diff options
Diffstat (limited to 'indra')
70 files changed, 2117 insertions, 859 deletions
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index ba284574c8..e7a8ca2f9d 100644 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -2191,6 +2191,13 @@ BOOL LLVolume::generate() LLVector4a* end_profile = profile+sizeT; LLVector4a offset = mPathp->mPath[s].mPos; + // hack to work around MAINT-5660 for debug until we can suss out + // what is wrong with the path generated that inserts NaNs... + if (!offset.isFinite3()) + { + offset.clear(); + } + LLVector4a tmp; // Run along the profile. diff --git a/indra/llprimitive/llmaterial.cpp b/indra/llprimitive/llmaterial.cpp index 57ceb3e11b..a219ac1450 100644 --- a/indra/llprimitive/llmaterial.cpp +++ b/indra/llprimitive/llmaterial.cpp @@ -65,23 +65,23 @@ const F32 MATERIALS_MULTIPLIER = 10000.f; template<typename T> T getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) { - if ( (data.has(field)) && (field_type == data[field].type()) ) - { - return (T)data[field]; - } - LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL; - return (T)LLSD(); + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return (T)data[field]; + } + LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL; + return (T)LLSD(); } // GCC didn't like the generic form above for some reason template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, const LLSD::Type field_type) { - if ( (data.has(field)) && (field_type == data[field].type()) ) - { - return data[field].asUUID(); - } - LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL; - return LLUUID::null; + if ( (data.has(field)) && (field_type == data[field].type()) ) + { + return data[field].asUUID(); + } + LL_ERRS() << "Missing or mistyped field '" << field << "' in material definition" << LL_ENDL; + return LLUUID::null; } /** @@ -91,137 +91,377 @@ template<> LLUUID getMaterialField(const LLSD& data, const std::string& field, c const LLMaterial LLMaterial::null; LLMaterial::LLMaterial() - : mNormalOffsetX(0.0f) - , mNormalOffsetY(0.0f) - , mNormalRepeatX(1.0f) - , mNormalRepeatY(1.0f) - , mNormalRotation(0.0f) - , mSpecularOffsetX(0.0f) - , mSpecularOffsetY(0.0f) - , mSpecularRepeatX(1.0f) - , mSpecularRepeatY(1.0f) - , mSpecularRotation(0.0f) - , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) - , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) - , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) - , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) - , mAlphaMaskCutoff(0) + : mNormalOffsetX(0.0f) + , mNormalOffsetY(0.0f) + , mNormalRepeatX(1.0f) + , mNormalRepeatY(1.0f) + , mNormalRotation(0.0f) + , mSpecularOffsetX(0.0f) + , mSpecularOffsetY(0.0f) + , mSpecularRepeatX(1.0f) + , mSpecularRepeatY(1.0f) + , mSpecularRotation(0.0f) + , mSpecularLightColor(LLMaterial::DEFAULT_SPECULAR_LIGHT_COLOR) + , mSpecularLightExponent(LLMaterial::DEFAULT_SPECULAR_LIGHT_EXPONENT) + , mEnvironmentIntensity(LLMaterial::DEFAULT_ENV_INTENSITY) + , mDiffuseAlphaMode(LLMaterial::DIFFUSE_ALPHA_MODE_BLEND) + , mAlphaMaskCutoff(0) { } LLMaterial::LLMaterial(const LLSD& material_data) { - fromLLSD(material_data); + fromLLSD(material_data); } -LLSD LLMaterial::asLLSD() const +const LLUUID& LLMaterial::getNormalID() const +{ + return mNormalID; +} + +void LLMaterial::setNormalID(const LLUUID& normal_id) { - LLSD material_data; + mNormalID = normal_id; +} + +void LLMaterial::getNormalOffset(F32& offset_x, F32& offset_y) const +{ + offset_x = mNormalOffsetX; + offset_y = mNormalOffsetY; +} - material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID; - material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = ll_round(mNormalOffsetX * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = ll_round(mNormalOffsetY * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = ll_round(mNormalRepeatX * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = ll_round(mNormalRepeatY * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = ll_round(mNormalRotation * MATERIALS_MULTIPLIER); +F32 LLMaterial::getNormalOffsetX() const +{ + return mNormalOffsetX; +} - material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID; - material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = ll_round(mSpecularOffsetX * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = ll_round(mSpecularOffsetY * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = ll_round(mSpecularRepeatX * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = ll_round(mSpecularRepeatY * MATERIALS_MULTIPLIER); - material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = ll_round(mSpecularRotation * MATERIALS_MULTIPLIER); +F32 LLMaterial::getNormalOffsetY() const +{ + return mNormalOffsetY; +} - material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue(); - material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent; - material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity; - material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode; - material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff; +void LLMaterial::setNormalOffset(F32 offset_x, F32 offset_y) +{ + mNormalOffsetX = offset_x; + mNormalOffsetY = offset_y; +} - return material_data; +void LLMaterial::setNormalOffsetX(F32 offset_x) +{ + mNormalOffsetX = offset_x; } -void LLMaterial::fromLLSD(const LLSD& material_data) +void LLMaterial::setNormalOffsetY(F32 offset_y) +{ + mNormalOffsetY = offset_y; +} + +void LLMaterial::getNormalRepeat(F32& repeat_x, F32& repeat_y) const +{ + repeat_x = mNormalRepeatX; + repeat_y = mNormalRepeatY; +} + +F32 LLMaterial::getNormalRepeatX() const +{ + return mNormalRepeatX; +} + +F32 LLMaterial::getNormalRepeatY() const +{ + return mNormalRepeatY; +} + +void LLMaterial::setNormalRepeat(F32 repeat_x, F32 repeat_y) +{ + mNormalRepeatX = repeat_x; + mNormalRepeatY = repeat_y; +} + +void LLMaterial::setNormalRepeatX(F32 repeat_x) +{ + mNormalRepeatX = repeat_x; +} + +void LLMaterial::setNormalRepeatY(F32 repeat_y) +{ + mNormalRepeatY = repeat_y; +} + +F32 LLMaterial::getNormalRotation() const +{ + return mNormalRotation; +} + +void LLMaterial::setNormalRotation(F32 rot) +{ + mNormalRotation = rot; +} + +const LLUUID& LLMaterial::getSpecularID() const +{ + return mSpecularID; +} + +void LLMaterial::setSpecularID(const LLUUID& specular_id) +{ + mSpecularID = specular_id; +} + +void LLMaterial::getSpecularOffset(F32& offset_x, F32& offset_y) const +{ + offset_x = mSpecularOffsetX; + offset_y = mSpecularOffsetY; +} + +F32 LLMaterial::getSpecularOffsetX() const +{ + return mSpecularOffsetX; +} + +F32 LLMaterial::getSpecularOffsetY() const +{ + return mSpecularOffsetY; +} + +void LLMaterial::setSpecularOffset(F32 offset_x, F32 offset_y) +{ + mSpecularOffsetX = offset_x; + mSpecularOffsetY = offset_y; +} + +void LLMaterial::setSpecularOffsetX(F32 offset_x) +{ + mSpecularOffsetX = offset_x; +} + +void LLMaterial::setSpecularOffsetY(F32 offset_y) +{ + mSpecularOffsetY = offset_y; +} + +void LLMaterial::getSpecularRepeat(F32& repeat_x, F32& repeat_y) const +{ + repeat_x = mSpecularRepeatX; + repeat_y = mSpecularRepeatY; +} + +F32 LLMaterial::getSpecularRepeatX() const +{ + return mSpecularRepeatX; +} + +F32 LLMaterial::getSpecularRepeatY() const +{ + return mSpecularRepeatY; +} + +void LLMaterial::setSpecularRepeat(F32 repeat_x, F32 repeat_y) +{ + mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; +} + +void LLMaterial::setSpecularRepeatX(F32 repeat_x) +{ + mSpecularRepeatX = repeat_x; +} + +void LLMaterial::setSpecularRepeatY(F32 repeat_y) +{ + mSpecularRepeatY = repeat_y; +} + +F32 LLMaterial::getSpecularRotation() const +{ + return mSpecularRotation; +} + +void LLMaterial::setSpecularRotation(F32 rot) +{ + mSpecularRotation = rot; +} + +const LLColor4U LLMaterial::getSpecularLightColor() const +{ + return mSpecularLightColor; +} + +void LLMaterial::setSpecularLightColor(const LLColor4U& color) +{ + mSpecularLightColor = color; +} + +U8 LLMaterial::getSpecularLightExponent() const +{ + return mSpecularLightExponent; +} + +void LLMaterial::setSpecularLightExponent(U8 exponent) +{ + mSpecularLightExponent = exponent; +} + +U8 LLMaterial::getEnvironmentIntensity() const +{ + return mEnvironmentIntensity; +} + +void LLMaterial::setEnvironmentIntensity(U8 intensity) { - mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID); - mNormalOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mNormalOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mNormalRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mNormalRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mNormalRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; + mEnvironmentIntensity = intensity; +} - mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID); - mSpecularOffsetX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mSpecularOffsetY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mSpecularRepeatX = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mSpecularRepeatY = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; - mSpecularRotation = (F32)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger) / MATERIALS_MULTIPLIER; +U8 LLMaterial::getDiffuseAlphaMode() const +{ + return mDiffuseAlphaMode; +} - mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray)); - mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger); - mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger); - mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger); - mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger); +void LLMaterial::setDiffuseAlphaMode(U8 alpha_mode) +{ + mDiffuseAlphaMode = alpha_mode; +} + +U8 LLMaterial::getAlphaMaskCutoff() const +{ + return mAlphaMaskCutoff; +} + +void LLMaterial::setAlphaMaskCutoff(U8 cutoff) +{ + mAlphaMaskCutoff = cutoff; +} + +LLSD LLMaterial::asLLSD() const +{ + LLSD material_data; + + S32 normalOffsetXInt = ll_round(mNormalOffsetX * MATERIALS_MULTIPLIER); + S32 normalOffsetYInt = ll_round(mNormalOffsetY * MATERIALS_MULTIPLIER); + S32 normalRotInt = ll_round(mNormalRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_NORMAL_MAP_FIELD] = mNormalID; + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD] = normalOffsetXInt; + material_data[MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD] = normalOffsetYInt; + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD] = ll_round(mNormalRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD] = ll_round(mNormalRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD] = normalRotInt; + + material_data[MATERIALS_CAP_SPECULAR_MAP_FIELD] = mSpecularID; + + S32 specularOffsetXInt = ll_round(mSpecularOffsetX * MATERIALS_MULTIPLIER); + S32 specularOffsetYInt = ll_round(mSpecularOffsetY * MATERIALS_MULTIPLIER); + S32 specularRotInt = ll_round(mSpecularRotation * MATERIALS_MULTIPLIER); + + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD] = specularOffsetXInt; + material_data[MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD] = specularOffsetYInt; + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD] = ll_round(mSpecularRepeatX * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD] = ll_round(mSpecularRepeatY * MATERIALS_MULTIPLIER); + material_data[MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD] = specularRotInt; + + material_data[MATERIALS_CAP_SPECULAR_COLOR_FIELD] = mSpecularLightColor.getValue(); + material_data[MATERIALS_CAP_SPECULAR_EXP_FIELD] = mSpecularLightExponent; + material_data[MATERIALS_CAP_ENV_INTENSITY_FIELD] = mEnvironmentIntensity; + material_data[MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD] = mDiffuseAlphaMode; + material_data[MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD] = mAlphaMaskCutoff; + + return material_data; +} + +void LLMaterial::fromLLSD(const LLSD& material_data) +{ + mNormalID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_NORMAL_MAP_FIELD, LLSD::TypeUUID); + + S32 normalOffsetXInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_X_FIELD, LLSD::TypeInteger); + S32 normalOffsetYInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger); + S32 normalRotInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_ROTATION_FIELD, LLSD::TypeInteger); + S32 normalRepeatXInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_X_FIELD, LLSD::TypeInteger); + S32 normalRepeatYInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_NORMAL_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger); + + mNormalOffsetX = F32(normalOffsetXInt) / MATERIALS_MULTIPLIER; + mNormalOffsetY = F32(normalOffsetYInt) / MATERIALS_MULTIPLIER; + mNormalRotation = F32(normalRotInt) / MATERIALS_MULTIPLIER; + mNormalRepeatX = F32(normalRepeatXInt) / MATERIALS_MULTIPLIER; + mNormalRepeatY = F32(normalRepeatYInt) / MATERIALS_MULTIPLIER; + + mSpecularID = getMaterialField<LLSD::UUID>(material_data, MATERIALS_CAP_SPECULAR_MAP_FIELD, LLSD::TypeUUID); + + S32 specularOffsetXInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_X_FIELD, LLSD::TypeInteger); + S32 specularOffsetYInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_OFFSET_Y_FIELD, LLSD::TypeInteger); + S32 specularRotInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_ROTATION_FIELD, LLSD::TypeInteger); + S32 specularRepeatXInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_X_FIELD, LLSD::TypeInteger); + S32 specularRepeatYInt = getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_MAP_REPEAT_Y_FIELD, LLSD::TypeInteger); + + mSpecularOffsetX = F32(specularOffsetXInt) / MATERIALS_MULTIPLIER; + mSpecularOffsetY = F32(specularOffsetYInt) / MATERIALS_MULTIPLIER; + mSpecularRotation = F32(specularRotInt) / MATERIALS_MULTIPLIER; + mSpecularRepeatX = F32(specularRepeatXInt) / MATERIALS_MULTIPLIER; + mSpecularRepeatY = F32(specularRepeatYInt) / MATERIALS_MULTIPLIER; + + mSpecularLightColor.setValue(getMaterialField<LLSD>(material_data, MATERIALS_CAP_SPECULAR_COLOR_FIELD, LLSD::TypeArray)); + mSpecularLightExponent = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_SPECULAR_EXP_FIELD, LLSD::TypeInteger); + mEnvironmentIntensity = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ENV_INTENSITY_FIELD, LLSD::TypeInteger); + mDiffuseAlphaMode = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_DIFFUSE_ALPHA_MODE_FIELD, LLSD::TypeInteger); + mAlphaMaskCutoff = (U8)getMaterialField<LLSD::Integer>(material_data, MATERIALS_CAP_ALPHA_MASK_CUTOFF_FIELD, LLSD::TypeInteger); } bool LLMaterial::isNull() const { - return (*this == null); + return (*this == null); } bool LLMaterial::operator == (const LLMaterial& rhs) const { - return - (mNormalID == rhs.mNormalID) && (mNormalOffsetX == rhs.mNormalOffsetX) && (mNormalOffsetY == rhs.mNormalOffsetY) && - (mNormalRepeatX == rhs.mNormalRepeatX) && (mNormalRepeatY == rhs.mNormalRepeatY) && (mNormalRotation == rhs.mNormalRotation) && - (mSpecularID == rhs.mSpecularID) && (mSpecularOffsetX == rhs.mSpecularOffsetX) && (mSpecularOffsetY == rhs.mSpecularOffsetY) && - (mSpecularRepeatX == rhs.mSpecularRepeatX) && (mSpecularRepeatY == rhs.mSpecularRepeatY) && (mSpecularRotation == rhs.mSpecularRotation) && - (mSpecularLightColor == rhs.mSpecularLightColor) && (mSpecularLightExponent == rhs.mSpecularLightExponent) && - (mEnvironmentIntensity == rhs.mEnvironmentIntensity) && (mDiffuseAlphaMode == rhs.mDiffuseAlphaMode) && (mAlphaMaskCutoff == rhs.mAlphaMaskCutoff); + return + (mNormalID == rhs.mNormalID) && (mNormalOffsetX == rhs.mNormalOffsetX) && (mNormalOffsetY == rhs.mNormalOffsetY) && + (mNormalRepeatX == rhs.mNormalRepeatX) && (mNormalRepeatY == rhs.mNormalRepeatY) && (mNormalRotation == rhs.mNormalRotation) && + (mSpecularID == rhs.mSpecularID) && (mSpecularOffsetX == rhs.mSpecularOffsetX) && (mSpecularOffsetY == rhs.mSpecularOffsetY) && + (mSpecularRepeatX == rhs.mSpecularRepeatX) && (mSpecularRepeatY == rhs.mSpecularRepeatY) && (mSpecularRotation == rhs.mSpecularRotation) && + (mSpecularLightColor == rhs.mSpecularLightColor) && (mSpecularLightExponent == rhs.mSpecularLightExponent) && + (mEnvironmentIntensity == rhs.mEnvironmentIntensity) && (mDiffuseAlphaMode == rhs.mDiffuseAlphaMode) && (mAlphaMaskCutoff == rhs.mAlphaMaskCutoff); } bool LLMaterial::operator != (const LLMaterial& rhs) const { - return !(*this == rhs); + return !(*this == rhs); } U32 LLMaterial::getShaderMask(U32 alpha_mode) { //NEVER incorporate this value into the message system -- this function will vary depending on viewer implementation - U32 ret = 0; - - //two least significant bits are "diffuse alpha mode" - if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT) - { - ret = alpha_mode; - } - else - { - ret = getDiffuseAlphaMode(); - } - - llassert(ret < SHADER_COUNT); - - //next bit is whether or not specular map is present - const U32 SPEC_BIT = 0x4; - - if (getSpecularID().notNull()) - { - ret |= SPEC_BIT; - } - - llassert(ret < SHADER_COUNT); - - //next bit is whether or not normal map is present - const U32 NORM_BIT = 0x8; - if (getNormalID().notNull()) - { - ret |= NORM_BIT; - } - - llassert(ret < SHADER_COUNT); - - return ret; + U32 ret = 0; + + //two least significant bits are "diffuse alpha mode" + if (alpha_mode != DIFFUSE_ALPHA_MODE_DEFAULT) + { + ret = alpha_mode; + } + else + { + ret = getDiffuseAlphaMode(); + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not specular map is present + const U32 SPEC_BIT = 0x4; + + if (getSpecularID().notNull()) + { + ret |= SPEC_BIT; + } + + llassert(ret < SHADER_COUNT); + + //next bit is whether or not normal map is present + const U32 NORM_BIT = 0x8; + if (getNormalID().notNull()) + { + ret |= NORM_BIT; + } + + llassert(ret < SHADER_COUNT); + + return ret; } diff --git a/indra/llprimitive/llmaterial.h b/indra/llprimitive/llmaterial.h index 9f52a3f6c1..d58b7ee812 100644 --- a/indra/llprimitive/llmaterial.h +++ b/indra/llprimitive/llmaterial.h @@ -39,114 +39,115 @@ class LLMaterial : public LLRefCount { public: - typedef enum - { - DIFFUSE_ALPHA_MODE_NONE = 0, - DIFFUSE_ALPHA_MODE_BLEND = 1, - DIFFUSE_ALPHA_MODE_MASK = 2, - DIFFUSE_ALPHA_MODE_EMISSIVE = 3, - DIFFUSE_ALPHA_MODE_DEFAULT = 4, - } eDiffuseAlphaMode; - - typedef enum - { - SHADER_COUNT = 16, - ALPHA_SHADER_COUNT = 4 - } eShaderCount; - - - - static const U8 DEFAULT_SPECULAR_LIGHT_EXPONENT = ((U8)(0.2f * 255)); - static const LLColor4U DEFAULT_SPECULAR_LIGHT_COLOR; - static const U8 DEFAULT_ENV_INTENSITY = 0; - - LLMaterial(); - LLMaterial(const LLSD& material_data); - - LLSD asLLSD() const; - void fromLLSD(const LLSD& material_data); - - const LLUUID& getNormalID() const { return mNormalID; } - void setNormalID(const LLUUID& normal_id) { mNormalID = normal_id; } - void getNormalOffset(F32& offset_x, F32& offset_y) const { offset_x = mNormalOffsetX; offset_y = mNormalOffsetY; } - F32 getNormalOffsetX() const { return mNormalOffsetX; } - F32 getNormalOffsetY() const { return mNormalOffsetY; } - - void setNormalOffset(F32 offset_x, F32 offset_y) { mNormalOffsetX = offset_x; mNormalOffsetY = offset_y; } - void setNormalOffsetX(F32 offset_x) { mNormalOffsetX = offset_x; } - void setNormalOffsetY(F32 offset_y) { mNormalOffsetY = offset_y; } - - void getNormalRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mNormalRepeatX; repeat_y = mNormalRepeatY; } - F32 getNormalRepeatX() const { return mNormalRepeatX; } - F32 getNormalRepeatY() const { return mNormalRepeatY; } - - void setNormalRepeat(F32 repeat_x, F32 repeat_y) { mNormalRepeatX = repeat_x; mNormalRepeatY = repeat_y; } - void setNormalRepeatX(F32 repeat_x) { mNormalRepeatX = repeat_x; } - void setNormalRepeatY(F32 repeat_y) { mNormalRepeatY = repeat_y; } - - F32 getNormalRotation() const { return mNormalRotation; } - void setNormalRotation(F32 rot) { mNormalRotation = rot; } - - const LLUUID& getSpecularID() const { return mSpecularID; } - void setSpecularID(const LLUUID& specular_id) { mSpecularID = specular_id; } - void getSpecularOffset(F32& offset_x, F32& offset_y) const { offset_x = mSpecularOffsetX; offset_y = mSpecularOffsetY; } - F32 getSpecularOffsetX() const { return mSpecularOffsetX; } - F32 getSpecularOffsetY() const { return mSpecularOffsetY; } - - void setSpecularOffset(F32 offset_x, F32 offset_y) { mSpecularOffsetX = offset_x; mSpecularOffsetY = offset_y; } - void setSpecularOffsetX(F32 offset_x) { mSpecularOffsetX = offset_x; } - void setSpecularOffsetY(F32 offset_y) { mSpecularOffsetY = offset_y; } - - void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const { repeat_x = mSpecularRepeatX; repeat_y = mSpecularRepeatY; } - F32 getSpecularRepeatX() const { return mSpecularRepeatX; } - F32 getSpecularRepeatY() const { return mSpecularRepeatY; } - - void setSpecularRepeat(F32 repeat_x, F32 repeat_y) { mSpecularRepeatX = repeat_x; mSpecularRepeatY = repeat_y; } - void setSpecularRepeatX(F32 repeat_x) { mSpecularRepeatX = repeat_x; } - void setSpecularRepeatY(F32 repeat_y) { mSpecularRepeatY = repeat_y; } - - F32 getSpecularRotation() const { return mSpecularRotation; } - void setSpecularRotation(F32 rot) { mSpecularRotation = rot; } - - const LLColor4U getSpecularLightColor() const { return mSpecularLightColor; } - void setSpecularLightColor(const LLColor4U& color) { mSpecularLightColor = color; } - U8 getSpecularLightExponent() const { return mSpecularLightExponent; } - void setSpecularLightExponent(U8 exponent) { mSpecularLightExponent = exponent; } - U8 getEnvironmentIntensity() const { return mEnvironmentIntensity; } - void setEnvironmentIntensity(U8 intensity) { mEnvironmentIntensity = intensity; } - U8 getDiffuseAlphaMode() const { return mDiffuseAlphaMode; } - void setDiffuseAlphaMode(U8 alpha_mode) { mDiffuseAlphaMode = alpha_mode; } - U8 getAlphaMaskCutoff() const { return mAlphaMaskCutoff; } - void setAlphaMaskCutoff(U8 cutoff) { mAlphaMaskCutoff = cutoff; } - - bool isNull() const; - static const LLMaterial null; - - bool operator == (const LLMaterial& rhs) const; - bool operator != (const LLMaterial& rhs) const; - - U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT); + typedef enum + { + DIFFUSE_ALPHA_MODE_NONE = 0, + DIFFUSE_ALPHA_MODE_BLEND = 1, + DIFFUSE_ALPHA_MODE_MASK = 2, + DIFFUSE_ALPHA_MODE_EMISSIVE = 3, + DIFFUSE_ALPHA_MODE_DEFAULT = 4, + } eDiffuseAlphaMode; + + typedef enum + { + SHADER_COUNT = 16, + ALPHA_SHADER_COUNT = 4 + } eShaderCount; + + + + static const U8 DEFAULT_SPECULAR_LIGHT_EXPONENT = ((U8)(0.2f * 255)); + static const LLColor4U DEFAULT_SPECULAR_LIGHT_COLOR; + static const U8 DEFAULT_ENV_INTENSITY = 0; + + LLMaterial(); + LLMaterial(const LLSD& material_data); + + LLSD asLLSD() const; + void fromLLSD(const LLSD& material_data); + + const LLUUID& getNormalID() const; + void setNormalID(const LLUUID& normal_id); + + void getNormalOffset(F32& offset_x, F32& offset_y) const; + F32 getNormalOffsetX() const; + F32 getNormalOffsetY() const; + + void setNormalOffset(F32 offset_x, F32 offset_y); + void setNormalOffsetX(F32 offset_x); + void setNormalOffsetY(F32 offset_y); + + void getNormalRepeat(F32& repeat_x, F32& repeat_y) const; + F32 getNormalRepeatX() const; + F32 getNormalRepeatY() const; + + void setNormalRepeat(F32 repeat_x, F32 repeat_y); + void setNormalRepeatX(F32 repeat_x); + void setNormalRepeatY(F32 repeat_y); + + F32 getNormalRotation() const; + void setNormalRotation(F32 rot); + + const LLUUID& getSpecularID() const; + void setSpecularID(const LLUUID& specular_id); + void getSpecularOffset(F32& offset_x, F32& offset_y) const; + F32 getSpecularOffsetX() const; + F32 getSpecularOffsetY() const; + + void setSpecularOffset(F32 offset_x, F32 offset_y); + void setSpecularOffsetX(F32 offset_x); + void setSpecularOffsetY(F32 offset_y); + + void getSpecularRepeat(F32& repeat_x, F32& repeat_y) const; + F32 getSpecularRepeatX() const; + F32 getSpecularRepeatY() const; + + void setSpecularRepeat(F32 repeat_x, F32 repeat_y); + void setSpecularRepeatX(F32 repeat_x); + void setSpecularRepeatY(F32 repeat_y); + + F32 getSpecularRotation() const; + void setSpecularRotation(F32 rot); + + const LLColor4U getSpecularLightColor() const; + void setSpecularLightColor(const LLColor4U& color); + U8 getSpecularLightExponent() const; + void setSpecularLightExponent(U8 exponent); + U8 getEnvironmentIntensity() const; + void setEnvironmentIntensity(U8 intensity); + U8 getDiffuseAlphaMode() const; + void setDiffuseAlphaMode(U8 alpha_mode); + U8 getAlphaMaskCutoff() const; + void setAlphaMaskCutoff(U8 cutoff); + + bool isNull() const; + static const LLMaterial null; + + bool operator == (const LLMaterial& rhs) const; + bool operator != (const LLMaterial& rhs) const; + + U32 getShaderMask(U32 alpha_mode = DIFFUSE_ALPHA_MODE_DEFAULT); protected: - LLUUID mNormalID; - F32 mNormalOffsetX; - F32 mNormalOffsetY; - F32 mNormalRepeatX; - F32 mNormalRepeatY; - F32 mNormalRotation; - - LLUUID mSpecularID; - F32 mSpecularOffsetX; - F32 mSpecularOffsetY; - F32 mSpecularRepeatX; - F32 mSpecularRepeatY; - F32 mSpecularRotation; - - LLColor4U mSpecularLightColor; - U8 mSpecularLightExponent; - U8 mEnvironmentIntensity; - U8 mDiffuseAlphaMode; - U8 mAlphaMaskCutoff; + LLUUID mNormalID; + F32 mNormalOffsetX; + F32 mNormalOffsetY; + F32 mNormalRepeatX; + F32 mNormalRepeatY; + F32 mNormalRotation; + + LLUUID mSpecularID; + F32 mSpecularOffsetX; + F32 mSpecularOffsetY; + F32 mSpecularRepeatX; + F32 mSpecularRepeatY; + F32 mSpecularRotation; + + LLColor4U mSpecularLightColor; + U8 mSpecularLightExponent; + U8 mEnvironmentIntensity; + U8 mDiffuseAlphaMode; + U8 mAlphaMaskCutoff; }; typedef LLPointer<LLMaterial> LLMaterialPtr; diff --git a/indra/llprimitive/lltextureentry.h b/indra/llprimitive/lltextureentry.h index a40c3988f2..dc2e201044 100644 --- a/indra/llprimitive/lltextureentry.h +++ b/indra/llprimitive/lltextureentry.h @@ -136,6 +136,8 @@ public: virtual const LLUUID &getID() const { return mID; } const LLColor4 &getColor() const { return mColor; } + const F32 getAlpha() const { return mColor.mV[VALPHA]; } + void getScale(F32 *s, F32 *t) const { *s = mScaleS; *t = mScaleT; } F32 getScaleS() const { return mScaleS; } F32 getScaleT() const { return mScaleT; } diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 35b6951779..c0f0cec80b 100644 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -1890,7 +1890,7 @@ void LLGLState::checkClientArrays(const std::string& msg, U32 data_mask) GL_TEXTURE_COORD_ARRAY }; - U32 mask[] = + static const U32 mask[] = { //copied from llvertexbuffer.h 0x0001, //MAP_VERTEX, 0x0002, //MAP_NORMAL, @@ -2561,5 +2561,11 @@ void LLGLSyncFence::wait() #endif } - +#if LL_WINDOWS +// Expose desired use of high-performance graphics processor to Optimus driver +extern "C" +{ + _declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001; +} +#endif diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index 4702042ab9..141ed51260 100644 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -561,7 +561,7 @@ BOOL LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString> * attri mAttribute[i] = index; #endif mAttributeMask |= 1 << i; - LL_DEBUGS("ShaderLoading") << "Attribute " << name << " assigned to channel " << index << LL_ENDL; + LL_DEBUGS("ShaderUniform") << "Attribute " << name << " assigned to channel " << index << LL_ENDL; } } if (attributes != NULL) @@ -573,7 +573,7 @@ BOOL LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString> * attri if (index != -1) { mAttribute[LLShaderMgr::instance()->mReservedAttribs.size() + i] = index; - LL_DEBUGS("ShaderLoading") << "Attribute " << name << " assigned to channel " << index << LL_ENDL; + LL_DEBUGS("ShaderUniform") << "Attribute " << name << " assigned to channel " << index << LL_ENDL; } } } @@ -658,7 +658,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> * mUniformNameMap[location] = name; mUniformMap[hashedName] = location; - LL_DEBUGS("ShaderLoading") << "Uniform " << name << " is at location " << location << LL_ENDL; + LL_DEBUGS("ShaderUniform") << "Uniform " << name << " is at location " << location << LL_ENDL; //find the index of this uniform for (S32 i = 0; i < (S32) LLShaderMgr::instance()->mReservedUniforms.size(); i++) @@ -706,7 +706,7 @@ GLint LLGLSLShader::mapUniformTextureChannel(GLint location, GLenum type) type == GL_SAMPLER_2D_MULTISAMPLE) { //this here is a texture glUniform1iARB(location, mActiveTextureChannels); - LL_DEBUGS("ShaderLoading") << "Assigned to texture channel " << mActiveTextureChannels << LL_ENDL; + LL_DEBUGS("ShaderUniform") << "Assigned to texture channel " << mActiveTextureChannels << LL_ENDL; return mActiveTextureChannels++; } return -1; @@ -849,7 +849,7 @@ BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms) unbind(); - LL_DEBUGS("ShaderLoading") << "Total Uniform Size: " << mTotalUniformSize << LL_ENDL; + LL_DEBUGS("ShaderUniform") << "Total Uniform Size: " << mTotalUniformSize << LL_ENDL; return res; } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index e721ad93fa..643c368870 100644 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -537,8 +537,6 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade } } - LL_DEBUGS("ShaderLoading") << "Loading shader file: " << filename << " class " << shader_level << LL_ENDL; - if (filename.empty()) { return 0; @@ -558,7 +556,7 @@ GLhandleARB LLShaderMgr::loadShaderFile(const std::string& filename, S32 & shade fname << getShaderDirPrefix(); fname << gpu_class << "/" << filename; - LL_DEBUGS("ShaderLoading") << "Looking in " << fname.str() << LL_ENDL; + file = LLFile::fopen(fname.str(), "r"); /* Flawfinder: ignore */ if (file) { diff --git a/indra/llui/lltooltip.cpp b/indra/llui/lltooltip.cpp index 7f2224870d..698b128d45 100644 --- a/indra/llui/lltooltip.cpp +++ b/indra/llui/lltooltip.cpp @@ -489,10 +489,6 @@ void LLToolTipMgr::show(const LLToolTip::Params& params) return; } - S32 mouse_x; - S32 mouse_y; - LLUI::getMousePositionLocal(gToolTipView, &mouse_x, &mouse_y); - // are we ready to show the tooltip? if (!mToolTipsBlocked // we haven't hit a key, moved the mouse, etc. && LLUI::getMouseIdleTime() > params_with_defaults.delay_time) // the mouse has been still long enough @@ -574,12 +570,12 @@ void LLToolTipMgr::updateToolTipVisibility() } // hide existing tooltips if they have timed out - S32 mouse_x, mouse_y; - LLUI::getMousePositionLocal(gToolTipView, &mouse_x, &mouse_y); - F32 tooltip_timeout = 0.f; if (toolTipVisible()) { + S32 mouse_x, mouse_y; + LLUI::getMousePositionLocal(gToolTipView, &mouse_x, &mouse_y); + // mouse far away from tooltip tooltip_timeout = mLastToolTipParams.visible_time_far; // mouse near rect will only include the tooltip if the diff --git a/indra/llui/llui.cpp b/indra/llui/llui.cpp index 770f13c1c3..e9f8ba020e 100644 --- a/indra/llui/llui.cpp +++ b/indra/llui/llui.cpp @@ -237,9 +237,13 @@ void LLUI::dirtyRect(LLRect rect) void LLUI::setMousePositionScreen(S32 x, S32 y) { S32 screen_x, screen_y; +#if defined(LL_DARWIN) + screen_x = ll_round((F32)x); + screen_y = ll_round((F32)y); +#else screen_x = ll_round((F32)x * getScaleFactor().mV[VX]); screen_y = ll_round((F32)y * getScaleFactor().mV[VY]); - +#endif LLView::getWindow()->setCursorPosition(LLCoordGL(screen_x, screen_y).convert()); } @@ -250,7 +254,7 @@ void LLUI::getMousePositionScreen(S32 *x, S32 *y) getWindow()->getCursorPosition(&cursor_pos_window); LLCoordGL cursor_pos_gl(cursor_pos_window.convert()); *x = ll_round((F32)cursor_pos_gl.mX / getScaleFactor().mV[VX]); - *y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VX]); + *y = ll_round((F32)cursor_pos_gl.mY / getScaleFactor().mV[VY]); } //static diff --git a/indra/llwindow/llopenglview-objc.mm b/indra/llwindow/llopenglview-objc.mm index c8c086d705..54a4793b2d 100644 --- a/indra/llwindow/llopenglview-objc.mm +++ b/indra/llwindow/llopenglview-objc.mm @@ -28,6 +28,8 @@ #import "llwindowmacosx-objc.h" #import "llappdelegate-objc.h" +extern BOOL gHiDPISupport; + #pragma mark local functions NativeKeyEventData extractKeyDataFromKeyEvent(NSEvent* theEvent) @@ -154,8 +156,8 @@ attributedStringInfo getSegments(NSAttributedString *str) { [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowResized:) name:NSWindowDidResizeNotification - object:[self window]]; - + object:[self window]]; + [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowWillMiniaturize:) name:NSWindowWillMiniaturizeNotification object:[self window]]; @@ -167,6 +169,17 @@ attributedStringInfo getSegments(NSAttributedString *str) [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(windowDidBecomeKey:) name:NSWindowDidBecomeKeyNotification object:[self window]]; + [[NSNotificationCenter defaultCenter] addObserver:self + selector:@selector(windowDidChangeScreen:) name:NSWindowDidChangeScreenNotification + object:[self window]]; + + + NSRect wnd_rect = [[self window] frame]; + NSRect dev_rect = [self convertRectToBacking:wnd_rect]; + if (!NSEqualSizes(wnd_rect.size,dev_rect.size)) + { + callResize(dev_rect.size.width, dev_rect.size.height); + } } - (void)setOldResize:(bool)oldresize @@ -178,8 +191,8 @@ attributedStringInfo getSegments(NSAttributedString *str) { if (!mOldResize) //Maint-3288 { - NSSize size = [self frame].size; - callResize(size.width, size.height); + NSSize dev_sz = gHiDPISupport ? [self convertSizeToBacking:[self frame].size] : [self frame].size; + callResize(dev_sz.width, dev_sz.height); } } @@ -198,6 +211,11 @@ attributedStringInfo getSegments(NSAttributedString *str) mModifiers = [NSEvent modifierFlags]; } +-(void)windowDidChangeScreen:(NSNotification *)notification; +{ + callWindowDidChangeScreen(); +} + - (void)dealloc { [[NSNotificationCenter defaultCenter] removeObserver:self]; @@ -258,7 +276,10 @@ attributedStringInfo getSegments(NSAttributedString *str) } [self setPixelFormat:pixelFormat]; - + + //for retina support + [self setWantsBestResolutionOpenGLSurface:gHiDPISupport]; + [self setOpenGLContext:glContext]; [glContext setView:self]; @@ -350,7 +371,7 @@ attributedStringInfo getSegments(NSAttributedString *str) callRightMouseUp(mMousePos, [theEvent modifierFlags]); mSimulatedRightClick = false; } else { - NSPoint mPoint = [theEvent locationInWindow]; + NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow]; mMousePos[0] = mPoint.x; mMousePos[1] = mPoint.y; callLeftMouseUp(mMousePos, [theEvent modifierFlags]); @@ -369,14 +390,16 @@ attributedStringInfo getSegments(NSAttributedString *str) - (void)mouseMoved:(NSEvent *)theEvent { - float mouseDeltas[2] = { - float([theEvent deltaX]), - float([theEvent deltaY]) + NSPoint dev_delta = gHiDPISupport ? [self convertPointToBacking:NSMakePoint([theEvent deltaX], [theEvent deltaY])] : NSMakePoint([theEvent deltaX], [theEvent deltaY]); + + float mouseDeltas[] = { + float(dev_delta.x), + float(dev_delta.y) }; callDeltaUpdate(mouseDeltas, 0); - NSPoint mPoint = [theEvent locationInWindow]; + NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow]; mMousePos[0] = mPoint.x; mMousePos[1] = mPoint.y; callMouseMoved(mMousePos, 0); @@ -390,14 +413,17 @@ attributedStringInfo getSegments(NSAttributedString *str) // Trust the deltas supplied by NSEvent. // The old CoreGraphics APIs we previously relied on are now flagged as obsolete. // NSEvent isn't obsolete, and provides us with the correct deltas. - float mouseDeltas[2] = { - float([theEvent deltaX]), - float([theEvent deltaY]) + + NSPoint dev_delta = gHiDPISupport ? [self convertPointToBacking:NSMakePoint([theEvent deltaX], [theEvent deltaY])] : NSMakePoint([theEvent deltaX], [theEvent deltaY]); + + float mouseDeltas[] = { + float(dev_delta.x), + float(dev_delta.y) }; callDeltaUpdate(mouseDeltas, 0); - NSPoint mPoint = [theEvent locationInWindow]; + NSPoint mPoint = gHiDPISupport ? [self convertPointToBacking:[theEvent locationInWindow]] : [theEvent locationInWindow]; mMousePos[0] = mPoint.x; mMousePos[1] = mPoint.y; callMouseDragged(mMousePos, 0); diff --git a/indra/llwindow/llwindowcallbacks.cpp b/indra/llwindow/llwindowcallbacks.cpp index 7e90ade423..94c725fc7e 100644 --- a/indra/llwindow/llwindowcallbacks.cpp +++ b/indra/llwindow/llwindowcallbacks.cpp @@ -180,6 +180,11 @@ BOOL LLWindowCallbacks::handleDPIChanged(LLWindow *window, F32 ui_scale_factor, return FALSE; } +BOOL LLWindowCallbacks::handleWindowDidChangeScreen(LLWindow *window) +{ + return FALSE; +} + void LLWindowCallbacks::handlePingWatchdog(LLWindow *window, const char * msg) { diff --git a/indra/llwindow/llwindowcallbacks.h b/indra/llwindow/llwindowcallbacks.h index 47d5a18858..4d753024fe 100644 --- a/indra/llwindow/llwindowcallbacks.h +++ b/indra/llwindow/llwindowcallbacks.h @@ -66,6 +66,7 @@ public: virtual BOOL handleTimerEvent(LLWindow *window); virtual BOOL handleDeviceChange(LLWindow *window); virtual BOOL handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height); + virtual BOOL handleWindowDidChangeScreen(LLWindow *window); enum DragNDropAction { DNDA_START_TRACKING = 0,// Start tracking an incoming drag diff --git a/indra/llwindow/llwindowmacosx-objc.h b/indra/llwindow/llwindowmacosx-objc.h index b06cd2c184..34da99de19 100644 --- a/indra/llwindow/llwindowmacosx-objc.h +++ b/indra/llwindow/llwindowmacosx-objc.h @@ -31,6 +31,9 @@ #include <map> #include <vector> +//fir CGSize +#include <CoreGraphics/CGGeometry.h> + typedef std::vector<std::pair<int, bool> > segment_t; typedef std::vector<int> segment_lengths; @@ -101,11 +104,15 @@ void setResizeMode(bool oldresize, void* glview); NSWindowRef createNSWindow(int x, int y, int width, int height); #include <OpenGL/OpenGL.h> + GLViewRef createOpenGLView(NSWindowRef window, unsigned int samples, bool vsync); void glSwapBuffers(void* context); CGLContextObj getCGLContextObj(GLViewRef view); unsigned long getVramSize(GLViewRef view); -void getContentViewBounds(NSWindowRef window, float* bounds); +float getDeviceUnitSize(GLViewRef view); +const CGPoint & getContentViewBoundsPosition(NSWindowRef window); +const CGSize & getContentViewBoundsSize(NSWindowRef window); +const CGSize & getDeviceContentViewSize(NSWindowRef window, GLViewRef view); void getWindowSize(NSWindowRef window, float* size); void setWindowSize(NSWindowRef window, int width, int height); void getCursorPos(NSWindowRef window, float* pos); @@ -141,6 +148,7 @@ void callWindowFocus(); void callWindowUnfocus(); void callWindowHide(); void callWindowUnhide(); +void callWindowDidChangeScreen(); void callDeltaUpdate(float *delta, unsigned int mask); void callMiddleMouseDown(float *pos, unsigned int mask); void callMiddleMouseUp(float *pos, unsigned int mask); diff --git a/indra/llwindow/llwindowmacosx-objc.mm b/indra/llwindow/llwindowmacosx-objc.mm index 43ce9a2255..c3eb9b8c8a 100644 --- a/indra/llwindow/llwindowmacosx-objc.mm +++ b/indra/llwindow/llwindowmacosx-objc.mm @@ -253,12 +253,24 @@ unsigned long getVramSize(GLViewRef view) return [(LLOpenGLView *)view getVramSize]; } -void getContentViewBounds(NSWindowRef window, float* bounds) +float getDeviceUnitSize(GLViewRef view) { - bounds[0] = [[(LLNSWindow*)window contentView] bounds].origin.x; - bounds[1] = [[(LLNSWindow*)window contentView] bounds].origin.y; - bounds[2] = [[(LLNSWindow*)window contentView] bounds].size.width; - bounds[3] = [[(LLNSWindow*)window contentView] bounds].size.height; + return [(LLOpenGLView*)view convertSizeToBacking:NSMakeSize(1, 1)].width; +} + +const CGPoint & getContentViewBoundsPosition(NSWindowRef window) +{ + return [[(LLNSWindow*)window contentView] bounds].origin; +} + +const CGSize & getContentViewBoundsSize(NSWindowRef window) +{ + return [[(LLNSWindow*)window contentView] bounds].size; +} + +const CGSize & getDeviceContentViewSize(NSWindowRef window, GLViewRef view) +{ + return [(NSOpenGLView*)view convertRectToBacking:[[(LLNSWindow*)window contentView] bounds]].size; } void getWindowSize(NSWindowRef window, float* size) @@ -368,8 +380,8 @@ void closeWindow(NSWindowRef window) void removeGLView(GLViewRef view) { + [(LLOpenGLView*)view clearGLContext]; [(LLOpenGLView*)view removeFromSuperview]; - [(LLOpenGLView*)view release]; } void setupInputWindow(NSWindowRef window, GLViewRef glview) diff --git a/indra/llwindow/llwindowmacosx.cpp b/indra/llwindow/llwindowmacosx.cpp index d4afbb15df..fedea3de08 100644 --- a/indra/llwindow/llwindowmacosx.cpp +++ b/indra/llwindow/llwindowmacosx.cpp @@ -43,6 +43,7 @@ #include <CoreServices/CoreServices.h> extern BOOL gDebugWindowProc; +BOOL gHiDPISupport = TRUE; const S32 BITS_PER_PIXEL = 32; const S32 MAX_NUM_RESOLUTIONS = 32; @@ -400,6 +401,14 @@ void callWindowUnhide() } } +void callWindowDidChangeScreen() +{ + if ( gWindowImplementation && gWindowImplementation->getCallbacks() ) + { + gWindowImplementation->getCallbacks()->handleWindowDidChangeScreen(gWindowImplementation); + } +} + void callDeltaUpdate(float *delta, MASK mask) { gWindowImplementation->updateMouseDeltas(delta); @@ -819,7 +828,6 @@ void LLWindowMacOSX::gatherInput() BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) { - float rect[4]; S32 err = -1; if(mFullscreen) @@ -830,10 +838,12 @@ BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) } else if(mWindow) { - getContentViewBounds(mWindow, rect); + const CGPoint & pos = getContentViewBoundsPosition(mWindow); - position->mX = rect[0]; - position->mY = rect[1]; + position->mX = pos.x; + position->mY = pos.y; + + err = noErr; } else { @@ -845,7 +855,6 @@ BOOL LLWindowMacOSX::getPosition(LLCoordScreen *position) BOOL LLWindowMacOSX::getSize(LLCoordScreen *size) { - float rect[4]; S32 err = -1; if(mFullscreen) @@ -856,10 +865,10 @@ BOOL LLWindowMacOSX::getSize(LLCoordScreen *size) } else if(mWindow) { - getContentViewBounds(mWindow, rect); + const CGSize & sz = gHiDPISupport ? getDeviceContentViewSize(mWindow, mGLView) : getContentViewBoundsSize(mWindow); - size->mX = rect[2]; - size->mY = rect[3]; + size->mX = sz.width; + size->mY = sz.height; } else { @@ -871,7 +880,6 @@ BOOL LLWindowMacOSX::getSize(LLCoordScreen *size) BOOL LLWindowMacOSX::getSize(LLCoordWindow *size) { - float rect[4]; S32 err = -1; if(mFullscreen) @@ -882,10 +890,10 @@ BOOL LLWindowMacOSX::getSize(LLCoordWindow *size) } else if(mWindow) { - getContentViewBounds(mWindow, rect); + const CGSize & sz = gHiDPISupport ? getDeviceContentViewSize(mWindow, mGLView) : getContentViewBoundsSize(mWindow); - size->mX = rect[2]; - size->mY = rect[3]; + size->mX = sz.width; + size->mY = sz.height; } else { @@ -1094,6 +1102,9 @@ BOOL LLWindowMacOSX::setCursorPosition(const LLCoordWindow position) // trigger mouse move callback LLCoordGL gl_pos; convertCoords(position, &gl_pos); + float scale = getSystemUISize(); + gl_pos.mX *= scale; + gl_pos.mY *= scale; mCallbacks->handleMouseMove(this, gl_pos, (MASK)0); return result; @@ -1124,8 +1135,9 @@ BOOL LLWindowMacOSX::getCursorPosition(LLCoordWindow *position) cursor_point[1] += mCursorLastEventDeltaY; } - position->mX = cursor_point[0]; - position->mY = cursor_point[1]; + float scale = getSystemUISize(); + position->mX = cursor_point[0] * scale; + position->mY = cursor_point[1] * scale; return TRUE; } @@ -1334,6 +1346,7 @@ BOOL LLWindowMacOSX::convertCoords(LLCoordWindow from, LLCoordScreen *to) mouse_point[0] = from.mX; mouse_point[1] = from.mY; + convertWindowToScreen(mWindow, mouse_point); to->mX = mouse_point[0]; @@ -1889,6 +1902,11 @@ MASK LLWindowMacOSX::modifiersToMask(S16 modifiers) return mask; } +F32 LLWindowMacOSX::getSystemUISize() +{ + return gHiDPISupport ? ::getDeviceUnitSize(mGLView) : LLWindow::getSystemUISize(); +} + #if LL_OS_DRAGDROP_ENABLED /* S16 LLWindowMacOSX::dragTrackingHandler(DragTrackingMessage message, WindowRef theWindow, diff --git a/indra/llwindow/llwindowmacosx.h b/indra/llwindow/llwindowmacosx.h index 9e9bd8ae39..24651027e8 100644 --- a/indra/llwindow/llwindowmacosx.h +++ b/indra/llwindow/llwindowmacosx.h @@ -112,6 +112,7 @@ public: /*virtual*/ void allowLanguageTextInput(LLPreeditor *preeditor, BOOL b); /*virtual*/ void interruptLanguageTextInput(); /*virtual*/ void spawnWebBrowser(const std::string& escaped_url, bool async); + /*virtual*/ F32 getSystemUISize(); static std::vector<std::string> getDynamicFallbackFontList(); @@ -135,7 +136,7 @@ protected: BOOL fullscreen, BOOL clearBg, BOOL disable_vsync, BOOL use_gl, BOOL ignore_pixel_depth, U32 fsaa_samples); - ~LLWindowMacOSX(); + ~LLWindowMacOSX(); void initCursors(); BOOL isValid(); diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 6e7ddd0bf4..1173abf18e 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8727,6 +8727,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>RenderHiDPI</key> + <map> + <key>Comment</key> + <string>Enable support for HiDPI displays, like Retina (MacOS X ONLY, requires restart)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>1</integer> + </map> <key>RenderPerformanceTest</key> <map> <key>Comment</key> @@ -13125,7 +13136,7 @@ <key>LastSystemUIScaleFactor</key> <map> <key>Comment</key> - <string>Size of system UI during last run. On Windows 100% (96 DPI) system setting is 1.0 UI size</string> + <string>OBSOLETE: System UI scale factor is now automatically and independently from UIScaleFactor applied</string> <key>Persist</key> <integer>1</integer> <key>Type</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaMaskShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaMaskShadowF.glsl new file mode 100644 index 0000000000..c64b6ba240 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaMaskShadowF.glsl @@ -0,0 +1,64 @@ +/** + * @file attachmentAlphaMaskShadowF.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2005, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform float minimum_alpha; + +uniform sampler2D diffuseMap; + +VARYING vec4 post_pos; +VARYING vec2 vary_texcoord0; +VARYING float pos_w; +VARYING float target_pos_x; +VARYING vec4 vertex_color; + +void main() +{ + float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a; + + if (alpha < 0.05) // treat as totally transparent + { + discard; + } + + if (alpha < minimum_alpha) // treat as semi-transparent + { + //if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) + { + discard; + } + } + + frag_color = vec4(1,1,1,1); + +#if !DEPTH_CLAMP + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); +#endif +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaShadowF.glsl new file mode 100644 index 0000000000..b54c580ce9 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaShadowF.glsl @@ -0,0 +1,68 @@ +/** + * @file attachmentAlphaShadowF.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2005, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform float minimum_alpha; +uniform sampler2D diffuseMap; + +VARYING float pos_w; +VARYING float target_pos_x; + +#if !DEPTH_CLAMP +VARYING vec4 post_pos; +#endif + +VARYING vec2 vary_texcoord0; +VARYING vec4 vertex_color; + +void main() +{ + float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a * vertex_color.a; + + if (alpha < 0.05) // treat as totally transparent + { + discard; + } + + if (alpha < minimum_alpha) + { + if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) + { + discard; + } + } + + frag_color = vec4(1,1,1,1); + +#if !DEPTH_CLAMP + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); +#endif + +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaShadowV.glsl new file mode 100644 index 0000000000..31b93dc36a --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/attachmentAlphaShadowV.glsl @@ -0,0 +1,74 @@ +/** + * @file attachmentShadowV.glsl + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 projection_matrix; +uniform mat4 modelview_matrix; +uniform mat4 texture_matrix0; +uniform float shadow_target_width; + +ATTRIBUTE vec4 diffuse_color; +ATTRIBUTE vec3 position; +ATTRIBUTE vec3 normal; +ATTRIBUTE vec2 texcoord0; + +mat4 getObjectSkinnedTransform(); +void passTextureIndex(); + +#if !DEPTH_CLAMP +VARYING vec4 post_pos; +#endif +VARYING vec2 vary_texcoord0; +VARYING float pos_w; +VARYING float target_pos_x; +VARYING vec4 vertex_color; + +void main() +{ + //transform vertex + mat4 mat = getObjectSkinnedTransform(); + + mat = modelview_matrix * mat; + vec3 pos = (mat*vec4(position.xyz, 1.0)).xyz; + + vec4 p = projection_matrix * vec4(pos, 1.0); + + pos_w = p.w; + + target_pos_x = 0.5 * (shadow_target_width - 1.0) * pos.x; + + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; + + vertex_color = diffuse_color; + +#if !DEPTH_CLAMP + p.z = max(p.z, -p.w+0.01); + post_pos = p; + gl_Position = p; +#else + gl_Position = p; +#endif + + passTextureIndex(); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl new file mode 100644 index 0000000000..b8ce54bcb1 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaMaskShadowF.glsl @@ -0,0 +1,65 @@ +/** + * @file treeShadowF.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2005, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform float minimum_alpha; +uniform sampler2D diffuseMap; + +#if !DEPTH_CLAMP +VARYING vec4 post_pos; +#endif + +VARYING float target_pos_x; +VARYING float pos_w; +VARYING vec2 vary_texcoord0; + +void main() +{ + float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a; + + if (alpha < 0.05) // treat as totally transparent + { + discard; + } + + if (alpha < minimum_alpha) + { + if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) + { + discard; + } + } + + frag_color = vec4(1,1,1,1); + +#if !DEPTH_CLAMP + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); +#endif +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl new file mode 100644 index 0000000000..ef49b6f4e8 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowF.glsl @@ -0,0 +1,68 @@ +/** + * @file avatarAlphaShadowF.glsl + * + * $LicenseInfo:firstyear=2005&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2005, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_color; +#else +#define frag_color gl_FragColor +#endif + +uniform float minimum_alpha; + +uniform sampler2D diffuseMap; + +#if !DEPTH_CLAMP +VARYING vec4 post_pos; +#endif + +VARYING float pos_w; +VARYING float target_pos_x; +VARYING vec2 vary_texcoord0; +VARYING vec4 vertex_color; + +void main() +{ + float alpha = texture2D(diffuseMap, vary_texcoord0.xy).a * vertex_color.a; + + if (alpha < 0.05) // treat as totally transparent + { + discard; + } + + if (alpha < minimum_alpha) // treat as semi-transparent + { + if (fract(0.5*floor(target_pos_x / pos_w )) < 0.25) + { + discard; + } + } + + frag_color = vec4(1,1,1,1); + +#if !DEPTH_CLAMP + gl_FragDepth = max(post_pos.z/post_pos.w*0.5+0.5, 0.0); +#endif + +} diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowV.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowV.glsl new file mode 100644 index 0000000000..d1d7ece6fe --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarAlphaShadowV.glsl @@ -0,0 +1,82 @@ +/** + * @file avatarShadowV.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +uniform mat4 texture_matrix0; +uniform mat4 projection_matrix; +uniform float shadow_target_width; + +mat4 getSkinnedTransform(); +void passTextureIndex(); + +ATTRIBUTE vec4 diffuse_color; +ATTRIBUTE vec3 position; +ATTRIBUTE vec3 normal; +ATTRIBUTE vec2 texcoord0; + +#if !DEPTH_CLAMP +VARYING vec4 post_pos; +#endif +VARYING float pos_w; +VARYING float target_pos_x; +VARYING vec2 vary_texcoord0; +VARYING vec4 vertex_color; + +void main() +{ + vec4 pos; + vec3 norm; + + vec4 pos_in = vec4(position.xyz, 1.0); + mat4 trans = getSkinnedTransform(); + pos.x = dot(trans[0], pos_in); + pos.y = dot(trans[1], pos_in); + pos.z = dot(trans[2], pos_in); + pos.w = 1.0; + + norm.x = dot(trans[0].xyz, normal); + norm.y = dot(trans[1].xyz, normal); + norm.z = dot(trans[2].xyz, normal); + norm = normalize(norm); + + pos = projection_matrix * pos; + + target_pos_x = 0.5 * (shadow_target_width - 1.0) * pos.x; + + pos_w = pos.w; + + vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; + + vertex_color = diffuse_color; +#if !DEPTH_CLAMP + post_pos = pos; + + gl_Position = vec4(pos.x, pos.y, pos.w*0.5, pos.w); +#else + gl_Position = pos; +#endif + + passTextureIndex(); +} + diff --git a/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl new file mode 100644 index 0000000000..90566393d2 --- /dev/null +++ b/indra/newview/app_settings/shaders/class1/deferred/highlightF.glsl @@ -0,0 +1,42 @@ +/** + * @file highlightF.glsl + * + * $LicenseInfo:firstyear=2007&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2007, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifdef DEFINE_GL_FRAGCOLOR +out vec4 frag_data[3]; +#else +#define frag_data gl_FragData +#endif + +uniform vec4 color; +uniform sampler2D diffuseMap; + +VARYING vec2 vary_texcoord0; + +void main() +{ + frag_data[0] = color*texture2D(diffuseMap, vary_texcoord0.xy); + frag_data[1] = vec4(0.0); + frag_data[2] = vec4(0.0, 1.0, 0.0, 1.0); +} diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index d3577d50a1..1bc21ec469 100644 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -276,6 +276,10 @@ extern BOOL gRandomizeFramerate; extern BOOL gPeriodicSlowFrame; extern BOOL gDebugGL; +#if LL_DARWIN +extern BOOL gHiDPISupport; +#endif + //////////////////////////////////////////////////////////// // All from the last globals push... @@ -589,6 +593,10 @@ static void settings_to_globals() gDebugWindowProc = gSavedSettings.getBOOL("DebugWindowProc"); gShowObjectUpdates = gSavedSettings.getBOOL("ShowObjectUpdates"); LLWorldMapView::sMapScale = gSavedSettings.getF32("MapScale"); + +#if LL_DARWIN + gHiDPISupport = gSavedSettings.getBOOL("RenderHiDPI"); +#endif } static void settings_modify() diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index d5e86143f1..63abadbcf4 100644 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -60,6 +60,7 @@ static U32 sShaderLevel = 0; LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL; BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE; BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; +S32 LLDrawPoolAvatar::sShadowPass = -1; S32 LLDrawPoolAvatar::sDiffuseChannel = 0; F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f; @@ -429,19 +430,33 @@ void LLDrawPoolAvatar::renderPostDeferred(S32 pass) S32 LLDrawPoolAvatar::getNumShadowPasses() { - return 2; + // avatars opaque, avatar alpha, avatar alpha mask, alpha attachments, alpha mask attachments, opaque attachments... + return NUM_SHADOW_PASSES; } void LLDrawPoolAvatar::beginShadowPass(S32 pass) { LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR); - if (pass == 0) + if (pass == SHADOW_PASS_AVATAR_OPAQUE) { sVertexProgram = &gDeferredAvatarShadowProgram; - //gGL.setAlphaRejectSettings(LLRender::CF_GREATER_EQUAL, 0.2f); + if ((sShaderLevel > 0)) // for hardware blending + { + sRenderingSkinned = TRUE; + sVertexProgram->bind(); + } + gGL.diffuseColor4f(1,1,1,1); + } + else if (pass == SHADOW_PASS_AVATAR_ALPHA_BLEND) + { + sVertexProgram = &gDeferredAvatarAlphaShadowProgram; + + // bind diffuse tex so we can reference the alpha channel... + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + if ((sShaderLevel > 0)) // for hardware blending { sRenderingSkinned = TRUE; @@ -450,7 +465,52 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) gGL.diffuseColor4f(1,1,1,1); } - else + else if (pass == SHADOW_PASS_AVATAR_ALPHA_MASK) + { + sVertexProgram = &gDeferredAvatarAlphaMaskShadowProgram; + + // bind diffuse tex so we can reference the alpha channel... + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + + if ((sShaderLevel > 0)) // for hardware blending + { + sRenderingSkinned = TRUE; + sVertexProgram->bind(); + } + + gGL.diffuseColor4f(1,1,1,1); + } + else if (pass == SHADOW_PASS_ATTACHMENT_ALPHA_BLEND) + { + sVertexProgram = &gDeferredAttachmentAlphaShadowProgram; + + // bind diffuse tex so we can reference the alpha channel... + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + + if ((sShaderLevel > 0)) // for hardware blending + { + sRenderingSkinned = TRUE; + sVertexProgram->bind(); + } + + gGL.diffuseColor4f(1,1,1,1); + } + else if (pass == SHADOW_PASS_ATTACHMENT_ALPHA_MASK) + { + sVertexProgram = &gDeferredAttachmentAlphaMaskShadowProgram; + + // bind diffuse tex so we can reference the alpha channel... + sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); + + if ((sShaderLevel > 0)) // for hardware blending + { + sRenderingSkinned = TRUE; + sVertexProgram->bind(); + } + + gGL.diffuseColor4f(1,1,1,1); + } + else // SHADOW_PASS_ATTACHMENT_OPAQUE { sVertexProgram = &gDeferredAttachmentShadowProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -461,20 +521,19 @@ void LLDrawPoolAvatar::beginShadowPass(S32 pass) void LLDrawPoolAvatar::endShadowPass(S32 pass) { LL_RECORD_BLOCK_TIME(FTM_SHADOW_AVATAR); - if (pass == 0) - { - if (sShaderLevel > 0) - { - sRenderingSkinned = FALSE; - sVertexProgram->unbind(); - } - } - else + + if (pass == SHADOW_PASS_ATTACHMENT_OPAQUE) { LLVertexBuffer::unbind(); + } + + if (sShaderLevel > 0) + { sVertexProgram->unbind(); - sVertexProgram = NULL; } + sVertexProgram = NULL; + sRenderingSkinned = FALSE; + LLDrawPoolAvatar::sShadowPass = -1; } void LLDrawPoolAvatar::renderShadow(S32 pass) @@ -506,16 +565,67 @@ void LLDrawPoolAvatar::renderShadow(S32 pass) return; } - if (pass == 0) + LLDrawPoolAvatar::sShadowPass = pass; + + if (pass == SHADOW_PASS_AVATAR_OPAQUE) { + LLDrawPoolAvatar::sSkipTransparent = true; avatarp->renderSkinned(); + LLDrawPoolAvatar::sSkipTransparent = false; } - else + else if (pass == SHADOW_PASS_AVATAR_ALPHA_BLEND) { - for (U32 i = 0; i < NUM_RIGGED_PASSES; ++i) - { - renderRigged(avatarp, i); - } + LLDrawPoolAvatar::sSkipOpaque = true; + avatarp->renderSkinned(); + LLDrawPoolAvatar::sSkipOpaque = false; + } + else if (pass == SHADOW_PASS_AVATAR_ALPHA_MASK) + { + LLDrawPoolAvatar::sSkipOpaque = true; + avatarp->renderSkinned(); + LLDrawPoolAvatar::sSkipOpaque = false; + } + else if (pass == SHADOW_PASS_ATTACHMENT_ALPHA_BLEND) // rigged alpha + { + LLDrawPoolAvatar::sSkipOpaque = true; + renderRigged(avatarp, RIGGED_MATERIAL_ALPHA); + renderRigged(avatarp, RIGGED_MATERIAL_ALPHA_EMISSIVE); + renderRigged(avatarp, RIGGED_ALPHA); + renderRigged(avatarp, RIGGED_FULLBRIGHT_ALPHA); + renderRigged(avatarp, RIGGED_GLOW); + renderRigged(avatarp, RIGGED_SPECMAP_BLEND); + renderRigged(avatarp, RIGGED_NORMMAP_BLEND); + renderRigged(avatarp, RIGGED_NORMSPEC_BLEND); + LLDrawPoolAvatar::sSkipOpaque = false; + } + else if (pass == SHADOW_PASS_ATTACHMENT_ALPHA_MASK) // rigged alpha mask + { + LLDrawPoolAvatar::sSkipOpaque = true; + renderRigged(avatarp, RIGGED_MATERIAL_ALPHA_MASK); + renderRigged(avatarp, RIGGED_NORMMAP_MASK); + renderRigged(avatarp, RIGGED_SPECMAP_MASK); + renderRigged(avatarp, RIGGED_NORMSPEC_MASK); + renderRigged(avatarp, RIGGED_GLOW); + LLDrawPoolAvatar::sSkipOpaque = false; + } + else // rigged opaque (SHADOW_PASS_ATTACHMENT_OPAQUE + { + LLDrawPoolAvatar::sSkipTransparent = true; + renderRigged(avatarp, RIGGED_MATERIAL); + renderRigged(avatarp, RIGGED_SPECMAP); + renderRigged(avatarp, RIGGED_SPECMAP_EMISSIVE); + renderRigged(avatarp, RIGGED_NORMMAP); + renderRigged(avatarp, RIGGED_NORMMAP_EMISSIVE); + renderRigged(avatarp, RIGGED_NORMSPEC); + renderRigged(avatarp, RIGGED_NORMSPEC_EMISSIVE); + renderRigged(avatarp, RIGGED_SIMPLE); + renderRigged(avatarp, RIGGED_FULLBRIGHT); + renderRigged(avatarp, RIGGED_SHINY); + renderRigged(avatarp, RIGGED_FULLBRIGHT_SHINY); + renderRigged(avatarp, RIGGED_GLOW); + renderRigged(avatarp, RIGGED_DEFERRED_BUMP); + renderRigged(avatarp, RIGGED_DEFERRED_SIMPLE); + LLDrawPoolAvatar::sSkipTransparent = false; } } @@ -1719,6 +1829,13 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) for (U32 i = 0; i < mRiggedFace[type].size(); ++i) { LLFace* face = mRiggedFace[type][i]; + + S32 offset = face->getIndicesStart(); + U32 count = face->getIndicesCount(); + + U16 start = face->getGeomStart(); + U16 end = start + face->getGeomCount()-1; + LLDrawable* drawable = face->getDrawable(); if (!drawable) { @@ -1757,8 +1874,89 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) LLVertexBuffer* buff = face->getVertexBuffer(); + const LLTextureEntry* tex_entry = face->getTextureEntry(); + LLMaterial* mat = tex_entry ? tex_entry->getMaterialParams().get() : nullptr; + + if (LLDrawPoolAvatar::sShadowPass >= 0) + { + bool is_alpha_blend = false; + bool is_alpha_mask = false; + + LLViewerTexture* tex = face->getTexture(LLRender::DIFFUSE_MAP); + if (tex) + { + if (tex->getIsAlphaMask()) + { + is_alpha_mask = true; + } + } + + if (tex) + { + LLGLenum image_format = tex->getPrimaryFormat(); + if (!is_alpha_mask && (image_format == GL_RGBA || image_format == GL_ALPHA)) + { + is_alpha_blend = true; + } + } + + if (tex_entry) + { + if (tex_entry->getAlpha() <= 0.99f) + { + is_alpha_blend = true; + } + } + + if (mat) + { + switch (LLMaterial::eDiffuseAlphaMode(mat->getDiffuseAlphaMode())) + { + case LLMaterial::DIFFUSE_ALPHA_MODE_MASK: + { + is_alpha_mask = true; + is_alpha_blend = false; + } + break; + + case LLMaterial::DIFFUSE_ALPHA_MODE_BLEND: + { + is_alpha_blend = true; + is_alpha_mask = false; + } + break; + + case LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE: + case LLMaterial::DIFFUSE_ALPHA_MODE_DEFAULT: + case LLMaterial::DIFFUSE_ALPHA_MODE_NONE: + default: + is_alpha_blend = false; + is_alpha_mask = false; + break; + } + } + + // if this is alpha mask content and we're doing opaques or a non-alpha-mask shadow pass... + if (is_alpha_mask && (LLDrawPoolAvatar::sSkipTransparent || LLDrawPoolAvatar::sShadowPass != SHADOW_PASS_ATTACHMENT_ALPHA_MASK)) + { + return; + } + + // if this is alpha blend content and we're doing opaques or a non-alpha-blend shadow pass... + if (is_alpha_blend && (LLDrawPoolAvatar::sSkipTransparent || LLDrawPoolAvatar::sShadowPass != SHADOW_PASS_ATTACHMENT_ALPHA_BLEND)) + { + return; + } + + // if this is opaque content and we're skipping opaques... + if (!is_alpha_mask && !is_alpha_blend && LLDrawPoolAvatar::sSkipOpaque) + { + return; + } + } + if (buff) - { + { if (sShaderLevel > 0) { // upload matrix palette to shader @@ -1804,19 +2002,11 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) data_mask &= ~LLVertexBuffer::MAP_WEIGHT4; } - U16 start = face->getGeomStart(); - U16 end = start + face->getGeomCount()-1; - S32 offset = face->getIndicesStart(); - U32 count = face->getIndicesCount(); - /*if (glow) { gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow()); }*/ - const LLTextureEntry* te = face->getTextureEntry(); - LLMaterial* mat = te->getMaterialParams().get(); - if (mat) { //order is important here LLRender::DIFFUSE_MAP should be last, becouse it change @@ -1847,12 +2037,12 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (mat->getSpecularID().isNull()) { - env = te->getShiny()*0.25f; + env = tex_entry->getShiny()*0.25f; col.set(env,env,env,0); spec = env; } - BOOL fullbright = te->getFullbright(); + BOOL fullbright = tex_entry->getFullbright(); sVertexProgram->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, fullbright ? 1.f : 0.f); sVertexProgram->uniform4f(LLShaderMgr::SPECULAR_COLOR, col.mV[0], col.mV[1], col.mV[2], spec); @@ -1860,7 +2050,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) if (mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) { - sVertexProgram->setMinimumAlpha(mat->getAlphaMaskCutoff()/255.f); + F32 cutoff = mat->getAlphaMaskCutoff()/255.f; + sVertexProgram->setMinimumAlpha(cutoff); } else { diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 45b6d71110..8c1bc70c8e 100644 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -55,107 +55,9 @@ public: LLVertexBuffer::MAP_CLOTHWEIGHT }; - virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } - - virtual S32 getVertexShaderLevel() const; - - LLDrawPoolAvatar(); ~LLDrawPoolAvatar(); /*virtual*/ BOOL isDead(); - - static LLMatrix4& getModelView(); - - /*virtual*/ LLDrawPool *instancePool(); - - /*virtual*/ S32 getNumPasses(); - /*virtual*/ void beginRenderPass(S32 pass); - /*virtual*/ void endRenderPass(S32 pass); - /*virtual*/ void prerender(); - /*virtual*/ void render(S32 pass = 0); - - /*virtual*/ S32 getNumDeferredPasses(); - /*virtual*/ void beginDeferredPass(S32 pass); - /*virtual*/ void endDeferredPass(S32 pass); - /*virtual*/ void renderDeferred(S32 pass); - - /*virtual*/ S32 getNumPostDeferredPasses(); - /*virtual*/ void beginPostDeferredPass(S32 pass); - /*virtual*/ void endPostDeferredPass(S32 pass); - /*virtual*/ void renderPostDeferred(S32 pass); - - /*virtual*/ S32 getNumShadowPasses(); - /*virtual*/ void beginShadowPass(S32 pass); - /*virtual*/ void endShadowPass(S32 pass); - /*virtual*/ void renderShadow(S32 pass); - - void beginRigid(); - void beginImpostor(); - void beginSkinned(); - - void endRigid(); - void endImpostor(); - void endSkinned(); - - void beginDeferredImpostor(); - void beginDeferredRigid(); - void beginDeferredSkinned(); - - void endDeferredImpostor(); - void endDeferredRigid(); - void endDeferredSkinned(); - - void beginPostDeferredAlpha(); - void endPostDeferredAlpha(); - - void beginRiggedSimple(); - void beginRiggedFullbright(); - void beginRiggedFullbrightShiny(); - void beginRiggedShinySimple(); - void beginRiggedAlpha(); - void beginRiggedFullbrightAlpha(); - void beginRiggedGlow(); - void beginDeferredRiggedAlpha(); - void beginDeferredRiggedMaterial(S32 pass); - void beginDeferredRiggedMaterialAlpha(S32 pass); - - void endRiggedSimple(); - void endRiggedFullbright(); - void endRiggedFullbrightShiny(); - void endRiggedShinySimple(); - void endRiggedAlpha(); - void endRiggedFullbrightAlpha(); - void endRiggedGlow(); - void endDeferredRiggedAlpha(); - void endDeferredRiggedMaterial(S32 pass); - void endDeferredRiggedMaterialAlpha(S32 pass); - - void beginDeferredRiggedSimple(); - void beginDeferredRiggedBump(); - - void endDeferredRiggedSimple(); - void endDeferredRiggedBump(); - - void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); - void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, - LLFace* facep, - const LLMeshSkinInfo* skin, - LLVolume* volume, - const LLVolumeFace& vol_face); - void updateRiggedVertexBuffers(LLVOAvatar* avatar); - - void renderRigged(LLVOAvatar* avatar, U32 type, bool glow = false); - void renderRiggedSimple(LLVOAvatar* avatar); - void renderRiggedAlpha(LLVOAvatar* avatar); - void renderRiggedFullbrightAlpha(LLVOAvatar* avatar); - void renderRiggedFullbright(LLVOAvatar* avatar); - void renderRiggedShinySimple(LLVOAvatar* avatar); - void renderRiggedFullbrightShiny(LLVOAvatar* avatar); - void renderRiggedGlow(LLVOAvatar* avatar); - void renderDeferredRiggedSimple(LLVOAvatar* avatar); - void renderDeferredRiggedBump(LLVOAvatar* avatar); - void renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass); - - typedef enum + typedef enum { RIGGED_MATERIAL=0, RIGGED_MATERIAL_ALPHA, @@ -260,6 +162,117 @@ public: LLVertexBuffer::MAP_WEIGHT4, } eRiggedDataMask; +typedef enum + { + SHADOW_PASS_AVATAR_OPAQUE, + SHADOW_PASS_AVATAR_ALPHA_BLEND, + SHADOW_PASS_AVATAR_ALPHA_MASK, + SHADOW_PASS_ATTACHMENT_ALPHA_BLEND, + SHADOW_PASS_ATTACHMENT_ALPHA_MASK, + SHADOW_PASS_ATTACHMENT_OPAQUE, + NUM_SHADOW_PASSES + } eShadowPass; + + virtual U32 getVertexDataMask() { return VERTEX_DATA_MASK; } + + virtual S32 getVertexShaderLevel() const; + + LLDrawPoolAvatar(); + + static LLMatrix4& getModelView(); + + /*virtual*/ LLDrawPool *instancePool(); + + /*virtual*/ S32 getNumPasses(); + /*virtual*/ void beginRenderPass(S32 pass); + /*virtual*/ void endRenderPass(S32 pass); + /*virtual*/ void prerender(); + /*virtual*/ void render(S32 pass = 0); + + /*virtual*/ S32 getNumDeferredPasses(); + /*virtual*/ void beginDeferredPass(S32 pass); + /*virtual*/ void endDeferredPass(S32 pass); + /*virtual*/ void renderDeferred(S32 pass); + + /*virtual*/ S32 getNumPostDeferredPasses(); + /*virtual*/ void beginPostDeferredPass(S32 pass); + /*virtual*/ void endPostDeferredPass(S32 pass); + /*virtual*/ void renderPostDeferred(S32 pass); + + /*virtual*/ S32 getNumShadowPasses(); + /*virtual*/ void beginShadowPass(S32 pass); + /*virtual*/ void endShadowPass(S32 pass); + /*virtual*/ void renderShadow(S32 pass); + + void beginRigid(); + void beginImpostor(); + void beginSkinned(); + + void endRigid(); + void endImpostor(); + void endSkinned(); + + void beginDeferredImpostor(); + void beginDeferredRigid(); + void beginDeferredSkinned(); + + void endDeferredImpostor(); + void endDeferredRigid(); + void endDeferredSkinned(); + + void beginPostDeferredAlpha(); + void endPostDeferredAlpha(); + + void beginRiggedSimple(); + void beginRiggedFullbright(); + void beginRiggedFullbrightShiny(); + void beginRiggedShinySimple(); + void beginRiggedAlpha(); + void beginRiggedFullbrightAlpha(); + void beginRiggedGlow(); + void beginDeferredRiggedAlpha(); + void beginDeferredRiggedMaterial(S32 pass); + void beginDeferredRiggedMaterialAlpha(S32 pass); + + void endRiggedSimple(); + void endRiggedFullbright(); + void endRiggedFullbrightShiny(); + void endRiggedShinySimple(); + void endRiggedAlpha(); + void endRiggedFullbrightAlpha(); + void endRiggedGlow(); + void endDeferredRiggedAlpha(); + void endDeferredRiggedMaterial(S32 pass); + void endDeferredRiggedMaterialAlpha(S32 pass); + + void beginDeferredRiggedSimple(); + void beginDeferredRiggedBump(); + + void endDeferredRiggedSimple(); + void endDeferredRiggedBump(); + + void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); + void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, + LLFace* facep, + const LLMeshSkinInfo* skin, + LLVolume* volume, + const LLVolumeFace& vol_face); + void updateRiggedVertexBuffers(LLVOAvatar* avatar); + + void renderRigged(LLVOAvatar* avatar, U32 type, bool glow = false); + void renderRiggedSimple(LLVOAvatar* avatar); + void renderRiggedAlpha(LLVOAvatar* avatar); + void renderRiggedFullbrightAlpha(LLVOAvatar* avatar); + void renderRiggedFullbright(LLVOAvatar* avatar); + void renderRiggedShinySimple(LLVOAvatar* avatar); + void renderRiggedFullbrightShiny(LLVOAvatar* avatar); + void renderRiggedGlow(LLVOAvatar* avatar); + void renderDeferredRiggedSimple(LLVOAvatar* avatar); + void renderDeferredRiggedBump(LLVOAvatar* avatar); + void renderDeferredRiggedMaterial(LLVOAvatar* avatar, S32 pass); + + + void addRiggedFace(LLFace* facep, U32 type); void removeRiggedFace(LLFace* facep); @@ -273,6 +286,7 @@ public: static BOOL sSkipOpaque; static BOOL sSkipTransparent; + static S32 sShadowPass; static S32 sDiffuseChannel; static F32 sMinimumAlpha; diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index b716a76543..3eefcef7aa 100644 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -207,7 +207,7 @@ void LLDrawPoolTerrain::render(S32 pass) // Special-case for land ownership feedback if (gSavedSettings.getBOOL("ShowParcelOwners")) { - hilightParcelOwners(); + hilightParcelOwners(false); } } @@ -241,7 +241,7 @@ void LLDrawPoolTerrain::renderDeferred(S32 pass) // Special-case for land ownership feedback if (gSavedSettings.getBOOL("ShowParcelOwners")) { - hilightParcelOwners(); + hilightParcelOwners(true); } } @@ -432,13 +432,13 @@ void LLDrawPoolTerrain::renderFullShader() gGL.matrixMode(LLRender::MM_MODELVIEW); } -void LLDrawPoolTerrain::hilightParcelOwners() +void LLDrawPoolTerrain::hilightParcelOwners(bool deferred) { if (mVertexShaderLevel > 1) { //use fullbright shader for highlighting LLGLSLShader* old_shader = sShader; sShader->unbind(); - sShader = &gHighlightProgram; + sShader = deferred ? &gDeferredHighlightProgram : &gHighlightProgram; sShader->bind(); gGL.diffuseColor4f(1, 1, 1, 1); LLGLEnable polyOffset(GL_POLYGON_OFFSET_FILL); diff --git a/indra/newview/lldrawpoolterrain.h b/indra/newview/lldrawpoolterrain.h index 55f75e2644..484820491a 100644 --- a/indra/newview/lldrawpoolterrain.h +++ b/indra/newview/lldrawpoolterrain.h @@ -87,7 +87,7 @@ protected: void drawLoop(); private: - void hilightParcelOwners(); + void hilightParcelOwners(bool deferred); }; #endif // LL_LLDRAWPOOLSIMPLE_H diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 4f18cda92f..b2da5bb9f8 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -36,6 +36,8 @@ #include "llmatrix4a.h" #include "v3color.h" +#include "lldefs.h" + #include "lldrawpoolavatar.h" #include "lldrawpoolbump.h" #include "llgl.h" @@ -601,6 +603,129 @@ void LLFace::renderSelected(LLViewerTexture *imagep, const LLColor4& color) } +void renderFace(LLDrawable* drawable, LLFace *face) +{ + LLVOVolume* vobj = drawable->getVOVolume(); + if (vobj) + { + LLVertexBuffer::unbind(); + gGL.pushMatrix(); + gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix); + + LLVolume* volume = NULL; + + if (drawable->isState(LLDrawable::RIGGED)) + { + vobj->updateRiggedVolume(); + volume = vobj->getRiggedVolume(); + } + else + { + volume = vobj->getVolume(); + } + + if (volume) + { + const LLVolumeFace& vol_face = volume->getVolumeFace(face->getTEOffset()); + LLVertexBuffer::drawElements(LLRender::TRIANGLES, vol_face.mPositions, NULL, vol_face.mNumIndices, vol_face.mIndices); + } + + gGL.popMatrix(); + } +} + +void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections) +{ + //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 + LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + gDebugProgram.bind(); + } + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + + BOOL is_hud_object = mVObjp->isHUDAttachment(); + + if (mDrawablep->isActive()) + { + gGL.loadMatrix(gGLModelView); + gGL.multMatrix((F32*)mVObjp->getRenderMatrix().mMatrix); + } + else if (!is_hud_object) + { + gGL.loadIdentity(); + gGL.multMatrix(gGLModelView); + LLVector3 trans = mVObjp->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + } + + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + + if (bRenderHiddenSelections) + { + gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); + LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); + if (shader) + { + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + renderFace(mDrawablep, this); + } + else + { + LLGLEnable fog(GL_FOG); + glFogi(GL_FOG_MODE, GL_LINEAR); + float d = (LLViewerCamera::getInstance()->getPointOfInterest() - LLViewerCamera::getInstance()->getOrigin()).magVec(); + LLColor4 fogCol = color * fogCfx; + glFogf(GL_FOG_START, d); + glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); + glFogfv(GL_FOG_COLOR, fogCol.mV); + + gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); + { + gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); + renderFace(mDrawablep, this); + } + } + } + + gGL.flush(); + gGL.setSceneBlendType(LLRender::BT_ALPHA); + + gGL.diffuseColor4f(color.mV[VRED] * 2, color.mV[VGREEN] * 2, color.mV[VBLUE] * 2, color.mV[VALPHA]); + + { + LLGLDisable depth(wireframe_selection ? 0 : GL_BLEND); + LLGLEnable stencil(wireframe_selection ? 0 : GL_STENCIL_TEST); + + if (!wireframe_selection) + { //modify wireframe into outline selection mode + glStencilFunc(GL_NOTEQUAL, 2, 0xffff); + glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); + } + + LLGLEnable offset(GL_POLYGON_OFFSET_LINE); + glPolygonOffset(3.f, 3.f); + glLineWidth(5.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + renderFace(mDrawablep, this); + } + + glLineWidth(1.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + gGL.popMatrix(); + + if (shader) + { + shader->bind(); + } +} + /* removed in lieu of raycast uv detection void LLFace::renderSelectedUV() { diff --git a/indra/newview/llface.h b/indra/newview/llface.h index ee545acb94..736d45b7ad 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -198,6 +198,7 @@ public: void renderSelectedUV(); void renderSelected(LLViewerTexture *image, const LLColor4 &color); + void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections); F32 getKey() const { return mDistance; } diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index d63ee1b367..3853ca1822 100644 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -2770,6 +2770,9 @@ BOOL LLFloaterPreferenceGraphicsAdvanced::postBuild() combo->remove("8x"); combo->remove("16x"); } + + LLCheckBoxCtrl *use_HiDPI = getChild<LLCheckBoxCtrl>("use HiDPI"); + use_HiDPI->setVisible(FALSE); #endif return TRUE; diff --git a/indra/newview/llhudeffectlookat.cpp b/indra/newview/llhudeffectlookat.cpp index 73120a0242..f46152dcec 100644 --- a/indra/newview/llhudeffectlookat.cpp +++ b/indra/newview/llhudeffectlookat.cpp @@ -495,6 +495,8 @@ void LLHUDEffectLookAt::render() { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); + LLVector3 target = mTargetPos + ((LLVOAvatar*)(LLViewerObject*)mSourceObject)->mHeadp->getWorldPosition(); gGL.matrixMode(LLRender::MM_MODELVIEW); gGL.pushMatrix(); diff --git a/indra/newview/llhudeffectpointat.cpp b/indra/newview/llhudeffectpointat.cpp index 44c8db19c0..cc772c8f5c 100644 --- a/indra/newview/llhudeffectpointat.cpp +++ b/indra/newview/llhudeffectpointat.cpp @@ -322,6 +322,7 @@ void LLHUDEffectPointAt::render() update(); if (sDebugPointAt && mTargetType != POINTAT_TARGET_NONE) { + LLGLDisable gls_stencil(GL_STENCIL_TEST); gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); LLVector3 target = mTargetPos + mSourceObject->getRenderPosition(); diff --git a/indra/newview/llhudicon.cpp b/indra/newview/llhudicon.cpp index 825c2b31be..85a878c4a2 100644 --- a/indra/newview/llhudicon.cpp +++ b/indra/newview/llhudicon.cpp @@ -80,6 +80,7 @@ void LLHUDIcon::renderIcon(BOOL for_select) { LLGLSUIDefault texture_state; LLGLDepthTest gls_depth(GL_TRUE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); if (for_select) { gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); diff --git a/indra/newview/llhudnametag.cpp b/indra/newview/llhudnametag.cpp index c7d108b6de..81d862a827 100644 --- a/indra/newview/llhudnametag.cpp +++ b/indra/newview/llhudnametag.cpp @@ -224,6 +224,7 @@ void LLHUDNameTag::render() if (sDisplayText) { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); renderText(FALSE); } } diff --git a/indra/newview/llhudtext.cpp b/indra/newview/llhudtext.cpp index 6b1e196182..ef3b234f50 100644 --- a/indra/newview/llhudtext.cpp +++ b/indra/newview/llhudtext.cpp @@ -102,6 +102,7 @@ void LLHUDText::render() if (!mOnHUDAttachment && sDisplayText) { LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); renderText(); } } diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp index 126c6be388..df040d8f13 100644 --- a/indra/newview/lllogininstance.cpp +++ b/indra/newview/lllogininstance.cpp @@ -113,6 +113,11 @@ void LLLoginInstance::connect(LLPointer<LLCredential> credentials) { std::vector<std::string> uris; LLGridManager::getInstance()->getLoginURIs(uris); + if (uris.size() < 1) + { + LL_WARNS() << "Failed to get login URIs during connect. No connect for you!" << LL_ENDL; + return; + } connect(uris.front(), credentials); } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 8d7865c8ba..5e6a44c09d 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -444,14 +444,17 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU"); LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV"); LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot"); - LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen"); + LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen"); + LLCheckBoxCtrl* cb_planar_align = mPanel->getChild<LLCheckBoxCtrl>("checkbox planar align"); + bool align_planar = (cb_planar_align && cb_planar_align->get()); + llassert(comboTexGen); llassert(object); if (ctrlTexScaleS) { valid = !ctrlTexScaleS->getTentative(); // || !checkFlipScaleS->getTentative(); - if (valid) + if (valid || align_planar) { value = ctrlTexScaleS->get(); if (comboTexGen && @@ -460,13 +463,19 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor value *= 0.5f; } object->setTEScaleS( te, value ); + + if (align_planar) + { + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te); + } } } if (ctrlTexScaleT) { valid = !ctrlTexScaleT->getTentative(); // || !checkFlipScaleT->getTentative(); - if (valid) + if (valid || align_planar) { value = ctrlTexScaleT->get(); //if( checkFlipScaleT->get() ) @@ -479,36 +488,60 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor value *= 0.5f; } object->setTEScaleT( te, value ); + + if (align_planar) + { + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te); + } } } if (ctrlTexOffsetS) { valid = !ctrlTexOffsetS->getTentative(); - if (valid) + if (valid || align_planar) { value = ctrlTexOffsetS->get(); object->setTEOffsetS( te, value ); + + if (align_planar) + { + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te); + } } } if (ctrlTexOffsetT) { valid = !ctrlTexOffsetT->getTentative(); - if (valid) + if (valid || align_planar) { value = ctrlTexOffsetT->get(); object->setTEOffsetT( te, value ); + + if (align_planar) + { + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te); + } } } if (ctrlTexRotation) { valid = !ctrlTexRotation->getTentative(); - if (valid) + if (valid || align_planar) { value = ctrlTexRotation->get() * DEG_TO_RAD; object->setTERotation( te, value ); + + if (align_planar) + { + LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te); + } } } return true; @@ -552,6 +585,19 @@ struct LLPanelFaceSetAlignedTEFunctor : public LLSelectedTEFunctor object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]); object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]); object->setTERotation(te, uv_rot); + + LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID()); + + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID()); + + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID()); } } if (!set_aligned) @@ -599,12 +645,19 @@ struct LLPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor tep->getOffset(&st_offset.mV[VX], &st_offset.mV[VY]); tep->getScale(&st_scale.mV[VX], &st_scale.mV[VY]); F32 st_rot = tep->getRotation(); + + bool eq_offset_x = is_approx_equal_fraction(st_offset.mV[VX], aligned_st_offset.mV[VX], 12); + bool eq_offset_y = is_approx_equal_fraction(st_offset.mV[VY], aligned_st_offset.mV[VY], 12); + bool eq_scale_x = is_approx_equal_fraction(st_scale.mV[VX], aligned_st_scale.mV[VX], 12); + bool eq_scale_y = is_approx_equal_fraction(st_scale.mV[VY], aligned_st_scale.mV[VY], 12); + bool eq_rot = is_approx_equal_fraction(st_rot, aligned_st_rot, 6); + // needs a fuzzy comparison, because of fp errors - if (is_approx_equal_fraction(st_offset.mV[VX], aligned_st_offset.mV[VX], 12) && - is_approx_equal_fraction(st_offset.mV[VY], aligned_st_offset.mV[VY], 12) && - is_approx_equal_fraction(st_scale.mV[VX], aligned_st_scale.mV[VX], 12) && - is_approx_equal_fraction(st_scale.mV[VY], aligned_st_scale.mV[VY], 12) && - is_approx_equal_fraction(st_rot, aligned_st_rot, 14)) + if (eq_offset_x && + eq_offset_y && + eq_scale_x && + eq_scale_y && + eq_rot) { return true; } @@ -968,9 +1021,9 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) F32 spec_scale_s = 1.f; F32 norm_scale_s = 1.f; - LLSelectedTE::getScaleS( diff_scale_s, identical_diff_scale_s); - LLSelectedTEMaterial::getSpecularRepeatX( spec_scale_s, identical_spec_scale_s); - LLSelectedTEMaterial::getNormalRepeatX( norm_scale_s, identical_norm_scale_s); + LLSelectedTE::getScaleS(diff_scale_s, identical_diff_scale_s); + LLSelectedTEMaterial::getSpecularRepeatX(spec_scale_s, identical_spec_scale_s); + LLSelectedTEMaterial::getNormalRepeatX(norm_scale_s, identical_norm_scale_s); diff_scale_s = editable ? diff_scale_s : 1.0f; diff_scale_s *= identical_planar_texgen ? 2.0f : 1.0f; @@ -2056,10 +2109,10 @@ void LLPanelFace::onCommitMaterialShinyScaleY(LLUICtrl* ctrl, void* userdata) } //static -void LLPanelFace::syncMaterialRot(LLPanelFace* self, F32 rot) +void LLPanelFace::syncMaterialRot(LLPanelFace* self, F32 rot, int te) { - LLSelectedTEMaterial::setNormalRotation(self,rot * DEG_TO_RAD); - LLSelectedTEMaterial::setSpecularRotation(self,rot * DEG_TO_RAD); + LLSelectedTEMaterial::setNormalRotation(self,rot * DEG_TO_RAD, te); + LLSelectedTEMaterial::setSpecularRotation(self,rot * DEG_TO_RAD, te); self->sendTextureInfo(); } @@ -2437,7 +2490,7 @@ void LLPanelFace::LLSelectedTE::getFace(LLFace*& face_to_return, bool& identical return (object->mDrawable) ? object->mDrawable->getFace(te): NULL; } } get_te_face_func; - identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_te_face_func, face_to_return); + identical_face = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue(&get_te_face_func, face_to_return, false, (LLFace*)nullptr); } void LLPanelFace::LLSelectedTE::getImageFormat(LLGLenum& image_format_to_return, bool& identical_face) diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index 7c084cb0ab..0b40d7d41a 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -179,7 +179,7 @@ protected: static void syncRepeatY(LLPanelFace* self, F32 scaleV); static void syncOffsetX(LLPanelFace* self, F32 offsetU); static void syncOffsetY(LLPanelFace* self, F32 offsetV); - static void syncMaterialRot(LLPanelFace* self, F32 rot); + static void syncMaterialRot(LLPanelFace* self, F32 rot, int te = -1); static void onCommitMaterialShinyScaleX( LLUICtrl* ctrl, void* userdata); static void onCommitMaterialShinyScaleY( LLUICtrl* ctrl, void* userdata); @@ -252,16 +252,16 @@ private: typename DataType, typename SetValueType, void (LLMaterial::*MaterialEditFunc)(SetValueType data) > - static void edit(LLPanelFace* p, DataType data) + static void edit(LLPanelFace* p, DataType data, int te = -1, const LLUUID &only_for_object_id = LLUUID()) { LLMaterialEditFunctor< DataType, SetValueType, MaterialEditFunc > edit(data); struct LLSelectedTEEditMaterial : public LLSelectedTEMaterialFunctor { - LLSelectedTEEditMaterial(LLPanelFace* panel, LLMaterialEditFunctor< DataType, SetValueType, MaterialEditFunc >* editp) : _panel(panel), _edit(editp) {} + LLSelectedTEEditMaterial(LLPanelFace* panel, LLMaterialEditFunctor< DataType, SetValueType, MaterialEditFunc >* editp, const LLUUID &only_for_object_id) : _panel(panel), _edit(editp), _only_for_object_id(only_for_object_id) {} virtual ~LLSelectedTEEditMaterial() {}; virtual LLMaterialPtr apply(LLViewerObject* object, S32 face, LLTextureEntry* tep, LLMaterialPtr& current_material) { - if (_edit) + if (_edit && (_only_for_object_id.isNull() || _only_for_object_id == object->getID())) { LLMaterialPtr new_material = _panel->createDefaultMaterial(current_material); llassert_always(new_material); @@ -325,16 +325,17 @@ private: return NULL; } LLMaterialEditFunctor< DataType, SetValueType, MaterialEditFunc >* _edit; - LLPanelFace* _panel; - } editor(p, &edit); - LLSelectMgr::getInstance()->selectionSetMaterialParams(&editor); + LLPanelFace *_panel; + const LLUUID & _only_for_object_id; + } editor(p, &edit, only_for_object_id); + LLSelectMgr::getInstance()->selectionSetMaterialParams(&editor, te); } template< typename DataType, typename ReturnType, ReturnType (LLMaterial::* const MaterialGetFunc)() const > - static void getTEMaterialValue(DataType& data_to_return, bool& identical,DataType default_value) + static void getTEMaterialValue(DataType& data_to_return, bool& identical,DataType default_value, bool has_tolerance = false, DataType tolerance = DataType()) { DataType data_value; struct GetTEMaterialVal : public LLSelectedTEGetFunctor<DataType> @@ -359,7 +360,7 @@ private: } DataType _default; } GetFunc(default_value); - identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &GetFunc, data_value); + identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &GetFunc, data_value, has_tolerance, tolerance); data_to_return = data_value; } @@ -367,7 +368,7 @@ private: typename DataType, typename ReturnType, // some kids just have to different... ReturnType (LLTextureEntry::* const TEGetFunc)() const > - static void getTEValue(DataType& data_to_return, bool& identical, DataType default_value) + static void getTEValue(DataType& data_to_return, bool& identical, DataType default_value, bool has_tolerance = false, DataType tolerance = DataType()) { DataType data_value; struct GetTEVal : public LLSelectedTEGetFunctor<DataType> @@ -381,7 +382,7 @@ private: } DataType _default; } GetTEValFunc(default_value); - identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &GetTEValFunc, data_value ); + identical = LLSelectMgr::getInstance()->getSelection()->getSelectedTEValue( &GetTEValFunc, data_value, has_tolerance, tolerance ); data_to_return = data_value; } @@ -414,6 +415,7 @@ private: bool mUpdateInFlight; bool mUpdatePending; +public: #if defined(DEF_GET_MAT_STATE) #undef DEF_GET_MAT_STATE #endif @@ -426,29 +428,29 @@ private: DEF_EDIT_MAT_STATE #endif - // Accessors for selected TE material state - // - #define DEF_GET_MAT_STATE(DataType,ReturnType,MaterialMemberFunc,DefaultValue) \ - static void MaterialMemberFunc(DataType& data, bool& identical) \ - { \ - getTEMaterialValue< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(data, identical,DefaultValue); \ - } - - // Mutators for selected TE material - // - #define DEF_EDIT_MAT_STATE(DataType,ReturnType,MaterialMemberFunc) \ - static void MaterialMemberFunc(LLPanelFace* p,DataType data) \ - { \ - edit< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(p,data); \ - } - - // Accessors for selected TE state proper (legacy settings etc) - // - #define DEF_GET_TE_STATE(DataType,ReturnType,TexEntryMemberFunc,DefaultValue) \ - static void TexEntryMemberFunc(DataType& data, bool& identical) \ - { \ - getTEValue< DataType, ReturnType, &LLTextureEntry::TexEntryMemberFunc >(data, identical,DefaultValue); \ - } + // Accessors for selected TE material state + // + #define DEF_GET_MAT_STATE(DataType,ReturnType,MaterialMemberFunc,DefaultValue,HasTolerance,Tolerance) \ + static void MaterialMemberFunc(DataType& data, bool& identical, bool has_tolerance = HasTolerance, DataType tolerance = Tolerance) \ + { \ + getTEMaterialValue< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(data, identical, DefaultValue, has_tolerance, tolerance); \ + } + + // Mutators for selected TE material + // + #define DEF_EDIT_MAT_STATE(DataType,ReturnType,MaterialMemberFunc) \ + static void MaterialMemberFunc(LLPanelFace* p, DataType data, int te = -1, const LLUUID &only_for_object_id = LLUUID()) \ + { \ + edit< DataType, ReturnType, &LLMaterial::MaterialMemberFunc >(p, data, te, only_for_object_id); \ + } + + // Accessors for selected TE state proper (legacy settings etc) + // + #define DEF_GET_TE_STATE(DataType,ReturnType,TexEntryMemberFunc,DefaultValue,HasTolerance,Tolerance) \ + static void TexEntryMemberFunc(DataType& data, bool& identical, bool has_tolerance = HasTolerance, DataType tolerance = Tolerance) \ + { \ + getTEValue< DataType, ReturnType, &LLTextureEntry::TexEntryMemberFunc >(data, identical, DefaultValue, has_tolerance, tolerance); \ + } class LLSelectedTEMaterial { @@ -458,19 +460,19 @@ private: static void getMaxNormalRepeats(F32& repeats, bool& identical); static void getCurrentDiffuseAlphaMode(U8& diffuse_alpha_mode, bool& identical, bool diffuse_texture_has_alpha); - DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getNormalID,LLUUID::null) - DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getSpecularID,LLUUID::null) - DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatX,1.0f) - DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatY,1.0f) - DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetX,0.0f) - DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetY,0.0f) - DEF_GET_MAT_STATE(F32,F32,getSpecularRotation,0.0f) + DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getNormalID,LLUUID::null, false, LLUUID::null) + DEF_GET_MAT_STATE(LLUUID,const LLUUID&,getSpecularID,LLUUID::null, false, LLUUID::null) + DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatX,1.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getSpecularRepeatY,1.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetX,0.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getSpecularOffsetY,0.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getSpecularRotation,0.0f, true, 0.001f) - DEF_GET_MAT_STATE(F32,F32,getNormalRepeatX,1.0f) - DEF_GET_MAT_STATE(F32,F32,getNormalRepeatY,1.0f) - DEF_GET_MAT_STATE(F32,F32,getNormalOffsetX,0.0f) - DEF_GET_MAT_STATE(F32,F32,getNormalOffsetY,0.0f) - DEF_GET_MAT_STATE(F32,F32,getNormalRotation,0.0f) + DEF_GET_MAT_STATE(F32,F32,getNormalRepeatX,1.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getNormalRepeatY,1.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getNormalOffsetX,0.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getNormalOffsetY,0.0f, true, 0.001f) + DEF_GET_MAT_STATE(F32,F32,getNormalRotation,0.0f, true, 0.001f) DEF_EDIT_MAT_STATE(U8,U8,setDiffuseAlphaMode); DEF_EDIT_MAT_STATE(U8,U8,setAlphaMaskCutoff); @@ -506,17 +508,17 @@ private: static void getObjectScaleT(F32& scale_t, bool& identical); static void getMaxDiffuseRepeats(F32& repeats, bool& identical); - DEF_GET_TE_STATE(U8,U8,getBumpmap,0) - DEF_GET_TE_STATE(U8,U8,getShiny,0) - DEF_GET_TE_STATE(U8,U8,getFullbright,0) - DEF_GET_TE_STATE(F32,F32,getRotation,0.0f) - DEF_GET_TE_STATE(F32,F32,getOffsetS,0.0f) - DEF_GET_TE_STATE(F32,F32,getOffsetT,0.0f) - DEF_GET_TE_STATE(F32,F32,getScaleS,1.0f) - DEF_GET_TE_STATE(F32,F32,getScaleT,1.0f) - DEF_GET_TE_STATE(F32,F32,getGlow,0.0f) - DEF_GET_TE_STATE(LLTextureEntry::e_texgen,LLTextureEntry::e_texgen,getTexGen,LLTextureEntry::TEX_GEN_DEFAULT) - DEF_GET_TE_STATE(LLColor4,const LLColor4&,getColor,LLColor4::white) + DEF_GET_TE_STATE(U8,U8,getBumpmap,0, false, 0) + DEF_GET_TE_STATE(U8,U8,getShiny,0, false, 0) + DEF_GET_TE_STATE(U8,U8,getFullbright,0, false, 0) + DEF_GET_TE_STATE(F32,F32,getRotation,0.0f, true, 0.001f) + DEF_GET_TE_STATE(F32,F32,getOffsetS,0.0f, true, 0.001f) + DEF_GET_TE_STATE(F32,F32,getOffsetT,0.0f, true, 0.001f) + DEF_GET_TE_STATE(F32,F32,getScaleS,1.0f, true, 0.001f) + DEF_GET_TE_STATE(F32,F32,getScaleT,1.0f, true, 0.001f) + DEF_GET_TE_STATE(F32,F32,getGlow,0.0f, true, 0.001f) + DEF_GET_TE_STATE(LLTextureEntry::e_texgen,LLTextureEntry::e_texgen,getTexGen,LLTextureEntry::TEX_GEN_DEFAULT, false, LLTextureEntry::TEX_GEN_DEFAULT) + DEF_GET_TE_STATE(LLColor4,const LLColor4&,getColor,LLColor4::white, false, LLColor4::black); }; }; diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index 4a2d545b33..b36df244f8 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -2089,29 +2089,33 @@ void LLSelectMgr::selectionSetGlow(F32 glow) mSelectedObjects->applyToObjects( &func2 ); } -void LLSelectMgr::selectionSetMaterialParams(LLSelectedTEMaterialFunctor* material_func) +void LLSelectMgr::selectionSetMaterialParams(LLSelectedTEMaterialFunctor* material_func, int te) { struct f1 : public LLSelectedTEFunctor { LLMaterialPtr mMaterial; - f1(LLSelectedTEMaterialFunctor* material_func) : _material_func(material_func) {} + f1(LLSelectedTEMaterialFunctor* material_func, int te) : _material_func(material_func), _specific_te(te) {} - bool apply(LLViewerObject* object, S32 face) + bool apply(LLViewerObject* object, S32 te) { - if (object && object->permModify() && _material_func) - { - LLTextureEntry* tep = object->getTE(face); - if (tep) - { - LLMaterialPtr current_material = tep->getMaterialParams(); - _material_func->apply(object, face, tep, current_material); - } - } + if (_specific_te == -1 || (te == _specific_te)) + { + if (object && object->permModify() && _material_func) + { + LLTextureEntry* tep = object->getTE(te); + if (tep) + { + LLMaterialPtr current_material = tep->getMaterialParams(); + _material_func->apply(object, te, tep, current_material); + } + } + } return true; } LLSelectedTEMaterialFunctor* _material_func; - } func1(material_func); + int _specific_te; + } func1(material_func, te); mSelectedObjects->applyToTEs( &func1 ); struct f2 : public LLSelectedObjectFunctor @@ -5833,6 +5837,7 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) gGL.translatef(-hud_bbox.getCenterLocal().mV[VX] + (depth *0.5f), 0.f, 0.f); gGL.scalef(cur_zoom, cur_zoom, cur_zoom); } + if (mSelectedObjects->getNumNodes()) { LLUUID inspect_item_id= LLUUID::null; @@ -5850,6 +5855,9 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } } + bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections; + F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0); + LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID(); for (S32 pass = 0; pass < 2; pass++) { @@ -5860,35 +5868,63 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) LLViewerObject* objectp = node->getObject(); if (!objectp) continue; - if (objectp->isHUDAttachment() != for_hud) - { - continue; - } - if (objectp->getID() == focus_item_id) - { - node->renderOneSilhouette(gFocusMgr.getFocusColor()); - } - else if(objectp->getID() == inspect_item_id) - { - node->renderOneSilhouette(sHighlightInspectColor); - } - else if (node->isTransient()) - { - BOOL oldHidden = LLSelectMgr::sRenderHiddenSelections; - LLSelectMgr::sRenderHiddenSelections = FALSE; - node->renderOneSilhouette(sContextSilhouetteColor); - LLSelectMgr::sRenderHiddenSelections = oldHidden; - } - else if (objectp->isRootEdit()) - { - node->renderOneSilhouette(sSilhouetteParentColor); - } - else - { - node->renderOneSilhouette(sSilhouetteChildColor); - } - } - } + + if(getTEMode() && !node->hasSelectedTE()) + continue; + + if (objectp->mDrawable + && objectp->mDrawable->getVOVolume() + && objectp->mDrawable->getVOVolume()->isMesh()) + { + S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces + for (S32 te = 0; te < num_tes; ++te) + { + if (!getTEMode()) + { + objectp->mDrawable->getFace(te)->renderOneWireframe( + LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2) + , fogCfx, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections); + } + else if(node->isTESelected(te)) + { + objectp->mDrawable->getFace(te)->renderOneWireframe( + LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2) + , fogCfx, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections); + } + } + } + else + { + if (objectp->isHUDAttachment() != for_hud) + { + continue; + } + if (objectp->getID() == focus_item_id) + { + node->renderOneSilhouette(gFocusMgr.getFocusColor()); + } + else if (objectp->getID() == inspect_item_id) + { + node->renderOneSilhouette(sHighlightInspectColor); + } + else if (node->isTransient()) + { + BOOL oldHidden = LLSelectMgr::sRenderHiddenSelections; + LLSelectMgr::sRenderHiddenSelections = FALSE; + node->renderOneSilhouette(sContextSilhouetteColor); + LLSelectMgr::sRenderHiddenSelections = oldHidden; + } + else if (objectp->isRootEdit()) + { + node->renderOneSilhouette(sSilhouetteParentColor); + } + else + { + node->renderOneSilhouette(sSilhouetteChildColor); + } + } + } //for all selected node's + } //for pass } if (mHighlightedObjects->getNumNodes()) @@ -6052,7 +6088,7 @@ void LLSelectNode::selectTE(S32 te_index, BOOL selected) mLastTESelected = te_index; } -BOOL LLSelectNode::isTESelected(S32 te_index) +BOOL LLSelectNode::isTESelected(S32 te_index) const { if (te_index < 0 || te_index >= mObject->getNumTEs()) { @@ -6061,7 +6097,7 @@ BOOL LLSelectNode::isTESelected(S32 te_index) return (mTESelectMask & (0x1 << te_index)) != 0; } -S32 LLSelectNode::getLastSelectedTE() +S32 LLSelectNode::getLastSelectedTE() const { if (!isTESelected(mLastTESelected)) { @@ -6070,11 +6106,6 @@ S32 LLSelectNode::getLastSelectedTE() return mLastTESelected; } -S32 LLSelectNode::getLastOperatedTE() -{ - return mLastTESelected; -} - LLViewerObject* LLSelectNode::getObject() { if (!mObject) @@ -6274,148 +6305,6 @@ BOOL LLSelectNode::allowOperationOnNode(PermissionBit op, U64 group_proxy_power) return (mPermissions->allowOperationBy(op, proxy_agent_id, group_id)); } - -//helper function for pushing relevant vertices from drawable to GL -void pushWireframe(LLDrawable* drawable) -{ - LLVOVolume* vobj = drawable->getVOVolume(); - if (vobj) - { - LLVertexBuffer::unbind(); - gGL.pushMatrix(); - gGL.multMatrix((F32*) vobj->getRelativeXform().mMatrix); - - LLVolume* volume = NULL; - - if (drawable->isState(LLDrawable::RIGGED)) - { - vobj->updateRiggedVolume(); - volume = vobj->getRiggedVolume(); - } - else - { - volume = vobj->getVolume(); - } - - if (volume) - { - for (S32 i = 0; i < volume->getNumVolumeFaces(); ++i) - { - const LLVolumeFace& face = volume->getVolumeFace(i); - LLVertexBuffer::drawElements(LLRender::TRIANGLES, face.mPositions, NULL, face.mNumIndices, face.mIndices); - } - } - - gGL.popMatrix(); - } - -} - -void LLSelectNode::renderOneWireframe(const LLColor4& color) -{ - //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 - LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); - - LLViewerObject* objectp = getObject(); - if (!objectp) - { - return; - } - - LLDrawable* drawable = objectp->mDrawable; - if (!drawable) - { - return; - } - - LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - - if (shader) - { - gDebugProgram.bind(); - } - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - - BOOL is_hud_object = objectp->isHUDAttachment(); - - if (drawable->isActive()) - { - gGL.loadMatrix(gGLModelView); - gGL.multMatrix((F32*)objectp->getRenderMatrix().mMatrix); - } - else if (!is_hud_object) - { - gGL.loadIdentity(); - gGL.multMatrix(gGLModelView); - LLVector3 trans = objectp->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - } - - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - if (LLSelectMgr::sRenderHiddenSelections) // && gFloaterTools && gFloaterTools->getVisible()) - { - gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); - LLGLDepthTest gls_depth(GL_TRUE, GL_FALSE, GL_GEQUAL); - if (shader) - { - gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); - pushWireframe(drawable); - } - else - { - LLGLEnable fog(GL_FOG); - glFogi(GL_FOG_MODE, GL_LINEAR); - float d = (LLViewerCamera::getInstance()->getPointOfInterest() - LLViewerCamera::getInstance()->getOrigin()).magVec(); - LLColor4 fogCol = color * (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0); - glFogf(GL_FOG_START, d); - glFogf(GL_FOG_END, d*(1 + (LLViewerCamera::getInstance()->getView() / LLViewerCamera::getInstance()->getDefaultFOV()))); - glFogfv(GL_FOG_COLOR, fogCol.mV); - - gGL.setAlphaRejectSettings(LLRender::CF_DEFAULT); - { - gGL.diffuseColor4f(color.mV[VRED], color.mV[VGREEN], color.mV[VBLUE], 0.4f); - pushWireframe(drawable); - } - } - } - - gGL.flush(); - gGL.setSceneBlendType(LLRender::BT_ALPHA); - - gGL.diffuseColor4f(color.mV[VRED] * 2, color.mV[VGREEN] * 2, color.mV[VBLUE] * 2, LLSelectMgr::sHighlightAlpha * 2); - - { - bool wireframe_selection = gFloaterTools && gFloaterTools->getVisible(); - - LLGLDisable depth(wireframe_selection ? 0 : GL_BLEND); - LLGLEnable stencil(wireframe_selection ? 0 : GL_STENCIL_TEST); - - if (!wireframe_selection) - { //modify wireframe into outline selection mode - glStencilFunc(GL_NOTEQUAL, 2, 0xffff); - glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); - } - - LLGLEnable offset(GL_POLYGON_OFFSET_LINE); - glPolygonOffset(3.f, 3.f); - glLineWidth(5.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - pushWireframe(drawable); - } - - glLineWidth(1.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - gGL.popMatrix(); - - if (shader) - { - shader->bind(); - } -} - //----------------------------------------------------------------------------- // renderOneSilhouette() //----------------------------------------------------------------------------- @@ -6436,7 +6325,8 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) LLVOVolume* vobj = drawable->getVOVolume(); if (vobj && vobj->isMesh()) { - renderOneWireframe(color); + //This check (if(...)) with assert here just for ensure that this situation will not happens, and can be removed later. For example on the next release. + llassert(!"renderOneWireframe() was removed SL-10194"); return; } @@ -8050,3 +7940,40 @@ void LLSelectMgr::sendSelectionMove() //saveSelectedObjectTransform(SELECT_ACTION_TYPE_PICK); } + +template<> +bool LLCheckIdenticalFunctor<F32>::same(const F32& a, const F32& b, const F32& tolerance) +{ + F32 delta = (a - b); + F32 abs_delta = fabs(delta); + return abs_delta <= tolerance; +} + +#define DEF_DUMMY_CHECK_FUNCTOR(T) \ +template<> \ +bool LLCheckIdenticalFunctor<T>::same(const T& a, const T& b, const T& tolerance) \ +{ \ + (void)tolerance; \ + return a == b; \ +} + +DEF_DUMMY_CHECK_FUNCTOR(LLUUID) +DEF_DUMMY_CHECK_FUNCTOR(LLGLenum) +DEF_DUMMY_CHECK_FUNCTOR(LLTextureEntry) +DEF_DUMMY_CHECK_FUNCTOR(LLTextureEntry::e_texgen) +DEF_DUMMY_CHECK_FUNCTOR(bool) +DEF_DUMMY_CHECK_FUNCTOR(U8) +DEF_DUMMY_CHECK_FUNCTOR(int) +DEF_DUMMY_CHECK_FUNCTOR(LLColor4) +DEF_DUMMY_CHECK_FUNCTOR(LLMediaEntry) +DEF_DUMMY_CHECK_FUNCTOR(LLPointer<LLMaterial>) +DEF_DUMMY_CHECK_FUNCTOR(std::string) +DEF_DUMMY_CHECK_FUNCTOR(std::vector<std::string>) + +template<> +bool LLCheckIdenticalFunctor<class LLFace *>::same(class LLFace* const & a, class LLFace* const & b, class LLFace* const & tolerance) \ +{ \ + (void)tolerance; \ + return a == b; \ +} + diff --git a/indra/newview/llselectmgr.h b/indra/newview/llselectmgr.h index caf104178f..ce0fee8803 100644 --- a/indra/newview/llselectmgr.h +++ b/indra/newview/llselectmgr.h @@ -124,6 +124,11 @@ template <typename T> struct LLSelectedTEGetFunctor virtual T get(LLViewerObject* object, S32 te) = 0; }; +template <typename T> struct LLCheckIdenticalFunctor +{ + static bool same(const T& a, const T& b, const T& tolerance); +}; + typedef enum e_send_type { SEND_ONLY_ROOTS, @@ -168,14 +173,14 @@ public: void selectAllTEs(BOOL b); void selectTE(S32 te_index, BOOL selected); - BOOL isTESelected(S32 te_index); - S32 getLastSelectedTE(); - S32 getLastOperatedTE(); + BOOL isTESelected(S32 te_index) const; + bool hasSelectedTE() const { return TE_SELECT_MASK_ALL & mTESelectMask; } + S32 getLastSelectedTE() const; + S32 getLastOperatedTE() const { return mLastTESelected; } S32 getTESelectMask() { return mTESelectMask; } - void renderOneWireframe(const LLColor4& color); void renderOneSilhouette(const LLColor4 &color); void setTransient(BOOL transient) { mTransient = transient; } - BOOL isTransient() { return mTransient; } + BOOL isTransient() const { return mTransient; } LLViewerObject* getObject(); void setObject(LLViewerObject* object); // *NOTE: invalidate stored textures and colors when # faces change @@ -313,7 +318,7 @@ public: LLViewerObject* getPrimaryObject() { return mPrimaryObject; } // iterate through texture entries - template <typename T> bool getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res); + template <typename T> bool getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res, bool has_tolerance = false, T tolerance = T()); template <typename T> bool isMultipleTEValue(LLSelectedTEGetFunctor<T>* func, const T& ignore_value); S32 getNumNodes(); @@ -535,10 +540,10 @@ public: EGridMode getGridMode() { return mGridMode; } void getGrid(LLVector3& origin, LLQuaternion& rotation, LLVector3 &scale, bool for_snap_guides = false); - BOOL getTEMode() { return mTEMode; } - void setTEMode(BOOL b) { mTEMode = b; } + BOOL getTEMode() const { return mTEMode; } + void setTEMode(BOOL b) { mTEMode = b; } - BOOL shouldShowSelection() { return mShowSelection; } + BOOL shouldShowSelection() const { return mShowSelection; } LLBBox getBBoxOfSelection() const; LLBBox getSavedBBoxOfSelection() const { return mSavedSelectionBBox; } @@ -594,7 +599,7 @@ public: void selectionSetClickAction(U8 action); void selectionSetIncludeInSearch(bool include_in_search); void selectionSetGlow(const F32 glow); - void selectionSetMaterialParams(LLSelectedTEMaterialFunctor* material_func); + void selectionSetMaterialParams(LLSelectedTEMaterialFunctor* material_func, int specific_te = -1); void selectionRemoveMaterial(); void selectionSetObjectPermissions(U8 perm_field, BOOL set, U32 perm_mask, BOOL override = FALSE); @@ -866,7 +871,7 @@ void dialog_refresh_all(); //----------------------------------------------------------------------------- // getSelectedTEValue //----------------------------------------------------------------------------- -template <typename T> bool LLObjectSelection::getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res) +template <typename T> bool LLObjectSelection::getSelectedTEValue(LLSelectedTEGetFunctor<T>* func, T& res, bool has_tolerance, T tolerance) { bool have_first = false; bool have_selected = false; @@ -902,7 +907,14 @@ template <typename T> bool LLObjectSelection::getSelectedTEValue(LLSelectedTEGet { if ( value != selected_value ) { - identical = false; + if (!has_tolerance) + { + identical = false; + } + else if (!LLCheckIdenticalFunctor<T>::same(value, selected_value, tolerance)) + { + identical = false; + } } if (te == selected_te) { diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp index 243ba00457..0d99b35aee 100644 --- a/indra/newview/llstartup.cpp +++ b/indra/newview/llstartup.cpp @@ -792,10 +792,6 @@ bool idle_startup() } } display_startup(); - if (gViewerWindow->getSystemUIScaleFactorChanged()) - { - LLViewerWindow::showSystemUIScaleFactorChanged(); - } LLStartUp::setStartupState( STATE_LOGIN_WAIT ); // Wait for user input } else diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 1f69939c46..f8849bf997 100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp @@ -60,13 +60,16 @@ #include "bufferarray.h" #include "bufferstream.h" #include "llcorehttputil.h" - #include "llhttpretrypolicy.h" bool LLTextureFetchDebugger::sDebuggerEnabled = false ; -LLTrace::EventStatHandle<LLUnit<F32, LLUnits::Percent> > LLTextureFetch::sCacheHitRate("texture_cache_hits"); -LLTrace::EventStatHandle<F64Milliseconds > LLTextureFetch::sCacheReadLatency("texture_cache_read_latency"); +LLTrace::CountStatHandle<F64> LLTextureFetch::sCacheHit("texture_cache_hit"); +LLTrace::CountStatHandle<F64> LLTextureFetch::sCacheAttempt("texture_cache_attempt"); + +LLTrace::SampleStatHandle<F32Seconds> LLTextureFetch::sCacheReadLatency("texture_cache_read_latency"); +LLTrace::SampleStatHandle<F32Seconds> LLTextureFetch::sTexDecodeLatency("texture_decode_latency"); +LLTrace::SampleStatHandle<F32Seconds> LLTextureFetch::sTexFetchLatency("texture_fetch_latency"); ////////////////////////////////////////////////////////////////////////////// // @@ -564,15 +567,21 @@ private: F32 mImagePriority; U32 mWorkPriority; F32 mRequestedPriority; - S32 mDesiredDiscard, - mSimRequestedDiscard, - mRequestedDiscard, - mLoadedDiscard, - mDecodedDiscard; - LLFrameTimer mRequestedTimer, - mFetchTimer; - LLTimer mCacheReadTimer; - F32 mCacheReadTime; + S32 mDesiredDiscard; + S32 mSimRequestedDiscard; + S32 mRequestedDiscard; + S32 mLoadedDiscard; + S32 mDecodedDiscard; + S32 mFullWidth; + S32 mFullHeight; + LLFrameTimer mRequestedDeltaTimer; + LLFrameTimer mFetchDeltaTimer; + LLTimer mCacheReadTimer; + LLTimer mDecodeTimer; + LLTimer mFetchTimer; + F32 mCacheReadTime; // time for cache read only + F32 mDecodeTime; // time for decode only + F32 mFetchTime; // total time from req to finished fetch LLTextureCache::handle_t mCacheReadHandle, mCacheWriteHandle; S32 mRequestedSize, @@ -906,6 +915,8 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher, mLoadedDiscard(-1), mDecodedDiscard(-1), mCacheReadTime(0.f), + mDecodeTime(0.f), + mFetchTime(0.f), mCacheReadHandle(LLTextureCache::nullHandle()), mCacheWriteHandle(LLTextureCache::nullHandle()), mRequestedSize(0), @@ -1167,7 +1178,7 @@ bool LLTextureFetchWorker::doWork(S32 param) if (mState != DONE) { - mFetchTimer.reset(); + mFetchDeltaTimer.reset(); } if (mState == INIT) @@ -1218,7 +1229,9 @@ bool LLTextureFetchWorker::doWork(S32 param) } mFileSize = 0; mLoaded = FALSE; - + + add(LLTextureFetch::sCacheAttempt, 1.0); + if (mUrl.compare(0, 7, "file://") == 0) { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); // Set priority first since Responder may change it @@ -1229,7 +1242,7 @@ bool LLTextureFetchWorker::doWork(S32 param) CacheReadResponder* responder = new CacheReadResponder(mFetcher, mID, mFormattedImage); mCacheReadHandle = mFetcher->mTextureCache->readFromCache(filename, mID, cache_priority, offset, size, responder); - mCacheReadTimer.reset(); + mCacheReadTimer.reset(); } else if ((mUrl.empty() || mFTType==FTT_SERVER_BAKE) && mFetcher->canLoadFromCache()) { @@ -1260,6 +1273,7 @@ bool LLTextureFetchWorker::doWork(S32 param) { mCacheReadHandle = LLTextureCache::nullHandle(); setState(CACHE_POST); + add(LLTextureFetch::sCacheHit, 1.0); // fall through } else @@ -1297,7 +1311,6 @@ bool LLTextureFetchWorker::doWork(S32 param) LL_DEBUGS(LOG_TXT) << mID << ": Cached. Bytes: " << mFormattedImage->getDataSize() << " Size: " << llformat("%dx%d",mFormattedImage->getWidth(),mFormattedImage->getHeight()) << " Desired Discard: " << mDesiredDiscard << " Desired Size: " << mDesiredSize << LL_ENDL; - record(LLTextureFetch::sCacheHitRate, LLUnits::Ratio::fromValue(1)); } else { @@ -1315,7 +1328,6 @@ bool LLTextureFetchWorker::doWork(S32 param) } // fall through - record(LLTextureFetch::sCacheHitRate, LLUnits::Ratio::fromValue(0)); } } @@ -1571,7 +1583,7 @@ bool LLTextureFetchWorker::doWork(S32 param) return true; // failed } - mRequestedTimer.reset(); + mRequestedDeltaTimer.reset(); mLoaded = FALSE; mGetStatus = LLCore::HttpStatus(); mGetReason.clear(); @@ -1898,6 +1910,8 @@ bool LLTextureFetchWorker::doWork(S32 param) mFetcher->getFetchDebugger()->addHistoryEntry(this); } + mDecodeTime = mDecodeTimer.getElapsedTimeF32(); + if (mDecodedDiscard < 0) { if (mCachedSize > 0 && !mInLocalCache && mRetryAttempt == 0) @@ -2002,6 +2016,7 @@ bool LLTextureFetchWorker::doWork(S32 param) else { setPriority(LLWorkerThread::PRIORITY_LOW | mWorkPriority); + mFetchTime = mFetchTimer.getElapsedTimeF32(); return true; } } @@ -2945,11 +2960,12 @@ bool LLTextureFetch::getRequestFinished(const LLUUID& id, S32& discard_level, discard_level = worker->mDecodedDiscard; raw = worker->mRawImage; aux = worker->mAuxImage; - F32Seconds cache_read_time(worker->mCacheReadTime); - if (cache_read_time != (F32Seconds)0.f) - { - record(sCacheReadLatency, cache_read_time); - } + sample(sTexDecodeLatency, worker->mDecodeTime); + sample(sTexFetchLatency, worker->mFetchTime); + sample(sCacheReadLatency, worker->mCacheReadTime); + worker->mCacheReadTimer.reset(); + worker->mDecodeTimer.reset(); + worker->mFetchTimer.reset(); res = true; LL_DEBUGS(LOG_TXT) << id << ": Request Finished. State: " << worker->mState << " Discard: " << discard_level << LL_ENDL; worker->unlockWorkMutex(); // -Mw @@ -3253,7 +3269,7 @@ void LLTextureFetch::sendRequestListToSimulators() // req->setPriority(LLWorkerThread::PRIORITY_HIGH | req->mWorkPriority); continue; } - F32 elapsed = req->mRequestedTimer.getElapsedTimeF32(); + F32 elapsed = req->mRequestedDeltaTimer.getElapsedTimeF32(); { F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority); if ((req->mSimRequestedDiscard != req->mDesiredDiscard) || @@ -3322,7 +3338,7 @@ void LLTextureFetch::sendRequestListToSimulators() req->mSentRequest = LLTextureFetchWorker::SENT_SIM; req->mSimRequestedDiscard = req->mDesiredDiscard; req->mRequestedPriority = req->mImagePriority; - req->mRequestedTimer.reset(); + req->mRequestedDeltaTimer.reset(); req->unlockWorkMutex(); // -Mw sim_request_count++; if (sim_request_count >= IMAGES_PER_REQUEST) @@ -3397,7 +3413,7 @@ void LLTextureFetch::sendRequestListToSimulators() // Locks: Mw bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size) { - mRequestedTimer.reset(); + mRequestedDeltaTimer.reset(); if (index >= mTotalPackets) { // LL_WARNS(LOG_TXT) << "Received Image Packet " << index << " > max: " << mTotalPackets << " for image: " << mID << LL_ENDL; @@ -3606,8 +3622,8 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r { worker->lockWorkMutex(); // +Mw state = worker->mState; - fetch_dtime = worker->mFetchTimer.getElapsedTimeF32(); - request_dtime = worker->mRequestedTimer.getElapsedTimeF32(); + fetch_dtime = worker->mFetchDeltaTimer.getElapsedTimeF32(); + request_dtime = worker->mRequestedDeltaTimer.getElapsedTimeF32(); if (worker->mFileSize > 0) { if (state == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h index cfa312ccd9..a2155bde1f 100644 --- a/indra/newview/lltexturefetch.h +++ b/indra/newview/lltexturefetch.h @@ -308,13 +308,16 @@ public: S32 mPacketCount; S32 mBadPacketCount; + static LLTrace::CountStatHandle<F64> sCacheHit; + static LLTrace::CountStatHandle<F64> sCacheAttempt; + static LLTrace::SampleStatHandle<F32Seconds> sCacheReadLatency; + static LLTrace::SampleStatHandle<F32Seconds> sTexDecodeLatency; + static LLTrace::SampleStatHandle<F32Seconds> sTexFetchLatency; + private: LLMutex mQueueMutex; //to protect mRequestMap and mCommands only LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue. - static LLTrace::EventStatHandle<LLUnit<F32, LLUnits::Percent> > sCacheHitRate; - static LLTrace::EventStatHandle<F64Milliseconds > sCacheReadLatency; - LLTextureCache* mTextureCache; LLImageDecodeThread* mImageDecodeThread; diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp index d7b95db94f..0d2edc0268 100644 --- a/indra/newview/lltextureview.cpp +++ b/indra/newview/lltextureview.cpp @@ -240,9 +240,9 @@ void LLTextureBar::draw() { "REQ", LLColor4::yellow },// SEND_HTTP_REQ { "HTP", LLColor4::green }, // WAIT_HTTP_REQ { "DEC", LLColor4::yellow },// DECODE_IMAGE - { "DEC", LLColor4::green }, // DECODE_IMAGE_UPDATE + { "DEU", LLColor4::green }, // DECODE_IMAGE_UPDATE { "WRT", LLColor4::purple },// WRITE_TO_CACHE - { "WRT", LLColor4::orange },// WAIT_ON_WRITE + { "WWT", LLColor4::orange },// WAIT_ON_WRITE { "END", LLColor4::red }, // DONE #define LAST_STATE 14 { "CRE", LLColor4::magenta }, // LAST_STATE+1 @@ -530,6 +530,25 @@ void LLGLTexMemBar::draw() LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, text_color, LLFontGL::LEFT, LLFontGL::TOP); + LLTrace::Recording& recording = LLViewerStats::instance().getRecording(); + + F64 cacheHits = recording.getSampleCount(LLTextureFetch::sCacheHit); + F64 cacheAttempts = recording.getSampleCount(LLTextureFetch::sCacheAttempt); + + F32 cacheHitRate = (cacheAttempts > 0.0) ? F32((cacheHits / cacheAttempts) * 100.0f) : 0.0f; + + U32 cacheReadLatMin = U32(recording.getMin(LLTextureFetch::sCacheReadLatency).value() * 1000.0f); + U32 cacheReadLatMed = U32(recording.getMean(LLTextureFetch::sCacheReadLatency).value() * 1000.0f); + U32 cacheReadLatMax = U32(recording.getMax(LLTextureFetch::sCacheReadLatency).value() * 1000.0f); + + U32 texDecodeLatMin = U32(recording.getMin(LLTextureFetch::sTexDecodeLatency).value() * 1000.0f); + U32 texDecodeLatMed = U32(recording.getMean(LLTextureFetch::sTexDecodeLatency).value() * 1000.0f); + U32 texDecodeLatMax = U32(recording.getMax(LLTextureFetch::sTexDecodeLatency).value() * 1000.0f); + + U32 texFetchLatMin = U32(recording.getMin(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); + U32 texFetchLatMed = U32(recording.getMean(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); + U32 texFetchLatMax = U32(recording.getMax(LLTextureFetch::sTexFetchLatency).value() * 1000.0f); + text = llformat("GL Tot: %d/%d MB Bound: %d/%d MB FBO: %d MB Raw Tot: %d MB Bias: %.2f Cache: %.1f/%.1f MB", total_mem.value(), max_total_mem.value(), @@ -542,7 +561,7 @@ void LLGLTexMemBar::draw() cache_max_usage); //, cache_entries, cache_max_entries - LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*5, + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*6, text_color, LLFontGL::LEFT, LLFontGL::TOP); U32 cache_read(0U), cache_write(0U), res_wait(0U); @@ -558,6 +577,21 @@ void LLGLTexMemBar::draw() cache_write, res_wait); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*5, + text_color, LLFontGL::LEFT, LLFontGL::TOP); + + text = llformat("CacheHitRate: %3.2f Read: %d/%d/%d Decode: %d/%d/%d Fetch: %d/%d/%d", + cacheHitRate, + cacheReadLatMin, + cacheReadLatMed, + cacheReadLatMax, + texDecodeLatMin, + texDecodeLatMed, + texDecodeLatMax, + texFetchLatMin, + texFetchLatMed, + texFetchLatMax); + LLFontGL::getFontMonospace()->renderUTF8(text, 0, 0, v_offset + line_height*4, text_color, LLFontGL::LEFT, LLFontGL::TOP); @@ -640,7 +674,7 @@ BOOL LLGLTexMemBar::handleMouseDown(S32 x, S32 y, MASK mask) LLRect LLGLTexMemBar::getRequiredRect() { LLRect rect; - rect.mTop = 68; //LLFontGL::getFontMonospace()->getLineHeight() * 6; + rect.mTop = 78; //LLFontGL::getFontMonospace()->getLineHeight() * 6; return rect; } diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index 86a9e7e2ad..64f6123f5d 100644 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -689,7 +689,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) static LLCullResult result; LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD; - LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; + LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater(); gPipeline.updateCull(*LLViewerCamera::getInstance(), result, water_clip); stop_glerror(); @@ -899,7 +899,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot) // gGL.popMatrix(); //} - LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE; + LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater(); LLGLState::checkStates(); LLGLState::checkClientArrays(); diff --git a/indra/newview/llviewernetwork.cpp b/indra/newview/llviewernetwork.cpp index 46b3c8f315..a593905060 100644 --- a/indra/newview/llviewernetwork.cpp +++ b/indra/newview/llviewernetwork.cpp @@ -484,12 +484,19 @@ void LLGridManager::getLoginURIs(const std::string& grid, std::vector<std::strin std::string grid_name = getGrid(grid); if (!grid_name.empty()) { - for (LLSD::array_iterator llsd_uri = mGridList[grid_name][GRID_LOGIN_URI_VALUE].beginArray(); - llsd_uri != mGridList[grid_name][GRID_LOGIN_URI_VALUE].endArray(); - llsd_uri++) - { - uris.push_back(llsd_uri->asString()); - } + if (mGridList[grid_name][GRID_LOGIN_URI_VALUE].isArray()) + { + for (LLSD::array_iterator llsd_uri = mGridList[grid_name][GRID_LOGIN_URI_VALUE].beginArray(); + llsd_uri != mGridList[grid_name][GRID_LOGIN_URI_VALUE].endArray(); + llsd_uri++) + { + uris.push_back(llsd_uri->asString()); + } + } + else + { + uris.push_back(mGridList[grid_name][GRID_LOGIN_URI_VALUE].asString()); + } } else { diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index ff7647a7e4..b3d561edd5 100644 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -161,6 +161,10 @@ LLGLSLShader gHighlightProgram; LLGLSLShader gHighlightNormalProgram; LLGLSLShader gHighlightSpecularProgram; +LLGLSLShader gDeferredHighlightProgram; +LLGLSLShader gDeferredHighlightNormalProgram; +LLGLSLShader gDeferredHighlightSpecularProgram; + LLGLSLShader gPathfindingProgram; LLGLSLShader gPathfindingNoNormalsProgram; @@ -212,7 +216,11 @@ LLGLSLShader gDeferredShadowProgram; LLGLSLShader gDeferredShadowCubeProgram; LLGLSLShader gDeferredShadowAlphaMaskProgram; LLGLSLShader gDeferredAvatarShadowProgram; +LLGLSLShader gDeferredAvatarAlphaShadowProgram; +LLGLSLShader gDeferredAvatarAlphaMaskShadowProgram; LLGLSLShader gDeferredAttachmentShadowProgram; +LLGLSLShader gDeferredAttachmentAlphaShadowProgram; +LLGLSLShader gDeferredAttachmentAlphaMaskShadowProgram; LLGLSLShader gDeferredAlphaProgram; LLGLSLShader gDeferredAlphaImpostorProgram; LLGLSLShader gDeferredAlphaWaterProgram; @@ -1167,6 +1175,10 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedFullbrightShinyProgram.unload(); gDeferredSkinnedFullbrightProgram.unload(); + gDeferredHighlightProgram.unload(); + gDeferredHighlightNormalProgram.unload(); + gDeferredHighlightSpecularProgram.unload(); + gNormalMapGenProgram.unload(); for (U32 i = 0; i < LLMaterial::SHADER_COUNT*2; ++i) { @@ -1178,6 +1190,36 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() BOOL success = TRUE; + if (success) + { + gDeferredHighlightProgram.mName = "Deferred Highlight Shader"; + gDeferredHighlightProgram.mShaderFiles.clear(); + gDeferredHighlightProgram.mShaderFiles.push_back(make_pair("interface/highlightV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredHighlightProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredHighlightProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gDeferredHighlightProgram.createShader(NULL, NULL); + } + + if (success) + { + gDeferredHighlightNormalProgram.mName = "Deferred Highlight Normals Shader"; + gDeferredHighlightNormalProgram.mShaderFiles.clear(); + gDeferredHighlightNormalProgram.mShaderFiles.push_back(make_pair("interface/highlightNormV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredHighlightNormalProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredHighlightNormalProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gHighlightNormalProgram.createShader(NULL, NULL); + } + + if (success) + { + gDeferredHighlightSpecularProgram.mName = "Deferred Highlight Spec Shader"; + gDeferredHighlightSpecularProgram.mShaderFiles.clear(); + gDeferredHighlightSpecularProgram.mShaderFiles.push_back(make_pair("interface/highlightSpecV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredHighlightSpecularProgram.mShaderFiles.push_back(make_pair("deferred/highlightF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredHighlightSpecularProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE]; + success = gDeferredHighlightSpecularProgram.createShader(NULL, NULL); + } + if (success) { gDeferredDiffuseProgram.mName = "Deferred Diffuse Shader"; @@ -1836,6 +1878,30 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() success = gDeferredAvatarShadowProgram.createShader(NULL, NULL); } + if (success) + { + gDeferredAvatarAlphaShadowProgram.mName = "Deferred Avatar Alpha Shadow Shader"; + gDeferredAvatarAlphaShadowProgram.mFeatures.hasSkinning = true; + gDeferredAvatarAlphaShadowProgram.mShaderFiles.clear(); + gDeferredAvatarAlphaShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaShadowV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAvatarAlphaShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAvatarAlphaShadowProgram.addPermutation("DEPTH_CLAMP", gGLManager.mHasDepthClamp ? "1" : "0"); + gDeferredAvatarAlphaShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredAvatarAlphaShadowProgram.createShader(NULL, NULL); + } + + if (success) + { + gDeferredAvatarAlphaMaskShadowProgram.mName = "Deferred Avatar Alpha Mask Shadow Shader"; + gDeferredAvatarAlphaMaskShadowProgram.mFeatures.hasSkinning = true; + gDeferredAvatarAlphaMaskShadowProgram.mShaderFiles.clear(); + gDeferredAvatarAlphaMaskShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaShadowV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAvatarAlphaMaskShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarAlphaMaskShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAvatarAlphaMaskShadowProgram.addPermutation("DEPTH_CLAMP", gGLManager.mHasDepthClamp ? "1" : "0"); + gDeferredAvatarAlphaMaskShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredAvatarAlphaMaskShadowProgram.createShader(NULL, NULL); + } + if (success) { gDeferredAttachmentShadowProgram.mName = "Deferred Attachment Shadow Shader"; @@ -1847,6 +1913,30 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAttachmentShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; success = gDeferredAttachmentShadowProgram.createShader(NULL, NULL); } + + if (success) + { + gDeferredAttachmentAlphaShadowProgram.mName = "Deferred Attachment Alpha Shadow Shader"; + gDeferredAttachmentAlphaShadowProgram.mFeatures.hasObjectSkinning = true; + gDeferredAttachmentAlphaShadowProgram.mShaderFiles.clear(); + gDeferredAttachmentAlphaShadowProgram.mShaderFiles.push_back(make_pair("deferred/attachmentAlphaShadowV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAttachmentAlphaShadowProgram.mShaderFiles.push_back(make_pair("deferred/attachmentAlphaShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAttachmentAlphaShadowProgram.addPermutation("DEPTH_CLAMP", gGLManager.mHasDepthClamp ? "1" : "0"); + gDeferredAttachmentAlphaShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredAttachmentAlphaShadowProgram.createShader(NULL, NULL); + } + + if (success) + { + gDeferredAttachmentAlphaMaskShadowProgram.mName = "Deferred Attachment Alpha Mask Shadow Shader"; + gDeferredAttachmentAlphaMaskShadowProgram.mFeatures.hasObjectSkinning = true; + gDeferredAttachmentAlphaMaskShadowProgram.mShaderFiles.clear(); + gDeferredAttachmentAlphaMaskShadowProgram.mShaderFiles.push_back(make_pair("deferred/attachmentAlphaShadowV.glsl", GL_VERTEX_SHADER_ARB)); + gDeferredAttachmentAlphaMaskShadowProgram.mShaderFiles.push_back(make_pair("deferred/attachmentAlphaMaskShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); + gDeferredAttachmentAlphaMaskShadowProgram.addPermutation("DEPTH_CLAMP", gGLManager.mHasDepthClamp ? "1" : "0"); + gDeferredAttachmentAlphaMaskShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; + success = gDeferredAttachmentAlphaMaskShadowProgram.createShader(NULL, NULL); + } if (success) { @@ -2065,6 +2155,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectSimpleNonIndexedProgram.mFeatures.hasAtmospherics = true; gObjectSimpleNonIndexedProgram.mFeatures.hasLighting = true; gObjectSimpleNonIndexedProgram.mFeatures.disableTextureIndex = true; + gObjectSimpleNonIndexedProgram.mFeatures.hasAlphaMask = true; gObjectSimpleNonIndexedProgram.mShaderFiles.clear(); gObjectSimpleNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleV.glsl", GL_VERTEX_SHADER_ARB)); gObjectSimpleNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/simpleF.glsl", GL_FRAGMENT_SHADER_ARB)); diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index 923aa522ad..9edaa97e57 100644 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -264,6 +264,10 @@ extern LLGLSLShader gHighlightProgram; extern LLGLSLShader gHighlightNormalProgram; extern LLGLSLShader gHighlightSpecularProgram; +extern LLGLSLShader gDeferredHighlightProgram; +extern LLGLSLShader gDeferredHighlightNormalProgram; +extern LLGLSLShader gDeferredHighlightSpecularProgram; + extern LLGLSLShader gPathfindingProgram; extern LLGLSLShader gPathfindingNoNormalsProgram; @@ -319,6 +323,10 @@ extern LLGLSLShader gDeferredPostNoDoFProgram; extern LLGLSLShader gDeferredPostGammaCorrectProgram; extern LLGLSLShader gDeferredAvatarShadowProgram; extern LLGLSLShader gDeferredAttachmentShadowProgram; +extern LLGLSLShader gDeferredAttachmentAlphaShadowProgram; +extern LLGLSLShader gDeferredAttachmentAlphaMaskShadowProgram; +extern LLGLSLShader gDeferredAvatarAlphaShadowProgram; +extern LLGLSLShader gDeferredAvatarAlphaMaskShadowProgram; extern LLGLSLShader gDeferredAlphaProgram; extern LLGLSLShader gDeferredAlphaImpostorProgram; extern LLGLSLShader gDeferredFullbrightProgram; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 41da58f94f..092b51238e 100644 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1195,9 +1195,17 @@ void LLViewerFetchedTexture::loadFromFastCache() } mInFastCacheList = FALSE; + add(LLTextureFetch::sCacheAttempt, 1.0); + + LLTimer fastCacheTimer; mRawImage = LLAppViewer::getTextureCache()->readFromFastCache(getID(), mRawDiscardLevel); if(mRawImage.notNull()) { + F32 cachReadTime = fastCacheTimer.getElapsedTimeF32(); + + add(LLTextureFetch::sCacheHit, 1.0); + sample(LLTextureFetch::sCacheReadLatency, cachReadTime); + mFullWidth = mRawImage->getWidth() << mRawDiscardLevel; mFullHeight = mRawImage->getHeight() << mRawDiscardLevel; setTexelsPerImage(); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 43e803fe7a..e1700abc49 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1606,8 +1606,6 @@ BOOL LLViewerWindow::handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 { if (ui_scale_factor >= MIN_UI_SCALE && ui_scale_factor <= MAX_UI_SCALE) { - gSavedSettings.setF32("LastSystemUIScaleFactor", ui_scale_factor); - gSavedSettings.setF32("UIScaleFactor", ui_scale_factor); LLViewerWindow::reshape(window_width, window_height); mResDirty = true; return TRUE; @@ -1619,6 +1617,14 @@ BOOL LLViewerWindow::handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 } } +BOOL LLViewerWindow::handleWindowDidChangeScreen(LLWindow *window) +{ + LLCoordScreen window_rect; + mWindow->getSize(&window_rect); + reshape(window_rect.mX, window_rect.mY); + return TRUE; +} + void LLViewerWindow::handlePingWatchdog(LLWindow *window, const char * msg) { LLAppViewer::instance()->pingMainloopTimeout(msg); @@ -1681,8 +1687,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) mResDirty(false), mStatesDirty(false), mCurrResolutionIndex(0), - mProgressView(NULL), - mSystemUIScaleFactorChanged(false) + mProgressView(NULL) { // gKeyboard is still NULL, so it doesn't do LLWindowListener any good to // pass its value right now. Instead, pass it a nullary function that @@ -1758,31 +1763,20 @@ LLViewerWindow::LLViewerWindow(const Params& p) LLCoordScreen scr; mWindow->getSize(&scr); - if(p.fullscreen && ( scr.mX!=p.width || scr.mY!=p.height)) - { - LL_WARNS() << "Fullscreen has forced us in to a different resolution now using "<<scr.mX<<" x "<<scr.mY<<LL_ENDL; - gSavedSettings.setS32("FullScreenWidth",scr.mX); - gSavedSettings.setS32("FullScreenHeight",scr.mY); - } - - +#if LL_DARWIN + F32 system_scale_factor = 1.f; +#else F32 system_scale_factor = mWindow->getSystemUISize(); if (system_scale_factor < MIN_UI_SCALE || system_scale_factor > MAX_UI_SCALE) { // reset to default; system_scale_factor = 1.f; } - if (p.first_run || gSavedSettings.getF32("LastSystemUIScaleFactor") != system_scale_factor) - { - mSystemUIScaleFactorChanged = !p.first_run; - gSavedSettings.setF32("LastSystemUIScaleFactor", system_scale_factor); - gSavedSettings.setF32("UIScaleFactor", system_scale_factor); - } - +#endif // Get the real window rect the window was created with (since there are various OS-dependent reasons why // the size of a window or fullscreen context may have been adjusted slightly...) - F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE); + F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE) * mWindow->getSystemUISize(); mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); mDisplayScale *= ui_scale_factor; @@ -1875,33 +1869,11 @@ LLViewerWindow::LLViewerWindow(const Params& p) mWorldViewRectScaled = calcScaledRect(mWorldViewRectRaw, mDisplayScale); } -//static -void LLViewerWindow::showSystemUIScaleFactorChanged() -{ - LLNotificationsUtil::add("SystemUIScaleFactorChanged", LLSD(), LLSD(), onSystemUIScaleFactorChanged); -} - std::string LLViewerWindow::getLastSnapshotDir() { return sSnapshotDir; } -//static -bool LLViewerWindow::onSystemUIScaleFactorChanged(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotificationsUtil::getSelectedOption(notification, response); - if(option == 0) - { - LLFloaterReg::toggleInstanceOrBringToFront("preferences"); - LLFloater* pref_floater = LLFloaterReg::getInstance("preferences"); - LLTabContainer* tab_container = pref_floater->getChild<LLTabContainer>("pref core"); - tab_container->selectTabByName("advanced1"); - - } - return false; -} - - void LLViewerWindow::initGLDefaults() { gGL.setSceneBlendType(LLRender::BT_ALPHA); @@ -3028,12 +3000,12 @@ void LLViewerWindow::moveCursorToCenter() S32 x = getWorldViewWidthScaled() / 2; S32 y = getWorldViewHeightScaled() / 2; + LLUI::setMousePositionScreen(x, y); + //on a forced move, all deltas get zeroed out to prevent jumping mCurrentMousePoint.set(x,y); mLastMousePoint.set(x,y); mCurrentMouseDelta.set(0,0); - - LLUI::setMousePositionScreen(x, y); } } @@ -5377,7 +5349,7 @@ F32 LLViewerWindow::getWorldViewAspectRatio() const void LLViewerWindow::calcDisplayScale() { - F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE); + F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE) * mWindow->getSystemUISize(); LLVector2 display_scale; display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); display_scale *= ui_scale_factor; diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index d8d420e6be..d41a606f11 100644 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -212,6 +212,7 @@ public: /*virtual*/ BOOL handleTimerEvent(LLWindow *window); /*virtual*/ BOOL handleDeviceChange(LLWindow *window); /*virtual*/ BOOL handleDPIChanged(LLWindow *window, F32 ui_scale_factor, S32 window_width, S32 window_height); + /*virtual*/ BOOL handleWindowDidChangeScreen(LLWindow *window); /*virtual*/ void handlePingWatchdog(LLWindow *window, const char * msg); /*virtual*/ void handlePauseWatchdog(LLWindow *window); @@ -423,8 +424,6 @@ public: void calcDisplayScale(); static LLRect calcScaledRect(const LLRect & rect, const LLVector2& display_scale); - bool getSystemUIScaleFactorChanged() { return mSystemUIScaleFactorChanged; } - static void showSystemUIScaleFactorChanged(); static std::string getLastSnapshotDir(); private: @@ -440,7 +439,6 @@ private: S32 getChatConsoleBottomPad(); // Vertical padding for child console rect, varied by bottom clutter LLRect getChatConsoleRect(); // Get optimal cosole rect. - static bool onSystemUIScaleFactorChanged(const LLSD& notification, const LLSD& response); private: LLWindow* mWindow; // graphical window object bool mActive; @@ -514,7 +512,6 @@ private: LLPointer<LLViewerObject> mDragHoveredObject; static LLTrace::SampleStatHandle<> sMouseVelocityStat; - bool mSystemUIScaleFactorChanged; // system UI scale factor changed from last run }; // diff --git a/indra/newview/llvoicevisualizer.cpp b/indra/newview/llvoicevisualizer.cpp index cb83cf8fdf..6e08a2ff12 100644 --- a/indra/newview/llvoicevisualizer.cpp +++ b/indra/newview/llvoicevisualizer.cpp @@ -356,6 +356,7 @@ void LLVoiceVisualizer::render() //--------------------------------------------------------------- LLGLSPipelineAlpha alpha_blend; LLGLDepthTest depth(GL_TRUE, GL_FALSE); + LLGLDisable gls_stencil(GL_STENCIL_TEST); //------------------------------------------------------------- // create coordinates of the geometry for the dot diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 24726e61e8..976ced7d3e 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -4960,7 +4960,10 @@ static LLTrace::BlockTimerStatHandle FTM_REGISTER_FACE("Register Face"); void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U32 type) { LL_RECORD_BLOCK_TIME(FTM_REGISTER_FACE); - if (type == LLRenderPass::PASS_ALPHA && facep->getTextureEntry()->getMaterialParams().notNull() && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_TANGENT)) + if ( type == LLRenderPass::PASS_ALPHA + && facep->getTextureEntry()->getMaterialParams().notNull() + && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_TANGENT) + && LLViewerShaderMgr::instance()->getVertexShaderLevel(LLViewerShaderMgr::SHADER_OBJECT) > 1) { LL_WARNS_ONCE("RenderMaterials") << "Oh no! No binormals for this alpha blended face!" << LL_ENDL; } diff --git a/indra/newview/llweb.cpp b/indra/newview/llweb.cpp index 768db047a4..61ec02957e 100644 --- a/indra/newview/llweb.cpp +++ b/indra/newview/llweb.cpp @@ -274,6 +274,5 @@ bool LLWeb::useExternalBrowser(const std::string &url) boost::match_results<std::string::const_iterator> matches; return boost::regex_search(url, matches, pattern); } - return false; #endif } diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 707fe76cef..f2e139dcca 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -884,8 +884,13 @@ void LLWorldMapView::drawFrustum() // Compute the frustum coordinates. Take the UI scale into account. F32 ui_scale_factor = gSavedSettings.getF32("UIScaleFactor"); - F32 ctr_x = (getLocalRect().getWidth() * 0.5f + sPanX) * ui_scale_factor; - F32 ctr_y = (getLocalRect().getHeight() * 0.5f + sPanY) * ui_scale_factor; +#if defined(LL_DARWIN) + F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * ui_scale_factor) * LLUI::getScaleFactor().mV[VX]; + F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * ui_scale_factor) * LLUI::getScaleFactor().mV[VY]; +#else + F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * ui_scale_factor); + F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * ui_scale_factor); +#endif gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 40d6d325ba..7be5c86679 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -2514,8 +2514,8 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl LLSpatialPartition* part = region->getSpatialPartition(i); if (part) { - if (hasRenderType(part->mDrawableType)) - { + if (LLViewerRegion::PARTITION_BRIDGE == i || hasRenderType(part->mDrawableType)) + { //pass PARTITION BRIDGE because LLDrawable can be moved to this partition part->cull(camera); } } @@ -2525,7 +2525,7 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl LLVOCachePartition* vo_part = region->getVOCachePartition(); if(vo_part) { - bool do_occlusion_cull = can_use_occlusion && use_occlusion && !gUseWireframe/* && !gViewerWindow->getProgressView()->getVisible()*/; + bool do_occlusion_cull = can_use_occlusion && use_occlusion && !gUseWireframe && 0 > water_clip /* && !gViewerWindow->getProgressView()->getVisible()*/; vo_part->cull(camera, do_occlusion_cull); } } @@ -2654,9 +2654,12 @@ void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& d if (scratch_space) { + GLint bits = 0; + bits |= (source.hasStencil() && dest.hasStencil()) ? GL_STENCIL_BUFFER_BIT : 0; + bits |= GL_DEPTH_BUFFER_BIT; scratch_space->copyContents(source, 0, 0, source.getWidth(), source.getHeight(), - 0, 0, scratch_space->getWidth(), scratch_space->getHeight(), GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT, GL_NEAREST); + 0, 0, scratch_space->getWidth(), scratch_space->getHeight(), bits, GL_NEAREST); } dest.bindTarget(); @@ -9866,16 +9869,16 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) gPipeline.grabReferences(result); gPipeline.mDeferredScreen.bindTarget(); - gGL.setColorMask(true, true); + gGL.setColorMask(true, true); glClearColor(0,0,0,0); gPipeline.mDeferredScreen.clear(); - renderGeomDeferred(camera); + renderGeomDeferred(camera); } else { - renderGeom(camera, TRUE); - } + renderGeom(camera, TRUE); + } gPipeline.popRenderTypeMask(); } @@ -9893,6 +9896,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) S32 detail = RenderReflectionDetail; if (detail > 0) { //mask out selected geometry based on reflection detail + if (detail < 4) { clearRenderTypeMask(LLPipeline::RENDER_TYPE_PARTICLES, END_RENDER_TYPES); @@ -9906,6 +9910,7 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) } } + LLGLUserClipPlane clip_plane(plane, mat, projection); LLGLDisable cull(GL_CULL_FACE); updateCull(camera, ref_result, -water_clip, &plane); @@ -9920,15 +9925,15 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) LLGLUserClipPlane clip_plane(plane, mat, projection); if (LLPipeline::sRenderDeferred && materials_in_water) - { + { renderGeomDeferred(camera); } else { - renderGeom(camera); + renderGeom(camera); + } } - } - } + } if (LLPipeline::sRenderDeferred && materials_in_water) { @@ -9997,14 +10002,14 @@ void LLPipeline::generateWaterReflection(LLCamera& camera_in) if (LLPipeline::sRenderDeferred && materials_in_water) - { + { mWaterDis.flush(); gPipeline.mDeferredScreen.bindTarget(); gGL.setColorMask(true, true); glClearColor(0,0,0,0); gPipeline.mDeferredScreen.clear(); gPipeline.grabReferences(result); - renderGeomDeferred(camera); + renderGeomDeferred(camera); } else { diff --git a/indra/newview/skins/default/xui/de/notifications.xml b/indra/newview/skins/default/xui/de/notifications.xml index 43af1d8655..94ec441b15 100644 --- a/indra/newview/skins/default/xui/de/notifications.xml +++ b/indra/newview/skins/default/xui/de/notifications.xml @@ -1615,10 +1615,6 @@ Geben Sie das Objekt zum Verkauf frei und versuchen Sie es erneut. Möchten Sie Ihren Internetbrowser öffnen, um diesen Inhalt anzuzeigen? <usetemplate ignoretext="Meinen Browser starten, um eine Webseite anzuzeigen" name="okcancelignore" notext="Abbrechen" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - Der UI-Größenfaktor des Systems hat sich seit der letzten Ausführung geändert. Möchten Sie die Seite mit den UI-Größeneinstellungen öffnen? - <usetemplate name="okcancelbuttons" notext="Abbrechen" yestext="OK"/> - </notification> <notification name="WebLaunchJoinNow"> Möchten Sie Ihre [http://secondlife.com/account/ Startseite] aufrufen, um Ihr Konto zu verwalten? <usetemplate ignoretext="Meinen Browser starten, um mein Konto zu verwalten" name="okcancelignore" notext="Abbrechen" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml index c2500951a6..bec484a5ea 100644 --- a/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml +++ b/indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml @@ -357,6 +357,18 @@ tool_tip="Compresses textures in video memory, allowing for higher resolution textures to be loaded at the cost of some color quality." width="315" /> + <check_box + control_name="RenderHiDPI" + height="16" + initial_value="true" + label="Enable support for HiDPI displays (requires restart)" + layout="topleft" + left="30" + top_delta="16" + name="use HiDPI" + tool_tip="Enable OpenGL for High-Resolution Drawing." + width="315" /> + <text type="string" length="1" diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 8780149d85..d521074453 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -3938,18 +3938,6 @@ Do you want to open your Web browser to view this content? <notification icon="alertmodal.tga" - name="SystemUIScaleFactorChanged" - type="alertmodal"> -System UI size factor has changed since last run. Do you want to open UI size adjustment settings page? - <tag>confirm</tag> - <usetemplate - name="okcancelbuttons" - notext="Cancel" - yestext="OK"/> - </notification> - - <notification - icon="alertmodal.tga" name="WebLaunchJoinNow" type="alertmodal"> Go to your [http://secondlife.com/account/ Dashboard] to manage your account? diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index 8c769d87de..67b99ca588 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -603,11 +603,10 @@ layout="topleft" label_width="205" left="10" - max_val="9999" - min_val="-9999" + max_val="360" + min_val="-360" name="TexRot" width="265" /> - <spinner follows="left|top" height="19" @@ -617,6 +616,7 @@ layout="topleft" left="10" min_val="-1" + max_val="1" name="TexOffsetU" width="265" /> <spinner @@ -628,6 +628,7 @@ layout="topleft" left="10" min_val="-1" + max_val="1" name="TexOffsetV" width="265" /> <spinner @@ -667,10 +668,9 @@ label_width="205" left="10" max_val="360" - min_val="0" + min_val="-360" name="bumpyRot" width="265" /> - <spinner follows="left|top" height="19" @@ -679,7 +679,8 @@ label_width="205" layout="topleft" left="10" - min_val="0" + min_val="-1" + max_val="1" name="bumpyOffsetU" width="265" /> <spinner @@ -690,7 +691,8 @@ label_width="205" layout="topleft" left="10" - min_val="0" + min_val="-1" + max_val="1" name="bumpyOffsetV" width="265" /> <spinner @@ -730,10 +732,9 @@ label_width="205" left="10" max_val="360" - min_val="0" + min_val="-360" name="shinyRot" width="265" /> - <spinner follows="left|top" height="19" @@ -742,7 +743,8 @@ label_width="205" layout="topleft" left="10" - min_val="0" + min_val="-1" + max_val="1" name="shinyOffsetU" width="265" /> <spinner @@ -753,7 +755,8 @@ label_width="205" layout="topleft" left="10" - min_val="0" + min_val="-1" + max_val="1" name="shinyOffsetV" width="265" /> <check_box diff --git a/indra/newview/skins/default/xui/es/notifications.xml b/indra/newview/skins/default/xui/es/notifications.xml index 70825eadbe..18703761ec 100644 --- a/indra/newview/skins/default/xui/es/notifications.xml +++ b/indra/newview/skins/default/xui/es/notifications.xml @@ -1605,10 +1605,6 @@ Por favor, pon en venta el objeto y vuelve a intentarlo. ¿Quieres abrir tu navegador para ver este contenido? <usetemplate ignoretext="Abrir mi navegador para ver una página web" name="okcancelignore" notext="Cancelar" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - El factor de tamaño de IU del sistema ha cambiado desde la última ejecución. ¿Deseas abrir la página de ajustes de tamaño de la IU? - <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="Aceptar"/> - </notification> <notification name="WebLaunchJoinNow"> ¿Ir al [http://secondlife.com/account/ Panel de Control] para administrar tu cuenta? <usetemplate ignoretext="Abrir mi navegador para administrar mi cuenta" name="okcancelignore" notext="Cancelar" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/fr/notifications.xml b/indra/newview/skins/default/xui/fr/notifications.xml index 74abecf760..62237221dd 100644 --- a/indra/newview/skins/default/xui/fr/notifications.xml +++ b/indra/newview/skins/default/xui/fr/notifications.xml @@ -1598,10 +1598,6 @@ Veuillez choisir un objet à vendre et réessayer. Voulez-vous ouvrir votre navigateur web système pour afficher ce contenu ? <usetemplate ignoretext="Ouvrir mon navigateur pour consulter une page web" name="okcancelignore" notext="Annuler" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - Le facteur de taille de l’interface système a changé depuis la dernière exécution. Voulez-vous ouvrir la page des paramètres d’ajustement de la taille de l’interface ? - <usetemplate name="okcancelbuttons" notext="Annuler" yestext="OK"/> - </notification> <notification name="WebLaunchJoinNow"> Accéder à votre [http://secondlife.com/account/ Page d'accueil] pour gérer votre compte ? <usetemplate ignoretext="Lancer mon navigateur pour gérer mon compte" name="okcancelignore" notext="Annuler" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/it/notifications.xml b/indra/newview/skins/default/xui/it/notifications.xml index d1a47535d8..0abcde80e0 100644 --- a/indra/newview/skins/default/xui/it/notifications.xml +++ b/indra/newview/skins/default/xui/it/notifications.xml @@ -1601,10 +1601,6 @@ Imposta l'oggetto per la vendita e riprova. Vuoi aprire il browser per vedere questi contenuti? <usetemplate ignoretext="Lancia il browser per consultare una pagina web" name="okcancelignore" notext="Annulla" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - Il fattore dimensioni UI del sistema è cambiato rispetto all'ultima sessione. Vuoi aprire la pagina delle impostazioni di regolazione delle dimensioni UI? - <usetemplate name="okcancelbuttons" notext="Annulla" yestext="OK"/> - </notification> <notification name="WebLaunchJoinNow"> Vuoi andare su [http://secondlife.com/account/ Dashboard] per gestire il tuo account? <usetemplate ignoretext="Lancia il browser per gestire il mio account" name="okcancelignore" notext="Annulla" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/ja/notifications.xml b/indra/newview/skins/default/xui/ja/notifications.xml index 99ba5b2655..abd9515e34 100644 --- a/indra/newview/skins/default/xui/ja/notifications.xml +++ b/indra/newview/skins/default/xui/ja/notifications.xml @@ -1630,10 +1630,6 @@ SHA1 フィンガープリント: [MD5_DIGEST] Web ブラウザを開いてこのコンテンツを表示しますか? <usetemplate ignoretext="ブラウザを起動して Web ページを見るとき" name="okcancelignore" notext="キャンセル" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - 前回実行時からシステム UI サイズ係数が変更されています。UI サイズ調整設定ページを開きますか? - <usetemplate name="okcancelbuttons" notext="取り消し" yestext="OK"/> - </notification> <notification name="WebLaunchJoinNow"> [http://jp.secondlife.com/account/ マイアカウント] ページに移動してアカウントを管理しますか? <usetemplate ignoretext="ブラウザを起動してアカウントを管理するとき" name="okcancelignore" notext="取り消し" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/pt/notifications.xml b/indra/newview/skins/default/xui/pt/notifications.xml index 5c848034d8..fde883131a 100644 --- a/indra/newview/skins/default/xui/pt/notifications.xml +++ b/indra/newview/skins/default/xui/pt/notifications.xml @@ -1592,10 +1592,6 @@ Por favor, ponha o objeto à venda e tente novamente. Abrir uma janela do navegador para ver essas informações? <usetemplate ignoretext="Abrir o navegador para acessar uma página na web" name="okcancelignore" notext="Cancelar" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - O fator de tamanho da interface do sistema foi alterado desde a última execução. Deseja abrir a página de configurações de ajuste de tamanho da interface? - <usetemplate name="okcancelbuttons" notext="Cancelar" yestext="OK"/> - </notification> <notification name="WebLaunchJoinNow"> Deseja abrir o [http://secondlife.com/account/ Painel] para gerenciar sua conta? <usetemplate ignoretext="Abrir o navegador para acessar minha conta" name="okcancelignore" notext="Cancelar" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/ru/notifications.xml b/indra/newview/skins/default/xui/ru/notifications.xml index d752bf254e..85314638c5 100644 --- a/indra/newview/skins/default/xui/ru/notifications.xml +++ b/indra/newview/skins/default/xui/ru/notifications.xml @@ -1600,10 +1600,6 @@ Открыть браузер для просмотра этого контента? <usetemplate ignoretext="Запустить браузер для просмотра веб-страницы" name="okcancelignore" notext="Отмена" yestext="OK"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - Со времени последнего запуска изменился системный коэффициент размера интерфейса. Открыть страницу настроек размера интерфейса? - <usetemplate name="okcancelbuttons" notext="Отмена" yestext="OK"/> - </notification> <notification name="WebLaunchJoinNow"> Перейти на [http://secondlife.com/account/ информационную панель] для управления вашим аккаунтом? <usetemplate ignoretext="Запустить браузер для управления аккаунтом" name="okcancelignore" notext="Отмена" yestext="OK"/> diff --git a/indra/newview/skins/default/xui/tr/notifications.xml b/indra/newview/skins/default/xui/tr/notifications.xml index d72d89f1f5..187638d488 100644 --- a/indra/newview/skins/default/xui/tr/notifications.xml +++ b/indra/newview/skins/default/xui/tr/notifications.xml @@ -1601,10 +1601,6 @@ Nesneyi satılık olarak ayarlayıp tekrar deneyin. Bu içeriği görüntülemek için Web tarayıcınızı açmak istiyor musunuz? <usetemplate ignoretext="Bir web sayfasını görüntülemek için tarayıcımı başlat" name="okcancelignore" notext="İptal" yestext="Tamam"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - Sistem kullanıcı arayüzü faktörü son çalıştırmadan bu yana değişti. Kullanıcı arayüzü büyüklük değiştirme ayarları sayfasını açmak istiyor musunuz? - <usetemplate name="okcancelbuttons" notext="İptal" yestext="Tamam"/> - </notification> <notification name="WebLaunchJoinNow"> Hesabınızı yönetmek için [http://secondlife.com/account/ Kontrol Paneli] adresine gidilsin mi? <usetemplate ignoretext="Hesabımı yönetmek için tarayıcımı başlat" name="okcancelignore" notext="İptal" yestext="Tamam"/> diff --git a/indra/newview/skins/default/xui/zh/notifications.xml b/indra/newview/skins/default/xui/zh/notifications.xml index 9fe7b5acae..ea635d0e5d 100644 --- a/indra/newview/skins/default/xui/zh/notifications.xml +++ b/indra/newview/skins/default/xui/zh/notifications.xml @@ -1597,10 +1597,6 @@ SHA1 指紋:[MD5_DIGEST] 你確定要開啟網頁瀏覽器去察看這個內容? <usetemplate ignoretext="啟動我的網頁瀏覽器去察看網頁" name="okcancelignore" notext="取消" yestext="確定"/> </notification> - <notification name="SystemUIScaleFactorChanged"> - 系統使用者介面的尺寸倍數自從上次執行後已經改變。 你想要開啟使用者介面尺寸調整的設定頁嗎? - <usetemplate name="okcancelbuttons" notext="取消" yestext="確定"/> - </notification> <notification name="WebLaunchJoinNow"> 前往你的[http://secondlife.com/account/ 塗鴉牆]以進行管理你的帳戶? <usetemplate ignoretext="啟動我的瀏覽器以管理我的帳戶" name="okcancelignore" notext="取消" yestext="確定"/> |