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-rwxr-xr-xindra/llappearance/llavatarappearance.cpp2
-rwxr-xr-xindra/llappearance/llavatarappearance.h2
-rwxr-xr-xindra/newview/llvoavatar.cpp20
3 files changed, 12 insertions, 12 deletions
diff --git a/indra/llappearance/llavatarappearance.cpp b/indra/llappearance/llavatarappearance.cpp
index 3c01a00e61..c4ff667fa1 100755
--- a/indra/llappearance/llavatarappearance.cpp
+++ b/indra/llappearance/llavatarappearance.cpp
@@ -175,7 +175,7 @@ LLAvatarAppearance::LLAvatarAppearance(LLWearableData* wearable_data) :
mBakedTextureDatas.resize(LLAvatarAppearanceDefines::BAKED_NUM_INDICES);
for (U32 i = 0; i < mBakedTextureDatas.size(); i++ )
{
- mBakedTextureDatas[i].mLastTextureIndex = IMG_DEFAULT_AVATAR;
+ mBakedTextureDatas[i].mLastTextureID = IMG_DEFAULT_AVATAR;
mBakedTextureDatas[i].mTexLayerSet = NULL;
mBakedTextureDatas[i].mIsLoaded = false;
mBakedTextureDatas[i].mIsUsed = false;
diff --git a/indra/llappearance/llavatarappearance.h b/indra/llappearance/llavatarappearance.h
index abe3599685..11ea5e5a46 100755
--- a/indra/llappearance/llavatarappearance.h
+++ b/indra/llappearance/llavatarappearance.h
@@ -308,7 +308,7 @@ protected:
typedef std::deque<LLMaskedMorph *> morph_list_t;
struct BakedTextureData
{
- LLUUID mLastTextureIndex;
+ LLUUID mLastTextureID;
LLTexLayerSet* mTexLayerSet; // Only exists for self
bool mIsLoaded;
bool mIsUsed;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index ed5b332e26..75e71a7613 100755
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -5833,7 +5833,7 @@ void LLVOAvatar::updateMeshTextures()
&& ( !layerset->getViewerComposite()->isInitialized()
|| !layerset->isLocalTextureDataAvailable() );
use_lkg_baked_layer[i] = (!is_layer_baked[i]
- && (mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR)
+ && (mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR)
&& layerset_invalid);
if (use_lkg_baked_layer[i])
{
@@ -5843,7 +5843,7 @@ void LLVOAvatar::updateMeshTextures()
else
{
use_lkg_baked_layer[i] = (!is_layer_baked[i]
- && mBakedTextureDatas[i].mLastTextureIndex != IMG_DEFAULT_AVATAR);
+ && mBakedTextureDatas[i].mLastTextureID != IMG_DEFAULT_AVATAR);
}
}
@@ -5856,10 +5856,10 @@ void LLVOAvatar::updateMeshTextures()
if (use_lkg_baked_layer[i] && !isUsingLocalAppearance() )
{
LLViewerFetchedTexture* baked_img;
- const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureIndex);
+ const std::string url = getImageURL(i, mBakedTextureDatas[i].mLastTextureID);
if (!url.empty())
{
- baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureIndex);
+ baked_img = LLViewerTextureManager::getFetchedTextureFromUrl(url, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, mBakedTextureDatas[i].mLastTextureID);
}
else
{
@@ -5870,7 +5870,7 @@ void LLVOAvatar::updateMeshTextures()
llwarns << "updateMeshTextures: invalid host for object: " << getID() << llendl;
}
- baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureIndex, target_host );
+ baked_img = LLViewerTextureManager::getFetchedTextureFromHost( mBakedTextureDatas[i].mLastTextureID, target_host );
}
mBakedTextureDatas[i].mIsUsed = TRUE;
@@ -5891,7 +5891,7 @@ void LLVOAvatar::updateMeshTextures()
else if (!isUsingLocalAppearance() && is_layer_baked[i])
{
LLViewerFetchedTexture* baked_img = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
- if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureIndex )
+ if( baked_img->getID() == mBakedTextureDatas[i].mLastTextureID )
{
// Even though the file may not be finished loading, we'll consider it loaded and use it (rather than doing compositing).
useBakedTexture( baked_img->getID() );
@@ -6248,7 +6248,7 @@ void LLVOAvatar::onFirstTEMessageReceived()
if (layer_baked)
{
LLViewerFetchedTexture* image = LLViewerTextureManager::staticCastToFetchedTexture(getImage( mBakedTextureDatas[i].mTextureIndex, 0 ), TRUE) ;
- mBakedTextureDatas[i].mLastTextureIndex = image->getID();
+ mBakedTextureDatas[i].mLastTextureID = image->getID();
// If we have more than one texture for the other baked layers, we'll want to call this for them too.
if ( (image->getID() != IMG_INVISIBLE) && ((i == BAKED_HEAD) || (i == BAKED_UPPER) || (i == BAKED_LOWER)) )
{
@@ -6439,11 +6439,11 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys )
for (U8 baked_index = 0; baked_index < mBakedTextureDatas.size(); baked_index++)
{
if (!isTextureDefined(mBakedTextureDatas[baked_index].mTextureIndex)
- && mBakedTextureDatas[baked_index].mLastTextureIndex != IMG_DEFAULT
+ && mBakedTextureDatas[baked_index].mLastTextureID != IMG_DEFAULT
&& baked_index != BAKED_SKIRT)
{
setTEImage(mBakedTextureDatas[baked_index].mTextureIndex,
- LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureIndex, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
+ LLViewerTextureManager::getFetchedTexture(mBakedTextureDatas[baked_index].mLastTextureID, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE));
}
}
@@ -6773,7 +6773,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id )
{
LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL;
mBakedTextureDatas[i].mIsLoaded = true;
- mBakedTextureDatas[i].mLastTextureIndex = id;
+ mBakedTextureDatas[i].mLastTextureID = id;
mBakedTextureDatas[i].mIsUsed = true;
debugColorizeSubMeshes(i,LLColor4::green);