diff options
Diffstat (limited to 'indra')
217 files changed, 6125 insertions, 3821 deletions
diff --git a/indra/cmake/00-Common.cmake b/indra/cmake/00-Common.cmake index 472f271fa8..20243b092b 100755 --- a/indra/cmake/00-Common.cmake +++ b/indra/cmake/00-Common.cmake @@ -131,6 +131,17 @@ if (LINUX) # Let's actually get a numerical version of gxx's version STRING(REGEX REPLACE ".* ([0-9])\\.([0-9])\\.([0-9]).*" "\\1\\2\\3" CXX_VERSION_NUMBER ${CXX_VERSION}) + # Hacks to work around gcc 4.1 TC build pool machines which can't process pragma warning disables + # This is pure rubbish; I wish there was another way. + # + if(${CXX_VERSION_NUMBER} LESS 420) + set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-uninitialized -Wno-unused-variable -Wno-unused-function ${CMAKE_CXX_FLAGS}") + endif (${CXX_VERSION_NUMBER} LESS 420) + + if(${CXX_VERSION_NUMBER} GREATER 459) + set(CMAKE_CXX_FLAGS "-Wno-deprecated -Wno-unused-but-set-variable -Wno-unused-variable ${CMAKE_CXX_FLAGS}") + endif (${CXX_VERSION_NUMBER} GREATER 459) + # gcc 4.3 and above don't like the LL boost and also # cause warnings due to our use of deprecated headers if(${CXX_VERSION_NUMBER} GREATER 429) @@ -196,7 +207,7 @@ if (LINUX OR DARWIN) set(GCC_WARNINGS "-Wall -Wno-sign-compare -Wno-trigraphs") if (NOT GCC_DISABLE_FATAL_WARNINGS) - set(GCC_WARNINGS "${GCC_WARNINGS} -Werror") +# set(GCC_WARNINGS "${GCC_WARNINGS} -Werror") endif (NOT GCC_DISABLE_FATAL_WARNINGS) set(GCC_CXX_WARNINGS "${GCC_WARNINGS} -Wno-reorder -Wno-non-virtual-dtor") diff --git a/indra/cmake/Copy3rdPartyLibs.cmake b/indra/cmake/Copy3rdPartyLibs.cmake index 29ab4b1710..695dc2840d 100755 --- a/indra/cmake/Copy3rdPartyLibs.cmake +++ b/indra/cmake/Copy3rdPartyLibs.cmake @@ -267,6 +267,7 @@ elseif(LINUX) libdb-5.1.so libexpat.so libexpat.so.1 + libfreetype.so.6 libGLOD.so libgmock_main.so libgmock.so.0 diff --git a/indra/cmake/FreeType.cmake b/indra/cmake/FreeType.cmake index baa61d73c8..c9a90a9a8d 100755 --- a/indra/cmake/FreeType.cmake +++ b/indra/cmake/FreeType.cmake @@ -7,7 +7,7 @@ if (STANDALONE) pkg_check_modules(FREETYPE REQUIRED freetype2) else (STANDALONE) use_prebuilt_binary(freetype) - set(FREETYPE_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include) + set(FREETYPE_INCLUDE_DIRS ${LIBS_PREBUILT_DIR}/include) set(FREETYPE_LIBRARIES freetype) endif (STANDALONE) diff --git a/indra/cmake/LLAddBuildTest.cmake b/indra/cmake/LLAddBuildTest.cmake index 9bb3077797..9bb3077797 100755..100644 --- a/indra/cmake/LLAddBuildTest.cmake +++ b/indra/cmake/LLAddBuildTest.cmake diff --git a/indra/llcharacter/lleditingmotion.cpp b/indra/llcharacter/lleditingmotion.cpp index 0d0b85ba60..4e8c3268c5 100755 --- a/indra/llcharacter/lleditingmotion.cpp +++ b/indra/llcharacter/lleditingmotion.cpp @@ -258,3 +258,4 @@ void LLEditingMotion::onDeactivate() // End + diff --git a/indra/llcharacter/llheadrotmotion.cpp b/indra/llcharacter/llheadrotmotion.cpp index 15a58a8389..2b1aa194a9 100755 --- a/indra/llcharacter/llheadrotmotion.cpp +++ b/indra/llcharacter/llheadrotmotion.cpp @@ -530,3 +530,4 @@ void LLEyeMotion::onDeactivate() } // End + diff --git a/indra/llcharacter/llkeyframemotion.cpp b/indra/llcharacter/llkeyframemotion.cpp index c6f45bffa2..07ef52228e 100755 --- a/indra/llcharacter/llkeyframemotion.cpp +++ b/indra/llcharacter/llkeyframemotion.cpp @@ -672,7 +672,8 @@ BOOL LLKeyframeMotion::onActivate() //----------------------------------------------------------------------------- BOOL LLKeyframeMotion::onUpdate(F32 time, U8* joint_mask) { - llassert(time >= 0.f); + // llassert(time >= 0.f); // This will fire + time = llmax(0.f, time); if (mJointMotionList->mLoop) { @@ -2304,3 +2305,4 @@ LLKeyframeMotion::JointConstraint::~JointConstraint() } // End + diff --git a/indra/llcharacter/llkeyframewalkmotion.cpp b/indra/llcharacter/llkeyframewalkmotion.cpp index d52eb89a5c..69f064b615 100755 --- a/indra/llcharacter/llkeyframewalkmotion.cpp +++ b/indra/llcharacter/llkeyframewalkmotion.cpp @@ -390,3 +390,4 @@ BOOL LLFlyAdjustMotion::onUpdate(F32 time, U8* joint_mask) return TRUE; } + diff --git a/indra/llcharacter/llmotion.cpp b/indra/llcharacter/llmotion.cpp index 2551f125d0..a07f9f4d2e 100755 --- a/indra/llcharacter/llmotion.cpp +++ b/indra/llcharacter/llmotion.cpp @@ -169,3 +169,4 @@ BOOL LLMotion::canDeprecate() } // End + diff --git a/indra/llcharacter/lltargetingmotion.cpp b/indra/llcharacter/lltargetingmotion.cpp index 489aef923c..fa5f06328e 100755 --- a/indra/llcharacter/lltargetingmotion.cpp +++ b/indra/llcharacter/lltargetingmotion.cpp @@ -169,3 +169,4 @@ void LLTargetingMotion::onDeactivate() // End + diff --git a/indra/llcommon/CMakeLists.txt b/indra/llcommon/CMakeLists.txt index 3a4a8facc2..8eb0c6249d 100755 --- a/indra/llcommon/CMakeLists.txt +++ b/indra/llcommon/CMakeLists.txt @@ -122,6 +122,7 @@ set(llcommon_HEADER_FILES linden_common.h linked_lists.h llaccountingcost.h + llalignedarray.h llallocator.h llallocator_heap_profile.h llagentconstants.h @@ -237,6 +238,7 @@ set(llcommon_HEADER_FILES llstrider.h llstring.h llstringtable.h + llstaticstringtable.h llsys.h llthread.h llthreadsafequeue.h diff --git a/indra/llcommon/llalignedarray.h b/indra/llcommon/llalignedarray.h new file mode 100644 index 0000000000..ed8fd31205 --- /dev/null +++ b/indra/llcommon/llalignedarray.h @@ -0,0 +1,139 @@ +/** + * @file llalignedarray.h + * @brief A static array which obeys alignment restrictions and mimics std::vector accessors. + * + * $LicenseInfo:firstyear=2002&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_LLALIGNEDARRAY_H +#define LL_LLALIGNEDARRAY_H + +#include "llmemory.h" + +template <class T, U32 alignment> +class LLAlignedArray +{ +public: + T* mArray; + U32 mElementCount; + U32 mCapacity; + + LLAlignedArray(); + ~LLAlignedArray(); + + void push_back(const T& elem); + U32 size() const { return mElementCount; } + void resize(U32 size); + T* append(S32 N); + T& operator[](int idx); + const T& operator[](int idx) const; +}; + +template <class T, U32 alignment> +LLAlignedArray<T, alignment>::LLAlignedArray() +{ + llassert(alignment >= 16); + mArray = NULL; + mElementCount = 0; + mCapacity = 0; +} + +template <class T, U32 alignment> +LLAlignedArray<T, alignment>::~LLAlignedArray() +{ + ll_aligned_free(mArray); + mArray = NULL; + mElementCount = 0; + mCapacity = 0; +} + +template <class T, U32 alignment> +void LLAlignedArray<T, alignment>::push_back(const T& elem) +{ + T* old_buf = NULL; + if (mCapacity <= mElementCount) + { + mCapacity++; + mCapacity *= 2; + T* new_buf = (T*) ll_aligned_malloc(mCapacity*sizeof(T), alignment); + if (mArray) + { + ll_memcpy_nonaliased_aligned_16((char*)new_buf, (char*)mArray, sizeof(T)*mElementCount); + } + old_buf = mArray; + mArray = new_buf; + } + + mArray[mElementCount++] = elem; + + //delete old array here to prevent error on a.push_back(a[0]) + ll_aligned_free(old_buf); +} + +template <class T, U32 alignment> +void LLAlignedArray<T, alignment>::resize(U32 size) +{ + if (mCapacity < size) + { + mCapacity = size+mCapacity*2; + T* new_buf = mCapacity > 0 ? (T*) ll_aligned_malloc(mCapacity*sizeof(T), alignment) : NULL; + if (mArray) + { + ll_memcpy_nonaliased_aligned_16((char*) new_buf, (char*) mArray, sizeof(T)*mElementCount); + ll_aligned_free(mArray); + } + + /*for (U32 i = mElementCount; i < mCapacity; ++i) + { + new(new_buf+i) T(); + }*/ + mArray = new_buf; + } + + mElementCount = size; +} + + +template <class T, U32 alignment> +T& LLAlignedArray<T, alignment>::operator[](int idx) +{ + llassert(idx < mElementCount); + return mArray[idx]; +} + +template <class T, U32 alignment> +const T& LLAlignedArray<T, alignment>::operator[](int idx) const +{ + llassert(idx < mElementCount); + return mArray[idx]; +} + +template <class T, U32 alignment> +T* LLAlignedArray<T, alignment>::append(S32 N) +{ + U32 sz = size(); + resize(sz+N); + return &((*this)[sz]); +} + +#endif + diff --git a/indra/llcommon/llapr.h b/indra/llcommon/llapr.h index 752574c65d..1fe7d98472 100755 --- a/indra/llcommon/llapr.h +++ b/indra/llcommon/llapr.h @@ -164,14 +164,20 @@ public: ~LLAtomic32<Type>() {}; operator const Type() { apr_uint32_t data = apr_atomic_read32(&mData); return Type(data); } + + Type CurrentValue() const { apr_uint32_t data = apr_atomic_read32(const_cast< volatile apr_uint32_t* >(&mData)); return Type(data); } + Type operator =(const Type& x) { apr_atomic_set32(&mData, apr_uint32_t(x)); return Type(mData); } void operator -=(Type x) { apr_atomic_sub32(&mData, apr_uint32_t(x)); } void operator +=(Type x) { apr_atomic_add32(&mData, apr_uint32_t(x)); } Type operator ++(int) { return apr_atomic_inc32(&mData); } // Type++ Type operator --(int) { return apr_atomic_dec32(&mData); } // approximately --Type (0 if final is 0, non-zero otherwise) + + Type operator ++() { return apr_atomic_inc32(&mData); } // Type++ + Type operator --() { return apr_atomic_dec32(&mData); } // approximately --Type (0 if final is 0, non-zero otherwise) private: - apr_uint32_t mData; + volatile apr_uint32_t mData; }; typedef LLAtomic32<U32> LLAtomicU32; diff --git a/indra/llcommon/llcommon.cpp b/indra/llcommon/llcommon.cpp index 8be9e4f4de..b938b0e65a 100755 --- a/indra/llcommon/llcommon.cpp +++ b/indra/llcommon/llcommon.cpp @@ -44,6 +44,7 @@ void LLCommon::initClass() } LLTimer::initClass(); LLThreadSafeRefCount::initThreadSafeRefCount(); + assert_main_thread(); // Make sure we record the main thread // LLWorkerThread::initClass(); // LLFrameCallbackManager::initClass(); } diff --git a/indra/llcommon/llcriticaldamp.cpp b/indra/llcommon/llcriticaldamp.cpp index 87d79b1ee0..49aac9ce75 100755 --- a/indra/llcommon/llcriticaldamp.cpp +++ b/indra/llcommon/llcriticaldamp.cpp @@ -87,3 +87,4 @@ F32 LLCriticalDamp::getInterpolant(const F32 time_constant, BOOL use_cache) return interpolant; } + diff --git a/indra/llcommon/lleventapi.h b/indra/llcommon/lleventapi.h index 1a37d780b6..5991fe8fd5 100755 --- a/indra/llcommon/lleventapi.h +++ b/indra/llcommon/lleventapi.h @@ -47,6 +47,7 @@ class LL_COMMON_API LLEventAPI: public LLDispatchListener, typedef LLInstanceTracker<LLEventAPI, std::string> ibase; public: + /** * @param name LLEventPump name on which this LLEventAPI will listen. This * also serves as the LLInstanceTracker instance key. diff --git a/indra/llcommon/lleventtimer.h b/indra/llcommon/lleventtimer.h index 7f42623d01..dc918121e1 100755 --- a/indra/llcommon/lleventtimer.h +++ b/indra/llcommon/lleventtimer.h @@ -36,6 +36,7 @@ class LL_COMMON_API LLEventTimer : public LLInstanceTracker<LLEventTimer> { public: + LLEventTimer(F32 period); // period is the amount of time between each call to tick() in seconds LLEventTimer(const LLDate& time); virtual ~LLEventTimer(); diff --git a/indra/llcommon/llfasttimer.cpp b/indra/llcommon/llfasttimer.cpp index 024fdd1b4d..01b6e60d2b 100755 --- a/indra/llcommon/llfasttimer.cpp +++ b/indra/llcommon/llfasttimer.cpp @@ -107,17 +107,13 @@ class NamedTimerFactory : public LLSingleton<NamedTimerFactory> { public: NamedTimerFactory() - : mTimerRoot(NULL) - {} - - /*virtual */ void initSingleton() + : mTimerRoot(new LLFastTimer::NamedTimer("root")) { - mTimerRoot = new LLFastTimer::NamedTimer("root"); mRootFrameState.setNamedTimer(mTimerRoot); mTimerRoot->setFrameState(&mRootFrameState); mTimerRoot->mParent = mTimerRoot; mTimerRoot->setCollapsed(false); - mRootFrameState.mParent = &mRootFrameState; + mRootFrameState.mParent = &mRootFrameState; } ~NamedTimerFactory() diff --git a/indra/llcommon/llfasttimer.h b/indra/llcommon/llfasttimer.h index 81c4b78775..a99a1d88af 100755 --- a/indra/llcommon/llfasttimer.h +++ b/indra/llcommon/llfasttimer.h @@ -139,10 +139,11 @@ public: // used to statically declare a new named timer class LL_COMMON_API DeclareTimer - : public LLInstanceTracker<DeclareTimer> + : public LLInstanceTracker< DeclareTimer > { friend class LLFastTimer; public: + DeclareTimer(const std::string& name, bool open); DeclareTimer(const std::string& name); diff --git a/indra/llcommon/llfoldertype.h b/indra/llcommon/llfoldertype.h index a0c847914f..a0c847914f 100755..100644 --- a/indra/llcommon/llfoldertype.h +++ b/indra/llcommon/llfoldertype.h diff --git a/indra/llcommon/llinstancetracker.cpp b/indra/llcommon/llinstancetracker.cpp index 5dc3ea5d7b..64a313b5ff 100755 --- a/indra/llcommon/llinstancetracker.cpp +++ b/indra/llcommon/llinstancetracker.cpp @@ -32,18 +32,3 @@ // external library headers // other Linden headers -//static -void * & LLInstanceTrackerBase::getInstances(std::type_info const & info) -{ - typedef std::map<std::string, void *> InstancesMap; - static InstancesMap instances; - - // std::map::insert() is just what we want here. You attempt to insert a - // (key, value) pair. If the specified key doesn't yet exist, it inserts - // the pair and returns a std::pair of (iterator, true). If the specified - // key DOES exist, insert() simply returns (iterator, false). One lookup - // handles both cases. - return instances.insert(InstancesMap::value_type(info.name(), - InstancesMap::mapped_type())) - .first->second; -} diff --git a/indra/llcommon/llinstancetracker.h b/indra/llcommon/llinstancetracker.h index 1eab270e3c..361182380a 100755 --- a/indra/llcommon/llinstancetracker.h +++ b/indra/llcommon/llinstancetracker.h @@ -46,21 +46,7 @@ class LL_COMMON_API LLInstanceTrackerBase { protected: - /// Get a process-unique void* pointer slot for the specified type_info - static void * & getInstances(std::type_info const & info); - /// Find or create a STATICDATA instance for the specified TRACKED class. - /// STATICDATA must be default-constructible. - template<typename STATICDATA, class TRACKED> - static STATICDATA& getStatic() - { - void *& instances = getInstances(typeid(TRACKED)); - if (! instances) - { - instances = new STATICDATA; - } - return *static_cast<STATICDATA*>(instances); - } /// It's not essential to derive your STATICDATA (for use with /// getStatic()) from StaticBase; it's just that both known @@ -74,6 +60,8 @@ protected: }; }; +LL_COMMON_API void assert_main_thread(); + /// This mix-in class adds support for tracking all instances of the specified class parameter T /// The (optional) key associates a value of type KEY with a given instance of T, for quick lookup /// If KEY is not provided, then instances are stored in a simple set @@ -81,14 +69,18 @@ protected: template<typename T, typename KEY = T*> class LLInstanceTracker : public LLInstanceTrackerBase { - typedef LLInstanceTracker<T, KEY> MyT; + typedef LLInstanceTracker<T, KEY> self_t; typedef typename std::map<KEY, T*> InstanceMap; struct StaticData: public StaticBase { InstanceMap sMap; }; - static StaticData& getStatic() { return LLInstanceTrackerBase::getStatic<StaticData, MyT>(); } - static InstanceMap& getMap_() { return getStatic().sMap; } + static StaticData& getStatic() { static StaticData sData; return sData;} + static InstanceMap& getMap_() + { + // assert_main_thread(); fwiw this class is not thread safe, and it used by multiple threads. Bad things happen. + return getStatic().sMap; + } public: class instance_iter : public boost::iterator_facade<instance_iter, T, boost::forward_traversal_tag> @@ -232,13 +224,13 @@ private: template<typename T> class LLInstanceTracker<T, T*> : public LLInstanceTrackerBase { - typedef LLInstanceTracker<T, T*> MyT; + typedef LLInstanceTracker<T, T*> self_t; typedef typename std::set<T*> InstanceSet; struct StaticData: public StaticBase { InstanceSet sSet; }; - static StaticData& getStatic() { return LLInstanceTrackerBase::getStatic<StaticData, MyT>(); } + static StaticData& getStatic() { static StaticData sData; return sData; } static InstanceSet& getSet_() { return getStatic().sSet; } public: diff --git a/indra/llcommon/llleap.h b/indra/llcommon/llleap.h index 1a1ad23d39..e33f25e530 100755 --- a/indra/llcommon/llleap.h +++ b/indra/llcommon/llleap.h @@ -32,6 +32,7 @@ class LL_COMMON_API LLLeap: public LLInstanceTracker<LLLeap> { public: + /** * Pass a brief string description, mostly for logging purposes. The desc * need not be unique, but obviously the clearer we can make it, the diff --git a/indra/llcommon/lllslconstants.h b/indra/llcommon/lllslconstants.h index 9f32598e61..83fa5bc249 100755 --- a/indra/llcommon/lllslconstants.h +++ b/indra/llcommon/lllslconstants.h @@ -179,6 +179,24 @@ const S32 OBJECT_VELOCITY = 5; const S32 OBJECT_OWNER = 6; const S32 OBJECT_GROUP = 7; const S32 OBJECT_CREATOR = 8; +const S32 OBJECT_RUNNING_SCRIPT_COUNT = 9; +const S32 OBJECT_TOTAL_SCRIPT_COUNT = 10; +const S32 OBJECT_SCRIPT_MEMORY = 11; +const S32 OBJECT_SCRIPT_TIME = 12; +const S32 OBJECT_PRIM_EQUIVALENCE = 13; +const S32 OBJECT_SERVER_COST = 14; +const S32 OBJECT_STREAMING_COST = 15; +const S32 OBJECT_PHYSICS_COST = 16; +const S32 OBJECT_CHARACTER_TIME = 17; +const S32 OBJECT_ROOT = 18; +const S32 OBJECT_ATTACHED_POINT = 19; +const S32 OBJECT_PATHFINDING_TYPE = 20; +const S32 OBJECT_PHYSICS = 21; +const S32 OBJECT_PHANTOM = 22; +const S32 OBJECT_TEMP_ON_REZ = 23; +const S32 OBJECT_RENDER_WEIGHT = 24; +const S32 OBJECT_ATTACHMENT_GEOMETRY_BYTES = 25; +const S32 OBJECT_ATTACHMENT_SURFACE_AREA = 26; // llTextBox() magic token string - yes this is a hack. sue me. char const* const TEXTBOX_MAGIC_TOKEN = "!!llTextBox!!"; diff --git a/indra/llcommon/llmemory.h b/indra/llcommon/llmemory.h index e725bdd9fa..61e30f11cc 100755 --- a/indra/llcommon/llmemory.h +++ b/indra/llcommon/llmemory.h @@ -36,19 +36,68 @@ class LLMutex ; #define LL_CHECK_MEMORY #endif +LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment); + +#ifdef SHOW_ASSERT +#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment)) +#else +#define ll_assert_aligned(ptr,alignment) +#endif + +#include <xmmintrin.h> + +template <typename T> T* LL_NEXT_ALIGNED_ADDRESS(T* address) +{ + return reinterpret_cast<T*>( + (reinterpret_cast<uintptr_t>(address) + 0xF) & ~0xF); +} + +template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address) +{ + return reinterpret_cast<T*>( + (reinterpret_cast<uintptr_t>(address) + 0x3F) & ~0x3F); +} + +#if LL_LINUX || LL_DARWIN + +#define LL_ALIGN_PREFIX(x) +#define LL_ALIGN_POSTFIX(x) __attribute__((aligned(x))) + +#elif LL_WINDOWS + +#define LL_ALIGN_PREFIX(x) __declspec(align(x)) +#define LL_ALIGN_POSTFIX(x) + +#else +#error "LL_ALIGN_PREFIX and LL_ALIGN_POSTFIX undefined" +#endif + +#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16) + inline void* ll_aligned_malloc( size_t size, int align ) { +#if defined(LL_WINDOWS) + return _aligned_malloc(size, align); +#else void* mem = malloc( size + (align - 1) + sizeof(void*) ); char* aligned = ((char*)mem) + sizeof(void*); aligned += align - ((uintptr_t)aligned & (align - 1)); ((void**)aligned)[-1] = mem; return aligned; +#endif } inline void ll_aligned_free( void* ptr ) { - free( ((void**)ptr)[-1] ); +#if defined(LL_WINDOWS) + _aligned_free(ptr); +#else + if (ptr) + { + free( ((void**)ptr)[-1] ); + } +#endif } #if !LL_USE_TCMALLOC @@ -133,6 +182,78 @@ inline void ll_aligned_free_32(void *p) #endif } + +// Copy words 16-byte blocks from src to dst. Source and destination MUST NOT OVERLAP. +// Source and dest must be 16-byte aligned and size must be multiple of 16. +// +inline void ll_memcpy_nonaliased_aligned_16(char* __restrict dst, const char* __restrict src, size_t bytes) +{ + assert(src != NULL); + assert(dst != NULL); + assert(bytes > 0); + assert((bytes % sizeof(F32))== 0); + ll_assert_aligned(src,16); + ll_assert_aligned(dst,16); + assert((src < dst) ? ((src + bytes) < dst) : ((dst + bytes) < src)); + assert(bytes%16==0); + + char* end = dst + bytes; + + if (bytes > 64) + { + + // Find start of 64b aligned area within block + // + void* begin_64 = LL_NEXT_ALIGNED_ADDRESS_64(dst); + + //at least 64 bytes before the end of the destination, switch to 16 byte copies + void* end_64 = end-64; + + // Prefetch the head of the 64b area now + // + _mm_prefetch((char*)begin_64, _MM_HINT_NTA); + _mm_prefetch((char*)begin_64 + 64, _MM_HINT_NTA); + _mm_prefetch((char*)begin_64 + 128, _MM_HINT_NTA); + _mm_prefetch((char*)begin_64 + 192, _MM_HINT_NTA); + + // Copy 16b chunks until we're 64b aligned + // + while (dst < begin_64) + { + + _mm_store_ps((F32*)dst, _mm_load_ps((F32*)src)); + dst += 16; + src += 16; + } + + // Copy 64b chunks up to your tail + // + // might be good to shmoo the 512b prefetch offset + // (characterize performance for various values) + // + while (dst < end_64) + { + _mm_prefetch((char*)src + 512, _MM_HINT_NTA); + _mm_prefetch((char*)dst + 512, _MM_HINT_NTA); + _mm_store_ps((F32*)dst, _mm_load_ps((F32*)src)); + _mm_store_ps((F32*)(dst + 16), _mm_load_ps((F32*)(src + 16))); + _mm_store_ps((F32*)(dst + 32), _mm_load_ps((F32*)(src + 32))); + _mm_store_ps((F32*)(dst + 48), _mm_load_ps((F32*)(src + 48))); + dst += 64; + src += 64; + } + } + + // Copy remainder 16b tail chunks (or ALL 16b chunks for sub-64b copies) + // + while (dst < end) + { + _mm_store_ps((F32*)dst, _mm_load_ps((F32*)src)); + dst += 16; + src += 16; + } +} + #ifndef __DEBUG_PRIVATE_MEM__ #define __DEBUG_PRIVATE_MEM__ 0 #endif @@ -541,13 +662,7 @@ void LLPrivateMemoryPoolTester::operator delete[](void* addr) // LLSingleton moved to llsingleton.h -LL_COMMON_API void ll_assert_aligned_func(uintptr_t ptr,U32 alignment); -#ifdef SHOW_ASSERT -#define ll_assert_aligned(ptr,alignment) ll_assert_aligned_func(reinterpret_cast<uintptr_t>(ptr),((U32)alignment)) -#else -#define ll_assert_aligned(ptr,alignment) -#endif #endif diff --git a/indra/llcommon/llsingleton.cpp b/indra/llcommon/llsingleton.cpp index eb8e2c9456..9b49e52377 100755 --- a/indra/llcommon/llsingleton.cpp +++ b/indra/llcommon/llsingleton.cpp @@ -28,5 +28,4 @@ #include "llsingleton.h" -std::map<std::string, void *> * LLSingletonRegistry::sSingletonMap = NULL; diff --git a/indra/llcommon/llsingleton.h b/indra/llcommon/llsingleton.h index 49d99f2cd0..40002313f1 100755 --- a/indra/llcommon/llsingleton.h +++ b/indra/llcommon/llsingleton.h @@ -30,38 +30,6 @@ #include <typeinfo> #include <boost/noncopyable.hpp> -/// @brief A global registry of all singletons to prevent duplicate allocations -/// across shared library boundaries -class LL_COMMON_API LLSingletonRegistry { - private: - typedef std::map<std::string, void *> TypeMap; - static TypeMap * sSingletonMap; - - static void checkInit() - { - if(sSingletonMap == NULL) - { - sSingletonMap = new TypeMap(); - } - } - - public: - template<typename T> static void * & get() - { - std::string name(typeid(T).name()); - - checkInit(); - - // the first entry of the pair returned by insert will be either the existing - // iterator matching our key, or the newly inserted NULL initialized entry - // see "Insert element" in http://www.sgi.com/tech/stl/UniqueAssociativeContainer.html - TypeMap::iterator result = - sSingletonMap->insert(std::make_pair(name, (void*)NULL)).first; - - return result->second; - } -}; - // LLSingleton implements the getInstance() method part of the Singleton // pattern. It can't make the derived class constructors protected, though, so // you have to do that yourself. @@ -101,20 +69,23 @@ private: } EInitState; // stores pointer to singleton instance - // and tracks initialization state of singleton - struct SingletonInstanceData + struct SingletonLifetimeManager { - EInitState mInitState; - DERIVED_TYPE* mSingletonInstance; - - SingletonInstanceData() - : mSingletonInstance(NULL), - mInitState(UNINITIALIZED) - {} - - ~SingletonInstanceData() + SingletonLifetimeManager() + { + construct(); + } + + static void construct() { - if (mInitState != DELETED) + sData.mInitState = CONSTRUCTING; + sData.mInstance = new DERIVED_TYPE(); + sData.mInitState = INITIALIZING; + } + + ~SingletonLifetimeManager() + { + if (sData.mInitState != DELETED) { deleteSingleton(); } @@ -124,9 +95,8 @@ private: public: virtual ~LLSingleton() { - SingletonInstanceData& data = getData(); - data.mSingletonInstance = NULL; - data.mInitState = DELETED; + sData.mInstance = NULL; + sData.mInitState = DELETED; } /** @@ -151,50 +121,46 @@ public: */ static void deleteSingleton() { - delete getData().mSingletonInstance; - getData().mSingletonInstance = NULL; - getData().mInitState = DELETED; + delete sData.mInstance; + sData.mInstance = NULL; + sData.mInitState = DELETED; } - static SingletonInstanceData& getData() - { - // this is static to cache the lookup results - static void * & registry = LLSingletonRegistry::get<DERIVED_TYPE>(); - - // *TODO - look into making this threadsafe - if(NULL == registry) - { - static SingletonInstanceData data; - registry = &data; - } - - return *static_cast<SingletonInstanceData *>(registry); - } static DERIVED_TYPE* getInstance() { - SingletonInstanceData& data = getData(); + static SingletonLifetimeManager sLifeTimeMgr; - if (data.mInitState == CONSTRUCTING) + switch (sData.mInitState) { + case UNINITIALIZED: + // should never be uninitialized at this point + llassert(false); + return NULL; + case CONSTRUCTING: llerrs << "Tried to access singleton " << typeid(DERIVED_TYPE).name() << " from singleton constructor!" << llendl; - } - - if (data.mInitState == DELETED) - { + return NULL; + case INITIALIZING: + // go ahead and flag ourselves as initialized so we can be reentrant during initialization + sData.mInitState = INITIALIZED; + sData.mInstance->initSingleton(); + return sData.mInstance; + case INITIALIZED: + return sData.mInstance; + case DELETED: llwarns << "Trying to access deleted singleton " << typeid(DERIVED_TYPE).name() << " creating new instance" << llendl; + SingletonLifetimeManager::construct(); + sData.mInitState = INITIALIZED; + sData.mInstance->initSingleton(); + return sData.mInstance; } - - if (!data.mSingletonInstance) - { - data.mInitState = CONSTRUCTING; - data.mSingletonInstance = new DERIVED_TYPE(); - data.mInitState = INITIALIZING; - data.mSingletonInstance->initSingleton(); - data.mInitState = INITIALIZED; - } - - return data.mSingletonInstance; + + return NULL; + } + + static DERIVED_TYPE* getIfExists() + { + return sData.mInstance; } // Reference version of getInstance() @@ -208,18 +174,29 @@ public: // Use this to avoid accessing singletons before the can safely be constructed static bool instanceExists() { - return getData().mInitState == INITIALIZED; + return sData.mInitState == INITIALIZED; } // Has this singleton already been deleted? // Use this to avoid accessing singletons from a static object's destructor static bool destroyed() { - return getData().mInitState == DELETED; + return sData.mInitState == DELETED; } private: + virtual void initSingleton() {} + + struct SingletonData + { + EInitState mInitState; + DERIVED_TYPE* mInstance; + }; + static SingletonData sData; }; +template<typename T> +typename LLSingleton<T>::SingletonData LLSingleton<T>::sData; + #endif diff --git a/indra/llcommon/llstaticstringtable.h b/indra/llcommon/llstaticstringtable.h new file mode 100644 index 0000000000..d7e0e8a08d --- /dev/null +++ b/indra/llcommon/llstaticstringtable.h @@ -0,0 +1,82 @@ +/** + * @file llstringtable.h + * @brief The LLStringTable class provides a _fast_ method for finding + * unique copies of strings. + * + * $LicenseInfo:firstyear=2001&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2010, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#ifndef LL_STATIC_STRING_TABLE_H +#define LL_STATIC_STRING_TABLE_H + +#include "lldefs.h" +#include <boost/unordered_map.hpp> +#include "llstl.h" + +class LLStaticHashedString +{ +public: + + LLStaticHashedString(const std::string& s) + { + string_hash = makehash(s); + string = s; + } + + const std::string& String() const { return string; } + size_t Hash() const { return string_hash; } + + bool operator==(const LLStaticHashedString& b) const { return Hash() == b.Hash(); } + +protected: + + size_t makehash(const std::string& s) + { + size_t len = s.size(); + const char* c = s.c_str(); + size_t hashval = 0; + for (size_t i=0; i<len; i++) + { + hashval = ((hashval<<5) + hashval) + *c++; + } + return hashval; + } + + std::string string; + size_t string_hash; +}; + +struct LLStaticStringHasher +{ + enum { bucket_size = 8 }; + size_t operator()(const LLStaticHashedString& key_value) const { return key_value.Hash(); } + bool operator()(const LLStaticHashedString& left, const LLStaticHashedString& right) const { return left.Hash() < right.Hash(); } +}; + +template< typename MappedObject > +class LL_COMMON_API LLStaticStringTable + : public boost::unordered_map< LLStaticHashedString, MappedObject, LLStaticStringHasher > +{ +}; + +#endif + diff --git a/indra/llcommon/llstringtable.h b/indra/llcommon/llstringtable.h index 59d7372ed4..ff09e71677 100755 --- a/indra/llcommon/llstringtable.h +++ b/indra/llcommon/llstringtable.h @@ -42,14 +42,6 @@ //# define STRING_TABLE_HASH_MAP 1 #endif -#if STRING_TABLE_HASH_MAP -# if LL_WINDOWS -# include <hash_map> -# else -# include <ext/hash_map> -# endif -#endif - const U32 MAX_STRINGS_LENGTH = 256; class LL_COMMON_API LLStringTableEntry diff --git a/indra/llcommon/llthread.cpp b/indra/llcommon/llthread.cpp index 1d56a52c32..60adeeaeb7 100755 --- a/indra/llcommon/llthread.cpp +++ b/indra/llcommon/llthread.cpp @@ -67,7 +67,8 @@ LL_COMMON_API void assert_main_thread() static U32 s_thread_id = LLThread::currentID(); if (LLThread::currentID() != s_thread_id) { - llerrs << "Illegal execution outside main thread." << llendl; + llwarns << "Illegal execution from thread id " << (S32) LLThread::currentID() + << " outside main thread " << (S32) s_thread_id << llendl; } } @@ -495,15 +496,7 @@ LLThreadSafeRefCount::LLThreadSafeRefCount() : LLThreadSafeRefCount::LLThreadSafeRefCount(const LLThreadSafeRefCount& src) { - if (sMutex) - { - sMutex->lock(); - } mRef = 0; - if (sMutex) - { - sMutex->unlock(); - } } LLThreadSafeRefCount::~LLThreadSafeRefCount() diff --git a/indra/llcommon/llthread.h b/indra/llcommon/llthread.h index 0fb89c5613..f51d985b5f 100755 --- a/indra/llcommon/llthread.h +++ b/indra/llcommon/llthread.h @@ -242,49 +242,39 @@ public: LLThreadSafeRefCount(const LLThreadSafeRefCount&); LLThreadSafeRefCount& operator=(const LLThreadSafeRefCount& ref) { - if (sMutex) - { - sMutex->lock(); - } mRef = 0; - if (sMutex) - { - sMutex->unlock(); - } return *this; } - - void ref() { - if (sMutex) sMutex->lock(); mRef++; - if (sMutex) sMutex->unlock(); } - S32 unref() + void unref() { llassert(mRef >= 1); - if (sMutex) sMutex->lock(); - S32 res = --mRef; - if (sMutex) sMutex->unlock(); - if (0 == res) - { - delete this; - return 0; + if ((--mRef) == 0) // See note in llapr.h on atomic decrement operator return value. + { + // If we hit zero, the caller should be the only smart pointer owning the object and we can delete it. + // It is technically possible for a vanilla pointer to mess this up, or another thread to + // jump in, find this object, create another smart pointer and end up dangling, but if + // the code is that bad and not thread-safe, it's trouble already. + delete this; } - return res; - } + } + S32 getNumRefs() const { - return mRef; + const S32 currentVal = mRef.CurrentValue(); + return currentVal; } private: - S32 mRef; + LLAtomic32< S32 > mRef; }; + /** * intrusive pointer support for LLThreadSafeRefCount * this allows you to use boost::intrusive_ptr with any LLThreadSafeRefCount-derived type @@ -315,4 +305,6 @@ public: //============================================================================ +extern LL_COMMON_API void assert_main_thread(); + #endif // LL_LLTHREAD_H diff --git a/indra/llcorehttp/_httpinternal.h b/indra/llcorehttp/_httpinternal.h index 14f744a9f1..008e4fd95c 100755 --- a/indra/llcorehttp/_httpinternal.h +++ b/indra/llcorehttp/_httpinternal.h @@ -146,9 +146,6 @@ const int HTTP_SERVICE_LOOP_SLEEP_NORMAL_MS = 2; // Block allocation size (a tuning parameter) is found // in bufferarray.h. -// Compatibility controls -const bool HTTP_ENABLE_LINKSYS_WRT54G_V5_DNS_FIX = true; - } // end namespace LLCore #endif // _LLCORE_HTTP_INTERNAL_H_ diff --git a/indra/llcorehttp/_httpoprequest.cpp b/indra/llcorehttp/_httpoprequest.cpp index 51a8eaf998..207ed8e1e4 100755 --- a/indra/llcorehttp/_httpoprequest.cpp +++ b/indra/llcorehttp/_httpoprequest.cpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. + * Copyright (C) 2012-2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -186,9 +186,11 @@ void HttpOpRequest::stageFromActive(HttpService * service) if (mReplyLength) { // If non-zero, we received and processed a Content-Range - // header with the response. Verify that what it says - // is consistent with the received data. - if (mReplyLength != mReplyBody->size()) + // header with the response. If there is received data + // (and there may not be due to protocol violations, + // HEAD requests, etc., see BUG-2295) Verify that what it + // says is consistent with the received data. + if (mReplyBody && mReplyBody->size() && mReplyLength != mReplyBody->size()) { // Not as expected, fail the request mStatus = HttpStatus(HttpStatus::LLCORE, HE_INV_CONTENT_RANGE_HDR); @@ -339,7 +341,6 @@ void HttpOpRequest::setupCommon(HttpRequest::policy_t policy_id, } } - // Sets all libcurl options and data for a request. // // Used both for initial requests and to 'reload' for @@ -381,41 +382,15 @@ HttpStatus HttpOpRequest::prepareRequest(HttpService * service) // Get policy options HttpPolicyGlobal & policy(service->getPolicy().getGlobalOptions()); - mCurlHandle = curl_easy_init(); - curl_easy_setopt(mCurlHandle, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); - curl_easy_setopt(mCurlHandle, CURLOPT_NOSIGNAL, 1); - curl_easy_setopt(mCurlHandle, CURLOPT_NOPROGRESS, 1); - curl_easy_setopt(mCurlHandle, CURLOPT_URL, mReqURL.c_str()); - curl_easy_setopt(mCurlHandle, CURLOPT_PRIVATE, this); - curl_easy_setopt(mCurlHandle, CURLOPT_ENCODING, ""); + mCurlHandle = LLCurl::createStandardCurlHandle(); - if (HTTP_ENABLE_LINKSYS_WRT54G_V5_DNS_FIX) - { - // The Linksys WRT54G V5 router has an issue with frequent - // DNS lookups from LAN machines. If they happen too often, - // like for every HTTP request, the router gets annoyed after - // about 700 or so requests and starts issuing TCP RSTs to - // new connections. Reuse the DNS lookups for even a few - // seconds and no RSTs. - curl_easy_setopt(mCurlHandle, CURLOPT_DNS_CACHE_TIMEOUT, 15); - } - else - { - // *TODO: Revisit this old DNS timeout setting - may no longer be valid - // I don't think this is valid anymore, the Multi shared DNS - // cache is working well. For the case of naked easy handles, - // consider using a shared DNS object. - curl_easy_setopt(mCurlHandle, CURLOPT_DNS_CACHE_TIMEOUT, 0); - } - curl_easy_setopt(mCurlHandle, CURLOPT_AUTOREFERER, 1); - curl_easy_setopt(mCurlHandle, CURLOPT_FOLLOWLOCATION, 1); - curl_easy_setopt(mCurlHandle, CURLOPT_MAXREDIRS, HTTP_REDIRECTS_DEFAULT); curl_easy_setopt(mCurlHandle, CURLOPT_WRITEFUNCTION, writeCallback); - curl_easy_setopt(mCurlHandle, CURLOPT_WRITEDATA, this); - curl_easy_setopt(mCurlHandle, CURLOPT_READFUNCTION, readCallback); + curl_easy_setopt(mCurlHandle, CURLOPT_READFUNCTION, readCallback); curl_easy_setopt(mCurlHandle, CURLOPT_READDATA, this); - curl_easy_setopt(mCurlHandle, CURLOPT_SSL_VERIFYPEER, 1); - curl_easy_setopt(mCurlHandle, CURLOPT_SSL_VERIFYHOST, 0); + curl_easy_setopt(mCurlHandle, CURLOPT_WRITEDATA, this); + curl_easy_setopt(mCurlHandle, CURLOPT_URL, mReqURL.c_str()); + curl_easy_setopt(mCurlHandle, CURLOPT_PRIVATE, this); + curl_easy_setopt(mCurlHandle, CURLOPT_MAXREDIRS, HTTP_REDIRECTS_DEFAULT); const std::string * opt_value(NULL); long opt_long(0L); @@ -694,7 +669,7 @@ int HttpOpRequest::debugCallback(CURL * handle, curl_infotype info, char * buffe std::string safe_line; std::string tag; bool logit(false); - len = (std::min)(len, size_t(256)); // Keep things reasonable in all cases + const size_t log_len((std::min)(len, size_t(256))); // Keep things reasonable in all cases switch (info) { @@ -702,7 +677,7 @@ int HttpOpRequest::debugCallback(CURL * handle, curl_infotype info, char * buffe if (op->mTracing >= HTTP_TRACE_CURL_HEADERS) { tag = "TEXT"; - escape_libcurl_debug_data(buffer, len, true, safe_line); + escape_libcurl_debug_data(buffer, log_len, true, safe_line); logit = true; } break; @@ -711,7 +686,7 @@ int HttpOpRequest::debugCallback(CURL * handle, curl_infotype info, char * buffe if (op->mTracing >= HTTP_TRACE_CURL_HEADERS) { tag = "HEADERIN"; - escape_libcurl_debug_data(buffer, len, true, safe_line); + escape_libcurl_debug_data(buffer, log_len, true, safe_line); logit = true; } break; @@ -720,7 +695,7 @@ int HttpOpRequest::debugCallback(CURL * handle, curl_infotype info, char * buffe if (op->mTracing >= HTTP_TRACE_CURL_HEADERS) { tag = "HEADEROUT"; - escape_libcurl_debug_data(buffer, 2 * len, true, safe_line); // Goes out as one line + escape_libcurl_debug_data(buffer, log_len, true, safe_line); // Goes out as one line unlike header_in logit = true; } break; @@ -732,7 +707,7 @@ int HttpOpRequest::debugCallback(CURL * handle, curl_infotype info, char * buffe logit = true; if (op->mTracing >= HTTP_TRACE_CURL_BODIES) { - escape_libcurl_debug_data(buffer, len, false, safe_line); + escape_libcurl_debug_data(buffer, log_len, false, safe_line); } else { @@ -750,7 +725,7 @@ int HttpOpRequest::debugCallback(CURL * handle, curl_infotype info, char * buffe logit = true; if (op->mTracing >= HTTP_TRACE_CURL_BODIES) { - escape_libcurl_debug_data(buffer, len, false, safe_line); + escape_libcurl_debug_data(buffer, log_len, false, safe_line); } else { diff --git a/indra/llcorehttp/_httpoprequest.h b/indra/llcorehttp/_httpoprequest.h index 7b65d17783..74a349b0bf 100755 --- a/indra/llcorehttp/_httpoprequest.h +++ b/indra/llcorehttp/_httpoprequest.h @@ -60,7 +60,6 @@ class HttpOptions; /// the information needed to make a working request which can /// then be enqueued to a request queue. /// - class HttpOpRequest : public HttpOperation { public: diff --git a/indra/llcorehttp/_httppolicy.cpp b/indra/llcorehttp/_httppolicy.cpp index 76c1e22431..014bd37e2e 100755 --- a/indra/llcorehttp/_httppolicy.cpp +++ b/indra/llcorehttp/_httppolicy.cpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. + * Copyright (C) 2012-2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -319,33 +319,13 @@ bool HttpPolicy::cancel(HttpHandle handle) bool HttpPolicy::stageAfterCompletion(HttpOpRequest * op) { - static const HttpStatus cant_connect(HttpStatus::EXT_CURL_EASY, CURLE_COULDNT_CONNECT); - static const HttpStatus cant_res_proxy(HttpStatus::EXT_CURL_EASY, CURLE_COULDNT_RESOLVE_PROXY); - static const HttpStatus cant_res_host(HttpStatus::EXT_CURL_EASY, CURLE_COULDNT_RESOLVE_HOST); - static const HttpStatus send_error(HttpStatus::EXT_CURL_EASY, CURLE_SEND_ERROR); - static const HttpStatus recv_error(HttpStatus::EXT_CURL_EASY, CURLE_RECV_ERROR); - static const HttpStatus upload_failed(HttpStatus::EXT_CURL_EASY, CURLE_UPLOAD_FAILED); - static const HttpStatus op_timedout(HttpStatus::EXT_CURL_EASY, CURLE_OPERATION_TIMEDOUT); - static const HttpStatus post_error(HttpStatus::EXT_CURL_EASY, CURLE_HTTP_POST_ERROR); - // Retry or finalize if (! op->mStatus) { - // If this failed, we might want to retry. Have to inspect - // the status a little more deeply for those reasons worth retrying... - if (op->mPolicyRetries < op->mPolicyRetryLimit && - ((op->mStatus.isHttpStatus() && op->mStatus.mType >= 499 && op->mStatus.mType <= 599) || - cant_connect == op->mStatus || - cant_res_proxy == op->mStatus || - cant_res_host == op->mStatus || - send_error == op->mStatus || - recv_error == op->mStatus || - upload_failed == op->mStatus || - op_timedout == op->mStatus || - post_error == op->mStatus)) + // If this failed, we might want to retry. + if (op->mPolicyRetries < op->mPolicyRetryLimit && op->mStatus.isRetryable()) { - // Okay, worth a retry. We include 499 in this test as - // it's the old 'who knows?' error from many grid services... + // Okay, worth a retry. retryOp(op); return true; // still active/ready } diff --git a/indra/llcorehttp/httpcommon.cpp b/indra/llcorehttp/httpcommon.cpp index f2fcbf77a3..0738760763 100755 --- a/indra/llcorehttp/httpcommon.cpp +++ b/indra/llcorehttp/httpcommon.cpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. + * Copyright (C) 2012-2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -116,6 +116,7 @@ std::string HttpStatus::toString() const { 415, "Unsupported Media Type" }, { 416, "Requested range not satisfiable" }, { 417, "Expectation Failed" }, + { 499, "Linden Catch-All" }, { 500, "Internal Server Error" }, { 501, "Not Implemented" }, { 502, "Bad Gateway" }, @@ -174,6 +175,37 @@ std::string HttpStatus::toString() const } return std::string("Unknown error"); } + + +// Pass true on statuses that might actually be cleared by a +// retry. Library failures, calling problems, etc. aren't +// going to be fixed by squirting bits all over the Net. +bool HttpStatus::isRetryable() const +{ + static const HttpStatus cant_connect(HttpStatus::EXT_CURL_EASY, CURLE_COULDNT_CONNECT); + static const HttpStatus cant_res_proxy(HttpStatus::EXT_CURL_EASY, CURLE_COULDNT_RESOLVE_PROXY); + static const HttpStatus cant_res_host(HttpStatus::EXT_CURL_EASY, CURLE_COULDNT_RESOLVE_HOST); + static const HttpStatus send_error(HttpStatus::EXT_CURL_EASY, CURLE_SEND_ERROR); + static const HttpStatus recv_error(HttpStatus::EXT_CURL_EASY, CURLE_RECV_ERROR); + static const HttpStatus upload_failed(HttpStatus::EXT_CURL_EASY, CURLE_UPLOAD_FAILED); + static const HttpStatus op_timedout(HttpStatus::EXT_CURL_EASY, CURLE_OPERATION_TIMEDOUT); + static const HttpStatus post_error(HttpStatus::EXT_CURL_EASY, CURLE_HTTP_POST_ERROR); + static const HttpStatus partial_file(HttpStatus::EXT_CURL_EASY, CURLE_PARTIAL_FILE); + static const HttpStatus inv_cont_range(HttpStatus::LLCORE, HE_INV_CONTENT_RANGE_HDR); + + return ((isHttpStatus() && mType >= 499 && mType <= 599) || // Include special 499 in retryables + *this == cant_connect || // Connection reset/endpoint problems + *this == cant_res_proxy || // DNS problems + *this == cant_res_host || // DNS problems + *this == send_error || // General socket problems + *this == recv_error || // General socket problems + *this == upload_failed || // Transport problem + *this == op_timedout || // Timer expired + *this == post_error || // Transport problem + *this == partial_file || // Data inconsistency in response + *this == inv_cont_range); // Short data read disagrees with content-range +} + } // end namespace LLCore diff --git a/indra/llcorehttp/httpcommon.h b/indra/llcorehttp/httpcommon.h index c0d4ec5aad..41fb5164cf 100755 --- a/indra/llcorehttp/httpcommon.h +++ b/indra/llcorehttp/httpcommon.h @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. + * Copyright (C) 2012-2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -303,6 +303,12 @@ struct HttpStatus { return mType >= type_enum_t(100) && mType <= type_enum_t(999); } + + /// Returns true if the status is one that will be retried + /// internally. Provided for external consumption for cases + /// where that logic needs to be replicated. Only applies + /// to failed statuses, successful statuses will return false. + bool isRetryable() const; }; // end struct HttpStatus diff --git a/indra/llcorehttp/httpresponse.h b/indra/llcorehttp/httpresponse.h index 4a481db6ac..f19b521fbf 100755 --- a/indra/llcorehttp/httpresponse.h +++ b/indra/llcorehttp/httpresponse.h @@ -48,8 +48,9 @@ class HttpHeaders; /// individual pieces of the response. /// /// Typical usage will have the caller interrogate the object -/// and return from the handler callback. Instances are refcounted -/// and callers can bump the count and retain the object as needed. +/// during the handler callback and then simply returning. +/// But instances are refcounted and and callers can add a +/// reference and hold onto the object after the callback. /// /// Threading: Not intrinsically thread-safe. /// @@ -119,6 +120,10 @@ public: /// caller is going to have to make assumptions on receipt of /// a 206 status. The @full value may also be zero in cases of /// parsing problems or a wild-carded length response. + /// + /// These values will not necessarily agree with the data in + /// the body itself (if present). The BufferArray object + /// is authoritative for actual data length. void getRange(unsigned int * offset, unsigned int * length, unsigned int * full) const { *offset = mReplyOffset; diff --git a/indra/llcorehttp/tests/test_httprequest.hpp b/indra/llcorehttp/tests/test_httprequest.hpp index e5488cf941..900a699887 100755 --- a/indra/llcorehttp/tests/test_httprequest.hpp +++ b/indra/llcorehttp/tests/test_httprequest.hpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. + * Copyright (C) 2012-2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -45,6 +45,15 @@ using namespace LLCoreInt; +// spin/sleep waiting times for client/server exchange tests +// +// These are now fairly generous to try to get around timeout +// ('reasonable time') failures during execution on a heavily- +// loaded system where the unit test is in competition with +// other programs. +static const int LOOP_SLEEP_INTERVAL(10000); +static const int LOOP_COUNT_SHORT(500); // 5-second dwell time +static const int LOOP_COUNT_LONG(3000); // 30-second dwell time namespace { @@ -294,11 +303,11 @@ void HttpRequestTestObjectType::test<3>() // Run the notification pump. int count(0); - int limit(20); + int limit(LOOP_COUNT_SHORT); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -309,21 +318,21 @@ void HttpRequestTestObjectType::test<3>() // Run the notification pump again count = 0; - limit = 100; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -392,12 +401,12 @@ void HttpRequestTestObjectType::test<4>() // Run the notification pump. int count(0); - int limit(20); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 2) { req1->update(1000000); req2->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 2); @@ -409,22 +418,22 @@ void HttpRequestTestObjectType::test<4>() // Run the notification pump again count = 0; - limit = 100; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 3) { req1->update(1000000); req2->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 3); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -493,11 +502,11 @@ void HttpRequestTestObjectType::test<5>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_SHORT); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("NoOp notification received", mHandlerCalls == 1); @@ -569,11 +578,11 @@ void HttpRequestTestObjectType::test<6>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_SHORT); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("No notifications received", mHandlerCalls == 0); @@ -650,11 +659,11 @@ void HttpRequestTestObjectType::test<7>() // Run the notification pump. int count(0); - int limit(50); // With one retry, should fail quickish + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -666,21 +675,21 @@ void HttpRequestTestObjectType::test<7>() // Run the notification pump again count = 0; - limit = 100; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -766,11 +775,11 @@ void HttpRequestTestObjectType::test<8>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -782,21 +791,21 @@ void HttpRequestTestObjectType::test<8>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -876,11 +885,11 @@ void HttpRequestTestObjectType::test<9>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -892,21 +901,21 @@ void HttpRequestTestObjectType::test<9>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -988,11 +997,11 @@ void HttpRequestTestObjectType::test<10>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1004,21 +1013,21 @@ void HttpRequestTestObjectType::test<10>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1106,11 +1115,11 @@ void HttpRequestTestObjectType::test<11>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1122,21 +1131,21 @@ void HttpRequestTestObjectType::test<11>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1226,11 +1235,11 @@ void HttpRequestTestObjectType::test<12>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1242,21 +1251,21 @@ void HttpRequestTestObjectType::test<12>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1339,8 +1348,8 @@ void HttpRequestTestObjectType::test<13>() HttpHandle handle = req->requestGetByteRange(HttpRequest::DEFAULT_POLICY_ID, 0U, url_base, - 0, - 0, + 0, + 0, opts, NULL, &handler); @@ -1352,11 +1361,11 @@ void HttpRequestTestObjectType::test<13>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1369,21 +1378,21 @@ void HttpRequestTestObjectType::test<13>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1471,11 +1480,11 @@ void HttpRequestTestObjectType::test<14>() // Run the notification pump. int count(0); - int limit(50); // With one retry, should fail quickish + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1487,21 +1496,21 @@ void HttpRequestTestObjectType::test<14>() // Run the notification pump again count = 0; - limit = 100; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1594,11 +1603,11 @@ void HttpRequestTestObjectType::test<15>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1611,21 +1620,21 @@ void HttpRequestTestObjectType::test<15>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1724,11 +1733,11 @@ void HttpRequestTestObjectType::test<16>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1764,11 +1773,11 @@ void HttpRequestTestObjectType::test<16>() // Run the notification pump. count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 2); @@ -1783,21 +1792,21 @@ void HttpRequestTestObjectType::test<16>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 3) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 3); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -1919,11 +1928,11 @@ void HttpRequestTestObjectType::test<17>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -1938,21 +1947,21 @@ void HttpRequestTestObjectType::test<17>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -2079,11 +2088,11 @@ void HttpRequestTestObjectType::test<18>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -2098,21 +2107,21 @@ void HttpRequestTestObjectType::test<18>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -2237,11 +2246,11 @@ void HttpRequestTestObjectType::test<19>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -2255,21 +2264,21 @@ void HttpRequestTestObjectType::test<19>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -2401,11 +2410,11 @@ void HttpRequestTestObjectType::test<20>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -2420,21 +2429,21 @@ void HttpRequestTestObjectType::test<20>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -2569,11 +2578,11 @@ void HttpRequestTestObjectType::test<21>() // Run the notification pump. int count(0); - int limit(10); + int limit(LOOP_COUNT_LONG); while (count++ < limit && mHandlerCalls < 1) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Request executed in reasonable time", count < limit); ensure("One handler invocation for request", mHandlerCalls == 1); @@ -2588,21 +2597,21 @@ void HttpRequestTestObjectType::test<21>() // Run the notification pump again count = 0; - limit = 10; + limit = LOOP_COUNT_LONG; while (count++ < limit && mHandlerCalls < 2) { req->update(1000000); - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Second request executed in reasonable time", count < limit); ensure("Second handler invocation", mHandlerCalls == 2); // See that we actually shutdown the thread count = 0; - limit = 10; + limit = LOOP_COUNT_SHORT; while (count++ < limit && ! HttpService::isStopped()) { - usleep(100000); + usleep(LOOP_SLEEP_INTERVAL); } ensure("Thread actually stopped running", HttpService::isStopped()); @@ -2650,6 +2659,200 @@ void HttpRequestTestObjectType::test<21>() } } +// BUG-2295 Tests - Content-Range header received but no body +template <> template <> +void HttpRequestTestObjectType::test<22>() +{ + ScopedCurlInit ready; + + std::string url_base(get_base_url()); + // std::cerr << "Base: " << url_base << std::endl; + + set_test_name("BUG-2295"); + + // Handler can be stack-allocated *if* there are no dangling + // references to it after completion of this method. + // Create before memory record as the string copy will bump numbers. + TestHandler2 handler(this, "handler"); + + // record the total amount of dynamically allocated memory + mMemTotal = GetMemTotal(); + mHandlerCalls = 0; + + HttpOptions * options = NULL; + HttpRequest * req = NULL; + + try + { + // options set + options = new HttpOptions(); + options->setRetries(1); // Partial_File is retryable and can timeout in here + + // Get singletons created + HttpRequest::createService(); + + // Start threading early so that thread memory is invariant + // over the test. + HttpRequest::startThread(); + + // create a new ref counted object with an implicit reference + req = new HttpRequest(); + ensure("Memory allocated on construction", mMemTotal < GetMemTotal()); + + // ====================================== + // Issue bug2295 GETs that will get a 206 + // ====================================== + mStatus = HttpStatus(206); + static const int test_count(3); + for (int i(0); i < test_count; ++i) + { + char buffer[128]; + sprintf(buffer, "/bug2295/%d/", i); + HttpHandle handle = req->requestGetByteRange(HttpRequest::DEFAULT_POLICY_ID, + 0U, + url_base + buffer, + 0, + 25, + options, + NULL, + &handler); + ensure("Valid handle returned for ranged request", handle != LLCORE_HTTP_HANDLE_INVALID); + } + + // Run the notification pump. + int count(0); + int limit(LOOP_COUNT_LONG); + while (count++ < limit && mHandlerCalls < test_count) + { + req->update(1000000); + usleep(LOOP_SLEEP_INTERVAL); + } + ensure("Request executed in reasonable time - ms1", count < limit); + ensure("One handler invocation for each request - ms1", mHandlerCalls == test_count); + + // ====================================== + // Issue bug2295 GETs that will get a libcurl 18 (PARTIAL_FILE) + // ====================================== + mHandlerCalls = 0; + mStatus = HttpStatus(HttpStatus::EXT_CURL_EASY, CURLE_PARTIAL_FILE); + static const int test2_count(1); + for (int i(0); i < test2_count; ++i) + { + char buffer[128]; + sprintf(buffer, "/bug2295/00000012/%d/", i); + HttpHandle handle = req->requestGetByteRange(HttpRequest::DEFAULT_POLICY_ID, + 0U, + url_base + buffer, + 0, + 25, + options, + NULL, + &handler); + ensure("Valid handle returned for ranged request", handle != LLCORE_HTTP_HANDLE_INVALID); + } + + // Run the notification pump. + count = 0; + limit = LOOP_COUNT_LONG; + while (count++ < limit && mHandlerCalls < test2_count) + { + req->update(1000000); + usleep(LOOP_SLEEP_INTERVAL); + } + ensure("Request executed in reasonable time - ms2", count < limit); + ensure("One handler invocation for each request - ms2", mHandlerCalls == test2_count); + + // ====================================== + // Issue bug2295 GETs that will get an llcorehttp HE_INV_CONTENT_RANGE_HDR status + // ====================================== + mHandlerCalls = 0; + mStatus = HttpStatus(HttpStatus::LLCORE, HE_INV_CONTENT_RANGE_HDR); + static const int test3_count(1); + for (int i(0); i < test3_count; ++i) + { + char buffer[128]; + sprintf(buffer, "/bug2295/inv_cont_range/%d/", i); + HttpHandle handle = req->requestGetByteRange(HttpRequest::DEFAULT_POLICY_ID, + 0U, + url_base + buffer, + 0, + 25, + options, + NULL, + &handler); + ensure("Valid handle returned for ranged request", handle != LLCORE_HTTP_HANDLE_INVALID); + } + + // Run the notification pump. + count = 0; + limit = LOOP_COUNT_LONG; + while (count++ < limit && mHandlerCalls < test3_count) + { + req->update(1000000); + usleep(LOOP_SLEEP_INTERVAL); + } + ensure("Request executed in reasonable time - ms3", count < limit); + ensure("One handler invocation for each request - ms3", mHandlerCalls == test3_count); + + // ====================================== + // Okay, request a shutdown of the servicing thread + // ====================================== + mStatus = HttpStatus(); + mHandlerCalls = 0; + HttpHandle handle = req->requestStopThread(&handler); + ensure("Valid handle returned for second request", handle != LLCORE_HTTP_HANDLE_INVALID); + + // Run the notification pump again + count = 0; + limit = LOOP_COUNT_LONG; + while (count++ < limit && mHandlerCalls < 1) + { + req->update(1000000); + usleep(LOOP_SLEEP_INTERVAL); + } + ensure("Shutdown request executed in reasonable time", count < limit); + ensure("Shutdown handler invocation", mHandlerCalls == 1); + + // See that we actually shutdown the thread + count = 0; + limit = LOOP_COUNT_SHORT; + while (count++ < limit && ! HttpService::isStopped()) + { + usleep(LOOP_SLEEP_INTERVAL); + } + ensure("Thread actually stopped running", HttpService::isStopped()); + + // release options + if (options) + { + options->release(); + options = NULL; + } + + // release the request object + delete req; + req = NULL; + + // Shut down service + HttpRequest::destroyService(); + +#if defined(WIN32) + // Can only do this memory test on Windows. On other platforms, + // the LL logging system holds on to memory and produces what looks + // like memory leaks... + + // printf("Old mem: %d, New mem: %d\n", mMemTotal, GetMemTotal()); + ensure("Memory usage back to that at entry", mMemTotal == GetMemTotal()); +#endif + } + catch (...) + { + stop_thread(req); + delete req; + HttpRequest::destroyService(); + throw; + } +} } // end namespace tut diff --git a/indra/llcorehttp/tests/test_httpstatus.hpp b/indra/llcorehttp/tests/test_httpstatus.hpp index 887315befc..b5538528c5 100755 --- a/indra/llcorehttp/tests/test_httpstatus.hpp +++ b/indra/llcorehttp/tests/test_httpstatus.hpp @@ -4,7 +4,7 @@ * * $LicenseInfo:firstyear=2012&license=viewerlgpl$ * Second Life Viewer Source Code - * Copyright (C) 2012, Linden Research, Inc. + * Copyright (C) 2012-2013, Linden Research, Inc. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -91,9 +91,6 @@ template <> template <> void HttpStatusTestObjectType::test<2>() { set_test_name("HttpStatus memory structure"); -#if LL_WINDOWS - skip("MAINT-2302: This frequently (though not always) fails on Windows."); -#endif // Require that an HttpStatus object can be trivially // returned as a function return value in registers. @@ -106,10 +103,7 @@ void HttpStatusTestObjectType::test<2>() template <> template <> void HttpStatusTestObjectType::test<3>() { - set_test_name("HttpStatus valid error string conversion"); -#if LL_WINDOWS - skip("MAINT-2302: This frequently (though not always) fails on Windows."); -#endif + set_test_name("HttpStatus valid status string conversion"); HttpStatus status; status.mType = HttpStatus::EXT_CURL_EASY; @@ -141,10 +135,7 @@ void HttpStatusTestObjectType::test<3>() template <> template <> void HttpStatusTestObjectType::test<4>() { - set_test_name("HttpStatus invalid error string conversion"); -#if LL_WINDOWS - skip("MAINT-2302: This frequently (though not always) fails on Windows."); -#endif + set_test_name("HttpStatus invalid status string conversion"); HttpStatus status; status.mType = HttpStatus::EXT_CURL_EASY; @@ -170,9 +161,6 @@ template <> template <> void HttpStatusTestObjectType::test<5>() { set_test_name("HttpStatus equality/inequality testing"); -#if LL_WINDOWS - skip("MAINT-2302: This frequently (though not always) fails on Windows."); -#endif // Make certain equality/inequality tests do not pass // through the bool conversion. Distinct successful @@ -193,9 +181,6 @@ template <> template <> void HttpStatusTestObjectType::test<6>() { set_test_name("HttpStatus basic HTTP status encoding"); -#if LL_WINDOWS - skip("MAINT-2302: This frequently (though not always) fails on Windows."); -#endif HttpStatus status; status.mType = 200; @@ -242,10 +227,7 @@ void HttpStatusTestObjectType::test<6>() template <> template <> void HttpStatusTestObjectType::test<7>() { - set_test_name("HttpStatus HTTP error text strings"); -#if LL_WINDOWS - skip("MAINT-2302: This frequently (though not always) fails on Windows."); -#endif + set_test_name("HttpStatus HTTP status text strings"); HttpStatus status(100, HE_REPLY_ERROR); std::string msg(status.toString()); diff --git a/indra/llcorehttp/tests/test_llcorehttp_peer.py b/indra/llcorehttp/tests/test_llcorehttp_peer.py index 75a3c39ef2..3c3af8dc75 100755 --- a/indra/llcorehttp/tests/test_llcorehttp_peer.py +++ b/indra/llcorehttp/tests/test_llcorehttp_peer.py @@ -9,7 +9,7 @@ $LicenseInfo:firstyear=2008&license=viewerlgpl$ Second Life Viewer Source Code -Copyright (C) 2012, Linden Research, Inc. +Copyright (C) 2012-2013, Linden Research, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public @@ -35,6 +35,10 @@ import time import select import getopt from threading import Thread +try: + from cStringIO import StringIO +except ImportError: + from StringIO import StringIO from BaseHTTPServer import HTTPServer, BaseHTTPRequestHandler from SocketServer import ThreadingMixIn @@ -47,7 +51,30 @@ from testrunner import freeport, run, debug, VERBOSE class TestHTTPRequestHandler(BaseHTTPRequestHandler): """This subclass of BaseHTTPRequestHandler is to receive and echo LLSD-flavored messages sent by the C++ LLHTTPClient. + + Target URLs are fairly free-form and are assembled by + concatinating fragments. Currently defined fragments + are: + - '/reflect/' Request headers are bounced back to caller + after prefixing with 'X-Reflect-' + - '/fail/' Body of request can contain LLSD with + 'reason' string and 'status' integer + which will become response header. + - '/bug2295/' 206 response, no data in body: + -- '/bug2295/0/' "Content-Range: bytes 0-75/2983" + -- '/bug2295/1/' "Content-Range: bytes 0-75/*" + -- '/bug2295/2/' "Content-Range: bytes 0-75/2983", + "Content-Length: 0" + -- '/bug2295/00000018/0/' Generates PARTIAL_FILE (18) error in libcurl. + "Content-Range: bytes 0-75/2983", + "Content-Length: 76" + -- '/bug2295/inv_cont_range/0/' Generates HE_INVALID_CONTENT_RANGE error in llcorehttp. + + Some combinations make no sense, there's no effort to protect + you from that. """ + ignore_exceptions = (Exception,) + def read(self): # The following logic is adapted from the library module # SimpleXMLRPCServer.py. @@ -87,42 +114,36 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): def do_GET(self, withdata=True): # Of course, don't attempt to read data. - self.answer(dict(reply="success", status=200, - reason="Your GET operation worked")) + try: + self.answer(dict(reply="success", status=200, + reason="Your GET operation worked")) + except self.ignore_exceptions, e: + print >> sys.stderr, "Exception during GET (ignoring): %s" % str(e) def do_POST(self): # Read the provided POST data. # self.answer(self.read()) - self.answer(dict(reply="success", status=200, - reason=self.read())) + try: + self.answer(dict(reply="success", status=200, + reason=self.read())) + except self.ignore_exceptions, e: + print >> sys.stderr, "Exception during POST (ignoring): %s" % str(e) def do_PUT(self): # Read the provided PUT data. # self.answer(self.read()) - self.answer(dict(reply="success", status=200, - reason=self.read())) + try: + self.answer(dict(reply="success", status=200, + reason=self.read())) + except self.ignore_exceptions, e: + print >> sys.stderr, "Exception during PUT (ignoring): %s" % str(e) def answer(self, data, withdata=True): debug("%s.answer(%s): self.path = %r", self.__class__.__name__, data, self.path) if "/sleep/" in self.path: time.sleep(30) - if "fail" not in self.path: - data = data.copy() # we're going to modify - # Ensure there's a "reply" key in data, even if there wasn't before - data["reply"] = data.get("reply", llsd.LLSD("success")) - response = llsd.format_xml(data) - debug("success: %s", response) - self.send_response(200) - if "/reflect/" in self.path: - self.reflect_headers() - self.send_header("Content-type", "application/llsd+xml") - self.send_header("Content-Length", str(len(response))) - self.send_header("X-LL-Special", "Mememememe"); - self.end_headers() - if withdata: - self.wfile.write(response) - else: # fail requested + if "fail" in self.path: status = data.get("status", 500) # self.responses maps an int status to a (short, long) pair of # strings. We want the longer string. That's why we pass a string @@ -138,6 +159,57 @@ class TestHTTPRequestHandler(BaseHTTPRequestHandler): if "/reflect/" in self.path: self.reflect_headers() self.end_headers() + elif "/bug2295/" in self.path: + # Test for https://jira.secondlife.com/browse/BUG-2295 + # + # Client can receive a header indicating data should + # appear in the body without actually getting the body. + # Library needs to defend against this case. + # + body = None + if "/bug2295/0/" in self.path: + self.send_response(206) + self.send_header("Content-Range", "bytes 0-75/2983") + elif "/bug2295/1/" in self.path: + self.send_response(206) + self.send_header("Content-Range", "bytes 0-75/*") + elif "/bug2295/2/" in self.path: + self.send_response(206) + self.send_header("Content-Range", "bytes 0-75/2983") + self.send_header("Content-Length", "0") + elif "/bug2295/00000012/0/" in self.path: + self.send_response(206) + self.send_header("Content-Range", "bytes 0-75/2983") + self.send_header("Content-Length", "76") + elif "/bug2295/inv_cont_range/0/" in self.path: + self.send_response(206) + self.send_header("Content-Range", "bytes 0-75/2983") + body = "Some text, but not enough." + else: + # Unknown request + self.send_response(400) + if "/reflect/" in self.path: + self.reflect_headers() + self.send_header("Content-type", "text/plain") + self.end_headers() + if body: + self.wfile.write(body) + else: + # Normal response path + data = data.copy() # we're going to modify + # Ensure there's a "reply" key in data, even if there wasn't before + data["reply"] = data.get("reply", llsd.LLSD("success")) + response = llsd.format_xml(data) + debug("success: %s", response) + self.send_response(200) + if "/reflect/" in self.path: + self.reflect_headers() + self.send_header("Content-type", "application/llsd+xml") + self.send_header("Content-Length", str(len(response))) + self.send_header("X-LL-Special", "Mememememe"); + self.end_headers() + if withdata: + self.wfile.write(response) def reflect_headers(self): for name in self.headers.keys(): @@ -162,6 +234,17 @@ class Server(ThreadingMixIn, HTTPServer): # operation of freeport() absolutely depends on it being off. allow_reuse_address = False + # Override of BaseServer.handle_error(). Not too interested + # in errors and the default handler emits a scary traceback + # to stderr which annoys some. Disable this override to get + # default behavior which *shouldn't* cause the program to return + # a failure status. + def handle_error(self, request, client_address): + print '-'*40 + print 'Ignoring exception during processing of request from', + print client_address + print '-'*40 + if __name__ == "__main__": do_valgrind = False path_search = False @@ -188,3 +271,4 @@ if __name__ == "__main__": args = ["valgrind", "--log-file=./valgrind.log"] + args path_search = True sys.exit(run(server=Thread(name="httpd", target=httpd.serve_forever), use_path=path_search, *args)) + diff --git a/indra/llimage/llimage.cpp b/indra/llimage/llimage.cpp index 1c25256e95..c8a05e1fae 100755 --- a/indra/llimage/llimage.cpp +++ b/indra/llimage/llimage.cpp @@ -689,8 +689,17 @@ void LLImageRaw::fill( const LLColor4U& color ) } } +LLPointer<LLImageRaw> LLImageRaw::duplicate() +{ + if(getNumRefs() < 2) + { + return this; //nobody else refences to this image, no need to duplicate. + } - + //make a duplicate + LLPointer<LLImageRaw> dup = new LLImageRaw(getData(), getWidth(), getHeight(), getComponents()); + return dup; +} // Src and dst can be any size. Src and dst can each have 3 or 4 components. void LLImageRaw::copy(LLImageRaw* src) diff --git a/indra/llimage/llimage.h b/indra/llimage/llimage.h index 4fc40ecff7..2277afc585 100755 --- a/indra/llimage/llimage.h +++ b/indra/llimage/llimage.h @@ -30,6 +30,7 @@ #include "lluuid.h" #include "llstring.h" #include "llthread.h" +#include "llpointer.h" const S32 MIN_IMAGE_MIP = 2; // 4x4, only used for expand/contract power of 2 const S32 MAX_IMAGE_MIP = 11; // 2048x2048 @@ -214,6 +215,9 @@ public: // Copy operations + //duplicate this raw image if refCount > 1. + LLPointer<LLImageRaw> duplicate(); + // Src and dst can be any size. Src and dst can each have 3 or 4 components. void copy( LLImageRaw* src ); diff --git a/indra/llmath/llcamera.cpp b/indra/llmath/llcamera.cpp index 22ba26f99b..c14c117da9 100755 --- a/indra/llmath/llcamera.cpp +++ b/indra/llmath/llcamera.cpp @@ -163,7 +163,7 @@ size_t LLCamera::readFrustumFromBuffer(const char *buffer) S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius) { - static const LLVector4a scaler[] = { + const LLVector4a scaler[] = { LLVector4a(-1,-1,-1), LLVector4a( 1,-1,-1), LLVector4a(-1, 1,-1), @@ -207,7 +207,7 @@ S32 LLCamera::AABBInFrustum(const LLVector4a ¢er, const LLVector4a& radius) S32 LLCamera::AABBInFrustumNoFarClip(const LLVector4a& center, const LLVector4a& radius) { - static const LLVector4a scaler[] = { + const LLVector4a scaler[] = { LLVector4a(-1,-1,-1), LLVector4a( 1,-1,-1), LLVector4a(-1, 1,-1), diff --git a/indra/llmath/llmatrix4a.h b/indra/llmath/llmatrix4a.h index c4cefdb4fa..d141298f69 100755 --- a/indra/llmath/llmatrix4a.h +++ b/indra/llmath/llmatrix4a.h @@ -107,15 +107,14 @@ public: inline void rotate(const LLVector4a& v, LLVector4a& res) { + LLVector4a y,z; + res = _mm_shuffle_ps(v, v, _MM_SHUFFLE(0, 0, 0, 0)); - res.mul(mMatrix[0]); - - LLVector4a y; y = _mm_shuffle_ps(v, v, _MM_SHUFFLE(1, 1, 1, 1)); - y.mul(mMatrix[1]); - - LLVector4a z; z = _mm_shuffle_ps(v, v, _MM_SHUFFLE(2, 2, 2, 2)); + + res.mul(mMatrix[0]); + y.mul(mMatrix[1]); z.mul(mMatrix[2]); res.add(y); diff --git a/indra/llmath/llsimdmath.h b/indra/llmath/llsimdmath.h index 01458521ec..cebd2ace7d 100755 --- a/indra/llmath/llsimdmath.h +++ b/indra/llmath/llsimdmath.h @@ -39,34 +39,6 @@ #include <stdint.h> #endif -template <typename T> T* LL_NEXT_ALIGNED_ADDRESS(T* address) -{ - return reinterpret_cast<T*>( - (reinterpret_cast<uintptr_t>(address) + 0xF) & ~0xF); -} - -template <typename T> T* LL_NEXT_ALIGNED_ADDRESS_64(T* address) -{ - return reinterpret_cast<T*>( - (reinterpret_cast<uintptr_t>(address) + 0x3F) & ~0x3F); -} - -#if LL_LINUX || LL_DARWIN - -#define LL_ALIGN_PREFIX(x) -#define LL_ALIGN_POSTFIX(x) __attribute__((aligned(x))) - -#elif LL_WINDOWS - -#define LL_ALIGN_PREFIX(x) __declspec(align(x)) -#define LL_ALIGN_POSTFIX(x) - -#else -#error "LL_ALIGN_PREFIX and LL_ALIGN_POSTFIX undefined" -#endif - -#define LL_ALIGN_16(var) LL_ALIGN_PREFIX(16) var LL_ALIGN_POSTFIX(16) - #include <xmmintrin.h> #include <emmintrin.h> diff --git a/indra/llmath/llvector4a.cpp b/indra/llmath/llvector4a.cpp index 6edeb0fefe..570fa41a43 100755 --- a/indra/llmath/llvector4a.cpp +++ b/indra/llmath/llvector4a.cpp @@ -41,55 +41,7 @@ extern const LLVector4a LL_V4A_EPSILON = reinterpret_cast<const LLVector4a&> ( F /*static */void LLVector4a::memcpyNonAliased16(F32* __restrict dst, const F32* __restrict src, size_t bytes) { - assert(src != NULL); - assert(dst != NULL); - assert(bytes > 0); - assert((bytes % sizeof(F32))== 0); - ll_assert_aligned(src,16); - ll_assert_aligned(dst,16); - assert(bytes%16==0); - - F32* end = dst + (bytes / sizeof(F32) ); - - if (bytes > 64) - { - F32* begin_64 = LL_NEXT_ALIGNED_ADDRESS_64(dst); - - //at least 64 (16*4) bytes before the end of the destination, switch to 16 byte copies - F32* end_64 = end-16; - - _mm_prefetch((char*)begin_64, _MM_HINT_NTA); - _mm_prefetch((char*)begin_64 + 64, _MM_HINT_NTA); - _mm_prefetch((char*)begin_64 + 128, _MM_HINT_NTA); - _mm_prefetch((char*)begin_64 + 192, _MM_HINT_NTA); - - while (dst < begin_64) - { - copy4a(dst, src); - dst += 4; - src += 4; - } - - while (dst < end_64) - { - _mm_prefetch((char*)src + 512, _MM_HINT_NTA); - _mm_prefetch((char*)dst + 512, _MM_HINT_NTA); - copy4a(dst, src); - copy4a(dst+4, src+4); - copy4a(dst+8, src+8); - copy4a(dst+12, src+12); - - dst += 16; - src += 16; - } - } - - while (dst < end) - { - copy4a(dst, src); - dst += 4; - src += 4; - } + ll_memcpy_nonaliased_aligned_16((char*)dst, (char*)src, bytes); } void LLVector4a::setRotated( const LLRotation& rot, const LLVector4a& vec ) diff --git a/indra/llmath/llvector4a.inl b/indra/llmath/llvector4a.inl index 7c52ffef21..35a67204ec 100755 --- a/indra/llmath/llvector4a.inl +++ b/indra/llmath/llvector4a.inl @@ -460,16 +460,13 @@ inline void LLVector4a::setMax(const LLVector4a& lhs, const LLVector4a& rhs) mQ = _mm_max_ps(lhs.mQ, rhs.mQ); } -// Set this to (c * lhs) + rhs * ( 1 - c) +// Set this to lhs + (rhs-lhs)*c inline void LLVector4a::setLerp(const LLVector4a& lhs, const LLVector4a& rhs, F32 c) { - LLVector4a a = lhs; - a.mul(c); - - LLVector4a b = rhs; - b.mul(1.f-c); - - setAdd(a, b); + LLVector4a t; + t.setSub(rhs,lhs); + t.mul(c); + setAdd(lhs, t); } inline LLBool32 LLVector4a::isFinite3() const diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp index 14cebfe5aa..773995cb86 100755 --- a/indra/llmath/llvolume.cpp +++ b/indra/llmath/llvolume.cpp @@ -94,6 +94,8 @@ const S32 SCULPT_MIN_AREA_DETAIL = 1; extern BOOL gDebugGL; +bool less_than_max_mag(const LLVector4a& vec); + BOOL check_same_clock_dir( const LLVector3& pt1, const LLVector3& pt2, const LLVector3& pt3, const LLVector3& norm) { LLVector3 test = (pt2-pt1)%(pt3-pt2); @@ -474,7 +476,7 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3 const F32 tableScale[] = { 1, 1, 1, 0.5f, 0.707107f, 0.53f, 0.525f, 0.5f }; F32 scale = 0.5f; F32 t, t_step, t_first, t_fraction, ang, ang_step; - LLVector3 pt1,pt2; + LLVector4a pt1,pt2; F32 begin = params.getBegin(); F32 end = params.getEnd(); @@ -497,20 +499,21 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3 // Starting t and ang values for the first face t = t_first; ang = 2.0f*F_PI*(t*ang_scale + offset); - pt1.setVec(cos(ang)*scale,sin(ang)*scale, t); + pt1.set(cos(ang)*scale,sin(ang)*scale, t); // Increment to the next point. // pt2 is the end point on the fractional face t += t_step; ang += ang_step; - pt2.setVec(cos(ang)*scale,sin(ang)*scale,t); + pt2.set(cos(ang)*scale,sin(ang)*scale,t); t_fraction = (begin - t_first)*sides; // Only use if it's not almost exactly on an edge. if (t_fraction < 0.9999f) { - LLVector3 new_pt = lerp(pt1, pt2, t_fraction); + LLVector4a new_pt; + new_pt.setLerp(pt1, pt2, t_fraction); mProfile.push_back(new_pt); } @@ -518,12 +521,17 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3 while (t < end) { // Iterate through all the integer steps of t. - pt1.setVec(cos(ang)*scale,sin(ang)*scale,t); + pt1.set(cos(ang)*scale,sin(ang)*scale,t); if (mProfile.size() > 0) { - LLVector3 p = mProfile[mProfile.size()-1]; + LLVector4a p = mProfile[mProfile.size()-1]; for (S32 i = 0; i < split && mProfile.size() > 0; i++) { - mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1)); + //mProfile.push_back(p+(pt1-p) * 1.0f/(float)(split+1) * (float)(i+1)); + LLVector4a new_pt; + new_pt.setSub(pt1, p); + new_pt.mul(1.0f/(float)(split+1) * (float)(i+1)); + new_pt.add(p); + mProfile.push_back(new_pt); } } mProfile.push_back(pt1); @@ -536,18 +544,25 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3 // pt1 is the first point on the fractional face // pt2 is the end point on the fractional face - pt2.setVec(cos(ang)*scale,sin(ang)*scale,t); + pt2.set(cos(ang)*scale,sin(ang)*scale,t); // Find the fraction that we need to add to the end point. t_fraction = (end - (t - t_step))*sides; if (t_fraction > 0.0001f) { - LLVector3 new_pt = lerp(pt1, pt2, t_fraction); + LLVector4a new_pt; + new_pt.setLerp(pt1, pt2, t_fraction); if (mProfile.size() > 0) { - LLVector3 p = mProfile[mProfile.size()-1]; + LLVector4a p = mProfile[mProfile.size()-1]; for (S32 i = 0; i < split && mProfile.size() > 0; i++) { - mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1)); + //mProfile.push_back(p+(new_pt-p) * 1.0f/(float)(split+1) * (float)(i+1)); + + LLVector4a pt1; + pt1.setSub(new_pt, p); + pt1.mul(1.0f/(float)(split+1) * (float)(i+1)); + pt1.add(p); + mProfile.push_back(pt1); } } mProfile.push_back(new_pt); @@ -568,7 +583,7 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3 if (params.getHollow() <= 0) { // put center point if not hollow. - mProfile.push_back(LLVector3(0,0,0)); + mProfile.push_back(LLVector4a(0,0,0)); } } else @@ -581,103 +596,6 @@ void LLProfile::genNGon(const LLProfileParams& params, S32 sides, F32 offset, F3 mTotal = mProfile.size(); } -void LLProfile::genNormals(const LLProfileParams& params) -{ - S32 count = mProfile.size(); - - S32 outer_count; - if (mTotalOut) - { - outer_count = mTotalOut; - } - else - { - outer_count = mTotal / 2; - } - - mEdgeNormals.resize(count * 2); - mEdgeCenters.resize(count * 2); - mNormals.resize(count); - - LLVector2 pt0,pt1; - - BOOL hollow = (params.getHollow() > 0); - - S32 i0, i1, i2, i3, i4; - - // Parametrically generate normal - for (i2 = 0; i2 < count; i2++) - { - mNormals[i2].mV[0] = mProfile[i2].mV[0]; - mNormals[i2].mV[1] = mProfile[i2].mV[1]; - if (hollow && (i2 >= outer_count)) - { - mNormals[i2] *= -1.f; - } - if (mNormals[i2].magVec() < 0.001) - { - // Special case for point at center, get adjacent points. - i1 = (i2 - 1) >= 0 ? i2 - 1 : count - 1; - i0 = (i1 - 1) >= 0 ? i1 - 1 : count - 1; - i3 = (i2 + 1) < count ? i2 + 1 : 0; - i4 = (i3 + 1) < count ? i3 + 1 : 0; - - pt0.setVec(mProfile[i1].mV[VX] + mProfile[i1].mV[VX] - mProfile[i0].mV[VX], - mProfile[i1].mV[VY] + mProfile[i1].mV[VY] - mProfile[i0].mV[VY]); - pt1.setVec(mProfile[i3].mV[VX] + mProfile[i3].mV[VX] - mProfile[i4].mV[VX], - mProfile[i3].mV[VY] + mProfile[i3].mV[VY] - mProfile[i4].mV[VY]); - - mNormals[i2] = pt0 + pt1; - mNormals[i2] *= 0.5f; - } - mNormals[i2].normVec(); - } - - S32 num_normal_sets = isConcave() ? 2 : 1; - for (S32 normal_set = 0; normal_set < num_normal_sets; normal_set++) - { - S32 point_num; - for (point_num = 0; point_num < mTotal; point_num++) - { - LLVector3 point_1 = mProfile[point_num]; - point_1.mV[VZ] = 0.f; - - LLVector3 point_2; - - if (isConcave() && normal_set == 0 && point_num == (mTotal - 1) / 2) - { - point_2 = mProfile[mTotal - 1]; - } - else if (isConcave() && normal_set == 1 && point_num == mTotal - 1) - { - point_2 = mProfile[(mTotal - 1) / 2]; - } - else - { - LLVector3 delta_pos; - S32 neighbor_point = (point_num + 1) % mTotal; - while(delta_pos.magVecSquared() < 0.01f * 0.01f) - { - point_2 = mProfile[neighbor_point]; - delta_pos = point_2 - point_1; - neighbor_point = (neighbor_point + 1) % mTotal; - if (neighbor_point == point_num) - { - break; - } - } - } - - point_2.mV[VZ] = 0.f; - LLVector3 face_normal = (point_2 - point_1) % LLVector3::z_axis; - face_normal.normVec(); - mEdgeNormals[normal_set * count + point_num] = face_normal; - mEdgeCenters[normal_set * count + point_num] = lerp(point_1, point_2, 0.5f); - } - } -} - - // Hollow is percent of the original bounding box, not of this particular // profile's geometry. Thus, a swept triangle needs lower hollow values than // a swept square. @@ -693,12 +611,13 @@ LLProfile::Face* LLProfile::addHole(const LLProfileParams& params, BOOL flat, F3 Face *face = addFace(mTotalOut, mTotal-mTotalOut,0,LL_FACE_INNER_SIDE, flat); - std::vector<LLVector3> pt; + static LLAlignedArray<LLVector4a,64> pt; pt.resize(mTotal) ; for (S32 i=mTotalOut;i<mTotal;i++) { - pt[i] = mProfile[i] * box_hollow; + pt[i] = mProfile[i]; + pt[i].mul(box_hollow); } S32 j=mTotal-1; @@ -844,8 +763,8 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai detail = MIN_LOD; } - mProfile.clear(); - mFaces.clear(); + mProfile.resize(0); + mFaces.resize(0); // Generate the face data S32 i; @@ -877,10 +796,12 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai addFace((face_num++) * (split +1), split+2, 1, LL_FACE_OUTER_SIDE_0 << i, TRUE); } + LLVector4a scale(1,1,4,1); + for (i = 0; i <(S32) mProfile.size(); i++) { // Scale by 4 to generate proper tex coords. - mProfile[i].mV[2] *= 4.f; + mProfile[i].mul(scale); } if (hollow) @@ -913,10 +834,11 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai case LL_PCODE_PROFILE_EQUALTRI: { genNGon(params, 3,0, 0, 1, split); + LLVector4a scale(1,1,3,1); for (i = 0; i <(S32) mProfile.size(); i++) { // Scale by 3 to generate proper tex coords. - mProfile[i].mV[2] *= 3.f; + mProfile[i].mul(scale); } if (path_open) @@ -1094,8 +1016,6 @@ BOOL LLProfile::generate(const LLProfileParams& params, BOOL path_open,F32 detai addFace(mTotal-2, 2,0.5,LL_FACE_PROFILE_END, TRUE); } } - - //genNormals(params); return TRUE; } @@ -1379,25 +1299,29 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en // the path begins at the correct cut. F32 step= 1.0f / sides; F32 t = params.getBegin(); - pt = vector_append(mPath, 1); + pt = mPath.append(1); ang = 2.0f*F_PI*revolutions * t; s = sin(ang)*lerp(radius_start, radius_end, t); c = cos(ang)*lerp(radius_start, radius_end, t); - pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + lerp(-skew ,skew, t) * 0.5f, c + lerp(0,params.getShear().mV[1],s), s); - pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t); - pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t); + pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), + hole_y * lerp(taper_y_begin, taper_y_end, t), + 0,1); pt->mTexT = t; // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02 twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1); // Rotate the point around the circle's center. qang.setQuat (ang,path_axis); - pt->mRot = twist * qang; + + LLMatrix3 rot(twist * qang); + + pt->mRot.loadu(rot); t+=step; @@ -1408,51 +1332,55 @@ void LLPath::genNGon(const LLPathParams& params, S32 sides, F32 startOff, F32 en // Run through the non-cut dependent points. while (t < params.getEnd()) { - pt = vector_append(mPath, 1); + pt = mPath.append(1); ang = 2.0f*F_PI*revolutions * t; c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + lerp(-skew ,skew, t) * 0.5f, c + lerp(0,params.getShear().mV[1],s), s); - pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t); - pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t); + pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), + hole_y * lerp(taper_y_begin, taper_y_end, t), + 0,1); pt->mTexT = t; // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02 twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1); // Rotate the point around the circle's center. qang.setQuat (ang,path_axis); - pt->mRot = twist * qang; - + LLMatrix3 tmp(twist*qang); + pt->mRot.loadu(tmp); + t+=step; } // Make one final pass for the end cut. t = params.getEnd(); - pt = vector_append(mPath, 1); + pt = mPath.append(1); ang = 2.0f*F_PI*revolutions * t; c = cos(ang)*lerp(radius_start, radius_end, t); s = sin(ang)*lerp(radius_start, radius_end, t); - pt->mPos.setVec(0 + lerp(0,params.getShear().mV[0],s) + pt->mPos.set(0 + lerp(0,params.getShear().mV[0],s) + lerp(-skew ,skew, t) * 0.5f, c + lerp(0,params.getShear().mV[1],s), s); - pt->mScale.mV[VX] = hole_x * lerp(taper_x_begin, taper_x_end, t); - pt->mScale.mV[VY] = hole_y * lerp(taper_y_begin, taper_y_end, t); + pt->mScale.set(hole_x * lerp(taper_x_begin, taper_x_end, t), + hole_y * lerp(taper_y_begin, taper_y_end, t), + 0,1); pt->mTexT = t; // Twist rotates the path along the x,y plane (I think) - DJS 04/05/02 twist.setQuat (lerp(twist_begin,twist_end,t) * 2.f * F_PI - F_PI,0,0,1); // Rotate the point around the circle's center. qang.setQuat (ang,path_axis); - pt->mRot = twist * qang; - + LLMatrix3 tmp(twist*qang); + pt->mRot.loadu(tmp); + mTotal = mPath.size(); } @@ -1549,7 +1477,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, mDirty = FALSE; S32 np = 2; // hardcode for line - mPath.clear(); + mPath.resize(0); mOpen = TRUE; // Is this 0xf0 mask really necessary? DK 03/02/05 @@ -1575,12 +1503,16 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, for (S32 i=0;i<np;i++) { F32 t = lerp(params.getBegin(),params.getEnd(),(F32)i * mStep); - mPath[i].mPos.setVec(lerp(0,params.getShear().mV[0],t), + mPath[i].mPos.set(lerp(0,params.getShear().mV[0],t), lerp(0,params.getShear().mV[1],t), t - 0.5f); - mPath[i].mRot.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1); - mPath[i].mScale.mV[0] = lerp(start_scale.mV[0],end_scale.mV[0],t); - mPath[i].mScale.mV[1] = lerp(start_scale.mV[1],end_scale.mV[1],t); + LLQuaternion quat; + quat.setQuat(lerp(F_PI * params.getTwistBegin(),F_PI * params.getTwist(),t),0,0,1); + LLMatrix3 tmp(quat); + mPath[i].mRot.loadu(tmp); + mPath[i].mScale.set(lerp(start_scale.mV[0],end_scale.mV[0],t), + lerp(start_scale.mV[1],end_scale.mV[1],t), + 0,1); mPath[i].mTexT = t; } } @@ -1617,7 +1549,7 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, F32 toggle = 0.5f; for (S32 i=0;i<(S32)mPath.size();i++) { - mPath[i].mPos.mV[0] = toggle; + mPath[i].mPos.getF32ptr()[0] = toggle; if (toggle == 0.5f) toggle = -0.5f; else @@ -1638,14 +1570,16 @@ BOOL LLPath::generate(const LLPathParams& params, F32 detail, S32 split, for (S32 i=0;i<np;i++) { F32 t = (F32)i * mStep; - mPath[i].mPos.setVec(0, + mPath[i].mPos.set(0, lerp(0, -sin(F_PI*params.getTwist()*t)*0.5f,t), lerp(-0.5, cos(F_PI*params.getTwist()*t)*0.5f,t)); - mPath[i].mScale.mV[0] = lerp(1,params.getScale().mV[0],t); - mPath[i].mScale.mV[1] = lerp(1,params.getScale().mV[1],t); + mPath[i].mScale.set(lerp(1,params.getScale().mV[0],t), + lerp(1,params.getScale().mV[1],t), 0,1); mPath[i].mTexT = t; - - mPath[i].mRot.setQuat(F_PI * params.getTwist() * t,1,0,0); + LLQuaternion quat; + quat.setQuat(F_PI * params.getTwist() * t,1,0,0); + LLMatrix3 tmp(quat); + mPath[i].mRot.loadu(tmp); } break; @@ -1669,11 +1603,15 @@ BOOL LLDynamicPath::generate(const LLPathParams& params, F32 detail, S32 split, // Path hasn't been generated yet. // Some algorithms later assume at least TWO path points. resizePath(2); + LLQuaternion quat; + quat.setQuat(0,0,0); + LLMatrix3 tmp(quat); + for (U32 i = 0; i < 2; i++) { - mPath[i].mPos.setVec(0, 0, 0); - mPath[i].mRot.setQuat(0, 0, 0); - mPath[i].mScale.setVec(1, 1); + mPath[i].mPos.set(0, 0, 0); + mPath[i].mRot.loadu(tmp); + mPath[i].mScale.set(1, 1, 0, 1); mPath[i].mTexT = 0; } } @@ -2046,7 +1984,7 @@ LLVolume::LLVolume(const LLVolumeParams ¶ms, const F32 detail, const BOOL ge mHullIndices = NULL; mNumHullPoints = 0; mNumHullIndices = 0; - + // set defaults if (mParams.getPathParams().getCurveType() == LL_PCODE_PATH_FLEXIBLE) { @@ -2106,6 +2044,7 @@ LLVolume::~LLVolume() BOOL LLVolume::generate() { + LL_CHECK_MEMORY llassert_always(mProfilep); //Added 10.03.05 Dave Parks @@ -2142,20 +2081,6 @@ BOOL LLVolume::generate() mLODScaleBias.setVec(0.6f, 0.6f, 0.6f); } - //******************************************************************** - //debug info, to be removed - if((U32)(mPathp->mPath.size() * mProfilep->mProfile.size()) > (1u << 20)) - { - llinfos << "sizeS: " << mPathp->mPath.size() << " sizeT: " << mProfilep->mProfile.size() << llendl ; - llinfos << "path_detail : " << path_detail << " split: " << split << " profile_detail: " << profile_detail << llendl ; - llinfos << mParams << llendl ; - llinfos << "more info to check if mProfilep is deleted or not." << llendl ; - llinfos << mProfilep->mNormals.size() << " : " << mProfilep->mFaces.size() << " : " << mProfilep->mEdgeNormals.size() << " : " << mProfilep->mEdgeCenters.size() << llendl ; - - llerrs << "LLVolume corrupted!" << llendl ; - } - //******************************************************************** - BOOL regenPath = mPathp->generate(mParams.getPathParams(), path_detail, split); BOOL regenProf = mProfilep->generate(mParams.getProfileParams(), mPathp->isOpen(),profile_detail, split); @@ -2164,21 +2089,6 @@ BOOL LLVolume::generate() S32 sizeS = mPathp->mPath.size(); S32 sizeT = mProfilep->mProfile.size(); - //******************************************************************** - //debug info, to be removed - if((U32)(sizeS * sizeT) > (1u << 20)) - { - llinfos << "regenPath: " << (S32)regenPath << " regenProf: " << (S32)regenProf << llendl ; - llinfos << "sizeS: " << sizeS << " sizeT: " << sizeT << llendl ; - llinfos << "path_detail : " << path_detail << " split: " << split << " profile_detail: " << profile_detail << llendl ; - llinfos << mParams << llendl ; - llinfos << "more info to check if mProfilep is deleted or not." << llendl ; - llinfos << mProfilep->mNormals.size() << " : " << mProfilep->mFaces.size() << " : " << mProfilep->mEdgeNormals.size() << " : " << mProfilep->mEdgeCenters.size() << llendl ; - - llerrs << "LLVolume corrupted!" << llendl ; - } - //******************************************************************** - sNumMeshPoints -= mMesh.size(); mMesh.resize(sizeT * sizeS); sNumMeshPoints += mMesh.size(); @@ -2186,22 +2096,39 @@ BOOL LLVolume::generate() //generate vertex positions // Run along the path. + LLVector4a* dst = mMesh.mArray; + for (S32 s = 0; s < sizeS; ++s) { - LLVector2 scale = mPathp->mPath[s].mScale; - LLQuaternion rot = mPathp->mPath[s].mRot; + F32* scale = mPathp->mPath[s].mScale.getF32ptr(); + + F32 sc [] = + { scale[0], 0, 0, 0, + 0, scale[1], 0, 0, + 0, 0, scale[2], 0, + 0, 0, 0, 1 }; + + LLMatrix4 rot((F32*) mPathp->mPath[s].mRot.mMatrix); + LLMatrix4 scale_mat(sc); + + scale_mat *= rot; + + LLMatrix4a rot_mat; + rot_mat.loadu(scale_mat); + + LLVector4a* profile = mProfilep->mProfile.mArray; + LLVector4a* end_profile = profile+sizeT; + LLVector4a offset = mPathp->mPath[s].mPos; + + LLVector4a tmp; // Run along the profile. - for (S32 t = 0; t < sizeT; ++t) + while (profile < end_profile) { - S32 m = s*sizeT + t; - Point& pt = mMesh[m]; - - pt.mPos.mV[0] = mProfilep->mProfile[t].mV[0] * scale.mV[0]; - pt.mPos.mV[1] = mProfilep->mProfile[t].mV[1] * scale.mV[1]; - pt.mPos.mV[2] = 0.0f; - pt.mPos = pt.mPos * rot; - pt.mPos += mPathp->mPath[s].mPos; + rot_mat.rotate(*profile++, tmp); + dst->setAdd(tmp,offset); + llassert(less_than_max_mag(*dst)); + ++dst; } } @@ -2211,9 +2138,11 @@ BOOL LLVolume::generate() LLFaceID id = iter->mFaceID; mFaceMask |= id; } - + LL_CHECK_MEMORY return TRUE; } + + LL_CHECK_MEMORY return FALSE; } @@ -2792,14 +2721,16 @@ void LLVolume::createVolumeFaces() } -inline LLVector3 sculpt_rgb_to_vector(U8 r, U8 g, U8 b) +inline LLVector4a sculpt_rgb_to_vector(U8 r, U8 g, U8 b) { // maps RGB values to vector values [0..255] -> [-0.5..0.5] - LLVector3 value; - value.mV[VX] = r / 255.f - 0.5f; - value.mV[VY] = g / 255.f - 0.5f; - value.mV[VZ] = b / 255.f - 0.5f; + LLVector4a value; + LLVector4a sub(0.5f, 0.5f, 0.5f); + value.set(r,g,b); + value.mul(1.f/255.f); + value.sub(sub); + return value; } @@ -2819,21 +2750,21 @@ inline U32 sculpt_st_to_index(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_w } -inline LLVector3 sculpt_index_to_vector(U32 index, const U8* sculpt_data) +inline LLVector4a sculpt_index_to_vector(U32 index, const U8* sculpt_data) { - LLVector3 v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]); + LLVector4a v = sculpt_rgb_to_vector(sculpt_data[index], sculpt_data[index+1], sculpt_data[index+2]); return v; } -inline LLVector3 sculpt_st_to_vector(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data) +inline LLVector4a sculpt_st_to_vector(S32 s, S32 t, S32 size_s, S32 size_t, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data) { U32 index = sculpt_st_to_index(s, t, size_s, size_t, sculpt_width, sculpt_height, sculpt_components); return sculpt_index_to_vector(index, sculpt_data); } -inline LLVector3 sculpt_xy_to_vector(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data) +inline LLVector4a sculpt_xy_to_vector(U32 x, U32 y, U16 sculpt_width, U16 sculpt_height, S8 sculpt_components, const U8* sculpt_data) { U32 index = sculpt_xy_to_index(x, y, sculpt_width, sculpt_height, sculpt_components); @@ -2855,15 +2786,26 @@ F32 LLVolume::sculptGetSurfaceArea() for (S32 t = 0; t < sizeT-1; t++) { // get four corners of quad - LLVector3 p1 = mMesh[(s )*sizeT + (t )].mPos; - LLVector3 p2 = mMesh[(s+1)*sizeT + (t )].mPos; - LLVector3 p3 = mMesh[(s )*sizeT + (t+1)].mPos; - LLVector3 p4 = mMesh[(s+1)*sizeT + (t+1)].mPos; + LLVector4a& p1 = mMesh[(s )*sizeT + (t )]; + LLVector4a& p2 = mMesh[(s+1)*sizeT + (t )]; + LLVector4a& p3 = mMesh[(s )*sizeT + (t+1)]; + LLVector4a& p4 = mMesh[(s+1)*sizeT + (t+1)]; // compute the area of the quad by taking the length of the cross product of the two triangles - LLVector3 cross1 = (p1 - p2) % (p1 - p3); - LLVector3 cross2 = (p4 - p2) % (p4 - p3); - area += (cross1.magVec() + cross2.magVec()) / 2.f; + LLVector4a v0,v1,v2,v3; + v0.setSub(p1,p2); + v1.setSub(p1,p3); + v2.setSub(p4,p2); + v3.setSub(p4,p3); + + LLVector4a cross1, cross2; + cross1.setCross3(v0,v1); + cross2.setCross3(v2,v3); + + //LLVector3 cross1 = (p1 - p2) % (p1 - p3); + //LLVector3 cross2 = (p4 - p2) % (p4 - p3); + + area += (cross1.getLength3() + cross2.getLength3()).getF32() / 2.f; } } @@ -2884,17 +2826,19 @@ void LLVolume::sculptGeneratePlaceholder() for (S32 t = 0; t < sizeT; t++) { S32 i = t + line; - Point& pt = mMesh[i]; + LLVector4a& pt = mMesh[i]; F32 u = (F32)s/(sizeS-1); F32 v = (F32)t/(sizeT-1); const F32 RADIUS = (F32) 0.3; - - pt.mPos.mV[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS); - pt.mPos.mV[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS); - pt.mPos.mV[2] = (F32)(cos(F_PI * v) * RADIUS); + + F32* p = pt.getF32ptr(); + + p[0] = (F32)(sin(F_PI * v) * cos(2.0 * F_PI * u) * RADIUS); + p[1] = (F32)(sin(F_PI * v) * sin(2.0 * F_PI * u) * RADIUS); + p[2] = (F32)(cos(F_PI * v) * RADIUS); } line += sizeT; @@ -2919,7 +2863,7 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 for (S32 t = 0; t < sizeT; t++) { S32 i = t + line; - Point& pt = mMesh[i]; + LLVector4a& pt = mMesh[i]; S32 reversed_t = t; @@ -2976,11 +2920,12 @@ void LLVolume::sculptGenerateMapVertices(U16 sculpt_width, U16 sculpt_height, S8 } } - pt.mPos = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data); + pt = sculpt_xy_to_vector(x, y, sculpt_width, sculpt_height, sculpt_components, sculpt_data); if (sculpt_mirror) { - pt.mPos.mV[VX] *= -1.f; + LLVector4a scale(-1.f,1,1,1); + pt.mul(scale); } } @@ -3562,627 +3507,6 @@ bool LLVolumeParams::validate(U8 prof_curve, F32 prof_begin, F32 prof_end, F32 h return true; } -S32 *LLVolume::getTriangleIndices(U32 &num_indices) const -{ - S32 expected_num_triangle_indices = getNumTriangleIndices(); - if (expected_num_triangle_indices > MAX_VOLUME_TRIANGLE_INDICES) - { - // we don't allow LLVolumes with this many vertices - llwarns << "Couldn't allocate triangle indices" << llendl; - num_indices = 0; - return NULL; - } - - S32* index = new S32[expected_num_triangle_indices]; - S32 count = 0; - - // Let's do this totally diffently, as we don't care about faces... - // Counter-clockwise triangles are forward facing... - - BOOL open = getProfile().isOpen(); - BOOL hollow = (mParams.getProfileParams().getHollow() > 0); - BOOL path_open = getPath().isOpen(); - S32 size_s, size_s_out, size_t; - S32 s, t, i; - size_s = getProfile().getTotal(); - size_s_out = getProfile().getTotalOut(); - size_t = getPath().mPath.size(); - - // NOTE -- if the construction of the triangles below ever changes - // then getNumTriangleIndices() method may also have to be updated. - - if (open) /* Flawfinder: ignore */ - { - if (hollow) - { - // Open hollow -- much like the closed solid, except we - // we need to stitch up the gap between s=0 and s=size_s-1 - - for (t = 0; t < size_t - 1; t++) - { - // The outer face, first cut, and inner face - for (s = 0; s < size_s - 1; s++) - { - i = s + t*size_s; - index[count++] = i; // x,y - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s; // x,y+1 - - index[count++] = i + size_s; // x,y+1 - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s + 1; // x+1,y+1 - } - - // The other cut face - index[count++] = s + t*size_s; // x,y - index[count++] = 0 + t*size_s; // x+1,y - index[count++] = s + (t+1)*size_s; // x,y+1 - - index[count++] = s + (t+1)*size_s; // x,y+1 - index[count++] = 0 + t*size_s; // x+1,y - index[count++] = 0 + (t+1)*size_s; // x+1,y+1 - } - - // Do the top and bottom caps, if necessary - if (path_open) - { - // Top cap - S32 pt1 = 0; - S32 pt2 = size_s-1; - S32 i = (size_t - 1)*size_s; - - while (pt2 - pt1 > 1) - { - // Use the profile points instead of the mesh, since you want - // the un-transformed profile distances. - LLVector3 p1 = getProfile().mProfile[pt1]; - LLVector3 p2 = getProfile().mProfile[pt2]; - LLVector3 pa = getProfile().mProfile[pt1+1]; - LLVector3 pb = getProfile().mProfile[pt2-1]; - - p1.mV[VZ] = 0.f; - p2.mV[VZ] = 0.f; - pa.mV[VZ] = 0.f; - pb.mV[VZ] = 0.f; - - // Use area of triangle to determine backfacing - F32 area_1a2, area_1ba, area_21b, area_2ab; - area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) + - (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) + - (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]); - - area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) + - (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]); - - area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) + - (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) + - (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - BOOL use_tri1a2 = TRUE; - BOOL tri_1a2 = TRUE; - BOOL tri_21b = TRUE; - - if (area_1a2 < 0) - { - tri_1a2 = FALSE; - } - if (area_2ab < 0) - { - // Can't use, because it contains point b - tri_1a2 = FALSE; - } - if (area_21b < 0) - { - tri_21b = FALSE; - } - if (area_1ba < 0) - { - // Can't use, because it contains point b - tri_21b = FALSE; - } - - if (!tri_1a2) - { - use_tri1a2 = FALSE; - } - else if (!tri_21b) - { - use_tri1a2 = TRUE; - } - else - { - LLVector3 d1 = p1 - pa; - LLVector3 d2 = p2 - pb; - - if (d1.magVecSquared() < d2.magVecSquared()) - { - use_tri1a2 = TRUE; - } - else - { - use_tri1a2 = FALSE; - } - } - - if (use_tri1a2) - { - index[count++] = pt1 + i; - index[count++] = pt1 + 1 + i; - index[count++] = pt2 + i; - pt1++; - } - else - { - index[count++] = pt1 + i; - index[count++] = pt2 - 1 + i; - index[count++] = pt2 + i; - pt2--; - } - } - - // Bottom cap - pt1 = 0; - pt2 = size_s-1; - while (pt2 - pt1 > 1) - { - // Use the profile points instead of the mesh, since you want - // the un-transformed profile distances. - LLVector3 p1 = getProfile().mProfile[pt1]; - LLVector3 p2 = getProfile().mProfile[pt2]; - LLVector3 pa = getProfile().mProfile[pt1+1]; - LLVector3 pb = getProfile().mProfile[pt2-1]; - - p1.mV[VZ] = 0.f; - p2.mV[VZ] = 0.f; - pa.mV[VZ] = 0.f; - pb.mV[VZ] = 0.f; - - // Use area of triangle to determine backfacing - F32 area_1a2, area_1ba, area_21b, area_2ab; - area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) + - (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) + - (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]); - - area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) + - (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]); - - area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) + - (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) + - (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - BOOL use_tri1a2 = TRUE; - BOOL tri_1a2 = TRUE; - BOOL tri_21b = TRUE; - - if (area_1a2 < 0) - { - tri_1a2 = FALSE; - } - if (area_2ab < 0) - { - // Can't use, because it contains point b - tri_1a2 = FALSE; - } - if (area_21b < 0) - { - tri_21b = FALSE; - } - if (area_1ba < 0) - { - // Can't use, because it contains point b - tri_21b = FALSE; - } - - if (!tri_1a2) - { - use_tri1a2 = FALSE; - } - else if (!tri_21b) - { - use_tri1a2 = TRUE; - } - else - { - LLVector3 d1 = p1 - pa; - LLVector3 d2 = p2 - pb; - - if (d1.magVecSquared() < d2.magVecSquared()) - { - use_tri1a2 = TRUE; - } - else - { - use_tri1a2 = FALSE; - } - } - - if (use_tri1a2) - { - index[count++] = pt1; - index[count++] = pt2; - index[count++] = pt1 + 1; - pt1++; - } - else - { - index[count++] = pt1; - index[count++] = pt2; - index[count++] = pt2 - 1; - pt2--; - } - } - } - } - else - { - // Open solid - - for (t = 0; t < size_t - 1; t++) - { - // Outer face + 1 cut face - for (s = 0; s < size_s - 1; s++) - { - i = s + t*size_s; - - index[count++] = i; // x,y - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s; // x,y+1 - - index[count++] = i + size_s; // x,y+1 - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s + 1; // x+1,y+1 - } - - // The other cut face - index[count++] = (size_s - 1) + (t*size_s); // x,y - index[count++] = 0 + t*size_s; // x+1,y - index[count++] = (size_s - 1) + (t+1)*size_s; // x,y+1 - - index[count++] = (size_s - 1) + (t+1)*size_s; // x,y+1 - index[count++] = 0 + (t*size_s); // x+1,y - index[count++] = 0 + (t+1)*size_s; // x+1,y+1 - } - - // Do the top and bottom caps, if necessary - if (path_open) - { - for (s = 0; s < size_s - 2; s++) - { - index[count++] = s+1; - index[count++] = s; - index[count++] = size_s - 1; - } - - // We've got a top cap - S32 offset = (size_t - 1)*size_s; - for (s = 0; s < size_s - 2; s++) - { - // Inverted ordering from bottom cap. - index[count++] = offset + size_s - 1; - index[count++] = offset + s; - index[count++] = offset + s + 1; - } - } - } - } - else if (hollow) - { - // Closed hollow - // Outer face - - for (t = 0; t < size_t - 1; t++) - { - for (s = 0; s < size_s_out - 1; s++) - { - i = s + t*size_s; - - index[count++] = i; // x,y - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s; // x,y+1 - - index[count++] = i + size_s; // x,y+1 - index[count++] = i + 1; // x+1,y - index[count++] = i + 1 + size_s; // x+1,y+1 - } - } - - // Inner face - // Invert facing from outer face - for (t = 0; t < size_t - 1; t++) - { - for (s = size_s_out; s < size_s - 1; s++) - { - i = s + t*size_s; - - index[count++] = i; // x,y - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s; // x,y+1 - - index[count++] = i + size_s; // x,y+1 - index[count++] = i + 1; // x+1,y - index[count++] = i + 1 + size_s; // x+1,y+1 - } - } - - // Do the top and bottom caps, if necessary - if (path_open) - { - // Top cap - S32 pt1 = 0; - S32 pt2 = size_s-1; - S32 i = (size_t - 1)*size_s; - - while (pt2 - pt1 > 1) - { - // Use the profile points instead of the mesh, since you want - // the un-transformed profile distances. - LLVector3 p1 = getProfile().mProfile[pt1]; - LLVector3 p2 = getProfile().mProfile[pt2]; - LLVector3 pa = getProfile().mProfile[pt1+1]; - LLVector3 pb = getProfile().mProfile[pt2-1]; - - p1.mV[VZ] = 0.f; - p2.mV[VZ] = 0.f; - pa.mV[VZ] = 0.f; - pb.mV[VZ] = 0.f; - - // Use area of triangle to determine backfacing - F32 area_1a2, area_1ba, area_21b, area_2ab; - area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) + - (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) + - (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]); - - area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) + - (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]); - - area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) + - (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) + - (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - BOOL use_tri1a2 = TRUE; - BOOL tri_1a2 = TRUE; - BOOL tri_21b = TRUE; - - if (area_1a2 < 0) - { - tri_1a2 = FALSE; - } - if (area_2ab < 0) - { - // Can't use, because it contains point b - tri_1a2 = FALSE; - } - if (area_21b < 0) - { - tri_21b = FALSE; - } - if (area_1ba < 0) - { - // Can't use, because it contains point b - tri_21b = FALSE; - } - - if (!tri_1a2) - { - use_tri1a2 = FALSE; - } - else if (!tri_21b) - { - use_tri1a2 = TRUE; - } - else - { - LLVector3 d1 = p1 - pa; - LLVector3 d2 = p2 - pb; - - if (d1.magVecSquared() < d2.magVecSquared()) - { - use_tri1a2 = TRUE; - } - else - { - use_tri1a2 = FALSE; - } - } - - if (use_tri1a2) - { - index[count++] = pt1 + i; - index[count++] = pt1 + 1 + i; - index[count++] = pt2 + i; - pt1++; - } - else - { - index[count++] = pt1 + i; - index[count++] = pt2 - 1 + i; - index[count++] = pt2 + i; - pt2--; - } - } - - // Bottom cap - pt1 = 0; - pt2 = size_s-1; - while (pt2 - pt1 > 1) - { - // Use the profile points instead of the mesh, since you want - // the un-transformed profile distances. - LLVector3 p1 = getProfile().mProfile[pt1]; - LLVector3 p2 = getProfile().mProfile[pt2]; - LLVector3 pa = getProfile().mProfile[pt1+1]; - LLVector3 pb = getProfile().mProfile[pt2-1]; - - p1.mV[VZ] = 0.f; - p2.mV[VZ] = 0.f; - pa.mV[VZ] = 0.f; - pb.mV[VZ] = 0.f; - - // Use area of triangle to determine backfacing - F32 area_1a2, area_1ba, area_21b, area_2ab; - area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) + - (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) + - (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]); - - area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) + - (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]); - - area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) + - (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) + - (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); - - BOOL use_tri1a2 = TRUE; - BOOL tri_1a2 = TRUE; - BOOL tri_21b = TRUE; - - if (area_1a2 < 0) - { - tri_1a2 = FALSE; - } - if (area_2ab < 0) - { - // Can't use, because it contains point b - tri_1a2 = FALSE; - } - if (area_21b < 0) - { - tri_21b = FALSE; - } - if (area_1ba < 0) - { - // Can't use, because it contains point b - tri_21b = FALSE; - } - - if (!tri_1a2) - { - use_tri1a2 = FALSE; - } - else if (!tri_21b) - { - use_tri1a2 = TRUE; - } - else - { - LLVector3 d1 = p1 - pa; - LLVector3 d2 = p2 - pb; - - if (d1.magVecSquared() < d2.magVecSquared()) - { - use_tri1a2 = TRUE; - } - else - { - use_tri1a2 = FALSE; - } - } - - if (use_tri1a2) - { - index[count++] = pt1; - index[count++] = pt2; - index[count++] = pt1 + 1; - pt1++; - } - else - { - index[count++] = pt1; - index[count++] = pt2; - index[count++] = pt2 - 1; - pt2--; - } - } - } - } - else - { - // Closed solid. Easy case. - for (t = 0; t < size_t - 1; t++) - { - for (s = 0; s < size_s - 1; s++) - { - // Should wrap properly, but for now... - i = s + t*size_s; - - index[count++] = i; // x,y - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s; // x,y+1 - - index[count++] = i + size_s; // x,y+1 - index[count++] = i + 1; // x+1,y - index[count++] = i + size_s + 1; // x+1,y+1 - } - } - - // Do the top and bottom caps, if necessary - if (path_open) - { - // bottom cap - for (s = 1; s < size_s - 2; s++) - { - index[count++] = s+1; - index[count++] = s; - index[count++] = 0; - } - - // top cap - S32 offset = (size_t - 1)*size_s; - for (s = 1; s < size_s - 2; s++) - { - // Inverted ordering from bottom cap. - index[count++] = offset; - index[count++] = offset + s; - index[count++] = offset + s + 1; - } - } - } - -#ifdef LL_DEBUG - // assert that we computed the correct number of indices - if (count != expected_num_triangle_indices ) - { - llerrs << "bad index count prediciton:" - << " expected=" << expected_num_triangle_indices - << " actual=" << count << llendl; - } -#endif - -#if 0 - // verify that each index does not point beyond the size of the mesh - S32 num_vertices = mMesh.size(); - for (i = 0; i < count; i+=3) - { - llinfos << index[i] << ":" << index[i+1] << ":" << index[i+2] << llendl; - llassert(index[i] < num_vertices); - llassert(index[i+1] < num_vertices); - llassert(index[i+2] < num_vertices); - } -#endif - - num_indices = count; - return index; -} - void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts) { //attempt to approximate the number of triangles that will result from generating a volume LoD set for the //supplied LLVolumeParams -- inaccurate, but a close enough approximation for determining streaming cost @@ -4200,63 +3524,6 @@ void LLVolume::getLoDTriangleCounts(const LLVolumeParams& params, S32* counts) } } -S32 LLVolume::getNumTriangleIndices() const -{ - BOOL profile_open = getProfile().isOpen(); - BOOL hollow = (mParams.getProfileParams().getHollow() > 0); - BOOL path_open = getPath().isOpen(); - - S32 size_s, size_s_out, size_t; - size_s = getProfile().getTotal(); - size_s_out = getProfile().getTotalOut(); - size_t = getPath().mPath.size(); - - S32 count = 0; - if (profile_open) /* Flawfinder: ignore */ - { - if (hollow) - { - // Open hollow -- much like the closed solid, except we - // we need to stitch up the gap between s=0 and s=size_s-1 - count = (size_t - 1) * (((size_s -1) * 6) + 6); - } - else - { - count = (size_t - 1) * (((size_s -1) * 6) + 6); - } - } - else if (hollow) - { - // Closed hollow - // Outer face - count = (size_t - 1) * (size_s_out - 1) * 6; - - // Inner face - count += (size_t - 1) * ((size_s - 1) - size_s_out) * 6; - } - else - { - // Closed solid. Easy case. - count = (size_t - 1) * (size_s - 1) * 6; - } - - if (path_open) - { - S32 cap_triangle_count = size_s - 3; - if ( profile_open - || hollow ) - { - cap_triangle_count = size_s - 2; - } - if ( cap_triangle_count > 0 ) - { - // top and bottom caps - count += cap_triangle_count * 2 * 3; - } - } - return count; -} - S32 LLVolume::getNumTriangles(S32* vcount) const { @@ -5192,6 +4459,7 @@ LLVolumeFace::LLVolumeFace() : mNumS(0), mNumT(0), mNumVertices(0), + mNumAllocatedVertices(0), mNumIndices(0), mPositions(NULL), mNormals(NULL), @@ -5199,7 +4467,8 @@ LLVolumeFace::LLVolumeFace() : mTexCoords(NULL), mIndices(NULL), mWeights(NULL), - mOctree(NULL) + mOctree(NULL), + mOptimized(FALSE) { mExtents = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*3); mExtents[0].splat(-0.5f); @@ -5215,6 +4484,7 @@ LLVolumeFace::LLVolumeFace(const LLVolumeFace& src) mNumS(0), mNumT(0), mNumVertices(0), + mNumAllocatedVertices(0), mNumIndices(0), mPositions(NULL), mNormals(NULL), @@ -5252,8 +4522,6 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) freeData(); - LLVector4a::memcpyNonAliased16((F32*) mExtents, (F32*) src.mExtents, 3*sizeof(LLVector4a)); - resizeVertices(src.mNumVertices); resizeIndices(src.mNumIndices); @@ -5263,19 +4531,17 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) S32 tc_size = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF; LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) src.mPositions, vert_size); - LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size); - if(src.mTexCoords) + if (src.mNormals) { - LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size); + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) src.mNormals, vert_size); } - else + + if(src.mTexCoords) { - ll_aligned_free_16(mTexCoords) ; - mTexCoords = NULL ; + LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) src.mTexCoords, tc_size); } - if (src.mTangents) { allocateTangents(src.mNumVertices); @@ -5306,6 +4572,8 @@ LLVolumeFace& LLVolumeFace::operator=(const LLVolumeFace& src) LLVector4a::memcpyNonAliased16((F32*) mIndices, (F32*) src.mIndices, idx_size); } + mOptimized = src.mOptimized; + //delete return *this; } @@ -5320,12 +4588,13 @@ LLVolumeFace::~LLVolumeFace() void LLVolumeFace::freeData() { - ll_aligned_free_16(mPositions); + ll_aligned_free(mPositions); mPositions = NULL; - ll_aligned_free_16( mNormals); + + //normals and texture coordinates are part of the same buffer as mPositions, do not free them separately mNormals = NULL; - ll_aligned_free_16(mTexCoords); mTexCoords = NULL; + ll_aligned_free_16(mIndices); mIndices = NULL; ll_aligned_free_16(mTangents); @@ -5343,52 +4612,23 @@ BOOL LLVolumeFace::create(LLVolume* volume, BOOL partial_build) delete mOctree; mOctree = NULL; + LL_CHECK_MEMORY BOOL ret = FALSE ; if (mTypeMask & CAP_MASK) { ret = createCap(volume, partial_build); + LL_CHECK_MEMORY } else if ((mTypeMask & END_MASK) || (mTypeMask & SIDE_MASK)) { ret = createSide(volume, partial_build); + LL_CHECK_MEMORY } else { llerrs << "Unknown/uninitialized face type!" << llendl; } - //update the range of the texture coordinates - if(ret) - { - mTexCoordExtents[0].setVec(1.f, 1.f) ; - mTexCoordExtents[1].setVec(0.f, 0.f) ; - - for(U32 i = 0 ; i < mNumVertices ; i++) - { - if(mTexCoordExtents[0].mV[0] > mTexCoords[i].mV[0]) - { - mTexCoordExtents[0].mV[0] = mTexCoords[i].mV[0] ; - } - if(mTexCoordExtents[1].mV[0] < mTexCoords[i].mV[0]) - { - mTexCoordExtents[1].mV[0] = mTexCoords[i].mV[0] ; - } - - if(mTexCoordExtents[0].mV[1] > mTexCoords[i].mV[1]) - { - mTexCoordExtents[0].mV[1] = mTexCoords[i].mV[1] ; - } - if(mTexCoordExtents[1].mV[1] < mTexCoords[i].mV[1]) - { - mTexCoordExtents[1].mV[1] = mTexCoords[i].mV[1] ; - } - } - mTexCoordExtents[0].mV[0] = llmax(0.f, mTexCoordExtents[0].mV[0]) ; - mTexCoordExtents[0].mV[1] = llmax(0.f, mTexCoordExtents[0].mV[1]) ; - mTexCoordExtents[1].mV[0] = llmin(1.f, mTexCoordExtents[1].mV[0]) ; - mTexCoordExtents[1].mV[1] = llmin(1.f, mTexCoordExtents[1].mV[1]) ; - } - return ret ; } @@ -5504,22 +4744,13 @@ void LLVolumeFace::optimize(F32 angle_cutoff) } } - llassert(new_face.mNumIndices == mNumIndices); - llassert(new_face.mNumVertices <= mNumVertices); - - if (angle_cutoff > 1.f && !mNormals) - { - ll_aligned_free_16(new_face.mNormals); - new_face.mNormals = NULL; - } - - if (!mTexCoords) + // Only swap data if we've actually optimized the mesh + // + if (new_face.mNumVertices <= mNumVertices) { - ll_aligned_free_16(new_face.mTexCoords); - new_face.mTexCoords = NULL; + llassert(new_face.mNumIndices == mNumIndices); + swapData(new_face); } - - swapData(new_face); } class LLVCacheTriangleData; @@ -5529,14 +4760,14 @@ class LLVCacheVertexData public: S32 mIdx; S32 mCacheTag; - F32 mScore; + F64 mScore; U32 mActiveTriangles; std::vector<LLVCacheTriangleData*> mTriangles; LLVCacheVertexData() { mCacheTag = -1; - mScore = 0.f; + mScore = 0.0; mActiveTriangles = 0; mIdx = -1; } @@ -5546,13 +4777,13 @@ class LLVCacheTriangleData { public: bool mActive; - F32 mScore; + F64 mScore; LLVCacheVertexData* mVertex[3]; LLVCacheTriangleData() { mActive = true; - mScore = 0.f; + mScore = 0.0; mVertex[0] = mVertex[1] = mVertex[2] = NULL; } @@ -5563,7 +4794,7 @@ public: { if (mVertex[i]) { - llassert_always(mVertex[i]->mActiveTriangles > 0); + llassert(mVertex[i]->mActiveTriangles > 0); mVertex[i]->mActiveTriangles--; } } @@ -5575,44 +4806,44 @@ public: } }; -const F32 FindVertexScore_CacheDecayPower = 1.5f; -const F32 FindVertexScore_LastTriScore = 0.75f; -const F32 FindVertexScore_ValenceBoostScale = 2.0f; -const F32 FindVertexScore_ValenceBoostPower = 0.5f; +const F64 FindVertexScore_CacheDecayPower = 1.5; +const F64 FindVertexScore_LastTriScore = 0.75; +const F64 FindVertexScore_ValenceBoostScale = 2.0; +const F64 FindVertexScore_ValenceBoostPower = 0.5; const U32 MaxSizeVertexCache = 32; +const F64 FindVertexScore_Scaler = 1.0/(MaxSizeVertexCache-3); -F32 find_vertex_score(LLVCacheVertexData& data) +F64 find_vertex_score(LLVCacheVertexData& data) { - if (data.mActiveTriangles == 0) - { //no triangle references this vertex - return -1.f; - } - - F32 score = 0.f; + F64 score = -1.0; - S32 cache_idx = data.mCacheTag; + if (data.mActiveTriangles >= 0) + { + score = 0.0; + + S32 cache_idx = data.mCacheTag; - if (cache_idx < 0) - { - //not in cache - } - else - { - if (cache_idx < 3) - { //vertex was in the last triangle - score = FindVertexScore_LastTriScore; + if (cache_idx < 0) + { + //not in cache } else - { //more points for being higher in the cache - F32 scaler = 1.f/(MaxSizeVertexCache-3); - score = 1.f-((cache_idx-3)*scaler); - score = powf(score, FindVertexScore_CacheDecayPower); + { + if (cache_idx < 3) + { //vertex was in the last triangle + score = FindVertexScore_LastTriScore; + } + else + { //more points for being higher in the cache + score = 1.0-((cache_idx-3)*FindVertexScore_Scaler); + score = pow(score, FindVertexScore_CacheDecayPower); + } } - } - //bonus points for having low valence - F32 valence_boost = powf((F32)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower); - score += FindVertexScore_ValenceBoostScale * valence_boost; + //bonus points for having low valence + F64 valence_boost = pow((F64)data.mActiveTriangles, -FindVertexScore_ValenceBoostPower); + score += FindVertexScore_ValenceBoostScale * valence_boost; + } return score; } @@ -5719,32 +4950,44 @@ public: void updateScores() { - for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i) - { //trailing 3 vertices aren't actually in the cache for scoring purposes - if (mCache[i]) + LLVCacheVertexData** data_iter = mCache+MaxSizeVertexCache; + LLVCacheVertexData** end_data = mCache+MaxSizeVertexCache+3; + + while(data_iter != end_data) + { + LLVCacheVertexData* data = *data_iter++; + //trailing 3 vertices aren't actually in the cache for scoring purposes + if (data) { - mCache[i]->mCacheTag = -1; + data->mCacheTag = -1; } } - for (U32 i = 0; i < MaxSizeVertexCache; ++i) + data_iter = mCache; + end_data = mCache+MaxSizeVertexCache; + + while (data_iter != end_data) { //update scores of vertices in cache - if (mCache[i]) + LLVCacheVertexData* data = *data_iter++; + if (data) { - mCache[i]->mScore = find_vertex_score(*(mCache[i])); - llassert_always(mCache[i]->mCacheTag == i); + data->mScore = find_vertex_score(*data); } } mBestTriangle = NULL; //update triangle scores - for (U32 i = 0; i < MaxSizeVertexCache+3; ++i) + data_iter = mCache; + end_data = mCache+MaxSizeVertexCache+3; + + while (data_iter != end_data) { - if (mCache[i]) + LLVCacheVertexData* data = *data_iter++; + if (data) { - for (U32 j = 0; j < mCache[i]->mTriangles.size(); ++j) + for (std::vector<LLVCacheTriangleData*>::iterator iter = data->mTriangles.begin(), end_iter = data->mTriangles.end(); iter != end_iter; ++iter) { - LLVCacheTriangleData* tri = mCache[i]->mTriangles[j]; + LLVCacheTriangleData* tri = *iter; if (tri->mActive) { tri->mScore = tri->mVertex[0]->mScore; @@ -5761,13 +5004,17 @@ public: } //knock trailing 3 vertices off the cache - for (U32 i = MaxSizeVertexCache; i < MaxSizeVertexCache+3; ++i) + data_iter = mCache+MaxSizeVertexCache; + end_data = mCache+MaxSizeVertexCache+3; + while (data_iter != end_data) { - if (mCache[i]) + LLVCacheVertexData* data = *data_iter; + if (data) { - llassert_always(mCache[i]->mCacheTag == -1); - mCache[i] = NULL; + llassert(data->mCacheTag == -1); + *data_iter = NULL; } + ++data_iter; } } }; @@ -5777,6 +5024,9 @@ void LLVolumeFace::cacheOptimize() { //optimize for vertex cache according to Forsyth method: // http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html + llassert(!mOptimized); + mOptimized = TRUE; + LLVCacheLRU cache; if (mNumVertices < 3) @@ -5822,12 +5072,14 @@ void LLVolumeFace::cacheOptimize() for (U32 i = 0; i < mNumVertices; i++) { //initialize score values (no cache -- might try a fifo cache here) - vertex_data[i].mScore = find_vertex_score(vertex_data[i]); - vertex_data[i].mActiveTriangles = vertex_data[i].mTriangles.size(); + LLVCacheVertexData& data = vertex_data[i]; - for (U32 j = 0; j < vertex_data[i].mTriangles.size(); ++j) + data.mScore = find_vertex_score(data); + data.mActiveTriangles = data.mTriangles.size(); + + for (U32 j = 0; j < data.mActiveTriangles; ++j) { - vertex_data[i].mTriangles[j]->mScore += vertex_data[i].mScore; + data.mTriangles[j]->mScore += data.mScore; } } @@ -5897,10 +5149,10 @@ void LLVolumeFace::cacheOptimize() //allocate space for new buffer S32 num_verts = mNumVertices; - LLVector4a* pos = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); - LLVector4a* norm = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF; - LLVector2* tc = (LLVector2*) ll_aligned_malloc_16(size); + LLVector4a* pos = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64); + LLVector4a* norm = pos + num_verts; + LLVector2* tc = (LLVector2*) (norm + num_verts); LLVector4a* wght = NULL; if (mWeights) @@ -5948,9 +5200,8 @@ void LLVolumeFace::cacheOptimize() mIndices[i] = new_idx[mIndices[i]]; } - ll_aligned_free_16(mPositions); - ll_aligned_free_16(mNormals); - ll_aligned_free_16(mTexCoords); + ll_aligned_free(mPositions); + // DO NOT free mNormals and mTexCoords as they are part of mPositions buffer ll_aligned_free_16(mWeights); ll_aligned_free_16(mTangents); @@ -6072,8 +5323,10 @@ void LerpPlanarVertex(LLVolumeFace::VertexData& v0, BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) { - const std::vector<LLVolume::Point>& mesh = volume->getMesh(); - const std::vector<LLVector3>& profile = volume->getProfile().mProfile; + LL_CHECK_MEMORY + + const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh(); + const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile; S32 max_s = volume->getProfile().getTotal(); S32 max_t = volume->getPath().mPath.size(); @@ -6098,9 +5351,9 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) VertexData baseVert; for(S32 t = 0; t < 4; t++) { - corners[t].getPosition().load3( mesh[offset + (grid_size*t)].mPos.mV); - corners[t].mTexCoord.mV[0] = profile[grid_size*t].mV[0]+0.5f; - corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t].mV[1]; + corners[t].getPosition().load4a(mesh[offset + (grid_size*t)].getF32ptr()); + corners[t].mTexCoord.mV[0] = profile[grid_size*t][0]+0.5f; + corners[t].mTexCoord.mV[1] = 0.5f - profile[grid_size*t][1]; } { @@ -6169,6 +5422,9 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) mCenter->mul(0.5f); } + llassert(less_than_max_mag(mExtents[0])); + llassert(less_than_max_mag(mExtents[1])); + if (!partial_build) { resizeIndices(grid_size*grid_size*6); @@ -6199,6 +5455,7 @@ BOOL LLVolumeFace::createUnCutCubeCap(LLVolume* volume, BOOL partial_build) } } + LL_CHECK_MEMORY return TRUE; } @@ -6217,8 +5474,8 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) S32 num_vertices = 0, num_indices = 0; - const std::vector<LLVolume::Point>& mesh = volume->getMesh(); - const std::vector<LLVector3>& profile = volume->getProfile().mProfile; + const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh(); + const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile; // All types of caps have the same number of vertices and indices num_vertices = profile.size(); @@ -6236,13 +5493,14 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) else { resizeVertices(num_vertices); - if (!partial_build) { resizeIndices(num_indices); } } + LL_CHECK_MEMORY; + S32 max_s = volume->getProfile().getTotal(); S32 max_t = volume->getPath().mPath.size(); @@ -6272,51 +5530,86 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) LLVector4a* norm = (LLVector4a*) mNormals; // Copy the vertices into the array - for (S32 i = 0; i < num_vertices; i++) + + const LLVector4a* src = mesh.mArray+offset; + const LLVector4a* end = src+num_vertices; + + min = *src; + max = min; + + + const LLVector4a* p = profile.mArray; + + if (mTypeMask & TOP_MASK) { - if (mTypeMask & TOP_MASK) - { - tc[i].mV[0] = profile[i].mV[0]+0.5f; - tc[i].mV[1] = profile[i].mV[1]+0.5f; - } - else + min_uv.set((*p)[0]+0.5f, + (*p)[1]+0.5f); + + max_uv = min_uv; + + while(src < end) { - // Mirror for underside. - tc[i].mV[0] = profile[i].mV[0]+0.5f; - tc[i].mV[1] = 0.5f - profile[i].mV[1]; - } + tc->mV[0] = (*p)[0]+0.5f; + tc->mV[1] = (*p)[1]+0.5f; - pos[i].load3(mesh[i + offset].mPos.mV); + llassert(less_than_max_mag(*src)); + update_min_max(min,max,*src); + update_min_max(min_uv, max_uv, *tc); - if (i == 0) - { - max = pos[i]; - min = max; - min_uv = max_uv = tc[i]; + *pos = *src; + + ++p; + ++tc; + ++src; + ++pos; } - else + } + else + { + + min_uv.set((*p)[0]+0.5f, + 0.5f - (*p)[1]); + max_uv = min_uv; + + while(src < end) { - update_min_max(min,max,pos[i]); - update_min_max(min_uv, max_uv, tc[i]); + // Mirror for underside. + tc->mV[0] = (*p)[0]+0.5f; + tc->mV[1] = 0.5f - (*p)[1]; + + llassert(less_than_max_mag(*src)); + update_min_max(min,max,*src); + update_min_max(min_uv, max_uv, *tc); + + *pos = *src; + + ++p; + ++tc; + ++src; + ++pos; } } + LL_CHECK_MEMORY + mCenter->setAdd(min, max); mCenter->mul(0.5f); cuv = (min_uv + max_uv)*0.5f; + VertexData vd; vd.setPosition(*mCenter); vd.mTexCoord = cuv; if (!(mTypeMask & HOLLOW_MASK) && !(mTypeMask & OPEN_MASK)) { - pos[num_vertices] = *mCenter; - tc[num_vertices] = cuv; - + *pos++ = *mCenter; + *tc++ = cuv; num_vertices++; } + + LL_CHECK_MEMORY if (partial_build) { @@ -6336,33 +5629,38 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) { // Use the profile points instead of the mesh, since you want // the un-transformed profile distances. - LLVector3 p1 = profile[pt1]; - LLVector3 p2 = profile[pt2]; - LLVector3 pa = profile[pt1+1]; - LLVector3 pb = profile[pt2-1]; + const LLVector4a& p1 = profile[pt1]; + const LLVector4a& p2 = profile[pt2]; + const LLVector4a& pa = profile[pt1+1]; + const LLVector4a& pb = profile[pt2-1]; - p1.mV[VZ] = 0.f; - p2.mV[VZ] = 0.f; - pa.mV[VZ] = 0.f; - pb.mV[VZ] = 0.f; + const F32* p1V = p1.getF32ptr(); + const F32* p2V = p2.getF32ptr(); + const F32* paV = pa.getF32ptr(); + const F32* pbV = pb.getF32ptr(); + + //p1.mV[VZ] = 0.f; + //p2.mV[VZ] = 0.f; + //pa.mV[VZ] = 0.f; + //pb.mV[VZ] = 0.f; // Use area of triangle to determine backfacing F32 area_1a2, area_1ba, area_21b, area_2ab; - area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) + - (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) + - (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]); + area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) + + (paV[0]*p2V[1] - p2V[0]*paV[1]) + + (p2V[0]*p1V[1] - p1V[0]*p2V[1]); - area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) + - (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]); + area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) + + (pbV[0]*paV[1] - paV[0]*pbV[1]) + + (paV[0]*p1V[1] - p1V[0]*paV[1]); - area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) + - (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); + area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) + + (p1V[0]*pbV[1] - pbV[0]*p1V[1]) + + (pbV[0]*p2V[1] - p2V[0]*pbV[1]); - area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) + - (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); + area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) + + (paV[0]*pbV[1] - pbV[0]*paV[1]) + + (pbV[0]*p2V[1] - p2V[0]*pbV[1]); BOOL use_tri1a2 = TRUE; BOOL tri_1a2 = TRUE; @@ -6397,10 +5695,13 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) } else { - LLVector3 d1 = p1 - pa; - LLVector3 d2 = p2 - pb; + LLVector4a d1; + d1.setSub(p1, pa); + + LLVector4a d2; + d2.setSub(p2, pb); - if (d1.magVecSquared() < d2.magVecSquared()) + if (d1.dot3(d1) < d2.dot3(d2)) { use_tri1a2 = TRUE; } @@ -6439,33 +5740,33 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) { // Use the profile points instead of the mesh, since you want // the un-transformed profile distances. - LLVector3 p1 = profile[pt1]; - LLVector3 p2 = profile[pt2]; - LLVector3 pa = profile[pt1+1]; - LLVector3 pb = profile[pt2-1]; - - p1.mV[VZ] = 0.f; - p2.mV[VZ] = 0.f; - pa.mV[VZ] = 0.f; - pb.mV[VZ] = 0.f; - + const LLVector4a& p1 = profile[pt1]; + const LLVector4a& p2 = profile[pt2]; + const LLVector4a& pa = profile[pt1+1]; + const LLVector4a& pb = profile[pt2-1]; + + const F32* p1V = p1.getF32ptr(); + const F32* p2V = p2.getF32ptr(); + const F32* paV = pa.getF32ptr(); + const F32* pbV = pb.getF32ptr(); + // Use area of triangle to determine backfacing F32 area_1a2, area_1ba, area_21b, area_2ab; - area_1a2 = (p1.mV[0]*pa.mV[1] - pa.mV[0]*p1.mV[1]) + - (pa.mV[0]*p2.mV[1] - p2.mV[0]*pa.mV[1]) + - (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]); + area_1a2 = (p1V[0]*paV[1] - paV[0]*p1V[1]) + + (paV[0]*p2V[1] - p2V[0]*paV[1]) + + (p2V[0]*p1V[1] - p1V[0]*p2V[1]); - area_1ba = (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*pa.mV[1] - pa.mV[0]*pb.mV[1]) + - (pa.mV[0]*p1.mV[1] - p1.mV[0]*pa.mV[1]); + area_1ba = (p1V[0]*pbV[1] - pbV[0]*p1V[1]) + + (pbV[0]*paV[1] - paV[0]*pbV[1]) + + (paV[0]*p1V[1] - p1V[0]*paV[1]); - area_21b = (p2.mV[0]*p1.mV[1] - p1.mV[0]*p2.mV[1]) + - (p1.mV[0]*pb.mV[1] - pb.mV[0]*p1.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); + area_21b = (p2V[0]*p1V[1] - p1V[0]*p2V[1]) + + (p1V[0]*pbV[1] - pbV[0]*p1V[1]) + + (pbV[0]*p2V[1] - p2V[0]*pbV[1]); - area_2ab = (p2.mV[0]*pa.mV[1] - pa.mV[0]*p2.mV[1]) + - (pa.mV[0]*pb.mV[1] - pb.mV[0]*pa.mV[1]) + - (pb.mV[0]*p2.mV[1] - p2.mV[0]*pb.mV[1]); + area_2ab = (p2V[0]*paV[1] - paV[0]*p2V[1]) + + (paV[0]*pbV[1] - pbV[0]*paV[1]) + + (pbV[0]*p2V[1] - p2V[0]*pbV[1]); BOOL use_tri1a2 = TRUE; BOOL tri_1a2 = TRUE; @@ -6500,10 +5801,12 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) } else { - LLVector3 d1 = p1 - pa; - LLVector3 d2 = p2 - pb; + LLVector4a d1; + d1.setSub(p1,pa); + LLVector4a d2; + d2.setSub(p2,pb); - if (d1.magVecSquared() < d2.magVecSquared()) + if (d1.dot3(d1) < d2.dot3(d2)) { use_tri1a2 = TRUE; } @@ -6554,6 +5857,8 @@ BOOL LLVolumeFace::createCap(LLVolume* volume, BOOL partial_build) } LLVector4a d0,d1; + LL_CHECK_MEMORY + d0.setSub(mPositions[mIndices[1]], mPositions[mIndices[0]]); d1.setSub(mPositions[mIndices[2]], mPositions[mIndices[0]]); @@ -6622,24 +5927,22 @@ void LLVolumeFace::createTangents() void LLVolumeFace::resizeVertices(S32 num_verts) { - ll_aligned_free_16(mPositions); - ll_aligned_free_16(mNormals); + ll_aligned_free(mPositions); + //DO NOT free mNormals and mTexCoords as they are part of mPositions buffer ll_aligned_free_16(mTangents); - ll_aligned_free_16(mTexCoords); - + mTangents = NULL; if (num_verts) { - mPositions = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); - ll_assert_aligned(mPositions, 16); - mNormals = (LLVector4a*) ll_aligned_malloc_16(sizeof(LLVector4a)*num_verts); - ll_assert_aligned(mNormals, 16); - //pad texture coordinate block end to allow for QWORD reads S32 size = ((num_verts*sizeof(LLVector2)) + 0xF) & ~0xF; - mTexCoords = (LLVector2*) ll_aligned_malloc_16(size); - ll_assert_aligned(mTexCoords, 16); + + mPositions = (LLVector4a*) ll_aligned_malloc(sizeof(LLVector4a)*2*num_verts+size, 64); + mNormals = mPositions+num_verts; + mTexCoords = (LLVector2*) (mNormals+num_verts); + + ll_assert_aligned(mPositions, 64); } else { @@ -6649,6 +5952,7 @@ void LLVolumeFace::resizeVertices(S32 num_verts) } mNumVertices = num_verts; + mNumAllocatedVertices = num_verts; } void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv) @@ -6659,27 +5963,42 @@ void LLVolumeFace::pushVertex(const LLVolumeFace::VertexData& cv) void LLVolumeFace::pushVertex(const LLVector4a& pos, const LLVector4a& norm, const LLVector2& tc) { S32 new_verts = mNumVertices+1; - S32 new_size = new_verts*16; - S32 old_size = mNumVertices*16; - //positions - mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_size, old_size); - ll_assert_aligned(mPositions,16); + if (new_verts > mNumAllocatedVertices) + { + //double buffer size on expansion + new_verts *= 2; + + S32 new_tc_size = ((new_verts*8)+0xF) & ~0xF; + S32 old_tc_size = ((mNumVertices*8)+0xF) & ~0xF; + + S32 old_vsize = mNumVertices*16; + + S32 new_size = new_verts*16*2+new_tc_size; + + LLVector4a* old_buf = mPositions; + + mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64); + mNormals = mPositions+new_verts; + mTexCoords = (LLVector2*) (mNormals+new_verts); + + //positions + LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize); + + //normals + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize); - //normals - mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_size, old_size); - ll_assert_aligned(mNormals,16); - - //tex coords - new_size = ((new_verts*8)+0xF) & ~0xF; - old_size = ((mNumVertices*8)+0xF) & ~0xF; - mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, new_size, old_size); - ll_assert_aligned(mTexCoords,16); + //tex coords + LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tc_size); - //just clear tangents ll_aligned_free_16(mTangents); mTangents = NULL; + ll_aligned_free(old_buf); + + mNumAllocatedVertices = new_verts; + + } mPositions[mNumVertices] = pos; mNormals[mNumVertices] = norm; @@ -6768,13 +6087,23 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat llerrs << "Cannot append empty face." << llendl; } + U32 old_vsize = mNumVertices*16; + U32 new_vsize = new_count * 16; + U32 old_tcsize = (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF; + U32 new_tcsize = (new_count*sizeof(LLVector2)+0xF) & ~0xF; + U32 new_size = new_vsize * 2 + new_tcsize; + //allocate new buffer space - mPositions = (LLVector4a*) ll_aligned_realloc_16(mPositions, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a)); - ll_assert_aligned(mPositions, 16); - mNormals = (LLVector4a*) ll_aligned_realloc_16(mNormals, new_count*sizeof(LLVector4a), mNumVertices*sizeof(LLVector4a)); - ll_assert_aligned(mNormals, 16); - mTexCoords = (LLVector2*) ll_aligned_realloc_16(mTexCoords, (new_count*sizeof(LLVector2)+0xF) & ~0xF, (mNumVertices*sizeof(LLVector2)+0xF) & ~0xF); - ll_assert_aligned(mTexCoords, 16); + LLVector4a* old_buf = mPositions; + mPositions = (LLVector4a*) ll_aligned_malloc(new_size, 64); + mNormals = mPositions + new_count; + mTexCoords = (LLVector2*) (mNormals+new_count); + + mNumAllocatedVertices = new_count; + + LLVector4a::memcpyNonAliased16((F32*) mPositions, (F32*) old_buf, old_vsize); + LLVector4a::memcpyNonAliased16((F32*) mNormals, (F32*) (old_buf+mNumVertices), old_vsize); + LLVector4a::memcpyNonAliased16((F32*) mTexCoords, (F32*) (old_buf+mNumVertices*2), old_tcsize); mNumVertices = new_count; @@ -6834,6 +6163,7 @@ void LLVolumeFace::appendFace(const LLVolumeFace& face, LLMatrix4& mat_in, LLMat BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) { + LL_CHECK_MEMORY BOOL flat = mTypeMask & FLAT_MASK; U8 sculpt_type = volume->getParams().getSculptType(); @@ -6844,9 +6174,9 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) S32 num_vertices, num_indices; - const std::vector<LLVolume::Point>& mesh = volume->getMesh(); - const std::vector<LLVector3>& profile = volume->getProfile().mProfile; - const std::vector<LLPath::PathPt>& path_data = volume->getPath().mPath; + const LLAlignedArray<LLVector4a,64>& mesh = volume->getMesh(); + const LLAlignedArray<LLVector4a,64>& profile = volume->getProfile().mProfile; + const LLAlignedArray<LLPath::PathPt,64>& path_data = volume->getPath().mPath; S32 max_s = volume->getProfile().getTotal(); @@ -6867,15 +6197,19 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } } + LL_CHECK_MEMORY + LLVector4a* pos = (LLVector4a*) mPositions; - LLVector4a* norm = (LLVector4a*) mNormals; LLVector2* tc = (LLVector2*) mTexCoords; - S32 begin_stex = llfloor( profile[mBeginS].mV[2] ); + F32 begin_stex = floorf(profile[mBeginS][2]); S32 num_s = ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2) ? mNumS/2 : mNumS; S32 cur_vertex = 0; + S32 end_t = mBeginT+mNumT; + bool test = (mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2; + // Copy the vertices into the array - for (t = mBeginT; t < mBeginT + mNumT; t++) + for (t = mBeginT; t < end_t; t++) { tt = path_data[t].mTexT; for (s = 0; s < num_s; s++) @@ -6896,11 +6230,11 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) // Get s value for tex-coord. if (!flat) { - ss = profile[mBeginS + s].mV[2]; + ss = profile[mBeginS + s][2]; } else { - ss = profile[mBeginS + s].mV[2] - begin_stex; + ss = profile[mBeginS + s][2] - begin_stex; } } @@ -6920,19 +6254,17 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) i = mBeginS + s + max_s*t; } - pos[cur_vertex].load3(mesh[i].mPos.mV); - tc[cur_vertex] = LLVector2(ss,tt); + llassert(less_than_max_mag(mesh[i])); + mesh[i].store4a((F32*)(pos+cur_vertex)); + tc[cur_vertex].set(ss,tt); - norm[cur_vertex].clear(); cur_vertex++; - if ((mTypeMask & INNER_MASK) && (mTypeMask & FLAT_MASK) && mNumS > 2 && s > 0) + if (test && s > 0) { - pos[cur_vertex].load3(mesh[i].mPos.mV); - tc[cur_vertex] = LLVector2(ss,tt); - - norm[cur_vertex].clear(); - + llassert(less_than_max_mag(mesh[i])); + mesh[i].store4a((F32*)(pos+cur_vertex)); + tc[cur_vertex].set(ss,tt); cur_vertex++; } } @@ -6949,27 +6281,66 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } i = mBeginS + s + max_s*t; - ss = profile[mBeginS + s].mV[2] - begin_stex; - pos[cur_vertex].load3(mesh[i].mPos.mV); - tc[cur_vertex] = LLVector2(ss,tt); - norm[cur_vertex].clear(); - + ss = profile[mBeginS + s][2] - begin_stex; + + llassert(less_than_max_mag(mesh[i])); + mesh[i].store4a((F32*)(pos+cur_vertex)); + tc[cur_vertex].set(ss,tt); + cur_vertex++; } } - //get bounding box for this side - LLVector4a& face_min = mExtents[0]; - LLVector4a& face_max = mExtents[1]; + LL_CHECK_MEMORY + + mCenter->clear(); - face_min = face_max = pos[0]; + LLVector4a* cur_pos = pos; + LLVector4a* end_pos = pos + mNumVertices; - for (U32 i = 1; i < mNumVertices; ++i) + //get bounding box for this side + LLVector4a face_min; + LLVector4a face_max; + + face_min = face_max = *cur_pos++; + + while (cur_pos < end_pos) { - update_min_max(face_min, face_max, pos[i]); + update_min_max(face_min, face_max, *cur_pos++); + } + + mExtents[0] = face_min; + mExtents[1] = face_max; + + U32 tc_count = mNumVertices; + if (tc_count%2 == 1) + { //odd number of texture coordinates, duplicate last entry to padded end of array + tc_count++; + mTexCoords[mNumVertices] = mTexCoords[mNumVertices-1]; } + LLVector4a* cur_tc = (LLVector4a*) mTexCoords; + LLVector4a* end_tc = (LLVector4a*) (mTexCoords+tc_count); + + LLVector4a tc_min; + LLVector4a tc_max; + + tc_min = tc_max = *cur_tc++; + + while (cur_tc < end_tc) + { + update_min_max(tc_min, tc_max, *cur_tc++); + } + + F32* minp = tc_min.getF32ptr(); + F32* maxp = tc_max.getF32ptr(); + + mTexCoordExtents[0].mV[0] = llmin(minp[0], minp[2]); + mTexCoordExtents[0].mV[1] = llmin(minp[1], minp[3]); + mTexCoordExtents[1].mV[0] = llmax(maxp[0], maxp[2]); + mTexCoordExtents[1].mV[1] = llmax(maxp[1], maxp[3]); + mCenter->setAdd(face_min, face_max); mCenter->mul(0.5f); @@ -7034,34 +6405,98 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } } + LL_CHECK_MEMORY + //clear normals - for (U32 i = 0; i < mNumVertices; i++) + F32* dst = (F32*) mNormals; + F32* end = (F32*) (mNormals+mNumVertices); + LLVector4a zero = LLVector4a::getZero(); + + while (dst < end) { - mNormals[i].clear(); + zero.store4a(dst); + dst += 4; } + LL_CHECK_MEMORY + //generate normals - for (U32 i = 0; i < mNumIndices/3; i++) //for each triangle - { - const U16* idx = &(mIndices[i*3]); - + U32 count = mNumIndices/3; - LLVector4a* v[] = - { pos+idx[0], pos+idx[1], pos+idx[2] }; - - LLVector4a* n[] = - { norm+idx[0], norm+idx[1], norm+idx[2] }; + LLVector4a* norm = mNormals; + + static LLAlignedArray<LLVector4a, 64> triangle_normals; + triangle_normals.resize(count); + LLVector4a* output = triangle_normals.mArray; + LLVector4a* end_output = output+count; + + U16* idx = mIndices; + + while (output < end_output) + { + LLVector4a b,v1,v2; + b.load4a((F32*) (pos+idx[0])); + v1.load4a((F32*) (pos+idx[1])); + v2.load4a((F32*) (pos+idx[2])); //calculate triangle normal - LLVector4a a, b, c; + LLVector4a a; - a.setSub(*v[0], *v[1]); - b.setSub(*v[0], *v[2]); - c.setCross3(a,b); + a.setSub(b, v1); + b.sub(v2); + + + LLQuad& vector1 = *((LLQuad*) &v1); + LLQuad& vector2 = *((LLQuad*) &v2); + + LLQuad& amQ = *((LLQuad*) &a); + LLQuad& bmQ = *((LLQuad*) &b); - n[0]->add(c); - n[1]->add(c); - n[2]->add(c); + //v1.setCross3(t,v0); + //setCross3(const LLVector4a& a, const LLVector4a& b) + // Vectors are stored in memory in w, z, y, x order from high to low + // Set vector1 = { a[W], a[X], a[Z], a[Y] } + vector1 = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 0, 2, 1 )); + // Set vector2 = { b[W], b[Y], b[X], b[Z] } + vector2 = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 1, 0, 2 )); + // mQ = { a[W]*b[W], a[X]*b[Y], a[Z]*b[X], a[Y]*b[Z] } + vector2 = _mm_mul_ps( vector1, vector2 ); + // vector3 = { a[W], a[Y], a[X], a[Z] } + amQ = _mm_shuffle_ps( amQ, amQ, _MM_SHUFFLE( 3, 1, 0, 2 )); + // vector4 = { b[W], b[X], b[Z], b[Y] } + bmQ = _mm_shuffle_ps( bmQ, bmQ, _MM_SHUFFLE( 3, 0, 2, 1 )); + // mQ = { 0, a[X]*b[Y] - a[Y]*b[X], a[Z]*b[X] - a[X]*b[Z], a[Y]*b[Z] - a[Z]*b[Y] } + vector1 = _mm_sub_ps( vector2, _mm_mul_ps( amQ, bmQ )); + + v1.store4a((F32*) output); + + output++; + idx += 3; + } + + idx = mIndices; + + LLVector4a* src = triangle_normals.mArray; + + for (U32 i = 0; i < count; i++) //for each triangle + { + LLVector4a c; + c.load4a((F32*) (src++)); + + LLVector4a* n0p = norm+idx[0]; + LLVector4a* n1p = norm+idx[1]; + LLVector4a* n2p = norm+idx[2]; + + idx += 3; + + LLVector4a n0,n1,n2; + n0.load4a((F32*) n0p); + n1.load4a((F32*) n1p); + n2.load4a((F32*) n2p); + + n0.add(c); + n1.add(c); + n2.add(c); llassert(llfinite(c.getF32ptr()[0])); llassert(llfinite(c.getF32ptr()[1])); @@ -7072,9 +6507,20 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) llassert(!llisnan(c.getF32ptr()[2])); //even out quad contributions - n[i%2+1]->add(c); + switch (i%2+1) + { + case 0: n0.add(c); break; + case 1: n1.add(c); break; + case 2: n2.add(c); break; + }; + + n0.store4a((F32*) n0p); + n1.store4a((F32*) n1p); + n2.store4a((F32*) n2p); } + LL_CHECK_MEMORY + // adjust normals based on wrapping and stitching LLVector4a top; @@ -7206,6 +6652,8 @@ BOOL LLVolumeFace::createSide(LLVolume* volume, BOOL partial_build) } + LL_CHECK_MEMORY + return TRUE; } @@ -7302,7 +6750,7 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe tangent[a].set(0,0,1,1); } } - + ll_aligned_free_16(tan1); } diff --git a/indra/llmath/llvolume.h b/indra/llmath/llvolume.h index 164b8d6652..975227ea58 100755 --- a/indra/llmath/llvolume.h +++ b/indra/llmath/llvolume.h @@ -37,7 +37,6 @@ class LLPath; template <class T> class LLOctreeNode; -class LLVector4a; class LLVolumeFace; class LLVolume; class LLVolumeTriangle; @@ -50,12 +49,15 @@ class LLVolumeTriangle; #include "v3math.h" #include "v3dmath.h" #include "v4math.h" +#include "llvector4a.h" +#include "llmatrix4a.h" #include "llquaternion.h" #include "llstrider.h" #include "v4coloru.h" #include "llrefcount.h" #include "llpointer.h" #include "llfile.h" +#include "llalignedarray.h" //============================================================================ @@ -708,16 +710,16 @@ public: LLFaceID mFaceID; }; - std::vector<LLVector3> mProfile; - std::vector<LLVector2> mNormals; + LLAlignedArray<LLVector4a, 64> mProfile; + //LLAlignedArray<LLVector4a, 64> mNormals; std::vector<Face> mFaces; - std::vector<LLVector3> mEdgeNormals; - std::vector<LLVector3> mEdgeCenters; + + //LLAlignedArray<LLVector4a, 64> mEdgeNormals; + //LLAlignedArray<LLVector4a, 64> mEdgeCenters; friend std::ostream& operator<<(std::ostream &s, const LLProfile &profile); protected: - void genNormals(const LLProfileParams& params); static S32 getNumNGonPoints(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0); void genNGon(const LLProfileParams& params, S32 sides, F32 offset=0.0f, F32 bevel = 0.0f, F32 ang_scale = 1.f, S32 split = 0); @@ -741,13 +743,29 @@ protected: class LLPath { public: - struct PathPt + class PathPt { - LLVector3 mPos; - LLVector2 mScale; - LLQuaternion mRot; + public: + LLMatrix4a mRot; + LLVector4a mPos; + + LLVector4a mScale; F32 mTexT; - PathPt() { mPos.setVec(0,0,0); mTexT = 0; mScale.setVec(0,0); mRot.loadIdentity(); } + F32 pad[3]; //for alignment + PathPt() + { + mPos.clear(); + mTexT = 0; + mScale.clear(); + mRot.setRows(LLVector4a(1,0,0,0), + LLVector4a(0,1,0,0), + LLVector4a(0,0,1,0)); + + //distinguished data in the pad for debugging + pad[0] = 3.14159f; + pad[1] = -3.14159f; + pad[2] = 0.585f; + } }; public: @@ -779,7 +797,7 @@ public: friend std::ostream& operator<<(std::ostream &s, const LLPath &path); public: - std::vector<PathPt> mPath; + LLAlignedArray<PathPt, 64> mPath; protected: BOOL mOpen; @@ -912,6 +930,7 @@ public: LLVector2 mTexCoordExtents[2]; //minimum and maximum of texture coordinates of the face. S32 mNumVertices; + S32 mNumAllocatedVertices; S32 mNumIndices; LLVector4a* mPositions; @@ -933,6 +952,9 @@ public: LLOctreeNode<LLVolumeTriangle>* mOctree; + //whether or not face has been cache optimized + BOOL mOptimized; + private: BOOL createUnCutCubeCap(LLVolume* volume, BOOL partial_build = FALSE); BOOL createCap(LLVolume* volume, BOOL partial_build = FALSE); @@ -947,11 +969,7 @@ protected: ~LLVolume(); // use unref public: - struct Point - { - LLVector3 mPos; - }; - + struct FaceParams { LLFaceID mFaceID; @@ -974,8 +992,8 @@ public: const LLProfile& getProfile() const { return *mProfilep; } LLPath& getPath() const { return *mPathp; } void resizePath(S32 length); - const std::vector<Point>& getMesh() const { return mMesh; } - const LLVector3& getMeshPt(const U32 i) const { return mMesh[i].mPos; } + const LLAlignedArray<LLVector4a,64>& getMesh() const { return mMesh; } + const LLVector4a& getMeshPt(const U32 i) const { return mMesh[i]; } void setDirty() { mPathp->setDirty(); mProfilep->setDirty(); } @@ -990,10 +1008,7 @@ public: S32 getSculptLevel() const { return mSculptLevel; } void setSculptLevel(S32 level) { mSculptLevel = level; } - S32 *getTriangleIndices(U32 &num_indices) const; - - // returns number of triangle indeces required for path/profile mesh - S32 getNumTriangleIndices() const; + static void getLoDTriangleCounts(const LLVolumeParams& params, S32* counts); S32 getNumTriangles(S32* vcount = NULL) const; @@ -1059,7 +1074,8 @@ public: LLVolumeParams mParams; LLPath *mPathp; LLProfile *mProfilep; - std::vector<Point> mMesh; + LLAlignedArray<LLVector4a,64> mMesh; + BOOL mGenerateSingleFace; typedef std::vector<LLVolumeFace> face_list_t; diff --git a/indra/llmessage/llcurl.cpp b/indra/llmessage/llcurl.cpp index 47041a2880..081f070866 100755 --- a/indra/llmessage/llcurl.cpp +++ b/indra/llmessage/llcurl.cpp @@ -72,7 +72,8 @@ static const U32 EASY_HANDLE_POOL_SIZE = 5; static const S32 MULTI_PERFORM_CALL_REPEAT = 5; -static const S32 CURL_REQUEST_TIMEOUT = 30; // seconds per operation +static const S32 CURL_REQUEST_TIMEOUT = 120; // seconds per operation +static const S32 CURL_CONNECT_TIMEOUT = 30; //seconds to wait for a connection static const S32 MAX_ACTIVE_REQUEST_COUNT = 100; // DEBUG // @@ -91,6 +92,7 @@ S32 LLCurl::sTotalHandles = 0 ; bool LLCurl::sNotQuitting = true; F32 LLCurl::sCurlRequestTimeOut = 120.f; //seonds S32 LLCurl::sMaxHandles = 256; //max number of handles, (multi handles and easy handles combined). +CURL* LLCurl::sCurlTemplateStandardHandle = NULL; void check_curl_code(CURLcode code) { @@ -517,6 +519,7 @@ void LLCurl::Easy::prepRequest(const std::string& url, //don't verify host name so urls with scrubbed host names will work (improves DNS performance) setopt(CURLOPT_SSL_VERIFYHOST, 0); setopt(CURLOPT_TIMEOUT, llmax(time_out, CURL_REQUEST_TIMEOUT)); + setopt(CURLOPT_CONNECTTIMEOUT, CURL_CONNECT_TIMEOUT); setoptString(CURLOPT_URL, url); @@ -1813,10 +1816,10 @@ CURL* LLCurl::newEasyHandle() } sTotalHandles++; - CURL* ret = curl_easy_init() ; + CURL* ret = createStandardCurlHandle(); if(!ret) { - llwarns << "curl_easy_init failed." << llendl ; + llwarns << "failed to create curl handle." << llendl ; } return ret ; @@ -1846,3 +1849,47 @@ void LLCurlFF::check_multi_code(CURLMcode code) { check_curl_multi_code(code); } + + +// Static +CURL* LLCurl::createStandardCurlHandle() +{ + if (sCurlTemplateStandardHandle == NULL) + { // Late creation of the template curl handle + sCurlTemplateStandardHandle = curl_easy_init(); + if (sCurlTemplateStandardHandle == NULL) + { + llwarns << "curl error calling curl_easy_init()" << llendl; + } + else + { + CURLcode result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_IPRESOLVE, CURL_IPRESOLVE_V4); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_NOSIGNAL, 1); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_NOPROGRESS, 1); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_ENCODING, ""); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_AUTOREFERER, 1); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_FOLLOWLOCATION, 1); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_SSL_VERIFYPEER, 1); + check_curl_code(result); + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_SSL_VERIFYHOST, 0); + check_curl_code(result); + + // The Linksys WRT54G V5 router has an issue with frequent + // DNS lookups from LAN machines. If they happen too often, + // like for every HTTP request, the router gets annoyed after + // about 700 or so requests and starts issuing TCP RSTs to + // new connections. Reuse the DNS lookups for even a few + // seconds and no RSTs. + result = curl_easy_setopt(sCurlTemplateStandardHandle, CURLOPT_DNS_CACHE_TIMEOUT, 15); + check_curl_code(result); + } + } + + return curl_easy_duphandle(sCurlTemplateStandardHandle); +} diff --git a/indra/llmessage/llcurl.h b/indra/llmessage/llcurl.h index 7bcf61e233..90b3f2815d 100755 --- a/indra/llmessage/llcurl.h +++ b/indra/llmessage/llcurl.h @@ -45,7 +45,7 @@ #include "llqueuedthread.h" #include "llframetimer.h" #include "llpointer.h" - +#include "llsingleton.h" class LLMutex; class LLCurlThread; @@ -188,6 +188,8 @@ public: static CURL* newEasyHandle() ; static void deleteEasyHandle(CURL* handle) ; + static CURL* createStandardCurlHandle(); + private: static std::string sCAPath; static std::string sCAFile; @@ -197,6 +199,7 @@ private: static LLMutex* sHandleMutexp ; static S32 sTotalHandles ; static S32 sMaxHandles; + static CURL* sCurlTemplateStandardHandle; public: static bool sNotQuitting; static F32 sCurlRequestTimeOut; diff --git a/indra/llmessage/llpartdata.cpp b/indra/llmessage/llpartdata.cpp index 26cafa025f..41a0310ce0 100755 --- a/indra/llmessage/llpartdata.cpp +++ b/indra/llmessage/llpartdata.cpp @@ -37,53 +37,46 @@ -const S32 PS_PART_DATA_BLOCK_SIZE = 4 + 2 + 4 + 4 + 2 + 2; // 18 -const S32 PS_DATA_BLOCK_SIZE = 68 + PS_PART_DATA_BLOCK_SIZE; // 68 + 18 = 86 +const S32 PS_PART_DATA_GLOW_SIZE = 2; +const S32 PS_PART_DATA_BLEND_SIZE = 2; +const S32 PS_LEGACY_PART_DATA_BLOCK_SIZE = 4 + 2 + 4 + 4 + 2 + 2; //18 +const S32 PS_SYS_DATA_BLOCK_SIZE = 68; +const S32 PS_MAX_DATA_BLOCK_SIZE = PS_SYS_DATA_BLOCK_SIZE+ + PS_LEGACY_PART_DATA_BLOCK_SIZE + + PS_PART_DATA_BLEND_SIZE + + PS_PART_DATA_GLOW_SIZE+ + 8; //two S32 size fields + +const S32 PS_LEGACY_DATA_BLOCK_SIZE = PS_SYS_DATA_BLOCK_SIZE + PS_LEGACY_PART_DATA_BLOCK_SIZE; + + +const U32 PART_DATA_MASK = LLPartData::LL_PART_DATA_GLOW | LLPartData::LL_PART_DATA_BLEND; + const F32 MAX_PART_SCALE = 4.f; -BOOL LLPartData::pack(LLDataPacker &dp) +bool LLPartData::hasGlow() const { - LLColor4U coloru; - dp.packU32(mFlags, "pdflags"); - dp.packFixed(mMaxAge, "pdmaxage", FALSE, 8, 8); - coloru.setVec(mStartColor); - dp.packColor4U(coloru, "pdstartcolor"); - coloru.setVec(mEndColor); - dp.packColor4U(coloru, "pdendcolor"); - dp.packFixed(mStartScale.mV[0], "pdstartscalex", FALSE, 3, 5); - dp.packFixed(mStartScale.mV[1], "pdstartscaley", FALSE, 3, 5); - dp.packFixed(mEndScale.mV[0], "pdendscalex", FALSE, 3, 5); - dp.packFixed(mEndScale.mV[1], "pdendscaley", FALSE, 3, 5); - return TRUE; + return mStartGlow > 0.f || mEndGlow > 0.f; } -LLSD LLPartData::asLLSD() const +bool LLPartData::hasBlendFunc() const { - LLSD sd = LLSD(); - sd["pdflags"] = ll_sd_from_U32(mFlags); - sd["pdmaxage"] = mMaxAge; - sd["pdstartcolor"] = ll_sd_from_color4(mStartColor); - sd["pdendcolor"] = ll_sd_from_color4(mEndColor); - sd["pdstartscale"] = ll_sd_from_vector2(mStartScale); - sd["pdendscale"] = ll_sd_from_vector2(mEndScale); - return sd; + return mBlendFuncSource != LLPartData::LL_PART_BF_SOURCE_ALPHA || mBlendFuncDest != LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA; } -bool LLPartData::fromLLSD(LLSD& sd) +S32 LLPartData::getSize() const { - mFlags = ll_U32_from_sd(sd["pdflags"]); - mMaxAge = (F32)sd["pdmaxage"].asReal(); - mStartColor = ll_color4_from_sd(sd["pdstartcolor"]); - mEndColor = ll_color4_from_sd(sd["pdendcolor"]); - mStartScale = ll_vector2_from_sd(sd["pdstartscale"]); - mEndScale = ll_vector2_from_sd(sd["pdendscale"]); - return true; + S32 size = PS_LEGACY_PART_DATA_BLOCK_SIZE; + if (hasGlow()) size += PS_PART_DATA_GLOW_SIZE; + if (hasBlendFunc()) size += PS_PART_DATA_BLEND_SIZE; + + return size; } -BOOL LLPartData::unpack(LLDataPacker &dp) +BOOL LLPartData::unpackLegacy(LLDataPacker &dp) { LLColor4U coloru; @@ -98,9 +91,70 @@ BOOL LLPartData::unpack(LLDataPacker &dp) dp.unpackFixed(mStartScale.mV[1], "pdstartscaley", FALSE, 3, 5); dp.unpackFixed(mEndScale.mV[0], "pdendscalex", FALSE, 3, 5); dp.unpackFixed(mEndScale.mV[1], "pdendscaley", FALSE, 3, 5); + + mStartGlow = 0.f; + mEndGlow = 0.f; + mBlendFuncSource = LLPartData::LL_PART_BF_SOURCE_ALPHA; + mBlendFuncDest = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA; + return TRUE; } +BOOL LLPartData::unpack(LLDataPacker &dp) +{ + S32 size = 0; + dp.unpackS32(size, "partsize"); + + unpackLegacy(dp); + size -= PS_LEGACY_PART_DATA_BLOCK_SIZE; + + if (mFlags & LL_PART_DATA_GLOW) + { + if (size < PS_PART_DATA_GLOW_SIZE) return FALSE; + + U8 tmp_glow = 0; + dp.unpackU8(tmp_glow,"pdstartglow"); + mStartGlow = tmp_glow / 255.f; + dp.unpackU8(tmp_glow,"pdendglow"); + mEndGlow = tmp_glow / 255.f; + + size -= PS_PART_DATA_GLOW_SIZE; + } + else + { + mStartGlow = 0.f; + mEndGlow = 0.f; + } + + if (mFlags & LL_PART_DATA_BLEND) + { + if (size < PS_PART_DATA_BLEND_SIZE) return FALSE; + dp.unpackU8(mBlendFuncSource,"pdblendsource"); + dp.unpackU8(mBlendFuncDest,"pdblenddest"); + size -= PS_PART_DATA_BLEND_SIZE; + } + else + { + mBlendFuncSource = LLPartData::LL_PART_BF_SOURCE_ALPHA; + mBlendFuncDest = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA; + } + + if (size > 0) + { //leftover bytes, unrecognized parameters + U8 feh = 0; + while (size > 0) + { //read remaining bytes in block + dp.unpackU8(feh, "whippang"); + size--; + } + + //this particle system won't display properly, better to not show anything + return FALSE; + } + + + return TRUE; +} void LLPartData::setFlags(const U32 flags) { @@ -148,6 +202,18 @@ void LLPartData::setEndAlpha(const F32 alpha) mEndColor.mV[3] = alpha; } +// static +bool LLPartData::validBlendFunc(S32 func) +{ + if (func >= 0 + && func < LL_PART_BF_COUNT + && func != UNSUPPORTED_DEST_ALPHA + && func != UNSUPPORTED_ONE_MINUS_DEST_ALPHA) + { + return true; + } + return false; +} LLPartSysData::LLPartSysData() { @@ -160,6 +226,10 @@ LLPartSysData::LLPartSysData() mPartData.mStartScale = LLVector2(1.f, 1.f); mPartData.mEndScale = LLVector2(1.f, 1.f); mPartData.mMaxAge = 10.0; + mPartData.mBlendFuncSource = LLPartData::LL_PART_BF_SOURCE_ALPHA; + mPartData.mBlendFuncDest = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA; + mPartData.mStartGlow = 0.f; + mPartData.mEndGlow = 0.f; mMaxAge = 0.0; mStartAge = 0.0; @@ -175,38 +245,7 @@ LLPartSysData::LLPartSysData() mNumParticles = 0; } - -BOOL LLPartSysData::pack(LLDataPacker &dp) -{ - dp.packU32(mCRC, "pscrc"); - dp.packU32(mFlags, "psflags"); - dp.packU8(mPattern, "pspattern"); - dp.packFixed(mMaxAge, "psmaxage", FALSE, 8, 8); - dp.packFixed(mStartAge, "psstartage", FALSE, 8, 8); - dp.packFixed(mInnerAngle, "psinnerangle", FALSE, 3, 5); - dp.packFixed(mOuterAngle, "psouterangle", FALSE, 3, 5); - dp.packFixed(mBurstRate, "psburstrate", FALSE, 8, 8); - dp.packFixed(mBurstRadius, "psburstradius", FALSE, 8, 8); - dp.packFixed(mBurstSpeedMin, "psburstspeedmin", FALSE, 8, 8); - dp.packFixed(mBurstSpeedMax, "psburstspeedmax", FALSE, 8, 8); - dp.packU8(mBurstPartCount, "psburstpartcount"); - - dp.packFixed(mAngularVelocity.mV[0], "psangvelx", TRUE, 8, 7); - dp.packFixed(mAngularVelocity.mV[1], "psangvely", TRUE, 8, 7); - dp.packFixed(mAngularVelocity.mV[2], "psangvelz", TRUE, 8, 7); - - dp.packFixed(mPartAccel.mV[0], "psaccelx", TRUE, 8, 7); - dp.packFixed(mPartAccel.mV[1], "psaccely", TRUE, 8, 7); - dp.packFixed(mPartAccel.mV[2], "psaccelz", TRUE, 8, 7); - - dp.packUUID(mPartImageID, "psuuid"); - dp.packUUID(mTargetUUID, "pstargetuuid"); - mPartData.pack(dp); - return TRUE; -} - - -BOOL LLPartSysData::unpack(LLDataPacker &dp) +BOOL LLPartSysData::unpackSystem(LLDataPacker &dp) { dp.unpackU32(mCRC, "pscrc"); dp.unpackU32(mFlags, "psflags"); @@ -232,10 +271,48 @@ BOOL LLPartSysData::unpack(LLDataPacker &dp) dp.unpackUUID(mPartImageID, "psuuid"); dp.unpackUUID(mTargetUUID, "pstargetuuid"); - mPartData.unpack(dp); return TRUE; } +BOOL LLPartSysData::unpackLegacy(LLDataPacker &dp) +{ + unpackSystem(dp); + mPartData.unpackLegacy(dp); + + return TRUE; +} + +BOOL LLPartSysData::unpack(LLDataPacker &dp) +{ + // syssize is currently unused. Adding now when modifying the 'version to make extensible in the future + S32 size = 0; + dp.unpackS32(size, "syssize"); + + if (size != PS_SYS_DATA_BLOCK_SIZE) + { //unexpected size, this viewer doesn't know how to parse this particle system + + //skip to LLPartData block + U8 feh = 0; + + for (U32 i = 0; i < size; ++i) + { + dp.unpackU8(feh, "whippang"); + } + + dp.unpackS32(size, "partsize"); + //skip LLPartData block + for (U32 i = 0; i < size; ++i) + { + dp.unpackU8(feh, "whippang"); + } + return FALSE; + } + + unpackSystem(dp); + + return mPartData.unpack(dp); +} + std::ostream& operator<<(std::ostream& s, const LLPartSysData &data) { s << "Flags: " << std::hex << data.mFlags; @@ -253,7 +330,7 @@ std::ostream& operator<<(std::ostream& s, const LLPartSysData &data) BOOL LLPartSysData::isNullPS(const S32 block_num) { - U8 ps_data_block[PS_DATA_BLOCK_SIZE]; + U8 ps_data_block[PS_MAX_DATA_BLOCK_SIZE]; U32 crc; S32 size; @@ -264,14 +341,28 @@ BOOL LLPartSysData::isNullPS(const S32 block_num) { return TRUE; } - else if (size != PS_DATA_BLOCK_SIZE) + + if (size > PS_MAX_DATA_BLOCK_SIZE) { - llwarns << "PSBlock is wrong size for particle system data - got " << size << ", expecting " << PS_DATA_BLOCK_SIZE << llendl; + //size is too big, newer particle version unsupported return TRUE; } - gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, PS_DATA_BLOCK_SIZE, block_num, PS_DATA_BLOCK_SIZE); - LLDataPackerBinaryBuffer dp(ps_data_block, PS_DATA_BLOCK_SIZE); + gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE); + + LLDataPackerBinaryBuffer dp(ps_data_block, size); + if (size > PS_LEGACY_DATA_BLOCK_SIZE) + { + // non legacy systems pack a size before the CRC + S32 tmp = 0; + dp.unpackS32(tmp, "syssize"); + + if (tmp > PS_SYS_DATA_BLOCK_SIZE) + { //unknown system data block size, don't know how to parse it, treat as NULL + return TRUE; + } + } + dp.unpackU32(crc, "crc"); if (crc == 0) @@ -281,50 +372,37 @@ BOOL LLPartSysData::isNullPS(const S32 block_num) return FALSE; } - -//static -BOOL LLPartSysData::packNull() -{ - U8 ps_data_block[PS_DATA_BLOCK_SIZE]; - gMessageSystem->addBinaryData("PSBlock", ps_data_block, 0); - return TRUE; -} - - -BOOL LLPartSysData::packBlock() -{ - U8 ps_data_block[PS_DATA_BLOCK_SIZE]; - - LLDataPackerBinaryBuffer dp(ps_data_block, PS_DATA_BLOCK_SIZE); - pack(dp); - - // Add to message - gMessageSystem->addBinaryData("PSBlock", ps_data_block, PS_DATA_BLOCK_SIZE); - - return TRUE; -} - - BOOL LLPartSysData::unpackBlock(const S32 block_num) { - U8 ps_data_block[PS_DATA_BLOCK_SIZE]; + U8 ps_data_block[PS_MAX_DATA_BLOCK_SIZE]; // Check size of block S32 size = gMessageSystem->getSize("ObjectData", block_num, "PSBlock"); - if (size != PS_DATA_BLOCK_SIZE) + if (size > PS_MAX_DATA_BLOCK_SIZE) { - llwarns << "PSBlock is wrong size for particle system data - got " << size << ", expecting " << PS_DATA_BLOCK_SIZE << llendl; + // Larger packets are newer and unsupported return FALSE; } // Get from message - gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, PS_DATA_BLOCK_SIZE, block_num, PS_DATA_BLOCK_SIZE); + gMessageSystem->getBinaryData("ObjectData", "PSBlock", ps_data_block, size, block_num, PS_MAX_DATA_BLOCK_SIZE); - LLDataPackerBinaryBuffer dp(ps_data_block, PS_DATA_BLOCK_SIZE); - unpack(dp); + LLDataPackerBinaryBuffer dp(ps_data_block, size); - return TRUE; + if (size == PS_LEGACY_DATA_BLOCK_SIZE) + { + return unpackLegacy(dp); + } + else + { + return unpack(dp); + } +} + +bool LLPartSysData::isLegacyCompatible() const +{ + return !mPartData.hasGlow() && !mPartData.hasBlendFunc(); } void LLPartSysData::clampSourceParticleRate() diff --git a/indra/llmessage/llpartdata.h b/indra/llmessage/llpartdata.h index a4ef058b30..ed5c1a6ac7 100755 --- a/indra/llmessage/llpartdata.h +++ b/indra/llmessage/llpartdata.h @@ -70,7 +70,12 @@ enum LLPSScriptFlags LLPS_SRC_TARGET_UUID, LLPS_SRC_OMEGA, LLPS_SRC_ANGLE_BEGIN, - LLPS_SRC_ANGLE_END + LLPS_SRC_ANGLE_END, + + LLPS_PART_BLEND_FUNC_SOURCE, + LLPS_PART_BLEND_FUNC_DEST, + LLPS_PART_START_GLOW, + LLPS_PART_END_GLOW }; @@ -83,11 +88,13 @@ public: mParameter(0.f) { } + BOOL unpackLegacy(LLDataPacker &dp); BOOL unpack(LLDataPacker &dp); + BOOL pack(LLDataPacker &dp); - LLSD asLLSD() const; - operator LLSD() const {return asLLSD(); } - bool fromLLSD(LLSD& sd); + + bool hasGlow() const; + bool hasBlendFunc() const; // Masks for the different particle flags enum @@ -102,17 +109,39 @@ public: LL_PART_TARGET_LINEAR_MASK = 0x80, // Particle uses a direct linear interpolation LL_PART_EMISSIVE_MASK = 0x100, // Particle is "emissive", instead of being lit LL_PART_BEAM_MASK = 0x200, // Particle is a "beam" connecting source and target + LL_PART_RIBBON_MASK = 0x400, // Particles are joined together into one continuous triangle strip // Not implemented yet! //LL_PART_RANDOM_ACCEL_MASK = 0x100, // Particles have random acceleration //LL_PART_RANDOM_VEL_MASK = 0x200, // Particles have random velocity shifts" //LL_PART_TRAIL_MASK = 0x400, // Particles have historical "trails" + //sYSTEM SET FLAGS + LL_PART_DATA_GLOW = 0x10000, + LL_PART_DATA_BLEND = 0x20000, + // Viewer side use only! LL_PART_HUD = 0x40000000, LL_PART_DEAD_MASK = 0x80000000, }; + enum + { + LL_PART_BF_ONE = 0, + LL_PART_BF_ZERO = 1, + LL_PART_BF_DEST_COLOR = 2, + LL_PART_BF_SOURCE_COLOR = 3, + LL_PART_BF_ONE_MINUS_DEST_COLOR = 4, + LL_PART_BF_ONE_MINUS_SOURCE_COLOR = 5, + UNSUPPORTED_DEST_ALPHA = 6, + LL_PART_BF_SOURCE_ALPHA = 7, + UNSUPPORTED_ONE_MINUS_DEST_ALPHA = 8, + LL_PART_BF_ONE_MINUS_SOURCE_ALPHA = 9, + LL_PART_BF_COUNT = 10 + }; + + static bool validBlendFunc(S32 func); + void setFlags(const U32 flags); void setMaxAge(const F32 max_age); void setStartScale(const F32 xs, F32 ys); @@ -126,6 +155,9 @@ public: friend class LLPartSysData; friend class LLViewerPartSourceScript; +private: + S32 getSize() const; + // These are public because I'm really lazy... public: U32 mFlags; // Particle state/interpolators in effect @@ -137,6 +169,12 @@ public: LLVector3 mPosOffset; // Offset from source if using FOLLOW_SOURCE F32 mParameter; // A single floating point parameter + + F32 mStartGlow; + F32 mEndGlow; + + U8 mBlendFuncSource; + U8 mBlendFuncDest; }; @@ -146,15 +184,13 @@ public: LLPartSysData(); BOOL unpack(LLDataPacker &dp); - BOOL pack(LLDataPacker &dp); - - + BOOL unpackLegacy(LLDataPacker &dp); BOOL unpackBlock(const S32 block_num); - BOOL packBlock(); - - static BOOL packNull(); + static BOOL isNullPS(const S32 block_num); // Returns FALSE if this is a "NULL" particle system (i.e. no system) + bool isLegacyCompatible() const; + // Different masks for effects on the source enum { @@ -187,7 +223,12 @@ public: void clampSourceParticleRate(); friend std::ostream& operator<<(std::ostream& s, const LLPartSysData &data); // Stream a + + S32 getdataBlockSize() const; +private: + BOOL unpackSystem(LLDataPacker &dp); + public: // Public because I'm lazy.... diff --git a/indra/llmessage/lltransfermanager.cpp b/indra/llmessage/lltransfermanager.cpp index 034680caf8..38b743fb75 100755 --- a/indra/llmessage/lltransfermanager.cpp +++ b/indra/llmessage/lltransfermanager.cpp @@ -606,16 +606,21 @@ void LLTransferManager::processTransferAbort(LLMessageSystem *msgp, void **) void LLTransferManager::reliablePacketCallback(void **user_data, S32 result) { LLUUID *transfer_idp = (LLUUID *)user_data; - if (result) + if (result && + transfer_idp != NULL) { - llwarns << "Aborting reliable transfer " << *transfer_idp << " due to failed reliable resends!" << llendl; LLTransferSource *tsp = gTransferManager.findTransferSource(*transfer_idp); if (tsp) { + llwarns << "Aborting reliable transfer " << *transfer_idp << " due to failed reliable resends!" << llendl; LLTransferSourceChannel *tscp = tsp->mChannelp; tsp->abortTransfer(); tscp->deleteTransfer(tsp); } + else + { + llwarns << "Aborting reliable transfer " << *transfer_idp << " but can't find the LLTransferSource object" << llendl; + } } delete transfer_idp; } @@ -892,22 +897,26 @@ LLTransferSource *LLTransferSourceChannel::findTransferSource(const LLUUID &tran } -BOOL LLTransferSourceChannel::deleteTransfer(LLTransferSource *tsp) +void LLTransferSourceChannel::deleteTransfer(LLTransferSource *tsp) { - - LLPriQueueMap<LLTransferSource *>::pqm_iter iter; - for (iter = mTransferSources.mMap.begin(); iter != mTransferSources.mMap.end(); iter++) + if (tsp) { - if (iter->second == tsp) + LLPriQueueMap<LLTransferSource *>::pqm_iter iter; + for (iter = mTransferSources.mMap.begin(); iter != mTransferSources.mMap.end(); iter++) { - delete tsp; - mTransferSources.mMap.erase(iter); - return TRUE; + if (iter->second == tsp) + { + delete tsp; + mTransferSources.mMap.erase(iter); + return; + } } - } - llerrs << "Unable to find transfer source to delete!" << llendl; - return FALSE; + llwarns << "Unable to find transfer source id " + << tsp->getID() + << " to delete!" + << llendl; + } } @@ -1008,21 +1017,26 @@ LLTransferTarget *LLTransferTargetChannel::findTransferTarget(const LLUUID &tran } -BOOL LLTransferTargetChannel::deleteTransfer(LLTransferTarget *ttp) +void LLTransferTargetChannel::deleteTransfer(LLTransferTarget *ttp) { - tt_iter iter; - for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++) + if (ttp) { - if (*iter == ttp) + tt_iter iter; + for (iter = mTransferTargets.begin(); iter != mTransferTargets.end(); iter++) { - delete ttp; - mTransferTargets.erase(iter); - return TRUE; + if (*iter == ttp) + { + delete ttp; + mTransferTargets.erase(iter); + return; + } } - } - llerrs << "Unable to find transfer target to delete!" << llendl; - return FALSE; + llwarns << "Unable to find transfer target id " + << ttp->getID() + << " to delete!" + << llendl; + } } diff --git a/indra/llmessage/lltransfermanager.h b/indra/llmessage/lltransfermanager.h index 252e05d1d1..6aad153c24 100755 --- a/indra/llmessage/lltransfermanager.h +++ b/indra/llmessage/lltransfermanager.h @@ -199,7 +199,7 @@ public: void addTransferSource(LLTransferSource *sourcep); LLTransferSource *findTransferSource(const LLUUID &transfer_id); - BOOL deleteTransfer(LLTransferSource *tsp); + void deleteTransfer(LLTransferSource *tsp); void setThrottleID(const S32 throttle_id) { mThrottleID = throttle_id; } @@ -232,7 +232,7 @@ public: const F32 priority); LLTransferTarget *findTransferTarget(const LLUUID &transfer_id); - BOOL deleteTransfer(LLTransferTarget *ttp); + void deleteTransfer(LLTransferTarget *ttp); LLTransferChannelType getChannelType() const { return mChannelType; } diff --git a/indra/llmessage/tests/llpartdata_test.cpp b/indra/llmessage/tests/llpartdata_test.cpp index 9123bd06c7..de81e0bbb2 100755 --- a/indra/llmessage/tests/llpartdata_test.cpp +++ b/indra/llmessage/tests/llpartdata_test.cpp @@ -38,10 +38,34 @@ namespace tut { + + //bunch of sniffed data that *should* be a valid particle system + static U8 msg[] = { + 0x44, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x19, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x01, 0x01, 0x00, 0x80, 0x00, 0x80, + 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x00, 0x80, 0x5e, 0x12, 0x0b, 0xa1, 0x58, 0x05, 0xdc, 0x57, 0x66, + 0xb7, 0xf5, 0xac, 0x4b, 0xd1, 0x8f, 0x86, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x02, 0x05, 0x02, 0x00, 0x00, 0x0a, 0xff, + 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00, 0x20, 0x20, 0x00, 0x00, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x7e, 0xc6, 0x81, 0xdc, 0x7e, 0xc6, 0x81, 0xdc, 0x77, 0xcf, 0xef, 0xd4, 0xce, 0x64, 0x1a, 0x7e, + 0x26, 0x87, 0x55, 0x7f, 0xdd, 0x65, 0x22, 0x7f, 0xdd, 0x65, 0x22, 0x7f, 0x77, 0xcf, 0x98, 0xa3, 0xab, + 0xab, 0xab, 0xab, 0xab, 0xab, 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd1, 0xf2, + 0xf1, 0x65, 0x32, 0x1b, 0xef, 0x18, 0x70, 0x66, 0xba, 0x30, 0xa0, 0x11, 0xaa, 0x2f, 0xb0, 0xab, 0xd0, + 0x30, 0x7d, 0xbd, 0x01, 0x00, 0xf8, 0x0d, 0xb8, 0x30, 0x01, 0x00, 0x00, 0x00, 0xce, 0xc6, 0x81, 0xdc, + 0xce, 0xc6, 0x81, 0xdc, 0xc7, 0xcf, 0xef, 0xd4, 0x75, 0x65, 0x1a, 0x7f, 0x62, 0x6f, 0x55, 0x7f, 0x6d, + 0x65, 0x22, 0x7f, 0x6d, 0x65, 0x22, 0x7f, 0xc7, 0xcf, 0x98, 0xa3, 0xab, 0xab, 0xab, 0xab, 0xab, 0xab, + 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd6, 0xf2, 0xf1, 0x62, 0x12, 0x1b, 0xef, + 0x18, 0x7e, 0xbd, 0x01, 0x00, 0x16, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x7c, 0xac, 0x28, 0x03, 0x80, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x48, + 0xe0, 0xb9, 0x30, 0x03, 0xe1, 0xb9, 0x30, 0xbb, 0x00, 0x00, 0x00, 0x48, 0xe0, 0xb9, 0x30, 0x36, 0xd9, + 0x81, 0xdc, 0x36, 0xd9, 0x81, 0xdc, 0x3f, 0xd0, 0xef, 0xd4, 0xa5, 0x7a, 0x72, 0x7f, 0x26, 0x30, 0x55, + 0x7f, 0x95, 0x7a, 0x22, 0x7f, 0x95, 0x7a, 0x22, 0x7f, 0x3f, 0xd0, 0x98, 0xa3, 0xab, 0xab, 0xab, 0xab, + 0xab, 0xab, 0xab, 0xab, 0x00, 0x00, 0x00, 0x00, 0x00 }; struct partdata_test { }; + typedef test_group<partdata_test> partdata_test_t; typedef partdata_test_t::object partdata_test_object_t; tut::partdata_test_t tut_partdata_test("LLPartData"); @@ -49,168 +73,82 @@ namespace tut template<> template<> void partdata_test_object_t::test<1>() { - LLPartData llpdata,llpdata1; - U8 pkbuf[128]; - - llpdata.setFlags(LLPartData::LL_PART_INTERP_COLOR_MASK | LLPartData::LL_PART_INTERP_SCALE_MASK | - LLPartData::LL_PART_BOUNCE_MASK | LLPartData::LL_PART_WIND_MASK | LLPartData::LL_PART_FOLLOW_SRC_MASK | - LLPartData::LL_PART_FOLLOW_VELOCITY_MASK | LLPartData::LL_PART_TARGET_POS_MASK | LLPartData::LL_PART_TARGET_LINEAR_MASK | - LLPartData::LL_PART_EMISSIVE_MASK | LLPartData::LL_PART_BEAM_MASK | LLPartData::LL_PART_DEAD_MASK); - - llpdata.setMaxAge(29.3f); - - LLVector3 llvec1(1.0f, .5f, .25f); - llpdata.setStartColor(llvec1); - llpdata.setStartAlpha(.7f); - - LLVector3 llvec2(.2f, .3f, 1.0f); - llpdata.setEndColor(llvec2); - llpdata.setEndAlpha(1.0f); + LLPartSysData llpsysdata; + LLDataPackerBinaryBuffer dp1(msg, sizeof(msg)); - llpdata.setStartScale(3.23f, 4.0f); - llpdata.setEndScale(2.4678f, 1.0f); + ensure("LLPartSysData::unpack failed.", llpsysdata.unpack(dp1)); - LLDataPackerBinaryBuffer dp((U8*)pkbuf, 128); - llpdata.pack(dp); - S32 cur_size = dp.getCurrentSize(); - - LLDataPackerBinaryBuffer dp1((U8*)pkbuf, cur_size); - llpdata1.unpack(dp1); - - ensure("1.mFlags values are different after unpacking", llpdata1.mFlags == llpdata.mFlags); - ensure_approximately_equals("2.mMaxAge values are different after unpacking", llpdata1.mMaxAge, llpdata.mMaxAge, 8); - - ensure_approximately_equals("3.mStartColor[0] values are different after unpacking", llpdata1.mStartColor.mV[0], llpdata.mStartColor.mV[0], 8); - ensure_approximately_equals("4.mStartColor[1] values are different after unpacking", llpdata1.mStartColor.mV[1], llpdata.mStartColor.mV[1], 8); - ensure_approximately_equals("5.mStartColor[2] values are different after unpacking", llpdata1.mStartColor.mV[2], llpdata.mStartColor.mV[2], 8); - ensure_approximately_equals("6.mStartColor[3] values are different after unpacking", llpdata1.mStartColor.mV[3], llpdata.mStartColor.mV[3], 8); - - ensure_approximately_equals("7.mEndColor[0] values are different after unpacking", llpdata1.mEndColor.mV[0], llpdata.mEndColor.mV[0], 8); - ensure_approximately_equals("8.mEndColor[1] values are different after unpacking", llpdata1.mEndColor.mV[1], llpdata.mEndColor.mV[1], 8); - ensure_approximately_equals("9.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[2], llpdata.mEndColor.mV[2], 8); - ensure_approximately_equals("10.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[3], llpdata.mEndColor.mV[3], 8); - - ensure_approximately_equals("11.mStartScale[0] values are different after unpacking", llpdata1.mStartScale.mV[0], llpdata.mStartScale.mV[0], 5); - ensure_approximately_equals("12.mStartScale[1] values are different after unpacking", llpdata1.mStartScale.mV[1], llpdata.mStartScale.mV[1], 5); - - ensure_approximately_equals("13.mEndScale[0] values are different after unpacking", llpdata1.mEndScale.mV[0], llpdata.mEndScale.mV[0], 5); - ensure_approximately_equals("14.mEndScale[1] values are different after unpacking", llpdata1.mEndScale.mV[1], llpdata.mEndScale.mV[1], 5); - } - - - template<> template<> - void partdata_test_object_t::test<2>() - { - LLPartData llpdata,llpdata1; - - llpdata.setFlags(LLPartData::LL_PART_INTERP_COLOR_MASK | LLPartData::LL_PART_INTERP_SCALE_MASK | - LLPartData::LL_PART_BOUNCE_MASK | LLPartData::LL_PART_WIND_MASK | LLPartData::LL_PART_FOLLOW_SRC_MASK | - LLPartData::LL_PART_FOLLOW_VELOCITY_MASK | LLPartData::LL_PART_TARGET_POS_MASK | LLPartData::LL_PART_TARGET_LINEAR_MASK | - LLPartData::LL_PART_EMISSIVE_MASK | LLPartData::LL_PART_BEAM_MASK | LLPartData::LL_PART_DEAD_MASK); - - llpdata.setMaxAge(29.3f); - - LLVector3 llvec1(1.0f, .5f, .25f); - llpdata.setStartColor(llvec1); - llpdata.setStartAlpha(.7f); - - LLVector3 llvec2(.2f, .3f, 1.0f); - llpdata.setEndColor(llvec2); - llpdata.setEndAlpha(1.0f); - - llpdata.setStartScale(3.23f, 4.0f); - llpdata.setEndScale(2.4678f, 1.0f); - - LLSD llsd = llpdata.asLLSD(); - - llpdata1.fromLLSD(llsd); - - ensure("1.mFlags values are different after unpacking", llpdata1.mFlags == llpdata.mFlags); - ensure_approximately_equals("2.mMaxAge values are different after unpacking", llpdata1.mMaxAge, llpdata.mMaxAge, 8); - - ensure_approximately_equals("3.mStartColor[0] values are different after unpacking", llpdata1.mStartColor.mV[0], llpdata.mStartColor.mV[0], 8); - ensure_approximately_equals("4.mStartColor[1] values are different after unpacking", llpdata1.mStartColor.mV[1], llpdata.mStartColor.mV[1], 8); - ensure_approximately_equals("5.mStartColor[2] values are different after unpacking", llpdata1.mStartColor.mV[2], llpdata.mStartColor.mV[2], 8); - ensure_approximately_equals("6.mStartColor[3] values are different after unpacking", llpdata1.mStartColor.mV[3], llpdata.mStartColor.mV[3], 8); - - ensure_approximately_equals("7.mEndColor[0] values are different after unpacking", llpdata1.mEndColor.mV[0], llpdata.mEndColor.mV[0], 8); - ensure_approximately_equals("8.mEndColor[1] values are different after unpacking", llpdata1.mEndColor.mV[1], llpdata.mEndColor.mV[1], 8); - ensure_approximately_equals("9.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[2], llpdata.mEndColor.mV[2], 8); - ensure_approximately_equals("10.mEndColor[2] values are different after unpacking", llpdata1.mEndColor.mV[3], llpdata.mEndColor.mV[3], 8); - - ensure_approximately_equals("11.mStartScale[0] values are different after unpacking", llpdata1.mStartScale.mV[0], llpdata.mStartScale.mV[0], 5); - ensure_approximately_equals("12.mStartScale[1] values are different after unpacking", llpdata1.mStartScale.mV[1], llpdata.mStartScale.mV[1], 5); - - ensure_approximately_equals("13.mEndScale[0] values are different after unpacking", llpdata1.mEndScale.mV[0], llpdata.mEndScale.mV[0], 5); - ensure_approximately_equals("14.mEndScale[1] values are different after unpacking", llpdata1.mEndScale.mV[1], llpdata.mEndScale.mV[1], 5); - } - - -//*********llpartsysdata*********** - - template<> template<> - void partdata_test_object_t::test<3>() - { - LLPartSysData llpsysdata, llpsysdata1; - U8 pkbuf[256]; - llpsysdata.setBurstSpeedMin(33.33f); - ensure("1.mBurstSpeedMin coudnt be set", 33.33f == llpsysdata.mBurstSpeedMin); - - llpsysdata.setBurstSpeedMax(44.44f); - ensure("2.mBurstSpeedMax coudnt be set", 44.44f == llpsysdata.mBurstSpeedMax); - - llpsysdata.setBurstRadius(45.55f); - ensure("3.mBurstRadius coudnt be set", 45.55f == llpsysdata.mBurstRadius); - - LLVector3 llvec(44.44f, 111.11f, -40.4f); - llpsysdata.setPartAccel(llvec); - - llpsysdata.mCRC = 0xFFFFFFFF; - llpsysdata.mFlags = 0x20; - - llpsysdata.mPattern = LLPartSysData::LL_PART_SRC_PATTERN_ANGLE_CONE_EMPTY; - - llpsysdata.mMaxAge = 99.99f; - llpsysdata.mStartAge = 18.5f; - llpsysdata.mInnerAngle = 4.234f; - llpsysdata.mOuterAngle = 7.123f; - llpsysdata.mBurstRate = 245.53f; - llpsysdata.mBurstPartCount = 0xFF; - llpsysdata.mAngularVelocity = llvec; - - llpsysdata.mPartImageID.generate(); - llpsysdata.mTargetUUID.generate(); + //mCRC 1 unsigned int + ensure("mCRC different after unpacking", llpsysdata.mCRC == (U32) 1); + //mFlags 0 unsigned int + ensure ("mFlags different after unpacking", llpsysdata.mFlags == (U32) 0); + //mPattern 1 '' unsigned char + ensure ("mPattern different after unpacking", llpsysdata.mPattern == (U8) 1); + //mInnerAngle 0.00000000 float + ensure_approximately_equals("mInnerAngle different after unpacking", llpsysdata.mInnerAngle, 0.f, 8); + //mOuterAngle 0.00000000 float + ensure_approximately_equals("mOuterAngle different after unpacking", llpsysdata.mOuterAngle, 0.f, 8); + //mAngularVelocity 0,0,0 + ensure_approximately_equals("mAngularVelocity.mV[0] different after unpacking", llpsysdata.mAngularVelocity.mV[0], 0.f, 8); + ensure_approximately_equals("mAngularVelocity.mV[0] different after unpacking", llpsysdata.mAngularVelocity.mV[1], 0.f, 8); + ensure_approximately_equals("mAngularVelocity.mV[0] different after unpacking", llpsysdata.mAngularVelocity.mV[2], 0.f, 8); + //mBurstRate 0.097656250 float + ensure_approximately_equals("mBurstRate different after unpacking", llpsysdata.mBurstRate, 0.097656250f, 8); + //mBurstPartCount 1 '' unsigned char + ensure("mBurstPartCount different after unpacking", llpsysdata.mBurstPartCount == (U8) 1); + //mBurstRadius 0.00000000 float + ensure_approximately_equals("mBurstRadius different after unpacking", llpsysdata.mBurstRadius, 0.f, 8); + //mBurstSpeedMin 1.0000000 float + ensure_approximately_equals("mBurstSpeedMin different after unpacking", llpsysdata.mBurstSpeedMin, 1.f, 8); + //mBurstSpeedMax 1.0000000 float + ensure_approximately_equals("mBurstSpeedMax different after unpacking", llpsysdata.mBurstSpeedMax, 1.f, 8); + //mMaxAge 0.00000000 float + ensure_approximately_equals("mMaxAge different after unpacking", llpsysdata.mMaxAge, 0.f, 8); + //mStartAge 0.00000000 float + ensure_approximately_equals("mStartAge different after unpacking", llpsysdata.mStartAge, 0.f, 8); + //mPartAccel <0,0,0> + ensure_approximately_equals("mPartAccel.mV[0] different after unpacking", llpsysdata.mPartAccel.mV[0], 0.f, 7); + ensure_approximately_equals("mPartAccel.mV[1] different after unpacking", llpsysdata.mPartAccel.mV[1], 0.f, 7); + ensure_approximately_equals("mPartAccel.mV[2] different after unpacking", llpsysdata.mPartAccel.mV[2], 0.f, 7); + + //mPartData + LLPartData& data = llpsysdata.mPartData; + + //mFlags 132354 unsigned int + ensure ("mPartData.mFlags different after unpacking", data.mFlags == (U32) 132354); + //mMaxAge 10.000000 float + ensure_approximately_equals("mPartData.mMaxAge different after unpacking", data.mMaxAge, 10.f, 8); + //mStartColor <1,1,1,1> + ensure_approximately_equals("mPartData.mStartColor.mV[0] different after unpacking", data.mStartColor.mV[0], 1.f, 8); + ensure_approximately_equals("mPartData.mStartColor.mV[1] different after unpacking", data.mStartColor.mV[1], 1.f, 8); + ensure_approximately_equals("mPartData.mStartColor.mV[2] different after unpacking", data.mStartColor.mV[2], 1.f, 8); + ensure_approximately_equals("mPartData.mStartColor.mV[3] different after unpacking", data.mStartColor.mV[3], 1.f, 8); + //mEndColor <1,1,0,0> + ensure_approximately_equals("mPartData.mEndColor.mV[0] different after unpacking", data.mEndColor.mV[0], 1.f, 8); + ensure_approximately_equals("mPartData.mEndColor.mV[1] different after unpacking", data.mEndColor.mV[1], 1.f, 8); + ensure_approximately_equals("mPartData.mEndColor.mV[2] different after unpacking", data.mEndColor.mV[2], 0.f, 8); + ensure_approximately_equals("mPartData.mEndColor.mV[3] different after unpacking", data.mEndColor.mV[3], 0.f, 8); + //mStartScale <1,1> + ensure_approximately_equals("mPartData.mStartScale.mV[0] different after unpacking", data.mStartScale.mV[0], 1.f, 8); + ensure_approximately_equals("mPartData.mStartScale.mV[1] different after unpacking", data.mStartScale.mV[1], 1.f, 8); + //mEndScale <0,0> + ensure_approximately_equals("mPartData.mEndScale.mV[0] different after unpacking", data.mEndScale.mV[0], 0.f, 8); + ensure_approximately_equals("mPartData.mEndScale.mV[1] different after unpacking", data.mEndScale.mV[1], 0.f, 8); + //mPosOffset <0,0,0> + ensure_approximately_equals("mPartData.mPosOffset.mV[0] different after unpacking", data.mPosOffset.mV[0], 0.f, 8); + ensure_approximately_equals("mPartData.mPosOffset.mV[1] different after unpacking", data.mPosOffset.mV[1], 0.f, 8); + ensure_approximately_equals("mPartData.mPosOffset.mV[2] different after unpacking", data.mPosOffset.mV[2], 0.f, 8); + //mParameter 0.00000000 float + ensure_approximately_equals("mPartData.mParameter different after unpacking", data.mParameter, 0.f, 8); - LLDataPackerBinaryBuffer dp((U8*)pkbuf, 256); - llpsysdata.pack(dp); - S32 cur_size = dp.getCurrentSize(); - LLDataPackerBinaryBuffer dp1((U8*)pkbuf, cur_size); - llpsysdata1.unpack(dp1); - - ensure("1.mCRC's not equal", llpsysdata.mCRC == llpsysdata1.mCRC); - ensure("2.mFlags's not equal", llpsysdata.mFlags == llpsysdata1.mFlags); - ensure("3.mPattern's not equal", llpsysdata.mPattern == llpsysdata1.mPattern); - ensure_approximately_equals("4.mMaxAge's not equal", llpsysdata.mMaxAge , llpsysdata1.mMaxAge, 8); - ensure_approximately_equals("5.mStartAge's not equal", llpsysdata.mStartAge, llpsysdata1.mStartAge, 8); - ensure_approximately_equals("6.mOuterAngle's not equal", llpsysdata.mOuterAngle, llpsysdata1.mOuterAngle, 5); - ensure_approximately_equals("7.mInnerAngles's not equal", llpsysdata.mInnerAngle, llpsysdata1.mInnerAngle, 5); - ensure_approximately_equals("8.mBurstRate's not equal", llpsysdata.mBurstRate, llpsysdata1.mBurstRate, 8); - ensure("9.mBurstPartCount's not equal", llpsysdata.mBurstPartCount == llpsysdata1.mBurstPartCount); - - ensure_approximately_equals("10.mBurstSpeedMin's not equal", llpsysdata.mBurstSpeedMin, llpsysdata1.mBurstSpeedMin, 8); - ensure_approximately_equals("11.mBurstSpeedMax's not equal", llpsysdata.mBurstSpeedMax, llpsysdata1.mBurstSpeedMax, 8); - - ensure_approximately_equals("12.mAngularVelocity's not equal", llpsysdata.mAngularVelocity.mV[0], llpsysdata1.mAngularVelocity.mV[0], 7); - ensure_approximately_equals("13.mAngularVelocity's not equal", llpsysdata.mAngularVelocity.mV[1], llpsysdata1.mAngularVelocity.mV[1], 7); - ensure_approximately_equals("14.mAngularVelocity's not equal", llpsysdata.mAngularVelocity.mV[2], llpsysdata1.mAngularVelocity.mV[2], 7); - - ensure_approximately_equals("15.mPartAccel's not equal", llpsysdata.mPartAccel.mV[0], llpsysdata1.mPartAccel.mV[0], 7); - ensure_approximately_equals("16.mPartAccel's not equal", llpsysdata.mPartAccel.mV[1], llpsysdata1.mPartAccel.mV[1], 7); - ensure_approximately_equals("17.mPartAccel's not equal", llpsysdata.mPartAccel.mV[2], llpsysdata1.mPartAccel.mV[2], 7); - - ensure("18.mPartImageID's not equal", llpsysdata.mPartImageID == llpsysdata1.mPartImageID); - ensure("19.mTargetUUID's not equal", llpsysdata.mTargetUUID == llpsysdata1.mTargetUUID); - ensure_approximately_equals("20.mBurstRadius's not equal", llpsysdata.mBurstRadius, llpsysdata1.mBurstRadius, 8); + //mStartGlow 0.00000000 float + ensure_approximately_equals("mPartData.mStartGlow different after unpacking", data.mStartGlow, 0.f, 8); + //mEndGlow 0.00000000 float + ensure_approximately_equals("mPartData.mEndGlow different after unpacking", data.mEndGlow, 0.f, 8); + //mBlendFuncSource 2 '' unsigned char + ensure("mPartData.mBlendFuncSource different after unpacking", data.mBlendFuncSource == (U8) 2); + //mBlendFuncDest 1 '' unsigned char + ensure("mPartData.mBlendFuncDest different after unpacking", data.mBlendFuncDest == (U8) 1); } } diff --git a/indra/llplugin/slplugin/CMakeLists.txt b/indra/llplugin/slplugin/CMakeLists.txt index 03412d95d5..6e7fefeb21 100755 --- a/indra/llplugin/slplugin/CMakeLists.txt +++ b/indra/llplugin/slplugin/CMakeLists.txt @@ -50,10 +50,17 @@ add_executable(SLPlugin ${SLPlugin_SOURCE_FILES} ) +if (WINDOWS) +set_target_properties(SLPlugin + PROPERTIES + LINK_FLAGS_DEBUG "/NODEFAULTLIB:\"LIBCMTD\"" + ) +else () set_target_properties(SLPlugin PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/slplugin_info.plist ) +endif () target_link_libraries(SLPlugin ${LLPLUGIN_LIBRARIES} diff --git a/indra/llprimitive/llmodel.cpp b/indra/llprimitive/llmodel.cpp index 28ed051c55..e236f98fe6 100755 --- a/indra/llprimitive/llmodel.cpp +++ b/indra/llprimitive/llmodel.cpp @@ -186,27 +186,73 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa LLVolumeFace::VertexMapData::PointMap point_map; - for (U32 i = 0; i < idx.getCount(); i += idx_stride) + U32 index_count = idx.getCount(); + U32 vertex_count = pos_source ? v.getCount() : 0; + U32 tc_count = tc_source ? tc.getCount() : 0; + U32 norm_count = norm_source ? n.getCount() : 0; + + for (U32 i = 0; i < index_count; i += idx_stride) { LLVolumeFace::VertexData cv; if (pos_source) { + // guard against model data specifiying out of range indices or verts + // + if (((i + pos_offset) > index_count) + || ((idx[i+pos_offset]*3+2) > vertex_count)) + { + return LLModel::BAD_ELEMENT; + } + cv.setPosition(LLVector4a(v[idx[i+pos_offset]*3+0], v[idx[i+pos_offset]*3+1], v[idx[i+pos_offset]*3+2])); + + if (!cv.getPosition().isFinite3()) + { + return LLModel::BAD_ELEMENT; + } } if (tc_source) { + // guard against model data specifiying out of range indices or tcs + // + if (((i + tc_offset) > index_count) + || ((idx[i+pos_offset]*2+1) > tc_count)) + { + return LLModel::BAD_ELEMENT; + } + cv.mTexCoord.setVec(tc[idx[i+tc_offset]*2+0], tc[idx[i+tc_offset]*2+1]); + + if (!cv.mTexCoord.isFinite()) + { + llwarns << "Found NaN while loading tex coords from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } } if (norm_source) { + // guard against model data specifiying out of range indices or norms + // + if (((i + norm_offset) > index_count) + || ((idx[i+norm_offset]*3+2) > norm_count)) + { + return LLModel::BAD_ELEMENT; + } + cv.setNormal(LLVector4a(n[idx[i+norm_offset]*3+0], n[idx[i+norm_offset]*3+1], n[idx[i+norm_offset]*3+2])); + + if (!cv.getNormal().isFinite3()) + { + llwarns << "Found NaN while loading normals from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } } BOOL found = FALSE; @@ -261,13 +307,13 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa LLVolumeFace& new_face = *face_list.rbegin(); if (!norm_source) { - ll_aligned_free_16(new_face.mNormals); + //ll_aligned_free_16(new_face.mNormals); new_face.mNormals = NULL; } if (!tc_source) { - ll_aligned_free_16(new_face.mTexCoords); + //ll_aligned_free_16(new_face.mTexCoords); new_face.mTexCoords = NULL; } @@ -292,13 +338,13 @@ LLModel::EModelStatus load_face_from_dom_triangles(std::vector<LLVolumeFace>& fa LLVolumeFace& new_face = *face_list.rbegin(); if (!norm_source) { - ll_aligned_free_16(new_face.mNormals); + //ll_aligned_free_16(new_face.mNormals); new_face.mNormals = NULL; } if (!tc_source) { - ll_aligned_free_16(new_face.mTexCoords); + //ll_aligned_free_16(new_face.mTexCoords); new_face.mTexCoords = NULL; } } @@ -364,6 +410,11 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac LLVolumeFace::VertexMapData::PointMap point_map; + U32 index_count = idx.getCount(); + U32 vertex_count = pos_source ? v.getCount() : 0; + U32 tc_count = tc_source ? tc.getCount() : 0; + U32 norm_count = norm_source ? n.getCount() : 0; + U32 cur_idx = 0; for (U32 i = 0; i < vcount.getCount(); ++i) { //for each polygon @@ -376,22 +427,65 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac if (pos_source) { + // guard against model data specifiying out of range indices or verts + // + if (((i + pos_offset) > index_count) + || ((idx[i+pos_offset]*3+2) > vertex_count)) + { + return LLModel::BAD_ELEMENT; + } + cv.getPosition().set(v[idx[cur_idx+pos_offset]*3+0], v[idx[cur_idx+pos_offset]*3+1], v[idx[cur_idx+pos_offset]*3+2]); + + if (!cv.getPosition().isFinite3()) + { + llwarns << "Found NaN while loading positions from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } + } if (tc_source) { + // guard against model data specifiying out of range indices or tcs + // + if (((i + pos_offset) > index_count) + || ((idx[cur_idx+tc_offset]*2+1) > tc_count)) + { + return LLModel::BAD_ELEMENT; + } + cv.mTexCoord.setVec(tc[idx[cur_idx+tc_offset]*2+0], tc[idx[cur_idx+tc_offset]*2+1]); + + if (!cv.mTexCoord.isFinite()) + { + llwarns << "Found NaN while loading tex coords from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } } if (norm_source) { + // guard against model data specifiying out of range indices or norms + // + if (((i + pos_offset) > index_count) + || ((idx[cur_idx+norm_offset]*3+2) > norm_count)) + { + return LLModel::BAD_ELEMENT; + } + cv.getNormal().set(n[idx[cur_idx+norm_offset]*3+0], n[idx[cur_idx+norm_offset]*3+1], n[idx[cur_idx+norm_offset]*3+2]); + + if (!cv.getNormal().isFinite3()) + { + llwarns << "Found NaN while loading normals from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } } cur_idx += idx_stride; @@ -480,13 +574,13 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac LLVolumeFace& new_face = *face_list.rbegin(); if (!norm_source) { - ll_aligned_free_16(new_face.mNormals); + //ll_aligned_free_16(new_face.mNormals); new_face.mNormals = NULL; } if (!tc_source) { - ll_aligned_free_16(new_face.mTexCoords); + //ll_aligned_free_16(new_face.mTexCoords); new_face.mTexCoords = NULL; } @@ -514,13 +608,13 @@ LLModel::EModelStatus load_face_from_dom_polylist(std::vector<LLVolumeFace>& fac LLVolumeFace& new_face = *face_list.rbegin(); if (!norm_source) { - ll_aligned_free_16(new_face.mNormals); + //ll_aligned_free_16(new_face.mNormals); new_face.mNormals = NULL; } if (!tc_source) { - ll_aligned_free_16(new_face.mTexCoords); + //ll_aligned_free_16(new_face.mTexCoords); new_face.mTexCoords = NULL; } } @@ -628,25 +722,59 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac if (v) { U32 v_idx = idx[j*stride+v_offset]*3; + v_idx = llclamp(v_idx, (U32) 0, (U32) v->getCount()); vert.getPosition().set(v->get(v_idx), v->get(v_idx+1), v->get(v_idx+2)); + + if (!vert.getPosition().isFinite3()) + { + llwarns << "Found NaN while loading position data from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } } - if (n) + //bounds check n and t lookups because some FBX to DAE converters + //use negative indices and empty arrays to indicate data does not exist + //for a particular channel + if (n && n->getCount() > 0) { U32 n_idx = idx[j*stride+n_offset]*3; + n_idx = llclamp(n_idx, (U32) 0, (U32) n->getCount()); vert.getNormal().set(n->get(n_idx), n->get(n_idx+1), n->get(n_idx+2)); + + if (!vert.getNormal().isFinite3()) + { + llwarns << "Found NaN while loading normals from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } + } + else + { + vert.getNormal().clear(); } + - if (t) + if (t && t->getCount() > 0) { U32 t_idx = idx[j*stride+t_offset]*2; + t_idx = llclamp(t_idx, (U32) 0, (U32) t->getCount()); vert.mTexCoord.setVec(t->get(t_idx), t->get(t_idx+1)); + + if (!vert.mTexCoord.isFinite()) + { + llwarns << "Found NaN while loading tex coords from DAE-Model, invalid model." << llendl; + return LLModel::BAD_ELEMENT; + } + } + else + { + vert.mTexCoord.clear(); } + verts.push_back(vert); } @@ -714,13 +842,13 @@ LLModel::EModelStatus load_face_from_dom_polygons(std::vector<LLVolumeFace>& fac LLVolumeFace& new_face = *face_list.rbegin(); if (!n) { - ll_aligned_free_16(new_face.mNormals); + //ll_aligned_free_16(new_face.mNormals); new_face.mNormals = NULL; } if (!t) { - ll_aligned_free_16(new_face.mTexCoords); + //ll_aligned_free_16(new_face.mTexCoords); new_face.mTexCoords = NULL; } } @@ -994,6 +1122,43 @@ void LLModel::getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& tra translation_out = mNormalizedTranslation; } +LLVector3 LLModel::getTransformedCenter(const LLMatrix4& mat) +{ + LLVector3 ret; + + if (!mVolumeFaces.empty()) + { + LLMatrix4a m; + m.loadu(mat); + + LLVector4a minv,maxv; + + LLVector4a t; + m.affineTransform(mVolumeFaces[0].mPositions[0], t); + minv = maxv = t; + + for (S32 i = 0; i < mVolumeFaces.size(); ++i) + { + LLVolumeFace& face = mVolumeFaces[i]; + + for (U32 j = 0; j < face.mNumVertices; ++j) + { + m.affineTransform(face.mPositions[j],t); + update_min_max(minv, maxv, t); + } + } + + minv.add(maxv); + minv.mul(0.5f); + + ret.set(minv.getF32ptr()); + } + + return ret; +} + + + void LLModel::setNumVolumeFaces(S32 count) { mVolumeFaces.resize(count); @@ -1020,7 +1185,7 @@ void LLModel::setVolumeFaceData( } else { - ll_aligned_free_16(face.mNormals); + //ll_aligned_free_16(face.mNormals); face.mNormals = NULL; } @@ -1031,7 +1196,7 @@ void LLModel::setVolumeFaceData( } else { - ll_aligned_free_16(face.mTexCoords); + //ll_aligned_free_16(face.mTexCoords); face.mTexCoords = NULL; } @@ -1230,7 +1395,7 @@ void LLModel::generateNormals(F32 angle_cutoff) } else { - ll_aligned_free_16(new_face.mTexCoords); + //ll_aligned_free_16(new_face.mTexCoords); new_face.mTexCoords = NULL; } diff --git a/indra/llprimitive/llmodel.h b/indra/llprimitive/llmodel.h index 1cf528fd9f..aaafc55258 100755 --- a/indra/llprimitive/llmodel.h +++ b/indra/llprimitive/llmodel.h @@ -173,13 +173,15 @@ public: void optimizeVolumeFaces(); void offsetMesh( const LLVector3& pivotPoint ); void getNormalizedScaleTranslation(LLVector3& scale_out, LLVector3& translation_out); - + LLVector3 getTransformedCenter(const LLMatrix4& mat); + //reorder face list based on mMaterialList in this and reference so //order matches that of reference (material ordering touchup) bool matchMaterialOrder(LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); bool isMaterialListSubset( LLModel* ref ); bool needToAddFaces( LLModel* ref, int& refFaceCnt, int& modelFaceCnt ); + std::vector<std::string> mMaterialList; //data used for skin weights diff --git a/indra/llrender/llgl.cpp b/indra/llrender/llgl.cpp index 088ba95b75..00de61a8cc 100755 --- a/indra/llrender/llgl.cpp +++ b/indra/llrender/llgl.cpp @@ -59,6 +59,7 @@ BOOL gDebugGL = FALSE; BOOL gClothRipple = FALSE; BOOL gHeadlessClient = FALSE; BOOL gGLActive = FALSE; +BOOL gGLDebugLoggingEnabled = TRUE; static const std::string HEADLESS_VENDOR_STRING("Linden Lab"); static const std::string HEADLESS_RENDERER_STRING("Headless"); @@ -72,6 +73,7 @@ std::ofstream gFailLog; #define APIENTRY #endif + void APIENTRY gl_debug_callback(GLenum source, GLenum type, GLuint id, @@ -80,22 +82,25 @@ void APIENTRY gl_debug_callback(GLenum source, const GLchar* message, GLvoid* userParam) { - if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + if (gGLDebugLoggingEnabled) { - llwarns << "----- GL ERROR --------" << llendl; - } - else - { - llwarns << "----- GL WARNING -------" << llendl; - } - llwarns << "Type: " << std::hex << type << llendl; - llwarns << "ID: " << std::hex << id << llendl; - llwarns << "Severity: " << std::hex << severity << llendl; - llwarns << "Message: " << message << llendl; - llwarns << "-----------------------" << llendl; - if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) - { - llerrs << "Halting on GL Error" << llendl; + if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + { + llwarns << "----- GL ERROR --------" << llendl; + } + else + { + llwarns << "----- GL WARNING -------" << llendl; + } + llwarns << "Type: " << std::hex << type << llendl; + llwarns << "ID: " << std::hex << id << llendl; + llwarns << "Severity: " << std::hex << severity << llendl; + llwarns << "Message: " << message << llendl; + llwarns << "-----------------------" << llendl; + if (severity == GL_DEBUG_SEVERITY_HIGH_ARB) + { + llerrs << "Halting on GL Error" << llendl; + } } } #endif @@ -258,6 +263,7 @@ PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback = NULL; PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings = NULL; PFNGLBINDBUFFERRANGEPROC glBindBufferRange = NULL; +PFNGLBINDBUFFERBASEPROC glBindBufferBase = NULL; //GL_ARB_debug_output PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB = NULL; @@ -745,7 +751,7 @@ bool LLGLManager::initGL() #if LL_WINDOWS if (mHasDebugOutput && gDebugGL) { //setup debug output callback - //glDebugMessageControlARB(GL_DONT_CARE, GL_DONT_CARE, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); + glDebugMessageControlARB(GL_DONT_CARE, GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB, GL_DEBUG_SEVERITY_LOW_ARB, 0, NULL, GL_TRUE); glDebugMessageCallbackARB((GLDEBUGPROCARB) gl_debug_callback, NULL); glEnable(GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB); } @@ -1154,7 +1160,8 @@ void LLGLManager::initExtensions() // Misc glGetIntegerv(GL_MAX_ELEMENTS_VERTICES, (GLint*) &mGLMaxVertexRange); glGetIntegerv(GL_MAX_ELEMENTS_INDICES, (GLint*) &mGLMaxIndexRange); - + glGetIntegerv(GL_MAX_TEXTURE_SIZE, (GLint*) &mGLMaxTextureSize); + #if (LL_WINDOWS || LL_LINUX || LL_SOLARIS) && !LL_MESA_HEADLESS LL_DEBUGS("RenderInit") << "GL Probe: Getting symbols" << LL_ENDL; if (mHasVertexBufferObject) @@ -1245,6 +1252,7 @@ void LLGLManager::initExtensions() glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) GLH_EXT_GET_PROC_ADDRESS("glEndTransformFeedback"); glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) GLH_EXT_GET_PROC_ADDRESS("glTransformFeedbackVaryings"); glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferRange"); + glBindBufferBase = (PFNGLBINDBUFFERBASEPROC) GLH_EXT_GET_PROC_ADDRESS("glBindBufferBase"); } if (mHasDebugOutput) { @@ -1499,7 +1507,7 @@ void do_assert_glerror() void assert_glerror() { - if (!gGLActive) +/* if (!gGLActive) { //llwarns << "GL used while not active!" << llendl; @@ -1508,8 +1516,13 @@ void assert_glerror() //ll_fail("GL used while not active"); } } +*/ - if (gDebugGL) + if (!gDebugGL) + { + //funny looking if for branch prediction -- gDebugGL is almost always false and assert_glerror is called often + } + else { do_assert_glerror(); } diff --git a/indra/llrender/llgl.h b/indra/llrender/llgl.h index 60597fd090..75e5fe86ec 100755 --- a/indra/llrender/llgl.h +++ b/indra/llrender/llgl.h @@ -155,6 +155,7 @@ public: S32 mVRAM; // VRAM in MB S32 mGLMaxVertexRange; S32 mGLMaxIndexRange; + S32 mGLMaxTextureSize; void getPixelFormat(); // Get the best pixel format diff --git a/indra/llrender/llglheaders.h b/indra/llrender/llglheaders.h index dace572953..4a4153ece8 100755 --- a/indra/llrender/llglheaders.h +++ b/indra/llrender/llglheaders.h @@ -543,6 +543,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; +extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; #elif LL_WINDOWS @@ -787,6 +788,7 @@ extern PFNGLBEGINTRANSFORMFEEDBACKPROC glBeginTransformFeedback; extern PFNGLENDTRANSFORMFEEDBACKPROC glEndTransformFeedback; extern PFNGLTRANSFORMFEEDBACKVARYINGSPROC glTransformFeedbackVaryings; extern PFNGLBINDBUFFERRANGEPROC glBindBufferRange; +extern PFNGLBINDBUFFERBASEPROC glBindBufferBase; //GL_ARB_debug_output extern PFNGLDEBUGMESSAGECONTROLARBPROC glDebugMessageControlARB; diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp index ac16e30796..2803f256df 100755 --- a/indra/llrender/llglslshader.cpp +++ b/indra/llrender/llglslshader.cpp @@ -355,8 +355,8 @@ void LLGLSLShader::unload() stop_glerror(); } -BOOL LLGLSLShader::createShader(vector<string> * attributes, - vector<string> * uniforms, +BOOL LLGLSLShader::createShader(std::vector<LLStaticHashedString> * attributes, + std::vector<LLStaticHashedString> * uniforms, U32 varying_count, const char** varyings) { @@ -438,7 +438,8 @@ BOOL LLGLSLShader::createShader(vector<string> * attributes, for (S32 i = 0; i < channel_count; i++) { - uniform1i(llformat("tex%d", i), i); + LLStaticHashedString uniName(llformat("tex%d", i)); + uniform1i(uniName, i); } S32 cur_tex = channel_count; //adjust any texture channels that might have been overwritten @@ -495,7 +496,7 @@ void LLGLSLShader::attachObjects(GLhandleARB* objects, S32 count) } } -BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes) +BOOL LLGLSLShader::mapAttributes(const std::vector<LLStaticHashedString> * attributes) { //before linking, make sure reserved attributes always have consistent locations for (U32 i = 0; i < LLShaderMgr::instance()->mReservedAttribs.size(); i++) @@ -532,7 +533,7 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes) { for (U32 i = 0; i < numAttributes; i++) { - const char* name = (*attributes)[i].c_str(); + const char* name = (*attributes)[i].String().c_str(); S32 index = glGetAttribLocationARB(mProgramObject, name); if (index != -1) { @@ -548,7 +549,7 @@ BOOL LLGLSLShader::mapAttributes(const vector<string> * attributes) return FALSE; } -void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms) +void LLGLSLShader::mapUniform(GLint index, const vector<LLStaticHashedString> * uniforms) { if (index == -1) { @@ -618,8 +619,9 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms) is_array[0] = 0; } - mUniformMap[name] = location; + LLStaticHashedString hashedName(name); mUniformNameMap[location] = name; + mUniformMap[hashedName] = location; LL_DEBUGS("ShaderLoading") << "Uniform " << name << " is at location " << location << LL_ENDL; //find the index of this uniform @@ -640,7 +642,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms) for (U32 i = 0; i < uniforms->size(); i++) { if ( (mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] == -1) - && ((*uniforms)[i] == name)) + && ((*uniforms)[i].String() == name)) { //found it mUniform[i+LLShaderMgr::instance()->mReservedUniforms.size()] = location; @@ -674,7 +676,7 @@ GLint LLGLSLShader::mapUniformTextureChannel(GLint location, GLenum type) return -1; } -BOOL LLGLSLShader::mapUniforms(const vector<string> * uniforms) +BOOL LLGLSLShader::mapUniforms(const vector<LLStaticHashedString> * uniforms) { BOOL res = TRUE; @@ -1136,18 +1138,18 @@ void LLGLSLShader::uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, c } } -GLint LLGLSLShader::getUniformLocation(const string& uniform) +GLint LLGLSLShader::getUniformLocation(const LLStaticHashedString& uniform) { GLint ret = -1; if (mProgramObject > 0) { - std::map<string, GLint>::iterator iter = mUniformMap.find(uniform); + LLStaticStringTable<GLint>::iterator iter = mUniformMap.find(uniform); if (iter != mUniformMap.end()) { if (gDebugGL) { stop_glerror(); - if (iter->second != glGetUniformLocationARB(mProgramObject, uniform.c_str())) + if (iter->second != glGetUniformLocationARB(mProgramObject, uniform.String().c_str())) { llerrs << "Uniform does not match." << llendl; } @@ -1184,10 +1186,10 @@ GLint LLGLSLShader::getAttribLocation(U32 attrib) } } -void LLGLSLShader::uniform1i(const string& uniform, GLint v) +void LLGLSLShader::uniform1i(const LLStaticHashedString& uniform, GLint v) { GLint location = getUniformLocation(uniform); - + if (location >= 0) { std::map<GLint, LLVector4>::iterator iter = mValue.find(location); @@ -1217,10 +1219,10 @@ void LLGLSLShader::uniform2i(const string& uniform, GLint i, GLint j) } -void LLGLSLShader::uniform1f(const string& uniform, GLfloat v) +void LLGLSLShader::uniform1f(const LLStaticHashedString& uniform, GLfloat v) { GLint location = getUniformLocation(uniform); - + if (location >= 0) { std::map<GLint, LLVector4>::iterator iter = mValue.find(location); @@ -1233,10 +1235,10 @@ void LLGLSLShader::uniform1f(const string& uniform, GLfloat v) } } -void LLGLSLShader::uniform2f(const string& uniform, GLfloat x, GLfloat y) +void LLGLSLShader::uniform2f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y) { GLint location = getUniformLocation(uniform); - + if (location >= 0) { std::map<GLint, LLVector4>::iterator iter = mValue.find(location); @@ -1250,10 +1252,10 @@ void LLGLSLShader::uniform2f(const string& uniform, GLfloat x, GLfloat y) } -void LLGLSLShader::uniform3f(const string& uniform, GLfloat x, GLfloat y, GLfloat z) +void LLGLSLShader::uniform3f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y, GLfloat z) { GLint location = getUniformLocation(uniform); - + if (location >= 0) { std::map<GLint, LLVector4>::iterator iter = mValue.find(location); @@ -1266,23 +1268,7 @@ void LLGLSLShader::uniform3f(const string& uniform, GLfloat x, GLfloat y, GLfloa } } -void LLGLSLShader::uniform4f(const string& uniform, GLfloat x, GLfloat y, GLfloat z, GLfloat w) -{ - GLint location = getUniformLocation(uniform); - - if (location >= 0) - { - std::map<GLint, LLVector4>::iterator iter = mValue.find(location); - LLVector4 vec(x,y,z,w); - if (iter == mValue.end() || shouldChange(iter->second,vec)) - { - glUniform4fARB(location, x,y,z,w); - mValue[location] = vec; - } - } -} - -void LLGLSLShader::uniform1fv(const string& uniform, U32 count, const GLfloat* v) +void LLGLSLShader::uniform1fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v) { GLint location = getUniformLocation(uniform); @@ -1298,10 +1284,10 @@ void LLGLSLShader::uniform1fv(const string& uniform, U32 count, const GLfloat* v } } -void LLGLSLShader::uniform2fv(const string& uniform, U32 count, const GLfloat* v) +void LLGLSLShader::uniform2fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v) { GLint location = getUniformLocation(uniform); - + if (location >= 0) { std::map<GLint, LLVector4>::iterator iter = mValue.find(location); @@ -1314,10 +1300,10 @@ void LLGLSLShader::uniform2fv(const string& uniform, U32 count, const GLfloat* v } } -void LLGLSLShader::uniform3fv(const string& uniform, U32 count, const GLfloat* v) +void LLGLSLShader::uniform3fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v) { GLint location = getUniformLocation(uniform); - + if (location >= 0) { std::map<GLint, LLVector4>::iterator iter = mValue.find(location); @@ -1330,7 +1316,7 @@ void LLGLSLShader::uniform3fv(const string& uniform, U32 count, const GLfloat* v } } -void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v) +void LLGLSLShader::uniform4fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v) { GLint location = getUniformLocation(uniform); @@ -1348,27 +1334,7 @@ void LLGLSLShader::uniform4fv(const string& uniform, U32 count, const GLfloat* v } } -void LLGLSLShader::uniformMatrix2fv(const string& uniform, U32 count, GLboolean transpose, const GLfloat* v) -{ - GLint location = getUniformLocation(uniform); - - if (location >= 0) - { - glUniformMatrix2fvARB(location, count, transpose, v); - } -} - -void LLGLSLShader::uniformMatrix3fv(const string& uniform, U32 count, GLboolean transpose, const GLfloat* v) -{ - GLint location = getUniformLocation(uniform); - - if (location >= 0) - { - glUniformMatrix3fvARB(location, count, transpose, v); - } -} - -void LLGLSLShader::uniformMatrix4fv(const string& uniform, U32 count, GLboolean transpose, const GLfloat* v) +void LLGLSLShader::uniformMatrix4fv(const LLStaticHashedString& uniform, U32 count, GLboolean transpose, const GLfloat* v) { GLint location = getUniformLocation(uniform); diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h index eabdb9fc92..376487daa9 100755 --- a/indra/llrender/llglslshader.h +++ b/indra/llrender/llglslshader.h @@ -29,6 +29,7 @@ #include "llgl.h" #include "llrender.h" +#include "llstaticstringtable.h" class LLShaderFeatures { @@ -90,16 +91,16 @@ public: void placeProfileQuery(); void readProfileQuery(U32 count, U32 mode); - BOOL createShader(std::vector<std::string> * attributes, - std::vector<std::string> * uniforms, + BOOL createShader(std::vector<LLStaticHashedString> * attributes, + std::vector<LLStaticHashedString> * uniforms, U32 varying_count = 0, const char** varyings = NULL); BOOL attachObject(std::string object); void attachObject(GLhandleARB object); void attachObjects(GLhandleARB* objects = NULL, S32 count = 0); - BOOL mapAttributes(const std::vector<std::string> * attributes); - BOOL mapUniforms(const std::vector<std::string> * uniforms); - void mapUniform(GLint index, const std::vector<std::string> * uniforms); + BOOL mapAttributes(const std::vector<LLStaticHashedString> * attributes); + BOOL mapUniforms(const std::vector<LLStaticHashedString> *); + void mapUniform(GLint index, const std::vector<LLStaticHashedString> *); void uniform1i(U32 index, GLint i); void uniform1f(U32 index, GLfloat v); void uniform2f(U32 index, GLfloat x, GLfloat y); @@ -110,30 +111,27 @@ public: void uniform2fv(U32 index, U32 count, const GLfloat* v); void uniform3fv(U32 index, U32 count, const GLfloat* v); void uniform4fv(U32 index, U32 count, const GLfloat* v); - void uniform1i(const std::string& uniform, GLint i); void uniform2i(const std::string& uniform, GLint i, GLint j); - void uniform1f(const std::string& uniform, GLfloat v); - void uniform2f(const std::string& uniform, GLfloat x, GLfloat y); - void uniform3f(const std::string& uniform, GLfloat x, GLfloat y, GLfloat z); - void uniform4f(const std::string& uniform, GLfloat x, GLfloat y, GLfloat z, GLfloat w); - void uniform1iv(const std::string& uniform, U32 count, const GLint* i); - void uniform1fv(const std::string& uniform, U32 count, const GLfloat* v); - void uniform2fv(const std::string& uniform, U32 count, const GLfloat* v); - void uniform3fv(const std::string& uniform, U32 count, const GLfloat* v); - void uniform4fv(const std::string& uniform, U32 count, const GLfloat* v); void uniformMatrix2fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix3fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); void uniformMatrix4fv(U32 index, U32 count, GLboolean transpose, const GLfloat *v); - void uniformMatrix2fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); - void uniformMatrix3fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); - void uniformMatrix4fv(const std::string& uniform, U32 count, GLboolean transpose, const GLfloat *v); + void uniform1i(const LLStaticHashedString& uniform, GLint i); + void uniform1f(const LLStaticHashedString& uniform, GLfloat v); + void uniform2f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y); + void uniform3f(const LLStaticHashedString& uniform, GLfloat x, GLfloat y, GLfloat z); + void uniform1fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v); + void uniform2fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v); + void uniform3fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v); + void uniform4fv(const LLStaticHashedString& uniform, U32 count, const GLfloat* v); + void uniformMatrix4fv(const LLStaticHashedString& uniform, U32 count, GLboolean transpose, const GLfloat *v); void setMinimumAlpha(F32 minimum); void vertexAttrib4f(U32 index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void vertexAttrib4fv(U32 index, GLfloat* v); - GLint getUniformLocation(const std::string& uniform); + //GLint getUniformLocation(const std::string& uniform); + GLint getUniformLocation(const LLStaticHashedString& uniform); GLint getUniformLocation(U32 index); GLint getAttribLocation(U32 attrib); @@ -170,7 +168,7 @@ public: std::vector<GLint> mAttribute; //lookup table of attribute enum to attribute channel U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask()) std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location - std::map<std::string, GLint> mUniformMap; //lookup map of uniform name to uniform location + LLStaticStringTable<GLint> mUniformMap; //lookup map of uniform name to uniform location std::map<GLint, std::string> mUniformNameMap; //lookup map of uniform location to uniform name std::map<GLint, LLVector4> mValue; //lookup map of uniform location to last known value std::vector<GLint> mTexture; diff --git a/indra/llrender/llimagegl.cpp b/indra/llrender/llimagegl.cpp index 38764eba23..6a37d31415 100644..100755 --- a/indra/llrender/llimagegl.cpp +++ b/indra/llrender/llimagegl.cpp @@ -715,9 +715,9 @@ void LLImageGL::setImage(const U8* data_in, BOOL data_hasmips) mMipLevels = wpo2(llmax(w, h)); - //use legacy mipmap generation mode + //use legacy mipmap generation mode (note: making this condional can cause rendering issues) glTexParameteri(mTarget, GL_GENERATE_MIPMAP, GL_TRUE); - + LLImageGL::setManualImage(mTarget, 0, mFormatInternal, w, h, mFormatPrimary, mFormatType, @@ -1089,6 +1089,16 @@ void LLImageGL::generateTextures(LLTexUnit::eTextureType type, U32 format, S32 n LLFastTimer t(FTM_GENERATE_TEXTURES); bool empty = true; + if (LLRender::sGLCoreProfile) + { + switch (format) + { + case GL_LUMINANCE8: format = GL_RGB8; break; + case GL_LUMINANCE8_ALPHA8: + case GL_ALPHA8: format = GL_RGBA8; break; + } + } + dead_texturelist_t::iterator iter = sDeadTextureList[type].find(format); if (iter != sDeadTextureList[type].end()) diff --git a/indra/llrender/llpostprocess.cpp b/indra/llrender/llpostprocess.cpp index c0045c8044..4c36185b08 100755 --- a/indra/llrender/llpostprocess.cpp +++ b/indra/llrender/llpostprocess.cpp @@ -31,6 +31,21 @@ #include "llsdserialize.h" #include "llrender.h" +static LLStaticHashedString sRenderTexture("RenderTexture"); +static LLStaticHashedString sBrightness("brightness"); +static LLStaticHashedString sContrast("contrast"); +static LLStaticHashedString sContrastBase("contrastBase"); +static LLStaticHashedString sSaturation("saturation"); +static LLStaticHashedString sLumWeights("lumWeights"); +static LLStaticHashedString sNoiseTexture("NoiseTexture"); +static LLStaticHashedString sBrightMult("brightMult"); +static LLStaticHashedString sNoiseStrength("noiseStrength"); +static LLStaticHashedString sExtractLow("extractLow"); +static LLStaticHashedString sExtractHigh("extractHigh"); +static LLStaticHashedString sBloomStrength("bloomStrength"); +static LLStaticHashedString sTexelSize("texelSize"); +static LLStaticHashedString sBlurDirection("blurDirection"); +static LLStaticHashedString sBlurWidth("blurWidth"); LLPostProcess * gPostProcess = NULL; @@ -258,12 +273,12 @@ void LLPostProcess::applyColorFilterShader(void) void LLPostProcess::createColorFilterShader(void) { /// Define uniform names - colorFilterUniforms["RenderTexture"] = 0; - colorFilterUniforms["brightness"] = 0; - colorFilterUniforms["contrast"] = 0; - colorFilterUniforms["contrastBase"] = 0; - colorFilterUniforms["saturation"] = 0; - colorFilterUniforms["lumWeights"] = 0; + colorFilterUniforms[sRenderTexture] = 0; + colorFilterUniforms[sBrightness] = 0; + colorFilterUniforms[sContrast] = 0; + colorFilterUniforms[sContrastBase] = 0; + colorFilterUniforms[sSaturation] = 0; + colorFilterUniforms[sLumWeights] = 0; } void LLPostProcess::applyNightVisionShader(void) @@ -307,11 +322,11 @@ void LLPostProcess::applyNightVisionShader(void) void LLPostProcess::createNightVisionShader(void) { /// Define uniform names - nightVisionUniforms["RenderTexture"] = 0; - nightVisionUniforms["NoiseTexture"] = 0; - nightVisionUniforms["brightMult"] = 0; - nightVisionUniforms["noiseStrength"] = 0; - nightVisionUniforms["lumWeights"] = 0; + nightVisionUniforms[sRenderTexture] = 0; + nightVisionUniforms[sNoiseTexture] = 0; + nightVisionUniforms[sBrightMult] = 0; + nightVisionUniforms[sNoiseStrength] = 0; + nightVisionUniforms[sLumWeights] = 0; createNoiseTexture(mNoiseTexture); } @@ -326,25 +341,25 @@ void LLPostProcess::createBloomShader(void) createTexture(mTempBloomTexture, unsigned(screenW * 0.5), unsigned(screenH * 0.5)); /// Create Bloom Extract Shader - bloomExtractUniforms["RenderTexture"] = 0; - bloomExtractUniforms["extractLow"] = 0; - bloomExtractUniforms["extractHigh"] = 0; - bloomExtractUniforms["lumWeights"] = 0; + bloomExtractUniforms[sRenderTexture] = 0; + bloomExtractUniforms[sExtractLow] = 0; + bloomExtractUniforms[sExtractHigh] = 0; + bloomExtractUniforms[sLumWeights] = 0; /// Create Bloom Blur Shader - bloomBlurUniforms["RenderTexture"] = 0; - bloomBlurUniforms["bloomStrength"] = 0; - bloomBlurUniforms["texelSize"] = 0; - bloomBlurUniforms["blurDirection"] = 0; - bloomBlurUniforms["blurWidth"] = 0; + bloomBlurUniforms[sRenderTexture] = 0; + bloomBlurUniforms[sBloomStrength] = 0; + bloomBlurUniforms[sTexelSize] = 0; + bloomBlurUniforms[sBlurDirection] = 0; + bloomBlurUniforms[sBlurWidth] = 0; } void LLPostProcess::getShaderUniforms(glslUniforms & uniforms, GLhandleARB & prog) { /// Find uniform locations and insert into map - std::map<const char *, GLuint>::iterator i; + glslUniforms::iterator i; for (i = uniforms.begin(); i != uniforms.end(); ++i){ - i->second = glGetUniformLocationARB(prog, i->first); + i->second = glGetUniformLocationARB(prog, i->first.String().c_str()); } } diff --git a/indra/llrender/llpostprocess.h b/indra/llrender/llpostprocess.h index e19de44c60..ce17b6693d 100755 --- a/indra/llrender/llpostprocess.h +++ b/indra/llrender/llpostprocess.h @@ -31,6 +31,7 @@ #include <fstream> #include "llgl.h" #include "llglheaders.h" +#include "llstaticstringtable.h" class LLPostProcess { @@ -44,7 +45,7 @@ public: } QuadType; /// GLSL Shader Encapsulation Struct - typedef std::map<const char *, GLuint> glslUniforms; + typedef LLStaticStringTable<GLuint> glslUniforms; struct PostProcessTweaks : public LLSD { inline PostProcessTweaks() : LLSD(LLSD::emptyMap()) diff --git a/indra/llrender/llrender.cpp b/indra/llrender/llrender.cpp index f2f1b62be0..b22ad60750 100755 --- a/indra/llrender/llrender.cpp +++ b/indra/llrender/llrender.cpp @@ -225,26 +225,15 @@ void LLTexUnit::disable(void) bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) { stop_glerror(); - if (mIndex < 0) return false; - + if (mIndex >= 0) + { gGL.flush(); LLImageGL* gl_tex = NULL ; - if (texture == NULL || !(gl_tex = texture->getGLTexture())) + if (texture != NULL && (gl_tex = texture->getGLTexture())) { - llwarns << "NULL LLTexUnit::bind texture" << llendl; - return false; - } - - if (!gl_tex->getTexName()) //if texture does not exist + if (gl_tex->getTexName()) //if texture exists { - //if deleted, will re-generate it immediately - texture->forceImmediateUpdate() ; - - gl_tex->forceUpdateBindStats() ; - return texture->bindDefaultImage(mIndex); - } - //in audit, replace the selected texture by the default one. if ((mCurrTexture != gl_tex->getTexName()) || forceBind) { @@ -265,6 +254,27 @@ bool LLTexUnit::bind(LLTexture* texture, bool for_rendering, bool forceBind) setTextureFilteringOption(gl_tex->mFilterOption); } } + } + else + { + //if deleted, will re-generate it immediately + texture->forceImmediateUpdate() ; + + gl_tex->forceUpdateBindStats() ; + return texture->bindDefaultImage(mIndex); + } + } + else + { + llwarns << "NULL LLTexUnit::bind texture" << llendl; + return false; + } + } + else + { // mIndex < 0 + return false; + } + return true; } @@ -1058,6 +1068,16 @@ LLRender::~LLRender() void LLRender::init() { + if (sGLCoreProfile && !LLVertexBuffer::sUseVAO) + { //bind a dummy vertex array object so we're core profile compliant +#ifdef GL_ARB_vertex_array_object + U32 ret; + glGenVertexArrays(1, &ret); + glBindVertexArray(ret); +#endif + } + + llassert_always(mBuffer.isNull()) ; stop_glerror(); mBuffer = new LLVertexBuffer(immediate_mask, 0); @@ -2281,6 +2301,22 @@ void LLRender::diffuseColor4ubv(const U8* c) } } +void LLRender::diffuseColor4ub(U8 r, U8 g, U8 b, U8 a) +{ + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + llassert(!LLGLSLShader::sNoFixedFunction || shader != NULL); + + if (shader) + { + shader->uniform4f(LLShaderMgr::DIFFUSE_COLOR, r/255.f, g/255.f, b/255.f, a/255.f); + } + else + { + glColor4ub(r,g,b,a); + } +} + + void LLRender::debugTexUnits(void) { LL_INFOS("TextureUnit") << "Active TexUnit: " << mCurrTextureUnitIndex << LL_ENDL; diff --git a/indra/llrender/llrender.h b/indra/llrender/llrender.h index 98222939e7..42b02a8159 100755 --- a/indra/llrender/llrender.h +++ b/indra/llrender/llrender.h @@ -396,6 +396,7 @@ public: void diffuseColor4f(F32 r, F32 g, F32 b, F32 a); void diffuseColor4fv(const F32* c); void diffuseColor4ubv(const U8* c); + void diffuseColor4ub(U8 r, U8 g, U8 b, U8 a); void vertexBatchPreTransformed(LLVector3* verts, S32 vert_count); void vertexBatchPreTransformed(LLVector3* verts, LLVector2* uvs, S32 vert_count); diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp index 6e22712b94..429b91c878 100755 --- a/indra/llrender/llrendertarget.cpp +++ b/indra/llrender/llrendertarget.cpp @@ -117,8 +117,8 @@ void LLRenderTarget::resize(U32 resx, U32 resy, U32 color_fmt) bool LLRenderTarget::allocate(U32 resx, U32 resy, U32 color_fmt, bool depth, bool stencil, LLTexUnit::eTextureType usage, bool use_fbo, S32 samples) { - resx = llmin(resx, (U32) 4096); - resy = llmin(resy, (U32) 4096); + resx = llmin(resx, (U32) gGLManager.mGLMaxTextureSize); + resy = llmin(resy, (U32) gGLManager.mGLMaxTextureSize); stop_glerror(); release(); @@ -470,6 +470,12 @@ U32 LLRenderTarget::getTexture(U32 attachment) const return mTex[attachment]; } +U32 LLRenderTarget::getNumTextures() const +{ + return mTex.size(); +} + + void LLRenderTarget::bindTexture(U32 index, S32 channel) { gGL.getTexUnit(channel)->bindManual(mUsage, getTexture(index)); diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h index 66a9874a6b..740e25d40d 100755 --- a/indra/llrender/llrendertarget.h +++ b/indra/llrender/llrendertarget.h @@ -115,6 +115,7 @@ public: LLTexUnit::eTextureType getUsage(void) const { return mUsage; } U32 getTexture(U32 attachment = 0) const; + U32 getNumTextures() const; U32 getDepth(void) const { return mDepth; } bool hasStencil() const { return mStencil; } diff --git a/indra/llrender/llshadermgr.cpp b/indra/llrender/llshadermgr.cpp index fea4ee2819..d1afd2ed28 100755 --- a/indra/llrender/llshadermgr.cpp +++ b/indra/llrender/llshadermgr.cpp @@ -993,7 +993,9 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("texture_matrix1"); mReservedUniforms.push_back("texture_matrix2"); mReservedUniforms.push_back("texture_matrix3"); - llassert(mReservedUniforms.size() == LLShaderMgr::TEXTURE_MATRIX3+1); + mReservedUniforms.push_back("object_plane_s"); + mReservedUniforms.push_back("object_plane_t"); + llassert(mReservedUniforms.size() == LLShaderMgr::OBJECT_PLANE_T+1); mReservedUniforms.push_back("viewport"); @@ -1142,6 +1144,46 @@ void LLShaderMgr::initAttribsAndUniforms() mReservedUniforms.push_back("specular_color"); mReservedUniforms.push_back("env_intensity"); + mReservedUniforms.push_back("matrixPalette"); + + mReservedUniforms.push_back("screenTex"); + mReservedUniforms.push_back("screenDepth"); + mReservedUniforms.push_back("refTex"); + mReservedUniforms.push_back("eyeVec"); + mReservedUniforms.push_back("time"); + mReservedUniforms.push_back("d1"); + mReservedUniforms.push_back("d2"); + mReservedUniforms.push_back("lightDir"); + mReservedUniforms.push_back("specular"); + mReservedUniforms.push_back("lightExp"); + mReservedUniforms.push_back("waterFogColor"); + mReservedUniforms.push_back("waterFogDensity"); + mReservedUniforms.push_back("waterFogKS"); + mReservedUniforms.push_back("refScale"); + mReservedUniforms.push_back("waterHeight"); + mReservedUniforms.push_back("waterPlane"); + mReservedUniforms.push_back("normScale"); + mReservedUniforms.push_back("fresnelScale"); + mReservedUniforms.push_back("fresnelOffset"); + mReservedUniforms.push_back("blurMultiplier"); + mReservedUniforms.push_back("sunAngle"); + mReservedUniforms.push_back("scaledAngle"); + mReservedUniforms.push_back("sunAngle2"); + + mReservedUniforms.push_back("camPosLocal"); + + mReservedUniforms.push_back("gWindDir"); + mReservedUniforms.push_back("gSinWaveParams"); + mReservedUniforms.push_back("gGravity"); + + mReservedUniforms.push_back("detail_0"); + mReservedUniforms.push_back("detail_1"); + mReservedUniforms.push_back("detail_2"); + mReservedUniforms.push_back("detail_3"); + mReservedUniforms.push_back("alpha_ramp"); + + mReservedUniforms.push_back("origin"); + llassert(mReservedUniforms.size() == END_RESERVED_UNIFORMS); std::set<std::string> dupe_check; diff --git a/indra/llrender/llshadermgr.h b/indra/llrender/llshadermgr.h index c049e935b8..ba781036eb 100755 --- a/indra/llrender/llshadermgr.h +++ b/indra/llrender/llshadermgr.h @@ -47,6 +47,8 @@ public: TEXTURE_MATRIX1, TEXTURE_MATRIX2, TEXTURE_MATRIX3, + OBJECT_PLANE_S, + OBJECT_PLANE_T, VIEWPORT, LIGHT_POSITION, LIGHT_DIRECTION, @@ -172,7 +174,48 @@ public: SPECULAR_COLOR, ENVIRONMENT_INTENSITY, + AVATAR_MATRIX, + + WATER_SCREENTEX, + WATER_SCREENDEPTH, + WATER_REFTEX, + WATER_EYEVEC, + WATER_TIME, + WATER_WAVE_DIR1, + WATER_WAVE_DIR2, + WATER_LIGHT_DIR, + WATER_SPECULAR, + WATER_SPECULAR_EXP, + WATER_FOGCOLOR, + WATER_FOGDENSITY, + WATER_FOGKS, + WATER_REFSCALE, + WATER_WATERHEIGHT, + WATER_WATERPLANE, + WATER_NORM_SCALE, + WATER_FRESNEL_SCALE, + WATER_FRESNEL_OFFSET, + WATER_BLUR_MULTIPLIER, + WATER_SUN_ANGLE, + WATER_SCALED_ANGLE, + WATER_SUN_ANGLE2, + + WL_CAMPOSLOCAL, + + AVATAR_WIND, + AVATAR_SINWAVE, + AVATAR_GRAVITY, + + TERRAIN_DETAIL0, + TERRAIN_DETAIL1, + TERRAIN_DETAIL2, + TERRAIN_DETAIL3, + TERRAIN_ALPHARAMP, + + SHINY_ORIGIN, + END_RESERVED_UNIFORMS + } eGLSLReservedUniforms; // singleton pattern implementation diff --git a/indra/llrender/llvertexbuffer.cpp b/indra/llrender/llvertexbuffer.cpp index 01541026b1..83ea6fabbb 100755 --- a/indra/llrender/llvertexbuffer.cpp +++ b/indra/llrender/llvertexbuffer.cpp @@ -85,6 +85,7 @@ const U32 LL_VBO_POOL_SEED_COUNT = vbo_block_index(LL_VBO_POOL_MAX_SEED_SIZE); //static LLVBOPool LLVertexBuffer::sStreamVBOPool(GL_STREAM_DRAW_ARB, GL_ARRAY_BUFFER_ARB); LLVBOPool LLVertexBuffer::sDynamicVBOPool(GL_DYNAMIC_DRAW_ARB, GL_ARRAY_BUFFER_ARB); +LLVBOPool LLVertexBuffer::sDynamicCopyVBOPool(GL_DYNAMIC_COPY_ARB, GL_ARRAY_BUFFER_ARB); LLVBOPool LLVertexBuffer::sStreamIBOPool(GL_STREAM_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB); LLVBOPool LLVertexBuffer::sDynamicIBOPool(GL_DYNAMIC_DRAW_ARB, GL_ELEMENT_ARRAY_BUFFER_ARB); @@ -199,7 +200,10 @@ volatile U8* LLVBOPool::allocate(U32& name, U32 size, bool for_seed) if (LLVertexBuffer::sDisableVBOMapping || mUsage != GL_DYNAMIC_DRAW_ARB) { glBufferDataARB(mType, size, 0, mUsage); - ret = (U8*) ll_aligned_malloc_16(size); + if (mUsage != GL_DYNAMIC_COPY_ARB) + { //data will be provided by application + ret = (U8*) ll_aligned_malloc(size, 64); + } } else { //always use a true hint of static draw when allocating non-client-backed buffers @@ -252,7 +256,7 @@ void LLVBOPool::release(U32 name, volatile U8* buffer, U32 size) llassert(vbo_block_size(size) == size); deleteBuffer(name); - ll_aligned_free_16((U8*) buffer); + ll_aligned_free((U8*) buffer); if (mType == GL_ARRAY_BUFFER_ARB) { @@ -306,7 +310,7 @@ void LLVBOPool::cleanup() if (r.mClientData) { - ll_aligned_free_16((void*) r.mClientData); + ll_aligned_free((void*) r.mClientData); } l.pop_front(); @@ -412,6 +416,7 @@ void LLVertexBuffer::seedPools() { sStreamVBOPool.seedPool(); sDynamicVBOPool.seedPool(); + sDynamicCopyVBOPool.seedPool(); sStreamIBOPool.seedPool(); sDynamicIBOPool.seedPool(); } @@ -910,6 +915,7 @@ void LLVertexBuffer::cleanupClass() sDynamicIBOPool.cleanup(); sStreamVBOPool.cleanup(); sDynamicVBOPool.cleanup(); + sDynamicCopyVBOPool.cleanup(); if(sPrivatePoolp) { @@ -946,13 +952,16 @@ S32 LLVertexBuffer::determineUsage(S32 usage) if (ret_usage && ret_usage != GL_STREAM_DRAW_ARB) { //only stream_draw and dynamic_draw are supported when using VBOs, dynamic draw is the default - if (sDisableVBOMapping) - { //always use stream draw if VBO mapping is disabled - ret_usage = GL_STREAM_DRAW_ARB; - } - else + if (ret_usage != GL_DYNAMIC_COPY_ARB) { - ret_usage = GL_DYNAMIC_DRAW_ARB; + if (sDisableVBOMapping) + { //always use stream draw if VBO mapping is disabled + ret_usage = GL_STREAM_DRAW_ARB; + } + else + { + ret_usage = GL_DYNAMIC_DRAW_ARB; + } } } @@ -1102,10 +1111,15 @@ void LLVertexBuffer::genBuffer(U32 size) { mMappedData = sStreamVBOPool.allocate(mGLBuffer, mSize); } - else + else if (mUsage == GL_DYNAMIC_DRAW_ARB) { mMappedData = sDynamicVBOPool.allocate(mGLBuffer, mSize); } + else + { + mMappedData = sDynamicCopyVBOPool.allocate(mGLBuffer, mSize); + } + sGLCount++; } @@ -1319,7 +1333,7 @@ void LLVertexBuffer::allocateBuffer(S32 nverts, S32 nindices, bool create) //actually allocate space for the vertex buffer if using VBO mapping flush(); - if (gGLManager.mHasVertexArrayObject && useVBOs() && (LLRender::sGLCoreProfile || sUseVAO)) + if (gGLManager.mHasVertexArrayObject && useVBOs() && (sUseVAO)) { #if GL_ARB_vertex_array_object mGLArray = getVAOName(); @@ -1475,21 +1489,18 @@ bool LLVertexBuffer::useVBOs() const //---------------------------------------------------------------------------- -bool expand_region(LLVertexBuffer::MappedRegion& region, S32 index, S32 count) +bool expand_region(LLVertexBuffer::MappedRegion& region, S32 start, S32 end) { - S32 end = index+count; - S32 region_end = region.mIndex+region.mCount; - if (end < region.mIndex || - index > region_end) + start > region.mEnd) { //gap exists, do not merge return false; } - S32 new_end = llmax(end, region_end); - S32 new_index = llmin(index, region.mIndex); - region.mIndex = new_index; - region.mCount = new_end-new_index; + region.mEnd = llmax(end, region.mEnd); + region.mIndex = llmin(start, region.mIndex); + region.mCount = region.mEnd-region.mIndex; + return true; } @@ -1499,7 +1510,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_BUFFER("VBO Map"); // Map for data access volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, bool map_range) { - bindGLBuffer(true); if (mFinal) { llerrs << "LLVertexBuffer::mapVeretxBuffer() called on a finalized buffer." << llendl; @@ -1520,23 +1530,23 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo bool mapped = false; //see if range is already mapped - for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) + S32 start_index = mOffsets[type]+index*sTypeSize[type]; + S32 end_index = start_index+count*sTypeSize[type]; + + for (std::vector<MappedRegion>::iterator iter = mMappedVertexRegions.begin(), end = mMappedVertexRegions.end(); iter != end; ++iter) { - MappedRegion& region = mMappedVertexRegions[i]; - if (region.mType == type) + MappedRegion& region = *iter; + if (expand_region(region, index, end_index)) { - if (expand_region(region, index, count)) - { - mapped = true; - break; - } + mapped = true; + break; } } if (!mapped) { //not already mapped, map new region - MappedRegion region(type, mMappable && map_range ? -1 : index, count); + MappedRegion region(mMappable && map_range ? -1 : start_index, end_index-start_index); mMappedVertexRegions.push_back(region); } } @@ -1560,6 +1570,7 @@ volatile U8* LLVertexBuffer::mapVertexBuffer(S32 type, S32 index, S32 count, boo { volatile U8* src = NULL; waitFence(); + bindGLBuffer(); if (gGLManager.mHasMapBufferRange) { if (map_range) @@ -1680,7 +1691,6 @@ static LLFastTimer::DeclareTimer FTM_VBO_MAP_INDEX("IBO Map"); volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range) { - bindGLIndices(true); if (mFinal) { llerrs << "LLVertexBuffer::mapIndexBuffer() called on a finalized buffer." << llendl; @@ -1699,12 +1709,14 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range count = mNumIndices-index; } + S32 end = index+count; + bool mapped = false; //see if range is already mapped for (U32 i = 0; i < mMappedIndexRegions.size(); ++i) { MappedRegion& region = mMappedIndexRegions[i]; - if (expand_region(region, index, count)) + if (expand_region(region, index, end)) { mapped = true; break; @@ -1714,7 +1726,7 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range if (!mapped) { //not already mapped, map new region - MappedRegion region(TYPE_INDEX, mMappable && map_range ? -1 : index, count); + MappedRegion region(mMappable && map_range ? -1 : index, count); mMappedIndexRegions.push_back(region); } } @@ -1730,23 +1742,23 @@ volatile U8* LLVertexBuffer::mapIndexBuffer(S32 index, S32 count, bool map_range sMappedCount++; stop_glerror(); - if (gDebugGL && useVBOs()) - { - GLint elem = 0; - glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem); - - if (elem != mGLIndices) - { - llerrs << "Wrong index buffer bound!" << llendl; - } - } - if(!mMappable) { map_range = false; } else { + bindGLIndices(); + if (gDebugGL && useVBOs()) + { + GLint elem = 0; + glGetIntegerv(GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB, &elem); + + if (elem != mGLIndices) + { + llerrs << "Wrong index buffer bound!" << llendl; + } + } volatile U8* src = NULL; waitFence(); if (gGLManager.mHasMapBufferRange) @@ -1859,8 +1871,10 @@ void LLVertexBuffer::unmapBuffer() if (mMappedData && mVertexLocked) { + llassert(mUsage != GL_DYNAMIC_COPY_ARB); + LLFastTimer t(FTM_VBO_UNMAP); - bindGLBuffer(true); + bindGLBuffer(); updated_all = mIndexLocked; //both vertex and index buffers done updating if(!mMappable) @@ -1871,8 +1885,8 @@ void LLVertexBuffer::unmapBuffer() for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) { const MappedRegion& region = mMappedVertexRegions[i]; - S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0; - S32 length = sTypeSize[region.mType]*region.mCount; + S32 offset = region.mIndex; + S32 length = region.mCount; glBufferSubDataARB(GL_ARRAY_BUFFER_ARB, offset, length, (U8*) mMappedData+offset); stop_glerror(); } @@ -1896,8 +1910,8 @@ void LLVertexBuffer::unmapBuffer() for (U32 i = 0; i < mMappedVertexRegions.size(); ++i) { const MappedRegion& region = mMappedVertexRegions[i]; - S32 offset = region.mIndex >= 0 ? mOffsets[region.mType]+sTypeSize[region.mType]*region.mIndex : 0; - S32 length = sTypeSize[region.mType]*region.mCount; + S32 offset = region.mIndex; + S32 length = region.mCount; if (gGLManager.mHasMapBufferRange) { LLFastTimer t(FTM_VBO_FLUSH_RANGE); @@ -2117,7 +2131,6 @@ bool LLVertexBuffer::bindGLArray() if (mGLArray && sGLRenderArray != mGLArray) { { - LLFastTimer t(FTM_BIND_GL_ARRAY); #if GL_ARB_vertex_array_object glBindVertexArray(mGLArray); #endif @@ -2144,22 +2157,15 @@ bool LLVertexBuffer::bindGLBuffer(bool force_bind) if (useVBOs() && (force_bind || (mGLBuffer && (mGLBuffer != sGLRenderBuffer || !sVBOActive)))) { - LLFastTimer t(FTM_BIND_GL_BUFFER); - /*if (sMapped) - { - llerrs << "VBO bound while another VBO mapped!" << llendl; - }*/ + //LLFastTimer t(FTM_BIND_GL_BUFFER); <-- this timer is showing up as a hotspot (irony) + glBindBufferARB(GL_ARRAY_BUFFER_ARB, mGLBuffer); sGLRenderBuffer = mGLBuffer; sBindCount++; sVBOActive = true; - if (mGLArray) - { - llassert(sGLRenderArray == mGLArray); - //mCachedRenderBuffer = mGLBuffer; - } - + llassert(!mGLArray || sGLRenderArray == mGLArray); + ret = true; } @@ -2409,7 +2415,8 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) if (data_mask & MAP_COLOR) { S32 loc = TYPE_COLOR; - void* ptr = (void*)(base + mOffsets[TYPE_COLOR]); + //bind emissive instead of color pointer if emissive is present + void* ptr = (data_mask & MAP_EMISSIVE) ? (void*)(base + mOffsets[TYPE_EMISSIVE]) : (void*)(base + mOffsets[TYPE_COLOR]); glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_COLOR], ptr); } if (data_mask & MAP_EMISSIVE) @@ -2417,6 +2424,12 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) S32 loc = TYPE_EMISSIVE; void* ptr = (void*)(base + mOffsets[TYPE_EMISSIVE]); glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr); + + if (!(data_mask & MAP_COLOR)) + { //map emissive to color channel when color is not also being bound to avoid unnecessary shader swaps + loc = TYPE_COLOR; + glVertexAttribPointerARB(loc, 4, GL_UNSIGNED_BYTE, GL_TRUE, LLVertexBuffer::sTypeSize[TYPE_EMISSIVE], ptr); + } } if (data_mask & MAP_WEIGHT) { @@ -2499,11 +2512,10 @@ void LLVertexBuffer::setupVertexBuffer(U32 data_mask) llglassertok(); } -LLVertexBuffer::MappedRegion::MappedRegion(S32 type, S32 index, S32 count) -: mType(type), mIndex(index), mCount(count) +LLVertexBuffer::MappedRegion::MappedRegion(S32 index, S32 count) +: mIndex(index), mCount(count) { - llassert(mType == LLVertexBuffer::TYPE_INDEX || - mType < LLVertexBuffer::TYPE_TEXTURE_INDEX); + mEnd = mIndex+mCount; } diff --git a/indra/llrender/llvertexbuffer.h b/indra/llrender/llvertexbuffer.h index 04806c1d8c..b7597cf60e 100755 --- a/indra/llrender/llvertexbuffer.h +++ b/indra/llrender/llvertexbuffer.h @@ -104,11 +104,11 @@ public: class MappedRegion { public: - S32 mType; S32 mIndex; S32 mCount; + S32 mEnd; - MappedRegion(S32 type, S32 index, S32 count); + MappedRegion(S32 index, S32 count); }; LLVertexBuffer(const LLVertexBuffer& rhs) @@ -125,9 +125,10 @@ public: static LLVBOPool sStreamVBOPool; static LLVBOPool sDynamicVBOPool; + static LLVBOPool sDynamicCopyVBOPool; static LLVBOPool sStreamIBOPool; static LLVBOPool sDynamicIBOPool; - + static std::list<U32> sAvailableVAOName; static U32 sCurVAOName; diff --git a/indra/llui/llconsole.cpp b/indra/llui/llconsole.cpp index c216d593a2..fdfaf284de 100755 --- a/indra/llui/llconsole.cpp +++ b/indra/llui/llconsole.cpp @@ -243,7 +243,6 @@ void LLConsole::draw() void LLConsole::Paragraph::makeParagraphColorSegments (const LLColor4 &color) { LLSD paragraph_color_segments; - paragraph_color_segments[0]["text"] =wstring_to_utf8str(mParagraphText); LLSD color_sd = color.getValue(); paragraph_color_segments[0]["color"]=color_sd; diff --git a/indra/llui/llconsole.h b/indra/llui/llconsole.h index f32f1dd74c..5ff05698b0 100755 --- a/indra/llui/llconsole.h +++ b/indra/llui/llconsole.h @@ -37,6 +37,7 @@ class LLSD; class LLConsole : public LLFixedBuffer, public LLUICtrl, public LLInstanceTracker<LLConsole> { public: + typedef enum e_font_size { MONOSPACE = -1, diff --git a/indra/llui/llfloater.h b/indra/llui/llfloater.h index 4dba1e645f..99d1d2614d 100755 --- a/indra/llui/llfloater.h +++ b/indra/llui/llfloater.h @@ -112,6 +112,8 @@ struct LLCoordFloater : LLCoord<LL_COORD_FLOATER> bool operator!=(const LLCoordFloater& other) const { return !(*this == other); } void setFloater(LLFloater& floater); + + }; class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater> @@ -121,6 +123,7 @@ class LLFloater : public LLPanel, public LLInstanceTracker<LLFloater> friend class LLMultiFloater; public: + struct KeyCompare { // static bool compare(const LLSD& a, const LLSD& b); diff --git a/indra/llui/llfolderviewitem.cpp b/indra/llui/llfolderviewitem.cpp index fdb4108afb..fdb4108afb 100755..100644 --- a/indra/llui/llfolderviewitem.cpp +++ b/indra/llui/llfolderviewitem.cpp diff --git a/indra/llui/llfolderviewitem.h b/indra/llui/llfolderviewitem.h index ca31931e19..ca31931e19 100755..100644 --- a/indra/llui/llfolderviewitem.h +++ b/indra/llui/llfolderviewitem.h diff --git a/indra/llui/llkeywords.cpp b/indra/llui/llkeywords.cpp index 795dacdbb0..26d27d1f34 100755 --- a/indra/llui/llkeywords.cpp +++ b/indra/llui/llkeywords.cpp @@ -367,7 +367,6 @@ void LLKeywords::findSegments(std::vector<LLTextSegmentPtr>* seg_list, const LLW const llwchar* base = wtext.c_str(); const llwchar* cur = base; - while( *cur ) { if( *cur == '\n' || cur == base ) diff --git a/indra/llui/lllayoutstack.cpp b/indra/llui/lllayoutstack.cpp index e33ac1d5c2..dff98f33b9 100755 --- a/indra/llui/lllayoutstack.cpp +++ b/indra/llui/lllayoutstack.cpp @@ -476,7 +476,6 @@ void LLLayoutStack::createResizeBar(LLLayoutPanel* panelp) if (lp->mResizeBar == NULL) { LLResizeBar::Side side = (mOrientation == HORIZONTAL) ? LLResizeBar::RIGHT : LLResizeBar::BOTTOM; - LLResizeBar::Params resize_params; resize_params.name("resize"); resize_params.resizing_view(lp); @@ -864,3 +863,4 @@ void LLLayoutStack::updateResizeBarLimits() previous_visible_panelp = visible_panelp; } } + diff --git a/indra/llui/lllayoutstack.h b/indra/llui/lllayoutstack.h index 02c664f1a0..8e330278af 100755 --- a/indra/llui/lllayoutstack.h +++ b/indra/llui/lllayoutstack.h @@ -38,6 +38,7 @@ class LLLayoutPanel; class LLLayoutStack : public LLView, public LLInstanceTracker<LLLayoutStack> { public: + typedef enum e_layout_orientation { HORIZONTAL, diff --git a/indra/llui/llmodaldialog.h b/indra/llui/llmodaldialog.h index 4e09d11d77..f81273b96a 100755 --- a/indra/llui/llmodaldialog.h +++ b/indra/llui/llmodaldialog.h @@ -40,7 +40,7 @@ class LLModalDialog : public LLFloater { public: LLModalDialog( const LLSD& key, BOOL modal = true ); - /*virtual*/ ~LLModalDialog(); + virtual ~LLModalDialog(); /*virtual*/ BOOL postBuild(); diff --git a/indra/llui/llnotifications.h b/indra/llui/llnotifications.h index 87573c2a56..cd3728305e 100755 --- a/indra/llui/llnotifications.h +++ b/indra/llui/llnotifications.h @@ -138,6 +138,7 @@ typedef LLFunctorRegistration<LLNotificationResponder> LLNotificationFunctorRegi class LLNotificationContext : public LLInstanceTracker<LLNotificationContext, LLUUID> { public: + LLNotificationContext() : LLInstanceTracker<LLNotificationContext, LLUUID>(LLUUID::generateNewID()) { } diff --git a/indra/llui/llscrolllistcolumn.cpp b/indra/llui/llscrolllistcolumn.cpp index af124d9826..cc9ff7a487 100755 --- a/indra/llui/llscrolllistcolumn.cpp +++ b/indra/llui/llscrolllistcolumn.cpp @@ -236,7 +236,8 @@ void LLScrollColumnHeader::handleReshape(const LLRect& new_rect, bool by_user) // tell scroll list to layout columns again // do immediate update to get proper feedback to resize handle // which needs to know how far the resize actually went - mColumn->mParentCtrl->updateColumns(); + const bool force_update = true; + mColumn->mParentCtrl->updateColumns(force_update); } } diff --git a/indra/llui/llscrolllistctrl.cpp b/indra/llui/llscrolllistctrl.cpp index 7f04c92b27..4adfd42edd 100755 --- a/indra/llui/llscrolllistctrl.cpp +++ b/indra/llui/llscrolllistctrl.cpp @@ -615,7 +615,6 @@ S32 LLScrollListCtrl::calcMaxContentWidth() if (mColumnWidthsDirty) { - mColumnWidthsDirty = false; // update max content width for this column, by looking at all items column->mMaxContentWidth = column->mHeader ? LLFontGL::getFontSansSerifSmall()->getWidth(column->mLabel) + mColumnPadding + HEADING_TEXT_PADDING : 0; item_list::iterator iter; @@ -629,6 +628,7 @@ S32 LLScrollListCtrl::calcMaxContentWidth() } max_item_width += column->mMaxContentWidth; } + mColumnWidthsDirty = false; return max_item_width; } @@ -643,7 +643,7 @@ bool LLScrollListCtrl::updateColumnWidths() if (!column) continue; // update column width - S32 new_width = column->getWidth(); + S32 new_width = 0; if (column->mRelWidth >= 0) { new_width = (S32)llround(column->mRelWidth*mItemListRect.getWidth()); @@ -652,6 +652,10 @@ bool LLScrollListCtrl::updateColumnWidths() { new_width = (mItemListRect.getWidth() - mTotalStaticColumnWidth - mTotalColumnPadding) / mNumDynamicWidthColumns; } + else + { + new_width = column->getWidth(); + } if (column->getWidth() != new_width) { @@ -693,9 +697,9 @@ void LLScrollListCtrl::updateLineHeightInsert(LLScrollListItem* itemp) } -void LLScrollListCtrl::updateColumns() +void LLScrollListCtrl::updateColumns(bool force_update) { - if (!mColumnsDirty) + if (!mColumnsDirty && !force_update) return; mColumnsDirty = false; @@ -749,7 +753,7 @@ void LLScrollListCtrl::updateColumns() } // propagate column widths to individual cells - if (columns_changed_width) + if (columns_changed_width || force_update) { item_list::iterator iter; for (iter = mItemList.begin(); iter != mItemList.end(); iter++) diff --git a/indra/llui/llscrolllistctrl.h b/indra/llui/llscrolllistctrl.h index 8fa06cc499..7bc558f742 100755 --- a/indra/llui/llscrolllistctrl.h +++ b/indra/llui/llscrolllistctrl.h @@ -342,7 +342,7 @@ public: static void onClickColumn(void *userdata); - virtual void updateColumns(); + virtual void updateColumns(bool force_update = false); S32 calcMaxContentWidth(); bool updateColumnWidths(); diff --git a/indra/llui/lltextbase.cpp b/indra/llui/lltextbase.cpp index a45c4ced2e..df9ee4f4ca 100755 --- a/indra/llui/lltextbase.cpp +++ b/indra/llui/lltextbase.cpp @@ -2338,7 +2338,6 @@ S32 LLTextBase::getDocIndexFromLocalCoord( S32 local_x, S32 local_y, BOOL round, { // Figure out which line we're nearest to. LLRect doc_rect = mDocumentView->getRect(); - S32 doc_y = local_y - doc_rect.mBottom; // binary search for line that starts before local_y diff --git a/indra/llwindow/llwindow.h b/indra/llwindow/llwindow.h index e9147d552e..78186004b8 100755 --- a/indra/llwindow/llwindow.h +++ b/indra/llwindow/llwindow.h @@ -42,6 +42,7 @@ class LLWindowCallbacks; class LLWindow : public LLInstanceTracker<LLWindow> { public: + struct LLWindowResolution { S32 mWidth; diff --git a/indra/lscript/lscript_compile/indra.l b/indra/lscript/lscript_compile/indra.l index 1bb38bbf65..e7de5b6210 100755 --- a/indra/lscript/lscript_compile/indra.l +++ b/indra/lscript/lscript_compile/indra.l @@ -79,8 +79,8 @@ void parse_string(); #define yyfree indra_free -int yylex( void ); int yyparse( void ); +int yylex( void ); int yyerror(const char *fmt, ...); %} @@ -235,6 +235,8 @@ int yyerror(const char *fmt, ...); "PERMISSION_TRACK_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TRACK_CAMERA]; return(INTEGER_CONSTANT); } "PERMISSION_CONTROL_CAMERA" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_CONTROL_CAMERA]; return(INTEGER_CONSTANT); } "PERMISSION_TELEPORT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_TELEPORT]; return(INTEGER_CONSTANT); } +"PERMISSION_SILENT_ESTATE_MANAGEMENT" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_SILENT_ESTATE_MANAGEMENT]; return(INTEGER_CONSTANT); } +"PERMISSION_OVERRIDE_ANIMATIONS" { count(); yylval.ival = LSCRIPTRunTimePermissionBits[SCRIPT_PERMISSION_OVERRIDE_ANIMATIONS]; return(INTEGER_CONSTANT); } "INVENTORY_TEXTURE" { count(); yylval.ival = LLAssetType::AT_TEXTURE; return(INTEGER_CONSTANT); } "INVENTORY_SOUND" { count(); yylval.ival = LLAssetType::AT_SOUND; return(INTEGER_CONSTANT); } @@ -271,6 +273,24 @@ int yyerror(const char *fmt, ...); "OBJECT_OWNER" { count(); yylval.ival = OBJECT_OWNER; return(INTEGER_CONSTANT); } "OBJECT_GROUP" { count(); yylval.ival = OBJECT_GROUP; return(INTEGER_CONSTANT); } "OBJECT_CREATOR" { count(); yylval.ival = OBJECT_CREATOR; return(INTEGER_CONSTANT); } +"OBJECT_RUNNING_SCRIPT_COUNT" { count(); yylval.ival = OBJECT_RUNNING_SCRIPT_COUNT; return(INTEGER_CONSTANT); } +"OBJECT_TOTAL_SCRIPT_COUNT" { count(); yylval.ival = OBJECT_TOTAL_SCRIPT_COUNT; return(INTEGER_CONSTANT); } +"OBJECT_SCRIPT_MEMORY" { count(); yylval.ival = OBJECT_SCRIPT_MEMORY; return(INTEGER_CONSTANT); } +"OBJECT_SCRIPT_TIME" { count(); yylval.ival = OBJECT_SCRIPT_TIME; return(INTEGER_CONSTANT); } +"OBJECT_PRIM_EQUIVALENCE" { count(); yylval.ival = OBJECT_PRIM_EQUIVALENCE; return(INTEGER_CONSTANT); } +"OBJECT_SERVER_COST" { count(); yylval.ival = OBJECT_SERVER_COST; return(INTEGER_CONSTANT); } +"OBJECT_STREAMING_COST" { count(); yylval.ival = OBJECT_STREAMING_COST; return(INTEGER_CONSTANT); } +"OBJECT_PHYSICS_COST" { count(); yylval.ival = OBJECT_PHYSICS_COST; return(INTEGER_CONSTANT); } +"OBJECT_CHARACTER_TIME" { count(); yylval.ival = OBJECT_CHARACTER_TIME; return(INTEGER_CONSTANT); } +"OBJECT_ROOT" { count(); yylval.ival = OBJECT_ROOT; return(INTEGER_CONSTANT); } +"OBJECT_ATTACHED_POINT" { count(); yylval.ival = OBJECT_ATTACHED_POINT; return(INTEGER_CONSTANT); } +"OBJECT_PATHFINDING_TYPE" { count(); yylval.ival = OBJECT_PATHFINDING_TYPE; return(INTEGER_CONSTANT); } +"OBJECT_PHYSICS" { count(); yylval.ival = OBJECT_PHYSICS; return(INTEGER_CONSTANT); } +"OBJECT_PHANTOM" { count(); yylval.ival = OBJECT_PHANTOM; return(INTEGER_CONSTANT); } +"OBJECT_TEMP_ON_REZ" { count(); yylval.ival = OBJECT_TEMP_ON_REZ; return(INTEGER_CONSTANT); } +"OBJECT_RENDER_WEIGHT" { count(); yylval.ival = OBJECT_RENDER_WEIGHT; return(INTEGER_CONSTANT); } +"OBJECT_ATTACHMENT_GEOMETRY_BYTES" { count(); yylval.ival = OBJECT_ATTACHMENT_GEOMETRY_BYTES; return(INTEGER_CONSTANT); } +"OBJECT_ATTACHMENT_SURFACE_AREA" { count(); yylval.ival = OBJECT_ATTACHMENT_SURFACE_AREA; return(INTEGER_CONSTANT); } "TYPE_INTEGER" { count(); yylval.ival = LST_INTEGER; return(INTEGER_CONSTANT); } "TYPE_FLOAT" { count(); yylval.ival = LST_FLOATINGPOINT; return(INTEGER_CONSTANT); } @@ -336,6 +356,8 @@ int yyerror(const char *fmt, ...); "ATTACH_HUD_BOTTOM_LEFT" { count(); yylval.ival = 36; return(INTEGER_CONSTANT); } "ATTACH_HUD_BOTTOM" { count(); yylval.ival = 37; return(INTEGER_CONSTANT); } "ATTACH_HUD_BOTTOM_RIGHT" { count(); yylval.ival = 38; return(INTEGER_CONSTANT); } +"ATTACH_NECK" { count(); yylval.ival = 39; return(INTEGER_CONSTANT); } +"ATTACH_AVATAR_CENTER" { count(); yylval.ival = 40; return(INTEGER_CONSTANT); } "LAND_LEVEL" { count(); yylval.ival = E_LANDBRUSH_LEVEL; return(INTEGER_CONSTANT); } "LAND_RAISE" { count(); yylval.ival = E_LANDBRUSH_RAISE; return(INTEGER_CONSTANT); } @@ -374,6 +396,10 @@ int yyerror(const char *fmt, ...); "PSYS_PART_END_SCALE" { count(); yylval.ival = LLPS_PART_END_SCALE; return (INTEGER_CONSTANT); } "PSYS_PART_MAX_AGE" { count(); yylval.ival = LLPS_PART_MAX_AGE; return (INTEGER_CONSTANT); } +"PSYS_PART_BLEND_FUNC_SOURCE" { count(); yylval.ival = LLPS_PART_BLEND_FUNC_SOURCE; return (INTEGER_CONSTANT); } +"PSYS_PART_BLEND_FUNC_DEST" { count(); yylval.ival = LLPS_PART_BLEND_FUNC_DEST; return (INTEGER_CONSTANT); } +"PSYS_PART_START_GLOW" { count(); yylval.ival = LLPS_PART_START_GLOW; return (INTEGER_CONSTANT); } +"PSYS_PART_END_GLOW" { count(); yylval.ival = LLPS_PART_END_GLOW; return (INTEGER_CONSTANT); } "PSYS_PART_WIND_MASK" { count(); yylval.ival = LLPartData::LL_PART_WIND_MASK; return(INTEGER_CONSTANT); } "PSYS_PART_INTERP_COLOR_MASK" { count(); yylval.ival = LLPartData::LL_PART_INTERP_COLOR_MASK; return(INTEGER_CONSTANT); } @@ -384,6 +410,16 @@ int yyerror(const char *fmt, ...); "PSYS_PART_TARGET_POS_MASK" { count(); yylval.ival = LLPartData::LL_PART_TARGET_POS_MASK; return(INTEGER_CONSTANT); } "PSYS_PART_EMISSIVE_MASK" { count(); yylval.ival = LLPartData::LL_PART_EMISSIVE_MASK; return(INTEGER_CONSTANT); } "PSYS_PART_TARGET_LINEAR_MASK" { count(); yylval.ival = LLPartData::LL_PART_TARGET_LINEAR_MASK; return(INTEGER_CONSTANT); } +"PSYS_PART_RIBBON_MASK" { count(); yylval.ival = LLPartData::LL_PART_RIBBON_MASK; return(INTEGER_CONSTANT); } + +"PSYS_PART_BF_ONE" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_ZERO" { count(); yylval.ival = LLPartData::LL_PART_BF_ZERO; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_DEST_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_DEST_COLOR; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_SOURCE_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_SOURCE_COLOR; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_ONE_MINUS_DEST_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE_MINUS_DEST_COLOR; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_COLOR; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_SOURCE_ALPHA" { count(); yylval.ival = LLPartData::LL_PART_BF_SOURCE_ALPHA; return(INTEGER_CONSTANT); } +"PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA" { count(); yylval.ival = LLPartData::LL_PART_BF_ONE_MINUS_SOURCE_ALPHA; return(INTEGER_CONSTANT); } "PSYS_SRC_MAX_AGE" { count(); yylval.ival = LLPS_SRC_MAX_AGE; return(INTEGER_CONSTANT); } diff --git a/indra/lscript/lscript_execute/lscript_readlso.cpp b/indra/lscript/lscript_execute/lscript_readlso.cpp index 8b41cb5a72..6384a57100 100755 --- a/indra/lscript/lscript_execute/lscript_readlso.cpp +++ b/indra/lscript/lscript_execute/lscript_readlso.cpp @@ -145,7 +145,6 @@ void LLScriptLSOParse::printGlobals(LLFILE *fp) // get offset to skip past name varoffset = global_v_offset; bytestream2integer(mRawData, global_v_offset); - // get typeexport type = *(mRawData + global_v_offset++); @@ -347,6 +346,7 @@ void LLScriptLSOParse::printStates(LLFILE *fp) S32 temp_end; opcode_end = worst_case_opcode_end; + (void)opcode_end; for (k = LSTT_STATE_BEGIN; k < LSTT_STATE_END; k++) { diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index d06cee5ee6..c4ceb80260 100755 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -124,6 +124,7 @@ set(viewer_SOURCE_FILES llavatariconctrl.cpp llavatarlist.cpp llavatarlistitem.cpp + llavatarrenderinfoaccountant.cpp llavatarpropertiesprocessor.cpp llblockedlistitem.cpp llblocklist.cpp @@ -708,6 +709,7 @@ set(viewer_HEADER_FILES llavatarlist.h llavatarlistitem.h llavatarpropertiesprocessor.h + llavatarrenderinfoaccountant.h llblockedlistitem.h llblocklist.h llbox.h diff --git a/indra/newview/app_settings/keywords.ini b/indra/newview/app_settings/keywords.ini index f0d8b77afd..766c9a4604 100755 --- a/indra/newview/app_settings/keywords.ini +++ b/indra/newview/app_settings/keywords.ini @@ -132,6 +132,7 @@ PSYS_PART_FOLLOW_VELOCITY_MASK PSYS_PART_TARGET_POS_MASK PSYS_PART_EMISSIVE_MASK PSYS_PART_TARGET_LINEAR_MASK +PSYS_PART_RIBBON_MASK PSYS_SRC_PATTERN PSYS_SRC_INNERANGLE Deprecated -- Use PSYS_SRC_ANGLE_BEGIN @@ -148,12 +149,24 @@ PSYS_SRC_ACCEL PSYS_SRC_TEXTURE PSYS_SRC_TARGET_KEY PSYS_SRC_OMEGA +PSYS_PART_BLEND_FUNC_SOURCE +PSYS_PART_BLEND_FUNC_DEST +PSYS_PART_START_GLOW +PSYS_PART_END_GLOW PSYS_SRC_PATTERN_DROP PSYS_SRC_PATTERN_EXPLODE PSYS_SRC_PATTERN_ANGLE PSYS_SRC_PATTERN_ANGLE_CONE PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY +PSYS_PART_BF_ONE +PSYS_PART_BF_ZERO +PSYS_PART_BF_DEST_COLOR +PSYS_PART_BF_SOURCE_COLOR +PSYS_PART_BF_ONE_MINUS_DEST_COLOR +PSYS_PART_BF_ONE_MINUS_SOURCE_COLOR +PSYS_PART_BF_SOURCE_ALPHA +PSYS_PART_BF_ONE_MINUS_SOURCE_ALPHA OBJECT_UNKNOWN_DETAIL Returned by llGetObjectDetails when passed an invalid object parameter type OBJECT_NAME Used with llGetObjectDetails to get an object's name @@ -164,6 +177,25 @@ OBJECT_VELOCITY Used with llGetObjectDetails to get an object's velocity OBJECT_OWNER Used with llGetObjectDetails to get an object's owner's key. Will be NULL_KEY if group owned OBJECT_GROUP Used with llGetObjectDetails to get an object's group's key OBJECT_CREATOR Used with llGetObjectDetails to get an object's creator's key +OBJECT_RUNNING_SCRIPT_COUNT Used with llGetObjectDetails to get the number of running scripts in an object +OBJECT_TOTAL_SCRIPT_COUNT Used with llGetObjectDetails to get the total number of scripts in an object +OBJECT_SCRIPT_MEMORY Used with llGetObjectDetails to get the total amount of script memory in an object +OBJECT_SCRIPT_TIME Used with llGetObjectDetails to get the average script time used by an object +OBJECT_PRIM_EQUIVALENCE Used with llGetObjectDetails to get the prim equivalence of an object +OBJECT_SERVER_COST Used with llGetObjectDetails to get the server cost of an object +OBJECT_STREAMING_COST Used with llGetObjectDetails to get the streaming (download) cost of an object +OBJECT_PHYSICS_COST Used with llGetObjectDetails to get the physics cost of an object +OBJECT_CHARACTER_TIME Used with llGetObjectDetails to get the pathfinding time (seconds) for an object +OBJECT_ROOT Used with llGetObjectDetails to get root ID of an object +OBJECT_ATTACHED_POINT Used with llGetObjectDetails to get attachent point where an object is attached +OBJECT_PATHFINDING_TYPE Used with llGetObjectDetails to get the pathfinding setting of an object +OBJECT_PHYSICS Used with llGetObjectDetails to determine if the object is physical or not +OBJECT_PHANTOM Used with llGetObjectDetails to determine if the object is phantom or not +OBJECT_TEMP_ON_REZ Used with llGetObjectDetails to determine if the object is temporary or not +OBJECT_RENDER_WEIGHT Used with llGetObjectDetails to return an avatar's rendering weight +OBJECT_ATTACHMENT_GEOMETRY_BYTES Used with llGetObjectDetails to return an avatar's attachment rendering geometry bytes +OBJECT_ATTACHMENT_SURFACE_AREA Used with llGetObjectDetails to return an avatar's attachment surface area + # some vehicle params VEHICLE_TYPE_NONE @@ -274,7 +306,8 @@ ATTACH_LLLEG Passed to llAttachToAvatar to attach task to left lower leg ATTACH_BELLY Passed to llAttachToAvatar to attach task to belly ATTACH_LEFT_PEC Passed to llAttachToAvatar to attach task to left pectoral ATTACH_RIGHT_PEC Passed to llAttachToAvatar to attach task to right pectoral - +ATTACH_NECK Passed to llAttachToAvatar to attach task to neck +ATTACH_AVATAR_CENTER Passed to llAttachToAvatar to attach task to avatar center LAND_LEVEL Passed to llModifyLand to level terrain LAND_RAISE Passed to llModifyLand to raise terrain LAND_LOWER Passed to llModifyLand to lower terrain diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index 344079b640..29ad355f75 100755 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -2158,6 +2158,17 @@ <key>Value</key> <integer>0</integer> </map> + <key>DebugShowAvatarRenderInfo</key> + <map> + <key>Comment</key> + <string>Show avatar render cost information</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>DebugShowColor</key> <map> <key>Comment</key> @@ -8446,6 +8457,18 @@ <integer>0</integer> </map> + <key>RenderDepthOfFieldInEditMode</key> + <map> + <key>Comment</key> + <string>Whether to use depth of field effect when in edit mode</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>CameraDoFResScale</key> <map> <key>Comment</key> @@ -9488,7 +9511,18 @@ <key>RenderAutoMuteByteLimit</key> <map> <key>Comment</key> - <string>Maximum bytes of attachments before an avatar is automatically visually muted (0 for no limit).</string> + <string>Maximum bytes of attachments before an avatar is rendered as a simple imposter (0 for no limit).</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>U32</string> + <key>Value</key> + <integer>0</integer> + </map> + <key>RenderAutoMuteRenderCostLimit</key> + <map> + <key>Comment</key> + <string>Maximum render weight before an avatar is rendered as a simple imposter (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9499,7 +9533,7 @@ <key>RenderAutoMuteSurfaceAreaLimit</key> <map> <key>Comment</key> - <string>Maximum surface area of attachments before an avatar is automatically visually muted (0 for no limit).</string> + <string>Maximum surface area of attachments before an avatar is rendered as a simple imposter (0 to not use this limit).</string> <key>Persist</key> <integer>1</integer> <key>Type</key> @@ -9507,7 +9541,28 @@ <key>Value</key> <integer>0</integer> </map> - + <key>RenderAutoMuteThreshold</key> + <map> + <key>Comment</key> + <string>Threshold on the Avatar Detail slider where simple imposter mode is enabled. (less than 0 is always on, greather than 1 always off)</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>F32</string> + <key>Value</key> + <real>0.25</real> + </map> + <key>RenderAutoMuteLogging</key> + <map> + <key>Comment</key> + <string>Show extra information in viewer logs about avatar rendering costs</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>Boolean</string> + <key>Value</key> + <integer>0</integer> + </map> <key>RenderAutoHideSurfaceAreaLimit</key> <map> <key>Comment</key> @@ -14543,5 +14598,18 @@ <key>Value</key> <integer>0</integer> </map> + + <key>VersionChannelName</key> + <map> + <key>Comment</key> + <string>Version information generated by running the viewer</string> + <key>Persist</key> + <integer>1</integer> + <key>Type</key> + <string>String</string> + <key>Value</key> + <string /> + </map> </map> </llsd> + diff --git a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl index 43ed41a205..ff30560adc 100755 --- a/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl +++ b/indra/newview/app_settings/shaders/class1/avatar/objectSkinV.glsl @@ -26,22 +26,28 @@ ATTRIBUTE vec4 weight4; -uniform mat4 matrixPalette[32]; +uniform mat4 matrixPalette[64]; mat4 getObjectSkinnedTransform() { - int i; - vec4 w = fract(weight4); - vec4 index = floor(weight4); - - float scale = 1.0/(w.x+w.y+w.z+w.w); - w *= scale; + float w0 = fract(weight4.x); + float w1 = fract(weight4.y); + float w2 = fract(weight4.z); + float w3 = fract(weight4.w); + + int i0 = int(floor(weight4.x)); + int i1 = int(floor(weight4.y)); + int i2 = int(floor(weight4.z)); + int i3 = int(floor(weight4.w)); + + //float scale = 1.0/(w.x+w.y+w.z+w.w); + //w *= scale; - mat4 mat = matrixPalette[int(index.x)]*w.x; - mat += matrixPalette[int(index.y)]*w.y; - mat += matrixPalette[int(index.z)]*w.z; - mat += matrixPalette[int(index.w)]*w.w; + mat4 mat = matrixPalette[i0]*w0; + mat += matrixPalette[i1]*w1; + mat += matrixPalette[i2]*w2; + mat += matrixPalette[i3]*w3; return mat; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl index bcccbf77d2..662c762bca 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/avatarF.glsl @@ -31,6 +31,8 @@ out vec4 frag_data[3]; uniform sampler2D diffuseMap; +uniform float minimum_alpha; + VARYING vec3 vary_normal; VARYING vec2 vary_texcoord0; @@ -44,7 +46,7 @@ void main() { vec4 diff = texture2D(diffuseMap, vary_texcoord0.xy); - if (diff.a < 0.2) + if (diff.a < minimum_alpha) { discard; } diff --git a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl b/indra/newview/app_settings/shaders/class1/deferred/giF.glsl deleted file mode 100755 index da1b234240..0000000000 --- a/indra/newview/app_settings/shaders/class1/deferred/giF.glsl +++ /dev/null @@ -1,190 +0,0 @@ -/** - * @file giF.glsl - * - * $LicenseInfo:firstyear=2007&license=viewerlgpl$ - * Second Life Viewer Source Code - * Copyright (C) 2007, Linden Research, Inc. - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; - * version 2.1 of the License only. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA - * - * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA - * $/LicenseInfo$ - */ - -#extension GL_ARB_texture_rectangle : enable - -#ifdef DEFINE_GL_FRAGCOLOR -out vec4 frag_color; -#else -#define frag_color gl_FragColor -#endif - -uniform sampler2DRect depthMap; -uniform sampler2DRect normalMap; -uniform sampler2D noiseMap; - -uniform sampler2D diffuseGIMap; -uniform sampler2D normalGIMap; -uniform sampler2D depthGIMap; - -uniform sampler2D lightFunc; - -// Inputs -VARYING vec2 vary_fragcoord; - -uniform vec2 screen_res; - -uniform mat4 inv_proj; -uniform mat4 gi_mat; //gPipeline.mGIMatrix - eye space to sun space -uniform mat4 gi_mat_proj; //gPipeline.mGIMatrixProj - eye space to projected sun space -uniform mat4 gi_norm_mat; //gPipeline.mGINormalMatrix - eye space normal to sun space normal matrix -uniform mat4 gi_inv_proj; //gPipeline.mGIInvProj - projected sun space to sun space -uniform float gi_radius; -uniform float gi_intensity; -uniform int gi_samples; -uniform vec2 gi_kern[25]; -uniform vec2 gi_scale; -uniform vec3 gi_quad; -uniform vec3 gi_spec; -uniform float gi_direction_weight; -uniform float gi_light_offset; - -vec4 getPosition(vec2 pos_screen) -{ - float depth = texture2DRect(depthMap, pos_screen.xy).a; - vec2 sc = pos_screen.xy*2.0; - sc /= screen_res; - sc -= vec2(1.0,1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = inv_proj * ndc; - pos /= pos.w; - pos.w = 1.0; - return pos; -} - -vec4 getGIPosition(vec2 gi_tc) -{ - float depth = texture2D(depthGIMap, gi_tc).a; - vec2 sc = gi_tc*2.0; - sc -= vec2(1.0, 1.0); - vec4 ndc = vec4(sc.x, sc.y, 2.0*depth-1.0, 1.0); - vec4 pos = gi_inv_proj*ndc; - pos.xyz /= pos.w; - pos.w = 1.0; - return pos; -} - -vec3 giAmbient(vec3 pos, vec3 norm) -{ - vec4 gi_c = gi_mat_proj * vec4(pos, 1.0); - gi_c.xyz /= gi_c.w; - - vec4 gi_pos = gi_mat*vec4(pos,1.0); - vec3 gi_norm = (gi_norm_mat*vec4(norm,1.0)).xyz; - gi_norm = normalize(gi_norm); - - vec2 tcx = gi_norm.xy; - vec2 tcy = gi_norm.yx; - - vec4 eye_pos = gi_mat*vec4(0,0,0,1.0); - - vec3 eye_dir = normalize(gi_pos.xyz-eye_pos.xyz/eye_pos.w); - - //vec3 eye_dir = vec3(0,0,-1); - //eye_dir = (gi_norm_mat*vec4(eye_dir, 1.0)).xyz; - //eye_dir = normalize(eye_dir); - - //float round_x = gi_scale.x; - //float round_y = gi_scale.y; - - vec3 debug = texture2D(normalGIMap, gi_c.xy).rgb*0.5+0.5; - debug.xz = vec2(0.0,0.0); - //debug = fract(debug); - - float round_x = 1.0/64.0; - float round_y = 1.0/64.0; - - //gi_c.x = floor(gi_c.x/round_x+0.5)*round_x; - //gi_c.y = floor(gi_c.y/round_y+0.5)*round_y; - - float fda = 0.0; - vec3 fdiff = vec3(0,0,0); - - vec3 rcol = vec3(0,0,0); - - float fsa = 0.0; - - for (int i = -1; i < 2; i+=2 ) - { - for (int j = -1; j < 2; j+=2) - { - vec2 tc = vec2(i, j)*0.75; - vec3 nz = texture2D(noiseMap, vary_fragcoord.xy/128.0+tc*0.5).xyz; - //tc += gi_norm.xy*nz.z; - tc += nz.xy*2.0; - tc /= gi_samples; - tc += gi_c.xy; - - vec3 lnorm = -normalize(texture2D(normalGIMap, tc.xy).xyz*2.0-1.0); - vec3 lpos = getGIPosition(tc.xy).xyz; - - vec3 at = lpos-gi_pos.xyz; - float dist = dot(at,at); - float da = clamp(1.0/(gi_spec.x*dist), 0.0, 1.0); - - if (da > 0.0) - { - //add angular attenuation - vec3 ldir = at; - float ang_atten = clamp(dot(ldir, gi_norm), 0.0, 1.0); - - float ld = -dot(ldir, lnorm); - - if (ang_atten > 0.0 && ld < 0.0) - { - vec3 diff = texture2D(diffuseGIMap, tc.xy).xyz; - da = da*ang_atten; - fda += da; - fdiff += diff*da; - } - } - } - } - - fdiff /= max(gi_spec.y*fda, gi_quad.z); - fdiff = clamp(fdiff, vec3(0), vec3(1)); - - vec3 ret = fda*fdiff; - //ret = ret*ret*gi_quad.x+ret*gi_quad.y+gi_quad.z; - - //fda *= nz.z; - - //rcol.rgb *= gi_intensity; - //return rcol.rgb+vary_AmblitColor.rgb*0.25; - //return vec4(debug, 0.0); - //return vec4(fda*fdiff, 0.0); - return clamp(ret,vec3(0.0), vec3(1.0)); - //return debug.xyz; -} - -void main() -{ - vec2 pos_screen = vary_fragcoord.xy; - vec4 pos = getPosition(pos_screen); - vec3 norm = texture2DRect(normalMap, pos_screen).xyz; - norm = vec3((norm.xy-0.5)*2.0,norm.z); // unpack norm - - frag_color.xyz = giAmbient(pos, norm); -} diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index daa2fb390a..8de8ba1dd8 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -53,13 +53,11 @@ uniform vec3 specular; uniform float lightExp; uniform float refScale; uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; uniform float blurMultiplier; -uniform vec2 screen_res; -uniform mat4 norm_mat; //region space to screen space +uniform mat3 normal_matrix; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; @@ -163,7 +161,7 @@ void main() //wavef.z *= 0.1f; //wavef = normalize(wavef); - vec3 screenspacewavef = (norm_mat*vec4(wavef, 1.0)).xyz; + vec3 screenspacewavef = normal_matrix*wavef; frag_data[0] = vec4(color.rgb, 0.5); // diffuse frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec diff --git a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl index 0d8dab0a41..485e48537c 100755 --- a/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/underWaterF.glsl @@ -43,13 +43,11 @@ uniform vec2 fbScale; uniform float refScale; uniform float znear; uniform float zfar; -uniform float kd; uniform vec4 waterPlane; uniform vec3 eyeVec; uniform vec4 waterFogColor; uniform float waterFogDensity; uniform float waterFogKS; -uniform vec2 screenRes; //bigWave is (refCoord.w, view.w); VARYING vec4 refCoord; diff --git a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl index 79bffab745..1fd7bdaa5c 100755 --- a/indra/newview/app_settings/shaders/class1/environment/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/environment/waterF.glsl @@ -42,8 +42,6 @@ uniform vec3 lightDir; uniform vec3 specular; uniform float lightExp; uniform float refScale; -uniform float kd; -uniform vec2 screenRes; uniform vec3 normScale; uniform float fresnelScale; uniform float fresnelOffset; diff --git a/indra/newview/gpu_table.txt b/indra/newview/gpu_table.txt index c64e11929d..122577b132 100755 --- a/indra/newview/gpu_table.txt +++ b/indra/newview/gpu_table.txt @@ -38,7 +38,7 @@ ATI 3D-Analyze .*ATI.*3D-Analyze.* 0 0 0 0 ATI All-in-Wonder 7500 .*ATI.*All-in-Wonder 75.* 0 1 0 0 ATI All-in-Wonder 8500 .*ATI.*All-in-Wonder 85.* 0 1 0 0 ATI All-in-Wonder 9200 .*ATI.*All-in-Wonder 92.* 0 1 0 0 -ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 0 +ATI All-in-Wonder 9xxx .*ATI.*All-in-Wonder 9.* 1 1 0 2.1 ATI All-in-Wonder HD .*ATI.*All-in-Wonder HD.* 1 1 1 3.3 ATI All-in-Wonder X600 .*ATI.*All-in-Wonder X6.* 1 1 0 0 ATI All-in-Wonder X800 .*ATI.*All-in-Wonder X8.* 1 1 1 2.1 @@ -46,162 +46,132 @@ ATI All-in-Wonder X1800 .*ATI.*All-in-Wonder X18.* 3 1 0 0 ATI All-in-Wonder X1900 .*ATI.*All-in-Wonder X19.* 3 1 0 0 ATI All-in-Wonder PCI-E .*ATI.*All-in-Wonder.*PCI-E.* 1 1 0 0 ATI All-in-Wonder Radeon .*ATI.*All-in-Wonder Radeon.* 0 1 0 0 -ATI ASUS ARES .*ATI.*ASUS.*ARES.* 3 1 0 0 -ATI ASUS A9xxx .*ATI.*ASUS.*A9.* 1 1 0 0 -ATI ASUS AH24xx .*ATI.*ASUS.*AH24.* 1 1 1 3.3 -ATI ASUS AH26xx .*ATI.*ASUS.*AH26.* 1 1 1 3.3 -ATI ASUS AH34xx .*ATI.*ASUS.*AH34.* 1 1 1 3.3 -ATI ASUS AH36xx .*ATI.*ASUS.*AH36.* 1 1 1 3.3 -ATI ASUS AH46xx .*ATI.*ASUS.*AH46.* 2 1 1 3.3 -ATI ASUS AX3xx .*ATI.*ASUS.*AX3.* 1 1 0 0 -ATI ASUS AX5xx .*ATI.*ASUS.*AX5.* 1 1 0 0 -ATI ASUS AX8xx .*ATI.*ASUS.*AX8.* 2 1 0 0 -ATI ASUS EAH24xx .*ATI.*ASUS.*EAH24.* 2 1 0 0 -ATI ASUS EAH26xx .*ATI.*ASUS.*EAH26.* 3 1 0 0 -ATI ASUS EAH29xx .*ATI.*ASUS.*EAH29.* 3 1 0 0 -ATI ASUS EAH34xx .*ATI.*ASUS.*EAH34.* 1 1 0 0 -ATI ASUS EAH36xx .*ATI.*ASUS.*EAH36.* 2 1 0 0 -ATI ASUS EAH38xx .*ATI.*ASUS.*EAH38.* 2 1 1 3.3 -ATI ASUS EAH43xx .*ATI.*ASUS.*EAH43.* 2 1 1 3.3 -ATI ASUS EAH45xx .*ATI.*ASUS.*EAH45.* 2 1 0 0 -ATI ASUS EAH48xx .*ATI.*ASUS.*EAH48.* 3 1 1 3.3 -ATI ASUS EAH57xx .*ATI.*ASUS.*EAH57.* 3 1 1 4.1 -ATI ASUS EAH58xx .*ATI.*ASUS.*EAH58.* 5 1 1 4.1 -ATI ASUS EAH62xx .*ATI.*ASUS.*EAH62.* 2 1 0 0 -ATI ASUS EAH63xx .*ATI.*ASUS.*EAH63.* 2 1 0 0 -ATI ASUS EAH64xx .*ATI.*ASUS.*EAH64.* 2 1 0 0 -ATI ASUS EAH65xx .*ATI.*ASUS.*EAH65.* 2 1 0 4.1 -ATI ASUS EAH66xx .*ATI.*ASUS.*EAH66.* 3 1 0 4.1 -ATI ASUS EAH67xx .*ATI.*ASUS.*EAH67.* 3 1 0 0 -ATI ASUS EAH68xx .*ATI.*ASUS.*EAH68.* 5 1 0 4 -ATI ASUS EAH69xx .*ATI.*ASUS.*EAH69.* 5 1 0 4.1 -ATI ASUS Radeon X1xxx .*ATI.*ASUS.*X1.* 2 1 1 2.1 -ATI Radeon X7xx .*ATI.*ASUS.*X7.* 1 1 0 0 -ATI Radeon X19xx .*ATI.*(Radeon|Diamond) X19.* ?.* 2 1 1 2.1 -ATI Radeon X18xx .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 +ATI Radeon X1300 .*ATI.*(ASUS|Radeon).*X13.* 2 1 1 2.1 +ATI Radeon X1500 .*ATI.*(ASUS|Radeon).*X15.* 2 1 1 2.1 +ATI Radeon X1600 .*ATI.*(ASUS|Radeon).*X16.* 2 1 1 2.1 +ATI Radeon X1700 .*ATI.*(ASUS|Radeon).*X17.* 2 1 1 2.1 +ATI Radeon X1800 .*ATI.*(Radeon|Diamond) X18.* ?.* 3 1 1 2.1 +ATI Radeon X1900 .*ATI.*(Radeon|Diamond|ASUS) X19.* ?.* 2 1 1 2.1 ATI Radeon X17xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 -ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X16.* ?.* 1 1 1 2.1 -ATI Radeon X15xx .*ATI.*(Radeon|Diamond) X15.* ?.* 1 1 1 2.1 -ATI Radeon X13xx .*ATI.*(Radeon|Diamond) X13.* ?.* 1 1 1 2.1 -ATI Radeon X1xxx .*ATI.*(Radeon|Diamond) X1.. ?.* 0 1 1 2.1 -ATI Radeon X2xxx .*ATI.*(Radeon|Diamond) X2.. ?.* 1 1 1 2.1 +ATI Radeon X16xx .*ATI.*(Radeon|Diamond) X17.* ?.* 1 1 1 2.1 +ATI Radeon X28xx .*ATI.*(Radeon|Diamond) X28.. ?.* 1 1 1 2.1 ATI Display Adapter .*ATI.*display adapter.* 1 1 1 4.1 ATI FireGL 5200 .*ATI.*FireGL V52.* 1 1 1 2.1 ATI FireGL 5xxx .*ATI.*FireGL V5.* 2 1 1 3.3 ATI FireGL .*ATI.*Fire.*GL.* 4 1 1 4.2 -ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 0 +ATI FirePro M3900 .*ATI.*FirePro.*M39.* 2 1 0 4.1 ATI FirePro M5800 .*ATI.*FirePro.*M58.* 3 1 0 0 ATI FirePro M7740 .*ATI.*FirePro.*M77.* 3 1 0 0 ATI FirePro M7820 .*ATI.*FirePro.*M78.* 5 1 1 4.2 -ATI FireMV .*ATI.*FireMV.* 0 1 1 1.3 +ATI FireMV .*ATI.*FireMV.* 0 1 1 3.2 ATI Generic .*ATI.*Generic.* 0 0 0 0 ATI Hercules 9800 .*ATI.*Hercules.* 9800.* 1 1 0 0 -ATI IGP 340M .*ATI.*IGP.*340M.* 0 0 0 0 +ATI IGP 340M .*ATI.*IGP.* 34[0-9]M.* 0 0 0 1.3 ATI M52 .*ATI.*M52.* 1 1 0 0 ATI M54 .*ATI.*M54.* 1 1 0 0 ATI M56 .*ATI.*M56.* 1 1 0 0 ATI M71 .*ATI.*M71.* 1 1 0 0 ATI M72 .*ATI.*M72.* 1 1 0 0 ATI M76 .*ATI.*M76.* 3 1 0 0 -ATI Radeon HD 64xx .*ATI.*AMD Radeon.* HD [67]4..[MG] 2 1 1 4.2 -ATI Radeon HD 65xx .*ATI.*AMD Radeon.* HD [67]5..[MG] 2 1 1 4.2 -ATI Radeon HD 66xx .*ATI.*AMD Radeon.* HD [67]6..[MG] 3 1 1 4.2 -ATI Radeon HD 7100 .*ATI.*AMD Radeon.* HD 71.* 2 1 0 0 -ATI Radeon HD 7200 .*ATI.*AMD Radeon.* HD 72.* 2 1 0 0 -ATI Radeon HD 7300 .*ATI.*AMD Radeon.* HD 73.* 2 1 0 4.2 -ATI Radeon HD 7400 .*ATI.*AMD Radeon.* HD 74.* 2 1 0 4.2 -ATI Radeon HD 7500 .*ATI.*AMD Radeon.* HD 75.* 3 1 1 4.2 -ATI Radeon HD 7600 .*ATI.*AMD Radeon.* HD 76.* 3 1 0 4.2 -ATI Radeon HD 7700 .*ATI.*AMD Radeon.* HD 77.* 4 1 1 4.2 -ATI Radeon HD 7800 .*ATI.*AMD Radeon.* HD 78.* 5 1 1 4.2 -ATI Radeon HD 7900 .*ATI.*AMD Radeon.* HD 79.* 5 1 1 4.2 -ATI ASUS HD7100 .*ATI.*ASUS.* HD71.* 2 1 0 0 -ATI ASUS HD7200 .*ATI.*ASUS.* HD72.* 2 1 0 0 -ATI ASUS HD7300 .*ATI.*ASUS.* HD73.* 2 1 0 0 -ATI ASUS HD7400 .*ATI.*ASUS.* HD74.* 2 1 0 0 -ATI ASUS HD7500 .*ATI.*ASUS.* HD75.* 3 1 1 4.2 -ATI ASUS HD7600 .*ATI.*ASUS.* HD76.* 3 1 0 0 -ATI ASUS HD7700 .*ATI.*ASUS.* HD77.* 4 1 1 4.2 -ATI ASUS HD7800 .*ATI.*ASUS.* HD78.* 5 1 1 4.2 -ATI ASUS HD7900 .*ATI.*ASUS.* HD79.* 5 1 1 4.2 +ATI Radeon HD 6300M .*ATI.*AMD Radeon.* (HD|HD )63..M 2 1 1 4.2 +ATI Radeon HD 6400M .*ATI.*AMD Radeon.* (HD|HD )64..M 2 1 1 4.2 +ATI Radeon HD 6500M .*ATI.*AMD Radeon.* (HD|HD )65..M 2 1 1 4.2 +ATI Radeon HD 6600M .*ATI.*AMD Radeon.* (HD 6|6)6..M 3 1 1 4.2 +ATI Radeon HD 6700M .*ATI.*AMD Radeon.* (HD|HD )67..M 3 1 1 4.2 +ATI Radeon HD 6800M .*ATI.*AMD Radeon.* (HD|HD )68..M 3 1 1 4.2 +ATI Radeon HD 6300G .*ATI.*AMD Radeon.* (HD|HD )63..G 2 1 1 4.2 +ATI Radeon HD 6400G .*ATI.*AMD Radeon.* (HD|HD )64..G 2 1 1 4.2 +ATI Radeon HD 6500G .*ATI.*AMD Radeon.* (HD|HD )65..G 2 1 1 4.2 +ATI Radeon HD 6600G .*ATI.*AMD Radeon.* (HD|HD )66..G 3 1 1 4.2 +ATI Radeon HD 7100 .*ATI.*(Radeon|ASUS).* (HD|HD )71.* 2 1 0 0 +ATI Radeon HD 7200 .*ATI.*(Radeon|ASUS).* (HD|HD )72.* 2 1 0 4.2 +ATI Radeon HD 7300 .*ATI.*(Radeon|ASUS).* (HD|HD )73.* 2 1 0 4.2 +ATI Radeon HD 7400 .*ATI.*(Radeon|ASUS).* (HD|HD )74.* 2 1 0 4.2 +ATI Radeon HD 7500 .*ATI.*(Radeon|ASUS).* (HD|HD )75.* 3 1 1 4.2 +ATI Radeon HD 7600 .*ATI.*(Radeon|ASUS).* (HD|HD )76.* 3 1 0 4.2 +ATI Radeon HD 7700 .*ATI.*(Radeon|ASUS).* (HD|HD )77.* 4 1 1 4.2 +ATI Radeon HD 7800 .*ATI.*(Radeon|ASUS).* (HD|HD )78.* 5 1 1 4.2 +ATI Radeon HD 7900 .*ATI.*(Radeon|ASUS).* (HD|HD )79.* 5 1 1 4.2 +ATI Radeon HD 7000 Series .*ATI.*(Radeon|ASUS).* (HD|HD )7000 Series.* 3 1 1 4.2 ATI Mobility Radeon 4100 .*ATI.*Mobility.* 41.. 1 1 1 3.3 +ATI Mobility Radeon 5000 .*ATI.*Mobility.* 50.. 1 1 1 4.2 ATI Mobility Radeon 7xxx .*ATI.*Mobility.*Radeon 7.* 0 1 1 1.3 ATI Mobility Radeon 8xxx .*ATI.*Mobility.*Radeon 8.* 0 1 0 0 ATI Mobility Radeon 9800 .*ATI.*Mobility.* 98.* 1 1 0 0 ATI Mobility Radeon 9700 .*ATI.*Mobility.* 97.* 0 1 1 2.1 ATI Mobility Radeon 9600 .*ATI.*Mobility.* 96.* 1 1 1 2.1 -ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD *530v.* 1 1 1 3.3 -ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD *540v.* 1 1 1 3.3 -ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD *545v.* 2 1 1 4 -ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD *550v.* 3 1 1 4 -ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD *560v.* 3 1 1 3.2 -ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD *565v.* 3 1 1 3.3 -ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD *23.* 0 1 1 2.1 -ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD *24.* 1 1 1 3.3 -ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD *26.* 1 1 1 3.3 -ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD *27.* 3 1 0 0 -ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD *31.* 0 1 0 0 -ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD *32.* 0 1 0 0 -ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD *34.* 1 1 1 3.3 -ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD *36.* 1 1 1 4 -ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD *38.* 3 1 1 3.3 -ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD *42.* 1 1 1 4 -ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*HD *43.* 1 1 1 4 -ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD *45.* 1 1 1 4 -ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD *46.* 2 1 1 3.3 -ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD *48.* 3 1 1 3.3 -ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD *51.* 3 1 1 3.2 -ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD *53.* 3 1 0 0 -ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD *54.* 2 1 1 4.2 -ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD *55.* 3 1 0 0 -ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD *56.* 3 1 1 4.2 -ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD *57.* 3 1 1 4.1 -ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD *62.* 3 1 0 0 -ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD *63.* 3 1 1 4.2 -ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD *64.* 3 1 0 0 -ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD *65.* 5 1 1 4.2 -ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD *66.* 5 1 0 0 -ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD *67.* 5 1 0 0 -ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD *68.* 5 1 0 0 -ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD *69.* 5 1 0 0 -ATI Radeon HD 2300 .*ATI.*Radeon HD *23.. 0 1 1 3.3 -ATI Radeon HD 2400 .*ATI.*Radeon HD *24.. 1 1 1 4 -ATI Radeon HD 2600 .*ATI.*Radeon HD *26.. 2 1 1 3.3 -ATI Radeon HD 2900 .*ATI.*Radeon HD *29.. 3 1 1 3.3 -ATI Radeon HD 3000 .*ATI.*Radeon HD *30.. 0 1 0 0 -ATI Radeon HD 3100 .*ATI.*Radeon HD *31.. 1 1 0 0 -ATI Radeon HD 3200 .*ATI.*Radeon HD *32.. 1 1 1 4 -ATI Radeon HD 3300 .*ATI.*Radeon HD *33.. 1 1 1 3.3 -ATI Radeon HD 3400 .*ATI.*Radeon HD *34.. 1 1 1 4 -ATI Radeon HD 3500 .*ATI.*Radeon HD *35.. 2 1 0 0 -ATI Radeon HD 3600 .*ATI.*Radeon HD *36.. 3 1 1 3.3 -ATI Radeon HD 3700 .*ATI.*Radeon HD *37.. 3 1 0 0 +ATI Mobility Radeon HD 530v .*ATI.*Mobility.*HD 530v.* 1 1 1 3.3 +ATI Mobility Radeon HD 540v .*ATI.*Mobility.*HD 540v.* 1 1 1 3.3 +ATI Mobility Radeon HD 545v .*ATI.*Mobility.*HD 545v.* 2 1 1 4 +ATI Mobility Radeon HD 550v .*ATI.*Mobility.*HD 550v.* 3 1 1 4 +ATI Mobility Radeon HD 560v .*ATI.*Mobility.*HD 560v.* 3 1 1 3.2 +ATI Mobility Radeon HD 565v .*ATI.*Mobility.*HD 565v.* 3 1 1 3.3 +ATI Mobility Radeon HD 2300 .*ATI.*Mobility.*HD 23.* 0 1 1 2.1 +ATI Mobility Radeon HD 2400 .*ATI.*Mobility.*HD 24.* 1 1 1 3.3 +ATI Mobility Radeon HD 2600 .*ATI.*Mobility.*HD 26.* 1 1 1 3.3 +ATI Mobility Radeon HD 2700 .*ATI.*Mobility.*HD 27.* 3 1 0 0 +ATI Mobility Radeon HD 3100 .*ATI.*Mobility.*HD 31.* 0 1 0 0 +ATI Mobility Radeon HD 3200 .*ATI.*Mobility.*HD 32.* 0 1 0 0 +ATI Mobility Radeon HD 3400 .*ATI.*Mobility.*HD 34.* 1 1 1 4 +ATI Mobility Radeon HD 3600 .*ATI.*Mobility.*HD 36.* 1 1 1 4 +ATI Mobility Radeon HD 3800 .*ATI.*Mobility.*HD 38.* 3 1 1 3.3 +ATI Mobility Radeon HD 4200 .*ATI.*Mobility.*HD 42.* 1 1 1 4 +ATI Mobility Radeon HD 4300 .*ATI.*Mobility.*(HD |HD)43.* 1 1 1 4 +ATI Mobility Radeon HD 4500 .*ATI.*Mobility.*HD 45.* 1 1 1 4 +ATI Mobility Radeon HD 4600 .*ATI.*Mobility.*HD 46.* 2 1 1 3.3 +ATI Mobility Radeon HD 4800 .*ATI.*Mobility.*HD 48.* 3 1 1 3.3 +ATI Mobility Radeon HD 5000 Series .*ATI.*Mobility.*HD 50.* 3 1 1 3.2 +ATI Mobility Radeon HD 5100 .*ATI.*Mobility.*HD 51.* 3 1 1 3.2 +ATI Mobility Radeon HD 5300 .*ATI.*Mobility.*HD 53.* 3 1 0 0 +ATI Mobility Radeon HD 5400 .*ATI.*Mobility.*HD 54.* 2 1 1 4.2 +ATI Mobility Radeon HD 5500 .*ATI.*Mobility.*HD 55.* 3 1 0 4.2 +ATI Mobility Radeon HD 5600 .*ATI.*Mobility.*HD 56.* 3 1 1 4.2 +ATI Mobility Radeon HD 5700 .*ATI.*Mobility.*HD 57.* 3 1 1 4.1 +ATI Mobility Radeon HD 6200 .*ATI.*Mobility.*HD 62.* 3 1 0 0 +ATI Mobility Radeon HD 6300 .*ATI.*Mobility.*HD 63.* 3 1 1 4.2 +ATI Mobility Radeon HD 6400M .*ATI.*Mobility.*HD 64.* 3 1 0 0 +ATI Mobility Radeon HD 6500M .*ATI.*Mobility.*HD 65.* 5 1 1 4.2 +ATI Mobility Radeon HD 6600M .*ATI.*Mobility.*HD 66.* 5 1 0 0 +ATI Mobility Radeon HD 6700M .*ATI.*Mobility.*HD 67.* 5 1 0 0 +ATI Mobility Radeon HD 6800M .*ATI.*Mobility.*HD 68.* 5 1 0 0 +ATI Mobility Radeon HD 6900M .*ATI.*Mobility.*HD 69.* 5 1 0 0 +ATI Mobility Radeon Graphics .*ATI Mobility Radeon Graphics.* 1 1 0 4 +ATI Radeon HD 2300 .*ATI.*Radeon.* (HD|HD )23.. 0 1 1 3.3 +ATI Radeon HD 2400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)24.. 1 1 1 4 +ATI Radeon HD 2600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)26.. 2 1 1 4 +ATI Radeon HD 2900 .*ATI.*Radeon.* (HD|HD )29.. 3 1 1 3.3 +ATI Radeon HD 3000 .*ATI.*Radeon.* (HD|HD )30.. 0 1 0 0 +ATI Radeon HD 3100 .*ATI.*Radeon.* (HD|HD )31.. 1 1 0 0 +ATI Radeon HD 3200 .*ATI.*Radeon.* (HD|HD )32.. 1 1 1 4 +ATI Radeon HD 3300 .*ATI.*Radeon.* (HD|HD )33.. 1 1 1 3.3 +ATI Radeon HD 3400 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)34.. 1 1 1 4 +ATI Radeon HD 3500 .*ATI.*Radeon.* (HD|HD )35.. 2 1 0 0 +ATI Radeon HD 3600 .*ATI.*(Radeon|ASUS).* (HD|HD |AH|EAH)36.. 3 1 1 4 +ATI Radeon HD 3700 .*ATI.*Radeon.* (HD|HD )37.. 3 1 0 3.3 ATI HD3700 .*ATI.* HD37.. 3 1 0 3.3 -ATI Radeon HD 3800 .*ATI.*Radeon HD *38.. 3 1 1 4 -ATI Radeon HD 4100 .*ATI.*Radeon HD *41.. 1 1 0 0 -ATI Radeon HD 4200 .*ATI.*Radeon HD *42.. 1 1 1 4 -ATI Radeon HD 4300 .*ATI.*Radeon HD *43.. 2 1 1 4 -ATI Radeon HD 4400 .*ATI.*Radeon HD *44.. 2 1 0 0 -ATI Radeon HD 4500 .*ATI.*Radeon HD *45.. 2 1 1 3.3 -ATI Radeon HD 4600 .*ATI.*Radeon HD *46.. 3 1 1 4 -ATI Radeon HD 4700 .*ATI.*Radeon HD *47.. 3 1 1 3.3 -ATI Radeon HD 4800 .*ATI.*Radeon HD *48.. 3 1 1 4 -ATI ASUS EAH5400 .*ATI.*ASUS EAH54.. 3 1 1 4.2 -ATI Radeon HD 5400 .*ATI.*Radeon HD *54.. 3 1 1 4.2 -ATI Radeon HD 5500 .*ATI.*Radeon HD *55.. 3 1 1 4.2 -ATI ASUS EAH5500 .*ATI.*ASUS EAH55.. 3 1 1 4.2 -ATI Radeon HD 5600 .*ATI.*Radeon HD *56.. 3 1 1 4.2 -ATI Radeon HD 5700 .*ATI.*Radeon HD *57.. 3 1 1 4.2 -ATI Radeon HD 5800 .*ATI.*Radeon HD *58.. 4 1 1 4.2 -ATI Radeon HD 5900 .*ATI.*Radeon HD *59.. 4 1 1 4.2 -ATI Radeon HD 6200 .*ATI.*Radeon HD *62.. 0 1 1 4.2 -ATI Radeon HD 6300 .*ATI.*Radeon HD *63.. 1 1 1 4.2 -ATI Radeon HD 6400 .*ATI.*Radeon HD *64.. 3 1 1 4.2 -ATI Radeon HD 6500 .*ATI.*Radeon HD *65.. 3 1 1 4.2 -ATI Radeon HD 6600 .*ATI.*Radeon HD *66.. 3 1 1 4.2 -ATI Radeon HD 6700 .*ATI.*Radeon HD *67.. 3 1 1 4.2 -ATI Radeon HD 6800 .*ATI.*Radeon HD *68.. 4 1 1 4.2 -ATI Radeon HD 6900 .*ATI.*Radeon HD *69.. 5 1 1 4.2 +ATI Radeon HD 3800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)38.. 3 1 1 4 +ATI Radeon HD 4100 .*ATI.*Radeon.* (HD|HD )41.. 1 1 0 0 +ATI Radeon HD 4200 .*ATI.*Radeon.* (HD|HD )42.. 1 1 1 4 +ATI Radeon HD 4300 .*ATI.*(Radeon|ASUS).* (HD4|HD 4|EAH4|4)3.. 2 1 1 4 +ATI Radeon HD 4400 .*ATI.*Radeon.* (HD|HD )44.. 2 1 0 0 +ATI Radeon HD 4500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)45.. 2 1 1 3.3 +ATI Radeon HD 4600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)46.. 3 1 1 4 +ATI Radeon HD 4700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)47.. 3 1 1 3.3 +ATI Radeon HD 4800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)48.. 3 1 1 4 +ATI Radeon HD 5400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)54.. 3 1 1 4.2 +ATI Radeon HD 5500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)55.. 3 1 1 4.2 +ATI Radeon HD 5600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)56.. 3 1 1 4.2 +ATI Radeon HD 5700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)57.. 3 1 1 4.2 +ATI Radeon HD 5800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)58.. 4 1 1 4.2 +ATI Radeon HD 5900 .*ATI.*Radeon.* (HD|HD )59.. 4 1 1 4.2 +ATI Radeon HD 6200 .*ATI.*Radeon.* (HD|HD )62.. 0 1 1 4.2 +ATI Radeon HD 6300 .*ATI.*Radeon.* (HD|HD )63.. 1 1 1 4.2 +ATI Radeon HD 6400 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)64.. 3 1 1 4.2 +ATI Radeon HD 6500 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)65.. 3 1 1 4.2 +ATI Radeon HD 6600 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)66.. 3 1 1 4.2 +ATI Radeon HD 6700 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)67.. 3 1 1 4.2 +ATI Radeon HD 6800 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)68.. 4 1 1 4.2 +ATI Radeon HD 6900 .*ATI.*(Radeon|ASUS).* (HD|HD |EAH)69.. 5 1 1 4.2 ATI Radeon OpenGL .*ATI.*Radeon OpenGL.* 0 0 0 0 ATI Radeon 2100 .*ATI.*Radeon 21.. 0 1 1 2.1 ATI Radeon 3000 .*ATI.*Radeon 30.. 1 1 1 4 @@ -219,17 +189,21 @@ ATI Radeon 9800 .*ATI.*Radeon 98.. 1 1 1 2.1 ATI Radeon RV250 .*ATI.*RV250.* 0 1 0 0 ATI Radeon RV600 .*ATI.*RV6.* 1 1 0 0 ATI Radeon RX700 .*ATI.*RX70.* 1 1 0 0 -ATI Radeon RX800 .*ATI.*Radeon *RX80.* 2 1 0 0 +ATI Radeon RX800 .*ATI.*Radeon RX80.* 2 1 0 0 ATI RS880M .*ATI.*RS880M 1 1 0 0 ATI Radeon RX9550 .*ATI.*RX9550.* 1 1 0 0 ATI Radeon VE .*ATI.*Radeon.*VE.* 0 0 0 0 -ATI Radeon X300 .*ATI.*Radeon *X3.* 1 1 1 2.1 +ATI Radeon X300 .*ATI.*Radeon X3.* 1 1 1 2.1 ATI Radeon X400 .*ATI.*Radeon ?X4.* 0 1 0 0 ATI Radeon X500 .*ATI.*Radeon ?X5.* 1 1 1 2.1 -ATI Radeon X600 .*ATI.*Radeon ?X6.* 1 1 1 2.1 +ATI Radeon X600 .*ATI.*(Radeon |ASUS Extreme A)X6.* 1 1 1 2.1 ATI Radeon X700 .*ATI.*Radeon ?X7.* 2 1 1 2.1 ATI Radeon X800 .*ATI.*Radeon ?X8.* 1 1 1 2.1 ATI Radeon X900 .*ATI.*Radeon ?X9.* 2 1 0 0 +ATI Radeon X1000 .*ATI.*Radeon ?X10.* 2 1 0 2.1 +ATI Radeon X1200 .*ATI.*Radeon ?X12.* 2 1 0 2.1 +ATI Radeon X1400 .*ATI.*Radeon ?X14.* 2 1 0 2.1 +ATI Radeon X2300 .*ATI.*Radeon ?X23.* 2 1 0 2.1 ATI Radeon Xpress .*ATI.*Radeon Xpress.* 0 1 1 2.1 ATI Rage 128 .*ATI.*Rage 128.* 0 1 0 0 ATI R300 (9700) .*R300.* 0 1 1 2.1 @@ -248,41 +222,43 @@ ATI RV530 .*RV530.* 1 1 0 0 ATI RX480 (Xpress 200P) .*RX480.* 0 1 0 0 ATI RX700 .*RX700.* 1 1 0 0 AMD ANTILLES (HD 6990) .*(AMD|ATI).*Antilles.* 3 1 0 0 +ATI ROBSON .*(AMD|ATI).*ROBSON.* 3 1 0 4 AMD BARTS (HD 6800) .*(AMD|ATI).*Barts.* 3 1 1 2.1 +AMD WRESTLER .*(AMD|ATI).*WRESTLER.* 3 1 1 4 +AMD SUMO .*(AMD|ATI).*SUMO.* 3 1 1 4.1 AMD CAICOS (HD 6400) .*(AMD|ATI).*Caicos.* 3 1 0 0 AMD CAYMAN (HD 6900) .*(AMD|ATI).*(Cayman|CAYMAM).* 3 1 0 0 -AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 0 +AMD CEDAR (HD 5450) .*(AMD|ATI).*Cedar.* 2 1 0 2.1 AMD CYPRESS (HD 5800) .*(AMD|ATI).*Cypress.* 3 1 0 0 AMD HEMLOCK (HD 5970) .*(AMD|ATI).*Hemlock.* 3 1 0 0 AMD JUNIPER (HD 5700) .*(AMD|ATI).*Juniper.* 3 1 0 0 AMD PARK .*(AMD|ATI).*Park.* 3 1 0 0 -AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 0 -AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 0 +AMD REDWOOD (HD 5500/5600) .*(AMD|ATI).*Redwood.* 3 1 0 1.4 +AMD TURKS (HD 6500/6600) .*(AMD|ATI).*Turks.* 3 1 0 2.1 AMD RS780 (HD 3200) .*RS780.* 0 1 1 2.1 AMD RS880 (HD 4200) .*RS880.* 0 1 1 3.2 AMD RV610 (HD 2400) .*RV610.* 1 1 0 0 AMD RV620 (HD 3400) .*RV620.* 1 1 0 0 AMD RV630 (HD 2600) .*RV630.* 2 1 0 0 -AMD RV635 (HD 3600) .*RV635.* 3 1 0 0 +AMD RV635 (HD 3600) .*RV635.* 3 1 0 1.4 AMD RV670 (HD 3800) .*RV670.* 3 1 0 0 AMD R680 (HD 3870 X2) .*R680.* 3 1 0 0 AMD R700 (HD 4800 X2) .*R700.* 3 1 0 0 AMD RV710 (HD 4300) .*RV710.* 0 1 1 1.4 -AMD RV730 (HD 4600) .*RV730.* 3 1 0 0 +AMD RV730 (HD 4600) .*RV730.* 3 1 0 1.4 AMD RV740 (HD 4700) .*RV740.* 3 1 0 0 AMD RV770 (HD 4800) .*RV770.* 3 1 0 0 AMD RV790 (HD 4800) .*RV790.* 3 1 0 0 ATI 760G/Radeon 3000 .*ATI.*AMD 760G.* 1 1 1 3.3 ATI 780L/Radeon 3000 .*ATI.*AMD 780L.* 1 1 0 0 ATI Radeon DDR .*ATI.*Radeon ?DDR.* 0 1 0 0 -ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.1 +ATI FirePro 2000 .*ATI.*FirePro 2.* 2 1 1 4.2 ATI FirePro 3000 .*ATI.*FirePro V3.* 2 1 0 0 -ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 0 +ATI FirePro 4000 .*ATI.*FirePro V4.* 2 1 0 4.1 ATI FirePro 5000 .*ATI.*FirePro V5.* 3 1 0 0 ATI FirePro 7000 .*ATI.*FirePro V7.* 3 1 0 0 ATI FirePro M .*ATI.*FirePro M.* 3 1 1 4.2 ATI R300 (9700) .*R300.* 0 1 1 2.1 -ATI Radeon .*ATI.*(Diamond|Radeon).* 0 1 0 4.2 Intel X3100 .*Intel.*X3100.* 1 1 1 2.1 Intel GMA 3600 .*Intel.* 3600.* 0 1 1 3 Intel 830M .*Intel.*830M 0 0 0 0 @@ -308,8 +284,6 @@ Intel Graphics Media HD .*Intel.*Graphics Media.*HD.* 1 1 1 2.1 Intel HD Graphics 2000 .*Intel.*HD Graphics 2.* 2 1 0 4 Intel HD Graphics 3000 .*Intel.*HD Graphics 3.* 3 1 1 3.1 Intel HD Graphics 4000 .*Intel.*HD Graphics 4.* 3 1 1 4 -Intel HD2000 .*Intel.*HD2000.* 2 1 0 0 -Intel HD3000 .*Intel.*HD3000.* 3 1 0 0 Intel HD Graphics .*Intel.*HD Graphics.* 2 1 1 4 Intel Mobile 4 Series .*Intel.*Mobile.* 4 Series.* 0 1 1 2.1 Intel 4 Series Internal .*Intel.* 4 Series Internal.* 1 1 1 2.1 @@ -322,113 +296,109 @@ Intel Q45/Q43 .*Intel.*Q4.* 1 1 1 2.1 Intel B45/B43 .*Intel.*B4.* 1 1 1 2.1 Intel 3D-Analyze .*Intel.*3D-Analyze.* 2 1 0 0 Matrox .*Matrox.* 0 0 0 0 -Mesa .*Mesa.* 1 0 1 2.1 +Mesa .*Mesa.* 1 0 1 3 Gallium .*Gallium.* 1 1 1 2.1 -NVIDIA G100M .*NVIDIA .*100M.* 4 1 1 3.3 -NVIDIA G102M .*NVIDIA .*102M.* 1 1 1 3.3 -NVIDIA G103M .*NVIDIA .*103M.* 2 1 1 3.3 -NVIDIA G105M .*NVIDIA .*105M.* 2 1 1 3.3 -NVIDIA G 110M .*NVIDIA .*110M.* 1 1 1 3.3 -NVIDIA G 120M .*NVIDIA .*120M.* 1 1 1 3.3 -NVIDIA G 205M .*NVIDIA .*205M.* 1 1 0 0 -NVIDIA G 410M .*NVIDIA .*410M.* 3 1 1 4.2 -NVIDIA GT 120M .*NVIDIA .*GT *12*M.* 3 1 1 3.3 -NVIDIA GT 130M .*NVIDIA .*GT *13*M.* 3 1 1 3.3 -NVIDIA GT 140M .*NVIDIA .*GT *14*M.* 3 1 1 3.3 -NVIDIA GT 150M .*NVIDIA .*GTS *15*M.* 2 1 0 0 -NVIDIA GTS 160M .*NVIDIA .*GTS *16*M.* 2 1 0 0 -NVIDIA G210M .*NVIDIA .*G21*M.* 3 1 0 0 -NVIDIA GT 220M .*NVIDIA .*GT *22*M.* 3 1 1 3.3 -NVIDIA GT 230M .*NVIDIA .*GT *23*M.* 3 1 1 3.3 -NVIDIA GT 240M .*NVIDIA .*GT *24*M.* 3 1 1 3.3 -NVIDIA GTS 250M .*NVIDIA .*GTS *25*M.* 3 1 0 0 -NVIDIA GTS 260M .*NVIDIA .*GTS *26*M.* 3 1 0 0 -NVIDIA GTX 260M .*NVIDIA .*GTX *26*M.* 3 1 0 0 -NVIDIA GTX 270M .*NVIDIA .*GTX *27*M.* 3 1 0 0 -NVIDIA GTX 280M .*NVIDIA .*GTX *28*M.* 3 1 0 0 -NVIDIA 300M .*NVIDIA .*30*M.* 3 1 1 4.2 -NVIDIA G 310M .*NVIDIA .*31*M.* 2 1 0 0 -NVIDIA GT 320M .*NVIDIA .*GT *32*M.* 3 1 0 0 -NVIDIA GT 325M .*NVIDIA .*GT *32*M.* 3 1 1 3.3 -NVIDIA GT 330M .*NVIDIA .*GT *33*M.* 3 1 1 3.3 -NVIDIA GT 340M .*NVIDIA .*GT *34*M.* 4 1 1 3.3 -NVIDIA GTS 350M .*NVIDIA .*GTS *35*M.* 4 1 1 3.3 -NVIDIA GTS 360M .*NVIDIA .*GTS *360M.* 5 1 1 3.3 -NVIDIA 405M .*NVIDIA .* 40*M.* 2 1 0 4.2 -NVIDIA 410M .*NVIDIA .* 41*M.* 3 1 0 0 -NVIDIA GT 415M .*NVIDIA .*GT *41*M.* 3 1 1 4.2 -NVIDIA GT 420M .*NVIDIA .*GT *42*M.* 3 1 1 4.2 -NVIDIA GT 430M .*NVIDIA .*GT *43*M.* 3 1 1 4.2 -NVIDIA GT 440M .*NVIDIA .*GT *44*M.* 3 1 1 4.2 -NVIDIA GT 450M .*NVIDIA .*GT *45*M.* 3 1 0 0 -NVIDIA GTX 460M .*NVIDIA .*GTX *46*M.* 4 1 1 4.2 -NVIDIA GTX 470M .*NVIDIA .*GTX *47*M.* 3 1 0 0 -NVIDIA GTX 480M .*NVIDIA .*GTX *48*M.* 3 1 1 4.2 -NVIDIA GT 520M .*NVIDIA .*GT *52*M.* 3 1 1 4.2 -NVIDIA GT 530M .*NVIDIA .*GT *53*M.* 3 1 1 4.2 -NVIDIA GT 540M .*NVIDIA .*GT *54*M.* 3 1 1 4.2 -NVIDIA GT 550M .*NVIDIA .*GT *55*M.* 3 1 1 4.2 -NVIDIA GTX 560M .*NVIDIA .*GTX *56*M.* 3 1 0 0 -NVIDIA GTX 570M .*NVIDIA .*GTX *57*M.* 5 1 0 0 -NVIDIA GTX 580M .*NVIDIA .*GTX *58*M.* 5 1 1 4.2 -NVIDIA 610M .*NVIDIA.* 61*M.* 3 1 1 4.2 -NVIDIA GT 620M .*NVIDIA .*GT *62*M.* 3 1 0 0 -NVIDIA GT 630M .*NVIDIA .*GT *63*M.* 3 1 0 0 -NVIDIA GT 640M .*NVIDIA .*GT *64*M.* 3 1 0 0 -NVIDIA GT 650M .*NVIDIA .*GT *65*M.* 3 1 0 0 -NVIDIA GTX 660M .*NVIDIA .*GTX *66*M.* 5 1 0 0 -NVIDIA GTX 670M .*NVIDIA .*GTX *67*M.* 5 1 1 4.2 -NVIDIA GTX 680M .*NVIDIA .*GTX *68*M.* 5 1 0 0 -NVIDIA GTX 690M .*NVIDIA .*GTX *69*M.* 5 1 0 0 +NVIDIA G100M .*NVIDIA .* 10[0-9]M.* 4 1 1 3.3 +NVIDIA G 110M .*NVIDIA .* 11[0-9]M.* 1 1 1 3.3 +NVIDIA G 120M .*NVIDIA .* 12[0-9]M.* 1 1 1 3.3 +NVIDIA G 200M .*NVIDIA .* 20[0-9]M.* 1 1 0 0 +NVIDIA G 410M .*NVIDIA .* 41[0-9]M.* 3 1 1 4.2 +NVIDIA GT 130M .*NVIDIA .*GT 13[0-9]M.* 3 1 1 3.3 +NVIDIA GT 140M .*NVIDIA .*GT 14[0-9]M.* 3 1 1 3.3 +NVIDIA GT 150M .*NVIDIA .*GTS 15[0-9]M.* 2 1 0 0 +NVIDIA GTS 160M .*NVIDIA .*GTS 16[0-9]M.* 2 1 0 0 +NVIDIA G210M .*NVIDIA .*G21[0-9]M.* 3 1 0 3.3 +NVIDIA GT 220M .*NVIDIA .*GT 22[0-9]M.* 3 1 1 3.3 +NVIDIA GT 230M .*NVIDIA .*GT 23[0-9]M.* 3 1 1 3.3 +NVIDIA GT 240M .*NVIDIA .*GT 24[0-9]M.* 3 1 1 3.3 +NVIDIA GTS 250M .*NVIDIA .*GTS 25[0-9]M.* 3 1 0 3.3 +NVIDIA GTS 260M .*NVIDIA .*GTS 26[0-9]M.* 3 1 0 0 +NVIDIA GTX 260M .*NVIDIA .*GTX 26[0-9]M.* 3 1 0 3.3 +NVIDIA GTX 270M .*NVIDIA .*GTX 27[0-9]M.* 3 1 0 0 +NVIDIA GTX 280M .*NVIDIA .*GTX 28[0-9]M.* 3 1 0 3.3 +NVIDIA 300M .*NVIDIA .*GT 30[0-9]M.* 3 1 1 4.2 +NVIDIA G 310M .*NVIDIA .* 31[0-9]M.* 2 1 0 3.3 +NVIDIA GT 320M .*NVIDIA .* 32[0-9]M.* 3 1 0 3.3 +NVIDIA GT 330M .*NVIDIA .*GT 33[0-9]M.* 3 1 1 3.3 +NVIDIA GT 340M .*NVIDIA .*GT 34[0-9]M.* 4 1 1 3.3 +NVIDIA GTS 350M .*NVIDIA .*GTS 35[0-9]M.* 4 1 1 3.3 +NVIDIA GTS 360M .*NVIDIA .*GTS 36[0-9]M.* 5 1 1 3.3 +NVIDIA 400M .*NVIDIA .* 40[0-9]M.* 2 1 0 0 +NVIDIA 410M .*NVIDIA .* 41[0-9]M.* 3 1 0 0 +NVIDIA GT 420M .*NVIDIA .*GT 42[0-9]M.* 3 1 1 4.2 +NVIDIA GT 430M .*NVIDIA .*GT 43[0-9]M.* 3 1 1 4.2 +NVIDIA GT 440M .*NVIDIA .*GT 44[0-9]M.* 3 1 1 4.2 +NVIDIA GT 450M .*NVIDIA .*GT 45[0-9]M.* 3 1 0 0 +NVIDIA GTX 460M .*NVIDIA .*GTX 46[0-9]M.* 4 1 1 4.3 +NVIDIA GTX 470M .*NVIDIA .*GTX 47[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 480M .*NVIDIA .*GTX 48[0-9]M.* 3 1 1 4.2 +NVIDIA GT 520M .*NVIDIA .*GT 52[0-9]M.* 3 1 1 4.2 +NVIDIA GT 530M .*NVIDIA .*GT 53[0-9]M.* 3 1 1 4.2 +NVIDIA GT 540M .*NVIDIA .*GT 54[0-9]M.* 3 1 1 4.2 +NVIDIA GT 550M .*GeForce GT 55[0-9]M.* 3 1 1 4.2 +NVIDIA GTX 560M .*NVIDIA .*GTX 56[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 570M .*NVIDIA .*GTX 57[0-9]M.* 5 1 0 4.2 +NVIDIA GTX 580M .*NVIDIA .*GTX 58[0-9]M.* 5 1 1 4.2 +NVIDIA 610M .*NVIDIA.* 61[0-9]M.* 3 1 1 4.2 +NVIDIA GT 620M .*NVIDIA .*GT 62[0-9]M.* 3 1 0 4.2 +NVIDIA GT 630M .*NVIDIA .*GT 63[0-9]M.* 3 1 0 4.2 +NVIDIA GT 640M .*NVIDIA .*GT 64[0-9]M.* 3 1 0 4.2 +NVIDIA GT 650M .*NVIDIA .*GT 65[0-9]M.* 3 1 0 4.2 +NVIDIA GTX 660M .*NVIDIA .*GTX 66[0-9]M.* 5 1 0 4.3 +NVIDIA GTX 670M .*NVIDIA .*GTX 67[0-9]M.* 5 1 1 4.2 +NVIDIA GTX 680M .*NVIDIA .*GTX 68[0-9]M.* 5 1 0 4.2 +NVIDIA GTX 690M .*NVIDIA .*GTX 69[0-9]M.* 5 1 0 0 NVIDIA G100 .*NVIDIA .*G10.* 3 1 1 4.2 -NVIDIA GT 120 .*NVIDIA .*GT *12.* 2 1 0 3 -NVIDIA GT 130 .*NVIDIA .*GT *13.* 2 1 0 3.3 -NVIDIA GTS 150 .*NVIDIA .*GTS *15.* 2 1 0 0 +NVIDIA GT 120 .*NVIDIA .*GT 12.* 2 1 0 3.3 +NVIDIA GT 130 .*NVIDIA .*GT 13.* 2 1 0 3.3 +NVIDIA GT 140 .*NVIDIA .*GT 14.* 2 1 0 3.3 +NVIDIA GTS 150 .*NVIDIA .*GTS 15.* 2 1 0 0 NVIDIA 200 .*NVIDIA .*GeForce 20.* 2 1 1 3.3 NVIDIA G200 .*NVIDIA .*GeForce G20.* 2 1 1 3.3 NVIDIA G210 .*NVIDIA .*GeForce G210.* 3 1 1 3.3 NVIDIA 210 .*NVIDIA .*GeForce 210.* 3 1 1 3.3 -NVIDIA GT 220 .*NVIDIA .*GT *22.* 2 1 1 3.3 -NVIDIA GT 230 .*NVIDIA .*GT *23.* 2 1 1 3.3 -NVIDIA GT 240 .*NVIDIA .*GT *24.* 4 1 1 3.3 -NVIDIA GTS 240 .*NVIDIA .*GTS *24.* 4 1 1 3.3 -NVIDIA GTS 250 .*NVIDIA .*GTS *25.* 4 1 1 3.3 -NVIDIA GTX 260 .*NVIDIA .*GTX *26.* 4 1 1 3.3 -NVIDIA GTX 270 .*NVIDIA .*GTX *27.* 4 1 0 3.3 -NVIDIA GTX 280 .*NVIDIA .*GTX *28.* 4 1 1 3.3 -NVIDIA GTX 290 .*NVIDIA .*GTX *29.* 5 1 0 3.3 +NVIDIA GT 220 .*NVIDIA .*GT 22.* 2 1 1 3.3 +NVIDIA GT 230 .*NVIDIA .*GT 23.* 2 1 1 3.3 +NVIDIA GT 240 .*NVIDIA .*GT 24.* 4 1 1 3.3 +NVIDIA GTS 240 .*NVIDIA .*GTS 24.* 4 1 1 3.3 +NVIDIA GTS 250 .*NVIDIA .*GTS 25.* 4 1 1 3.3 +NVIDIA GTX 260 .*NVIDIA .*GTX 26.* 4 1 1 3.3 +NVIDIA GTX 270 .*NVIDIA .*GTX 27.* 4 1 0 3.3 +NVIDIA GTX 280 .*NVIDIA .*GTX 28.* 4 1 1 3.3 +NVIDIA GTX 290 .*NVIDIA .*GTX 29.* 5 1 0 3.3 NVIDIA 310 .*NVIDIA .*GeForce 310.* 3 1 1 3.3 NVIDIA 315 .*NVIDIA .*GeForce 315.* 3 1 1 3.3 -NVIDIA GT 320 .*NVIDIA .*GT *32.* 3 1 0 3.3 -NVIDIA GT 330 .*NVIDIA .*GT *33.* 3 1 0 3.3 -NVIDIA GT 340 .*NVIDIA .*GT *34.* 3 1 0 0 +NVIDIA GT 320 .*NVIDIA .*GT 32.* 3 1 0 3.3 +NVIDIA GT 330 .*NVIDIA .*GT 33.* 3 1 0 3.3 +NVIDIA GT 340 .*NVIDIA .*GT 34.* 3 1 0 3.3 NVIDIA 405 .*NVIDIA .* 405.* 3 1 0 3.3 -NVIDIA GT 420 .*NVIDIA .*GT *42.* 3 1 1 4.2 -NVIDIA GT 430 .*NVIDIA .*GT *43.* 3 1 1 4.2 -NVIDIA GT 440 .*NVIDIA .*GT *44.* 4 1 0 4.2 -NVIDIA GTS 450 .*NVIDIA .*GTS *45.* 4 1 1 4.2 -NVIDIA GTX 460 .*NVIDIA .*GTX *46.* 5 1 1 4.3 -NVIDIA GTX 470 .*NVIDIA .*GTX *47.* 5 1 1 4.2 -NVIDIA GTX 480 .*NVIDIA .*GTX *48.* 5 1 1 4.2 -NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 0 -NVIDIA GT 520 .*NVIDIA .*GT *52.* 3 1 1 4.2 -NVIDIA GT 530 .*NVIDIA .*GT *53.* 3 1 1 4.2 -NVIDIA GT 540 .*NVIDIA .*GT *54.* 3 1 1 4.2 -NVIDIA GTX 550 .*NVIDIA .*GTX *55.* 5 1 1 4.3 -NVIDIA GTX 560 .*NVIDIA .*GTX *56.* 5 1 1 4.2 -NVIDIA GTX 570 .*NVIDIA .*GTX *57.* 5 1 1 4.2 -NVIDIA GTX 580 .*NVIDIA .*GTX *58.* 5 1 1 4.3 -NVIDIA GTX 590 .*NVIDIA .*GTX *59.* 5 1 1 4.2 -NVIDIA GT 610 .*NVIDIA .*GT *61.* 3 1 1 4.2 -NVIDIA GT 620 .*NVIDIA .*GT *62.* 3 1 0 4.2 -NVIDIA GT 630 .*NVIDIA .*GT *63.* 3 1 0 4.2 -NVIDIA GT 640 .*NVIDIA .*GT *64.* 3 1 0 4.3 -NVIDIA GT 650 .*NVIDIA .*GT *65.* 3 1 1 4.2 -NVIDIA GTX 650 .*NVIDIA .*GTX *65.* 3 1 1 4.2 -NVIDIA GTX 660 .*NVIDIA .*GTX *66.* 5 1 0 4.3 -NVIDIA GTX 670 .*NVIDIA .*GTX *67.* 5 1 1 4.2 -NVIDIA GTX 680 .*NVIDIA .*GTX *68.* 5 1 1 4.2 -NVIDIA GTX 690 .*NVIDIA .*GTX *69.* 5 1 1 4.2 +NVIDIA GT 420 .*NVIDIA .*GT 42.* 3 1 1 4.2 +NVIDIA GT 430 .*NVIDIA .*GT 43.* 3 1 1 4.3 +NVIDIA GT 440 .*NVIDIA .*GT 44.* 4 1 0 4.3 +NVIDIA GTS 450 .*NVIDIA .*GTS 45.* 4 1 1 4.2 +NVIDIA GTX 460 .*NVIDIA .*GTX 46.* 5 1 1 4.3 +NVIDIA GTX 470 .*NVIDIA .*GTX 47.* 5 1 1 4.2 +NVIDIA GTX 480 .*NVIDIA .*GTX 48.* 5 1 1 4.2 +NVIDIA 510 .*NVIDIA .* 510.* 3 1 0 4.2 +NVIDIA GT 520 .*NVIDIA .*GT 52.* 3 1 1 4.2 +NVIDIA GT 530 .*NVIDIA .*GT 53.* 3 1 1 4.2 +NVIDIA GT 540 .*NVIDIA .*GT 54.* 3 1 1 4.2 +NVIDIA GTX 550 .*NVIDIA .*GTX 55.* 5 1 1 4.3 +NVIDIA GTX 560 .*NVIDIA .*GTX 56.* 5 1 1 4.3 +NVIDIA GTX 570 .*NVIDIA .*GTX 57.* 5 1 1 4.2 +NVIDIA GTX 580 .*NVIDIA .*GTX 58.* 5 1 1 4.3 +NVIDIA GTX 590 .*NVIDIA .*GTX 59.* 5 1 1 4.2 +NVIDIA 605 .*NVIDIA .* 605.* 3 1 1 4.2 +NVIDIA GT 610 .*NVIDIA .*GT 61.* 3 1 1 4.2 +NVIDIA GT 620 .*NVIDIA .*GT 62.* 3 1 0 4.2 +NVIDIA GT 630 .*NVIDIA .*GT 63.* 3 1 0 4.2 +NVIDIA GT 640 .*NVIDIA .*GT 64.* 3 1 0 4.2 +NVIDIA GT 650 .*NVIDIA .*GT 65.* 3 1 1 4.2 +NVIDIA GTX 650 .*NVIDIA .*GTX 65.* 3 1 1 4.2 +NVIDIA GTX 660 .*NVIDIA .*GTX 66.* 5 1 0 4.3 +NVIDIA GTX 670 .*NVIDIA .*GTX 67.* 5 1 1 4.2 +NVIDIA GTX 680 .*NVIDIA .*GTX 68.* 5 1 1 4.2 +NVIDIA GTX 690 .*NVIDIA .*GTX 69.* 5 1 1 4.2 NVIDIA C51 .*NVIDIA .*C51.* 0 1 1 2 NVIDIA G72 .*NVIDIA .*G72.* 1 1 0 0 NVIDIA G73 .*NVIDIA .*G73.* 1 1 0 0 @@ -437,13 +407,7 @@ NVIDIA G86 .*NVIDIA .*G86.* 3 1 0 0 NVIDIA G92 .*NVIDIA .*G92.* 3 1 0 0 NVIDIA GeForce .*GeForce 256.* 0 0 0 0 NVIDIA GeForce 2 .*GeForce ?2 ?.* 0 1 1 1.5 -NVIDIA GeForce 3 .*GeForce ?3 ?.* 2 1 1 2.1 -NVIDIA GeForce 3 Ti .*GeForce ?3 Ti.* 0 1 0 0 NVIDIA GeForce 4 .*NVIDIA .*GeForce ?4.* 0 1 1 1.5 -NVIDIA GeForce 4 Go .*NVIDIA .*GeForce ?4.*Go.* 0 1 0 0 -NVIDIA GeForce 4 MX .*NVIDIA .*GeForce ?4 MX.* 0 1 0 0 -NVIDIA GeForce 4 PCX .*NVIDIA .*GeForce ?4 PCX.* 0 1 0 0 -NVIDIA GeForce 4 Ti .*NVIDIA .*GeForce ?4 Ti.* 0 1 0 0 NVIDIA GeForce 6100 .*NVIDIA .*GeForce 61.* 3 1 1 4.2 NVIDIA GeForce 6200 .*NVIDIA .*GeForce 62.* 0 1 1 2.1 NVIDIA GeForce 6500 .*NVIDIA .*GeForce 65.* 1 1 1 2.1 @@ -458,33 +422,33 @@ NVIDIA GeForce 7500 .*NVIDIA .*GeForce 75.* 2 1 1 2.1 NVIDIA GeForce 7600 .*NVIDIA .*GeForce 76.* 2 1 1 2.1 NVIDIA GeForce 7800 .*NVIDIA .*GeForce 78.* 2 1 1 2.1 NVIDIA GeForce 7900 .*NVIDIA .*GeForce 79.* 3 1 1 2.1 -NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 0 -NVIDIA GeForce 8200M .*NVIDIA .*GeForce 8200M.* 1 1 0 3.3 -NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 2.1 +NVIDIA GeForce 8100 .*NVIDIA .*GeForce 81.* 1 1 0 3.3 +NVIDIA GeForce 8200M .*NVIDIA .*GeForce 820[0-9]M.* 1 1 0 3.3 +NVIDIA GeForce 8200 .*NVIDIA .*GeForce 82.* 1 1 0 3.3 NVIDIA GeForce 8300 .*NVIDIA .*GeForce 83.* 3 1 1 3.3 -NVIDIA GeForce 8400M .*NVIDIA .*GeForce 8400M.* 1 1 1 3.3 +NVIDIA GeForce 8400M .*NVIDIA .*GeForce 840[0-9]M.* 1 1 1 3.3 NVIDIA GeForce 8400 .*NVIDIA .*GeForce 84.* 2 1 1 3.3 NVIDIA GeForce 8500 .*NVIDIA .*GeForce 85.* 2 1 1 3.3 -NVIDIA GeForce 8600M .*NVIDIA .*GeForce 8600M.* 2 1 1 3.3 +NVIDIA GeForce 8600M .*NVIDIA .*GeForce 860[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 8600 .*NVIDIA .*GeForce 86.* 3 1 1 3.3 -NVIDIA GeForce 8700M .*NVIDIA .*GeForce 8700M.* 2 1 1 3.3 +NVIDIA GeForce 8700M .*NVIDIA .*GeForce 870[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 8700 .*NVIDIA .*GeForce 87.* 3 1 0 0 -NVIDIA GeForce 8800M .*NVIDIA .*GeForce 8800M.* 2 1 1 3.3 +NVIDIA GeForce 8800M .*NVIDIA .*GeForce 880[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 8800 .*NVIDIA .*GeForce 88.* 3 1 1 3.3 -NVIDIA GeForce 9100M .*NVIDIA .*GeForce 9100M.* 0 1 0 0 +NVIDIA GeForce 9100M .*NVIDIA .*GeForce 910[0-9]M.* 0 1 0 3.3 NVIDIA GeForce 9100 .*NVIDIA .*GeForce 91.* 0 1 0 3.3 -NVIDIA GeForce 9200M .*NVIDIA .*GeForce 9200M.* 1 1 0 3.1 +NVIDIA GeForce 9200M .*NVIDIA .*GeForce 920[0-9]M.* 1 1 0 3.3 NVIDIA GeForce 9200 .*NVIDIA .*GeForce 92.* 1 1 0 3.3 -NVIDIA GeForce 9300M .*NVIDIA .*GeForce 9300M.* 1 1 1 3.3 +NVIDIA GeForce 9300M .*NVIDIA .*GeForce 930[0-9]M.* 1 1 1 3.3 NVIDIA GeForce 9300 .*NVIDIA .*GeForce 93.* 1 1 1 3.3 -NVIDIA GeForce 9400M .*NVIDIA .*GeForce 9400M.* 2 1 1 3.3 +NVIDIA GeForce 9400M .*NVIDIA .*GeForce 940[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 9400 .*NVIDIA .*GeForce 94.* 3 1 1 3.3 -NVIDIA GeForce 9500M .*NVIDIA .*GeForce 9500M.* 1 1 1 3.3 +NVIDIA GeForce 9500M .*NVIDIA .*GeForce 950[0-9]M.* 1 1 1 3.3 NVIDIA GeForce 9500 .*NVIDIA .*GeForce 95.* 3 1 1 3.3 -NVIDIA GeForce 9600M .*NVIDIA .*GeForce 9600M.* 2 1 1 3.3 +NVIDIA GeForce 9600M .*NVIDIA .*GeForce 960[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 9600 .*NVIDIA .*GeForce 96.* 3 1 1 3.3 -NVIDIA GeForce 9700M .*NVIDIA .*GeForce 9700M.* 0 1 1 3.3 -NVIDIA GeForce 9800M .*NVIDIA .*GeForce 9800M.* 2 1 1 3.3 +NVIDIA GeForce 9700M .*NVIDIA .*GeForce 970[0-9]M.* 0 1 1 3.3 +NVIDIA GeForce 9800M .*NVIDIA .*GeForce 980[0-9]M.* 2 1 1 3.3 NVIDIA GeForce 9800 .*NVIDIA .*GeForce 98.* 3 1 1 3.3 NVIDIA GeForce FX 5100 .*NVIDIA .*GeForce FX 51.* 0 1 0 0 NVIDIA GeForce FX 5200 .*NVIDIA .*GeForce FX 52.* 0 1 0 2.1 @@ -495,7 +459,7 @@ NVIDIA GeForce FX 5700 .*NVIDIA .*GeForce FX 57.* 0 1 1 2.1 NVIDIA GeForce FX 5800 .*NVIDIA .*GeForce FX 58.* 1 1 0 0 NVIDIA GeForce FX 5900 .*NVIDIA .*GeForce FX 59.* 1 1 1 2.1 NVIDIA GeForce FX Go5100 .*NVIDIA .*GeForce FX Go51.* 0 1 0 0 -NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 0 +NVIDIA GeForce FX Go5200 .*NVIDIA .*GeForce FX Go52.* 0 1 0 1.5 NVIDIA GeForce FX Go5300 .*NVIDIA .*GeForce FX Go53.* 0 1 0 0 NVIDIA GeForce FX Go5500 .*NVIDIA .*GeForce FX Go55.* 0 1 0 0 NVIDIA GeForce FX Go5600 .*NVIDIA .*GeForce FX Go56.* 0 1 1 2.1 @@ -504,13 +468,13 @@ NVIDIA GeForce FX Go5800 .*NVIDIA .*GeForce FX Go58.* 1 1 0 0 NVIDIA GeForce FX Go5900 .*NVIDIA .*GeForce FX Go59.* 1 1 0 0 NVIDIA GeForce FX Go5xxx .*NVIDIA .*GeForce FX Go.* 0 1 0 0 NVIDIA GeForce Go 6100 .*NVIDIA .*GeForce Go 61.* 0 1 1 2.1 -NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 0 -NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2 +NVIDIA GeForce Go 6200 .*NVIDIA .*GeForce Go 62.* 0 1 0 1.5 +NVIDIA GeForce Go 6400 .*NVIDIA .*GeForce Go 64.* 1 1 1 2.1 NVIDIA GeForce Go 6500 .*NVIDIA .*GeForce Go 65.* 1 1 0 0 NVIDIA GeForce Go 6600 .*NVIDIA .*GeForce Go 66.* 0 1 1 2.1 NVIDIA GeForce Go 6700 .*NVIDIA .*GeForce Go 67.* 1 1 0 0 NVIDIA GeForce Go 6800 .*NVIDIA .*GeForce Go 68.* 0 1 1 2.1 -NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 0 +NVIDIA GeForce Go 7200 .*NVIDIA .*GeForce Go 72.* 1 1 0 2.1 NVIDIA GeForce Go 7300 LE .*NVIDIA .*GeForce Go 73.*LE.* 1 1 0 0 NVIDIA GeForce Go 7300 .*NVIDIA .*GeForce Go 73.* 1 1 1 2.1 NVIDIA GeForce Go 7400 .*NVIDIA .*GeForce Go 74.* 1 1 1 2.1 @@ -528,9 +492,9 @@ NVIDIA NB8P .*NVIDIA .*NB8P.* 2 1 0 0 NVIDIA NB9E .*NVIDIA .*NB9E.* 3 1 0 0 NVIDIA NB9M .*NVIDIA .*NB9M.* 1 1 0 0 NVIDIA NB9P .*NVIDIA .*NB9P.* 2 1 0 0 -NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 0 -NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 0 -NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 3 +NVIDIA N10 .*NVIDIA .*N10.* 1 1 0 2.1 +NVIDIA GeForce PCX .*GeForce PCX.* 0 1 0 1.5 +NVIDIA Generic .*NVIDIA .*Unknown.* 0 0 0 2.1 NVIDIA NV17 .*NVIDIA .*NV17.* 0 1 0 0 NVIDIA NV34 .*NVIDIA .*NV34.* 0 1 0 0 NVIDIA NV35 .*NVIDIA .*NV35.* 0 1 0 0 @@ -540,7 +504,7 @@ NVIDIA NV43 .*NVIDIA .*NV43.* 1 1 0 0 NVIDIA NV44 .*NVIDIA .*NV44.* 1 1 0 0 NVIDIA nForce .*NVIDIA .*nForce.* 0 0 0 3.3 NVIDIA MCP51 .*NVIDIA .*MCP51.* 1 1 0 0 -NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 0 +NVIDIA MCP61 .*NVIDIA .*MCP61.* 1 1 0 2.1 NVIDIA MCP67 .*NVIDIA .*MCP67.* 1 1 0 0 NVIDIA MCP68 .*NVIDIA .*MCP68.* 1 1 0 0 NVIDIA MCP73 .*NVIDIA .*MCP73.* 1 1 0 0 @@ -548,44 +512,44 @@ NVIDIA MCP77 .*NVIDIA .*MCP77.* 1 1 0 0 NVIDIA MCP78 .*NVIDIA .*MCP78.* 1 1 0 0 NVIDIA MCP79 .*NVIDIA .*MCP79.* 1 1 0 0 NVIDIA MCP7A .*NVIDIA .*MCP7A.* 1 1 0 0 -NVIDIA Quadro2 .*Quadro2.* 0 1 0 0 -NVIDIA Quadro 1000M .*Quadro.*1000M.* 2 1 0 4.2 -NVIDIA Quadro 2000 M/D .*Quadro.*2000.* 3 1 0 4.2 -NVIDIA Quadro 3000M .*Quadro.*3000M.* 3 1 0 0 -NVIDIA Quadro 4000M .*Quadro.*4000M.* 3 1 0 0 -NVIDIA Quadro 4000 .*Quadro *4000.* 3 1 0 4.2 -NVIDIA Quadro 50x0 M .*Quadro.*50.0.* 3 1 0 0 +NVIDIA Quadro2 .*Quadro2.* 0 1 0 1.5 +NVIDIA Quadro 1000M .*Quadro.* (K1|1)00[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro 2000 M/D .*Quadro.* (K2|2)000.* 3 1 0 4.2 +NVIDIA Quadro 3000M .*Quadro.* (K3|3)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000M .*Quadro.* (K4|4)00[0-9]M.* 3 1 0 4.2 +NVIDIA Quadro 4000 .*Quadro 4000.* 3 1 0 4.2 +NVIDIA Quadro 50x0 M .*Quadro.* 50.0.* 3 1 0 4.2 NVIDIA Quadro 6000 .*Quadro.* 6000.* 3 1 0 0 NVIDIA Quadro 400 .*Quadro.* 400.* 2 1 0 3.3 -NVIDIA Quadro 600 .*Quadro.*600.* 2 1 0 3.3 -NVIDIA Quadro4 .*Quadro4.* 0 1 0 0 +NVIDIA Quadro 600 .*Quadro.* 600.* 2 1 0 4.2 +NVIDIA Quadro4 .*Quadro4.* 0 1 0 1.5 NVIDIA Quadro DCC .*Quadro DCC.* 0 1 0 0 NVIDIA Quadro CX .*Quadro.*CX.* 3 1 0 0 -NVIDIA Quadro FX 770M .*Quadro.*FX *770M.* 2 1 0 0 -NVIDIA Quadro FX 1500M .*Quadro.*FX *1500M.* 1 1 0 2.1 -NVIDIA Quadro FX 1600M .*Quadro.*FX *1600M.* 2 1 0 0 -NVIDIA Quadro FX 2500M .*Quadro.*FX *2500M.* 2 1 0 0 -NVIDIA Quadro FX 2700M .*Quadro.*FX *2700M.* 3 1 0 0 -NVIDIA Quadro FX 2800M .*Quadro.*FX *2800M.* 3 1 0 3.3 -NVIDIA Quadro FX 3500 .*Quadro.*FX *3500.* 2 1 0 2.1 -NVIDIA Quadro FX 3600 .*Quadro.*FX *3600.* 3 1 0 0 -NVIDIA Quadro FX 3700 .*Quadro.*FX *3700.* 3 1 0 3.3 -NVIDIA Quadro FX 3800 .*Quadro.*FX *3800.* 3 1 0 3.2 -NVIDIA Quadro FX 4500 .*Quadro.*FX *45.* 3 1 0 0 -NVIDIA Quadro FX 880M .*Quadro.*FX *880M.* 3 1 0 3.3 -NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro *FX *4800.* 3 1 0 0 +NVIDIA Quadro FX 770M .*Quadro.*FX 77[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 1500M .*Quadro.*FX 150[0-9]M.* 1 1 0 2.1 +NVIDIA Quadro FX 1600M .*Quadro.*FX 160[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro FX 2500M .*Quadro.*FX 250[0-9]M.* 2 1 0 2.1 +NVIDIA Quadro FX 2700M .*Quadro.*FX 270[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 2800M .*Quadro.*FX 280[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 3500 .*Quadro.*FX 3500.* 2 1 0 2.1 +NVIDIA Quadro FX 3600 .*Quadro.*FX 3600.* 3 1 0 3.3 +NVIDIA Quadro FX 3700 .*Quadro.*FX 3700.* 3 1 0 3.3 +NVIDIA Quadro FX 3800 .*Quadro.*FX 3800.* 3 1 0 3.3 +NVIDIA Quadro FX 4500 .*Quadro.*FX 45.* 3 1 0 2.1 +NVIDIA Quadro FX 880M .*Quadro.*FX 88[0-9]M.* 3 1 0 3.3 +NVIDIA Quadro FX 4800 .*NVIDIA .*Quadro FX 4800.* 3 1 0 3.1 NVIDIA Quadro FX .*Quadro FX.* 1 1 0 3.3 -NVIDIA Quadro NVS 1xxM .*Quadro NVS *1.[05]M.* 0 1 1 3.3 -NVIDIA Quadro NVS 300M .*NVIDIA .*NVS *300M.* 2 1 0 0 -NVIDIA Quadro NVS 320M .*NVIDIA .*NVS *320M.* 2 1 0 0 -NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS *2100M.* 2 1 0 0 -NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS *3100M.* 2 1 0 0 -NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS *4200M.* 2 1 0 4.1 -NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS *5100M.* 2 1 0 0 -NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 3.2 +NVIDIA Quadro NVS 1xxM .*Quadro NVS 1.[05]M.* 0 1 1 3.3 +NVIDIA Quadro NVS 300M .*NVIDIA .*NVS 30[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 320M .*NVIDIA .*NVS 32[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS 2100M .*NVIDIA .*NVS 210[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 3100M .*NVIDIA .*NVS 310[0-9]M.* 2 1 0 3.3 +NVIDIA Quadro NVS 4200M .*NVIDIA .*NVS 420[0-9]M.* 2 1 0 4.2 +NVIDIA Quadro NVS 5100M .*NVIDIA .*NVS 510[0-9]M.* 2 1 0 0 +NVIDIA Quadro NVS .*NVIDIA .*NVS 0 1 0 4.2 NVIDIA Corporation N12P .*NVIDIA .*N12P.* 1 1 1 4.1 -NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 0 -NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 0 +NVIDIA Corporation N11M .*NVIDIA .*N11M.* 2 1 0 3.1 +NVIDIA RIVA TNT .*RIVA TNT.* 0 0 0 1.5 S3 .*S3 Graphics.* 0 0 1 1.4 SiS SiS.* 0 0 1 1.5 Trident Trident.* 0 0 0 0 diff --git a/indra/newview/llagent.cpp b/indra/newview/llagent.cpp index 3e94c5edf7..1a96699cff 100755 --- a/indra/newview/llagent.cpp +++ b/indra/newview/llagent.cpp @@ -3048,6 +3048,30 @@ void LLAgent::sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request) sendReliableMessage(); } +// Send a message to the region to stop the NULL animation state +// This will reset animation state overrides for the agent. +void LLAgent::sendAnimationStateReset() +{ + if (gAgentID.isNull() || !mRegionp) + { + return; + } + + LLMessageSystem* msg = gMessageSystem; + msg->newMessageFast(_PREHASH_AgentAnimation); + msg->nextBlockFast(_PREHASH_AgentData); + msg->addUUIDFast(_PREHASH_AgentID, getID()); + msg->addUUIDFast(_PREHASH_SessionID, getSessionID()); + + msg->nextBlockFast(_PREHASH_AnimationList); + msg->addUUIDFast(_PREHASH_AnimID, LLUUID::null ); + msg->addBOOLFast(_PREHASH_StartAnim, FALSE); + + msg->nextBlockFast(_PREHASH_PhysicalAvatarEventList); + msg->addBinaryDataFast(_PREHASH_TypeData, NULL, 0); + sendReliableMessage(); +} + void LLAgent::sendWalkRun(bool running) { LLMessageSystem* msgsys = gMessageSystem; @@ -4126,6 +4150,8 @@ void LLAgent::stopCurrentAnimations() // avatar, propagating this change back to the server. if (isAgentAvatarValid()) { + LLDynamicArray<LLUUID> anim_ids; + for ( LLVOAvatar::AnimIterator anim_it = gAgentAvatarp->mPlayingAnimations.begin(); anim_it != gAgentAvatarp->mPlayingAnimations.end(); @@ -4143,10 +4169,15 @@ void LLAgent::stopCurrentAnimations() // stop this animation locally gAgentAvatarp->stopMotion(anim_it->first, TRUE); // ...and tell the server to tell everyone. - sendAnimationRequest(anim_it->first, ANIM_REQUEST_STOP); + anim_ids.push_back(anim_it->first); } } + sendAnimationRequests(anim_ids, ANIM_REQUEST_STOP); + + // Tell the region to clear any animation state overrides. + sendAnimationStateReset(); + // re-assert at least the default standing animation, because // viewers get confused by avs with no associated anims. sendAnimationRequest(ANIM_AGENT_STAND, diff --git a/indra/newview/llagent.h b/indra/newview/llagent.h index f5f26f69d8..c5b4476318 100755 --- a/indra/newview/llagent.h +++ b/indra/newview/llagent.h @@ -431,6 +431,8 @@ public: void onAnimStop(const LLUUID& id); void sendAnimationRequests(LLDynamicArray<LLUUID> &anim_ids, EAnimRequest request); void sendAnimationRequest(const LLUUID &anim_id, EAnimRequest request); + void sendAnimationStateReset(); + void endAnimationUpdateUI(); void unpauseAnimation() { mPauseRequest = NULL; } BOOL getCustomAnim() const { return mCustomAnim; } diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp index f92274dbbd..1874cba4a4 100755 --- a/indra/newview/llappviewer.cpp +++ b/indra/newview/llappviewer.cpp @@ -96,6 +96,7 @@ #include "llupdaterservice.h" #include "llfloatertexturefetchdebugger.h" #include "llspellcheck.h" +#include "llavatarrenderinfoaccountant.h" // Linden library includes #include "llavatarnamecache.h" @@ -570,7 +571,7 @@ static void settings_to_globals() LLSurface::setTextureSize(gSavedSettings.getU32("RegionTextureSize")); LLRender::sGLCoreProfile = gSavedSettings.getBOOL("RenderGLCoreProfile"); - + LLVertexBuffer::sUseVAO = gSavedSettings.getBOOL("RenderUseVAO"); LLImageGL::sGlobalUseAnisotropic = gSavedSettings.getBOOL("RenderAnisotropic"); LLImageGL::sCompressTextures = gSavedSettings.getBOOL("RenderCompressTextures"); LLVOVolume::sLODFactor = gSavedSettings.getF32("RenderVolumeLODFactor"); @@ -4599,11 +4600,6 @@ void LLAppViewer::idle() llinfos << "Dead object updates: " << gObjectList.mNumDeadObjectUpdates << llendl; gObjectList.mNumDeadObjectUpdates = 0; } - if (gObjectList.mNumUnknownKills) - { - llinfos << "Kills on unknown objects: " << gObjectList.mNumUnknownKills << llendl; - gObjectList.mNumUnknownKills = 0; - } if (gObjectList.mNumUnknownUpdates) { llinfos << "Unknown object updates: " << gObjectList.mNumUnknownUpdates << llendl; @@ -4840,6 +4836,9 @@ void LLAppViewer::idle() gObjectList.updateApparentAngles(gAgent); } + // Update AV render info + LLAvatarRenderInfoAccountant::idle(); + { LLFastTimer t(FTM_AUDIO_UPDATE); diff --git a/indra/newview/llavatarrenderinfoaccountant.cpp b/indra/newview/llavatarrenderinfoaccountant.cpp new file mode 100644 index 0000000000..da4b6cf806 --- /dev/null +++ b/indra/newview/llavatarrenderinfoaccountant.cpp @@ -0,0 +1,371 @@ +/** + * @file llavatarrenderinfoaccountant.cpp + * @author Dave Simmons + * @date 2013-02-28 + * @brief + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +// Precompiled header +#include "llviewerprecompiledheaders.h" +// associated header +#include "llavatarrenderinfoaccountant.h" +// STL headers +// std headers +// external library headers +// other Linden headers +#include "llcharacter.h" +#include "llhttpclient.h" +#include "lltimer.h" +#include "llviewercontrol.h" +#include "llviewerobjectlist.h" +#include "llviewerregion.h" +#include "llvoavatar.h" +#include "llworld.h" + + +static const std::string KEY_AGENTS = "agents"; // map +static const std::string KEY_WEIGHT = "weight"; // integer +static const std::string KEY_GEOMETRY = "geometry"; // integer +static const std::string KEY_SURFACE = "surface"; // float + +static const std::string KEY_IDENTIFIER = "identifier"; +static const std::string KEY_MESSAGE = "message"; +static const std::string KEY_ERROR = "error"; + + +// Send data updates about once per minute, only need per-frame resolution +LLFrameTimer LLAvatarRenderInfoAccountant::sRenderInfoReportTimer; + + +// HTTP responder class for GET request for avatar render weight information +class LLAvatarRenderInfoGetResponder : public LLHTTPClient::Responder +{ +public: + LLAvatarRenderInfoGetResponder(U64 region_handle) : mRegionHandle(region_handle) + { + } + + virtual void error(U32 statusNum, const std::string& reason) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + llwarns << "HTTP error result for avatar weight GET: " << statusNum + << ", " << reason + << " returned by region " << regionp->getName() + << llendl; + } + else + { + llwarns << "Avatar render weight GET error recieved but region not found for " + << mRegionHandle + << ", error " << statusNum + << ", " << reason + << llendl; + } + + } + + virtual void result(const LLSD& content) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + if (LLAvatarRenderInfoAccountant::logRenderInfo()) + { + llinfos << "Result for avatar weights request for region " << regionp->getName() << ":" << llendl; + } + + if (content.isMap()) + { + if (content.has(KEY_AGENTS)) + { + const LLSD & agents = content[KEY_AGENTS]; + if (agents.isMap()) + { + LLSD::map_const_iterator report_iter = agents.beginMap(); + while (report_iter != agents.endMap()) + { + LLUUID target_agent_id = LLUUID(report_iter->first); + const LLSD & agent_info_map = report_iter->second; + LLViewerObject* avatarp = gObjectList.findObject(target_agent_id); + if (avatarp && + avatarp->isAvatar() && + agent_info_map.isMap()) + { // Extract the data for this avatar + + if (LLAvatarRenderInfoAccountant::logRenderInfo()) + { + llinfos << " Agent " << target_agent_id + << ": " << agent_info_map << llendl; + } + + if (agent_info_map.has(KEY_WEIGHT)) + { + ((LLVOAvatar *) avatarp)->setReportedVisualComplexity(agent_info_map[KEY_WEIGHT].asInteger()); + } + if (agent_info_map.has(KEY_GEOMETRY)) + { + ((LLVOAvatar *) avatarp)->setReportedAttachmentGeometryBytes(agent_info_map[KEY_GEOMETRY].asInteger()); + } + if (agent_info_map.has(KEY_SURFACE)) + { + ((LLVOAvatar *) avatarp)->setReportedAttachmentSurfaceArea((F32) agent_info_map[KEY_SURFACE].asReal()); + } + } + report_iter++; + } + } + } // has "agents" + else if (content.has(KEY_ERROR)) + { + const LLSD & error = content[KEY_ERROR]; + llwarns << "Avatar render info GET error: " + << error[KEY_IDENTIFIER] + << ": " << error[KEY_MESSAGE] + << " from region " << regionp->getName() + << llendl; + } + } + } + else + { + llinfos << "Avatar render weight info recieved but region not found for " + << mRegionHandle << llendl; + } + } + +private: + U64 mRegionHandle; +}; + + +// HTTP responder class for POST request for avatar render weight information +class LLAvatarRenderInfoPostResponder : public LLHTTPClient::Responder +{ +public: + LLAvatarRenderInfoPostResponder(U64 region_handle) : mRegionHandle(region_handle) + { + } + + virtual void error(U32 statusNum, const std::string& reason) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + llwarns << "HTTP error result for avatar weight POST: " << statusNum + << ", " << reason + << " returned by region " << regionp->getName() + << llendl; + } + else + { + llwarns << "Avatar render weight POST error recieved but region not found for " + << mRegionHandle + << ", error " << statusNum + << ", " << reason + << llendl; + } + } + + virtual void result(const LLSD& content) + { + LLViewerRegion * regionp = LLWorld::getInstance()->getRegionFromHandle(mRegionHandle); + if (regionp) + { + if (LLAvatarRenderInfoAccountant::logRenderInfo()) + { + llinfos << "Result for avatar weights POST for region " << regionp->getName() + << ": " << content << llendl; + } + + if (content.isMap()) + { + if (content.has(KEY_ERROR)) + { + const LLSD & error = content[KEY_ERROR]; + llwarns << "Avatar render info POST error: " + << error[KEY_IDENTIFIER] + << ": " << error[KEY_MESSAGE] + << " from region " << regionp->getName() + << llendl; + } + } + } + else + { + llinfos << "Avatar render weight POST result recieved but region not found for " + << mRegionHandle << llendl; + } + } + +private: + U64 mRegionHandle; +}; + + +// static +// Send request for one region, no timer checks +void LLAvatarRenderInfoAccountant::sendRenderInfoToRegion(LLViewerRegion * regionp) +{ + std::string url = regionp->getCapability("AvatarRenderInfo"); + if (!url.empty()) + { + if (logRenderInfo()) + { + llinfos << "Sending avatar render info to region " + << regionp->getName() + << " from " << url + << llendl; + } + + // Build the render info to POST to the region + LLSD report = LLSD::emptyMap(); + LLSD agents = LLSD::emptyMap(); + + std::vector<LLCharacter*>::iterator iter = LLCharacter::sInstances.begin(); + while( iter != LLCharacter::sInstances.end() ) + { + LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*iter); + if (avatar && + avatar->getRezzedStatus() >= 2 && // Mostly rezzed (maybe without baked textures downloaded) + !avatar->isDead() && // Not dead yet + avatar->getObjectHost() == regionp->getHost()) // Ensure it's on the same region + { + avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date + + LLSD info = LLSD::emptyMap(); + if (avatar->getVisualComplexity() > 0) + { + info[KEY_WEIGHT] = avatar->getVisualComplexity(); + } + if (avatar->getAttachmentGeometryBytes() > 0) + { + info[KEY_GEOMETRY] = (S32) avatar->getAttachmentGeometryBytes(); + } + if (avatar->getAttachmentSurfaceArea() > 0.f) + { + info[KEY_SURFACE] = avatar->getAttachmentSurfaceArea(); + } + if (info.size() > 0) + { + agents[avatar->getID().asString()] = info; + } + + if (logRenderInfo()) + { + llinfos << "Sending avatar render info for " << avatar->getID() + << ": " << info << llendl; + } + } + iter++; + } + + report[KEY_AGENTS] = agents; + if (agents.size() > 0) + { + LLHTTPClient::post(url, report, new LLAvatarRenderInfoPostResponder(regionp->getHandle())); + } + } +} + + + + +// static +// Send request for one region, no timer checks +void LLAvatarRenderInfoAccountant::getRenderInfoFromRegion(LLViewerRegion * regionp) +{ + std::string url = regionp->getCapability("AvatarRenderInfo"); + if (!url.empty()) + { + if (logRenderInfo()) + { + llinfos << "Requesting avatar render info for region " + << regionp->getName() + << " from " << url + << llendl; + } + + // First send a request to get the latest data + LLHTTPClient::get(url, new LLAvatarRenderInfoGetResponder(regionp->getHandle())); + } +} + + +// static +// Called every frame - send render weight requests to every region +void LLAvatarRenderInfoAccountant::idle() +{ + if (sRenderInfoReportTimer.hasExpired()) + { + const F32 SECS_BETWEEN_REGION_SCANS = 5.f; // Scan the region list every 5 seconds + const F32 SECS_BETWEEN_REGION_REQUEST = 60.0; // Update each region every 60 seconds + + S32 num_avs = LLCharacter::sInstances.size(); + + // Check all regions and see if it's time to fetch/send data + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* regionp = *iter; + if (regionp && + regionp->isAlive() && + regionp->capabilitiesReceived() && // Region has capability URLs available + regionp->getRenderInfoRequestTimer().hasExpired()) // Time to make request + { + sendRenderInfoToRegion(regionp); + getRenderInfoFromRegion(regionp); + + // Reset this regions timer, moving to longer intervals if there are lots of avatars around + regionp->getRenderInfoRequestTimer().resetWithExpiry(SECS_BETWEEN_REGION_REQUEST + (2.f * num_avs)); + } + } + + // We scanned all the regions, reset the request timer. + sRenderInfoReportTimer.resetWithExpiry(SECS_BETWEEN_REGION_SCANS); + } +} + + +// static +// Make sRenderInfoReportTimer expire so the next call to idle() will scan and query a new region +// called via LLViewerRegion::setCapabilitiesReceived() boost signals when the capabilities +// are returned for a new LLViewerRegion, and is the earliest time to get render info +void LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer() +{ + if (logRenderInfo()) + { + llinfos << "Viewer has new region capabilities" << llendl; + } + + sRenderInfoReportTimer.resetWithExpiry(0.f); +} + +// static +bool LLAvatarRenderInfoAccountant::logRenderInfo() +{ + static LLCachedControl<bool> render_mute_logging_enabled(gSavedSettings, "RenderAutoMuteLogging"); + return render_mute_logging_enabled; +} diff --git a/indra/newview/llavatarrenderinfoaccountant.h b/indra/newview/llavatarrenderinfoaccountant.h new file mode 100644 index 0000000000..97dd9f0ad3 --- /dev/null +++ b/indra/newview/llavatarrenderinfoaccountant.h @@ -0,0 +1,56 @@ +/** + * @file llavatarrenderinfoaccountant.h + * @author Dave Simmons + * @date 2013-02-28 + * @brief + * + * $LicenseInfo:firstyear=2013&license=viewerlgpl$ + * Second Life Viewer Source Code + * Copyright (C) 2013, Linden Research, Inc. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; + * version 2.1 of the License only. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + * + * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA + * $/LicenseInfo$ + */ + +#if ! defined(LL_llavatarrenderinfoaccountant_H) +#define LL_llavatarrenderinfoaccountant_H + +class LLViewerRegion; + +// Class to gather avatar rendering information +// that is sent to or fetched from regions. +class LLAvatarRenderInfoAccountant +{ +public: + LLAvatarRenderInfoAccountant() {}; + ~LLAvatarRenderInfoAccountant() {}; + + static void sendRenderInfoToRegion(LLViewerRegion * regionp); + static void getRenderInfoFromRegion(LLViewerRegion * regionp); + + static void expireRenderInfoReportTimer(); + + static void idle(); + + static bool logRenderInfo(); + +private: + // Send data updates about once per minute, only need per-frame resolution + static LLFrameTimer sRenderInfoReportTimer; +}; + +#endif /* ! defined(LL_llavatarrenderinfoaccountant_H) */ diff --git a/indra/newview/llconversationmodel.h b/indra/newview/llconversationmodel.h index 8766585049..8766585049 100755..100644 --- a/indra/newview/llconversationmodel.h +++ b/indra/newview/llconversationmodel.h diff --git a/indra/newview/llconversationview.cpp b/indra/newview/llconversationview.cpp index b6c53e5e30..b6c53e5e30 100755..100644 --- a/indra/newview/llconversationview.cpp +++ b/indra/newview/llconversationview.cpp diff --git a/indra/newview/llconversationview.h b/indra/newview/llconversationview.h index 3eb2e63792..3eb2e63792 100755..100644 --- a/indra/newview/llconversationview.h +++ b/indra/newview/llconversationview.h diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp index 8c9fd4152a..14c09a2393 100755 --- a/indra/newview/lldrawable.cpp +++ b/indra/newview/lldrawable.cpp @@ -254,7 +254,7 @@ S32 LLDrawable::findReferences(LLDrawable *drawablep) return count; } -static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face", true); +static LLFastTimer::DeclareTimer FTM_ALLOCATE_FACE("Allocate Face"); LLFace* LLDrawable::addFace(LLFacePool *poolp, LLViewerTexture *texturep) { diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp index 04e31e6486..714f9a1718 100755 --- a/indra/newview/lldrawpool.cpp +++ b/indra/newview/lldrawpool.cpp @@ -504,6 +504,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba { params.mGroup->rebuildMesh(); } + params.mVertexBuffer->setBuffer(mask); params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp index c832e1401d..2f6e895cb7 100755 --- a/indra/newview/lldrawpoolalpha.cpp +++ b/indra/newview/lldrawpoolalpha.cpp @@ -331,10 +331,15 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) if (group->mSpatialPartition->mRenderByGroup && !group->isDead()) { - bool draw_glow_for_this_partition = mVertexShaderLevel > 0 && // no shaders = no glow. - // All particle systems seem to come off the wire with texture entries which claim that they glow. This is probably a bug in the data. Suppress. - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_PARTICLE && - group->mSpatialPartition->mPartitionType != LLViewerRegion::PARTITION_HUD_PARTICLE; + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group"); + LLFastTimer t(FTM_RENDER_ALPHA_GROUP_LOOP); + + bool draw_glow_for_this_partition = mVertexShaderLevel > 0; // no shaders = no glow. + + bool disable_cull = group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_PARTICLE || + group->mSpatialPartition->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE; + + LLGLDisable cull(disable_cull ? GL_CULL_FACE : 0); LLSpatialGroup::drawmap_elem_t& draw_info = group->mDrawMap[LLRenderPass::PASS_ALPHA]; @@ -500,32 +505,32 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } - params.mVertexBuffer->setBuffer(mask); - params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); - gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_PUSH("Alpha Push Verts"); + { + LLFastTimer t(FTM_RENDER_ALPHA_PUSH); + gGL.blendFunc((LLRender::eBlendFactor) params.mBlendFuncSrc, (LLRender::eBlendFactor) params.mBlendFuncDst, mAlphaSFactor, mAlphaDFactor); + params.mVertexBuffer->setBuffer(mask); + params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); + gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); + } // If this alpha mesh has glow, then draw it a second time to add the destination-alpha (=glow). Interleaving these state-changing calls could be expensive, but glow must be drawn Z-sorted with alpha. if (current_shader && draw_glow_for_this_partition && - params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE)) + params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE) && + (!params.mParticle || params.mHasGlow)) { + static LLFastTimer::DeclareTimer FTM_RENDER_ALPHA_GLOW("Alpha Glow"); + LLFastTimer t(FTM_RENDER_ALPHA_GLOW); // install glow-accumulating blend mode gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, // don't touch color LLRender::BF_ONE, LLRender::BF_ONE); // add to alpha (glow) - emissive_shader->bind(); - - // glow doesn't use vertex colors from the mesh data - params.mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE); + params.mVertexBuffer->setBuffer(mask | LLVertexBuffer::MAP_EMISSIVE); // do the actual drawing, again params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset); gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode); - - // restore our alpha blend mode - gGL.blendFunc(mColorSFactor, mColorDFactor, mAlphaSFactor, mAlphaDFactor); - - current_shader->bind(); } if (tex_setup) @@ -538,6 +543,8 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask) } } + gGL.setSceneBlendType(LLRender::BT_ALPHA); + LLVertexBuffer::unbind(); if (!light_enabled) diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 075299386e..f3f0b3cce2 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -59,6 +59,7 @@ LLGLSLShader* LLDrawPoolAvatar::sVertexProgram = NULL; BOOL LLDrawPoolAvatar::sSkipOpaque = FALSE; BOOL LLDrawPoolAvatar::sSkipTransparent = FALSE; S32 LLDrawPoolAvatar::sDiffuseChannel = 0; +F32 LLDrawPoolAvatar::sMinimumAlpha = 0.2f; static bool is_deferred_render = false; @@ -135,6 +136,16 @@ void LLDrawPoolAvatar::prerender() { sBufferUsage = GL_STREAM_DRAW_ARB; } + + if (!mDrawFace.empty()) + { + const LLFace *facep = mDrawFace[0]; + if (facep && facep->getDrawable()) + { + LLVOAvatar* avatarp = (LLVOAvatar *)facep->getDrawable()->getVObj().get(); + updateRiggedVertexBuffers(avatarp); + } + } } LLMatrix4& LLDrawPoolAvatar::getModelView() @@ -272,7 +283,7 @@ void LLDrawPoolAvatar::beginPostDeferredAlpha() gPipeline.bindDeferredShader(*sVertexProgram); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); } @@ -650,7 +661,7 @@ void LLDrawPoolAvatar::beginRigid() if (sVertexProgram != NULL) { //eyeballs render with the specular shader sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } else @@ -701,7 +712,7 @@ void LLDrawPoolAvatar::beginDeferredRigid() sVertexProgram = &gDeferredNonIndexedDiffuseAlphaMaskNoColorProgram; sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } void LLDrawPoolAvatar::endDeferredRigid() @@ -759,7 +770,7 @@ void LLDrawPoolAvatar::beginSkinned() if (LLGLSLShader::sNoFixedFunction) { - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); } } @@ -1126,7 +1137,7 @@ void LLDrawPoolAvatar::beginDeferredSkinned() sRenderingSkinned = TRUE; sVertexProgram->bind(); - sVertexProgram->setMinimumAlpha(0.2f); + sVertexProgram->setMinimumAlpha(LLDrawPoolAvatar::sMinimumAlpha); sDiffuseChannel = sVertexProgram->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); gGL.getTexUnit(0)->activate(); @@ -1237,7 +1248,10 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) if (impostor) { - if (LLPipeline::sRenderDeferred && !LLPipeline::sReflectionRender && avatarp->mImpostor.isComplete()) + if (LLPipeline::sRenderDeferred && //rendering a deferred impostor + !LLPipeline::sReflectionRender && + avatarp->mImpostor.isComplete() && //impostor has required data channels + avatarp->mImpostor.getNumTextures() >= 3) { if (normal_channel > -1) { @@ -1434,6 +1448,65 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass) } } +void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) +{ + face->setGeomIndex(0); + face->setIndicesIndex(0); + + //rigged faces do not batch textures + face->setTextureIndex(255); + + if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) + { //make a new buffer + if (sShaderLevel > 0) + { + buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); + } + else + { + buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB); + } + buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); + } + else + { //resize existing buffer + buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); + } + + face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); + face->setVertexBuffer(buffer); + + U16 offset = 0; + + LLMatrix4 mat_vert = skin->mBindShapeMatrix; + glh::matrix4f m((F32*) mat_vert.mMatrix); + m = m.inverse().transpose(); + + F32 mat3[] = + { m.m[0], m.m[1], m.m[2], + m.m[4], m.m[5], m.m[6], + m.m[8], m.m[9], m.m[10] }; + + LLMatrix3 mat_normal(mat3); + + //let getGeometryVolume know if alpha should override shiny + U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture()); + + if (type == LLDrawPool::POOL_ALPHA) + { + face->setPoolType(LLDrawPool::POOL_ALPHA); + } + else + { + face->setPoolType(LLDrawPool::POOL_AVATAR); + } + + //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl; + face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); + + buffer->flush(); +} + void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* face, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face) { LLVector4a* weight = vol_face.mWeights; @@ -1453,60 +1526,27 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* buffer->getNumIndices() != vol_face.mNumIndices || (drawable && drawable->isState(LLDrawable::REBUILD_ALL))) { - face->setGeomIndex(0); - face->setIndicesIndex(0); - - //rigged faces do not batch textures - face->setTextureIndex(255); - - if (buffer.isNull() || buffer->getTypeMask() != data_mask || !buffer->isWriteable()) - { //make a new buffer - if (sShaderLevel > 0) + if (drawable && drawable->isState(LLDrawable::REBUILD_ALL)) + { //rebuild EVERY face in the drawable, not just this one, to avoid missing drawable wide rebuild issues + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - buffer = new LLVertexBuffer(data_mask, GL_DYNAMIC_DRAW_ARB); - } - else - { - buffer = new LLVertexBuffer(data_mask, GL_STREAM_DRAW_ARB); + LLFace* facep = drawable->getFace(i); + U32 face_data_mask = facep->getRiggedVertexBufferDataMask(); + if (face_data_mask) + { + LLPointer<LLVertexBuffer> cur_buffer = facep->getVertexBuffer(); + const LLVolumeFace& cur_vol_face = volume->getVolumeFace(i); + getRiggedGeometry(facep, cur_buffer, face_data_mask, skin, volume, cur_vol_face); + } } - buffer->allocateBuffer(vol_face.mNumVertices, vol_face.mNumIndices, true); - } - else - { //resize existing buffer - buffer->resizeBuffer(vol_face.mNumVertices, vol_face.mNumIndices); - } + drawable->clearState(LLDrawable::REBUILD_ALL); - face->setSize(vol_face.mNumVertices, vol_face.mNumIndices); - face->setVertexBuffer(buffer); - - U16 offset = 0; - - LLMatrix4 mat_vert = skin->mBindShapeMatrix; - glh::matrix4f m((F32*) mat_vert.mMatrix); - m = m.inverse().transpose(); - - F32 mat3[] = - { m.m[0], m.m[1], m.m[2], - m.m[4], m.m[5], m.m[6], - m.m[8], m.m[9], m.m[10] }; - - LLMatrix3 mat_normal(mat3); - - //let getGeometryVolume know if alpha should override shiny - U32 type = gPipeline.getPoolTypeFromTE(face->getTextureEntry(), face->getTexture()); - - if (type == LLDrawPool::POOL_ALPHA) - { - face->setPoolType(LLDrawPool::POOL_ALPHA); + buffer = face->getVertexBuffer(); } else - { - face->setPoolType(LLDrawPool::POOL_AVATAR); + { //just rebuild this face + getRiggedGeometry(face, buffer, data_mask, skin, volume, vol_face); } - - face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); - - buffer->flush(); } if (sShaderLevel <= 0 && face->mLastSkinTime < avatar->getLastSkinTime()) @@ -1591,11 +1631,6 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* } } } - - if (drawable && (face->getTEOffset() == drawable->getNumFaces()-1)) - { - drawable->clearState(LLDrawable::REBUILD_ALL); - } } void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) @@ -1674,7 +1709,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) stop_glerror(); - LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv("matrixPalette", + LLDrawPoolAvatar::sVertexProgram->uniformMatrix4fv(LLViewerShaderMgr::AVATAR_MATRIX, count, FALSE, (GLfloat*) mat[0].mMatrix); @@ -1751,7 +1786,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) } } - if (face->mTextureMatrix) + if (face->mTextureMatrix && vobj->mTexAnimMode) { gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix); @@ -1765,13 +1800,14 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow) buff->setBuffer(data_mask); buff->drawRange(LLRender::TRIANGLES, start, end, count, offset); } + + gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES); } } } void LLDrawPoolAvatar::renderDeferredRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_DEFERRED_SIMPLE); } @@ -1840,7 +1876,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar) void LLDrawPoolAvatar::renderRiggedSimple(LLVOAvatar* avatar) { - updateRiggedVertexBuffers(avatar); renderRigged(avatar, RIGGED_SIMPLE); } diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h index 7d0368a945..b9d2204052 100755 --- a/indra/newview/lldrawpoolavatar.h +++ b/indra/newview/lldrawpoolavatar.h @@ -133,6 +133,7 @@ public: void endDeferredRiggedSimple(); void endDeferredRiggedBump(); + void getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer>& buffer, U32 data_mask, const LLMeshSkinInfo* skin, LLVolume* volume, const LLVolumeFace& vol_face); void updateRiggedFaceVertexBuffer(LLVOAvatar* avatar, LLFace* facep, const LLMeshSkinInfo* skin, @@ -271,6 +272,7 @@ public: static BOOL sSkipOpaque; static BOOL sSkipTransparent; static S32 sDiffuseChannel; + static F32 sMinimumAlpha; static LLGLSLShader* sVertexProgram; }; diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp index 155e289c9d..6b4c5cfca1 100755 --- a/indra/newview/lldrawpoolbump.cpp +++ b/indra/newview/lldrawpoolbump.cpp @@ -461,6 +461,8 @@ void LLDrawPoolBump::unbindCubeMap(LLGLSLShader* shader, S32 shader_level, S32& } } } + // Moved below shader->disableTexture call to avoid false alarms from auto-re-enable of textures on stage 0 + // MAINT-755 cube_map->disable(); cube_map->restoreMatrix(); } @@ -1377,9 +1379,14 @@ void LLBumpImageList::onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLI LLGLDisable blend(GL_BLEND); gGL.setColorMask(TRUE, TRUE); gNormalMapGenProgram.bind(); - gNormalMapGenProgram.uniform1f("norm_scale", gSavedSettings.getF32("RenderNormalMapScale")); - gNormalMapGenProgram.uniform1f("stepX", 1.f/bump->getWidth()); - gNormalMapGenProgram.uniform1f("stepY", 1.f/bump->getHeight()); + + static LLStaticHashedString sNormScale("norm_scale"); + static LLStaticHashedString sStepX("stepX"); + static LLStaticHashedString sStepY("stepY"); + + gNormalMapGenProgram.uniform1f(sNormScale, gSavedSettings.getF32("RenderNormalMapScale")); + gNormalMapGenProgram.uniform1f(sStepX, 1.f/bump->getWidth()); + gNormalMapGenProgram.uniform1f(sStepY, 1.f/bump->getHeight()); LLVector2 v((F32) bump->getWidth()/gPipeline.mScreen.getWidth(), (F32) bump->getHeight()/gPipeline.mScreen.getHeight()); diff --git a/indra/newview/lldrawpoolterrain.cpp b/indra/newview/lldrawpoolterrain.cpp index 0adb42428d..c3ec234223 100755 --- a/indra/newview/lldrawpoolterrain.cpp +++ b/indra/newview/lldrawpoolterrain.cpp @@ -354,8 +354,8 @@ void LLDrawPoolTerrain::renderFullShader() LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; llassert(shader); - shader->uniform4fv("object_plane_s", 1, tp0.mV); - shader->uniform4fv("object_plane_t", 1, tp1.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); gGL.matrixMode(LLRender::MM_TEXTURE); gGL.loadIdentity(); @@ -864,8 +864,8 @@ void LLDrawPoolTerrain::renderSimple() if (LLGLSLShader::sNoFixedFunction) { - sShader->uniform4fv("object_plane_s", 1, tp0.mV); - sShader->uniform4fv("object_plane_t", 1, tp1.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0.mV); + sShader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1.mV); } else { diff --git a/indra/newview/lldrawpoolwater.cpp b/indra/newview/lldrawpoolwater.cpp index 5ddc15df42..0d79631182 100755 --- a/indra/newview/lldrawpoolwater.cpp +++ b/indra/newview/lldrawpoolwater.cpp @@ -407,8 +407,8 @@ void LLDrawPoolWater::renderOpaqueLegacyWater() } else { - shader->uniform4fv("object_plane_s", 1, tp0); - shader->uniform4fv("object_plane_t", 1, tp1); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_S, 1, tp0); + shader->uniform4fv(LLShaderMgr::OBJECT_PLANE_T, 1, tp1); } gGL.diffuseColor3f(1.f, 1.f, 1.f); @@ -546,7 +546,7 @@ void LLDrawPoolWater::shade() sTime = (F32)LLFrameTimer::getElapsedSeconds()*0.5f; - S32 reftex = shader->enableTexture(LLViewerShaderMgr::WATER_REFTEX); + S32 reftex = shader->enableTexture(LLShaderMgr::WATER_REFTEX); if (reftex > -1) { @@ -577,12 +577,12 @@ void LLDrawPoolWater::shade() mWaterNormp->setFilteringOption(LLTexUnit::TFO_POINT); } - S32 screentex = shader->enableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + S32 screentex = shader->enableTexture(LLShaderMgr::WATER_SCREENTEX); if (screentex > -1) { - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_FOGDENSITY, + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, param_mgr->getFogDensity()); gPipeline.mWaterDis.bindTexture(0, screentex); } @@ -594,15 +594,9 @@ void LLDrawPoolWater::shade() if (mVertexShaderLevel == 1) { sWaterFogColor.mV[3] = param_mgr->mDensitySliderValue; - shader->uniform4fv(LLViewerShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, sWaterFogColor.mV); } - F32 screenRes[] = - { - 1.f/gGLViewport[2], - 1.f/gGLViewport[3] - }; - shader->uniform2fv("screenRes", 1, screenRes); stop_glerror(); S32 diffTex = shader->enableTexture(LLViewerShaderMgr::DIFFUSE_MAP); @@ -614,26 +608,26 @@ void LLDrawPoolWater::shade() light_diffuse *= 6.f; //shader->uniformMatrix4fv("inverse_ref", 1, GL_FALSE, (GLfloat*) gGLObliqueProjectionInverse.mMatrix); - shader->uniform1f(LLViewerShaderMgr::WATER_WATERHEIGHT, eyedepth); - shader->uniform1f(LLViewerShaderMgr::WATER_TIME, sTime); - shader->uniform3fv(LLViewerShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); - shader->uniform1f(LLViewerShaderMgr::WATER_SPECULAR_EXP, light_exp); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); - shader->uniform2fv(LLViewerShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); - shader->uniform3fv(LLViewerShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); - - shader->uniform3fv("normScale", 1, param_mgr->getNormalScale().mV); - shader->uniform1f("fresnelScale", param_mgr->getFresnelScale()); - shader->uniform1f("fresnelOffset", param_mgr->getFresnelOffset()); - shader->uniform1f("blurMultiplier", param_mgr->getBlurMultiplier()); + shader->uniform1f(LLShaderMgr::WATER_WATERHEIGHT, eyedepth); + shader->uniform1f(LLShaderMgr::WATER_TIME, sTime); + shader->uniform3fv(LLShaderMgr::WATER_EYEVEC, 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WATER_SPECULAR, 1, light_diffuse.mV); + shader->uniform1f(LLShaderMgr::WATER_SPECULAR_EXP, light_exp); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR1, 1, param_mgr->getWave1Dir().mV); + shader->uniform2fv(LLShaderMgr::WATER_WAVE_DIR2, 1, param_mgr->getWave2Dir().mV); + shader->uniform3fv(LLShaderMgr::WATER_LIGHT_DIR, 1, light_dir.mV); + + shader->uniform3fv(LLShaderMgr::WATER_NORM_SCALE, 1, param_mgr->getNormalScale().mV); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_SCALE, param_mgr->getFresnelScale()); + shader->uniform1f(LLShaderMgr::WATER_FRESNEL_OFFSET, param_mgr->getFresnelOffset()); + shader->uniform1f(LLShaderMgr::WATER_BLUR_MULTIPLIER, param_mgr->getBlurMultiplier()); F32 sunAngle = llmax(0.f, light_dir.mV[2]); F32 scaledAngle = 1.f - sunAngle; - shader->uniform1f("sunAngle", sunAngle); - shader->uniform1f("scaledAngle", scaledAngle); - shader->uniform1f("sunAngle2", 0.1f + 0.2f*sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE, sunAngle); + shader->uniform1f(LLShaderMgr::WATER_SCALED_ANGLE, scaledAngle); + shader->uniform1f(LLShaderMgr::WATER_SUN_ANGLE2, 0.1f + 0.2f*sunAngle); LLColor4 water_color; LLVector3 camera_up = LLViewerCamera::getInstance()->getUpAxis(); @@ -641,12 +635,12 @@ void LLDrawPoolWater::shade() if (LLViewerCamera::getInstance()->cameraUnderWater()) { water_color.setVec(1.f, 1.f, 1.f, 0.4f); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleBelow()); } else { water_color.setVec(1.f, 1.f, 1.f, 0.5f*(1.f + up_dot)); - shader->uniform1f(LLViewerShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); + shader->uniform1f(LLShaderMgr::WATER_REFSCALE, param_mgr->getScaleAbove()); } if (water_color.mV[3] > 0.9f) @@ -690,11 +684,11 @@ void LLDrawPoolWater::shade() } shader->disableTexture(LLViewerShaderMgr::ENVIRONMENT_MAP, LLTexUnit::TT_CUBE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENTEX); shader->disableTexture(LLViewerShaderMgr::BUMP_MAP); shader->disableTexture(LLViewerShaderMgr::DIFFUSE_MAP); - shader->disableTexture(LLViewerShaderMgr::WATER_REFTEX); - shader->disableTexture(LLViewerShaderMgr::WATER_SCREENDEPTH); + shader->disableTexture(LLShaderMgr::WATER_REFTEX); + shader->disableTexture(LLShaderMgr::WATER_SCREENDEPTH); if (deferred_render) { diff --git a/indra/newview/lldrawpoolwlsky.cpp b/indra/newview/lldrawpoolwlsky.cpp index b5faff7968..b0e69aa9b5 100755 --- a/indra/newview/lldrawpoolwlsky.cpp +++ b/indra/newview/lldrawpoolwlsky.cpp @@ -152,7 +152,8 @@ void LLDrawPoolWLSky::renderDome(F32 camHeightLocal, LLGLSLShader * shader) cons gGL.translatef(0.f,-camHeightLocal, 0.f); // Draw WL Sky - shader->uniform3f("camPosLocal", 0.f, camHeightLocal, 0.f); + static LLStaticHashedString sCamPosLocal("camPosLocal"); + shader->uniform3f(sCamPosLocal, 0.f, camHeightLocal, 0.f); gSky.mVOWLSkyp->drawDome(); @@ -207,7 +208,8 @@ void LLDrawPoolWLSky::renderStars(void) const if (LLGLSLShader::sNoFixedFunction) { gCustomAlphaProgram.bind(); - gCustomAlphaProgram.uniform1f("custom_alpha", star_alpha.mV[3]); + static LLStaticHashedString sCustomAlpha("custom_alpha"); + gCustomAlphaProgram.uniform1f(sCustomAlpha, star_alpha.mV[3]); } else { diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 700b31f8d3..b2e3300ab3 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -52,9 +52,20 @@ #include "llviewerwindow.h" #include "llviewershadermgr.h" #include "llviewertexture.h" +#include "llvoavatar.h" +#if LL_LINUX +// Work-around spurious used before init warning on Vector4a +// +#pragma GCC diagnostic ignored "-Wuninitialized" +#endif + +extern BOOL gGLDebugLoggingEnabled; #define LL_MAX_INDICES_COUNT 1000000 +static LLStaticHashedString sTextureIndexIn("texture_index_in"); +static LLStaticHashedString sColorIn("color_in"); + BOOL LLFace::sSafeRenderSelect = TRUE; // FALSE #define DOTVEC(a,b) (a.mV[0]*b.mV[0] + a.mV[1]*b.mV[1] + a.mV[2]*b.mV[2]) @@ -318,6 +329,12 @@ void LLFace::dirtyTexture() if (vobj) { vobj->mLODChanged = TRUE; + + LLVOAvatar* avatar = vobj->getAvatar(); + if (avatar) + { //avatar render cost may have changed + avatar->updateVisualComplexity(); + } } gPipeline.markRebuild(drawablep, LLDrawable::REBUILD_VOLUME, FALSE); } @@ -768,7 +785,7 @@ bool less_than_max_mag(const LLVector4a& vec) } BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat_vert_in, const LLMatrix3& mat_normal_in, BOOL global_volume) + const LLMatrix4& mat_vert_in, BOOL global_volume) { //get bounding box if (mDrawablep->isState(LLDrawable::REBUILD_VOLUME | LLDrawable::REBUILD_POSITION | LLDrawable::REBUILD_RIGGED)) @@ -777,10 +794,6 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); - LLMatrix4a mat_normal; - mat_normal.loadu(mat_normal_in); - - //VECTORIZE THIS LLVector4a min,max; if (f >= volume.getNumVolumeFaces()) @@ -797,98 +810,65 @@ BOOL LLFace::genVolumeBBoxes(const LLVolume &volume, S32 f, llassert(less_than_max_mag(max)); //min, max are in volume space, convert to drawable render space - LLVector4a center; - LLVector4a t; - t.setAdd(min, max); - t.mul(0.5f); - mat_vert.affineTransform(t, center); - LLVector4a size; - size.setSub(max, min); - size.mul(0.5f); - llassert(less_than_max_mag(min)); - llassert(less_than_max_mag(max)); + //get 8 corners of bounding box + LLVector4Logical mask[6]; - if (!global_volume) + for (U32 i = 0; i < 6; ++i) { - //VECTORIZE THIS - LLVector4a scale; - scale.load3(mDrawablep->getVObj()->getScale().mV); - size.mul(scale); + mask[i].clear(); } - mat_normal.mMatrix[0].normalize3fast(); - mat_normal.mMatrix[1].normalize3fast(); - mat_normal.mMatrix[2].normalize3fast(); + mask[0].setElement<2>(); //001 + mask[1].setElement<1>(); //010 + mask[2].setElement<1>(); //011 + mask[2].setElement<2>(); + mask[3].setElement<0>(); //100 + mask[4].setElement<0>(); //101 + mask[4].setElement<2>(); + mask[5].setElement<0>(); //110 + mask[5].setElement<1>(); - LLVector4a v[4]; + LLVector4a v[8]; - //get 4 corners of bounding box - mat_normal.rotate(size,v[0]); - - //VECTORIZE THIS - LLVector4a scale; - - scale.set(-1.f, -1.f, 1.f); - scale.mul(size); - mat_normal.rotate(scale, v[1]); - - scale.set(1.f, -1.f, -1.f); - scale.mul(size); - mat_normal.rotate(scale, v[2]); - - scale.set(-1.f, 1.f, -1.f); - scale.mul(size); - mat_normal.rotate(scale, v[3]); + v[6] = min; + v[7] = max; - LLVector4a& newMin = mExtents[0]; - LLVector4a& newMax = mExtents[1]; - - newMin = newMax = center; - - llassert(less_than_max_mag(center)); - - for (U32 i = 0; i < 4; i++) + for (U32 i = 0; i < 6; ++i) { - LLVector4a delta; - delta.setAbs(v[i]); - LLVector4a min; - min.setSub(center, delta); - LLVector4a max; - max.setAdd(center, delta); + v[i].setSelectWithMask(mask[i], min, max); + } - newMin.setMin(newMin,min); - newMax.setMax(newMax,max); + LLVector4a tv[8]; - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); + //transform bounding box into drawable space + for (U32 i = 0; i < 8; ++i) + { + mat_vert.affineTransform(v[i], tv[i]); } + + //find bounding box + LLVector4a& newMin = mExtents[0]; + LLVector4a& newMax = mExtents[1]; - if (!mDrawablep->isActive()) + newMin = newMax = tv[0]; + + for (U32 i = 1; i < 8; ++i) { - LLVector4a offset; - offset.load3(mDrawablep->getRegion()->getOriginAgent().mV); - newMin.add(offset); - newMax.add(offset); - - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); + newMin.setMin(newMin, tv[i]); + newMax.setMax(newMax, tv[i]); } - t.setAdd(newMin, newMax); + LLVector4a t; + t.setAdd(newMin,newMax); t.mul(0.5f); - llassert(less_than_max_mag(t)); - - //VECTORIZE THIS mCenterLocal.set(t.getF32ptr()); - - llassert(less_than_max_mag(newMin)); - llassert(less_than_max_mag(newMax)); t.setSub(newMax,newMin); mBoundingSphereRadius = t.getLength3().getF32()*0.5f; + updateCenterAgent(); } @@ -1169,6 +1149,15 @@ static LLFastTimer::DeclareTimer FTM_FACE_GEOM_COLOR("Color"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_EMISSIVE("Emissive"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_WEIGHTS("Weights"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_TANGENT("Binormal"); + +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK("Face Feedback"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_POSITION("Feedback Position"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_NORMAL("Feedback Normal"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_TEXTURE("Feedback Texture"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_COLOR("Feedback Color"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_EMISSIVE("Feedback Emissive"); +static LLFastTimer::DeclareTimer FTM_FACE_GEOM_FEEDBACK_BINORMAL("Feedback Binormal"); + static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX("Index"); static LLFastTimer::DeclareTimer FTM_FACE_GEOM_INDEX_TAIL("Tail"); static LLFastTimer::DeclareTimer FTM_FACE_POSITION_STORE("Pos"); @@ -1394,12 +1383,15 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, #ifdef GL_TRANSFORM_FEEDBACK_BUFFER if (use_transform_feedback && + mVertexBuffer->getUsage() == GL_DYNAMIC_COPY_ARB && gTransformPositionProgram.mProgramObject && //transform shaders are loaded mVertexBuffer->useVBOs() && //target buffer is in VRAM !rebuild_weights && //TODO: add support for weights !volume.isUnique()) //source volume is NOT flexi { //use transform feedback to pack vertex buffer - + //gGLDebugLoggingEnabled = TRUE; + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK); + LLGLEnable discard(GL_RASTERIZER_DISCARD); LLVertexBuffer* buff = (LLVertexBuffer*) vf.mVertexBuffer.get(); if (vf.mVertexBuffer.isNull() || buff->getNumVerts() != vf.mNumVertices) @@ -1416,7 +1408,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_POSITION); gTransformPositionProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_VERTEX, mGeomIndex, mGeomCount); @@ -1430,7 +1422,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, vp[2] = 0; vp[3] = 0; - gTransformPositionProgram.uniform1i("texture_index_in", val); + gTransformPositionProgram.uniform1i(sTextureIndexIn, val); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); @@ -1441,14 +1433,14 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_color) { - LLFastTimer t(FTM_FACE_GEOM_COLOR); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_COLOR); gTransformColorProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_COLOR, mGeomIndex, mGeomCount); S32 val = *((S32*) color.mV); - gTransformColorProgram.uniform1i("color_in", val); + gTransformColorProgram.uniform1i(sColorIn, val); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); push_for_transform(buff, vf.mNumVertices, mGeomCount); @@ -1457,7 +1449,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_emissive) { - LLFastTimer t(FTM_FACE_GEOM_EMISSIVE); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_EMISSIVE); gTransformColorProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_EMISSIVE, mGeomIndex, mGeomCount); @@ -1469,7 +1461,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, (glow << 16) | (glow << 24); - gTransformColorProgram.uniform1i("color_in", glow32); + gTransformColorProgram.uniform1i(sColorIn, glow32); glBeginTransformFeedback(GL_POINTS); buff->setBuffer(LLVertexBuffer::MAP_VERTEX); push_for_transform(buff, vf.mNumVertices, mGeomCount); @@ -1478,7 +1470,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_NORMAL); gTransformNormalProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_NORMAL, mGeomIndex, mGeomCount); @@ -1504,7 +1496,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_tcoord) { - LLFastTimer t(FTM_FACE_GEOM_TEXTURE); + LLFastTimer t(FTM_FACE_GEOM_FEEDBACK_TEXTURE); gTransformTexCoordProgram.bind(); mVertexBuffer->bindForFeedback(0, LLVertexBuffer::TYPE_TEXCOORD0, mGeomIndex, mGeomCount); @@ -1527,13 +1519,13 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, } glBindBufferARB(GL_TRANSFORM_FEEDBACK_BUFFER, 0); - gGL.popMatrix(); if (cur_shader) { cur_shader->bind(); } + //gGLDebugLoggingEnabled = FALSE; } else #endif @@ -1927,21 +1919,32 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_pos) { - LLFastTimer t(FTM_FACE_GEOM_POSITION); + LLVector4a* src = vf.mPositions; + + //_mm_prefetch((char*)src, _MM_HINT_T0); + + LLVector4a* end = src+num_vertices; + //LLVector4a* end_64 = end-4; + + //LLFastTimer t(FTM_FACE_GEOM_POSITION); llassert(num_vertices > 0); mVertexBuffer->getVertexStrider(vert, mGeomIndex, mGeomCount, map_range); - LLMatrix4a mat_vert; mat_vert.loadu(mat_vert_in); + + F32* dst = (F32*) vert.get(); + F32* end_f32 = dst+mGeomCount*4; - LLVector4a* src = vf.mPositions; - volatile F32* dst = (volatile F32*) vert.get(); + //_mm_prefetch((char*)dst, _MM_HINT_NTA); + //_mm_prefetch((char*)src, _MM_HINT_NTA); + + //_mm_prefetch((char*)dst, _MM_HINT_NTA); - volatile F32* end = dst+num_vertices*4; - LLVector4a res; + LLVector4a res0; //,res1,res2,res3; + LLVector4a texIdx; S32 index = mTextureIndex < 255 ? mTextureIndex : 0; @@ -1958,29 +1961,53 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, texIdx.set(0,0,0,val); + LLVector4a tmp; + { - LLFastTimer t(FTM_FACE_POSITION_STORE); - LLVector4a tmp; + //LLFastTimer t2(FTM_FACE_POSITION_STORE); - do - { - mat_vert.affineTransform(*src++, res); - tmp.setSelectWithMask(mask, texIdx, res); + /*if (num_vertices > 4) + { //more than 64 bytes + while (src < end_64) + { + _mm_prefetch((char*)src + 64, _MM_HINT_T0); + _mm_prefetch((char*)dst + 64, _MM_HINT_T0); + + mat_vert.affineTransform(*src, res0); + tmp.setSelectWithMask(mask, texIdx, res0); + tmp.store4a((F32*) dst); + + mat_vert.affineTransform(*(src+1), res1); + tmp.setSelectWithMask(mask, texIdx, res1); + tmp.store4a((F32*) dst+4); + + mat_vert.affineTransform(*(src+2), res2); + tmp.setSelectWithMask(mask, texIdx, res2); + tmp.store4a((F32*) dst+8); + + mat_vert.affineTransform(*(src+3), res3); + tmp.setSelectWithMask(mask, texIdx, res3); + tmp.store4a((F32*) dst+12); + + dst += 16; + src += 4; + } + }*/ + + while (src < end) + { + mat_vert.affineTransform(*src++, res0); + tmp.setSelectWithMask(mask, texIdx, res0); tmp.store4a((F32*) dst); dst += 4; } - while(dst < end); } - + { - LLFastTimer t(FTM_FACE_POSITION_PAD); - S32 aligned_pad_vertices = mGeomCount - num_vertices; - res.set(res[0], res[1], res[2], 0.f); - - while (aligned_pad_vertices > 0) + //LLFastTimer t(FTM_FACE_POSITION_PAD); + while (dst < end_f32) { - --aligned_pad_vertices; - res.store4a((F32*) dst); + res0.store4a((F32*) dst); dst += 4; } } @@ -1994,14 +2021,16 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (rebuild_normal) { - LLFastTimer t(FTM_FACE_GEOM_NORMAL); + //LLFastTimer t(FTM_FACE_GEOM_NORMAL); mVertexBuffer->getNormalStrider(norm, mGeomIndex, mGeomCount, map_range); F32* normals = (F32*) norm.get(); - for (S32 i = 0; i < num_vertices; i++) - { + LLVector4a* src = vf.mNormals; + LLVector4a* end = src+num_vertices; + + while (src < end) + { LLVector4a normal; - mat_normal.rotate(vf.mNormals[i], normal); - normal.normalize3fast(); + mat_normal.rotate(*src++, normal); normal.store4a(normals); normals += 4; } @@ -2024,14 +2053,18 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, mask.clear(); mask.setElement<3>(); - for (S32 i = 0; i < num_vertices; i++) + LLVector4a* src = vf.mTangents; + LLVector4a* end = vf.mTangents+num_vertices; + + while (src < end) { LLVector4a tangent_out; - mat_normal.rotate(vf.mTangents[i], tangent_out); + mat_normal.rotate(*src, tangent_out); tangent_out.normalize3fast(); - tangent_out.setSelectWithMask(mask, vf.mTangents[i], tangent_out); + tangent_out.setSelectWithMask(mask, *src, tangent_out); tangent_out.store4a(tangents); + src++; tangents += 4; } diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 0687544d53..763634a3ab 100755 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -195,7 +195,7 @@ public: void setSize(S32 numVertices, S32 num_indices = 0, bool align = false); BOOL genVolumeBBoxes(const LLVolume &volume, S32 f, - const LLMatrix4& mat, const LLMatrix3& inv_trans_mat, BOOL global_volume = FALSE); + const LLMatrix4& mat, BOOL global_volume = FALSE); void init(LLDrawable* drawablep, LLViewerObject* objp); void destroy(); diff --git a/indra/newview/llfasttimerview.cpp b/indra/newview/llfasttimerview.cpp index fbf72b1a85..8e1a1df211 100755 --- a/indra/newview/llfasttimerview.cpp +++ b/indra/newview/llfasttimerview.cpp @@ -345,7 +345,7 @@ BOOL LLFastTimerView::handleScrollWheel(S32 x, S32 y, S32 clicks) return TRUE; } -static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers", true); +static LLFastTimer::DeclareTimer FTM_RENDER_TIMER("Timers"); static std::map<LLFastTimer::NamedTimer*, LLColor4> sTimerColors; diff --git a/indra/newview/llflexibleobject.cpp b/indra/newview/llflexibleobject.cpp index caad0afec0..98c0c0bf51 100755 --- a/indra/newview/llflexibleobject.cpp +++ b/indra/newview/llflexibleobject.cpp @@ -294,6 +294,9 @@ void LLVolumeImplFlexible::onSetVolume(const LLVolumeParams &volume_params, cons void LLVolumeImplFlexible::updateRenderRes() { + if (!mAttributes) + return; + LLDrawable* drawablep = mVO->mDrawable; S32 new_res = mAttributes->getSimulateLOD(); @@ -435,7 +438,7 @@ void LLVolumeImplFlexible::doFlexibleUpdate() } } - if(!mInitialized) + if(!mInitialized || !mAttributes) { //the object is not visible return ; @@ -689,30 +692,36 @@ void LLVolumeImplFlexible::doFlexibleUpdate() LLVector4(z_axis, 0.f), LLVector4(delta_pos, 1.f)); + LL_CHECK_MEMORY for (i=0; i<=num_render_sections; ++i) { new_point = &path->mPath[i]; LLVector3 pos = newSection[i].mPosition * rel_xform; LLQuaternion rot = mSection[i].mAxisRotation * newSection[i].mRotation * delta_rot; - - if (!mUpdated || (new_point->mPos-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f) + + LLVector3 np(new_point->mPos.getF32ptr()); + + if (!mUpdated || (np-pos).magVec()/mVO->mDrawable->mDistanceWRTCamera > 0.001f) { - new_point->mPos = newSection[i].mPosition * rel_xform; + new_point->mPos.load3((newSection[i].mPosition * rel_xform).mV); mUpdated = FALSE; } - new_point->mRot = rot; - new_point->mScale = newSection[i].mScale; + new_point->mRot.loadu(LLMatrix3(rot)); + new_point->mScale.set(newSection[i].mScale.mV[0], newSection[i].mScale.mV[1], 0,1); new_point->mTexT = ((F32)i)/(num_render_sections); } - + LL_CHECK_MEMORY mLastSegmentRotation = parentSegmentRotation; } +static LLFastTimer::DeclareTimer FTM_FLEXI_PREBUILD("Flexi Prebuild"); + void LLVolumeImplFlexible::preRebuild() { if (!mUpdated) { + LLFastTimer t(FTM_FLEXI_PREBUILD); doFlexibleRebuild(); } } diff --git a/indra/newview/llfloaterhardwaresettings.cpp b/indra/newview/llfloaterhardwaresettings.cpp index 116bd241c4..664f7d4fd6 100755 --- a/indra/newview/llfloaterhardwaresettings.cpp +++ b/indra/newview/llfloaterhardwaresettings.cpp @@ -89,8 +89,10 @@ void LLFloaterHardwareSettings::refresh() void LLFloaterHardwareSettings::refreshEnabledState() { + F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); + S32 min_tex_mem = LLViewerTextureList::getMinVideoRamSetting(); - S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(); + S32 max_tex_mem = LLViewerTextureList::getMaxVideoRamSetting(false, mem_multiplier); getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMinValue(min_tex_mem); getChild<LLSliderCtrl>("GraphicsCardTextureMemory")->setMaxValue(max_tex_mem); diff --git a/indra/newview/llfloaterimnearbychathandler.cpp b/indra/newview/llfloaterimnearbychathandler.cpp index 9ce5e12897..c4d7bbb7f6 100755 --- a/indra/newview/llfloaterimnearbychathandler.cpp +++ b/indra/newview/llfloaterimnearbychathandler.cpp @@ -187,14 +187,11 @@ void LLFloaterIMNearbyChatScreenChannel::deactivateToast(LLToast* toast) { toast_vec_t::iterator pos = std::find(m_active_toasts.begin(), m_active_toasts.end(), toast->getHandle()); - if (pos == m_active_toasts.end()) + if (pos != m_active_toasts.end()) { - llassert(pos == m_active_toasts.end()); - return; + LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl; + m_active_toasts.erase(pos); } - - LL_DEBUGS("NearbyChat") << "Deactivating toast" << llendl; - m_active_toasts.erase(pos); } void LLFloaterIMNearbyChatScreenChannel::createOverflowToast(S32 bottom, F32 timer) @@ -210,8 +207,8 @@ void LLFloaterIMNearbyChatScreenChannel::onToastDestroyed(LLToast* toast, bool a { // Viewer is quitting. // Immediately stop processing chat messages (EXT-1419). - mStopProcessing = true; -} + mStopProcessing = true; + } else { // The toast is being closed by user (STORM-192). diff --git a/indra/newview/llfloaterland.cpp b/indra/newview/llfloaterland.cpp index 8290494c22..6ef4d8717d 100755 --- a/indra/newview/llfloaterland.cpp +++ b/indra/newview/llfloaterland.cpp @@ -2027,6 +2027,10 @@ void LLPanelLandOptions::refresh() mSnapshotCtrl->setImageAssetID(parcel->getSnapshotID()); mSnapshotCtrl->setEnabled( can_change_identity ); + // find out where we're looking and convert that to an angle in degrees on a regular compass (not the internal representation) + LLVector3 user_look_at = parcel->getUserLookAt(); + U32 user_look_at_angle = ( (U32)( ( atan2(user_look_at[1], -user_look_at[0]) + F_PI * 2 ) * RAD_TO_DEG + 0.5) - 90) % 360; + LLVector3 pos = parcel->getUserLocation(); if (pos.isExactlyZero()) { @@ -2034,10 +2038,11 @@ void LLPanelLandOptions::refresh() } else { - mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d", + mLocationText->setTextArg("[LANDING]",llformat("%d, %d, %d (%d\xC2\xB0)", llround(pos.mV[VX]), llround(pos.mV[VY]), - llround(pos.mV[VZ]))); + llround(pos.mV[VZ]), + user_look_at_angle)); } mSetBtn->setEnabled( can_change_landing_point ); @@ -2118,7 +2123,7 @@ void LLPanelLandOptions::refreshSearch() bool can_change = LLViewerParcelMgr::isParcelModifiableByAgent( - parcel, GP_LAND_CHANGE_IDENTITY) + parcel, GP_LAND_FIND_PLACES) && region && !(region->getRegionFlag(REGION_FLAGS_BLOCK_PARCEL_SEARCH)); diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 100f1d580b..19cec55837 100755 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -290,6 +290,22 @@ bool ll_is_degenerate(const LLVector4a& a, const LLVector4a& b, const LLVector4a bool validate_face(const LLVolumeFace& face) { + + for (U32 v = 0; v < face.mNumVertices; v++) + { + if(face.mPositions && !face.mPositions[v].isFinite3()) + { + llwarns << "NaN position data in face found!" << llendl; + return false; + } + + if(face.mNormals && !face.mNormals[v].isFinite3()) + { + llwarns << "NaN normal data in face found!" << llendl; + return false; + } + } + for (U32 i = 0; i < face.mNumIndices; ++i) { if (face.mIndices[i] >= face.mNumVertices) @@ -305,8 +321,10 @@ bool validate_face(const LLVolumeFace& face) return false; } + /*const LLVector4a scale(0.5f); + for (U32 i = 0; i < face.mNumIndices; i+=3) { U16 idx1 = face.mIndices[i]; @@ -323,7 +341,6 @@ bool validate_face(const LLVolumeFace& face) return false; } }*/ - return true; } @@ -5921,3 +5938,5 @@ void LLFloaterModelPreview::setPermissonsErrorStatus(U32 status, const std::stri LLNotificationsUtil::add("MeshUploadPermError"); } + + diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp index 55b03986d0..fbafc90bbe 100755 --- a/indra/newview/llfloaterpreference.cpp +++ b/indra/newview/llfloaterpreference.cpp @@ -337,7 +337,7 @@ LLFloaterPreference::LLFloaterPreference(const LLSD& key) mCommitCallbackRegistrar.add("Pref.HardwareDefaults", boost::bind(&LLFloaterPreference::setHardwareDefaults, this)); mCommitCallbackRegistrar.add("Pref.VertexShaderEnable", boost::bind(&LLFloaterPreference::onVertexShaderEnable, this)); mCommitCallbackRegistrar.add("Pref.WindowedMod", boost::bind(&LLFloaterPreference::onCommitWindowedMode, this)); - mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::onUpdateSliderText,this, _1,_2)); + mCommitCallbackRegistrar.add("Pref.UpdateSliderText", boost::bind(&LLFloaterPreference::refreshUI,this)); mCommitCallbackRegistrar.add("Pref.QualityPerformance", boost::bind(&LLFloaterPreference::onChangeQuality, this, _2)); mCommitCallbackRegistrar.add("Pref.applyUIColor", boost::bind(&LLFloaterPreference::applyUIColor, this ,_1, _2)); mCommitCallbackRegistrar.add("Pref.getUIColor", boost::bind(&LLFloaterPreference::getUIColor, this ,_1, _2)); @@ -1148,6 +1148,8 @@ void LLFloaterPreference::refreshEnabledState() //Deferred/SSAO/Shadows LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); + BOOL enabled = LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred") && ((bumpshiny_ctrl && bumpshiny_ctrl->get()) ? TRUE : FALSE) && @@ -1157,11 +1159,13 @@ void LLFloaterPreference::refreshEnabledState() (ctrl_wind_light->get()) ? TRUE : FALSE; ctrl_deferred->setEnabled(enabled); - + ctrl_deferred2->setEnabled(enabled); + LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); LLComboBox* ctrl_shadow = getChild<LLComboBox>("ShadowDetail"); + // note, okay here to get from ctrl_deferred as it's twin, ctrl_deferred2 will alway match it enabled = enabled && LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferredSSAO") && (ctrl_deferred->get() ? TRUE : FALSE); ctrl_deferred->set(gSavedSettings.getBOOL("RenderDeferred")); @@ -1189,6 +1193,7 @@ void LLFloaterPreference::disableUnavailableSettings() LLCheckBoxCtrl* ctrl_wind_light = getChild<LLCheckBoxCtrl>("WindLightUseAtmosShaders"); LLCheckBoxCtrl* ctrl_avatar_impostors = getChild<LLCheckBoxCtrl>("AvatarImpostors"); LLCheckBoxCtrl* ctrl_deferred = getChild<LLCheckBoxCtrl>("UseLightShaders"); + LLCheckBoxCtrl* ctrl_deferred2 = getChild<LLCheckBoxCtrl>("UseLightShaders2"); LLComboBox* ctrl_shadows = getChild<LLComboBox>("ShadowDetail"); LLCheckBoxCtrl* ctrl_ssao = getChild<LLCheckBoxCtrl>("UseSSAO"); LLCheckBoxCtrl* ctrl_dof = getChild<LLCheckBoxCtrl>("UseDoF"); @@ -1222,6 +1227,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled windlight @@ -1242,6 +1249,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled deferred @@ -1259,6 +1268,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled deferred SSAO @@ -1303,6 +1314,8 @@ void LLFloaterPreference::disableUnavailableSettings() ctrl_deferred->setEnabled(FALSE); ctrl_deferred->setValue(FALSE); + ctrl_deferred2->setEnabled(FALSE); + ctrl_deferred2->setValue(FALSE); } // disabled cloth @@ -1331,6 +1344,7 @@ void LLFloaterPreference::refresh() updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true)); + updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true)); updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true)); updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true)); @@ -1582,16 +1596,9 @@ void LLFloaterPreference::setPersonalInfo(const std::string& visibility, bool im getChildView("chat_font_size")->setEnabled(TRUE); } -void LLFloaterPreference::onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name) +void LLFloaterPreference::refreshUI() { - std::string ctrl_name = name.asString(); - - if ((ctrl_name =="" )|| !hasChild(ctrl_name, TRUE)) - return; - - LLTextBox* text_box = getChild<LLTextBox>(name.asString()); - LLSliderCtrl* slider = dynamic_cast<LLSliderCtrl*>(ctrl); - updateSliderText(slider, text_box); + refresh(); } void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box) diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h index 22e80a21cb..cb180f6f1e 100755 --- a/indra/newview/llfloaterpreference.h +++ b/indra/newview/llfloaterpreference.h @@ -154,8 +154,7 @@ public: void onChangeQuality(const LLSD& data); void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box); - void onUpdateSliderText(LLUICtrl* ctrl, const LLSD& name); -// void fractionFromDecimal(F32 decimal_val, S32& numerator, S32& denominator); + void refreshUI(); void onCommitParcelMediaAutoPlayEnable(); void onCommitMediaEnabled(); diff --git a/indra/newview/llfloaterwebcontent.h b/indra/newview/llfloaterwebcontent.h index cfc87e9015..86b5a5e00b 100755 --- a/indra/newview/llfloaterwebcontent.h +++ b/indra/newview/llfloaterwebcontent.h @@ -43,6 +43,7 @@ class LLFloaterWebContent : public LLInstanceTracker<LLFloaterWebContent, std::string> { public: + typedef LLInstanceTracker<LLFloaterWebContent, std::string> instance_tracker_t; LOG_CLASS(LLFloaterWebContent); diff --git a/indra/newview/llmaniptranslate.cpp b/indra/newview/llmaniptranslate.cpp index b62db70ec8..06bf294417 100755 --- a/indra/newview/llmaniptranslate.cpp +++ b/indra/newview/llmaniptranslate.cpp @@ -1681,7 +1681,8 @@ void LLManipTranslate::highlightIntersection(LLVector3 normal, gGL.getModelviewMatrix().inverse().mult_vec_matrix(plane); - gClipProgram.uniform4fv("clip_plane", 1, plane.v); + static LLStaticHashedString sClipPlane("clip_plane"); + gClipProgram.uniform4fv(sClipPlane, 1, plane.v); BOOL particles = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES); BOOL clouds = gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_CLOUDS); diff --git a/indra/newview/llmediactrl.h b/indra/newview/llmediactrl.h index 7f2a5e1642..6c38c1fb56 100755 --- a/indra/newview/llmediactrl.h +++ b/indra/newview/llmediactrl.h @@ -46,6 +46,7 @@ class LLMediaCtrl : { LOG_CLASS(LLMediaCtrl); public: + struct Params : public LLInitParam::Block<Params, LLPanel::Params> { Optional<std::string> start_url; diff --git a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp index 2b92b0b3d1..a567d1217a 100755 --- a/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp +++ b/indra/newview/llmenuoptionpathfindingrebakenavmesh.cpp @@ -92,7 +92,7 @@ void LLMenuOptionPathfindingRebakeNavmesh::initialize() void LLMenuOptionPathfindingRebakeNavmesh::quit() { - if (mIsInitialized) + if (mIsInitialized) // Quitting from the login screen leaves this uninitialized { if (mNavMeshSlot.connected()) { diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index 8d3539d297..2e02805c02 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -289,7 +289,14 @@ public: ~LLMeshSkinInfoResponder() { - llassert(mProcessed); + if (!LLApp::isQuitting() && + !mProcessed && + mMeshID.notNull()) + { // Something went wrong, retry + llwarns << "Timeout or service unavailable, retrying loadMeshSkinInfo() for " << mMeshID << llendl; + LLMeshRepository::sHTTPRetryCount++; + gMeshRepo.mThread->loadMeshSkinInfo(mMeshID); + } } virtual void completedRaw(U32 status, const std::string& reason, @@ -314,7 +321,14 @@ public: ~LLMeshDecompositionResponder() { - llassert(mProcessed); + if (!LLApp::isQuitting() && + !mProcessed && + mMeshID.notNull()) + { // Something went wrong, retry + llwarns << "Timeout or service unavailable, retrying loadMeshDecomposition() for " << mMeshID << llendl; + LLMeshRepository::sHTTPRetryCount++; + gMeshRepo.mThread->loadMeshDecomposition(mMeshID); + } } virtual void completedRaw(U32 status, const std::string& reason, @@ -339,7 +353,14 @@ public: ~LLMeshPhysicsShapeResponder() { - llassert(mProcessed); + if (!LLApp::isQuitting() && + !mProcessed && + mMeshID.notNull()) + { // Something went wrong, retry + llwarns << "Timeout or service unavailable, retrying loadMeshPhysicsShape() for " << mMeshID << llendl; + LLMeshRepository::sHTTPRetryCount++; + gMeshRepo.mThread->loadMeshPhysicsShape(mMeshID); + } } virtual void completedRaw(U32 status, const std::string& reason, @@ -589,7 +610,7 @@ void LLMeshRepoThread::run() if (!fetchMeshLOD(req.mMeshParams, req.mLOD, count))//failed, resubmit { mMutex->lock(); - mLODReqQ.push(req) ; + mLODReqQ.push(req); mMutex->unlock(); } } @@ -1201,8 +1222,7 @@ bool LLMeshRepoThread::headerReceived(const LLVolumeParams& mesh_params, U8* dat LLMutexLock lock(mHeaderMutex); mMeshHeaderSize[mesh_id] = header_size; mMeshHeader[mesh_id] = header; - } - + } LLMutexLock lock(mMutex); // make sure only one thread access mPendingLOD at the same time. @@ -1920,7 +1940,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason, if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -1928,7 +1948,7 @@ void LLMeshLODResponder::completedRaw(U32 status, const std::string& reason, } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -1984,15 +2004,15 @@ void LLMeshSkinInfoResponder::completedRaw(U32 status, const std::string& reason if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again - llwarns << "Timeout or service unavailable, retrying." << llendl; + llwarns << "Timeout or service unavailable, retrying loadMeshSkinInfo() for " << mMeshID << llendl; LLMeshRepository::sHTTPRetryCount++; gMeshRepo.mThread->loadMeshSkinInfo(mMeshID); } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2047,15 +2067,15 @@ void LLMeshDecompositionResponder::completedRaw(U32 status, const std::string& r if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again - llwarns << "Timeout or service unavailable, retrying." << llendl; + llwarns << "Timeout or service unavailable, retrying loadMeshDecomposition() for " << mMeshID << llendl; LLMeshRepository::sHTTPRetryCount++; gMeshRepo.mThread->loadMeshDecomposition(mMeshID); } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2111,15 +2131,15 @@ void LLMeshPhysicsShapeResponder::completedRaw(U32 status, const std::string& re if (data_size < mRequestedBytes) { - if (status == 499 || status == 503) + if (status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE) { //timeout or service unavailable, try again - llwarns << "Timeout or service unavailable, retrying." << llendl; + llwarns << "Timeout or service unavailable, retrying loadMeshPhysicsShape() for " << mMeshID << llendl; LLMeshRepository::sHTTPRetryCount++; gMeshRepo.mThread->loadMeshPhysicsShape(mMeshID); } else { - llassert(status == 499 || status == 503); //intentionally trigger a breakpoint + llassert(status == HTTP_INTERNAL_ERROR || status == HTTP_SERVICE_UNAVAILABLE); //intentionally trigger a breakpoint llwarns << "Unhandled status " << status << llendl; } return; @@ -2172,16 +2192,16 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, // << "Header responder failed with status: " // << status << ": " << reason << llendl; - // 503 (service unavailable) or 499 (timeout) + // 503 (service unavailable) or 499 (internal Linden-generated error) // can be due to server load and can be retried // TODO*: Add maximum retry logic, exponential backoff // and (somewhat more optional than the others) retries // again after some set period of time - llassert(status == 503 || status == 499); + llassert(status == HTTP_NOT_FOUND || status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR); - if (status == 503 || status == 499) + if (status == HTTP_SERVICE_UNAVAILABLE || status == HTTP_REQUEST_TIME_OUT || status == HTTP_INTERNAL_ERROR) { //retry llwarns << "Timeout or service unavailable, retrying." << llendl; LLMeshRepository::sHTTPRetryCount++; @@ -2193,7 +2213,7 @@ void LLMeshHeaderResponder::completedRaw(U32 status, const std::string& reason, } else { - llwarns << "Unhandled status." << llendl; + llwarns << "Unhandled status: " << status << llendl; } } diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index 8602271f84..8eaf691d6f 100755 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -413,7 +413,7 @@ public: void startRequest() { ++mPendingUploads; } void stopRequest() { --mPendingUploads; } - + bool finished() { return mFinished; } virtual void run(); void preStart(); diff --git a/indra/newview/llnamelistctrl.cpp b/indra/newview/llnamelistctrl.cpp index 7f396b7b7e..7ddd04fed0 100755 --- a/indra/newview/llnamelistctrl.cpp +++ b/indra/newview/llnamelistctrl.cpp @@ -416,9 +416,9 @@ void LLNameListCtrl::onAvatarNameCache(const LLUUID& agent_id, } -void LLNameListCtrl::updateColumns() +void LLNameListCtrl::updateColumns(bool force_update) { - LLScrollListCtrl::updateColumns(); + LLScrollListCtrl::updateColumns(force_update); if (!mNameColumn.empty()) { diff --git a/indra/newview/llnamelistctrl.h b/indra/newview/llnamelistctrl.h index 271802d48a..92e82b672d 100755 --- a/indra/newview/llnamelistctrl.h +++ b/indra/newview/llnamelistctrl.h @@ -67,6 +67,7 @@ class LLNameListCtrl : public LLScrollListCtrl, public LLInstanceTracker<LLNameListCtrl> { public: + typedef enum e_name_type { INDIVIDUAL, @@ -149,7 +150,7 @@ public: void sortByName(BOOL ascending); - /*virtual*/ void updateColumns(); + /*virtual*/ void updateColumns(bool force_update); /*virtual*/ void mouseOverHighlightNthItem( S32 index ); private: diff --git a/indra/newview/llpanelgroupinvite.cpp b/indra/newview/llpanelgroupinvite.cpp index 133b269c11..a9a3c686a6 100755 --- a/indra/newview/llpanelgroupinvite.cpp +++ b/indra/newview/llpanelgroupinvite.cpp @@ -85,6 +85,7 @@ public: std::string mAlreadyInGroup; std::string mTooManySelected; bool mConfirmedOwnerInvite; + std::set<LLUUID> mInviteeIDs; void (*mCloseCallback)(void* data); @@ -117,31 +118,30 @@ LLPanelGroupInvite::impl::~impl() } } +const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. + void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, const uuid_vec_t& agent_ids) { std::string name; LLUUID id; + if (names.size() + mInviteeIDs.size() > MAX_GROUP_INVITES) + { + // Fail! Show a warning and don't add any names. + LLSD msg; + msg["MESSAGE"] = mTooManySelected; + LLNotificationsUtil::add("GenericAlert", msg); + return; + } + for (S32 i = 0; i < (S32)names.size(); i++) { name = names[i]; id = agent_ids[i]; // Make sure this agent isn't already in the list. - bool already_in_list = false; - std::vector<LLScrollListItem*> items = mInvitees->getAllData(); - for (std::vector<LLScrollListItem*>::iterator iter = items.begin(); - iter != items.end(); ++iter) - { - LLScrollListItem* item = *iter; - if (item->getUUID() == id) - { - already_in_list = true; - break; - } - } - if (already_in_list) + if (mInviteeIDs.find(id) != mInviteeIDs.end()) { continue; } @@ -152,6 +152,7 @@ void LLPanelGroupInvite::impl::addUsers(const std::vector<std::string>& names, row["columns"][0]["value"] = name; mInvitees->addElement(row); + mInviteeIDs.insert(id); } } @@ -193,7 +194,6 @@ void LLPanelGroupInvite::impl::submitInvitations() role_member_pairs[item->getUUID()] = role_id; } - const S32 MAX_GROUP_INVITES = 100; // Max invites per request. 100 to match server cap. if (role_member_pairs.size() > MAX_GROUP_INVITES) { // Fail! @@ -334,6 +334,12 @@ void LLPanelGroupInvite::impl::handleRemove() mInvitees->getAllSelected(); if (selection.empty()) return; + std::vector<LLScrollListItem*>::iterator iter; + for(iter = selection.begin(); iter != selection.end(); ++iter) + { + mInviteeIDs.erase( (*iter)->getUUID() ); + } + // Remove all selected invitees. mInvitees->deleteSelectedItems(); mRemoveButton->setEnabled(FALSE); @@ -459,6 +465,7 @@ void LLPanelGroupInvite::clear() mImplementation->mRoleNames->clear(); mImplementation->mRoleNames->removeall(); mImplementation->mOKButton->setEnabled(FALSE); + mImplementation->mInviteeIDs.clear(); } void LLPanelGroupInvite::addUsers(uuid_vec_t& agent_ids) diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp index 941c578783..d7ae897604 100755 --- a/indra/newview/llspatialpartition.cpp +++ b/indra/newview/llspatialpartition.cpp @@ -1404,7 +1404,9 @@ void LLSpatialGroup::handleDestruction(const TreeNode* node) if (bridge->mAvatar.notNull()) { bridge->mAvatar->mAttachmentGeometryBytes -= mGeometryBytes; + bridge->mAvatar->mAttachmentGeometryBytes = llmax(bridge->mAvatar->mAttachmentGeometryBytes, 0); bridge->mAvatar->mAttachmentSurfaceArea -= mSurfaceArea; + bridge->mAvatar->mAttachmentSurfaceArea = llmax(bridge->mAvatar->mAttachmentSurfaceArea, 0.f); } } @@ -2240,6 +2242,18 @@ void drawBox(const LLVector4a& c, const LLVector4a& r) void drawBoxOutline(const LLVector3& pos, const LLVector3& size) { + + llassert(pos.isFinite()); + llassert(size.isFinite()); + + llassert(!llisnan(pos.mV[0])); + llassert(!llisnan(pos.mV[1])); + llassert(!llisnan(pos.mV[2])); + + llassert(!llisnan(size.mV[0])); + llassert(!llisnan(size.mV[1])); + llassert(!llisnan(size.mV[2])); + LLVector3 v1 = size.scaledVec(LLVector3( 1, 1,1)); LLVector3 v2 = size.scaledVec(LLVector3(-1, 1,1)); LLVector3 v3 = size.scaledVec(LLVector3(-1,-1,1)); @@ -3064,20 +3078,23 @@ void renderBoundingBox(LLDrawable* drawable, BOOL set_color = TRUE) const LLVector4a* ext; LLVector4a pos, size; - //render face bounding boxes - for (S32 i = 0; i < drawable->getNumFaces(); i++) + if (drawable->getVOVolume()) { - LLFace* facep = drawable->getFace(i); - if (facep) + //render face bounding boxes + for (S32 i = 0; i < drawable->getNumFaces(); i++) { - ext = facep->mExtents; + LLFace* facep = drawable->getFace(i); + if (facep) + { + ext = facep->mExtents; - pos.setAdd(ext[0], ext[1]); - pos.mul(0.5f); - size.setSub(ext[1], ext[0]); - size.mul(0.5f); + pos.setAdd(ext[0], ext[1]); + pos.mul(0.5f); + size.setSub(ext[1], ext[0]); + size.mul(0.5f); - drawBoxOutline(pos,size); + drawBoxOutline(pos,size); + } } } @@ -3457,7 +3474,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::SPHERE) { - /*LLVolumeParams volume_params; + LLVolumeParams volume_params; volume_params.setType( LL_PCODE_PROFILE_CIRCLE_HALF, LL_PCODE_PATH_CIRCLE ); volume_params.setBeginAndEndS( 0.f, 1.f ); volume_params.setBeginAndEndT( 0.f, 1.f ); @@ -3467,7 +3484,7 @@ void renderPhysicsShape(LLDrawable* drawable, LLVOVolume* volume) gGL.diffuseColor4fv(color.mV); pushVerts(sphere); - LLPrimitive::sVolumeManager->unrefVolume(sphere);*/ + LLPrimitive::sVolumeManager->unrefVolume(sphere); } else if (type == LLPhysicsShapeBuilderUtil::PhysicsShapeSpecification::CYLINDER) { @@ -3545,51 +3562,67 @@ void renderPhysicsShapes(LLSpatialGroup* group) for (LLSpatialGroup::OctreeNode::const_element_iter i = group->getDataBegin(); i != group->getDataEnd(); ++i) { LLDrawable* drawable = *i; - LLVOVolume* volume = drawable->getVOVolume(); - if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) + + if (drawable->isSpatialBridge()) { - if (!group->mSpatialPartition->isBridge()) + LLSpatialBridge* bridge = drawable->asPartition()->asBridge(); + + if (bridge) { gGL.pushMatrix(); - LLVector3 trans = drawable->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - renderPhysicsShape(drawable, volume); + gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); + bridge->renderPhysicsShapes(); gGL.popMatrix(); } - else - { - renderPhysicsShape(drawable, volume); - } } else { - LLViewerObject* object = drawable->getVObj(); - if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) + LLVOVolume* volume = drawable->getVOVolume(); + if (volume && !volume->isAttachment() && volume->getPhysicsShapeType() != LLViewerObject::PHYSICS_SHAPE_NONE ) { - gGL.pushMatrix(); - gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); - //push face vertices for terrain - for (S32 i = 0; i < drawable->getNumFaces(); ++i) + if (!group->mSpatialPartition->isBridge()) + { + gGL.pushMatrix(); + LLVector3 trans = drawable->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + renderPhysicsShape(drawable, volume); + gGL.popMatrix(); + } + else + { + renderPhysicsShape(drawable, volume); + } + } + else + { + LLViewerObject* object = drawable->getVObj(); + if (object && object->getPCode() == LLViewerObject::LL_VO_SURFACE_PATCH) { - LLFace* face = drawable->getFace(i); - if (face) + gGL.pushMatrix(); + gGL.multMatrix((F32*) object->getRegion()->mRenderMatrix.mMatrix); + //push face vertices for terrain + for (S32 i = 0; i < drawable->getNumFaces(); ++i) { - LLVertexBuffer* buff = face->getVertexBuffer(); - if (buff) + LLFace* face = drawable->getFace(i); + if (face) { - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + LLVertexBuffer* buff = face->getVertexBuffer(); + if (buff) + { + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - buff->setBuffer(LLVertexBuffer::MAP_VERTEX); - gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + buff->setBuffer(LLVertexBuffer::MAP_VERTEX); + gGL.diffuseColor3f(0.2f, 0.5f, 0.3f); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); - gGL.diffuseColor3f(0.2f, 1.f, 0.3f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + gGL.diffuseColor3f(0.2f, 1.f, 0.3f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + buff->draw(LLRender::TRIANGLES, buff->getNumIndices(), 0); + } } } + gGL.popMatrix(); } - gGL.popMatrix(); } } } @@ -4179,6 +4212,10 @@ public: if (!group->isEmpty()) { gGL.diffuseColor3f(0,0,1); + + llassert(group->mObjectBounds[0].isFinite3()); + llassert(group->mObjectBounds[1].isFinite3()); + drawBoxOutline(group->mObjectBounds[0], group->mObjectBounds[1]); } @@ -4808,6 +4845,9 @@ LLDrawInfo::LLDrawInfo(U16 start, U16 end, U32 count, U32 offset, mMaterial(NULL), mShaderMask(0), mSpecColor(1.0f, 1.0f, 1.0f, 0.5f), + mBlendFuncSrc(LLRender::BF_SOURCE_ALPHA), + mBlendFuncDst(LLRender::BF_ONE_MINUS_SOURCE_ALPHA), + mHasGlow(FALSE), mEnvIntensity(0.0f), mAlphaMaskCutoff(0.5f), mDiffuseAlphaMode(0) diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h index 9732be90af..f26defd5e1 100755 --- a/indra/newview/llspatialpartition.h +++ b/indra/newview/llspatialpartition.h @@ -70,12 +70,12 @@ protected: public: void* operator new(size_t size) { - return ll_aligned_malloc_16(size); + return ll_aligned_malloc(size,64); } void operator delete(void* ptr) { - ll_aligned_free_16(ptr); + ll_aligned_free(ptr); } @@ -123,6 +123,9 @@ public: LLMaterialPtr mMaterial; // If this is null, the following parameters are unused. LLMaterialID mMaterialID; U32 mShaderMask; + U32 mBlendFuncSrc; + U32 mBlendFuncDst; + BOOL mHasGlow; LLPointer<LLViewerTexture> mSpecularMap; const LLMatrix4* mSpecularMapMatrix; LLPointer<LLViewerTexture> mNormalMap; @@ -752,7 +755,7 @@ class LLVolumeGeometryManager: public LLGeometryManager virtual void rebuildGeom(LLSpatialGroup* group); virtual void rebuildMesh(LLSpatialGroup* group); virtual void getGeometry(LLSpatialGroup* group); - void genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL no_materials = FALSE); + void genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort = FALSE, BOOL batch_textures = FALSE, BOOL no_materials = FALSE); void registerFace(LLSpatialGroup* group, LLFace* facep, U32 type); }; diff --git a/indra/newview/lltexturecache.cpp b/indra/newview/lltexturecache.cpp index 36a7aeb590..5bc2e971eb 100755 --- a/indra/newview/lltexturecache.cpp +++ b/indra/newview/lltexturecache.cpp @@ -1922,10 +1922,10 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis h >>= i; if(w * h *c > 0) //valid { - LLPointer<LLImageRaw> newraw = new LLImageRaw(raw->getData(), raw->getWidth(), raw->getHeight(), raw->getComponents()); - newraw->scale(w, h) ; - raw = newraw; - + //make a duplicate to keep the original raw image untouched. + raw = raw->duplicate(); + raw->scale(w, h) ; + discardlevel += i ; } } @@ -1935,9 +1935,12 @@ bool LLTextureCache::writeToFastCache(S32 id, LLPointer<LLImageRaw> raw, S32 dis memcpy(mFastCachePadBuffer + sizeof(S32), &h, sizeof(S32)); memcpy(mFastCachePadBuffer + sizeof(S32) * 2, &c, sizeof(S32)); memcpy(mFastCachePadBuffer + sizeof(S32) * 3, &discardlevel, sizeof(S32)); - if(w * h * c > 0) //valid + + S32 copy_size = w * h * c; + if(copy_size > 0) //valid { - memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), w * h * c); + copy_size = llmin(copy_size, TEXTURE_FAST_CACHE_ENTRY_SIZE - TEXTURE_FAST_CACHE_ENTRY_OVERHEAD); + memcpy(mFastCachePadBuffer + TEXTURE_FAST_CACHE_ENTRY_OVERHEAD, raw->getData(), copy_size); } S32 offset = id * TEXTURE_FAST_CACHE_ENTRY_SIZE; diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp index 6173e76a35..6173e76a35 100755..100644 --- a/indra/newview/lltexturefetch.cpp +++ b/indra/newview/lltexturefetch.cpp diff --git a/indra/newview/lltoast.cpp b/indra/newview/lltoast.cpp index 9dfb29b905..d876c9a3f4 100755 --- a/indra/newview/lltoast.cpp +++ b/indra/newview/lltoast.cpp @@ -173,8 +173,20 @@ void LLToast::setHideButtonEnabled(bool enabled) //-------------------------------------------------------------------------- LLToast::~LLToast() -{ - mOnToastDestroyedSignal(this); +{ + if(LLApp::isQuitting()) + { + mOnFadeSignal.disconnect_all_slots(); + mOnDeleteToastSignal.disconnect_all_slots(); + mOnToastDestroyedSignal.disconnect_all_slots(); + mOnToastHoverSignal.disconnect_all_slots(); + mToastMouseEnterSignal.disconnect_all_slots(); + mToastMouseLeaveSignal.disconnect_all_slots(); + } + else + { + mOnToastDestroyedSignal(this); + } } //-------------------------------------------------------------------------- @@ -572,10 +584,34 @@ S32 LLToast::notifyParent(const LLSD& info) //static void LLToast::updateClass() { - for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); iter != LLInstanceTracker<LLToast>::endInstances(); ) + for (LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); + iter != LLInstanceTracker<LLToast>::endInstances(); ) { LLToast& toast = *iter++; toast.updateHoveredState(); } } + +// static +void LLToast::cleanupToasts() +{ + LLToast * toastp = NULL; + + while (LLInstanceTracker<LLToast>::instanceCount() > 0) + { + { // Need to scope iter to allow deletion + LLInstanceTracker<LLToast>::instance_iter iter = LLInstanceTracker<LLToast>::beginInstances(); + toastp = &(*iter); + } + + //llinfos << "Cleaning up toast id " << toastp->getNotificationID() << llendl; + + // LLToast destructor will remove it from the LLInstanceTracker. + if (!toastp) + break; // Don't get stuck in the loop if a null pointer somehow got on the list + + delete toastp; + } +} + diff --git a/indra/newview/lltoast.h b/indra/newview/lltoast.h index ea62f758f8..f02d7c2a1a 100755 --- a/indra/newview/lltoast.h +++ b/indra/newview/lltoast.h @@ -73,6 +73,7 @@ class LLToast : public LLModalDialog, public LLInstanceTracker<LLToast> { friend class LLToastLifeTimer; public: + typedef boost::function<void (LLToast* toast)> toast_callback_t; typedef boost::signals2::signal<void (LLToast* toast)> toast_signal_t; typedef boost::signals2::signal<void (LLToast* toast, bool mouse_enter)> toast_hover_check_signal_t; @@ -105,6 +106,7 @@ public: }; static void updateClass(); + static void cleanupToasts(); LLToast(const LLToast::Params& p); virtual ~LLToast(); diff --git a/indra/newview/lltoastnotifypanel.cpp b/indra/newview/lltoastnotifypanel.cpp index 8bfde2bcf1..94d07b37ef 100755 --- a/indra/newview/lltoastnotifypanel.cpp +++ b/indra/newview/lltoastnotifypanel.cpp @@ -60,7 +60,7 @@ LLToastNotifyPanel::LLToastNotifyPanel(const LLNotificationPtr& notification, co LLInstanceTracker<LLToastNotifyPanel, LLUUID>(notification->getID()) { init(rect, show_images); - } +} void LLToastNotifyPanel::addDefaultButton() { LLSD form_element; diff --git a/indra/newview/lltoolpie.cpp b/indra/newview/lltoolpie.cpp index fc9a316759..1c362c18e0 100755 --- a/indra/newview/lltoolpie.cpp +++ b/indra/newview/lltoolpie.cpp @@ -121,7 +121,7 @@ BOOL LLToolPie::handleMouseDown(S32 x, S32 y, MASK mask) BOOL LLToolPie::handleRightMouseDown(S32 x, S32 y, MASK mask) { // don't pick transparent so users can't "pay" transparent objects - mPick = gViewerWindow->pickImmediate(x, y, FALSE); + mPick = gViewerWindow->pickImmediate(x, y, FALSE, TRUE); mPick.mKeyMask = mask; // claim not handled so UI focus stays same @@ -1687,6 +1687,13 @@ BOOL LLToolPie::handleRightClickPick() showVisualContextMenuEffect(); } } + else if (mPick.mParticleOwnerID.notNull()) + { + if (gMenuMuteParticle && mPick.mParticleOwnerID != gAgent.getID()) + { + gMenuMuteParticle->show(x,y); + } + } LLTool::handleRightMouseDown(x, y, mask); // We handled the event. diff --git a/indra/newview/lltoolselect.h b/indra/newview/lltoolselect.h index baa27f6071..74dababe8c 100755 --- a/indra/newview/lltoolselect.h +++ b/indra/newview/lltoolselect.h @@ -34,7 +34,7 @@ class LLObjectSelection; -class LLToolSelect : public LLTool, public LLSingleton<LLToolSelect> +class LLToolSelect : public LLTool { public: LLToolSelect( LLToolComposite* composite ); diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp index f90b35a7bd..422f18566f 100755 --- a/indra/newview/llviewerdisplay.cpp +++ b/indra/newview/llviewerdisplay.cpp @@ -225,13 +225,13 @@ void display_stats() } static LLFastTimer::DeclareTimer FTM_PICK("Picking"); -static LLFastTimer::DeclareTimer FTM_RENDER("Render", true); +static LLFastTimer::DeclareTimer FTM_RENDER("Render"); static LLFastTimer::DeclareTimer FTM_UPDATE_SKY("Update Sky"); static LLFastTimer::DeclareTimer FTM_UPDATE_TEXTURES("Update Textures"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE("Update Images"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_CLASS("Class"); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_BUMP("Image Update Bump"); -static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List"); +static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_LIST("List", true); static LLFastTimer::DeclareTimer FTM_IMAGE_UPDATE_DELETE("Delete"); static LLFastTimer::DeclareTimer FTM_RESIZE_WINDOW("Resize Window"); static LLFastTimer::DeclareTimer FTM_HUD_UPDATE("HUD Update"); diff --git a/indra/newview/llviewerfoldertype.cpp b/indra/newview/llviewerfoldertype.cpp index a179b61cff..a179b61cff 100755..100644 --- a/indra/newview/llviewerfoldertype.cpp +++ b/indra/newview/llviewerfoldertype.cpp diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index 5e2f05f468..33d4b65d4a 100755 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -169,6 +169,7 @@ LLContextMenu *gMenuObject = NULL; LLContextMenu *gMenuAttachmentSelf = NULL; LLContextMenu *gMenuAttachmentOther = NULL; LLContextMenu *gMenuLand = NULL; +LLContextMenu *gMenuMuteParticle = NULL; const std::string SAVE_INTO_TASK_INVENTORY("Save Object Back to Object Contents"); @@ -425,6 +426,9 @@ void init_menus() gMenuLand = LLUICtrlFactory::createFromFile<LLContextMenu>( "menu_land.xml", gMenuHolder, registry); + gMenuMuteParticle = LLUICtrlFactory::createFromFile<LLContextMenu>( + "menu_mute_particle.xml", gMenuHolder, registry); + /// /// set up the colors /// @@ -2450,6 +2454,9 @@ void cleanup_menus() delete gMenuLand; gMenuLand = NULL; + delete gMenuMuteParticle; + gMenuMuteParticle = NULL; + delete gMenuBarView; gMenuBarView = NULL; @@ -2803,6 +2810,13 @@ bool enable_object_edit() return enable; } +bool enable_mute_particle() +{ + const LLPickInfo& pick = LLToolPie::getInstance()->getPick(); + + return pick.mParticleOwnerID != LLUUID::null && pick.mParticleOwnerID != gAgent.getID(); +} + // mutually exclusive - show either edit option or build in menu bool enable_object_build() { @@ -2916,6 +2930,63 @@ bool enable_object_unmute() } } + +// 0 = normal, 1 = always, 2 = never +class LLAvatarCheckImposterMode : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return false; + + LLVOAvatar* avatar = find_avatar_from_object(object); + if (!avatar) return false; + + U32 mode = userdata.asInteger(); + switch (mode) + { + case 0: + return (avatar->getVisualMuteSettings() == LLVOAvatar::VISUAL_MUTE_NOT_SET); + case 1: + return (avatar->getVisualMuteSettings() == LLVOAvatar::ALWAYS_VISUAL_MUTE); + case 2: + return (avatar->getVisualMuteSettings() == LLVOAvatar::NEVER_VISUAL_MUTE); + default: + return false; + } + } // handleEvent() +}; + +// 0 = normal, 1 = always, 2 = never +class LLAvatarSetImposterMode : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLViewerObject* object = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); + if (!object) return false; + + LLVOAvatar* avatar = find_avatar_from_object(object); + if (!avatar) return false; + + U32 mode = userdata.asInteger(); + switch (mode) + { + case 0: + avatar->setVisualMuteSettings(LLVOAvatar::VISUAL_MUTE_NOT_SET); + return true; + case 1: + avatar->setVisualMuteSettings(LLVOAvatar::ALWAYS_VISUAL_MUTE); + return true; + case 2: + avatar->setVisualMuteSettings(LLVOAvatar::NEVER_VISUAL_MUTE); + return true; + default: + return false; + } + } // handleEvent() +}; + + class LLObjectMute : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -6220,6 +6291,33 @@ class LLLandEdit : public view_listener_t } }; +class LLMuteParticle : public view_listener_t +{ + bool handleEvent(const LLSD& userdata) + { + LLUUID id = LLToolPie::getInstance()->getPick().mParticleOwnerID; + + if (id.notNull()) + { + std::string name; + gCacheName->getFullName(id, name); + + LLMute mute(id, name, LLMute::AGENT); + if (LLMuteList::getInstance()->isMuted(mute.mID)) + { + LLMuteList::getInstance()->remove(mute); + } + else + { + LLMuteList::getInstance()->add(mute); + LLPanelBlockedList::showPanelAndSelect(mute.mID); + } + } + + return true; + } +}; + class LLWorldEnableBuyLand : public view_listener_t { bool handleEvent(const LLSD& userdata) @@ -8640,6 +8738,8 @@ void initialize_menus() view_listener_t::addMenu( new LLCheckPanelPeopleTab(), "SideTray.CheckPanelPeopleTab"); // Avatar pie menu + view_listener_t::addMenu(new LLAvatarCheckImposterMode(), "Avatar.CheckImposterMode"); + view_listener_t::addMenu(new LLAvatarSetImposterMode(), "Avatar.SetImposterMode"); view_listener_t::addMenu(new LLObjectMute(), "Avatar.Mute"); view_listener_t::addMenu(new LLAvatarAddFriend(), "Avatar.AddFriend"); view_listener_t::addMenu(new LLAvatarAddContact(), "Avatar.AddContact"); @@ -8713,6 +8813,9 @@ void initialize_menus() view_listener_t::addMenu(new LLLandBuyPass(), "Land.BuyPass"); view_listener_t::addMenu(new LLLandEdit(), "Land.Edit"); + // Particle muting + view_listener_t::addMenu(new LLMuteParticle(), "Particle.Mute"); + view_listener_t::addMenu(new LLLandEnableBuyPass(), "Land.EnableBuyPass"); commit.add("Land.Buy", boost::bind(&handle_buy_land)); @@ -8735,6 +8838,7 @@ void initialize_menus() enable.add("EnablePayObject", boost::bind(&enable_pay_object)); enable.add("EnablePayAvatar", boost::bind(&enable_pay_avatar)); enable.add("EnableEdit", boost::bind(&enable_object_edit)); + enable.add("EnableMuteParticle", boost::bind(&enable_mute_particle)); enable.add("VisibleBuild", boost::bind(&enable_object_build)); commit.add("Pathfinding.Linksets.Select", boost::bind(&LLFloaterPathfindingLinksets::openLinksetsWithSelectedObjects)); enable.add("EnableSelectInPathfindingLinksets", boost::bind(&enable_object_select_in_pathfinding_linksets)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index 143420e227..7f09fc2d8f 100755 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -177,6 +177,7 @@ extern LLContextMenu *gMenuObject; extern LLContextMenu *gMenuAttachmentSelf; extern LLContextMenu *gMenuAttachmentOther; extern LLContextMenu *gMenuLand; +extern LLContextMenu *gMenuMuteParticle; // Needed to build menus when attachment site list available extern LLMenuGL* gAttachSubMenu; diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp index ace16396db..d6ba803c46 100755 --- a/indra/newview/llviewermessage.cpp +++ b/indra/newview/llviewermessage.cpp @@ -4129,7 +4129,7 @@ void process_agent_movement_complete(LLMessageSystem* msg, void**) { LLTracker::stopTracking(NULL); } - else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() ) + else if ( is_teleport && !gAgent.getTeleportKeepsLookAt() && look_at.isExactlyZero()) { //look at the beacon LLVector3 global_agent_pos = agent_pos; @@ -4570,7 +4570,6 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) if (id == LLUUID::null) { LL_DEBUGS("Messaging") << "Unknown kill for local " << local_id << LL_ENDL; - gObjectList.mNumUnknownKills++; continue; } else @@ -4594,18 +4593,12 @@ void process_kill_object(LLMessageSystem *mesgsys, void **user_data) // Do the kill gObjectList.killObject(objectp); } - else - { - LL_WARNS("Messaging") << "Object in UUID lookup, but not on object list in kill!" << LL_ENDL; - gObjectList.mNumUnknownKills++; - } } // We should remove the object from selection after it is marked dead by gObjectList to make LLToolGrab, // which is using the object, release the mouse capture correctly when the object dies. // See LLToolGrab::handleHoverActive() and LLToolGrab::handleHoverNonPhysical(). LLSelectMgr::getInstance()->removeObjectFromSelections(id); - } } @@ -5945,19 +5938,42 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem) } +static void process_special_alert_messages(const std::string & message) +{ + // Do special handling for alert messages. This is a legacy hack, and any actual displayed + // text should be altered in the notifications.xml files. + if ( message == "You died and have been teleported to your home location") + { + LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); + } + else if( message == "Home position set." ) + { + // save the home location image to disk + std::string snap_filename = gDirUtilp->getLindenUserDir(); + snap_filename += gDirUtilp->getDirDelimiter(); + snap_filename += SCREEN_HOME_FILENAME; + gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE); + } +} + + + void process_agent_alert_message(LLMessageSystem* msgsystem, void** user_data) { // make sure the cursor is back to the usual default since the // alert is probably due to some kind of error. gViewerWindow->getWindow()->resetBusyCount(); + std::string message; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message); + + process_special_alert_messages(message); + if (!attempt_standard_notification(msgsystem)) { BOOL modal = FALSE; msgsystem->getBOOL("AlertData", "Modal", modal); - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); + process_alert_core(message, modal); } } @@ -5972,12 +5988,15 @@ void process_alert_message(LLMessageSystem *msgsystem, void **user_data) // alert is probably due to some kind of error. gViewerWindow->getWindow()->resetBusyCount(); + std::string message; + msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, message); + + process_special_alert_messages(message); + if (!attempt_standard_notification(msgsystem)) { BOOL modal = FALSE; - std::string buffer; - msgsystem->getStringFast(_PREHASH_AlertData, _PREHASH_Message, buffer); - process_alert_core(buffer, modal); + process_alert_core(message, modal); } } @@ -6007,20 +6026,6 @@ bool handle_special_alerts(const std::string &pAlertName) void process_alert_core(const std::string& message, BOOL modal) { - // HACK -- handle callbacks for specific alerts. It also is localized in notifications.xml - if ( message == "You died and have been teleported to your home location") - { - LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT); - } - else if( message == "Home position set." ) - { - // save the home location image to disk - std::string snap_filename = gDirUtilp->getLindenUserDir(); - snap_filename += gDirUtilp->getDirDelimiter(); - snap_filename += SCREEN_HOME_FILENAME; - gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE); - } - const std::string ALERT_PREFIX("ALERT: "); const std::string NOTIFY_PREFIX("NOTIFY: "); if (message.find(ALERT_PREFIX) == 0) @@ -7326,8 +7331,12 @@ void process_script_teleport_request(LLMessageSystem* msg, void**) LLFloaterWorldMap* instance = LLFloaterWorldMap::getInstance(); if(instance) { - instance->trackURL( - sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); + llinfos << "Object named " << object_name + << " is offering TP to region " + << sim_name << " position " << pos + << llendl; + + instance->trackURL(sim_name, (S32)pos.mV[VX], (S32)pos.mV[VY], (S32)pos.mV[VZ]); LLFloaterReg::showInstance("world_map", "center"); } diff --git a/indra/newview/llviewerobject.cpp b/indra/newview/llviewerobject.cpp index 6f7b2f40e6..e92cc39ba7 100755 --- a/indra/newview/llviewerobject.cpp +++ b/indra/newview/llviewerobject.cpp @@ -1578,6 +1578,8 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, dp->setPassFlags(value); dp->unpackUUID(owner_id, "Owner"); + mOwnerID = owner_id; + if (value & 0x80) { dp->unpackVector3(new_angv, "Omega"); @@ -1651,13 +1653,13 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, retval |= checkMediaURL(media_url); // - // Unpack particle system data + // Unpack particle system data (legacy) // if (value & 0x8) { - unpackParticleSource(*dp, owner_id); + unpackParticleSource(*dp, owner_id, true); } - else + else if (!(value & 0x400)) { deleteParticleSource(); } @@ -1722,7 +1724,7 @@ U32 LLViewerObject::processUpdateMessage(LLMessageSystem *mesgsys, // keep local flags and overwrite remote-controlled flags mFlags = (mFlags & FLAGS_LOCAL) | flags; - // ...new objects that should come in selected need to be added to the selected list + // ...new objects that should come in selected need to be added to the selected list mCreateSelected = ((flags & FLAGS_CREATE_SELECTED) != 0); } break; @@ -4838,7 +4840,7 @@ void LLViewerObject::unpackParticleSource(const S32 block_num, const LLUUID& own } } -void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id) +void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy) { if (!mPartSourcep.isNull() && mPartSourcep->isDead()) { @@ -4847,7 +4849,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ if (mPartSourcep) { // If we've got one already, just update the existing source (or remove it) - if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp)) + if (!LLViewerPartSourceScript::unpackPSS(this, mPartSourcep, dp, legacy)) { mPartSourcep->setDead(); mPartSourcep = NULL; @@ -4855,7 +4857,7 @@ void LLViewerObject::unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_ } else { - LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp); + LLPointer<LLViewerPartSourceScript> pss = LLViewerPartSourceScript::unpackPSS(this, NULL, dp, legacy); //If the owner is muted, don't create the system if(LLMuteList::getInstance()->isMuted(owner_id, LLMute::flagParticles)) return; // We need to be able to deal with a particle source that hasn't changed, but still got an update! @@ -5701,6 +5703,11 @@ F32 LLAlphaObject::getPartSize(S32 idx) return 0.f; } +void LLAlphaObject::getBlendFunc(S32 face, U32& src, U32& dst) +{ + +} + // virtual void LLStaticViewerObject::updateDrawable(BOOL force_damped) { diff --git a/indra/newview/llviewerobject.h b/indra/newview/llviewerobject.h index ea0d55cda5..05bc7f68a2 100755 --- a/indra/newview/llviewerobject.h +++ b/indra/newview/llviewerobject.h @@ -112,14 +112,6 @@ class LLViewerObject : public LLPrimitive, public LLRefCount, public LLGLUpdate protected: ~LLViewerObject(); // use unref() - // TomY: Provide for a list of extra parameter structures, mapped by structure name - struct ExtraParameter - { - BOOL in_use; - LLNetworkData *data; - }; - std::map<U16, ExtraParameter*> mExtraParameterList; - public: typedef std::list<LLPointer<LLViewerObject> > child_list_t; typedef std::list<LLPointer<LLViewerObject> > vobj_list_t; @@ -561,6 +553,8 @@ public: std::vector<LLVector3> mUnselectedChildrenPositions ; private: + // TomY: Provide for a list of extra parameter structures, mapped by structure name + struct ExtraParameter; ExtraParameter* createNewParameterEntry(U16 param_type); ExtraParameter* getExtraParameterEntry(U16 param_type) const; ExtraParameter* getExtraParameterEntryCreate(U16 param_type); @@ -600,6 +594,7 @@ public: } EPhysicsShapeType; LLUUID mID; + LLUUID mOwnerID; //null if unknown // unique within region, not unique across regions // Local ID = 0 is not used @@ -680,7 +675,7 @@ protected: BOOL isOnMap(); void unpackParticleSource(const S32 block_num, const LLUUID& owner_id); - void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id); + void unpackParticleSource(LLDataPacker &dp, const LLUUID& owner_id, bool legacy); void deleteParticleSource(); void setParticleSource(const LLPartSysData& particle_parameters, const LLUUID& owner_id); @@ -799,6 +794,14 @@ private: LLUUID mAttachmentItemID; // ItemID of the associated object is in user inventory. EObjectUpdateType mLastUpdateType; BOOL mLastUpdateCached; + + // TomY: Provide for a list of extra parameter structures, mapped by structure name + struct ExtraParameter + { + BOOL in_use; + LLNetworkData *data; + }; + std::map<U16, ExtraParameter*> mExtraParameterList; }; /////////////////// @@ -844,9 +847,12 @@ public: LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, - LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) = 0; + virtual void getBlendFunc(S32 face, U32& src, U32& dst); + F32 mDepth; }; diff --git a/indra/newview/llviewerobjectlist.cpp b/indra/newview/llviewerobjectlist.cpp index caacf26cb3..66615657d8 100755 --- a/indra/newview/llviewerobjectlist.cpp +++ b/indra/newview/llviewerobjectlist.cpp @@ -106,7 +106,6 @@ LLViewerObjectList::LLViewerObjectList() mNumNewObjects = 0; mWasPaused = FALSE; mNumDeadObjectUpdates = 0; - mNumUnknownKills = 0; mNumUnknownUpdates = 0; } diff --git a/indra/newview/llviewerobjectlist.h b/indra/newview/llviewerobjectlist.h index 449a4633ff..6518c25d09 100755 --- a/indra/newview/llviewerobjectlist.h +++ b/indra/newview/llviewerobjectlist.h @@ -188,7 +188,6 @@ public: S32 mNumUnknownUpdates; S32 mNumDeadObjectUpdates; - S32 mNumUnknownKills; S32 mNumDeadObjects; protected: std::vector<U64> mOrphanParents; // LocalID/ip,port of orphaned objects diff --git a/indra/newview/llviewerpartsim.cpp b/indra/newview/llviewerpartsim.cpp index 6bd9f66b9c..96cd43a8ab 100755 --- a/indra/newview/llviewerpartsim.cpp +++ b/indra/newview/llviewerpartsim.cpp @@ -80,12 +80,31 @@ LLViewerPart::LLViewerPart() : mImagep(NULL) { mPartSourcep = NULL; - + mParent = NULL; + mChild = NULL; ++LLViewerPartSim::sParticleCount2 ; } LLViewerPart::~LLViewerPart() { + if (mPartSourcep.notNull() && mPartSourcep->mLastPart == this) + { + mPartSourcep->mLastPart = NULL; + } + + //patch up holes in the ribbon + if (mParent) + { + llassert(mParent->mChild == this); + mParent->mChild = mChild; + } + + if (mChild) + { + llassert (mChild->mParent == this); + mChild->mParent = mParent; + } + mPartSourcep = NULL; --LLViewerPartSim::sParticleCount2 ; @@ -367,6 +386,9 @@ void LLViewerPartGroup::updateParticles(const F32 lastdt) part->mScale += frac*part->mEndScale; } + // Do glow interpolation + part->mGlow.mV[3] = (U8) llround(lerp(part->mStartGlow, part->mEndGlow, frac)*255.f); + // Set the last update time to now. part->mLastUpdateTime = cur_time; @@ -488,9 +510,13 @@ void LLViewerPartSim::destroyClass() //static BOOL LLViewerPartSim::shouldAddPart() { - if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + if (sParticleCount >= MAX_PART_COUNT) { + return FALSE; + } + if (sParticleCount > PART_THROTTLE_THRESHOLD*sMaxParticleCount) + { F32 frac = (F32)sParticleCount/(F32)sMaxParticleCount; frac -= PART_THROTTLE_THRESHOLD; frac *= PART_THROTTLE_RESCALE; @@ -500,7 +526,10 @@ BOOL LLViewerPartSim::shouldAddPart() return FALSE; } } - if (sParticleCount >= MAX_PART_COUNT) + + // Check frame rate, and don't add more if the viewer is really slow + const F32 MIN_FRAME_RATE_FOR_NEW_PARTICLES = 4.f; + if (gFPSClamped < MIN_FRAME_RATE_FOR_NEW_PARTICLES) { return FALSE; } @@ -616,6 +645,9 @@ void LLViewerPartSim::updateSimulation() { static LLFrameTimer update_timer; + //reset VBO cursor + LLVOPartGroup::sVBSlotCursor = 0; + const F32 dt = llmin(update_timer.getElapsedTimeAndResetF32(), 0.1f); if (!(gPipeline.hasRenderType(LLPipeline::RENDER_TYPE_PARTICLES))) diff --git a/indra/newview/llviewerpartsim.h b/indra/newview/llviewerpartsim.h index c91fcf0691..095de2060c 100755 --- a/indra/newview/llviewerpartsim.h +++ b/indra/newview/llviewerpartsim.h @@ -65,15 +65,22 @@ public: LLVPCallback mVPCallback; // Callback function for more complicated behaviors LLPointer<LLViewerPartSource> mPartSourcep; // Particle source used for this object - + + LLViewerPart* mParent; // particle to connect to if this is part of a particle ribbon + LLViewerPart* mChild; // child particle for clean reference destruction // Current particle state (possibly used for rendering) LLPointer<LLViewerTexture> mImagep; LLVector3 mPosAgent; LLVector3 mVelocity; LLVector3 mAccel; + LLVector3 mAxis; LLColor4 mColor; LLVector2 mScale; + F32 mStartGlow; + F32 mEndGlow; + LLColor4U mGlow; + static U32 sNextPartID; }; diff --git a/indra/newview/llviewerpartsource.cpp b/indra/newview/llviewerpartsource.cpp index b311f659fb..b6bbd6140d 100755 --- a/indra/newview/llviewerpartsource.cpp +++ b/indra/newview/llviewerpartsource.cpp @@ -52,6 +52,8 @@ LLViewerPartSource::LLViewerPartSource(const U32 type) : static U32 id_seed = 0; mID = ++id_seed; + mLastPart = NULL; + mDelay = 0 ; } @@ -279,6 +281,22 @@ void LLViewerPartSourceScript::update(const F32 dt) { part->mFlags |= LLPartData::LL_PART_HUD; } + + if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK && mLastPart) + { //set previous particle's parent to this particle to chain ribbon together + mLastPart->mParent = part; + part->mChild = mLastPart; + part->mAxis = LLVector3(0,0,1); + + if (mSourceObjectp.notNull()) + { + LLQuaternion rot = mSourceObjectp->getRenderRotation(); + part->mAxis *= rot; + } + } + + mLastPart = part; + part->mMaxAge = mPartSysData.mPartData.mMaxAge; part->mStartColor = mPartSysData.mPartData.mStartColor; part->mEndColor = mPartSysData.mPartData.mEndColor; @@ -290,6 +308,13 @@ void LLViewerPartSourceScript::update(const F32 dt) part->mAccel = mPartSysData.mPartAccel; + part->mBlendFuncDest = mPartSysData.mPartData.mBlendFuncDest; + part->mBlendFuncSource = mPartSysData.mPartData.mBlendFuncSource; + + part->mStartGlow = mPartSysData.mPartData.mStartGlow; + part->mEndGlow = mPartSysData.mPartData.mEndGlow; + part->mGlow = LLColor4U(0, 0, 0, (U8) llround(part->mStartGlow*255.f)); + if (mPartSysData.mPattern & LLPartSysData::LL_PART_SRC_PATTERN_DROP) { part->mPosAgent = mPosAgent; @@ -430,28 +455,51 @@ LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewer } -LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp) +LLPointer<LLViewerPartSourceScript> LLViewerPartSourceScript::unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy) { if (!pssp) { LLPointer<LLViewerPartSourceScript> new_pssp = new LLViewerPartSourceScript(source_objp); - if (!new_pssp->mPartSysData.unpack(dp)) + if (legacy) { - return NULL; + if (!new_pssp->mPartSysData.unpackLegacy(dp)) + { + return NULL; + } + } + else + { + if (!new_pssp->mPartSysData.unpack(dp)) + { + return NULL; + } } + if (new_pssp->mPartSysData.mTargetUUID.notNull()) { LLViewerObject *target_objp = gObjectList.findObject(new_pssp->mPartSysData.mTargetUUID); new_pssp->setTargetObject(target_objp); } + return new_pssp; } else { - if (!pssp->mPartSysData.unpack(dp)) + if (legacy) { - return NULL; + if (!pssp->mPartSysData.unpackLegacy(dp)) + { + return NULL; + } } + else + { + if (!pssp->mPartSysData.unpack(dp)) + { + return NULL; + } + } + if (pssp->mPartSysData.mTargetUUID.notNull()) { LLViewerObject *target_objp = gObjectList.findObject(pssp->mPartSysData.mTargetUUID); @@ -569,6 +617,11 @@ void LLViewerPartSourceSpiral::update(const F32 dt) part->mScale.mV[0] = 0.25f; part->mScale.mV[1] = 0.25f; part->mParameter = ll_frand(F_TWO_PI); + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); LLViewerPartSim::getInstance()->addPart(part); } @@ -721,6 +774,12 @@ void LLViewerPartSourceBeam::update(const F32 dt) part->mPosAgent = mPosAgent; part->mVelocity = mTargetPosAgent - mPosAgent; + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); + LLViewerPartSim::getInstance()->addPart(part); } } @@ -825,6 +884,12 @@ void LLViewerPartSourceChat::update(const F32 dt) part->mScale.mV[0] = 0.25f; part->mScale.mV[1] = 0.25f; part->mParameter = ll_frand(F_TWO_PI); + part->mBlendFuncDest = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + part->mBlendFuncSource = LLRender::BF_SOURCE_ALPHA; + part->mStartGlow = 0.f; + part->mEndGlow = 0.f; + part->mGlow = LLColor4U(0, 0, 0, 0); + LLViewerPartSim::getInstance()->addPart(part); } diff --git a/indra/newview/llviewerpartsource.h b/indra/newview/llviewerpartsource.h index 28702d36a2..12e926173b 100755 --- a/indra/newview/llviewerpartsource.h +++ b/indra/newview/llviewerpartsource.h @@ -76,6 +76,7 @@ public: LLVector3 mLastUpdatePosAgent; LLPointer<LLViewerObject> mSourceObjectp; U32 mID; + LLViewerPart* mLastPart; //last particle emitted (for making particle ribbons) protected: U32 mType; @@ -85,7 +86,6 @@ protected: F32 mLastPartTime; LLUUID mOwnerUUID; LLPointer<LLViewerTexture> mImagep; - // Particle information U32 mPartFlags; // Flags for the particle U32 mDelay ; //delay to start particles @@ -114,7 +114,7 @@ public: // Returns a new particle source to attach to an object... static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, const S32 block_num); - static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp); + static LLPointer<LLViewerPartSourceScript> unpackPSS(LLViewerObject *source_objp, LLPointer<LLViewerPartSourceScript> pssp, LLDataPacker &dp, bool legacy); static LLPointer<LLViewerPartSourceScript> createPSS(LLViewerObject *source_objp, const LLPartSysData& particle_parameters); LLViewerTexture *getImage() const { return mImagep; } diff --git a/indra/newview/llviewerregion.cpp b/indra/newview/llviewerregion.cpp index a4f6340d9e..778c0ee61a 100755 --- a/indra/newview/llviewerregion.cpp +++ b/indra/newview/llviewerregion.cpp @@ -44,6 +44,7 @@ #include "llagent.h" #include "llagentcamera.h" +#include "llavatarrenderinfoaccountant.h" #include "llcallingcard.h" #include "llcaphttpsender.h" #include "llcapabilitylistener.h" @@ -300,12 +301,16 @@ public: if ( regionp->getRegionImpl()->mCapabilities.size() != regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() ) { - llinfos<<"BaseCapabilitiesCompleteTracker "<<"Sim sent duplicate seed caps that differs in size - most likely content."<<llendl; + llinfos << "BaseCapabilitiesCompleteTracker " << "sim " << regionp->getName() + << " sent duplicate seed caps that differs in size - most likely content. " + << (S32) regionp->getRegionImpl()->mCapabilities.size() << " vs " << regionp->getRegionImpl()->mSecondCapabilitiesTracker.size() + << llendl; //todo#add cap debug versus original check? - /*CapabilityMap::const_iterator iter = regionp->getRegionImpl()->mCapabilities.begin(); + /* + CapabilityMap::const_iterator iter = regionp->getRegionImpl()->mCapabilities.begin(); while (iter!=regionp->getRegionImpl()->mCapabilities.end() ) { - llinfos<<"BaseCapabilitiesCompleteTracker Original "<<iter->first<<" "<< iter->second<<llendl; + llinfos << "BaseCapabilitiesCompleteTracker Original " << iter->first << " is " << iter->second << llendl; ++iter; } */ @@ -393,6 +398,9 @@ LLViewerRegion::LLViewerRegion(const U64 &handle, mImpl->mObjectPartition.push_back(new LLBridgePartition()); //PARTITION_BRIDGE mImpl->mObjectPartition.push_back(new LLHUDParticlePartition());//PARTITION_HUD_PARTICLE mImpl->mObjectPartition.push_back(NULL); //PARTITION_NONE + + mRenderInfoRequestTimer.resetWithExpiry(0.f); // Set timer to be expired + setCapabilitiesReceivedCallback(boost::bind(&LLAvatarRenderInfoAccountant::expireRenderInfoReportTimer)); } @@ -1577,6 +1585,7 @@ void LLViewerRegionImpl::buildCapabilityNames(LLSD& capabilityNames) capabilityNames.append("AgentState"); capabilityNames.append("AttachmentResources"); capabilityNames.append("AvatarPickerSearch"); + capabilityNames.append("AvatarRenderInfo"); capabilityNames.append("CharacterProperties"); capabilityNames.append("ChatSessionRequest"); capabilityNames.append("CopyInventoryFromNotecard"); diff --git a/indra/newview/llviewerregion.h b/indra/newview/llviewerregion.h index 031159183b..e2cc95f232 100755 --- a/indra/newview/llviewerregion.h +++ b/indra/newview/llviewerregion.h @@ -376,6 +376,8 @@ public: LLDynamicArray<U32> mMapAvatars; LLDynamicArray<LLUUID> mMapAvatarIDs; + LLFrameTimer & getRenderInfoRequestTimer() { return mRenderInfoRequestTimer; }; + private: LLViewerRegionImpl * mImpl; @@ -434,6 +436,8 @@ private: BOOL mReleaseNotesRequested; LLSD mSimulatorFeatures; + + LLFrameTimer mRenderInfoRequestTimer; }; inline BOOL LLViewerRegion::getRegionProtocol(U64 protocol) const diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp index 7bce629d3e..dfe4147d94 100755 --- a/indra/newview/llviewershadermgr.cpp +++ b/indra/newview/llviewershadermgr.cpp @@ -48,6 +48,13 @@ #define UNIFORM_ERRS LL_ERRS("Shader") #endif +static LLStaticHashedString sTexture0("texture0"); +static LLStaticHashedString sTexture1("texture1"); +static LLStaticHashedString sTex0("tex0"); +static LLStaticHashedString sTex1("tex1"); +static LLStaticHashedString sGlowMap("glowMap"); +static LLStaticHashedString sScreenMap("screenMap"); + // Lots of STL stuff in here, using namespace std to keep things more readable using std::vector; using std::pair; @@ -323,47 +330,6 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void) if (mReservedAttribs.empty()) { LLShaderMgr::initAttribsAndUniforms(); - - mAvatarUniforms.push_back("matrixPalette"); - mAvatarUniforms.push_back("gWindDir"); - mAvatarUniforms.push_back("gSinWaveParams"); - mAvatarUniforms.push_back("gGravity"); - - mWLUniforms.push_back("camPosLocal"); - - mTerrainUniforms.reserve(5); - mTerrainUniforms.push_back("detail_0"); - mTerrainUniforms.push_back("detail_1"); - mTerrainUniforms.push_back("detail_2"); - mTerrainUniforms.push_back("detail_3"); - mTerrainUniforms.push_back("alpha_ramp"); - - mGlowUniforms.push_back("glowDelta"); - mGlowUniforms.push_back("glowStrength"); - - mGlowExtractUniforms.push_back("minLuminance"); - mGlowExtractUniforms.push_back("maxExtractAlpha"); - mGlowExtractUniforms.push_back("lumWeights"); - mGlowExtractUniforms.push_back("warmthWeights"); - mGlowExtractUniforms.push_back("warmthAmount"); - - mShinyUniforms.push_back("origin"); - - mWaterUniforms.reserve(12); - mWaterUniforms.push_back("screenTex"); - mWaterUniforms.push_back("screenDepth"); - mWaterUniforms.push_back("refTex"); - mWaterUniforms.push_back("eyeVec"); - mWaterUniforms.push_back("time"); - mWaterUniforms.push_back("d1"); - mWaterUniforms.push_back("d2"); - mWaterUniforms.push_back("lightDir"); - mWaterUniforms.push_back("specular"); - mWaterUniforms.push_back("lightExp"); - mWaterUniforms.push_back("fogCol"); - mWaterUniforms.push_back("kd"); - mWaterUniforms.push_back("refScale"); - mWaterUniforms.push_back("waterHeight"); } } @@ -950,7 +916,7 @@ BOOL LLViewerShaderMgr::loadShadersEnvironment() gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gTerrainProgram.mShaderFiles.push_back(make_pair("environment/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; - success = gTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gTerrainProgram.createShader(NULL, NULL); } if (!success) @@ -988,7 +954,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterV.glsl", GL_VERTEX_SHADER_ARB)); gWaterProgram.mShaderFiles.push_back(make_pair("environment/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; - success = gWaterProgram.createShader(NULL, &mWaterUniforms); + success = gWaterProgram.createShader(NULL, NULL); } if (success) @@ -1002,7 +968,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gUnderWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_WATER]; gUnderWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gUnderWaterProgram.createShader(NULL, &mWaterUniforms); + success = gUnderWaterProgram.createShader(NULL, NULL); } if (success) @@ -1020,7 +986,7 @@ BOOL LLViewerShaderMgr::loadShadersWater() gTerrainWaterProgram.mShaderFiles.push_back(make_pair("environment/terrainWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gTerrainWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_ENVIRONMENT]; gTerrainWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, &mTerrainUniforms); + terrainWaterSuccess = gTerrainWaterProgram.createShader(NULL, NULL); } /// Keep track of water shader levels @@ -1069,7 +1035,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowV.glsl", GL_VERTEX_SHADER_ARB)); gGlowProgram.mShaderFiles.push_back(make_pair("effects/glowF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowProgram.createShader(NULL, &mGlowUniforms); + success = gGlowProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1083,7 +1049,7 @@ BOOL LLViewerShaderMgr::loadShadersEffects() gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractV.glsl", GL_VERTEX_SHADER_ARB)); gGlowExtractProgram.mShaderFiles.push_back(make_pair("effects/glowExtractF.glsl", GL_FRAGMENT_SHADER_ARB)); gGlowExtractProgram.mShaderLevel = mVertexShaderLevel[SHADER_EFFECT]; - success = gGlowExtractProgram.createShader(NULL, &mGlowExtractUniforms); + success = gGlowExtractProgram.createShader(NULL, NULL); if (!success) { LLPipeline::sRenderGlow = FALSE; @@ -1504,7 +1470,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredFullbrightShinyProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredFullbrightShinyProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gDeferredFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -1534,7 +1500,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredSkinnedFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredSkinnedFullbrightShinyProgram.mShaderFiles.push_back(make_pair("deferred/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredSkinnedFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gDeferredSkinnedFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gDeferredSkinnedFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -1562,7 +1528,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredWaterProgram.mShaderFiles.push_back(make_pair("deferred/waterF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredWaterProgram.createShader(NULL, &mWaterUniforms); + success = gDeferredWaterProgram.createShader(NULL, NULL); } if (success) @@ -1625,7 +1591,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarShadowProgram.mShaderFiles.push_back(make_pair("deferred/avatarShadowF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarShadowProgram.addPermutation("DEPTH_CLAMP", gGLManager.mHasDepthClamp ? "1" : "0"); gDeferredAvatarShadowProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarShadowProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarShadowProgram.createShader(NULL, NULL); } if (success) @@ -1647,7 +1613,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredTerrainProgram.mShaderFiles.push_back(make_pair("deferred/terrainF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredTerrainProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredTerrainProgram.createShader(NULL, &mTerrainUniforms); + success = gDeferredTerrainProgram.createShader(NULL, NULL); } if (success) @@ -1658,7 +1624,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gDeferredAvatarProgram.mShaderFiles.push_back(make_pair("deferred/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarProgram.createShader(NULL, NULL); } if (success) @@ -1681,7 +1647,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredAvatarAlphaProgram.addPermutation("HAS_SHADOW", mVertexShaderLevel[SHADER_DEFERRED] > 1 ? "1" : "0"); gDeferredAvatarAlphaProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; - success = gDeferredAvatarAlphaProgram.createShader(NULL, &mAvatarUniforms); + success = gDeferredAvatarAlphaProgram.createShader(NULL, NULL); gDeferredAvatarAlphaProgram.mFeatures.calculatesLighting = true; gDeferredAvatarAlphaProgram.mFeatures.hasLighting = true; @@ -1756,7 +1722,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLSkyProgram.mShaderFiles.push_back(make_pair("deferred/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -1767,7 +1733,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredWLCloudProgram.mShaderFiles.push_back(make_pair("deferred/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gDeferredWLCloudProgram.createShader(NULL, NULL); } if (success) @@ -1778,7 +1744,7 @@ BOOL LLViewerShaderMgr::loadShadersDeferred() gDeferredStarProgram.mShaderFiles.push_back(make_pair("deferred/starsF.glsl", GL_FRAGMENT_SHADER_ARB)); gDeferredStarProgram.mShaderLevel = mVertexShaderLevel[SHADER_DEFERRED]; gDeferredStarProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gDeferredStarProgram.createShader(NULL, &mWLUniforms); + success = gDeferredStarProgram.createShader(NULL, NULL); } if (success) @@ -2129,7 +2095,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -2146,7 +2112,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -2162,7 +2128,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedProgram.createShader(NULL, NULL); } if (success) @@ -2180,7 +2146,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyNonIndexedWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyNonIndexedWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyNonIndexedWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyNonIndexedWaterProgram.createShader(NULL, NULL); } if (success) @@ -2259,12 +2225,11 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectBumpProgram.mShaderFiles.push_back(make_pair("objects/bumpF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectBumpProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; success = gObjectBumpProgram.createShader(NULL, NULL); - if (success) { //lldrawpoolbump assumes "texture0" has channel 0 and "texture1" has channel 1 gObjectBumpProgram.bind(); - gObjectBumpProgram.uniform1i("texture0", 0); - gObjectBumpProgram.uniform1i("texture1", 1); + gObjectBumpProgram.uniform1i(sTexture0, 0); + gObjectBumpProgram.uniform1i(sTexture1, 1); gObjectBumpProgram.unbind(); } } @@ -2413,7 +2378,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyProgram.createShader(NULL, NULL); } if (success) @@ -2430,7 +2395,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2446,7 +2411,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyV.glsl", GL_VERTEX_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2464,7 +2429,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; gObjectFullbrightShinyWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (mVertexShaderLevel[SHADER_AVATAR] > 0) @@ -2552,7 +2517,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyProgram.createShader(NULL, NULL); } if (success) @@ -2570,7 +2535,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderFiles.push_back(make_pair("objects/shinyF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleProgram.createShader(NULL, NULL); } if (success) @@ -2629,7 +2594,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinySkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderFiles.push_back(make_pair("objects/fullbrightShinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectFullbrightShinyWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectFullbrightShinyWaterProgram.createShader(NULL, NULL); } if (success) @@ -2649,7 +2614,7 @@ BOOL LLViewerShaderMgr::loadShadersObject() gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinySimpleSkinnedV.glsl", GL_VERTEX_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderFiles.push_back(make_pair("objects/shinyWaterF.glsl", GL_FRAGMENT_SHADER_ARB)); gSkinnedObjectShinySimpleWaterProgram.mShaderLevel = mVertexShaderLevel[SHADER_OBJECT]; - success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, &mShinyUniforms); + success = gSkinnedObjectShinySimpleWaterProgram.createShader(NULL, NULL); } } @@ -2690,7 +2655,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarProgram.mShaderFiles.push_back(make_pair("avatar/avatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarProgram.createShader(NULL, NULL); if (success) { @@ -2709,7 +2674,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() // Note: no cloth under water: gAvatarWaterProgram.mShaderLevel = llmin(mVertexShaderLevel[SHADER_AVATAR], 1); gAvatarWaterProgram.mShaderGroup = LLGLSLShader::SG_WATER; - success = gAvatarWaterProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarWaterProgram.createShader(NULL, NULL); } /// Keep track of avatar levels @@ -2728,7 +2693,7 @@ BOOL LLViewerShaderMgr::loadShadersAvatar() gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarV.glsl", GL_VERTEX_SHADER_ARB)); gAvatarPickProgram.mShaderFiles.push_back(make_pair("avatar/pickAvatarF.glsl", GL_FRAGMENT_SHADER_ARB)); gAvatarPickProgram.mShaderLevel = mVertexShaderLevel[SHADER_AVATAR]; - success = gAvatarPickProgram.createShader(NULL, &mAvatarUniforms); + success = gAvatarPickProgram.createShader(NULL, NULL); } if (success) @@ -2850,7 +2815,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gSplatTextureRectProgram.bind(); - gSplatTextureRectProgram.uniform1i("screenMap", 0); + gSplatTextureRectProgram.uniform1i(sScreenMap, 0); gSplatTextureRectProgram.unbind(); } } @@ -2866,8 +2831,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gGlowCombineProgram.bind(); - gGlowCombineProgram.uniform1i("glowMap", 0); - gGlowCombineProgram.uniform1i("screenMap", 1); + gGlowCombineProgram.uniform1i(sGlowMap, 0); + gGlowCombineProgram.uniform1i(sScreenMap, 1); gGlowCombineProgram.unbind(); } } @@ -2883,8 +2848,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gGlowCombineFXAAProgram.bind(); - gGlowCombineFXAAProgram.uniform1i("glowMap", 0); - gGlowCombineFXAAProgram.uniform1i("screenMap", 1); + gGlowCombineFXAAProgram.uniform1i(sGlowMap, 0); + gGlowCombineFXAAProgram.uniform1i(sScreenMap, 1); gGlowCombineFXAAProgram.unbind(); } } @@ -2901,8 +2866,8 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gTwoTextureAddProgram.bind(); - gTwoTextureAddProgram.uniform1i("tex0", 0); - gTwoTextureAddProgram.uniform1i("tex1", 1); + gTwoTextureAddProgram.uniform1i(sTex0, 0); + gTwoTextureAddProgram.uniform1i(sTex1, 1); } } @@ -2917,7 +2882,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gOneTextureNoColorProgram.bind(); - gOneTextureNoColorProgram.uniform1i("tex0", 0); + gOneTextureNoColorProgram.uniform1i(sTex0, 0); } } @@ -2932,7 +2897,7 @@ BOOL LLViewerShaderMgr::loadShadersInterface() if (success) { gSolidColorProgram.bind(); - gSolidColorProgram.uniform1i("tex0", 0); + gSolidColorProgram.uniform1i(sTex0, 0); gSolidColorProgram.unbind(); } } @@ -3036,7 +3001,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLSkyProgram.mShaderFiles.push_back(make_pair("windlight/skyF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLSkyProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLSkyProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLSkyProgram.createShader(NULL, &mWLUniforms); + success = gWLSkyProgram.createShader(NULL, NULL); } if (success) @@ -3048,7 +3013,7 @@ BOOL LLViewerShaderMgr::loadShadersWindLight() gWLCloudProgram.mShaderFiles.push_back(make_pair("windlight/cloudsF.glsl", GL_FRAGMENT_SHADER_ARB)); gWLCloudProgram.mShaderLevel = mVertexShaderLevel[SHADER_WINDLIGHT]; gWLCloudProgram.mShaderGroup = LLGLSLShader::SG_SKY; - success = gWLCloudProgram.createShader(NULL, &mWLUniforms); + success = gWLCloudProgram.createShader(NULL, NULL); } return success; diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h index ed8167947d..a685ce5914 100755 --- a/indra/newview/llviewershadermgr.h +++ b/indra/newview/llviewershadermgr.h @@ -77,56 +77,7 @@ public: SHADER_COUNT }; - typedef enum - { - SHINY_ORIGIN = END_RESERVED_UNIFORMS - } eShinyUniforms; - - typedef enum - { - WATER_SCREENTEX = END_RESERVED_UNIFORMS, - WATER_SCREENDEPTH, - WATER_REFTEX, - WATER_EYEVEC, - WATER_TIME, - WATER_WAVE_DIR1, - WATER_WAVE_DIR2, - WATER_LIGHT_DIR, - WATER_SPECULAR, - WATER_SPECULAR_EXP, - WATER_FOGCOLOR, - WATER_FOGDENSITY, - WATER_REFSCALE, - WATER_WATERHEIGHT, - } eWaterUniforms; - - typedef enum - { - WL_CAMPOSLOCAL = END_RESERVED_UNIFORMS, - WL_WATERHEIGHT - } eWLUniforms; - - typedef enum - { - TERRAIN_DETAIL0 = END_RESERVED_UNIFORMS, - TERRAIN_DETAIL1, - TERRAIN_DETAIL2, - TERRAIN_DETAIL3, - TERRAIN_ALPHARAMP - } eTerrainUniforms; - - typedef enum - { - GLOW_DELTA = END_RESERVED_UNIFORMS - } eGlowUniforms; - - typedef enum - { - AVATAR_MATRIX = END_RESERVED_UNIFORMS, - AVATAR_WIND, - AVATAR_SINWAVE, - AVATAR_GRAVITY, - } eAvatarUniforms; + // simple model of forward iterator // http://www.sgi.com/tech/stl/ForwardIterator.html @@ -179,23 +130,6 @@ public: /* virtual */ void updateShaderUniforms(LLGLSLShader * shader); private: - - std::vector<std::string> mShinyUniforms; - - //water parameters - std::vector<std::string> mWaterUniforms; - - std::vector<std::string> mWLUniforms; - - //terrain parameters - std::vector<std::string> mTerrainUniforms; - - //glow parameters - std::vector<std::string> mGlowUniforms; - - std::vector<std::string> mGlowExtractUniforms; - - std::vector<std::string> mAvatarUniforms; // the list of shaders we need to propagate parameters to. std::vector<LLGLSLShader *> mShaderList; diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp index 6cc9f4ace1..84f66c359f 100755 --- a/indra/newview/llviewertexture.cpp +++ b/indra/newview/llviewertexture.cpp @@ -1199,10 +1199,10 @@ void LLViewerFetchedTexture::dump() // ONLY called from LLViewerFetchedTextureList void LLViewerFetchedTexture::destroyTexture() { - //if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes)//not ready to release unused memory. - //{ - // return ; - //} + if(LLImageGL::sGlobalTextureMemoryInBytes < sMaxDesiredTextureMemInBytes * 0.95f)//not ready to release unused memory. + { + return ; + } if (mNeedsCreateTexture)//return if in the process of generating a new texture. { return ; @@ -1290,7 +1290,12 @@ void LLViewerFetchedTexture::addToCreateTexture() destroyRawImage(); return ; } - mRawImage->scale(w >> i, h >> i) ; + + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } } } @@ -1521,7 +1526,7 @@ F32 LLViewerFetchedTexture::calcDecodePriority() else if (pixel_priority < 0.001f && !have_all_data) { // Not on screen but we might want some data - if (mBoostLevel > BOOST_HIGH) + if (mBoostLevel > BOOST_SELECTED) { // Always want high boosted images priority = 1.f; @@ -2669,7 +2674,11 @@ void LLViewerFetchedTexture::setCachedRawImage() --i ; } - mRawImage->scale(w >> i, h >> i) ; + { + //make a duplicate in case somebody else is using this raw image + mRawImage = mRawImage->duplicate(); + mRawImage->scale(w >> i, h >> i) ; + } } mCachedRawImage = mRawImage ; mRawDiscardLevel += i ; diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h index c96f89017f..10101a4b9b 100755 --- a/indra/newview/llviewertexture.h +++ b/indra/newview/llviewertexture.h @@ -101,6 +101,7 @@ public: INVALID_TEXTURE_TYPE }; + typedef std::vector<LLFace*> ll_face_list_t; typedef std::vector<LLVOVolume*> ll_volume_list_t; diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp index d9f3548a29..fc43abf844 100755 --- a/indra/newview/llviewertexturelist.cpp +++ b/indra/newview/llviewertexturelist.cpp @@ -561,15 +561,17 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image) llassert_always(mInitialized) ; llassert(image); if (image->isInImageList()) - { - llerrs << "LLViewerTextureList::addImageToList - Image already in list" << llendl; + { // Flag is already set? + llwarns << "LLViewerTextureList::addImageToList - image " << image->getID() << " already in list" << llendl; } - if((mImageList.insert(image)).second != true) + else { - llerrs << "Error happens when insert image to mImageList!" << llendl ; + if((mImageList.insert(image)).second != true) + { + llwarns << "Error happens when insert image " << image->getID() << " into mImageList!" << llendl ; + } + image->setInImageList(TRUE) ; } - - image->setInImageList(TRUE) ; } void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) @@ -577,24 +579,46 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image) assert_main_thread(); llassert_always(mInitialized) ; llassert(image); - if (!image->isInImageList()) + + S32 count = 0; + if (image->isInImageList()) { - llinfos << "RefCount: " << image->getNumRefs() << llendl ; + count = mImageList.erase(image) ; + if(count != 1) + { + llwarns << "Image " << image->getID() + << " had mInImageList set but mImageList.erase() returned " << count + << llendl; + } + } + else + { // Something is wrong, image is expected in list or callers should check first + llwarns << "Calling removeImageFromList() for " << image->getID() + << " but doesn't have mInImageList set" + << " ref count is " << image->getNumRefs() + << llendl; uuid_map_t::iterator iter = mUUIDMap.find(image->getID()); - if(iter == mUUIDMap.end() || iter->second != image) + if(iter == mUUIDMap.end()) { - llinfos << "Image is not in mUUIDMap!" << llendl ; + llwarns << "Image " << image->getID() << " is also not in mUUIDMap!" << llendl ; + } + else if (iter->second != image) + { + llwarns << "Image " << image->getID() << " was in mUUIDMap but with different pointer" << llendl ; + } + else + { + llwarns << "Image " << image->getID() << " was in mUUIDMap with same pointer" << llendl ; + } + count = mImageList.erase(image) ; + if(count != 0) + { // it was in the list already? + llwarns << "Image " << image->getID() + << " had mInImageList false but mImageList.erase() returned " << count + << llendl; } - llerrs << "LLViewerTextureList::removeImageFromList - Image not in list" << llendl; } - S32 count = mImageList.erase(image) ; - if(count != 1) - { - llinfos << image->getID() << llendl ; - llerrs << "Error happens when remove image from mImageList: " << count << llendl ; - } - image->setInImageList(FALSE) ; } @@ -1237,7 +1261,7 @@ S32 LLViewerTextureList::getMinVideoRamSetting() //static // Returns max setting for TextureMemory (in MB) -S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) +S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier) { S32 max_texmem; if (gGLManager.mVRAM != 0) @@ -1281,7 +1305,10 @@ S32 LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended) max_texmem = llmin(max_texmem, (S32)(system_ram/2)); else max_texmem = llmin(max_texmem, (S32)(system_ram)); - + + // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise + max_texmem = llmin(max_texmem, (S32) (mem_multiplier * (F32) max_texmem)); + max_texmem = llclamp(max_texmem, getMinVideoRamSetting(), MAX_VIDEO_RAM_IN_MEGA_BYTES); return max_texmem; @@ -1294,7 +1321,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) // Initialize the image pipeline VRAM settings S32 cur_mem = gSavedSettings.getS32("TextureMemory"); F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple"); - S32 default_mem = getMaxVideoRamSetting(true); // recommended default + S32 default_mem = getMaxVideoRamSetting(true, mem_multiplier); // recommended default if (mem == 0) { mem = cur_mem > 0 ? cur_mem : default_mem; @@ -1304,10 +1331,7 @@ void LLViewerTextureList::updateMaxResidentTexMem(S32 mem) mem = default_mem; } - // limit the texture memory to a multiple of the default if we've found some cards to behave poorly otherwise - mem = llmin(mem, (S32) (mem_multiplier * (F32) default_mem)); - - mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting()); + mem = llclamp(mem, getMinVideoRamSetting(), getMaxVideoRamSetting(false, mem_multiplier)); if (mem != cur_mem) { gSavedSettings.setS32("TextureMemory", mem); diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h index 136042620d..26dc6dcbe2 100755 --- a/indra/newview/llviewertexturelist.h +++ b/indra/newview/llviewertexturelist.h @@ -114,7 +114,7 @@ public: void setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level); static S32 getMinVideoRamSetting(); - static S32 getMaxVideoRamSetting(bool get_recommended = false); + static S32 getMaxVideoRamSetting(bool get_recommended, float mem_multiplier); private: void updateImagesDecodePriorities(); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 65a906d3c0..05e5dc68a5 100755 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -151,6 +151,7 @@ #include "lltexturecache.h" #include "lltexturefetch.h" #include "lltextureview.h" +#include "lltoast.h" #include "lltool.h" #include "lltoolbarview.h" #include "lltoolcomp.h" @@ -229,7 +230,9 @@ LLFrameTimer gAwayTriggerTimer; BOOL gShowOverlayTitle = FALSE; LLViewerObject* gDebugRaycastObject = NULL; +LLVOPartGroup* gDebugRaycastParticle = NULL; LLVector4a gDebugRaycastIntersection; +LLVector4a gDebugRaycastParticleIntersection; LLVector2 gDebugRaycastTexCoord; LLVector4a gDebugRaycastNormal; LLVector4a gDebugRaycastTangent; @@ -331,9 +334,10 @@ public: mTextColor = LLColor4( 0.86f, 0.86f, 0.86f, 1.f ); // Draw stuff growing up from right lower corner of screen - U32 xpos = mWindow->getWorldViewWidthScaled() - 350; - U32 ypos = 64; - const U32 y_inc = 20; + S32 xpos = mWindow->getWorldViewWidthScaled() - 400; + xpos = llmax(xpos, 0); + S32 ypos = 64; + const S32 y_inc = 20; clearText(); @@ -633,6 +637,42 @@ public: LLVertexBuffer::sSetCount = LLImageGL::sUniqueCount = gPipeline.mNumVisibleNodes = LLPipeline::sVisibleLightCount = 0; } + if (gSavedSettings.getBOOL("DebugShowAvatarRenderInfo")) + { + std::map<std::string, LLVOAvatar*> sorted_avs; + + std::vector<LLCharacter*>::iterator sort_iter = LLCharacter::sInstances.begin(); + while (sort_iter != LLCharacter::sInstances.end()) + { + LLVOAvatar* avatar = dynamic_cast<LLVOAvatar*>(*sort_iter); + if (avatar && + !avatar->isDead()) // Not dead yet + { + // Stuff into a sorted map so the display is ordered + sorted_avs[avatar->getFullname()] = avatar; + } + sort_iter++; + } + + std::string trunc_name; + std::map<std::string, LLVOAvatar*>::reverse_iterator av_iter = sorted_avs.rbegin(); // Put "A" at the top + while (av_iter != sorted_avs.rend()) + { + LLVOAvatar* avatar = av_iter->second; + + avatar->calculateUpdateRenderCost(); // Make sure the numbers are up-to-date + + trunc_name = utf8str_truncate(avatar->getFullname(), 16); + addText(xpos, ypos, llformat("%s : rez %d, weight %d, bytes %d area %.2f", + trunc_name.c_str(), + avatar->getRezzedStatus(), + avatar->getVisualComplexity(), + avatar->getAttachmentGeometryBytes(), + avatar->getAttachmentSurfaceArea())); + ypos += y_inc; + av_iter++; + } + } if (gSavedSettings.getBOOL("DebugShowRenderMatrices")) { addText(xpos, ypos, llformat("%.4f .%4f %.4f %.4f", gGLProjection[12], gGLProjection[13], gGLProjection[14], gGLProjection[15])); @@ -1997,6 +2037,9 @@ void LLViewerWindow::shutdownViews() } llinfos << "Global views cleaned." << llendl ; + LLNotificationsUI::LLToast::cleanupToasts(); + llinfos << "Leftover toast cleaned up." << llendl; + // DEV-40930: Clear sModalStack. Otherwise, any LLModalDialog left open // will crump with LL_ERRS. LLModalDialog::shutdownModals(); @@ -2844,6 +2887,8 @@ void LLViewerWindow::updateUI() &gDebugRaycastTangent, &gDebugRaycastStart, &gDebugRaycastEnd); + + gDebugRaycastParticle = gPipeline.lineSegmentIntersectParticle(gDebugRaycastStart, gDebugRaycastEnd, &gDebugRaycastParticleIntersection, NULL); } updateMouseDelta(); @@ -3664,7 +3709,7 @@ void LLViewerWindow::pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback pick_transparent = TRUE; } - LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, TRUE, callback); + LLPickInfo pick_info(LLCoordGL(x, y_from_bot), mask, pick_transparent, FALSE, TRUE, callback); schedulePick(pick_info); } @@ -3720,7 +3765,7 @@ void LLViewerWindow::returnEmptyPicks() } // Performs the GL object/land pick. -LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent) +LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_transparent, BOOL pick_particle) { BOOL in_build_mode = LLFloaterReg::instanceVisible("build"); if (in_build_mode || LLDrawPoolAlpha::sShowDebugAlpha) @@ -3729,10 +3774,10 @@ LLPickInfo LLViewerWindow::pickImmediate(S32 x, S32 y_from_bot, BOOL pick_trans // "Show Debug Alpha" means no object actually transparent pick_transparent = TRUE; } - + // shortcut queueing in mPicks and just update mLastPick in place MASK key_mask = gKeyboard->currentMask(TRUE); - mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, TRUE, NULL); + mLastPick = LLPickInfo(LLCoordGL(x, y_from_bot), key_mask, pick_transparent, pick_particle, TRUE, NULL); mLastPick.fetchResults(); return mLastPick; @@ -4291,7 +4336,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei F32 scale_factor = 1.0f ; if (!keep_window_aspect || (image_width > window_width) || (image_height > window_height)) { - if ((image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) + if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && + (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) { @@ -4306,6 +4352,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei snapshot_height = image_height; reset_deferred = true; mWorldViewRectRaw.set(0, image_height, image_width, 0); + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.bindTarget(); } else @@ -4515,6 +4563,8 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if (reset_deferred) { mWorldViewRectRaw = window_rect; + LLViewerCamera::getInstance()->setViewHeightInPixels( mWorldViewRectRaw.getHeight() ); + LLViewerCamera::getInstance()->setAspect( getWorldViewAspectRatio() ); scratch_space.flush(); scratch_space.release(); gPipeline.allocateScreenBuffer(original_width, original_height); @@ -5128,13 +5178,15 @@ LLPickInfo::LLPickInfo() mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(FALSE) + mPickTransparent(FALSE), + mPickParticle(FALSE) { } LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, BOOL pick_transparent, + BOOL pick_particle, BOOL pick_uv_coords, void (*pick_callback)(const LLPickInfo& pick_info)) : mMousePt(mouse_pos), @@ -5150,7 +5202,8 @@ LLPickInfo::LLPickInfo(const LLCoordGL& mouse_pos, mTangent(), mBinormal(), mHUDIcon(NULL), - mPickTransparent(pick_transparent) + mPickTransparent(pick_transparent), + mPickParticle(pick_particle) { } @@ -5168,6 +5221,10 @@ void LLPickInfo::fetchResults() LLVector4a origin; origin.load3(LLViewerCamera::getInstance()->getOrigin().mV); F32 icon_dist = 0.f; + LLVector4a start; + LLVector4a end; + LLVector4a particle_end; + if (hit_icon) { LLVector4a delta; @@ -5177,14 +5234,24 @@ void LLPickInfo::fetchResults() LLViewerObject* hit_object = gViewerWindow->cursorIntersect(mMousePt.mX, mMousePt.mY, 512.f, NULL, -1, mPickTransparent, &face_hit, - &intersection, &uv, &normal, &tangent); + &intersection, &uv, &normal, &tangent, &start, &end); mPickPt = mMousePt; U32 te_offset = face_hit > -1 ? face_hit : 0; - //unproject relative clicked coordinate from window coordinate using GL - + if (mPickParticle) + { //get the end point of line segement to use for particle raycast + if (hit_object) + { + particle_end = intersection; + } + else + { + particle_end = end; + } + } + LLViewerObject* objectp = hit_object; @@ -5199,6 +5266,7 @@ void LLPickInfo::fetchResults() mHUDIcon = hit_icon; mPickType = PICK_ICON; mPosGlobal = mHUDIcon->getPositionGlobal(); + } else if (objectp) { @@ -5248,6 +5316,18 @@ void LLPickInfo::fetchResults() } } + if (mPickParticle) + { //search for closest particle to click origin out to intersection point + S32 part_face = -1; + + LLVOPartGroup* group = gPipeline.lineSegmentIntersectParticle(start, particle_end, NULL, &part_face); + if (group) + { + mParticleOwnerID = group->getPartOwner(part_face); + mParticleSourceID = group->getPartSource(part_face); + } + } + if (mPickCallback) { mPickCallback(*this); diff --git a/indra/newview/llviewerwindow.h b/indra/newview/llviewerwindow.h index 89f6e3bc26..c16b80b214 100755 --- a/indra/newview/llviewerwindow.h +++ b/indra/newview/llviewerwindow.h @@ -65,6 +65,7 @@ class LLWindow; class LLRootView; class LLWindowListener; class LLViewerWindowListener; +class LLVOPartGroup; class LLPopupView; #define PICK_HALF_WIDTH 5 @@ -87,7 +88,8 @@ public: LLPickInfo(); LLPickInfo(const LLCoordGL& mouse_pos, MASK keyboard_mask, - BOOL pick_transparent, + BOOL pick_transparent, + BOOL pick_particle, BOOL pick_surface_info, void (*pick_callback)(const LLPickInfo& pick_info)); @@ -108,6 +110,8 @@ public: LLVector3d mPosGlobal; LLVector3 mObjectOffset; LLUUID mObjectID; + LLUUID mParticleOwnerID; + LLUUID mParticleSourceID; S32 mObjectFace; LLHUDIcon* mHUDIcon; LLVector3 mIntersection; @@ -118,6 +122,7 @@ public: LLVector4 mTangent; LLVector3 mBinormal; BOOL mPickTransparent; + BOOL mPickParticle; void getSurfaceInfo(); private: @@ -356,7 +361,7 @@ public: void returnEmptyPicks(); void pickAsync(S32 x, S32 y_from_bot, MASK mask, void (*callback)(const LLPickInfo& pick_info), BOOL pick_transparent = FALSE); - LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent); + LLPickInfo pickImmediate(S32 x, S32 y, BOOL pick_transparent, BOOL pick_particle = FALSE); LLHUDIcon* cursorIntersectIcon(S32 mouse_x, S32 mouse_y, F32 depth, LLVector4a* intersection); @@ -501,6 +506,8 @@ extern LLFrameTimer gAwayTriggerTimer; // how long the avatar has been away extern LLViewerObject* gDebugRaycastObject; extern LLVector4a gDebugRaycastIntersection; +extern LLVOPartGroup* gDebugRaycastParticle; +extern LLVector4a gDebugRaycastParticleIntersection; extern LLVector2 gDebugRaycastTexCoord; extern LLVector4a gDebugRaycastNormal; extern LLVector4a gDebugRaycastTangent; diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp index 1a050800b4..1aa38e6bfa 100755 --- a/indra/newview/llvoavatar.cpp +++ b/indra/newview/llvoavatar.cpp @@ -58,6 +58,7 @@ #include "llhudmanager.h" #include "llhudnametag.h" #include "llhudtext.h" // for mText/mDebugText +#include "llimview.h" #include "llinitparam.h" #include "llkeyframefallmotion.h" #include "llkeyframestandmotion.h" @@ -668,6 +669,9 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mSpecialRenderMode(0), mAttachmentGeometryBytes(0), mAttachmentSurfaceArea(0.f), + mReportedVisualComplexity(-1), + mReportedAttachmentGeometryBytes(-1), + mReportedAttachmentSurfaceArea(-1.f), mTurning(FALSE), mLastSkeletonSerialNum( 0 ), mIsSitting(FALSE), @@ -701,6 +705,8 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mFullyLoaded(FALSE), mPreviousFullyLoaded(FALSE), mFullyLoadedInitialized(FALSE), + mVisualComplexity(0), + mVisualComplexityStale(TRUE), mLoadedCallbacksPaused(FALSE), mHasPelvisOffset( FALSE ), mRenderUnloadedAvatar(LLCachedControl<bool>(gSavedSettings, "RenderUnloadedAvatar")), @@ -769,6 +775,13 @@ LLVOAvatar::LLVOAvatar(const LLUUID& id, mLastPelvisToFoot = 0.0f; mPelvisFixup = 0.0f; mLastPelvisFixup = 0.0f; + + mCachedVisualMute = !isSelf(); + mCachedVisualMuteUpdateTime = LLFrameTimer::getTotalSeconds() + 5.0; + mVisuallyMuteSetting = VISUAL_MUTE_NOT_SET; + + F32 color_value = (F32) (getID().mData[0]); + mMutedAVColor = calcMutedAVColor(color_value, 0, 256); } std::string LLVOAvatar::avString() const @@ -2972,14 +2985,83 @@ void LLVOAvatar::slamPosition() mRoot->updateWorldMatrixChildren(); } -bool LLVOAvatar::isVisuallyMuted() const +bool LLVOAvatar::isVisuallyMuted() { - static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); - static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); - - return LLMuteList::getInstance()->isMuted(getID()) - || (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) - || (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f); + bool muted = false; + + // Priority order (highest priority first) + // * own avatar is never visually muted + // * if on the "always draw normally" list, draw them normally + // * if on the "always visually mute" list, mute them + // * draw them normally if they meet the following criteria: + // - within the closest N avatars OR on friends list OR in an IM chat + // - AND aren't over the thresholds + // * otherwise visually mute all other avatars + + if (!isSelf()) + { + static LLCachedControl<F32> render_mute_threshold(gSavedSettings, "RenderAutoMuteThreshold"); + static LLCachedControl<U32> max_attachment_bytes(gSavedSettings, "RenderAutoMuteByteLimit"); + static LLCachedControl<F32> max_attachment_area(gSavedSettings, "RenderAutoMuteSurfaceAreaLimit"); + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); + + if (mVisuallyMuteSetting == ALWAYS_VISUAL_MUTE) + { // Always want to see this AV as an imposter + muted = true; + } + else if (mVisuallyMuteSetting == NEVER_VISUAL_MUTE) + { // Never show as imposter + muted = false; + } + else if (LLVOAvatar::sLODFactor <= render_mute_threshold) + { + F64 now = LLFrameTimer::getTotalSeconds(); + + if (now < mCachedVisualMuteUpdateTime) + { // Use cached mute value + muted = mCachedVisualMute; + } + else + { // Determine if visually muted or not + + U32 max_cost = (U32) (max_render_cost*(LLVOAvatar::sLODFactor+0.5)); + + muted = LLMuteList::getInstance()->isMuted(getID()) || + (mAttachmentGeometryBytes > max_attachment_bytes && max_attachment_bytes > 0) || + (mAttachmentSurfaceArea > max_attachment_area && max_attachment_area > 0.f) || + (mVisualComplexity > max_cost && max_render_cost > 0); + + // Could be part of the grand || collection above, but yanked out to make the logic visible + if (!muted) + { + if (sMaxVisible > 0) + { // They are above the visibilty rank - mute them + muted = (mVisibilityRank > sMaxVisible); + } + + /* Not used - always draw friends or those in IMs. Works nicely, needs UI? + if (muted || // Don't mute friends or IMs + sMaxVisible == 0) + { + muted = !(LLAvatarTracker::instance().isBuddy(getID())); + if (muted) + { // Not a friend, so they are muted ... are they in an IM? + LLUUID session_id = gIMMgr->computeSessionID(IM_NOTHING_SPECIAL,getID()); + muted = !gIMMgr->hasSession(session_id); + } + } + */ + } + + // Save visual mute state and set interval for updating + const F64 SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES = 1.5; + mCachedVisualMuteUpdateTime = now + SECONDS_BETWEEN_RENDER_AUTO_MUTE_UPDATES; + mCachedVisualMute = muted; + } + } + } + + return muted; } //------------------------------------------------------------------------ @@ -3077,7 +3159,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) // the rest should only be done occasionally for far away avatars //-------------------------------------------------------------------- - if (visible && (!isSelf() || isVisuallyMuted()) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) + bool visually_muted = isVisuallyMuted(); + if (visible && (!isSelf() || visually_muted) && !mIsDummy && sUseImpostors && !mNeedsAnimUpdate && !sFreezeCounter) { const LLVector4a* ext = mDrawable->getSpatialExtents(); LLVector4a size; @@ -3086,8 +3169,8 @@ BOOL LLVOAvatar::updateCharacter(LLAgent &agent) F32 impostor_area = 256.f*512.f*(8.125f - LLVOAvatar::sLODFactor*8.f); - if (isVisuallyMuted()) - { // muted avatars update at 16 hz + if (visually_muted) + { // visually muted avatars update at 16 hz mUpdatePeriod = 16; } else if (mVisibilityRank <= LLVOAvatar::sMaxVisible || @@ -3887,9 +3970,11 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) BOOL first_pass = TRUE; if (!LLDrawPoolAvatar::sSkipOpaque) { + bool visually_muted = isVisuallyMuted(); + if (!isSelf() || gAgent.needsRenderHead() || LLPipeline::sShadowRender) { - if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy) + if (isTextureVisible(TEX_HEAD_BAKED) || mIsDummy || visually_muted) { LLViewerJoint* head_mesh = getViewerJoint(MESH_ID_HEAD); if (head_mesh) @@ -3899,7 +3984,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) first_pass = FALSE; } } - if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_UPPER_BAKED) || mIsDummy || visually_muted) { LLViewerJoint* upper_mesh = getViewerJoint(MESH_ID_UPPER_BODY); if (upper_mesh) @@ -3909,7 +3994,7 @@ U32 LLVOAvatar::renderSkinned(EAvatarRenderPass pass) first_pass = FALSE; } - if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy) + if (isTextureVisible(TEX_LOWER_BAKED) || mIsDummy || visually_muted) { LLViewerJoint* lower_mesh = getViewerJoint(MESH_ID_LOWER_BODY); if (lower_mesh) @@ -5481,6 +5566,8 @@ const LLViewerJointAttachment *LLVOAvatar::attachObject(LLViewerObject *viewer_o return 0; } + mVisualComplexityStale = TRUE; + if (viewer_object->isSelected()) { LLSelectMgr::getInstance()->updateSelectionCenter(); @@ -5628,6 +5715,7 @@ BOOL LLVOAvatar::detachObject(LLViewerObject *viewer_object) if (attachment->isObjectAttached(viewer_object)) { + mVisualComplexityStale = TRUE; cleanupAttachedMesh( viewer_object ); attachment->removeObject(viewer_object); lldebugs << "Detaching object " << viewer_object->mID << " from " << attachment->getName() << llendl; @@ -7734,9 +7822,9 @@ void LLVOAvatar::updateImpostors() LLCharacter::sAllowInstancesChange = TRUE ; } -BOOL LLVOAvatar::isImpostor() const +BOOL LLVOAvatar::isImpostor() { - return (isVisuallyMuted() || (sUseImpostors && mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; + return sUseImpostors && (isVisuallyMuted() || (mUpdatePeriod >= IMPOSTOR_PERIOD)) ? TRUE : FALSE; } @@ -7779,135 +7867,182 @@ void LLVOAvatar::getImpostorValues(LLVector4a* extents, LLVector3& angle, F32& d angle.mV[2] = da; } + void LLVOAvatar::idleUpdateRenderCost() { - static const U32 ARC_BODY_PART_COST = 200; - static const U32 ARC_LIMIT = 20000; + static LLCachedControl<U32> max_render_cost(gSavedSettings, "RenderAutoMuteRenderCostLimit"); - static std::set<LLUUID> all_textures; + static const U32 ARC_LIMIT = 20000; if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_ATTACHMENT_BYTES)) { //set debug text to attachment geometry bytes here so render cost will override setDebugText(llformat("%.1f KB, %.2f m^2", mAttachmentGeometryBytes/1024.f, mAttachmentSurfaceArea)); } - if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + if (!gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME) && max_render_cost == 0) { return; } - U32 cost = 0; - LLVOVolume::texture_cost_t textures; + calculateUpdateRenderCost(); // Update mVisualComplexity if needed + + if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHAME)) + { + std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); + setDebugText(llformat("%s %d", viz_string.c_str(), mVisualComplexity)); + F32 green = 1.f-llclamp(((F32) mVisualComplexity-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); + F32 red = llmin((F32) mVisualComplexity/(F32)ARC_LIMIT, 1.f); + mText->setColor(LLColor4(red,green,0,1)); + } +} - for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) + +// Calculations for mVisualComplexity value +void LLVOAvatar::calculateUpdateRenderCost() +{ + static const U32 ARC_BODY_PART_COST = 200; + + // Diagnostic list of all textures on our avatar + static std::set<LLUUID> all_textures; + + if (mVisualComplexityStale) { - const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); - ETextureIndex tex_index = baked_dict->mTextureIndex; - if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) + mVisualComplexityStale = FALSE; + U32 cost = 0; + LLVOVolume::texture_cost_t textures; + + for (U8 baked_index = 0; baked_index < BAKED_NUM_INDICES; baked_index++) { - if (isTextureVisible(tex_index)) + const LLAvatarAppearanceDictionary::BakedEntry *baked_dict = LLAvatarAppearanceDictionary::getInstance()->getBakedTexture((EBakedTextureIndex)baked_index); + ETextureIndex tex_index = baked_dict->mTextureIndex; + if ((tex_index != TEX_SKIRT_BAKED) || (isWearingWearableType(LLWearableType::WT_SKIRT))) { - cost +=ARC_BODY_PART_COST; + if (isTextureVisible(tex_index)) + { + cost +=ARC_BODY_PART_COST; + } } } - } - for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); - iter != mAttachmentPoints.end(); - ++iter) - { - LLViewerJointAttachment* attachment = iter->second; - for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); - attachment_iter != attachment->mAttachedObjects.end(); - ++attachment_iter) + for (attachment_map_t::const_iterator iter = mAttachmentPoints.begin(); + iter != mAttachmentPoints.end(); + ++iter) { - const LLViewerObject* attached_object = (*attachment_iter); - if (attached_object && !attached_object->isHUDAttachment()) + LLViewerJointAttachment* attachment = iter->second; + for (LLViewerJointAttachment::attachedobjs_vec_t::iterator attachment_iter = attachment->mAttachedObjects.begin(); + attachment_iter != attachment->mAttachedObjects.end(); + ++attachment_iter) { - textures.clear(); - const LLDrawable* drawable = attached_object->mDrawable; - if (drawable) + const LLViewerObject* attached_object = (*attachment_iter); + if (attached_object && !attached_object->isHUDAttachment()) { - const LLVOVolume* volume = drawable->getVOVolume(); - if (volume) + textures.clear(); + const LLDrawable* drawable = attached_object->mDrawable; + if (drawable) { - cost += volume->getRenderCost(textures); - - const_child_list_t children = volume->getChildren(); - for (const_child_list_t::const_iterator child_iter = children.begin(); - child_iter != children.end(); - ++child_iter) + const LLVOVolume* volume = drawable->getVOVolume(); + if (volume) { - LLViewerObject* child_obj = *child_iter; - LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); - if (child) + cost += volume->getRenderCost(textures); + + const_child_list_t children = volume->getChildren(); + for (const_child_list_t::const_iterator child_iter = children.begin(); + child_iter != children.end(); + ++child_iter) { - cost += child->getRenderCost(textures); + LLViewerObject* child_obj = *child_iter; + LLVOVolume *child = dynamic_cast<LLVOVolume*>( child_obj ); + if (child) + { + cost += child->getRenderCost(textures); + } } - } - for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) - { - // add the cost of each individual texture in the linkset - cost += iter->second; + for (LLVOVolume::texture_cost_t::iterator iter = textures.begin(); iter != textures.end(); ++iter) + { + // add the cost of each individual texture in the linkset + cost += iter->second; + } } } } } - } - - } - + } - // Diagnostic output to identify all avatar-related textures. - // Does not affect rendering cost calculation. - // Could be wrapped in a debug option if output becomes problematic. - if (isSelf()) - { - // print any attachment textures we didn't already know about. - for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) + // Diagnostic output to identify all avatar-related textures. + // Does not affect rendering cost calculation. + // Could be wrapped in a debug option if output becomes problematic. + if (isSelf()) { - LLUUID image_id = it->first; - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + // print any attachment textures we didn't already know about. + for (LLVOVolume::texture_cost_t::iterator it = textures.begin(); it != textures.end(); ++it) { - // attachment texture not previously seen. - llinfos << "attachment_texture: " << image_id.asString() << llendl; - all_textures.insert(image_id); + LLUUID image_id = it->first; + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + // attachment texture not previously seen. + llinfos << "attachment_texture: " << image_id.asString() << llendl; + all_textures.insert(image_id); + } } - } - // print any avatar textures we didn't already know about - for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); + // print any avatar textures we didn't already know about + for (LLAvatarAppearanceDictionary::Textures::const_iterator iter = LLAvatarAppearanceDictionary::getInstance()->getTextures().begin(); iter != LLAvatarAppearanceDictionary::getInstance()->getTextures().end(); - ++iter) - { - const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; - // TODO: MULTI-WEARABLE: handle multiple textures for self - const LLViewerTexture* te_image = getImage(iter->first,0); - if (!te_image) - continue; - LLUUID image_id = te_image->getID(); - if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) - continue; - if (all_textures.find(image_id) == all_textures.end()) + ++iter) { - llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; - all_textures.insert(image_id); + const LLAvatarAppearanceDictionary::TextureEntry *texture_dict = iter->second; + // TODO: MULTI-WEARABLE: handle multiple textures for self + const LLViewerTexture* te_image = getImage(iter->first,0); + if (!te_image) + continue; + LLUUID image_id = te_image->getID(); + if( image_id.isNull() || image_id == IMG_DEFAULT || image_id == IMG_DEFAULT_AVATAR) + continue; + if (all_textures.find(image_id) == all_textures.end()) + { + llinfos << "local_texture: " << texture_dict->mName << ": " << image_id << llendl; + all_textures.insert(image_id); + } } } + + mVisualComplexity = cost; } +} - - std::string viz_string = LLVOAvatar::rezStatusToString(getRezzedStatus()); - setDebugText(llformat("%s %d", viz_string.c_str(), cost)); - mVisualComplexity = cost; - F32 green = 1.f-llclamp(((F32) cost-(F32)ARC_LIMIT)/(F32)ARC_LIMIT, 0.f, 1.f); - F32 red = llmin((F32) cost/(F32)ARC_LIMIT, 1.f); - mText->setColor(LLColor4(red,green,0,1)); + +// static +LLColor4 LLVOAvatar::calcMutedAVColor(F32 value, S32 range_low, S32 range_high) +{ + F32 clamped_value = llmin(value, (F32) range_high); + clamped_value = llmax(value, (F32) range_low); + F32 spectrum = (clamped_value / range_high); // spectrum is between 0 and 1.f + + // Array of colors. These are arranged so only one RGB color changes between each step, + // and it loops back to red so there is an even distribution. It is not a heat map + const S32 NUM_SPECTRUM_COLORS = 7; + static LLColor4 * spectrum_color[NUM_SPECTRUM_COLORS] = { &LLColor4::red, &LLColor4::magenta, &LLColor4::blue, &LLColor4::cyan, &LLColor4::green, &LLColor4::yellow, &LLColor4::red }; + + spectrum = spectrum * (NUM_SPECTRUM_COLORS - 1); // Scale to range of number of colors + S32 spectrum_index_1 = floor(spectrum); // Desired color will be after this index + S32 spectrum_index_2 = spectrum_index_1 + 1; // and before this index (inclusive) + F32 fractBetween = spectrum - (F32)(spectrum_index_1); // distance between the two indexes (0-1) + + LLColor4 new_color = lerp(*spectrum_color[spectrum_index_1], *spectrum_color[spectrum_index_2], fractBetween); + new_color.normalize(); + new_color *= 0.9f; + + //llinfos << "From value " << std::setprecision(3) << value << " returning color " << new_color + // << " using indexes " << spectrum_index_1 << ", " << spectrum_index_2 + // << " and fractBetween " << fractBetween + // << llendl; + + return new_color; } // static diff --git a/indra/newview/llvoavatar.h b/indra/newview/llvoavatar.h index b05eed344b..be2d69a41a 100755 --- a/indra/newview/llvoavatar.h +++ b/indra/newview/llvoavatar.h @@ -250,6 +250,24 @@ public: static void invalidateNameTags(); void addNameTagLine(const std::string& line, const LLColor4& color, S32 style, const LLFontGL* font); void idleUpdateRenderCost(); + void calculateUpdateRenderCost(); + void updateVisualComplexity() { mVisualComplexityStale = TRUE; } + + S32 getVisualComplexity() { return mVisualComplexity; }; // Numbers calculated here by rendering AV + S32 getAttachmentGeometryBytes() { return mAttachmentGeometryBytes; }; // number of bytes in attached geometry + F32 getAttachmentSurfaceArea() { return mAttachmentSurfaceArea; }; // estimated surface area of attachments + + S32 getReportedVisualComplexity() { return mReportedVisualComplexity; }; // Numbers as reported by the SL server + void setReportedVisualComplexity(S32 value) { mReportedVisualComplexity = value; }; + S32 getReportedAttachmentGeometryBytes() { return mReportedAttachmentGeometryBytes; }; //number of bytes in attached geometry + void setReportedAttachmentGeometryBytes(S32 value) { mReportedAttachmentGeometryBytes = value; }; + F32 getReportedAttachmentSurfaceArea() { return mReportedAttachmentSurfaceArea; }; //estimated surface area of attachments + void setReportedAttachmentSurfaceArea(F32 value) { mReportedAttachmentSurfaceArea = value; }; + + S32 getUpdatePeriod() { return mUpdatePeriod; }; + const LLColor4 & getMutedAVColor() { return mMutedAVColor; }; + + void idleUpdateBelowWater(); //-------------------------------------------------------------------- @@ -303,12 +321,15 @@ public: static void logPendingPhasesAllAvatars(); void logMetricsTimerRecord(const std::string& phase_name, F32 elapsed, bool completed); + static LLColor4 calcMutedAVColor(F32 value, S32 range_low, S32 range_high); + protected: LLViewerStats::PhaseMap& getPhases() { return mPhases; } BOOL updateIsFullyLoaded(); BOOL processFullyLoadedChange(bool loading); void updateRuthTimer(bool loading); F32 calcMorphAmount(); + private: BOOL mFirstFullyVisible; BOOL mFullyLoaded; @@ -316,6 +337,8 @@ private: BOOL mFullyLoadedInitialized; S32 mFullyLoadedFrameCounter; S32 mVisualComplexity; + BOOL mVisualComplexityStale; + LLColor4 mMutedAVColor; LLFrameTimer mFullyLoadedTimer; LLFrameTimer mRuthTimer; @@ -369,7 +392,16 @@ public: public: U32 renderImpostor(LLColor4U color = LLColor4U(255,255,255,255), S32 diffuse_channel = 0); - bool isVisuallyMuted() const; + bool isVisuallyMuted(); + + enum VisualMuteSettings + { + VISUAL_MUTE_NOT_SET = 0, + ALWAYS_VISUAL_MUTE = 1, + NEVER_VISUAL_MUTE = 2 + }; + void setVisualMuteSettings(VisualMuteSettings set) { mVisuallyMuteSetting = set; }; + VisualMuteSettings getVisualMuteSettings() { return mVisuallyMuteSetting; }; U32 renderRigid(); U32 renderSkinned(EAvatarRenderPass pass); @@ -380,9 +412,13 @@ public: static void destroyGL(); static void restoreGL(); S32 mSpecialRenderMode; // special lighting - U32 mAttachmentGeometryBytes; //number of bytes in attached geometry + S32 mAttachmentGeometryBytes; //number of bytes in attached geometry F32 mAttachmentSurfaceArea; //estimated surface area of attachments + S32 mReportedVisualComplexity; // Numbers as reported by the SL server + S32 mReportedAttachmentGeometryBytes; //number of bytes in attached geometry + F32 mReportedAttachmentSurfaceArea; //estimated surface area of attachments + private: bool shouldAlphaMask(); @@ -392,6 +428,11 @@ private: S32 mUpdatePeriod; S32 mNumInitFaces; //number of faces generated when creating the avatar drawable, does not inculde splitted faces due to long vertex buffer. + bool mCachedVisualMute; // cached return value for isVisuallyMuted() + F64 mCachedVisualMuteUpdateTime; // Time to update mCachedVisualMute + + VisualMuteSettings mVisuallyMuteSetting; // Always or never visually mute this AV + //-------------------------------------------------------------------- // Morph masks //-------------------------------------------------------------------- @@ -430,7 +471,7 @@ private: // Impostors //-------------------------------------------------------------------- public: - BOOL isImpostor() const; + BOOL isImpostor(); BOOL needsImpostorUpdate() const; const LLVector3& getImpostorOffset() const; const LLVector2& getImpostorDim() const; diff --git a/indra/newview/llvograss.cpp b/indra/newview/llvograss.cpp index cab5c4bc1d..591d5cae0b 100755 --- a/indra/newview/llvograss.cpp +++ b/indra/newview/llvograss.cpp @@ -476,6 +476,7 @@ void LLVOGrass::getGeometry(S32 idx, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) { if(!mNumBlades)//stop rendering grass @@ -708,7 +709,11 @@ void LLGrassPartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(index_count); facep->setVertexBuffer(buffer); facep->setPoolType(LLDrawPool::POOL_ALPHA); - object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, indicesp); + + //dummy parameter (unused by this implementation) + LLStrider<LLColor4U> emissivep; + + object->getGeometry(facep->getTEOffset(), verticesp, normalsp, texcoordsp, colorsp, emissivep, indicesp); vertex_count += facep->getGeomCount(); index_count += facep->getIndicesCount(); diff --git a/indra/newview/llvograss.h b/indra/newview/llvograss.h index 122806766d..e54de85412 100755 --- a/indra/newview/llvograss.h +++ b/indra/newview/llvograss.h @@ -63,6 +63,7 @@ public: LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } diff --git a/indra/newview/llvoicevivox.cpp b/indra/newview/llvoicevivox.cpp index 9b5d981aa5..abead02174 100755 --- a/indra/newview/llvoicevivox.cpp +++ b/indra/newview/llvoicevivox.cpp @@ -532,25 +532,25 @@ void LLVivoxVoiceClient::requestVoiceAccountProvision(S32 retries) { LLViewerRegion *region = gAgent.getRegion(); - if ( region && (mVoiceEnabled || !mIsInitialized)) + // If we've not received the capability yet, return. + // the password will remain empty, so we'll remain in + // stateIdle + if ( region && + region->capabilitiesReceived() && + (mVoiceEnabled || !mIsInitialized)) { std::string url = region->getCapability("ProvisionVoiceAccountRequest"); - if ( url.empty() ) + if ( !url.empty() ) { - // we've not received the capability yet, so return. - // the password will remain empty, so we'll remain in - // stateIdle - return; - } - - LLHTTPClient::post( - url, - LLSD(), - new LLVivoxVoiceAccountProvisionResponder(retries)); + LLHTTPClient::post( + url, + LLSD(), + new LLVivoxVoiceAccountProvisionResponder(retries)); - setState(stateConnectorStart); + setState(stateConnectorStart); + } } } @@ -7660,6 +7660,9 @@ void LLVivoxProtocolParser::processResponse(std::string tag) */ // We don't need to process this, but we also shouldn't warn on it, since that confuses people. } + else if (!stricmp(eventTypeCstr, "VoiceServiceConnectionStateChangedEvent")) + { // Yet another ignored event + } else { LL_WARNS("VivoxProtocolParser") << "Unknown event type " << eventTypeString << LL_ENDL; diff --git a/indra/newview/llvopartgroup.cpp b/indra/newview/llvopartgroup.cpp index 43a5ddba42..a65de0c047 100755 --- a/indra/newview/llvopartgroup.cpp +++ b/indra/newview/llvopartgroup.cpp @@ -49,17 +49,11 @@ const F32 MAX_PART_LIFETIME = 120.f; extern U64 gFrameTime; LLPointer<LLVertexBuffer> LLVOPartGroup::sVB = NULL; -S32 LLVOPartGroup::sVBSlotFree[]; -S32* LLVOPartGroup::sVBSlotCursor = NULL; +S32 LLVOPartGroup::sVBSlotCursor = 0; void LLVOPartGroup::initClass() { - for (S32 i = 0; i < LL_MAX_PARTICLE_COUNT; ++i) - { - sVBSlotFree[i] = i; - } - - sVBSlotCursor = sVBSlotFree; + } //static @@ -124,36 +118,33 @@ void LLVOPartGroup::destroyGL() //static S32 LLVOPartGroup::findAvailableVBSlot() { - if (sVBSlotCursor >= sVBSlotFree+LL_MAX_PARTICLE_COUNT) + if (sVBSlotCursor >= LL_MAX_PARTICLE_COUNT) { //no more available slots return -1; } - S32 ret = *sVBSlotCursor; - sVBSlotCursor++; - - return ret; + return sVBSlotCursor++; } bool ll_is_part_idx_allocated(S32 idx, S32* start, S32* end) { - while (start < end) + /*while (start < end) { if (*start == idx) { //not allocated (in free list) return false; } ++start; - } + }*/ //allocated (not in free list) - return true; + return false; } //static void LLVOPartGroup::freeVBSlot(S32 idx) { - llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); + /*llassert(idx < LL_MAX_PARTICLE_COUNT && idx >= 0); //llassert(sVBSlotCursor > sVBSlotFree); //llassert(ll_is_part_idx_allocated(idx, sVBSlotCursor, sVBSlotFree+LL_MAX_PARTICLE_COUNT)); @@ -161,7 +152,7 @@ void LLVOPartGroup::freeVBSlot(S32 idx) { sVBSlotCursor--; *sVBSlotCursor = idx; - } + }*/ } LLVOPartGroup::LLVOPartGroup(const LLUUID &id, const LLPCode pcode, LLViewerRegion *regionp) @@ -191,10 +182,17 @@ F32 LLVOPartGroup::getBinRadius() void LLVOPartGroup::updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax) { const LLVector3& pos_agent = getPositionAgent(); + newMin.load3( (pos_agent - mScale).mV); newMax.load3( (pos_agent + mScale).mV); + + llassert(newMin.isFinite3()); + llassert(newMax.isFinite3()); + LLVector4a pos; pos.load3(pos_agent.mV); + + llassert(pos.isFinite3()); mDrawable->setPositionGroup(pos); } @@ -234,6 +232,37 @@ LLDrawable* LLVOPartGroup::createDrawable(LLPipeline *pipeline) const F32 MAX_PARTICLE_AREA_SCALE = 0.02f; // some tuned constant, limits on how much particle area to draw + LLUUID LLVOPartGroup::getPartOwner(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + ret = mViewerPartGroupp->mParticles[idx]->mPartSourcep->getOwnerUUID(); + } + + return ret; + } + + LLUUID LLVOPartGroup::getPartSource(S32 idx) + { + LLUUID ret = LLUUID::null; + + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + if (part && part->mPartSourcep.notNull() && + part->mPartSourcep->mSourceObjectp.notNull()) + { + LLViewerObject* source = part->mPartSourcep->mSourceObjectp; + ret = source->getID(); + } + } + + return ret; + } + + F32 LLVOPartGroup::getPartSize(S32 idx) { if (idx < (S32) mViewerPartGroupp->mParticles.size()) @@ -244,6 +273,20 @@ F32 LLVOPartGroup::getPartSize(S32 idx) return 0.f; } +void LLVOPartGroup::getBlendFunc(S32 idx, U32& src, U32& dst) +{ + if (idx < (S32) mViewerPartGroupp->mParticles.size()) + { + LLViewerPart* part = mViewerPartGroupp->mParticles[idx]; + src = part->mBlendFuncSource; + dst = part->mBlendFuncDest; + } + else + { + llerrs << "WTF?" << llendl; + } +} + LLVector3 LLVOPartGroup::getCameraPosition() const { return gAgentCamera.getCameraPositionAgent(); @@ -303,19 +346,52 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) mDepth = 0.f; S32 i = 0 ; LLVector3 camera_agent = getCameraPosition(); + + F32 max_scale = 0.f; + + for (i = 0 ; i < (S32)mViewerPartGroupp->mParticles.size(); i++) { const LLViewerPart *part = mViewerPartGroupp->mParticles[i]; + + //remember the largest particle + max_scale = llmax(max_scale, part->mScale.mV[0], part->mScale.mV[1]); + + if (part->mFlags & LLPartData::LL_PART_RIBBON_MASK) + { //include ribbon segment length in scale + const LLVector3* pos_agent = NULL; + if (part->mParent) + { + pos_agent = &(part->mParent->mPosAgent); + } + else if (part->mPartSourcep.notNull()) + { + pos_agent = &(part->mPartSourcep->mPosAgent); + } + + if (pos_agent) + { + F32 dist = (*pos_agent-part->mPosAgent).length(); + + max_scale = llmax(max_scale, dist); + } + } + LLVector3 part_pos_agent(part->mPosAgent); LLVector3 at(part_pos_agent - camera_agent); + F32 camera_dist_squared = at.lengthSquared(); F32 inv_camera_dist_squared; if (camera_dist_squared > 1.f) inv_camera_dist_squared = 1.f / camera_dist_squared; else inv_camera_dist_squared = 1.f; + + llassert(llfinite(inv_camera_dist_squared)); + llassert(!llisnan(inv_camera_dist_squared)); + F32 area = part->mScale.mV[0] * part->mScale.mV[1] * inv_camera_dist_squared; tot_area = llmax(tot_area, area); @@ -382,104 +458,257 @@ BOOL LLVOPartGroup::updateGeometry(LLDrawable *drawable) facep->setSize(0, 0); } + //record max scale (used to stretch bounding box for visibility culling) + mScale.set(max_scale, max_scale, max_scale); + mDrawable->movePartition(); LLPipeline::sCompiles++; return TRUE; } + +BOOL LLVOPartGroup::lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* bi_normal) +{ + LLVector4a dir; + dir.setSub(end, start); + + F32 closest_t = 2.f; + BOOL ret = FALSE; + + for (U32 idx = 0; idx < mViewerPartGroupp->mParticles.size(); ++idx) + { + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); + + LLVector4a v[4]; + LLStrider<LLVector4a> verticesp; + verticesp = v; + + getGeometry(part, verticesp); + + F32 a,b,t; + if (LLTriangleRayIntersect(v[0], v[1], v[2], start, dir, a,b,t) || + LLTriangleRayIntersect(v[1], v[3], v[2], start, dir, a,b,t)) + { + if (t >= 0.f && + t <= 1.f && + t < closest_t) + { + ret = TRUE; + closest_t = t; + if (face_hit) + { + *face_hit = idx; + } + + if (intersection) + { + LLVector4a intersect = dir; + intersect.mul(closest_t); + intersection->setAdd(intersect, start); + } + } + } + } + + return ret; +} + +void LLVOPartGroup::getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp) +{ + if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK) + { + LLVector4a axis, pos, paxis, ppos; + F32 scale, pscale; + + pos.load3(part.mPosAgent.mV); + axis.load3(part.mAxis.mV); + scale = part.mScale.mV[0]; + + if (part.mParent) + { + ppos.load3(part.mParent->mPosAgent.mV); + paxis.load3(part.mParent->mAxis.mV); + pscale = part.mParent->mScale.mV[0]; + } + else + { //use source object as position + + if (part.mPartSourcep->mSourceObjectp.notNull()) + { + LLVector3 v = LLVector3(0,0,1); + v *= part.mPartSourcep->mSourceObjectp->getRenderRotation(); + paxis.load3(v.mV); + ppos.load3(part.mPartSourcep->mPosAgent.mV); + pscale = part.mStartScale.mV[0]; + } + else + { //no source object, no parent, nothing to draw + ppos = pos; + pscale = scale; + paxis = axis; + } + } + + LLVector4a p0, p1, p2, p3; + + scale *= 0.5f; + pscale *= 0.5f; + + axis.mul(scale); + paxis.mul(pscale); + + p0.setAdd(pos, axis); + p1.setSub(pos,axis); + p2.setAdd(ppos, paxis); + p3.setSub(ppos, paxis); + + (*verticesp++) = p2; + (*verticesp++) = p3; + (*verticesp++) = p0; + (*verticesp++) = p1; + } + else + { + LLVector4a part_pos_agent; + part_pos_agent.load3(part.mPosAgent.mV); + LLVector4a camera_agent; + camera_agent.load3(getCameraPosition().mV); + LLVector4a at; + at.setSub(part_pos_agent, camera_agent); + LLVector4a up(0, 0, 1); + LLVector4a right; + + right.setCross3(at, up); + right.normalize3fast(); + + up.setCross3(right, at); + up.normalize3fast(); + + if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK) + { + LLVector4a normvel; + normvel.load3(part.mVelocity.mV); + normvel.normalize3fast(); + LLVector2 up_fracs; + up_fracs.mV[0] = normvel.dot3(right).getF32(); + up_fracs.mV[1] = normvel.dot3(up).getF32(); + up_fracs.normalize(); + LLVector4a new_up; + LLVector4a new_right; + + //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up; + LLVector4a t = right; + t.mul(up_fracs.mV[0]); + new_up = up; + new_up.mul(up_fracs.mV[1]); + new_up.add(t); + + //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up; + t = right; + t.mul(up_fracs.mV[1]); + new_right = up; + new_right.mul(up_fracs.mV[0]); + t.sub(new_right); + + up = new_up; + right = t; + up.normalize3fast(); + right.normalize3fast(); + } + + right.mul(0.5f*part.mScale.mV[0]); + up.mul(0.5f*part.mScale.mV[1]); + + + //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) + // this works because there is actually a 4th float stored after the vertex position which is used as a texture index + // also, somebody please VECTORIZE THIS + + LLVector4a ppapu; + LLVector4a ppamu; + + ppapu.setAdd(part_pos_agent, up); + ppamu.setSub(part_pos_agent, up); + + verticesp->setSub(ppapu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setSub(ppamu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setAdd(ppapu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + verticesp->setAdd(ppamu, right); + (*verticesp++).getF32ptr()[3] = 0.f; + } +} + + + void LLVOPartGroup::getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp) { if (idx >= (S32) mViewerPartGroupp->mParticles.size()) { return; } - + const LLViewerPart &part = *((LLViewerPart*) (mViewerPartGroupp->mParticles[idx])); - LLVector4a part_pos_agent; - part_pos_agent.load3(part.mPosAgent.mV); - LLVector4a camera_agent; - camera_agent.load3(getCameraPosition().mV); - LLVector4a at; - at.setSub(part_pos_agent, camera_agent); - LLVector4a up(0, 0, 1); - LLVector4a right; + getGeometry(part, verticesp); - right.setCross3(at, up); - right.normalize3fast(); + LLColor4U pcolor; + LLColor4U color = part.mColor; - up.setCross3(right, at); - up.normalize3fast(); + LLColor4U pglow; - if (part.mFlags & LLPartData::LL_PART_FOLLOW_VELOCITY_MASK) + if (part.mFlags & LLPartData::LL_PART_RIBBON_MASK) + { //make sure color blends properly + if (part.mParent) + { + pglow = part.mParent->mGlow; + pcolor = part.mParent->mColor; + } + else + { + pglow = LLColor4U(0, 0, 0, (U8) llround(255.f*part.mStartGlow)); + pcolor = part.mStartColor; + } + } + else { - LLVector4a normvel; - normvel.load3(part.mVelocity.mV); - normvel.normalize3fast(); - LLVector2 up_fracs; - up_fracs.mV[0] = normvel.dot3(right).getF32(); - up_fracs.mV[1] = normvel.dot3(up).getF32(); - up_fracs.normalize(); - LLVector4a new_up; - LLVector4a new_right; - - //new_up = up_fracs.mV[0] * right + up_fracs.mV[1]*up; - LLVector4a t = right; - t.mul(up_fracs.mV[0]); - new_up = up; - new_up.mul(up_fracs.mV[1]); - new_up.add(t); - - //new_right = up_fracs.mV[1] * right - up_fracs.mV[0]*up; - t = right; - t.mul(up_fracs.mV[1]); - new_right = up; - new_right.mul(up_fracs.mV[0]); - t.sub(new_right); - - up = new_up; - right = t; - up.normalize3fast(); - right.normalize3fast(); + pglow = part.mGlow; + pcolor = color; } - right.mul(0.5f*part.mScale.mV[0]); - up.mul(0.5f*part.mScale.mV[1]); - - - LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); - - //HACK -- the verticesp->mV[3] = 0.f here are to set the texture index to 0 (particles don't use texture batching, maybe they should) - // this works because there is actually a 4th float stored after the vertex position which is used as a texture index - // also, somebody please VECTORIZE THIS - - LLVector4a ppapu; - LLVector4a ppamu; - - ppapu.setAdd(part_pos_agent, up); - ppamu.setSub(part_pos_agent, up); - - verticesp->setSub(ppapu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setSub(ppamu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setAdd(ppapu, right); - (*verticesp++).getF32ptr()[3] = 0.f; - verticesp->setAdd(ppamu, right); - (*verticesp++).getF32ptr()[3] = 0.f; + *colorsp++ = pcolor; + *colorsp++ = pcolor; + *colorsp++ = color; + *colorsp++ = color; + + //if (pglow.mV[3] || part.mGlow.mV[3]) + { //only write glow if it is not zero + *emissivep++ = pglow; + *emissivep++ = pglow; + *emissivep++ = part.mGlow; + *emissivep++ = part.mGlow; + } - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; - *colorsp++ = part.mColor; if (!(part.mFlags & LLPartData::LL_PART_EMISSIVE_MASK)) { //not fullbright, needs normal + LLVector3 normal = -LLViewerCamera::getInstance()->getXAxis(); *normalsp++ = normal; *normalsp++ = normal; *normalsp++ = normal; @@ -618,10 +847,13 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> normalsp; LLStrider<LLVector2> texcoordsp; LLStrider<LLColor4U> colorsp; + LLStrider<LLColor4U> emissivep; buffer->getVertexStrider(verticesp); buffer->getNormalStrider(normalsp); buffer->getColorStrider(colorsp); + buffer->getEmissiveStrider(emissivep); + LLSpatialGroup::drawmap_elem_t& draw_vec = group->mDrawMap[mRenderPass]; @@ -630,7 +862,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLFace* facep = *i; LLAlphaObject* object = (LLAlphaObject*) facep->getViewerObject(); - if (!facep->isState(LLFace::PARTICLE)) + //if (!facep->isState(LLFace::PARTICLE)) { //set the indices of this face S32 idx = LLVOPartGroup::findAvailableVBSlot(); if (idx >= 0) @@ -639,7 +871,7 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) facep->setIndicesIndex(idx*6); facep->setVertexBuffer(LLVOPartGroup::sVB); facep->setPoolType(LLDrawPool::POOL_ALPHA); - facep->setState(LLFace::PARTICLE); + //facep->setState(LLFace::PARTICLE); } else { @@ -654,9 +886,19 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) LLStrider<LLVector3> cur_norm = normalsp + geom_idx; LLStrider<LLVector2> cur_tc = texcoordsp + geom_idx; LLStrider<LLColor4U> cur_col = colorsp + geom_idx; + LLStrider<LLColor4U> cur_glow = emissivep + geom_idx; + + LLColor4U* start_glow = cur_glow.get(); - object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_idx); + object->getGeometry(facep->getTEOffset(), cur_vert, cur_norm, cur_tc, cur_col, cur_glow, cur_idx); + BOOL has_glow = FALSE; + + if (cur_glow.get() != start_glow) + { + has_glow = TRUE; + } + llassert(facep->getGeomCount() == 4); llassert(facep->getIndicesCount() == 6); @@ -671,24 +913,37 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) bool batched = false; - if (idx >= 0 && - draw_vec[idx]->mTexture == facep->getTexture() && - draw_vec[idx]->mFullbright == fullbright) + U32 bf_src = LLRender::BF_SOURCE_ALPHA; + U32 bf_dst = LLRender::BF_ONE_MINUS_SOURCE_ALPHA; + + object->getBlendFunc(facep->getTEOffset(), bf_src, bf_dst); + + + if (idx >= 0) { - if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) - { - batched = true; - draw_vec[idx]->mCount += facep->getIndicesCount(); - draw_vec[idx]->mEnd += facep->getGeomCount(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); - } - else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1) + LLDrawInfo* info = draw_vec[idx]; + + if (info->mTexture == facep->getTexture() && + info->mHasGlow == has_glow && + info->mFullbright == fullbright && + info->mBlendFuncDst == bf_dst && + info->mBlendFuncSrc == bf_src) { - batched = true; - draw_vec[idx]->mCount += facep->getIndicesCount(); - draw_vec[idx]->mStart -= facep->getGeomCount(); - draw_vec[idx]->mOffset = facep->getIndicesStart(); - draw_vec[idx]->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + if (draw_vec[idx]->mEnd == facep->getGeomIndex()-1) + { + batched = true; + info->mCount += facep->getIndicesCount(); + info->mEnd += facep->getGeomCount(); + info->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } + else if (draw_vec[idx]->mStart == facep->getGeomIndex()+facep->getGeomCount()+1) + { + batched = true; + info->mCount += facep->getIndicesCount(); + info->mStart -= facep->getGeomCount(); + info->mOffset = facep->getIndicesStart(); + info->mVSize = llmax(draw_vec[idx]->mVSize, vsize); + } } } @@ -705,6 +960,10 @@ void LLParticlePartition::getGeometry(LLSpatialGroup* group) info->mExtents[0] = group->mObjectExtents[0]; info->mExtents[1] = group->mObjectExtents[1]; info->mVSize = vsize; + info->mBlendFuncDst = bf_dst; + info->mBlendFuncSrc = bf_src; + info->mHasGlow = has_glow; + info->mParticle = TRUE; draw_vec.push_back(info); //for alpha sorting facep->setDrawInfo(info); diff --git a/indra/newview/llvopartgroup.h b/indra/newview/llvopartgroup.h index 42c1252d01..724e915d02 100755 --- a/indra/newview/llvopartgroup.h +++ b/indra/newview/llvopartgroup.h @@ -42,8 +42,7 @@ public: //vertex buffer for holding all particles static LLPointer<LLVertexBuffer> sVB; - static S32 sVBSlotFree[LL_MAX_PARTICLE_COUNT]; - static S32* sVBSlotCursor; + static S32 sVBSlotCursor; static void initClass(); static void restoreGL(); @@ -57,6 +56,7 @@ public: LLVertexBuffer::MAP_NORMAL | LLVertexBuffer::MAP_TEXCOORD0 | LLVertexBuffer::MAP_COLOR | + LLVertexBuffer::MAP_EMISSIVE | LLVertexBuffer::MAP_TEXTURE_INDEX }; @@ -69,20 +69,37 @@ public: virtual void updateSpatialExtents(LLVector4a& newMin, LLVector4a& newMax); virtual U32 getPartitionType() const; + /*virtual*/ BOOL lineSegmentIntersect(const LLVector4a& start, const LLVector4a& end, + S32 face, + BOOL pick_transparent, + S32* face_hit, + LLVector4a* intersection, + LLVector2* tex_coord, + LLVector4a* normal, + LLVector4a* tangent); + /*virtual*/ void setPixelAreaAndAngle(LLAgent &agent); /*virtual*/ void updateTextures(); /*virtual*/ LLDrawable* createDrawable(LLPipeline *pipeline); /*virtual*/ BOOL updateGeometry(LLDrawable *drawable); + void getGeometry(const LLViewerPart& part, + LLStrider<LLVector4a>& verticesp); + void getGeometry(S32 idx, LLStrider<LLVector4a>& verticesp, LLStrider<LLVector3>& normalsp, LLStrider<LLVector2>& texcoordsp, LLStrider<LLColor4U>& colorsp, + LLStrider<LLColor4U>& emissivep, LLStrider<U16>& indicesp); void updateFaceSize(S32 idx) { } F32 getPartSize(S32 idx); + void getBlendFunc(S32 idx, U32& src, U32& dst); + LLUUID getPartOwner(S32 idx); + LLUUID getPartSource(S32 idx); + void setViewerPartGroup(LLViewerPartGroup *part_groupp) { mViewerPartGroupp = part_groupp; } LLViewerPartGroup* getViewerPartGroup() { return mViewerPartGroupp; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 685f854573..4835ffcd8f 100755 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -101,6 +101,8 @@ static LLFastTimer::DeclareTimer FTM_GEN_TRIANGLES("Generate Triangles"); static LLFastTimer::DeclareTimer FTM_GEN_VOLUME("Generate Volumes"); static LLFastTimer::DeclareTimer FTM_VOLUME_TEXTURES("Volume Textures"); +extern BOOL gGLDebugLoggingEnabled; + // Implementation class of LLMediaDataClientObject. See llmediadataclient.h class LLMediaDataClientObjectImpl : public LLMediaDataClientObject { @@ -384,7 +386,6 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, } else { - // CORY TO DO: Figure out how to get the value here if (update_type != OUT_TERSE_IMPROVED) { LLVolumeParams volume_params; @@ -453,6 +454,11 @@ U32 LLVOVolume::processUpdateMessage(LLMessageSystem *mesgsys, mFaceMappingChanged = TRUE; mTexAnimMode = 0; } + + if (value & 0x400) + { //particle system (new) + unpackParticleSource(*dp, mOwnerID, false); + } } else { @@ -1029,8 +1035,7 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo } } } - - + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); bool cache_in_vram = use_transform_feedback && gTransformPositionProgram.mProgramObject && @@ -1047,7 +1052,9 @@ BOOL LLVOVolume::setVolume(const LLVolumeParams ¶ms_in, const S32 detail, bo break; } volume->genTangents(i); + //gGLDebugLoggingEnabled = TRUE; LLFace::cacheFaceInVRAM(face); + //gGLDebugLoggingEnabled = FALSE; } } @@ -1096,6 +1103,12 @@ void LLVOVolume::notifyMeshLoaded() { mSculptChanged = TRUE; gPipeline.markRebuild(mDrawable, LLDrawable::REBUILD_GEOMETRY, TRUE); + + LLVOAvatar* avatar = getAvatar(); + if (avatar) + { + avatar->updateVisualComplexity(); + } } // sculpt replaces generate() for sculpted surfaces @@ -1113,33 +1126,49 @@ void LLVOVolume::sculpt() S32 max_discard = mSculptTexture->getMaxDiscardLevel(); if (discard_level > max_discard) - discard_level = max_discard; // clamp to the best we can do + { + discard_level = max_discard; // clamp to the best we can do + } + if(discard_level > MAX_DISCARD_LEVEL) + { + return; //we think data is not ready yet. + } S32 current_discard = getVolume()->getSculptLevel() ; if(current_discard < -2) { - static S32 low_sculpty_discard_warning_count = 100; - if (++low_sculpty_discard_warning_count >= 100) - { // Log first time, then every 100 afterwards otherwise this can flood the logs + static S32 low_sculpty_discard_warning_count = 1; + S32 exponent = llmax(1, llfloor( log10((F64) low_sculpty_discard_warning_count) )); + S32 interval = pow(10.0, exponent); + if ( low_sculpty_discard_warning_count < 10 || + (low_sculpty_discard_warning_count % interval) == 0) + { // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs llwarns << "WARNING!!: Current discard for sculpty " << mSculptTexture->getID() << " at " << current_discard - << " is less than -2." << llendl; - low_sculpty_discard_warning_count = 0; + << " is less than -2." + << " Hit this " << low_sculpty_discard_warning_count << " times" + << llendl; } + low_sculpty_discard_warning_count++; // corrupted volume... don't update the sculpty return; } else if (current_discard > MAX_DISCARD_LEVEL) { - static S32 high_sculpty_discard_warning_count = 100; - if (++high_sculpty_discard_warning_count >= 100) - { // Log first time, then every 100 afterwards otherwise this can flood the logs + static S32 high_sculpty_discard_warning_count = 1; + S32 exponent = llmax(1, llfloor( log10((F64) high_sculpty_discard_warning_count) )); + S32 interval = pow(10.0, exponent); + if ( high_sculpty_discard_warning_count < 10 || + (high_sculpty_discard_warning_count % interval) == 0) + { // Log first 10 time, then decreasing intervals afterwards otherwise this can flood the logs llwarns << "WARNING!!: Current discard for sculpty " << mSculptTexture->getID() << " at " << current_discard - << " is more than than allowed max of " << MAX_DISCARD_LEVEL << llendl; - high_sculpty_discard_warning_count = 0; + << " is more than than allowed max of " << MAX_DISCARD_LEVEL + << ". Hit this " << high_sculpty_discard_warning_count << " times" + << llendl; } + high_sculpty_discard_warning_count++; // corrupted volume... don't update the sculpty return; @@ -1232,7 +1261,7 @@ BOOL LLVOVolume::calcLOD() else { distance = mDrawable->mDistanceWRTCamera; - radius = getVolume()->mLODScaleBias.scaledVec(getScale()).length(); + radius = getVolume() ? getVolume()->mLODScaleBias.scaledVec(getScale()).length() : getScale().length(); } //hold onto unmodified distance for debugging @@ -1262,7 +1291,7 @@ BOOL LLVOVolume::calcLOD() { //setDebugText(llformat("%.2f:%.2f, %d", debug_distance, radius, cur_detail)); - setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); + //setDebugText(llformat("%d", mDrawable->getFace(0)->getTextureIndex())); } if (cur_detail != mLOD) @@ -1452,7 +1481,7 @@ BOOL LLVOVolume::genBBoxes(BOOL force_global) continue; } res &= face->genVolumeBBoxes(*volume, i, - mRelativeXform, mRelativeXformInvTrans, + mRelativeXform, (mVolumeImpl && mVolumeImpl->isVolumeGlobal()) || force_global); if (rebuild) @@ -3015,7 +3044,7 @@ void LLVOVolume::generateSilhouette(LLSelectNode* nodep, const LLVector3& view_p //transform view vector into volume space view_vector -= getRenderPosition(); - mDrawable->mDistanceWRTCamera = view_vector.length(); + //mDrawable->mDistanceWRTCamera = view_vector.length(); LLQuaternion worldRot = getRenderRotation(); view_vector = view_vector * ~worldRot; if (!isVolumeGlobal()) @@ -3889,10 +3918,13 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons } //build matrix palette - LLMatrix4a mp[64]; + static const size_t kMaxJoints = 64; + + LLMatrix4a mp[kMaxJoints]; LLMatrix4* mat = (LLMatrix4*) mp; - for (U32 j = 0; j < skin->mJointNames.size(); ++j) + U32 maxJoints = llmin(skin->mJointNames.size(), kMaxJoints); + for (U32 j = 0; j < maxJoints; ++j) { LLJoint* joint = avatar->getJoint(skin->mJointNames[j]); if (joint) @@ -3947,8 +3979,10 @@ void LLRiggedVolume::update(const LLMeshSkinInfo* skin, LLVOAvatar* avatar, cons F32 w = wght[k]; LLMatrix4a src; - src.setMul(mp[idx[k]], w); - + // Insure ref'd bone is in our clamped array of mats + llassert(idx[k] < kMaxJoints); + // clamp k to kMaxJoints to avoid reading garbage off stack in release + src.setMul(mp[idx[(k < kMaxJoints) ? k : 0]], w); final_mat.add(src); } @@ -4359,7 +4393,9 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (pAvatarVO) { pAvatarVO->mAttachmentGeometryBytes -= group->mGeometryBytes; + pAvatarVO->mAttachmentGeometryBytes = llmax(pAvatarVO->mAttachmentGeometryBytes, 0); pAvatarVO->mAttachmentSurfaceArea -= group->mSurfaceArea; + pAvatarVO->mAttachmentSurfaceArea = llmax(pAvatarVO->mAttachmentSurfaceArea, 0.f); } group->mGeometryBytes = 0; @@ -4372,14 +4408,25 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) mFaceList.clear(); - std::vector<LLFace*> fullbright_faces; - std::vector<LLFace*> bump_faces; - std::vector<LLFace*> norm_faces; - std::vector<LLFace*> spec_faces; - std::vector<LLFace*> normspec_faces; - std::vector<LLFace*> simple_faces; + const U32 MAX_FACE_COUNT = 4096; + + static LLFace** fullbright_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** bump_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** simple_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + static LLFace** norm_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*), 64); + static LLFace** spec_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*), 64); + static LLFace** normspec_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*), 64); + static LLFace** alpha_faces = (LLFace**) ll_aligned_malloc(MAX_FACE_COUNT*sizeof(LLFace*),64); + + U32 fullbright_count = 0; + U32 bump_count = 0; + U32 simple_count = 0; + U32 alpha_count = 0; + U32 norm_count = 0; + U32 spec_count = 0; + U32 normspec_count = 0; - std::vector<LLFace*> alpha_faces; + U32 useage = group->mSpatialPartition->mBufferUsage; U32 max_vertices = (gSavedSettings.getS32("RenderMaxVBOSize")*1024)/LLVertexBuffer::calcVertexSize(group->mSpatialPartition->mVertexDataMask); @@ -4390,6 +4437,8 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) bool emissive = false; + + { LLFastTimer t(FTM_REBUILD_VOLUME_FACE_LIST); @@ -4748,7 +4797,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (facep->canRenderAsMask()) { //can be treated as alpha mask - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { @@ -4756,7 +4808,10 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { //only treat as alpha in the pipeline if < 100% transparent drawablep->setState(LLDrawable::HAS_ALPHA); } - alpha_faces.push_back(facep); + if (alpha_count < MAX_FACE_COUNT) + { + alpha_faces[alpha_count++] = facep; + } } } else @@ -4776,51 +4831,81 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) { if (mat->getSpecularID().notNull()) { //has normal and specular maps (needs texcoord1, texcoord2, and tangent) - normspec_faces.push_back(facep); + if (normspec_count < MAX_FACE_COUNT) + { + normspec_faces[normspec_count++] = facep; + } } else { //has normal map (needs texcoord1 and tangent) - norm_faces.push_back(facep); + if (norm_count < MAX_FACE_COUNT) + { + norm_faces[norm_count++] = facep; + } } } else if (mat->getSpecularID().notNull()) { //has specular map but no normal map, needs texcoord2 - spec_faces.push_back(facep); + if (spec_count < MAX_FACE_COUNT) + { + spec_faces[spec_count++] = facep; + } } else { //has neither specular map nor normal map, only needs texcoord0 - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } } else if (te->getBumpmap()) { //needs normal + tangent - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if (te->getShiny() || !te->getFullbright()) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } else { if (te->getBumpmap() && LLPipeline::sRenderBump) { //needs normal + tangent - bump_faces.push_back(facep); + if (bump_count < MAX_FACE_COUNT) + { + bump_faces[bump_count++] = facep; + } } else if ((te->getShiny() && LLPipeline::sRenderBump) || !(te->getFullbright() || bake_sunlight)) { //needs normal - simple_faces.push_back(facep); + if (simple_count < MAX_FACE_COUNT) + { + simple_faces[simple_count++] = facep; + } } else { //doesn't need normal facep->setState(LLFace::FULLBRIGHT); - fullbright_faces.push_back(facep); + if (fullbright_count < MAX_FACE_COUNT) + { + fullbright_faces[fullbright_count++] = facep; + } } } } @@ -4833,7 +4918,14 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) if (is_rigged) { - drawablep->setState(LLDrawable::RIGGED); + if (!drawablep->isState(LLDrawable::RIGGED)) + { + drawablep->setState(LLDrawable::RIGGED); + + //first time this is drawable is being marked as rigged, + // do another LoD update to use avatar bounding box + vobj->updateLOD(); + } } else { @@ -4875,13 +4967,13 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; } - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures, FALSE); - genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, batch_textures); - genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, batch_textures); - genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE); - genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, norm_faces, FALSE, FALSE); - genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, spec_faces, FALSE, FALSE); - genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, normspec_faces, FALSE, FALSE); + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, simple_count, FALSE, batch_textures, FALSE); + genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, fullbright_count, FALSE, batch_textures); + genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, alpha_count, TRUE, batch_textures); + genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, bump_count, FALSE, FALSE); + genDrawInfo(group, norm_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, norm_faces, norm_count, FALSE, FALSE); + genDrawInfo(group, spec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, spec_faces, spec_count, FALSE, FALSE); + genDrawInfo(group, normspec_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, normspec_faces, normspec_count, FALSE, FALSE); if (!LLPipeline::sDelayVBUpdate) { @@ -4911,6 +5003,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) } } +static LLFastTimer::DeclareTimer FTM_REBUILD_MESH_FLUSH("Flush Mesh"); void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { @@ -4920,11 +5013,14 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) LLFastTimer ftm(FTM_REBUILD_VOLUME_VB); LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); //make sure getgeometryvolume shows up in the right place in timers - S32 num_mapped_veretx_buffer = LLVertexBuffer::sMappedCount ; - group->mBuilt = 1.f; - std::set<LLVertexBuffer*> mapped_buffers; + S32 num_mapped_vertex_buffer = LLVertexBuffer::sMappedCount ; + + const U32 MAX_BUFFER_COUNT = 4096; + LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT]; + + U32 buffer_count = 0; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) { @@ -4934,7 +5030,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) { LLVOVolume* vobj = drawablep->getVOVolume(); vobj->preRebuild(); - + if (drawablep->isState(LLDrawable::ANIMATED_CHILD)) { vobj->updateRelativeXform(true); @@ -4959,9 +5055,9 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } - if (buff->isLocked()) + if (buff->isLocked() && buffer_count < MAX_BUFFER_COUNT) { - mapped_buffers.insert(buff); + locked_buffer[buffer_count++] = buff; } } } @@ -4977,21 +5073,24 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group) } } - for (std::set<LLVertexBuffer*>::iterator iter = mapped_buffers.begin(); iter != mapped_buffers.end(); ++iter) - { - (*iter)->flush(); - } - - // don't forget alpha - if(group != NULL && - !group->mVertexBuffer.isNull() && - group->mVertexBuffer->isLocked()) { - group->mVertexBuffer->flush(); + LLFastTimer t(FTM_REBUILD_MESH_FLUSH); + for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter) + { + (*iter)->flush(); + } + + // don't forget alpha + if(group != NULL && + !group->mVertexBuffer.isNull() && + group->mVertexBuffer->isLocked()) + { + group->mVertexBuffer->flush(); + } } //if not all buffers are unmapped - if(num_mapped_veretx_buffer != LLVertexBuffer::sMappedCount) + if(num_mapped_vertex_buffer != LLVertexBuffer::sMappedCount) { llwarns << "Not all mapped vertex buffers are unmapped!" << llendl ; for (LLSpatialGroup::element_iter drawable_iter = group->getDataBegin(); drawable_iter != group->getDataEnd(); ++drawable_iter) @@ -5058,12 +5157,22 @@ static LLFastTimer::DeclareTimer FTM_GEN_DRAW_INFO_RESIZE_VB("Resize VB"); -void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std::vector<LLFace*>& faces, BOOL distance_sort, BOOL batch_textures, BOOL no_materials) +void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace** faces, U32 face_count, BOOL distance_sort, BOOL batch_textures, BOOL no_materials) { LLFastTimer t(FTM_REBUILD_VOLUME_GEN_DRAW_INFO); U32 buffer_usage = group->mBufferUsage; + static LLCachedControl<bool> use_transform_feedback(gSavedSettings, "RenderUseTransformFeedback"); + + if (use_transform_feedback && + gTransformPositionProgram.mProgramObject && //transform shaders are loaded + buffer_usage == GL_DYNAMIC_DRAW_ARB && //target buffer is in VRAM + !(mask & LLVertexBuffer::MAP_WEIGHT4)) //TODO: add support for weights + { + buffer_usage = GL_DYNAMIC_COPY_ARB; + } + #if LL_DARWIN // HACK from Leslie: // Disable VBO usage for alpha on Mac OS X because it kills the framerate @@ -5084,17 +5193,18 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!distance_sort) { //sort faces by things that break batches - std::sort(faces.begin(), faces.end(), CompareBatchBreakerModified()); + std::sort(faces, faces+face_count, CompareBatchBreakerModified()); } else { //sort faces by distance - std::sort(faces.begin(), faces.end(), LLFace::CompareDistanceGreater()); + std::sort(faces, faces+face_count, LLFace::CompareDistanceGreater()); } } bool hud_group = group->isHUDGroup() ; - std::vector<LLFace*>::iterator face_iter = faces.begin(); + LLFace** face_iter = faces; + LLFace** end_faces = faces+face_count; LLSpatialGroup::buffer_map_t buffer_map; @@ -5123,7 +5233,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: //NEVER use more than 16 texture index channels (workaround for prevalent driver bug) texture_index_channels = llmin(texture_index_channels, 16); - while (face_iter != faces.end()) + bool flexi = false; + + while (face_iter != end_faces) { //pull off next face LLFace* facep = *face_iter; @@ -5150,11 +5262,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: U32 index_count = facep->getIndicesCount(); U32 geom_count = facep->getGeomCount(); + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + //sum up vertices needed for this render batch - std::vector<LLFace*>::iterator i = face_iter; + LLFace** i = face_iter; ++i; - std::vector<LLViewerTexture*> texture_list; + const U32 MAX_TEXTURE_COUNT = 32; + LLViewerTexture* texture_list[MAX_TEXTURE_COUNT]; + + U32 texture_count = 0; { LLFastTimer t(FTM_GEN_DRAW_INFO_FACE_SIZE); @@ -5162,12 +5279,15 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: { U8 cur_tex = 0; facep->setTextureIndex(cur_tex); - texture_list.push_back(tex); - + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } + if (can_batch_texture(facep)) { //populate texture_list with any textures that can be batched //move i to the next unbatchable face - while (i != faces.end()) + while (i != end_faces) { facep = *i; @@ -5183,7 +5303,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (distance_sort) { //textures might be out of order, see if texture exists in current batch bool found = false; - for (U32 tex_idx = 0; tex_idx < texture_list.size(); ++tex_idx) + for (U32 tex_idx = 0; tex_idx < texture_count; ++tex_idx) { if (facep->getTexture() == texture_list[tex_idx]) { @@ -5195,7 +5315,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: if (!found) { - cur_tex = texture_list.size(); + cur_tex = texture_count; } } else @@ -5210,7 +5330,10 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: tex = facep->getTexture(); - texture_list.push_back(tex); + if (texture_count < MAX_TEXTURE_COUNT) + { + texture_list[texture_count++] = tex; + } } if (geom_count + facep->getGeomCount() > max_vertices) @@ -5219,6 +5342,9 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } ++i; + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); @@ -5234,7 +5360,7 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else { - while (i != faces.end() && + while (i != end_faces && (LLPipeline::sTextureBindTest || (distance_sort || ((*i)->getTexture() == tex && @@ -5255,8 +5381,16 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: ++i; index_count += facep->getIndicesCount(); geom_count += facep->getGeomCount(); + + flexi = flexi || facep->getViewerObject()->getVolume()->isUnique(); + } } } + + + if (flexi && buffer_usage && buffer_usage != GL_STREAM_DRAW_ARB) + { + buffer_usage = GL_STREAM_DRAW_ARB; } //create vertex buffer diff --git a/indra/newview/llwaterparammanager.cpp b/indra/newview/llwaterparammanager.cpp index 4f52ff9778..548890b5b5 100755 --- a/indra/newview/llwaterparammanager.cpp +++ b/indra/newview/llwaterparammanager.cpp @@ -188,13 +188,11 @@ void LLWaterParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_WATER) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLWLParamManager::getInstance()->getRotatedLightDir().mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); - shader->uniform4fv("waterFogColor", 1, LLDrawPoolWater::sWaterFogColor.mV); - shader->uniform1f("waterFogEnd", LLDrawPoolWater::sWaterFogEnd); - shader->uniform4fv("waterPlane", 1, mWaterPlane.mV); - shader->uniform1f("waterFogDensity", getFogDensity()); - shader->uniform1f("waterFogKS", mWaterFogKS); - shader->uniform1f("distance_multiplier", 0); + shader->uniform4fv(LLShaderMgr::WATER_FOGCOLOR, 1, LLDrawPoolWater::sWaterFogColor.mV); + shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, mWaterPlane.mV); + shader->uniform1f(LLShaderMgr::WATER_FOGDENSITY, getFogDensity()); + shader->uniform1f(LLShaderMgr::WATER_FOGKS, mWaterFogKS); + shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0); } } diff --git a/indra/newview/llwaterparamset.h b/indra/newview/llwaterparamset.h index b28585af59..368cb0ccba 100755 --- a/indra/newview/llwaterparamset.h +++ b/indra/newview/llwaterparamset.h @@ -33,6 +33,7 @@ #include "v4math.h" #include "v4color.h" #include "llviewershadermgr.h" +#include "llstringtable.h" class LLWaterParamSet; @@ -47,6 +48,9 @@ public: private: LLSD mParamValues; + std::vector<LLStaticHashedString> mParamHashedNames; + + void updateHashedNames(); public: @@ -140,6 +144,17 @@ inline void LLWaterParamSet::setAll(const LLSD& val) mParamValues[mIt->first] = mIt->second; } } + updateHashedNames(); +} + +inline void LLWaterParamSet::updateHashedNames() +{ + mParamHashedNames.clear(); + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + mParamHashedNames.push_back(LLStaticHashedString(iter->first)); + } } inline const LLSD& LLWaterParamSet::getAll() diff --git a/indra/newview/llwlanimator.h b/indra/newview/llwlanimator.h index 5223b45343..810f4cf7e5 100755 --- a/indra/newview/llwlanimator.h +++ b/indra/newview/llwlanimator.h @@ -137,3 +137,4 @@ private: }; #endif // LL_WL_ANIMATOR_H + diff --git a/indra/newview/llwlparammanager.cpp b/indra/newview/llwlparammanager.cpp index 6077208799..04d41a2512 100755 --- a/indra/newview/llwlparammanager.cpp +++ b/indra/newview/llwlparammanager.cpp @@ -352,7 +352,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) if (shader->mShaderGroup == LLGLSLShader::SG_DEFAULT) { shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mRotatedLightDir.mV); - shader->uniform3fv("camPosLocal", 1, LLViewerCamera::getInstance()->getOrigin().mV); + shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV); } else if (shader->mShaderGroup == LLGLSLShader::SG_SKY) @@ -360,7 +360,7 @@ void LLWLParamManager::updateShaderUniforms(LLGLSLShader * shader) shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, mClampedLightDir.mV); } - shader->uniform1f("scene_light_strength", mSceneLightStrength); + shader->uniform1f(LLShaderMgr::SCENE_LIGHT_STRENGTH, mSceneLightStrength); } diff --git a/indra/newview/llwlparammanager.h b/indra/newview/llwlparammanager.h index 72422500fc..e13aed98ed 100755 --- a/indra/newview/llwlparammanager.h +++ b/indra/newview/llwlparammanager.h @@ -412,3 +412,4 @@ inline LLVector4 LLWLParamManager::getRotatedLightDir(void) const } #endif + diff --git a/indra/newview/llwlparamset.cpp b/indra/newview/llwlparamset.cpp index dba3970635..8529a4614b 100755 --- a/indra/newview/llwlparamset.cpp +++ b/indra/newview/llwlparamset.cpp @@ -39,6 +39,22 @@ #include <sstream> +static LLStaticHashedString sStarBrightness("star_brightness"); +static LLStaticHashedString sPresetNum("preset_num"); +static LLStaticHashedString sSunAngle("sun_angle"); +static LLStaticHashedString sEastAngle("east_angle"); +static LLStaticHashedString sEnableCloudScroll("enable_cloud_scroll"); +static LLStaticHashedString sCloudScrollRate("cloud_scroll_rate"); +static LLStaticHashedString sLightNorm("lightnorm"); +static LLStaticHashedString sCloudDensity("cloud_pos_density1"); +static LLStaticHashedString sCloudScale("cloud_scale"); +static LLStaticHashedString sCloudShadow("cloud_shadow"); +static LLStaticHashedString sDensityMultiplier("density_multiplier"); +static LLStaticHashedString sDistanceMultiplier("distance_multiplier"); +static LLStaticHashedString sHazeDensity("haze_density"); +static LLStaticHashedString sHazeHorizon("haze_horizon"); +static LLStaticHashedString sMaxY("max_y"); + LLWLParamSet::LLWLParamSet(void) : mName("Unnamed Preset"), mCloudScrollXOffset(0.f), mCloudScrollYOffset(0.f) @@ -49,21 +65,24 @@ static LLFastTimer::DeclareTimer FTM_WL_PARAM_UPDATE("WL Param Update"); void LLWLParamSet::update(LLGLSLShader * shader) const { LLFastTimer t(FTM_WL_PARAM_UPDATE); - - for(LLSD::map_const_iterator i = mParamValues.beginMap(); - i != mParamValues.endMap(); - ++i) + LLSD::map_const_iterator i = mParamValues.beginMap(); + std::vector<LLStaticHashedString>::const_iterator n = mParamHashedNames.begin(); + for(;(i != mParamValues.endMap()) && (n != mParamHashedNames.end());++i, n++) { - const std::string& param = i->first; + const LLStaticHashedString& param = *n; - if (param == "star_brightness" || param == "preset_num" || param == "sun_angle" || - param == "east_angle" || param == "enable_cloud_scroll" || - param == "cloud_scroll_rate" || param == "lightnorm" ) + // check that our pre-hashed names are still tracking the mParamValues map correctly + // + llassert(param.String() == i->first); + + if (param == sStarBrightness || param == sPresetNum || param == sSunAngle || + param == sEastAngle || param == sEnableCloudScroll || + param == sCloudScrollRate || param == sLightNorm ) { continue; } - if (param == "cloud_pos_density1") + if (param == sCloudDensity) { LLVector4 val; val.mV[0] = F32(i->second[0].asReal()) + mCloudScrollXOffset; @@ -75,10 +94,10 @@ void LLWLParamSet::update(LLGLSLShader * shader) const shader->uniform4fv(param, 1, val.mV); stop_glerror(); } - else if (param == "cloud_scale" || param == "cloud_shadow" || - param == "density_multiplier" || param == "distance_multiplier" || - param == "haze_density" || param == "haze_horizon" || - param == "max_y" ) + else if (param == sCloudScale || param == sCloudShadow || + param == sDensityMultiplier || param == sDistanceMultiplier || + param == sHazeDensity || param == sHazeHorizon || + param == sMaxY ) { F32 val = (F32) i->second[0].asReal(); @@ -386,3 +405,14 @@ void LLWLParamSet::updateCloudScrolling(void) mCloudScrollYOffset += F32(delta_t * (getCloudScrollY() - 10.f) / 100.f); } } + +void LLWLParamSet::updateHashedNames() +{ + mParamHashedNames.clear(); + // Iterate through values + for(LLSD::map_iterator iter = mParamValues.beginMap(); iter != mParamValues.endMap(); ++iter) + { + mParamHashedNames.push_back(LLStaticHashedString(iter->first)); + } +} + diff --git a/indra/newview/llwlparamset.h b/indra/newview/llwlparamset.h index b087119dd5..6e5f1d3a4b 100755 --- a/indra/newview/llwlparamset.h +++ b/indra/newview/llwlparamset.h @@ -29,9 +29,11 @@ #include <string> #include <map> +#include <vector> #include "v4math.h" #include "v4color.h" +#include "llstaticstringtable.h" class LLWLParamSet; class LLGLSLShader; @@ -47,9 +49,12 @@ public: private: LLSD mParamValues; - + std::vector<LLStaticHashedString> mParamHashedNames; + float mCloudScrollXOffset, mCloudScrollYOffset; + void updateHashedNames(); + public: LLWLParamSet(); @@ -177,6 +182,8 @@ inline void LLWLParamSet::setAll(const LLSD& val) if(val.isMap()) { mParamValues = val; } + + updateHashedNames(); } inline const LLSD& LLWLParamSet::getAll() @@ -236,3 +243,4 @@ inline F32 LLWLParamSet::getCloudScrollY() { #endif // LL_WLPARAM_SET_H + diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index 1940cf541e..ae334d4bd2 100755 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -1792,3 +1792,5 @@ BOOL LLWorldMapView::handleDoubleClick( S32 x, S32 y, MASK mask ) } return FALSE; } + + diff --git a/indra/newview/noise.h b/indra/newview/noise.h index 0923bffcf2..b3efad73c5 100755 --- a/indra/newview/noise.h +++ b/indra/newview/noise.h @@ -310,6 +310,8 @@ static void normalize3(F32 v[3]) static void init(void) { + // we want repeatable noise (e.g. for stable terrain texturing), so seed with known value + srand(42); int i, j, k; for (i = 0 ; i < B ; i++) { @@ -340,6 +342,9 @@ static void init(void) for (j = 0 ; j < 3 ; j++) g3[B + i][j] = g3[i][j]; } + + // reintroduce entropy + srand(time(NULL)); // Flawfinder: ignore } #undef B diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index c9f8a4d9ee..231508e253 100755 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -165,6 +165,7 @@ S32 LLPipeline::RenderGlowIterations; F32 LLPipeline::RenderGlowWidth; F32 LLPipeline::RenderGlowStrength; BOOL LLPipeline::RenderDepthOfField; +BOOL LLPipeline::RenderDepthOfFieldInEditMode; F32 LLPipeline::CameraFocusTransitionTime; F32 LLPipeline::CameraFNumber; F32 LLPipeline::CameraFocalLength; @@ -256,6 +257,17 @@ LLFastTimer::DeclareTimer FTM_RENDER_DEFERRED("Deferred Shading"); static LLFastTimer::DeclareTimer FTM_STATESORT_DRAWABLE("Sort Drawables"); static LLFastTimer::DeclareTimer FTM_STATESORT_POSTSORT("Post Sort"); +static LLStaticHashedString sTint("tint"); +static LLStaticHashedString sAmbiance("ambiance"); +static LLStaticHashedString sAlphaScale("alpha_scale"); +static LLStaticHashedString sNormMat("norm_mat"); +static LLStaticHashedString sOffset("offset"); +static LLStaticHashedString sScreenRes("screenRes"); +static LLStaticHashedString sDelta("delta"); +static LLStaticHashedString sDistFactor("dist_factor"); +static LLStaticHashedString sKern("kern"); +static LLStaticHashedString sKernScale("kern_scale"); + //---------------------------------------- std::string gPoolNames[] = { @@ -617,6 +629,7 @@ void LLPipeline::init() connectRefreshCachedSettingsSafe("RenderGlowWidth"); connectRefreshCachedSettingsSafe("RenderGlowStrength"); connectRefreshCachedSettingsSafe("RenderDepthOfField"); + connectRefreshCachedSettingsSafe("RenderDepthOfFieldInEditMode"); connectRefreshCachedSettingsSafe("CameraFocusTransitionTime"); connectRefreshCachedSettingsSafe("CameraFNumber"); connectRefreshCachedSettingsSafe("CameraFocalLength"); @@ -1127,6 +1140,7 @@ void LLPipeline::refreshCachedSettings() RenderGlowWidth = gSavedSettings.getF32("RenderGlowWidth"); RenderGlowStrength = gSavedSettings.getF32("RenderGlowStrength"); RenderDepthOfField = gSavedSettings.getBOOL("RenderDepthOfField"); + RenderDepthOfFieldInEditMode = gSavedSettings.getBOOL("RenderDepthOfFieldInEditMode"); CameraFocusTransitionTime = gSavedSettings.getF32("CameraFocusTransitionTime"); CameraFNumber = gSavedSettings.getF32("CameraFNumber"); CameraFocalLength = gSavedSettings.getF32("CameraFocalLength"); @@ -3078,7 +3092,7 @@ void LLPipeline::markVisible(LLDrawable *drawablep, LLCamera& camera) llassert(vobj); // trying to catch a bad assumption if (vobj) // this test may not be needed, see above { - const LLVOAvatar* av = vobj->asAvatar(); + LLVOAvatar* av = vobj->asAvatar(); if (av && av->isImpostor()) { return; @@ -4872,18 +4886,6 @@ void LLPipeline::renderPhysicsDisplay() } } - for (LLCullResult::bridge_iterator i = sCull->beginVisibleBridge(); i != sCull->endVisibleBridge(); ++i) - { - LLSpatialBridge* bridge = *i; - if (!bridge->isDead() && hasRenderType(bridge->mDrawableType)) - { - gGL.pushMatrix(); - gGL.multMatrix((F32*)bridge->mDrawable->getRenderMatrix().mMatrix); - bridge->renderPhysicsShapes(); - gGL.popMatrix(); - } - } - gGL.flush(); if (LLGLSLShader::sNoFixedFunction) @@ -4920,9 +4922,9 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingProgram.bind(); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("ambiance", 1.f); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); } //Requried character physics capsule render parameters @@ -4939,7 +4941,7 @@ void LLPipeline::renderDebug() llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot ); gGL.setColorMask(true, false); LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderSimpleShapeCapsuleID( gGL, id, pos, rot ); gPathfindingProgram.bind(); } @@ -4966,9 +4968,9 @@ void LLPipeline::renderDebug() { gPathfindingProgram.bind(); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("ambiance", ambiance); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); } if ( !pathfindingConsole->isRenderWorld() ) @@ -4992,7 +4994,7 @@ void LLPipeline::renderDebug() if ( pathfindingConsole->isRenderWorld() ) { LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.66f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.66f); llPathingLibInstance->renderNavMesh(); } else @@ -5004,8 +5006,8 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingNoNormalsProgram.bind(); - gPathfindingNoNormalsProgram.uniform1f("tint", 1.f); - gPathfindingNoNormalsProgram.uniform1f("alpha_scale", 1.f); + gPathfindingNoNormalsProgram.uniform1f(sTint, 1.f); + gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, 1.f); llPathingLibInstance->renderNavMeshEdges(); gPathfindingProgram.bind(); } @@ -5045,7 +5047,7 @@ void LLPipeline::renderDebug() gGL.setColorMask(true, false); //render the bookends LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_START ); llPathingLibInstance->renderPathBookend( gGL, LLPathingLib::LLPL_END ); gPathfindingProgram.bind(); @@ -5063,7 +5065,7 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { LLGLEnable blend(GL_BLEND); - gPathfindingProgram.uniform1f("alpha_scale", 0.90f); + gPathfindingProgram.uniform1f(sAlphaScale, 0.90f); llPathingLibInstance->renderSimpleShapes( gGL, gAgent.getRegion()->getWaterHeight() ); } else @@ -5111,7 +5113,7 @@ void LLPipeline::renderDebug() LLGLEnable blend(GL_BLEND); { - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); { //draw solid overlay LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_LEQUAL); @@ -5126,8 +5128,8 @@ void LLPipeline::renderDebug() if (pathfindingConsole->isRenderXRay()) { - gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); LLGLEnable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_GREATER); @@ -5135,13 +5137,13 @@ void LLPipeline::renderDebug() if (gSavedSettings.getBOOL("PathfindingXRayWireframe")) { //draw hidden wireframe as darker and less opaque - gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); } else { glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); llPathingLibInstance->renderNavMeshShapesVBO( render_order[i] ); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); } @@ -5149,9 +5151,9 @@ void LLPipeline::renderDebug() { //draw visible wireframe as brighter, thicker and more opaque glPolygonOffset(offset, offset); - gPathfindingProgram.uniform1f("ambiance", 1.f); - gPathfindingProgram.uniform1f("tint", 1.f); - gPathfindingProgram.uniform1f("alpha_scale", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); + gPathfindingProgram.uniform1f(sTint, 1.f); + gPathfindingProgram.uniform1f(sAlphaScale, 1.f); glLineWidth(gSavedSettings.getF32("PathfindingLineWidth")); LLGLDisable blendOut(GL_BLEND); @@ -5183,19 +5185,19 @@ void LLPipeline::renderDebug() glLineWidth(2.0f); LLGLEnable cull(GL_CULL_FACE); - gPathfindingProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); if (gSavedSettings.getBOOL("PathfindingXRayWireframe")) { //draw hidden wireframe as darker and less opaque glPolygonMode( GL_FRONT_AND_BACK, GL_LINE ); - gPathfindingProgram.uniform1f("ambiance", 1.f); + gPathfindingProgram.uniform1f(sAmbiance, 1.f); llPathingLibInstance->renderNavMesh(); glPolygonMode( GL_FRONT_AND_BACK, GL_FILL ); } else { - gPathfindingProgram.uniform1f("ambiance", ambiance); + gPathfindingProgram.uniform1f(sAmbiance, ambiance); llPathingLibInstance->renderNavMesh(); } @@ -5203,8 +5205,8 @@ void LLPipeline::renderDebug() if (LLGLSLShader::sNoFixedFunction) { gPathfindingNoNormalsProgram.bind(); - gPathfindingNoNormalsProgram.uniform1f("tint", gSavedSettings.getF32("PathfindingXRayTint")); - gPathfindingNoNormalsProgram.uniform1f("alpha_scale", gSavedSettings.getF32("PathfindingXRayOpacity")); + gPathfindingNoNormalsProgram.uniform1f(sTint, gSavedSettings.getF32("PathfindingXRayTint")); + gPathfindingNoNormalsProgram.uniform1f(sAlphaScale, gSavedSettings.getF32("PathfindingXRayOpacity")); llPathingLibInstance->renderNavMeshEdges(); gPathfindingProgram.bind(); } @@ -5331,6 +5333,42 @@ void LLPipeline::renderDebug() gUIProgram.bind(); } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_RAYCAST) && !hud_only) + { //draw crosshairs on particle intersection + if (gDebugRaycastParticle) + { + if (LLGLSLShader::sNoFixedFunction) + { //this debug display requires shaders + gDebugProgram.bind(); + + gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); + + LLVector3 center(gDebugRaycastParticleIntersection.getF32ptr()); + LLVector3 size(0.1f, 0.1f, 0.1f); + + LLVector3 p[6]; + + p[0] = center + size.scaledVec(LLVector3(1,0,0)); + p[1] = center + size.scaledVec(LLVector3(-1,0,0)); + p[2] = center + size.scaledVec(LLVector3(0,1,0)); + p[3] = center + size.scaledVec(LLVector3(0,-1,0)); + p[4] = center + size.scaledVec(LLVector3(0,0,1)); + p[5] = center + size.scaledVec(LLVector3(0,0,-1)); + + gGL.begin(LLRender::LINES); + gGL.diffuseColor3f(1.f, 1.f, 0.f); + for (U32 i = 0; i < 6; i++) + { + gGL.vertex3fv(p[i].mV); + } + gGL.end(); + gGL.flush(); + + gDebugProgram.unbind(); + } + } + } + if (hasRenderDebugMask(LLPipeline::RENDER_DEBUG_SHADOW_FRUSTA)) { LLVertexBuffer::unbind(); @@ -7011,6 +7049,48 @@ void LLPipeline::setRenderHighlightTextureChannel(LLRender::eTexIndex channel) sRenderHighlightTextureChannel = channel; } +LLVOPartGroup* LLPipeline::lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection, + S32* face_hit) +{ + LLVector4a local_end = end; + + LLVector4a position; + + LLDrawable* drawable = NULL; + + for (LLWorld::region_list_t::const_iterator iter = LLWorld::getInstance()->getRegionList().begin(); + iter != LLWorld::getInstance()->getRegionList().end(); ++iter) + { + LLViewerRegion* region = *iter; + + LLSpatialPartition* part = region->getSpatialPartition(LLViewerRegion::PARTITION_PARTICLE); + if (part && hasRenderType(part->mDrawableType)) + { + LLDrawable* hit = part->lineSegmentIntersect(start, local_end, TRUE, face_hit, &position, NULL, NULL, NULL); + if (hit) + { + drawable = hit; + local_end = position; + } + } + } + + LLVOPartGroup* ret = NULL; + if (drawable) + { + //make sure we're returning an LLVOPartGroup + llassert(drawable->getVObj()->getPCode() == LLViewerObject::LL_VO_PART_GROUP); + ret = (LLVOPartGroup*) drawable->getVObj().get(); + } + + if (intersection) + { + *intersection = position; + } + + return ret; +} + LLViewerObject* LLPipeline::lineSegmentIntersectInWorld(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, S32* face_hit, @@ -7570,7 +7650,7 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) { bool dof_enabled = !LLViewerCamera::getInstance()->cameraUnderWater() && - !LLToolMgr::getInstance()->inBuildMode() && + (RenderDepthOfFieldInEditMode || !LLToolMgr::getInstance()->inBuildMode()) && RenderDepthOfField; @@ -7624,7 +7704,11 @@ void LLPipeline::renderBloom(BOOL for_snapshot, F32 zoom_factor, int subfield) else { //focus on alt-zoom target - focus_point = LLVector3(gAgentCamera.getFocusGlobal()-gAgent.getRegion()->getOriginGlobal()); + LLViewerRegion* region = gAgent.getRegion(); + if (region) + { + focus_point = LLVector3(gAgentCamera.getFocusGlobal()-region->getOriginGlobal()); + } } } @@ -8245,13 +8329,6 @@ void LLPipeline::bindDeferredShader(LLGLSLShader& shader, U32 light_index, U32 n shader.uniform2f(LLShaderMgr::DEFERRED_PROJ_SHADOW_RES, mShadow[4].getWidth(), mShadow[4].getHeight()); shader.uniform1f(LLShaderMgr::DEFERRED_DEPTH_CUTOFF, RenderEdgeDepthCutoff); shader.uniform1f(LLShaderMgr::DEFERRED_NORM_CUTOFF, RenderEdgeNormCutoff); - - - if (shader.getUniformLocation("norm_mat") >= 0) - { - glh::matrix4f norm_mat = glh_get_current_modelview().inverse().transpose(); - shader.uniformMatrix4fv("norm_mat", 1, FALSE, norm_mat.m); - } } LLColor3 pow3f(LLColor3 v, F32 f) @@ -8372,9 +8449,8 @@ void LLPipeline::renderDeferredLighting() } } - gDeferredSunProgram.uniform3fv("offset", slice, offset); - gDeferredSunProgram.uniform2f("screenRes", mDeferredLight.getWidth(), mDeferredLight.getHeight()); - + gDeferredSunProgram.uniform3fv(sOffset, slice, offset); + { LLGLDisable blend(GL_BLEND); LLGLDepthTest depth(GL_TRUE, GL_FALSE, GL_ALWAYS); @@ -8417,10 +8493,10 @@ void LLPipeline::renderDeferredLighting() x += 1.f; } - gDeferredBlurLightProgram.uniform2f("delta", 1.f, 0.f); - gDeferredBlurLightProgram.uniform1f("dist_factor", dist_factor); - gDeferredBlurLightProgram.uniform3fv("kern", kern_length, gauss[0].mV); - gDeferredBlurLightProgram.uniform1f("kern_scale", blur_size * (kern_length/2.f - 0.5f)); + gDeferredBlurLightProgram.uniform2f(sDelta, 1.f, 0.f); + gDeferredBlurLightProgram.uniform1f(sDistFactor, dist_factor); + gDeferredBlurLightProgram.uniform3fv(sKern, kern_length, gauss[0].mV); + gDeferredBlurLightProgram.uniform1f(sKernScale, blur_size * (kern_length/2.f - 0.5f)); { LLGLDisable blend(GL_BLEND); @@ -8437,7 +8513,7 @@ void LLPipeline::renderDeferredLighting() mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX); mDeferredLight.bindTarget(); - gDeferredBlurLightProgram.uniform2f("delta", 0.f, 1.f); + gDeferredBlurLightProgram.uniform2f(sDelta, 0.f, 1.f); { LLGLDisable blend(GL_BLEND); @@ -10616,11 +10692,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) assertInitialized(); - bool muted = avatar->isVisuallyMuted(); + bool visually_muted = avatar->isVisuallyMuted(); pushRenderTypeMask(); - if (muted) + if (visually_muted) { andRenderTypeMask(LLPipeline::RENDER_TYPE_AVATAR, END_RENDER_TYPES); } @@ -10764,6 +10840,13 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) avatar->mImpostor.bindTarget(); } + F32 old_alpha = LLDrawPoolAvatar::sMinimumAlpha; + + if (visually_muted) + { //disable alpha masking for muted avatars (get whole skin silhouette) + LLDrawPoolAvatar::sMinimumAlpha = 0.f; + } + if (LLPipeline::sRenderDeferred) { avatar->mImpostor.clear(); @@ -10778,6 +10861,8 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) renderGeom(camera); } + LLDrawPoolAvatar::sMinimumAlpha = old_alpha; + { //create alpha mask based on depth buffer (grey out if muted) LLFastTimer t(FTM_IMPOSTOR_BACKGROUND); if (LLPipeline::sRenderDeferred) @@ -10788,9 +10873,10 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) LLGLDisable blend(GL_BLEND); - if (muted) + if (visually_muted) { gGL.setColorMask(true, true); + } else { @@ -10809,14 +10895,24 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.pushMatrix(); gGL.loadIdentity(); - static const F32 clip_plane = 0.99999f; + static const F32 clip_plane = 0.999f; if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.bind(); + gDebugProgram.bind(); } - gGL.color4ub(64,64,64,255); + + if (LLMuteList::getInstance()->isMuted(avatar->getID())) + { //grey muted avatar + gGL.diffuseColor4ub(64,64,64,255); + } + else + { // Visually muted avatar + gGL.diffuseColor4fv( avatar->getMutedAVColor().mV ); + } + + { gGL.begin(LLRender::QUADS); gGL.vertex3f(-1, -1, clip_plane); gGL.vertex3f(1, -1, clip_plane); @@ -10824,10 +10920,11 @@ void LLPipeline::generateImpostor(LLVOAvatar* avatar) gGL.vertex3f(-1, 1, clip_plane); gGL.end(); gGL.flush(); + } if (LLGLSLShader::sNoFixedFunction) { - gUIProgram.unbind(); + gDebugProgram.unbind(); } gGL.popMatrix(); diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h index 70dcf80407..f0bebbe20d 100755 --- a/indra/newview/pipeline.h +++ b/indra/newview/pipeline.h @@ -58,6 +58,7 @@ class LLRenderFunc; class LLCubeMap; class LLCullResult; class LLVOAvatar; +class LLVOPartGroup; class LLGLSLShader; class LLCurlRequest; class LLDrawPoolAlpha; @@ -202,6 +203,12 @@ public: LLVector4a* normal = NULL, // return the surface normal at the intersection point LLVector4a* tangent = NULL // return the surface tangent at the intersection point ); + + //get the closest particle to start between start and end, returns the LLVOPartGroup and particle index + LLVOPartGroup* lineSegmentIntersectParticle(const LLVector4a& start, const LLVector4a& end, LLVector4a* intersection, + S32* face_hit); + + LLViewerObject* lineSegmentIntersectInHUD(const LLVector4a& start, const LLVector4a& end, BOOL pick_transparent, S32* face_hit, // return the face hit @@ -910,6 +917,7 @@ public: static F32 RenderGlowWidth; static F32 RenderGlowStrength; static BOOL RenderDepthOfField; + static BOOL RenderDepthOfFieldInEditMode; static F32 CameraFocusTransitionTime; static F32 CameraFNumber; static F32 CameraFocalLength; diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png Binary files differindex 0631f16f3b..0631f16f3b 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_add_person.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png Binary files differindex 578482f5ed..578482f5ed 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_ne.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png Binary files differindex 7676131790..7676131790 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_arrow_sw.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png Binary files differindex 2880eb766a..2880eb766a 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_call_log.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png Binary files differindex d009c8f446..d009c8f446 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_close.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png Binary files differindex 8d82960e28..8d82960e28 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_collapse.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png Binary files differindex f718d3fc60..f718d3fc60 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_expand.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png Binary files differindex 315e2c581a..315e2c581a 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_hang_up.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png Binary files differindex 732ab02a20..732ab02a20 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_open_call.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png Binary files differindex 25a32cb2ba..25a32cb2ba 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_plus.png diff --git a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png Binary files differindex 08debeb91f..08debeb91f 100755..100644 --- a/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png +++ b/indra/newview/skins/default/textures/icons/Conv_toolbar_sort.png diff --git a/indra/newview/skins/default/xui/en/menu_attachment_other.xml b/indra/newview/skins/default/xui/en/menu_attachment_other.xml index 46ba4bd29d..a73ea0cc05 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_other.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_other.xml @@ -112,4 +112,50 @@ <menu_item_call.on_enable function="Object.EnableInspect" /> </menu_item_call> + + <menu_item_separator /> + + <menu_item_check + name="Normal" + label="Normal"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="0" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="0" /> + </menu_item_check> + <menu_item_check + name="Always use imposter" + label="Always use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="1" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="1" /> + </menu_item_check> + <menu_item_check + name="Never use imposter" + label="Never use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="2" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="2" /> + </menu_item_check> + + <menu_item_separator + layout="topleft" /> + + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_attachment_self.xml b/indra/newview/skins/default/xui/en/menu_attachment_self.xml index 28e032ce5f..500a5dc6d1 100755 --- a/indra/newview/skins/default/xui/en/menu_attachment_self.xml +++ b/indra/newview/skins/default/xui/en/menu_attachment_self.xml @@ -143,4 +143,15 @@ name="Edit Outfit"> <menu_item_call.on_enable function="Attachment.EnableDrop" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_other.xml b/indra/newview/skins/default/xui/en/menu_avatar_other.xml index e7c2b80da2..2ef18dbf90 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_other.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_other.xml @@ -39,8 +39,10 @@ <menu_item_call.on_click function="Avatar.InviteToGroup" /> </menu_item_call> + <menu_item_separator /> - <menu_item_call + + <menu_item_call enabled="false" label="Block" name="Avatar Mute"> @@ -103,4 +105,50 @@ <menu_item_call.on_enable function="EnablePayAvatar" /> </menu_item_call> + + <menu_item_separator /> + + <menu_item_check + name="Normal" + label="Normal"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="0" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="0" /> + </menu_item_check> + <menu_item_check + name="Always use imposter" + label="Always use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="1" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="1" /> + </menu_item_check> + <menu_item_check + name="Never use imposter" + label="Never use imposter"> + <menu_item_check.on_check + function="Avatar.CheckImposterMode" + parameter="2" /> + <menu_item_check.on_click + function="Avatar.SetImposterMode" + parameter="2" /> + </menu_item_check> + + <menu_item_separator + layout="topleft" /> + + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_avatar_self.xml b/indra/newview/skins/default/xui/en/menu_avatar_self.xml index c1ff026a74..362dca698f 100755 --- a/indra/newview/skins/default/xui/en/menu_avatar_self.xml +++ b/indra/newview/skins/default/xui/en/menu_avatar_self.xml @@ -269,4 +269,16 @@ <menu_item_call.on_visible function="Advanced.EnableAppearanceToXML"/> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_land.xml b/indra/newview/skins/default/xui/en/menu_land.xml index cc6d8ad9c1..7b40e89535 100755 --- a/indra/newview/skins/default/xui/en/menu_land.xml +++ b/indra/newview/skins/default/xui/en/menu_land.xml @@ -61,4 +61,15 @@ <menu_item_call.on_enable function="EnableEdit" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_mute_particle.xml b/indra/newview/skins/default/xui/en/menu_mute_particle.xml new file mode 100644 index 0000000000..41d5613623 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_mute_particle.xml @@ -0,0 +1,15 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<!-- *NOTE: See also menu_attachment_other.xml --> +<context_menu + layout="topleft" + name="Mute Particle Pie"> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> +</context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_object.xml b/indra/newview/skins/default/xui/en/menu_object.xml index f6004621a6..97b24d2aba 100755 --- a/indra/newview/skins/default/xui/en/menu_object.xml +++ b/indra/newview/skins/default/xui/en/menu_object.xml @@ -196,4 +196,15 @@ <menu_item_call.on_enable function="Object.EnableDelete" /> </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + enabled="false" + label="Mute Particle Owner" + name="Mute Particle"> + <menu_item_call.on_click + function="Particle.Mute" /> + <menu_item_call.on_enable + function="EnableMuteParticle" /> + </menu_item_call> </context_menu> diff --git a/indra/newview/skins/default/xui/en/menu_viewer.xml b/indra/newview/skins/default/xui/en/menu_viewer.xml index b01c3067ff..39fd519c70 100755 --- a/indra/newview/skins/default/xui/en/menu_viewer.xml +++ b/indra/newview/skins/default/xui/en/menu_viewer.xml @@ -2197,6 +2197,16 @@ function="ToggleControl" parameter="DebugShowRenderInfo" /> </menu_item_check> + <menu_item_check + label="Show Avatar Render Info" + name="Show Avatar Render Info"> + <menu_item_check.on_check + function="CheckControl" + parameter="DebugShowAvatarRenderInfo" /> + <menu_item_check.on_click + function="ToggleControl" + parameter="DebugShowAvatarRenderInfo" /> + </menu_item_check> <menu_item_check label="Show Texture Info" name="Show Texture Info"> diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index 9e582cf0de..dc54e5e924 100755 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -6804,7 +6804,6 @@ This will add a bookmark in your inventory so you can quickly IM this Resident. name="RegionRestartMinutes" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [MINUTES] minutes. If you stay in this region you will be logged out. @@ -6815,7 +6814,6 @@ If you stay in this region you will be logged out. name="RegionRestartSeconds" priority="high" sound="UISndAlert" - persist="true" type="notify"> This region will restart in [SECONDS] seconds. If you stay in this region you will be logged out. @@ -10075,7 +10073,7 @@ An internal error prevented us from properly updating your viewer. The L$ balan <tag>fail</tag> Cannot create large prims that intersect other players. Please re-try when other players have moved. </notification> - + <notification icon="alertmodal.tga" name="PreferenceChatClearLog" diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml index d7db7caf66..3c9508bb74 100755 --- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml +++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml @@ -47,7 +47,7 @@ Better </text> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -56,16 +56,15 @@ top_delta="-2" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" left_pad="41" - name="LowMidraphicsDivet" - top_delta="-2" + name="LowMidGraphicsDivet" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -74,7 +73,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -83,7 +82,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -92,7 +91,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -101,7 +100,7 @@ top_delta="0" width="2" /> <icon - color="0.12 0.12 0.12 1" + color="DkGray" height="14" image_name="Rounded_Square" layout="topleft" @@ -178,10 +177,86 @@ width="80"> Ultra </text> + <slider + control_name="RenderAvatarLODFactor" + invisiblity_control="ShowAdvancedGraphicsSettings" + follows="left|top" + height="16" + increment="0.125" + initial_value="160" + label="Avatar detail:" + label_width="90" + layout="topleft" + left="30" + name="AvatarMeshDetail2" + show_text="false" + top="72" + width="300"> + <slider.commit_callback + function="Pref.UpdateSliderText" + parameter="AvatarMeshDetailText2" /> + </slider> + <text + type="string" + invisiblity_control="ShowAdvancedGraphicsSettings" + length="1" + follows="left|top" + height="12" + layout="topleft" + name="AvatarMeshDetailText2" + top_delta="0" + left_delta="304" + width="128"> + Low + </text> + <slider + control_name="RenderFarClip" + invisiblity_control="ShowAdvancedGraphicsSettings" + decimal_digits="0" + follows="left|top" + height="16" + increment="8" + initial_value="160" + label="Draw distance:" + label_width="90" + layout="topleft" + left="30" + max_val="512" + min_val="64" + name="DrawDistance" + top="110" + width="330" /> + <text + type="string" + invisiblity_control="ShowAdvancedGraphicsSettings" + length="1" + follows="left|top" + height="12" + layout="topleft" + left_delta="330" + name="DrawDistanceMeterText2" + top_delta="0" + width="128"> + m + </text> + <check_box + control_name="RenderDeferred" + invisiblity_control="ShowAdvancedGraphicsSettings" + height="16" + initial_value="true" + label="Lighting and Shadows" + layout="topleft" + left="30" + name="UseLightShaders2" + top="148" + width="256"> + <check_box.commit_callback + function="Pref.VertexShaderEnable" /> + </check_box> <panel - visiblity_control="ShowAdvancedGraphicsSettings" + visiblity_control="ShowAdvancedGraphicsSettings" border="false" - follows="top|left" + follows="top|left" height="300" label="CustomGraphics" layout="topleft" @@ -225,13 +300,13 @@ function="Pref.VertexShaderEnable" /> </check_box> <check_box - control_name="RenderLocalLights" - height="16" - initial_value="true" - label="Local Lights" - layout="topleft" - left_delta="0" - name="LocalLights" + control_name="RenderLocalLights" + height="16" + initial_value="true" + label="Local Lights" + layout="topleft" + left_delta="0" + name="LocalLights" top_pad="1" width="256" /> <check_box diff --git a/indra/newview/skins/default/xui/en/role_actions.xml b/indra/newview/skins/default/xui/en/role_actions.xml index 89aef57cca..0eeccbeac5 100755 --- a/indra/newview/skins/default/xui/en/role_actions.xml +++ b/indra/newview/skins/default/xui/en/role_actions.xml @@ -70,8 +70,8 @@ longdescription="Toggle 'Show Place in Search' and setting a parcel's category in About Land > Options tab." name="land find places" value="17" /> <action - description="Change parcel name, description, and 'Show Place in Search' settings" - longdescription="Change parcel name, description, and 'Show Place in Search' settings. This is done in About Land > Options tab." + description="Change parcel name, description, and 'Moderate Content' settings" + longdescription="Change parcel name, description, and 'Moderate Content' settings. This is done in About Land > Options tab." name="land change identity" value="18" /> <action description="Set landing point and set teleport routing" longdescription="On a group-owned parcel, Members in a Role with this Ability can set a landing point to specify where incoming teleports arrive, and also set teleport routing for further control. This is done in About Land > Options tab." diff --git a/indra/newview/skins/default/xui/en/strings.xml b/indra/newview/skins/default/xui/en/strings.xml index f7b33b0a4a..ef01f27da2 100755 --- a/indra/newview/skins/default/xui/en/strings.xml +++ b/indra/newview/skins/default/xui/en/strings.xml @@ -409,10 +409,13 @@ Please try logging in again in a minute.</string> <string name="AddAndRemoveJoints">Add and remove joints with other objects</string> <string name="ChangePermissions">Change its permissions</string> <string name="TrackYourCamera">Track your camera</string> - <string name="ControlYourCamera">Control your camera</string> + <string name="ControlYourCamera">Control your camera</string> + <string name="TeleportYourAgent">Teleport you</string> + <string name="ManageEstateSilently">Manage your estates silently</string> + <string name="ChangeYourDefaultAnimations">Change your default animations</string> + <string name="NotConnected">Not Connected</string> <string name="AgentNameSubst">(You)</string> <!-- Substitution for agent name --> - <string name="TeleportYourAgent">Teleport you</string> <string name="JoinAnExperience">Join an experience</string> <!-- not used --> <string name="SilentlyManageEstateAccess">Suppress alerts when managing estate access lists</string> <string name="OverrideYourAnimations">Replace your default animations</string> @@ -2515,6 +2518,8 @@ Drag folders to this area and click "Send to Marketplace" to list them for sale <string name="ATTACH_HUD_BOTTOM_LEFT">HUD Bottom Left</string> <string name="ATTACH_HUD_BOTTOM">HUD Bottom</string> <string name="ATTACH_HUD_BOTTOM_RIGHT">HUD Bottom Right</string> + <string name="ATTACH_NECK">Neck</string> + <string name="ATTACH_AVATAR_CENTER">Avatar Center</string> <!-- script editor --> <string name="CursorPos">Line [LINE], Column [COLUMN]</string> diff --git a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml index b83d9122f7..b83d9122f7 100755..100644 --- a/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml +++ b/indra/newview/skins/default/xui/en/widgets/conversation_view_participant.xml diff --git a/indra/newview/tests/llagentaccess_test.cpp b/indra/newview/tests/llagentaccess_test.cpp index 3ba25f3c10..05289f0309 100755 --- a/indra/newview/tests/llagentaccess_test.cpp +++ b/indra/newview/tests/llagentaccess_test.cpp @@ -40,7 +40,7 @@ static U32 test_preferred_maturity = SIM_ACCESS_PG; LLControlGroup::LLControlGroup(const std::string& name) - : LLInstanceTracker<LLControlGroup, std::string>(name) +: LLInstanceTracker<LLControlGroup, std::string>(name) { } diff --git a/indra/test/llstreamtools_tut.cpp b/indra/test/llstreamtools_tut.cpp index 0f6436f0f4..354c3dfe10 100755 --- a/indra/test/llstreamtools_tut.cpp +++ b/indra/test/llstreamtools_tut.cpp @@ -385,7 +385,6 @@ namespace tut std::string expected_result; std::string actual_result; std::istringstream is; - is.clear(); is.str(str = " First Second \t \r \n Third Fourth-ShouldThisBePartOfFourth Fifth\n"); actual_result = ""; diff --git a/indra/test/lltemplatemessagebuilder_tut.cpp b/indra/test/lltemplatemessagebuilder_tut.cpp index 6c0b70edd2..dde70f98c8 100755 --- a/indra/test/lltemplatemessagebuilder_tut.cpp +++ b/indra/test/lltemplatemessagebuilder_tut.cpp @@ -958,6 +958,7 @@ namespace tut reader->validateMessage(buffer, builtSize, LLHost()); reader->readMessage(buffer, LLHost()); reader->getU32(_PREHASH_Test0, _PREHASH_Test0, outValue); + (void)outValue; char outBuffer[bufferSize]; memset(buffer, 0xcc, bufferSize); reader->getString(_PREHASH_Test1, _PREHASH_Test0, bufferSize, |