summaryrefslogtreecommitdiff
path: root/indra
diff options
context:
space:
mode:
Diffstat (limited to 'indra')
-rw-r--r--[-rwxr-xr-x]indra/cmake/LLAddBuildTest.cmake0
-rwxr-xr-xindra/llimage/llimage.cpp11
-rwxr-xr-xindra/llimage/llimage.h4
-rwxr-xr-xindra/llmath/llcamera.cpp86
-rwxr-xr-xindra/llmath/llcamera.h37
-rwxr-xr-xindra/llmessage/llcurl.cpp4
-rwxr-xr-xindra/llprimitive/llmodel.cpp20
-rwxr-xr-xindra/llrender/llgl.cpp3
-rwxr-xr-xindra/llrender/llgl.h1
-rwxr-xr-x[-rw-r--r--]indra/llrender/llimagegl.cpp0
-rwxr-xr-xindra/llrender/llrendertarget.cpp4
-rwxr-xr-xindra/llui/llscrolllistcolumn.cpp3
-rwxr-xr-xindra/llui/llscrolllistctrl.cpp14
-rwxr-xr-xindra/llui/llscrolllistctrl.h2
-rwxr-xr-xindra/lscript/lscript_compile/indra.l2
-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rwxr-xr-xindra/newview/app_settings/keywords.ini3
-rwxr-xr-xindra/newview/app_settings/settings.xml12
-rwxr-xr-xindra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl1
-rwxr-xr-xindra/newview/gpu_table.txt576
-rwxr-xr-xindra/newview/llappviewer.cpp5
-rwxr-xr-xindra/newview/lldrawpoolavatar.cpp139
-rwxr-xr-xindra/newview/lldrawpoolavatar.h1
-rwxr-xr-xindra/newview/llface.cpp112
-rwxr-xr-xindra/newview/llface.h2
-rwxr-xr-xindra/newview/llfloaterland.cpp2
-rwxr-xr-xindra/newview/llmenuoptionpathfindingrebakenavmesh.cpp2
-rwxr-xr-xindra/newview/llmeshrepository.h2
-rwxr-xr-xindra/newview/llnamelistctrl.cpp4
-rwxr-xr-xindra/newview/llnamelistctrl.h2
-rwxr-xr-xindra/newview/llpanelgroupinvite.cpp35
-rwxr-xr-xindra/newview/llspatialpartition.cpp76
-rwxr-xr-xindra/newview/lltexturecache.cpp15
-rw-r--r--[-rwxr-xr-x]indra/newview/lltexturefetch.cpp0
-rwxr-xr-xindra/newview/lltoolpie.cpp9
-rwxr-xr-xindra/newview/llviewermenu.cpp45
-rwxr-xr-xindra/newview/llviewermenu.h1
-rwxr-xr-xindra/newview/llviewermessage.cpp15
-rwxr-xr-xindra/newview/llviewerobjectlist.cpp1
-rwxr-xr-xindra/newview/llviewerobjectlist.h1
-rwxr-xr-xindra/newview/llviewerpartsim.cpp11
-rwxr-xr-xindra/newview/llviewertexture.cpp23
-rwxr-xr-xindra/newview/llviewertexture.h1
-rwxr-xr-xindra/newview/llviewerwindow.cpp59
-rwxr-xr-xindra/newview/llviewerwindow.h11
-rwxr-xr-xindra/newview/llvopartgroup.cpp124
-rwxr-xr-xindra/newview/llvopartgroup.h15
-rwxr-xr-xindra/newview/llvovolume.cpp19
-rwxr-xr-xindra/newview/noise.h5
-rwxr-xr-xindra/newview/pipeline.cpp113
-rwxr-xr-xindra/newview/pipeline.h8
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_attachment_other.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_attachment_self.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_avatar_other.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_avatar_self.xml12
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_land.xml11
-rw-r--r--indra/newview/skins/default/xui/en/menu_mute_particle.xml15
-rwxr-xr-xindra/newview/skins/default/xui/en/menu_object.xml11
-rwxr-xr-xindra/newview/skins/default/xui/en/notifications.xml2
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_graphics1.xml17
-rwxr-xr-xindra/newview/skins/default/xui/en/role_actions.xml4
-rwxr-xr-xindra/newview/skins/default/xui/en/strings.xml2
62 files changed, 1101 insertions, 649 deletions
diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake
index 9bb3077797..9bb3077797 100755..100644
--- a/indra/cmake/LLAddBuildTest.cmake
+++ b/indra/cmake/LLAddBuildTest.cmake
diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp
index 1c25256e95..c8a05e1fae 100755
--- a/indra/llimage/llimage.cpp
+++ b/indra/llimage/llimage.cpp
@@ -689,8 +689,17 @@ void LLImageRaw::fill( const LLColor4U& color )
}
}
+LLPointer<LLImageRaw> LLImageRaw::duplicate()
+{
+ if(getNumRefs() < 2)
+ {
+ return this; //nobody else refences to this image, no need to duplicate.
+ }
-
+ //make a duplicate
+ LLPointer<LLImageRaw> dup = new LLImageRaw(getData(), getWidth(), getHeight(), getComponents());
+ return dup;
+}
// Src and dst can be any size. Src and dst can each have 3 or 4 components.
void LLImageRaw::copy(LLImageRaw* src)
diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h
index 4fc40ecff7..2277afc585 100755
--- a/indra/llimage/llimage.h
+++ b/indra/llimage/llimage.h
@@ -30,6 +30,7 @@
#include "lluuid.h"
#include "llstring.h"
#include "llthread.h"
+#include "llpointer.h"
const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2
const S32 MAX_IMAGE_MIP = 11; // 2048x2048
@@ -214,6 +215,9 @@ public:
// Copy operations
+ //duplicate this raw image if refCount > 1.
+ LLPointer<LLImageRaw> duplicate();
+
// Src and dst can be any size. Src and dst can each have 3 or 4 components.
void copy( LLImageRaw* src );
diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp
index 22ba26f99b..33cf185196 100755
--- a/indra/llmath/llcamera.cpp
+++ b/indra/llmath/llcamera.cpp
@@ -42,6 +42,11 @@ LLCamera::LLCamera() :
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ for (U32 i = 0; i < PLANE_MASK_NUM; i++)
+ {
+ mPlaneMask[i] = PLANE_MASK_NONE;
+ }
+
calculateFrustumPlanes();
}
@@ -52,6 +57,11 @@ LLCamera::LLCamera(F32 vertical_fov_rads, F32 aspect_ratio, S32 view_height_in_p
mPlaneCount(6),
mFrustumCornerDist(0.f)
{
+ for (U32 i = 0; i < PLANE_MASK_NUM; i++)
+ {
+ mPlaneMask[i] = PLANE_MASK_NONE;
+ }
+
mAspect = llclamp(aspect_ratio, MIN_ASPECT_RATIO, MAX_ASPECT_RATIO);
mNearPlane = llclamp(near_plane, MIN_NEAR_PLANE, MAX_NEAR_PLANE);
if(far_plane < 0) far_plane = DEFAULT_FAR_PLANE;
@@ -87,14 +97,14 @@ F32 LLCamera::getMaxView() const
void LLCamera::setUserClipPlane(LLPlane& plane)
{
- mPlaneCount = 7;
- mAgentPlanes[6] = plane;
- mPlaneMask[6] = plane.calcPlaneMask();
+ mPlaneCount = AGENT_PLANE_USER_CLIP_NUM;
+ mAgentPlanes[AGENT_PLANE_USER_CLIP] = plane;
+ mPlaneMask[AGENT_PLANE_USER_CLIP] = plane.calcPlaneMask();
}
void LLCamera::disableUserClipPlane()
{
- mPlaneCount = 6;
+ mPlaneCount = AGENT_PLANE_NO_USER_CLIP_NUM;
}
void LLCamera::setView(F32 vertical_fov_rads)
@@ -161,31 +171,33 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer)
// ---------------- test methods ----------------
-S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
+static const LLVector4a sFrustumScaler[] =
{
- static const LLVector4a scaler[] = {
- LLVector4a(-1,-1,-1),
- LLVector4a( 1,-1,-1),
- LLVector4a(-1, 1,-1),
- LLVector4a( 1, 1,-1),
- LLVector4a(-1,-1, 1),
- LLVector4a( 1,-1, 1),
- LLVector4a(-1, 1, 1),
- LLVector4a( 1, 1, 1)
- };
+ LLVector4a(-1,-1,-1),
+ LLVector4a( 1,-1,-1),
+ LLVector4a(-1, 1,-1),
+ LLVector4a( 1, 1,-1),
+ LLVector4a(-1,-1, 1),
+ LLVector4a( 1,-1, 1),
+ LLVector4a(-1, 1, 1),
+ LLVector4a( 1, 1, 1) // 8 entries
+};
+S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
+{
U8 mask = 0;
bool result = false;
LLVector4a rscale, maxp, minp;
LLSimdScalar d;
- for (U32 i = 0; i < mPlaneCount; i++)
+ U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7
+ for (U32 i = 0; i < max_planes; i++)
{
mask = mPlaneMask[i];
- if (mask != 0xff)
+ if (mask < PLANE_MASK_NUM)
{
const LLPlane& p(mAgentPlanes[i]);
p.getAt<3>(d);
- rscale.setMul(radius, scaler[mask]);
+ rscale.setMul(radius, sFrustumScaler[mask]);
minp.setSub(center, rscale);
d = -d;
if (p.dot3(minp).getF32() > d)
@@ -207,29 +219,19 @@ S32 LLCamera::AABBInFrustum(const LLVector4a &center, const LLVector4a& radius)
S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius)
{
- static const LLVector4a scaler[] = {
- LLVector4a(-1,-1,-1),
- LLVector4a( 1,-1,-1),
- LLVector4a(-1, 1,-1),
- LLVector4a( 1, 1,-1),
- LLVector4a(-1,-1, 1),
- LLVector4a( 1,-1, 1),
- LLVector4a(-1, 1, 1),
- LLVector4a( 1, 1, 1)
- };
-
U8 mask = 0;
bool result = false;
LLVector4a rscale, maxp, minp;
LLSimdScalar d;
- for (U32 i = 0; i < mPlaneCount; i++)
+ U32 max_planes = llmin(mPlaneCount, (U32) AGENT_PLANE_USER_CLIP_NUM); // mAgentPlanes[] size is 7
+ for (U32 i = 0; i < max_planes; i++)
{
mask = mPlaneMask[i];
- if ((i != 5) && (mask != 0xff))
+ if ((i != 5) && (mask < PLANE_MASK_NUM))
{
const LLPlane& p(mAgentPlanes[i]);
p.getAt<3>(d);
- rscale.setMul(radius, scaler[mask]);
+ rscale.setMul(radius, sFrustumScaler[mask]);
minp.setSub(center, rscale);
d = -d;
if (p.dot3(minp).getF32() > d)
@@ -369,7 +371,7 @@ int LLCamera::sphereInFrustum(const LLVector3 &sphere_center, const F32 radius)
bool res = false;
for (int i = 0; i < 6; i++)
{
- if (mPlaneMask[i] != 0xff)
+ if (mPlaneMask[i] != PLANE_MASK_NONE)
{
float d = mAgentPlanes[i].dist(sphere_center);
@@ -541,14 +543,14 @@ void LLCamera::ignoreAgentFrustumPlane(S32 idx)
return;
}
- mPlaneMask[idx] = 0xff;
+ mPlaneMask[idx] = PLANE_MASK_NONE;
mAgentPlanes[idx].clear();
}
void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
{
- for (int i = 0; i < 8; i++)
+ for (int i = 0; i < AGENT_FRUSTRUM_NUM; i++)
{
mAgentFrustum[i] = frust[i];
}
@@ -560,22 +562,22 @@ void LLCamera::calcAgentFrustumPlanes(LLVector3* frust)
//order of planes is important, keep most likely to fail in the front of the list
//near - frust[0], frust[1], frust[2]
- mAgentPlanes[2] = planeFromPoints(frust[0], frust[1], frust[2]);
+ mAgentPlanes[AGENT_PLANE_NEAR] = planeFromPoints(frust[0], frust[1], frust[2]);
//far
- mAgentPlanes[5] = planeFromPoints(frust[5], frust[4], frust[6]);
+ mAgentPlanes[AGENT_PLANE_FAR] = planeFromPoints(frust[5], frust[4], frust[6]);
//left
- mAgentPlanes[0] = planeFromPoints(frust[4], frust[0], frust[7]);
+ mAgentPlanes[AGENT_PLANE_LEFT] = planeFromPoints(frust[4], frust[0], frust[7]);
//right
- mAgentPlanes[1] = planeFromPoints(frust[1], frust[5], frust[6]);
+ mAgentPlanes[AGENT_PLANE_RIGHT] = planeFromPoints(frust[1], frust[5], frust[6]);
//top
- mAgentPlanes[4] = planeFromPoints(frust[3], frust[2], frust[6]);
+ mAgentPlanes[AGENT_PLANE_TOP] = planeFromPoints(frust[3], frust[2], frust[6]);
//bottom
- mAgentPlanes[3] = planeFromPoints(frust[1], frust[0], frust[4]);
+ mAgentPlanes[AGENT_PLANE_BOTTOM] = planeFromPoints(frust[1], frust[0], frust[4]);
//cache plane octant facing mask for use in AABBInFrustum
for (U32 i = 0; i < mPlaneCount; i++)
@@ -635,7 +637,7 @@ void LLCamera::calculateWorldFrustumPlanes()
LLVector3 center = mOrigin - mXAxis*mNearPlane;
mWorldPlanePos = center;
LLVector3 pnorm;
- for (int p=0; p<4; p++)
+ for (int p = 0; p < PLANE_NUM; p++)
{
mLocalPlanes[p].getVector3(pnorm);
LLVector3 norm = rotateToAbsolute(pnorm);
diff --git a/indra/llmath/llcamera.h b/indra/llmath/llcamera.h
index 0b591be622..1283cfb16b 100755
--- a/indra/llmath/llcamera.h
+++ b/indra/llmath/llcamera.h
@@ -76,26 +76,39 @@ public:
PLANE_RIGHT = 1,
PLANE_BOTTOM = 2,
PLANE_TOP = 3,
- PLANE_NUM = 4
+ PLANE_NUM = 4,
+ PLANE_MASK_NONE = 0xff // Disable this plane
};
enum {
PLANE_LEFT_MASK = (1<<PLANE_LEFT),
PLANE_RIGHT_MASK = (1<<PLANE_RIGHT),
PLANE_BOTTOM_MASK = (1<<PLANE_BOTTOM),
PLANE_TOP_MASK = (1<<PLANE_TOP),
- PLANE_ALL_MASK = 0xf
+ PLANE_ALL_MASK = 0xf,
};
enum
- {
+ { // Indexes to mAgentPlanes[] and mPlaneMask[]
AGENT_PLANE_LEFT = 0,
- AGENT_PLANE_RIGHT,
- AGENT_PLANE_NEAR,
- AGENT_PLANE_BOTTOM,
- AGENT_PLANE_TOP,
- AGENT_PLANE_FAR,
+ AGENT_PLANE_RIGHT = 1,
+ AGENT_PLANE_NEAR = 2,
+ AGENT_PLANE_BOTTOM = 3,
+ AGENT_PLANE_TOP = 4,
+ AGENT_PLANE_FAR = 5,
+ AGENT_PLANE_USER_CLIP = 6
+ };
+ enum
+ { // Sizes for mAgentPlanes[]. 7th entry is special case for user clip
+ AGENT_PLANE_NO_USER_CLIP_NUM = 6,
+ AGENT_PLANE_USER_CLIP_NUM = 7,
+ PLANE_MASK_NUM = 8 // 7 actually used, 8 is for alignment
};
+ enum
+ {
+ AGENT_FRUSTRUM_NUM = 8
+ };
+
enum {
HORIZ_PLANE_LEFT = 0,
HORIZ_PLANE_RIGHT = 1,
@@ -108,15 +121,15 @@ public:
};
private:
- LL_ALIGN_16(LLPlane mAgentPlanes[7]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
- U8 mPlaneMask[8]; // 8 for alignment
+ LL_ALIGN_16(LLPlane mAgentPlanes[AGENT_PLANE_USER_CLIP_NUM]); //frustum planes in agent space a la gluUnproject (I'm a bastard, I know) - DaveP
+ U8 mPlaneMask[PLANE_MASK_NUM]; // 8 for alignment
F32 mView; // angle between top and bottom frustum planes in radians.
F32 mAspect; // width/height
S32 mViewHeightInPixels; // for ViewHeightInPixels() only
F32 mNearPlane;
F32 mFarPlane;
- LL_ALIGN_16(LLPlane mLocalPlanes[4]);
+ LL_ALIGN_16(LLPlane mLocalPlanes[PLANE_NUM]);
F32 mFixedDistance; // Always return this distance, unless < 0
LLVector3 mFrustCenter; // center of frustum and radius squared for ultra-quick exclusion test
F32 mFrustRadiusSquared;
@@ -128,7 +141,7 @@ private:
LLVector3 mWorldPlanePos; // Position of World Planes (may be offset from camera)
public:
- LLVector3 mAgentFrustum[8]; //8 corners of 6-plane frustum
+ LLVector3 mAgentFrustum[AGENT_FRUSTRUM_NUM]; //8 corners of 6-plane frustum
F32 mFrustumCornerDist; //distance to corner of frustum against far clip plane
LLPlane& getAgentPlane(U32 idx) { return mAgentPlanes[idx]; }
diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp
index 47041a2880..f2a3e059ef 100755
--- a/indra/llmessage/llcurl.cpp
+++ b/indra/llmessage/llcurl.cpp
@@ -72,7 +72,8 @@
static const U32 EASY_HANDLE_POOL_SIZE = 5;
static const S32 MULTI_PERFORM_CALL_REPEAT = 5;
-static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation
+static const S32 CURL_REQUEST_TIMEOUT = 120; // seconds per operation
+static const S32 CURL_CONNECT_TIMEOUT = 30; //seconds to wait for a connection
static const S32 MAX_ACTIVE_REQUEST_COUNT = 100;
// DEBUG //
@@ -517,6 +518,7 @@ void LLCurl::Easy::prepRequest(const std::string& url,
//don't verify host name so urls with scrubbed host names will work (improves DNS performance)
setopt(CURLOPT_SSL_VERIFYHOST, 0);
setopt(CURLOPT_TIMEOUT, llmax(time_out, CURL_REQUEST_TIMEOUT));
+ setopt(CURLOPT_CONNECTTIMEOUT, CURL_CONNECT_TIMEOUT);
setoptString(CURLOPT_URL, url);
diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp
index 28ed051c55..5ed05e2201 100755
--- a/indra/llprimitive/llmodel.cpp
+++ b/indra/llprimitive/llmodel.cpp
@@ -628,25 +628,41 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac
if (v)
{
U32 v_idx = idx[j*stride+v_offset]*3;
+ v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount());
vert.getPosition().set(v->get(v_idx),
v->get(v_idx+1),
v->get(v_idx+2));
}
- if (n)
+ //bounds check n and t lookups because some FBX to DAE converters
+ //use negative indices and empty arrays to indicate data does not exist
+ //for a particular channel
+ if (n && n->getCount() > 0)
{
U32 n_idx = idx[j*stride+n_offset]*3;
+ n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount());
vert.getNormal().set(n->get(n_idx),
n->get(n_idx+1),
n->get(n_idx+2));
}
+ else
+ {
+ vert.getNormal().clear();
+ }
+
- if (t)
+ if (t && t->getCount() > 0)
{
U32 t_idx = idx[j*stride+t_offset]*2;
+ t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount());
vert.mTexCoord.setVec(t->get(t_idx),
t->get(t_idx+1));
}
+ else
+ {
+ vert.mTexCoord.clear();
+ }
+
verts.push_back(vert);
}
diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp
index 088ba95b75..c3005f1722 100755
--- a/indra/llrender/llgl.cpp
+++ b/indra/llrender/llgl.cpp
@@ -1154,7 +1154,8 @@ void LLGLManager::initExtensions()
// Misc
glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange);
glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange);
-
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize);
+
#if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS
LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL;
if (mHasVertexBufferObject)
diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h
index 60597fd090..75e5fe86ec 100755
--- a/indra/llrender/llgl.h
+++ b/indra/llrender/llgl.h
@@ -155,6 +155,7 @@ public:
S32 mVRAM; // VRAM in MB
S32 mGLMaxVertexRange;
S32 mGLMaxIndexRange;
+ S32 mGLMaxTextureSize;
void getPixelFormat(); // Get the best pixel format
diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp
index 38764eba23..38764eba23 100644..100755
--- a/indra/llrender/llimagegl.cpp
+++ b/indra/llrender/llimagegl.cpp
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 873a20a0c1..5ea8387c04 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -117,8 +117,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt)
bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples)
{
- resx = llmin(resx, (U32) 4096);
- resy = llmin(resy, (U32) 4096);
+ resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize);
+ resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize);
stop_glerror();
release();
diff --git a/indra/llui/llscrolllistcolumn.cpp b/indra/llui/llscrolllistcolumn.cpp
index af124d9826..cc9ff7a487 100755
--- a/indra/llui/llscrolllistcolumn.cpp
+++ b/indra/llui/llscrolllistcolumn.cpp
@@ -236,7 +236,8 @@ void LLScrollColumnHeader::handleReshape(const LLRect& new_rect, bool by_user)
// tell scroll list to layout columns again
// do immediate update to get proper feedback to resize handle
// which needs to know how far the resize actually went
- mColumn->mParentCtrl->updateColumns();
+ const bool force_update = true;
+ mColumn->mParentCtrl->updateColumns(force_update);
}
}
diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp
index 7f04c92b27..4adfd42edd 100755
--- a/indra/llui/llscrolllistctrl.cpp
+++ b/indra/llui/llscrolllistctrl.cpp
@@ -615,7 +615,6 @@ S32 LLScrollListCtrl::calcMaxContentWidth()
if (mColumnWidthsDirty)
{
- mColumnWidthsDirty = false;
// update max content width for this column, by looking at all items
column->mMaxContentWidth = column->mHeader ? LLFontGL::getFontSansSerifSmall()->getWidth(column->mLabel) + mColumnPadding + HEADING_TEXT_PADDING : 0;
item_list::iterator iter;
@@ -629,6 +628,7 @@ S32 LLScrollListCtrl::calcMaxContentWidth()
}
max_item_width += column->mMaxContentWidth;
}
+ mColumnWidthsDirty = false;
return max_item_width;
}
@@ -643,7 +643,7 @@ bool LLScrollListCtrl::updateColumnWidths()
if (!column) continue;
// update column width
- S32 new_width = column->getWidth();
+ S32 new_width = 0;
if (column->mRelWidth >= 0)
{
new_width = (S32)llround(column->mRelWidth*mItemListRect.getWidth());
@@ -652,6 +652,10 @@ bool LLScrollListCtrl::updateColumnWidths()
{
new_width = (mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns;
}
+ else
+ {
+ new_width = column->getWidth();
+ }
if (column->getWidth() != new_width)
{
@@ -693,9 +697,9 @@ void LLScrollListCtrl::updateLineHeightInsert(LLScrollListItem* itemp)
}
-void LLScrollListCtrl::updateColumns()
+void LLScrollListCtrl::updateColumns(bool force_update)
{
- if (!mColumnsDirty)
+ if (!mColumnsDirty && !force_update)
return;
mColumnsDirty = false;
@@ -749,7 +753,7 @@ void LLScrollListCtrl::updateColumns()
}
// propagate column widths to individual cells
- if (columns_changed_width)
+ if (columns_changed_width || force_update)
{
item_list::iterator iter;
for (iter = mItemList.begin(); iter != mItemList.end(); iter++)
diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h
index 8fa06cc499..7bc558f742 100755
--- a/indra/llui/llscrolllistctrl.h
+++ b/indra/llui/llscrolllistctrl.h
@@ -342,7 +342,7 @@ public:
static void onClickColumn(void *userdata);
- virtual void updateColumns();
+ virtual void updateColumns(bool force_update = false);
S32 calcMaxContentWidth();
bool updateColumnWidths();
diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l
index 1bb38bbf65..1c9f50202d 100755
--- a/indra/lscript/lscript_compile/indra.l
+++ b/indra/lscript/lscript_compile/indra.l
@@ -336,6 +336,8 @@ int yyerror(const char *fmt, ...);
"ATTACH_HUD_BOTTOM_LEFT" { count(); yylval.ival = 36; return(INTEGER_CONSTANT); }
"ATTACH_HUD_BOTTOM" { count(); yylval.ival = 37; return(INTEGER_CONSTANT); }
"ATTACH_HUD_BOTTOM_RIGHT" { count(); yylval.ival = 38; return(INTEGER_CONSTANT); }
+"ATTACH_NECK" { count(); yylval.ival = 39; return(INTEGER_CONSTANT); }
+"ATTACH_AVATAR_CENTER" { count(); yylval.ival = 40; return(INTEGER_CONSTANT); }
"LAND_LEVEL" { count(); yylval.ival = E_LANDBRUSH_LEVEL; return(INTEGER_CONSTANT); }
"LAND_RAISE" { count(); yylval.ival = E_LANDBRUSH_RAISE; return(INTEGER_CONSTANT); }
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index 4a788a01da..0f44168a4d 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-3.6.3
+3.6.4
diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini
index f0d8b77afd..a87310955f 100755
--- a/indra/newview/app_settings/keywords.ini
+++ b/indra/newview/app_settings/keywords.ini
@@ -274,7 +274,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg
ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly
ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral
ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral
-
+ATTACH_NECK Passed to llAttachToAvatar to attach task to neck
+ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center
LAND_LEVEL Passed to llModifyLand to level terrain
LAND_RAISE Passed to llModifyLand to raise terrain
LAND_LOWER Passed to llModifyLand to lower terrain
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 344079b640..72916ccf8c 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -8446,6 +8446,18 @@
<integer>0</integer>
</map>
+ <key>RenderDepthOfFieldInEditMode</key>
+ <map>
+ <key>Comment</key>
+ <string>Whether to use depth of field effect when in edit mode</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>0</integer>
+ </map>
+
<key>CameraDoFResScale</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
index 43ed41a205..efd0d03965 100755
--- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
+++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl
@@ -45,3 +45,4 @@ mat4 getObjectSkinnedTransform()
return mat;
}
+
diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt
index c64e11929d..122577b132 100755
--- a/indra/newview/gpu_table.txt
+++ b/indra/newview/gpu_table.txt
@@ -38,7 +38,7 @@ ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0
ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0
ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0
ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0
-ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0
+ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1
ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3
ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0
ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1
@@ -46,162 +46,132 @@ ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0
ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0
ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0
ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0
-ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0
-ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0
-ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3
-ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3
-ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3
-ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3
-ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3
-ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0
-ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0
-ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0
-ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0
-ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0
-ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0
-ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0
-ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0
-ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3
-ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3
-ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0
-ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3
-ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1
-ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1
-ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0
-ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0
-ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0
-ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1
-ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1
-ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0
-ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4
-ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1
-ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1
-ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0
-ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1
-ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
+ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1
+ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1
+ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1
+ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1
+ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1
+ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1
ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
-ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1
-ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1
-ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1
-ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1
-ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1
+ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1
+ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1
ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1
ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1
ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3
ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2
-ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0
+ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1
ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0
ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0
ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2
-ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3
+ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2
ATI Generic .*ATI.*Generic.* 0 0 0 0
ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0
-ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0
+ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3
ATI M52 .*ATI.*M52.* 1 1 0 0
ATI M54 .*ATI.*M54.* 1 1 0 0
ATI M56 .*ATI.*M56.* 1 1 0 0
ATI M71 .*ATI.*M71.* 1 1 0 0
ATI M72 .*ATI.*M72.* 1 1 0 0
ATI M76 .*ATI.*M76.* 3 1 0 0
-ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2
-ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2
-ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2
-ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0
-ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0
-ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2
-ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2
-ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2
-ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2
-ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2
-ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2
-ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2
-ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0
-ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0
-ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0
-ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0
-ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2
-ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0
-ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2
-ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2
-ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2
+ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2
+ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2
+ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2
+ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2
+ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2
+ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2
+ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2
+ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2
+ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2
+ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2
+ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0
+ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2
+ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2
+ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2
+ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2
+ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2
+ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2
+ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2
+ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2
+ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 1 4.2
ATI Mobility Radeon 4100 .*ATI.*Mobility.* 41.. 1 1 1 3.3
+ATI Mobility Radeon 5000 .*ATI.*Mobility.* 50.. 1 1 1 4.2
ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3
ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0
ATI Mobility Radeon 9800 .*ATI.*Mobility.* 98.* 1 1 0 0
ATI Mobility Radeon 9700 .*ATI.*Mobility.* 97.* 0 1 1 2.1
ATI Mobility Radeon 9600 .*ATI.*Mobility.* 96.* 1 1 1 2.1
-ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3
-ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3
-ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4
-ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4
-ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2
-ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3
-ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1
-ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3
-ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3
-ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0
-ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0
-ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0
-ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3
-ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4
-ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3
-ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4
-ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4
-ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4
-ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3
-ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3
-ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2
-ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0
-ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2
-ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0
-ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2
-ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1
-ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0
-ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2
-ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0
-ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2
-ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0
-ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0
-ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0
-ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0
-ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3
-ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4
-ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3
-ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3
-ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0
-ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0
-ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4
-ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3
-ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4
-ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0
-ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3
-ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0
+ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD 530v.* 1 1 1 3.3
+ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD 540v.* 1 1 1 3.3
+ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD 545v.* 2 1 1 4
+ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD 550v.* 3 1 1 4
+ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD 560v.* 3 1 1 3.2
+ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD 565v.* 3 1 1 3.3
+ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD 23.* 0 1 1 2.1
+ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD 24.* 1 1 1 3.3
+ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD 26.* 1 1 1 3.3
+ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD 27.* 3 1 0 0
+ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD 31.* 0 1 0 0
+ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD 32.* 0 1 0 0
+ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD 34.* 1 1 1 4
+ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD 36.* 1 1 1 4
+ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD 38.* 3 1 1 3.3
+ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD 42.* 1 1 1 4
+ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*(HD |HD)43.* 1 1 1 4
+ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD 45.* 1 1 1 4
+ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD 46.* 2 1 1 3.3
+ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD 48.* 3 1 1 3.3
+ATI Mobility Radeon HD 5000 Series .*ATI.*Mobility.*HD 50.* 3 1 1 3.2
+ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD 51.* 3 1 1 3.2
+ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD 53.* 3 1 0 0
+ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD 54.* 2 1 1 4.2
+ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD 55.* 3 1 0 4.2
+ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2
+ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1
+ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0
+ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2
+ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0
+ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2
+ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0
+ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0
+ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0
+ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0
+ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4
+ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3
+ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4
+ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4
+ATI Radeon HD 2900 .*ATI.*Radeon.* (HD|HD )29.. 3 1 1 3.3
+ATI Radeon HD 3000 .*ATI.*Radeon.* (HD|HD )30.. 0 1 0 0
+ATI Radeon HD 3100 .*ATI.*Radeon.* (HD|HD )31.. 1 1 0 0
+ATI Radeon HD 3200 .*ATI.*Radeon.* (HD|HD )32.. 1 1 1 4
+ATI Radeon HD 3300 .*ATI.*Radeon.* (HD|HD )33.. 1 1 1 3.3
+ATI Radeon HD 3400 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)34.. 1 1 1 4
+ATI Radeon HD 3500 .*ATI.*Radeon.* (HD|HD )35.. 2 1 0 0
+ATI Radeon HD 3600 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)36.. 3 1 1 4
+ATI Radeon HD 3700 .*ATI.*Radeon.* (HD|HD )37.. 3 1 0 3.3
ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3
-ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4
-ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0
-ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4
-ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4
-ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0
-ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3
-ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4
-ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3
-ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4
-ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2
-ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2
-ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2
-ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2
-ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2
-ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2
-ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2
-ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2
-ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2
-ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2
-ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2
-ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2
-ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2
-ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2
-ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2
-ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2
+ATI Radeon HD 3800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)38.. 3 1 1 4
+ATI Radeon HD 4100 .*ATI.*Radeon.* (HD|HD )41.. 1 1 0 0
+ATI Radeon HD 4200 .*ATI.*Radeon.* (HD|HD )42.. 1 1 1 4
+ATI Radeon HD 4300 .*ATI.*(Radeon|ASUS).* (HD4|HD 4|EAH4|4)3.. 2 1 1 4
+ATI Radeon HD 4400 .*ATI.*Radeon.* (HD|HD )44.. 2 1 0 0
+ATI Radeon HD 4500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)45.. 2 1 1 3.3
+ATI Radeon HD 4600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)46.. 3 1 1 4
+ATI Radeon HD 4700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)47.. 3 1 1 3.3
+ATI Radeon HD 4800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)48.. 3 1 1 4
+ATI Radeon HD 5400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)54.. 3 1 1 4.2
+ATI Radeon HD 5500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)55.. 3 1 1 4.2
+ATI Radeon HD 5600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)56.. 3 1 1 4.2
+ATI Radeon HD 5700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)57.. 3 1 1 4.2
+ATI Radeon HD 5800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)58.. 4 1 1 4.2
+ATI Radeon HD 5900 .*ATI.*Radeon.* (HD|HD )59.. 4 1 1 4.2
+ATI Radeon HD 6200 .*ATI.*Radeon.* (HD|HD )62.. 0 1 1 4.2
+ATI Radeon HD 6300 .*ATI.*Radeon.* (HD|HD )63.. 1 1 1 4.2
+ATI Radeon HD 6400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)64.. 3 1 1 4.2
+ATI Radeon HD 6500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)65.. 3 1 1 4.2
+ATI Radeon HD 6600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)66.. 3 1 1 4.2
+ATI Radeon HD 6700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)67.. 3 1 1 4.2
+ATI Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2
+ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2
ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0
ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1
ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4
@@ -219,17 +189,21 @@ ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1
ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0
ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0
ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0
-ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0
+ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0
ATI RS880M .*ATI.*RS880M 1 1 0 0
ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0
ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0
-ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1
+ATI Radeon X300 .*ATI.*Radeon X3.* 1 1 1 2.1
ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0
ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1
-ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1
+ATI Radeon X600 .*ATI.*(Radeon |ASUS Extreme A)X6.* 1 1 1 2.1
ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1
ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1
ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0
+ATI Radeon X1000 .*ATI.*Radeon ?X10.* 2 1 0 2.1
+ATI Radeon X1200 .*ATI.*Radeon ?X12.* 2 1 0 2.1
+ATI Radeon X1400 .*ATI.*Radeon ?X14.* 2 1 0 2.1
+ATI Radeon X2300 .*ATI.*Radeon ?X23.* 2 1 0 2.1
ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1
ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0
ATI R300 (9700) .*R300.* 0 1 1 2.1
@@ -248,41 +222,43 @@ ATI RV530 .*RV530.* 1 1 0 0
ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0
ATI RX700 .*RX700.* 1 1 0 0
AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0
+ATI ROBSON .*(AMD|ATI).*ROBSON.* 3 1 0 4
AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1
+AMD WRESTLER .*(AMD|ATI).*WRESTLER.* 3 1 1 4
+AMD SUMO .*(AMD|ATI).*SUMO.* 3 1 1 4.1
AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0
AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0
-AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0
+AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 2.1
AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0
AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0
AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0
AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0
-AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0
-AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0
+AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 1.4
+AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 2.1
AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1
AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2
AMD RV610 (HD 2400) .*RV610.* 1 1 0 0
AMD RV620 (HD 3400) .*RV620.* 1 1 0 0
AMD RV630 (HD 2600) .*RV630.* 2 1 0 0
-AMD RV635 (HD 3600) .*RV635.* 3 1 0 0
+AMD RV635 (HD 3600) .*RV635.* 3 1 0 1.4
AMD RV670 (HD 3800) .*RV670.* 3 1 0 0
AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0
AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0
AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4
-AMD RV730 (HD 4600) .*RV730.* 3 1 0 0
+AMD RV730 (HD 4600) .*RV730.* 3 1 0 1.4
AMD RV740 (HD 4700) .*RV740.* 3 1 0 0
AMD RV770 (HD 4800) .*RV770.* 3 1 0 0
AMD RV790 (HD 4800) .*RV790.* 3 1 0 0
ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3
ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0
ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0
-ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1
+ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.2
ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0
-ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0
+ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 4.1
ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0
ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0
ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2
ATI R300 (9700) .*R300.* 0 1 1 2.1
-ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2
Intel X3100 .*Intel.*X3100.* 1 1 1 2.1
Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3
Intel 830M .*Intel.*830M 0 0 0 0
@@ -308,8 +284,6 @@ Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1
Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4
Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1
Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4
-Intel HD2000 .*Intel.*HD2000.* 2 1 0 0
-Intel HD3000 .*Intel.*HD3000.* 3 1 0 0
Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4
Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1
Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1
@@ -322,113 +296,109 @@ Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1
Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1
Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0
Matrox .*Matrox.* 0 0 0 0
-Mesa .*Mesa.* 1 0 1 2.1
+Mesa .*Mesa.* 1 0 1 3
Gallium .*Gallium.* 1 1 1 2.1
-NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3
-NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3
-NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3
-NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3
-NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3
-NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3
-NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0
-NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2
-NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3
-NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3
-NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3
-NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0
-NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0
-NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0
-NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3
-NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3
-NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3
-NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0
-NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0
-NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0
-NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0
-NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0
-NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2
-NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0
-NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0
-NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3
-NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3
-NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3
-NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3
-NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3
-NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2
-NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0
-NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2
-NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2
-NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2
-NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2
-NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0
-NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2
-NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0
-NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2
-NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2
-NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2
-NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2
-NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2
-NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0
-NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0
-NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2
-NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2
-NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0
-NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0
-NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0
-NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0
-NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0
-NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2
-NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0
-NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0
+NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3
+NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3
+NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3
+NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0
+NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2
+NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3
+NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3
+NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0
+NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0
+NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3
+NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3
+NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3
+NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3
+NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3
+NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0
+NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3
+NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0
+NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3
+NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2
+NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3
+NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3
+NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3
+NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3
+NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3
+NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3
+NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0
+NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0
+NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2
+NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2
+NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2
+NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0
+NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3
+NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2
+NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2
+NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2
+NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2
+NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2
+NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2
+NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2
+NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2
+NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2
+NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2
+NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2
+NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3
+NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2
+NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2
+NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0
NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2
-NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3
-NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3
-NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0
+NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3
+NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3
+NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3
+NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0
NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3
NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3
NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3
NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3
-NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3
-NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3
-NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3
-NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3
-NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3
-NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3
-NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3
-NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3
-NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3
+NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3
+NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3
+NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3
+NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3
+NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3
+NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3
+NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3
+NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3
+NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3
NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3
NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3
-NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3
-NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3
-NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0
+NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3
+NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3
+NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3
NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3
-NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2
-NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2
-NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2
-NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2
-NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3
-NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2
-NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2
-NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0
-NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2
-NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2
-NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2
-NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3
-NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2
-NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2
-NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3
-NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2
-NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2
-NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2
-NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2
-NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3
-NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2
-NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2
-NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3
-NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2
-NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2
-NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2
+NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2
+NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3
+NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3
+NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2
+NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3
+NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2
+NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2
+NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2
+NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2
+NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2
+NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2
+NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3
+NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3
+NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2
+NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3
+NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2
+NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2
+NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2
+NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2
+NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2
+NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2
+NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2
+NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2
+NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3
+NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2
+NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2
+NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2
NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2
NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0
NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0
@@ -437,13 +407,7 @@ NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0
NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0
NVIDIA GeForce .*GeForce 256.* 0 0 0 0
NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5
-NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1
-NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0
NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5
-NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0
-NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0
-NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0
-NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0
NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2
NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1
NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1
@@ -458,33 +422,33 @@ NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1
NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1
NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1
NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1
-NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0
-NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3
-NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1
+NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3
+NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3
+NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3
NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3
-NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3
+NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3
NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3
NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3
-NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3
+NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3
NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3
-NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3
+NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3
NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0
-NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3
+NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3
NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3
-NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0
+NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3
NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3
-NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1
+NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3
NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3
-NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3
+NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3
NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3
-NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3
+NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3
NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3
-NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3
+NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3
NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3
-NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3
+NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3
NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3
-NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3
-NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3
+NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3
+NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3
NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3
NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0
NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1
@@ -495,7 +459,7 @@ NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1
NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0
NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1
NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0
-NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0
+NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5
NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0
NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0
NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1
@@ -504,13 +468,13 @@ NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0
NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0
NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0
NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1
-NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0
-NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2
+NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5
+NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1
NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0
NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1
NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0
NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1
-NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0
+NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1
NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0
NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1
NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1
@@ -528,9 +492,9 @@ NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0
NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0
NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0
NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0
-NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0
-NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0
-NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3
+NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1
+NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5
+NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1
NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0
NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0
NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0
@@ -540,7 +504,7 @@ NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0
NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0
NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3
NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0
-NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0
+NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1
NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0
NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0
NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0
@@ -548,44 +512,44 @@ NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0
NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0
NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0
NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0
-NVIDIA Quadro2 .*Quadro2.* 0 1 0 0
-NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2
-NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2
-NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0
-NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0
-NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2
-NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0
+NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5
+NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2
+NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2
+NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2
+NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2
NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0
NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3
-NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3
-NVIDIA Quadro4 .*Quadro4.* 0 1 0 0
+NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2
+NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5
NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0
NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0
-NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0
-NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1
-NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0
-NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0
-NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0
-NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3
-NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1
-NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0
-NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3
-NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2
-NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0
-NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3
-NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0
+NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1
+NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1
+NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1
+NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3
+NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3
+NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3
+NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1
+NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3
+NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1
NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3
-NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3
-NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0
-NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0
-NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0
-NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0
-NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1
-NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0
-NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2
+NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3
+NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3
+NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2
+NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0
+NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2
NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1
-NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0
-NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0
+NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1
+NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5
S3 .*S3 Graphics.* 0 0 1 1.4
SiS SiS.* 0 0 1 1.5
Trident Trident.* 0 0 0 0
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 0d6098f4fb..4be0bdcf39 100755
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -4622,11 +4622,6 @@ void LLAppViewer::idle()
llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl;
gObjectList.mNumDeadObjectUpdates = 0;
}
- if (gObjectList.mNumUnknownKills)
- {
- llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl;
- gObjectList.mNumUnknownKills = 0;
- }
if (gObjectList.mNumUnknownUpdates)
{
llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl;
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 075299386e..a0024a231c 100755
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -135,6 +135,16 @@ void LLDrawPoolAvatar::prerender()
{
sBufferUsage = GL_STREAM_DRAW_ARB;
}
+
+ if (!mDrawFace.empty())
+ {
+ const LLFace *facep = mDrawFace[0];
+ if (facep && facep->getDrawable())
+ {
+ LLVOAvatar* avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get();
+ updateRiggedVertexBuffers(avatarp);
+ }
+ }
}
LLMatrix4& LLDrawPoolAvatar::getModelView()
@@ -1434,6 +1444,65 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
}
}
+void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
+{
+ face->setGeomIndex(0);
+ face->setIndicesIndex(0);
+
+ //rigged faces do not batch textures
+ face->setTextureIndex(255);
+
+ if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
+ { //make a new buffer
+ if (sShaderLevel > 0)
+ {
+ buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
+ }
+ else
+ {
+ buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
+ }
+ buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
+ }
+ else
+ { //resize existing buffer
+ buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
+ }
+
+ face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
+ face->setVertexBuffer(buffer);
+
+ U16 offset = 0;
+
+ LLMatrix4 mat_vert = skin->mBindShapeMatrix;
+ glh::matrix4f m((F32*) mat_vert.mMatrix);
+ m = m.inverse().transpose();
+
+ F32 mat3[] =
+ { m.m[0], m.m[1], m.m[2],
+ m.m[4], m.m[5], m.m[6],
+ m.m[8], m.m[9], m.m[10] };
+
+ LLMatrix3 mat_normal(mat3);
+
+ //let getGeometryVolume know if alpha should override shiny
+ U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
+
+ if (type == LLDrawPool::POOL_ALPHA)
+ {
+ face->setPoolType(LLDrawPool::POOL_ALPHA);
+ }
+ else
+ {
+ face->setPoolType(LLDrawPool::POOL_AVATAR);
+ }
+
+ //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl;
+ face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
+
+ buffer->flush();
+}
+
void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face)
{
LLVector4a* weight = vol_face.mWeights;
@@ -1453,60 +1522,27 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
buffer->getNumIndices() != vol_face.mNumIndices ||
(drawable && drawable->isState(LLDrawable::REBUILD_ALL)))
{
- face->setGeomIndex(0);
- face->setIndicesIndex(0);
-
- //rigged faces do not batch textures
- face->setTextureIndex(255);
-
- if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable())
- { //make a new buffer
- if (sShaderLevel > 0)
+ if (drawable && drawable->isState(LLDrawable::REBUILD_ALL))
+ { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB);
- }
- else
- {
- buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB);
+ LLFace* facep = drawable->getFace(i);
+ U32 face_data_mask = facep->getRiggedVertexBufferDataMask();
+ if (face_data_mask)
+ {
+ LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer();
+ const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i);
+ getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face);
+ }
}
- buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true);
- }
- else
- { //resize existing buffer
- buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices);
- }
-
- face->setSize(vol_face.mNumVertices, vol_face.mNumIndices);
- face->setVertexBuffer(buffer);
-
- U16 offset = 0;
-
- LLMatrix4 mat_vert = skin->mBindShapeMatrix;
- glh::matrix4f m((F32*) mat_vert.mMatrix);
- m = m.inverse().transpose();
-
- F32 mat3[] =
- { m.m[0], m.m[1], m.m[2],
- m.m[4], m.m[5], m.m[6],
- m.m[8], m.m[9], m.m[10] };
-
- LLMatrix3 mat_normal(mat3);
-
- //let getGeometryVolume know if alpha should override shiny
- U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture());
+ drawable->clearState(LLDrawable::REBUILD_ALL);
- if (type == LLDrawPool::POOL_ALPHA)
- {
- face->setPoolType(LLDrawPool::POOL_ALPHA);
+ buffer = face->getVertexBuffer();
}
else
- {
- face->setPoolType(LLDrawPool::POOL_AVATAR);
+ { //just rebuild this face
+ getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face);
}
-
- face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true);
-
- buffer->flush();
}
if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime())
@@ -1591,11 +1627,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace*
}
}
}
-
- if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1))
- {
- drawable->clearState(LLDrawable::REBUILD_ALL);
- }
}
void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
@@ -1771,7 +1802,6 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar)
{
- updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_DEFERRED_SIMPLE);
}
@@ -1840,7 +1870,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar)
{
- updateRiggedVertexBuffers(avatar);
renderRigged(avatar, RIGGED_SIMPLE);
}
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 7d0368a945..4fbda1f862 100755
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -133,6 +133,7 @@ public:
void endDeferredRiggedSimple();
void endDeferredRiggedBump();
+ void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face);
void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar,
LLFace* facep,
const LLMeshSkinInfo* skin,
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index f021f4ed0f..9b2b778677 100755
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -768,7 +768,7 @@ bool less_than_max_mag(const LLVector4a& vec)
}
BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume)
+ const LLMatrix4& mat_vert_in, BOOL global_volume)
{
//get bounding box
if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED))
@@ -777,10 +777,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
LLMatrix4a mat_vert;
mat_vert.loadu(mat_vert_in);
- LLMatrix4a mat_normal;
- mat_normal.loadu(mat_normal_in);
-
- //VECTORIZE THIS
LLVector4a min,max;
if (f >= volume.getNumVolumeFaces())
@@ -797,100 +793,68 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f,
llassert(less_than_max_mag(max));
//min, max are in volume space, convert to drawable render space
- LLVector4a center;
- LLVector4a t;
- t.setAdd(min, max);
- t.mul(0.5f);
- mat_vert.affineTransform(t, center);
- LLVector4a size;
- size.setSub(max, min);
- size.mul(0.5f);
- llassert(less_than_max_mag(min));
- llassert(less_than_max_mag(max));
+ //get 8 corners of bounding box
+ LLVector4Logical mask[6];
- if (!global_volume)
+ for (U32 i = 0; i < 6; ++i)
{
- //VECTORIZE THIS
- LLVector4a scale;
- scale.load3(mDrawablep->getVObj()->getScale().mV);
- size.mul(scale);
+ mask[i].clear();
}
- // Catch potential badness from normalization before it happens
- //
- llassert(mat_normal.mMatrix[0].isFinite3() && (mat_normal.mMatrix[0].dot3(mat_normal.mMatrix[0]).getF32() > F_APPROXIMATELY_ZERO));
- llassert(mat_normal.mMatrix[1].isFinite3() && (mat_normal.mMatrix[1].dot3(mat_normal.mMatrix[1]).getF32() > F_APPROXIMATELY_ZERO));
- llassert(mat_normal.mMatrix[2].isFinite3() && (mat_normal.mMatrix[2].dot3(mat_normal.mMatrix[2]).getF32() > F_APPROXIMATELY_ZERO));
-
- mat_normal.mMatrix[0].normalize3fast();
- mat_normal.mMatrix[1].normalize3fast();
- mat_normal.mMatrix[2].normalize3fast();
+ mask[0].setElement<2>(); //001
+ mask[1].setElement<1>(); //010
+ mask[2].setElement<1>(); //011
+ mask[2].setElement<2>();
+ mask[3].setElement<0>(); //100
+ mask[4].setElement<0>(); //101
+ mask[4].setElement<2>();
+ mask[5].setElement<0>(); //110
+ mask[5].setElement<1>();
- LLVector4a v[4];
+ LLVector4a v[8];
- //get 4 corners of bounding box
- mat_normal.rotate(size,v[0]);
+ v[6] = min;
+ v[7] = max;
- //VECTORIZE THIS
- LLVector4a scale;
-
- scale.set(-1.f, -1.f, 1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[1]);
-
- scale.set(1.f, -1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[2]);
-
- scale.set(-1.f, 1.f, -1.f);
- scale.mul(size);
- mat_normal.rotate(scale, v[3]);
+ for (U32 i = 0; i < 6; ++i)
+ {
+ v[i].setSelectWithMask(mask[i], min, max);
+ }
+
+ LLVector4a tv[8];
+ //transform bounding box into drawable space
+ for (U32 i = 0; i < 8; ++i)
+ {
+ mat_vert.affineTransform(v[i], tv[i]);
+ }
+
+ //find bounding box
LLVector4a& newMin = mExtents[0];
LLVector4a& newMax = mExtents[1];
-
- newMin = newMax = center;
-
- llassert(less_than_max_mag(center));
-
- for (U32 i = 0; i < 4; i++)
- {
- LLVector4a delta;
- delta.setAbs(v[i]);
- LLVector4a min;
- min.setSub(center, delta);
- LLVector4a max;
- max.setAdd(center, delta);
- newMin.setMin(newMin,min);
- newMax.setMax(newMax,max);
+ newMin = newMax = tv[0];
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
+ for (U32 i = 1; i < 8; ++i)
+ {
+ newMin.setMin(newMin, tv[i]);
+ newMax.setMax(newMax, tv[i]);
}
if (!mDrawablep->isActive())
- {
+ { // Shift position for region
LLVector4a offset;
offset.load3(mDrawablep->getRegion()->getOriginAgent().mV);
newMin.add(offset);
newMax.add(offset);
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
}
- t.setAdd(newMin, newMax);
+ LLVector4a t;
+ t.setAdd(newMin,newMax);
t.mul(0.5f);
- llassert(less_than_max_mag(t));
-
- //VECTORIZE THIS
mCenterLocal.set(t.getF32ptr());
-
- llassert(less_than_max_mag(newMin));
- llassert(less_than_max_mag(newMax));
t.setSub(newMax,newMin);
mBoundingSphereRadius = t.getLength3().getF32()*0.5f;
diff --git a/indra/newview/llface.h b/indra/newview/llface.h
index 0687544d53..763634a3ab 100755
--- a/indra/newview/llface.h
+++ b/indra/newview/llface.h
@@ -195,7 +195,7 @@ public:
void setSize(S32 numVertices, S32 num_indices = 0, bool align = false);
BOOL genVolumeBBoxes(const LLVolume &volume, S32 f,
- const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE);
+ const LLMatrix4& mat, BOOL global_volume = FALSE);
void init(LLDrawable* drawablep, LLViewerObject* objp);
void destroy();
diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp
index 8290494c22..d4355007c1 100755
--- a/indra/newview/llfloaterland.cpp
+++ b/indra/newview/llfloaterland.cpp
@@ -2118,7 +2118,7 @@ void LLPanelLandOptions::refreshSearch()
bool can_change =
LLViewerParcelMgr::isParcelModifiableByAgent(
- parcel, GP_LAND_CHANGE_IDENTITY)
+ parcel, GP_LAND_FIND_PLACES)
&& region
&& !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH));
diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
index 2b92b0b3d1..a567d1217a 100755
--- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
+++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp
@@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize()
void LLMenuOptionPathfindingRebakeNavmesh::quit()
{
- if (mIsInitialized)
+ if (mIsInitialized) // Quitting from the login screen leaves this uninitialized
{
if (mNavMeshSlot.connected())
{
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index 8602271f84..8eaf691d6f 100755
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -413,7 +413,7 @@ public:
void startRequest() { ++mPendingUploads; }
void stopRequest() { --mPendingUploads; }
-
+
bool finished() { return mFinished; }
virtual void run();
void preStart();
diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp
index 7f396b7b7e..7ddd04fed0 100755
--- a/indra/newview/llnamelistctrl.cpp
+++ b/indra/newview/llnamelistctrl.cpp
@@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id,
}
-void LLNameListCtrl::updateColumns()
+void LLNameListCtrl::updateColumns(bool force_update)
{
- LLScrollListCtrl::updateColumns();
+ LLScrollListCtrl::updateColumns(force_update);
if (!mNameColumn.empty())
{
diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h
index 271802d48a..5aa1e1c458 100755
--- a/indra/newview/llnamelistctrl.h
+++ b/indra/newview/llnamelistctrl.h
@@ -149,7 +149,7 @@ public:
void sortByName(BOOL ascending);
- /*virtual*/ void updateColumns();
+ /*virtual*/ void updateColumns(bool force_update);
/*virtual*/ void mouseOverHighlightNthItem( S32 index );
private:
diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp
index 133b269c11..a9a3c686a6 100755
--- a/indra/newview/llpanelgroupinvite.cpp
+++ b/indra/newview/llpanelgroupinvite.cpp
@@ -85,6 +85,7 @@ public:
std::string mAlreadyInGroup;
std::string mTooManySelected;
bool mConfirmedOwnerInvite;
+ std::set<LLUUID> mInviteeIDs;
void (*mCloseCallback)(void* data);
@@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl()
}
}
+const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap.
+
void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
const uuid_vec_t& agent_ids)
{
std::string name;
LLUUID id;
+ if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES)
+ {
+ // Fail! Show a warning and don't add any names.
+ LLSD msg;
+ msg["MESSAGE"] = mTooManySelected;
+ LLNotificationsUtil::add("GenericAlert", msg);
+ return;
+ }
+
for (S32 i = 0; i < (S32)names.size(); i++)
{
name = names[i];
id = agent_ids[i];
// Make sure this agent isn't already in the list.
- bool already_in_list = false;
- std::vector<LLScrollListItem*> items = mInvitees->getAllData();
- for (std::vector<LLScrollListItem*>::iterator iter = items.begin();
- iter != items.end(); ++iter)
- {
- LLScrollListItem* item = *iter;
- if (item->getUUID() == id)
- {
- already_in_list = true;
- break;
- }
- }
- if (already_in_list)
+ if (mInviteeIDs.find(id) != mInviteeIDs.end())
{
continue;
}
@@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names,
row["columns"][0]["value"] = name;
mInvitees->addElement(row);
+ mInviteeIDs.insert(id);
}
}
@@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations()
role_member_pairs[item->getUUID()] = role_id;
}
- const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap.
if (role_member_pairs.size() > MAX_GROUP_INVITES)
{
// Fail!
@@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove()
mInvitees->getAllSelected();
if (selection.empty()) return;
+ std::vector<LLScrollListItem*>::iterator iter;
+ for(iter = selection.begin(); iter != selection.end(); ++iter)
+ {
+ mInviteeIDs.erase( (*iter)->getUUID() );
+ }
+
// Remove all selected invitees.
mInvitees->deleteSelectedItems();
mRemoveButton->setEnabled(FALSE);
@@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear()
mImplementation->mRoleNames->clear();
mImplementation->mRoleNames->removeall();
mImplementation->mOKButton->setEnabled(FALSE);
+ mImplementation->mInviteeIDs.clear();
}
void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids)
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 941c578783..9e97790df8 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -3457,7 +3457,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE)
{
- /*LLVolumeParams volume_params;
+ LLVolumeParams volume_params;
volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE );
volume_params.setBeginAndEndS( 0.f, 1.f );
volume_params.setBeginAndEndT( 0.f, 1.f );
@@ -3467,7 +3467,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume)
gGL.diffuseColor4fv(color.mV);
pushVerts(sphere);
- LLPrimitive::sVolumeManager->unrefVolume(sphere);*/
+ LLPrimitive::sVolumeManager->unrefVolume(sphere);
}
else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER)
{
@@ -3545,51 +3545,67 @@ void renderPhysicsShapes(LLSpatialGroup* group)
for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i)
{
LLDrawable* drawable = *i;
- LLVOVolume* volume = drawable->getVOVolume();
- if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
+
+ if (drawable->isSpatialBridge())
{
- if (!group->mSpatialPartition->isBridge())
+ LLSpatialBridge* bridge = drawable->asPartition()->asBridge();
+
+ if (bridge)
{
gGL.pushMatrix();
- LLVector3 trans = drawable->getRegion()->getOriginAgent();
- gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
- renderPhysicsShape(drawable, volume);
+ gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
+ bridge->renderPhysicsShapes();
gGL.popMatrix();
}
- else
- {
- renderPhysicsShape(drawable, volume);
- }
}
else
{
- LLViewerObject* object = drawable->getVObj();
- if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ LLVOVolume* volume = drawable->getVOVolume();
+ if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE )
{
- gGL.pushMatrix();
- gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
- //push face vertices for terrain
- for (S32 i = 0; i < drawable->getNumFaces(); ++i)
+ if (!group->mSpatialPartition->isBridge())
{
- LLFace* face = drawable->getFace(i);
- if (face)
+ gGL.pushMatrix();
+ LLVector3 trans = drawable->getRegion()->getOriginAgent();
+ gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]);
+ renderPhysicsShape(drawable, volume);
+ gGL.popMatrix();
+ }
+ else
+ {
+ renderPhysicsShape(drawable, volume);
+ }
+ }
+ else
+ {
+ LLViewerObject* object = drawable->getVObj();
+ if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH)
+ {
+ gGL.pushMatrix();
+ gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix);
+ //push face vertices for terrain
+ for (S32 i = 0; i < drawable->getNumFaces(); ++i)
{
- LLVertexBuffer* buff = face->getVertexBuffer();
- if (buff)
+ LLFace* face = drawable->getFace(i);
+ if (face)
{
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ LLVertexBuffer* buff = face->getVertexBuffer();
+ if (buff)
+ {
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
- gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ buff->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ gGL.diffuseColor3f(0.2f, 0.5f, 0.3f);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
- gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ gGL.diffuseColor3f(0.2f, 1.f, 0.3f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0);
+ }
}
}
+ gGL.popMatrix();
}
- gGL.popMatrix();
}
}
}
diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp
index 36a7aeb590..5bc2e971eb 100755
--- a/indra/newview/lltexturecache.cpp
+++ b/indra/newview/lltexturecache.cpp
@@ -1922,10 +1922,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis
h >>= i;
if(w * h *c > 0) //valid
{
- LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents());
- newraw->scale(w, h) ;
- raw = newraw;
-
+ //make a duplicate to keep the original raw image untouched.
+ raw = raw->duplicate();
+ raw->scale(w, h) ;
+
discardlevel += i ;
}
}
@@ -1935,9 +1935,12 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis
memcpy(mFastCachePadBuffer + sizeof(S32), &h, sizeof(S32));
memcpy(mFastCachePadBuffer + sizeof(S32) * 2, &c, sizeof(S32));
memcpy(mFastCachePadBuffer + sizeof(S32) * 3, &discardlevel, sizeof(S32));
- if(w * h * c > 0) //valid
+
+ S32 copy_size = w * h * c;
+ if(copy_size > 0) //valid
{
- memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), w * h * c);
+ copy_size = llmin(copy_size, TEXTURE_FAST_CACHE_ENTRY_SIZE - TEXTURE_FAST_CACHE_ENTRY_OVERHEAD);
+ memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), copy_size);
}
S32 offset = id * TEXTURE_FAST_CACHE_ENTRY_SIZE;
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index 6173e76a35..6173e76a35 100755..100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp
index fc9a316759..1c362c18e0 100755
--- a/indra/newview/lltoolpie.cpp
+++ b/indra/newview/lltoolpie.cpp
@@ -121,7 +121,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask)
BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask)
{
// don't pick transparent so users can't "pay" transparent objects
- mPick = gViewerWindow->pickImmediate(x, y, FALSE);
+ mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE);
mPick.mKeyMask = mask;
// claim not handled so UI focus stays same
@@ -1687,6 +1687,13 @@ BOOL LLToolPie::handleRightClickPick()
showVisualContextMenuEffect();
}
}
+ else if (mPick.mParticleOwnerID.notNull())
+ {
+ if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID())
+ {
+ gMenuMuteParticle->show(x,y);
+ }
+ }
LLTool::handleRightMouseDown(x, y, mask);
// We handled the event.
diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp
index 5e2f05f468..49eb7dc94a 100755
--- a/indra/newview/llviewermenu.cpp
+++ b/indra/newview/llviewermenu.cpp
@@ -169,6 +169,7 @@ LLContextMenu *gMenuObject = NULL;
LLContextMenu *gMenuAttachmentSelf = NULL;
LLContextMenu *gMenuAttachmentOther = NULL;
LLContextMenu *gMenuLand = NULL;
+LLContextMenu *gMenuMuteParticle = NULL;
const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents");
@@ -425,6 +426,9 @@ void init_menus()
gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>(
"menu_land.xml", gMenuHolder, registry);
+ gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>(
+ "menu_mute_particle.xml", gMenuHolder, registry);
+
///
/// set up the colors
///
@@ -2450,6 +2454,9 @@ void cleanup_menus()
delete gMenuLand;
gMenuLand = NULL;
+ delete gMenuMuteParticle;
+ gMenuMuteParticle = NULL;
+
delete gMenuBarView;
gMenuBarView = NULL;
@@ -2803,6 +2810,13 @@ bool enable_object_edit()
return enable;
}
+bool enable_mute_particle()
+{
+ const LLPickInfo& pick = LLToolPie::getInstance()->getPick();
+
+ return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID();
+}
+
// mutually exclusive - show either edit option or build in menu
bool enable_object_build()
{
@@ -6220,6 +6234,33 @@ class LLLandEdit : public view_listener_t
}
};
+class LLMuteParticle : public view_listener_t
+{
+ bool handleEvent(const LLSD& userdata)
+ {
+ LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID;
+
+ if (id.notNull())
+ {
+ std::string name;
+ gCacheName->getFullName(id, name);
+
+ LLMute mute(id, name, LLMute::AGENT);
+ if (LLMuteList::getInstance()->isMuted(mute.mID))
+ {
+ LLMuteList::getInstance()->remove(mute);
+ }
+ else
+ {
+ LLMuteList::getInstance()->add(mute);
+ LLPanelBlockedList::showPanelAndSelect(mute.mID);
+ }
+ }
+
+ return true;
+ }
+};
+
class LLWorldEnableBuyLand : public view_listener_t
{
bool handleEvent(const LLSD& userdata)
@@ -8713,6 +8754,9 @@ void initialize_menus()
view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass");
view_listener_t::addMenu(new LLLandEdit(), "Land.Edit");
+ // Particle muting
+ view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute");
+
view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass");
commit.add("Land.Buy", boost::bind(&handle_buy_land));
@@ -8735,6 +8779,7 @@ void initialize_menus()
enable.add("EnablePayObject", boost::bind(&enable_pay_object));
enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar));
enable.add("EnableEdit", boost::bind(&enable_object_edit));
+ enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle));
enable.add("VisibleBuild", boost::bind(&enable_object_build));
commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects));
enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets));
diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h
index 143420e227..7f09fc2d8f 100755
--- a/indra/newview/llviewermenu.h
+++ b/indra/newview/llviewermenu.h
@@ -177,6 +177,7 @@ extern LLContextMenu *gMenuObject;
extern LLContextMenu *gMenuAttachmentSelf;
extern LLContextMenu *gMenuAttachmentOther;
extern LLContextMenu *gMenuLand;
+extern LLContextMenu *gMenuMuteParticle;
// Needed to build menus when attachment site list available
extern LLMenuGL* gAttachSubMenu;
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index ace16396db..0db118835c 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -4570,7 +4570,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
if (id == LLUUID::null)
{
LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL;
- gObjectList.mNumUnknownKills++;
continue;
}
else
@@ -4594,18 +4593,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data)
// Do the kill
gObjectList.killObject(objectp);
}
- else
- {
- LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL;
- gObjectList.mNumUnknownKills++;
- }
}
// We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab,
// which is using the object, release the mouse capture correctly when the object dies.
// See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical().
LLSelectMgr::getInstance()->removeObjectFromSelections(id);
-
}
}
@@ -7326,8 +7319,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**)
LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance();
if(instance)
{
- instance->trackURL(
- sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
+ llinfos << "Object named " << object_name
+ << " is offering TP to region "
+ << sim_name << " position " << pos
+ << llendl;
+
+ instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]);
LLFloaterReg::showInstance("world_map", "center");
}
diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp
index caacf26cb3..66615657d8 100755
--- a/indra/newview/llviewerobjectlist.cpp
+++ b/indra/newview/llviewerobjectlist.cpp
@@ -106,7 +106,6 @@ LLViewerObjectList::LLViewerObjectList()
mNumNewObjects = 0;
mWasPaused = FALSE;
mNumDeadObjectUpdates = 0;
- mNumUnknownKills = 0;
mNumUnknownUpdates = 0;
}
diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h
index 449a4633ff..6518c25d09 100755
--- a/indra/newview/llviewerobjectlist.h
+++ b/indra/newview/llviewerobjectlist.h
@@ -188,7 +188,6 @@ public:
S32 mNumUnknownUpdates;
S32 mNumDeadObjectUpdates;
- S32 mNumUnknownKills;
S32 mNumDeadObjects;
protected:
std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects
diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp
index 6bd9f66b9c..61cdfd7818 100755
--- a/indra/newview/llviewerpartsim.cpp
+++ b/indra/newview/llviewerpartsim.cpp
@@ -488,9 +488,13 @@ void LLViewerPartSim::destroyClass()
//static
BOOL LLViewerPartSim::shouldAddPart()
{
- if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ if (sParticleCount >= MAX_PART_COUNT)
{
+ return FALSE;
+ }
+ if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount)
+ {
F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount;
frac -= PART_THROTTLE_THRESHOLD;
frac *= PART_THROTTLE_RESCALE;
@@ -500,7 +504,10 @@ BOOL LLViewerPartSim::shouldAddPart()
return FALSE;
}
}
- if (sParticleCount >= MAX_PART_COUNT)
+
+ // Check frame rate, and don't add more if the viewer is really slow
+ const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f;
+ if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES)
{
return FALSE;
}
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 6cc9f4ace1..84f66c359f 100755
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1199,10 +1199,10 @@ void LLViewerFetchedTexture::dump()
// ONLY called from LLViewerFetchedTextureList
void LLViewerFetchedTexture::destroyTexture()
{
- //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory.
- //{
- // return ;
- //}
+ if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes * 0.95f)//not ready to release unused memory.
+ {
+ return ;
+ }
if (mNeedsCreateTexture)//return if in the process of generating a new texture.
{
return ;
@@ -1290,7 +1290,12 @@ void LLViewerFetchedTexture::addToCreateTexture()
destroyRawImage();
return ;
}
- mRawImage->scale(w >> i, h >> i) ;
+
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->duplicate();
+ mRawImage->scale(w >> i, h >> i) ;
+ }
}
}
}
@@ -1521,7 +1526,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority()
else if (pixel_priority < 0.001f && !have_all_data)
{
// Not on screen but we might want some data
- if (mBoostLevel > BOOST_HIGH)
+ if (mBoostLevel > BOOST_SELECTED)
{
// Always want high boosted images
priority = 1.f;
@@ -2669,7 +2674,11 @@ void LLViewerFetchedTexture::setCachedRawImage()
--i ;
}
- mRawImage->scale(w >> i, h >> i) ;
+ {
+ //make a duplicate in case somebody else is using this raw image
+ mRawImage = mRawImage->duplicate();
+ mRawImage->scale(w >> i, h >> i) ;
+ }
}
mCachedRawImage = mRawImage ;
mRawDiscardLevel += i ;
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index c96f89017f..10101a4b9b 100755
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -101,6 +101,7 @@ public:
INVALID_TEXTURE_TYPE
};
+
typedef std::vector<LLFace*> ll_face_list_t;
typedef std::vector<LLVOVolume*> ll_volume_list_t;
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 65a906d3c0..87ae224655 100755
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -229,7 +229,9 @@ LLFrameTimer gAwayTriggerTimer;
BOOL gShowOverlayTitle = FALSE;
LLViewerObject* gDebugRaycastObject = NULL;
+LLVOPartGroup* gDebugRaycastParticle = NULL;
LLVector4a gDebugRaycastIntersection;
+LLVector4a gDebugRaycastParticleIntersection;
LLVector2 gDebugRaycastTexCoord;
LLVector4a gDebugRaycastNormal;
LLVector4a gDebugRaycastTangent;
@@ -2844,6 +2846,8 @@ void LLViewerWindow::updateUI()
&gDebugRaycastTangent,
&gDebugRaycastStart,
&gDebugRaycastEnd);
+
+ gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL);
}
updateMouseDelta();
@@ -3664,7 +3668,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback
pick_transparent = TRUE;
}
- LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback);
+ LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback);
schedulePick(pick_info);
}
@@ -3720,7 +3724,7 @@ void LLViewerWindow::returnEmptyPicks()
}
// Performs the GL object/land pick.
-LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent)
+LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle)
{
BOOL in_build_mode = LLFloaterReg::instanceVisible("build");
if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha)
@@ -3729,10 +3733,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans
// "Show Debug Alpha" means no object actually transparent
pick_transparent = TRUE;
}
-
+
// shortcut queueing in mPicks and just update mLastPick in place
MASK key_mask = gKeyboard->currentMask(TRUE);
- mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL);
+ mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL);
mLastPick.fetchResults();
return mLastPick;
@@ -4291,7 +4295,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
F32 scale_factor = 1.0f ;
if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height))
{
- if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
+ if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) &&
+ (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui)
{
if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true))
{
@@ -4306,6 +4311,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
snapshot_height = image_height;
reset_deferred = true;
mWorldViewRectRaw.set(0, image_height, image_width, 0);
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.bindTarget();
}
else
@@ -4515,6 +4522,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei
if (reset_deferred)
{
mWorldViewRectRaw = window_rect;
+ LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() );
+ LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() );
scratch_space.flush();
scratch_space.release();
gPipeline.allocateScreenBuffer(original_width, original_height);
@@ -5128,13 +5137,15 @@ LLPickInfo::LLPickInfo()
mTangent(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(FALSE)
+ mPickTransparent(FALSE),
+ mPickParticle(FALSE)
{
}
LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_uv_coords,
void (*pick_callback)(const LLPickInfo& pick_info))
: mMousePt(mouse_pos),
@@ -5150,7 +5161,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos,
mTangent(),
mBinormal(),
mHUDIcon(NULL),
- mPickTransparent(pick_transparent)
+ mPickTransparent(pick_transparent),
+ mPickParticle(pick_particle)
{
}
@@ -5168,6 +5180,10 @@ void LLPickInfo::fetchResults()
LLVector4a origin;
origin.load3(LLViewerCamera::getInstance()->getOrigin().mV);
F32 icon_dist = 0.f;
+ LLVector4a start;
+ LLVector4a end;
+ LLVector4a particle_end;
+
if (hit_icon)
{
LLVector4a delta;
@@ -5177,14 +5193,24 @@ void LLPickInfo::fetchResults()
LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f,
NULL, -1, mPickTransparent, &face_hit,
- &intersection, &uv, &normal, &tangent);
+ &intersection, &uv, &normal, &tangent, &start, &end);
mPickPt = mMousePt;
U32 te_offset = face_hit > -1 ? face_hit : 0;
- //unproject relative clicked coordinate from window coordinate using GL
-
+ if (mPickParticle)
+ { //get the end point of line segement to use for particle raycast
+ if (hit_object)
+ {
+ particle_end = intersection;
+ }
+ else
+ {
+ particle_end = end;
+ }
+ }
+
LLViewerObject* objectp = hit_object;
@@ -5199,6 +5225,7 @@ void LLPickInfo::fetchResults()
mHUDIcon = hit_icon;
mPickType = PICK_ICON;
mPosGlobal = mHUDIcon->getPositionGlobal();
+
}
else if (objectp)
{
@@ -5248,6 +5275,18 @@ void LLPickInfo::fetchResults()
}
}
+ if (mPickParticle)
+ { //search for closest particle to click origin out to intersection point
+ S32 part_face = -1;
+
+ LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face);
+ if (group)
+ {
+ mParticleOwnerID = group->getPartOwner(part_face);
+ mParticleSourceID = group->getPartSource(part_face);
+ }
+ }
+
if (mPickCallback)
{
mPickCallback(*this);
diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h
index 89f6e3bc26..c16b80b214 100755
--- a/indra/newview/llviewerwindow.h
+++ b/indra/newview/llviewerwindow.h
@@ -65,6 +65,7 @@ class LLWindow;
class LLRootView;
class LLWindowListener;
class LLViewerWindowListener;
+class LLVOPartGroup;
class LLPopupView;
#define PICK_HALF_WIDTH 5
@@ -87,7 +88,8 @@ public:
LLPickInfo();
LLPickInfo(const LLCoordGL& mouse_pos,
MASK keyboard_mask,
- BOOL pick_transparent,
+ BOOL pick_transparent,
+ BOOL pick_particle,
BOOL pick_surface_info,
void (*pick_callback)(const LLPickInfo& pick_info));
@@ -108,6 +110,8 @@ public:
LLVector3d mPosGlobal;
LLVector3 mObjectOffset;
LLUUID mObjectID;
+ LLUUID mParticleOwnerID;
+ LLUUID mParticleSourceID;
S32 mObjectFace;
LLHUDIcon* mHUDIcon;
LLVector3 mIntersection;
@@ -118,6 +122,7 @@ public:
LLVector4 mTangent;
LLVector3 mBinormal;
BOOL mPickTransparent;
+ BOOL mPickParticle;
void getSurfaceInfo();
private:
@@ -356,7 +361,7 @@ public:
void returnEmptyPicks();
void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE);
- LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent);
+ LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE);
LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth,
LLVector4a* intersection);
@@ -501,6 +506,8 @@ extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away
extern LLViewerObject* gDebugRaycastObject;
extern LLVector4a gDebugRaycastIntersection;
+extern LLVOPartGroup* gDebugRaycastParticle;
+extern LLVector4a gDebugRaycastParticleIntersection;
extern LLVector2 gDebugRaycastTexCoord;
extern LLVector4a gDebugRaycastNormal;
extern LLVector4a gDebugRaycastTangent;
diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp
index 43a5ddba42..8ed86b4fd5 100755
--- a/indra/newview/llvopartgroup.cpp
+++ b/indra/newview/llvopartgroup.cpp
@@ -193,8 +193,14 @@ void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax)
const LLVector3& pos_agent = getPositionAgent();
newMin.load3( (pos_agent - mScale).mV);
newMax.load3( (pos_agent + mScale).mV);
+
+ llassert(newMin.isFinite3());
+ llassert(newMax.isFinite3());
+
LLVector4a pos;
pos.load3(pos_agent.mV);
+
+ llassert(pos.isFinite3());
mDrawable->setPositionGroup(pos);
}
@@ -234,6 +240,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline)
const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw
+ LLUUID LLVOPartGroup::getPartOwner(S32 idx)
+ {
+ LLUUID ret = LLUUID::null;
+
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID();
+ }
+
+ return ret;
+ }
+
+ LLUUID LLVOPartGroup::getPartSource(S32 idx)
+ {
+ LLUUID ret = LLUUID::null;
+
+ if (idx < (S32) mViewerPartGroupp->mParticles.size())
+ {
+ LLViewerPart* part = mViewerPartGroupp->mParticles[idx];
+ if (part && part->mPartSourcep.notNull() &&
+ part->mPartSourcep->mSourceObjectp.notNull())
+ {
+ LLViewerObject* source = part->mPartSourcep->mSourceObjectp;
+ ret = source->getID();
+ }
+ }
+
+ return ret;
+ }
+
+
F32 LLVOPartGroup::getPartSize(S32 idx)
{
if (idx < (S32) mViewerPartGroupp->mParticles.size())
@@ -316,6 +353,10 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable)
inv_camera_dist_squared = 1.f / camera_dist_squared;
else
inv_camera_dist_squared = 1.f;
+
+ llassert(llfinite(inv_camera_dist_squared));
+ llassert(!llisnan(inv_camera_dist_squared));
+
F32 area = part->mScale.mV[0] * part->mScale.mV[1] * inv_camera_dist_squared;
tot_area = llmax(tot_area, area);
@@ -387,20 +428,63 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable)
return TRUE;
}
-void LLVOPartGroup::getGeometry(S32 idx,
- LLStrider<LLVector4a>& verticesp,
- LLStrider<LLVector3>& normalsp,
- LLStrider<LLVector2>& texcoordsp,
- LLStrider<LLColor4U>& colorsp,
- LLStrider<U16>& indicesp)
+
+BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector4a* intersection,
+ LLVector2* tex_coord,
+ LLVector4a* normal,
+ LLVector4a* bi_normal)
{
- if (idx >= (S32) mViewerPartGroupp->mParticles.size())
+ LLVector4a dir;
+ dir.setSub(end, start);
+
+ F32 closest_t = 2.f;
+ BOOL ret = FALSE;
+
+ for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx)
{
- return;
+ const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+
+ LLVector4a v[4];
+ LLStrider<LLVector4a> verticesp;
+ verticesp = v;
+
+ getGeometry(part, verticesp);
+
+ F32 a,b,t;
+ if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a,b,t) ||
+ LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, a,b,t))
+ {
+ if (t >= 0.f &&
+ t <= 1.f &&
+ t < closest_t)
+ {
+ ret = TRUE;
+ closest_t = t;
+ if (face_hit)
+ {
+ *face_hit = idx;
+ }
+
+ if (intersection)
+ {
+ LLVector4a intersect = dir;
+ intersect.mul(closest_t);
+ intersection->setAdd(intersect, start);
+ }
+ }
+ }
}
- const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+ return ret;
+}
+void LLVOPartGroup::getGeometry(const LLViewerPart& part,
+ LLStrider<LLVector4a>& verticesp)
+{
LLVector4a part_pos_agent;
part_pos_agent.load3(part.mPosAgent.mV);
LLVector4a camera_agent;
@@ -452,8 +536,6 @@ void LLVOPartGroup::getGeometry(S32 idx,
up.mul(0.5f*part.mScale.mV[1]);
- LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
-
//HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should)
// this works because there is actually a 4th float stored after the vertex position which is used as a texture index
// also, somebody please VECTORIZE THIS
@@ -472,6 +554,25 @@ void LLVOPartGroup::getGeometry(S32 idx,
(*verticesp++).getF32ptr()[3] = 0.f;
verticesp->setAdd(ppamu, right);
(*verticesp++).getF32ptr()[3] = 0.f;
+}
+
+
+
+void LLVOPartGroup::getGeometry(S32 idx,
+ LLStrider<LLVector4a>& verticesp,
+ LLStrider<LLVector3>& normalsp,
+ LLStrider<LLVector2>& texcoordsp,
+ LLStrider<LLColor4U>& colorsp,
+ LLStrider<U16>& indicesp)
+{
+ if (idx >= (S32) mViewerPartGroupp->mParticles.size())
+ {
+ return;
+ }
+
+ const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx]));
+
+ getGeometry(part, verticesp);
*colorsp++ = part.mColor;
*colorsp++ = part.mColor;
@@ -480,6 +581,7 @@ void LLVOPartGroup::getGeometry(S32 idx,
if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK))
{ //not fullbright, needs normal
+ LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis();
*normalsp++ = normal;
*normalsp++ = normal;
*normalsp++ = normal;
diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h
index 42c1252d01..2befb01823 100755
--- a/indra/newview/llvopartgroup.h
+++ b/indra/newview/llvopartgroup.h
@@ -69,11 +69,23 @@ public:
virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax);
virtual U32 getPartitionType() const;
+ /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end,
+ S32 face,
+ BOOL pick_transparent,
+ S32* face_hit,
+ LLVector4a* intersection,
+ LLVector2* tex_coord,
+ LLVector4a* normal,
+ LLVector4a* tangent);
+
/*virtual*/ void setPixelAreaAndAngle(LLAgent &agent);
/*virtual*/ void updateTextures();
/*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline);
/*virtual*/ BOOL updateGeometry(LLDrawable *drawable);
+ void getGeometry(const LLViewerPart& part,
+ LLStrider<LLVector4a>& verticesp);
+
void getGeometry(S32 idx,
LLStrider<LLVector4a>& verticesp,
LLStrider<LLVector3>& normalsp,
@@ -83,6 +95,9 @@ public:
void updateFaceSize(S32 idx) { }
F32 getPartSize(S32 idx);
+ LLUUID getPartOwner(S32 idx);
+ LLUUID getPartSource(S32 idx);
+
void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; }
LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; }
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 3be1f52352..e6385dceea 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -1113,7 +1113,13 @@ void LLVOVolume::sculpt()
S32 max_discard = mSculptTexture->getMaxDiscardLevel();
if (discard_level > max_discard)
- discard_level = max_discard; // clamp to the best we can do
+ {
+ discard_level = max_discard; // clamp to the best we can do
+ }
+ if(discard_level > MAX_DISCARD_LEVEL)
+ {
+ return; //we think data is not ready yet.
+ }
S32 current_discard = getVolume()->getSculptLevel() ;
if(current_discard < -2)
@@ -1452,7 +1458,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global)
continue;
}
res &= face->genVolumeBBoxes(*volume, i,
- mRelativeXform, mRelativeXformInvTrans,
+ mRelativeXform,
(mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global);
if (rebuild)
@@ -4833,7 +4839,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group)
if (is_rigged)
{
- drawablep->setState(LLDrawable::RIGGED);
+ if (!drawablep->isState(LLDrawable::RIGGED))
+ {
+ drawablep->setState(LLDrawable::RIGGED);
+
+ //first time this is drawable is being marked as rigged,
+ // do another LoD update to use avatar bounding box
+ vobj->updateLOD();
+ }
}
else
{
diff --git a/indra/newview/noise.h b/indra/newview/noise.h
index 0923bffcf2..b3efad73c5 100755
--- a/indra/newview/noise.h
+++ b/indra/newview/noise.h
@@ -310,6 +310,8 @@ static void normalize3(F32 v[3])
static void init(void)
{
+ // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value
+ srand(42);
int i, j, k;
for (i = 0 ; i < B ; i++) {
@@ -340,6 +342,9 @@ static void init(void)
for (j = 0 ; j < 3 ; j++)
g3[B + i][j] = g3[i][j];
}
+
+ // reintroduce entropy
+ srand(time(NULL)); // Flawfinder: ignore
}
#undef B
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index c25d22bbdf..f49395da34 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -163,6 +163,7 @@ S32 LLPipeline::RenderGlowIterations;
F32 LLPipeline::RenderGlowWidth;
F32 LLPipeline::RenderGlowStrength;
BOOL LLPipeline::RenderDepthOfField;
+BOOL LLPipeline::RenderDepthOfFieldInEditMode;
F32 LLPipeline::CameraFocusTransitionTime;
F32 LLPipeline::CameraFNumber;
F32 LLPipeline::CameraFocalLength;
@@ -615,6 +616,7 @@ void LLPipeline::init()
connectRefreshCachedSettingsSafe("RenderGlowWidth");
connectRefreshCachedSettingsSafe("RenderGlowStrength");
connectRefreshCachedSettingsSafe("RenderDepthOfField");
+ connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode");
connectRefreshCachedSettingsSafe("CameraFocusTransitionTime");
connectRefreshCachedSettingsSafe("CameraFNumber");
connectRefreshCachedSettingsSafe("CameraFocalLength");
@@ -1125,6 +1127,7 @@ void LLPipeline::refreshCachedSettings()
RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth");
RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength");
RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField");
+ RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode");
CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime");
CameraFNumber = gSavedSettings.getF32("CameraFNumber");
CameraFocalLength = gSavedSettings.getF32("CameraFocalLength");
@@ -4864,18 +4867,6 @@ void LLPipeline::renderPhysicsDisplay()
}
}
- for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i)
- {
- LLSpatialBridge* bridge = *i;
- if (!bridge->isDead() && hasRenderType(bridge->mDrawableType))
- {
- gGL.pushMatrix();
- gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix);
- bridge->renderPhysicsShapes();
- gGL.popMatrix();
- }
- }
-
gGL.flush();
if (LLGLSLShader::sNoFixedFunction)
@@ -5323,6 +5314,42 @@ void LLPipeline::renderDebug()
gUIProgram.bind();
}
+ if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only)
+ { //draw crosshairs on particle intersection
+ if (gDebugRaycastParticle)
+ {
+ if (LLGLSLShader::sNoFixedFunction)
+ { //this debug display requires shaders
+ gDebugProgram.bind();
+
+ gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+
+ LLVector3 center(gDebugRaycastParticleIntersection.getF32ptr());
+ LLVector3 size(0.1f, 0.1f, 0.1f);
+
+ LLVector3 p[6];
+
+ p[0] = center + size.scaledVec(LLVector3(1,0,0));
+ p[1] = center + size.scaledVec(LLVector3(-1,0,0));
+ p[2] = center + size.scaledVec(LLVector3(0,1,0));
+ p[3] = center + size.scaledVec(LLVector3(0,-1,0));
+ p[4] = center + size.scaledVec(LLVector3(0,0,1));
+ p[5] = center + size.scaledVec(LLVector3(0,0,-1));
+
+ gGL.begin(LLRender::LINES);
+ gGL.diffuseColor3f(1.f, 1.f, 0.f);
+ for (U32 i = 0; i < 6; i++)
+ {
+ gGL.vertex3fv(p[i].mV);
+ }
+ gGL.end();
+ gGL.flush();
+
+ gDebugProgram.unbind();
+ }
+ }
+ }
+
if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA))
{
LLVertexBuffer::unbind();
@@ -5356,7 +5383,7 @@ void LLPipeline::renderDebug()
if (i > 3)
{ //render shadow frusta as volumes
if (mShadowFrustPoints[i-4].empty())
- {
+ {
continue;
}
@@ -7003,6 +7030,48 @@ void LLPipeline::setRenderHighlightTextureChannel(LLRender::eTexIndex channel)
sRenderHighlightTextureChannel = channel;
}
+LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection,
+ S32* face_hit)
+{
+ LLVector4a local_end = end;
+
+ LLVector4a position;
+
+ LLDrawable* drawable = NULL;
+
+ for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin();
+ iter != LLWorld::getInstance()->getRegionList().end(); ++iter)
+ {
+ LLViewerRegion* region = *iter;
+
+ LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE);
+ if (part && hasRenderType(part->mDrawableType))
+ {
+ LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL);
+ if (hit)
+ {
+ drawable = hit;
+ local_end = position;
+ }
+ }
+ }
+
+ LLVOPartGroup* ret = NULL;
+ if (drawable)
+ {
+ //make sure we're returning an LLVOPartGroup
+ llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP);
+ ret = (LLVOPartGroup*) drawable->getVObj().get();
+ }
+
+ if (intersection)
+ {
+ *intersection = position;
+ }
+
+ return ret;
+}
+
LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, const LLVector4a& end,
BOOL pick_transparent,
S32* face_hit,
@@ -7562,7 +7631,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield)
{
bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() &&
- !LLToolMgr::getInstance()->inBuildMode() &&
+ (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) &&
RenderDepthOfField;
@@ -9582,7 +9651,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector
pp.push_back(LLVector3(max.mV[0], max.mV[1], max.mV[2]));
//add corners of camera frustum
- for (U32 i = 0; i < 8; i++)
+ for (U32 i = 0; i < LLCamera::AGENT_FRUSTRUM_NUM; i++)
{
pp.push_back(camera.mAgentFrustum[i]);
}
@@ -9609,7 +9678,7 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector
for (U32 i = 0; i < 12; i++)
{ //for each line segment in bounding box
- for (U32 j = 0; j < 6; j++)
+ for (U32 j = 0; j < LLCamera::AGENT_PLANE_NO_USER_CLIP_NUM; j++)
{ //for each plane in camera frustum
const LLPlane& cp = camera.getAgentPlane(j);
const LLVector3& v1 = pp[bs[i*2+0]];
@@ -9695,19 +9764,19 @@ BOOL LLPipeline::getVisiblePointCloud(LLCamera& camera, LLVector3& min, LLVector
}
}
- for (U32 j = 0; j < 6; ++j)
+ for (U32 j = 0; j < LLCamera::AGENT_PLANE_NO_USER_CLIP_NUM; ++j)
{
const LLPlane& cp = camera.getAgentPlane(j);
F32 dist = cp.dist(pp[i]);
if (dist > 0.05f) //point is above some plane, not contained
- {
+ {
found = false;
break;
- }
- }
+ }
+ }
- if (found)
- {
+ if (found)
+ {
fp.push_back(pp[i]);
}
}
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 70dcf80407..f0bebbe20d 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -58,6 +58,7 @@ class LLRenderFunc;
class LLCubeMap;
class LLCullResult;
class LLVOAvatar;
+class LLVOPartGroup;
class LLGLSLShader;
class LLCurlRequest;
class LLDrawPoolAlpha;
@@ -202,6 +203,12 @@ public:
LLVector4a* normal = NULL, // return the surface normal at the intersection point
LLVector4a* tangent = NULL // return the surface tangent at the intersection point
);
+
+ //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index
+ LLVOPartGroup* lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection,
+ S32* face_hit);
+
+
LLViewerObject* lineSegmentIntersectInHUD(const LLVector4a& start, const LLVector4a& end,
BOOL pick_transparent,
S32* face_hit, // return the face hit
@@ -910,6 +917,7 @@ public:
static F32 RenderGlowWidth;
static F32 RenderGlowStrength;
static BOOL RenderDepthOfField;
+ static BOOL RenderDepthOfFieldInEditMode;
static F32 CameraFocusTransitionTime;
static F32 CameraFNumber;
static F32 CameraFocalLength;
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
index 46ba4bd29d..0a8beec7de 100755
--- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml
@@ -112,4 +112,15 @@
<menu_item_call.on_enable
function="Object.EnableInspect" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
index 28e032ce5f..bcbc8d5b86 100755
--- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml
@@ -143,4 +143,15 @@ name="Edit Outfit">
<menu_item_call.on_enable
function="Attachment.EnableDrop" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
index e7c2b80da2..8be2683680 100755
--- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml
@@ -103,4 +103,15 @@
<menu_item_call.on_enable
function="EnablePayAvatar" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
index c1ff026a74..ca0c9bd5e4 100755
--- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml
+++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml
@@ -269,4 +269,16 @@
<menu_item_call.on_visible
function="Advanced.EnableAppearanceToXML"/>
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml
index cc6d8ad9c1..2ad5cbbe95 100755
--- a/indra/newview/skins/default/xui/en/menu_land.xml
+++ b/indra/newview/skins/default/xui/en/menu_land.xml
@@ -61,4 +61,15 @@
<menu_item_call.on_enable
function="EnableEdit" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml
new file mode 100644
index 0000000000..a4261bf39e
--- /dev/null
+++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml
@@ -0,0 +1,15 @@
+<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<!-- *NOTE: See also menu_attachment_other.xml -->
+<context_menu
+ layout="topleft"
+ name="Mute Particle Pie">
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
+</context_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml
index f6004621a6..52ab7da515 100755
--- a/indra/newview/skins/default/xui/en/menu_object.xml
+++ b/indra/newview/skins/default/xui/en/menu_object.xml
@@ -196,4 +196,15 @@
<menu_item_call.on_enable
function="Object.EnableDelete" />
</menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ enabled="false"
+ label="Block Particle Owner"
+ name="Mute Particle">
+ <menu_item_call.on_click
+ function="Particle.Mute" />
+ <menu_item_call.on_enable
+ function="EnableMuteParticle" />
+ </menu_item_call>
</context_menu>
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 9e582cf0de..2e0e8bf885 100755
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -6804,7 +6804,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident.
name="RegionRestartMinutes"
priority="high"
sound="UISndAlert"
- persist="true"
type="notify">
This region will restart in [MINUTES] minutes.
If you stay in this region you will be logged out.
@@ -6815,7 +6814,6 @@ If you stay in this region you will be logged out.
name="RegionRestartSeconds"
priority="high"
sound="UISndAlert"
- persist="true"
type="notify">
This region will restart in [SECONDS] seconds.
If you stay in this region you will be logged out.
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index d7db7caf66..3c4d288037 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -47,7 +47,7 @@
Better
</text>
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -56,16 +56,15 @@
top_delta="-2"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
left_pad="41"
- name="LowMidraphicsDivet"
- top_delta="-2"
+ name="LowMidGraphicsDivet"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -74,7 +73,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -83,7 +82,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -92,7 +91,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
@@ -101,7 +100,7 @@
top_delta="0"
width="2" />
<icon
- color="0.12 0.12 0.12 1"
+ color="DkGray"
height="14"
image_name="Rounded_Square"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml
index 89aef57cca..0eeccbeac5 100755
--- a/indra/newview/skins/default/xui/en/role_actions.xml
+++ b/indra/newview/skins/default/xui/en/role_actions.xml
@@ -70,8 +70,8 @@
longdescription="Toggle &apos;Show Place in Search&apos; and setting a parcel&apos;s category in About Land &gt; Options tab."
name="land find places" value="17" />
<action
- description="Change parcel name, description, and &apos;Show Place in Search&apos; settings"
- longdescription="Change parcel name, description, and &apos;Show Place in Search&apos; settings. This is done in About Land &gt; Options tab."
+ description="Change parcel name, description, and &apos;Moderate Content&apos; settings"
+ longdescription="Change parcel name, description, and &apos;Moderate Content&apos; settings. This is done in About Land &gt; Options tab."
name="land change identity" value="18" />
<action description="Set landing point and set teleport routing"
longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land &gt; Options tab."
diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml
index f7b33b0a4a..d964ccaf79 100755
--- a/indra/newview/skins/default/xui/en/strings.xml
+++ b/indra/newview/skins/default/xui/en/strings.xml
@@ -2515,6 +2515,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale
<string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string>
<string name="ATTACH_HUD_BOTTOM">HUD Bottom</string>
<string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string>
+ <string name="ATTACH_NECK">Neck</string>
+ <string name="ATTACH_AVATAR_CENTER">Avatar Center</string>
<!-- script editor -->
<string name="CursorPos">Line [LINE], Column [COLUMN]</string>