @@ void LLDrawPoolBump::renderGroup(LLSpatialGroup* group, U32 type, U32 mask, BOOL
applyModelMatrix(params);
params.mVertexBuffer->setBuffer(mask);
- U16* indices_pointer = (U16*) params.mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(GL_TRIANGLES, params.mStart, params.mEnd, params.mCount,
- GL_UNSIGNED_SHORT, indices_pointer+params.mOffset);
+ params.mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount/3);
}
}
@@ -670,8 +651,6 @@ void LLDrawPoolBump::beginBump()
// TEXTURE UNIT 0
// Output.rgb = texture at texture coord 0
glActiveTextureARB(GL_TEXTURE0_ARB);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
@@ -686,8 +665,6 @@ void LLDrawPoolBump::beginBump()
// TEXTURE UNIT 1
glActiveTextureARB(GL_TEXTURE1_ARB);
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_2D); // Texture unit 1
@@ -752,15 +729,11 @@ void LLDrawPoolBump::endBump()
// Disable texture unit 1
glActiveTextureARB(GL_TEXTURE1_ARB);
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
glDisable(GL_TEXTURE_2D); // Texture unit 1
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
// Disable texture unit 0
glActiveTextureARB(GL_TEXTURE0_ARB);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glTexEnvi (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
gGL.blendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
@@ -1091,10 +1064,6 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerImage *src_vi, LLIma
void LLDrawPoolBump::renderBump(U32 type, U32 mask)
{
-#if !LL_RELEASE_FOR_DOWNLOAD
- LLGLState::checkClientArrays(mask);
-#endif
-
LLCullResult::drawinfo_list_t::iterator begin = gPipeline.beginRenderMap(type);
LLCullResult::drawinfo_list_t::iterator end = gPipeline.endRenderMap(type);
@@ -1178,11 +1147,8 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture)
}
params.mVertexBuffer->setBuffer(mask);
- U16* indices_pointer = (U16*) params.mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(GL_TRIANGLES, params.mStart, params.mEnd, params.mCount,
- GL_UNSIGNED_SHORT, indices_pointer+params.mOffset);
+ params.mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, params.mStart, params.mEnd, params.mCount, params.mOffset);
gPipeline.addTrianglesDrawn(params.mCount/3);
-
if (params.mTextureMatrix)
{
if (mShiny)
diff --git a/indra/newview/lldrawpoolground.cpp b/indra/newview/lldrawpoolground.cpp
index d71c6de9cd..3500d9471f 100644
--- a/indra/newview/lldrawpoolground.cpp
+++ b/indra/newview/lldrawpoolground.cpp
@@ -68,9 +68,6 @@ void LLDrawPoolGround::render(S32 pass)
return;
}
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
-
LLGLSPipelineSkyBox gls_skybox;
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index 174a9ac427..a2a82eada5 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -65,13 +65,10 @@ void LLDrawPoolGlow::render(S32 pass)
gPipeline.enableLightsFullbright(LLColor4(1,1,1,1));
}
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
LLGLDepthTest depth(GL_TRUE, GL_FALSE);
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);
renderTexture(LLRenderPass::PASS_GLOW, getVertexDataMask());
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-
+
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
@@ -101,10 +98,6 @@ void LLDrawPoolSimple::prerender()
void LLDrawPoolSimple::beginRenderPass(S32 pass)
{
LLFastTimer t(LLFastTimer::FTM_RENDER_SIMPLE);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
if (LLPipeline::sUnderWaterRender)
{
@@ -136,7 +129,6 @@ void LLDrawPoolSimple::endRenderPass(S32 pass)
{
LLFastTimer t(LLFastTimer::FTM_RENDER_SIMPLE);
LLRenderPass::endRenderPass(pass);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
if (mVertexShaderLevel > 0){
@@ -177,7 +169,6 @@ void LLDrawPoolSimple::render(S32 pass)
}
LLFastTimer t(LLFastTimer::FTM_RENDER_FULLBRIGHT);
U32 fullbright_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD | LLVertexBuffer::MAP_COLOR;
- glDisableClientState(GL_NORMAL_ARRAY);
renderTexture(LLRenderPass::PASS_FULLBRIGHT, fullbright_mask);
}
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index d3273f2eeb..828c9b0848 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -113,10 +113,6 @@ void LLDrawPoolSky::render(S32 pass)
LLVector3 origin = LLViewerCamera::getInstance()->getOrigin();
glTranslatef(origin.mV[0], origin.mV[1], origin.mV[2]);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
-
S32 face_count = (S32)mDrawFace.size();
for (S32 i = 0; i < llmin(6, face_count); ++i)
@@ -160,8 +156,6 @@ void LLDrawPoolSky::render(S32 pass)
// renderHeavenlyBody(1, hbfaces[1]);
}
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-
glPopMatrix();
}
@@ -184,8 +178,6 @@ void LLDrawPoolSky::renderSkyCubeFace(U8 side)
glColor4f(1, 1, 1, LLSkyTex::getInterpVal()); // lighting is disabled
face.renderIndexed();
}
-
- mIndicesDrawn += face.getIndicesCount();
}
void LLDrawPoolSky::renderHeavenlyBody(U8 hb, LLFace* face)
@@ -198,7 +190,6 @@ void LLDrawPoolSky::renderHeavenlyBody(U8 hb, LLFace* face)
LLColor4 color(mHB[hb]->getInterpColor());
LLOverrideFaceColor override(this, color);
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
}
@@ -215,7 +206,6 @@ void LLDrawPoolSky::renderSunHalo(LLFace* face)
LLOverrideFaceColor override(this, color);
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
}
diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp
index 634b502057..4747043c78 100644
--- a/indra/newview/lldrawpoolterrain.cpp
+++ b/indra/newview/lldrawpoolterrain.cpp
@@ -217,14 +217,6 @@ void LLDrawPoolTerrain::render(S32 pass)
void LLDrawPoolTerrain::renderFullShader()
{
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
- if (gPipeline.getLightingDetail() >= 2)
- {
- glEnableClientState(GL_COLOR_ARRAY);
- }
-
// Hack! Get the region that this draw pool is rendering from!
LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
LLVLComposition *compp = regionp->getComposition();
@@ -247,10 +239,8 @@ void LLDrawPoolTerrain::renderFullShader()
//
S32 detail0 = sShader->enableTexture(LLShaderMgr::TERRAIN_DETAIL0);
LLViewerImage::bindTexture(detail_texture0p,detail0);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
@@ -269,9 +259,7 @@ void LLDrawPoolTerrain::renderFullShader()
LLViewerImage::bindTexture(detail_texture1p,detail1);
/// ALPHA TEXTURE COORDS 0:
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
glActiveTextureARB(GL_TEXTURE1_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
@@ -283,9 +271,7 @@ void LLDrawPoolTerrain::renderFullShader()
glEnable(GL_TEXTURE_2D);
/// ALPHA TEXTURE COORDS 1:
- glClientActiveTextureARB(GL_TEXTURE2_ARB);
glActiveTextureARB(GL_TEXTURE2_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glTranslatef(-2.f, 0.f, 0.f);
@@ -298,9 +284,7 @@ void LLDrawPoolTerrain::renderFullShader()
LLViewerImage::bindTexture(detail_texture3p,detail3);
/// ALPHA TEXTURE COORDS 2:
- glClientActiveTextureARB(GL_TEXTURE3_ARB);
glActiveTextureARB(GL_TEXTURE3_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glTranslatef(-1.f, 0.f, 0.f);
@@ -323,7 +307,6 @@ void LLDrawPoolTerrain::renderFullShader()
sShader->disableTexture(LLShaderMgr::TERRAIN_DETAIL3);
LLImageGL::unbindTexture(alpha_ramp, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE4_ARB);
glActiveTextureARB(GL_TEXTURE4_ARB);
glDisable(GL_TEXTURE_2D); // Texture unit 4
glDisable(GL_TEXTURE_GEN_S);
@@ -333,10 +316,8 @@ void LLDrawPoolTerrain::renderFullShader()
glMatrixMode(GL_MODELVIEW);
LLImageGL::unbindTexture(detail3, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE3_ARB);
glActiveTextureARB(GL_TEXTURE3_ARB);
glDisable(GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glMatrixMode(GL_TEXTURE);
@@ -344,10 +325,8 @@ void LLDrawPoolTerrain::renderFullShader()
glMatrixMode(GL_MODELVIEW);
LLImageGL::unbindTexture(detail2, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE2_ARB);
glActiveTextureARB(GL_TEXTURE2_ARB);
glDisable(GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glMatrixMode(GL_TEXTURE);
@@ -355,10 +334,8 @@ void LLDrawPoolTerrain::renderFullShader()
glMatrixMode(GL_MODELVIEW);
LLImageGL::unbindTexture(detail1, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
glActiveTextureARB(GL_TEXTURE1_ARB);
glDisable(GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
glMatrixMode(GL_TEXTURE);
@@ -369,7 +346,6 @@ void LLDrawPoolTerrain::renderFullShader()
// Restore Texture Unit 0 defaults
LLImageGL::unbindTexture(detail0, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
glEnable(GL_TEXTURE_2D);
glDisable(GL_TEXTURE_GEN_S);
@@ -377,14 +353,11 @@ void LLDrawPoolTerrain::renderFullShader()
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
-
- // Restore non Texture Unit specific defaults
- glDisableClientState(GL_NORMAL_ARRAY);
}
void LLDrawPoolTerrain::renderFull4TU()
{
- glEnableClientState(GL_VERTEX_ARRAY);
+ glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_NORMAL_ARRAY);
// Hack! Get the region that this draw pool is rendering from!
@@ -434,9 +407,8 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 1: Generate alpha ramp for detail0/detail1 transition
//
- glActiveTextureARB(GL_TEXTURE1_ARB);
LLViewerImage::bindTexture(m2DAlphaRampImagep,1);
-
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 1
glClientActiveTextureARB(GL_TEXTURE1_ARB);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -454,8 +426,8 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 2: Interpolate detail1 with existing based on ramp
//
- glActiveTextureARB(GL_TEXTURE2_ARB);
LLViewerImage::bindTexture(detail_texture1p,2);
+ glActiveTextureARB(GL_TEXTURE2_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 2
glClientActiveTextureARB(GL_TEXTURE2_ARB);
@@ -480,8 +452,8 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 3: Modulate with primary (vertex) color for lighting
//
- glActiveTextureARB(GL_TEXTURE3_ARB);
LLViewerImage::bindTexture(detail_texture1p,3); // bind any texture
+ glActiveTextureARB(GL_TEXTURE3_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 3
glClientActiveTextureARB(GL_TEXTURE3_ARB);
@@ -494,6 +466,7 @@ void LLDrawPoolTerrain::renderFull4TU()
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE1_RGB_ARB, GL_PRIMARY_COLOR_ARB);
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND1_RGB_ARB, GL_SRC_COLOR);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
// GL_BLEND disabled by default
drawLoop();
@@ -524,9 +497,8 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 1: Generate alpha ramp for detail2/detail3 transition
//
- glActiveTextureARB(GL_TEXTURE1_ARB);
LLViewerImage::bindTexture(m2DAlphaRampImagep,1);
-
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 1
glClientActiveTextureARB(GL_TEXTURE1_ARB);
@@ -551,8 +523,8 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 2: Interpolate detail2 with existing based on ramp
//
- glActiveTextureARB(GL_TEXTURE2_ARB);
LLViewerImage::bindTexture(detail_texture2p,2);
+ glActiveTextureARB(GL_TEXTURE2_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 2
glClientActiveTextureARB(GL_TEXTURE2_ARB);
@@ -578,9 +550,9 @@ void LLDrawPoolTerrain::renderFull4TU()
//
// Stage 3: Generate alpha ramp for detail1/detail2 transition
//
- glActiveTextureARB(GL_TEXTURE3_ARB);
LLViewerImage::bindTexture(m2DAlphaRampImagep,3);
-
+ glActiveTextureARB(GL_TEXTURE3_ARB);
+
glEnable(GL_TEXTURE_2D); // Texture unit 3
glClientActiveTextureARB(GL_TEXTURE3_ARB);
@@ -603,7 +575,7 @@ void LLDrawPoolTerrain::renderFull4TU()
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, GL_TEXTURE);
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_ARB, GL_SRC_ALPHA);
-
+ glActiveTextureARB(GL_TEXTURE0_ARB);
{
LLGLEnable blend(GL_BLEND);
drawLoop();
@@ -611,6 +583,7 @@ void LLDrawPoolTerrain::renderFull4TU()
// Disable multitexture
LLImageGL::unbindTexture(3, GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE3_ARB);
glClientActiveTextureARB(GL_TEXTURE3_ARB);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_2D); // Texture unit 3
@@ -619,6 +592,7 @@ void LLDrawPoolTerrain::renderFull4TU()
glMatrixMode(GL_MODELVIEW);
LLImageGL::unbindTexture(2, GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE2_ARB);
glClientActiveTextureARB(GL_TEXTURE2_ARB);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_2D); // Texture unit 2
@@ -629,6 +603,7 @@ void LLDrawPoolTerrain::renderFull4TU()
glMatrixMode(GL_MODELVIEW);
LLImageGL::unbindTexture(1, GL_TEXTURE_2D);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glClientActiveTextureARB(GL_TEXTURE1_ARB);
glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glDisable(GL_TEXTURE_2D); // Texture unit 1
@@ -642,6 +617,7 @@ void LLDrawPoolTerrain::renderFull4TU()
//----------------------------------------------------------------------------
// Restore Texture Unit 0 defaults
+ glActiveTextureARB(GL_TEXTURE0_ARB);
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
@@ -658,9 +634,6 @@ void LLDrawPoolTerrain::renderFull4TU()
void LLDrawPoolTerrain::renderFull2TU()
{
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
// Hack! Get the region that this draw pool is rendering from!
LLViewerRegion *regionp = mDrawFace[0]->getDrawable()->getVObj()->getRegion();
LLVLComposition *compp = regionp->getComposition();
@@ -687,9 +660,6 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 0: Render detail 0 into base
//
LLViewerImage::bindTexture(detail_texture0p,0);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
@@ -715,12 +685,10 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 0: Generate alpha ramp for detail0/detail1 transition
//
LLViewerImage::bindTexture(m2DAlphaRampImagep,0);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
-
+
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
+
// Care about alpha only
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
@@ -736,10 +704,8 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 1: Write detail1
//
LLViewerImage::bindTexture(detail_texture1p,1); // Texture unit 1
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 1
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
@@ -758,6 +724,7 @@ void LLDrawPoolTerrain::renderFull2TU()
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, GL_PREVIOUS);
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_ARB, GL_SRC_ALPHA);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
{
LLGLEnable blend(GL_BLEND);
drawLoop();
@@ -769,14 +736,11 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 0: Generate alpha ramp for detail1/detail2 transition
//
LLViewerImage::bindTexture(m2DAlphaRampImagep,0);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
// Set the texture matrix
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glTranslatef(-1.f, 0.f, 0.f);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
// Care about alpha only
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
@@ -793,9 +757,7 @@ void LLDrawPoolTerrain::renderFull2TU()
LLViewerImage::bindTexture(detail_texture2p,1);
glEnable(GL_TEXTURE_2D); // Texture unit 1
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
@@ -826,14 +788,11 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 0: Generate alpha ramp for detail2/detail3 transition
//
LLViewerImage::bindTexture(m2DAlphaRampImagep,0);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
// Set the texture matrix
glMatrixMode(GL_TEXTURE);
glLoadIdentity();
glTranslatef(-2.f, 0.f, 0.f);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
// Care about alpha only
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB);
glTexEnvi(GL_TEXTURE_ENV, GL_COMBINE_RGB_ARB, GL_REPLACE);
@@ -847,10 +806,8 @@ void LLDrawPoolTerrain::renderFull2TU()
// Stage 1: Write detail3
LLViewerImage::bindTexture(detail_texture3p,1);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 1
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
@@ -869,6 +826,7 @@ void LLDrawPoolTerrain::renderFull2TU()
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, GL_PREVIOUS);
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_ARB, GL_SRC_ALPHA);
+ glActiveTextureARB(GL_TEXTURE0_ARB);
{
LLGLEnable blend(GL_BLEND);
drawLoop();
@@ -879,8 +837,7 @@ void LLDrawPoolTerrain::renderFull2TU()
// Disable multitexture
LLImageGL::unbindTexture(1, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
glDisable(GL_TEXTURE_2D); // Texture unit 1
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
@@ -891,9 +848,9 @@ void LLDrawPoolTerrain::renderFull2TU()
//----------------------------------------------------------------------------
// Restore Texture Unit 0 defaults
+ glActiveTextureARB(GL_TEXTURE0_ARB);
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
@@ -902,16 +859,12 @@ void LLDrawPoolTerrain::renderFull2TU()
glMatrixMode(GL_MODELVIEW);
// Restore non Texture Unit specific defaults
- glDisableClientState(GL_NORMAL_ARRAY);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
void LLDrawPoolTerrain::renderSimple()
{
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
LLVector4 tp0, tp1;
//----------------------------------------------------------------------------
@@ -923,14 +876,12 @@ void LLDrawPoolTerrain::renderSimple()
glActiveTextureARB(GL_TEXTURE0_ARB);
glEnable(GL_TEXTURE_2D); // Texture unit 2
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
-
+
LLVector3 origin_agent = mDrawFace[0]->getDrawable()->getVObj()->getRegion()->getOriginAgent();
F32 tscale = 1.f/256.f;
tp0.setVec(tscale, 0.f, 0.0f, -1.f*(origin_agent.mV[0]/256.f));
tp1.setVec(0.f, tscale, 0.0f, -1.f*(origin_agent.mV[1]/256.f));
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_GEN_S);
glEnable(GL_TEXTURE_GEN_T);
glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
@@ -952,7 +903,6 @@ void LLDrawPoolTerrain::renderSimple()
// Restore Texture Unit 0 defaults
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
glDisable(GL_TEXTURE_GEN_S);
glDisable(GL_TEXTURE_GEN_T);
@@ -961,7 +911,6 @@ void LLDrawPoolTerrain::renderSimple()
glMatrixMode(GL_MODELVIEW);
// Restore non Texture Unit specific defaults
- glDisableClientState(GL_NORMAL_ARRAY);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
@@ -986,14 +935,8 @@ void LLDrawPoolTerrain::renderOwnership()
LLViewerParcelOverlay *overlayp = regionp->getParcelOverlay();
LLImageGL *texturep = overlayp->getTexture();
- glEnableClientState(GL_VERTEX_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
-
LLViewerImage::bindTexture(texturep);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
// *NOTE: Because the region is 256 meters wide, but has 257 pixels, the
// texture coordinates for pixel 256x256 is not 1,1. This makes the
// ownership map not line up with the selection. We address this with
@@ -1014,9 +957,6 @@ void LLDrawPoolTerrain::renderOwnership()
glMatrixMode(GL_TEXTURE);
glPopMatrix();
glMatrixMode(GL_MODELVIEW);
-
- // Restore non Texture Unit specific defaults
- glDisableClientState(GL_NORMAL_ARRAY);
}
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index f70904eba4..eabc0f1268 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -67,9 +67,6 @@ void LLDrawPoolTree::prerender()
void LLDrawPoolTree::beginRenderPass(S32 pass)
{
LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
glAlphaFunc(GL_GREATER, 0.5f);
if (LLPipeline::sUnderWaterRender)
@@ -110,9 +107,7 @@ void LLDrawPoolTree::endRenderPass(S32 pass)
{
LLFastTimer t(LLFastTimer::FTM_RENDER_TREES);
glAlphaFunc(GL_GREATER, 0.01f);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-
+
if (gPipeline.canUseWindLightShadersOnObjects())
{
shader->unbind();
@@ -126,9 +121,6 @@ void LLDrawPoolTree::renderForSelect()
return;
}
- glEnableClientState (GL_VERTEX_ARRAY);
- glEnableClientState (GL_TEXTURE_COORD_ARRAY);
-
LLOverrideFaceColor color(this, 1.f, 1.f, 1.f, 1.f);
LLGLSObjectSelectAlpha gls_alpha;
@@ -155,7 +147,6 @@ void LLDrawPoolTree::renderForSelect()
gGL.blendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glDisableClientState (GL_TEXTURE_COORD_ARRAY);
}
void LLDrawPoolTree::renderTree(BOOL selecting)
@@ -278,8 +269,6 @@ void LLDrawPoolTree::renderTree(BOOL selecting)
//glPopMatrix();
}
}
-
- addIndicesDrawn(indices_drawn);
}
BOOL LLDrawPoolTree::verify() const
diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp
index f4e22a57f6..9ffa552895 100644
--- a/indra/newview/lldrawpoolwater.cpp
+++ b/indra/newview/lldrawpoolwater.cpp
@@ -163,17 +163,11 @@ void LLDrawPoolWater::render(S32 pass)
LLGLDisable cullFace(GL_CULL_FACE);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
// Set up second pass first
- glActiveTextureARB(GL_TEXTURE1_ARB);
mWaterImagep->addTextureStats(1024.f*1024.f);
mWaterImagep->bind(1);
-
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
+ glActiveTextureARB(GL_TEXTURE1_ARB);
+
glEnable(GL_TEXTURE_2D); // Texture unit 1
LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis();
@@ -215,7 +209,6 @@ void LLDrawPoolWater::render(S32 pass)
glTexEnvi(GL_TEXTURE_ENV, GL_SOURCE0_ALPHA_ARB, GL_PREVIOUS_ARB);
glTexEnvi(GL_TEXTURE_ENV, GL_OPERAND0_ALPHA_ARB, GL_SRC_ALPHA);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
glClearStencil(1);
@@ -234,11 +227,9 @@ void LLDrawPoolWater::render(S32 pass)
}
face->bindTexture();
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
}
// Now, disable texture coord generation on texture state 1
- glClientActiveTextureARB(GL_TEXTURE1_ARB);
glActiveTextureARB(GL_TEXTURE1_ARB);
glDisable(GL_TEXTURE_2D); // Texture unit 1
glDisable(GL_TEXTURE_GEN_S); //texture unit 1
@@ -246,11 +237,9 @@ void LLDrawPoolWater::render(S32 pass)
LLImageGL::unbindTexture(1, GL_TEXTURE_2D);
// Disable texture coordinate and color arrays
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
glActiveTextureARB(GL_TEXTURE0_ARB);
LLImageGL::unbindTexture(0, GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
stop_glerror();
if (gSky.mVOSkyp->getCubeMap())
@@ -284,7 +273,6 @@ void LLDrawPoolWater::render(S32 pass)
if (face->getGeomCount() > 0)
{
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
}
}
@@ -310,9 +298,6 @@ void LLDrawPoolWater::render(S32 pass)
renderReflection(refl_face);
}
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
-
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
}
@@ -338,16 +323,10 @@ void LLDrawPoolWater::renderReflection(LLFace* face)
LLGLSNoFog noFog;
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
LLViewerImage::bindTexture(mHBTex[dr]);
LLOverrideFaceColor override(this, face->getFaceColor().mV);
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LLDrawPoolWater::shade()
@@ -361,10 +340,6 @@ void LLDrawPoolWater::shade()
return;
}
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
LLGLDisable blend(GL_BLEND);
LLColor3 light_diffuse(0,0,0);
@@ -562,8 +537,6 @@ void LLDrawPoolWater::shade()
face->renderIndexed();
}
}
-
- mIndicesDrawn += face->getIndicesCount();
}
}
@@ -576,8 +549,6 @@ void LLDrawPoolWater::shade()
shader->unbind();
glActiveTextureARB(GL_TEXTURE0_ARB);
- glClientActiveTextureARB(GL_TEXTURE0_ARB);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
glEnable(GL_TEXTURE_2D);
glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_FALSE);
diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp
index 63d13d61d9..e2d0c6088a 100644
--- a/indra/newview/lldrawpoolwlsky.cpp
+++ b/indra/newview/lldrawpoolwlsky.cpp
@@ -159,9 +159,7 @@ void LLDrawPoolWLSky::renderStars(void) const
// combiners blending below requires something to be bound
// and we might as well only bind once.
//LLGLEnable gl_texture_2d(GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
-
+
gPipeline.disableLights();
if (!LLPipeline::sReflectionRender)
@@ -224,9 +222,6 @@ void LLDrawPoolWLSky::renderSkyClouds(F32 camHeightLocal) const
void LLDrawPoolWLSky::renderHeavenlyBodies()
{
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
LLGLSPipelineSkyBox gls_skybox;
LLGLEnable blend_on(GL_BLEND);
gPipeline.disableLights();
@@ -240,7 +235,6 @@ void LLDrawPoolWLSky::renderHeavenlyBodies()
LLColor4 color(gSky.mVOSkyp->getSun().getInterpColor());
LLFacePool::LLOverrideFaceColor color_override(this, color);
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
}
#endif
@@ -264,10 +258,7 @@ void LLDrawPoolWLSky::renderHeavenlyBodies()
LLFacePool::LLOverrideFaceColor color_override(this, color);
face->renderIndexed();
- mIndicesDrawn += face->getIndicesCount();
}
-
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LLDrawPoolWLSky::render(S32 pass)
diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp
index 24ee701ff2..cdb7531341 100644
--- a/indra/newview/lldynamictexture.cpp
+++ b/indra/newview/lldynamictexture.cpp
@@ -223,17 +223,15 @@ BOOL LLDynamicTexture::updateAllInstances()
glClear(GL_DEPTH_BUFFER_BIT);
gDisplaySwapBuffers = FALSE;
- LLVertexBuffer::startRender();
- gGL.start();
-
dynamicTexture->preRender(); // Must be called outside of startRender()
+ LLVertexBuffer::startRender();
+
if (dynamicTexture->render())
{
result = TRUE;
sNumRenders++;
}
- gGL.stop();
LLVertexBuffer::stopRender();
dynamicTexture->postRender(result);
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 2157b50eb5..5a683c4c2e 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -263,8 +263,14 @@ void LLFace::setDrawable(LLDrawable *drawable)
void LLFace::setSize(const S32 num_vertices, const S32 num_indices)
{
- mGeomCount = num_vertices;
- mIndicesCount = num_indices;
+ if (mGeomCount != num_vertices ||
+ mIndicesCount != num_indices)
+ {
+ mGeomCount = num_vertices;
+ mIndicesCount = num_indices;
+ mVertexBuffer = NULL;
+ mLastVertexBuffer = NULL;
+ }
}
//============================================================================
@@ -368,8 +374,6 @@ void LLFace::renderForSelect(U32 data_mask)
#if !LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkClientArrays(data_mask);
#endif
- U16* indicesp = (U16*) mVertexBuffer->getIndicesPointer() + mIndicesIndex;
-
if (gPickFaces && mTEOffset != -1)
{
// mask off high 4 bits (16 total possible faces)
@@ -386,40 +390,26 @@ void LLFace::renderForSelect(U32 data_mask)
{
glPushMatrix();
glMultMatrixf((float*) mDrawablep->getRegion()->mRenderMatrix.mMatrix);
- glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_SHORT, indicesp);
+ mVertexBuffer->draw(LLVertexBuffer::TRIANGLES, mIndicesCount, mIndicesIndex);
glPopMatrix();
}
else
{
- glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_SHORT, indicesp);
+ mVertexBuffer->draw(LLVertexBuffer::TRIANGLES, mIndicesCount, mIndicesIndex);
}
}
else
{
glPushMatrix();
glMultMatrixf((float*)getRenderMatrix().mMatrix);
- glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_SHORT, indicesp);
- glPopMatrix();
- }
- }
- else if (mGeomCount > 0)
- {
- if (isState(GLOBAL))
- {
- glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount);
- }
- else
- {
- glPushMatrix();
- glMultMatrixf((float*)getRenderMatrix().mMatrix);
- glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount);
+ mVertexBuffer->draw(LLVertexBuffer::TRIANGLES, mIndicesCount, mIndicesIndex);
glPopMatrix();
}
}
}
}
-void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color, const S32 offset, const S32 count)
+void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color)
{
if(mDrawablep.isNull() || mVertexBuffer.isNull())
{
@@ -443,27 +433,12 @@ void LLFace::renderSelected(LLImageGL *imagep, const LLColor4& color, const S32
glMultMatrixf((GLfloat*)mDrawablep->getRegion()->mRenderMatrix.mMatrix);
}
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
-
mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD);
#if !LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkClientArrays(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD);
#endif
- U16* indicesp = ((U16*) mVertexBuffer->getIndicesPointer()) + mIndicesIndex;
-
- if (count)
- {
- glDrawElements(GL_TRIANGLES, count, GL_UNSIGNED_SHORT, indicesp + offset);
- }
- else
- {
- glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_SHORT, indicesp);
- }
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
-
+ mVertexBuffer->draw(LLVertexBuffer::TRIANGLES, mIndicesCount, mIndicesIndex);
+
glPopMatrix();
}
}
@@ -542,8 +517,6 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count)
}
else
{
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_VERTEX_ARRAY);
llassert(mGeomIndex >= 0);
if (count)
{
@@ -568,7 +541,6 @@ void LLFace::renderSelectedUV(const S32 offset, const S32 count)
glDrawArrays(GL_TRIANGLES, mGeomIndex, mGeomCount);
}
}
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
glDisable(GL_POLYGON_OFFSET_FILL);
@@ -1251,16 +1223,7 @@ S32 LLFace::pushVertices(const U16* index_array) const
{
if (mIndicesCount)
{
- if (mGeomCount <= gGLManager.mGLMaxVertexRange &&
- mIndicesCount <= (U32) gGLManager.mGLMaxIndexRange)
- {
- glDrawRangeElements(GL_TRIANGLES, mGeomIndex, mGeomIndex + mGeomCount-1, mIndicesCount,
- GL_UNSIGNED_SHORT, index_array + mIndicesIndex);
- }
- else
- {
- glDrawElements(GL_TRIANGLES, mIndicesCount, GL_UNSIGNED_SHORT, index_array+mIndicesIndex);
- }
+ mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, mGeomIndex, mGeomIndex+mGeomCount-1, mIndicesCount, mIndicesIndex);
gPipeline.addTrianglesDrawn(mIndicesCount/3);
}
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 6142ba6672..070283ecd2 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -167,7 +167,7 @@ public:
void renderSelectedUV(const S32 offset = 0, const S32 count = 0);
void renderForSelect(U32 data_mask = LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD);
- void renderSelected(LLImageGL *image, const LLColor4 &color, const S32 offset = 0, const S32 count = 0);
+ void renderSelected(LLImageGL *image, const LLColor4 &color);
F32 getKey() const { return mDistance; }
diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp
index c18dc069a4..248e680c1b 100644
--- a/indra/newview/llflexibleobject.cpp
+++ b/indra/newview/llflexibleobject.cpp
@@ -195,7 +195,7 @@ void LLVolumeImplFlexible::remapSections(LLFlexibleObjectSection *source, S32 so
//-----------------------------------------------------------------------------
-void LLVolumeImplFlexible::setAttributesOfAllSections()
+void LLVolumeImplFlexible::setAttributesOfAllSections(LLVector3* inScale)
{
LLVector2 bottom_scale, top_scale;
F32 begin_rot = 0, end_rot = 0;
@@ -215,8 +215,16 @@ void LLVolumeImplFlexible::setAttributesOfAllSections()
S32 num_sections = 1 << mSimulateRes;
- LLVector3 scale = mVO->mDrawable->getScale();
-
+ LLVector3 scale;
+ if (inScale == (LLVector3*)NULL)
+ {
+ scale = mVO->mDrawable->getScale();
+ }
+ else
+ {
+ scale = *inScale;
+ }
+
mSection[0].mPosition = getAnchorPosition();
mSection[0].mDirection = LLVector3::z_axis * getFrameRotation();
mSection[0].mdPosition = mSection[0].mDirection;
@@ -297,7 +305,7 @@ BOOL LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F6
new_res = mRenderRes;
}
- if (!mInitialized || (mSimulateRes != new_res))
+ if (!mInitialized)
{
mSimulateRes = new_res;
setAttributesOfAllSections();
@@ -644,7 +652,7 @@ void LLVolumeImplFlexible::doFlexibleRebuild()
void LLVolumeImplFlexible::onSetScale(const LLVector3& scale, BOOL damped)
{
- setAttributesOfAllSections();
+ setAttributesOfAllSections((LLVector3*) &scale);
}
BOOL LLVolumeImplFlexible::doUpdateGeometry(LLDrawable *drawable)
diff --git a/indra/newview/llflexibleobject.h b/indra/newview/llflexibleobject.h
index d4b79fb536..f711d0a57d 100644
--- a/indra/newview/llflexibleobject.h
+++ b/indra/newview/llflexibleobject.h
@@ -138,7 +138,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface
//--------------------------------------
// private methods
//--------------------------------------
- void setAttributesOfAllSections ();
+ void setAttributesOfAllSections (LLVector3* inScale = NULL);
void remapSections(LLFlexibleObjectSection *source, S32 source_sections,
LLFlexibleObjectSection *dest, S32 dest_sections);
diff --git a/indra/newview/llfloateranimpreview.cpp b/indra/newview/llfloateranimpreview.cpp
index afa3fcddbe..aba92791e0 100644
--- a/indra/newview/llfloateranimpreview.cpp
+++ b/indra/newview/llfloateranimpreview.cpp
@@ -293,7 +293,6 @@ BOOL LLFloaterAnimPreview::postBuild()
mAnimPreview = NULL;
mMotionID.setNull();
childSetValue("bad_animation_text", getString("failed_to_initialize"));
- setEnabled(FALSE);
}
}
else
@@ -1039,6 +1038,8 @@ BOOL LLPreviewAnimation::render()
{
mNeedsUpdate = FALSE;
LLVOAvatar* avatarp = mDummyAvatar;
+
+ gGL.start();
glMatrixMode(GL_PROJECTION);
gGL.pushMatrix();
@@ -1109,7 +1110,6 @@ BOOL LLPreviewAnimation::render()
avatarPoolp->renderAvatars(avatarp); // renders only one avatar
}
- gGL.start();
return TRUE;
}
diff --git a/indra/newview/llfloaterauction.cpp b/indra/newview/llfloaterauction.cpp
index 25b275c8cb..2e971a8324 100644
--- a/indra/newview/llfloaterauction.cpp
+++ b/indra/newview/llfloaterauction.cpp
@@ -53,6 +53,7 @@
#include "llviewerdisplay.h"
#include "llviewercontrol.h"
#include "llui.h"
+#include "llglimmediate.h"
///----------------------------------------------------------------------------
/// Local function declarations, constants, enums, and typedefs
@@ -153,7 +154,7 @@ void LLFloaterAuction::draw()
}
{
LLGLSUIDefault gls_ui;
- glColor3f(1.f, 1.f, 1.f);
+ gGL.color3f(1.f, 1.f, 1.f);
gl_draw_scaled_image(rect.mLeft,
rect.mBottom,
rect.getWidth(),
diff --git a/indra/newview/llfloaterhud.cpp b/indra/newview/llfloaterhud.cpp
index 7f311be9fd..12b1f0b4f1 100644
--- a/indra/newview/llfloaterhud.cpp
+++ b/indra/newview/llfloaterhud.cpp
@@ -29,16 +29,20 @@ LLFloaterHUD::LLFloaterHUD()
: LLFloater("floater_hud"),
mWebBrowser(0)
{
+ // Create floater from its XML definition
+ LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hud.xml");
+
// Don't grab the focus as it will impede performing in-world actions
// while using the HUD
- setAutoFocus(FALSE);
+ setIsChrome(TRUE);
+
+ // Chrome doesn't show the window title by default, but here we
+ // want to show it.
+ setTitleVisible(true);
// Opaque background since we never get the focus
setBackgroundOpaque(TRUE);
- // Create floater from its XML definition
- LLUICtrlFactory::getInstance()->buildFloater(this, "floater_hud.xml");
-
// Position floater based on saved location
LLRect saved_position_rect = gSavedSettings.getRect("FloaterHUDRect");
reshape(saved_position_rect.getWidth(), saved_position_rect.getHeight(), FALSE);
@@ -47,12 +51,14 @@ LLFloaterHUD::LLFloaterHUD()
mWebBrowser = getChild<LLWebBrowserCtrl>("floater_hud_browser" );
if (mWebBrowser)
{
- // Always refresh the browser
- mWebBrowser->setAlwaysRefresh(true);
-
// Open links in internal browser
mWebBrowser->setOpenInExternalBrowser(false);
+ // This is a "chrome" floater, so we don't want anything to
+ // take focus (as the user needs to be able to walk with
+ // arrow keys during tutorial).
+ mWebBrowser->setTakeFocusOnClick(false);
+
LLString language(gSavedSettings.getString("Language"));
if(language == "default")
{
@@ -110,9 +116,3 @@ void LLFloaterHUD::close()
{
if (sInstance) sInstance->close();
}
-
-void LLFloaterHUD::onFocusReceived()
-{
- // Never get the focus
- setFocus(FALSE);
-}
diff --git a/indra/newview/llfloaterhud.h b/indra/newview/llfloaterhud.h
index 9c1140986e..06da9fb44e 100644
--- a/indra/newview/llfloaterhud.h
+++ b/indra/newview/llfloaterhud.h
@@ -36,7 +36,7 @@ protected:
LLWebBrowserCtrl* mWebBrowser; ///< the actual web browser control
LLFloaterHUD(); ///< default constructor
- virtual void onFocusReceived(); ///< called when we get the focus
+
private:
static LLFloaterHUD* sInstance;
};
diff --git a/indra/newview/llfloaterimagepreview.cpp b/indra/newview/llfloaterimagepreview.cpp
index 51e67dcf2b..67f9ebe6b4 100644
--- a/indra/newview/llfloaterimagepreview.cpp
+++ b/indra/newview/llfloaterimagepreview.cpp
@@ -667,6 +667,8 @@ void LLImagePreviewAvatar::setPreviewTarget(const char* joint_name, const char*
//-----------------------------------------------------------------------------
BOOL LLImagePreviewAvatar::render()
{
+ gGL.start();
+
mNeedsUpdate = FALSE;
LLVOAvatar* avatarp = mDummyAvatar;
@@ -723,8 +725,6 @@ BOOL LLImagePreviewAvatar::render()
avatarPoolp->renderAvatars(avatarp); // renders only one avatar
}
- gGL.start();
-
return TRUE;
}
@@ -823,6 +823,8 @@ void LLImagePreviewSculpted::setPreviewTarget(LLImageRaw* imagep, F32 distance)
//-----------------------------------------------------------------------------
BOOL LLImagePreviewSculpted::render()
{
+ gGL.start();
+
mNeedsUpdate = FALSE;
LLGLSUIDefault def;
@@ -917,6 +919,8 @@ BOOL LLImagePreviewSculpted::render()
delete [] normals;
}
+ gGL.stop();
+
return TRUE;
}
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 493b69f99e..f6d9ee9761 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -1006,17 +1006,17 @@ void LLViewerObjectList::renderObjectBeacons()
return;
}
- S32 i;
//const LLFontGL *font = LLResMgr::getInstance()->getRes(LLFONT_SANSSERIF);
LLGLSUIDefault gls_ui;
- S32 last_line_width = -1;
-
{
LLGLSNoTexture gls_ui_no_texture;
- gGL.begin(GL_LINES);
- for (i = 0; i < mDebugBeacons.count(); i++)
+
+ S32 last_line_width = -1;
+ // gGL.begin(GL_LINES); // Always happens in (line_width != last_line_width)
+
+ for (S32 i = 0; i < mDebugBeacons.count(); i++)
{
const LLDebugBeacon &debug_beacon = mDebugBeacons[i];
LLColor4 color = debug_beacon.mColor;
@@ -1024,8 +1024,11 @@ void LLViewerObjectList::renderObjectBeacons()
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- gGL.end();
- gGL.flush();
+ if (i > 0)
+ {
+ gGL.end();
+ gGL.flush();
+ }
glLineWidth( (F32)line_width );
last_line_width = line_width;
gGL.begin(GL_LINES);
@@ -1049,17 +1052,21 @@ void LLViewerObjectList::renderObjectBeacons()
LLGLSNoTexture gls_ui_no_texture;
LLGLDepthTest gls_depth(GL_TRUE);
- gGL.begin(GL_LINES);
- last_line_width = -1;
- for (i = 0; i < mDebugBeacons.count(); i++)
+ S32 last_line_width = -1;
+ // gGL.begin(GL_LINES); // Always happens in (line_width != last_line_width)
+
+ for (S32 i = 0; i < mDebugBeacons.count(); i++)
{
const LLDebugBeacon &debug_beacon = mDebugBeacons[i];
S32 line_width = debug_beacon.mLineWidth;
if (line_width != last_line_width)
{
- gGL.end();
- gGL.flush();
+ if (i > 0)
+ {
+ gGL.end();
+ gGL.flush();
+ }
glLineWidth( (F32)line_width );
last_line_width = line_width;
gGL.begin(GL_LINES);
@@ -1076,12 +1083,12 @@ void LLViewerObjectList::renderObjectBeacons()
draw_line_cube(0.10f, thisline);
}
+
gGL.end();
-
gGL.flush();
glLineWidth(1.f);
- for (i = 0; i < mDebugBeacons.count(); i++)
+ for (S32 i = 0; i < mDebugBeacons.count(); i++)
{
LLDebugBeacon &debug_beacon = mDebugBeacons[i];
if (debug_beacon.mString == "")
diff --git a/indra/newview/llimpanel.cpp b/indra/newview/llimpanel.cpp
index 7eac7eb598..35cf36bd07 100644
--- a/indra/newview/llimpanel.cpp
+++ b/indra/newview/llimpanel.cpp
@@ -1061,7 +1061,7 @@ LLFloaterIMPanel::LLFloaterIMPanel(
mSessionUUID(session_id),
mVoiceChannel(NULL),
mSessionInitialized(FALSE),
-
+ mSessionStartMsgPos(0),
mOtherParticipantUUID(other_participant_id),
mDialog(dialog),
mTyping(FALSE),
@@ -1090,6 +1090,7 @@ LLFloaterIMPanel::LLFloaterIMPanel(
mSessionUUID(session_id),
mVoiceChannel(NULL),
mSessionInitialized(FALSE),
+ mSessionStartMsgPos(0),
mOtherParticipantUUID(other_participant_id),
mDialog(dialog),
mTyping(FALSE),
@@ -1182,6 +1183,7 @@ void LLFloaterIMPanel::init(const LLString& session_label)
//we don't need to need to wait for any responses
//so we're already initialized
mSessionInitialized = TRUE;
+ mSessionStartMsgPos = 0;
}
else
{
diff --git a/indra/newview/llmemoryview.cpp b/indra/newview/llmemoryview.cpp
index 4b4b0a36dc..e124af1427 100644
--- a/indra/newview/llmemoryview.cpp
+++ b/indra/newview/llmemoryview.cpp
@@ -121,6 +121,8 @@ static const struct mtv_display_info mtv_display_table[] =
{ LLMemType::MTYPE_VERTEX_DATA, "Vertex Buffer", &LLColor4::blue3 },
{ LLMemType::MTYPE_AVATAR, "Avatar", &LLColor4::purple1 },
{ LLMemType::MTYPE_REGIONS, "Regions", &LLColor4::blue1 },
+ { LLMemType::MTYPE_VOLUME, "Volume", &LLColor4::pink1 },
+ { LLMemType::MTYPE_PRIMITIVE, "Profile", &LLColor4::pink2 },
{ LLMemType::MTYPE_TEMP1, "Temp1", &LLColor4::red1 },
{ LLMemType::MTYPE_TEMP2, "Temp2", &LLColor4::magenta1 },
{ LLMemType::MTYPE_TEMP3, "Temp3", &LLColor4::red2 },
diff --git a/indra/newview/llpanellogin.cpp b/indra/newview/llpanellogin.cpp
index b6805f42fa..a94fcf7bc2 100644
--- a/indra/newview/llpanellogin.cpp
+++ b/indra/newview/llpanellogin.cpp
@@ -951,6 +951,7 @@ void LLPanelLogin::loadLoginPage()
{
LLAppViewer::instance()->resetURIs();
gGridChoice = (EGridInfo)grid_index;
+ gSavedSettings.setString("GridChoice", gGridInfo[gGridChoice].mLabel);
gViewerWindow->setMenuBackgroundColor(false,
!LLAppViewer::instance()->isInProductionGrid());
gLoginMenuBarView->setBackgroundColor(gMenuBarView->getBackgroundColor());
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 331505166e..59fa2c4bcc 100644
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1906,9 +1906,8 @@ void pushVerts(LLDrawInfo* params, U32 mask)
{
LLRenderPass::applyModelMatrix(*params);
params->mVertexBuffer->setBuffer(mask);
- U16* indicesp = (U16*) params->mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(params->mParticle ? GL_POINTS : GL_TRIANGLES, params->mStart, params->mEnd, params->mCount,
- GL_UNSIGNED_SHORT, indicesp+params->mOffset);
+ params->mVertexBuffer->drawRange(params->mParticle ? LLVertexBuffer::POINTS : LLVertexBuffer::TRIANGLES,
+ params->mStart, params->mEnd, params->mCount, params->mOffset);
}
void pushVerts(LLSpatialGroup* group, U32 mask)
@@ -1932,13 +1931,11 @@ void pushVerts(LLFace* face, U32 mask)
if (buffer)
{
buffer->setBuffer(mask);
- U16* indicesp = (U16*) buffer->getIndicesPointer();
U16 start = face->getGeomStart();
U16 end = start + face->getGeomCount()-1;
U32 count = face->getIndicesCount();
U16 offset = face->getIndicesStart();
-
- glDrawRangeElements(GL_TRIANGLES, start, end, count, GL_UNSIGNED_SHORT, indicesp + offset);
+ buffer->drawRange(LLVertexBuffer::TRIANGLES, start, end, count, offset);
}
}
@@ -1948,9 +1945,7 @@ void pushBufferVerts(LLVertexBuffer* buffer, U32 mask)
if (buffer)
{
buffer->setBuffer(mask);
- U16* indicesp = (U16*) buffer->getIndicesPointer();
- glDrawRangeElements(GL_TRIANGLES, 0, buffer->getRequestedVerts(), buffer->getRequestedIndices(),
- GL_UNSIGNED_SHORT, indicesp);
+ buffer->drawRange(LLVertexBuffer::TRIANGLES, 0, buffer->getRequestedVerts()-1, buffer->getRequestedIndices(), 0);
}
}
@@ -1999,9 +1994,8 @@ void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
LLRenderPass::applyModelMatrix(*params);
glColor4f(colors[col].mV[0], colors[col].mV[1], colors[col].mV[2], 0.5f);
params->mVertexBuffer->setBuffer(mask);
- U16* indicesp = (U16*) params->mVertexBuffer->getIndicesPointer();
- glDrawRangeElements(params->mParticle ? GL_POINTS : GL_TRIANGLES, params->mStart, params->mEnd, params->mCount,
- GL_UNSIGNED_SHORT, indicesp+params->mOffset);
+ params->mVertexBuffer->drawRange(params->mParticle ? LLVertexBuffer::POINTS : LLVertexBuffer::TRIANGLES,
+ params->mStart, params->mEnd, params->mCount, params->mOffset);
col = (col+1)%col_count;
}
}
@@ -2070,8 +2064,7 @@ void renderOctree(LLSpatialGroup* group)
face->mVertexBuffer->setBuffer(LLVertexBuffer::MAP_VERTEX);
//drawBox((face->mExtents[0] + face->mExtents[1])*0.5f,
// (face->mExtents[1]-face->mExtents[0])*0.5f);
- glDrawElements(GL_TRIANGLES, face->getIndicesCount(), GL_UNSIGNED_SHORT,
- ((U16*) face->mVertexBuffer->getIndicesPointer())+face->getIndicesStart());
+ face->mVertexBuffer->draw(LLVertexBuffer::TRIANGLES, face->getIndicesCount(), face->getIndicesStart());
}
}
diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp
index 7a2d232de6..f8931cb18b 100644
--- a/indra/newview/lltexlayer.cpp
+++ b/indra/newview/lltexlayer.cpp
@@ -244,6 +244,8 @@ BOOL LLTexLayerSetBuffer::render()
BOOL upload_now = (gAgent.mNumPendingQueries == 0 && mNeedsUpload && mTexLayerSet->isLocalTextureDataFinal());
BOOL success = TRUE;
+ gGL.start();
+
// Composite bump
if( mBumpTexName )
{
@@ -295,6 +297,8 @@ BOOL LLTexLayerSetBuffer::render()
glColorMask( GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE );
gGL.blendFunc( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA );
+ gGL.stop();
+
// we have valid texture data now
mInitialized = TRUE;
mNeedsUpdate = FALSE;
diff --git a/indra/newview/lltoolmorph.cpp b/indra/newview/lltoolmorph.cpp
index 265d1082d1..85ea204645 100644
--- a/indra/newview/lltoolmorph.cpp
+++ b/indra/newview/lltoolmorph.cpp
@@ -163,6 +163,8 @@ void LLVisualParamHint::preRender(BOOL clear_depth)
//-----------------------------------------------------------------------------
BOOL LLVisualParamHint::render()
{
+ gGL.start();
+
LLVisualParamReset::sDirty = TRUE;
LLVOAvatar* avatarp = gAgent.getAvatarObject();
@@ -223,6 +225,7 @@ BOOL LLVisualParamHint::render()
LLVector3 camera_pos = target_joint_pos + (camera_snapshot_offset * avatar_rotation);
gGL.stop();
+
LLViewerCamera::getInstance()->setAspect((F32)mWidth / (F32)mHeight);
LLViewerCamera::getInstance()->setOriginAndLookAt(
camera_pos, // camera
@@ -238,7 +241,7 @@ BOOL LLVisualParamHint::render()
avatarPoolp->renderAvatars(avatarp); // renders only one avatar
}
avatarp->setVisualParamWeight(mVisualParam, mLastParamWeight);
- gGL.start();
+
return TRUE;
}
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index 3d0daa73a2..583139298f 100644
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -886,6 +886,11 @@ void render_ui_and_swap()
LLGLState::checkStates();
#endif
+ glPushMatrix();
+ glLoadMatrixd(gGLLastModelView);
+ glh::matrix4f saved_view = glh_get_current_modelview();
+ glh_set_current_modelview(glh_copy_matrix(gGLLastModelView));
+
{
BOOL to_texture = gPipeline.canUseVertexShaders() &&
LLPipeline::sRenderGlow &&
@@ -936,6 +941,9 @@ void render_ui_and_swap()
LLVertexBuffer::stopRender();
}
+
+ glh_set_current_modelview(saved_view);
+ glPopMatrix();
}
void render_ui_and_swap_if_needed()
@@ -1030,11 +1038,6 @@ void render_ui_3d()
// so 3d elements requiring Z buffer are moved to LLDrawPoolHUD
//
- // Render selections
- //glDisableClientState(GL_COLOR_ARRAY);
- //glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- //glDisableClientState(GL_NORMAL_ARRAY);
-
/////////////////////////////////////////////////////////////
//
// Render 2.5D elements (2D elements in the world)
diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp
index fe00c25c63..ce23efe2f0 100644
--- a/indra/newview/llviewerjointmesh.cpp
+++ b/indra/newview/llviewerjointmesh.cpp
@@ -501,21 +501,6 @@ int compare_int(const void *a, const void *b)
else return 0;
}
-void llDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
-{
- if (end-start+1 > (U32) gGLManager.mGLMaxVertexRange ||
- count > gGLManager.mGLMaxIndexRange)
- {
- glDrawElements(mode,count,type,indices);
- }
- else
- {
- glDrawRangeElements(mode,start,end,count,type,indices);
- }
-
- gPipeline.addTrianglesDrawn(count/3);
-}
-
//--------------------------------------------------------------------
// LLViewerJointMesh::drawShape()
//--------------------------------------------------------------------
@@ -626,7 +611,7 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass)
U32 start = mMesh->mFaceVertexOffset;
U32 end = start + mMesh->mFaceVertexCount - 1;
U32 count = mMesh->mFaceIndexCount;
- U16* indicesp = ((U16*) mFace->mVertexBuffer->getIndicesPointer()) + mMesh->mFaceIndexOffset;
+ U32 offset = mMesh->mFaceIndexOffset;
if (mMesh->hasWeights())
{
@@ -636,23 +621,21 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass)
{
uploadJointMatrices();
}
- llDrawRangeElements(GL_TRIANGLES, start, end, count, GL_UNSIGNED_SHORT, indicesp);
- }
- else
- {
- llDrawRangeElements(GL_TRIANGLES, start, end, count, GL_UNSIGNED_SHORT, indicesp);
}
+
+ mFace->mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, start, end, count, offset);
}
else
{
glPushMatrix();
LLMatrix4 jointToWorld = getWorldMatrix();
glMultMatrixf((GLfloat*)jointToWorld.mMatrix);
- llDrawRangeElements(GL_TRIANGLES, start, end, count, GL_UNSIGNED_SHORT, indicesp);
+ mFace->mVertexBuffer->drawRange(LLVertexBuffer::TRIANGLES, start, end, count, offset);
glPopMatrix();
}
+ gPipeline.addTrianglesDrawn(count/3);
- triangle_count += mMesh->mFaceIndexCount;
+ triangle_count += count;
if (mTestImageName)
{
diff --git a/indra/newview/llviewerkeyboard.cpp b/indra/newview/llviewerkeyboard.cpp
index bea4b910b6..e21c14637b 100644
--- a/indra/newview/llviewerkeyboard.cpp
+++ b/indra/newview/llviewerkeyboard.cpp
@@ -88,8 +88,6 @@ static void agent_handle_doubletap_run(EKeystate s, LLAgent::EDoubleTapRunMode m
{
if (KEYSTATE_UP == s)
{
- // Releasing a walk-key resets the double-tap timer
- gAgent.mDoubleTapRunTimer.reset();
if (gAgent.mDoubleTapRunMode == mode &&
gAgent.getRunning() &&
!gAgent.getAlwaysRun())
@@ -98,17 +96,23 @@ static void agent_handle_doubletap_run(EKeystate s, LLAgent::EDoubleTapRunMode m
gAgent.clearRunning();
gAgent.sendWalkRun(gAgent.getRunning());
}
- gAgent.mDoubleTapRunMode = mode;
}
else if (gAllowTapTapHoldRun &&
KEYSTATE_DOWN == s &&
- gAgent.mDoubleTapRunMode == mode &&
- gAgent.mDoubleTapRunTimer.getElapsedTimeF32() < NUDGE_TIME)
+ !gAgent.getRunning())
{
- // Same walk-key was pushed again quickly; this is a double-tap
- // so engage temporary running.
- gAgent.setRunning();
- gAgent.sendWalkRun(gAgent.getRunning());
+ if (gAgent.mDoubleTapRunMode == mode &&
+ gAgent.mDoubleTapRunTimer.getElapsedTimeF32() < NUDGE_TIME)
+ {
+ // Same walk-key was pushed again quickly; this is a
+ // double-tap so engage temporary running.
+ gAgent.setRunning();
+ gAgent.sendWalkRun(gAgent.getRunning());
+ }
+
+ // Pressing any walk-key resets the double-tap timer
+ gAgent.mDoubleTapRunTimer.reset();
+ gAgent.mDoubleTapRunMode = mode;
}
}
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index cfcd446b55..2cb60785d3 100644
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -4897,12 +4897,12 @@ BOOL menu_check_build_tool( void* user_data )
void handle_reload_settings(void*)
{
gSavedSettings.resetToDefaults();
- gSavedSettings.loadFromFile(gSavedSettings.getString("ClientSettingsFile"), TRUE);
+ gSavedSettings.loadFromFile(gSavedSettings.getString("ClientSettingsFile"));
llinfos << "Loading colors from colors.xml" << llendl;
std::string color_file = gDirUtilp->getExpandedFilename(LL_PATH_APP_SETTINGS,"colors.xml");
gColors.resetToDefaults();
- gColors.loadFromFile(color_file, FALSE, TYPE_COL4U);
+ gColors.loadFromFileLegacy(color_file, FALSE, TYPE_COL4U);
}
class LLWorldSetHomeLocation : public view_listener_t
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 99f1af61e5..8afb0879a3 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -5063,7 +5063,7 @@ void callback_load_url(S32 option, void* data)
if (0 == option)
{
- LLWeb::loadURL(infop->mUrl);
+ LLWeb::loadURLExternal(infop->mUrl);
}
delete infop;
diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp
index 16555fdc9a..5f83dd4b06 100644
--- a/indra/newview/llvotree.cpp
+++ b/indra/newview/llvotree.cpp
@@ -821,7 +821,7 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
glLoadMatrixf((F32*) scale_mat.mMatrix);
glDrawElements(GL_TRIANGLES, sLODIndexCount[trunk_LOD], GL_UNSIGNED_SHORT, indicesp + sLODIndexOffset[trunk_LOD]);
-
+ gPipeline.addTrianglesDrawn(LEAF_INDICES/3);
stop_glerror();
ret += sLODIndexCount[trunk_LOD];
}
@@ -871,7 +871,7 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
glLoadMatrixf((F32*) scale_mat.mMatrix);
glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp);
-
+ gPipeline.addTrianglesDrawn(LEAF_INDICES/3);
stop_glerror();
ret += LEAF_INDICES;
}
@@ -896,7 +896,7 @@ U32 LLVOTree::drawBranchPipeline(LLMatrix4& matrix, U16* indicesp, S32 trunk_LOD
glLoadMatrixf((F32*) scale_mat.mMatrix);
glDrawElements(GL_TRIANGLES, LEAF_INDICES, GL_UNSIGNED_SHORT, indicesp);
-
+ gPipeline.addTrianglesDrawn(LEAF_INDICES/3);
stop_glerror();
ret += LEAF_INDICES;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index e7dbf0bfb8..a440ae2957 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -762,16 +762,30 @@ void LLVOVolume::sculpt()
return;
LLPointer<LLImageRaw> raw_image = new LLImageRaw();
- mSculptTexture->readBackRaw(discard_level, raw_image, FALSE);
+ BOOL is_valid = mSculptTexture->readBackRaw(discard_level, raw_image, FALSE);
sculpt_height = raw_image->getHeight();
sculpt_width = raw_image->getWidth();
+ sculpt_components = raw_image->getComponents();
- sculpt_components = raw_image->getComponents();
- sculpt_data = raw_image->getData();
-
- llassert_always(raw_image->getDataSize() >= sculpt_height * sculpt_width * sculpt_components);
-
+ if(is_valid)
+ {
+ is_valid = mSculptTexture->isValidForSculpt(discard_level, sculpt_width, sculpt_height, sculpt_components) ;
+ }
+ if(!is_valid)
+ {
+ sculpt_width = 0;
+ sculpt_height = 0;
+ sculpt_data = NULL ;
+ }
+ else
+ {
+ if (raw_image->getDataSize() < sculpt_height * sculpt_width * sculpt_components)
+ llerrs << "Sculpt: image data size = " << raw_image->getDataSize()
+ << " < " << sculpt_height << " x " << sculpt_width << " x " <<sculpt_components << llendl;
+
+ sculpt_data = raw_image->getData();
+ }
getVolume()->sculpt(sculpt_width, sculpt_height, sculpt_components, sculpt_data, discard_level);
}
}
diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp
index ca9f328e48..18c03d870f 100644
--- a/indra/newview/llvowlsky.cpp
+++ b/indra/newview/llvowlsky.cpp
@@ -484,17 +484,12 @@ BOOL LLVOWLSky::updateGeometry(LLDrawable * drawable)
void LLVOWLSky::drawStars(void)
{
- glEnableClientState(GL_COLOR_ARRAY);
-
// render the stars as a sphere centered at viewer camera
if (mStarsVerts.notNull())
{
mStarsVerts->setBuffer(LLDrawPoolWLSky::STAR_VERTEX_DATA_MASK);
- U16* indicesp = (U16*) mStarsVerts->getIndicesPointer();
- glDrawElements(GL_POINTS, getStarsNumIndices(), GL_UNSIGNED_SHORT, indicesp);
+ mStarsVerts->draw(LLVertexBuffer::POINTS, getStarsNumIndices(), 0);
}
-
- glDisableClientState(GL_COLOR_ARRAY);
}
void LLVOWLSky::drawDome(void)
@@ -507,19 +502,8 @@ void LLVOWLSky::drawDome(void)
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
const U32 data_mask = LLDrawPoolWLSky::SKY_VERTEX_DATA_MASK;
-
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
+
#if DOME_SLICES
- //mFanVerts->setBuffer(data_mask);
- //glDrawRangeElements(
- // GL_TRIANGLES,
- // 0, getFanNumVerts()-1, getFanNumIndices(),
- // GL_UNSIGNED_SHORT,
- // mFanVerts->getIndicesPointer());
-
- //gPipeline.addTrianglesDrawn(getFanNumIndices()/3);
-
std::vector< LLPointer<LLVertexBuffer> >::const_iterator strips_vbo_iter, end_strips;
end_strips = mStripsVerts.end();
for(strips_vbo_iter = mStripsVerts.begin(); strips_vbo_iter != end_strips; ++strips_vbo_iter)
@@ -528,13 +512,10 @@ void LLVOWLSky::drawDome(void)
strips_segment->setBuffer(data_mask);
- glDrawRangeElements(
- //GL_TRIANGLES,
- GL_TRIANGLE_STRIP,
- 0, strips_segment->getRequestedVerts()-1, strips_segment->getRequestedIndices(),
- GL_UNSIGNED_SHORT,
- strips_segment->getIndicesPointer());
-
+ strips_segment->drawRange(
+ LLVertexBuffer::TRIANGLE_STRIP,
+ 0, strips_segment->getRequestedVerts()-1, strips_segment->getRequestedIndices(),
+ 0);
gPipeline.addTrianglesDrawn(strips_segment->getRequestedIndices() - 2);
}
@@ -547,8 +528,6 @@ void LLVOWLSky::drawDome(void)
mStripsVerts->getIndicesPointer());
#endif
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-
LLVertexBuffer::unbind();
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index 4e679d28d5..69f2a4c4b7 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -168,7 +168,7 @@ glh::matrix4f glh_get_current_projection()
return glh_copy_matrix(gGLProjection);
}
-void glh_copy_matrix(glh::matrix4f& src, GLdouble* dst)
+void glh_copy_matrix(const glh::matrix4f& src, GLdouble* dst)
{
for (U32 i = 0; i < 16; i++)
{
@@ -176,7 +176,7 @@ void glh_copy_matrix(glh::matrix4f& src, GLdouble* dst)
}
}
-void glh_set_current_modelview(glh::matrix4f& mat)
+void glh_set_current_modelview(const glh::matrix4f& mat)
{
glh_copy_matrix(mat, gGLModelView);
}
@@ -2144,9 +2144,9 @@ void render_hud_elements()
LLViewerParcelMgr::getInstance()->renderParcelCollision();
// Render debugging beacons.
- gObjectList.renderObjectBeacons();
- LLHUDObject::renderAll();
- gObjectList.resetObjectBeacons();
+ //gObjectList.renderObjectBeacons();
+ //LLHUDObject::renderAll();
+ //gObjectList.resetObjectBeacons();
}
else if (gForceRenderLandFence)
{
@@ -2253,11 +2253,11 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
//
//
- glEnableClientState(GL_VERTEX_ARRAY);
-
stop_glerror();
gFrameStats.start(LLFrameStats::RENDER_SYNC);
+ glEnableClientState(GL_VERTEX_ARRAY);
+
// Do verification of GL state
#ifndef LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkStates();
@@ -2377,10 +2377,10 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
break;
}
- p->resetTrianglesDrawn();
p->render(i);
}
poolp->endRenderPass(i);
+ LLVertexBuffer::unbind();
#ifndef LL_RELEASE_FOR_DOWNLOAD
# if LL_DEBUG_GL
GLint depth;
@@ -2413,6 +2413,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
}
}
+ LLVertexBuffer::unbind();
#ifndef LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkStates();
LLGLState::checkTextureChannels();
@@ -2452,6 +2453,15 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
LLVertexBuffer::stopRender();
LLVertexBuffer::unbind();
+ if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI))
+ {
+ gGL.start();
+ // Render debugging beacons.
+ gObjectList.renderObjectBeacons();
+ LLHUDObject::renderAll();
+ gObjectList.resetObjectBeacons();
+ gGL.stop();
+ }
//HACK: preserve/restore matrices around HUD render
if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD))
@@ -2472,15 +2482,9 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate)
void LLPipeline::renderGeomDeferred()
{
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- glEnableClientState(GL_NORMAL_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
gDeferredDiffuseProgram.bind();
gPipeline.renderObjects(LLRenderPass::PASS_SIMPLE, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL, TRUE);
gDeferredDiffuseProgram.unbind();
- glDisableClientState(GL_COLOR_ARRAY);
- glDisableClientState(GL_NORMAL_ARRAY);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
}
void LLPipeline::addTrianglesDrawn(S32 count)
@@ -2506,11 +2510,6 @@ void LLPipeline::renderDebug()
gGL.start();
- // Disable all client state
- //glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- //glDisableClientState(GL_NORMAL_ARRAY);
- //glDisableClientState(GL_COLOR_ARRAY);
-
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
@@ -2603,8 +2602,6 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects)
LLGLDepthTest gls_depth(GL_TRUE,GL_TRUE);
disableLights();
- glEnableClientState ( GL_VERTEX_ARRAY );
-
//for each drawpool
#ifndef LL_RELEASE_FOR_DOWNLOAD
LLGLState::checkStates();
@@ -2619,7 +2616,7 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects)
{
LLFacePool* face_pool = (LLFacePool*) poolp;
face_pool->renderForSelect();
-
+ LLVertexBuffer::unbind();
gGLLastMatrix = NULL;
glLoadMatrixd(gGLModelView);
@@ -2635,7 +2632,6 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects)
}
}
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
LLGLEnable alpha_test(GL_ALPHA_TEST);
if (gPickTransparent)
{
@@ -2759,10 +2755,10 @@ void LLPipeline::renderForSelect(std::set<LLViewerObject*>& objects)
}
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
- glDisableClientState( GL_TEXTURE_COORD_ARRAY );
+ LLVertexBuffer::unbind();
LLVertexBuffer::stopRender();
-
+
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}
@@ -4866,6 +4862,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
{
if (LLPipeline::sWaterReflections && assertInitialized() && LLDrawPoolWater::sNeedsReflectionUpdate)
{
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+#endif
+
LLCamera camera = camera_in;
camera.setFar(camera.getFar()*0.87654321f);
LLPipeline::sReflectionRender = TRUE;
@@ -5052,6 +5054,12 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in)
LLDrawPoolWater::sNeedsDistortionUpdate = FALSE;
LLViewerCamera::getInstance()->setUserClipPlane(LLPlane(-pnorm, -pd));
LLPipeline::sUseOcclusion = occlusion;
+
+#ifndef LL_RELEASE_FOR_DOWNLOAD
+ LLGLState::checkStates();
+ LLGLState::checkTextureChannels();
+ LLGLState::checkClientArrays();
+#endif
}
}
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 6e02b55daf..7e38628d87 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -67,8 +67,9 @@ BOOL compute_min_max(LLMatrix4& box, LLVector2& min, LLVector2& max); // Shouldn
bool LLRayAABB(const LLVector3 &center, const LLVector3 &size, const LLVector3& origin, const LLVector3& dir, LLVector3 &coord, F32 epsilon = 0);
BOOL LLLineSegmentAABB(const LLVector3& start, const LLVector3& end, const LLVector3& center, const LLVector3& size);
BOOL setup_hud_matrices(BOOL for_select);
+glh::matrix4f glh_copy_matrix(GLdouble* src);
glh::matrix4f glh_get_current_modelview();
-void glh_set_current_modelview(glh::matrix4f& mat);
+void glh_set_current_modelview(const glh::matrix4f& mat);
glh::matrix4f glh_get_current_projection();
void glh_set_current_projection(glh::matrix4f& mat);
glh::matrix4f gl_ortho(GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat znear, GLfloat zfar);