diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/llrender/llfontgl.cpp | 3 | ||||
-rw-r--r-- | indra/llrender/llfontvertexbuffer.cpp | 119 | ||||
-rw-r--r-- | indra/llrender/llfontvertexbuffer.h | 15 | ||||
-rw-r--r-- | indra/llui/llbutton.cpp | 64 | ||||
-rw-r--r-- | indra/llui/llbutton.h | 49 | ||||
-rw-r--r-- | indra/newview/llhudnametag.cpp | 19 | ||||
-rw-r--r-- | indra/newview/llhudnametag.h | 1 |
7 files changed, 195 insertions, 75 deletions
diff --git a/indra/llrender/llfontgl.cpp b/indra/llrender/llfontgl.cpp index 481e35c16a..701ab4d060 100644 --- a/indra/llrender/llfontgl.cpp +++ b/indra/llrender/llfontgl.cpp @@ -490,6 +490,9 @@ S32 LLFontGL::render(const LLWString &wstr, S32 begin_offset, F32 x, F32 y, cons if (draw_ellipses) { + // signal a separate context + buffer_list->emplace_back(nullptr, nullptr, 0, 0); + // recursively render ellipses at end of string // we've already reserved enough room gGL.pushUIMatrix(); diff --git a/indra/llrender/llfontvertexbuffer.cpp b/indra/llrender/llfontvertexbuffer.cpp index 3ff0771795..c4b68c4a6c 100644 --- a/indra/llrender/llfontvertexbuffer.cpp +++ b/indra/llrender/llfontvertexbuffer.cpp @@ -53,7 +53,8 @@ S32 LLFontVertexBuffer::render( F32 x, F32 y, const LLColor4& color, LLFontGL::HAlign halign, LLFontGL::VAlign valign, - U8 style, LLFontGL::ShadowType shadow, + U8 style, + LLFontGL::ShadowType shadow, S32 max_chars , S32 max_pixels, F32* right_x, bool use_ellipses, @@ -64,62 +65,33 @@ S32 LLFontVertexBuffer::render( genBuffers(fontp, text, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color); } - else if (mLastX != x || mLastY != y || mLastColor != color) // always track position and alphs + else if (mLastX != x || mLastY != y + || mLastFont != fontp + || mLastColor != color // alphas change often + || mLastHalign != halign + || mLastValign != valign + || mLastOffset != begin_offset + || mLastMaxChars != max_chars + || mLastMaxPixels != max_pixels + || mLastStyle != style + || mLastShadow != shadow) // ex: buttons change shadow state { genBuffers(fontp, text, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color); } - else if (true //mTrackStringChanges - && (mLastOffset != begin_offset - || mLastMaxChars != max_chars - || mLastMaxPixels != max_pixels - || mLastStringHash != sStringHasher._Do_hash(text))) // todo, track all parameters? + else if (mTrackStringChanges && mLastStringHash != sStringHasher._Do_hash(text)) { genBuffers(fontp, text, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color); } else { + renderBuffers(); - gGL.flush(); // deliberately empty pending verts - gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); - gGL.pushUIMatrix(); - - gGL.loadUIIdentity(); - - // Depth translation, so that floating text appears 'in-world' - // and is correctly occluded. - gGL.translatef(0.f, 0.f, LLFontGL::sCurDepth); - - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - for (auto &buf_data : mBufferList) - { - if (buf_data.mImage) - { - gGL.getTexUnit(0)->bind(buf_data.mImage); - } - else - { - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - } - buf_data.mBuffer->setBuffer(); - - if (LLRender::sGLCoreProfile && buf_data.mMode == LLRender::QUADS) - { - buf_data.mBuffer->drawArrays(LLRender::TRIANGLES, 0, buf_data.mCount); - } - else - { - buf_data.mBuffer->drawArrays(buf_data.mMode, 0, buf_data.mCount); - } - } if (right_x) { *right_x = mLastRightX; } - - gGL.popUIMatrix(); } return mChars; } @@ -141,6 +113,7 @@ void LLFontVertexBuffer::genBuffers( mChars = fontp->render(text, begin_offset, x, y, color, halign, valign, style, shadow, max_chars, max_pixels, right_x, use_ellipses, use_color, &mBufferList); + mLastFont = fontp; mLastOffset = begin_offset; mLastMaxChars = max_chars; mLastMaxPixels = max_pixels; @@ -148,6 +121,10 @@ void LLFontVertexBuffer::genBuffers( mLastX = x; mLastY = y; mLastColor = color; + mLastHalign = halign; + mLastValign = valign; + mLastStyle = style; + mLastShadow = shadow; if (right_x) { @@ -155,3 +132,61 @@ void LLFontVertexBuffer::genBuffers( } } +void render_buffers(LLFontVertexBuffer::buffer_list_t::iterator iter, LLFontVertexBuffer::buffer_list_t::iterator end) +{ + gGL.getTexUnit(0)->enable(LLTexUnit::TT_TEXTURE); + gGL.pushUIMatrix(); + + gGL.loadUIIdentity(); + + // Depth translation, so that floating text appears 'in-world' + // and is correctly occluded. + gGL.translatef(0.f, 0.f, LLFontGL::sCurDepth); + + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + while (iter != end) + { + if (iter->mBuffer == nullptr) + { + // elipses indicator + iter++; + break; + } + if (iter->mImage) + { + gGL.getTexUnit(0)->bind(iter->mImage); + } + else + { + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + } + iter->mBuffer->setBuffer(); + + if (LLRender::sGLCoreProfile && iter->mMode == LLRender::QUADS) + { + iter->mBuffer->drawArrays(LLRender::TRIANGLES, 0, iter->mCount); + } + else + { + iter->mBuffer->drawArrays(iter->mMode, 0, iter->mCount); + } + iter++; + } + + if (iter != end) + { + gGL.pushUIMatrix(); + render_buffers(iter, end); + gGL.popUIMatrix(); + } + + gGL.popUIMatrix(); +} + +void LLFontVertexBuffer::renderBuffers() +{ + gGL.flush(); // deliberately empty pending verts + render_buffers(mBufferList.begin(), mBufferList.end()); +} + diff --git a/indra/llrender/llfontvertexbuffer.h b/indra/llrender/llfontvertexbuffer.h index bd42cf6c2d..458b0a91bb 100644 --- a/indra/llrender/llfontvertexbuffer.h +++ b/indra/llrender/llfontvertexbuffer.h @@ -46,12 +46,14 @@ public: F32 x, F32 y, const LLColor4& color, LLFontGL::HAlign halign = LLFontGL::LEFT, LLFontGL::VAlign valign = LLFontGL::BASELINE, - U8 style = LLFontGL::NORMAL, LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW, + U8 style = LLFontGL::NORMAL, + LLFontGL::ShadowType shadow = LLFontGL::NO_SHADOW, S32 max_chars = S32_MAX, S32 max_pixels = S32_MAX, F32* right_x = NULL, bool use_ellipses = false, bool use_color = true); + typedef std::list<LLFontGL::LLVertexBufferData> buffer_list_t; private: void genBuffers(const LLFontGL* fontp, @@ -60,15 +62,18 @@ private: F32 x, F32 y, const LLColor4& color, LLFontGL::HAlign halign, LLFontGL::VAlign valign, - U8 style, LLFontGL::ShadowType shadow, + U8 style, + LLFontGL::ShadowType shadow, S32 max_chars, S32 max_pixels, F32* right_x, bool use_ellipses, bool use_color); + void renderBuffers(); - std::list<LLFontGL::LLVertexBufferData> mBufferList; + buffer_list_t mBufferList; S32 mChars = 0; + const LLFontGL *mLastFont = nullptr; S32 mLastOffset = 0; S32 mLastMaxChars = 0; S32 mLastMaxPixels = 0; @@ -76,6 +81,10 @@ private: F32 mLastX = 0.f; F32 mLastY = 0.f; LLColor4 mLastColor; + LLFontGL::HAlign mLastHalign = LLFontGL::LEFT; + LLFontGL::VAlign mLastValign = LLFontGL::BASELINE; + U8 mLastStyle = LLFontGL::NORMAL; + LLFontGL::ShadowType mLastShadow = LLFontGL::NO_SHADOW; F32 mLastRightX = 0.f; bool mTrackStringChanges = true; diff --git a/indra/llui/llbutton.cpp b/indra/llui/llbutton.cpp index 3df7f83d49..a9f1c10256 100644 --- a/indra/llui/llbutton.cpp +++ b/indra/llui/llbutton.cpp @@ -125,7 +125,6 @@ LLButton::LLButton(const LLButton::Params& p) mFontBuffer(false), mMouseDownFrame(0), mMouseHeldDownCount(0), - mBorderEnabled( false ), mFlashing( false ), mCurGlowStrength(0.f), mNeedsHighlight(false), @@ -423,11 +422,38 @@ bool LLButton::postBuild() void LLButton::onVisibilityChange(bool new_visibility) { - if (!new_visibility) + mFontBuffer.reset(); + return LLUICtrl::onVisibilityChange(new_visibility); +} + +void LLButton::reshape(S32 width, S32 height, bool called_from_parent) +{ + S32 delta_width = width - getRect().getWidth(); + S32 delta_height = height - getRect().getHeight(); + + if (delta_width || delta_height || sForceReshape) { + LLUICtrl::reshape(width, height, called_from_parent); mFontBuffer.reset(); } - return LLUICtrl::onVisibilityChange(new_visibility); +} + +void LLButton::translate(S32 x, S32 y) +{ + LLUICtrl::translate(x, y); + mFontBuffer.reset(); +} + +void LLButton::setRect(const LLRect& rect) +{ + LLUICtrl::setRect(rect); + mFontBuffer.reset(); +} + +void LLButton::dirtyRect() +{ + LLUICtrl::dirtyRect(); + mFontBuffer.reset(); } bool LLButton::handleUnicodeCharHere(llwchar uni_char) @@ -616,19 +642,25 @@ void LLButton::onMouseLeave(S32 x, S32 y, MASK mask) { LLUICtrl::onMouseLeave(x, y, mask); - mNeedsHighlight = false; + setHighlight(false); } void LLButton::setHighlight(bool b) { - mNeedsHighlight = b; + if (mNeedsHighlight != b) + { + mNeedsHighlight = b; + mFontBuffer.reset(); + } } bool LLButton::handleHover(S32 x, S32 y, MASK mask) { if (isInEnabledChain() && (!gFocusMgr.getMouseCapture() || gFocusMgr.getMouseCapture() == this)) - mNeedsHighlight = true; + { + setHighlight(true); + } if (!childrenHandleHover(x, y, mask)) { @@ -1096,6 +1128,18 @@ void LLButton::setLabelSelected( const LLStringExplicit& label ) mFontBuffer.reset(); } +void LLButton::setDisabledLabelColor(const LLUIColor& c) +{ + mDisabledLabelColor = c; + mFontBuffer.reset(); +} + +void LLButton::setFont(const LLFontGL* font) +{ + mGLFont = (font ? font : LLFontGL::getFontSansSerif()); + mFontBuffer.reset(); +} + bool LLButton::labelIsTruncated() const { return getCurrentLabel().getString().size() > mLastDrawCharsCount; @@ -1106,6 +1150,12 @@ const LLUIString& LLButton::getCurrentLabel() const return getToggleState() ? mSelectedLabel : mUnselectedLabel; } +void LLButton::setDropShadowedText(bool b) +{ + mDropShadowedText = b; + mFontBuffer.reset(); +} + void LLButton::setImageUnselected(LLPointer<LLUIImage> image) { mImageUnselected = image; @@ -1153,7 +1203,6 @@ void LLButton::resize(const LLUIString& label) if (btn_width < min_width) { reshape(min_width, getRect().getHeight()); - mFontBuffer.reset(); } } } @@ -1190,6 +1239,7 @@ void LLButton::setImageDisabledSelected(LLPointer<LLUIImage> image) mImageDisabledSelected = image; mDisabledImageColor = mImageColor; mFadeWhenDisabled = true; + mFontBuffer.reset(); } void LLButton::setImagePressed(LLPointer<LLUIImage> image) diff --git a/indra/llui/llbutton.h b/indra/llui/llbutton.h index c8e2b941c9..74ed922510 100644 --- a/indra/llui/llbutton.h +++ b/indra/llui/llbutton.h @@ -157,23 +157,27 @@ public: void addImageAttributeToXML(LLXMLNodePtr node, const std::string& imageName, const LLUUID& imageID,const std::string& xmlTagName) const; - virtual bool handleUnicodeCharHere(llwchar uni_char); - virtual bool handleKeyHere(KEY key, MASK mask); - virtual bool handleMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleHover(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask); - virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask); - virtual bool handleDoubleClick(S32 x, S32 y, MASK mask); - virtual void draw(); - /*virtual*/ bool postBuild(); - - /*virtual*/ void onVisibilityChange(bool visible); - - virtual void onMouseLeave(S32 x, S32 y, MASK mask); - virtual void onMouseCaptureLost(); - - virtual void onCommit(); + virtual bool handleUnicodeCharHere(llwchar uni_char) override; + virtual bool handleKeyHere(KEY key, MASK mask) override; + virtual bool handleMouseDown(S32 x, S32 y, MASK mask) override; + virtual bool handleMouseUp(S32 x, S32 y, MASK mask) override; + virtual bool handleHover(S32 x, S32 y, MASK mask) override; + virtual bool handleRightMouseDown(S32 x, S32 y, MASK mask) override; + virtual bool handleRightMouseUp(S32 x, S32 y, MASK mask) override; + virtual bool handleDoubleClick(S32 x, S32 y, MASK mask) override; + virtual void draw() override; + /*virtual*/ bool postBuild() override; + + void onVisibilityChange(bool visible) override; + void reshape(S32 width, S32 height, bool called_from_parent = true) override; + void translate(S32 x, S32 y) override; + void setRect(const LLRect& rect) override; + void dirtyRect() override; + + virtual void onMouseLeave(S32 x, S32 y, MASK mask) override; + virtual void onMouseCaptureLost() override; + + virtual void onCommit() override; void setUnselectedLabelColor(const LLUIColor& c); void setSelectedLabelColor(const LLUIColor& c); @@ -227,7 +231,7 @@ public: const std::string getLabelSelected() const { return wstring_to_utf8str(mSelectedLabel); } void setImageColor(const LLUIColor& c); - /*virtual*/ void setColor(const LLUIColor& c); + /*virtual*/ void setColor(const LLUIColor& c) override; void setImages(const std::string &image_name, const std::string &selected_name); @@ -245,13 +249,12 @@ public: void setLabel(const std::string& label); void setLabel(const LLUIString& label); void setLabel( const LLStringExplicit& label); - virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text ); + virtual bool setLabelArg( const std::string& key, const LLStringExplicit& text ) override; void setLabelUnselected(const LLStringExplicit& label); void setLabelSelected(const LLStringExplicit& label); - void setDisabledLabelColor( const LLUIColor& c ) { mDisabledLabelColor = c; } + void setDisabledLabelColor(const LLUIColor& c); - void setFont(const LLFontGL *font) - { mGLFont = ( font ? font : LLFontGL::getFontSansSerif()); } + void setFont(const LLFontGL* font); const LLFontGL* getFont() const { return mGLFont; } const std::string& getText() const { return getCurrentLabel().getString(); } @@ -262,7 +265,7 @@ public: void setScaleImage(bool scale) { mScaleImage = scale; } bool getScaleImage() const { return mScaleImage; } - void setDropShadowedText(bool b) { mDropShadowedText = b; } + void setDropShadowedText(bool b); void setHoverGlowStrength(F32 strength) { mHoverGlowStrength = strength; } diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index 0c56582ea6..19ae35813c 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -290,6 +290,15 @@ void LLHUDNameTag::renderText() LLVector3 render_position = mPositionAgent + (x_pixel_vec * screen_offset.mV[VX]) + (y_pixel_vec * screen_offset.mV[VY]); + bool reset_buffers = false; + const F32 treshold = 0.000001f; + if (abs(mLastRenderPosition.mV[VX] - render_position.mV[VX]) > treshold + || abs(mLastRenderPosition.mV[VY] - render_position.mV[VY]) > treshold + || abs(mLastRenderPosition.mV[VZ] - render_position.mV[VZ]) > treshold) + { + reset_buffers = true; + mLastRenderPosition = render_position; + } LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); LLRect screen_rect; @@ -313,6 +322,11 @@ void LLHUDNameTag::renderText() for(std::vector<LLHUDTextSegment>::iterator segment_iter = mLabelSegments.begin(); segment_iter != mLabelSegments.end(); ++segment_iter ) { + if (reset_buffers) + { + segment_iter->mFontBufferLabel.reset(); + } + // Label segments use default font const LLFontGL* fontp = (segment_iter->mStyle == LLFontGL::BOLD) ? mBoldFontp : mFontp; y_offset -= fontp->getLineHeight(); @@ -350,6 +364,11 @@ void LLHUDNameTag::renderText() for (std::vector<LLHUDTextSegment>::iterator segment_iter = mTextSegments.begin() + start_segment; segment_iter != mTextSegments.end(); ++segment_iter ) { + if (reset_buffers) + { + segment_iter->mFontBufferText.reset(); + } + const LLFontGL* fontp = segment_iter->mFont; y_offset -= fontp->getLineHeight(); y_offset -= LINE_PADDING; diff --git a/indra/newview/llhudnametag.h b/indra/newview/llhudnametag.h index ee315f47af..b48a606982 100644 --- a/indra/newview/llhudnametag.h +++ b/indra/newview/llhudnametag.h @@ -177,6 +177,7 @@ private: S32 mMaxLines; S32 mOffsetY; F32 mRadius; + LLVector3 mLastRenderPosition; std::vector<LLHUDTextSegment> mTextSegments; std::vector<LLHUDTextSegment> mLabelSegments; // LLFrameTimer mResizeTimer; |