diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl index d2176130dc..8b82d544cd 100644 --- a/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class3/deferred/softenLightF.glsl @@ -36,12 +36,14 @@ #define DEBUG_PBR_ROUGH_ALPHA 0 // Output: grayscale Alpha Roughness #define DEBUG_PBR_METAL 0 // Output: grayscale metal #define DEBUG_PBR_REFLECTANCE 0 // Output: diffuse reflectance +#define DEBUG_PBR_BRDF_UV 0 // Output: red green BRDF UV (GGX input) +#define DEBUG_PBR_BRDF_SCALE_BIAS 0 // Output: red green BRDF Scale Bias (GGX output) #define DEBUG_PBR_SPEC 0 // Output: Final spec #define DEBUG_PBR_SPEC_REFLECTION 0 // Output: reflection #define DEBUG_PBR_NORMAL 0 // Output: passed in normal #define DEBUG_PBR_VIEW 0 // Output: view_dir #define DEBUG_PBR_BRDF 0 // Output: Environment BRDF -#define DEBUG_PBR_DOT_NV 0 // Output: +#define DEBUG_PBR_DOT_NV 0 // Output: grayscale dot(Normal,ViewDir) #define DEBUG_PBR_DOT_TV 0 // Output: #define DEBUG_PBR_DOT_BV 0 // Output: #define DEBUG_PBR_FRESNEL 0 // Output: roughness dependent fresnel @@ -255,8 +257,11 @@ void main() color.rgb = colorDiffuse + colorEmissive + colorSpec; - #if DEBUG_PBR_BRDF - color.rgb = vec3(vScaleBias,0); + #if DEBUG_PBR_BRDF_UV + color.rgb = vec3(brdfPoint,0.0); + #endif + #if DEBUG_PBR_BRDF_SCALE_BIAS + color.rgb = vec3(vScaleBias,0.0); #endif #if DEBUG_PBR_FRESNEL color.rgb = fresnelR; |