diff options
Diffstat (limited to 'indra')
65 files changed, 3839 insertions, 1292 deletions
diff --git a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp index 48e876429d..36c5b67826 100644 --- a/indra/integration_tests/llimage_libtest/llimage_libtest.cpp +++ b/indra/integration_tests/llimage_libtest/llimage_libtest.cpp @@ -54,6 +54,11 @@ static const char USAGE[] = "\n" " -o, --output <file1 .. file2> OR <type>\n" " List of image files to create (assumes same order as for input files)\n" " OR 3 letters file type extension to convert each input file into.\n" +" -load, --load_size <n>\n" +" Portion of the input file to load, in bytes." +" If (load == 0), it will load the whole file." +" If (load == -1), it will load the size relevant to reach the requested discard level (see -d)." +" Only valid for j2c images. Default is 0 (load whole file).\n" " -r, --region <x0, y0, x1, y1>\n" " Crop region applied to the input files in pixels.\n" " Only used for j2c images. Default is no region cropping.\n" @@ -104,22 +109,52 @@ void output_image_stats(LLPointer<LLImageFormatted> image, const std::string &fi // Print out some statistical data on the image std::cout << "Image stats for : " << filename << ", extension : " << image->getExtension() << std::endl; - std::cout << " with : " << (int)(image->getWidth()) << ", height : " << (int)(image->getHeight()) << std::endl; - std::cout << " comp : " << (int)(image->getComponents()) << ", levels : " << (int)(image->getDiscardLevel()) << std::endl; - std::cout << " head : " << (int)(image->calcHeaderSize()) << ", data : " << (int)(image->getDataSize()) << std::endl; + std::cout << " with : " << (int)(image->getWidth()) << ", height : " << (int)(image->getHeight()) << std::endl; + std::cout << " comp : " << (int)(image->getComponents()) << ", levels : " << (int)(image->getLevels()) << std::endl; + std::cout << " head : " << (int)(image->calcHeaderSize()) << ", data : " << (int)(image->getDataSize()) << std::endl; return; } // Load an image from file and return a raw (decompressed) instance of its data -LLPointer<LLImageRaw> load_image(const std::string &src_filename, int discard_level, int* region, bool output_stats) +LLPointer<LLImageRaw> load_image(const std::string &src_filename, int discard_level, int* region, int load_size, bool output_stats) { LLPointer<LLImageFormatted> image = create_image(src_filename); - // This just loads the image file stream into a buffer. No decoding done. - if (!image->load(src_filename)) + // We support partial loading only for j2c images + if (image->getCodec() == IMG_CODEC_J2C) { - return NULL; + // Load the header + if (!image->load(src_filename, 600)) + { + return NULL; + } + S32 h = ((LLImageJ2C*)(image.get()))->calcHeaderSize(); + S32 d = (load_size > 0 ? ((LLImageJ2C*)(image.get()))->calcDiscardLevelBytes(load_size) : 0); + S8 r = ((LLImageJ2C*)(image.get()))->getRawDiscardLevel(); + std::cout << "Merov debug : header = " << h << ", load_size = " << load_size << ", discard level = " << d << ", raw discard level = " << r << std::endl; + for (d = 0; d < MAX_DISCARD_LEVEL; d++) + { + S32 data_size = ((LLImageJ2C*)(image.get()))->calcDataSize(d); + std::cout << "Merov debug : discard_level = " << d << ", data_size = " << data_size << std::endl; + } + if (load_size < 0) + { + load_size = (discard_level != -1 ? ((LLImageJ2C*)(image.get()))->calcDataSize(discard_level) : 0); + } + // Load the requested byte range + if (!image->load(src_filename, load_size)) + { + return NULL; + } + } + else + { + // This just loads the image file stream into a buffer. No decoding done. + if (!image->load(src_filename)) + { + return NULL; + } } if( (image->getComponents() != 3) && (image->getComponents() != 4) ) @@ -310,6 +345,7 @@ int main(int argc, char** argv) bool image_stats = false; int* region = NULL; int discard_level = -1; + int load_size = 0; int precincts_size = -1; int blocks_size = -1; int levels = 0; @@ -396,6 +432,22 @@ int main(int argc, char** argv) discard_level = llclamp(discard_level,0,5); } } + else if (!strcmp(argv[arg], "--load_size") || !strcmp(argv[arg], "-load")) + { + std::string value_str; + if ((arg + 1) < argc) + { + value_str = argv[arg+1]; + } + if (((arg + 1) >= argc) || (value_str[0] == '-')) + { + std::cout << "No valid --load_size argument given, load_size ignored" << std::endl; + } + else + { + load_size = atoi(value_str.c_str()); + } + } else if (!strcmp(argv[arg], "--precincts") || !strcmp(argv[arg], "-p")) { std::string value_str; @@ -510,7 +562,7 @@ int main(int argc, char** argv) for (; in_file != in_end; ++in_file, ++out_file) { // Load file - LLPointer<LLImageRaw> raw_image = load_image(*in_file, discard_level, region, image_stats); + LLPointer<LLImageRaw> raw_image = load_image(*in_file, discard_level, region, load_size, image_stats); if (!raw_image) { std::cout << "Error: Image " << *in_file << " could not be loaded" << std::endl; diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index 56e01ac851..6775b005f4 100644 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -48,11 +48,15 @@ //static std::string LLImage::sLastErrorMessage; LLMutex* LLImage::sMutex = NULL; +bool LLImage::sUseNewByteRange = false; +S32 LLImage::sMinimalReverseByteRangePercent = 75; LLPrivateMemoryPool* LLImageBase::sPrivatePoolp = NULL ; //static -void LLImage::initClass() +void LLImage::initClass(bool use_new_byte_range, S32 minimal_reverse_byte_range_percent) { + sUseNewByteRange = use_new_byte_range; + sMinimalReverseByteRangePercent = minimal_reverse_byte_range_percent; sMutex = new LLMutex(NULL); LLImageBase::createPrivatePool() ; @@ -1334,7 +1338,8 @@ LLImageFormatted::LLImageFormatted(S8 codec) mCodec(codec), mDecoding(0), mDecoded(0), - mDiscardLevel(-1) + mDiscardLevel(-1), + mLevels(0) { mMemType = LLMemType::MTYPE_IMAGEFORMATTED; } @@ -1561,7 +1566,7 @@ void LLImageFormatted::appendData(U8 *data, S32 size) //---------------------------------------------------------------------------- -BOOL LLImageFormatted::load(const std::string &filename) +BOOL LLImageFormatted::load(const std::string &filename, int load_size) { resetLastError(); @@ -1580,14 +1585,19 @@ BOOL LLImageFormatted::load(const std::string &filename) return FALSE; } + // Constrain the load size to acceptable values + if ((load_size == 0) || (load_size > file_size)) + { + load_size = file_size; + } BOOL res; - U8 *data = allocateData(file_size); - apr_size_t bytes_read = file_size; + U8 *data = allocateData(load_size); + apr_size_t bytes_read = load_size; apr_status_t s = apr_file_read(apr_file, data, &bytes_read); // modifies bytes_read - if (s != APR_SUCCESS || (S32) bytes_read != file_size) + if (s != APR_SUCCESS || (S32) bytes_read != load_size) { deleteData(); - setLastError("Unable to read entire file",filename); + setLastError("Unable to read file",filename); res = FALSE; } else diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 4469c9e860..46e6d1a901 100644 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -48,6 +48,8 @@ const S32 MAX_PRECINCT_SIZE = 2048; // No reason to be bigger than MAX_IMAGE_S const S32 MIN_PRECINCT_SIZE = 4; // Can't be smaller than MIN_BLOCK_SIZE const S32 MAX_BLOCK_SIZE = 64; // Max total block size is 4096, hence 64x64 when using square blocks const S32 MIN_BLOCK_SIZE = 4; // Min block dim is 4 according to jpeg2000 spec +const S32 MIN_LAYER_SIZE = 2000; // Size of the first quality layer (after header). Must be > to FIRST_PACKET_SIZE!! +const S32 MAX_NB_LAYERS = 64; // Max number of layers we'll entertain in SL (practical limit) const S32 MIN_IMAGE_SIZE = (1<<MIN_IMAGE_MIP); // 4, only used for expand/contract power of 2 const S32 MAX_IMAGE_SIZE = (1<<MAX_IMAGE_MIP); // 2048 @@ -60,6 +62,7 @@ const S32 MAX_IMAGE_DATA_SIZE = MAX_IMAGE_AREA * MAX_IMAGE_COMPONENTS; //2048 * // *TODO: change both to 1024 when SIM texture fetching is deprecated const S32 FIRST_PACKET_SIZE = 600; const S32 MAX_IMG_PACKET_SIZE = 1000; +const S32 HTTP_PACKET_SIZE = 1496; // Base classes for images. // There are two major parts for the image: @@ -89,15 +92,20 @@ typedef enum e_image_codec class LLImage { public: - static void initClass(); + static void initClass(bool use_new_byte_range = false, S32 minimal_reverse_byte_range_percent = 75); static void cleanupClass(); static const std::string& getLastError(); static void setLastError(const std::string& message); + static bool useNewByteRange() { return sUseNewByteRange; } + static S32 getReverseByteRangePercent() { return sMinimalReverseByteRangePercent; } + protected: static LLMutex* sMutex; static std::string sLastErrorMessage; + static bool sUseNewByteRange; + static S32 sMinimalReverseByteRangePercent; }; //============================================================================ @@ -294,7 +302,7 @@ public: // getRawDiscardLevel() by default returns mDiscardLevel, but may be overridden (LLImageJ2C) virtual S8 getRawDiscardLevel() { return mDiscardLevel; } - BOOL load(const std::string& filename); + BOOL load(const std::string& filename, int load_size = 0); BOOL save(const std::string& filename); virtual BOOL updateData() = 0; // pure virtual @@ -313,6 +321,8 @@ public: BOOL isDecoded() const { return mDecoded ? TRUE : FALSE; } void setDiscardLevel(S8 discard_level) { mDiscardLevel = discard_level; } S8 getDiscardLevel() const { return mDiscardLevel; } + S8 getLevels() const { return mLevels; } + void setLevels(S8 nlevels) { mLevels = nlevels; } // setLastError needs to be deferred for J2C images since it may be called from a DLL virtual void resetLastError(); @@ -325,7 +335,8 @@ protected: S8 mCodec; S8 mDecoding; S8 mDecoded; // unused, but changing LLImage layout requires recompiling static Mac/Linux libs. 2009-01-30 JC - S8 mDiscardLevel; + S8 mDiscardLevel; // Current resolution level worked on. 0 = full res, 1 = half res, 2 = quarter res, etc... + S8 mLevels; // Number of resolution levels in that image. Min is 1. 0 means unknown. public: static S32 sGlobalFormattedMemory; diff --git a/indra/llimage/llimagej2c.cpp b/indra/llimage/llimagej2c.cpp index 8241746a74..452aad25cb 100644..100755 --- a/indra/llimage/llimagej2c.cpp +++ b/indra/llimage/llimagej2c.cpp @@ -56,7 +56,7 @@ std::string LLImageJ2C::getEngineInfo() LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C), mMaxBytes(0), mRawDiscardLevel(-1), - mRate(0.0f), + mRate(DEFAULT_COMPRESSION_RATE), mReversible(FALSE), mAreaUsedForDataSizeCalcs(0) { @@ -142,6 +142,7 @@ BOOL LLImageJ2C::updateData() BOOL LLImageJ2C::initDecode(LLImageRaw &raw_image, int discard_level, int* region) { + setDiscardLevel(discard_level != -1 ? discard_level : 0); return mImpl->initDecode(*this,raw_image,discard_level,region); } @@ -261,19 +262,34 @@ S32 LLImageJ2C::calcHeaderSizeJ2C() //static S32 LLImageJ2C::calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate) { - // Note: this only provides an *estimate* of the size in bytes of an image level - // *TODO: find a way to read the true size (when available) and convey the fact - // that the result is an estimate in the other cases - if (rate <= 0.f) rate = .125f; - while (discard_level > 0) + // Note: This provides an estimation for the first to last quality layer of a given discard level + // This is however an efficient approximation, as the true discard level boundary would be + // in general too big for fast fetching. + // For details about the equation used here, see https://wiki.lindenlab.com/wiki/THX1138_KDU_Improvements#Byte_Range_Study + + // Estimate the number of layers. This is consistent with what's done for j2c encoding in LLImageJ2CKDU::encodeImpl(). + S32 nb_layers = 1; + S32 surface = w*h; + S32 s = 64*64; + while (surface > s) { - if (w < 1 || h < 1) - break; - w >>= 1; - h >>= 1; - discard_level--; + nb_layers++; + s *= 4; } - S32 bytes = (S32)((F32)(w*h*comp)*rate); + F32 layer_factor = 3.0f * (7 - llclamp(nb_layers,1,6)); + + // Compute w/pow(2,discard_level) and h/pow(2,discard_level) + w >>= discard_level; + h >>= discard_level; + w = llmax(w, 1); + h = llmax(h, 1); + + // Temporary: compute both new and old range and pick one according to the settings TextureNewByteRange + // *TODO: Take the old code out once we have enough tests done + S32 bytes; + S32 new_bytes = (S32) (sqrt((F32)(w*h))*(F32)(comp)*rate*1000.f/layer_factor); + S32 old_bytes = (S32)((F32)(w*h*comp)*rate); + bytes = (LLImage::useNewByteRange() && (new_bytes < old_bytes) ? new_bytes : old_bytes); bytes = llmax(bytes, calcHeaderSizeJ2C()); return bytes; } @@ -283,15 +299,12 @@ S32 LLImageJ2C::calcHeaderSize() return calcHeaderSizeJ2C(); } - -// calcDataSize() returns how many bytes to read -// to load discard_level (including header and higher discard levels) +// calcDataSize() returns how many bytes to read to load discard_level (including header) S32 LLImageJ2C::calcDataSize(S32 discard_level) { discard_level = llclamp(discard_level, 0, MAX_DISCARD_LEVEL); - if ( mAreaUsedForDataSizeCalcs != (getHeight() * getWidth()) - || mDataSizes[0] == 0) + || (mDataSizes[0] == 0)) { mAreaUsedForDataSizeCalcs = getHeight() * getWidth(); @@ -301,25 +314,6 @@ S32 LLImageJ2C::calcDataSize(S32 discard_level) mDataSizes[level] = calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), level, mRate); level--; } - - /* This is technically a more correct way to calculate the size required - for each discard level, since they should include the size needed for - lower levels. Unfortunately, this doesn't work well and will lead to - download stalls. The true correct way is to parse the header. This will - all go away with http textures at some point. - - // Calculate the size for each discard level. Lower levels (higher quality) - // contain the cumulative size of higher levels - S32 total_size = calcHeaderSizeJ2C(); - - S32 level = MAX_DISCARD_LEVEL; // Start at the highest discard - while ( level >= 0 ) - { // Add in this discard level and all before it - total_size += calcDataSizeJ2C(getWidth(), getHeight(), getComponents(), level, mRate); - mDataSizes[level] = total_size; - level--; - } - */ } return mDataSizes[discard_level]; } @@ -334,8 +328,9 @@ S32 LLImageJ2C::calcDiscardLevelBytes(S32 bytes) } while (1) { - S32 bytes_needed = calcDataSize(discard_level); // virtual - if (bytes >= bytes_needed - (bytes_needed>>2)) // For J2c, up the res at 75% of the optimal number of bytes + S32 bytes_needed = calcDataSize(discard_level); + // Use TextureReverseByteRange percent (see settings.xml) of the optimal size to qualify as correct rendering for the given discard level + if (bytes >= (bytes_needed*LLImage::getReverseByteRangePercent()/100)) { break; } @@ -348,11 +343,6 @@ S32 LLImageJ2C::calcDiscardLevelBytes(S32 bytes) return discard_level; } -void LLImageJ2C::setRate(F32 rate) -{ - mRate = rate; -} - void LLImageJ2C::setMaxBytes(S32 max_bytes) { mMaxBytes = max_bytes; @@ -474,6 +464,7 @@ LLImageCompressionTester::LLImageCompressionTester() : LLMetricPerformanceTester addMetric("Perf Compression (kB/s)"); mRunBytesInDecompression = 0; + mRunBytesOutDecompression = 0; mRunBytesInCompression = 0; mTotalBytesInDecompression = 0; @@ -483,6 +474,7 @@ LLImageCompressionTester::LLImageCompressionTester() : LLMetricPerformanceTester mTotalTimeDecompression = 0.0f; mTotalTimeCompression = 0.0f; + mRunTimeDecompression = 0.0f; } LLImageCompressionTester::~LLImageCompressionTester() @@ -565,12 +557,17 @@ void LLImageCompressionTester::updateDecompressionStats(const S32 bytesIn, const mTotalBytesInDecompression += bytesIn; mRunBytesInDecompression += bytesIn; mTotalBytesOutDecompression += bytesOut; - if (mRunBytesInDecompression > (1000000)) + mRunBytesOutDecompression += bytesOut; + //if (mRunBytesInDecompression > (1000000)) + if (mRunBytesOutDecompression > (10000000)) + //if ((mTotalTimeDecompression - mRunTimeDecompression) >= (5.0f)) { // Output everything outputTestResults(); // Reset the decompression data of the run mRunBytesInDecompression = 0; + mRunBytesOutDecompression = 0; + mRunTimeDecompression = mTotalTimeDecompression; } } diff --git a/indra/llimage/llimagej2c.h b/indra/llimage/llimagej2c.h index 914174fc57..ce8195940d 100644 --- a/indra/llimage/llimagej2c.h +++ b/indra/llimage/llimagej2c.h @@ -31,6 +31,9 @@ #include "llassettype.h" #include "llmetricperformancetester.h" +// JPEG2000 : compression rate used in j2c conversion. +const F32 DEFAULT_COMPRESSION_RATE = 1.f/8.f; + class LLImageJ2CImpl; class LLImageCompressionTester ; @@ -67,12 +70,11 @@ public: // Encode accessors void setReversible(const BOOL reversible); // Use non-lossy? - void setRate(F32 rate); void setMaxBytes(S32 max_bytes); S32 getMaxBytes() const { return mMaxBytes; } static S32 calcHeaderSizeJ2C(); - static S32 calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate = 0.f); + static S32 calcDataSizeJ2C(S32 w, S32 h, S32 comp, S32 discard_level, F32 rate = DEFAULT_COMPRESSION_RATE); static std::string getEngineInfo(); @@ -154,13 +156,15 @@ class LLImageCompressionTester : public LLMetricPerformanceTesterBasic U32 mTotalBytesOutDecompression; // Total bytes produced by decompressor U32 mTotalBytesInCompression; // Total bytes fed to compressor U32 mTotalBytesOutCompression; // Total bytes produced by compressor - U32 mRunBytesInDecompression; // Bytes fed to decompressor in this run + U32 mRunBytesInDecompression; // Bytes fed to decompressor in this run + U32 mRunBytesOutDecompression; // Bytes produced by the decompressor in this run U32 mRunBytesInCompression; // Bytes fed to compressor in this run // // Time // F32 mTotalTimeDecompression; // Total time spent in computing decompression F32 mTotalTimeCompression; // Total time spent in computing compression + F32 mRunTimeDecompression; // Time in this run (we output every 5 sec in decompress) }; #endif diff --git a/indra/llkdu/llimagej2ckdu.cpp b/indra/llkdu/llimagej2ckdu.cpp index c156ed0cef..cf88de12b4 100644 --- a/indra/llkdu/llimagej2ckdu.cpp +++ b/indra/llkdu/llimagej2ckdu.cpp @@ -32,6 +32,7 @@ #include "llmath.h" #include "llkdumem.h" +#include "kdu_block_coding.h" class kdc_flow_control { @@ -244,7 +245,9 @@ void LLImageJ2CKDU::setupCodeStream(LLImageJ2C &base, BOOL keep_codestream, ECod mCodeStreamp->create(mInputp); // Set the maximum number of bytes to use from the codestream - mCodeStreamp->set_max_bytes(max_bytes); + // *TODO: This seems to be wrong. The base class should have no idea of how j2c compression works so no + // good way of computing what's the byte range to be used. + mCodeStreamp->set_max_bytes(max_bytes,true); // If you want to flip or rotate the image for some reason, change // the resolution, or identify a restricted region of interest, this is @@ -291,8 +294,13 @@ void LLImageJ2CKDU::setupCodeStream(LLImageJ2C &base, BOOL keep_codestream, ECod } } + // Get the number of resolution levels in that image + mLevels = mCodeStreamp->get_min_dwt_levels(); + + // Set the base dimensions base.setSize(dims.size.x, dims.size.y, components); - + base.setLevels(mLevels); + if (!keep_codestream) { mCodeStreamp->destroy(); @@ -351,7 +359,8 @@ BOOL LLImageJ2CKDU::initEncode(LLImageJ2C &base, LLImageRaw &raw_image, int bloc mLevels = levels; if (mLevels != 0) { - mLevels = llclamp(mLevels,MIN_DECOMPOSITION_LEVELS,MIN_DECOMPOSITION_LEVELS); + mLevels = llclamp(mLevels,MIN_DECOMPOSITION_LEVELS,MAX_DECOMPOSITION_LEVELS); + base.setLevels(mLevels); } return TRUE; } @@ -364,6 +373,9 @@ BOOL LLImageJ2CKDU::initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco // To regain control, we throw an exception, and catch it here. try { + // Merov : Test!! DO NOT COMMIT!! + //findDiscardLevelsBoundaries(base); + base.updateRawDiscardLevel(); setupCodeStream(base, TRUE, mode); @@ -381,7 +393,7 @@ BOOL LLImageJ2CKDU::initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco region_kdu->size.y = region[3] - region[1]; } int discard = (discard_level != -1 ? discard_level : base.getRawDiscardLevel()); - + //llinfos << "Merov debug : initDecode, discard used = " << discard << ", asked = " << discard_level << llendl; // Apply loading restrictions mCodeStreamp->apply_input_restrictions( first_channel, max_channel_count, discard, 0, region_kdu); @@ -394,12 +406,9 @@ BOOL LLImageJ2CKDU::initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 deco // Resize raw_image according to the image to be decoded kdu_dims dims; mCodeStreamp->get_dims(0,dims); - // *TODO: Use the real number of levels read from the file throughout the code instead of relying on an infered value from dimensions - //S32 levels = mCodeStreamp->get_min_dwt_levels(); S32 channels = base.getComponents() - first_channel; channels = llmin(channels,max_channel_count); raw_image.resize(dims.size.x, dims.size.y, channels); - //llinfos << "j2c image dimension: width = " << dims.size.x << ", height = " << dims.size.y << ", channels = " << channels << ", levels = " << levels << llendl; if (!mTileIndicesp) { @@ -583,12 +592,6 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co comment.put_text(comment_text); } - // Set codestream options - int num_layer_specs = 0; - - kdu_long layer_bytes[64]; - U32 max_bytes = 0; - if (num_components >= 3) { // Note that we always use YCC and not YUV @@ -596,66 +599,51 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co set_default_colour_weights(codestream.access_siz()); } - if (reversible) + // Set codestream options + int nb_layers = 0; + kdu_long layer_bytes[MAX_NB_LAYERS]; + U32 max_bytes = (U32)(base.getWidth() * base.getHeight() * base.getComponents()); + + // Rate is the argument passed into the LLImageJ2C which specifies the target compression rate. The default is 8:1. + // *TODO: mRate is actually always 8:1 in the viewer. Test different values. + llassert (base.mRate > 0.f); + max_bytes = (U32)((F32)(max_bytes) * base.mRate); + + // This code is where we specify the target number of bytes for each quality layer. + // We're using a logarithmic spacing rule that fits with our way of fetching texture data. + // Note: For more info on this layers business, read kdu_codestream::flush() doc in kdu_compressed.h + layer_bytes[nb_layers++] = FIRST_PACKET_SIZE; + U32 i = MIN_LAYER_SIZE; + while ((i < max_bytes) && (nb_layers < (MAX_NB_LAYERS-1))) { - codestream.access_siz()->parse_string("Creversible=yes"); - // *TODO: we should use yuv in reversible mode and one level since those images are small. - // Don't turn this on now though as both create problems on decoding for the moment - //codestream.access_siz()->parse_string("Clevels=1"); - //codestream.access_siz()->parse_string("Cycc=no"); - // If we're doing reversible (i.e. lossless compression), assumes we're not using quality layers. - // *TODO: this is incorrect and unecessary. Try using the regular layer setting. - codestream.access_siz()->parse_string("Clayers=1"); - num_layer_specs = 1; - layer_bytes[0] = 0; + layer_bytes[nb_layers++] = i; + i *= 4; } - else + // Note: for small images, we can have (max_bytes < FIRST_PACKET_SIZE), hence the test + if (layer_bytes[nb_layers-1] < max_bytes) { - // Rate is the argument passed into the LLImageJ2C which - // specifies the target compression rate. The default is 8:1. - // Possibly if max_bytes < 500, we should just use the default setting? - // *TODO: mRate is actually always 8:1 in the viewer. Test different values. Also force to reversible for small (< 500 bytes) textures. - if (base.mRate != 0.f) - { - max_bytes = (U32)(base.mRate*base.getWidth()*base.getHeight()*base.getComponents()); - } - else - { - max_bytes = (U32)(base.getWidth()*base.getHeight()*base.getComponents()*0.125); - } - - const U32 min_bytes = FIRST_PACKET_SIZE; - if (max_bytes > min_bytes) - { - U32 i; - // This code is where we specify the target number of bytes for - // each layer. Not sure if we should do this for small images - // or not. The goal is to have this roughly align with - // different quality levels that we decode at. - for (i = min_bytes; i < max_bytes; i*=4) - { - if (i == min_bytes * 4) - { - i = 2000; - } - layer_bytes[num_layer_specs] = i; - num_layer_specs++; - } - layer_bytes[num_layer_specs] = max_bytes; - num_layer_specs++; + // Set the last quality layer so to fit the preset compression ratio + layer_bytes[nb_layers++] = max_bytes; + } - std::string layer_string = llformat("Clayers=%d",num_layer_specs); - codestream.access_siz()->parse_string(layer_string.c_str()); - } - else + if (reversible) + { + // Use 0 for a last quality layer for reversible images so all remaining code blocks will be flushed + // Hack: KDU encoding for reversible images has a bug for small images that leads to j2c images that + // cannot be open or are very blurry. Avoiding that last layer prevents the problem to happen. + if ((base.getWidth() >= 32) || (base.getHeight() >= 32)) { - layer_bytes[0] = min_bytes; - num_layer_specs = 1; - std::string layer_string = llformat("Clayers=%d",num_layer_specs); - codestream.access_siz()->parse_string(layer_string.c_str()); + layer_bytes[nb_layers++] = 0; } + codestream.access_siz()->parse_string("Creversible=yes"); + // *TODO: we should use yuv in reversible mode + // Don't turn this on now though as it creates problems on decoding for the moment + //codestream.access_siz()->parse_string("Cycc=no"); } + std::string layer_string = llformat("Clayers=%d",nb_layers); + codestream.access_siz()->parse_string(layer_string.c_str()); + // Set up data ordering, markers, etc... if precincts or blocks specified if ((mBlocksSize != -1) || (mPrecinctsSize != -1)) { @@ -669,23 +657,26 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co std::string blocks_string = llformat("Cblk={%d,%d}",mBlocksSize,mBlocksSize); codestream.access_siz()->parse_string(blocks_string.c_str()); } - std::string ordering_string = llformat("Corder=RPCL"); + std::string ordering_string = llformat("Corder=LRCP"); codestream.access_siz()->parse_string(ordering_string.c_str()); std::string PLT_string = llformat("ORGgen_plt=yes"); codestream.access_siz()->parse_string(PLT_string.c_str()); std::string Parts_string = llformat("ORGtparts=R"); codestream.access_siz()->parse_string(Parts_string.c_str()); } + + // Set the number of wavelets subresolutions (aka levels) if (mLevels != 0) { std::string levels_string = llformat("Clevels=%d",mLevels); codestream.access_siz()->parse_string(levels_string.c_str()); } + // Complete the encode settings codestream.access_siz()->finalize_all(); codestream.change_appearance(transpose,vflip,hflip); - // Now we are ready for sample data processing. + // Now we are ready for sample data processing kdc_flow_control *tile = new kdc_flow_control(&mem_in,codestream); bool done = false; while (!done) @@ -702,7 +693,7 @@ BOOL LLImageJ2CKDU::encodeImpl(LLImageJ2C &base, const LLImageRaw &raw_image, co } // Produce the compressed output - codestream.flush(layer_bytes,num_layer_specs); + codestream.flush(layer_bytes,nb_layers); // Cleanup delete tile; @@ -750,6 +741,207 @@ BOOL LLImageJ2CKDU::getMetadata(LLImageJ2C &base) } } +/*****************************************************************************/ +/* STATIC copy_block */ +/*****************************************************************************/ + +static void copy_block(kdu_block *in, kdu_block *out) +{ + if (in->K_max_prime != out->K_max_prime) + { + std::cout << "Cannot copy blocks belonging to subbands with different quantization parameters." << std::endl; + return; + } + if ((in->size.x != out->size.x) || (in->size.y != out->size.y)) + { + std::cout << "Cannot copy code-blocks with different dimensions." << std::endl; + return; + } + out->missing_msbs = in->missing_msbs; + if (out->max_passes < (in->num_passes+2)) // Gives us enough to round up + out->set_max_passes(in->num_passes+2,false); // to the next whole bit-plane + out->num_passes = in->num_passes; + int num_bytes = 0; + for (int z=0; z < in->num_passes; z++) + { + num_bytes += (out->pass_lengths[z] = in->pass_lengths[z]); + out->pass_slopes[z] = in->pass_slopes[z]; + } + + // Just copy compressed code-bytes. Block transcoding not supported. + if (out->max_bytes < num_bytes) + out->set_max_bytes(num_bytes,false); + memcpy(out->byte_buffer,in->byte_buffer,(size_t) num_bytes); +} + +/*****************************************************************************/ +/* STATIC copy_tile */ +/*****************************************************************************/ + +static void +copy_tile(kdu_tile tile_in, kdu_tile tile_out, int tnum_in, int tnum_out, + kdu_params *siz_in, kdu_params *siz_out, int skip_components, + int &num_blocks) +{ + int num_components = tile_out.get_num_components(); + int new_tpart=0, next_tpart = 1; + + for (int c=0; c < num_components; c++) + { + kdu_tile_comp comp_in, comp_out; + comp_in = tile_in.access_component(c); + comp_out = tile_out.access_component(c); + int num_resolutions = comp_out.get_num_resolutions(); + //std::cout << " Copying tile : num_resolutions = " << num_resolutions << std::endl; + for (int r=0; r < num_resolutions; r++) + { + kdu_resolution res_in; res_in = comp_in.access_resolution(r); + kdu_resolution res_out; res_out = comp_out.access_resolution(r); + int b, min_band; + int num_bands = res_in.get_valid_band_indices(min_band); + std::cout << " Copying tile : num_bands = " << num_bands << std::endl; + for (b=min_band; num_bands > 0; num_bands--, b++) + { + kdu_subband band_in; band_in = res_in.access_subband(b); + kdu_subband band_out; band_out = res_out.access_subband(b); + kdu_dims blocks_in; band_in.get_valid_blocks(blocks_in); + kdu_dims blocks_out; band_out.get_valid_blocks(blocks_out); + if ((blocks_in.size.x != blocks_out.size.x) || + (blocks_in.size.y != blocks_out.size.y)) + { + std::cout << "Transcoding operation cannot proceed: Code-block partitions for the input and output code-streams do not agree." << std::endl; + return; + } + kdu_coords idx; + //std::cout << " Copying tile : block indices, x = " << blocks_out.size.x << " and y = " << blocks_out.size.y << std::endl; + for (idx.y=0; idx.y < blocks_out.size.y; idx.y++) + { + for (idx.x=0; idx.x < blocks_out.size.x; idx.x++) + { + kdu_block *in = + band_in.open_block(idx+blocks_in.pos,&new_tpart); + for (; next_tpart <= new_tpart; next_tpart++) + siz_out->copy_from(siz_in,tnum_in,tnum_out,next_tpart, + skip_components); + kdu_block *out = band_out.open_block(idx+blocks_out.pos); + copy_block(in,out); + band_in.close_block(in); + band_out.close_block(out); + num_blocks++; + } + } + } + } + } +} + +// Find the block boundary for each discard level in the input image. +// We parse the input blocks and copy them in a temporary output stream. +// For the moment, we do nothing more that parsing the raw list of blocks and outputing result. +void LLImageJ2CKDU::findDiscardLevelsBoundaries(LLImageJ2C &base) +{ + // We need the number of levels in that image before starting. + getMetadata(base); + + for (int discard_level = 0; discard_level < mLevels; discard_level++) + { + //std::cout << "Parsing discard level = " << discard_level << std::endl; + // Create the input codestream object. + setupCodeStream(base, TRUE, MODE_FAST); + mCodeStreamp->apply_input_restrictions(0, 4, discard_level, 0, NULL); + mCodeStreamp->set_max_bytes(KDU_LONG_MAX,true); + siz_params *siz_in = mCodeStreamp->access_siz(); + + // Create the output codestream object. + siz_params siz; + siz.copy_from(siz_in,-1,-1,-1,0,discard_level,false,false,false); + siz.set(Scomponents,0,0,mCodeStreamp->get_num_components()); + + U32 max_output_size = base.getWidth()*base.getHeight()*base.getComponents(); + max_output_size = (max_output_size < 1000 ? 1000 : max_output_size); + U8 *output_buffer = new U8[max_output_size]; + U32 output_size = 0; // Address updated by LLKDUMemTarget to give the final compressed buffer size + LLKDUMemTarget output(output_buffer, output_size, max_output_size); + kdu_codestream codestream_out; + codestream_out.create(&siz,&output); + //codestream_out.share_buffering(*mCodeStreamp); + siz_params *siz_out = codestream_out.access_siz(); + siz_out->copy_from(siz_in,-1,-1,-1,0,discard_level,false,false,false); + codestream_out.access_siz()->finalize_all(-1); + + // Set up rate control variables + kdu_long max_bytes = KDU_LONG_MAX; + kdu_params *cod = siz_out->access_cluster(COD_params); + int total_layers; cod->get(Clayers,0,0,total_layers); + kdu_long *layer_bytes = new kdu_long[total_layers]; + int nel, non_empty_layers = 0; + + // Now ready to perform the transfer of compressed data between streams + int flush_counter = INT_MAX; + kdu_dims tile_indices_in; + mCodeStreamp->get_valid_tiles(tile_indices_in); + kdu_dims tile_indices_out; + codestream_out.get_valid_tiles(tile_indices_out); + assert((tile_indices_in.size.x == tile_indices_out.size.x) && + (tile_indices_in.size.y == tile_indices_out.size.y)); + int num_blocks=0; + + kdu_coords idx; + //std::cout << "Parsing tiles : x = " << tile_indices_out.size.x << " to y = " << tile_indices_out.size.y << std::endl; + for (idx.y=0; idx.y < tile_indices_out.size.y; idx.y++) + { + for (idx.x=0; idx.x < tile_indices_out.size.x; idx.x++) + { + kdu_tile tile_in = mCodeStreamp->open_tile(idx+tile_indices_in.pos); + int tnum_in = tile_in.get_tnum(); + int tnum_out = idx.x + idx.y*tile_indices_out.size.x; + siz_out->copy_from(siz_in,tnum_in,tnum_out,0,0,discard_level,false,false,false); + siz_out->finalize_all(tnum_out); + // Note: do not open the output tile without first copying any tile-specific code-stream parameters + kdu_tile tile_out = codestream_out.open_tile(idx+tile_indices_out.pos); + assert(tnum_out == tile_out.get_tnum()); + copy_tile(tile_in,tile_out,tnum_in,tnum_out,siz_in,siz_out,0,num_blocks); + tile_in.close(); + tile_out.close(); + flush_counter--; + if ((flush_counter <= 0) && codestream_out.ready_for_flush()) + { + flush_counter = INT_MAX; + nel = codestream_out.trans_out(max_bytes,layer_bytes,total_layers); + non_empty_layers = (nel > non_empty_layers)?nel:non_empty_layers; + } + } + } + + // Generate the output code-stream + if (codestream_out.ready_for_flush()) + { + nel = codestream_out.trans_out(max_bytes,layer_bytes,total_layers); + non_empty_layers = (nel > non_empty_layers)?nel:non_empty_layers; + } + if (non_empty_layers > total_layers) + non_empty_layers = total_layers; // Can happen if a tile has more layers + + // Print out stats + std::cout << "Code stream parsing for discard level = " << discard_level << std::endl; + std::cout << " Total compressed memory in = " << mCodeStreamp->get_compressed_data_memory() << " bytes" << std::endl; + std::cout << " Total compressed memory out = " << codestream_out.get_compressed_data_memory() << " bytes" << std::endl; + //std::cout << " Output contains " << total_layers << " quality layers" << std::endl; + std::cout << " Transferred " << num_blocks << " code-blocks from in to out" << std::endl; + //std::cout << " Read " << mCodeStreamp->get_num_tparts() << " tile-part(s) from a total of " << (int) tile_indices_in.area() << " tile(s)" << std::endl; + std::cout << " Total bytes read = " << mCodeStreamp->get_total_bytes() << std::endl; + //std::cout << " Wrote " << codestream_out.get_num_tparts() << " tile-part(s) in a total of " << (int) tile_indices_out.area() << " tile(s)" << std::endl; + std::cout << " Total bytes written = " << codestream_out.get_total_bytes() << std::endl; + std::cout << "-------------" << std::endl; + + // Clean-up + cleanupCodeStream(); + codestream_out.destroy(); + delete[] output_buffer; + } + return; +} + void set_default_colour_weights(kdu_params *siz) { kdu_params *cod = siz->access_cluster(COD_params); diff --git a/indra/llkdu/llimagej2ckdu.h b/indra/llkdu/llimagej2ckdu.h index 1489dbf704..9ab0b9e4a7 100644 --- a/indra/llkdu/llimagej2ckdu.h +++ b/indra/llkdu/llimagej2ckdu.h @@ -60,6 +60,7 @@ protected: BOOL reversible=FALSE); /*virtual*/ BOOL initDecode(LLImageJ2C &base, LLImageRaw &raw_image, int discard_level = -1, int* region = NULL); /*virtual*/ BOOL initEncode(LLImageJ2C &base, LLImageRaw &raw_image, int blocks_size = -1, int precincts_size = -1, int levels = 0); + void findDiscardLevelsBoundaries(LLImageJ2C &base); private: BOOL initDecode(LLImageJ2C &base, LLImageRaw &raw_image, F32 decode_time, ECodeStreamMode mode, S32 first_channel, S32 max_channel_count, int discard_level = -1, int* region = NULL); diff --git a/indra/llkdu/tests/llimagej2ckdu_test.cpp b/indra/llkdu/tests/llimagej2ckdu_test.cpp index ab60ab6d50..beee99a522 100644 --- a/indra/llkdu/tests/llimagej2ckdu_test.cpp +++ b/indra/llkdu/tests/llimagej2ckdu_test.cpp @@ -29,6 +29,7 @@ // Class to test #include "llimagej2ckdu.h" #include "llkdumem.h" +#include "kdu_block_coding.h" // Tut header #include "lltut.h" @@ -86,7 +87,7 @@ void LLImageFormatted::resetLastError() { } void LLImageFormatted::sanityCheck() { } void LLImageFormatted::setLastError(const std::string& , const std::string& ) { } -LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C) { } +LLImageJ2C::LLImageJ2C() : LLImageFormatted(IMG_CODEC_J2C), mRate(DEFAULT_COMPRESSION_RATE) { } LLImageJ2C::~LLImageJ2C() { } S32 LLImageJ2C::calcDataSize(S32 ) { return 0; } S32 LLImageJ2C::calcDiscardLevelBytes(S32 ) { return 0; } @@ -107,16 +108,25 @@ bool LLKDUMemIn::get(int, kdu_line_buf&, int) { return false; } // Stub Kakadu Library calls kdu_tile_comp kdu_tile::access_component(int ) { kdu_tile_comp a; return a; } +kdu_block_encoder::kdu_block_encoder() { } +kdu_block_decoder::kdu_block_decoder() { } +void kdu_block::set_max_passes(int , bool ) { } +void kdu_block::set_max_bytes(int , bool ) { } +void kdu_block::set_max_samples(int ) { } void kdu_tile::close(kdu_thread_env* ) { } int kdu_tile::get_num_components() { return 0; } bool kdu_tile::get_ycc() { return false; } void kdu_tile::set_components_of_interest(int , const int* ) { } +int kdu_tile::get_tnum() { return 0; } kdu_resolution kdu_tile_comp::access_resolution() { kdu_resolution a; return a; } +kdu_resolution kdu_tile_comp::access_resolution(int ) { kdu_resolution a; return a; } int kdu_tile_comp::get_bit_depth(bool ) { return 8; } bool kdu_tile_comp::get_reversible() { return false; } +int kdu_tile_comp::get_num_resolutions() { return 1; } kdu_subband kdu_resolution::access_subband(int ) { kdu_subband a; return a; } void kdu_resolution::get_dims(kdu_dims& ) { } int kdu_resolution::which() { return 0; } +int kdu_resolution::get_valid_band_indices(int &) { return 1; } kdu_decoder::kdu_decoder(kdu_subband , kdu_sample_allocator*, bool , float, int, kdu_thread_env*, kdu_thread_queue*) { } kdu_synthesis::kdu_synthesis(kdu_resolution, kdu_sample_allocator*, bool, float, kdu_thread_env*, kdu_thread_queue*) { } kdu_params::kdu_params(const char*, bool, bool, bool, bool, bool) { } @@ -124,6 +134,7 @@ kdu_params::~kdu_params() { } void kdu_params::set(const char* , int , int , bool ) { } void kdu_params::set(const char* , int , int , int ) { } void kdu_params::finalize_all(bool ) { } +void kdu_params::finalize_all(int, bool ) { } void kdu_params::copy_from(kdu_params*, int, int, int, int, int, bool, bool, bool) { } bool kdu_params::parse_string(const char*) { return false; } bool kdu_params::get(const char*, int, int, bool&, bool, bool, bool) { return false; } @@ -135,6 +146,7 @@ void kdu_codestream::set_fast() { } void kdu_codestream::set_fussy() { } void kdu_codestream::get_dims(int, kdu_dims&, bool ) { } int kdu_codestream::get_min_dwt_levels() { return 5; } +int kdu_codestream::get_max_tile_layers() { return 1; } void kdu_codestream::change_appearance(bool, bool, bool) { } void kdu_codestream::get_tile_dims(kdu_coords, int, kdu_dims&, bool ) { } void kdu_codestream::destroy() { } @@ -148,9 +160,18 @@ void kdu_codestream::get_subsampling(int , kdu_coords&, bool ) { } void kdu_codestream::flush(kdu_long *, int , kdu_uint16 *, bool, bool, double, kdu_thread_env*) { } void kdu_codestream::set_resilient(bool ) { } int kdu_codestream::get_num_components(bool ) { return 0; } +kdu_long kdu_codestream::get_total_bytes(bool ) { return 0; } +kdu_long kdu_codestream::get_compressed_data_memory(bool ) {return 0; } +void kdu_codestream::share_buffering(kdu_codestream ) { } +int kdu_codestream::get_num_tparts() { return 0; } +int kdu_codestream::trans_out(kdu_long, kdu_long*, int, bool, kdu_thread_env* ) { return 0; } +bool kdu_codestream::ready_for_flush(kdu_thread_env*) { return false; } siz_params* kdu_codestream::access_siz() { return NULL; } kdu_tile kdu_codestream::open_tile(kdu_coords , kdu_thread_env* ) { kdu_tile a; return a; } kdu_codestream_comment kdu_codestream::add_comment() { kdu_codestream_comment a; return a; } +void kdu_subband::close_block(kdu_block*, kdu_thread_env*) { } +void kdu_subband::get_valid_blocks(kdu_dims &indices) { } +kdu_block* kdu_subband::open_block(kdu_coords, int*, kdu_thread_env*) { return NULL; } bool kdu_codestream_comment::put_text(const char*) { return false; } void kdu_customize_warnings(kdu_message*) { } void kdu_customize_errors(kdu_message*) { } diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index b93d429feb..8ba965e7ed 100644 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -1506,7 +1506,8 @@ void LLCurl::cleanupClass() delete sHandleMutexp ; sHandleMutexp = NULL ; - llassert(Easy::sActiveHandles.empty()); + // removed as per https://jira.secondlife.com/browse/SH-3115 + //llassert(Easy::sActiveHandles.empty()); } //static diff --git a/indra/llprimitive/llprimitive.cpp b/indra/llprimitive/llprimitive.cpp index 30532247ac..30532247ac 100644..100755 --- a/indra/llprimitive/llprimitive.cpp +++ b/indra/llprimitive/llprimitive.cpp diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 78591ddd38..2c13fead97 100644..100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -43,7 +43,6 @@ const F32 MIN_TEXTURE_LIFETIME = 10.f; //statics -LLGLuint LLImageGL::sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS] = { 0 }; U32 LLImageGL::sUniqueCount = 0; U32 LLImageGL::sBindCount = 0; @@ -65,19 +64,10 @@ std::set<LLImageGL*> LLImageGL::sImageList; //**************************************************************************************************** //----------------------- //debug use -BOOL gAuditTexture = FALSE ; -#define MAX_TEXTURE_LOG_SIZE 22 //2048 * 2048 -std::vector<S32> LLImageGL::sTextureLoadedCounter(MAX_TEXTURE_LOG_SIZE + 1) ; -std::vector<S32> LLImageGL::sTextureBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ; -std::vector<S32> LLImageGL::sTextureCurBoundCounter(MAX_TEXTURE_LOG_SIZE + 1) ; S32 LLImageGL::sCurTexSizeBar = -1 ; S32 LLImageGL::sCurTexPickSize = -1 ; -LLPointer<LLImageGL> LLImageGL::sHighlightTexturep = NULL; -S32 LLImageGL::sMaxCatagories = 1 ; +S32 LLImageGL::sMaxCategories = 1 ; -std::vector<S32> LLImageGL::sTextureMemByCategory; -std::vector<S32> LLImageGL::sTextureMemByCategoryBound ; -std::vector<S32> LLImageGL::sTextureCurMemByCategoryBound ; //------------------------ //**************************************************************************************************** //End for texture auditing use only @@ -175,49 +165,11 @@ BOOL is_little_endian() //static void LLImageGL::initClass(S32 num_catagories) { - sMaxCatagories = num_catagories ; - - sTextureMemByCategory.resize(sMaxCatagories); - sTextureMemByCategoryBound.resize(sMaxCatagories) ; - sTextureCurMemByCategoryBound.resize(sMaxCatagories) ; } //static void LLImageGL::cleanupClass() { - sTextureMemByCategory.clear() ; - sTextureMemByCategoryBound.clear() ; - sTextureCurMemByCategoryBound.clear() ; -} - -//static -void LLImageGL::setHighlightTexture(S32 category) -{ - const S32 dim = 128; - sHighlightTexturep = new LLImageGL() ; - LLPointer<LLImageRaw> image_raw = new LLImageRaw(dim,dim,3); - U8* data = image_raw->getData(); - for (S32 i = 0; i<dim; i++) - { - for (S32 j = 0; j<dim; j++) - { - const S32 border = 2; - if (i<border || j<border || i>=(dim-border) || j>=(dim-border)) - { - *data++ = 0xff; - *data++ = 0xff; - *data++ = 0xff; - } - else - { - *data++ = 0xff; - *data++ = 0xff; - *data++ = 0x00; - } - } - } - sHighlightTexturep->createGLTexture(0, image_raw, 0, TRUE, category); - image_raw = NULL; } //static @@ -285,31 +237,11 @@ void LLImageGL::updateStats(F32 current_time) sLastFrameTime = current_time; sBoundTextureMemoryInBytes = sCurBoundTextureMemory; sCurBoundTextureMemory = 0; - - if(gAuditTexture) - { - for(U32 i = 0 ; i < sTextureCurBoundCounter.size() ; i++) - { - sTextureBoundCounter[i] = sTextureCurBoundCounter[i] ; - sTextureCurBoundCounter[i] = 0 ; - } - for(U32 i = 0 ; i < sTextureCurMemByCategoryBound.size() ; i++) - { - sTextureMemByCategoryBound[i] = sTextureCurMemByCategoryBound[i] ; - sTextureCurMemByCategoryBound[i] = 0 ; - } - } } //static S32 LLImageGL::updateBoundTexMem(const S32 mem, const S32 ncomponents, S32 category) { - if(gAuditTexture && ncomponents > 0 && category > -1) - { - sTextureCurBoundCounter[getTextureCounterIndex(mem / ncomponents)]++ ; - sTextureCurMemByCategoryBound[category] += mem ; - } - LLImageGL::sCurBoundTextureMemory += mem ; return LLImageGL::sCurBoundTextureMemory; } @@ -1284,7 +1216,7 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S return TRUE ; } - setCategory(category) ; + setCategory(category); const U8* rawdata = imageraw->getData(); return createGLTexture(discard_level, rawdata, FALSE, usename); } @@ -1362,11 +1294,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ { sGlobalTextureMemoryInBytes -= mTextureMemory; - if(gAuditTexture) - { - decTextureCounter(mTextureMemory, mComponents, mCategory) ; - } - LLImageGL::deleteTextures(1, &old_name); stop_glerror(); @@ -1376,10 +1303,6 @@ BOOL LLImageGL::createGLTexture(S32 discard_level, const U8* data_in, BOOL data_ sGlobalTextureMemoryInBytes += mTextureMemory; mTexelsInGLTexture = getWidth() * getHeight() ; - if(gAuditTexture) - { - incTextureCounter(mTextureMemory, mComponents, mCategory) ; - } // mark this as bound at this point, so we don't throw it out immediately mLastBindTime = sLastFrameTime; return TRUE; @@ -1536,22 +1459,29 @@ void LLImageGL::destroyGLTexture() { if(mTextureMemory) { - if(gAuditTexture) - { - decTextureCounter(mTextureMemory, mComponents, mCategory) ; - } sGlobalTextureMemoryInBytes -= mTextureMemory; mTextureMemory = 0; } LLImageGL::deleteTextures(1, &mTexName); - mTexName = 0; mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. + mTexName = 0; mGLTextureCreated = FALSE ; - } + } } - +//force to invalidate the gl texture, most likely a sculpty texture +void LLImageGL::forceToInvalidateGLTexture() +{ + if (mTexName != 0) + { + destroyGLTexture(); + } + else + { + mCurrentDiscardLevel = -1 ; //invalidate mCurrentDiscardLevel. + } +} //---------------------------------------------------------------------------- @@ -1969,70 +1899,6 @@ BOOL LLImageGL::getMask(const LLVector2 &tc) return res; } -void LLImageGL::setCategory(S32 category) -{ -#if 0 //turn this off temporarily because it is not in use now. - if(!gAuditTexture) - { - return ; - } - if(mCategory != category) - { - if(mCategory > -1) - { - sTextureMemByCategory[mCategory] -= mTextureMemory ; - } - if(category > -1 && category < sMaxCatagories) - { - sTextureMemByCategory[category] += mTextureMemory ; - mCategory = category; - } - else - { - mCategory = -1 ; - } - } -#endif -} - -//for debug use -//val is a "power of two" number -S32 LLImageGL::getTextureCounterIndex(U32 val) -{ - //index range is [0, MAX_TEXTURE_LOG_SIZE]. - if(val < 2) - { - return 0 ; - } - else if(val >= (1 << MAX_TEXTURE_LOG_SIZE)) - { - return MAX_TEXTURE_LOG_SIZE ; - } - else - { - S32 ret = 0 ; - while(val >>= 1) - { - ++ret; - } - return ret ; - } -} - -//static -void LLImageGL::incTextureCounter(U32 val, S32 ncomponents, S32 category) -{ - sTextureLoadedCounter[getTextureCounterIndex(val)]++ ; - sTextureMemByCategory[category] += (S32)val * ncomponents ; -} - -//static -void LLImageGL::decTextureCounter(U32 val, S32 ncomponents, S32 category) -{ - sTextureLoadedCounter[getTextureCounterIndex(val)]-- ; - sTextureMemByCategory[category] += (S32)val * ncomponents ; -} - void LLImageGL::setCurTexSizebar(S32 index, BOOL set_pick_size) { sCurTexSizeBar = index ; diff --git a/indra/llrender/llimagegl.h b/indra/llrender/llimagegl.h index 2cfb15b0d9..e515d6b324 100644..100755 --- a/indra/llrender/llimagegl.h +++ b/indra/llrender/llimagegl.h @@ -102,8 +102,8 @@ public: static void setManualImage(U32 target, S32 miplevel, S32 intformat, S32 width, S32 height, U32 pixformat, U32 pixtype, const void *pixels); BOOL createGLTexture() ; - BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, - S32 category = sMaxCatagories - 1); + BOOL createGLTexture(S32 discard_level, const LLImageRaw* imageraw, S32 usename = 0, BOOL to_create = TRUE, + S32 category = sMaxCategories-1); BOOL createGLTexture(S32 discard_level, const U8* data, BOOL data_hasmips = FALSE, S32 usename = 0); void setImage(const LLImageRaw* imageraw); void setImage(const U8* data_in, BOOL data_hasmips = FALSE); @@ -114,6 +114,7 @@ public: // Read back a raw image for this discard level, if it exists BOOL readBackRaw(S32 discard_level, LLImageRaw* imageraw, bool compressed_ok) const; void destroyGLTexture(); + void forceToInvalidateGLTexture(); void setExplicitFormat(LLGLint internal_format, LLGLenum primary_format, LLGLenum type_format = 0, BOOL swap_bytes = FALSE); void setComponents(S8 ncomponents) { mComponents = ncomponents; } @@ -234,8 +235,6 @@ public: static S32 sCount; static F32 sLastFrameTime; - - static LLGLuint sCurrentBoundTextures[MAX_GL_TEXTURE_UNITS]; // Currently bound texture ID // Global memory statistics static S32 sGlobalTextureMemoryInBytes; // Tracks main memory texmem @@ -257,9 +256,10 @@ public: public: static void initClass(S32 num_catagories) ; static void cleanupClass() ; -private: - static S32 sMaxCatagories ; +private: + static S32 sMaxCategories; + //the flag to allow to call readBackRaw(...). //can be removed if we do not use that function at all. static BOOL sAllowReadBackRaw ; @@ -269,39 +269,22 @@ private: //**************************************************************************************************** private: S32 mCategory ; -public: - void setCategory(S32 category) ; - S32 getCategory()const {return mCategory ;} - +public: + void setCategory(S32 category) {mCategory = category;} + S32 getCategory()const {return mCategory;} + //for debug use: show texture size distribution //---------------------------------------- - static LLPointer<LLImageGL> sHighlightTexturep; //default texture to replace normal textures - static std::vector<S32> sTextureLoadedCounter ; - static std::vector<S32> sTextureBoundCounter ; - static std::vector<S32> sTextureCurBoundCounter ; static S32 sCurTexSizeBar ; static S32 sCurTexPickSize ; - static void setHighlightTexture(S32 category) ; - static S32 getTextureCounterIndex(U32 val) ; - static void incTextureCounter(U32 val, S32 ncomponents, S32 category) ; - static void decTextureCounter(U32 val, S32 ncomponents, S32 category) ; static void setCurTexSizebar(S32 index, BOOL set_pick_size = TRUE) ; static void resetCurTexSizebar(); - //---------------------------------------- - //for debug use: show texture category distribution - //---------------------------------------- - - static std::vector<S32> sTextureMemByCategory; - static std::vector<S32> sTextureMemByCategoryBound ; - static std::vector<S32> sTextureCurMemByCategoryBound ; - //---------------------------------------- //**************************************************************************************************** //End of definitions for texture auditing use only //**************************************************************************************************** }; -extern BOOL gAuditTexture; #endif // LL_LLIMAGEGL_H diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index b0ddacbb05..93bac4c779 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -246,14 +246,6 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) } //in audit, replace the selected texture by the default one. - if(gAuditTexture && for_rendering && LLImageGL::sCurTexPickSize > 0) - { - if(texture->getWidth() * texture->getHeight() == LLImageGL::sCurTexPickSize) - { - gl_tex->updateBindStats(gl_tex->mTextureMemory); - return bind(LLImageGL::sHighlightTexturep.get()); - } - } if ((mCurrTexture != gl_tex->getTexName()) || forceBind) { activate(); diff --git a/indra/llui/llcontainerview.cpp b/indra/llui/llcontainerview.cpp index e01e331acf..e08ccb0b78 100644..100755 --- a/indra/llui/llcontainerview.cpp +++ b/indra/llui/llcontainerview.cpp @@ -196,24 +196,24 @@ void LLContainerView::arrange(S32 width, S32 height, BOOL called_from_parent) if (total_height < height) total_height = height; + LLRect my_rect = getRect(); if (followsTop()) { - // HACK: casting away const. Should use setRect or some helper function instead. - const_cast<LLRect&>(getRect()).mBottom = getRect().mTop - total_height; + my_rect.mBottom = my_rect.mTop - total_height; } else { - // HACK: casting away const. Should use setRect or some helper function instead. - const_cast<LLRect&>(getRect()).mTop = getRect().mBottom + total_height; + my_rect.mTop = my_rect.mBottom + total_height; } - // HACK: casting away const. Should use setRect or some helper function instead. - const_cast<LLRect&>(getRect()).mRight = getRect().mLeft + width; + + my_rect.mRight = my_rect.mLeft + width; + setRect(my_rect); top = total_height; if (mShowLabel) - { - top -= 20; - } + { + top -= 20; + } bottom = top; diff --git a/indra/llui/llstatbar.cpp b/indra/llui/llstatbar.cpp index ec4db14790..04cce7878e 100644 --- a/indra/llui/llstatbar.cpp +++ b/indra/llui/llstatbar.cpp @@ -272,7 +272,7 @@ LLRect LLStatBar::getRequiredRect() { if (mDisplayHistory) { - rect.mTop = 67; + rect.mTop = 35 + mStatp->getNumBins(); } else { diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index 9aaefa9c6a..4e8b6fc39d 100644..100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -237,6 +237,7 @@ set(viewer_SOURCE_FILES llfloatertelehub.cpp llfloatertestinspectors.cpp llfloatertestlistview.cpp + llfloatertexturefetchdebugger.cpp llfloatertools.cpp llfloatertopobjects.cpp llfloatertos.cpp @@ -793,6 +794,7 @@ set(viewer_HEADER_FILES llfloatertelehub.h llfloatertestinspectors.h llfloatertestlistview.h + llfloatertexturefetchdebugger.h llfloatertools.h llfloatertopobjects.h llfloatertos.h diff --git a/indra/newview/app_settings/logcontrol.xml b/indra/newview/app_settings/logcontrol.xml index a76eb3cd37..64122bbb6c 100644..100755 --- a/indra/newview/app_settings/logcontrol.xml +++ b/indra/newview/app_settings/logcontrol.xml @@ -20,7 +20,7 @@ <key>tags</key> <array> <string>AppInit</string> - <string>Capabilities</string> + <string>Capabilities</string> <string>SystemInfo</string> <string>TextureCache</string> <string>AppCache</string> @@ -42,8 +42,10 @@ </array> <key>tags</key> <array> - <!-- sample entry for debugging a specific item --> -<!-- <string>Voice</string> --> + <!-- sample entry for debugging specific items + <string>Avatar</string> + <string>Voice</string> + --> </array> </map> </array> diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 05c05b9393..d5c43a67f2 100644..100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -335,17 +335,6 @@ <key>Value</key> <integer>1</integer> </map> - <key>AuditTexture</key> - <map> - <key>Comment</key> - <string>Enable texture auditting.</string> - <key>Persist</key> - <integer>1</integer> - <key>Type</key> - <string>Boolean</string> - <key>Value</key> - <integer>0</integer> - </map> <key>AutoAcceptNewInventory</key> <map> <key>Comment</key> @@ -1936,7 +1925,7 @@ <key>Type</key> <string>Boolean</string> <key>Value</key> - <integer>0</integer> + <integer>1</integer> </map> <key>DebugBeaconLineWidth</key> <map> @@ -7183,6 +7172,17 @@ <key>Value</key> <integer>-1</integer> </map> + <key>QAModeMetrics</key> + <map> + <key>Comment</key> + <string>"Enables QA features (logging, faster cycling) for metrics collector"</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>QuietSnapshotsToDisk</key> <map> <key>Comment</key> @@ -10664,6 +10664,39 @@ <key>Value</key> <real>20.0</real> </map> + <key>TexelPixelRatio</key> + <map> + <key>Comment</key> + <string>texel pixel ratio = texel / pixel</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>1.0</real> + </map> + <key>TextureCameraMotionThreshold</key> + <map> + <key>Comment</key> + <string>If the overall motion is lower than this value, textures will be loaded faster</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.2</real> + </map> + <key>TextureCameraMotionBoost</key> + <map> + <key>Comment</key> + <string>Progressive discard level decrement when the camera is still</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>3</integer> + </map> <key>TextureDecodeDisabled</key> <map> <key>Comment</key> @@ -10697,6 +10730,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>TextureFetchDebuggerEnabled</key> + <map> + <key>Comment</key> + <string>Enable the texture fetching debugger if set</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>TextureLoadFullRes</key> <map> <key>Comment</key> @@ -10719,6 +10763,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>TextureNewByteRange</key> + <map> + <key>Comment</key> + <string>Use the new more accurate byte range computation for j2c discard levels</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>TexturePickerShowFolders</key> <map> <key>Comment</key> @@ -10741,6 +10796,17 @@ <key>Value</key> <integer>2</integer> </map> + <key>TextureReverseByteRange</key> + <map> + <key>Comment</key> + <string>Minimal percent of the optimal byte range allowed to render a given discard level</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>S32</string> + <key>Value</key> + <integer>50</integer> + </map> <key>ThrottleBandwidthKBPS</key> <map> <key>Comment</key> diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 3870a3be2e..3367604753 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3253,6 +3253,10 @@ void LLAgent::processControlRelease(LLMessageSystem *msg, void **) void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void **user_data) { gAgentQueryManager.mNumPendingQueries--; + if (gAgentQueryManager.mNumPendingQueries == 0) + { + selfStopPhase("fetch_texture_cache_entries"); + } if (!isAgentAvatarValid() || gAgentAvatarp->isDead()) { @@ -3302,13 +3306,12 @@ void LLAgent::processAgentCachedTextureResponse(LLMessageSystem *mesgsys, void * else { // no cache of this bake. request upload. - gAgentAvatarp->requestLayerSetUpload(baked_index); + gAgentAvatarp->invalidateComposite(gAgentAvatarp->getLayerSet(baked_index),TRUE); } } } } } - llinfos << "Received cached texture response for " << num_results << " textures." << llendl; gAgentAvatarp->outputRezTiming("Fetched agent wearables textures from cache. Will now load them"); @@ -3775,7 +3778,15 @@ void LLAgent::sendAgentSetAppearance() return; } - llinfos << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << llendl; + if (!gAgentWearables.changeInProgress()) + { + // Change is fully resolved, can close some open phases. + gAgentAvatarp->getPhases().stopPhase("process_initial_wearables_update"); + gAgentAvatarp->getPhases().stopPhase("wear_inventory_category"); + } + + gAgentAvatarp->sendAppearanceChangeMetrics(); + LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sent AgentSetAppearance: " << gAgentAvatarp->getBakedStatusForPrintout() << LL_ENDL; //dumpAvatarTEs( "sendAgentSetAppearance()" ); LLMessageSystem* msg = gMessageSystem; @@ -3822,14 +3833,14 @@ void LLAgent::sendAgentSetAppearance() // only update cache entries if we have all our baked textures if (textures_current) { - llinfos << "TAT: Sending cached texture data" << llendl; + LL_INFOS("Avatar") << gAgentAvatarp->avString() << "TAT: Sending cached texture data" << LL_ENDL; for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { BOOL generate_valid_hash = TRUE; if (isAgentAvatarValid() && !gAgentAvatarp->isBakedTextureFinal((LLVOAvatarDefines::EBakedTextureIndex)baked_index)) { generate_valid_hash = FALSE; - llinfos << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << llendl; + LL_DEBUGS("Avatar") << gAgentAvatarp->avString() << "Not caching baked texture upload for " << (U32)baked_index << " due to being uploaded at low resolution." << LL_ENDL; } const LLUUID hash = gAgentWearables.computeBakedTextureHash((EBakedTextureIndex) baked_index, generate_valid_hash); diff --git a/indra/newview/llagentlistener.cpp b/indra/newview/llagentlistener.cpp index a8d2222c03..a4c0b056ac 100644 --- a/indra/newview/llagentlistener.cpp +++ b/indra/newview/llagentlistener.cpp @@ -126,6 +126,17 @@ LLAgentListener::LLAgentListener(LLAgent &agent) "[\"obj_uuid\"]: id of object to look at, use this or [\"position\"] to indicate the target\n" "[\"position\"]: region position {x, y, z} where to find closest object or avatar to look at", &LLAgentListener::lookAt); + add("getGroups", + "Send information about the agent's groups on [\"reply\"]:\n" + "[\"groups\"]: array of group information\n" + "[\"id\"]: group id\n" + "[\"name\"]: group name\n" + "[\"insignia\"]: group insignia texture id\n" + "[\"notices\"]: boolean indicating if this user accepts notices from this group\n" + "[\"display\"]: boolean indicating if this group is listed in the user's profile\n" + "[\"contrib\"]: user's land contribution to this group\n", + &LLAgentListener::getGroups, + LLSDMap("reply", LLSD())); } void LLAgentListener::requestTeleport(LLSD const & event_data) const diff --git a/indra/newview/llagentwearables.cpp b/indra/newview/llagentwearables.cpp index dd02a74a38..e441f21f90 100644..100755 --- a/indra/newview/llagentwearables.cpp +++ b/indra/newview/llagentwearables.cpp @@ -955,6 +955,8 @@ void LLAgentWearables::processAgentInitialWearablesUpdate(LLMessageSystem* mesgs if (isAgentAvatarValid()) { + //gAgentAvatarp->clearPhases(); // reset phase timers for outfit loading. + gAgentAvatarp->getPhases().startPhase("process_initial_wearables_update"); gAgentAvatarp->outputRezTiming("Received initial wearables update"); } @@ -1448,7 +1450,16 @@ void LLAgentWearables::setWearableOutfit(const LLInventoryItem::item_array_t& it { gAgentAvatarp->setCompositeUpdatesEnabled(TRUE); gAgentAvatarp->updateVisualParams(); - gAgentAvatarp->invalidateAll(); + + // If we have not yet declouded, we may want to use + // baked texture UUIDs sent from the first objectUpdate message + // don't overwrite these. If we have already declouded, we've saved + // these ids as the last known good textures and can invalidate without + // re-clouding. + if (!gAgentAvatarp->getIsCloud()) + { + gAgentAvatarp->invalidateAll(); + } } // Start rendering & update the server @@ -1630,10 +1641,11 @@ void LLAgentWearables::queryWearableCache() { if (isAgentAvatarValid()) { + selfStartPhase("fetch_texture_cache_entries"); gAgentAvatarp->outputRezTiming("Fetching textures from cache"); } - llinfos << "Requesting texture cache entry for " << num_queries << " baked textures" << llendl; + LL_INFOS("Avatar") << gAgentAvatarp->avString() << "Requesting texture cache entry for " << num_queries << " baked textures" << LL_ENDL; gMessageSystem->sendReliable(gAgent.getRegion()->getHost()); gAgentQueryManager.mNumPendingQueries++; gAgentQueryManager.mWearablesCacheQueryID++; @@ -2081,6 +2093,11 @@ boost::signals2::connection LLAgentWearables::addLoadedCallback(loaded_callback_ return mLoadedSignal.connect(cb); } +bool LLAgentWearables::changeInProgress() const +{ + return mCOFChangeInProgress; +} + void LLAgentWearables::notifyLoadingStarted() { mCOFChangeInProgress = true; diff --git a/indra/newview/llagentwearables.h b/indra/newview/llagentwearables.h index 01cae3ffd8..5932be21c6 100644..100755 --- a/indra/newview/llagentwearables.h +++ b/indra/newview/llagentwearables.h @@ -233,6 +233,7 @@ public: typedef boost::signals2::signal<void()> loaded_signal_t; boost::signals2::connection addLoadedCallback(loaded_callback_t cb); + bool changeInProgress() const; void notifyLoadingStarted(); void notifyLoadingFinished(); diff --git a/indra/newview/llagentwearablesfetch.cpp b/indra/newview/llagentwearablesfetch.cpp index 8cba54347e..e2417cdddb 100644 --- a/indra/newview/llagentwearablesfetch.cpp +++ b/indra/newview/llagentwearablesfetch.cpp @@ -89,6 +89,7 @@ LLInitialWearablesFetch::LLInitialWearablesFetch(const LLUUID& cof_id) : { if (isAgentAvatarValid()) { + gAgentAvatarp->getPhases().startPhase("initial_wearables_fetch"); gAgentAvatarp->outputRezTiming("Initial wearables fetch started"); } } @@ -107,6 +108,7 @@ void LLInitialWearablesFetch::done() doOnIdleOneTime(boost::bind(&LLInitialWearablesFetch::processContents,this)); if (isAgentAvatarValid()) { + gAgentAvatarp->getPhases().stopPhase("initial_wearables_fetch"); gAgentAvatarp->outputRezTiming("Initial wearables fetch done"); } } diff --git a/indra/newview/llappearancemgr.cpp b/indra/newview/llappearancemgr.cpp index 33f5373d7e..faadfb4b87 100644..100755 --- a/indra/newview/llappearancemgr.cpp +++ b/indra/newview/llappearancemgr.cpp @@ -50,6 +50,11 @@ #include "llviewerregion.h" #include "llwearablelist.h" +std::string self_av_string() +{ + return gAgentAvatarp->avString(); +} + // RAII thingy to guarantee that a variable gets reset when the Setter // goes out of scope. More general utility would be handy - TODO: // check boost. @@ -156,6 +161,10 @@ public: { mCatID = cat_id; mAppend = append; + + LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; + + selfStartPhase("wear_inventory_category_callback"); } void fire(const LLUUID& item_id) { @@ -167,13 +176,16 @@ public: * after the last item has fired the event and dereferenced it -- if all * the events actually fire! */ + LL_DEBUGS("Avatar") << self_av_string() << " fired on copied item, id " << item_id << LL_ENDL; } protected: ~LLWearInventoryCategoryCallback() { - llinfos << "done all inventory callbacks" << llendl; + LL_INFOS("Avatar") << self_av_string() << "done all inventory callbacks" << LL_ENDL; + selfStopPhase("wear_inventory_category_callback"); + // Is the destructor called by ordinary dereference, or because the app's shutting down? // If the inventory callback manager goes away, we're shutting down, no longer want the callback. if( LLInventoryCallbackManager::is_instantiated() ) @@ -182,7 +194,7 @@ protected: } else { - llwarns << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl; + llwarns << self_av_string() << "Dropping unhandled LLWearInventoryCategoryCallback" << llendl; } } @@ -212,11 +224,14 @@ LLUpdateAppearanceOnDestroy::LLUpdateAppearanceOnDestroy(bool update_base_outfit mFireCount(0), mUpdateBaseOrder(update_base_outfit_ordering) { + selfStartPhase("update_appearance_on_destroy"); } LLUpdateAppearanceOnDestroy::~LLUpdateAppearanceOnDestroy() { - llinfos << "done update appearance on destroy" << llendl; + LL_INFOS("Avatar") << self_av_string() << "done update appearance on destroy" << LL_ENDL; + + selfStopPhase("update_appearance_on_destroy"); if (!LLApp::isExiting()) { @@ -229,7 +244,7 @@ void LLUpdateAppearanceOnDestroy::fire(const LLUUID& inv_item) LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(inv_item); const std::string item_name = item ? item->getName() : "ITEM NOT FOUND"; #ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "callback fired [ name:" << item_name << " UUID:" << inv_item << " count:" << mFireCount << " ] " << LL_ENDL; #endif mFireCount++; } @@ -339,11 +354,16 @@ LLWearableHoldingPattern::LLWearableHoldingPattern(): } sActiveHoldingPatterns.insert(this); + selfStartPhase("holding_pattern"); } LLWearableHoldingPattern::~LLWearableHoldingPattern() { sActiveHoldingPatterns.erase(this); + if (isMostRecent()) + { + selfStopPhase("holding_pattern"); + } } bool LLWearableHoldingPattern::isMostRecent() @@ -390,9 +410,10 @@ void LLWearableHoldingPattern::checkMissingWearables() { if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway why don't we actually skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } - + std::vector<S32> found_by_type(LLWearableType::WT_COUNT,0); std::vector<S32> requested_by_type(LLWearableType::WT_COUNT,0); for (found_list_t::iterator it = getFoundList().begin(); it != getFoundList().end(); ++it) @@ -408,7 +429,7 @@ void LLWearableHoldingPattern::checkMissingWearables() { if (requested_by_type[type] > found_by_type[type]) { - llwarns << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl; + llwarns << self_av_string() << "got fewer wearables than requested, type " << type << ": requested " << requested_by_type[type] << ", found " << found_by_type[type] << llendl; } if (found_by_type[type] > 0) continue; @@ -425,11 +446,13 @@ void LLWearableHoldingPattern::checkMissingWearables() mTypesToRecover.insert(type); mTypesToLink.insert(type); recoverMissingWearable((LLWearableType::EType)type); - llwarns << "need to replace " << type << llendl; + llwarns << self_av_string() << "need to replace " << type << llendl; } } resetTime(60.0F); + + selfStartPhase("get_missing_wearables"); if (!pollMissingWearables()) { doOnIdleRepeating(boost::bind(&LLWearableHoldingPattern::pollMissingWearables,this)); @@ -445,13 +468,14 @@ void LLWearableHoldingPattern::onAllComplete() if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway need to skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } // Activate all gestures in this folder if (mGestItems.count() > 0) { - llinfos << "Activating " << mGestItems.count() << " gestures" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Activating " << mGestItems.count() << " gestures" << LL_ENDL; LLGestureMgr::instance().activateGestures(mGestItems); @@ -468,13 +492,13 @@ void LLWearableHoldingPattern::onAllComplete() } // Update wearables. - llinfos << "Updating agent wearables with " << mResolved << " wearable items " << llendl; + LL_INFOS("Avatar") << self_av_string() << "Updating agent wearables with " << mResolved << " wearable items " << LL_ENDL; LLAppearanceMgr::instance().updateAgentWearables(this, false); // Update attachments to match those requested. if (isAgentAvatarValid()) { - llinfos << "Updating " << mObjItems.count() << " attachments" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Updating " << mObjItems.count() << " attachments" << LL_ENDL; LLAgentWearables::userUpdateAttachments(mObjItems); } @@ -492,9 +516,12 @@ void LLWearableHoldingPattern::onAllComplete() void LLWearableHoldingPattern::onFetchCompletion() { + selfStopPhase("get_wearables"); + if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } checkMissingWearables(); @@ -505,7 +532,8 @@ bool LLWearableHoldingPattern::pollFetchCompletion() { if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } bool completed = isFetchCompleted(); @@ -514,14 +542,14 @@ bool LLWearableHoldingPattern::pollFetchCompletion() if (done) { - llinfos << "polling, done status: " << completed << " timed out " << timed_out - << " elapsed " << mWaitTime.getElapsedTimeF32() << llendl; + LL_INFOS("Avatar") << self_av_string() << "polling, done status: " << completed << " timed out " << timed_out + << " elapsed " << mWaitTime.getElapsedTimeF32() << LL_ENDL; mFired = true; if (timed_out) { - llwarns << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl; + llwarns << self_av_string() << "Exceeded max wait time for wearables, updating appearance based on what has arrived" << llendl; } onFetchCompletion(); @@ -543,6 +571,7 @@ public: if (!mHolder->isMostRecent()) { llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? } llinfos << "Recovered item link for type " << mType << llendl; @@ -569,12 +598,12 @@ public: } else { - llwarns << "inventory item not found for recovered wearable" << llendl; + llwarns << self_av_string() << "inventory item not found for recovered wearable" << llendl; } } else { - llwarns << "inventory link not found for recovered wearable" << llendl; + llwarns << self_av_string() << "inventory link not found for recovered wearable" << llendl; } } private: @@ -596,10 +625,11 @@ public: { if (!mHolder->isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } - llinfos << "Recovered item for type " << mType << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Recovered item for type " << mType << LL_ENDL; LLViewerInventoryItem *itemp = gInventory.getItem(item_id); mWearable->setItemID(item_id); LLPointer<LLInventoryCallback> cb = new RecoveredItemLinkCB(mType,mWearable,mHolder); @@ -626,7 +656,8 @@ void LLWearableHoldingPattern::recoverMissingWearable(LLWearableType::EType type { if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } // Try to recover by replacing missing wearable with a new one. @@ -665,7 +696,7 @@ void LLWearableHoldingPattern::clearCOFLinksForMissingWearables() if ((data.mWearableType < LLWearableType::WT_COUNT) && (!data.mWearable)) { // Wearable link that was never resolved; remove links to it from COF - llinfos << "removing link for unresolved item " << data.mItemID.asString() << llendl; + LL_INFOS("Avatar") << self_av_string() << "removing link for unresolved item " << data.mItemID.asString() << LL_ENDL; LLAppearanceMgr::instance().removeCOFItemLinks(data.mItemID,false); } } @@ -675,7 +706,8 @@ bool LLWearableHoldingPattern::pollMissingWearables() { if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + // runway skip here? + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } bool timed_out = isTimedOut(); @@ -684,15 +716,17 @@ bool LLWearableHoldingPattern::pollMissingWearables() if (!done) { - llinfos << "polling missing wearables, waiting for items " << mTypesToRecover.size() + LL_INFOS("Avatar") << self_av_string() << "polling missing wearables, waiting for items " << mTypesToRecover.size() << " links " << mTypesToLink.size() << " wearables, timed out " << timed_out << " elapsed " << mWaitTime.getElapsedTimeF32() - << " done " << done << llendl; + << " done " << done << LL_ENDL; } if (done) { + selfStopPhase("get_missing_wearables"); + gAgentAvatarp->debugWearablesLoaded(); // BAP - if we don't call clearCOFLinksForMissingWearables() @@ -722,14 +756,14 @@ void LLWearableHoldingPattern::handleLateArrivals() } if (!isMostRecent()) { - llwarns << "Late arrivals not handled - outfit change no longer valid" << llendl; + llwarns << self_av_string() << "Late arrivals not handled - outfit change no longer valid" << llendl; } if (!mIsAllComplete) { - llwarns << "Late arrivals not handled - in middle of missing wearables processing" << llendl; + llwarns << self_av_string() << "Late arrivals not handled - in middle of missing wearables processing" << llendl; } - llinfos << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << llendl; + LL_INFOS("Avatar") << self_av_string() << "Need to handle " << mLateArrivals.size() << " late arriving wearables" << LL_ENDL; // Update mFoundList using late-arriving wearables. std::set<LLWearableType::EType> replaced_types; @@ -805,19 +839,19 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) { if (!isMostRecent()) { - llwarns << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; + llwarns << self_av_string() << "skipping because LLWearableHolding pattern is invalid (superceded by later outfit request)" << llendl; } mResolved += 1; // just counting callbacks, not successes. - llinfos << "resolved " << mResolved << "/" << getFoundList().size() << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "resolved " << mResolved << "/" << getFoundList().size() << LL_ENDL; if (!wearable) { - llwarns << "no wearable found" << llendl; + llwarns << self_av_string() << "no wearable found" << llendl; } if (mFired) { - llwarns << "called after holder fired" << llendl; + llwarns << self_av_string() << "called after holder fired" << llendl; if (wearable) { mLateArrivals.insert(wearable); @@ -843,7 +877,7 @@ void LLWearableHoldingPattern::onWearableAssetFetch(LLWearable *wearable) // Failing this means inventory or asset server are corrupted in a way we don't handle. if ((data.mWearableType >= LLWearableType::WT_COUNT) || (wearable->getType() != data.mWearableType)) { - llwarns << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl; + llwarns << self_av_string() << "recovered wearable but type invalid. inventory wearable type: " << data.mWearableType << " asset wearable type: " << wearable->getType() << llendl; break; } @@ -1391,8 +1425,8 @@ void LLAppearanceMgr::filterWearableItems( // Create links to all listed items. void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid, - LLInventoryModel::item_array_t& items, - LLPointer<LLInventoryCallback> cb) + LLInventoryModel::item_array_t& items, + LLPointer<LLInventoryCallback> cb) { for (S32 i=0; i<items.count(); i++) { @@ -1408,7 +1442,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid, const LLViewerInventoryCategory *cat = gInventory.getCategory(cat_uuid); const std::string cat_name = cat ? cat->getName() : "CAT NOT FOUND"; #ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Linking Item [ name:" << item->getName() << " UUID:" << item->getUUID() << " ] to Category [ name:" << cat_name << " UUID:" << cat_uuid << " ] " << LL_ENDL; #endif } } @@ -1416,7 +1450,7 @@ void LLAppearanceMgr::linkAll(const LLUUID& cat_uuid, void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) { LLViewerInventoryCategory *pcat = gInventory.getCategory(category); - llinfos << "starting, cat " << (pcat ? pcat->getName() : "[UNKNOWN]") << llendl; + LL_INFOS("Avatar") << self_av_string() << "starting, cat '" << (pcat ? pcat->getName() : "[UNKNOWN]") << "'" << LL_ENDL; const LLUUID cof = getCOF(); @@ -1478,26 +1512,26 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) gInventory.notifyObservers(); // Create links to new COF contents. - llinfos << "creating LLUpdateAppearanceOnDestroy" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "creating LLUpdateAppearanceOnDestroy" << LL_ENDL; LLPointer<LLInventoryCallback> link_waiter = new LLUpdateAppearanceOnDestroy(!append); #ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "Linking body items" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Linking body items" << LL_ENDL; #endif linkAll(cof, body_items, link_waiter); #ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "Linking wear items" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Linking wear items" << LL_ENDL; #endif linkAll(cof, wear_items, link_waiter); #ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "Linking obj items" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Linking obj items" << LL_ENDL; #endif linkAll(cof, obj_items, link_waiter); #ifndef LL_RELEASE_FOR_DOWNLOAD - llinfos << "Linking gesture items" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Linking gesture items" << LL_ENDL; #endif linkAll(cof, gest_items, link_waiter); @@ -1506,7 +1540,7 @@ void LLAppearanceMgr::updateCOF(const LLUUID& category, bool append) { createBaseOutfitLink(category, link_waiter); } - llinfos << "waiting for LLUpdateAppearanceOnDestroy" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "waiting for LLUpdateAppearanceOnDestroy" << LL_ENDL; } void LLAppearanceMgr::updatePanelOutfitName(const std::string& name) @@ -1663,7 +1697,7 @@ void LLAppearanceMgr::enforceItemRestrictions() ++it) { LLViewerInventoryItem *item = *it; - llinfos << "purging duplicate or excess item " << item->getName() << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "purging duplicate or excess item " << item->getName() << LL_ENDL; gInventory.purgeObject(item->getUUID()); } gInventory.notifyObservers(); @@ -1678,9 +1712,11 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) return; } + LLVOAvatar::ScopedPhaseSetter(gAgentAvatarp,"update_appearance_from_cof"); + BoolSetter setIsInUpdateAppearanceFromCOF(mIsInUpdateAppearanceFromCOF); - llinfos << "starting" << llendl; + LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; //checking integrity of the COF in terms of ordering of wearables, //checking and updating links' descriptions of wearables in the COF (before analyzed for "dirty" state) @@ -1772,12 +1808,14 @@ void LLAppearanceMgr::updateAppearanceFromCOF(bool update_base_outfit_ordering) } } + selfStartPhase("get_wearables"); + for (LLWearableHoldingPattern::found_list_t::iterator it = holder->getFoundList().begin(); it != holder->getFoundList().end(); ++it) { LLFoundData& found = *it; - lldebugs << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl; + lldebugs << self_av_string() << "waiting for onWearableAssetFetch callback, asset " << found.mAssetID.asString() << llendl; // Fetch the wearables about to be worn. LLWearableList::instance().getAsset(found.mAssetID, @@ -1849,11 +1887,15 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool { if(!category) return; + selfClearPhases(); + selfStartPhase("wear_inventory_category"); + gAgentWearables.notifyLoadingStarted(); - llinfos << "wearInventoryCategory( " << category->getName() - << " )" << llendl; + LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategory( " << category->getName() + << " )" << LL_ENDL; + selfStartPhase("wear_inventory_category_fetch"); callAfterCategoryFetch(category->getUUID(),boost::bind(&LLAppearanceMgr::wearCategoryFinal, &LLAppearanceMgr::instance(), category->getUUID(), copy, append)); @@ -1861,7 +1903,9 @@ void LLAppearanceMgr::wearInventoryCategory(LLInventoryCategory* category, bool void LLAppearanceMgr::wearCategoryFinal(LLUUID& cat_id, bool copy_items, bool append) { - llinfos << "starting" << llendl; + LL_INFOS("Avatar") << self_av_string() << "starting" << LL_ENDL; + + selfStopPhase("wear_inventory_category_fetch"); // We now have an outfit ready to be copied to agent inventory. Do // it, and wear that outfit normally. @@ -1944,8 +1988,8 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego // wearables being dirty. if(!category) return; - llinfos << "wearInventoryCategoryOnAvatar( " << category->getName() - << " )" << llendl; + LL_INFOS("Avatar") << self_av_string() << "wearInventoryCategoryOnAvatar '" << category->getName() + << "'" << LL_ENDL; if (gAgentCamera.cameraCustomizeAvatar()) { @@ -1958,7 +2002,7 @@ void LLAppearanceMgr::wearInventoryCategoryOnAvatar( LLInventoryCategory* catego void LLAppearanceMgr::wearOutfitByName(const std::string& name) { - llinfos << "Wearing category " << name << llendl; + LL_INFOS("Avatar") << self_av_string() << "Wearing category " << name << LL_ENDL; //inc_busy_count(); LLInventoryModel::cat_array_t cat_array; @@ -2281,7 +2325,7 @@ const std::string OTHER_GESTURES_FOLDER = "Other Gestures"; void LLAppearanceMgr::copyLibraryGestures() { - llinfos << "Copying library gestures" << llendl; + LL_INFOS("Avatar") << self_av_string() << "Copying library gestures" << LL_ENDL; // Copy gestures LLUUID lib_gesture_cat_id = @@ -2337,11 +2381,11 @@ void LLAppearanceMgr::copyLibraryGestures() LLUUID cat_id = findDescendentCategoryIDByName(lib_gesture_cat_id,folder_name); if (cat_id.isNull()) { - llwarns << "failed to find gesture folder for " << folder_name << llendl; + llwarns << self_av_string() << "failed to find gesture folder for " << folder_name << llendl; } else { - llinfos << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "initiating fetch and copy for " << folder_name << " cat_id " << cat_id << LL_ENDL; callAfterCategoryFetch(cat_id, boost::bind(&LLAppearanceMgr::shallowCopyCategory, &LLAppearanceMgr::instance(), @@ -2355,7 +2399,7 @@ void LLAppearanceMgr::autopopulateOutfits() // If this is the very first time the user has logged into viewer2+ (from a legacy viewer, or new account) // then auto-populate outfits from the library into the My Outfits folder. - llinfos << "avatar fully visible" << llendl; + LL_INFOS("Avatar") << self_av_string() << "avatar fully visible" << LL_ENDL; static bool check_populate_my_outfits = true; if (check_populate_my_outfits && @@ -2731,7 +2775,7 @@ void LLAppearanceMgr::dumpCat(const LLUUID& cat_id, const std::string& msg) } void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items, - const std::string& msg) + const std::string& msg) { for (S32 i=0; i<items.count(); i++) { @@ -2742,9 +2786,8 @@ void LLAppearanceMgr::dumpItemArray(const LLInventoryModel::item_array_t& items, { asset_id = linked_item->getAssetUUID(); } - llinfos << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << llendl; + LL_DEBUGS("Avatar") << self_av_string() << msg << " " << i <<" " << (item ? item->getName() : "(nullitem)") << " " << asset_id.asString() << LL_ENDL; } - llinfos << llendl; } LLAppearanceMgr::LLAppearanceMgr(): diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index 1174d108d2..178b96e42e 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -93,6 +93,7 @@ #include "llsecondlifeurls.h" #include "llupdaterservice.h" #include "llcallfloater.h" +#include "llfloatertexturefetchdebugger.h" // Linden library includes #include "llavatarnamecache.h" @@ -560,7 +561,6 @@ static void settings_modify() LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4] gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession; gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline"); - gAuditTexture = gSavedSettings.getBOOL("AuditTexture"); } class LLFastTimerLogThread : public LLThread @@ -731,12 +731,12 @@ bool LLAppViewer::init() { // Viewer metrics initialization - static LLCachedControl<bool> metrics_submode(gSavedSettings, - "QAModeMetrics", - false, - "Enables QA features (logging, faster cycling) for metrics collector"); + //static LLCachedControl<bool> metrics_submode(gSavedSettings, + // "QAModeMetrics", + // false, + // "Enables QA features (logging, faster cycling) for metrics collector"); - if (metrics_submode) + if (gSavedSettings.getBOOL("QAModeMetrics")) { app_metrics_qa_mode = true; app_metrics_interval = METRICS_INTERVAL_QA; @@ -1219,7 +1219,7 @@ bool LLAppViewer::mainLoop() if(mem_leak_instance) { mem_leak_instance->idle() ; - } + } // canonical per-frame event mainloop.post(newFrame); @@ -1340,13 +1340,11 @@ bool LLAppViewer::mainLoop() ms_sleep(500); } - static const F64 FRAME_SLOW_THRESHOLD = 0.5; //2 frames per seconds const F64 max_idle_time = llmin(.005*10.0*gFrameTimeSeconds, 0.005); // 5 ms a second idleTimer.reset(); - bool is_slow = (frameTimer.getElapsedTimeF64() > FRAME_SLOW_THRESHOLD) ; S32 total_work_pending = 0; S32 total_io_pending = 0; - while(!is_slow)//do not unpause threads if the frame rates are very low. + while(1) { S32 work_pending = 0; S32 io_pending = 0; @@ -1406,6 +1404,17 @@ bool LLAppViewer::mainLoop() LLLFSThread::sLocal->pause(); } + //texture fetching debugger + if(LLTextureFetchDebugger::isEnabled()) + { + LLFloaterTextureFetchDebugger* tex_fetch_debugger_instance = + LLFloaterReg::findTypedInstance<LLFloaterTextureFetchDebugger>("tex_fetch_debugger"); + if(tex_fetch_debugger_instance) + { + tex_fetch_debugger_instance->idle() ; + } + } + if ((LLStartUp::getStartupState() >= STATE_CLEANUP) && (frameTimer.getElapsedTimeF64() > FRAME_STALL_THRESHOLD)) { @@ -1951,7 +1960,7 @@ bool LLAppViewer::initThreads() static const bool enable_threads = true; #endif - LLImage::initClass(); + LLImage::initClass(gSavedSettings.getBOOL("TextureNewByteRange"),gSavedSettings.getS32("TextureReverseByteRange")); LLVFSThread::initClass(enable_threads && false); LLLFSThread::initClass(enable_threads && false); @@ -4201,6 +4210,7 @@ void LLAppViewer::idle() // The 5-second interval is nice for this purpose. If the object debug // bit moves or is disabled, please give this a suitable home. LLViewerAssetStatsFF::record_fps_main(gFPSClamped); + LLViewerAssetStatsFF::record_avatar_stats(); } } @@ -4248,7 +4258,8 @@ void LLAppViewer::idle() static LLTimer report_interval; // *TODO: Add configuration controls for this - if (report_interval.getElapsedTimeF32() >= app_metrics_interval) + F32 seconds = report_interval.getElapsedTimeF32(); + if (seconds >= app_metrics_interval) { metricsSend(! gDisconnected); report_interval.reset(); diff --git a/indra/newview/llavatarpropertiesprocessor.cpp b/indra/newview/llavatarpropertiesprocessor.cpp index b1cd83a1fb..706bc42ea0 100644 --- a/indra/newview/llavatarpropertiesprocessor.cpp +++ b/indra/newview/llavatarpropertiesprocessor.cpp @@ -33,6 +33,7 @@ #include "llagentpicksinfo.h" #include "lldateutil.h" #include "llviewergenericmessage.h" +#include "llstartup.h" // Linden library includes #include "llavatarconstants.h" // AVATAR_TRANSACTED, etc. @@ -113,6 +114,14 @@ void LLAvatarPropertiesProcessor::sendGenericRequest(const LLUUID& avatar_id, EA void LLAvatarPropertiesProcessor::sendAvatarPropertiesRequest(const LLUUID& avatar_id) { + // this is the startup state when send_complete_agent_movement() message is sent. + // Before this, the AvatarPropertiesRequest message + // won't work so don't bother trying + if (LLStartUp::getStartupState() <= STATE_AGENT_SEND) + { + return; + } + if (isPendingRequest(avatar_id, APT_PROPERTIES)) { // waiting for a response, don't re-request diff --git a/indra/newview/lldebugview.cpp b/indra/newview/lldebugview.cpp index 7d3170cb76..29b1d23d7d 100644 --- a/indra/newview/lldebugview.cpp +++ b/indra/newview/lldebugview.cpp @@ -68,8 +68,6 @@ LLDebugView::~LLDebugView() gDebugView = NULL; gTextureView = NULL; gSceneView = NULL; - gTextureSizeView = NULL; - gTextureCategoryView = NULL; } void LLDebugView::init() @@ -117,35 +115,11 @@ void LLDebugView::init() LLTextureView::Params tvp; tvp.name("gTextureView"); tvp.rect(r); - tvp.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); + tvp.follows.flags(FOLLOWS_TOP|FOLLOWS_LEFT); tvp.visible(false); gTextureView = LLUICtrlFactory::create<LLTextureView>(tvp); addChild(gTextureView); //gTextureView->reshape(r.getWidth(), r.getHeight(), TRUE); - - - if(gAuditTexture) - { - r.set(150, rect.getHeight() - 50, 900 + LLImageGL::sTextureLoadedCounter.size() * 30, 100); - LLTextureSizeView::Params tsv ; - tsv.name("gTextureSizeView"); - tsv.rect(r); - tsv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); - tsv.visible(false); - gTextureSizeView = LLUICtrlFactory::create<LLTextureSizeView>(tsv); - addChild(gTextureSizeView); - gTextureSizeView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_SIZE) ; - - r.set(150, rect.getHeight() - 50, 900 + LLViewerTexture::getTotalNumOfCategories() * 30, 100); - LLTextureSizeView::Params tcv ; - tcv.name("gTextureCategoryView"); - tcv.rect(r); - tcv.follows.flags(FOLLOWS_BOTTOM|FOLLOWS_LEFT); - tcv.visible(false); - gTextureCategoryView = LLUICtrlFactory::create<LLTextureSizeView>(tcv); - gTextureCategoryView->setType(LLTextureSizeView::TEXTURE_MEM_OVER_CATEGORY); - addChild(gTextureCategoryView); - } } void LLDebugView::draw() diff --git a/indra/newview/llfloatertexturefetchdebugger.cpp b/indra/newview/llfloatertexturefetchdebugger.cpp new file mode 100644 index 0000000000..2b34b72055 --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.cpp @@ -0,0 +1,390 @@ +/** + * @file llfloatertexturefetchdebugger.cpp + * @brief LLFloaterTextureFetchDebugger class definition + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llfloatertexturefetchdebugger.h" + +#include "lluictrlfactory.h" +#include "llbutton.h" +#include "llspinctrl.h" +#include "llresmgr.h" + +#include "llmath.h" +#include "llviewerwindow.h" +#include "llappviewer.h" +#include "lltexturefetch.h" +#include "llviewercontrol.h" + +LLFloaterTextureFetchDebugger::LLFloaterTextureFetchDebugger(const LLSD& key) + : LLFloater(key), + mDebugger(NULL) +{ + setTitle("Texture Fetching Debugger Floater"); + + mCommitCallbackRegistrar.add("TexFetchDebugger.ChangeTexelPixelRatio", boost::bind(&LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.Start", boost::bind(&LLFloaterTextureFetchDebugger::onClickStart, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Clear", boost::bind(&LLFloaterTextureFetchDebugger::onClickClear, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Close", boost::bind(&LLFloaterTextureFetchDebugger::onClickClose, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheRead", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheRead, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.CacheWrite", boost::bind(&LLFloaterTextureFetchDebugger::onClickCacheWrite, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.HTTPLoad", boost::bind(&LLFloaterTextureFetchDebugger::onClickHTTPLoad, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.Decode", boost::bind(&LLFloaterTextureFetchDebugger::onClickDecode, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.GLTexture", boost::bind(&LLFloaterTextureFetchDebugger::onClickGLTexture, this)); + + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisCache", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisCache, this)); + mCommitCallbackRegistrar.add("TexFetchDebugger.RefetchVisHTTP", boost::bind(&LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP, this)); +} +//---------------------------------------------- + +BOOL LLFloaterTextureFetchDebugger::postBuild(void) +{ + mDebugger = LLAppViewer::getTextureFetch()->getFetchDebugger(); + + //set states for buttons + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + + updateButtons(); + + getChild<LLUICtrl>("texel_pixel_ratio")->setValue(gSavedSettings.getF32("TexelPixelRatio")); + + return TRUE ; +} + +LLFloaterTextureFetchDebugger::~LLFloaterTextureFetchDebugger() +{ + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::updateButtons() +{ + for(std::map<std::string, bool>::iterator iter = mButtonStateMap.begin(); iter != mButtonStateMap.end(); ++iter) + { + if(iter->second) + { + childEnable(iter->first.c_str()); + } + else + { + childDisable(iter->first.c_str()); + } + } +} + +void LLFloaterTextureFetchDebugger::disableButtons() +{ + childDisable("start_btn"); + childDisable("clear_btn"); + childDisable("cacheread_btn"); + childDisable("cachewrite_btn"); + childDisable("http_btn"); + childDisable("decode_btn"); + childDisable("gl_btn"); + childDisable("refetchviscache_btn"); + childDisable("refetchvishttp_btn"); +} + +void LLFloaterTextureFetchDebugger::idle() +{ + LLTextureFetchDebugger::e_debug_state state = mDebugger->getState(); + + if(mDebugger->update()) + { + switch(state) + { + case LLTextureFetchDebugger::IDLE: + break; + case LLTextureFetchDebugger::READ_CACHE: + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::WRITE_CACHE: + updateButtons(); + break; + case LLTextureFetchDebugger::DECODING: + mButtonStateMap["gl_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::HTTP_FETCHING: + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["cachewrite_btn"] = true; + mButtonStateMap["decode_btn"] = true; + updateButtons(); + break; + case LLTextureFetchDebugger::GL_TEX: + updateButtons(); + break; + case LLTextureFetchDebugger::REFETCH_VIS_CACHE: + updateButtons(); + case LLTextureFetchDebugger::REFETCH_VIS_HTTP: + updateButtons(); + break; + default: + break; + } + } +} + +//---------------------- +void LLFloaterTextureFetchDebugger::onChangeTexelPixelRatio() +{ + gSavedSettings.setF32("TexelPixelRatio", getChild<LLUICtrl>("texel_pixel_ratio")->getValue().asReal()); +} + +void LLFloaterTextureFetchDebugger::onClickStart() +{ + disableButtons(); + + mDebugger->startDebug(); + + mButtonStateMap["start_btn"] = false; + mButtonStateMap["cacheread_btn"] = true; + mButtonStateMap["http_btn"] = true; + updateButtons(); +} + +void LLFloaterTextureFetchDebugger::onClickClose() +{ + setVisible(FALSE); + + //stop everything + mDebugger->stopDebug(); +} + +void LLFloaterTextureFetchDebugger::onClickClear() +{ + mButtonStateMap["start_btn"] = true; + mButtonStateMap["close_btn"] = true; + mButtonStateMap["clear_btn"] = true; + mButtonStateMap["cacheread_btn"] = false; + mButtonStateMap["cachewrite_btn"] = false; + mButtonStateMap["http_btn"] = false; + mButtonStateMap["decode_btn"] = false; + mButtonStateMap["gl_btn"] = false; + mButtonStateMap["refetchviscache_btn"] = true; + mButtonStateMap["refetchvishttp_btn"] = true; + updateButtons(); + + //stop everything + mDebugger->stopDebug(); + mDebugger->clearHistory(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheRead() +{ + disableButtons(); + + mDebugger->debugCacheRead(); +} + +void LLFloaterTextureFetchDebugger::onClickCacheWrite() +{ + disableButtons(); + + mDebugger->debugCacheWrite(); +} + +void LLFloaterTextureFetchDebugger::onClickHTTPLoad() +{ + disableButtons(); + + mDebugger->debugHTTP(); +} + +void LLFloaterTextureFetchDebugger::onClickDecode() +{ + disableButtons(); + + mDebugger->debugDecoder(); +} + +void LLFloaterTextureFetchDebugger::onClickGLTexture() +{ + disableButtons(); + + mDebugger->debugGLTextureCreation(); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisCache() +{ + disableButtons(); + + mDebugger->debugRefetchVisibleFromCache(); +} + +void LLFloaterTextureFetchDebugger::onClickRefetchVisHTTP() +{ + disableButtons(); + + mDebugger->debugRefetchVisibleFromHTTP(); +} + +void LLFloaterTextureFetchDebugger::draw() +{ + //total number of fetched textures + { + getChild<LLUICtrl>("total_num_fetched_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchedTextures())); + } + + //total number of fetching requests + { + getChild<LLUICtrl>("total_num_fetching_requests_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumFetchingRequests())); + } + + //total number of cache hits + { + getChild<LLUICtrl>("total_num_cache_hits_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumCacheHits())); + } + + //total number of visible textures + { + getChild<LLUICtrl>("total_num_visible_tex_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchedTextures())); + } + + //total number of visible texture fetching requests + { + getChild<LLUICtrl>("total_num_visible_tex_fetch_req_label")->setTextArg("[NUM]", llformat("%d", mDebugger->getNumVisibleFetchingRequests())); + } + + //total number of fetched data + { + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getDecodedData() >> 10)); + getChild<LLUICtrl>("total_fetched_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getFetchedPixels() / 1000000.f)); + } + + //total number of visible fetched data + { + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getVisibleFetchedData() >> 10)); + getChild<LLUICtrl>("total_fetched_vis_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getVisibleDecodedData() >> 10)); + } + + //total number of rendered fetched data + { + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE1]", llformat("%d", mDebugger->getRenderedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[SIZE2]", llformat("%d", mDebugger->getRenderedDecodedData() >> 10)); + getChild<LLUICtrl>("total_fetched_rendered_data_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRenderedPixels() / 1000000.f)); + } + + //total time on cache readings + if(mDebugger->getCacheReadTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_read_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheReadTime())); + } + + //total time on cache writings + if(mDebugger->getCacheWriteTime() < 0.f) + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_cache_write_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getCacheWriteTime())); + } + + //total time on decoding + if(mDebugger->getDecodeTime() < 0.f) + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_decode_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getDecodeTime())); + } + + //total time on gl texture creation + if(mDebugger->getGLCreationTime() < 0.f) + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_gl_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getGLCreationTime())); + } + + //total time on HTTP fetching + if(mDebugger->getHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getHTTPTime())); + } + + //total time on entire fetching + { + getChild<LLUICtrl>("total_time_fetch_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getTotalFetchingTime())); + } + + //total time on refetching visible textures from cache + if(mDebugger->getRefetchVisCacheTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisCacheTime())); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_cache_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + } + + //total time on refetching visible textures from http + if(mDebugger->getRefetchVisHTTPTime() < 0.f) + { + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", std::string("----")); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", std::string("----")); + } + else + { + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[TIME]", llformat("%.3f", mDebugger->getRefetchVisHTTPTime())); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[SIZE]", llformat("%d", mDebugger->getRefetchedData() >> 10)); + getChild<LLUICtrl>("total_time_refetch_vis_http_label")->setTextArg("[PIXEL]", llformat("%.3f", mDebugger->getRefetchedPixels() / 1000000.f)); + } + + LLFloater::draw(); +} diff --git a/indra/newview/llfloatertexturefetchdebugger.h b/indra/newview/llfloatertexturefetchdebugger.h new file mode 100644 index 0000000000..33012c6a3d --- /dev/null +++ b/indra/newview/llfloatertexturefetchdebugger.h @@ -0,0 +1,71 @@ +/** + * @file llfloatertexturefetchdebugger.h + * @brief texture fetching debugger window, debug use only + * + * $LicenseInfo:firstyear=2004&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H +#define LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H + +#include "llfloater.h" +class LLTextureFetchDebugger; + +class LLFloaterTextureFetchDebugger : public LLFloater +{ + friend class LLFloaterReg; +public: + /// initialize all the callbacks for the menu + + virtual BOOL postBuild() ; + virtual void draw() ; + + void onChangeTexelPixelRatio(); + + void onClickStart(); + void onClickClear(); + void onClickClose(); + + void onClickCacheRead(); + void onClickCacheWrite(); + void onClickHTTPLoad(); + void onClickDecode(); + void onClickGLTexture(); + + void onClickRefetchVisCache(); + void onClickRefetchVisHTTP(); +public: + void idle() ; + +private: + LLFloaterTextureFetchDebugger(const LLSD& key); + virtual ~LLFloaterTextureFetchDebugger(); + + void updateButtons(); + void disableButtons(); + +private: + LLTextureFetchDebugger* mDebugger; + std::map<std::string, bool> mButtonStateMap; +}; + +#endif // LL_FLOATER_TEXTURE_FETCH_DEBUGGER__H diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 85ecb133d0..8092f3bf36 100644..100755 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1759,6 +1759,7 @@ bool LLInventoryModel::loadSkeleton( update_map_t child_counts; cat_array_t categories; item_array_t items; + item_array_t possible_broken_links; cat_set_t invalid_categories; // Used to mark categories that weren't successfully loaded. std::string owner_id_str; owner_id.toString(owner_id_str); @@ -1807,7 +1808,7 @@ bool LLInventoryModel::loadSkeleton( LLViewerInventoryCategory* tcat = *cit; // we can safely ignore anything loaded from file, but - // not sent down in the skeleton. + // not sent down in the skeleton. Must have been removed from inventory. if(cit == not_cached) { continue; @@ -1845,6 +1846,8 @@ bool LLInventoryModel::loadSkeleton( // Add all the items loaded which are parented to a // category with a correctly cached parent S32 bad_link_count = 0; + S32 good_link_count = 0; + S32 recovered_link_count = 0; cat_map_t::iterator unparented = mCategoryMap.end(); for(item_array_t::const_iterator item_iter = items.begin(); item_iter != items.end(); @@ -1861,26 +1864,56 @@ bool LLInventoryModel::loadSkeleton( // This can happen if the linked object's baseobj is removed from the cache but the linked object is still in the cache. if (item->getIsBrokenLink()) { - bad_link_count++; + //bad_link_count++; lldebugs << "Attempted to add cached link item without baseobj present ( name: " << item->getName() << " itemID: " << item->getUUID() << " assetID: " << item->getAssetUUID() << " ). Ignoring and invalidating " << cat->getName() << " . " << llendl; - invalid_categories.insert(cit->second); + possible_broken_links.push_back(item); continue; } + else if (item->getIsLinkType()) + { + good_link_count++; + } addItem(item); cached_item_count += 1; ++child_counts[cat->getUUID()]; } } } - if (bad_link_count > 0) + if (possible_broken_links.size() > 0) { - llinfos << "Attempted to add " << bad_link_count - << " cached link items without baseobj present. " - << "The corresponding categories were invalidated." << llendl; + for(item_array_t::const_iterator item_iter = possible_broken_links.begin(); + item_iter != possible_broken_links.end(); + ++item_iter) + { + LLViewerInventoryItem *item = (*item_iter).get(); + const cat_map_t::iterator cit = mCategoryMap.find(item->getParentUUID()); + const LLViewerInventoryCategory* cat = cit->second.get(); + if (item->getIsBrokenLink()) + { + bad_link_count++; + invalid_categories.insert(cit->second); + //llinfos << "link still broken: " << item->getName() << " in folder " << cat->getName() << llendl; + } + else + { + // was marked as broken because of loading order, its actually fine to load + addItem(item); + cached_item_count += 1; + ++child_counts[cat->getUUID()]; + recovered_link_count++; + } + } + + llinfos << "Attempted to add " << bad_link_count + << " cached link items without baseobj present. " + << good_link_count << " link items were successfully added. " + << recovered_link_count << " links added in recovery. " + << "The corresponding categories were invalidated." << llendl; } + } else { @@ -2778,7 +2811,7 @@ void LLInventoryModel::processBulkUpdateInventory(LLMessageSystem* msg, void**) { LLPointer<LLViewerInventoryItem> titem = new LLViewerInventoryItem; titem->unpackMessage(msg, _PREHASH_ItemData, i); - llinfos << "unpaked item '" << titem->getName() << "' in " + llinfos << "unpacked item '" << titem->getName() << "' in " << titem->getParentUUID() << llendl; U32 callback_id; msg->getU32Fast(_PREHASH_ItemData, _PREHASH_CallbackID, callback_id); diff --git a/indra/newview/llnearbychatbar.cpp b/indra/newview/llnearbychatbar.cpp index b4224e30e6..c71ea48193 100644 --- a/indra/newview/llnearbychatbar.cpp +++ b/indra/newview/llnearbychatbar.cpp @@ -34,6 +34,7 @@ #include "llfirstuse.h" #include "llnearbychatbar.h" +#include "llnearbychatbarlistener.h" #include "llagent.h" #include "llgesturemgr.h" #include "llmultigesture.h" @@ -80,6 +81,7 @@ LLNearbyChatBar::LLNearbyChatBar(const LLSD& key) mExpandedHeight(COLLAPSED_HEIGHT + EXPANDED_HEIGHT) { mSpeakerMgr = LLLocalSpeakerMgr::getInstance(); + mListener.reset(new LLNearbyChatBarListener(*this)); } //virtual diff --git a/indra/newview/llnearbychatbar.h b/indra/newview/llnearbychatbar.h index 8547cf0bce..aa9c3a6a98 100644 --- a/indra/newview/llnearbychatbar.h +++ b/indra/newview/llnearbychatbar.h @@ -35,6 +35,8 @@ #include "lloutputmonitorctrl.h" #include "llspeakers.h" +class LLNearbyChatBarListener; + class LLNearbyChatBar : public LLFloater { public: @@ -92,6 +94,8 @@ protected: LLLocalSpeakerMgr* mSpeakerMgr; S32 mExpandedHeight; + + boost::shared_ptr<LLNearbyChatBarListener> mListener; }; #endif diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 5d196a465f..b7a5eea27c 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3647,6 +3647,110 @@ void renderShadowFrusta(LLDrawInfo* params) gGL.setSceneBlendType(LLRender::BT_ALPHA); } +void renderTexelDensity(LLDrawable* drawable) +{ + if (LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_OFF + || LLViewerTexture::sCheckerBoardImagep.isNull()) + { + return; + } + + LLGLEnable _(GL_BLEND); + //gObjectFullbrightProgram.bind(); + + LLMatrix4 checkerboard_matrix; + S32 discard_level = -1; + + for (S32 f = 0; f < drawable->getNumFaces(); f++) + { + LLFace* facep = drawable->getFace(f); + LLVertexBuffer* buffer = facep->getVertexBuffer(); + LLViewerTexture* texturep = facep->getTexture(); + + if (texturep == NULL) continue; + + switch(LLViewerTexture::sDebugTexelsMode) + { + case LLViewerTexture::DEBUG_TEXELS_CURRENT: + discard_level = -1; + break; + case LLViewerTexture::DEBUG_TEXELS_DESIRED: + { + LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep); + discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1; + break; + } + default: + case LLViewerTexture::DEBUG_TEXELS_FULL: + discard_level = 0; + break; + } + + checkerboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); + + gGL.getTexUnit(0)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE); + gGL.matrixMode(LLRender::MM_TEXTURE); + gGL.loadMatrix((GLfloat*)&checkerboard_matrix.mMatrix); + + if (buffer && (facep->getGeomCount() >= 3)) + { + buffer->setBuffer(LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0); + U16 start = facep->getGeomStart(); + U16 end = start + facep->getGeomCount()-1; + U32 count = facep->getIndicesCount(); + U16 offset = facep->getIndicesStart(); + buffer->drawRange(LLRender::TRIANGLES, start, end, count, offset); + } + + gGL.loadIdentity(); + gGL.matrixMode(LLRender::MM_MODELVIEW); + } + + //S32 num_textures = llmax(1, (S32)params->mTextureList.size()); + + //for (S32 i = 0; i < num_textures; i++) + //{ + // LLViewerTexture* texturep = params->mTextureList.empty() ? params->mTexture.get() : params->mTextureList[i].get(); + // if (texturep == NULL) continue; + + // LLMatrix4 checkboard_matrix; + // S32 discard_level = -1; + // switch(LLViewerTexture::sDebugTexelsMode) + // { + // case LLViewerTexture::DEBUG_TEXELS_CURRENT: + // discard_level = -1; + // break; + // case LLViewerTexture::DEBUG_TEXELS_DESIRED: + // { + // LLViewerFetchedTexture* fetched_texturep = dynamic_cast<LLViewerFetchedTexture*>(texturep); + // discard_level = fetched_texturep ? fetched_texturep->getDesiredDiscardLevel() : -1; + // break; + // } + // default: + // case LLViewerTexture::DEBUG_TEXELS_FULL: + // discard_level = 0; + // break; + // } + + // checkboard_matrix.initScale(LLVector3(texturep->getWidth(discard_level) / 8, texturep->getHeight(discard_level) / 8, 1.f)); + // gGL.getTexUnit(i)->activate(); + + // glMatrixMode(GL_TEXTURE); + // glPushMatrix(); + // glLoadIdentity(); + // //gGL.matrixMode(LLRender::MM_TEXTURE); + // glLoadMatrixf((GLfloat*) checkboard_matrix.mMatrix); + + // gGL.getTexUnit(i)->bind(LLViewerTexture::sCheckerBoardImagep, TRUE); + + // pushVerts(params, LLVertexBuffer::MAP_VERTEX | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | LLVertexBuffer::MAP_NORMAL ); + + // glPopMatrix(); + // glMatrixMode(GL_MODELVIEW); + // //gGL.matrixMode(LLRender::MM_MODELVIEW); + //} +} + void renderLights(LLDrawable* drawablep) { @@ -4042,6 +4146,10 @@ public: { renderComplexityDisplay(drawable); } + if(gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) + { + renderTexelDensity(drawable); + } LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(drawable->getVObj().get()); @@ -4291,7 +4399,8 @@ void LLSpatialPartition::renderDebug() LLPipeline::RENDER_DEBUG_AGENT_TARGET | //LLPipeline::RENDER_DEBUG_BUILD_QUEUE | LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA | - LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY)) + LLPipeline::RENDER_DEBUG_RENDER_COMPLEXITY | + LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) { return; } diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 0ac8c1fe39..6b0fc26db7 100644..100755 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -240,6 +240,7 @@ static bool mLoginStatePastUI = false; boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState")); boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener()); +boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap); // // local function declaration @@ -2705,7 +2706,10 @@ void LLStartUp::setStartupState( EStartupState state ) LL_INFOS("AppInit") << "Startup state changing from " << getStartupStateString() << " to " << startupStateToString(state) << LL_ENDL; + + sPhases->stopPhase(getStartupStateString()); gStartupState = state; + sPhases->startPhase(getStartupStateString()); postStartupState(); } diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h index 0a18ef1b2d..3754aaf966 100644..100755 --- a/indra/newview/llstartup.h +++ b/indra/newview/llstartup.h @@ -34,6 +34,8 @@ class LLEventPump; class LLStartupListener; class LLSLURL; +#include "llviewerstats.h" + // functions bool idle_startup(); void release_start_screen(); @@ -113,6 +115,7 @@ public: static bool startLLProxy(); // Initialize the SOCKS 5 proxy + static LLViewerStats::PhaseMap& getPhases() { return *sPhases; } private: static LLSLURL sStartSLURL; @@ -120,6 +123,7 @@ private: static EStartupState gStartupState; // Do not set directly, use LLStartup::setStartupState static boost::scoped_ptr<LLEventPump> sStateWatcher; static boost::scoped_ptr<LLStartupListener> sListener; + static boost::scoped_ptr<LLViewerStats::PhaseMap> sPhases; }; diff --git a/indra/newview/lltexlayer.cpp b/indra/newview/lltexlayer.cpp index 6f6d5dbf12..467115c928 100644 --- a/indra/newview/lltexlayer.cpp +++ b/indra/newview/lltexlayer.cpp @@ -55,6 +55,9 @@ using namespace LLVOAvatarDefines; static const S32 BAKE_UPLOAD_ATTEMPTS = 7; static const F32 BAKE_UPLOAD_RETRY_DELAY = 2.f; // actual delay grows by power of 2 each attempt +// runway consolidate +extern std::string self_av_string(); + class LLTexLayerInfo { friend class LLTexLayer; @@ -494,7 +497,6 @@ void LLTexLayerSetBuffer::doUpload() } LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C; - compressedImage->setRate(0.f); const char* comment_text = LINDEN_J2C_COMMENT_PREFIX "RGBHM"; // writes into baked_color_data. 5 channels (rgb, heightfield/alpha, mask) if (compressedImage->encode(baked_image, comment_text)) { @@ -577,7 +579,7 @@ void LLTexLayerSetBuffer::doUpload() args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); args["RESOLUTION"] = lod_str; LLNotificationsUtil::add("AvatarRezSelfBakedTextureUploadNotification",args); - llinfos << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Uploading [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUploadTimer.getElapsedTimeF32() << " ]" << LL_ENDL; } } else @@ -631,7 +633,7 @@ void LLTexLayerSetBuffer::doUpdate() args["BODYREGION"] = mTexLayerSet->getBodyRegionName(); args["RESOLUTION"] = lod_str; LLNotificationsUtil::add("AvatarRezSelfBakedTextureUpdateNotification",args); - llinfos << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << llendl; + LL_DEBUGS("Avatar") << self_av_string() << "Locally updating [ name: " << mTexLayerSet->getBodyRegionName() << " res:" << lod_str << " time:" << (U32)mNeedsUpdateTimer.getElapsedTimeF32() << " ]" << LL_ENDL; } } diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index f18aa8b4e6..e2af497a7d 100644..100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -52,12 +52,20 @@ #include "llviewerstats.h" #include "llviewerassetstats.h" #include "llworld.h" +#include "llsdutil.h" +#include "llstartup.h" +#include "llviewerstats.h" + +bool LLTextureFetchDebugger::sDebuggerEnabled = false ; +LLStat LLTextureFetch::sCacheHitRate("texture_cache_hits", 128); +LLStat LLTextureFetch::sCacheReadLatency("texture_cache_read_latency", 128); ////////////////////////////////////////////////////////////////////////////// class LLTextureFetchWorker : public LLWorkerClass { friend class LLTextureFetch; friend class HTTPGetResponder; + friend class LLTextureFetchDebugger; private: class CacheReadResponder : public LLTextureCache::ReadResponder @@ -242,6 +250,8 @@ private: S32 mDecodedDiscard; LLFrameTimer mRequestedTimer; LLFrameTimer mFetchTimer; + LLTimer mCacheReadTimer; + F32 mCacheReadTime; LLTextureCache::handle_t mCacheReadHandle; LLTextureCache::handle_t mCacheWriteHandle; U8* mBuffer; @@ -258,6 +268,7 @@ private: BOOL mNeedsAux; BOOL mHaveAllData; BOOL mInLocalCache; + BOOL mInCache; bool mCanUseHTTP ; bool mCanUseNET ; //can get from asset server. S32 mHTTPFailCount; @@ -653,6 +664,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mRequestedDiscard(-1), mLoadedDiscard(-1), mDecodedDiscard(-1), + mCacheReadTime(0.f), mCacheReadHandle(LLTextureCache::nullHandle()), mCacheWriteHandle(LLTextureCache::nullHandle()), mBuffer(NULL), @@ -669,6 +681,7 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mNeedsAux(FALSE), mHaveAllData(FALSE), mInLocalCache(FALSE), + mInCache(FALSE), mCanUseHTTP(true), mHTTPFailCount(0), mRetryAttempt(0), @@ -838,6 +851,8 @@ void LLTextureFetchWorker::startWork(S32 param) // Called from LLWorkerThread::processRequest() bool LLTextureFetchWorker::doWork(S32 param) { + static const F32 FETCHING_TIMEOUT = 120.f;//seconds + LLMutexLock lock(&mWorkMutex); if ((mFetcher->isQuitting() || getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) @@ -896,6 +911,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mCacheReadHandle = LLTextureCache::nullHandle(); mCacheWriteHandle = LLTextureCache::nullHandle(); mState = LOAD_FROM_TEXTURE_CACHE; + mInCache = FALSE; mDesiredSize = llmax(mDesiredSize, TEXTURE_CACHE_ENTRY_SIZE); // min desired size is TEXTURE_CACHE_ENTRY_SIZE LL_DEBUGS("Texture") << mID << ": Priority: " << llformat("%8.0f",mImagePriority) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; @@ -926,6 +942,7 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority, offset, size, responder); + mCacheReadTimer.reset(); } else if (mUrl.empty()) { @@ -934,6 +951,7 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(mID, cache_priority, offset, size, responder); + mCacheReadTimer.reset(); } else if(mCanUseHTTP) { @@ -982,11 +1000,12 @@ bool LLTextureFetchWorker::doWork(S32 param) llassert_always(mFormattedImage->getDataSize() > 0); mLoadedDiscard = mDesiredDiscard; mState = DECODE_IMAGE; + mInCache = TRUE; mWriteToCacheState = NOT_WRITE ; LL_DEBUGS("Texture") << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; - // fall through + LLTextureFetch::sCacheHitRate.addValue(100.f); } else { @@ -1002,6 +1021,7 @@ bool LLTextureFetchWorker::doWork(S32 param) mState = LOAD_FROM_NETWORK; } // fall through + LLTextureFetch::sCacheHitRate.addValue(0.f); } } @@ -1177,6 +1197,8 @@ bool LLTextureFetchWorker::doWork(S32 param) bool res = false; if (!mUrl.empty()) { + mRequestedTimer.reset(); + mLoaded = FALSE; mGetStatus = 0; mGetReason.clear(); @@ -1335,6 +1357,13 @@ bool LLTextureFetchWorker::doWork(S32 param) } else { + if(FETCHING_TIMEOUT < mRequestedTimer.getElapsedTimeF32()) + { + //timeout, abort. + mState = DONE; + return true; + } + setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); return false; } @@ -1396,6 +1425,11 @@ bool LLTextureFetchWorker::doWork(S32 param) { if (mDecoded) { + if(mFetcher->getFetchDebugger() && !mInLocalCache) + { + mFetcher->getFetchDebugger()->addHistoryEntry(this); + } + if (mDecodedDiscard < 0) { LL_DEBUGS("Texture") << mID << ": Failed to Decode." << LL_ENDL; @@ -1780,6 +1814,7 @@ void LLTextureFetchWorker::callbackDecoded(bool success, LLImageRaw* raw, LLImag mDecoded = TRUE; // llinfos << mID << " : DECODE COMPLETE " << llendl; setPriority(LLWorkerThread::PRIORITY_HIGH | mWorkPriority); + mCacheReadTime = mCacheReadTimer.getElapsedTimeF32(); } ////////////////////////////////////////////////////////////////////////////// @@ -1824,11 +1859,18 @@ LLTextureFetch::LLTextureFetch(LLTextureCache* cache, LLImageDecodeThread* image mHTTPTextureBits(0), mTotalHTTPRequests(0), mCurlGetRequest(NULL), - mQAMode(qa_mode) + mQAMode(qa_mode), + mFetchDebugger(NULL) { mCurlPOSTRequestCount = 0; mMaxBandwidth = gSavedSettings.getF32("ThrottleBandwidthKBPS"); mTextureInfo.setUpLogging(gSavedSettings.getBOOL("LogTextureDownloadsToViewerLog"), gSavedSettings.getBOOL("LogTextureDownloadsToSimulator"), gSavedSettings.getU32("TextureLoggingThreshold")); + + LLTextureFetchDebugger::sDebuggerEnabled = gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"); + if(LLTextureFetchDebugger::isEnabled()) + { + mFetchDebugger = new LLTextureFetchDebugger(this, cache, imagedecodethread) ; + } } LLTextureFetch::~LLTextureFetch() @@ -1843,11 +1885,17 @@ LLTextureFetch::~LLTextureFetch() } // ~LLQueuedThread() called here + + delete mFetchDebugger; } bool LLTextureFetch::createRequest(const std::string& url, const LLUUID& id, const LLHost& host, F32 priority, S32 w, S32 h, S32 c, S32 desired_discard, bool needs_aux, bool can_use_http) { + if(mFetcherLocked) + { + return false; + } if (mDebugPause) { return false; @@ -2092,6 +2140,11 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, discard_level = worker->mDecodedDiscard; raw = worker->mRawImage; aux = worker->mAuxImage; + F32 cache_read_time = worker->mCacheReadTime; + if (cache_read_time != 0.f) + { + sCacheReadLatency.addValue(cache_read_time * 1000.f); + } res = true; LL_DEBUGS("Texture") << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL; worker->unlockWorkMutex(); @@ -2222,7 +2275,13 @@ S32 LLTextureFetch::update(F32 max_time_ms) if (!mDebugPause) { - sendRequestListToSimulators(); + // this is the startup state when send_complete_agent_movement() message is sent. + // Before this, the RequestImages message sent by sendRequestListToSimulators + // won't work so don't bother trying + if (LLStartUp::getStartupState() > STATE_AGENT_SEND) + { + sendRequestListToSimulators(); + } } if (!mThreaded) @@ -2258,6 +2317,11 @@ void LLTextureFetch::startThread() { // Construct mCurlGetRequest from Worker Thread mCurlGetRequest = new LLCurlRequest(); + + if(mFetchDebugger) + { + mFetchDebugger->setCurlGetRequest(mCurlGetRequest); + } } // WORKER THREAD @@ -2266,6 +2330,10 @@ void LLTextureFetch::endThread() // Destroy mCurlGetRequest from Worker Thread delete mCurlGetRequest; mCurlGetRequest = NULL; + if(mFetchDebugger) + { + mFetchDebugger->setCurlGetRequest(NULL); + } } // WORKER THREAD @@ -2803,7 +2871,6 @@ void LLTextureFetch::cmdDoWork() } } - ////////////////////////////////////////////////////////////////////////////// // Private (anonymous) class methods implementing the command scheme. @@ -2959,7 +3026,7 @@ TFReqSendMetrics::doWork(LLTextureFetch * fetcher) // In QA mode, Metrics submode, log the result for ease of testing if (fetcher->isQAMode()) { - LL_INFOS("Textures") << merged_llsd << LL_ENDL; + LL_INFOS("Textures") << ll_pretty_print_sd(merged_llsd) << LL_ENDL; } gViewerAssetStatsThread1->reset(); @@ -3007,5 +3074,659 @@ truncate_viewer_metrics(int max_regions, LLSD & metrics) } // end of anonymous namespace +/////////////////////////////////////////////////////////////////////////////////////////// +//Start LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// +//--------------------- +class LLDebuggerCacheReadResponder : public LLTextureCache::ReadResponder +{ +public: + LLDebuggerCacheReadResponder(LLTextureFetchDebugger* debugger, S32 id, LLImageFormatted* image) + : mDebugger(debugger), mID(id) + { + setImage(image); + } + virtual void completed(bool success) + { + mDebugger->callbackCacheRead(mID, success, mFormattedImage, mImageSize, mImageLocal); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerCacheWriteResponder : public LLTextureCache::WriteResponder +{ +public: + LLDebuggerCacheWriteResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success) + { + mDebugger->callbackCacheWrite(mID, success); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerDecodeResponder : public LLImageDecodeThread::Responder +{ +public: + LLDebuggerDecodeResponder(LLTextureFetchDebugger* debugger, S32 id) + : mDebugger(debugger), mID(id) + { + } + virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux) + { + mDebugger->callbackDecoded(mID, success, raw, aux); + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mID; +}; + +class LLDebuggerHTTPResponder : public LLCurl::Responder +{ +public: + LLDebuggerHTTPResponder(LLTextureFetchDebugger* debugger, S32 index) + : mDebugger(debugger), mIndex(index) + { + } + virtual void completedRaw(U32 status, const std::string& reason, + const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer) + { + bool success = false; + bool partial = false; + if (HTTP_OK <= status && status < HTTP_MULTIPLE_CHOICES) + { + success = true; + if (HTTP_PARTIAL_CONTENT == status) // partial information + { + partial = true; + } + } + if (!success) + { + llinfos << "Fetch Debugger : CURL GET FAILED, index = " << mIndex << ", status:" << status << " reason:" << reason << llendl; + } + mDebugger->callbackHTTP(mIndex, channels, buffer, partial, success); + } + virtual bool followRedir() + { + return true; + } +private: + LLTextureFetchDebugger* mDebugger; + S32 mIndex; +}; + +LLTextureFetchDebugger::LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) : + mFetcher(fetcher), + mTextureCache(cache), + mImageDecodeThread(imagedecodethread), + mCurlGetRequest(NULL) +{ + init(); +} + +LLTextureFetchDebugger::~LLTextureFetchDebugger() +{ + mFetchingHistory.clear(); + stopDebug(); +} + +void LLTextureFetchDebugger::init() +{ + mState = IDLE; + + mCacheReadTime = -1.f; + mCacheWriteTime = -1.f; + mDecodingTime = -1.f; + mHTTPTime = -1.f; + mGLCreationTime = -1.f; + mTotalFetchingTime = 0.f; + mRefetchVisCacheTime = -1.f; + mRefetchVisHTTPTime = -1.f; + + mNumFetchedTextures = 0; + mNumCacheHits = 0; + mNumVisibleFetchedTextures = 0; + mNumVisibleFetchingRequests = 0; + mFetchedData = 0; + mDecodedData = 0; + mVisibleFetchedData = 0; + mVisibleDecodedData = 0; + mRenderedData = 0; + mRenderedDecodedData = 0; + mFetchedPixels = 0; + mRenderedPixels = 0; + mRefetchedData = 0; + mRefetchedPixels = 0; + + mFreezeHistory = FALSE; +} + +void LLTextureFetchDebugger::startDebug() +{ + //lock the fetcher + mFetcher->lockFetcher(true); + mFreezeHistory = TRUE; + + //clear the current fetching queue + gTextureList.clearFetchingRequests(); + + //wait for all works to be done + while(1) + { + S32 pending = 0; + pending += LLAppViewer::getTextureCache()->update(1); + pending += LLAppViewer::getImageDecodeThread()->update(1); + pending += LLAppViewer::getTextureFetch()->update(1); + if(!pending) + { + break; + } + } + + //collect statistics + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + + std::set<LLUUID> fetched_textures; + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size; i++) + { + bool in_list = true; + if(fetched_textures.find(mFetchingHistory[i].mID) == fetched_textures.end()) + { + fetched_textures.insert(mFetchingHistory[i].mID); + in_list = false; + } + + LLViewerFetchedTexture* tex = LLViewerTextureManager::findFetchedTexture(mFetchingHistory[i].mID); + if(tex && tex->isJustBound()) //visible + { + if(!in_list) + { + mNumVisibleFetchedTextures++; + } + mNumVisibleFetchingRequests++; + + mVisibleFetchedData += mFetchingHistory[i].mFetchedSize; + mVisibleDecodedData += mFetchingHistory[i].mDecodedSize; + + if(tex->getDiscardLevel() >= mFetchingHistory[i].mDecodedLevel) + { + mRenderedData += mFetchingHistory[i].mFetchedSize; + mRenderedDecodedData += mFetchingHistory[i].mDecodedSize; + mRenderedPixels += tex->getWidth() * tex->getHeight(); + } + } + } + + mNumFetchedTextures = fetched_textures.size(); +} + +void LLTextureFetchDebugger::stopDebug() +{ + //clear the current debug work + S32 size = mFetchingHistory.size(); + switch(mState) + { + case READ_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i]. mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->readComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case WRITE_CACHE: + for(S32 i = 0 ; i < size; i++) + { + if (mFetchingHistory[i].mCacheHandle != LLTextureCache::nullHandle()) + { + mTextureCache->writeComplete(mFetchingHistory[i].mCacheHandle, true); + } + } + break; + case DECODING: + break; + case HTTP_FETCHING: + break; + case GL_TEX: + break; + default: + break; + } + + while(1) + { + if(update()) + { + break; + } + } + + //unlock the fetcher + mFetcher->lockFetcher(false); + mFreezeHistory = FALSE; + mTotalFetchingTime = gDebugTimers[0].getElapsedTimeF32(); //reset +} + +//called in the main thread and when the fetching queue is empty +void LLTextureFetchDebugger::clearHistory() +{ + mFetchingHistory.clear(); + init(); +} + +void LLTextureFetchDebugger::addHistoryEntry(LLTextureFetchWorker* worker) +{ + if(mFreezeHistory) + { + mRefetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + mRefetchedData += worker->mFormattedImage->getDataSize(); + return; + } + + if(worker->mInCache) + { + mNumCacheHits++; + } + mFetchedData += worker->mFormattedImage->getDataSize(); + mDecodedData += worker->mRawImage->getDataSize(); + mFetchedPixels += worker->mRawImage->getWidth() * worker->mRawImage->getHeight(); + + mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); + //mFetchingHistory.push_back(FetchEntry(worker->mID, worker->mDesiredSize, worker->mHaveAllData ? 0 : worker->mLoadedDiscard, worker->mFormattedImage->getComponents(), + //worker->mDecodedDiscard, worker->mFormattedImage->getDataSize(), worker->mRawImage->getDataSize())); +} + +void LLTextureFetchDebugger::lockCache() +{ +} + +void LLTextureFetchDebugger::unlockCache() +{ +} + +void LLTextureFetchDebugger::debugCacheRead() +{ + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = READ_CACHE; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mFormattedImage = NULL; + mFetchingHistory[i].mCacheHandle = mTextureCache->readFromCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, 0, mFetchingHistory[i].mFetchedSize, + new LLDebuggerCacheReadResponder(this, i, mFetchingHistory[i].mFormattedImage)); + } +} + +void LLTextureFetchDebugger::clearCache() +{ + S32 size = mFetchingHistory.size(); + { + std::set<LLUUID> deleted_list; + for(S32 i = 0 ; i < size ; i++) + { + if(deleted_list.find(mFetchingHistory[i].mID) == deleted_list.end()) + { + deleted_list.insert(mFetchingHistory[i].mID); + mTextureCache->removeFromCache(mFetchingHistory[i].mID); + } + } + } +} + +void LLTextureFetchDebugger::debugCacheWrite() +{ + //remove from cache + clearCache(); + + lockCache(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = WRITE_CACHE; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.notNull()) + { + mFetchingHistory[i].mCacheHandle = mTextureCache->writeToCache(mFetchingHistory[i].mID, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mFormattedImage->getData(), mFetchingHistory[i].mFetchedSize, + mFetchingHistory[i].mDecodedLevel == 0 ? mFetchingHistory[i].mFetchedSize : mFetchingHistory[i].mFetchedSize + 1, + new LLDebuggerCacheWriteResponder(this, i)); + } + } +} + +void LLTextureFetchDebugger::lockDecoder() +{ +} + +void LLTextureFetchDebugger::unlockDecoder() +{ +} + +void LLTextureFetchDebugger::debugDecoder() +{ + lockDecoder(); + llassert_always(mState == IDLE); + mTimer.reset(); + mState = DECODING; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mFormattedImage.isNull()) + { + continue; + } + + mImageDecodeThread->decodeImage(mFetchingHistory[i].mFormattedImage, LLWorkerThread::PRIORITY_NORMAL, + mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mNeedsAux, + new LLDebuggerDecodeResponder(this, i)); + } +} + +void LLTextureFetchDebugger::debugHTTP() +{ + llassert_always(mState == IDLE); + + LLViewerRegion* region = gAgent.getRegion(); + if (!region) + { + llinfos << "Fetch Debugger : Current region undefined. Cannot fetch textures through HTTP." << llendl; + return; + } + + mHTTPUrl = region->getHttpUrl(); + if (mHTTPUrl.empty()) + { + llinfos << "Fetch Debugger : Current region URL undefined. Cannot fetch textures through HTTP." << llendl; + return; + } + + mTimer.reset(); + mState = HTTP_FETCHING; + + S32 size = mFetchingHistory.size(); + for (S32 i = 0 ; i < size ; i++) + { + mFetchingHistory[i].mCurlState = FetchEntry::CURL_NOT_DONE; + mFetchingHistory[i].mCurlReceivedSize = 0; + mFetchingHistory[i].mHTTPFailCount = 0; + } + mNbCurlRequests = 0; + mNbCurlCompleted = 0; + + fillCurlQueue(); +} + +S32 LLTextureFetchDebugger::fillCurlQueue() +{ + if (mNbCurlRequests == 24) + return mNbCurlRequests; + + S32 size = mFetchingHistory.size(); + for (S32 i = 0 ; i < size ; i++) + { + if (mFetchingHistory[i].mCurlState != FetchEntry::CURL_NOT_DONE) + continue; + std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[i].mID.asString().c_str(); + S32 requestedSize = mFetchingHistory[i].mRequestedSize; + // We request the whole file if the size was not set. + requestedSize = llmax(0,requestedSize); + // We request the whole file if the size was set to an absurdly high value (meaning all file) + requestedSize = (requestedSize == 33554432 ? 0 : requestedSize); + std::vector<std::string> headers; + headers.push_back("Accept: image/x-j2c"); + bool res = mCurlGetRequest->getByteRange(texture_url, headers, 0, requestedSize, new LLDebuggerHTTPResponder(this, i)); + if (res) + { + mFetchingHistory[i].mCurlState = FetchEntry::CURL_IN_PROGRESS; + mNbCurlRequests++; + // Hack + if (mNbCurlRequests == 24) + break; + } + else + { + break; + } + } + //llinfos << "Fetch Debugger : Having " << mNbCurlRequests << " requests through the curl thread." << llendl; + return mNbCurlRequests; +} + +void LLTextureFetchDebugger::debugGLTextureCreation() +{ + llassert_always(mState == IDLE); + mState = GL_TEX; + std::vector<LLViewerFetchedTexture*> tex_list; + + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex && !tex->isForSculptOnly()) + { + tex->destroyGLTexture() ; + tex_list.push_back(tex); + } + } + } + + mTimer.reset(); + S32 j = 0 ; + S32 size1 = tex_list.size(); + for(S32 i = 0 ; i < size && j < size1; i++) + { + if(mFetchingHistory[i].mRawImage.notNull()) + { + if(mFetchingHistory[i].mID == tex_list[j]->getID()) + { + tex_list[j]->createGLTexture(mFetchingHistory[i].mDecodedLevel, mFetchingHistory[i].mRawImage, 0, TRUE, tex_list[j]->getBoostLevel()); + j++; + } + } + } + + mGLCreationTime = mTimer.getElapsedTimeF32() ; + return; +} + +//clear fetching results of all textures. +void LLTextureFetchDebugger::clearTextures() +{ + S32 size = mFetchingHistory.size(); + for(S32 i = 0 ; i < size ; i++) + { + LLViewerFetchedTexture* tex = gTextureList.findImage(mFetchingHistory[i].mID) ; + if(tex) + { + tex->clearFetchedResults() ; + } + } +} + +void LLTextureFetchDebugger::debugRefetchVisibleFromCache() +{ + llassert_always(mState == IDLE); + mState = REFETCH_VIS_CACHE; + + clearTextures(); + + mTimer.reset(); + mFetcher->lockFetcher(false); +} + +void LLTextureFetchDebugger::debugRefetchVisibleFromHTTP() +{ + llassert_always(mState == IDLE); + mState = REFETCH_VIS_HTTP; + + clearCache(); + clearTextures(); + + mTimer.reset(); + mFetcher->lockFetcher(false); +} + +bool LLTextureFetchDebugger::update() +{ + switch(mState) + { + case READ_CACHE: + if(!mTextureCache->update(1)) + { + mCacheReadTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case WRITE_CACHE: + if(!mTextureCache->update(1)) + { + mCacheWriteTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockCache(); + } + break; + case DECODING: + if(!mImageDecodeThread->update(1)) + { + mDecodingTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + unlockDecoder(); + } + break; + case HTTP_FETCHING: + mCurlGetRequest->process(); + LLCurl::getCurlThread()->update(1); + if (!fillCurlQueue() && mNbCurlCompleted == mFetchingHistory.size()) + { + mHTTPTime = mTimer.getElapsedTimeF32() ; + mState = IDLE; + } + break; + case GL_TEX: + mState = IDLE; + break; + case REFETCH_VIS_CACHE: + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchVisCacheTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mState = IDLE; + mFetcher->lockFetcher(true); + } + break; + case REFETCH_VIS_HTTP: + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + mRefetchVisHTTPTime = gDebugTimers[0].getElapsedTimeF32() - mTotalFetchingTime; + mState = IDLE; + mFetcher->lockFetcher(true); + } + break; + default: + mState = IDLE; + break; + } + + return mState == IDLE; +} + +void LLTextureFetchDebugger::callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal) +{ + if (success) + { + mFetchingHistory[id].mFormattedImage = image; + } + mTextureCache->readComplete(mFetchingHistory[id].mCacheHandle, false); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackCacheWrite(S32 id, bool success) +{ + mTextureCache->writeComplete(mFetchingHistory[id].mCacheHandle); + mFetchingHistory[id].mCacheHandle = LLTextureCache::nullHandle(); +} + +void LLTextureFetchDebugger::callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux) +{ + if (success) + { + llassert_always(raw); + mFetchingHistory[id].mRawImage = raw; + } +} + +void LLTextureFetchDebugger::callbackHTTP(S32 id, const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success) +{ + mNbCurlRequests--; + if (success) + { + mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; + mNbCurlCompleted++; + + S32 data_size = buffer->countAfter(channels.in(), NULL); + mFetchingHistory[id].mCurlReceivedSize += data_size; + //llinfos << "Fetch Debugger : got results for " << id << ", data_size = " << data_size << ", received = " << mFetchingHistory[id].mCurlReceivedSize << ", requested = " << mFetchingHistory[id].mRequestedSize << ", partial = " << partial << llendl; + if ((mFetchingHistory[id].mCurlReceivedSize >= mFetchingHistory[id].mRequestedSize) || !partial || (mFetchingHistory[id].mRequestedSize == 600)) + { + U8* d_buffer = (U8*)ALLOCATE_MEM(LLImageBase::getPrivatePool(), data_size); + buffer->readAfter(channels.in(), NULL, d_buffer, data_size); + + llassert_always(mFetchingHistory[id].mFormattedImage.isNull()); + { + // For now, create formatted image based on extension + std::string texture_url = mHTTPUrl + "/?texture_id=" + mFetchingHistory[id].mID.asString().c_str(); + std::string extension = gDirUtilp->getExtension(texture_url); + mFetchingHistory[id].mFormattedImage = LLImageFormatted::createFromType(LLImageBase::getCodecFromExtension(extension)); + if (mFetchingHistory[id].mFormattedImage.isNull()) + { + mFetchingHistory[id].mFormattedImage = new LLImageJ2C; // default + } + } + + mFetchingHistory[id].mFormattedImage->setData(d_buffer, data_size); + } + } + else //failed + { + mFetchingHistory[id].mHTTPFailCount++; + if(mFetchingHistory[id].mHTTPFailCount < 5) + { + // Fetch will have to be redone + mFetchingHistory[id].mCurlState = FetchEntry::CURL_NOT_DONE; + } + else //skip + { + mFetchingHistory[id].mCurlState = FetchEntry::CURL_DONE; + mNbCurlCompleted++; + } + } +} + + +//--------------------- +/////////////////////////////////////////////////////////////////////////////////////////// +//End LLTextureFetchDebugger +/////////////////////////////////////////////////////////////////////////////////////////// diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index 35df7d816f..107e1623b0 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -34,14 +34,17 @@ #include "llcurl.h" #include "lltextureinfo.h" #include "llapr.h" +#include "llimageworker.h" +//#include "lltexturecache.h" class LLViewerTexture; class LLTextureFetchWorker; class HTTPGetResponder; -class LLTextureCache; class LLImageDecodeThread; class LLHost; class LLViewerAssetStats; +class LLTextureFetchDebugger; +class LLTextureCache; // Interface class class LLTextureFetch : public LLWorkerThread @@ -164,6 +167,9 @@ private: LLMutex mQueueMutex; //to protect mRequestMap and mCommands only LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue. + static LLStat sCacheHitRate; + static LLStat sCacheReadLatency; + LLTextureCache* mTextureCache; LLImageDecodeThread* mImageDecodeThread; LLCurlRequest* mCurlGetRequest; @@ -209,7 +215,195 @@ public: // attempt to log metrics follows a break in the metrics stream // reporting due to either startup or a problem POSTing data. static volatile bool svMetricsDataBreak; + +private: + //debug use + LLTextureFetchDebugger* mFetchDebugger; + bool mFetcherLocked; + +public: + //debug use + LLTextureFetchDebugger* getFetchDebugger() { return mFetchDebugger;} + void lockFetcher(bool lock) { mFetcherLocked = lock;} }; +//debug use +class LLTextureFetchDebugger +{ + friend class LLTextureFetch; +public: + LLTextureFetchDebugger(LLTextureFetch* fetcher, LLTextureCache* cache, LLImageDecodeThread* imagedecodethread) ; + ~LLTextureFetchDebugger(); + +public: + enum e_debug_state + { + IDLE = 0, + READ_CACHE, + WRITE_CACHE, + DECODING, + HTTP_FETCHING, + GL_TEX, + REFETCH_VIS_CACHE, + REFETCH_VIS_HTTP, + REFETCH_ALL_CACHE, + REFETCH_ALL_HTTP, + INVALID + }; + +private: + struct FetchEntry + { + enum e_curl_state + { + CURL_NOT_DONE = 0, + CURL_IN_PROGRESS, + CURL_DONE + }; + LLUUID mID; + S32 mRequestedSize; + S32 mDecodedLevel; + S32 mFetchedSize; + S32 mDecodedSize; + BOOL mNeedsAux; + U32 mCacheHandle; + LLPointer<LLImageFormatted> mFormattedImage; + LLPointer<LLImageRaw> mRawImage; + e_curl_state mCurlState; + S32 mCurlReceivedSize; + S32 mHTTPFailCount; + + FetchEntry() : + mDecodedLevel(-1), + mFetchedSize(0), + mDecodedSize(0) + {} + FetchEntry(LLUUID& id, S32 r_size, /*S32 f_discard, S32 c,*/ S32 level, S32 f_size, S32 d_size) : + mID(id), + mRequestedSize(r_size), + mDecodedLevel(level), + mFetchedSize(f_size), + mDecodedSize(d_size), + mNeedsAux(false), + mHTTPFailCount(0) + {} + }; + std::vector<FetchEntry> mFetchingHistory; + + e_debug_state mState; + + F32 mCacheReadTime; + F32 mCacheWriteTime; + F32 mDecodingTime; + F32 mHTTPTime; + F32 mGLCreationTime; + + F32 mTotalFetchingTime; + F32 mRefetchVisCacheTime; + F32 mRefetchVisHTTPTime; + + LLTimer mTimer; + + LLTextureFetch* mFetcher; + LLTextureCache* mTextureCache; + LLImageDecodeThread* mImageDecodeThread; + LLCurlRequest* mCurlGetRequest; + + S32 mNumFetchedTextures; + S32 mNumCacheHits; + S32 mNumVisibleFetchedTextures; + S32 mNumVisibleFetchingRequests; + U32 mFetchedData; + U32 mDecodedData; + U32 mVisibleFetchedData; + U32 mVisibleDecodedData; + U32 mRenderedData; + U32 mRenderedDecodedData; + U32 mFetchedPixels; + U32 mRenderedPixels; + U32 mRefetchedData; + U32 mRefetchedPixels; + + BOOL mFreezeHistory; + + std::string mHTTPUrl; + S32 mNbCurlRequests; + S32 mNbCurlCompleted; + +public: + bool update(); //called in the main thread once per frame + + //fetching history + void clearHistory(); + void addHistoryEntry(LLTextureFetchWorker* worker); + + void setCurlGetRequest(LLCurlRequest* request) { mCurlGetRequest = request;} + + void startDebug(); + void stopDebug(); //stop everything + void debugCacheRead(); + void debugCacheWrite(); + void debugHTTP(); + void debugDecoder(); + void debugGLTextureCreation(); + void debugRefetchVisibleFromCache(); + void debugRefetchVisibleFromHTTP(); + + void callbackCacheRead(S32 id, bool success, LLImageFormatted* image, + S32 imagesize, BOOL islocal); + void callbackCacheWrite(S32 id, bool success); + void callbackDecoded(S32 id, bool success, LLImageRaw* raw, LLImageRaw* aux); + void callbackHTTP(S32 id, const LLChannelDescriptors& channels, + const LLIOPipe::buffer_ptr_t& buffer, + bool partial, bool success); + + + e_debug_state getState() {return mState;} + S32 getNumFetchedTextures() {return mNumFetchedTextures;} + S32 getNumFetchingRequests() {return mFetchingHistory.size();} + S32 getNumCacheHits() {return mNumCacheHits;} + S32 getNumVisibleFetchedTextures() {return mNumVisibleFetchedTextures;} + S32 getNumVisibleFetchingRequests() {return mNumVisibleFetchingRequests;} + U32 getFetchedData() {return mFetchedData;} + U32 getDecodedData() {return mDecodedData;} + U32 getVisibleFetchedData() {return mVisibleFetchedData;} + U32 getVisibleDecodedData() {return mVisibleDecodedData;} + U32 getRenderedData() {return mRenderedData;} + U32 getRenderedDecodedData() {return mRenderedDecodedData;} + U32 getFetchedPixels() {return mFetchedPixels;} + U32 getRenderedPixels() {return mRenderedPixels;} + U32 getRefetchedData() {return mRefetchedData;} + U32 getRefetchedPixels() {return mRefetchedPixels;} + + F32 getCacheReadTime() {return mCacheReadTime;} + F32 getCacheWriteTime() {return mCacheWriteTime;} + F32 getDecodeTime() {return mDecodingTime;} + F32 getGLCreationTime() {return mGLCreationTime;} + F32 getHTTPTime() {return mHTTPTime;} + F32 getTotalFetchingTime() {return mTotalFetchingTime;} + F32 getRefetchVisCacheTime() {return mRefetchVisCacheTime;} + F32 getRefetchVisHTTPTime() {return mRefetchVisHTTPTime;} + +private: + void init(); + void clearTextures();//clear fetching results of all textures. + void clearCache(); + + void lockFetcher(); + void unlockFetcher(); + + void lockCache(); + void unlockCache(); + + void lockDecoder(); + void unlockDecoder(); + + S32 fillCurlQueue(); + +private: + static bool sDebuggerEnabled; +public: + static bool isEnabled() {return sDebuggerEnabled;} +}; #endif // LL_LLTEXTUREFETCH_H diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index 5b41a05f2a..425bf7ee87 100644..100755 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -57,8 +57,6 @@ extern F32 texmem_lower_bound_scale; LLTextureView *gTextureView = NULL; -LLTextureSizeView *gTextureSizeView = NULL; -LLTextureSizeView *gTextureCategoryView = NULL; #define HIGH_PRIORITY 100000000.f @@ -512,8 +510,8 @@ void LLGLTexMemBar::draw() F32 discard_bias = LLViewerTexture::sDesiredDiscardBias; F32 cache_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getUsage()) ; F32 cache_max_usage = (F32)BYTES_TO_MEGA_BYTES(LLAppViewer::getTextureCache()->getMaxUsage()) ; - S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - S32 v_offset = (S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); + S32 line_height = (S32)(LLFontGL::getFontMonospace()->getLineHeight() + .5f); + S32 v_offset = 0;//(S32)((texture_bar_height + 2.2f) * mTextureView->mNumTextureBars + 2.0f); F32 total_texture_downloaded = (F32)gTotalTextureBytes / (1024 * 1024); F32 total_object_downloaded = (F32)gTotalObjectBytes / (1024 * 1024); U32 total_http_requests = LLAppViewer::getTextureFetch()->getTotalNumHTTPRequests() ; @@ -527,80 +525,24 @@ void LLGLTexMemBar::draw() LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, text_color, LLFontGL::LEFT, LLFontGL::TOP); - text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d", + text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", total_mem, max_total_mem, bound_mem, max_bound_mem, LLRenderTarget::sBytesAllocated/(1024*1024), LLImageRaw::sGlobalRawMemory >> 20, discard_bias, - cache_usage, cache_max_usage, total_texture_downloaded, total_object_downloaded, total_http_requests); - //, cache_entries, cache_max_entries - - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3, + cache_usage, cache_max_usage); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*4, text_color, LLFontGL::LEFT, LLFontGL::TOP); - //---------------------------------------------------------------------------- -#if 0 - S32 bar_left = 400; - S32 bar_width = 200; - S32 top = line_height*3 - 2 + v_offset; - S32 bottom = top - 6; - S32 left = bar_left; - S32 right = left + bar_width; - F32 bar_scale; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - // GL Mem Bar - - left = bar_left; - text = "GL"; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3, + text = llformat("Net Tot Tex: %.1f MB Tot Obj: %.1f MB Tot Htp: %d", + total_texture_downloaded, total_object_downloaded, total_http_requests); + //, cache_entries, cache_max_entries + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*3, text_color, LLFontGL::LEFT, LLFontGL::TOP); - - left = bar_left+20; - right = left + bar_width; - - gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); // grey - gl_rect_2d(left, top, right, bottom); - - bar_scale = (F32)bar_width / (max_total_mem * 1.5f); - right = left + llfloor(total_mem * bar_scale); - right = llclamp(right, bar_left, bar_left + bar_width); - - color = (total_mem < llfloor(max_total_mem * texmem_lower_bound_scale)) ? LLColor4::green : - (total_mem < max_total_mem) ? LLColor4::yellow : LLColor4::red; - color[VALPHA] = .75f; - gGL.diffuseColor4fv(color.mV); - - gl_rect_2d(left, top, right, bottom); // red/yellow/green - - // - bar_left += bar_width + bar_space; - //top = bottom - 2; bottom = top - 6; - - // Bound Mem Bar - - left = bar_left; - text = "GL"; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left, line_height*3, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - left = bar_left + 20; - right = left + bar_width; - - gGL.color4f(0.5f, 0.5f, 0.5f, 0.75f); - gl_rect_2d(left, top, right, bottom); - - color = (bound_mem < llfloor(max_bound_mem * texmem_lower_bound_scale)) ? LLColor4::green : - (bound_mem < max_bound_mem) ? LLColor4::yellow : LLColor4::red; - color[VALPHA] = .75f; - gGL.diffuseColor4fv(color.mV); - gl_rect_2d(left, top, right, bottom); -#else S32 left = 0 ; -#endif //---------------------------------------------------------------------------- text = llformat("Textures: %d Fetch: %d(%d) Pkts:%d(%d) Cache R/W: %d/%d LFS:%d RAW:%d HTP:%d DEC:%d CRE:%d", @@ -669,8 +611,7 @@ BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask) LLRect LLGLTexMemBar::getRequiredRect() { LLRect rect; - //rect.mTop = 50; - rect.mTop = 0; + rect.mTop = 50; //LLFontGL::getFontMonospace()->getLineHeight() * 6; return rect; } @@ -954,9 +895,11 @@ void LLTextureView::draw() LLRect tmbr; tmbp.name("gl texmem bar"); tmbp.rect(tmbr); + tmbp.follows.flags = FOLLOWS_LEFT|FOLLOWS_TOP; tmbp.texture_view(this); mGLTexMemBar = LLUICtrlFactory::create<LLGLTexMemBar>(tmbp); - addChildInBack(mGLTexMemBar); + addChild(mGLTexMemBar); + sendChildToFront(mGLTexMemBar); LLAvatarTexBar::Params atbp; LLRect atbr; @@ -965,16 +908,13 @@ void LLTextureView::draw() atbp.rect(atbr); mAvatarTexBar = LLUICtrlFactory::create<LLAvatarTexBar>(atbp); addChild(mAvatarTexBar); + sendChildToFront(mAvatarTexBar); reshape(getRect().getWidth(), getRect().getHeight(), TRUE); - /* - count = gTextureList.getNumImages(); - std::string info_string; - info_string = llformat("Global Info:\nTexture Count: %d", count); - mInfoTextp->setText(info_string); - */ - + LLUI::popMatrix(); + LLUI::pushMatrix(); + LLUI::translate((F32)getRect().mLeft, (F32)getRect().mBottom); for (child_list_const_iter_t child_iter = getChildList()->begin(); child_iter != getChildList()->end(); ++child_iter) @@ -1049,302 +989,4 @@ BOOL LLTextureView::handleKey(KEY key, MASK mask, BOOL called_from_parent) return FALSE; } -//----------------------------------------------------------------- -LLTextureSizeView::LLTextureSizeView(const LLTextureSizeView::Params& p) : LLContainerView(p) -{ - setVisible(FALSE) ; - - mTextureSizeBarWidth = 30 ; -} - -LLTextureSizeView::~LLTextureSizeView() -{ - if(mTextureSizeBar.size()) - { - for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) - { - delete mTextureSizeBar[i] ; - } - mTextureSizeBar.clear() ; - } -} -void LLTextureSizeView::draw() -{ - if(mType == TEXTURE_MEM_OVER_SIZE) - { - drawTextureSizeGraph(); - } - else - { - drawTextureCategoryGraph() ; - } - - LLView::draw(); -} - -BOOL LLTextureSizeView::handleHover(S32 x, S32 y, MASK mask) -{ - if(x > mTextureSizeBarRect.mLeft && x < mTextureSizeBarRect.mRight) - { - mTextureSizeBar[(x - mTextureSizeBarRect.mLeft) / mTextureSizeBarWidth]->handleHover(x, y, mask, (mType == TEXTURE_MEM_OVER_SIZE)) ; - } - - return TRUE ; -} - -//draw real-time texture mem bar over size -void LLTextureSizeView::drawTextureSizeGraph() -{ - if(mTextureSizeBar.size() == 0) - { - S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - mTextureSizeBar.resize(LLImageGL::sTextureLoadedCounter.size()) ; - mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ; - - for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) - { - mTextureSizeBar[i] = new LLGLTexSizeBar(i, mTextureSizeBarRect.mLeft + i * mTextureSizeBarWidth , - line_height * 2, mTextureSizeBarRect.mLeft + (i + 1) * mTextureSizeBarWidth, line_height) ; - } - } - - F32 size_bar_scale = drawTextureSizeDistributionGraph() ; - for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) - { - mTextureSizeBar[i]->setTop(LLImageGL::sTextureLoadedCounter[i], LLImageGL::sTextureBoundCounter[i], size_bar_scale) ; - mTextureSizeBar[i]->draw() ; - } - LLImageGL::resetCurTexSizebar(); -} - -//draw background of texture size bar graph -F32 LLTextureSizeView::drawTextureSizeDistributionGraph() -{ - //scale - F32 scale = 1.0f ; - - LLGLSUIDefault gls_ui; - - { - S32 count = 0 ; - for(U32 i = 0 ; i < LLImageGL::sTextureLoadedCounter.size() ; i++) - { - if(LLImageGL::sTextureLoadedCounter[i] > count) - { - count = LLImageGL::sTextureLoadedCounter[i] ; - } - } - if(count > mTextureSizeBarRect.getHeight()) - { - scale = (F32)mTextureSizeBarRect.getHeight() / count ; - } - } - - S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - S32 left = mTextureSizeBarRect.mLeft ; - S32 bottom = mTextureSizeBarRect.mBottom ; - S32 right = mTextureSizeBarRect.mRight ; - S32 top = mTextureSizeBarRect.mTop ; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - //background rect - gl_rect_2d(left - 25, top + 30, right + 100, bottom - 25, LLColor4(0.0f, 0.0f, 0.0f, 0.25f)) ; - - //-------------------------------------------------- - gGL.color4f(1.0f, 0.5f, 0.5f, 0.75f); - gl_line_2d(left, bottom, right, bottom) ; //x axis - gl_line_2d(left, bottom, left, top) ; //y axis - - //ruler - //-------------------------------------------------- - gGL.color4f(1.0f, 0.5f, 0.5f, 0.5f); - for(S32 i = bottom + 50 ; i <= top ; i += 50) - { - gl_line_2d(left, i, right, i) ; - } - - //texts - //-------------------------------------------------- - F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; - std::string text; - - //------- - //x axis: size label - text = llformat("%d", 0) ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 12, bottom - line_height / 2, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - for(U32 i = 1 ; i < mTextureSizeBar.size() ; i++) - { - text = llformat("%d", (1 << (i / 2)) + ((i & 1) ? ((1 << (i / 2)) >> 1) : 0)) ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + i * mTextureSizeBarWidth + 12, bottom - line_height / 2, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - } - text = llformat("(w + h)/2") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 10, bottom - line_height / 2, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - //------- - - //y axis: number label - for(S32 i = bottom + 50 ; i <= top ; i += 50) - { - text = llformat("%d", (S32)((i - bottom) / scale)) ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, i + line_height / 2 , - text_color, LLFontGL::LEFT, LLFontGL::TOP); - LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 5, i + line_height / 2 , - text_color, LLFontGL::LEFT, LLFontGL::TOP); - } - - //-------------------------------------------------- - F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f}; - gl_rect_2d(left + 70, top + line_height * 2, left + 90, top + line_height, loaded_color) ; - text = llformat("Loaded") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 100, top + line_height * 2, - loaded_color, LLFontGL::LEFT, LLFontGL::TOP); - - F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; - gl_rect_2d(left + 170, top + line_height * 2, left + 190, top + line_height, bound_color) ; - text = llformat("Bound") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 200, top + line_height * 2, - bound_color, LLFontGL::LEFT, LLFontGL::TOP); - - //-------------------------------------------------- - - //title - text = llformat("Texture Size Distribution") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - return scale ; -} - -//draw real-time texture mem bar over category -void LLTextureSizeView::drawTextureCategoryGraph() -{ - if(mTextureSizeBar.size() == 0) - { - S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - mTextureSizeBar.resize(LLViewerTexture::getTotalNumOfCategories()) ; - mTextureSizeBarRect.set(700, line_height * 2 + 400, 700 + mTextureSizeBar.size() * mTextureSizeBarWidth, line_height * 2) ; - - for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) - { - mTextureSizeBar[i] = new LLGLTexSizeBar(i, mTextureSizeBarRect.mLeft + i * mTextureSizeBarWidth , - line_height * 2, mTextureSizeBarRect.mLeft + (i + 1) * mTextureSizeBarWidth, line_height) ; - } - } - - F32 size_bar_scale = drawTextureCategoryDistributionGraph() ; - for(U32 i = 0 ; i < mTextureSizeBar.size() ; i++) - { - U32 k = LLViewerTexture::getIndexFromCategory(i) ; - mTextureSizeBar[i]->setTop(LLImageGL::sTextureMemByCategory[k] >> 20, LLImageGL::sTextureMemByCategoryBound[k] >> 20, size_bar_scale) ; - mTextureSizeBar[i]->draw() ; - } - LLImageGL::resetCurTexSizebar(); -} - -//draw background for TEXTURE_MEM_OVER_CATEGORY -F32 LLTextureSizeView::drawTextureCategoryDistributionGraph() -{ - //scale - F32 scale = 4.0f ; - - LLGLSUIDefault gls_ui; - { - S32 count = 0 ; - for(U32 i = 0 ; i < LLImageGL::sTextureMemByCategory.size() ; i++) - { - S32 tmp = LLImageGL::sTextureMemByCategory[i] >> 20 ; - if(tmp > count) - { - count = tmp ; - } - } - if(count > mTextureSizeBarRect.getHeight() * 0.25f) - { - scale = (F32)mTextureSizeBarRect.getHeight() * 0.25f / count ; - } - } - - S32 line_height = LLFontGL::getFontMonospace()->getLineHeight(); - S32 left = mTextureSizeBarRect.mLeft ; - S32 bottom = mTextureSizeBarRect.mBottom ; - S32 right = mTextureSizeBarRect.mRight ; - S32 top = mTextureSizeBarRect.mTop ; - - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); - - //background rect - gl_rect_2d(left - 25, top + 30, right + 100, bottom - 25, LLColor4(0.0f, 0.0f, 0.0f, 0.25f)) ; - - //-------------------------------------------------- - gGL.color4f(1.0f, 0.5f, 0.5f, 0.75f); - gl_line_2d(left, bottom, right, bottom) ; //x axis - gl_line_2d(left, bottom, left, top) ; //y axis - - //ruler - //-------------------------------------------------- - gGL.color4f(1.0f, 0.5f, 0.5f, 0.5f); - for(S32 i = bottom + 50 ; i <= top ; i += 50) - { - gl_line_2d(left, i, right, i) ; - } - - //texts - //-------------------------------------------------- - F32 text_color[] = {1.f, 1.f, 1.f, 0.75f}; - std::string text; - - //------- - //x axis: size label - static char category[LLViewerTexture::MAX_GL_IMAGE_CATEGORY][4] = - {"Non", "Bak", "Av", "Cld", "Scp", "Hi", "Trn", "Slt", "Hud", "Bsf", "UI", "Pvw", "Map", "Mvs", "Slf", "Loc", "Scr", "Dyn", "Mdi", "ALT", "Oth" } ; - - text = llformat("%s", category[0]) ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 12, bottom - line_height / 2, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - for(U32 i = 1 ; i < mTextureSizeBar.size() ; i++) - { - text = llformat("%s", category[i]) ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + i * mTextureSizeBarWidth + 12, bottom - line_height / 2, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - } - //------- - - //y axis: number label - for(S32 i = bottom + 50 ; i <= top ; i += 50) - { - text = llformat("%d", (S32)((i - bottom) / scale)) ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, i + line_height / 2 , - text_color, LLFontGL::LEFT, LLFontGL::TOP); - LLFontGL::getFontMonospace()->renderUTF8(text, 0, right + 5, i + line_height / 2 , - text_color, LLFontGL::LEFT, LLFontGL::TOP); - } - - text = llformat("MB") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left - 20, top + line_height * 2 , - text_color, LLFontGL::LEFT, LLFontGL::TOP); - //-------------------------------------------------- - F32 loaded_color[] = {1.0f, 0.0f, 0.0f, 0.75f}; - gl_rect_2d(left + 70, top + line_height * 2, left + 90, top + line_height, loaded_color) ; - text = llformat("Loaded") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 100, top + line_height * 2, - loaded_color, - LLFontGL::LEFT, LLFontGL::TOP); - - F32 bound_color[] = {1.0f, 1.0f, 0.0f, 0.75f}; - gl_rect_2d(left + 170, top + line_height * 2, left + 190, top + line_height, bound_color) ; - text = llformat("Bound") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 200, top + line_height * 2, - bound_color, LLFontGL::LEFT, LLFontGL::TOP); - - //-------------------------------------------------- - - //title - text = llformat("Texture Category Distribution") ; - LLFontGL::getFontMonospace()->renderUTF8(text, 0, left + 250, top + line_height * 3, - text_color, LLFontGL::LEFT, LLFontGL::TOP); - - return scale ; -} diff --git a/indra/newview/lltextureview.h b/indra/newview/lltextureview.h index 3723eb737b..900b4e17d8 100644 --- a/indra/newview/lltextureview.h +++ b/indra/newview/lltextureview.h @@ -75,41 +75,6 @@ public: }; class LLGLTexSizeBar; -class LLTextureSizeView : public LLContainerView -{ -protected: - LLTextureSizeView(const Params&); - friend class LLUICtrlFactory; -public: - ~LLTextureSizeView(); - - /*virtual*/ void draw(); - /*virtual*/ BOOL handleHover(S32 x, S32 y, MASK mask) ; - - void setType(S32 type) {mType = type ;} - enum - { - TEXTURE_MEM_OVER_SIZE, - TEXTURE_MEM_OVER_CATEGORY - }; -private: - //draw background for TEXTURE_MEM_OVER_SIZE - F32 drawTextureSizeDistributionGraph() ; - //draw real-time texture mem bar over size - void drawTextureSizeGraph(); - - //draw background for TEXTURE_MEM_OVER_CATEGORY - F32 drawTextureCategoryDistributionGraph() ; - //draw real-time texture mem bar over category - void drawTextureCategoryGraph(); -private: - std::vector<LLGLTexSizeBar*> mTextureSizeBar ; - LLRect mTextureSizeBarRect ; - S32 mTextureSizeBarWidth ; - S32 mType ; -}; extern LLTextureView *gTextureView; -extern LLTextureSizeView *gTextureSizeView; -extern LLTextureSizeView *gTextureCategoryView; #endif // LL_TEXTURE_VIEW_H diff --git a/indra/newview/llviewerassetstats.cpp b/indra/newview/llviewerassetstats.cpp index e621cf647e..4c59fd0371 100644..100755 --- a/indra/newview/llviewerassetstats.cpp +++ b/indra/newview/llviewerassetstats.cpp @@ -30,6 +30,7 @@ #include "llregionhandle.h" #include "stdtypes.h" +#include "llvoavatar.h" /* * Classes and utility functions for per-thread and per-region @@ -126,6 +127,8 @@ LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionSta mFPS.merge(src.mFPS); } + // Avatar stats - data all comes from main thread, so leave alone. + // Requests for (int i = 0; i < LL_ARRAY_SIZE(mRequests); ++i) { @@ -133,6 +136,7 @@ LLViewerAssetStats::PerRegionStats::merge(const LLViewerAssetStats::PerRegionSta mRequests[i].mDequeued.merge(src.mRequests[i].mDequeued); mRequests[i].mResponse.merge(src.mRequests[i].mResponse); } + } @@ -156,7 +160,9 @@ LLViewerAssetStats::LLViewerAssetStats() LLViewerAssetStats::LLViewerAssetStats(const LLViewerAssetStats & src) : mRegionHandle(src.mRegionHandle), - mResetTimestamp(src.mResetTimestamp) + mResetTimestamp(src.mResetTimestamp), + mPhaseStats(src.mPhaseStats), + mAvatarRezStates(src.mAvatarRezStates) { const PerRegionContainer::const_iterator it_end(src.mRegionStats.end()); for (PerRegionContainer::const_iterator it(src.mRegionStats.begin()); it_end != it; ++it) @@ -252,6 +258,17 @@ LLViewerAssetStats::recordFPS(F32 fps) mCurRegionStats->mFPS.record(fps); } +void +LLViewerAssetStats::recordAvatarStats() +{ + std::vector<S32> rez_counts; + LLVOAvatar::getNearbyRezzedStats(rez_counts); + mAvatarRezStates = rez_counts; + mPhaseStats.clear(); + mPhaseStats["cloud"] = LLViewerStats::PhaseMap::getPhaseStats("cloud"); + mPhaseStats["cloud-or-gray"] = LLViewerStats::PhaseMap::getPhaseStats("cloud-or-gray"); +} + LLSD LLViewerAssetStats::asLLSD(bool compact_output) { @@ -282,6 +299,11 @@ LLViewerAssetStats::asLLSD(bool compact_output) static const LLSD::String max_tag("max"); static const LLSD::String mean_tag("mean"); + // Avatar sub-tags + static const LLSD::String avatar_tag("avatar"); + static const LLSD::String avatar_nearby_tag("nearby"); + static const LLSD::String avatar_phase_stats_tag("phase_stats"); + const duration_t now = LLViewerAssetStatsFF::get_timestamp(); mCurRegionStats->accumulateTime(now); @@ -329,7 +351,6 @@ LLViewerAssetStats::asLLSD(bool compact_output) slot[max_tag] = LLSD(F64(stats.mFPS.getMax())); slot[mean_tag] = LLSD(F64(stats.mFPS.getMean())); } - U32 grid_x(0), grid_y(0); grid_from_region_handle(it->first, &grid_x, &grid_y); reg_stat["grid_x"] = LLSD::Integer(grid_x); @@ -341,6 +362,16 @@ LLViewerAssetStats::asLLSD(bool compact_output) LLSD ret = LLSD::emptyMap(); ret["regions"] = regions; ret["duration"] = LLSD::Real((now - mResetTimestamp) * 1.0e-6); + LLSD avatar_info; + avatar_info[avatar_nearby_tag] = LLSD::emptyArray(); + for (S32 rez_stat=0; rez_stat < mAvatarRezStates.size(); ++rez_stat) + { + std::string rez_status_name = LLVOAvatar::rezStatusToString(rez_stat); + avatar_info[avatar_nearby_tag][rez_status_name] = mAvatarRezStates[rez_stat]; + } + avatar_info[avatar_phase_stats_tag]["cloud"] = mPhaseStats["cloud"].getData(); + avatar_info[avatar_phase_stats_tag]["cloud-or-gray"] = mPhaseStats["cloud-or-gray"].getData(); + ret[avatar_tag] = avatar_info; return ret; } @@ -439,6 +470,14 @@ record_fps_main(F32 fps) gViewerAssetStatsMain->recordFPS(fps); } +void +record_avatar_stats() +{ + if (! gViewerAssetStatsMain) + return; + + gViewerAssetStatsMain->recordAvatarStats(); +} // 'thread1' - should be for TextureFetch thread diff --git a/indra/newview/llviewerassetstats.h b/indra/newview/llviewerassetstats.h index 73ec5974b2..8319752230 100644..100755 --- a/indra/newview/llviewerassetstats.h +++ b/indra/newview/llviewerassetstats.h @@ -36,6 +36,7 @@ #include "llviewerassetstorage.h" #include "llsimplestat.h" #include "llsd.h" +#include "llvoavatar.h" /** * @class LLViewerAssetStats @@ -181,6 +182,9 @@ public: // Frames-Per-Second Samples void recordFPS(F32 fps); + // Avatar-related statistics + void recordAvatarStats(); + // Merge a source instance into a destination instance. This is // conceptually an 'operator+=()' method: // - counts are added @@ -252,6 +256,10 @@ protected: // Time of last reset duration_t mResetTimestamp; + + // Nearby avatar stats + std::vector<S32> mAvatarRezStates; + LLViewerStats::phase_stats_t mPhaseStats; }; @@ -310,6 +318,7 @@ void record_response_main(LLViewerAssetType::EType at, bool with_http, bool is_t void record_fps_main(F32 fps); +void record_avatar_stats(); /** * Region context, event and duration loggers for Thread 1. diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp index ab45aae5cc..f2712e7590 100644 --- a/indra/newview/llviewercontrol.cpp +++ b/indra/newview/llviewercontrol.cpp @@ -87,7 +87,6 @@ std::string gLastRunVersion; extern BOOL gResizeScreenTexture; extern BOOL gDebugGL; -extern BOOL gAuditTexture; //////////////////////////////////////////////////////////////////////////// // Listeners @@ -411,12 +410,6 @@ static bool handleRenderUseImpostorsChanged(const LLSD& newvalue) return true; } -static bool handleAuditTextureChanged(const LLSD& newvalue) -{ - gAuditTexture = newvalue.asBoolean(); - return true; -} - static bool handleRenderDebugGLChanged(const LLSD& newvalue) { gDebugGL = newvalue.asBoolean() || gDebugSession; @@ -618,7 +611,6 @@ void settings_setup_listeners() gSavedSettings.getControl("RenderDeferredSSAO")->getSignal()->connect(boost::bind(&handleSetShaderChanged, _2)); gSavedSettings.getControl("RenderPerformanceTest")->getSignal()->connect(boost::bind(&handleRenderPerfTestChanged, _2)); gSavedSettings.getControl("TextureMemory")->getSignal()->connect(boost::bind(&handleVideoMemoryChanged, _2)); - gSavedSettings.getControl("AuditTexture")->getSignal()->connect(boost::bind(&handleAuditTextureChanged, _2)); gSavedSettings.getControl("ChatFontSize")->getSignal()->connect(boost::bind(&handleChatFontSizeChanged, _2)); gSavedSettings.getControl("ChatPersistTime")->getSignal()->connect(boost::bind(&handleChatPersistTimeChanged, _2)); gSavedSettings.getControl("ConsoleMaxLines")->getSignal()->connect(boost::bind(&handleConsoleMaxLinesChanged, _2)); diff --git a/indra/newview/llviewerfloaterreg.cpp b/indra/newview/llviewerfloaterreg.cpp index 7fdaac68c8..d0e0d0d826 100644 --- a/indra/newview/llviewerfloaterreg.cpp +++ b/indra/newview/llviewerfloaterreg.cpp @@ -103,6 +103,7 @@ #include "llfloatertelehub.h" #include "llfloatertestinspectors.h" #include "llfloatertestlistview.h" +#include "llfloatertexturefetchdebugger.h" #include "llfloatertools.h" #include "llfloatertos.h" #include "llfloatertopobjects.h" @@ -227,6 +228,11 @@ void LLViewerFloaterReg::registerFloaters() LLFloaterReg::add("land_holdings", "floater_land_holdings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterLandHoldings>); LLFloaterReg::add("mem_leaking", "floater_mem_leaking.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMemLeak>); + + if(gSavedSettings.getBOOL("TextureFetchDebuggerEnabled")) + { + LLFloaterReg::add("tex_fetch_debugger", "floater_texture_fetch_debugger.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTextureFetchDebugger>); + } LLFloaterReg::add("media_settings", "floater_media_settings.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterMediaSettings>); LLFloaterReg::add("message_critical", "floater_critical.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); LLFloaterReg::add("message_tos", "floater_tos.xml", (LLFloaterBuildFunc)&LLFloaterReg::build<LLFloaterTOS>); diff --git a/indra/newview/llviewerinventory.cpp b/indra/newview/llviewerinventory.cpp index 45ca23cdfe..b47a41c44c 100644..100755 --- a/indra/newview/llviewerinventory.cpp +++ b/indra/newview/llviewerinventory.cpp @@ -342,8 +342,8 @@ void LLViewerInventoryItem::cloneViewerItem(LLPointer<LLViewerInventoryItem>& ne void LLViewerInventoryItem::removeFromServer() { - llinfos << "Removing inventory item " << mUUID << " from server." - << llendl; + lldebugs << "Removing inventory item " << mUUID << " from server." + << llendl; LLInventoryModel::LLCategoryUpdate up(mParentUUID, -1); gInventory.accountForUpdate(up); diff --git a/indra/newview/llviewerjointmesh.cpp b/indra/newview/llviewerjointmesh.cpp index e052e37393..f029ae5302 100644..100755 --- a/indra/newview/llviewerjointmesh.cpp +++ b/indra/newview/llviewerjointmesh.cpp @@ -576,7 +576,6 @@ U32 LLViewerJointMesh::drawShape( F32 pixelArea, BOOL first_pass, BOOL is_dummy) { old_mode = mTexture->getAddressMode(); } - gGL.getTexUnit(diffuse_channel)->bind(mTexture.get()); gGL.getTexUnit(diffuse_channel)->bind(mTexture); gGL.getTexUnit(diffuse_channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); } diff --git a/indra/newview/llviewerjointmesh.h b/indra/newview/llviewerjointmesh.h index 0191f0cae8..dd5dae1dc1 100644..100755 --- a/indra/newview/llviewerjointmesh.h +++ b/indra/newview/llviewerjointmesh.h @@ -61,6 +61,7 @@ public: //----------------------------------------------------------------------------- class LLViewerJointMesh : public LLViewerJoint { + friend class LLVOAvatar; protected: LLColor4 mColor; // color value // LLColor4 mSpecular; // specular color (always white for now) diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 7481414b5c..48e4813205 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -516,14 +516,6 @@ class LLAdvancedToggleConsole : public view_listener_t { toggle_visibility( (void*)static_cast<LLUICtrl*>(gDebugView->mDebugConsolep)); } - else if (gTextureSizeView && "texture size" == console_type) - { - toggle_visibility( (void*)gTextureSizeView ); - } - else if (gTextureCategoryView && "texture category" == console_type) - { - toggle_visibility( (void*)gTextureCategoryView ); - } else if ("fast timers" == console_type) { LLFloaterReg::toggleInstance("fast_timers"); @@ -556,14 +548,6 @@ class LLAdvancedCheckConsole : public view_listener_t { new_value = get_visibility( (void*)((LLView*)gDebugView->mDebugConsolep) ); } - else if (gTextureSizeView && "texture size" == console_type) - { - new_value = get_visibility( (void*)gTextureSizeView ); - } - else if (gTextureCategoryView && "texture category" == console_type) - { - new_value = get_visibility( (void*)gTextureCategoryView ); - } else if ("fast timers" == console_type) { new_value = LLFloaterReg::instanceVisible("fast_timers"); @@ -866,6 +850,73 @@ class LLAdvancedCheckFeature : public view_listener_t } }; +class LLAdvancedCheckDisplayTextureDensity : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string mode = userdata.asString(); + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY)) + { + return mode == "none"; + } + if (mode == "current") + { + return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_CURRENT; + } + else if (mode == "desired") + { + return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_DESIRED; + } + else if (mode == "full") + { + return LLViewerTexture::sDebugTexelsMode == LLViewerTexture::DEBUG_TEXELS_FULL; + } + return false; + } +}; + +class LLAdvancedSetDisplayTextureDensity : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + std::string mode = userdata.asString(); + if (mode == "none") + { + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == TRUE) + { + gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); + } + LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; + } + else if (mode == "current") + { + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE) + { + gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); + } + LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_CURRENT; + } + else if (mode == "desired") + { + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE) + { + gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); + } + gPipeline.setRenderDebugFeatureControl(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY, true); + LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_DESIRED; + } + else if (mode == "full") + { + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_TEXEL_DENSITY) == FALSE) + { + gPipeline.toggleRenderDebug((void*)LLPipeline::RENDER_DEBUG_TEXEL_DENSITY); + } + LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_FULL; + } + return true; + } +}; + ////////////////// // INFO DISPLAY // @@ -980,6 +1031,10 @@ U32 info_display_from_string(std::string info_display) { return LLPipeline::RENDER_DEBUG_WIND_VECTORS; } + else if ("texel density" == info_display) + { + return LLPipeline::RENDER_DEBUG_TEXEL_DENSITY; + } else { return 0; @@ -2245,6 +2300,14 @@ class LLDevelopSetLoggingLevel : public view_listener_t } }; +class LLDevelopTextureFetchDebugger : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + return gSavedSettings.getBOOL("TextureFetchDebuggerEnabled"); + } +}; + ////////////////// // ADMIN MENU // ////////////////// @@ -8164,6 +8227,10 @@ void initialize_menus() //// Advanced > Render > Features view_listener_t::addMenu(new LLAdvancedToggleFeature(), "Advanced.ToggleFeature"); view_listener_t::addMenu(new LLAdvancedCheckFeature(), "Advanced.CheckFeature"); + + view_listener_t::addMenu(new LLAdvancedCheckDisplayTextureDensity(), "Advanced.CheckDisplayTextureDensity"); + view_listener_t::addMenu(new LLAdvancedSetDisplayTextureDensity(), "Advanced.SetDisplayTextureDensity"); + // Advanced > Render > Info Displays view_listener_t::addMenu(new LLAdvancedToggleInfoDisplay(), "Advanced.ToggleInfoDisplay"); view_listener_t::addMenu(new LLAdvancedCheckInfoDisplay(), "Advanced.CheckInfoDisplay"); @@ -8295,6 +8362,9 @@ void initialize_menus() // Develop >Set logging level view_listener_t::addMenu(new LLDevelopCheckLoggingLevel(), "Develop.CheckLoggingLevel"); view_listener_t::addMenu(new LLDevelopSetLoggingLevel(), "Develop.SetLoggingLevel"); + + //Develop (Texture Fetch Debug Console) + view_listener_t::addMenu(new LLDevelopTextureFetchDebugger(), "Develop.SetTexFetchDebugger"); // Admin >Object view_listener_t::addMenu(new LLAdminForceTakeCopy(), "Admin.ForceTakeCopy"); diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 6912faa9ec..54ccfb9aae 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -91,8 +91,9 @@ extern LLPipeline gPipeline; // Statics for object lookup tables. U32 LLViewerObjectList::sSimulatorMachineIndex = 1; // Not zero deliberately, to speed up index check. -std::map<U64, U32> LLViewerObjectList::sIPAndPortToIndex; +std::map<U64, U32> LLViewerObjectList::sIPAndPortToIndex; std::map<U64, LLUUID> LLViewerObjectList::sIndexAndLocalIDToUUID; +LLStat LLViewerObjectList::sCacheHitRate("object_cache_hits", 128); LLViewerObjectList::LLViewerObjectList() { @@ -542,6 +543,8 @@ void LLViewerObjectList::processObjectUpdate(LLMessageSystem *mesgsys, } justCreated = TRUE; mNumNewObjects++; + sCacheHitRate.addValue(cached ? 100.f : 0.f); + } diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index c5f2a2c1ee..64925f46ae 100644 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -192,6 +192,8 @@ protected: std::vector<OrphanInfo> mOrphanChildren; // UUID's of orphaned objects S32 mNumOrphans; + static LLStat sCacheHitRate; + typedef std::vector<LLPointer<LLViewerObject> > vobj_list_t; vobj_list_t mObjects; diff --git a/indra/newview/llviewerstats.cpp b/indra/newview/llviewerstats.cpp index c88122f22c..497e95c5e3 100644..100755 --- a/indra/newview/llviewerstats.cpp +++ b/indra/newview/llviewerstats.cpp @@ -860,3 +860,110 @@ void send_stats() LLHTTPClient::post(url, body, new ViewerStatsResponder()); } +LLFrameTimer& LLViewerStats::PhaseMap::getPhaseTimer(const std::string& phase_name) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter == mPhaseMap.end()) + { + LLFrameTimer timer; + mPhaseMap[phase_name] = timer; + } + LLFrameTimer& timer = mPhaseMap[phase_name]; + return timer; +} + +void LLViewerStats::PhaseMap::startPhase(const std::string& phase_name) +{ + LLFrameTimer& timer = getPhaseTimer(phase_name); + lldebugs << "startPhase " << phase_name << llendl; + timer.unpause(); +} + +void LLViewerStats::PhaseMap::stopPhase(const std::string& phase_name) +{ + phase_map_t::iterator iter = mPhaseMap.find(phase_name); + if (iter != mPhaseMap.end()) + { + if (iter->second.getStarted()) + { + // Going from started to paused state - record stats. + recordPhaseStat(phase_name,iter->second.getElapsedTimeF32()); + } + lldebugs << "stopPhase " << phase_name << llendl; + iter->second.pause(); + } + else + { + lldebugs << "stopPhase " << phase_name << " is not started, no-op" << llendl; + } +} + +void LLViewerStats::PhaseMap::stopAllPhases() +{ + for (phase_map_t::iterator iter = mPhaseMap.begin(); + iter != mPhaseMap.end(); ++iter) + { + const std::string& phase_name = iter->first; + if (iter->second.getStarted()) + { + // Going from started to paused state - record stats. + recordPhaseStat(phase_name,iter->second.getElapsedTimeF32()); + } + lldebugs << "stopPhase (all) " << phase_name << llendl; + iter->second.pause(); + } +} + +void LLViewerStats::PhaseMap::clearPhases() +{ + lldebugs << "clearPhases" << llendl; + + mPhaseMap.clear(); +} + +LLSD LLViewerStats::PhaseMap::dumpPhases() +{ + LLSD result; + for (phase_map_t::iterator iter = mPhaseMap.begin(); iter != mPhaseMap.end(); ++iter) + { + const std::string& phase_name = iter->first; + result[phase_name]["completed"] = !(iter->second.getStarted()); + result[phase_name]["elapsed"] = iter->second.getElapsedTimeF32(); +#if 0 // global stats for each phase seem like overkill here + phase_stats_t::iterator stats_iter = sPhaseStats.find(phase_name); + if (stats_iter != sPhaseStats.end()) + { + result[phase_name]["stats"] = stats_iter->second.getData(); + } +#endif + } + return result; +} + +// static initializer +//static +LLViewerStats::phase_stats_t LLViewerStats::PhaseMap::sStats; + +LLViewerStats::PhaseMap::PhaseMap() +{ +} + +// static +LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name) +{ + phase_stats_t::iterator it = sStats.find(phase_name); + if (it == sStats.end()) + { + LLViewerStats::StatsAccumulator new_stats; + sStats[phase_name] = new_stats; + } + return sStats[phase_name]; +} + +// static +void LLViewerStats::PhaseMap::recordPhaseStat(const std::string& phase_name, F32 value) +{ + LLViewerStats::StatsAccumulator& stats = getPhaseStats(phase_name); + stats.push(value); +} + diff --git a/indra/newview/llviewerstats.h b/indra/newview/llviewerstats.h index f91a1241fe..750d963f69 100644..100755 --- a/indra/newview/llviewerstats.h +++ b/indra/newview/llviewerstats.h @@ -244,7 +244,7 @@ public: inline F32 getStdDev() const { const F32 mean = getMean(); - return (mCount == 0) ? 0.f : sqrt( mSumOfSquares/mCount - (mean * mean) ); + return (mCount < 2) ? 0.f : sqrt(llmax(0.f,mSumOfSquares/mCount - (mean * mean))); } inline U32 getCount() const @@ -274,7 +274,28 @@ public: }; StatsAccumulator mAgentPositionSnaps; - + + // Phase tracking (originally put in for avatar rezzing), tracking + // progress of active/completed phases for activities like outfit changing. + typedef std::map<std::string,LLFrameTimer> phase_map_t; + typedef std::map<std::string,StatsAccumulator> phase_stats_t; + class PhaseMap + { + private: + phase_map_t mPhaseMap; + static phase_stats_t sStats; + public: + PhaseMap(); + LLFrameTimer& getPhaseTimer(const std::string& phase_name); + void startPhase(const std::string& phase_name); + void stopPhase(const std::string& phase_name); + void stopAllPhases(); + void clearPhases(); + LLSD dumpPhases(); + static StatsAccumulator& getPhaseStats(const std::string& phase_name); + static void recordPhaseStat(const std::string& phase_name, F32 value); + }; + private: F64 mStats[ST_COUNT]; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 61236edc86..ea329f6aac 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -67,6 +67,7 @@ // statics LLPointer<LLViewerTexture> LLViewerTexture::sNullImagep = NULL; LLPointer<LLViewerTexture> LLViewerTexture::sBlackImagep = NULL; +LLPointer<LLViewerTexture> LLViewerTexture::sCheckerBoardImagep = NULL; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sMissingAssetImagep = NULL; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sWhiteImagep = NULL; LLPointer<LLViewerFetchedTexture> LLViewerFetchedTexture::sDefaultImagep = NULL; @@ -87,6 +88,7 @@ S32 LLViewerTexture::sMaxBoundTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxTotalTextureMemInMegaBytes = 0; S32 LLViewerTexture::sMaxDesiredTextureMemInBytes = 0 ; S8 LLViewerTexture::sCameraMovingDiscardBias = 0 ; +F32 LLViewerTexture::sCameraMovingBias = 0.0f ; S32 LLViewerTexture::sMaxSculptRez = 128 ; //max sculpt image size const S32 MAX_CACHED_RAW_IMAGE_AREA = 64 * 64 ; const S32 MAX_CACHED_RAW_SCULPT_IMAGE_AREA = LLViewerTexture::sMaxSculptRez * LLViewerTexture::sMaxSculptRez ; @@ -96,6 +98,9 @@ S32 LLViewerTexture::sMaxSmallImageSize = MAX_CACHED_RAW_IMAGE_AREA ; BOOL LLViewerTexture::sFreezeImageScalingDown = FALSE ; F32 LLViewerTexture::sCurrentTime = 0.0f ; BOOL LLViewerTexture::sUseTextureAtlas = FALSE ; +F32 LLViewerTexture::sTexelPixelRatio = 1.0f; + +LLViewerTexture::EDebugTexels LLViewerTexture::sDebugTexelsMode = LLViewerTexture::DEBUG_TEXELS_OFF; const F32 desired_discard_bias_min = -2.0f; // -max number of levels to improve image quality by const F32 desired_discard_bias_max = (F32)MAX_DISCARD_LEVEL; // max number of levels to reduce image quality by @@ -175,7 +180,12 @@ LLViewerTexture* LLViewerTextureManager::findTexture(const LLUUID& id) } return tex ; } - + +LLViewerFetchedTexture* LLViewerTextureManager::findFetchedTexture(const LLUUID& id) +{ + return gTextureList.findImage(id); +} + LLViewerMediaTexture* LLViewerTextureManager::findMediaTexture(const LLUUID &media_id) { return LLViewerMediaTexture::findMediaTexture(media_id) ; @@ -347,6 +357,21 @@ void LLViewerTextureManager::init() LLViewerFetchedTexture::sSmokeImagep = LLViewerTextureManager::getFetchedTexture(IMG_SMOKE, TRUE, LLViewerTexture::BOOST_UI); LLViewerFetchedTexture::sSmokeImagep->setNoDelete() ; + image_raw = new LLImageRaw(32,32,3); + data = image_raw->getData(); + + for (S32 i = 0; i < (32*32*3); i+=3) + { + S32 x = (i % (32*3)) / (3*16); + S32 y = i / (32*3*16); + U8 color = ((x + y) % 2) * 255; + data[i] = color; + data[i+1] = color; + data[i+2] = color; + } + + LLViewerTexture::sCheckerBoardImagep = LLViewerTextureManager::getLocalTexture(image_raw.get(), TRUE); + LLViewerTexture::initClass() ; if (LLMetricPerformanceTesterBasic::isMetricLogRequested(sTesterName) && !LLMetricPerformanceTesterBasic::getTester(sTesterName)) @@ -367,6 +392,7 @@ void LLViewerTextureManager::cleanup() LLImageGL::sDefaultGLTexture = NULL ; LLViewerTexture::sNullImagep = NULL; LLViewerTexture::sBlackImagep = NULL; + LLViewerTexture::sCheckerBoardImagep = NULL; LLViewerFetchedTexture::sDefaultImagep = NULL; LLViewerFetchedTexture::sSmokeImagep = NULL; LLViewerFetchedTexture::sMissingAssetImagep = NULL; @@ -383,11 +409,7 @@ void LLViewerTextureManager::cleanup() void LLViewerTexture::initClass() { LLImageGL::sDefaultGLTexture = LLViewerFetchedTexture::sDefaultImagep->getGLTexture() ; - - if(gAuditTexture) - { - LLImageGL::setHighlightTexture(LLViewerTexture::OTHER) ; - } + sTexelPixelRatio = gSavedSettings.getF32("TexelPixelRatio"); } // static @@ -534,7 +556,8 @@ void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity F32 camera_moving_speed = LLViewerCamera::getInstance()->getAverageSpeed() ; F32 camera_angular_speed = LLViewerCamera::getInstance()->getAverageAngularSpeed(); - sCameraMovingDiscardBias = (S8)llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1) ; + sCameraMovingBias = llmax(0.2f * camera_moving_speed, 2.0f * camera_angular_speed - 1); + sCameraMovingDiscardBias = (S8)(sCameraMovingBias); LLViewerTexture::sFreezeImageScalingDown = (BYTES_TO_MEGA_BYTES(sBoundTextureMemoryInBytes) < 0.75f * sMaxBoundTextureMemInMegaBytes * texmem_middle_bound_scale) && (BYTES_TO_MEGA_BYTES(sTotalTextureMemoryInBytes) < 0.75f * sMaxTotalTextureMemInMegaBytes * texmem_middle_bound_scale) ; @@ -655,10 +678,6 @@ void LLViewerTexture::setBoostLevel(S32 level) { setNoDelete() ; } - if(gAuditTexture) - { - setCategory(mBoostLevel); - } } } @@ -712,6 +731,7 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co mNeedsGLTexture = TRUE ; } + virtual_size *= sTexelPixelRatio; if(!mMaxVirtualSizeResetCounter) { //flag to reset the values because the old values are used. @@ -1287,6 +1307,7 @@ void LLViewerFetchedTexture::cleanup() mCachedRawDiscardLevel = -1 ; mCachedRawImageReady = FALSE ; mSavedRawImage = NULL ; + mSavedRawDiscardLevel = -1; } void LLViewerFetchedTexture::setForSculpt() @@ -1880,6 +1901,8 @@ S32 LLViewerFetchedTexture::getCurrentDiscardLevelForFetching() bool LLViewerFetchedTexture::updateFetch() { static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled"); + static LLCachedControl<F32> sCameraMotionThreshold(gSavedSettings,"TextureCameraMotionThreshold"); + static LLCachedControl<S32> sCameraMotionBoost(gSavedSettings,"TextureCameraMotionBoost"); if(textures_decode_disabled) { return false ; @@ -2042,18 +2065,24 @@ bool LLViewerFetchedTexture::updateFetch() // make_request = false; //} - if(make_request) + if (make_request) { - //load the texture progressively. + // Load the texture progressively: we try not to rush to the desired discard too fast. + // If the camera is not moving, we do not tweak the discard level notch by notch but go to the desired discard with larger boosted steps + // This mitigates the "textures stay blurry" problem when loading while not killing the texture memory while moving around S32 delta_level = (mBoostLevel > LLViewerTexture::BOOST_NONE) ? 2 : 1 ; - if(current_discard < 0) + if (current_discard < 0) { desired_discard = llmax(desired_discard, getMaxDiscardLevel() - delta_level); } - else + else if (LLViewerTexture::sCameraMovingBias < sCameraMotionThreshold) { - desired_discard = llmax(desired_discard, current_discard - delta_level); + desired_discard = llmax(desired_discard, current_discard - sCameraMotionBoost); } + else + { + desired_discard = llmax(desired_discard, current_discard - delta_level); + } if (mIsFetching) { @@ -2121,6 +2150,30 @@ bool LLViewerFetchedTexture::updateFetch() return mIsFetching ? true : false; } +void LLViewerFetchedTexture::clearFetchedResults() +{ + llassert_always(!mNeedsCreateTexture && !mIsFetching); + + cleanup(); + destroyGLTexture(); + + if(getDiscardLevel() >= 0) //sculpty texture, force to invalidate + { + mGLTexturep->forceToInvalidateGLTexture(); + } +} + +void LLViewerFetchedTexture::forceToDeleteRequest() +{ + if (mHasFetcher) + { + LLAppViewer::getTextureFetch()->deleteRequest(getID(), true); + mHasFetcher = FALSE; + mIsFetching = FALSE ; + resetTextureStats(); + } +} + void LLViewerFetchedTexture::setIsMissingAsset() { if (mUrl.empty()) diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index b96441127d..41bf625225 100644 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -139,6 +139,7 @@ public: OTHER, MAX_GL_IMAGE_CATEGORY }; + static S32 getTotalNumOfCategories() ; static S32 getIndexFromCategory(S32 category) ; static S32 getCategoryFromIndex(S32 index) ; @@ -309,6 +310,7 @@ protected: } LLGLTextureState; LLGLTextureState mTextureState ; + static F32 sTexelPixelRatio; public: static const U32 sCurrentFileVersion; static S32 sImageCount; @@ -323,6 +325,7 @@ public: static S32 sMaxTotalTextureMemInMegaBytes; static S32 sMaxDesiredTextureMemInBytes ; static S8 sCameraMovingDiscardBias; + static F32 sCameraMovingBias; static S32 sMaxSculptRez ; static S32 sMinLargeImageSize ; static S32 sMaxSmallImageSize ; @@ -330,8 +333,19 @@ public: static F32 sCurrentTime ; static BOOL sUseTextureAtlas ; + enum EDebugTexels + { + DEBUG_TEXELS_OFF, + DEBUG_TEXELS_CURRENT, + DEBUG_TEXELS_DESIRED, + DEBUG_TEXELS_FULL + }; + + static EDebugTexels sDebugTexelsMode; + static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects. static LLPointer<LLViewerTexture> sBlackImagep; // Texture to show NOTHING (pure black) + static LLPointer<LLViewerTexture> sCheckerBoardImagep; // Texture to show NOTHING (pure black) }; @@ -420,6 +434,8 @@ public: bool updateFetch(); + void clearFetchedResults(); //clear all fetched results, for debug use. + // Override the computation of discard levels if we know the exact output // size of the image. Used for UI textures to not decode, even if we have // more data. @@ -478,6 +494,7 @@ public: BOOL hasFetcher() const { return mHasFetcher;} void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;} + void forceToDeleteRequest(); protected: /*virtual*/ void switchToCachedImage(); S32 getCurrentDiscardLevelForFetching() ; @@ -687,6 +704,7 @@ public: //"find-texture" just check if the texture exists, if yes, return it, otherwise return null. // static LLViewerTexture* findTexture(const LLUUID& id) ; + static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id) ; static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ; static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index 089f45ca89..2008a884db 100644 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -58,6 +58,7 @@ #include "pipeline.h" #include "llappviewer.h" #include "llxuiparser.h" +#include "llagent.h" //////////////////////////////////////////////////////////////////////////// @@ -597,6 +598,12 @@ static LLFastTimer::DeclareTimer FTM_IMAGE_STATS("Stats"); void LLViewerTextureList::updateImages(F32 max_time) { + if(gAgent.getTeleportState() != LLAgent::TELEPORT_NONE) + { + clearFetchingRequests(); + return; + } + LLAppViewer::getTextureFetch()->setTextureBandwidth(LLViewerStats::getInstance()->mTextureKBitStat.getMeanPerSec()); LLViewerStats::getInstance()->mNumImagesStat.addValue(sNumImages); @@ -659,6 +666,24 @@ void LLViewerTextureList::updateImages(F32 max_time) } } +void LLViewerTextureList::clearFetchingRequests() +{ + if (LLAppViewer::getTextureFetch()->getNumRequests() == 0) + { + return; + } + + for (image_priority_list_t::iterator iter = mImageList.begin(); + iter != mImageList.end(); ++iter) + { + LLViewerFetchedTexture* image = *iter; + if(image->hasFetcher()) + { + image->forceToDeleteRequest() ; + } + } +} + void LLViewerTextureList::updateImagesDecodePriorities() { // Update the decode priority for N images each frame @@ -1030,7 +1055,6 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage { raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT); LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C(); - compressedImage->setRate(0.f); if (gSavedSettings.getBOOL("LosslessJ2CUpload") && (raw_image->getWidth() * raw_image->getHeight() <= LL_IMAGE_REZ_LOSSLESS_CUTOFF * LL_IMAGE_REZ_LOSSLESS_CUTOFF)) diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index b386c73d2a..e89997fe28 100644 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -110,6 +110,8 @@ public: void doPreloadImages(); void doPrefetchImages(); + void clearFetchingRequests(); + static S32 getMinVideoRamSetting(); static S32 getMaxVideoRamSetting(bool get_recommended = false); @@ -164,7 +166,7 @@ private: // Request image from a specific host, used for baked avatar textures. // Implemented in header in case someone changes default params above. JC LLViewerFetchedTexture* getImageFromHost(const LLUUID& image_id, LLHost host) - { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } + { return getImage(image_id, TRUE, LLViewerTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE, 0, 0, host); } public: typedef std::set<LLPointer<LLViewerFetchedTexture> > image_list_t; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index a7a4281860..eada77156e 100644..100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -101,6 +101,8 @@ #include "llvoicevisualizer.h" // Ventrella #include "lldebugmessagebox.h" +#include "llsdutil.h" + extern F32 SPEED_ADJUST_MAX; extern F32 SPEED_ADJUST_MAX_SEC; extern F32 ANIM_SPEED_MAX; @@ -627,7 +629,6 @@ F32 LLVOAvatar::sLODFactor = 1.f; F32 LLVOAvatar::sPhysicsLODFactor = 1.f; BOOL LLVOAvatar::sUseImpostors = FALSE; BOOL LLVOAvatar::sJointDebug = FALSE; - F32 LLVOAvatar::sUnbakedTime = 0.f; F32 LLVOAvatar::sUnbakedUpdateTime = 0.f; F32 LLVOAvatar::sGreyTime = 0.f; @@ -683,13 +684,16 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mNeedsSkin(FALSE), mLastSkinTime(0.f), mUpdatePeriod(1), + mFirstFullyVisible(TRUE), mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), mSupportsAlphaLayers(FALSE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), - mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")) + mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")), + mLastRezzedStatus(-1) + { LLMemType mt(LLMemType::MTYPE_AVATAR); //VTResume(); // VTune @@ -770,32 +774,46 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastPelvisFixup = 0.0f; } +std::string LLVOAvatar::avString() const +{ + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + return " Avatar '" + getFullname() + "' " + viz_string + " "; +} + +void LLVOAvatar::debugAvatarRezTime(std::string notification_name, std::string comment) +{ + LL_INFOS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() + << "sec ]" + << avString() + << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() + << " Notification " << notification_name + << " : " << comment + << llendl; + + if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + { + LLSD args; + args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); + args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); + args["NAME"] = getFullname(); + LLNotificationsUtil::add(notification_name,args); + } +} + //------------------------------------------------------------------------ // LLVOAvatar::~LLVOAvatar() //------------------------------------------------------------------------ LLVOAvatar::~LLVOAvatar() { - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + if (!mFullyLoaded) { - if (!mFullyLoaded) - { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left after " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds as cloud." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftCloudNotification",args); - } - else - { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftNotification",args); - } - + debugAvatarRezTime("AvatarRezLeftCloudNotification","left after ruth seconds as cloud"); } + else + { + debugAvatarRezTime("AvatarRezLeftNotification","left sometime after declouding"); + } + lldebugs << "LLVOAvatar Destructor (0x" << this << ") id:" << mID << llendl; mRoot.removeAllChildren(); @@ -844,6 +862,8 @@ LLVOAvatar::~LLVOAvatar() mAnimationSources.clear(); LLLoadedCallbackEntry::cleanUpCallbackList(&mCallbackTextureList) ; + getPhases().clearPhases(); + lldebugs << "LLVOAvatar Destructor end" << llendl; } @@ -877,6 +897,55 @@ BOOL LLVOAvatar::isFullyBaked() return TRUE; } +BOOL LLVOAvatar::isFullyTextured() const +{ + for (S32 i = 0; i < mMeshLOD.size(); i++) + { + LLViewerJoint* joint = (LLViewerJoint*) mMeshLOD[i]; + if (i==MESH_ID_SKIRT && !isWearingWearableType(LLWearableType::WT_SKIRT)) + { + continue; // don't care about skirt textures if we're not wearing one. + } + if (!joint) + { + continue; // nonexistent LOD OK. + } + std::vector<LLViewerJointMesh*>::iterator meshIter = joint->mMeshParts.begin(); + if (meshIter != joint->mMeshParts.end()) + { + LLViewerJointMesh *mesh = (LLViewerJointMesh *) *meshIter; + if (!mesh) + { + continue; // nonexistent mesh OK + } + if (mesh->mTexture.notNull() && mesh->mTexture->hasGLTexture()) + { + continue; // Mesh exists and has a baked texture. + } + if (mesh->mLayerSet && mesh->mLayerSet->hasComposite()) + { + continue; // Mesh exists and has a composite texture. + } + // Fail + return FALSE; + } + } + return TRUE; +} + +BOOL LLVOAvatar::hasGray() const +{ + return !getIsCloud() && !isFullyTextured(); +} + +S32 LLVOAvatar::getRezzedStatus() const +{ + if (getIsCloud()) return 0; + if (isFullyTextured()) return 2; + llassert(hasGray()); + return 1; // gray +} + void LLVOAvatar::deleteLayerSetCaches(bool clearAll) { for (U32 i = 0; i < mBakedTextureDatas.size(); i++) @@ -924,6 +993,31 @@ BOOL LLVOAvatar::areAllNearbyInstancesBaked(S32& grey_avatars) } // static +void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) +{ + counts.clear(); + counts.resize(3); + for (std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + iter != LLCharacter::sInstances.end(); ++iter) + { + LLVOAvatar* inst = (LLVOAvatar*) *iter; + if (!inst) + continue; + S32 rez_status = inst->getRezzedStatus(); + counts[rez_status]++; + } +} + +// static +std::string LLVOAvatar::rezStatusToString(S32 rez_status) +{ + if (rez_status==0) return "cloud"; + if (rez_status==1) return "gray"; + if (rez_status==2) return "textured"; + return "unknown"; +} + +// static void LLVOAvatar::dumpBakedStatus() { LLVector3d camera_pos_global = gAgentCamera.getCameraPositionGlobal(); @@ -2248,18 +2342,12 @@ U32 LLVOAvatar::processUpdateMessage(LLMessageSystem *mesgsys, U32 retval = LLViewerObject::processUpdateMessage(mesgsys, user_data, block_num, update_type, dp); // Print out arrival information once we have name of avatar. - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + if (has_name && getNVPair("FirstName")) { - if (has_name && getNVPair("FirstName")) - { - mDebugExistenceTimer.reset(); - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezArrivedNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' arrived." << llendl; - } + mDebugExistenceTimer.reset(); + debugAvatarRezTime("AvatarRezArrivedNotification","avatar arrived"); } + if(retval & LLViewerObject::INVALID_UPDATE) { if (isSelf()) @@ -2765,16 +2853,16 @@ void LLVOAvatar::idleUpdateLoadingEffect() // update visibility when avatar is partially loaded if (updateIsFullyLoaded()) // changed? { - if (isFullyLoaded() && isSelf()) + if (isFullyLoaded() && mFirstFullyVisible && isSelf()) { - static bool first_fully_visible = true; - if (first_fully_visible) - { - llinfos << "self isFullyLoaded, first_fully_visible" << llendl; - - first_fully_visible = false; - LLAppearanceMgr::instance().onFirstFullyVisible(); - } + LL_INFOS("Avatar") << avString() << "self isFullyLoaded, mFirstFullyVisible" << LL_ENDL; + mFirstFullyVisible = FALSE; + LLAppearanceMgr::instance().onFirstFullyVisible(); + } + if (isFullyLoaded() && mFirstFullyVisible && !isSelf()) + { + LL_INFOS("Avatar") << avString() << "other isFullyLoaded, mFirstFullyVisible" << LL_ENDL; + mFirstFullyVisible = FALSE; } if (isFullyLoaded()) { @@ -2918,43 +3006,43 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - BOOL new_name = FALSE; - if (visible_chat != mVisibleChat) + BOOL new_name = FALSE; + if (visible_chat != mVisibleChat) + { + mVisibleChat = visible_chat; + new_name = TRUE; + } + + if (sRenderGroupTitles != mRenderGroupTitles) + { + mRenderGroupTitles = sRenderGroupTitles; + new_name = TRUE; + } + + // First Calculate Alpha + // If alpha > 0, create mNameText if necessary, otherwise delete it + F32 alpha = 0.f; + if (mAppAngle > 5.f) + { + const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; + if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) { - mVisibleChat = visible_chat; - new_name = TRUE; + alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; } - - if (sRenderGroupTitles != mRenderGroupTitles) + else { - mRenderGroupTitles = sRenderGroupTitles; - new_name = TRUE; + // ...not fading, full alpha + alpha = 1.f; } - - // First Calculate Alpha - // If alpha > 0, create mNameText if necessary, otherwise delete it - F32 alpha = 0.f; - if (mAppAngle > 5.f) - { - const F32 START_FADE_TIME = NAME_SHOW_TIME - FADE_DURATION; - if (!visible_chat && sRenderName == RENDER_NAME_FADE && time_visible > START_FADE_TIME) - { - alpha = 1.f - (time_visible - START_FADE_TIME) / FADE_DURATION; - } - else - { - // ...not fading, full alpha - alpha = 1.f; - } - } - else if (mAppAngle > 2.f) - { - // far away is faded out also - alpha = (mAppAngle-2.f)/3.f; - } + } + else if (mAppAngle > 2.f) + { + // far away is faded out also + alpha = (mAppAngle-2.f)/3.f; + } if (alpha <= 0.f) - { + { if (mNameText) { mNameText->markDead(); @@ -2964,19 +3052,19 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) return; } - if (!mNameText) - { + if (!mNameText) + { mNameText = static_cast<LLHUDNameTag*>( LLHUDObject::addHUDObject( - LLHUDObject::LL_HUD_NAME_TAG) ); + LLHUDObject::LL_HUD_NAME_TAG) ); //mNameText->setMass(10.f); - mNameText->setSourceObject(this); + mNameText->setSourceObject(this); mNameText->setVertAlignment(LLHUDNameTag::ALIGN_VERT_TOP); - mNameText->setVisibleOffScreen(TRUE); - mNameText->setMaxLines(11); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - sNumVisibleChatBubbles++; - new_name = TRUE; - } + mNameText->setVisibleOffScreen(TRUE); + mNameText->setMaxLines(11); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + sNumVisibleChatBubbles++; + new_name = TRUE; + } LLVector3 name_position = idleUpdateNameTagPosition(root_pos_last); mNameText->setPositionAgent(name_position); @@ -2985,10 +3073,10 @@ void LLVOAvatar::idleUpdateNameTag(const LLVector3& root_pos_last) } void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) - { - LLNameValue *title = getNVPair("Title"); - LLNameValue* firstname = getNVPair("FirstName"); - LLNameValue* lastname = getNVPair("LastName"); +{ + LLNameValue *title = getNVPair("Title"); + LLNameValue* firstname = getNVPair("FirstName"); + LLNameValue* lastname = getNVPair("LastName"); // Avatars must have a first and last name if (!firstname || !lastname) return; @@ -3002,34 +3090,23 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) is_muted = false; } else - { + { is_muted = LLMuteList::getInstance()->isMuted(getID()); } bool is_friend = LLAvatarTracker::instance().isBuddy(getID()); bool is_cloud = getIsCloud(); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - if (is_appearance != mNameAppearance) - { - if (is_appearance) - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezEnteredAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' entered appearance mode." << llendl; - } - else - { - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezLeftAppearanceNotification",args); - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' left appearance mode." << llendl; - } - } - } + if (is_appearance != mNameAppearance) + { + if (is_appearance) + { + debugAvatarRezTime("AvatarRezEnteredAppearanceNotification","entered appearance mode"); + } + else + { + debugAvatarRezTime("AvatarRezLeftAppearanceNotification","left appearance mode"); + } + } // Rebuild name tag if state change detected if (mNameString.empty() @@ -3039,56 +3116,56 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) || is_away != mNameAway || is_busy != mNameBusy || is_muted != mNameMute - || is_appearance != mNameAppearance + || is_appearance != mNameAppearance || is_friend != mNameFriend || is_cloud != mNameCloud) - { + { LLColor4 name_tag_color = getNameTagColor(is_friend); clearNameTag(); if (is_away || is_muted || is_busy || is_appearance) - { + { std::string line; - if (is_away) - { - line += LLTrans::getString("AvatarAway"); + if (is_away) + { + line += LLTrans::getString("AvatarAway"); line += ", "; - } - if (is_busy) - { + } + if (is_busy) + { line += LLTrans::getString("AvatarBusy"); line += ", "; } if (is_muted) - { + { line += LLTrans::getString("AvatarMuted"); - line += ", "; - } + line += ", "; + } if (is_appearance) { line += LLTrans::getString("AvatarEditingAppearance"); line += ", "; - } + } if (is_cloud) - { + { line += LLTrans::getString("LoadingData"); line += ", "; } // trim last ", " line.resize( line.length() - 2 ); addNameTagLine(line, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + LLFontGL::getFontSansSerifSmall()); } if (sRenderGroupTitles && title && title->getString() && title->getString()[0] != '\0') - { + { std::string title_str = title->getString(); LLStringFn::replace_ascii_controlchars(title_str,LL_UNKNOWN_CHAR); addNameTagLine(title_str, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); - } + LLFontGL::getFontSansSerifSmall()); + } static LLUICachedControl<bool> show_display_names("NameTagShowDisplayNames"); static LLUICachedControl<bool> show_usernames("NameTagShowUsernames"); @@ -3101,120 +3178,120 @@ void LLVOAvatar::idleUpdateNameTagText(BOOL new_name) // ...call this function back when the name arrives // and force a rebuild LLAvatarNameCache::get(getID(), - boost::bind(&LLVOAvatar::clearNameTag, this)); - } + boost::bind(&LLVOAvatar::clearNameTag, this)); + } // Might be blank if name not available yet, that's OK if (show_display_names) { addNameTagLine(av_name.mDisplayName, name_tag_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerif()); - } + LLFontGL::getFontSansSerif()); + } // Suppress SLID display if display name matches exactly (ugh) if (show_usernames && !av_name.mIsDisplayNameDefault) - { + { // *HACK: Desaturate the color LLColor4 username_color = name_tag_color * 0.83f; addNameTagLine(av_name.mUsername, username_color, LLFontGL::NORMAL, - LLFontGL::getFontSansSerifSmall()); + LLFontGL::getFontSansSerifSmall()); } - } + } else - { + { const LLFontGL* font = LLFontGL::getFontSansSerif(); std::string full_name = LLCacheName::buildFullName( firstname->getString(), lastname->getString() ); addNameTagLine(full_name, name_tag_color, LLFontGL::NORMAL, font); - } + } - mNameAway = is_away; - mNameBusy = is_busy; - mNameMute = is_muted; - mNameAppearance = is_appearance; + mNameAway = is_away; + mNameBusy = is_busy; + mNameMute = is_muted; + mNameAppearance = is_appearance; mNameFriend = is_friend; - mNameCloud = is_cloud; - mTitle = title ? title->getString() : ""; - LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); - new_name = TRUE; - } + mNameCloud = is_cloud; + mTitle = title ? title->getString() : ""; + LLStringFn::replace_ascii_controlchars(mTitle,LL_UNKNOWN_CHAR); + new_name = TRUE; + } if (mVisibleChat) - { - mNameText->setFont(LLFontGL::getFontSansSerif()); + { + mNameText->setFont(LLFontGL::getFontSansSerif()); mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_LEFT); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS * 2.f, 5.f); - char line[MAX_STRING]; /* Flawfinder: ignore */ - line[0] = '\0'; - std::deque<LLChat>::iterator chat_iter = mChats.begin(); - mNameText->clearString(); - - LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); - LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); - LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); - if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) - { - ++chat_iter; - } + char line[MAX_STRING]; /* Flawfinder: ignore */ + line[0] = '\0'; + std::deque<LLChat>::iterator chat_iter = mChats.begin(); + mNameText->clearString(); - for(; chat_iter != mChats.end(); ++chat_iter) - { - F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); - LLFontGL::StyleFlags style; - switch(chat_iter->mChatType) - { - case CHAT_TYPE_WHISPER: - style = LLFontGL::ITALIC; - break; - case CHAT_TYPE_SHOUT: - style = LLFontGL::BOLD; - break; - default: - style = LLFontGL::NORMAL; - break; - } - if (chat_fade_amt < 1.f) - { - F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); - } - else if (chat_fade_amt < 2.f) - { - F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); - mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); - } - else if (chat_fade_amt < 3.f) - { - // *NOTE: only remove lines down to minimum number - mNameText->addLine(chat_iter->mText, old_chat, style); - } - } - mNameText->setVisibleOffScreen(TRUE); - - if (mTyping) - { - S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; - switch(dot_count) - { - case 1: - mNameText->addLine(".", new_chat); - break; - case 2: - mNameText->addLine("..", new_chat); - break; - case 3: - mNameText->addLine("...", new_chat); - break; - } + LLColor4 new_chat = LLUIColorTable::instance().getColor( isSelf() ? "UserChatColor" : "AgentChatColor" ); + LLColor4 normal_chat = lerp(new_chat, LLColor4(0.8f, 0.8f, 0.8f, 1.f), 0.7f); + LLColor4 old_chat = lerp(normal_chat, LLColor4(0.6f, 0.6f, 0.6f, 1.f), 0.7f); + if (mTyping && mChats.size() >= MAX_BUBBLE_CHAT_UTTERANCES) + { + ++chat_iter; + } - } + for(; chat_iter != mChats.end(); ++chat_iter) + { + F32 chat_fade_amt = llclamp((F32)((LLFrameTimer::getElapsedSeconds() - chat_iter->mTime) / CHAT_FADE_TIME), 0.f, 4.f); + LLFontGL::StyleFlags style; + switch(chat_iter->mChatType) + { + case CHAT_TYPE_WHISPER: + style = LLFontGL::ITALIC; + break; + case CHAT_TYPE_SHOUT: + style = LLFontGL::BOLD; + break; + default: + style = LLFontGL::NORMAL; + break; } - else + if (chat_fade_amt < 1.f) + { + F32 u = clamp_rescale(chat_fade_amt, 0.9f, 1.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(new_chat, normal_chat, u), style); + } + else if (chat_fade_amt < 2.f) + { + F32 u = clamp_rescale(chat_fade_amt, 1.9f, 2.f, 0.f, 1.f); + mNameText->addLine(chat_iter->mText, lerp(normal_chat, old_chat, u), style); + } + else if (chat_fade_amt < 3.f) + { + // *NOTE: only remove lines down to minimum number + mNameText->addLine(chat_iter->mText, old_chat, style); + } + } + mNameText->setVisibleOffScreen(TRUE); + + if (mTyping) + { + S32 dot_count = (llfloor(mTypingTimer.getElapsedTimeF32() * 3.f) + 2) % 3 + 1; + switch(dot_count) { + case 1: + mNameText->addLine(".", new_chat); + break; + case 2: + mNameText->addLine("..", new_chat); + break; + case 3: + mNameText->addLine("...", new_chat); + break; + } + + } + } + else + { // ...not using chat bubbles, just names mNameText->setTextAlignment(LLHUDNameTag::ALIGN_TEXT_CENTER); - mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); - mNameText->setVisibleOffScreen(FALSE); + mNameText->setFadeDistance(CHAT_NORMAL_RADIUS, 5.f); + mNameText->setVisibleOffScreen(FALSE); } } @@ -3237,8 +3314,8 @@ void LLVOAvatar::clearNameTag() { mNameString.clear(); if (mNameText) - { - mNameText->setLabel(""); + { + mNameText->setLabel(""); mNameText->setString( "" ); } } @@ -3964,7 +4041,7 @@ void LLVOAvatar::updateVisibility() LLNameValue* firstname = getNVPair("FirstName"); if (firstname) { - llinfos << "Avatar " << firstname->getString() << " updating visiblity" << llendl; + LL_DEBUGS("Avatar") << avString() << " updating visibility" << LL_ENDL; } else { @@ -4130,11 +4207,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) { //LOD changed or new mesh created, allocate new vertex buffer if needed if (needs_rebuild || mDirtyMesh >= 2 || mVisibilityRank <= 4) { - updateMeshData(); + updateMeshData(); mDirtyMesh = 0; - mNeedsSkin = TRUE; - mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); - } + mNeedsSkin = TRUE; + mDrawable->clearState(LLDrawable::REBUILD_GEOMETRY); + } } if (LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_AVATAR) <= 0) @@ -4176,7 +4253,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) LLNameValue* firstname = getNVPair("FirstName"); if (firstname) { - llinfos << "Avatar " << firstname->getString() << " in render" << llendl; + LL_DEBUGS("Avatar") << avString() << " in render" << LL_ENDL; } else { @@ -6393,10 +6470,10 @@ BOOL LLVOAvatar::isVisible() const } // Determine if we have enough avatar data to render -BOOL LLVOAvatar::getIsCloud() +BOOL LLVOAvatar::getIsCloud() const { // Do we have a shape? - if (visualParamWeightsAreDefault()) + if ((const_cast<LLVOAvatar*>(this))->visualParamWeightsAreDefault()) { return TRUE; } @@ -6415,11 +6492,53 @@ BOOL LLVOAvatar::getIsCloud() return FALSE; } +void LLVOAvatar::updateRezzedStatusTimers() +{ + // State machine for rezzed status. Statuses are 0 = cloud, 1 = gray, 2 = textured. + // Purpose is to collect time data for each period of cloud or cloud+gray. + S32 rez_status = getRezzedStatus(); + if (rez_status != mLastRezzedStatus) + { + LL_DEBUGS("Avatar") << avString() << "rez state change: " << mLastRezzedStatus << " -> " << rez_status << LL_ENDL; + bool is_cloud_or_gray = (rez_status==0 || rez_status==1); + bool was_cloud_or_gray = (mLastRezzedStatus==0 || mLastRezzedStatus==1); + bool is_cloud = (rez_status==0); + bool was_cloud = (mLastRezzedStatus==0); + + // Non-cloud to cloud + if (is_cloud && !was_cloud) + { + // start cloud timer. + getPhases().startPhase("cloud"); + } + else if (was_cloud && !is_cloud) + { + // stop cloud timer, which will capture stats. + getPhases().stopPhase("cloud"); + } + + // Non-cloud-or-gray to cloud-or-gray + if (is_cloud_or_gray && !was_cloud_or_gray) + { + // start cloud-or-gray timer. + getPhases().startPhase("cloud-or-gray"); + } + else if (was_cloud_or_gray && !is_cloud_or_gray) + { + // stop cloud-or-gray timer, which will capture stats. + getPhases().stopPhase("cloud-or-gray"); + } + + mLastRezzedStatus = rez_status; + } +} + // call periodically to keep isFullyLoaded up to date. // returns true if the value has changed. BOOL LLVOAvatar::updateIsFullyLoaded() { const BOOL loading = getIsCloud(); + updateRezzedStatusTimers(); updateRuthTimer(loading); return processFullyLoadedChange(loading); } @@ -6434,27 +6553,19 @@ void LLVOAvatar::updateRuthTimer(bool loading) if (mPreviousFullyLoaded) { mRuthTimer.reset(); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) - { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' became cloud." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezCloudNotification",args); - } - mRuthDebugTimer.reset(); + debugAvatarRezTime("AvatarRezCloudNotification","became cloud"); } const F32 LOADING_TIMEOUT__SECONDS = 120.f; if (mRuthTimer.getElapsedTimeF32() > LOADING_TIMEOUT__SECONDS) { - llinfos << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' " + LL_DEBUGS("Avatar") << avString() + << "Ruth Timer timeout: Missing texture data for '" << getFullname() << "' " << "( Params loaded : " << !visualParamWeightsAreDefault() << " ) " << "( Lower : " << isTextureDefined(TEX_LOWER_BAKED) << " ) " << "( Upper : " << isTextureDefined(TEX_UPPER_BAKED) << " ) " << "( Head : " << isTextureDefined(TEX_HEAD_BAKED) << " )." - << llendl; + << LL_ENDL; LLAvatarPropertiesProcessor::getInstance()->sendAvatarTexturesRequest(getID()); mRuthTimer.reset(); @@ -6471,20 +6582,13 @@ BOOL LLVOAvatar::processFullyLoadedChange(bool loading) mFullyLoaded = (mFullyLoadedTimer.getElapsedTimeF32() > PAUSE); - if (gSavedSettings.getBOOL("DebugAvatarRezTime")) + if (!mPreviousFullyLoaded && !loading && mFullyLoaded) { - if (!mPreviousFullyLoaded && !loading && mFullyLoaded) - { - llinfos << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() << "sec ] Avatar '" << getFullname() << "' resolved in " << (U32)mRuthDebugTimer.getElapsedTimeF32() << " seconds." << llendl; - LLSD args; - args["EXISTENCE"] = llformat("%d",(U32)mDebugExistenceTimer.getElapsedTimeF32()); - args["TIME"] = llformat("%d",(U32)mRuthDebugTimer.getElapsedTimeF32()); - args["NAME"] = getFullname(); - LLNotificationsUtil::add("AvatarRezNotification",args); - } + debugAvatarRezTime("AvatarRezNotification","fully loaded"); } // did our loading state "change" from last call? + // runway - why are we updating every 30 calls even if nothing has changed? const S32 UPDATE_RATE = 30; BOOL changed = ((mFullyLoaded != mPreviousFullyLoaded) || // if the value is different from the previous call @@ -6924,7 +7028,7 @@ LLColor4 LLVOAvatar::getDummyColor() void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const { - llinfos << (isSelf() ? "Self: " : "Other: ") << context << llendl; + LL_DEBUGS("Avatar") << avString() << (isSelf() ? "Self: " : "Other: ") << context << LL_ENDL; for (LLVOAvatarDictionary::Textures::const_iterator iter = LLVOAvatarDictionary::getInstance()->getTextures().begin(); iter != LLVOAvatarDictionary::getInstance()->getTextures().end(); ++iter) @@ -6934,23 +7038,23 @@ void LLVOAvatar::dumpAvatarTEs( const std::string& context ) const const LLViewerTexture* te_image = getImage(iter->first,0); if( !te_image ) { - llinfos << " " << texture_dict->mName << ": null ptr" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null ptr" << LL_ENDL; } else if( te_image->getID().isNull() ) { - llinfos << " " << texture_dict->mName << ": null UUID" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": null UUID" << LL_ENDL; } else if( te_image->getID() == IMG_DEFAULT ) { - llinfos << " " << texture_dict->mName << ": IMG_DEFAULT" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT" << LL_ENDL; } else if( te_image->getID() == IMG_DEFAULT_AVATAR ) { - llinfos << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": IMG_DEFAULT_AVATAR" << LL_ENDL; } else { - llinfos << " " << texture_dict->mName << ": " << te_image->getID() << llendl; + LL_DEBUGS("Avatar") << avString() << " " << texture_dict->mName << ": " << te_image->getID() << LL_ENDL; } } } @@ -7081,6 +7185,7 @@ void LLVOAvatar::rebuildHUD() //----------------------------------------------------------------------------- void LLVOAvatar::onFirstTEMessageReceived() { + LL_INFOS("Avatar") << avString() << LL_ENDL; if( !mFirstTEMessageReceived ) { mFirstTEMessageReceived = TRUE; @@ -7109,6 +7214,7 @@ void LLVOAvatar::onFirstTEMessageReceived() image->setLoadedCallback( onBakedTextureMasksLoaded, MORPH_MASK_REQUESTED_DISCARD, TRUE, TRUE, new LLTextureMaskData( mID ), src_callback_list, paused); } + LL_DEBUGS("Avatar") << avString() << "layer_baked, setting onInitialBakedTextureLoaded as callback" << LL_ENDL; image->setLoadedCallback( onInitialBakedTextureLoaded, MAX_DISCARD_LEVEL, FALSE, FALSE, new LLUUID( mID ), src_callback_list, paused ); } @@ -7167,14 +7273,16 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) LLMemType mt(LLMemType::MTYPE_AVATAR); -// llinfos << "processAvatarAppearance start " << mID << llendl; BOOL is_first_appearance_message = !mFirstAppearanceMessageReceived; - mFirstAppearanceMessageReceived = TRUE; + LL_INFOS("Avatar") << avString() << "processAvatarAppearance start " << mID + << " first? " << is_first_appearance_message << " self? " << isSelf() << LL_ENDL; + + if( isSelf() ) { - llwarns << "Received AvatarAppearance for self" << llendl; + llwarns << avString() << "Received AvatarAppearance for self" << llendl; if( mFirstTEMessageReceived ) { // llinfos << "processAvatarAppearance end " << mID << llendl; @@ -7202,7 +7310,10 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) } - if( !is_first_appearance_message ) + // runway - was + // if (!is_first_appearance_message ) + // which means it would be called on second appearance message - probably wrong. + if (is_first_appearance_message ) { onFirstTEMessageReceived(); } @@ -7223,6 +7334,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) bool drop_visual_params_debug = gSavedSettings.getBOOL("BlockSomeAvatarAppearanceVisualParams") && (ll_rand(2) == 0); // pretend that ~12% of AvatarAppearance messages arrived without a VisualParam block, for testing if( num_blocks > 1 && !drop_visual_params_debug) { + LL_DEBUGS("Avatar") << avString() << " handle visual params, num_blocks " << num_blocks << LL_ENDL; BOOL params_changed = FALSE; BOOL interp_params = FALSE; @@ -7295,6 +7407,7 @@ void LLVOAvatar::processAvatarAppearance( LLMessageSystem* mesgsys ) else { // AvatarAppearance message arrived without visual params + LL_DEBUGS("Avatar") << avString() << "no visual params" << LL_ENDL; if (drop_visual_params_debug) { llinfos << "Debug-faked lack of parameters on AvatarAppearance for object: " << getID() << llendl; @@ -7447,8 +7560,15 @@ void LLVOAvatar::onBakedTextureMasksLoaded( BOOL success, LLViewerFetchedTexture // static void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata ) { + + LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); + + if (selfp) + { + LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << LL_ENDL; + } if (!success && selfp) { @@ -7460,13 +7580,20 @@ void LLVOAvatar::onInitialBakedTextureLoaded( BOOL success, LLViewerFetchedTextu } } -void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, S32 discard_level, BOOL final, void* userdata) +// Static +void LLVOAvatar::onBakedTextureLoaded(BOOL success, + LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* aux_src, + S32 discard_level, BOOL final, void* userdata) { //llinfos << "onBakedTextureLoaded: " << src_vi->getID() << llendl; LLUUID id = src_vi->getID(); LLUUID *avatar_idp = (LLUUID *)userdata; LLVOAvatar *selfp = (LLVOAvatar *)gObjectList.findObject(*avatar_idp); + if (selfp) + { + LL_DEBUGS("Avatar") << selfp->avString() << "discard_level " << discard_level << " success " << success << " final " << final << " id " << src_vi->getID() << LL_ENDL; + } if (selfp && !success) { @@ -7488,6 +7615,8 @@ void LLVOAvatar::onBakedTextureLoaded(BOOL success, LLViewerFetchedTexture *src_ // Called when baked texture is loaded and also when we start up with a baked texture void LLVOAvatar::useBakedTexture( const LLUUID& id ) { + + /* if(id == head_baked->getID()) mHeadBakedLoaded = TRUE; mLastHeadBakedID = id; @@ -7498,6 +7627,7 @@ void LLVOAvatar::useBakedTexture( const LLUUID& id ) LLViewerTexture* image_baked = getImage( mBakedTextureDatas[i].mTextureIndex, 0 ); if (id == image_baked->getID()) { + LL_DEBUGS("Avatar") << avString() << " i " << i << " id " << id << LL_ENDL; mBakedTextureDatas[i].mIsLoaded = true; mBakedTextureDatas[i].mLastTextureIndex = id; mBakedTextureDatas[i].mIsUsed = true; @@ -7672,6 +7802,9 @@ void LLVOAvatar::cullAvatarsByPixelArea() } } + // runway - this doesn't detect gray/grey state. + // think we just need to be checking self av since it's the only + // one with lltexlayer stuff. S32 grey_avatars = 0; if (LLVOAvatar::areAllNearbyInstancesBaked(grey_avatars)) { @@ -8475,7 +8608,9 @@ void LLVOAvatar::idleUpdateRenderCost() } } - setDebugText(llformat("%d", cost)); + + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + setDebugText(llformat("%s %d", viz_string.c_str(), cost)); mVisualComplexity = cost; F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 6a4e09593c..6fb56a4c0b 100644..100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -48,6 +48,7 @@ #include "lltexglobalcolor.h" #include "lldriverparam.h" #include "material_codes.h" // LL_MCODE_END +#include "llviewerstats.h" extern const LLUUID ANIM_AGENT_BODY_NOISE; extern const LLUUID ANIM_AGENT_BREATHE_ROT; @@ -277,14 +278,27 @@ public: public: BOOL isFullyLoaded() const; bool isTooComplex() const; - bool visualParamWeightsAreDefault(); + bool visualParamWeightsAreDefault(); + virtual BOOL getIsCloud() const; + BOOL isFullyTextured() const; + BOOL hasGray() const; + S32 getRezzedStatus() const; // 0 = cloud, 1 = gray, 2 = fully textured. + void updateRezzedStatusTimers(); + + S32 mLastRezzedStatus; + + LLViewerStats::PhaseMap& getPhases() + { + return mPhases; + } + protected: - virtual BOOL getIsCloud(); BOOL updateIsFullyLoaded(); BOOL processFullyLoadedChange(bool loading); void updateRuthTimer(bool loading); F32 calcMorphAmount(); private: + BOOL mFirstFullyVisible; BOOL mFullyLoaded; BOOL mPreviousFullyLoaded; BOOL mFullyLoadedInitialized; @@ -292,6 +306,28 @@ private: S32 mVisualComplexity; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; + +public: + class ScopedPhaseSetter + { + public: + ScopedPhaseSetter(LLVOAvatar *avatarp, std::string phase_name): + mAvatar(avatarp), mPhaseName(phase_name) + { + if (mAvatar) { mAvatar->getPhases().startPhase(mPhaseName); } + } + ~ScopedPhaseSetter() + { + if (mAvatar) { mAvatar->getPhases().stopPhase(mPhaseName); } + } + private: + std::string mPhaseName; + LLVOAvatar* mAvatar; + }; + +private: + LLViewerStats::PhaseMap mPhases; + protected: LLFrameTimer mInvisibleTimer; @@ -518,9 +554,10 @@ public: virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, U32 index = 0) const; virtual BOOL isTextureVisible(LLVOAvatarDefines::ETextureIndex type, LLWearable *wearable) const; -protected: BOOL isFullyBaked(); static BOOL areAllNearbyInstancesBaked(S32& grey_avatars); + static void getNearbyRezzedStats(std::vector<S32>& counts); + static std::string rezStatusToString(S32 status); //-------------------------------------------------------------------- // Baked textures @@ -882,6 +919,7 @@ private: public: std::string getFullname() const; // Returns "FirstName LastName" + std::string avString() const; // Frequently used string in log messages "Avatar '<full name'" protected: static void getAnimLabels(LLDynamicArray<std::string>* labels); static void getAnimNames(LLDynamicArray<std::string>* names); @@ -983,7 +1021,9 @@ private: // Avatar Rez Metrics //-------------------------------------------------------------------- public: + void debugAvatarRezTime(std::string notification_name, std::string comment = ""); F32 debugGetExistenceTimeElapsedF32() const { return mDebugExistenceTimer.getElapsedTimeF32(); } + protected: LLFrameTimer mRuthDebugTimer; // For tracking how long it takes for av to rez LLFrameTimer mDebugExistenceTimer; // Debugging for how long the avatar has been in memory. diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index f063653cc5..d2609e5587 100644..100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -58,6 +58,8 @@ #include "llappearancemgr.h" #include "llmeshrepository.h" #include "llvovolume.h" +#include "llsdutil.h" +#include "llstartup.h" #if LL_MSVC // disable boost::lexical_cast warning @@ -75,6 +77,39 @@ BOOL isAgentAvatarValid() (!gAgentAvatarp->isDead())); } +void selfStartPhase(const std::string& phase_name) +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->getPhases().startPhase(phase_name); + } +} + +void selfStopPhase(const std::string& phase_name) +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->getPhases().stopPhase(phase_name); + } +} + +void selfClearPhases() +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->getPhases().clearPhases(); + gAgentAvatarp->mLastRezzedStatus = -1; + } +} + +void selfStopAllPhases() +{ + if (isAgentAvatarValid()) + { + gAgentAvatarp->getPhases().stopAllPhases(); + } +} + using namespace LLVOAvatarDefines; /********************************************************************************* @@ -131,7 +166,8 @@ LLVOAvatarSelf::LLVOAvatarSelf(const LLUUID& id, LLVOAvatar(id, pcode, regionp), mScreenp(NULL), mLastRegionHandle(0), - mRegionCrossingCount(0) + mRegionCrossingCount(0), + mInitialBakesLoaded(false) { gAgentWearables.setAvatarObject(this); @@ -164,6 +200,7 @@ void LLVOAvatarSelf::initInstance() { mDebugBakedTextureTimes[i][0] = -1.0f; mDebugBakedTextureTimes[i][1] = -1.0f; + mInitialBakeIDs[i] = LLUUID::null; } status &= buildMenus(); @@ -762,6 +799,41 @@ void LLVOAvatarSelf::stopMotionFromSource(const LLUUID& source_id) } } +//virtual +U32 LLVOAvatarSelf::processUpdateMessage(LLMessageSystem *mesgsys, + void **user_data, + U32 block_num, + const EObjectUpdateType update_type, + LLDataPacker *dp) +{ + U32 retval = LLVOAvatar::processUpdateMessage(mesgsys,user_data,block_num,update_type,dp); + + if (mInitialBakesLoaded == false && retval == 0x0) + { + // call update textures to force the images to be created + updateMeshTextures(); + + // unpack the texture UUIDs to the texture slots + retval = unpackTEMessage(mesgsys, _PREHASH_ObjectData, block_num); + + // need to trigger a few operations to get the avatar to use the new bakes + for (U32 i = 0; i < mBakedTextureDatas.size(); i++) + { + const LLVOAvatarDefines::ETextureIndex te = mBakedTextureDatas[i].mTextureIndex; + LLUUID texture_id = getTEImage(te)->getID(); + setNewBakedTexture(te, texture_id); + mInitialBakeIDs[i] = texture_id; + } + + onFirstTEMessageReceived(); + + mInitialBakesLoaded = true; + } + + return retval; +} + + void LLVOAvatarSelf::setLocalTextureTE(U8 te, LLViewerTexture* image, U32 index) { if (te >= TEX_NUM_INDICES) @@ -1889,7 +1961,7 @@ void LLVOAvatarSelf::dumpTotalLocalTextureByteCount() llinfos << "Total Avatar LocTex GL:" << (gl_bytes/1024) << "KB" << llendl; } -BOOL LLVOAvatarSelf::getIsCloud() +BOOL LLVOAvatarSelf::getIsCloud() const { // do we have our body parts? if (gAgentWearables.getWearableCount(LLWearableType::WT_SHAPE) == 0 || @@ -2055,6 +2127,80 @@ const std::string LLVOAvatarSelf::debugDumpAllLocalTextureDataInfo() const return text; } +// Dump avatar metrics data. +LLSD LLVOAvatarSelf::metricsData() +{ + // runway - add region info + LLSD result; + result["id"] = getID(); + result["rez_status"] = LLVOAvatar::rezStatusToString(getRezzedStatus()); + result["is_self"] = isSelf(); + std::vector<S32> rez_counts; + LLVOAvatar::getNearbyRezzedStats(rez_counts); + result["nearby"] = LLSD::emptyMap(); + for (S32 i=0; i<rez_counts.size(); ++i) + { + std::string rez_status_name = LLVOAvatar::rezStatusToString(i); + result["nearby"][rez_status_name] = rez_counts[i]; + } + result["timers"]["debug_existence"] = mDebugExistenceTimer.getElapsedTimeF32(); + result["timers"]["ruth_debug"] = mRuthDebugTimer.getElapsedTimeF32(); + result["timers"]["ruth"] = mRuthTimer.getElapsedTimeF32(); + result["timers"]["invisible"] = mInvisibleTimer.getElapsedTimeF32(); + result["timers"]["fully_loaded"] = mFullyLoadedTimer.getElapsedTimeF32(); + result["phases"] = getPhases().dumpPhases(); + result["startup"] = LLStartUp::getPhases().dumpPhases(); + + return result; +} + +class ViewerAppearanceChangeMetricsResponder: public LLCurl::Responder +{ +public: + ViewerAppearanceChangeMetricsResponder() + { + } + + virtual void completed(U32 status, + const std::string& reason, + const LLSD& content) + { + if (isGoodStatus(status)) + { + LL_DEBUGS("Avatar") << "OK" << LL_ENDL; + result(content); + } + else + { + LL_WARNS("Avatar") << "Failed " << status << " reason " << reason << LL_ENDL; + error(status,reason); + } + } +}; + +void LLVOAvatarSelf::sendAppearanceChangeMetrics() +{ + // gAgentAvatarp->stopAllPhases(); + + LLSD msg = metricsData(); + msg["message"] = "ViewerAppearanceChangeMetrics"; + + LL_DEBUGS("Avatar") << avString() << "message: " << ll_pretty_print_sd(msg) << LL_ENDL; + std::string caps_url; + if (getRegion()) + { + // runway - change here to activate. + caps_url = getRegion()->getCapability("ViewerMetrics"); + } + if (!caps_url.empty()) + { + LLCurlRequest::headers_t headers; + LLHTTPClient::post(caps_url, + msg, + new ViewerAppearanceChangeMetricsResponder); + } +} + const LLUUID& LLVOAvatarSelf::grabBakedTexture(EBakedTextureIndex baked_index) const { if (canGrabBakedTexture(baked_index)) @@ -2253,11 +2399,25 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) if (isAllLocalTextureDataFinal()) { LLNotificationsUtil::add("AvatarRezSelfBakedDoneNotification",args); + LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() + << "sec ]" + << avString() + << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() + << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() + << " Notification " << "AvatarRezSelfBakedDoneNotification" + << llendl; } else { args["STATUS"] = debugDumpAllLocalTextureDataInfo(); LLNotificationsUtil::add("AvatarRezSelfBakedUpdateNotification",args); + LL_DEBUGS("Avatar") << "REZTIME: [ " << (U32)mDebugExistenceTimer.getElapsedTimeF32() + << "sec ]" + << avString() + << "RuthTimer " << (U32)mRuthDebugTimer.getElapsedTimeF32() + << " SelfLoadTimer " << (U32)mDebugSelfLoadTimer.getElapsedTimeF32() + << " Notification " << "AvatarRezSelfBakedUpdateNotification" + << llendl; } } @@ -2265,7 +2425,7 @@ void LLVOAvatarSelf::setNewBakedTexture( ETextureIndex te, const LLUUID& uuid ) } } -// FIXME: This is never called. Something may be broken. +// FIXME: This is not called consistently. Something may be broken. void LLVOAvatarSelf::outputRezDiagnostics() const { if(!gSavedSettings.getBOOL("DebugAvatarLocalTexLoadedTime")) @@ -2274,11 +2434,11 @@ void LLVOAvatarSelf::outputRezDiagnostics() const } const F32 final_time = mDebugSelfLoadTimer.getElapsedTimeF32(); - llinfos << "REZTIME: Myself rez stats:" << llendl; - llinfos << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl; - llinfos << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; - llinfos << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; - llinfos << "\t Load time for each texture: " << llendl; + LL_DEBUGS("Avatar") << "REZTIME: Myself rez stats:" << llendl; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to load wearables: " << (S32)mDebugTimeWearablesLoaded << llendl; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud: " << (S32)mDebugTimeAvatarVisible << llendl; + LL_DEBUGS("Avatar") << "\t Time from avatar creation to de-cloud for others: " << (S32)final_time << llendl; + LL_DEBUGS("Avatar") << "\t Load time for each texture: " << llendl; for (U32 i = 0; i < LLVOAvatarDefines::TEX_NUM_INDICES; ++i) { std::stringstream out; @@ -2302,12 +2462,14 @@ void LLVOAvatarSelf::outputRezDiagnostics() const // Don't print out non-existent textures. if (j != 0) - llinfos << out.str() << llendl; + { + LL_DEBUGS("Avatar") << out.str() << LL_ENDL; + } } - llinfos << "\t Time points for each upload (start / finish)" << llendl; + LL_DEBUGS("Avatar") << "\t Time points for each upload (start / finish)" << llendl; for (U32 i = 0; i < LLVOAvatarDefines::BAKED_NUM_INDICES; ++i) { - llinfos << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; + LL_DEBUGS("Avatar") << "\t\t (" << i << ") \t" << (S32)mDebugBakedTextureTimes[i][0] << " / " << (S32)mDebugBakedTextureTimes[i][1] << llendl; } for (LLVOAvatarDefines::LLVOAvatarDictionary::BakedTextures::const_iterator baked_iter = LLVOAvatarDefines::LLVOAvatarDictionary::getInstance()->getBakedTextures().begin(); @@ -2319,15 +2481,16 @@ void LLVOAvatarSelf::outputRezDiagnostics() const if (!layerset) continue; const LLTexLayerSetBuffer *layerset_buffer = layerset->getComposite(); if (!layerset_buffer) continue; - llinfos << layerset_buffer->dumpTextureInfo() << llendl; + LL_DEBUGS("Avatar") << layerset_buffer->dumpTextureInfo() << llendl; } } void LLVOAvatarSelf::outputRezTiming(const std::string& msg) const { - LL_DEBUGS("Avatar Rez") + LL_INFOS("Avatar") + << avString() << llformat("%s. Time from avatar creation: %.2f", msg.c_str(), mDebugSelfLoadTimer.getElapsedTimeF32()) - << llendl; + << LL_ENDL; } void LLVOAvatarSelf::reportAvatarRezTime() const @@ -2351,6 +2514,18 @@ void LLVOAvatarSelf::setCachedBakedTexture( ETextureIndex te, const LLUUID& uuid { if ( mBakedTextureDatas[i].mTextureIndex == te && mBakedTextureDatas[i].mTexLayerSet) { + if (mInitialBakeIDs[i] != LLUUID::null) + { + if (mInitialBakeIDs[i] == uuid) + { + llinfos << "baked texture correctly loaded at login! " << i << llendl; + } + else + { + llwarns << "baked texture does not match id loaded at login!" << i << llendl; + } + mInitialBakeIDs[i] = LLUUID::null; + } mBakedTextureDatas[i].mTexLayerSet->cancelUpload(); } } @@ -2478,6 +2653,20 @@ LLTexLayerSet* LLVOAvatarSelf::getLayerSet(ETextureIndex index) const return NULL; } +LLTexLayerSet* LLVOAvatarSelf::getLayerSet(EBakedTextureIndex baked_index) const +{ + /* switch(index) + case TEX_HEAD_BAKED: + case TEX_HEAD_BODYPAINT: + return mHeadLayerSet; */ + if (baked_index >= 0 && baked_index < BAKED_NUM_INDICES) + { + return mBakedTextureDatas[baked_index].mTexLayerSet; + } + return NULL; +} + + // static void LLVOAvatarSelf::onCustomizeStart() { @@ -2558,49 +2747,6 @@ BOOL LLVOAvatarSelf::needsRenderBeam() // static void LLVOAvatarSelf::deleteScratchTextures() { - if(gAuditTexture) - { - S32 total_tex_size = sScratchTexBytes ; - S32 tex_size = SCRATCH_TEX_WIDTH * SCRATCH_TEX_HEIGHT ; - - if( sScratchTexNames.checkData( GL_LUMINANCE ) ) - { - LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= tex_size ; - } - if( sScratchTexNames.checkData( GL_ALPHA ) ) - { - LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= tex_size ; - } - if( sScratchTexNames.checkData( GL_COLOR_INDEX ) ) - { - LLImageGL::decTextureCounter(tex_size, 1, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= tex_size ; - } - if( sScratchTexNames.checkData( LLRender::sGLCoreProfile ? GL_RG : GL_LUMINANCE_ALPHA ) ) - { - LLImageGL::decTextureCounter(tex_size, 2, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= 2 * tex_size ; - } - if( sScratchTexNames.checkData( GL_RGB ) ) - { - LLImageGL::decTextureCounter(tex_size, 3, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= 3 * tex_size ; - } - if( sScratchTexNames.checkData( GL_RGBA ) ) - { - LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= 4 * tex_size ; - } - //others - while(total_tex_size > 0) - { - LLImageGL::decTextureCounter(tex_size, 4, LLViewerTexture::AVATAR_SCRATCH_TEX) ; - total_tex_size -= 4 * tex_size ; - } - } - for( LLGLuint* namep = sScratchTexNames.getFirstData(); namep; namep = sScratchTexNames.getNextData() ) diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 655fb3a012..543891ca63 100644..100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -93,15 +93,27 @@ public: /*virtual*/ void updateVisualParams(); /*virtual*/ void idleUpdateAppearanceAnimation(); + /*virtual*/ U32 processUpdateMessage(LLMessageSystem *mesgsys, + void **user_data, + U32 block_num, + const EObjectUpdateType update_type, + LLDataPacker *dp); + private: // helper function. Passed in param is assumed to be in avatar's parameter list. BOOL setParamWeight(LLViewerVisualParam *param, F32 weight, BOOL upload_bake = FALSE ); + /** Initialization ** ** *******************************************************************************/ +private: + LLUUID mInitialBakeIDs[6]; + bool mInitialBakesLoaded; + + /******************************************************************************** ** ** ** STATE @@ -121,7 +133,7 @@ public: // Loading state //-------------------------------------------------------------------- public: - /*virtual*/ BOOL getIsCloud(); + /*virtual*/ BOOL getIsCloud() const; //-------------------------------------------------------------------- // Region state @@ -229,6 +241,7 @@ public: void requestLayerSetUpload(LLVOAvatarDefines::EBakedTextureIndex i); void requestLayerSetUpdate(LLVOAvatarDefines::ETextureIndex i); LLTexLayerSet* getLayerSet(LLVOAvatarDefines::ETextureIndex index) const; + LLTexLayerSet* getLayerSet(LLVOAvatarDefines::EBakedTextureIndex baked_index) const; //-------------------------------------------------------------------- // Composites @@ -369,6 +382,8 @@ public: const LLTexLayerSet* debugGetLayerSet(LLVOAvatarDefines::EBakedTextureIndex index) const { return mBakedTextureDatas[index].mTexLayerSet; } const std::string debugDumpLocalTextureDataInfo(const LLTexLayerSet* layerset) const; // Lists out state of this particular baked texture layer const std::string debugDumpAllLocalTextureDataInfo() const; // Lists out which baked textures are at highest LOD + LLSD metricsData(); + void sendAppearanceChangeMetrics(); // send data associated with completing a change. private: LLFrameTimer mDebugSelfLoadTimer; F32 mDebugTimeWearablesLoaded; @@ -387,4 +402,9 @@ extern LLPointer<LLVOAvatarSelf> gAgentAvatarp; BOOL isAgentAvatarValid(); +void selfStartPhase(const std::string& phase_name); +void selfStopPhase(const std::string& phase_name); +void selfStopAllPhases(); +void selfClearPhases(); + #endif // LL_VO_AVATARSELF_H diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 201952876f..f922e3b4f3 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -464,6 +464,7 @@ public: RENDER_DEBUG_LOD_INFO = 0x04000000, RENDER_DEBUG_RENDER_COMPLEXITY = 0x08000000, RENDER_DEBUG_ATTACHMENT_BYTES = 0x10000000, + RENDER_DEBUG_TEXEL_DENSITY = 0x20000000 }; public: diff --git a/indra/newview/skins/default/xui/en/floater_stats.xml b/indra/newview/skins/default/xui/en/floater_stats.xml index 2fd932786b..9400f7b94f 100644 --- a/indra/newview/skins/default/xui/en/floater_stats.xml +++ b/indra/newview/skins/default/xui/en/floater_stats.xml @@ -149,13 +149,52 @@ show_per_sec="true" show_bar="false"> </stat_bar> + <stat_bar + name="object_cache_hits" + label="Object Cache Hit Rate" + stat="object_cache_hits" + bar_min="0" + bar_max="100" + unit_label="%" + tick_spacing="20" + label_spacing="20" + show_history="true" + show_per_sec="false" + show_bar="false"> + </stat_bar> </stat_view> <!--Texture Stats--> <stat_view name="texture" label="Texture" show_label="true"> - <stat_bar + <stat_bar + name="texture_cache_hits" + label="Cache Hit Rate" + stat="texture_cache_hits" + bar_min="0.f" + bar_max="100.f" + unit_label="%" + tick_spacing="20" + label_spacing="20" + show_history="true" + show_per_sec="false" + show_bar="false"> + </stat_bar> + <stat_bar + name="texture_cache_read_latency" + label="Cache Read Latency" + unit_label="msec" + stat="texture_cache_read_latency" + bar_min="0.f" + bar_max="1000.f" + tick_spacing="100" + label_spacing="200" + show_history="true" + show_per_sec="false" + show_bar="false"> + </stat_bar> + <stat_bar name="numimagesstat" label="Count" stat="numimagesstat" diff --git a/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml new file mode 100644 index 0000000000..44b6a63bca --- /dev/null +++ b/indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml @@ -0,0 +1,341 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<floater
+ legacy_header_height="18"
+ can_minimize="false"
+ height="550"
+ layout="topleft"
+ name="TexFetchDebugger"
+ help_topic="texfetchdebugger"
+ title="Texture Fetching Debugger"
+ width="540">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left="10"
+ name="total_num_fetched_label"
+ top="30"
+ width="400">
+ 1, Total number of fetched textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_fetching_requests_label"
+ top_delta="25"
+ width="400">
+ 2, Total number of fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_cache_hits_label"
+ top_delta="25"
+ width="400">
+ 3, Total number of cache hits: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_label"
+ top_delta="25"
+ width="400">
+ 4, Total number of visible textures: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_num_visible_tex_fetch_req_label"
+ top_delta="25"
+ width="450">
+ 5, Total number of visible texture fetching requests: [NUM]
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_data_label"
+ top_delta="25"
+ width="530">
+ 6, Total number of fetched data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_vis_data_label"
+ top_delta="25"
+ width="480">
+ 7, Total number of visible data: [SIZE1]KB, Decoded Data: [SIZE2]KB
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_fetched_rendered_data_label"
+ top_delta="25"
+ width="530">
+ 8, Total number of rendered data: [SIZE1]KB, Decoded Data: [SIZE2]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_read_label"
+ top_delta="25"
+ width="400">
+ 9, Total time on cache readings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_cache_write_label"
+ top_delta="25"
+ width="400">
+ 10, Total time on cache writings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_decode_label"
+ top_delta="25"
+ width="400">
+ 11, Total time on decodings: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_gl_label"
+ top_delta="25"
+ width="400">
+ 12, Total time on gl texture creation: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_http_label"
+ top_delta="25"
+ width="400">
+ 13, Total time on HTTP fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_fetch_label"
+ top_delta="25"
+ width="400">
+ 14, Total time on entire fetching: [TIME] seconds
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_refetch_vis_cache_label"
+ top_delta="25"
+ width="540">
+ 15, Refetching visibles from cache, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="25"
+ layout="topleft"
+ left_delta="0"
+ name="total_time_refetch_vis_http_label"
+ top_delta="25"
+ width="540">
+ 16, Refetching visibles from HTTP, Time: [TIME] seconds, Fetched: [SIZE]KB, [PIXEL]MPixels
+ </text>
+ <spinner
+ decimal_digits="2"
+ follows="left|top"
+ height="20"
+ increment="0.01"
+ initial_value="1.0"
+ label="17, Ratio of Texel/Pixel:"
+ label_width="130"
+ layout="topleft"
+ left_delta="0"
+ max_val="10.0"
+ min_val="0.01"
+ name="texel_pixel_ratio"
+ top_delta="30"
+ width="200">
+ <spinner.commit_callback
+ function="TexFetchDebugger.ChangeTexelPixelRatio" />
+ </spinner>
+ <button
+ follows="left|top"
+ height="20"
+ label="Start"
+ layout="topleft"
+ left_delta="0"
+ name="start_btn"
+ top_delta="30"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Start" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Reset"
+ layout="topleft"
+ left_pad="7"
+ name="clear_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Clear" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Close"
+ layout="topleft"
+ left_pad="7"
+ name="close_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Close" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Read"
+ layout="topleft"
+ left="10"
+ name="cacheread_btn"
+ top_delta="30"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheRead" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Cache Write"
+ layout="topleft"
+ left_pad="7"
+ name="cachewrite_btn"
+ top_delta="0"
+ width="80">
+ <button.commit_callback
+ function="TexFetchDebugger.CacheWrite" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="http_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.HTTPLoad" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Decode"
+ layout="topleft"
+ left_pad="7"
+ name="decode_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.Decode" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="GL Texture"
+ layout="topleft"
+ left_pad="7"
+ name="gl_btn"
+ top_delta="0"
+ width="70">
+ <button.commit_callback
+ function="TexFetchDebugger.GLTexture" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Refetch Vis Cache"
+ layout="topleft"
+ left="10"
+ name="refetchviscache_btn"
+ top_delta="30"
+ width="120">
+ <button.commit_callback
+ function="TexFetchDebugger.RefetchVisCache" />
+ </button>
+ <button
+ follows="left|top"
+ height="20"
+ label="Refetch Vis HTTP"
+ layout="topleft"
+ left_pad="7"
+ name="refetchvishttp_btn"
+ top_delta="0"
+ width="120">
+ <button.commit_callback
+ function="TexFetchDebugger.RefetchVisHTTP" />
+ </button>
+</floater>
diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index 5ba566b175..a6898c554f 100644 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -1876,7 +1876,7 @@ <menu_item_check.on_click function="Advanced.ToggleConsole" parameter="texture" /> - </menu_item_check> + </menu_item_check> <menu_item_check label="Debug Console" name="Debug Console" @@ -1898,28 +1898,6 @@ parameter="notifications_console" /> </menu_item_call> <menu_item_check - label="Texture Size Console" - name="Texture Size" - shortcut="control|shift|6"> - <menu_item_check.on_check - function="Advanced.CheckConsole" - parameter="texture size" /> - <menu_item_check.on_click - function="Advanced.ToggleConsole" - parameter="texture size" /> - </menu_item_check> - <menu_item_check - label="Texture Category Console" - name="Texture Category" - shortcut="control|shift|7"> - <menu_item_check.on_check - function="Advanced.CheckConsole" - parameter="texture category" /> - <menu_item_check.on_click - function="Advanced.ToggleConsole" - parameter="texture category" /> - </menu_item_check> - <menu_item_check label="Fast Timers" name="Fast Timers" shortcut="control|shift|9" @@ -1953,7 +1931,20 @@ function="Advanced.ToggleConsole" parameter="scene view" /> </menu_item_check> - + <menu_item_call + enabled="false" + visible="false" + label="Texture Fetch Debug Console" + name="Texture Fetch Debug Console"> + <menu_item_call.on_click + function="Floater.Show" + parameter="tex_fetch_debugger" /> + <on_enable + function="Develop.SetTexFetchDebugger" /> + <on_visible + function="Develop.SetTexFetchDebugger" /> + </menu_item_call> + <menu_item_separator/> <menu_item_call @@ -2439,6 +2430,52 @@ function="Advanced.ToggleInfoDisplay" parameter="sculpt" /> </menu_item_check> + <menu + create_jump_keys="true" + label="Texture Density" + name="Texture Density" + tear_off="true"> + <menu_item_check + label="None" + name="None"> + <menu_item_check.on_check + function="Advanced.CheckDisplayTextureDensity" + parameter="none" /> + <menu_item_check.on_click + function="Advanced.SetDisplayTextureDensity" + parameter="none" /> + </menu_item_check> + <menu_item_check + label="Current" + name="Current"> + <menu_item_check.on_check + function="Advanced.CheckDisplayTextureDensity" + parameter="current" /> + <menu_item_check.on_click + function="Advanced.SetDisplayTextureDensity" + parameter="current" /> + </menu_item_check> + <menu_item_check + label="Desired" + name="Desired"> + <menu_item_check.on_check + function="Advanced.CheckDisplayTextureDensity" + parameter="desired" /> + <menu_item_check.on_click + function="Advanced.SetDisplayTextureDensity" + parameter="desired" /> + </menu_item_check> + <menu_item_check + label="Full" + name="Full"> + <menu_item_check.on_check + function="Advanced.CheckDisplayTextureDensity" + parameter="full" /> + <menu_item_check.on_click + function="Advanced.SetDisplayTextureDensity" + parameter="full" /> + </menu_item_check> + </menu> </menu> <menu create_jump_keys="true" @@ -2606,16 +2643,6 @@ parameter="TextureLoadFullRes" /> </menu_item_check> <menu_item_check - label="Audit Textures" - name="Audit Textures"> - <menu_item_check.on_check - function="CheckControl" - parameter="AuditTexture" /> - <menu_item_check.on_click - function="ToggleControl" - parameter="AuditTexture" /> - </menu_item_check> - <menu_item_check label="Texture Atlas (experimental)" name="Texture Atlas"> <menu_item_check.on_check diff --git a/indra/newview/tests/llviewerassetstats_test.cpp b/indra/newview/tests/llviewerassetstats_test.cpp index 3faddc13c1..f8923b9868 100644..100755 --- a/indra/newview/tests/llviewerassetstats_test.cpp +++ b/indra/newview/tests/llviewerassetstats_test.cpp @@ -35,6 +35,31 @@ #include "lluuid.h" #include "llsdutil.h" #include "llregionhandle.h" +#include "../llvoavatar.h" + +void LLVOAvatar::getNearbyRezzedStats(std::vector<S32>& counts) +{ + counts.resize(3); + counts[0] = 0; + counts[1] = 0; + counts[2] = 1; +} + +// static +std::string LLVOAvatar::rezStatusToString(S32 rez_status) +{ + if (rez_status==0) return "cloud"; + if (rez_status==1) return "gray"; + if (rez_status==2) return "textured"; + return "unknown"; +} + +// static +LLViewerStats::StatsAccumulator& LLViewerStats::PhaseMap::getPhaseStats(const std::string& phase_name) +{ + static LLViewerStats::StatsAccumulator junk; + return junk; +} static const char * all_keys[] = { @@ -104,18 +129,25 @@ is_single_key_map(const LLSD & sd, const std::string & key) { return sd.isMap() && 1 == sd.size() && sd.has(key); } -#endif static bool is_double_key_map(const LLSD & sd, const std::string & key1, const std::string & key2) { return sd.isMap() && 2 == sd.size() && sd.has(key1) && sd.has(key2); } +#endif + +static bool +is_triple_key_map(const LLSD & sd, const std::string & key1, const std::string & key2, const std::string& key3) +{ + return sd.isMap() && 3 == sd.size() && sd.has(key1) && sd.has(key2) && sd.has(key3); +} + static bool is_no_stats_map(const LLSD & sd) { - return is_double_key_map(sd, "duration", "regions"); + return is_triple_key_map(sd, "duration", "regions", "avatar"); } static bool @@ -226,7 +258,7 @@ namespace tut // Once the region is set, we will get a response even with no data collection it->setRegion(region1_handle); sd_full = it->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd_full, "duration", "regions")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd_full, "duration", "regions", "avatar")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd_full["regions"], region1_handle)); LLSD sd = sd_full["regions"][0]; @@ -267,7 +299,7 @@ namespace tut it->setRegion(region1_handle); LLSD sd = it->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd[0]; @@ -292,7 +324,7 @@ namespace tut LLViewerAssetStatsFF::record_dequeue_main(LLViewerAssetType::AT_BODYPART, false, false); LLSD sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd["regions"][0]; @@ -332,7 +364,7 @@ namespace tut LLSD sd = gViewerAssetStatsThread1->asLLSD(false); ensure("Other collector is empty", is_no_stats_map(sd)); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = sd["regions"][0]; @@ -382,7 +414,7 @@ namespace tut // std::cout << sd << std::endl; - ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions")); + ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar")); ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle)); LLSD sd1 = get_region(sd, region1_handle); LLSD sd2 = get_region(sd, region2_handle); @@ -405,7 +437,7 @@ namespace tut // Reset leaves current region in place gViewerAssetStatsMain->reset(); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle)); sd2 = sd["regions"][0]; @@ -454,7 +486,7 @@ namespace tut LLSD sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct double-key LLSD map root", is_double_key_map(sd, "duration", "regions")); + ensure("Correct double-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar")); ensure("Correct double-slot LLSD array regions", is_double_slot_array(sd["regions"], region1_handle, region2_handle)); LLSD sd1 = get_region(sd, region1_handle); LLSD sd2 = get_region(sd, region2_handle); @@ -477,7 +509,7 @@ namespace tut // Reset leaves current region in place gViewerAssetStatsMain->reset(); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd, "duration", "regions")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "duration", "regions", "avatar")); ensure("Correct single-slot LLSD array regions (p2)", is_single_slot_array(sd["regions"], region2_handle)); sd2 = get_region(sd, region2_handle); ensure("Region2 is present in results", sd2.isMap()); @@ -523,7 +555,7 @@ namespace tut LLSD sd = gViewerAssetStatsThread1->asLLSD(false); ensure("Other collector is empty", is_no_stats_map(sd)); sd = gViewerAssetStatsMain->asLLSD(false); - ensure("Correct single-key LLSD map root", is_double_key_map(sd, "regions", "duration")); + ensure("Correct single-key LLSD map root", is_triple_key_map(sd, "regions", "duration", "avatar")); ensure("Correct single-slot LLSD array regions", is_single_slot_array(sd["regions"], region1_handle)); sd = get_region(sd, region1_handle); ensure("Region1 is present in results", sd.isMap()); |