diff options
Diffstat (limited to 'indra')
-rw-r--r-- | indra/newview/llinventorymodel.cpp | 3 | ||||
-rw-r--r-- | indra/newview/llmarketplacefunctions.cpp | 126 | ||||
-rw-r--r-- | indra/newview/llmarketplacefunctions.h | 1 |
3 files changed, 87 insertions, 43 deletions
diff --git a/indra/newview/llinventorymodel.cpp b/indra/newview/llinventorymodel.cpp index 37500176ea..ace4de928e 100644 --- a/indra/newview/llinventorymodel.cpp +++ b/indra/newview/llinventorymodel.cpp @@ -1838,7 +1838,8 @@ void LLInventoryModel::addChangedMask(U32 mask, const LLUUID& referent) } // Fix me: From DD-81, probably shouldn't be here, instead - // should be somewhere in an observer + // should be somewhere in an observer or in + // LLMarketplaceInventoryObserver::onIdleProcessQueue update_marketplace_category(referent, false); if (mask & LLInventoryObserver::ADD) diff --git a/indra/newview/llmarketplacefunctions.cpp b/indra/newview/llmarketplacefunctions.cpp index 044c76ce2c..74616df079 100644 --- a/indra/newview/llmarketplacefunctions.cpp +++ b/indra/newview/llmarketplacefunctions.cpp @@ -30,6 +30,7 @@ #include "llagent.h" #include "llbufferstream.h" +#include "llcallbacklist.h" #include "llinventoryfunctions.h" #include "llinventoryobserver.h" #include "llnotificationsutil.h" @@ -605,20 +606,62 @@ public: LLMarketplaceInventoryObserver() {} virtual ~LLMarketplaceInventoryObserver() {} virtual void changed(U32 mask); + +private: + static void onIdleProcessQueue(void *userdata); + + // doesn't hold just marketplace related ids + static std::set<LLUUID> sAddQueue; + static std::set<LLUUID> sStructureQueue; }; +std::set<LLUUID> LLMarketplaceInventoryObserver::sAddQueue; +std::set<LLUUID> LLMarketplaceInventoryObserver::sStructureQueue; + void LLMarketplaceInventoryObserver::changed(U32 mask) { - // When things are added to the marketplace, we might need to re-validate and fix the containing listings - if (mask & LLInventoryObserver::ADD) + bool idle_running = !sAddQueue.empty() && !sStructureQueue.empty(); + bool needs_idle = false; + if (mask & LLInventoryObserver::ADD && LLMarketplaceData::instance().hasValidationWaiting()) { + // When things are added to the marketplace, we might need to re-validate and fix the containing listings + // just add whole list even if it contains items and non-marketplace folders const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); + sAddQueue.insert(changed_items.begin(), changed_items.end()); + needs_idle = true; + } + + if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE)) + { + // When things are changed in the inventory, this can trigger a host of changes in the marketplace listings folder: + // * stock counts changing : no copy items coming in and out will change the stock count on folders + // * version and listing folders : moving those might invalidate the marketplace data itself + // Since we should cannot raise inventory change while the observer is called (the list will be cleared + // once observers are called) we need to raise a flag in the inventory to signal that things have been dirtied. + const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); + sStructureQueue.insert(changed_items.begin(), changed_items.end()); + needs_idle = true; + } + + if (!idle_running && needs_idle) + { + gIdleCallbacks.addFunction(onIdleProcessQueue, NULL); + } +} + +void LLMarketplaceInventoryObserver::onIdleProcessQueue(void *userdata) +{ + U64 start_time = LLTimer::getTotalTime(); // microseconds + const U64 MAX_PROCESSING_TIME = 1000; + U64 stop_time = start_time + MAX_PROCESSING_TIME; + + if (!sAddQueue.empty()) + { + std::set<LLUUID>::const_iterator id_it = sAddQueue.begin(); + std::set<LLUUID>::const_iterator id_end = sAddQueue.end(); // First, count the number of items in this list... S32 count = 0; - for (;id_it != id_end; ++id_it) + for (; id_it != id_end; ++id_it) { LLInventoryObject* obj = gInventory.getObject(*id_it); if (obj && (LLAssetType::AT_CATEGORY != obj->getType())) @@ -629,56 +672,55 @@ void LLMarketplaceInventoryObserver::changed(U32 mask) // Then, decrement the folders of that amount // Note that of all of those, only one folder will be a listing folder (if at all). // The other will be ignored by the decrement method. - id_it = changed_items.begin(); - for (;id_it != id_end; ++id_it) + id_it = sAddQueue.begin(); + for (; id_it != id_end; ++id_it) { LLInventoryObject* obj = gInventory.getObject(*id_it); if (obj && (LLAssetType::AT_CATEGORY == obj->getType())) { - LLMarketplaceData::instance().decrementValidationWaiting(obj->getUUID(),count); + // can trigger notifyObservers + LLMarketplaceData::instance().decrementValidationWaiting(obj->getUUID(), count); } } - } - - // When things are changed in the inventory, this can trigger a host of changes in the marketplace listings folder: - // * stock counts changing : no copy items coming in and out will change the stock count on folders - // * version and listing folders : moving those might invalidate the marketplace data itself - // Since we should cannot raise inventory change while the observer is called (the list will be cleared - // once observers are called) we need to raise a flag in the inventory to signal that things have been dirtied. - - if (mask & (LLInventoryObserver::INTERNAL | LLInventoryObserver::STRUCTURE)) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) + sAddQueue.clear(); + } + + std::set<LLUUID>::const_iterator id_it = sStructureQueue.begin(); + while (id_it != sStructureQueue.end() && LLTimer::getTotalTime() < stop_time) + { + LLInventoryObject* obj = gInventory.getObject(*id_it); + if (obj) { - LLInventoryObject* obj = gInventory.getObject(*id_it); - if (obj) + if (LLAssetType::AT_CATEGORY == obj->getType()) { - if (LLAssetType::AT_CATEGORY == obj->getType()) + // If it's a folder known to the marketplace, let's check it's in proper shape + if (LLMarketplaceData::instance().isListed(*id_it) || LLMarketplaceData::instance().isVersionFolder(*id_it)) { - // If it's a folder known to the marketplace, let's check it's in proper shape - if (LLMarketplaceData::instance().isListed(*id_it) || LLMarketplaceData::instance().isVersionFolder(*id_it)) - { - LLInventoryCategory* cat = (LLInventoryCategory*)(obj); - validate_marketplacelistings(cat); - } + LLInventoryCategory* cat = (LLInventoryCategory*)(obj); + // can trigger notifyObservers + // can cause more structural changes + validate_marketplacelistings(cat); } - else + } + else + { + // If it's not a category, it's an item... + LLInventoryItem* item = (LLInventoryItem*)(obj); + // If it's a no copy item, we may need to update the label count of marketplace listings + if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID())) { - // If it's not a category, it's an item... - LLInventoryItem* item = (LLInventoryItem*)(obj); - // If it's a no copy item, we may need to update the label count of marketplace listings - if (!item->getPermissions().allowOperationBy(PERM_COPY, gAgent.getID(), gAgent.getGroupID())) - { - LLMarketplaceData::instance().setDirtyCount(); - } + LLMarketplaceData::instance().setDirtyCount(); } } } - } + id_it = sStructureQueue.erase(id_it); + } + + if (LLApp::isExiting() || sStructureQueue.empty()) + { + // Nothing to do anymore + gIdleCallbacks.deleteFunction(onIdleProcessQueue, NULL); + } } // Tuple == Item diff --git a/indra/newview/llmarketplacefunctions.h b/indra/newview/llmarketplacefunctions.h index fee9225f77..ec5de88189 100644 --- a/indra/newview/llmarketplacefunctions.h +++ b/indra/newview/llmarketplacefunctions.h @@ -240,6 +240,7 @@ public: void setUpdating(const LLUUID& folder_id, bool isUpdating); // Used to decide when to run a validation on listing folders + bool hasValidationWaiting() { return mValidationWaitingList.size() > 0; } void setValidationWaiting(const LLUUID& folder_id, S32 count); void decrementValidationWaiting(const LLUUID& folder_id, S32 count = 1); |