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-rw-r--r--indra/llprimitive/llgltfmaterial.h4
-rw-r--r--indra/newview/llface.cpp2
-rw-r--r--indra/newview/lllocalgltfmaterials.cpp12
-rw-r--r--indra/newview/lllocalgltfmaterials.h2
-rw-r--r--indra/newview/llmaterialeditor.cpp152
-rw-r--r--indra/newview/llmaterialeditor.h24
-rw-r--r--indra/newview/llpanelface.cpp20
-rw-r--r--indra/newview/lltinygltfhelper.cpp16
-rw-r--r--indra/newview/lltinygltfhelper.h4
-rw-r--r--indra/newview/llviewerobject.cpp8
-rw-r--r--indra/newview/llviewerobject.h4
-rw-r--r--indra/newview/llvovolume.cpp4
-rw-r--r--indra/newview/skins/default/xui/en/floater_material_editor.xml14
-rw-r--r--indra/newview/skins/default/xui/en/panel_tools_texture.xml4
14 files changed, 135 insertions, 135 deletions
diff --git a/indra/llprimitive/llgltfmaterial.h b/indra/llprimitive/llgltfmaterial.h
index ab381ca55e..36636c3b4e 100644
--- a/indra/llprimitive/llgltfmaterial.h
+++ b/indra/llprimitive/llgltfmaterial.h
@@ -43,12 +43,12 @@ public:
ALPHA_MODE_MASK
};
- LLUUID mAlbedoId;
+ LLUUID mBaseColorId;
LLUUID mNormalId;
LLUUID mMetallicRoughnessId;
LLUUID mEmissiveId;
- LLColor4 mAlbedoColor = LLColor4(1,1,1,1);
+ LLColor4 mBaseColor = LLColor4(1,1,1,1);
LLColor3 mEmissiveColor = LLColor3(0,0,0);
F32 mMetallicFactor = 0.f;
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index 5562f1d057..5de8bda787 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1336,7 +1336,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume,
if (tep->getGLTFMaterial())
{
- color = tep->getGLTFMaterial()->mAlbedoColor;
+ color = tep->getGLTFMaterial()->mBaseColor;
}
if (rebuild_color)
diff --git a/indra/newview/lllocalgltfmaterials.cpp b/indra/newview/lllocalgltfmaterials.cpp
index 5373400e9d..524693e7ea 100644
--- a/indra/newview/lllocalgltfmaterials.cpp
+++ b/indra/newview/lllocalgltfmaterials.cpp
@@ -259,8 +259,8 @@ bool LLLocalGLTFMaterial::loadMaterial(LLPointer<LLGLTFMaterial> mat)
std::string folder = gDirUtilp->getDirName(filename_lc);
tinygltf::Material material_in = model_in.materials[0];
- // get albedo texture
- LLPointer<LLImageRaw> albedo_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
+ // get base color texture
+ LLPointer<LLImageRaw> base_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index);
// get normal map
LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index);
// get metallic-roughness texture
@@ -276,12 +276,12 @@ bool LLLocalGLTFMaterial::loadMaterial(LLPointer<LLGLTFMaterial> mat)
// todo: pass it into local bitmaps?
LLTinyGLTFHelper::initFetchedTextures(material_in,
- albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
- mAlbedoFetched, mNormalFetched, mMRFetched, mEmissiveFetched);
+ base_img, normal_img, mr_img, emissive_img, occlusion_img,
+ mBaseColorFetched, mNormalFetched, mMRFetched, mEmissiveFetched);
- if (mAlbedoFetched)
+ if (mBaseColorFetched)
{
- mat->mAlbedoId = mAlbedoFetched->getID();
+ mat->mBaseColorId= mBaseColorFetched->getID();
}
if (mNormalFetched)
{
diff --git a/indra/newview/lllocalgltfmaterials.h b/indra/newview/lllocalgltfmaterials.h
index 1bca06ba2a..de775615a8 100644
--- a/indra/newview/lllocalgltfmaterials.h
+++ b/indra/newview/lllocalgltfmaterials.h
@@ -79,7 +79,7 @@ private: /* members */
S32 mUpdateRetries;
// material needs to maintain textures
- LLPointer<LLViewerFetchedTexture> mAlbedoFetched;
+ LLPointer<LLViewerFetchedTexture> mBaseColorFetched;
LLPointer<LLViewerFetchedTexture> mNormalFetched;
LLPointer<LLViewerFetchedTexture> mMRFetched;
LLPointer<LLViewerFetchedTexture> mEmissiveFetched;
diff --git a/indra/newview/llmaterialeditor.cpp b/indra/newview/llmaterialeditor.cpp
index 4efbf19572..12d21cf284 100644
--- a/indra/newview/llmaterialeditor.cpp
+++ b/indra/newview/llmaterialeditor.cpp
@@ -60,7 +60,7 @@
#include <strstream>
-const std::string MATERIAL_ALBEDO_DEFAULT_NAME = "Albedo";
+const std::string MATERIAL_BASE_COLOR_DEFAULT_NAME = "Base Color";
const std::string MATERIAL_NORMAL_DEFAULT_NAME = "Normal";
const std::string MATERIAL_METALLIC_DEFAULT_NAME = "Metallic Roughness";
const std::string MATERIAL_EMISSIVE_DEFAULT_NAME = "Emissive";
@@ -101,12 +101,12 @@ LLMaterialEditor::LLMaterialEditor(const LLSD& key)
BOOL LLMaterialEditor::postBuild()
{
- mAlbedoTextureCtrl = getChild<LLTextureCtrl>("albedo_texture");
+ mBaseColorTextureCtrl = getChild<LLTextureCtrl>("base_color_texture");
mMetallicTextureCtrl = getChild<LLTextureCtrl>("metallic_roughness_texture");
mEmissiveTextureCtrl = getChild<LLTextureCtrl>("emissive_texture");
mNormalTextureCtrl = getChild<LLTextureCtrl>("normal_texture");
- mAlbedoTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitAlbedoTexture, this, _1, _2));
+ mBaseColorTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitBaseColorTexture, this, _1, _2));
mMetallicTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitMetallicTexture, this, _1, _2));
mEmissiveTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitEmissiveTexture, this, _1, _2));
mNormalTextureCtrl->setCommitCallback(boost::bind(&LLMaterialEditor::onCommitNormalTexture, this, _1, _2));
@@ -116,7 +116,7 @@ BOOL LLMaterialEditor::postBuild()
childSetAction("cancel", boost::bind(&LLMaterialEditor::onClickCancel, this));
S32 upload_cost = LLAgentBenefitsMgr::current().getTextureUploadCost();
- getChild<LLUICtrl>("albedo_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost));
+ getChild<LLUICtrl>("base_color_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost));
getChild<LLUICtrl>("metallic_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost));
getChild<LLUICtrl>("emissive_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost));
getChild<LLUICtrl>("normal_upload_fee")->setTextArg("[FEE]", llformat("%d", upload_cost));
@@ -130,8 +130,8 @@ BOOL LLMaterialEditor::postBuild()
childSetCommitCallback("double sided", changes_callback, NULL);
- // Albedo
- childSetCommitCallback("albedo color", changes_callback, NULL);
+ // BaseColor
+ childSetCommitCallback("base color", changes_callback, NULL);
childSetCommitCallback("transparency", changes_callback, NULL);
childSetCommitCallback("alpha mode", changes_callback, NULL);
childSetCommitCallback("alpha cutoff", changes_callback, NULL);
@@ -177,18 +177,18 @@ void LLMaterialEditor::onClose(bool app_quitting)
LLPreview::onClose(app_quitting);
}
-LLUUID LLMaterialEditor::getAlbedoId()
+LLUUID LLMaterialEditor::getBaseColorId()
{
- return mAlbedoTextureCtrl->getValue().asUUID();
+ return mBaseColorTextureCtrl->getValue().asUUID();
}
-void LLMaterialEditor::setAlbedoId(const LLUUID& id)
+void LLMaterialEditor::setBaseColorId(const LLUUID& id)
{
- mAlbedoTextureCtrl->setValue(id);
- mAlbedoTextureCtrl->setDefaultImageAssetID(id);
+ mBaseColorTextureCtrl->setValue(id);
+ mBaseColorTextureCtrl->setDefaultImageAssetID(id);
}
-void LLMaterialEditor::setAlbedoUploadId(const LLUUID& id)
+void LLMaterialEditor::setBaseColorUploadId(const LLUUID& id)
{
// Might be better to use local textures and
// assign a fee in case of a local texture
@@ -196,23 +196,23 @@ void LLMaterialEditor::setAlbedoUploadId(const LLUUID& id)
{
// todo: this does not account for posibility of texture
// being from inventory, need to check that
- childSetValue("albedo_upload_fee", getString("upload_fee_string"));
+ childSetValue("base_color_upload_fee", getString("upload_fee_string"));
// Only set if we will need to upload this texture
- mAlbedoTextureUploadId = id;
+ mBaseColorTextureUploadId = id;
}
setHasUnsavedChanges(true);
}
-LLColor4 LLMaterialEditor::getAlbedoColor()
+LLColor4 LLMaterialEditor::getBaseColor()
{
- LLColor4 ret = linearColor4(LLColor4(childGetValue("albedo color")));
+ LLColor4 ret = linearColor4(LLColor4(childGetValue("base color")));
ret.mV[3] = getTransparency();
return ret;
}
-void LLMaterialEditor::setAlbedoColor(const LLColor4& color)
+void LLMaterialEditor::setBaseColor(const LLColor4& color)
{
- childSetValue("albedo color", srgbColor4(color).getValue());
+ childSetValue("base color", srgbColor4(color).getValue());
setTransparency(color.mV[3]);
}
@@ -370,7 +370,7 @@ void LLMaterialEditor::setHasUnsavedChanges(bool value)
}
S32 upload_texture_count = 0;
- if (mAlbedoTextureUploadId.notNull() && mAlbedoTextureUploadId == getAlbedoId())
+ if (mBaseColorTextureUploadId.notNull() && mBaseColorTextureUploadId == getBaseColorId())
{
upload_texture_count++;
}
@@ -401,23 +401,23 @@ void LLMaterialEditor::setCanSave(BOOL value)
childSetEnabled("save", value);
}
-void LLMaterialEditor::onCommitAlbedoTexture(LLUICtrl * ctrl, const LLSD & data)
+void LLMaterialEditor::onCommitBaseColorTexture(LLUICtrl * ctrl, const LLSD & data)
{
// might be better to use arrays, to have a single callback
// and not to repeat the same thing for each tecture control
- LLUUID new_val = mAlbedoTextureCtrl->getValue().asUUID();
- if (new_val == mAlbedoTextureUploadId && mAlbedoTextureUploadId.notNull())
+ LLUUID new_val = mBaseColorTextureCtrl->getValue().asUUID();
+ if (new_val == mBaseColorTextureUploadId && mBaseColorTextureUploadId.notNull())
{
- childSetValue("albedo_upload_fee", getString("upload_fee_string"));
+ childSetValue("base_color_upload_fee", getString("upload_fee_string"));
}
else
{
// Texture picker has 'apply now' with 'cancel' support.
- // Keep mAlbedoJ2C and mAlbedoFetched, it's our storage in
+ // Keep mBaseColorJ2C and mBaseColorFetched, it's our storage in
// case user decides to cancel changes.
- // Without mAlbedoFetched, viewer will eventually cleanup
+ // Without mBaseColorFetched, viewer will eventually cleanup
// the texture that is not in use
- childSetValue("albedo_upload_fee", getString("no_upload_fee_string"));
+ childSetValue("base_color_upload_fee", getString("no_upload_fee_string"));
}
setHasUnsavedChanges(true);
applyToSelection();
@@ -547,19 +547,19 @@ void LLMaterialEditor::getGLTFModel(tinygltf::Model& model)
model.materials.resize(1);
tinygltf::PbrMetallicRoughness& pbrMaterial = model.materials[0].pbrMetallicRoughness;
- // write albedo
- LLColor4 albedo_color = getAlbedoColor();
- albedo_color.mV[3] = getTransparency();
- write_color(albedo_color, pbrMaterial.baseColorFactor);
+ // write base color
+ LLColor4 base_color = getBaseColor();
+ base_color.mV[3] = getTransparency();
+ write_color(base_color, pbrMaterial.baseColorFactor);
model.materials[0].alphaCutoff = getAlphaCutoff();
model.materials[0].alphaMode = getAlphaMode();
- LLUUID albedo_id = getAlbedoId();
+ LLUUID base_color_id = getBaseColorId();
- if (albedo_id.notNull())
+ if (base_color_id.notNull())
{
- U32 texture_idx = write_texture(albedo_id, model);
+ U32 texture_idx = write_texture(base_color_id, model);
pbrMaterial.baseColorTexture.index = texture_idx;
}
@@ -677,9 +677,9 @@ const std::string LLMaterialEditor::buildMaterialDescription()
// control UUI for NULL is a valid metric for if it was loaded
// or not but I suspect this code will change a lot so may need
// to revisit
- if (!mAlbedoTextureCtrl->getValue().asUUID().isNull())
+ if (!mBaseColorTextureCtrl->getValue().asUUID().isNull())
{
- desc << mAlbedoName;
+ desc << mBaseColorName;
desc << ", ";
}
if (!mMetallicTextureCtrl->getValue().asUUID().isNull())
@@ -1050,22 +1050,22 @@ void LLMaterialFilePicker::notify(const std::vector<std::string>& filenames)
}
static void pack_textures(
- LLPointer<LLImageRaw>& albedo_img,
+ LLPointer<LLImageRaw>& base_color_img,
LLPointer<LLImageRaw>& normal_img,
LLPointer<LLImageRaw>& mr_img,
LLPointer<LLImageRaw>& emissive_img,
LLPointer<LLImageRaw>& occlusion_img,
- LLPointer<LLImageJ2C>& albedo_j2c,
+ LLPointer<LLImageJ2C>& base_color_j2c,
LLPointer<LLImageJ2C>& normal_j2c,
LLPointer<LLImageJ2C>& mr_j2c,
LLPointer<LLImageJ2C>& emissive_j2c)
{
// NOTE : remove log spam and lossless vs lossy comparisons when the logs are no longer useful
- if (albedo_img)
+ if (base_color_img)
{
- albedo_j2c = LLViewerTextureList::convertToUploadFile(albedo_img);
- LL_INFOS() << "Albedo: " << albedo_j2c->getDataSize() << LL_ENDL;
+ base_color_j2c = LLViewerTextureList::convertToUploadFile(base_color_img);
+ LL_INFOS() << "BaseColor: " << base_color_j2c->getDataSize() << LL_ENDL;
}
if (normal_img)
@@ -1146,8 +1146,8 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename)
model_out.asset.version = "2.0";
model_out.materials.resize(1);
- // get albedo texture
- LLPointer<LLImageRaw> albedo_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, mAlbedoName);
+ // get base color texture
+ LLPointer<LLImageRaw> base_color_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.pbrMetallicRoughness.baseColorTexture.index, mBaseColorName);
// get normal map
LLPointer<LLImageRaw> normal_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.normalTexture.index, mNormalName);
// get metallic-roughness texture
@@ -1162,20 +1162,20 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename)
occlusion_img = LLTinyGLTFHelper::getTexture(folder, model_in, material_in.occlusionTexture.index, tmp);
}
- LLTinyGLTFHelper::initFetchedTextures(material_in, albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
- mAlbedoFetched, mNormalFetched, mMetallicRoughnessFetched, mEmissiveFetched);
- pack_textures(albedo_img, normal_img, mr_img, emissive_img, occlusion_img,
- mAlbedoJ2C, mNormalJ2C, mMetallicRoughnessJ2C, mEmissiveJ2C);
+ LLTinyGLTFHelper::initFetchedTextures(material_in, base_color_img, normal_img, mr_img, emissive_img, occlusion_img,
+ mBaseColorFetched, mNormalFetched, mMetallicRoughnessFetched, mEmissiveFetched);
+ pack_textures(base_color_img, normal_img, mr_img, emissive_img, occlusion_img,
+ mBaseColorJ2C, mNormalJ2C, mMetallicRoughnessJ2C, mEmissiveJ2C);
- LLUUID albedo_id;
- if (mAlbedoFetched.notNull())
+ LLUUID base_color_id;
+ if (mBaseColorFetched.notNull())
{
- mAlbedoFetched->forceToSaveRawImage(0, F32_MAX);
- albedo_id = mAlbedoFetched->getID();
+ mBaseColorFetched->forceToSaveRawImage(0, F32_MAX);
+ base_color_id = mBaseColorFetched->getID();
- if (mAlbedoName.empty())
+ if (mBaseColorName.empty())
{
- mAlbedoName = MATERIAL_ALBEDO_DEFAULT_NAME;
+ mBaseColorName = MATERIAL_BASE_COLOR_DEFAULT_NAME;
}
}
@@ -1215,8 +1215,8 @@ void LLMaterialEditor::loadMaterialFromFile(const std::string& filename)
}
}
- setAlbedoId(albedo_id);
- setAlbedoUploadId(albedo_id);
+ setBaseColorId(base_color_id);
+ setBaseColorUploadId(base_color_id);
setMetallicRoughnessId(mr_id);
setMetallicRoughnessUploadId(mr_id);
setEmissiveId(emissive_id);
@@ -1245,16 +1245,16 @@ bool LLMaterialEditor::setFromGltfModel(tinygltf::Model& model, bool set_texture
S32 index;
LLUUID id;
- // get albedo texture
+ // get base color texture
index = material_in.pbrMetallicRoughness.baseColorTexture.index;
if (index >= 0)
{
id.set(model.images[index].uri);
- setAlbedoId(id);
+ setBaseColorId(id);
}
else
{
- setAlbedoId(LLUUID::null);
+ setBaseColorId(LLUUID::null);
}
// get normal map
@@ -1297,7 +1297,7 @@ bool LLMaterialEditor::setFromGltfModel(tinygltf::Model& model, bool set_texture
setAlphaMode(material_in.alphaMode);
setAlphaCutoff(material_in.alphaCutoff);
- setAlbedoColor(LLTinyGLTFHelper::getColor(material_in.pbrMetallicRoughness.baseColorFactor));
+ setBaseColor(LLTinyGLTFHelper::getColor(material_in.pbrMetallicRoughness.baseColorFactor));
setEmissiveColor(LLTinyGLTFHelper::getColor(material_in.emissiveFactor));
setMetalnessFactor(material_in.pbrMetallicRoughness.metallicFactor);
@@ -1331,7 +1331,7 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c
stripped_uri = stripped_uri.substr(0, max_texture_name_length - 1);
}
- // We intend to append the type of texture (albedo, emissive etc.) to the
+ // We intend to append the type of texture (base color, emissive etc.) to the
// name of the texture but sometimes the creator already did that. To try
// to avoid repeats (not perfect), we look for the texture type in the name
// and if we find it, do not append the type, later on. One way this fails
@@ -1357,7 +1357,7 @@ const std::string LLMaterialEditor::getImageNameFromUri(std::string image_uri, c
// so we can include everything
if (stripped_uri.length() > 0)
{
- // example "DamagedHelmet: base layer (Albedo)"
+ // example "DamagedHelmet: base layer"
return STRINGIZE(
mMaterialNameShort <<
": " <<
@@ -1476,17 +1476,17 @@ void LLMaterialEditor::setFromGltfMetaData(const std::string& filename, tinygltf
{
const tinygltf::Material& first_material = model.materials[0];
- mAlbedoName = MATERIAL_ALBEDO_DEFAULT_NAME;
- // note: unlike the other textures, albedo doesn't have its own entry
+ mBaseColorName = MATERIAL_BASE_COLOR_DEFAULT_NAME;
+ // note: unlike the other textures, base color doesn't have its own entry
// in the tinyGLTF Material struct. Rather, it is taken from a
// sub-texture in the pbrMetallicRoughness member
int index = first_material.pbrMetallicRoughness.baseColorTexture.index;
if (index > -1 && index < model.images.size())
{
// sanitize the name we decide to use for each texture
- std::string texture_name = getImageNameFromUri(model.images[index].uri, MATERIAL_ALBEDO_DEFAULT_NAME);
+ std::string texture_name = getImageNameFromUri(model.images[index].uri, MATERIAL_BASE_COLOR_DEFAULT_NAME);
LLInventoryObject::correctInventoryName(texture_name);
- mAlbedoName = texture_name;
+ mBaseColorName = texture_name;
}
mEmissiveName = MATERIAL_EMISSIVE_DEFAULT_NAME;
@@ -1559,9 +1559,9 @@ void LLMaterialEditor::applyToSelection()
void LLMaterialEditor::getGLTFMaterial(LLGLTFMaterial* mat)
{
- mat->mAlbedoColor = getAlbedoColor();
- mat->mAlbedoColor.mV[3] = getTransparency();
- mat->mAlbedoId = getAlbedoId();
+ mat->mBaseColor = getBaseColor();
+ mat->mBaseColor.mV[3] = getTransparency();
+ mat->mBaseColorId = getBaseColorId();
mat->mNormalId = getNormalId();
@@ -1579,8 +1579,8 @@ void LLMaterialEditor::getGLTFMaterial(LLGLTFMaterial* mat)
void LLMaterialEditor::setFromGLTFMaterial(LLGLTFMaterial* mat)
{
- setAlbedoColor(mat->mAlbedoColor);
- setAlbedoId(mat->mAlbedoId);
+ setBaseColor(mat->mBaseColor);
+ setBaseColorId(mat->mBaseColorId);
setNormalId(mat->mNormalId);
setMetallicRoughnessId(mat->mMetallicRoughnessId);
@@ -1801,23 +1801,23 @@ S32 LLMaterialEditor::saveTextures()
{
S32 work_count = 0;
LLSD key = getKey(); // must be locally declared for lambda's capture to work
- if (mAlbedoTextureUploadId == getAlbedoId() && mAlbedoTextureUploadId.notNull())
+ if (mBaseColorTextureUploadId == getBaseColorId() && mBaseColorTextureUploadId.notNull())
{
mUploadingTexturesCount++;
work_count++;
- saveTexture(mAlbedoJ2C, mAlbedoName, mAlbedoTextureUploadId, [key](LLUUID newAssetId, LLSD response)
+ saveTexture(mBaseColorJ2C, mBaseColorName, mBaseColorTextureUploadId, [key](LLUUID newAssetId, LLSD response)
{
LLMaterialEditor* me = LLFloaterReg::findTypedInstance<LLMaterialEditor>("material_editor", key);
if (me)
{
if (response["success"].asBoolean())
{
- me->setAlbedoId(newAssetId);
+ me->setBaseColorId(newAssetId);
}
else
{
// To make sure that we won't retry (some failures can cb immediately)
- me->setAlbedoId(LLUUID::null);
+ me->setBaseColorId(LLUUID::null);
}
me->mUploadingTexturesCount--;
@@ -1902,17 +1902,17 @@ S32 LLMaterialEditor::saveTextures()
}
// discard upload buffers once textures have been saved
- mAlbedoJ2C = nullptr;
+ mBaseColorJ2C = nullptr;
mNormalJ2C = nullptr;
mEmissiveJ2C = nullptr;
mMetallicRoughnessJ2C = nullptr;
- mAlbedoFetched = nullptr;
+ mBaseColorFetched = nullptr;
mNormalFetched = nullptr;
mMetallicRoughnessFetched = nullptr;
mEmissiveFetched = nullptr;
- mAlbedoTextureUploadId.setNull();
+ mBaseColorTextureUploadId.setNull();
mNormalTextureUploadId.setNull();
mMetallicTextureUploadId.setNull();
mEmissiveTextureUploadId.setNull();
diff --git a/indra/newview/llmaterialeditor.h b/indra/newview/llmaterialeditor.h
index cc72193a0e..0d741614b8 100644
--- a/indra/newview/llmaterialeditor.h
+++ b/indra/newview/llmaterialeditor.h
@@ -108,14 +108,14 @@ public:
void onClose(bool app_quitting) override;
- LLUUID getAlbedoId();
- void setAlbedoId(const LLUUID& id);
- void setAlbedoUploadId(const LLUUID& id);
+ LLUUID getBaseColorId();
+ void setBaseColorId(const LLUUID& id);
+ void setBaseColorUploadId(const LLUUID& id);
- LLColor4 getAlbedoColor();
+ LLColor4 getBaseColor();
- // sets both albedo color and transparency
- void setAlbedoColor(const LLColor4& color);
+ // sets both base color and transparency
+ void setBaseColor(const LLColor4& color);
F32 getTransparency();
void setTransparency(F32 transparency);
@@ -156,7 +156,7 @@ public:
void setCanSaveAs(BOOL value);
void setCanSave(BOOL value);
- void onCommitAlbedoTexture(LLUICtrl* ctrl, const LLSD& data);
+ void onCommitBaseColorTexture(LLUICtrl* ctrl, const LLSD& data);
void onCommitMetallicTexture(LLUICtrl* ctrl, const LLSD& data);
void onCommitEmissiveTexture(LLUICtrl* ctrl, const LLSD& data);
void onCommitNormalTexture(LLUICtrl* ctrl, const LLSD& data);
@@ -169,32 +169,32 @@ private:
LLUUID mAssetID;
LLUUID mObjectID;
- LLTextureCtrl* mAlbedoTextureCtrl;
+ LLTextureCtrl* mBaseColorTextureCtrl;
LLTextureCtrl* mMetallicTextureCtrl;
LLTextureCtrl* mEmissiveTextureCtrl;
LLTextureCtrl* mNormalTextureCtrl;
// 'Default' texture, unless it's null or from inventory is the one with the fee
- LLUUID mAlbedoTextureUploadId;
+ LLUUID mBaseColorTextureUploadId;
LLUUID mMetallicTextureUploadId;
LLUUID mEmissiveTextureUploadId;
LLUUID mNormalTextureUploadId;
// last known name of each texture
- std::string mAlbedoName;
+ std::string mBaseColorName;
std::string mNormalName;
std::string mMetallicRoughnessName;
std::string mEmissiveName;
// keep pointers to fetched textures or viewer will remove them
// if user temporary selects something else with 'apply now'
- LLPointer<LLViewerFetchedTexture> mAlbedoFetched;
+ LLPointer<LLViewerFetchedTexture> mBaseColorFetched;
LLPointer<LLViewerFetchedTexture> mNormalFetched;
LLPointer<LLViewerFetchedTexture> mMetallicRoughnessFetched;
LLPointer<LLViewerFetchedTexture> mEmissiveFetched;
// J2C versions of packed buffers for uploading
- LLPointer<LLImageJ2C> mAlbedoJ2C;
+ LLPointer<LLImageJ2C> mBaseColorJ2C;
LLPointer<LLImageJ2C> mNormalJ2C;
LLPointer<LLImageJ2C> mMetallicRoughnessJ2C;
LLPointer<LLImageJ2C> mEmissiveJ2C;
diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp
index f7eff39da7..a4a91baad8 100644
--- a/indra/newview/llpanelface.cpp
+++ b/indra/newview/llpanelface.cpp
@@ -105,7 +105,7 @@ const S32 MATTYPE_SPECULAR = 2; // Specular map
const S32 ALPHAMODE_MASK = 2; // Alpha masking mode
const S32 BUMPY_TEXTURE = 18; // use supplied normal map
const S32 SHINY_TEXTURE = 4; // use supplied specular map
-const S32 PBRTYPE_ALBEDO = 0; // PBR Albedo
+const S32 PBRTYPE_BASE_COLOR = 0; // PBR Base Color
const S32 PBRTYPE_NORMAL = 1; // PBR Normal
const S32 PBRTYPE_METALLIC = 2; // PBR Metallic
@@ -344,7 +344,7 @@ BOOL LLPanelFace::postBuild()
if (radio_pbr_type)
{
radio_pbr_type->setCommitCallback(LLPanelFace::onCommitPbrType, this);
- radio_pbr_type->selectNthItem(PBRTYPE_ALBEDO);
+ radio_pbr_type->selectNthItem(PBRTYPE_BASE_COLOR);
}
mCtrlGlow = getChild<LLSpinCtrl>("glow");
@@ -897,9 +897,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/)
radio_mat_type->setEnabled(editable);
LLRadioGroup* radio_pbr_type = getChild<LLRadioGroup>("radio_pbr_type");
- if (radio_pbr_type->getSelectedIndex() < PBRTYPE_ALBEDO)
+ if (radio_pbr_type->getSelectedIndex() < PBRTYPE_BASE_COLOR)
{
- radio_pbr_type->selectNthItem(PBRTYPE_ALBEDO);
+ radio_pbr_type->selectNthItem(PBRTYPE_BASE_COLOR);
}
radio_pbr_type->setEnabled(editable);
@@ -2570,7 +2570,7 @@ void LLPanelFace::updateVisibility()
bool show_texture = (show_media || (show_material && (material_type == MATTYPE_DIFFUSE) && mComboMatMedia->getEnabled()));
bool show_bumpiness = show_material && (material_type == MATTYPE_NORMAL) && mComboMatMedia->getEnabled();
bool show_shininess = show_material && (material_type == MATTYPE_SPECULAR) && mComboMatMedia->getEnabled();
- bool show_pbr_albedo = show_pbr && (pbr_type == PBRTYPE_ALBEDO) && mComboMatMedia->getEnabled();
+ bool show_pbr_base_color = show_pbr && (pbr_type == PBRTYPE_BASE_COLOR) && mComboMatMedia->getEnabled();
bool show_pbr_normal = show_pbr && (pbr_type == PBRTYPE_NORMAL) && mComboMatMedia->getEnabled();
bool show_pbr_metallic = show_pbr && (pbr_type == PBRTYPE_METALLIC) && mComboMatMedia->getEnabled();
@@ -2594,11 +2594,11 @@ void LLPanelFace::updateVisibility()
updateAlphaControls();
}
// texture scale and position controls are shared between bpr and non-pbr textures
- getChildView("TexScaleU")->setVisible(show_texture || show_pbr_albedo);
- getChildView("TexScaleV")->setVisible(show_texture || show_pbr_albedo);
- getChildView("TexRot")->setVisible(show_texture || show_pbr_albedo);
- getChildView("TexOffsetU")->setVisible(show_texture || show_pbr_albedo);
- getChildView("TexOffsetV")->setVisible(show_texture || show_pbr_albedo);
+ getChildView("TexScaleU")->setVisible(show_texture || show_pbr_base_color);
+ getChildView("TexScaleV")->setVisible(show_texture || show_pbr_base_color);
+ getChildView("TexRot")->setVisible(show_texture || show_pbr_base_color);
+ getChildView("TexOffsetU")->setVisible(show_texture || show_pbr_base_color);
+ getChildView("TexOffsetV")->setVisible(show_texture || show_pbr_base_color);
// Specular map controls
getChildView("shinytexture control")->setVisible(show_shininess);
diff --git a/indra/newview/lltinygltfhelper.cpp b/indra/newview/lltinygltfhelper.cpp
index 935f8e7794..3125cacbd5 100644
--- a/indra/newview/lltinygltfhelper.cpp
+++ b/indra/newview/lltinygltfhelper.cpp
@@ -62,19 +62,19 @@ void copy_red_channel(LLPointer<LLImageRaw>& src_img, LLPointer<LLImageRaw>& dst
}
void LLTinyGLTFHelper::initFetchedTextures(tinygltf::Material& material,
- LLPointer<LLImageRaw>& albedo_img,
+ LLPointer<LLImageRaw>& base_color_img,
LLPointer<LLImageRaw>& normal_img,
LLPointer<LLImageRaw>& mr_img,
LLPointer<LLImageRaw>& emissive_img,
LLPointer<LLImageRaw>& occlusion_img,
- LLPointer<LLViewerFetchedTexture>& albedo_tex,
+ LLPointer<LLViewerFetchedTexture>& base_color_tex,
LLPointer<LLViewerFetchedTexture>& normal_tex,
LLPointer<LLViewerFetchedTexture>& mr_tex,
LLPointer<LLViewerFetchedTexture>& emissive_tex)
{
- if (albedo_img)
+ if (base_color_img)
{
- albedo_tex = LLViewerTextureManager::getFetchedTexture(albedo_img, FTType::FTT_LOCAL_FILE, true);
+ base_color_tex = LLViewerTextureManager::getFetchedTexture(base_color_img, FTType::FTT_LOCAL_FILE, true);
}
if (normal_img)
@@ -128,15 +128,15 @@ void LLTinyGLTFHelper::setFromModel(LLGLTFMaterial* mat, tinygltf::Model& model)
auto& material_in = model.materials[0];
- // get albedo texture
+ // get base color texture
index = material_in.pbrMetallicRoughness.baseColorTexture.index;
if (index >= 0)
{
- mat->mAlbedoId.set(model.images[index].uri);
+ mat->mBaseColorId.set(model.images[index].uri);
}
else
{
- mat->mAlbedoId.setNull();
+ mat->mBaseColorId.setNull();
}
// get normal map
@@ -175,7 +175,7 @@ void LLTinyGLTFHelper::setFromModel(LLGLTFMaterial* mat, tinygltf::Model& model)
mat->setAlphaMode(material_in.alphaMode);
mat->mAlphaCutoff = llclamp((F32)material_in.alphaCutoff, 0.f, 1.f);
- mat->mAlbedoColor = getColor(material_in.pbrMetallicRoughness.baseColorFactor);
+ mat->mBaseColor= getColor(material_in.pbrMetallicRoughness.baseColorFactor);
mat->mEmissiveColor = getColor(material_in.emissiveFactor);
mat->mMetallicFactor = llclamp((F32)material_in.pbrMetallicRoughness.metallicFactor, 0.f, 1.f);
diff --git a/indra/newview/lltinygltfhelper.h b/indra/newview/lltinygltfhelper.h
index a25fdac41d..89e09b189e 100644
--- a/indra/newview/lltinygltfhelper.h
+++ b/indra/newview/lltinygltfhelper.h
@@ -42,12 +42,12 @@ namespace LLTinyGLTFHelper
LLImageRaw* getTexture(const std::string& folder, const tinygltf::Model& model, S32 texture_index);
void initFetchedTextures(tinygltf::Material& material,
- LLPointer<LLImageRaw>& albedo_img,
+ LLPointer<LLImageRaw>& base_color_img,
LLPointer<LLImageRaw>& normal_img,
LLPointer<LLImageRaw>& mr_img,
LLPointer<LLImageRaw>& emissive_img,
LLPointer<LLImageRaw>& occlusion_img,
- LLPointer<LLViewerFetchedTexture>& albedo_tex,
+ LLPointer<LLViewerFetchedTexture>& base_color_tex,
LLPointer<LLViewerFetchedTexture>& normal_tex,
LLPointer<LLViewerFetchedTexture>& mr_tex,
LLPointer<LLViewerFetchedTexture>& emissive_tex);
diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp
index f9c8f396a2..4e866658a6 100644
--- a/indra/newview/llviewerobject.cpp
+++ b/indra/newview/llviewerobject.cpp
@@ -415,7 +415,7 @@ void LLViewerObject::deleteTEImages()
mTESpecularMaps = NULL;
}
- mGLTFAlbedoMaps.clear();
+ mGLTFBaseColorMaps.clear();
mGLTFNormalMaps.clear();
mGLTFMetallicRoughnessMaps.clear();
mGLTFEmissiveMaps.clear();
@@ -4753,7 +4753,7 @@ void LLViewerObject::setNumTEs(const U8 num_tes)
mTENormalMaps = new_normmaps;
mTESpecularMaps = new_specmaps;
- mGLTFAlbedoMaps.resize(num_tes);
+ mGLTFBaseColorMaps.resize(num_tes);
mGLTFNormalMaps.resize(num_tes);
mGLTFMetallicRoughnessMaps.resize(num_tes);
mGLTFEmissiveMaps.resize(num_tes);
@@ -4943,14 +4943,14 @@ void LLViewerObject::updateTEMaterialTextures(U8 te)
if (mat != nullptr)
{
- mGLTFAlbedoMaps[te] = fetch_texture(mat->mAlbedoId);
+ mGLTFBaseColorMaps[te] = fetch_texture(mat->mBaseColorId);
mGLTFNormalMaps[te] = fetch_texture(mat->mNormalId);
mGLTFMetallicRoughnessMaps[te] = fetch_texture(mat->mMetallicRoughnessId);
mGLTFEmissiveMaps[te] = fetch_texture(mat->mEmissiveId);
}
else
{
- mGLTFAlbedoMaps[te] = nullptr;
+ mGLTFBaseColorMaps[te] = nullptr;
mGLTFNormalMaps[te] = nullptr;
mGLTFMetallicRoughnessMaps[te] = nullptr;
mGLTFEmissiveMaps[te] = nullptr;
diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h
index 32f03c7869..1bb67fa80f 100644
--- a/indra/newview/llviewerobject.h
+++ b/indra/newview/llviewerobject.h
@@ -371,7 +371,7 @@ public:
LLViewerTexture *getTENormalMap(const U8 te) const;
LLViewerTexture *getTESpecularMap(const U8 te) const;
- LLViewerTexture* getGLTFAlbedoMap(U8 te) const { return mGLTFAlbedoMaps[te]; }
+ LLViewerTexture* getGLTFBaseColorMap(U8 te) const { return mGLTFBaseColorMaps[te]; }
LLViewerTexture* getGLTFNormalMap(U8 te) const { return mGLTFNormalMaps[te]; }
LLViewerTexture* getGLTFEmissiveMap(U8 te) const { return mGLTFEmissiveMaps[te]; }
LLViewerTexture* getGLTFMetallicRoughnessMap(U8 te) const { return mGLTFMetallicRoughnessMaps[te]; }
@@ -693,7 +693,7 @@ public:
LLPointer<LLViewerTexture> *mTENormalMaps;
LLPointer<LLViewerTexture> *mTESpecularMaps;
- std::vector<LLPointer<LLViewerTexture> > mGLTFAlbedoMaps;
+ std::vector<LLPointer<LLViewerTexture> > mGLTFBaseColorMaps;
std::vector<LLPointer<LLViewerTexture> > mGLTFNormalMaps;
std::vector<LLPointer<LLViewerTexture> > mGLTFMetallicRoughnessMaps;
std::vector<LLPointer<LLViewerTexture> > mGLTFEmissiveMaps;
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index ad1711d3fb..d18997b780 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -5520,13 +5520,13 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep,
LLViewerObject* vobj = facep->getViewerObject();
U8 te = facep->getTEOffset();
- draw_info->mTexture = vobj->getGLTFAlbedoMap(te);
+ draw_info->mTexture = vobj->getGLTFBaseColorMap(te);
draw_info->mNormalMap = vobj->getGLTFNormalMap(te);
draw_info->mSpecularMap = vobj->getGLTFMetallicRoughnessMap(te);
draw_info->mEmissiveMap = vobj->getGLTFEmissiveMap(te);
if (draw_info->mGLTFMaterial->mAlphaMode == LLGLTFMaterial::ALPHA_MODE_MASK)
{
- draw_info->mAlphaMaskCutoff = gltf_mat->mAlphaCutoff * gltf_mat->mAlbedoColor.mV[3];
+ draw_info->mAlphaMaskCutoff = gltf_mat->mAlphaCutoff * gltf_mat->mBaseColor.mV[3];
}
else
{
diff --git a/indra/newview/skins/default/xui/en/floater_material_editor.xml b/indra/newview/skins/default/xui/en/floater_material_editor.xml
index eda28c5a4b..67cbb253d9 100644
--- a/indra/newview/skins/default/xui/en/floater_material_editor.xml
+++ b/indra/newview/skins/default/xui/en/floater_material_editor.xml
@@ -50,7 +50,7 @@
layout="topleft"
left="1"
mouse_opaque="false"
- name="albedo_texture_pnl"
+ name="base_color_texture_pnl"
top_pad="5"
>
<text
@@ -62,8 +62,8 @@
layout="topleft"
left="10"
top="5"
- width="64">
- Albedo:
+ width="128">
+ Base Color:
</text>
<texture_picker
can_apply_immediately="true"
@@ -75,8 +75,8 @@
height="151"
layout="topleft"
left="10"
- name="albedo_texture"
- tool_tip="Albedo map. Alpha channel is optional and used for transparency."
+ name="base_color_texture"
+ tool_tip="Base Color map. Alpha channel is optional and used for transparency."
width="128" />
<text
type="string"
@@ -88,7 +88,7 @@
layout="topleft"
left="10"
top_pad="-17"
- name="albedo_upload_fee"
+ name="base_color_upload_fee"
>
No upload fee
</text>
@@ -111,7 +111,7 @@
layout="topleft"
left_delta="0"
top_pad="5"
- name="albedo color"
+ name="base color"
width="40" />
<text
type="string"
diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
index 30774ab18e..104bcb9257 100644
--- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml
+++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml
@@ -191,8 +191,8 @@
visible = "false"
name="radio_pbr_type">
<radio_item
- label="Albedo/emissive"
- name="Albedo/emissive"
+ label="Color/emissive"
+ name="Color/emissive"
top="0"
layout="topleft"
height="16"