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-rw-r--r--indra/llrender/llfontgl.cpp3
-rw-r--r--indra/llrender/llfontvertexbuffer.cpp119
-rw-r--r--indra/llrender/llfontvertexbuffer.h15
-rw-r--r--indra/llui/llbutton.cpp64
-rw-r--r--indra/llui/llbutton.h49
-rw-r--r--indra/newview/llhudnametag.cpp19
-rw-r--r--indra/newview/llhudnametag.h1
7 files changed, 195 insertions, 75 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp
index 481e35c16a..701ab4d060 100644
--- a/indra/llrender/llfontgl.cpp
+++ b/indra/llrender/llfontgl.cpp
@@ -490,6 +490,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons
if (draw_ellipses)
{
+ // signal a separate context
+ buffer_list->emplace_back(nullptr, nullptr, 0, 0);
+
// recursively render ellipses at end of string
// we've already reserved enough room
gGL.pushUIMatrix();
diff --git a/indra/llrender/llfontvertexbuffer.cpp b/indra/llrender/llfontvertexbuffer.cpp
index 3ff0771795..c4b68c4a6c 100644
--- a/indra/llrender/llfontvertexbuffer.cpp
+++ b/indra/llrender/llfontvertexbuffer.cpp
@@ -53,7 +53,8 @@ S32 LLFontVertexBuffer::render(
F32 x, F32 y,
const LLColor4& color,
LLFontGL::HAlign halign, LLFontGL::VAlign valign,
- U8 style, LLFontGL::ShadowType shadow,
+ U8 style,
+ LLFontGL::ShadowType shadow,
S32 max_chars , S32 max_pixels,
F32* right_x,
bool use_ellipses,
@@ -64,62 +65,33 @@ S32 LLFontVertexBuffer::render(
genBuffers(fontp, text, begin_offset, x, y, color, halign, valign,
style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
}
- else if (mLastX != x || mLastY != y || mLastColor != color) // always track position and alphs
+ else if (mLastX != x || mLastY != y
+ || mLastFont != fontp
+ || mLastColor != color // alphas change often
+ || mLastHalign != halign
+ || mLastValign != valign
+ || mLastOffset != begin_offset
+ || mLastMaxChars != max_chars
+ || mLastMaxPixels != max_pixels
+ || mLastStyle != style
+ || mLastShadow != shadow) // ex: buttons change shadow state
{
genBuffers(fontp, text, begin_offset, x, y, color, halign, valign,
style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
}
- else if (true //mTrackStringChanges
- && (mLastOffset != begin_offset
- || mLastMaxChars != max_chars
- || mLastMaxPixels != max_pixels
- || mLastStringHash != sStringHasher._Do_hash(text))) // todo, track all parameters?
+ else if (mTrackStringChanges && mLastStringHash != sStringHasher._Do_hash(text))
{
genBuffers(fontp, text, begin_offset, x, y, color, halign, valign,
style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color);
}
else
{
+ renderBuffers();
- gGL.flush(); // deliberately empty pending verts
- gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
- gGL.pushUIMatrix();
-
- gGL.loadUIIdentity();
-
- // Depth translation, so that floating text appears 'in-world'
- // and is correctly occluded.
- gGL.translatef(0.f, 0.f, LLFontGL::sCurDepth);
-
- gGL.setSceneBlendType(LLRender::BT_ALPHA);
-
- for (auto &buf_data : mBufferList)
- {
- if (buf_data.mImage)
- {
- gGL.getTexUnit(0)->bind(buf_data.mImage);
- }
- else
- {
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
- }
- buf_data.mBuffer->setBuffer();
-
- if (LLRender::sGLCoreProfile && buf_data.mMode == LLRender::QUADS)
- {
- buf_data.mBuffer->drawArrays(LLRender::TRIANGLES, 0, buf_data.mCount);
- }
- else
- {
- buf_data.mBuffer->drawArrays(buf_data.mMode, 0, buf_data.mCount);
- }
- }
if (right_x)
{
*right_x = mLastRightX;
}
-
- gGL.popUIMatrix();
}
return mChars;
}
@@ -141,6 +113,7 @@ void LLFontVertexBuffer::genBuffers(
mChars = fontp->render(text, begin_offset, x, y, color, halign, valign,
style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color, &mBufferList);
+ mLastFont = fontp;
mLastOffset = begin_offset;
mLastMaxChars = max_chars;
mLastMaxPixels = max_pixels;
@@ -148,6 +121,10 @@ void LLFontVertexBuffer::genBuffers(
mLastX = x;
mLastY = y;
mLastColor = color;
+ mLastHalign = halign;
+ mLastValign = valign;
+ mLastStyle = style;
+ mLastShadow = shadow;
if (right_x)
{
@@ -155,3 +132,61 @@ void LLFontVertexBuffer::genBuffers(
}
}
+void render_buffers(LLFontVertexBuffer::buffer_list_t::iterator iter, LLFontVertexBuffer::buffer_list_t::iterator end)
+{
+ gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE);
+ gGL.pushUIMatrix();
+
+ gGL.loadUIIdentity();
+
+ // Depth translation, so that floating text appears 'in-world'
+ // and is correctly occluded.
+ gGL.translatef(0.f, 0.f, LLFontGL::sCurDepth);
+
+ gGL.setSceneBlendType(LLRender::BT_ALPHA);
+
+ while (iter != end)
+ {
+ if (iter->mBuffer == nullptr)
+ {
+ // elipses indicator
+ iter++;
+ break;
+ }
+ if (iter->mImage)
+ {
+ gGL.getTexUnit(0)->bind(iter->mImage);
+ }
+ else
+ {
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ }
+ iter->mBuffer->setBuffer();
+
+ if (LLRender::sGLCoreProfile && iter->mMode == LLRender::QUADS)
+ {
+ iter->mBuffer->drawArrays(LLRender::TRIANGLES, 0, iter->mCount);
+ }
+ else
+ {
+ iter->mBuffer->drawArrays(iter->mMode, 0, iter->mCount);
+ }
+ iter++;
+ }
+
+ if (iter != end)
+ {
+ gGL.pushUIMatrix();
+ render_buffers(iter, end);
+ gGL.popUIMatrix();
+ }
+
+ gGL.popUIMatrix();
+}
+
+void LLFontVertexBuffer::renderBuffers()
+{
+ gGL.flush(); // deliberately empty pending verts
+ render_buffers(mBufferList.begin(), mBufferList.end());
+}
+
diff --git a/indra/llrender/llfontvertexbuffer.h b/indra/llrender/llfontvertexbuffer.h
index bd42cf6c2d..458b0a91bb 100644
--- a/indra/llrender/llfontvertexbuffer.h
+++ b/indra/llrender/llfontvertexbuffer.h
@@ -46,12 +46,14 @@ public:
F32 x, F32 y,
const LLColor4& color,
LLFontGL::HAlign halign = LLFontGL::LEFT, LLFontGL::VAlign valign = LLFontGL::BASELINE,
- U8 style = LLFontGL::NORMAL, LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW,
+ U8 style = LLFontGL::NORMAL,
+ LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW,
S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX,
F32* right_x = NULL,
bool use_ellipses = false,
bool use_color = true);
+ typedef std::list<LLFontGL::LLVertexBufferData> buffer_list_t;
private:
void genBuffers(const LLFontGL* fontp,
@@ -60,15 +62,18 @@ private:
F32 x, F32 y,
const LLColor4& color,
LLFontGL::HAlign halign, LLFontGL::VAlign valign,
- U8 style, LLFontGL::ShadowType shadow,
+ U8 style,
+ LLFontGL::ShadowType shadow,
S32 max_chars, S32 max_pixels,
F32* right_x,
bool use_ellipses,
bool use_color);
+ void renderBuffers();
- std::list<LLFontGL::LLVertexBufferData> mBufferList;
+ buffer_list_t mBufferList;
S32 mChars = 0;
+ const LLFontGL *mLastFont = nullptr;
S32 mLastOffset = 0;
S32 mLastMaxChars = 0;
S32 mLastMaxPixels = 0;
@@ -76,6 +81,10 @@ private:
F32 mLastX = 0.f;
F32 mLastY = 0.f;
LLColor4 mLastColor;
+ LLFontGL::HAlign mLastHalign = LLFontGL::LEFT;
+ LLFontGL::VAlign mLastValign = LLFontGL::BASELINE;
+ U8 mLastStyle = LLFontGL::NORMAL;
+ LLFontGL::ShadowType mLastShadow = LLFontGL::NO_SHADOW;
F32 mLastRightX = 0.f;
bool mTrackStringChanges = true;
diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp
index 3df7f83d49..a9f1c10256 100644
--- a/indra/llui/llbutton.cpp
+++ b/indra/llui/llbutton.cpp
@@ -125,7 +125,6 @@ LLButton::LLButton(const LLButton::Params& p)
mFontBuffer(false),
mMouseDownFrame(0),
mMouseHeldDownCount(0),
- mBorderEnabled( false ),
mFlashing( false ),
mCurGlowStrength(0.f),
mNeedsHighlight(false),
@@ -423,11 +422,38 @@ bool LLButton::postBuild()
void LLButton::onVisibilityChange(bool new_visibility)
{
- if (!new_visibility)
+ mFontBuffer.reset();
+ return LLUICtrl::onVisibilityChange(new_visibility);
+}
+
+void LLButton::reshape(S32 width, S32 height, bool called_from_parent)
+{
+ S32 delta_width = width - getRect().getWidth();
+ S32 delta_height = height - getRect().getHeight();
+
+ if (delta_width || delta_height || sForceReshape)
{
+ LLUICtrl::reshape(width, height, called_from_parent);
mFontBuffer.reset();
}
- return LLUICtrl::onVisibilityChange(new_visibility);
+}
+
+void LLButton::translate(S32 x, S32 y)
+{
+ LLUICtrl::translate(x, y);
+ mFontBuffer.reset();
+}
+
+void LLButton::setRect(const LLRect& rect)
+{
+ LLUICtrl::setRect(rect);
+ mFontBuffer.reset();
+}
+
+void LLButton::dirtyRect()
+{
+ LLUICtrl::dirtyRect();
+ mFontBuffer.reset();
}
bool LLButton::handleUnicodeCharHere(llwchar uni_char)
@@ -616,19 +642,25 @@ void LLButton::onMouseLeave(S32 x, S32 y, MASK mask)
{
LLUICtrl::onMouseLeave(x, y, mask);
- mNeedsHighlight = false;
+ setHighlight(false);
}
void LLButton::setHighlight(bool b)
{
- mNeedsHighlight = b;
+ if (mNeedsHighlight != b)
+ {
+ mNeedsHighlight = b;
+ mFontBuffer.reset();
+ }
}
bool LLButton::handleHover(S32 x, S32 y, MASK mask)
{
if (isInEnabledChain()
&& (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() == this))
- mNeedsHighlight = true;
+ {
+ setHighlight(true);
+ }
if (!childrenHandleHover(x, y, mask))
{
@@ -1096,6 +1128,18 @@ void LLButton::setLabelSelected( const LLStringExplicit& label )
mFontBuffer.reset();
}
+void LLButton::setDisabledLabelColor(const LLUIColor& c)
+{
+ mDisabledLabelColor = c;
+ mFontBuffer.reset();
+}
+
+void LLButton::setFont(const LLFontGL* font)
+{
+ mGLFont = (font ? font : LLFontGL::getFontSansSerif());
+ mFontBuffer.reset();
+}
+
bool LLButton::labelIsTruncated() const
{
return getCurrentLabel().getString().size() > mLastDrawCharsCount;
@@ -1106,6 +1150,12 @@ const LLUIString& LLButton::getCurrentLabel() const
return getToggleState() ? mSelectedLabel : mUnselectedLabel;
}
+void LLButton::setDropShadowedText(bool b)
+{
+ mDropShadowedText = b;
+ mFontBuffer.reset();
+}
+
void LLButton::setImageUnselected(LLPointer<LLUIImage> image)
{
mImageUnselected = image;
@@ -1153,7 +1203,6 @@ void LLButton::resize(const LLUIString& label)
if (btn_width < min_width)
{
reshape(min_width, getRect().getHeight());
- mFontBuffer.reset();
}
}
}
@@ -1190,6 +1239,7 @@ void LLButton::setImageDisabledSelected(LLPointer<LLUIImage> image)
mImageDisabledSelected = image;
mDisabledImageColor = mImageColor;
mFadeWhenDisabled = true;
+ mFontBuffer.reset();
}
void LLButton::setImagePressed(LLPointer<LLUIImage> image)
diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h
index c8e2b941c9..74ed922510 100644
--- a/indra/llui/llbutton.h
+++ b/indra/llui/llbutton.h
@@ -157,23 +157,27 @@ public:
void addImageAttributeToXML(LLXMLNodePtr node, const std::string& imageName,
const LLUUID& imageID,const std::string& xmlTagName) const;
- virtual bool handleUnicodeCharHere(llwchar uni_char);
- virtual bool handleKeyHere(KEY key, MASK mask);
- virtual bool handleMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleHover(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask);
- virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask);
- virtual bool handleDoubleClick(S32 x, S32 y, MASK mask);
- virtual void draw();
- /*virtual*/ bool postBuild();
-
- /*virtual*/ void onVisibilityChange(bool visible);
-
- virtual void onMouseLeave(S32 x, S32 y, MASK mask);
- virtual void onMouseCaptureLost();
-
- virtual void onCommit();
+ virtual bool handleUnicodeCharHere(llwchar uni_char) override;
+ virtual bool handleKeyHere(KEY key, MASK mask) override;
+ virtual bool handleMouseDown(S32 x, S32 y, MASK mask) override;
+ virtual bool handleMouseUp(S32 x, S32 y, MASK mask) override;
+ virtual bool handleHover(S32 x, S32 y, MASK mask) override;
+ virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask) override;
+ virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask) override;
+ virtual bool handleDoubleClick(S32 x, S32 y, MASK mask) override;
+ virtual void draw() override;
+ /*virtual*/ bool postBuild() override;
+
+ void onVisibilityChange(bool visible) override;
+ void reshape(S32 width, S32 height, bool called_from_parent = true) override;
+ void translate(S32 x, S32 y) override;
+ void setRect(const LLRect& rect) override;
+ void dirtyRect() override;
+
+ virtual void onMouseLeave(S32 x, S32 y, MASK mask) override;
+ virtual void onMouseCaptureLost() override;
+
+ virtual void onCommit() override;
void setUnselectedLabelColor(const LLUIColor& c);
void setSelectedLabelColor(const LLUIColor& c);
@@ -227,7 +231,7 @@ public:
const std::string getLabelSelected() const { return wstring_to_utf8str(mSelectedLabel); }
void setImageColor(const LLUIColor& c);
- /*virtual*/ void setColor(const LLUIColor& c);
+ /*virtual*/ void setColor(const LLUIColor& c) override;
void setImages(const std::string &image_name, const std::string &selected_name);
@@ -245,13 +249,12 @@ public:
void setLabel(const std::string& label);
void setLabel(const LLUIString& label);
void setLabel( const LLStringExplicit& label);
- virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text );
+ virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text ) override;
void setLabelUnselected(const LLStringExplicit& label);
void setLabelSelected(const LLStringExplicit& label);
- void setDisabledLabelColor( const LLUIColor& c ) { mDisabledLabelColor = c; }
+ void setDisabledLabelColor(const LLUIColor& c);
- void setFont(const LLFontGL *font)
- { mGLFont = ( font ? font : LLFontGL::getFontSansSerif()); }
+ void setFont(const LLFontGL* font);
const LLFontGL* getFont() const { return mGLFont; }
const std::string& getText() const { return getCurrentLabel().getString(); }
@@ -262,7 +265,7 @@ public:
void setScaleImage(bool scale) { mScaleImage = scale; }
bool getScaleImage() const { return mScaleImage; }
- void setDropShadowedText(bool b) { mDropShadowedText = b; }
+ void setDropShadowedText(bool b);
void setHoverGlowStrength(F32 strength) { mHoverGlowStrength = strength; }
diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp
index 0c56582ea6..19ae35813c 100644
--- a/indra/newview/llhudnametag.cpp
+++ b/indra/newview/llhudnametag.cpp
@@ -290,6 +290,15 @@ void LLHUDNameTag::renderText()
LLVector3 render_position = mPositionAgent
+ (x_pixel_vec * screen_offset.mV[VX])
+ (y_pixel_vec * screen_offset.mV[VY]);
+ bool reset_buffers = false;
+ const F32 treshold = 0.000001f;
+ if (abs(mLastRenderPosition.mV[VX] - render_position.mV[VX]) > treshold
+ || abs(mLastRenderPosition.mV[VY] - render_position.mV[VY]) > treshold
+ || abs(mLastRenderPosition.mV[VZ] - render_position.mV[VZ]) > treshold)
+ {
+ reset_buffers = true;
+ mLastRenderPosition = render_position;
+ }
LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE);
LLRect screen_rect;
@@ -313,6 +322,11 @@ void LLHUDNameTag::renderText()
for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin();
segment_iter != mLabelSegments.end(); ++segment_iter )
{
+ if (reset_buffers)
+ {
+ segment_iter->mFontBufferLabel.reset();
+ }
+
// Label segments use default font
const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp;
y_offset -= fontp->getLineHeight();
@@ -350,6 +364,11 @@ void LLHUDNameTag::renderText()
for (std::vector<LLHUDTextSegment>::iterator segment_iter = mTextSegments.begin() + start_segment;
segment_iter != mTextSegments.end(); ++segment_iter )
{
+ if (reset_buffers)
+ {
+ segment_iter->mFontBufferText.reset();
+ }
+
const LLFontGL* fontp = segment_iter->mFont;
y_offset -= fontp->getLineHeight();
y_offset -= LINE_PADDING;
diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h
index ee315f47af..b48a606982 100644
--- a/indra/newview/llhudnametag.h
+++ b/indra/newview/llhudnametag.h
@@ -177,6 +177,7 @@ private:
S32 mMaxLines;
S32 mOffsetY;
F32 mRadius;
+ LLVector3 mLastRenderPosition;
std::vector<LLHUDTextSegment> mTextSegments;
std::vector<LLHUDTextSegment> mLabelSegments;
// LLFrameTimer mResizeTimer;