diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/app_settings/settings.xml | 22 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.cpp | 95 | ||||
-rw-r--r-- | indra/newview/llheroprobemanager.h | 12 | ||||
-rw-r--r-- | indra/newview/llviewerdisplay.cpp | 2 | ||||
-rw-r--r-- | indra/newview/llviewerobject.h | 1 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 9 | ||||
-rw-r--r-- | indra/newview/pipeline.cpp | 16 | ||||
-rw-r--r-- | indra/newview/pipeline.h | 2 |
8 files changed, 123 insertions, 36 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index e7d947b85f..e707e1eb5e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -10390,6 +10390,28 @@ <key>Value</key> <real>8</real> </map> + <key>RenderHeroProbeUpdateRate</key> + <map> + <key>Comment</key> + <string>How many frames to wait for until it's time to render the probe. E.g., every other frame (1), every two frames (2), every three frames (3) etc.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>2</integer> + </map> + <key>RenderHeroProbeConservativeUpdateMultiplier</key> + <map> + <key>Comment</key> + <string>How many probe updates to wait until it's time to update faces that are not directly facing the camera. Acts as a multiplier. E.g., frames to the periphery of the camera updating once every 3 updates, vs ones directly facing the camera updating every update.</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>16</integer> + </map> <key>RenderReflectionProbeVolumes</key> <map> <key>Comment</key> diff --git a/indra/newview/llheroprobemanager.cpp b/indra/newview/llheroprobemanager.cpp index 2a81919856..a00b6d6b5d 100644 --- a/indra/newview/llheroprobemanager.cpp +++ b/indra/newview/llheroprobemanager.cpp @@ -114,20 +114,13 @@ void LLHeroProbeManager::update() for (auto vo : mHeroVOList) { - if (vo && !vo->isDead()) + if (vo && !vo->isDead() && vo->mDrawable.notNull()) { - if (vo->mDrawable.notNull()) + float distance = (LLViewerCamera::instance().getOrigin() - vo->getPositionAgent()).magVec(); + if (distance < last_distance) { - if (vo->mDrawable->mDistanceWRTCamera < last_distance) - { - mNearestHero = vo; - last_distance = vo->mDrawable->mDistanceWRTCamera; - } - } - else - { - // Valid drawables only please. Unregister this one. - unregisterViewerObject(vo); + mNearestHero = vo; + last_distance = distance; } } else @@ -135,13 +128,13 @@ void LLHeroProbeManager::update() unregisterViewerObject(vo); } } - + if (mNearestHero != nullptr && !mNearestHero->isDead() && mNearestHero->mDrawable.notNull()) { LLVector3 hero_pos = mNearestHero->getPositionAgent(); LLVector3 face_normal = LLVector3(0, 0, 1); - - face_normal *= mNearestHero->mDrawable->getXform()->getWorldRotation(); + + face_normal *= mNearestHero->mDrawable->getWorldRotation(); face_normal.normalize(); LLVector3 offset = camera_pos - hero_pos; @@ -155,6 +148,32 @@ void LLHeroProbeManager::update() probe_pos.load3(point.mV); + + // Collect the list of faces that need updating based upon the camera's rotation. + LLVector3 cam_direction = LLVector3(0, 0, 1) * LLViewerCamera::instance().getQuaternion(); + + static LLVector3 cubeFaces[6] = { + LLVector3(1, 0, 0), + LLVector3(-1, 0, 0), + LLVector3(0, 1, 0), + LLVector3(0, -1, 0), + LLVector3(0, 0, 1), + LLVector3(0, 0, -1) + }; + + for (int i = 0; i < 6; i++) + { + float shouldUpdate = cam_direction * cubeFaces[i] * 0.5 + 0.5; + + int updateRate = ceilf((1 - shouldUpdate) * gPipeline.RenderHeroProbeConservativeUpdateMultiplier); + + // Chances are this is a face that's non-visible to the camera when it's being reflected. + // Set it to 0. It will be skipped below. + if (updateRate == gPipeline.RenderHeroProbeConservativeUpdateMultiplier) + updateRate = 0; + + mFaceUpdateList[i] = updateRate; + } } else { @@ -185,13 +204,20 @@ void LLHeroProbeManager::update() { for (U32 i = 0; i < 6; ++i) { - updateProbeFace(mProbes[j], i, near_clip); + if (mFaceUpdateList[i] > 0 && mCurrentProbeUpdateFrame % mFaceUpdateList[i] == 0) + { + updateProbeFace(mProbes[j], i, near_clip); + mCurrentProbeUpdateFrame = 0; + } } + generateRadiance(mProbes[j]); } mRenderingMirror = false; gPipeline.mReflectionMapManager.mRadiancePass = radiance_pass; } + + mCurrentProbeUpdateFrame++; } // Do the reflection map update render passes. @@ -242,7 +268,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n LLRenderTarget *screen_rt = &gPipeline.mHeroProbeRT.screen; LLRenderTarget *depth_rt = &gPipeline.mHeroProbeRT.deferredScreen; - + // perform a gaussian blur on the super sampled render before downsampling { gGaussianProgram.bind(); @@ -318,14 +344,25 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gGL.getTexUnit(diffuseChannel)->unbind(LLTexUnit::TT_TEXTURE); gReflectionMipProgram.unbind(); } +} - if (face == 5) +// Separate out radiance generation as a separate stage. +// This is to better enable independent control over how we generate radiance vs. having it coupled with processing the final face of the probe. +// Useful when we may not always be rendering a full set of faces of the probe. +void LLHeroProbeManager::generateRadiance(LLReflectionMap* probe) +{ + S32 sourceIdx = mReflectionProbeCount; + + // Unlike the reflectionmap manager, all probes are considered "realtime" for hero probes. + sourceIdx += 1; { mMipChain[0].bindTarget(); static LLStaticHashedString sSourceIdx("sourceIdx"); { - //generate radiance map (even if this is not the irradiance map, we need the mip chain for the irradiance map) + + + // generate radiance map (even if this is not the irradiance map, we need the mip chain for the irradiance map) gHeroRadianceGenProgram.bind(); mVertexBuffer->setBuffer(); @@ -334,10 +371,10 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gHeroRadianceGenProgram.uniform1i(sSourceIdx, sourceIdx); gHeroRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_MAX_LOD, mMaxProbeLOD); gHeroRadianceGenProgram.uniform1f(LLShaderMgr::REFLECTION_PROBE_STRENGTH, mHeroProbeStrength); - + U32 res = mMipChain[0].getWidth(); - for (int i = 0; i < mMipChain.size(); ++i) + for (int i = 0; i < mMipChain.size() / 4; ++i) { LL_PROFILE_GPU_ZONE("probe radiance gen"); static LLStaticHashedString sMipLevel("mipLevel"); @@ -351,7 +388,7 @@ void LLHeroProbeManager::updateProbeFace(LLReflectionMap* probe, U32 face, F32 n gHeroRadianceGenProgram.uniform1f(sStrength, 1); for (int cf = 0; cf < 6; ++cf) - { // for each cube face + { // for each cube face LLCoordFrame frame; frame.lookAt(LLVector3(0, 0, 0), LLCubeMapArray::sClipToCubeLookVecs[cf], LLCubeMapArray::sClipToCubeUpVecs[cf]); @@ -539,21 +576,25 @@ void LLHeroProbeManager::doOcclusion() } } -void LLHeroProbeManager::registerViewerObject(LLVOVolume* drawablep) +bool LLHeroProbeManager::registerViewerObject(LLVOVolume* drawablep) { llassert(drawablep != nullptr); - if (mHeroVOList.find(drawablep) == mHeroVOList.end()) + if (std::find(mHeroVOList.begin(), mHeroVOList.end(), drawablep) == mHeroVOList.end()) { // Probe isn't in our list for consideration. Add it. - mHeroVOList.insert(drawablep); + mHeroVOList.push_back(drawablep); + return true; } + + return false; } void LLHeroProbeManager::unregisterViewerObject(LLVOVolume* drawablep) { - if (mHeroVOList.find(drawablep) != mHeroVOList.end()) + std::vector<LLVOVolume*>::iterator found_itr = std::find(mHeroVOList.begin(), mHeroVOList.end(), drawablep); + if (found_itr != mHeroVOList.end()) { - mHeroVOList.erase(drawablep); + mHeroVOList.erase(found_itr); } } diff --git a/indra/newview/llheroprobemanager.h b/indra/newview/llheroprobemanager.h index 552c5dcaab..e430cae203 100644 --- a/indra/newview/llheroprobemanager.h +++ b/indra/newview/llheroprobemanager.h @@ -68,7 +68,7 @@ public: // perform occlusion culling on all active reflection probes void doOcclusion(); - void registerViewerObject(LLVOVolume *drawablep); + bool registerViewerObject(LLVOVolume *drawablep); void unregisterViewerObject(LLVOVolume* drawablep); bool isMirrorPass() const { return mRenderingMirror; } @@ -104,9 +104,10 @@ private: // update the specified face of the specified probe void updateProbeFace(LLReflectionMap* probe, U32 face, F32 near_clip); + void generateRadiance(LLReflectionMap *probe); // list of active reflection maps - std::vector<LLPointer<LLReflectionMap> > mProbes; + std::vector<LLPointer<LLReflectionMap>> mProbes; // handle to UBO U32 mUBO = 0; @@ -134,8 +135,11 @@ private: bool mReset = false; bool mRenderingMirror = false; + std::map<int, int> mFaceUpdateList; - std::set<LLPointer<LLVOVolume>> mHeroVOList; - LLPointer<LLVOVolume> mNearestHero; + U32 mCurrentProbeUpdateFrame = 0; + + std::vector<LLVOVolume*> mHeroVOList; + LLVOVolume* mNearestHero; }; diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index e6d9aed1a3..2a77146101 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -658,7 +658,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) { // Render mirrors and associated hero probes before we render the rest of the scene. // This ensures the scene state in the hero probes are exactly the same as the rest of the scene before we render it. - if (gPipeline.RenderMirrors && !gSnapshot) + if (gPipeline.RenderMirrors && !gSnapshot && (gPipeline.RenderHeroProbeUpdateRate == 0 || (gFrameCount % gPipeline.RenderHeroProbeUpdateRate) == 0)) { LL_PROFILE_ZONE_NAMED_CATEGORY_DISPLAY("Update hero probes"); gPipeline.mHeroProbeManager.update(); diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index 80da7b2f73..0c4d958aed 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -944,6 +944,7 @@ public: // reflection probe state bool mIsReflectionProbe = false; // if true, this object should register itself with LLReflectionProbeManager LLPointer<LLReflectionMap> mReflectionProbe = nullptr; // reflection probe coupled to this viewer object. If not null, should be deregistered when this object is destroyed + bool mIsHeroProbe = false; // This is a special case for mirrors and other high resolution probes. // the amount of GPU time (in ms) it took to render this object according to LLPipeline::profileAvatar // -1.f if no profile data available diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 27d2e6af71..d7af7a42d1 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -296,6 +296,11 @@ void LLVOVolume::markDead() { mLightTexture->removeVolume(LLRender::LIGHT_TEX, this); } + + if (mIsHeroProbe) + { + gPipeline.mHeroProbeManager.unregisterViewerObject(this); + } } LLViewerObject::markDead(); @@ -4411,7 +4416,9 @@ void LLVOVolume::updateReflectionProbePtr() { // Geenz: This is a special case - what we want here is a hero probe. // What we want to do here is instantiate a hero probe from the hero probe manager. - gPipeline.mHeroProbeManager.registerViewerObject(this); + + if (!mIsHeroProbe) + mIsHeroProbe = gPipeline.mHeroProbeManager.registerViewerObject(this); } } else if (mReflectionProbe.notNull() || getReflectionProbeIsMirror()) diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 6ceaca731b..94ec5c0817 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -199,6 +199,8 @@ F32 LLPipeline::RenderScreenSpaceReflectionAdaptiveStepMultiplier; S32 LLPipeline::RenderScreenSpaceReflectionGlossySamples; S32 LLPipeline::RenderBufferVisualization; bool LLPipeline::RenderMirrors; +S32 LLPipeline::RenderHeroProbeUpdateRate; +S32 LLPipeline::RenderHeroProbeConservativeUpdateMultiplier; LLTrace::EventStatHandle<S64> LLPipeline::sStatBatchSize("renderbatchsize"); const U32 LLPipeline::MAX_BAKE_WIDTH = 512; @@ -559,6 +561,8 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderScreenSpaceReflectionGlossySamples"); connectRefreshCachedSettingsSafe("RenderBufferVisualization"); connectRefreshCachedSettingsSafe("RenderMirrors"); + connectRefreshCachedSettingsSafe("RenderHeroProbeUpdateRate"); + connectRefreshCachedSettingsSafe("RenderHeroProbeConservativeUpdateMultiplier"); gSavedSettings.getControl("RenderAutoHideSurfaceAreaLimit")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); } @@ -786,9 +790,12 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) U32 res = mReflectionMapManager.mProbeResolution * 4; //multiply by 4 because probes will be 16x super sampled allocateScreenBuffer(res, res, samples); - res = mHeroProbeManager.mProbeResolution; // We also scale the hero probe RT to the probe res since we don't super sample it. - mRT = &mHeroProbeRT; - allocateScreenBuffer(res, res, samples); + if (RenderMirrors) + { + res = mHeroProbeManager.mProbeResolution; // We also scale the hero probe RT to the probe res since we don't super sample it. + mRT = &mHeroProbeRT; + allocateScreenBuffer(res, res, samples); + } mRT = &mMainRT; gCubeSnapshot = FALSE; @@ -1068,6 +1075,9 @@ void LLPipeline::refreshCachedSettings() LLViewerShaderMgr::instance()->clearShaderCache(); LLViewerShaderMgr::instance()->setShaders(); } + RenderHeroProbeUpdateRate = gSavedSettings.getS32("RenderHeroProbeUpdateRate"); + RenderHeroProbeConservativeUpdateMultiplier = gSavedSettings.getS32("RenderHeroProbeConservativeUpdateMultiplier"); + sReflectionProbesEnabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderReflectionsEnabled") && gSavedSettings.getBOOL("RenderReflectionsEnabled"); RenderSpotLight = nullptr; diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 259dc3f9d0..817750b4a1 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -1056,6 +1056,8 @@ public: static S32 RenderScreenSpaceReflectionGlossySamples; static S32 RenderBufferVisualization; static bool RenderMirrors; + static S32 RenderHeroProbeUpdateRate; + static S32 RenderHeroProbeConservativeUpdateMultiplier; }; void render_bbox(const LLVector3 &min, const LLVector3 &max); |