diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 11 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.cpp | 43 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.h | 2 | ||||
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 2 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 13 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 1 |
6 files changed, 61 insertions, 11 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index e7d947b85f..6a84f64030 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10390,6 +10390,17 @@ <key>Value</key> <real>8</real> </map> + <key>RenderHeroProbeUpdateRate</key> + <map> + <key>Comment</key> + <string>How many frames to wait for until it's time to render the probe. E.g., every other frame (1), every two frames (2), every three frames (3) etc.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <real>1</real> + </map> <key>RenderReflectionProbeVolumes</key> <map> <key>Comment</key> diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp index 2a81919856..0d9efb860a 100644 --- a/indra/newview/llheroprobemanager.cpp +++ b/indra/newview/llheroprobemanager.cpp @@ -155,6 +155,25 @@ void LLHeroProbeManager::update() probe_pos.load3(point.mV); + + // Collect the list of faces that need updating based upon the camera's rotation. + LLVector3 cam_direction = LLVector3(-1, -1, -1) * LLViewerCamera::instance().getQuaternion(); + + static LLVector3 cubeFaces[6] = { + LLVector3(1, 0, 0), + LLVector3(-1, 0, 0), + LLVector3(0, 1, 0), + LLVector3(0, -1, 0), + LLVector3(0, 0, 1), + LLVector3(0, 0, -1) + }; + + for (int i = 0; i < 6; i++) + { + bool shouldUpdate = (cam_direction * cubeFaces[i]) > 0; + + mFaceUpdateList[i] = shouldUpdate; + } } else { @@ -185,8 +204,10 @@ void LLHeroProbeManager::update() { for (U32 i = 0; i < 6; ++i) { - updateProbeFace(mProbes[j], i, near_clip); + if (mFaceUpdateList[i]) + updateProbeFace(mProbes[j], i, near_clip); } + generateRadiance(mProbes[j]); } mRenderingMirror = false; @@ -242,7 +263,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n LLRenderTarget *screen_rt = &gPipeline.mHeroProbeRT.screen; LLRenderTarget *depth_rt = &gPipeline.mHeroProbeRT.deferredScreen; - + // perform a gaussian blur on the super sampled render before downsampling { gGaussianProgram.bind(); @@ -318,14 +339,22 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gGL.getTexUnit(diffuseChannel)->unbind(LLTexUnit::TT_TEXTURE); gReflectionMipProgram.unbind(); } +} - if (face == 5) +void LLHeroProbeManager::generateRadiance(LLReflectionMap* probe) +{ + S32 sourceIdx = mReflectionProbeCount; + + // Unlike the reflectionmap manager, all probes are considered "realtime" for hero probes. + sourceIdx += 1; { mMipChain[0].bindTarget(); static LLStaticHashedString sSourceIdx("sourceIdx"); { - //generate radiance map (even if this is not the irradiance map, we need the mip chain for the irradiance map) + + + // generate radiance map (even if this is not the irradiance map, we need the mip chain for the irradiance map) gHeroRadianceGenProgram.bind(); mVertexBuffer->setBuffer(); @@ -334,10 +363,10 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gHeroRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx); gHeroRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD); gHeroRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, mHeroProbeStrength); - + U32 res = mMipChain[0].getWidth(); - for (int i = 0; i < mMipChain.size(); ++i) + for (int i = 0; i < mMipChain.size() / 4; ++i) { LL_PROFILE_GPU_ZONE("probe radiance gen"); static LLStaticHashedString sMipLevel("mipLevel"); @@ -351,7 +380,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gHeroRadianceGenProgram.uniform1f(sStrength, 1); for (int cf = 0; cf < 6; ++cf) - { // for each cube face + { // for each cube face LLCoordFrame frame; frame.lookAt(LLVector3(0, 0, 0), LLCubeMapArray::sClipToCubeLookVecs[cf], LLCubeMapArray::sClipToCubeUpVecs[cf]); diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h index 552c5dcaab..7cc7e3b144 100644 --- a/indra/newview/llheroprobemanager.h +++ b/indra/newview/llheroprobemanager.h @@ -104,6 +104,7 @@ private: // update the specified face of the specified probe void updateProbeFace(LLReflectionMap* probe, U32 face, F32 near_clip); + void generateRadiance(LLReflectionMap *probe); // list of active reflection maps std::vector<LLPointer<LLReflectionMap> > mProbes; @@ -134,6 +135,7 @@ private: bool mReset = false; bool mRenderingMirror = false; + std::map<int, bool> mFaceUpdateList; std::set<LLPointer<LLVOVolume>> mHeroVOList; LLPointer<LLVOVolume> mNearestHero; diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index e6d9aed1a3..2a77146101 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -658,7 +658,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { // Render mirrors and associated hero probes before we render the rest of the scene. // This ensures the scene state in the hero probes are exactly the same as the rest of the scene before we render it. - if (gPipeline.RenderMirrors && !gSnapshot) + if (gPipeline.RenderMirrors && !gSnapshot && (gPipeline.RenderHeroProbeUpdateRate == 0 || (gFrameCount % gPipeline.RenderHeroProbeUpdateRate) == 0)) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update hero probes"); gPipeline.mHeroProbeManager.update(); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6ceaca731b..e3e2da3b30 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -199,6 +199,7 @@ F32 LLPipeline::RenderScreenSpaceReflectionAdaptiveStepMultiplier; S32 LLPipeline::RenderScreenSpaceReflectionGlossySamples; S32 LLPipeline::RenderBufferVisualization; bool LLPipeline::RenderMirrors; +S32 LLPipeline::RenderHeroProbeUpdateRate; LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize"); const U32 LLPipeline::MAX_BAKE_WIDTH = 512; @@ -559,6 +560,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderScreenSpaceReflectionGlossySamples"); connectRefreshCachedSettingsSafe("RenderBufferVisualization"); connectRefreshCachedSettingsSafe("RenderMirrors"); + connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate"); gSavedSettings.getControl("RenderAutoHideSurfaceAreaLimit")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); } @@ -786,9 +788,12 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) U32 res = mReflectionMapManager.mProbeResolution * 4; //multiply by 4 because probes will be 16x super sampled allocateScreenBuffer(res, res, samples); - res = mHeroProbeManager.mProbeResolution; // We also scale the hero probe RT to the probe res since we don't super sample it. - mRT = &mHeroProbeRT; - allocateScreenBuffer(res, res, samples); + if (RenderMirrors) + { + res = mHeroProbeManager.mProbeResolution; // We also scale the hero probe RT to the probe res since we don't super sample it. + mRT = &mHeroProbeRT; + allocateScreenBuffer(res, res, samples); + } mRT = &mMainRT; gCubeSnapshot = FALSE; @@ -1068,6 +1073,8 @@ void LLPipeline::refreshCachedSettings() LLViewerShaderMgr::instance()->clearShaderCache(); LLViewerShaderMgr::instance()->setShaders(); } + RenderHeroProbeUpdateRate = gSavedSettings.getS32("RenderHeroProbeUpdateRate"); + sReflectionProbesEnabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionsEnabled") && gSavedSettings.getBOOL("RenderReflectionsEnabled"); RenderSpotLight = nullptr; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 259dc3f9d0..fe00c52e6d 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -1056,6 +1056,7 @@ public: static S32 RenderScreenSpaceReflectionGlossySamples; static S32 RenderBufferVisualization; static bool RenderMirrors; + static S32 RenderHeroProbeUpdateRate; }; void render_bbox(const LLVector3 &min, const LLVector3 &max); |