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-rw-r--r--indra/llrender/llvertexbuffer.cpp1
-rw-r--r--indra/newview/llface.cpp13
-rw-r--r--indra/newview/llface.h2
-rw-r--r--indra/newview/llvosurfacepatch.cpp74
4 files changed, 71 insertions, 19 deletions
diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp
index 18f7557da9..7f14a8d5ac 100644
--- a/indra/llrender/llvertexbuffer.cpp
+++ b/indra/llrender/llvertexbuffer.cpp
@@ -1372,7 +1372,6 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) const
llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
}
-
if (data_mask & MAP_NORMAL)
{
glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index a65ee52fa1..679875e6bd 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -366,15 +366,18 @@ void LLFace::setDrawable(LLDrawable *drawable)
mXform = &drawable->mXform;
}
-void LLFace::setSize(const S32 num_vertices, const S32 num_indices)
+void LLFace::setSize(S32 num_vertices, S32 num_indices, bool align)
{
- //allocate vertices in blocks of 4 for alignment
- S32 num_verts = (num_vertices + 0x3) & ~0x3;
+ if (align)
+ {
+ //allocate vertices in blocks of 4 for alignment
+ S32 num_vertices = (num_vertices + 0x3) & ~0x3;
+ }
- if (mGeomCount != num_verts ||
+ if (mGeomCount != num_vertices ||
mIndicesCount != num_indices)
{
- mGeomCount = num_verts;
+ mGeomCount = num_vertices;
mIndicesCount = num_indices;
mVertexBuffer = NULL;
mLastVertexBuffer = NULL;
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index f9e9c3e078..48909d7895 100644
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -166,7 +166,7 @@ public:
S32 getColors(LLStrider<LLColor4U> &colors);
S32 getIndices(LLStrider<U16> &indices);
- void setSize(const S32 numVertices, const S32 num_indices = 0);
+ void setSize(S32 numVertices, S32 num_indices = 0, bool align = false);
BOOL genVolumeBBoxes(const LLVolume &volume, S32 f,
const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE);
diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp
index ef7b161003..eef62ddf1a 100644
--- a/indra/newview/llvosurfacepatch.cpp
+++ b/indra/newview/llvosurfacepatch.cpp
@@ -60,27 +60,77 @@ public:
LLVertexBuffer(MAP_VERTEX | MAP_NORMAL | MAP_TEXCOORD0 | MAP_TEXCOORD1 | MAP_COLOR, GL_DYNAMIC_DRAW_ARB)
{
//texture coordinates 2 and 3 exist, but use the same data as texture coordinate 1
- mOffsets[TYPE_TEXCOORD3] = mOffsets[TYPE_TEXCOORD2] = mOffsets[TYPE_TEXCOORD1];
- mTypeMask |= MAP_TEXCOORD2 | MAP_TEXCOORD3;
};
- /*// virtual
+ // virtual
void setupVertexBuffer(U32 data_mask) const
- {
- if (LLDrawPoolTerrain::getDetailMode() == 0 || LLPipeline::sShadowRender)
+ {
+ U8* base = useVBOs() ? (U8*) mAlignedOffset : mMappedData;
+
+ //assume tex coords 2 and 3 are present
+ U32 type_mask = mTypeMask | MAP_TEXCOORD2 | MAP_TEXCOORD3;
+
+ if ((data_mask & type_mask) != data_mask)
+ {
+ llerrs << "LLVertexBuffer::setupVertexBuffer missing required components for supplied data mask." << llendl;
+ }
+
+ if (data_mask & MAP_NORMAL)
+ {
+ glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL]));
+ }
+ if (data_mask & MAP_TEXCOORD3)
+ { //substitute tex coord 0 for tex coord 3
+ glClientActiveTextureARB(GL_TEXTURE3_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_TEXCOORD2)
+ { //substitute tex coord 0 for tex coord 2
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
+ }
+ if (data_mask & MAP_TEXCOORD1)
{
- LLVertexBuffer::setupVertexBuffer(data_mask);
+ glClientActiveTextureARB(GL_TEXTURE1_ARB);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
- else if (data_mask & LLVertexBuffer::MAP_TEXCOORD1)
+ if (data_mask & MAP_BINORMAL)
{
- LLVertexBuffer::setupVertexBuffer(data_mask);
+ glClientActiveTextureARB(GL_TEXTURE2_ARB);
+ glTexCoordPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_BINORMAL], (void*)(base + mOffsets[TYPE_BINORMAL]));
+ glClientActiveTextureARB(GL_TEXTURE0_ARB);
}
- else
+ if (data_mask & MAP_TEXCOORD0)
{
- LLVertexBuffer::setupVertexBuffer(data_mask);
+ glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0]));
}
- llglassertok();
- }*/
+ if (data_mask & MAP_COLOR)
+ {
+ glColorPointer(4, GL_UNSIGNED_BYTE, LLVertexBuffer::sTypeOffsets[TYPE_COLOR], (void*)(base + mOffsets[TYPE_COLOR]));
+ }
+
+ if (data_mask & MAP_WEIGHT)
+ {
+ glVertexAttribPointerARB(1, 1, GL_FLOAT, FALSE, LLVertexBuffer::sTypeOffsets[TYPE_WEIGHT], (void*)(base + mOffsets[TYPE_WEIGHT]));
+ }
+
+ if (data_mask & MAP_WEIGHT4 && sWeight4Loc != -1)
+ {
+ glVertexAttribPointerARB(sWeight4Loc, 4, GL_FLOAT, FALSE, LLVertexBuffer::sTypeOffsets[TYPE_WEIGHT4], (void*)(base+mOffsets[TYPE_WEIGHT4]));
+ }
+
+ if (data_mask & MAP_CLOTHWEIGHT)
+ {
+ glVertexAttribPointerARB(4, 4, GL_FLOAT, TRUE, LLVertexBuffer::sTypeOffsets[TYPE_CLOTHWEIGHT], (void*)(base + mOffsets[TYPE_CLOTHWEIGHT]));
+ }
+ if (data_mask & MAP_VERTEX)
+ {
+ glVertexPointer(3,GL_FLOAT, LLVertexBuffer::sTypeOffsets[TYPE_VERTEX], (void*)(base + 0));
+ }
+ }
};
//============================================================================