diff options
Diffstat (limited to 'indra')
97 files changed, 969 insertions, 1007 deletions
diff --git a/indra/llcommon/indra_constants.h b/indra/llcommon/indra_constants.h index 0745696ef3..0da83720bd 100644 --- a/indra/llcommon/indra_constants.h +++ b/indra/llcommon/indra_constants.h @@ -62,6 +62,7 @@ enum LAND_STAT_FLAGS STAT_FILTER_BY_PARCEL = 0x00000001, STAT_FILTER_BY_OWNER = 0x00000002, STAT_FILTER_BY_OBJECT = 0x00000004, + STAT_FILTER_BY_PARCEL_NAME = 0x00000008, STAT_REQUEST_LAST_ENTRY = 0x80000000, }; diff --git a/indra/llrender/llglstates.h b/indra/llrender/llglstates.h index e26aead676..0e2c3bcb44 100644 --- a/indra/llrender/llglstates.h +++ b/indra/llrender/llglstates.h @@ -59,7 +59,6 @@ protected: LLGLEnable mColorMaterial; LLGLDisable mAlphaTest, mBlend, mCullFace, mDither, mFog, mLineSmooth, mLineStipple, mNormalize, mPolygonSmooth, - mTextureGenQ, mTextureGenR, mTextureGenS, mTextureGenT, mGLMultisample; public: LLGLSDefault() @@ -76,10 +75,6 @@ public: mLineStipple(GL_LINE_STIPPLE), mNormalize(GL_NORMALIZE), mPolygonSmooth(GL_POLYGON_SMOOTH), - mTextureGenQ(GL_TEXTURE_GEN_Q), - mTextureGenR(GL_TEXTURE_GEN_R), - mTextureGenS(GL_TEXTURE_GEN_S), - mTextureGenT(GL_TEXTURE_GEN_T), mGLMultisample(GL_MULTISAMPLE_ARB) { } }; diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index 348c1eb1b7..4597d06260 100644 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -648,7 +648,7 @@ void LLTexUnit::setTextureCombiner(eTextureBlendOp op, eTextureBlendSrc src1, eT gGL.flush(); glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_COMBINE_ARB); } - + // We want an early out, because this function does a LOT of stuff. if ( ( (isAlpha && (mCurrAlphaOp == op) && (mCurrAlphaSrc1 == src1) && (mCurrAlphaSrc2 == src2)) || (!isAlpha && (mCurrColorOp == op) && (mCurrColorSrc1 == src1) && (mCurrColorSrc2 == src2)) ) && !gGL.mDirty) @@ -1437,6 +1437,17 @@ void LLRender::matrixMode(U32 mode) mMatrixMode = mode; } +U32 LLRender::getMatrixMode() +{ + if (mMatrixMode >= MM_TEXTURE0 && mMatrixMode <= MM_TEXTURE3) + { //always return MM_TEXTURE if current matrix mode points at any texture matrix + return MM_TEXTURE; + } + + return mMatrixMode; +} + + void LLRender::loadIdentity() { flush(); diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index fa5f7f311d..78a310e525 100644 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -346,6 +346,7 @@ public: void loadIdentity(); void multMatrix(const GLfloat* m); void matrixMode(U32 mode); + U32 getMatrixMode(); const glh::matrix4f& getModelviewMatrix(); const glh::matrix4f& getProjectionMatrix(); diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index a9248d4d73..b6a9a6b653 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -643,7 +643,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade text[count++] = strdup("#define textureCube texture\n"); text[count++] = strdup("#define texture2DLod textureLod\n"); text[count++] = strdup("#define shadow2D(a,b) vec2(texture(a,b))\n"); - + if (major_version > 1 || minor_version >= 40) { //GLSL 1.40 replaces texture2DRect et al with texture text[count++] = strdup("#define texture2DRect texture\n"); diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index eadef93c89..28a14b23b9 100644 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -291,6 +291,7 @@ void LLVBOPool::seedPool() + void LLVBOPool::cleanup() { U32 size = LL_VBO_BLOCK_SIZE; diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 802914e25b..b3499693dd 100644 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -2720,6 +2720,11 @@ BOOL LLScrollListCtrl::hasSortOrder() const return !mSortColumns.empty(); } +void LLScrollListCtrl::clearSortOrder() +{ + mSortColumns.clear(); +} + void LLScrollListCtrl::clearColumns() { column_map_t::iterator itor; diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 44d9635838..e83794e173 100644 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -374,6 +374,7 @@ public: std::string getSortColumnName(); BOOL getSortAscending() { return mSortColumns.empty() ? TRUE : mSortColumns.back().second; } BOOL hasSortOrder() const; + void clearSortOrder(); S32 selectMultiple( uuid_vec_t ids ); // conceptually const, but mutates mItemList diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 0e0707a589..53d0926224 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8112,7 +8112,7 @@ <key>Type</key> <string>F32</string> <key>Value</key> - <real>0</real> + <real>-0.007</real> </map> <key>RenderShadowOffsetError</key> <map> diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl index 8db4cb58cf..12706f130b 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaF.glsl @@ -34,10 +34,10 @@ out vec4 frag_color; VARYING vec4 vertex_color; VARYING vec2 vary_texcoord0; -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap0; +uniform sampler2DShadow shadowMap1; +uniform sampler2DShadow shadowMap2; +uniform sampler2DShadow shadowMap3; uniform sampler2DRect depthMap; uniform mat4 shadow_matrix[6]; @@ -58,22 +58,22 @@ uniform float shadow_bias; uniform mat4 inv_proj; -float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc) +float pcfShadow(sampler2DShadow shadowMap, vec4 stc) { stc.xyz /= stc.w; stc.z += shadow_bias; - - stc.x = floor(stc.x + fract(stc.y*12345)); // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here + + stc.x = floor(stc.x*shadow_res.x + fract(stc.y*shadow_res.y*12345))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here - float cs = shadow2DRect(shadowMap, stc.xyz).x; + float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; - - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(2.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(1.0, -1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-1.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-2.0, -1.5, 0.0)).x; - - return shadow*0.2; + + shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + + return shadow*0.2; } @@ -99,8 +99,7 @@ void main() if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; shadow += pcfShadow(shadowMap3, lpos)*w; @@ -111,8 +110,7 @@ void main() if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; @@ -123,8 +121,7 @@ void main() if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; @@ -135,8 +132,7 @@ void main() if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl index 33958a5010..228dc104ac 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedF.glsl @@ -31,17 +31,16 @@ out vec4 frag_color; #define frag_color gl_FragColor #endif -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap0; +uniform sampler2DShadow shadowMap1; +uniform sampler2DShadow shadowMap2; +uniform sampler2DShadow shadowMap3; uniform sampler2DRect depthMap; uniform sampler2D diffuseMap; uniform mat4 shadow_matrix[6]; uniform vec4 shadow_clip; uniform vec2 screen_res; -uniform vec2 shadow_res; vec3 atmosLighting(vec3 light); vec3 scaleSoftClip(vec3 light); @@ -54,6 +53,7 @@ VARYING vec3 vary_pointlight_col; VARYING vec2 vary_texcoord0; VARYING vec4 vertex_color; +uniform vec2 shadow_res; uniform float shadow_bias; uniform mat4 inv_proj; @@ -71,22 +71,22 @@ vec4 getPosition(vec2 pos_screen) return pos; } -float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc) +float pcfShadow(sampler2DShadow shadowMap, vec4 stc) { stc.xyz /= stc.w; stc.z += shadow_bias; - stc.x = floor(stc.x + fract(stc.y*12345)); // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here + stc.x = floor(stc.x*shadow_res.x + fract(stc.y*12345))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here - float cs = shadow2DRect(shadowMap, stc.xyz).x; + float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; - - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(2.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(1.0, -1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-1.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-2.0, -1.5, 0.0)).x; + + shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; - return shadow*0.2; + return shadow*0.2; } @@ -112,8 +112,7 @@ void main() if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; shadow += pcfShadow(shadowMap3, lpos)*w; @@ -124,8 +123,7 @@ void main() if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; @@ -136,8 +134,7 @@ void main() if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; @@ -148,8 +145,7 @@ void main() if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; diff --git a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl index 2093fc37dc..c3950a10e1 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/alphaNonIndexedNoColorF.glsl @@ -33,17 +33,16 @@ out vec4 frag_color; uniform float minimum_alpha; -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap0; +uniform sampler2DShadow shadowMap1; +uniform sampler2DShadow shadowMap2; +uniform sampler2DShadow shadowMap3; uniform sampler2DRect depthMap; uniform sampler2D diffuseMap; uniform mat4 shadow_matrix[6]; uniform vec4 shadow_clip; uniform vec2 screen_res; -uniform vec2 shadow_res; vec3 atmosLighting(vec3 light); vec3 scaleSoftClip(vec3 light); @@ -55,6 +54,8 @@ VARYING vec3 vary_position; VARYING vec3 vary_pointlight_col; VARYING vec2 vary_texcoord0; +uniform vec2 shadow_res; + uniform float shadow_bias; uniform mat4 inv_proj; @@ -72,20 +73,20 @@ vec4 getPosition(vec2 pos_screen) return pos; } -float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc) +float pcfShadow(sampler2DShadow shadowMap, vec4 stc) { stc.xyz /= stc.w; stc.z += shadow_bias; - stc.x = floor(stc.x + fract(stc.y*12345)); // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here + stc.x = floor(stc.x*shadow_res.x + fract(stc.y*12345))/shadow_res.x; // add some chaotic jitter to X sample pos according to Y to disguise the snapping going on here + float cs = shadow2D(shadowMap, stc.xyz).x; - float cs = shadow2DRect(shadowMap, stc.xyz).x; float shadow = cs; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(2.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(1.0, -1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-1.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-2.0, -1.5, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; return shadow*0.2; } @@ -120,8 +121,7 @@ void main() if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; shadow += pcfShadow(shadowMap3, lpos)*w; @@ -132,8 +132,7 @@ void main() if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; @@ -144,8 +143,7 @@ void main() if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; @@ -156,8 +154,7 @@ void main() if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl index db3d760359..c1495b145e 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightF.glsl @@ -35,10 +35,10 @@ out vec4 frag_color; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap0; +uniform sampler2DShadow shadowMap1; +uniform sampler2DShadow shadowMap2; +uniform sampler2DShadow shadowMap3; uniform sampler2DShadow shadowMap4; uniform sampler2DShadow shadowMap5; @@ -55,10 +55,10 @@ VARYING vec2 vary_fragcoord; uniform mat4 inv_proj; uniform vec2 screen_res; -uniform vec2 shadow_res; uniform vec2 proj_shadow_res; uniform vec3 sun_dir; +uniform vec2 shadow_res; uniform float shadow_bias; uniform float shadow_offset; @@ -78,30 +78,31 @@ vec4 getPosition(vec2 pos_screen) return pos; } -float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) +float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) { stc.xyz /= stc.w; - stc.z += shadow_bias*scl; + stc.z += shadow_bias; - stc.x = floor(stc.x + fract(pos_screen.y*0.666666666)); // add some jitter to X sample pos according to Y to disguise the snapping going on here + stc.x = floor(stc.x*shadow_res.x + fract(pos_screen.y*0.666666666))/shadow_res.x; // add some jitter to X sample pos according to Y to disguise the snapping going on here + float cs = shadow2D(shadowMap, stc.xyz).x; - float cs = shadow2DRect(shadowMap, stc.xyz).x; float shadow = cs; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(2.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(1.0, -1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-2.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-1.0, -1.5, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + - return shadow*0.2; + return shadow*0.2; } -float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) +float pcfSpotShadow(sampler2DShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) { stc.xyz /= stc.w; stc.z += spot_shadow_bias*scl; stc.x = floor(proj_shadow_res.x * stc.x + fract(pos_screen.y*0.666666666)) / proj_shadow_res.x; // snap - + float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; @@ -162,8 +163,7 @@ void main() if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; shadow += pcfShadow(shadowMap3, lpos, 0.25, pos_screen)*w; @@ -174,8 +174,7 @@ void main() if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; @@ -186,7 +185,6 @@ void main() if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; - lpos.xy *= shadow_res; float w = 1.0; w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; @@ -198,7 +196,6 @@ void main() if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; - lpos.xy *= shadow_res; float w = 1.0; w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; @@ -237,11 +234,11 @@ void main() //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8, pos_screen); + frag_color[2] = pcfSpotShadow(shadowMap4, lpos, 0.8, pos_screen); //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8, pos_screen); + frag_color[3] = pcfSpotShadow(shadowMap5, lpos, 0.8, pos_screen); //frag_color.rgb = pos.xyz; //frag_color.b = shadow; diff --git a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl index dfe108eb01..039fca9df2 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/sunLightSSAOF.glsl @@ -34,10 +34,10 @@ out vec4 frag_color; uniform sampler2DRect depthMap; uniform sampler2DRect normalMap; -uniform sampler2DRectShadow shadowMap0; -uniform sampler2DRectShadow shadowMap1; -uniform sampler2DRectShadow shadowMap2; -uniform sampler2DRectShadow shadowMap3; +uniform sampler2DShadow shadowMap0; +uniform sampler2DShadow shadowMap1; +uniform sampler2DShadow shadowMap2; +uniform sampler2DShadow shadowMap3; uniform sampler2DShadow shadowMap4; uniform sampler2DShadow shadowMap5; uniform sampler2D noiseMap; @@ -55,10 +55,11 @@ VARYING vec2 vary_fragcoord; uniform mat4 inv_proj; uniform vec2 screen_res; -uniform vec2 shadow_res; uniform vec2 proj_shadow_res; uniform vec3 sun_dir; +uniform vec2 shadow_res; + uniform float shadow_bias; uniform float shadow_offset; @@ -139,30 +140,30 @@ float calcAmbientOcclusion(vec4 pos, vec3 norm) return min(ret, 1.0); } -float pcfShadow(sampler2DRectShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) +float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) { stc.xyz /= stc.w; - stc.z += shadow_bias*scl; + stc.z += shadow_bias; - stc.x = floor(stc.x + fract(pos_screen.y*0.666666666)); + stc.x = floor(stc.x*shadow_res.x + fract(pos_screen.y*0.666666666))/shadow_res.x; + float cs = shadow2D(shadowMap, stc.xyz).x; - float cs = shadow2DRect(shadowMap, stc.xyz).x; float shadow = cs; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(2.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(1.0, -1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-1.0, 1.5, 0.0)).x; - shadow += shadow2DRect(shadowMap, stc.xyz+vec3(-2.0, -1.5, 0.0)).x; - + shadow += shadow2D(shadowMap, stc.xyz+vec3(2.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(1.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-1.0/shadow_res.x, 1.5/shadow_res.y, 0.0)).x; + shadow += shadow2D(shadowMap, stc.xyz+vec3(-2.0/shadow_res.x, -1.5/shadow_res.y, 0.0)).x; + return shadow*0.2; } -float pcfShadow(sampler2DShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) +float pcfSpotShadow(sampler2DShadow shadowMap, vec4 stc, float scl, vec2 pos_screen) { stc.xyz /= stc.w; stc.z += spot_shadow_bias*scl; stc.x = floor(proj_shadow_res.x * stc.x + fract(pos_screen.y*0.666666666)) / proj_shadow_res.x; // snap - + float cs = shadow2D(shadowMap, stc.xyz).x; float shadow = cs; @@ -223,8 +224,7 @@ void main() if (spos.z < near_split.z) { lpos = shadow_matrix[3]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.z, 0.0)/transition_domain.z; shadow += pcfShadow(shadowMap3, lpos, 0.25, pos_screen)*w; @@ -235,8 +235,7 @@ void main() if (spos.z < near_split.y && spos.z > far_split.z) { lpos = shadow_matrix[2]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.y, 0.0)/transition_domain.y; w -= max(near_split.z-spos.z, 0.0)/transition_domain.z; @@ -247,8 +246,7 @@ void main() if (spos.z < near_split.x && spos.z > far_split.y) { lpos = shadow_matrix[1]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(spos.z-far_split.x, 0.0)/transition_domain.x; w -= max(near_split.y-spos.z, 0.0)/transition_domain.y; @@ -259,8 +257,7 @@ void main() if (spos.z > far_split.x) { lpos = shadow_matrix[0]*spos; - lpos.xy *= shadow_res; - + float w = 1.0; w -= max(near_split.x-spos.z, 0.0)/transition_domain.x; @@ -298,11 +295,11 @@ void main() //spotlight shadow 1 vec4 lpos = shadow_matrix[4]*spos; - frag_color[2] = pcfShadow(shadowMap4, lpos, 0.8, pos_screen); + frag_color[2] = pcfSpotShadow(shadowMap4, lpos, 0.8, pos_screen); //spotlight shadow 2 lpos = shadow_matrix[5]*spos; - frag_color[3] = pcfShadow(shadowMap5, lpos, 0.8, pos_screen); + frag_color[3] = pcfSpotShadow(shadowMap5, lpos, 0.8, pos_screen); //frag_color.rgb = pos.xyz; //frag_color.b = shadow; diff --git a/indra/newview/llavatariconctrl.cpp b/indra/newview/llavatariconctrl.cpp index b539ac38ed..b539ac38ed 100644..100755 --- a/indra/newview/llavatariconctrl.cpp +++ b/indra/newview/llavatariconctrl.cpp diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 89a2e9f407..4eda2b92b3 100644 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -99,7 +99,6 @@ void LLDrawable::init() mPositionGroup.clear(); mExtents[0].clear(); mExtents[1].clear(); - mQuietCount = 0; mState = 0; mVObjp = NULL; @@ -407,6 +406,8 @@ void LLDrawable::makeActive() if (!isRoot() && !mParent->isActive()) { mParent->makeActive(); + //NOTE: linked set will now NEVER become static + mParent->setState(LLDrawable::ACTIVE_CHILD); } //all child objects must also be active @@ -426,41 +427,27 @@ void LLDrawable::makeActive() if (mVObjp->getPCode() == LL_PCODE_VOLUME) { - if (mVObjp->isFlexible()) - { - return; - } - } - - if (mVObjp->getPCode() == LL_PCODE_VOLUME) - { gPipeline.markRebuild(this, LLDrawable::REBUILD_VOLUME, TRUE); } updatePartition(); } - if (isRoot()) - { - mQuietCount = 0; - } - else - { - getParent()->mQuietCount = 0; - } + llassert(isAvatar() || isRoot() || mParent->isActive()); } void LLDrawable::makeStatic(BOOL warning_enabled) { - if (isState(ACTIVE)) + if (isState(ACTIVE) && + !isState(ACTIVE_CHILD) && + !mVObjp->isAttachment() && + !mVObjp->isFlexible()) { clearState(ACTIVE | ANIMATED_CHILD); - if (mParent.notNull() && mParent->isActive() && warning_enabled) - { - LL_WARNS_ONCE("Drawable") << "Drawable becomes static with active parent!" << LL_ENDL; - } - + //drawable became static with active parent, not acceptable + llassert(mParent.isNull() || !mParent->isActive() || !warning_enabled); + LLViewerObject::const_child_list_t& child_list = mVObjp->getChildren(); for (LLViewerObject::child_list_t::const_iterator iter = child_list.begin(); iter != child_list.end(); iter++) @@ -487,8 +474,8 @@ void LLDrawable::makeStatic(BOOL warning_enabled) mSpatialBridge->markDead(); setSpatialBridge(NULL); } + updatePartition(); } - updatePartition(); } // Returns "distance" between target destination and resulting xfrom @@ -638,8 +625,6 @@ BOOL LLDrawable::updateMove() return FALSE; } - makeActive(); - BOOL done; if (isState(MOVE_UNDAMPED)) @@ -648,6 +633,7 @@ BOOL LLDrawable::updateMove() } else { + makeActive(); done = updateMoveDamped(); } return done; diff --git a/indra/newview/lldrawable.h b/indra/newview/lldrawable.h index 960c64fa9e..b1e32bdb5b 100644 --- a/indra/newview/lldrawable.h +++ b/indra/newview/lldrawable.h @@ -292,6 +292,7 @@ public: RIGGED = 0x08000000, PARTITION_MOVE = 0x10000000, ANIMATED_CHILD = 0x20000000, + ACTIVE_CHILD = 0x40000000, } EDrawableFlags; private: //aligned members @@ -305,8 +306,6 @@ public: LLPointer<LLDrawable> mParent; F32 mDistanceWRTCamera; - - S32 mQuietCount; static S32 getCurrentFrame() { return sCurVisible; } static S32 getMinVisFrameRange(); diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 013c698445..94dd927d26 100644 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -419,6 +419,7 @@ void LLRenderPass::applyModelMatrix(LLDrawInfo& params) gGL.loadMatrix(gGLModelView); if (params.mModelMatrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGL.multMatrix((GLfloat*) params.mModelMatrix->mMatrix); } gPipeline.mMatrixOpCount++; diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 7fc78fb382..9bc32fddbd 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -308,6 +308,7 @@ void LLDrawPoolTerrain::drawLoop() if (model_matrix != gGLLastMatrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGLLastMatrix = model_matrix; gGL.loadMatrix(gGLModelView); if (model_matrix) @@ -594,7 +595,8 @@ void LLDrawPoolTerrain::renderFull4TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-1.f, 0.f, 0.f); - + gGL.matrixMode(LLRender::MM_MODELVIEW); + // Set alpha texture and do lighting modulation gGL.getTexUnit(3)->setTextureColorBlend(LLTexUnit::TBO_MULT, LLTexUnit::TBS_PREV_COLOR, LLTexUnit::TBS_VERT_COLOR); gGL.getTexUnit(3)->setTextureAlphaBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_TEX_ALPHA); @@ -742,6 +744,7 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-1.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); @@ -781,6 +784,7 @@ void LLDrawPoolTerrain::renderFull2TU() gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); gGL.translatef(-2.f, 0.f, 0.f); + gGL.matrixMode(LLRender::MM_MODELVIEW); // Care about alpha only gGL.getTexUnit(0)->setTextureColorBlend(LLTexUnit::TBO_REPLACE, LLTexUnit::TBS_PREV_COLOR); diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp index 83f04e45a8..fedbd782dc 100644 --- a/indra/newview/lldrawpooltree.cpp +++ b/indra/newview/lldrawpooltree.cpp @@ -116,6 +116,7 @@ void LLDrawPoolTree::render(S32 pass) gGL.loadMatrix(gGLModelView); if (model_matrix) { + llassert(gGL.getMatrixMode() == LLRender::MM_MODELVIEW); gGL.multMatrix((GLfloat*) model_matrix->mMatrix); } gPipeline.mMatrixOpCount++; diff --git a/indra/newview/lldynamictexture.cpp b/indra/newview/lldynamictexture.cpp index bf8338e5f2..fa42b157a7 100755 --- a/indra/newview/lldynamictexture.cpp +++ b/indra/newview/lldynamictexture.cpp @@ -129,7 +129,7 @@ void LLViewerDynamicTexture::preRender(BOOL clear_depth) llassert(mFullHeight <= 512); llassert(mFullWidth <= 512); - if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete()) + if (gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI) { //using offscreen render target, just use the bottom left corner mOrigin.set(0, 0); } @@ -216,14 +216,12 @@ BOOL LLViewerDynamicTexture::updateAllInstances() return TRUE; } -#if 0 //THIS CAUSES MAINT-1092 - bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete(); + bool use_fbo = gGLManager.mHasFramebufferObject && gPipeline.mWaterDis.isComplete() && !gGLManager.mIsATI; if (use_fbo) { gPipeline.mWaterDis.bindTarget(); } -#endif LLGLSLShader::bindNoShader(); LLVertexBuffer::unbind(); @@ -258,12 +256,10 @@ BOOL LLViewerDynamicTexture::updateAllInstances() } } -#if 0 if (use_fbo) { gPipeline.mWaterDis.flush(); } -#endif return ret; } diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index c4dca4cb79..eca964442b 100644 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -44,6 +44,8 @@ #include "llvoavatar.h" /*static*/ F32 LLVolumeImplFlexible::sUpdateFactor = 1.0f; +std::vector<LLVolumeImplFlexible*> LLVolumeImplFlexible::sInstanceList; +std::vector<S32> LLVolumeImplFlexible::sUpdateDelay; static LLFastTimer::DeclareTimer FTM_FLEXIBLE_REBUILD("Rebuild"); static LLFastTimer::DeclareTimer FTM_DO_FLEXIBLE_UPDATE("Update"); @@ -70,8 +72,45 @@ LLVolumeImplFlexible::LLVolumeImplFlexible(LLViewerObject* vo, LLFlexibleObjectD { mVO->mDrawable->makeActive() ; } + + mInstanceIndex = sInstanceList.size(); + sInstanceList.push_back(this); + sUpdateDelay.push_back(0); }//----------------------------------------------- +LLVolumeImplFlexible::~LLVolumeImplFlexible() +{ + S32 end_idx = sInstanceList.size()-1; + + if (end_idx != mInstanceIndex) + { + sInstanceList[mInstanceIndex] = sInstanceList[end_idx]; + sInstanceList[mInstanceIndex]->mInstanceIndex = mInstanceIndex; + sUpdateDelay[mInstanceIndex] = sUpdateDelay[end_idx]; + } + + sInstanceList.pop_back(); + sUpdateDelay.pop_back(); +} + +//static +void LLVolumeImplFlexible::updateClass() +{ + std::vector<S32>::iterator delay_iter = sUpdateDelay.begin(); + + for (std::vector<LLVolumeImplFlexible*>::iterator iter = sInstanceList.begin(); + iter != sInstanceList.end(); + ++iter) + { + --(*delay_iter); + if (*delay_iter <= 0) + { + (*iter)->doIdleUpdate(); + } + ++delay_iter; + } +} + LLVector3 LLVolumeImplFlexible::getFramePosition() const { return mVO->getRenderPosition(); @@ -296,22 +335,17 @@ void LLVolumeImplFlexible::updateRenderRes() // optimization similar to what Havok does for objects that are stationary. //--------------------------------------------------------------------------------- static LLFastTimer::DeclareTimer FTM_FLEXIBLE_UPDATE("Update Flexies"); -void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVolumeImplFlexible::doIdleUpdate() { LLDrawable* drawablep = mVO->mDrawable; if (drawablep) { //LLFastTimer ftm(FTM_FLEXIBLE_UPDATE); - - //flexible objects never go static - drawablep->mQuietCount = 0; - if (!drawablep->isRoot()) - { - LLViewerObject* parent = (LLViewerObject*) mVO->getParent(); - parent->mDrawable->mQuietCount = 0; - } - + + //ensure drawable is active + drawablep->makeActive(); + if (gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE)) { bool visible = drawablep->isVisible(); @@ -321,31 +355,45 @@ void LLVolumeImplFlexible::doIdleUpdate(LLAgent &agent, LLWorld &world, const F6 updateRenderRes(); gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE); } - else if (visible && - !drawablep->isState(LLDrawable::IN_REBUILD_Q1) && - mVO->getPixelArea() > 256.f) + else { - U32 id; F32 pixel_area = mVO->getPixelArea(); - if (mVO->isRootEdit()) + U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1; + + if (visible) { - id = mID; + if (!drawablep->isState(LLDrawable::IN_REBUILD_Q1) && + mVO->getPixelArea() > 256.f) + { + U32 id; + + if (mVO->isRootEdit()) + { + id = mID; + } + else + { + LLVOVolume* parent = (LLVOVolume*) mVO->getParent(); + id = parent->getVolumeInterfaceID(); + } + + if ((LLDrawable::getCurrentFrame()+id)%update_period == 0) + { + sUpdateDelay[mInstanceIndex] = (S32) update_period-1; + + updateRenderRes(); + + gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE); + } + } } else { - LLVOVolume* parent = (LLVOVolume*) mVO->getParent(); - id = parent->getVolumeInterfaceID(); - } - - U32 update_period = (U32) (LLViewerCamera::getInstance()->getScreenPixelArea()*0.01f/(pixel_area*(sUpdateFactor+1.f)))+1; - - if ((LLDrawable::getCurrentFrame()+id)%update_period == 0) - { - updateRenderRes(); - gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_POSITION, FALSE); + sUpdateDelay[mInstanceIndex] = (S32) update_period; } } + } } } @@ -368,10 +416,10 @@ void LLVolumeImplFlexible::doFlexibleUpdate() LLPath *path = &volume->getPath(); if ((mSimulateRes == 0 || !mInitialized) && mVO->mDrawable->isVisible()) { - //mVO->markForUpdate(TRUE); - doIdleUpdate(gAgent, *LLWorld::getInstance(), 0.0); + BOOL force_update = mSimulateRes == 0 ? TRUE : FALSE; + doIdleUpdate(); - if (mSimulateRes == 0) + if (!force_update || !gPipeline.hasRenderDebugFeatureMask(LLPipeline::RENDER_DEBUG_FEATURE_FLEXIBLE)) { return; // we did not get updated or initialized, proceeding without can be dangerous } diff --git a/indra/newview/llflexibleobject.h b/indra/newview/llflexibleobject.h index 56d579d86f..beb281a906 100644 --- a/indra/newview/llflexibleobject.h +++ b/indra/newview/llflexibleobject.h @@ -70,8 +70,16 @@ struct LLFlexibleObjectSection //--------------------------------------------------------- class LLVolumeImplFlexible : public LLVolumeInterface { +private: + static std::vector<LLVolumeImplFlexible*> sInstanceList; + static std::vector<S32> sUpdateDelay; + S32 mInstanceIndex; + public: + static void updateClass(); + LLVolumeImplFlexible(LLViewerObject* volume, LLFlexibleObjectData* attributes); + ~LLVolumeImplFlexible(); // Implements LLVolumeInterface U32 getID() const { return mID; } @@ -79,7 +87,7 @@ class LLVolumeImplFlexible : public LLVolumeInterface LLQuaternion getFrameRotation() const; LLVolumeInterfaceType getInterfaceType() const { return INTERFACE_FLEXIBLE; } void updateRenderRes(); - void doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + void doIdleUpdate(); BOOL doUpdateGeometry(LLDrawable *drawable); LLVector3 getPivotPosition() const; void onSetVolume(const LLVolumeParams &volume_params, const S32 detail); diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index df8ecb6fd9..55f3d548ec 100644 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2362,12 +2362,6 @@ LLPanelLandAccess::~LLPanelLandAccess() void LLPanelLandAccess::refresh() { LLFloater* parent_floater = gFloaterView->getParentFloater(this); - - if (mListAccess) - mListAccess->deleteAllItems(); - if (mListBanned) - mListBanned->deleteAllItems(); - LLParcel *parcel = mParcel->getParcel(); // Display options @@ -2385,7 +2379,11 @@ void LLPanelLandAccess::refresh() getChild<LLUICtrl>("GroupCheck")->setLabelArg("[GROUP]", group_name ); // Allow list + if (mListAccess) { + // Clear the sort order so we don't re-sort on every add. + mListAccess->clearSortOrder(); + mListAccess->deleteAllItems(); S32 count = parcel->mAccessList.size(); getChild<LLUICtrl>("AccessList")->setToolTipArg(LLStringExplicit("[LISTED]"), llformat("%d",count)); getChild<LLUICtrl>("AccessList")->setToolTipArg(LLStringExplicit("[MAX]"), llformat("%d",PARCEL_MAX_ACCESS_LIST)); @@ -2420,13 +2418,17 @@ void LLPanelLandAccess::refresh() } suffix.append(" " + parent_floater->getString("Remaining") + ")"); } - if (mListAccess) - mListAccess->addNameItem(entry.mID, ADD_DEFAULT, TRUE, suffix); + mListAccess->addNameItem(entry.mID, ADD_DEFAULT, TRUE, suffix); } + mListAccess->sortByName(TRUE); } // Ban List + if(mListBanned) { + // Clear the sort order so we don't re-sort on every add. + mListBanned->clearSortOrder(); + mListBanned->deleteAllItems(); S32 count = parcel->mBanList.size(); getChild<LLUICtrl>("BannedList")->setToolTipArg(LLStringExplicit("[LISTED]"), llformat("%d",count)); @@ -2464,6 +2466,7 @@ void LLPanelLandAccess::refresh() } mListBanned->addNameItem(entry.mID, ADD_DEFAULT, TRUE, suffix); } + mListBanned->sortByName(TRUE); } if(parcel->getRegionDenyAnonymousOverride()) @@ -2599,13 +2602,13 @@ void LLPanelLandAccess::refresh_ui() getChildView("AccessList")->setEnabled(can_manage_allowed); S32 allowed_list_count = parcel->mAccessList.size(); getChildView("add_allowed")->setEnabled(can_manage_allowed && allowed_list_count < PARCEL_MAX_ACCESS_LIST); - BOOL has_selected = mListAccess->getSelectionInterface()->getFirstSelectedIndex() >= 0; + BOOL has_selected = (mListAccess && mListAccess->getSelectionInterface()->getFirstSelectedIndex() >= 0); getChildView("remove_allowed")->setEnabled(can_manage_allowed && has_selected); getChildView("BannedList")->setEnabled(can_manage_banned); S32 banned_list_count = parcel->mBanList.size(); getChildView("add_banned")->setEnabled(can_manage_banned && banned_list_count < PARCEL_MAX_ACCESS_LIST); - has_selected = mListBanned->getSelectionInterface()->getFirstSelectedIndex() >= 0; + has_selected = (mListBanned && mListBanned->getSelectionInterface()->getFirstSelectedIndex() >= 0); getChildView("remove_banned")->setEnabled(can_manage_banned && has_selected); } } diff --git a/indra/newview/llfloaterpathfindingconsole.h b/indra/newview/llfloaterpathfindingconsole.h index 4b2f7672e4..e999e57741 100644 --- a/indra/newview/llfloaterpathfindingconsole.h +++ b/indra/newview/llfloaterpathfindingconsole.h @@ -93,7 +93,7 @@ public: LLPathingLib::LLPLCharacterType getRenderHeatmapType() const; void setRenderHeatmapType(LLPathingLib::LLPLCharacterType pRenderHeatmapType); - + void onRegionBoundaryCross(); protected: private: @@ -124,7 +124,7 @@ private: void onClearPathClicked(); void handleNavMeshZoneStatus(LLPathfindingNavMeshZone::ENavMeshZoneRequestStatus pNavMeshZoneRequestStatus); - void onRegionBoundaryCross(); + void onPathEvent(); void setDefaultInputs(); diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 60556147a9..5752f839ce 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -77,7 +77,7 @@ #include "llviewerthrottle.h" #include "llvotree.h" #include "llvosky.h" - +#include "llfloaterpathfindingconsole.h" // linden library includes #include "llavatarnamecache.h" #include "llerror.h" @@ -632,6 +632,13 @@ void LLFloaterPreference::cancel() { advanced_proxy_settings->cancel(); } + //Need to reload the navmesh if the pathing console is up + LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle(); + if ( !pathfindingConsoleHandle.isDead() ) + { + LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); + pPathfindingConsole->onRegionBoundaryCross(); + } } void LLFloaterPreference::onOpen(const LLSD& key) @@ -779,7 +786,15 @@ void LLFloaterPreference::onBtnOK() llinfos << "Can't close preferences!" << llendl; } - LLPanelLogin::updateLocationSelectorsVisibility(); + LLPanelLogin::updateLocationSelectorsVisibility(); + //Need to reload the navmesh if the pathing console is up + LLHandle<LLFloaterPathfindingConsole> pathfindingConsoleHandle = LLFloaterPathfindingConsole::getInstanceHandle(); + if ( !pathfindingConsoleHandle.isDead() ) + { + LLFloaterPathfindingConsole* pPathfindingConsole = pathfindingConsoleHandle.get(); + pPathfindingConsole->onRegionBoundaryCross(); + } + } // static diff --git a/indra/newview/llfloaterregioninfo.cpp b/indra/newview/llfloaterregioninfo.cpp index 17850ff35d..fe29bb38c7 100644 --- a/indra/newview/llfloaterregioninfo.cpp +++ b/indra/newview/llfloaterregioninfo.cpp @@ -287,8 +287,7 @@ void LLFloaterRegionInfo::processEstateOwnerRequest(LLMessageSystem* msg,void**) //dispatch the message dispatch.dispatch(request, invoice, strings); - LLViewerRegion* region = gAgent.getRegion(); - panel->updateControls(region); + panel->updateControls(gAgent.getRegion()); } @@ -1924,10 +1923,18 @@ void LLPanelEstateInfo::updateControls(LLViewerRegion* region) BOOL manager = (region && region->isEstateManager()); setCtrlsEnabled(god || owner || manager); + BOOL has_allowed_avatar = getChild<LLNameListCtrl>("allowed_avatar_name_list")->getFirstSelected() ? TRUE : FALSE; + BOOL has_allowed_group = getChild<LLNameListCtrl>("allowed_group_name_list")->getFirstSelected() ? TRUE : FALSE; + BOOL has_banned_agent = getChild<LLNameListCtrl>("banned_avatar_name_list")->getFirstSelected() ? TRUE : FALSE; + BOOL has_estate_manager = getChild<LLNameListCtrl>("estate_manager_name_list")->getFirstSelected() ? TRUE : FALSE; + getChildView("add_allowed_avatar_btn")->setEnabled(god || owner || manager); - getChildView("remove_allowed_avatar_btn")->setEnabled(god || owner || manager); + getChildView("remove_allowed_avatar_btn")->setEnabled(has_allowed_avatar && (god || owner || manager)); + getChildView("allowed_avatar_name_list")->setEnabled(god || owner || manager); + getChildView("add_allowed_group_btn")->setEnabled(god || owner || manager); - getChildView("remove_allowed_group_btn")->setEnabled(god || owner || manager); + getChildView("remove_allowed_group_btn")->setEnabled(has_allowed_group && (god || owner || manager) ); + getChildView("allowed_group_name_list")->setEnabled(god || owner || manager); // Can't ban people from mainland, orientation islands, etc. because this // creates much network traffic and server load. @@ -1935,14 +1942,15 @@ void LLPanelEstateInfo::updateControls(LLViewerRegion* region) bool linden_estate = isLindenEstate(); bool enable_ban = (god || owner || manager) && !linden_estate; getChildView("add_banned_avatar_btn")->setEnabled(enable_ban); - getChildView("remove_banned_avatar_btn")->setEnabled(enable_ban); + getChildView("remove_banned_avatar_btn")->setEnabled(has_banned_agent && enable_ban); + getChildView("banned_avatar_name_list")->setEnabled(god || owner || manager); getChildView("message_estate_btn")->setEnabled(god || owner || manager); getChildView("kick_user_from_estate_btn")->setEnabled(god || owner || manager); // estate managers can't add estate managers getChildView("add_estate_manager_btn")->setEnabled(god || owner); - getChildView("remove_estate_manager_btn")->setEnabled(god || owner); + getChildView("remove_estate_manager_btn")->setEnabled(has_estate_manager && (god || owner)); getChildView("estate_manager_name_list")->setEnabled(god || owner); refresh(); @@ -1979,10 +1987,8 @@ bool LLPanelEstateInfo::refreshFromRegion(LLViewerRegion* region) void LLPanelEstateInfo::updateChild(LLUICtrl* child_ctrl) { - if (checkRemovalButton(child_ctrl->getName())) - { - // do nothing - } + // Ensure appropriate state of the management ui. + updateControls(gAgent.getRegion()); } bool LLPanelEstateInfo::estateUpdate(LLMessageSystem* msg) @@ -2080,23 +2086,8 @@ void LLPanelEstateInfo::refreshFromEstate() getChild<LLUICtrl>("limit_payment")->setValue(estate_info.getDenyAnonymous()); getChild<LLUICtrl>("limit_age_verified")->setValue(estate_info.getDenyAgeUnverified()); - // If visible from mainland, disable the access allowed - // UI, as anyone can teleport there. - // However, gods need to be able to edit the access list for - // linden estates, regardless of visibility, to allow object - // and L$ transfers. - { - bool visible_from_mainland = estate_info.getIsExternallyVisible(); - bool god = gAgent.isGodlike(); - bool linden_estate = isLindenEstate(); - - bool enable_agent = (!visible_from_mainland || (god && linden_estate)); - bool enable_group = enable_agent; - bool enable_ban = !linden_estate; - - setAccessAllowedEnabled(enable_agent, enable_group, enable_ban); - } - + // Ensure appriopriate state of the management UI + updateControls(gAgent.getRegion()); refresh(); } @@ -2225,47 +2216,6 @@ void LLPanelEstateInfo::setOwnerName(const std::string& name) getChild<LLUICtrl>("estate_owner")->setValue(LLSD(name)); } -void LLPanelEstateInfo::setAccessAllowedEnabled(bool enable_agent, - bool enable_group, - bool enable_ban) -{ - getChildView("allow_resident_label")->setEnabled(enable_agent); - getChildView("allowed_avatar_name_list")->setEnabled(enable_agent); - getChildView("allowed_avatar_name_list")->setVisible( enable_agent); - getChildView("add_allowed_avatar_btn")->setEnabled(enable_agent); - getChildView("remove_allowed_avatar_btn")->setEnabled(enable_agent); - - // Groups - getChildView("allow_group_label")->setEnabled(enable_group); - getChildView("allowed_group_name_list")->setEnabled(enable_group); - getChildView("allowed_group_name_list")->setVisible( enable_group); - getChildView("add_allowed_group_btn")->setEnabled(enable_group); - getChildView("remove_allowed_group_btn")->setEnabled(enable_group); - - // Ban - getChildView("ban_resident_label")->setEnabled(enable_ban); - getChildView("banned_avatar_name_list")->setEnabled(enable_ban); - getChildView("banned_avatar_name_list")->setVisible( enable_ban); - getChildView("add_banned_avatar_btn")->setEnabled(enable_ban); - getChildView("remove_banned_avatar_btn")->setEnabled(enable_ban); - - // Update removal buttons if needed - if (enable_agent) - { - checkRemovalButton("allowed_avatar_name_list"); - } - - if (enable_group) - { - checkRemovalButton("allowed_group_name_list"); - } - - if (enable_ban) - { - checkRemovalButton("banned_avatar_name_list"); - } -} - void LLPanelEstateInfo::clearAccessLists() { LLNameListCtrl* name_list = getChild<LLNameListCtrl>("allowed_avatar_name_list"); @@ -2279,39 +2229,7 @@ void LLPanelEstateInfo::clearAccessLists() { name_list->deleteAllItems(); } -} - -// enables/disables the "remove" button for the various allow/ban lists -BOOL LLPanelEstateInfo::checkRemovalButton(std::string name) -{ - std::string btn_name = ""; - if (name == "allowed_avatar_name_list") - { - btn_name = "remove_allowed_avatar_btn"; - } - else if (name == "allowed_group_name_list") - { - btn_name = "remove_allowed_group_btn"; - } - else if (name == "banned_avatar_name_list") - { - btn_name = "remove_banned_avatar_btn"; - } - else if (name == "estate_manager_name_list") - { - //ONLY OWNER CAN ADD /DELET ESTATE MANAGER - LLViewerRegion* region = gAgent.getRegion(); - if (region && (region->getOwner() == gAgent.getID())) - { - btn_name = "remove_estate_manager_btn"; - } - } - - // enable the remove button if something is selected - LLNameListCtrl* name_list = getChild<LLNameListCtrl>(name); - getChildView(btn_name)->setEnabled(name_list && name_list->getFirstSelected() ? TRUE : FALSE); - - return (btn_name != ""); + updateControls(gAgent.getRegion()); } // static @@ -2792,15 +2710,15 @@ bool LLDispatchSetEstateAccess::operator()( if (allowed_agent_name_list) { - //allowed_agent_name_list->deleteAllItems(); + // Don't sort these as we add them, sort them when we are done. + allowed_agent_name_list->clearSortOrder(); for (S32 i = 0; i < num_allowed_agents && i < ESTATE_MAX_ACCESS_IDS; i++) { LLUUID id; memcpy(id.mData, strings[index++].data(), UUID_BYTES); /* Flawfinder: ignore */ allowed_agent_name_list->addNameItem(id); } - panel->getChildView("remove_allowed_avatar_btn")->setEnabled(allowed_agent_name_list->getFirstSelected() ? TRUE : FALSE); - allowed_agent_name_list->sortByColumnIndex(0, TRUE); + allowed_agent_name_list->sortByName(TRUE); } } @@ -2817,6 +2735,8 @@ bool LLDispatchSetEstateAccess::operator()( if (allowed_group_name_list) { + // Don't sort these as we add them, sort them when we are done. + allowed_group_name_list->clearSortOrder(); allowed_group_name_list->deleteAllItems(); for (S32 i = 0; i < num_allowed_groups && i < ESTATE_MAX_GROUP_IDS; i++) { @@ -2824,8 +2744,7 @@ bool LLDispatchSetEstateAccess::operator()( memcpy(id.mData, strings[index++].data(), UUID_BYTES); /* Flawfinder: ignore */ allowed_group_name_list->addGroupNameItem(id); } - panel->getChildView("remove_allowed_group_btn")->setEnabled(allowed_group_name_list->getFirstSelected() ? TRUE : FALSE); - allowed_group_name_list->sortByColumnIndex(0, TRUE); + allowed_group_name_list->sortByName(TRUE); } } @@ -2849,15 +2768,16 @@ bool LLDispatchSetEstateAccess::operator()( if (banned_agent_name_list) { - //banned_agent_name_list->deleteAllItems(); + // Don't sort these as we add them, sort them when we are done. + banned_agent_name_list->clearSortOrder(); + for (S32 i = 0; i < num_banned_agents && i < ESTATE_MAX_ACCESS_IDS; i++) { LLUUID id; memcpy(id.mData, strings[index++].data(), UUID_BYTES); /* Flawfinder: ignore */ banned_agent_name_list->addNameItem(id); } - panel->getChildView("remove_banned_avatar_btn")->setEnabled(banned_agent_name_list->getFirstSelected() ? TRUE : FALSE); - banned_agent_name_list->sortByColumnIndex(0, TRUE); + banned_agent_name_list->sortByName(TRUE); } } @@ -2872,6 +2792,9 @@ bool LLDispatchSetEstateAccess::operator()( panel->getChild<LLNameListCtrl>("estate_manager_name_list"); if (estate_manager_name_list) { + // Don't sort these as we add them, sort them when we are done. + estate_manager_name_list->clearSortOrder(); + estate_manager_name_list->deleteAllItems(); // Clear existing entries // There should be only ESTATE_MAX_MANAGERS people in the list, but if the database gets more (SL-46107) don't @@ -2883,11 +2806,13 @@ bool LLDispatchSetEstateAccess::operator()( memcpy(id.mData, strings[index++].data(), UUID_BYTES); /* Flawfinder: ignore */ estate_manager_name_list->addNameItem(id); } - panel->getChildView("remove_estate_manager_btn")->setEnabled(estate_manager_name_list->getFirstSelected() ? TRUE : FALSE); - estate_manager_name_list->sortByColumnIndex(0, TRUE); + estate_manager_name_list->sortByName(TRUE); } } + // Update the buttons which may change based on the list contents but also needs to account for general access features. + panel->updateControls(gAgent.getRegion()); + return true; } diff --git a/indra/newview/llfloaterregioninfo.h b/indra/newview/llfloaterregioninfo.h index e36ef4604b..f0499f1903 100644 --- a/indra/newview/llfloaterregioninfo.h +++ b/indra/newview/llfloaterregioninfo.h @@ -312,9 +312,6 @@ public: const std::string getOwnerName() const; void setOwnerName(const std::string& name); - // If visible from mainland, allowed agent and allowed groups - // are ignored, so must disable UI. - void setAccessAllowedEnabled(bool enable_agent, bool enable_group, bool enable_ban); protected: virtual BOOL sendUpdate(); // confirmation dialog callback @@ -324,7 +321,6 @@ protected: void commitEstateManagers(); void clearAccessLists(); - BOOL checkRemovalButton(std::string name); BOOL checkSunHourSlider(LLUICtrl* child_ctrl); U32 mEstateID; diff --git a/indra/newview/llfloatertopobjects.cpp b/indra/newview/llfloatertopobjects.cpp index 87d048c15b..2d91a61b54 100644 --- a/indra/newview/llfloatertopobjects.cpp +++ b/indra/newview/llfloatertopobjects.cpp @@ -82,6 +82,7 @@ LLFloaterTopObjects::LLFloaterTopObjects(const LLSD& key) mCommitCallbackRegistrar.add("TopObjects.Refresh", boost::bind(&LLFloaterTopObjects::onRefresh, this)); mCommitCallbackRegistrar.add("TopObjects.GetByObjectName", boost::bind(&LLFloaterTopObjects::onGetByObjectName, this)); mCommitCallbackRegistrar.add("TopObjects.GetByOwnerName", boost::bind(&LLFloaterTopObjects::onGetByOwnerName, this)); + mCommitCallbackRegistrar.add("TopObjects.GetByParcelName", boost::bind(&LLFloaterTopObjects::onGetByParcelName, this)); mCommitCallbackRegistrar.add("TopObjects.CommitObjectsList",boost::bind(&LLFloaterTopObjects::onCommitObjectsList, this)); } @@ -99,21 +100,6 @@ BOOL LLFloaterTopObjects::postBuild() setDefaultBtn("show_beacon_btn"); - /* - LLLineEditor* line_editor = getChild<LLLineEditor>("owner_name_editor"); - if (line_editor) - { - line_editor->setCommitOnFocusLost(FALSE); - line_editor->setCommitCallback(onGetByOwnerName, this); - } - - line_editor = getChild<LLLineEditor>("object_name_editor"); - if (line_editor) - { - line_editor->setCommitOnFocusLost(FALSE); - line_editor->setCommitCallback(onGetByObjectName, this); - }*/ - mCurrentMode = STAT_REPORT_TOP_SCRIPTS; mFlags = 0; mFilter.clear(); @@ -168,9 +154,11 @@ void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data) F32 score; std::string name_buf; std::string owner_buf; + std::string parcel_buf("unknown"); F32 mono_score = 0.f; bool have_extended_data = false; S32 public_urls = 0; + F32 script_memory = 0.f; msg->getU32Fast(_PREHASH_ReportData, _PREHASH_TaskLocalID, task_local_id, block); msg->getUUIDFast(_PREHASH_ReportData, _PREHASH_TaskID, task_id, block); @@ -180,12 +168,18 @@ void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data) msg->getF32Fast(_PREHASH_ReportData, _PREHASH_Score, score, block); msg->getStringFast(_PREHASH_ReportData, _PREHASH_TaskName, name_buf, block); msg->getStringFast(_PREHASH_ReportData, _PREHASH_OwnerName, owner_buf, block); + if(msg->has("DataExtended")) { have_extended_data = true; msg->getU32("DataExtended", "TimeStamp", time_stamp, block); msg->getF32("DataExtended", "MonoScore", mono_score, block); msg->getS32("DataExtended", "PublicURLs", public_urls, block); + if (msg->getSize("DataExtended", "ParcelName") > 0) + { + msg->getString("DataExtended", "ParcelName", parcel_buf, block); + msg->getF32("DataExtended", "Size", script_memory, block); + } } LLSD element; @@ -193,13 +187,14 @@ void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data) element["id"] = task_id; LLSD columns; - columns[0]["column"] = "score"; - columns[0]["value"] = llformat("%0.3f", score); - columns[0]["font"] = "SANSSERIF"; + S32 column_num = 0; + columns[column_num]["column"] = "score"; + columns[column_num]["value"] = llformat("%0.3f", score); + columns[column_num++]["font"] = "SANSSERIF"; - columns[1]["column"] = "name"; - columns[1]["value"] = name_buf; - columns[1]["font"] = "SANSSERIF"; + columns[column_num]["column"] = "name"; + columns[column_num]["value"] = name_buf; + columns[column_num++]["font"] = "SANSSERIF"; // Owner names can have trailing spaces sent from server LLStringUtil::trim(owner_buf); @@ -215,28 +210,33 @@ void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data) // ...just strip out legacy "Resident" name owner_buf = LLCacheName::cleanFullName(owner_buf); } - columns[2]["column"] = "owner"; - columns[2]["value"] = owner_buf; - columns[2]["font"] = "SANSSERIF"; - - columns[3]["column"] = "location"; - columns[3]["value"] = llformat("<%0.1f,%0.1f,%0.1f>", location_x, location_y, location_z); - columns[3]["font"] = "SANSSERIF"; - columns[4]["column"] = "time"; - columns[4]["type"] = "date"; - columns[4]["value"] = LLDate((time_t)time_stamp); - columns[4]["font"] = "SANSSERIF"; + columns[column_num]["column"] = "owner"; + columns[column_num]["value"] = owner_buf; + columns[column_num++]["font"] = "SANSSERIF"; + + columns[column_num]["column"] = "location"; + columns[column_num]["value"] = llformat("<%0.1f,%0.1f,%0.1f>", location_x, location_y, location_z); + columns[column_num++]["font"] = "SANSSERIF"; + + columns[column_num]["column"] = "parcel"; + columns[column_num]["value"] = parcel_buf; + columns[column_num++]["font"] = "SANSSERIF"; + + columns[column_num]["column"] = "time"; + columns[column_num]["type"] = "date"; + columns[column_num]["value"] = LLDate((time_t)time_stamp); + columns[column_num++]["font"] = "SANSSERIF"; if (mCurrentMode == STAT_REPORT_TOP_SCRIPTS && have_extended_data) { - columns[5]["column"] = "mono_time"; - columns[5]["value"] = llformat("%0.3f", mono_score); - columns[5]["font"] = "SANSSERIF"; + columns[column_num]["column"] = "memory"; + columns[column_num]["value"] = llformat("%0.0f", (script_memory / 1000.f)); + columns[column_num++]["font"] = "SANSSERIF"; - columns[6]["column"] = "URLs"; - columns[6]["value"] = llformat("%d", public_urls); - columns[6]["font"] = "SANSSERIF"; + columns[column_num]["column"] = "URLs"; + columns[column_num]["value"] = llformat("%d", public_urls); + columns[column_num++]["font"] = "SANSSERIF"; } element["columns"] = columns; list->addElement(element); @@ -260,18 +260,18 @@ void LLFloaterTopObjects::handleReply(LLMessageSystem *msg, void** data) { setTitle(getString("top_scripts_title")); list->setColumnLabel("score", getString("scripts_score_label")); - list->setColumnLabel("mono_time", getString("scripts_mono_time_label")); LLUIString format = getString("top_scripts_text"); format.setArg("[COUNT]", llformat("%d", total_count)); - format.setArg("[TIME]", llformat("%0.1f", mtotalScore)); + format.setArg("[TIME]", llformat("%0.3f", mtotalScore)); getChild<LLUICtrl>("title_text")->setValue(LLSD(format)); } else { setTitle(getString("top_colliders_title")); list->setColumnLabel("score", getString("colliders_score_label")); - list->setColumnLabel("mono_time", ""); + list->setColumnLabel("URLs", ""); + list->setColumnLabel("memory", ""); LLUIString format = getString("top_colliders_text"); format.setArg("[COUNT]", llformat("%d", total_count)); getChild<LLUICtrl>("title_text")->setValue(LLSD(format)); @@ -301,6 +301,7 @@ void LLFloaterTopObjects::updateSelectionInfo() { getChild<LLUICtrl>("object_name_editor")->setValue(sli->getColumn(1)->getValue().asString()); getChild<LLUICtrl>("owner_name_editor")->setValue(sli->getColumn(2)->getValue().asString()); + getChild<LLUICtrl>("parcel_name_editor")->setValue(sli->getColumn(4)->getValue().asString()); } } @@ -480,6 +481,15 @@ void LLFloaterTopObjects::onGetByOwnerName() onRefresh(); } + +void LLFloaterTopObjects::onGetByParcelName() +{ + mFlags = STAT_FILTER_BY_PARCEL_NAME; + mFilter = getChild<LLUICtrl>("parcel_name_editor")->getValue().asString(); + onRefresh(); +} + + void LLFloaterTopObjects::showBeacon() { LLScrollListCtrl* list = getChild<LLScrollListCtrl>("objects_list"); diff --git a/indra/newview/llfloatertopobjects.h b/indra/newview/llfloatertopobjects.h index a608ca20f1..6edc46cf79 100644 --- a/indra/newview/llfloatertopobjects.h +++ b/indra/newview/llfloatertopobjects.h @@ -73,9 +73,7 @@ private: void onGetByOwnerName(); void onGetByObjectName(); - -// static void onGetByOwnerNameClicked(void* data) { onGetByOwnerName(NULL, data); }; -// static void onGetByObjectNameClicked(void* data) { onGetByObjectName(NULL, data); }; + void onGetByParcelName(); void showBeacon(); diff --git a/indra/newview/llgroupmgr.cpp b/indra/newview/llgroupmgr.cpp index efffd0f98e..aceb7f0614 100644 --- a/indra/newview/llgroupmgr.cpp +++ b/indra/newview/llgroupmgr.cpp @@ -63,7 +63,7 @@ #pragma warning(pop) // Restore all warnings to the previous state #endif -const U32 MAX_CACHED_GROUPS = 10; +const U32 MAX_CACHED_GROUPS = 20; // // LLRoleActionSet @@ -234,10 +234,16 @@ LLGroupMgrGroupData::LLGroupMgrGroupData(const LLUUID& id) : mRoleDataComplete(FALSE), mRoleMemberDataComplete(FALSE), mGroupPropertiesDataComplete(FALSE), - mPendingRoleMemberRequest(FALSE) + mPendingRoleMemberRequest(FALSE), + mAccessTime(0.0f) { } +void LLGroupMgrGroupData::setAccessed() +{ + mAccessTime = (F32)LLFrameTimer::getTotalSeconds(); +} + BOOL LLGroupMgrGroupData::getRoleData(const LLUUID& role_id, LLRoleData& role_data) { role_data_map_t::const_iterator it; @@ -1360,7 +1366,7 @@ void LLGroupMgr::processCreateGroupReply(LLMessageSystem* msg, void ** data) LLGroupMgrGroupData* LLGroupMgr::createGroupData(const LLUUID& id) { - LLGroupMgrGroupData* group_datap; + LLGroupMgrGroupData* group_datap = NULL; group_map_t::iterator existing_group = LLGroupMgr::getInstance()->mGroups.find(id); if (existing_group == LLGroupMgr::getInstance()->mGroups.end()) @@ -1373,6 +1379,11 @@ LLGroupMgrGroupData* LLGroupMgr::createGroupData(const LLUUID& id) group_datap = existing_group->second; } + if (group_datap) + { + group_datap->setAccessed(); + } + return group_datap; } @@ -1413,25 +1424,41 @@ void LLGroupMgr::notifyObservers(LLGroupChange gc) void LLGroupMgr::addGroup(LLGroupMgrGroupData* group_datap) { - if (mGroups.size() > MAX_CACHED_GROUPS) + while (mGroups.size() >= MAX_CACHED_GROUPS) { - // get rid of groups that aren't observed - for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end() && mGroups.size() > MAX_CACHED_GROUPS / 2; ) + // LRU: Remove the oldest un-observed group from cache until group size is small enough + + F32 oldest_access = LLFrameTimer::getTotalSeconds(); + group_map_t::iterator oldest_gi = mGroups.end(); + + for (group_map_t::iterator gi = mGroups.begin(); gi != mGroups.end(); ++gi ) { observer_multimap_t::iterator oi = mObservers.find(gi->first); if (oi == mObservers.end()) { - // not observed - LLGroupMgrGroupData* unobserved_groupp = gi->second; - delete unobserved_groupp; - mGroups.erase(gi++); - } - else - { - ++gi; + if (gi->second + && (gi->second->getAccessTime() < oldest_access)) + { + oldest_access = gi->second->getAccessTime(); + oldest_gi = gi; + } } } + + if (oldest_gi != mGroups.end()) + { + delete oldest_gi->second; + mGroups.erase(oldest_gi); + } + else + { + // All groups must be currently open, none to remove. + // Just add the new group anyway, but get out of this loop as it + // will never drop below max_cached_groups. + break; + } } + mGroups[group_datap->getID()] = group_datap; } diff --git a/indra/newview/llgroupmgr.h b/indra/newview/llgroupmgr.h index faf0531c10..df3cd17e03 100644 --- a/indra/newview/llgroupmgr.h +++ b/indra/newview/llgroupmgr.h @@ -86,7 +86,7 @@ public: BOOL isInRole(const LLUUID& role_id) { return (mRolesList.find(role_id) != mRolesList.end()); } -protected: +private: LLUUID mID; S32 mContribution; U64 mAgentPowers; @@ -233,6 +233,9 @@ public: BOOL isRoleMemberDataComplete() { return mRoleMemberDataComplete; } BOOL isGroupPropertiesDataComplete() { return mGroupPropertiesDataComplete; } + F32 getAccessTime() const { return mAccessTime; } + void setAccessed(); + public: typedef std::map<LLUUID,LLGroupMemberData*> member_list_t; typedef std::map<LLUUID,LLGroupRoleData*> role_list_t; @@ -280,6 +283,7 @@ private: BOOL mGroupPropertiesDataComplete; BOOL mPendingRoleMemberRequest; + F32 mAccessTime; }; struct LLRoleAction diff --git a/indra/newview/llinventoryfunctions.cpp b/indra/newview/llinventoryfunctions.cpp index ab5b082915..e98d3f88a6 100644 --- a/indra/newview/llinventoryfunctions.cpp +++ b/indra/newview/llinventoryfunctions.cpp @@ -440,7 +440,7 @@ void show_item_original(const LLUUID& item_uuid) //sidetray inventory panel LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory"); - bool reset_inventory_filter = !floater_inventory->isInVisibleChain(); + bool do_reset_inventory_filter = !floater_inventory->isInVisibleChain(); LLInventoryPanel* active_panel = LLInventoryPanel::getActiveInventoryPanel(); if (!active_panel) @@ -460,37 +460,49 @@ void show_item_original(const LLUUID& item_uuid) } active_panel->setSelection(gInventory.getLinkedItemID(item_uuid), TAKE_FOCUS_NO); - if(reset_inventory_filter) + if(do_reset_inventory_filter) { - //inventory floater - bool floater_inventory_visible = false; + reset_inventory_filter(); + } +} + - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) +void reset_inventory_filter() +{ + //inventory floater + bool floater_inventory_visible = false; + + LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); + for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) + { + LLFloaterInventory* floater_inventory = dynamic_cast<LLFloaterInventory*>(*iter); + if (floater_inventory) { - LLFloaterInventory* floater_inventory = dynamic_cast<LLFloaterInventory*>(*iter); - if (floater_inventory) - { - LLPanelMainInventory* main_inventory = floater_inventory->getMainInventoryPanel(); + LLPanelMainInventory* main_inventory = floater_inventory->getMainInventoryPanel(); - main_inventory->onFilterEdit(""); + main_inventory->onFilterEdit(""); - if(floater_inventory->getVisible()) - { - floater_inventory_visible = true; - } + if(floater_inventory->getVisible()) + { + floater_inventory_visible = true; } } - if(sidepanel_inventory && !floater_inventory_visible) + } + + if(!floater_inventory_visible) + { + LLSidepanelInventory *sidepanel_inventory = LLFloaterSidePanelContainer::getPanel<LLSidepanelInventory>("inventory"); + if (sidepanel_inventory) { LLPanelMainInventory* main_inventory = sidepanel_inventory->getMainInventoryPanel(); - - main_inventory->onFilterEdit(""); + if (main_inventory) + { + main_inventory->onFilterEdit(""); + } } } } - void open_outbox() { LLFloaterReg::showInstance("outbox"); diff --git a/indra/newview/llinventoryfunctions.h b/indra/newview/llinventoryfunctions.h index 5cf9c528b0..909f7fd10b 100644 --- a/indra/newview/llinventoryfunctions.h +++ b/indra/newview/llinventoryfunctions.h @@ -56,6 +56,7 @@ void show_item_profile(const LLUUID& item_uuid); void show_task_item_profile(const LLUUID& item_uuid, const LLUUID& object_id); void show_item_original(const LLUUID& item_uuid); +void reset_inventory_filter(); void rename_category(LLInventoryModel* model, const LLUUID& cat_id, const std::string& new_name); diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 71dd963f28..05c81957c6 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -966,6 +966,7 @@ void LLInventoryPanel::doToSelected(const LLSD& userdata) void LLInventoryPanel::doCreate(const LLSD& userdata) { + reset_inventory_filter(); menu_create_inventory_item(mFolderRoot, LLFolderBridge::sSelf.get(), userdata); } diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index 10608463b4..362308c176 100644 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1755,6 +1755,11 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, shader->bind(); } + if (shader) + { + shader->bind(); + } + //draw volume/plane intersections { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp index 5029d26fda..472c26e22d 100644 --- a/indra/newview/llnamelistctrl.cpp +++ b/indra/newview/llnamelistctrl.cpp @@ -429,3 +429,8 @@ void LLNameListCtrl::updateColumns() } } } + +void LLNameListCtrl::sortByName(BOOL ascending) +{ + sortByColumnIndex(mNameColumnIndex,ascending); +} diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index ffacd69db4..ba85e77c65 100644 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -130,6 +130,8 @@ public: void setAllowCallingCardDrop(BOOL b) { mAllowCallingCardDrop = b; } + void sortByName(BOOL ascending); + /*virtual*/ void updateColumns(); /*virtual*/ void mouseOverHighlightNthItem( S32 index ); diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp index 7a15d93181..00dd206571 100644 --- a/indra/newview/llpanelgroupinvite.cpp +++ b/indra/newview/llpanelgroupinvite.cpp @@ -83,6 +83,7 @@ public: LLTextBox *mGroupName; std::string mOwnerWarning; std::string mAlreadyInGroup; + std::string mTooManySelected; bool mConfirmedOwnerInvite; void (*mCloseCallback)(void* data); @@ -185,6 +186,17 @@ void LLPanelGroupInvite::impl::submitInvitations() role_member_pairs[item->getUUID()] = role_id; } + const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. + if (role_member_pairs.size() > MAX_GROUP_INVITES) + { + // Fail! + LLSD msg; + msg["MESSAGE"] = mTooManySelected; + LLNotificationsUtil::add("GenericAlert", msg); + (*mCloseCallback)(mCloseCallbackUserData); + return; + } + LLGroupMgr::getInstance()->sendGroupMemberInvites(mGroupID, role_member_pairs); if(already_in_group) @@ -621,6 +633,7 @@ BOOL LLPanelGroupInvite::postBuild() mImplementation->mOwnerWarning = getString("confirm_invite_owner_str"); mImplementation->mAlreadyInGroup = getString("already_in_group"); + mImplementation->mTooManySelected = getString("invite_selection_too_large"); update(); diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index c11597f532..9f3273da2d 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -306,6 +306,7 @@ void LLPanelMainInventory::newWindow() void LLPanelMainInventory::doCreate(const LLSD& userdata) { + reset_inventory_filter(); menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); } diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 3b52dd552f..c3c37141ed 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -390,7 +390,7 @@ LLObjectSelectionHandle LLSelectMgr::selectObjectAndFamily(LLViewerObject* obj, // don't include an avatar. LLViewerObject* root = obj; - while(!root->isAvatar() && root->getParent() && !root->isJointChild()) + while(!root->isAvatar() && root->getParent()) { LLViewerObject* parent = (LLViewerObject*)root->getParent(); if (parent->isAvatar()) @@ -684,7 +684,7 @@ void LLSelectMgr::deselectObjectAndFamily(LLViewerObject* object, BOOL send_to_s // don't include an avatar. LLViewerObject* root = object; - while(!root->isAvatar() && root->getParent() && !root->isJointChild()) + while(!root->isAvatar() && root->getParent()) { LLViewerObject* parent = (LLViewerObject*)root->getParent(); if (parent->isAvatar()) @@ -1397,7 +1397,7 @@ void LLSelectMgr::promoteSelectionToRoot() } LLViewerObject* parentp = object; - while(parentp->getParent() && !(parentp->isRootEdit() || parentp->isJointChild())) + while(parentp->getParent() && !(parentp->isRootEdit())) { parentp = (LLViewerObject*)parentp->getParent(); } @@ -4474,8 +4474,7 @@ struct LLSelectMgrApplyFlags : public LLSelectedObjectFunctor virtual bool apply(LLViewerObject* object) { if ( object->permModify() && // preemptive permissions check - object->isRoot() && // don't send for child objects - !object->isJointChild()) + object->isRoot()) // don't send for child objects { object->setFlags( mFlags, mState); } @@ -6330,8 +6329,6 @@ void LLSelectMgr::updateSelectionCenter() // matches the root prim's (affecting the orientation of the manipulators). bbox.addBBoxAgent( (mSelectedObjects->getFirstRootObject(TRUE))->getBoundingBoxAgent() ); - std::vector < LLViewerObject *> jointed_objects; - for (LLObjectSelection::iterator iter = mSelectedObjects->begin(); iter != mSelectedObjects->end(); iter++) { @@ -6349,11 +6346,6 @@ void LLSelectMgr::updateSelectionCenter() } bbox.addBBoxAgent( object->getBoundingBoxAgent() ); - - if (object->isJointChild()) - { - jointed_objects.push_back(object); - } } LLVector3 bbox_center_agent = bbox.getCenterAgent(); @@ -6643,19 +6635,19 @@ void LLSelectMgr::setAgentHUDZoom(F32 target_zoom, F32 current_zoom) bool LLObjectSelection::is_root::operator()(LLSelectNode *node) { LLViewerObject* object = node->getObject(); - return (object != NULL) && !node->mIndividualSelection && (object->isRootEdit() || object->isJointChild()); + return (object != NULL) && !node->mIndividualSelection && (object->isRootEdit()); } bool LLObjectSelection::is_valid_root::operator()(LLSelectNode *node) { LLViewerObject* object = node->getObject(); - return (object != NULL) && node->mValid && !node->mIndividualSelection && (object->isRootEdit() || object->isJointChild()); + return (object != NULL) && node->mValid && !node->mIndividualSelection && (object->isRootEdit()); } bool LLObjectSelection::is_root_object::operator()(LLSelectNode *node) { LLViewerObject* object = node->getObject(); - return (object != NULL) && (object->isRootEdit() || object->isJointChild()); + return (object != NULL) && (object->isRootEdit()); } LLObjectSelection::LLObjectSelection() : diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 78c905f6ff..06c87e57fc 100644 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -3498,6 +3498,8 @@ void renderPhysicsShapes(LLSpatialGroup* group) LLViewerObject* object = drawable->getVObj(); if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) { + gGL.pushMatrix(); + gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); //push face vertices for terrain for (S32 i = 0; i < drawable->getNumFaces(); ++i) { @@ -3519,6 +3521,7 @@ void renderPhysicsShapes(LLSpatialGroup* group) } } } + gGL.popMatrix(); } } } diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index b148b8b76d..7adf5212c2 100644..100755 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -1268,6 +1268,12 @@ bool LLTextureFetchWorker::doWork(S32 param) S32 max_attempts; if (mGetStatus == HTTP_NOT_FOUND) { + if(mWriteToCacheState == NOT_WRITE) //map tiles + { + mState = DONE; + return true; // failed, means no map tile on the empty region. + } + mHTTPFailCount = max_attempts = 1; // Don't retry llwarns << "Texture missing from server (404): " << mUrl << llendl; diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index cac7b8bc2d..fe0141e307 100644 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -236,7 +236,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe mNumFaces(0), mTimeDilation(1.f), mRotTime(0.f), - mJointInfo(NULL), + mAngularVelocityRot(), mState(0), mMedia(NULL), mClickAction(0), @@ -266,6 +266,7 @@ LLViewerObject::LLViewerObject(const LLUUID &id, const LLPCode pcode, LLViewerRe { mPositionAgent = mRegionp->getOriginAgent(); } + resetRot(); LLViewerObject::sNumObjects++; } @@ -281,12 +282,6 @@ LLViewerObject::~LLViewerObject() mInventory = NULL; } - if (mJointInfo) - { - delete mJointInfo; - mJointInfo = NULL; - } - if (mPartSourcep) { mPartSourcep->setDead(); @@ -337,9 +332,6 @@ void LLViewerObject::markDead() if (getParent()) { ((LLViewerObject *)getParent())->removeChild(this); - // go ahead and delete any jointinfo's that we find - delete mJointInfo; - mJointInfo = NULL; } // Mark itself as dead @@ -742,7 +734,7 @@ void LLViewerObject::addThisAndNonJointChildren(std::vector<LLViewerObject*>& ob iter != mChildList.end(); iter++) { LLViewerObject* child = *iter; - if ( (!child->isAvatar()) && (!child->isJointChild())) + if ( (!child->isAvatar())) { child->addThisAndNonJointChildren(objects); } @@ -792,7 +784,13 @@ BOOL LLViewerObject::setDrawableParent(LLDrawable* parentp) } LLDrawable* old_parent = mDrawable->mParent; mDrawable->mParent = parentp; - + + if (parentp && mDrawable->isActive()) + { + parentp->makeActive(); + parentp->setState(LLDrawable::ACTIVE_CHILD); + } + gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); if( (old_parent != parentp && old_parent) || (parentp && parentp->isActive())) @@ -1295,26 +1293,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, } } - U8 joint_type = 0; - mesgsys->getU8Fast(_PREHASH_ObjectData, _PREHASH_JointType, joint_type, block_num); - if (joint_type) - { - // create new joint info - if (!mJointInfo) - { - mJointInfo = new LLVOJointInfo; - } - mJointInfo->mJointType = (EHavokJointType) joint_type; - mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointPivot, mJointInfo->mPivot, block_num); - mesgsys->getVector3Fast(_PREHASH_ObjectData, _PREHASH_JointAxisOrAnchor, mJointInfo->mAxisOrAnchor, block_num); - } - else if (mJointInfo) - { - // this joint info is no longer needed - delete mJointInfo; - mJointInfo = NULL; - } - break; } @@ -1962,14 +1940,6 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, cur_parentp->removeChild(this); - if (mJointInfo && !parent_id) - { - // since this object is no longer parent-relative - // we make sure we delete any joint info - delete mJointInfo; - mJointInfo = NULL; - } - setChanged(MOVED | SILHOUETTE); if (mDrawable.notNull()) @@ -2071,14 +2041,14 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, if (new_rot != getRotation() || new_angv != old_angv) { - if (new_rot != getRotation()) + if (new_angv != old_angv) { - setRotation(new_rot); + resetRot(); } - + + // Set the rotation of the object followed by adjusting for the accumulated angular velocity (llSetTargetOmega) + setRotation(new_rot * mAngularVelocityRot); setChanged(ROTATED | SILHOUETTE); - - resetRot(); } @@ -2096,9 +2066,15 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, gPipeline.addDebugBlip(getPositionAgent(), color); } - if ((0.0f == vel_mag_sq) && - (0.0f == accel_mag_sq) && - (0.0f == getAngularVelocity().magVecSquared())) + const F32 MAG_CUTOFF = F_APPROXIMATELY_ZERO; + + llassert(vel_mag_sq >= 0.f); + llassert(accel_mag_sq >= 0.f); + llassert(getAngularVelocity().magVecSquared() >= 0.f); + + if ((MAG_CUTOFF >= vel_mag_sq) && + (MAG_CUTOFF >= accel_mag_sq) && + (MAG_CUTOFF >= getAngularVelocity().magVecSquared())) { mStatic = TRUE; // This object doesn't move! } @@ -2169,117 +2145,36 @@ BOOL LLViewerObject::isActive() const -BOOL LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLViewerObject::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { //static LLFastTimer::DeclareTimer ftm("Viewer Object"); //LLFastTimer t(ftm); - if (mDead) - { - // It's dead. Don't update it. - return TRUE; - } - - // CRO - don't velocity interp linked objects! - // Leviathan - but DO velocity interp joints - if (!mStatic && sVelocityInterpolate && !isSelected()) + if (!mDead) { - // calculate dt from last update - F32 dt_raw = (F32)(time - mLastInterpUpdateSecs); - F32 dt = mTimeDilation * dt_raw; - - if (!mJointInfo) + // CRO - don't velocity interp linked objects! + // Leviathan - but DO velocity interp joints + if (!mStatic && sVelocityInterpolate && !isSelected()) { - applyAngularVelocity(dt); - } + // calculate dt from last update + F32 dt_raw = (F32)(time - mLastInterpUpdateSecs); + F32 dt = mTimeDilation * dt_raw; - LLViewerObject *parentp = (LLViewerObject *) getParent(); - if (mJointInfo) - { - if (parentp) + applyAngularVelocity(dt); + + if (isAttachment()) { - // do parent-relative stuff - LLVector3 ang_vel = getAngularVelocity(); - F32 omega = ang_vel.magVecSquared(); - F32 angle = 0.0f; - LLQuaternion dQ; - if (omega > 0.00001f) - { - omega = sqrt(omega); - angle = omega * dt; - dQ.setQuat(angle, ang_vel); - } - LLVector3 pos = getPosition(); - - if (HJT_HINGE == mJointInfo->mJointType) - { - // hinge = uniform circular motion - LLVector3 parent_pivot = getVelocity(); - LLVector3 parent_axis = getAcceleration(); - - angle = dt * (ang_vel * mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis - dQ.setQuat(angle, mJointInfo->mAxisOrAnchor); // AxisOrAnchor = axis - LLVector3 pivot_offset = pos - mJointInfo->mPivot; // pos in pivot-frame - pivot_offset = pivot_offset * dQ; // new rotated pivot-frame pos - pos = mJointInfo->mPivot + pivot_offset; // parent-frame - LLViewerObject::setPosition(pos); - LLQuaternion Q_PC = getRotation(); - setRotation(Q_PC * dQ); - mLastInterpUpdateSecs = time; - } - else if (HJT_POINT == mJointInfo->mJointType) - // || HJT_LPOINT == mJointInfo->mJointType) - { - // point-to-point = spin about axis and uniform circular motion - // of axis about the pivot point - // - // NOTE: this interpolation scheme is not quite good enough to - // reduce the bandwidth -- needs a gravitational correction. - // Similarly for hinges with axes that deviate from vertical. - - LLQuaternion Q_PC = getRotation(); - Q_PC = Q_PC * dQ; - setRotation(Q_PC); - - LLVector3 pivot_to_child = - mJointInfo->mAxisOrAnchor; // AxisOrAnchor = anchor - pos = mJointInfo->mPivot + pivot_to_child * Q_PC; - LLViewerObject::setPosition(pos); - mLastInterpUpdateSecs = time; - } - /* else if (HJT_WHEEL == mJointInfo->mJointInfo) - { - // wheel = uniform rotation about axis, with linear - // velocity interpolation (if any) - LLVector3 parent_axis = getAcceleration(); // HACK -- accel stores the parent-axis (parent-frame) - - LLQuaternion Q_PC = getRotation(); - - angle = dt * (parent_axis * ang_vel); - dQ.setQuat(angle, parent_axis); - - Q_PC = Q_PC * dQ; - setRotation(Q_PC); - - pos = getPosition() + dt * getVelocity(); - LLViewerObject::setPosition(pos); - mLastInterpUpdateSecs = time; - }*/ + mLastInterpUpdateSecs = time; + return; + } + else + { // Move object based on it's velocity and rotation + interpolateLinearMotion(time, dt); } } - else if (isAttachment()) - { - mLastInterpUpdateSecs = time; - return TRUE; - } - else - { // Move object based on it's velocity and rotation - interpolateLinearMotion(time, dt); - } - } - updateDrawable(FALSE); - - return TRUE; + updateDrawable(FALSE); + } } @@ -2958,6 +2853,21 @@ void LLViewerObject::updateInventory( { LLMemType mt(LLMemType::MTYPE_OBJECT); + std::list<LLUUID>::iterator begin = mPendingInventoryItemsIDs.begin(); + std::list<LLUUID>::iterator end = mPendingInventoryItemsIDs.end(); + + bool is_fetching = std::find(begin, end, item->getAssetUUID()) != end; + bool is_fetched = getInventoryItemByAsset(item->getAssetUUID()) != NULL; + + if (is_fetched || is_fetching) + { + return; + } + else + { + mPendingInventoryItemsIDs.push_back(item->getAssetUUID()); + } + // This slices the object into what we're concerned about on the // viewer. The simulator will take the permissions and transfer // ownership. @@ -3869,15 +3779,6 @@ void LLViewerObject::setPositionEdit(const LLVector3 &pos_edit, BOOL damped) ((LLViewerObject *)getParent())->setPositionEdit(pos_edit - position_offset); updateDrawable(damped); } - else if (isJointChild()) - { - // compute new parent-relative position - LLViewerObject *parent = (LLViewerObject *) getParent(); - LLQuaternion inv_parent_rot = parent->getRotation(); - inv_parent_rot.transQuat(); - LLVector3 pos_parent = (pos_edit - parent->getPositionRegion()) * inv_parent_rot; - LLViewerObject::setPosition(pos_parent, damped); - } else { LLViewerObject::setPosition(pos_edit, damped); @@ -3891,8 +3792,7 @@ LLViewerObject* LLViewerObject::getRootEdit() const { const LLViewerObject* root = this; while (root->mParent - && !(root->mJointInfo - || ((LLViewerObject*)root->mParent)->isAvatar()) ) + && !((LLViewerObject*)root->mParent)->isAvatar()) { root = (LLViewerObject*)root->mParent; } @@ -4618,19 +4518,11 @@ void LLViewerObject::clearIcon() LLViewerObject* LLViewerObject::getSubParent() { - if (isJointChild()) - { - return this; - } return (LLViewerObject*) getParent(); } const LLViewerObject* LLViewerObject::getSubParent() const { - if (isJointChild()) - { - return this; - } return (const LLViewerObject*) getParent(); } @@ -5500,8 +5392,11 @@ BOOL LLViewerObject::setFlagsWithoutUpdate(U32 flags, BOOL state) void LLViewerObject::setPhysicsShapeType(U8 type) { mPhysicsShapeUnknown = false; - mPhysicsShapeType = type; - mCostStale = true; + if (type != mPhysicsShapeType) + { + mPhysicsShapeType = type; + mCostStale = true; + } } void LLViewerObject::setPhysicsGravity(F32 gravity) @@ -5528,7 +5423,6 @@ U8 LLViewerObject::getPhysicsShapeType() const { if (mPhysicsShapeUnknown) { - mPhysicsShapeUnknown = false; gObjectList.updatePhysicsFlags(this); } @@ -5550,8 +5444,13 @@ void LLViewerObject::applyAngularVelocity(F32 dt) ang_vel *= 1.f/omega; + // calculate the delta increment based on the object's angular velocity dQ.setQuat(angle, ang_vel); + + // accumulate the angular velocity rotations to re-apply in the case of an object update + mAngularVelocityRot *= dQ; + // Just apply the delta increment to the current rotation setRotation(getRotation()*dQ); setChanged(MOVED | SILHOUETTE); } @@ -5560,6 +5459,9 @@ void LLViewerObject::applyAngularVelocity(F32 dt) void LLViewerObject::resetRot() { mRotTime = 0.0f; + + // Reset the accumulated angular velocity rotation + mAngularVelocityRot.loadIdentity(); } U32 LLViewerObject::getPartitionType() const diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index b8a7a1145a..dc8c7deea9 100644 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -88,18 +88,6 @@ typedef void (*inventory_callback)(LLViewerObject*, S32 serial_num, void*); -// a small struct for keeping track of joints -struct LLVOJointInfo -{ - EHavokJointType mJointType; - LLVector3 mPivot; // parent-frame - // whether the below an axis or anchor (and thus its frame) - // depends on the joint type: - // HINGE ==> axis=parent-frame - // P2P ==> anchor=child-frame - LLVector3 mAxisOrAnchor; -}; - // for exporting textured materials from SL struct LLMaterialExportInfo { @@ -157,7 +145,7 @@ public: LLNameValue* getNVPair(const std::string& name) const; // null if no name value pair by that name // Object create and update functions - virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); // Types of media we can associate enum { MEDIA_NONE = 0, MEDIA_SET = 1 }; @@ -188,8 +176,6 @@ public: virtual void updateRadius() {}; virtual F32 getVObjRadius() const; // default implemenation is mDrawable->getRadius() - BOOL isJointChild() const { return mJointInfo ? TRUE : FALSE; } - EHavokJointType getJointType() const { return mJointInfo ? mJointInfo->mJointType : HJT_INVALID; } // for jointed and other parent-relative hacks LLViewerObject* getSubParent(); const LLViewerObject* getSubParent() const; @@ -736,8 +722,8 @@ protected: F32 mTimeDilation; // Time dilation sent with the object. F32 mRotTime; // Amount (in seconds) that object has rotated according to angular velocity (llSetTargetOmega) + LLQuaternion mAngularVelocityRot; // accumulated rotation from the angular velocity computations - LLVOJointInfo* mJointInfo; U8 mState; // legacy LLViewerObjectMedia* mMedia; // NULL if no media associated U8 mClickAction; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index 3cd749fb46..c036fcc114 100644 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -49,6 +49,8 @@ #include "llstring.h" #include "llhudnametag.h" #include "lldrawable.h" +#include "llflexibleobject.h" +#include "llviewertextureanim.h" #include "xform.h" #include "llsky.h" #include "llviewercamera.h" @@ -78,11 +80,9 @@ extern F32 gMinObjectDistance; extern BOOL gAnimateTextures; -void dialog_refresh_all(); +#define MAX_CONCURRENT_PHYSICS_REQUESTS 256 -#define CULL_VIS -//#define ORPHAN_SPAM -//#define IGNORE_DEAD +void dialog_refresh_all(); // Global lists of objects - should go away soon. LLViewerObjectList gObjectList; @@ -909,8 +909,6 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) const F64 frame_time = LLFrameTimer::getElapsedSeconds(); - std::vector<LLViewerObject*> kill_list; - S32 num_active_objects = 0; LLViewerObject *objectp = NULL; // Make a copy of the list in case something in idleUpdate() messes with it @@ -950,7 +948,7 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) std::vector<LLViewerObject*>::iterator idle_end = idle_list.begin()+idle_count; if (gSavedSettings.getBOOL("FreezeTime")) - { + { for (std::vector<LLViewerObject*>::iterator iter = idle_list.begin(); iter != idle_end; iter++) @@ -968,24 +966,20 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) idle_iter != idle_end; idle_iter++) { objectp = *idle_iter; - if (objectp->idleUpdate(agent, world, frame_time)) - { - num_active_objects++; - } - else - { - // If Idle Update returns false, kill object! - kill_list.push_back(objectp); - } - } - for (std::vector<LLViewerObject*>::iterator kill_iter = kill_list.begin(); - kill_iter != kill_list.end(); kill_iter++) - { - objectp = *kill_iter; - killObject(objectp); + llassert(objectp->isActive()); + objectp->idleUpdate(agent, world, frame_time); + } + + //update flexible objects + LLVolumeImplFlexible::updateClass(); + + //update animated textures + LLViewerTextureAnim::updateClass(); } + + fetchObjectCosts(); fetchPhysicsFlags(); @@ -1052,7 +1046,7 @@ void LLViewerObjectList::update(LLAgent &agent, LLWorld &world) */ LLViewerStats::getInstance()->mNumObjectsStat.addValue((S32) mObjects.size()); - LLViewerStats::getInstance()->mNumActiveObjectsStat.addValue(num_active_objects); + LLViewerStats::getInstance()->mNumActiveObjectsStat.addValue(idle_count); LLViewerStats::getInstance()->mNumSizeCulledStat.addValue(mNumSizeCulled); LLViewerStats::getInstance()->mNumVisCulledStat.addValue(mNumVisCulled); } @@ -1073,8 +1067,6 @@ void LLViewerObjectList::fetchObjectCosts() LLSD id_list; U32 object_index = 0; - U32 count = 0; - for ( std::set<LLUUID>::iterator iter = mStaleObjectCost.begin(); iter != mStaleObjectCost.end(); @@ -1091,7 +1083,7 @@ void LLViewerObjectList::fetchObjectCosts() mStaleObjectCost.erase(iter++); - if (count++ >= 450) + if (object_index >= MAX_CONCURRENT_PHYSICS_REQUESTS) { break; } @@ -1136,7 +1128,7 @@ void LLViewerObjectList::fetchPhysicsFlags() for ( std::set<LLUUID>::iterator iter = mStalePhysicsFlags.begin(); iter != mStalePhysicsFlags.end(); - ++iter) + ) { // Check to see if a request for this object // has already been made. @@ -1146,12 +1138,14 @@ void LLViewerObjectList::fetchPhysicsFlags() mPendingPhysicsFlags.insert(*iter); id_list[object_index++] = *iter; } - } - // id_list should now contain all - // requests in mStalePhysicsFlags before, so clear - // it now - mStalePhysicsFlags.clear(); + mStalePhysicsFlags.erase(iter++); + + if (object_index >= MAX_CONCURRENT_PHYSICS_REQUESTS) + { + break; + } + } if ( id_list.size() > 0 ) { @@ -1405,8 +1399,9 @@ void LLViewerObjectList::removeFromActiveList(LLViewerObject* objectp) { mActiveObjects[idx] = mActiveObjects[last_index]; mActiveObjects[idx]->setListIndex(idx); - mActiveObjects.pop_back(); } + + mActiveObjects.pop_back(); } } @@ -1450,6 +1445,9 @@ void LLViewerObjectList::updateActive(LLViewerObject *objectp) objectp->setOnActiveList(FALSE); } } + + llassert(objectp->isActive() || objectp->getListIndex() == -1); + } void LLViewerObjectList::updateObjectCost(LLViewerObject* object) diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index d9918e633b..4b0e0598f6 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -529,9 +529,10 @@ void LLViewerShaderMgr::setShaders() { loaded = loadShadersInterface(); } - + if (loaded) - { + + { loaded = loadTransformShaders(); } diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index b82fd092f8..8eb8717de2 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -2253,7 +2253,8 @@ void LLViewerFetchedTexture::setIsMissingAsset() } else { - llwarns << mUrl << ": Marking image as missing" << llendl; + //it is normal no map tile on an empty region. + //llwarns << mUrl << ": Marking image as missing" << llendl; } if (mHasFetcher) { diff --git a/indra/newview/llviewertextureanim.cpp b/indra/newview/llviewertextureanim.cpp index 9f1ac7c49c..2b364851a7 100644 --- a/indra/newview/llviewertextureanim.cpp +++ b/indra/newview/llviewertextureanim.cpp @@ -27,21 +27,37 @@ #include "llviewerprecompiledheaders.h" #include "llviewertextureanim.h" +#include "llvovolume.h" #include "llmath.h" #include "llerror.h" -LLViewerTextureAnim::LLViewerTextureAnim() : LLTextureAnim() +std::vector<LLViewerTextureAnim*> LLViewerTextureAnim::sInstanceList; + +LLViewerTextureAnim::LLViewerTextureAnim(LLVOVolume* vobj) : LLTextureAnim() { + mVObj = vobj; mLastFrame = -1.f; // Force an update initially mLastTime = 0.f; mOffS = mOffT = 0; mScaleS = mScaleT = 1; mRot = 0; + + mInstanceIndex = sInstanceList.size(); + sInstanceList.push_back(this); } LLViewerTextureAnim::~LLViewerTextureAnim() { + S32 end_idx = sInstanceList.size()-1; + + if (end_idx != mInstanceIndex) + { + sInstanceList[mInstanceIndex] = sInstanceList[end_idx]; + sInstanceList[mInstanceIndex]->mInstanceIndex = mInstanceIndex; + } + + sInstanceList.pop_back(); } void LLViewerTextureAnim::reset() @@ -50,6 +66,14 @@ void LLViewerTextureAnim::reset() mTimer.reset(); } +//static +void LLViewerTextureAnim::updateClass() +{ + for (std::vector<LLViewerTextureAnim*>::iterator iter = sInstanceList.begin(); iter != sInstanceList.end(); ++iter) + { + (*iter)->mVObj->animateTextures(); + } +} S32 LLViewerTextureAnim::animateTextures(F32 &off_s, F32 &off_t, F32 &scale_s, F32 &scale_t, diff --git a/indra/newview/llviewertextureanim.h b/indra/newview/llviewertextureanim.h index dd7bd0cb90..abbfabceb9 100644 --- a/indra/newview/llviewertextureanim.h +++ b/indra/newview/llviewertextureanim.h @@ -30,10 +30,18 @@ #include "lltextureanim.h" #include "llframetimer.h" +class LLVOVolume; + class LLViewerTextureAnim : public LLTextureAnim { +private: + static std::vector<LLViewerTextureAnim*> sInstanceList; + S32 mInstanceIndex; + public: - LLViewerTextureAnim(); + static void updateClass(); + + LLViewerTextureAnim(LLVOVolume* vobj); virtual ~LLViewerTextureAnim(); /*virtual*/ void reset(); @@ -51,6 +59,7 @@ public: F32 mRot; protected: + LLVOVolume* mVObj; LLFrameTimer mTimer; F64 mLastTime; F32 mLastFrame; diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 62bdb87022..62bdb87022 100644..100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 0d85666d88..8d9109d9ff 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -2430,7 +2430,7 @@ void LLVOAvatar::dumpAnimationState() //------------------------------------------------------------------------ // idleUpdate() //------------------------------------------------------------------------ -BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { LLMemType mt(LLMemType::MTYPE_AVATAR); LLFastTimer t(FTM_AVATAR_UPDATE); @@ -2438,12 +2438,12 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) if (isDead()) { llinfos << "Warning! Idle on dead avatar" << llendl; - return TRUE; + return; } if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_AVATAR))) { - return TRUE; + return; } checkTextureLoading() ; @@ -2526,8 +2526,6 @@ BOOL LLVOAvatar::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) idleUpdateNameTag( root_pos_last ); idleUpdateRenderCost(); - - return TRUE; } void LLVOAvatar::idleUpdateVoiceVisualizer(bool voice_enabled) diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index 78a1e31c1f..a32e7567ad 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -134,7 +134,7 @@ public: U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp); - virtual BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + virtual void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); virtual BOOL updateLOD(); BOOL updateJointLODs(); void updateLODRiggedAttachments( void ); diff --git a/indra/newview/llvoavatarself.cpp b/indra/newview/llvoavatarself.cpp index ff30813cb6..b3e5054e78 100755 --- a/indra/newview/llvoavatarself.cpp +++ b/indra/newview/llvoavatarself.cpp @@ -668,15 +668,13 @@ BOOL LLVOAvatarSelf::updateCharacter(LLAgent &agent) } // virtual -BOOL LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOAvatarSelf::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - if (!isAgentAvatarValid()) + if (isAgentAvatarValid()) { - return TRUE; + LLVOAvatar::idleUpdate(agent, world, time); + idleUpdateTractorBeam(); } - LLVOAvatar::idleUpdate(agent, world, time); - idleUpdateTractorBeam(); - return TRUE; } // virtual diff --git a/indra/newview/llvoavatarself.h b/indra/newview/llvoavatarself.h index 41dee1804f..e555a566c5 100755 --- a/indra/newview/llvoavatarself.h +++ b/indra/newview/llvoavatarself.h @@ -85,7 +85,7 @@ protected: //-------------------------------------------------------------------- public: /*virtual*/ void updateRegion(LLViewerRegion *regionp); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); //-------------------------------------------------------------------- // LLCharacter interface and related diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index 5ad9ccc9af..566c33c0af 100644 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -277,17 +277,17 @@ BOOL LLVOGrass::isActive() const return TRUE; } -BOOL LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GRASS))) { - return TRUE; + return; } if (!mDrawable) { // So drones work. - return TRUE; + return; } if(LLVOTree::isTreeRenderingStopped()) //stop rendering grass @@ -297,14 +297,14 @@ BOOL LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) mNumBlades = 0 ; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); } - return TRUE ; + return; } else if(!mNumBlades)//restart grass rendering { mNumBlades = GRASS_MAX_BLADES ; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_ALL, TRUE); - return TRUE ; + return; } if (mPatch && (mLastPatchUpdateTime != mPatch->getLastUpdateTime())) @@ -312,7 +312,7 @@ BOOL LLVOGrass::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); } - return TRUE; + return; } diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index 00a59facf7..b9835b8802 100644 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -73,7 +73,7 @@ public: void plantBlades(); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. - BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ BOOL lineSegmentIntersect(const LLVector3& start, const LLVector3& end, S32 face = -1, // which face to check, -1 = ALL_SIDES diff --git a/indra/newview/llvoground.cpp b/indra/newview/llvoground.cpp index 6da54435e3..97b7418b40 100644 --- a/indra/newview/llvoground.cpp +++ b/indra/newview/llvoground.cpp @@ -49,18 +49,8 @@ LLVOGround::~LLVOGround() { } -BOOL LLVOGround::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOGround::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_GROUND))) - { - return TRUE; - } - - /*if (mDrawable) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); - }*/ - return TRUE; } diff --git a/indra/newview/llvoground.h b/indra/newview/llvoground.h index 73b097327e..290579b4da 100644 --- a/indra/newview/llvoground.h +++ b/indra/newview/llvoground.h @@ -41,7 +41,7 @@ protected: public: LLVOGround(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); // Graphical stuff for objects - maybe broken out into render class // later? diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 9cce68fff6..e4f9915e93 100644 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -196,9 +196,8 @@ void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) mDrawable->setPositionGroup(pos); } -BOOL LLVOPartGroup::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOPartGroup::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - return TRUE; } void LLVOPartGroup::setPixelAreaAndAngle(LLAgent &agent) diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 43b2844f07..42c1252d01 100644 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -63,7 +63,7 @@ public: LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp); /*virtual*/ BOOL isActive() const; // Whether this object needs to do an idleUpdate. - BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); virtual F32 getBinRadius(); virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); diff --git a/indra/newview/llvosky.cpp b/indra/newview/llvosky.cpp index 312034022e..31358df85f 100644 --- a/indra/newview/llvosky.cpp +++ b/indra/newview/llvosky.cpp @@ -1052,9 +1052,8 @@ void LLVOSky::calcAtmospherics(void) mFadeColor.setAlpha(0); } -BOOL LLVOSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - return TRUE; } BOOL LLVOSky::updateSky() diff --git a/indra/newview/llvosky.h b/indra/newview/llvosky.h index 6e6898d80a..2a150eccb9 100644 --- a/indra/newview/llvosky.h +++ b/indra/newview/llvosky.h @@ -461,7 +461,7 @@ public: void cleanupGL(); void restoreGL(); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); BOOL updateSky(); // Graphical stuff for objects - maybe broken out into render class diff --git a/indra/newview/llvosurfacepatch.cpp b/indra/newview/llvosurfacepatch.cpp index 94a3111f4c..cb905d02da 100644 --- a/indra/newview/llvosurfacepatch.cpp +++ b/indra/newview/llvosurfacepatch.cpp @@ -80,9 +80,9 @@ public: glNormalPointer(GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_NORMAL], (void*)(base + mOffsets[TYPE_NORMAL])); } if (data_mask & MAP_TEXCOORD3) - { //substitute tex coord 0 for tex coord 3 + { //substitute tex coord 1 for tex coord 3 glClientActiveTextureARB(GL_TEXTURE3_ARB); - glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD0], (void*)(base + mOffsets[TYPE_TEXCOORD0])); + glTexCoordPointer(2,GL_FLOAT, LLVertexBuffer::sTypeSize[TYPE_TEXCOORD1], (void*)(base + mOffsets[TYPE_TEXCOORD1])); glClientActiveTextureARB(GL_TEXTURE0_ARB); } if (data_mask & MAP_TEXCOORD2) diff --git a/indra/newview/llvotree.cpp b/indra/newview/llvotree.cpp index 337ddfb24d..6687ce432f 100644 --- a/indra/newview/llvotree.cpp +++ b/indra/newview/llvotree.cpp @@ -339,11 +339,11 @@ U32 LLVOTree::processUpdateMessage(LLMessageSystem *mesgsys, return retval; } -BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_TREE))) { - return TRUE; + return; } S32 trunk_LOD = sMAX_NUM_TREE_LOD_LEVELS ; @@ -393,8 +393,6 @@ BOOL LLVOTree::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) } mTrunkLOD = trunk_LOD; - - return TRUE; } const F32 TREE_BLEND_MIN = 1.f; diff --git a/indra/newview/llvotree.h b/indra/newview/llvotree.h index 0554935539..52debc85ab 100644 --- a/indra/newview/llvotree.h +++ b/indra/newview/llvotree.h @@ -59,7 +59,7 @@ public: void **user_data, U32 block_num, const EObjectUpdateType update_type, LLDataPacker *dp); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); // Graphical stuff for objects - maybe broken out into render class later? /*virtual*/ void render(LLAgent &agent); diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index a54c2a59df..b43bdb69f8 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -329,7 +329,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, { if (!mTextureAnimp) { - mTextureAnimp = new LLViewerTextureAnim(); + mTextureAnimp = new LLViewerTextureAnim(this); } else { @@ -431,7 +431,7 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, { if (!mTextureAnimp) { - mTextureAnimp = new LLViewerTextureAnim(); + mTextureAnimp = new LLViewerTextureAnim(this); } else { @@ -499,183 +499,144 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, void LLVOVolume::animateTextures() { - F32 off_s = 0.f, off_t = 0.f, scale_s = 1.f, scale_t = 1.f, rot = 0.f; - S32 result = mTextureAnimp->animateTextures(off_s, off_t, scale_s, scale_t, rot); - - if (result) + if (!mDead) { - if (!mTexAnimMode) - { - mFaceMappingChanged = TRUE; - gPipeline.markTextured(mDrawable); - } - mTexAnimMode = result | mTextureAnimp->mMode; - - S32 start=0, end=mDrawable->getNumFaces()-1; - if (mTextureAnimp->mFace >= 0 && mTextureAnimp->mFace <= end) - { - start = end = mTextureAnimp->mFace; - } - - for (S32 i = start; i <= end; i++) + F32 off_s = 0.f, off_t = 0.f, scale_s = 1.f, scale_t = 1.f, rot = 0.f; + S32 result = mTextureAnimp->animateTextures(off_s, off_t, scale_s, scale_t, rot); + + if (result) { - LLFace* facep = mDrawable->getFace(i); - if (!facep) continue; - if(facep->getVirtualSize() <= MIN_TEX_ANIM_SIZE && facep->mTextureMatrix) continue; - - const LLTextureEntry* te = facep->getTextureEntry(); - - if (!te) + if (!mTexAnimMode) { - continue; + mFaceMappingChanged = TRUE; + gPipeline.markTextured(mDrawable); } - - if (!(result & LLViewerTextureAnim::ROTATE)) + mTexAnimMode = result | mTextureAnimp->mMode; + + S32 start=0, end=mDrawable->getNumFaces()-1; + if (mTextureAnimp->mFace >= 0 && mTextureAnimp->mFace <= end) { - te->getRotation(&rot); + start = end = mTextureAnimp->mFace; } - if (!(result & LLViewerTextureAnim::TRANSLATE)) - { - te->getOffset(&off_s,&off_t); - } - if (!(result & LLViewerTextureAnim::SCALE)) + + for (S32 i = start; i <= end; i++) { - te->getScale(&scale_s, &scale_t); - } + LLFace* facep = mDrawable->getFace(i); + if (!facep) continue; + if(facep->getVirtualSize() <= MIN_TEX_ANIM_SIZE && facep->mTextureMatrix) continue; - if (!facep->mTextureMatrix) - { - facep->mTextureMatrix = new LLMatrix4(); - } + const LLTextureEntry* te = facep->getTextureEntry(); + + if (!te) + { + continue; + } + + if (!(result & LLViewerTextureAnim::ROTATE)) + { + te->getRotation(&rot); + } + if (!(result & LLViewerTextureAnim::TRANSLATE)) + { + te->getOffset(&off_s,&off_t); + } + if (!(result & LLViewerTextureAnim::SCALE)) + { + te->getScale(&scale_s, &scale_t); + } + + if (!facep->mTextureMatrix) + { + facep->mTextureMatrix = new LLMatrix4(); + } - LLMatrix4& tex_mat = *facep->mTextureMatrix; - tex_mat.setIdentity(); - LLVector3 trans ; + LLMatrix4& tex_mat = *facep->mTextureMatrix; + tex_mat.setIdentity(); + LLVector3 trans ; - if(facep->isAtlasInUse()) - { - // - //if use atlas for animated texture - //apply the following transform to the animation matrix. - // - - F32 tcoord_xoffset = 0.f ; - F32 tcoord_yoffset = 0.f ; - F32 tcoord_xscale = 1.f ; - F32 tcoord_yscale = 1.f ; if(facep->isAtlasInUse()) { - const LLVector2* tmp = facep->getTexCoordOffset() ; - tcoord_xoffset = tmp->mV[0] ; - tcoord_yoffset = tmp->mV[1] ; + // + //if use atlas for animated texture + //apply the following transform to the animation matrix. + // + + F32 tcoord_xoffset = 0.f ; + F32 tcoord_yoffset = 0.f ; + F32 tcoord_xscale = 1.f ; + F32 tcoord_yscale = 1.f ; + if(facep->isAtlasInUse()) + { + const LLVector2* tmp = facep->getTexCoordOffset() ; + tcoord_xoffset = tmp->mV[0] ; + tcoord_yoffset = tmp->mV[1] ; - tmp = facep->getTexCoordScale() ; - tcoord_xscale = tmp->mV[0] ; - tcoord_yscale = tmp->mV[1] ; - } - trans.set(LLVector3(tcoord_xoffset + tcoord_xscale * (off_s+0.5f), tcoord_yoffset + tcoord_yscale * (off_t+0.5f), 0.f)); + tmp = facep->getTexCoordScale() ; + tcoord_xscale = tmp->mV[0] ; + tcoord_yscale = tmp->mV[1] ; + } + trans.set(LLVector3(tcoord_xoffset + tcoord_xscale * (off_s+0.5f), tcoord_yoffset + tcoord_yscale * (off_t+0.5f), 0.f)); - tex_mat.translate(LLVector3(-(tcoord_xoffset + tcoord_xscale * 0.5f), -(tcoord_yoffset + tcoord_yscale * 0.5f), 0.f)); - } - else //non atlas - { - trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f)); - tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f)); - } + tex_mat.translate(LLVector3(-(tcoord_xoffset + tcoord_xscale * 0.5f), -(tcoord_yoffset + tcoord_yscale * 0.5f), 0.f)); + } + else //non atlas + { + trans.set(LLVector3(off_s+0.5f, off_t+0.5f, 0.f)); + tex_mat.translate(LLVector3(-0.5f, -0.5f, 0.f)); + } - LLVector3 scale(scale_s, scale_t, 1.f); - LLQuaternion quat; - quat.setQuat(rot, 0, 0, -1.f); + LLVector3 scale(scale_s, scale_t, 1.f); + LLQuaternion quat; + quat.setQuat(rot, 0, 0, -1.f); - tex_mat.rotate(quat); + tex_mat.rotate(quat); - LLMatrix4 mat; - mat.initAll(scale, LLQuaternion(), LLVector3()); - tex_mat *= mat; + LLMatrix4 mat; + mat.initAll(scale, LLQuaternion(), LLVector3()); + tex_mat *= mat; - tex_mat.translate(trans); + tex_mat.translate(trans); + } } - } - else - { - if (mTexAnimMode && mTextureAnimp->mRate == 0) + else { - U8 start, count; - - if (mTextureAnimp->mFace == -1) + if (mTexAnimMode && mTextureAnimp->mRate == 0) { - start = 0; - count = getNumTEs(); - } - else - { - start = (U8) mTextureAnimp->mFace; - count = 1; - } + U8 start, count; - for (S32 i = start; i < start + count; i++) - { - if (mTexAnimMode & LLViewerTextureAnim::TRANSLATE) + if (mTextureAnimp->mFace == -1) { - setTEOffset(i, mTextureAnimp->mOffS, mTextureAnimp->mOffT); + start = 0; + count = getNumTEs(); } - if (mTexAnimMode & LLViewerTextureAnim::SCALE) + else { - setTEScale(i, mTextureAnimp->mScaleS, mTextureAnimp->mScaleT); + start = (U8) mTextureAnimp->mFace; + count = 1; } - if (mTexAnimMode & LLViewerTextureAnim::ROTATE) + + for (S32 i = start; i < start + count; i++) { - setTERotation(i, mTextureAnimp->mRot); + if (mTexAnimMode & LLViewerTextureAnim::TRANSLATE) + { + setTEOffset(i, mTextureAnimp->mOffS, mTextureAnimp->mOffT); + } + if (mTexAnimMode & LLViewerTextureAnim::SCALE) + { + setTEScale(i, mTextureAnimp->mScaleS, mTextureAnimp->mScaleT); + } + if (mTexAnimMode & LLViewerTextureAnim::ROTATE) + { + setTERotation(i, mTextureAnimp->mRot); + } } - } - - gPipeline.markTextured(mDrawable); - mFaceMappingChanged = TRUE; - mTexAnimMode = 0; - } - } -} -BOOL LLVOVolume::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) -{ - LLViewerObject::idleUpdate(agent, world, time); - - //static LLFastTimer::DeclareTimer ftm("Volume Idle"); - //LLFastTimer t(ftm); - if (mDead || mDrawable.isNull()) - { - return TRUE; - } - - /////////////////////// - // - // Do texture animation stuff - // - - if (mTextureAnimp && gAnimateTextures) - { - animateTextures(); - } - - // Dispatch to implementation - if (mVolumeImpl) - { - mVolumeImpl->doIdleUpdate(agent, world, time); - } - - const S32 MAX_ACTIVE_OBJECT_QUIET_FRAMES = 40; - - if (mDrawable->isActive()) - { - if (mDrawable->isRoot() && - mDrawable->mQuietCount++ > MAX_ACTIVE_OBJECT_QUIET_FRAMES && - (!mDrawable->getParent() || !mDrawable->getParent()->isActive())) - { - mDrawable->makeStatic(); + gPipeline.markTextured(mDrawable); + mFaceMappingChanged = TRUE; + mTexAnimMode = 0; + } } } - - return TRUE; } void LLVOVolume::updateTextures() @@ -698,7 +659,8 @@ void LLVOVolume::updateTextures() } } - } + + } } BOOL LLVOVolume::isVisible() const @@ -916,8 +878,7 @@ void LLVOVolume::updateTextureVirtualSize(bool forced) BOOL LLVOVolume::isActive() const { - return !mStatic || mTextureAnimp || (mVolumeImpl && mVolumeImpl->isActive()) || - (mDrawable.notNull() && mDrawable->isActive()); + return !mStatic; } BOOL LLVOVolume::setMaterial(const U8 material) diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h index 8cb69930be..0082f2e991 100644 --- a/indra/newview/llvovolume.h +++ b/indra/newview/llvovolume.h @@ -68,7 +68,7 @@ class LLVolumeInterface public: virtual ~LLVolumeInterface() { } virtual LLVolumeInterfaceType getInterfaceType() const = 0; - virtual void doIdleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) = 0; + virtual void doIdleUpdate() = 0; virtual BOOL doUpdateGeometry(LLDrawable *drawable) = 0; virtual LLVector3 getPivotPosition() const = 0; virtual void onSetVolume(const LLVolumeParams &volume_params, const S32 detail) = 0; @@ -114,8 +114,7 @@ public: void deleteFaces(); void animateTextures(); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); - + BOOL isVisible() const ; /*virtual*/ BOOL isActive() const; /*virtual*/ BOOL isAttachment() const; diff --git a/indra/newview/llvowater.cpp b/indra/newview/llvowater.cpp index 942eff6171..e8a1c3d1d6 100644 --- a/indra/newview/llvowater.cpp +++ b/indra/newview/llvowater.cpp @@ -100,17 +100,8 @@ void LLVOWater::updateTextures() } // Never gets called -BOOL LLVOWater::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOWater::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - /*if (mDead || !(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_WATER))) - { - return TRUE; - } - if (mDrawable) - { - gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_VOLUME, TRUE); - }*/ - return TRUE; } LLDrawable *LLVOWater::createDrawable(LLPipeline *pipeline) diff --git a/indra/newview/llvowater.h b/indra/newview/llvowater.h index ed709dd840..cf9323ef2e 100644 --- a/indra/newview/llvowater.h +++ b/indra/newview/llvowater.h @@ -58,7 +58,7 @@ public: static void initClass(); static void cleanupClass(); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); /*virtual*/ void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); diff --git a/indra/newview/llvowlsky.cpp b/indra/newview/llvowlsky.cpp index afd902201b..a33f42cf84 100644 --- a/indra/newview/llvowlsky.cpp +++ b/indra/newview/llvowlsky.cpp @@ -92,9 +92,9 @@ void LLVOWLSky::initSunDirection(LLVector3 const & sun_direction, { } -BOOL LLVOWLSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) +void LLVOWLSky::idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time) { - return TRUE; + } BOOL LLVOWLSky::isActive(void) const diff --git a/indra/newview/llvowlsky.h b/indra/newview/llvowlsky.h index 825e13a203..729dced15e 100644 --- a/indra/newview/llvowlsky.h +++ b/indra/newview/llvowlsky.h @@ -53,7 +53,7 @@ public: void initSunDirection(LLVector3 const & sun_direction, LLVector3 const & sun_angular_velocity); - /*virtual*/ BOOL idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); + /*virtual*/ void idleUpdate(LLAgent &agent, LLWorld &world, const F64 &time); /*virtual*/ BOOL isActive(void) const; /*virtual*/ LLDrawable * createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 1447316558..0b98119b19 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -452,6 +452,19 @@ LLPipeline::LLPipeline() : mLightFunc = 0; } +void LLPipeline::connectRefreshCachedSettingsSafe(const std::string name) +{ + LLPointer<LLControlVariable> cntrl_ptr = gSavedSettings.getControl(name); + if ( cntrl_ptr.isNull() ) + { + llwarns << "Global setting name not found:" << name << llendl; + } + else + { + cntrl_ptr->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + } +} + void LLPipeline::init() { LLMemType mt(LLMemType::MTYPE_PIPELINE_INIT); @@ -546,88 +559,86 @@ void LLPipeline::init() // // Update all settings to trigger a cached settings refresh // - - gSavedSettings.getControl("RenderAutoMaskAlphaDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderAutoMaskAlphaNonDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderUseFarClip")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderAvatarMaxVisible")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDelayVBUpdate")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - - gSavedSettings.getControl("UseOcclusion")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - - gSavedSettings.getControl("VertexShaderEnable")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderAvatarVP")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("WindLightUseAtmosShaders")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDeferredSunWash")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderFSAASamples")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderResolutionDivisor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderUIBuffer")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowDetail")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDeferredSSAO")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowResolutionScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderLocalLights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDelayCreation")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderAnimateRes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("FreezeTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("DebugBeaconLineWidth")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderHighlightBrightness")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderHighlightColor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderHighlightThickness")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSpotLightsInNondeferred")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewAmbientColor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewDiffuse0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewSpecular0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewDiffuse1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewSpecular1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewDiffuse2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewSpecular2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewDirection0")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewDirection1")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("PreviewDirection2")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowMinLuminance")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowMaxExtractAlpha")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowWarmthAmount")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowLumWeights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowWarmthWeights")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowResolutionPow")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowIterations")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowWidth")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderGlowStrength")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDepthOfField")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraFocusTransitionTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraFNumber")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraFocalLength")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraFieldOfView")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowNoise")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowBlurSize")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSSAOScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSSAOMaxScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSSAOFactor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSSAOEffect")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowOffsetError")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowBiasError")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowBias")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSpotShadowOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderSpotShadowBias")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderEdgeDepthCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderEdgeNormCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowGaussian")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowBlurDistFactor")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderDeferredAtmospheric")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderReflectionDetail")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderHighlightFadeTime")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowClipPlanes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowOrthoClipPlanes")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowNearDist")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderFarClip")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowSplitExponent")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowErrorCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("RenderShadowFOVCutoff")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraOffset")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraMaxCoF")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); - gSavedSettings.getControl("CameraDoFResScale")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); + connectRefreshCachedSettingsSafe("RenderAutoMaskAlphaDeferred"); + connectRefreshCachedSettingsSafe("RenderAutoMaskAlphaNonDeferred"); + connectRefreshCachedSettingsSafe("RenderUseFarClip"); + connectRefreshCachedSettingsSafe("RenderAvatarMaxVisible"); + connectRefreshCachedSettingsSafe("RenderDelayVBUpdate"); + connectRefreshCachedSettingsSafe("UseOcclusion"); + connectRefreshCachedSettingsSafe("VertexShaderEnable"); + connectRefreshCachedSettingsSafe("RenderAvatarVP"); + connectRefreshCachedSettingsSafe("WindLightUseAtmosShaders"); + connectRefreshCachedSettingsSafe("RenderDeferred"); + connectRefreshCachedSettingsSafe("RenderDeferredSunWash"); + connectRefreshCachedSettingsSafe("RenderFSAASamples"); + connectRefreshCachedSettingsSafe("RenderResolutionDivisor"); + connectRefreshCachedSettingsSafe("RenderUIBuffer"); + connectRefreshCachedSettingsSafe("RenderShadowDetail"); + connectRefreshCachedSettingsSafe("RenderDeferredSSAO"); + connectRefreshCachedSettingsSafe("RenderShadowResolutionScale"); + connectRefreshCachedSettingsSafe("RenderLocalLights"); + connectRefreshCachedSettingsSafe("RenderDelayCreation"); + connectRefreshCachedSettingsSafe("RenderAnimateRes"); + connectRefreshCachedSettingsSafe("FreezeTime"); + connectRefreshCachedSettingsSafe("DebugBeaconLineWidth"); + connectRefreshCachedSettingsSafe("RenderHighlightBrightness"); + connectRefreshCachedSettingsSafe("RenderHighlightColor"); + connectRefreshCachedSettingsSafe("RenderHighlightThickness"); + connectRefreshCachedSettingsSafe("RenderSpotLightsInNondeferred"); + connectRefreshCachedSettingsSafe("PreviewAmbientColor"); + connectRefreshCachedSettingsSafe("PreviewDiffuse0"); + connectRefreshCachedSettingsSafe("PreviewSpecular0"); + connectRefreshCachedSettingsSafe("PreviewDiffuse1"); + connectRefreshCachedSettingsSafe("PreviewSpecular1"); + connectRefreshCachedSettingsSafe("PreviewDiffuse2"); + connectRefreshCachedSettingsSafe("PreviewSpecular2"); + connectRefreshCachedSettingsSafe("PreviewDirection0"); + connectRefreshCachedSettingsSafe("PreviewDirection1"); + connectRefreshCachedSettingsSafe("PreviewDirection2"); + connectRefreshCachedSettingsSafe("RenderGlowMinLuminance"); + connectRefreshCachedSettingsSafe("RenderGlowMaxExtractAlpha"); + connectRefreshCachedSettingsSafe("RenderGlowWarmthAmount"); + connectRefreshCachedSettingsSafe("RenderGlowLumWeights"); + connectRefreshCachedSettingsSafe("RenderGlowWarmthWeights"); + connectRefreshCachedSettingsSafe("RenderGlowResolutionPow"); + connectRefreshCachedSettingsSafe("RenderGlowIterations"); + connectRefreshCachedSettingsSafe("RenderGlowWidth"); + connectRefreshCachedSettingsSafe("RenderGlowStrength"); + connectRefreshCachedSettingsSafe("RenderDepthOfField"); + connectRefreshCachedSettingsSafe("CameraFocusTransitionTime"); + connectRefreshCachedSettingsSafe("CameraFNumber"); + connectRefreshCachedSettingsSafe("CameraFocalLength"); + connectRefreshCachedSettingsSafe("CameraFieldOfView"); + connectRefreshCachedSettingsSafe("RenderShadowNoise"); + connectRefreshCachedSettingsSafe("RenderShadowBlurSize"); + connectRefreshCachedSettingsSafe("RenderSSAOScale"); + connectRefreshCachedSettingsSafe("RenderSSAOMaxScale"); + connectRefreshCachedSettingsSafe("RenderSSAOFactor"); + connectRefreshCachedSettingsSafe("RenderSSAOEffect"); + connectRefreshCachedSettingsSafe("RenderShadowOffsetError"); + connectRefreshCachedSettingsSafe("RenderShadowBiasError"); + connectRefreshCachedSettingsSafe("RenderShadowOffset"); + connectRefreshCachedSettingsSafe("RenderShadowBias"); + connectRefreshCachedSettingsSafe("RenderSpotShadowOffset"); + connectRefreshCachedSettingsSafe("RenderSpotShadowBias"); + connectRefreshCachedSettingsSafe("RenderEdgeDepthCutoff"); + connectRefreshCachedSettingsSafe("RenderEdgeNormCutoff"); + connectRefreshCachedSettingsSafe("RenderShadowGaussian"); + connectRefreshCachedSettingsSafe("RenderShadowBlurDistFactor"); + connectRefreshCachedSettingsSafe("RenderDeferredAtmospheric"); + connectRefreshCachedSettingsSafe("RenderReflectionDetail"); + connectRefreshCachedSettingsSafe("RenderHighlightFadeTime"); + connectRefreshCachedSettingsSafe("RenderShadowClipPlanes"); + connectRefreshCachedSettingsSafe("RenderShadowOrthoClipPlanes"); + connectRefreshCachedSettingsSafe("RenderShadowNearDist"); + connectRefreshCachedSettingsSafe("RenderFarClip"); + connectRefreshCachedSettingsSafe("RenderShadowSplitExponent"); + connectRefreshCachedSettingsSafe("RenderShadowErrorCutoff"); + connectRefreshCachedSettingsSafe("RenderShadowFOVCutoff"); + connectRefreshCachedSettingsSafe("CameraOffset"); + connectRefreshCachedSettingsSafe("CameraMaxCoF"); + connectRefreshCachedSettingsSafe("CameraDoFResScale"); + connectRefreshCachedSettingsSafe("RenderAutoHideSurfaceAreaLimit"); gSavedSettings.getControl("RenderAutoHideSurfaceAreaLimit")->getCommitSignal()->connect(boost::bind(&LLPipeline::refreshCachedSettings)); } @@ -733,7 +744,7 @@ void LLPipeline::destroyGL() { glDeleteQueriesARB(1, &mMeshDirtyQueryObject); mMeshDirtyQueryObject = 0; -} + } } static LLFastTimer::DeclareTimer FTM_RESIZE_SCREEN_TEXTURE("Resize Screen Texture"); @@ -892,7 +903,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples) U32 sun_shadow_map_width = ((U32(resX*scale)+1)&~1); // must be even to avoid a stripe in the horizontal shadow blur for (U32 i = 0; i < 4; i++) { - if (!mShadow[i].allocate(sun_shadow_map_width,U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE)) return false; + if (!mShadow[i].allocate(sun_shadow_map_width,U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_TEXTURE)) return false; } } else @@ -1862,6 +1873,10 @@ void LLPipeline::updateMovedList(LLDrawable::drawable_vector_t& moved_list) drawablep->clearState(LLDrawable::EARLY_MOVE | LLDrawable::MOVE_UNDAMPED); if (done) { + if (drawablep->isRoot()) + { + drawablep->makeStatic(); + } drawablep->clearState(LLDrawable::ON_MOVE_LIST); if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) { //will likely not receive any future world matrix updates @@ -3511,7 +3526,7 @@ void LLPipeline::postSort(LLCamera& camera) rebuildPriorityGroups(); llpushcallstacks ; - + //build render map for (LLCullResult::sg_iterator i = sCull->beginVisibleGroups(); i != sCull->endVisibleGroups(); ++i) { @@ -3583,7 +3598,7 @@ void LLPipeline::postSort(LLCamera& camera) } } } - + //flush particle VB LLVOPartGroup::sVB->flush(); @@ -6778,10 +6793,10 @@ void LLPipeline::resetVertexBuffers(LLDrawable* drawable) LLFace* facep = drawable->getFace(i); if (facep) { - facep->clearVertexBuffer(); + facep->clearVertexBuffer(); + } } } -} void LLPipeline::resetVertexBuffers() { @@ -6820,6 +6835,8 @@ void LLPipeline::doResetVertexBuffers() gSky.resetVertexBuffers(); + LLVOPartGroup::destroyGL(); + if ( LLPathingLib::getInstance() ) { LLPathingLib::getInstance()->cleanupVBOManager(); @@ -7154,15 +7171,8 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) } else { - LLViewerObject* obj = gAgentCamera.getFocusObject(); - if (obj) - { //focus on alt-zoom target - focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); - } - else - { //focus on your avatar - focus_point = gAgent.getPositionAgent(); - } + //focus on alt-zoom target + focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); } } @@ -7663,7 +7673,7 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n for (U32 i = 0; i < 4; i++) { - channel = shader.enableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE); + channel = shader.enableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_TEXTURE); stop_glerror(); if (channel > -1) { @@ -7673,8 +7683,8 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n gGL.getTexUnit(channel)->setTextureAddressMode(LLTexUnit::TAM_CLAMP); stop_glerror(); - glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB); - glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_COMPARE_R_TO_TEXTURE_ARB); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_FUNC_ARB, GL_LEQUAL); stop_glerror(); } } @@ -7754,13 +7764,13 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n matrix_nondiag, matrix_nondiag, matrix_diag}; shader.uniformMatrix3fv(LLShaderMgr::DEFERRED_SSAO_EFFECT_MAT, 1, GL_FALSE, ssao_effect_mat); - F32 shadow_offset_error = 1.f + RenderShadowOffsetError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); - F32 shadow_bias_error = 1.f + RenderShadowBiasError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + //F32 shadow_offset_error = 1.f + RenderShadowOffsetError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2]); + F32 shadow_bias_error = RenderShadowBiasError * fabsf(LLViewerCamera::getInstance()->getOrigin().mV[2])/3000.f; shader.uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, mDeferredScreen.getWidth(), mDeferredScreen.getHeight()); shader.uniform1f(LLShaderMgr::DEFERRED_NEAR_CLIP, LLViewerCamera::getInstance()->getNear()*2.f); - shader.uniform1f (LLShaderMgr::DEFERRED_SHADOW_OFFSET, RenderShadowOffset*shadow_offset_error); - shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_BIAS, RenderShadowBias*shadow_bias_error); + shader.uniform1f (LLShaderMgr::DEFERRED_SHADOW_OFFSET, RenderShadowOffset); //*shadow_offset_error); + shader.uniform1f(LLShaderMgr::DEFERRED_SHADOW_BIAS, RenderShadowBias+shadow_bias_error); shader.uniform1f(LLShaderMgr::DEFERRED_SPOT_SHADOW_OFFSET, RenderSpotShadowOffset); shader.uniform1f(LLShaderMgr::DEFERRED_SPOT_SHADOW_BIAS, RenderSpotShadowBias); @@ -8051,7 +8061,7 @@ void LLPipeline::renderDeferredLighting() } mCubeVB->setBuffer(LLVertexBuffer::MAP_VERTEX); - + LLGLDepthTest depth(GL_TRUE, GL_FALSE); for (LLDrawable::drawable_set_t::iterator iter = mLights.begin(); iter != mLights.end(); ++iter) { @@ -8097,7 +8107,7 @@ void LLPipeline::renderDeferredLighting() } sVisibleLightCount++; - + if (camera->getOrigin().mV[0] > c[0] + s + 0.2f || camera->getOrigin().mV[0] < c[0] - s - 0.2f || camera->getOrigin().mV[1] > c[1] + s + 0.2f || @@ -8484,9 +8494,9 @@ void LLPipeline::unbindDeferredShader(LLGLSLShader &shader) for (U32 i = 0; i < 4; i++) { - if (shader.disableTexture(LLShaderMgr::DEFERRED_SHADOW0+i, LLTexUnit::TT_RECT_TEXTURE) > -1) + if (shader.disableTexture(LLShaderMgr::DEFERRED_SHADOW0+i) > -1) { - glTexParameteri(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE_ARB, GL_NONE); } } @@ -8903,6 +8913,7 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera gGL.setColorMask(false, false); LLFastTimer ftm(FTM_SHADOW_SIMPLE); + gGL.getTexUnit(0)->disable(); for (U32 i = 0; i < sizeof(types)/sizeof(U32); ++i) { diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 6abdfe11d0..68ae1e7050 100644 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -391,6 +391,7 @@ private: BOOL updateDrawableGeom(LLDrawable* drawable, BOOL priority); void assertInitializedDoError(); bool assertInitialized() { const bool is_init = isInit(); if (!is_init) assertInitializedDoError(); return is_init; }; + void connectRefreshCachedSettingsSafe(const std::string name); void hideDrawable( LLDrawable *pDrawable ); void unhideDrawable( LLDrawable *pDrawable ); public: diff --git a/indra/newview/skins/default/xui/en/floater_top_objects.xml b/indra/newview/skins/default/xui/en/floater_top_objects.xml index 4dfdcd15c7..0b71177345 100644 --- a/indra/newview/skins/default/xui/en/floater_top_objects.xml +++ b/indra/newview/skins/default/xui/en/floater_top_objects.xml @@ -2,7 +2,7 @@ <floater legacy_header_height="18" can_resize="true" - height="350" + height="372" layout="topleft" min_height="300" min_width="450" @@ -23,10 +23,6 @@ Time </floater.string> <floater.string - name="scripts_mono_time_label"> - Mono Time - </floater.string> - <floater.string name="top_colliders_title"> Top Colliders </floater.string> @@ -68,31 +64,35 @@ <scroll_list.columns label="Score" name="score" - width="55" /> + width="45" /> <scroll_list.columns label="Name" name="name" - width="140" /> + width="130" /> <scroll_list.columns label="Owner" name="owner" - width="105" /> + width="100" /> <scroll_list.columns label="Location" name="location" - width="130" /> + width="120" /> + <scroll_list.columns + label="Parcel" + name="parcel" + width="120" /> <scroll_list.columns label="Time" name="time" - width="150" /> - <scroll_list.columns - label="Mono Time" - name="mono_time" - width="100" /> + width="130" /> <scroll_list.columns label="URLs" name="URLs" - width="100" /> + width="40" /> + <scroll_list.columns + label="Memory (KB)" + name="memory" + width="40" /> <scroll_list.commit_callback function="TopObjects.CommitObjectsList" /> </scroll_list> @@ -193,6 +193,38 @@ <button.commit_callback function="TopObjects.GetByOwnerName" /> </button> + <text + type="string" + length="1" + follows="left|bottom" + height="20" + layout="topleft" + left="10" + top_pad="5" + name="parcel_name_text" + width="107"> + Parcel: + </text> + <line_editor + follows="left|bottom|right" + height="20" + layout="topleft" + left_pad="3" + name="parcel_name_editor" + top_delta="-3" + width="568" /> + <button + follows="bottom|right" + height="23" + label="Filter" + layout="topleft" + left_pad="5" + name="filter_parcel_btn" + top_delta="0" + width="100"> + <button.commit_callback + function="TopObjects.GetByParcelName" /> + </button> <button follows="bottom|right" height="22" diff --git a/indra/newview/skins/default/xui/en/panel_group_invite.xml b/indra/newview/skins/default/xui/en/panel_group_invite.xml index cd834b61ce..124c0596c3 100644 --- a/indra/newview/skins/default/xui/en/panel_group_invite.xml +++ b/indra/newview/skins/default/xui/en/panel_group_invite.xml @@ -19,6 +19,10 @@ name="already_in_group"> Some Residents you chose are already in the group, and so were not sent an invitation. </panel.string> + <panel.string + name="invite_selection_too_large"> + Group Invitations not sent: too many Residents selected. Group Invitations are limited to 100 per request. + </panel.string> <text type="string" length="1" diff --git a/indra/newview/skins/default/xui/en/panel_region_debug.xml b/indra/newview/skins/default/xui/en/panel_region_debug.xml index 4550603134..a4883c21e2 100644 --- a/indra/newview/skins/default/xui/en/panel_region_debug.xml +++ b/indra/newview/skins/default/xui/en/panel_region_debug.xml @@ -194,7 +194,7 @@ <button follows="left|top" height="20" - label="Delay Restart" + label="Cancel Restart" layout="topleft" left_pad="155" name="cancel_restart_btn" diff --git a/indra/newview/skins/default/xui/fr/floater_about_land.xml b/indra/newview/skins/default/xui/fr/floater_about_land.xml index 49af1a87e1..c86f31b429 100644 --- a/indra/newview/skins/default/xui/fr/floater_about_land.xml +++ b/indra/newview/skins/default/xui/fr/floater_about_land.xml @@ -134,7 +134,7 @@ <text name="DwellText"> Chargement... </text> - <button label="Acheter du terrain" label_selected="Acheter le terrain..." left_delta="60" name="Buy Land..." width="125"/> + <button label="Acheter le terrain" label_selected="Acheter le terrain..." left_delta="60" name="Buy Land..." width="125"/> <button label="Vente Linden" label_selected="Vente Linden..." name="Linden Sale..." tool_tip="Le terrain doit être la propriété d'un résident, avoir un contenu défini et ne pas être aux enchères."/> <button label="Infos sur les scripts" name="Scripts..." width="110"/> <button label="Acheter pour le groupe" label_selected="Acheter pour le groupe..." name="Buy For Group..."/> @@ -377,7 +377,7 @@ Seules les parcelles de grande taille peuvent apparaître dans la recherche. </text> <texture_picker label="" name="snapshot_ctrl" tool_tip="Cliquez pour sélectionner une image"/> <text name="allow_label5"> - Les avatars présents sur d'autres parcelles peuvent voir et chatter avec les avatars présents sur cette parcelle. + Les avatars sur d'autres parcelles peuvent voir et chatter avec les avatars sur cette parcelle. </text> <check_box label="Voir les avatars" name="SeeAvatarsCheck" tool_tip="Permettre aux avatars présents sur d'autres parcelles de voir et chatter avec les avatars présents sur cette parcelle et à vous de les voir et de chatter avec eux."/> <text name="landing_point"> diff --git a/indra/newview/skins/default/xui/fr/floater_camera.xml b/indra/newview/skins/default/xui/fr/floater_camera.xml index f2b0ee8af3..893e389f69 100644 --- a/indra/newview/skins/default/xui/fr/floater_camera.xml +++ b/indra/newview/skins/default/xui/fr/floater_camera.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> -<floater name="camera_floater" title="PARAMÈTRES DE LA CAMÉRA"> +<floater name="camera_floater" title="CONTRÔLE DE LA CAMÉRA"> <floater.string name="rotate_tooltip"> Faire tourner la caméra autour du point central </floater.string> diff --git a/indra/newview/skins/default/xui/fr/floater_edit_day_cycle.xml b/indra/newview/skins/default/xui/fr/floater_edit_day_cycle.xml index 0100419bc5..de1ba220a0 100644 --- a/indra/newview/skins/default/xui/fr/floater_edit_day_cycle.xml +++ b/indra/newview/skins/default/xui/fr/floater_edit_day_cycle.xml @@ -22,13 +22,13 @@ Remarque : si vous changez votre préréglage de nom, un nouveau préréglage sera créé et celui existant restera tel quel. </text> <text name="hint_item1"> - - Cliquez sur un repère pour modifier le réglage du ciel et l'heure associés. + - Modifier un réglage de ciel et d'heure : clic sur le repère </text> <text name="hint_item2"> - - Cliquez sur les repères et faites-les glisser afin de définir les heures de transition. + - Définir les heures de transition : clic et glissement des repères </text> <text name="hint_item3"> - - Déplacez le marqueur en forme de triangle pour afficher un aperçu du cycle du jour. + - Afficher un aperçu du cycle du jour : déplacer le triangle </text> <panel name="day_cycle_slider_panel"> <multi_slider initial_value="0" name="WLTimeSlider"/> @@ -91,11 +91,11 @@ </text> </panel> <text name="WLCurKeyPresetText"> - Réglage du ciel : + Régl. ciel : </text> <combo_box label="Préréglage" name="WLSkyPresets"/> <text name="WLCurKeyTimeText"> - Heure : + H. : </text> <time name="time" value="6h"/> <check_box label="Appliquer ce nouveau cycle du jour" name="make_default_cb"/> diff --git a/indra/newview/skins/default/xui/fr/floater_environment_settings.xml b/indra/newview/skins/default/xui/fr/floater_environment_settings.xml index 9ea47a3dd7..ea12749d27 100644 --- a/indra/newview/skins/default/xui/fr/floater_environment_settings.xml +++ b/indra/newview/skins/default/xui/fr/floater_environment_settings.xml @@ -18,7 +18,7 @@ <combo_box.item label="-Effectuer une sélection-" name="item0"/> </combo_box> <text name="sky_dayc_settings_title"> - Ciel / Cycle du jour + Ciel/Cycle du jour </text> <radio_group name="sky_dayc_settings_radio_group"> <radio_item label="Ciel fixe" name="my_sky_settings"/> diff --git a/indra/newview/skins/default/xui/fr/floater_god_tools.xml b/indra/newview/skins/default/xui/fr/floater_god_tools.xml index e4c53d866c..0d21a8af32 100644 --- a/indra/newview/skins/default/xui/fr/floater_god_tools.xml +++ b/indra/newview/skins/default/xui/fr/floater_god_tools.xml @@ -71,8 +71,8 @@ <button label="Supprimer tous les objets scriptés de la cible sur les terrains des autres" label_selected="Supprimer tous les objets scriptés de la cible sur les terrains des autres" name="Delete Target's Scripted Objects On Others Land" tool_tip="Supprimer tous les objets scriptés appartenant à la cible sur les terrains ne lui appartenant pas. Les objets non copiables seront renvoyés."/> <button label="Supprimer les objets scriptés de la cible sur *tous* les terrains" label_selected="Supprimer les objets scriptés de la cible sur *tous* les terrains" name="Delete Target's Scripted Objects On *Any* Land" tool_tip="Supprimer les objets scriptés appartenant à la cible dans cette région. Les objets non copiables seront renvoyés."/> <button label="Supprimer *tous* les objets de la cible" label_selected="Supprimer *tous* les objets de la cible" name="Delete *ALL* Of Target's Objects" tool_tip="Supprimer tous les objets appartenant à la cible dans cette région. Les objets non copiables seront renvoyés."/> - <button label="Afficher les collisions les plus consommatrices" label_selected="Afficher les collisions les plus consommatrices" name="Get Top Colliders" tool_tip="Dresse une liste des objets avec les callbacks les plus fréquents. " width="300"/> - <button label="Afficher les objets scriptés les plus consommateurs" label_selected="Afficher les objets scriptés les plus consommateurs" name="Get Top Scripts" tool_tip="Dresse une liste des objets qui passent le plus de temps à exécuter des scripts." width="300"/> + <button label="Collisions les plus consommatrices" label_selected="Collisions les plus consommatrices" name="Get Top Colliders" tool_tip="Liste des objets avec les callbacks les plus fréquents. " width="300"/> + <button label="Scripts les plus consommateurs" label_selected="Scripts les plus consommateurs" name="Get Top Scripts" tool_tip="Liste des objets passant le plus de temps à exécuter des scripts." width="300"/> <button label="Résumé des scripts" label_selected="Résumé des scripts" name="Scripts digest" tool_tip="Dresse une liste des scripts et de leurs occurrences." width="300"/> </panel> <panel label="Requête" name="request"> diff --git a/indra/newview/skins/default/xui/fr/floater_land_holdings.xml b/indra/newview/skins/default/xui/fr/floater_land_holdings.xml index 10fe132623..ff728e3aaa 100644 --- a/indra/newview/skins/default/xui/fr/floater_land_holdings.xml +++ b/indra/newview/skins/default/xui/fr/floater_land_holdings.xml @@ -7,7 +7,7 @@ <column label="Surface" name="area"/> <column label="" name="hidden"/> </scroll_list> - <button label="Téléporter" label_selected="Téléporter" name="Teleport" tool_tip="Téléportez-vous au milieu de ce terrain."/> + <button label="Téléportation" label_selected="Téléportation" name="Teleport" tool_tip="Téléportez-vous au milieu de ce terrain."/> <button label="Carte" label_selected="Carte" name="Show on Map" tool_tip="Afficher ce terrain sur la carte du monde"/> <text name="contrib_label"> Vos contributions : diff --git a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml index f2cb1d5e70..6488089c06 100644 --- a/indra/newview/skins/default/xui/fr/floater_preview_animation.xml +++ b/indra/newview/skins/default/xui/fr/floater_preview_animation.xml @@ -6,6 +6,6 @@ <text name="desc txt"> Description : </text> - <button label="Exécuter dans Second Life" label_selected="Arrêter" name="Inworld" tool_tip="Lire cette animation de façon à ce que les autres la voient."/> + <button label="Exécuter dans SL" label_selected="Arrêter" name="Inworld" tool_tip="Lire cette animation de façon à ce que les autres la voient dans Second Life."/> <button label="Exécuter localement" label_selected="Arrêter" name="Locally" tool_tip="Lire cette animation de façon à ce que vous soyez la seule personne à la voir."/> </floater> diff --git a/indra/newview/skins/default/xui/fr/floater_tools.xml b/indra/newview/skins/default/xui/fr/floater_tools.xml index e21c6f4c08..9643c51fb3 100644 --- a/indra/newview/skins/default/xui/fr/floater_tools.xml +++ b/indra/newview/skins/default/xui/fr/floater_tools.xml @@ -99,7 +99,7 @@ <button label="" label_selected="" name="ToolRing" tool_tip="Anneau"/> <button label="" label_selected="" name="ToolTree" tool_tip="Arbre"/> <button label="" label_selected="" name="ToolGrass" tool_tip="Herbe"/> - <check_box label="Maintenir l'outil sélectionné" name="checkbox sticky"/> + <check_box label="Maintenir l'outil sélect." name="checkbox sticky"/> <check_box label="Copier la sélection" name="checkbox copy selection"/> <check_box initial_value="true" label="Centrer" name="checkbox copy centers"/> <check_box label="Pivoter" name="checkbox copy rotates"/> diff --git a/indra/newview/skins/default/xui/fr/floater_top_objects.xml b/indra/newview/skins/default/xui/fr/floater_top_objects.xml index 42352e7c1e..b40d585310 100644 --- a/indra/newview/skins/default/xui/fr/floater_top_objects.xml +++ b/indra/newview/skins/default/xui/fr/floater_top_objects.xml @@ -1,16 +1,16 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <floater name="top_objects" title="Objets les plus utilisés"> <floater.string name="top_scripts_title"> - Scripts principaux + Scripts les plus consommateurs </floater.string> <floater.string name="top_scripts_text"> [COUNT] scripts prenant un total de [TIME] ms </floater.string> <floater.string name="scripts_score_label"> - Heure + Temps </floater.string> <floater.string name="scripts_mono_time_label"> - Heure Mono + Temps Mono </floater.string> <floater.string name="top_colliders_title"> Collisions les plus consommatrices @@ -32,8 +32,8 @@ <scroll_list.columns label="Nom" name="name"/> <scroll_list.columns label="Propriétaire" name="owner"/> <scroll_list.columns label="Lieu" name="location"/> - <scroll_list.columns label="Heure" name="time"/> - <scroll_list.columns label="Heure Mono" name="mono_time"/> + <scroll_list.columns label="Temps" name="time"/> + <scroll_list.columns label="Temps Mono" name="mono_time"/> <scroll_list.columns label="URL" name="URLs"/> </scroll_list> <text name="id_text"> @@ -43,7 +43,7 @@ <text name="obj_name_text"> Nom : </text> - <button label="Filtre" name="filter_object_btn"/> + <button label="Filtrer" name="filter_object_btn"/> <text name="owner_name_text"> Propriétaire : </text> diff --git a/indra/newview/skins/default/xui/fr/menu_viewer.xml b/indra/newview/skins/default/xui/fr/menu_viewer.xml index 2a26ed7a70..346b6ec2c7 100644 --- a/indra/newview/skins/default/xui/fr/menu_viewer.xml +++ b/indra/newview/skins/default/xui/fr/menu_viewer.xml @@ -8,7 +8,7 @@ <menu_item_call label="Nouvelle fenêtre d'inventaire" name="NewInventoryWindow"/> <menu_item_call label="Endroits..." name="Places"/> <menu_item_call label="Favoris..." name="Picks"/> - <menu_item_call label="Paramètres de la caméra..." name="Camera Controls"/> + <menu_item_call label="Caméra..." name="Camera Controls"/> <menu label="Déplacement" name="Movement"> <menu_item_call label="M'asseoir" name="Sit Down Here"/> <menu_item_check label="Voler" name="Fly"/> @@ -171,7 +171,7 @@ </menu> <menu label="Surbrillance et visibilité" name="Highlighting and Visibility"> <menu_item_check label="Balise animée" name="Cheesy Beacon"/> - <menu_item_check label="Cacher les particules" name="Hide Particles"/> + <menu_item_check label="Masquer les particules" name="Hide Particles"/> <menu_item_check label="Masquer la sélection" name="Hide Selected"/> <menu_item_check label="Mettre la transparence en surbrillance" name="Highlight Transparent"/> <menu_item_check label="Afficher les éléments HUD" name="Show HUD Attachments"/> diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index 0cdfc61e8e..729c06b50f 100644 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -1314,7 +1314,7 @@ Dépasse la limite fixée à [MAX_AGENTS] [LIST_TYPE] de [NUM_EXCESS]. Veuillez choisir un objet à vendre et réessayer. </notification> <notification name="FinishedRawDownload"> - Chargement du fichier de terrain raw effectué vers : + Téléchargement du fichier de terrain raw effectué vers : [DOWNLOAD_PATH]. </notification> <notification name="DownloadWindowsMandatory"> diff --git a/indra/newview/skins/default/xui/fr/panel_preferences_move.xml b/indra/newview/skins/default/xui/fr/panel_preferences_move.xml index 94d7322b22..80aed90a2d 100644 --- a/indra/newview/skins/default/xui/fr/panel_preferences_move.xml +++ b/indra/newview/skins/default/xui/fr/panel_preferences_move.xml @@ -28,7 +28,7 @@ <combo_box.item label="Déplacement vers le clic" name="1"/> </combo_box> <text name="double_click_action_lbl"> - Double-clic sur le terrain : + Double clic sur le terrain : </text> <combo_box name="double_click_action_combo"> <combo_box.item label="Aucune action" name="0"/> diff --git a/indra/newview/skins/default/xui/fr/panel_region_debug.xml b/indra/newview/skins/default/xui/fr/panel_region_debug.xml index 733c3f9a22..6ea4b60072 100644 --- a/indra/newview/skins/default/xui/fr/panel_region_debug.xml +++ b/indra/newview/skins/default/xui/fr/panel_region_debug.xml @@ -30,9 +30,9 @@ <check_box label="Sur le terrain d'un autre résident" name="return_other_land" tool_tip="Ne renvoyer que les objets se trouvant sur le terrain de quelqu'un d'autre"/> <check_box label="Dans toutes les régions de ce domaine" name="return_estate_wide" tool_tip="Renvoyer les objets dans toutes les régions qui constituent ce domaine"/> <button label="Renvoyer" name="return_btn"/> - <button label="Afficher les collisions les plus consommatrices..." name="top_colliders_btn" tool_tip="Liste des objets avec le plus de collisions potentielles" width="320"/> + <button label="Collisions les plus consommatrices" name="top_colliders_btn" tool_tip="Liste des objets avec le plus de collisions potentielles" width="320"/> <button label="?" left="337" name="top_colliders_help"/> - <button label="Afficher les objets scriptés les plus consommateurs..." name="top_scripts_btn" tool_tip="Liste des objets qui passent le plus de temps à exécuter des scripts" width="320"/> + <button label="Scripts les plus consommateurs" name="top_scripts_btn" tool_tip="Liste des objets passant le plus de temps à exécuter des scripts" width="320"/> <button label="?" left="337" name="top_scripts_help"/> <button label="Redémarrer la région" name="restart_btn" tool_tip="Redémarrer la région au bout de 2 minutes" width="160"/> <button label="?" left="177" name="restart_help"/> diff --git a/indra/newview/skins/default/xui/fr/panel_region_environment.xml b/indra/newview/skins/default/xui/fr/panel_region_environment.xml index d18503db86..085a308786 100644 --- a/indra/newview/skins/default/xui/fr/panel_region_environment.xml +++ b/indra/newview/skins/default/xui/fr/panel_region_environment.xml @@ -15,7 +15,7 @@ <combo_box.item label="-Effectuer une sélection-" name="item0"/> </combo_box> <text name="sky_dayc_settings_title"> - Ciel / Cycle du jour + Ciel/Cycle du jour </text> <radio_group name="sky_dayc_settings_radio_group"> <radio_item label="Ciel fixe" name="my_sky_settings"/> diff --git a/indra/newview/skins/default/xui/fr/panel_region_general.xml b/indra/newview/skins/default/xui/fr/panel_region_general.xml index b5795bebe2..234d316069 100644 --- a/indra/newview/skins/default/xui/fr/panel_region_general.xml +++ b/indra/newview/skins/default/xui/fr/panel_region_general.xml @@ -22,7 +22,7 @@ <check_box label="Interdire le vol" name="block_fly_check"/> <check_box label="Autoriser les dégâts" name="allow_damage_check"/> <check_box label="Interdire les bousculades" name="restrict_pushobject"/> - <check_box label="Autoriser la revente" name="allow_land_resell_check"/> + <check_box label="Autoriser la revente de terrain" name="allow_land_resell_check"/> <check_box label="Autoriser la fusion/division" name="allow_parcel_changes_check"/> <check_box label="Ne pas afficher dans la recherche" name="block_parcel_search_check" tool_tip="Afficher cette région et ses parcelles dans les résultats de recherche"/> <check_box label="Autoriser les objets de maillage" name="mesh_rez_enabled_check" tool_tip="Laisser les gens rezzer des objets de maillage dans cette région."/> diff --git a/indra/newview/skins/default/xui/fr/panel_region_terrain.xml b/indra/newview/skins/default/xui/fr/panel_region_terrain.xml index d7e321d06d..97f486d3a3 100644 --- a/indra/newview/skins/default/xui/fr/panel_region_terrain.xml +++ b/indra/newview/skins/default/xui/fr/panel_region_terrain.xml @@ -55,8 +55,8 @@ du terrain" name="terrain_lower_spin"/> <spinner label="Bas" name="height_start_spin_2"/> <spinner label="Haut" name="height_range_spin_0"/> <spinner label="Haut" name="height_range_spin_2"/> - <button label="Télécharger le terrain au format RAW..." name="download_raw_btn" tool_tip="Réservé aux propriétaires de domaine, pas aux gérants" width="230"/> - <button label="Charger le terrain au format RAW..." name="upload_raw_btn" tool_tip="Réservé aux propriétaires de domaine, pas aux gérants" width="230"/> + <button label="Télécharger le terrain en RAW..." name="download_raw_btn" tool_tip="Réservé aux propriétaires de domaine, pas aux gérants" width="230"/> + <button label="Charger un terrain en RAW..." name="upload_raw_btn" tool_tip="Réservé aux propriétaires de domaine, pas aux gérants" width="230"/> <button label="Figer le terrain" name="bake_terrain_btn" tool_tip="Définir le terrain actuel comme point central pour les limites d'élévation/abaissement"/> <button label="Appliquer" name="apply_btn"/> </panel> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml index 4454d2475e..f40bcec908 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_inventory.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_inventory"> <text name="title"> - Enregistrer dans mon inventaire + Enregistrer dans l'inventaire </text> <text name="hint_lbl"> L'enregistrement d'une image dans votre inventaire coûte [UPLOAD_COST] L$. Pour enregistrer votre image sous forme de texture, sélectionnez l'un des formats carrés. diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml index 41264521fd..48ccacb374 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_local.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="utf-8" standalone="yes"?> <panel name="panel_snapshot_local"> <text name="title"> - Enregistrer sur mon ordinateur + Enregistrer sur l'ordinateur </text> <combo_box label="Résolution" name="local_size_combo"> <combo_box.item label="Fenêtre actuelle" name="CurrentWindow"/> @@ -25,7 +25,7 @@ <combo_box.item label="JPEG" name="JPEG"/> <combo_box.item label="BMP (sans perte)" name="BMP"/> </combo_box> - <slider label="Qualité de l'image" name="image_quality_slider"/> + <slider label="Qualité d'image" name="image_quality_slider"/> <text name="image_quality_level"> ([QLVL]) </text> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml index db3fcbeac9..befe1b3bc6 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_options.xml @@ -2,6 +2,6 @@ <panel name="panel_snapshot_options"> <button label="Publier sur le flux de mon profil" name="save_to_profile_btn"/> <button label="Envoyer par e-mail" name="save_to_email_btn"/> - <button label="Enregistrer dans mon inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/> - <button label="Enregistrer sur mon ordinateur" name="save_to_computer_btn"/> + <button label="Enreg. dans l'inventaire ([AMOUNT] L$)" name="save_to_inventory_btn"/> + <button label="Enreg. sur l'ordinateur" name="save_to_computer_btn"/> </panel> diff --git a/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml b/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml index bb23b52850..82a4815144 100644 --- a/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml +++ b/indra/newview/skins/default/xui/fr/panel_snapshot_postcard.xml @@ -10,7 +10,7 @@ Envoi en cours... </string> <text name="title"> - Envoyer par e-mail + E-mail </text> <button label="Message" name="message_btn"/> <button label="Paramètres" name="settings_btn"/> |