diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llmath/llvolume.cpp | 40 | ||||
-rw-r--r-- | indra/llmath/llvolume.h | 4 | ||||
-rw-r--r-- | indra/newview/llmanipscale.cpp | 14 | ||||
-rwxr-xr-x | indra/newview/pipeline.cpp | 12 |
4 files changed, 52 insertions, 18 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 6fa57604d8..5d3d23e9db 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -5393,19 +5393,53 @@ BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) delete mOctree;
mOctree = NULL;
+ BOOL ret = FALSE ;
if (mTypeMask & CAP_MASK)
{
- return createCap(volume, partial_build);
+ ret = createCap(volume, partial_build);
}
else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK))
{
- return createSide(volume, partial_build);
+ ret = createSide(volume, partial_build);
}
else
{
llerrs << "Unknown/uninitialized face type!" << llendl;
- return FALSE;
}
+
+ //update the range of the texture coordinates
+ if(ret)
+ {
+ mTexCoordExtents[0].setVec(1.f, 1.f) ;
+ mTexCoordExtents[1].setVec(0.f, 0.f) ;
+
+ for(U32 i = 0 ; i < mNumVertices ; i++)
+ {
+ if(mTexCoordExtents[0].mV[0] > mTexCoords[i].mV[0])
+ {
+ mTexCoordExtents[0].mV[0] = mTexCoords[i].mV[0] ;
+ }
+ if(mTexCoordExtents[1].mV[0] < mTexCoords[i].mV[0])
+ {
+ mTexCoordExtents[1].mV[0] = mTexCoords[i].mV[0] ;
+ }
+
+ if(mTexCoordExtents[0].mV[1] > mTexCoords[i].mV[1])
+ {
+ mTexCoordExtents[0].mV[1] = mTexCoords[i].mV[1] ;
+ }
+ if(mTexCoordExtents[1].mV[1] < mTexCoords[i].mV[1])
+ {
+ mTexCoordExtents[1].mV[1] = mTexCoords[i].mV[1] ;
+ }
+ }
+ mTexCoordExtents[0].mV[0] = llmax(0.f, mTexCoordExtents[0].mV[0]) ;
+ mTexCoordExtents[0].mV[1] = llmax(0.f, mTexCoordExtents[0].mV[1]) ;
+ mTexCoordExtents[1].mV[0] = llmin(1.f, mTexCoordExtents[1].mV[0]) ;
+ mTexCoordExtents[1].mV[1] = llmin(1.f, mTexCoordExtents[1].mV[1]) ;
+ }
+
+ return ret ;
}
void LLVolumeFace::getVertexData(U16 index, LLVolumeFace::VertexData& cv)
diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index eceaced9e2..5bd65c2bf2 100644 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -901,7 +901,7 @@ public: LLVector4a* mExtents; //minimum and maximum point of face LLVector4a* mCenter; - LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. + LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. S32 mNumVertices; S32 mNumIndices; @@ -909,7 +909,7 @@ public: LLVector4a* mPositions; LLVector4a* mNormals; LLVector4a* mBinormals; - LLVector2* mTexCoords; + LLVector2* mTexCoords; U16* mIndices; std::vector<S32> mEdge; diff --git a/indra/newview/llmanipscale.cpp b/indra/newview/llmanipscale.cpp index 67ab7ab462..d16c4c3bd0 100644 --- a/indra/newview/llmanipscale.cpp +++ b/indra/newview/llmanipscale.cpp @@ -960,9 +960,9 @@ void LLManipScale::dragCorner( S32 x, S32 y ) { mInSnapRegime = FALSE; } - - F32 max_scale_factor = get_default_max_prim_scale() / MIN_PRIM_SCALE; - F32 min_scale_factor = MIN_PRIM_SCALE / get_default_max_prim_scale(); + + F32 max_scale_factor = DEFAULT_MAX_PRIM_SCALE_NO_MESH / MIN_PRIM_SCALE; + F32 min_scale_factor = MIN_PRIM_SCALE / DEFAULT_MAX_PRIM_SCALE_NO_MESH; // find max and min scale factors that will make biggest object hit max absolute scale and smallest object hit min absolute scale for (LLObjectSelection::iterator iter = mObjectSelection->begin(); @@ -974,7 +974,7 @@ void LLManipScale::dragCorner( S32 x, S32 y ) { const LLVector3& scale = selectNode->mSavedScale; - F32 cur_max_scale_factor = llmin( get_default_max_prim_scale() / scale.mV[VX], get_default_max_prim_scale() / scale.mV[VY], get_default_max_prim_scale() / scale.mV[VZ] ); + F32 cur_max_scale_factor = llmin( DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VX], DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VY], DEFAULT_MAX_PRIM_SCALE_NO_MESH / scale.mV[VZ] ); max_scale_factor = llmin( max_scale_factor, cur_max_scale_factor ); F32 cur_min_scale_factor = llmax( MIN_PRIM_SCALE / scale.mV[VX], MIN_PRIM_SCALE / scale.mV[VY], MIN_PRIM_SCALE / scale.mV[VZ] ); @@ -1271,7 +1271,7 @@ void LLManipScale::stretchFace( const LLVector3& drag_start_agent, const LLVecto F32 denom = axis * dir_local; F32 desired_delta_size = is_approx_zero(denom) ? 0.f : (delta_local_mag / denom); // in meters - F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, get_default_max_prim_scale()); + F32 desired_scale = llclamp(selectNode->mSavedScale.mV[axis_index] + desired_delta_size, MIN_PRIM_SCALE, DEFAULT_MAX_PRIM_SCALE_NO_MESH); // propagate scale constraint back to position offset desired_delta_size = desired_scale - selectNode->mSavedScale.mV[axis_index]; // propagate constraint back to position @@ -1971,7 +1971,7 @@ F32 LLManipScale::partToMaxScale( S32 part, const LLBBox &bbox ) const max_extent = bbox_extents.mV[i]; } } - max_scale_factor = bbox_extents.magVec() * get_default_max_prim_scale() / max_extent; + max_scale_factor = bbox_extents.magVec() * DEFAULT_MAX_PRIM_SCALE_NO_MESH / max_extent; if (getUniform()) { @@ -1986,7 +1986,7 @@ F32 LLManipScale::partToMinScale( S32 part, const LLBBox &bbox ) const { LLVector3 bbox_extents = unitVectorToLocalBBoxExtent( partToUnitVector( part ), bbox ); bbox_extents.abs(); - F32 min_extent = get_default_max_prim_scale(); + F32 min_extent = DEFAULT_MAX_PRIM_SCALE_NO_MESH; for (U32 i = VX; i <= VZ; i++) { if (bbox_extents.mV[i] > 0.f && bbox_extents.mV[i] < min_extent) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index ec3d0c10ab..9342e07a1d 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -3141,7 +3141,7 @@ void render_hud_elements() gGL.color4f(1,1,1,1); if (!LLPipeline::sReflectionRender && gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_UI)) { - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); gViewerWindow->renderSelections(FALSE, FALSE, FALSE); // For HUD version in render_ui_3d() // Draw the tracking overlays @@ -3385,7 +3385,7 @@ void LLPipeline::renderGeom(LLCamera& camera, BOOL forceVBOUpdate) glMatrixMode(GL_MODELVIEW); LLGLSPipeline gls_pipeline; - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); LLGLState gls_color_material(GL_COLOR_MATERIAL, mLightingDetail < 2); @@ -3625,7 +3625,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera) } } - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); LLVertexBuffer::unbind(); @@ -3714,7 +3714,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera) LLGLEnable cull(GL_CULL_FACE); - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); calcNearbyLights(camera); setupHWLights(NULL); @@ -6298,7 +6298,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) gGL.getTexUnit(1)->bind(&mScreen); gGL.getTexUnit(1)->activate(); - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); buff->setBuffer(mask); buff->drawArrays(LLRender::TRIANGLE_STRIP, 0, 3); @@ -6763,7 +6763,7 @@ void LLPipeline::renderDeferredLighting() 0, 0, mDeferredDepth.getWidth(), mDeferredDepth.getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST); } - LLGLEnable multisample(GL_MULTISAMPLE_ARB); + LLGLEnable multisample(gSavedSettings.getU32("RenderFSAASamples") > 0 ? GL_MULTISAMPLE_ARB : 0); if (gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_HUD)) { |