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-rwxr-xr-xindra/llcommon/tests/llprocess_test.cpp14
-rwxr-xr-xindra/llmath/llvolume.cpp13
-rwxr-xr-xindra/llrender/llglslshader.cpp65
-rwxr-xr-xindra/llrender/llglslshader.h7
-rwxr-xr-xindra/llrender/llrendertarget.cpp32
-rwxr-xr-xindra/llrender/llrendertarget.h6
-rwxr-xr-xindra/llui/lltexteditor.cpp24
-rwxr-xr-xindra/llui/lltexteditor.h2
-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rwxr-xr-xindra/newview/app_settings/cmd_line.xml10
-rwxr-xr-xindra/newview/app_settings/settings.xml25
-rwxr-xr-xindra/newview/app_settings/settings_minimal.xml5
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/alphaF.glsl21
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/alphaV.glsl10
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl30
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl6
-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/materialF.glsl31
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl12
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl12
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl12
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl2
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl30
-rwxr-xr-xindra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl17
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl67
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl69
-rw-r--r--indra/newview/app_settings/shaders/class1/interface/downsampleDepthV.glsl59
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl11
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl37
-rwxr-xr-xindra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl12
-rwxr-xr-xindra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl7
-rwxr-xr-xindra/newview/llappviewer.cpp16
-rwxr-xr-xindra/newview/llchatbar.cpp2
-rwxr-xr-xindra/newview/llfloaterbulkpermission.cpp36
-rwxr-xr-xindra/newview/llfloaterbulkpermission.h16
-rwxr-xr-xindra/newview/llfloaterimnearbychat.cpp2
-rwxr-xr-xindra/newview/llfloaterimnearbychatlistener.cpp4
-rwxr-xr-xindra/newview/llmaniprotate.cpp232
-rwxr-xr-xindra/newview/llmeshrepository.cpp1
-rwxr-xr-xindra/newview/llpanelgrouproles.cpp66
-rwxr-xr-xindra/newview/llpanelgrouproles.h1
-rwxr-xr-xindra/newview/llpanelpeople.cpp4
-rwxr-xr-xindra/newview/llspatialpartition.cpp180
-rwxr-xr-xindra/newview/llviewerdisplay.cpp3
-rwxr-xr-xindra/newview/llviewermessage.cpp17
-rwxr-xr-xindra/newview/llviewernetwork.cpp32
-rwxr-xr-xindra/newview/llviewernetwork.h9
-rwxr-xr-xindra/newview/llviewershadermgr.cpp24
-rwxr-xr-xindra/newview/llviewershadermgr.h4
-rwxr-xr-xindra/newview/llvovolume.cpp7
-rwxr-xr-xindra/newview/pipeline.cpp193
-rwxr-xr-xindra/newview/pipeline.h10
-rwxr-xr-xindra/newview/skins/default/xui/en/floater_bulk_perms.xml19
-rwxr-xr-xindra/newview/skins/default/xui/en/notifications.xml39
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_group_notices.xml4
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_people.xml14
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_advanced.xml2
-rwxr-xr-xindra/newview/tests/lllogininstance_test.cpp5
-rwxr-xr-xindra/newview/tests/llviewernetwork_test.cpp10
-rwxr-xr-xindra/newview/viewer_manifest.py8
-rwxr-xr-xindra/viewer_components/updater/llupdatechecker.cpp21
-rwxr-xr-xindra/viewer_components/updater/llupdatechecker.h12
-rwxr-xr-xindra/viewer_components/updater/llupdaterservice.cpp53
-rwxr-xr-xindra/viewer_components/updater/llupdaterservice.h4
-rwxr-xr-xindra/viewer_components/updater/tests/llupdaterservice_test.cpp24
64 files changed, 1303 insertions, 421 deletions
diff --git a/indra/llcommon/tests/llprocess_test.cpp b/indra/llcommon/tests/llprocess_test.cpp
index f188865eb0..3e68ef068e 100755
--- a/indra/llcommon/tests/llprocess_test.cpp
+++ b/indra/llcommon/tests/llprocess_test.cpp
@@ -608,9 +608,6 @@ namespace tut
void object::test<5>()
{
set_test_name("exit(2)");
-#if LL_WINDOWS
- skip("MAINT-2302: This frequently (though not always) fails on Windows.");
-#endif
PythonProcessLauncher py(get_test_name(),
"import sys\n"
"sys.exit(2)\n");
@@ -622,10 +619,7 @@ namespace tut
template<> template<>
void object::test<6>()
{
- set_test_name("syntax_error:");
-#if LL_WINDOWS
- skip("MAINT-2302: This frequently (though not always) fails on Windows.");
-#endif
+ set_test_name("syntax_error");
PythonProcessLauncher py(get_test_name(),
"syntax_error:\n");
py.mParams.files.add(LLProcess::FileParam()); // inherit stdin
@@ -647,9 +641,6 @@ namespace tut
void object::test<7>()
{
set_test_name("explicit kill()");
-#if LL_WINDOWS
- skip("MAINT-2302: This frequently (though not always) fails on Windows.");
-#endif
PythonProcessLauncher py(get_test_name(),
"from __future__ import with_statement\n"
"import sys, time\n"
@@ -694,9 +685,6 @@ namespace tut
void object::test<8>()
{
set_test_name("implicit kill()");
-#if LL_WINDOWS
- skip("MAINT-2302: This frequently (though not always) fails on Windows.");
-#endif
NamedTempFile out("out", "not started");
LLProcess::handle phandle(0);
{
diff --git a/indra/llmath/llvolume.cpp b/indra/llmath/llvolume.cpp
index c4e1f0c84c..14cebfe5aa 100755
--- a/indra/llmath/llvolume.cpp
+++ b/indra/llmath/llvolume.cpp
@@ -7277,9 +7277,6 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe
const LLVector4a& t = tan1[a];
- llassert(tan1[a].getLength3().getF32() >= 0.f);
- llassert(tan2[a].getLength3().getF32() >= 0.f);
-
LLVector4a ncrosst;
ncrosst.setCross3(n,t);
@@ -7299,16 +7296,6 @@ void CalculateTangentArray(U32 vertexCount, const LLVector4a *vertex, const LLVe
tsubn.getF32ptr()[3] = handedness;
tangent[a] = tsubn;
-
- /*
- These are going off on invalid input and hindering other debugging.
- llassert(llfinite(tangent[a].getF32ptr()[0]));
- llassert(llfinite(tangent[a].getF32ptr()[1]));
- llassert(llfinite(tangent[a].getF32ptr()[2]));
-
- llassert(!llisnan(tangent[a].getF32ptr()[0]));
- llassert(!llisnan(tangent[a].getF32ptr()[1]));
- llassert(!llisnan(tangent[a].getF32ptr()[2]));*/
}
else
{ //degenerate, make up a value
diff --git a/indra/llrender/llglslshader.cpp b/indra/llrender/llglslshader.cpp
index 62191b4c1a..ac16e30796 100755
--- a/indra/llrender/llglslshader.cpp
+++ b/indra/llrender/llglslshader.cpp
@@ -149,6 +149,9 @@ void LLGLSLShader::clearStats()
mTimeElapsed = 0;
mSamplesDrawn = 0;
mDrawCalls = 0;
+ mTextureStateFetched = false;
+ mTextureMagFilter.clear();
+ mTextureMinFilter.clear();
}
void LLGLSLShader::dumpStats()
@@ -161,6 +164,16 @@ void LLGLSLShader::dumpStats()
{
llinfos << mShaderFiles[i].first << llendl;
}
+ for (U32 i = 0; i < mTexture.size(); ++i)
+ {
+ GLint idx = mTexture[i];
+
+ if (idx >= 0)
+ {
+ GLint uniform_idx = getUniformLocation(i);
+ llinfos << mUniformNameMap[uniform_idx] << " - " << std::hex << mTextureMagFilter[i] << "/" << mTextureMinFilter[i] << std::dec << llendl;
+ }
+ }
llinfos << "=============================================" << llendl;
F32 ms = mTimeElapsed/1000000.f;
@@ -211,6 +224,39 @@ void LLGLSLShader::placeProfileQuery()
glGenQueriesARB(1, &mTimerQuery);
}
+ if (!mTextureStateFetched)
+ {
+ mTextureStateFetched = true;
+ mTextureMagFilter.resize(mTexture.size());
+ mTextureMinFilter.resize(mTexture.size());
+
+ U32 cur_active = gGL.getCurrentTexUnitIndex();
+
+ for (U32 i = 0; i < mTexture.size(); ++i)
+ {
+ GLint idx = mTexture[i];
+
+ if (idx >= 0)
+ {
+ gGL.getTexUnit(idx)->activate();
+
+ U32 mag = 0xFFFFFFFF;
+ U32 min = 0xFFFFFFFF;
+
+ U32 type = LLTexUnit::getInternalType(gGL.getTexUnit(idx)->getCurrType());
+
+ glGetTexParameteriv(type, GL_TEXTURE_MAG_FILTER, (GLint*) &mag);
+ glGetTexParameteriv(type, GL_TEXTURE_MIN_FILTER, (GLint*) &min);
+
+ mTextureMagFilter[i] = mag;
+ mTextureMinFilter[i] = min;
+ }
+ }
+
+ gGL.getTexUnit(cur_active)->activate();
+ }
+
+
glBeginQueryARB(GL_SAMPLES_PASSED, 1);
glBeginQueryARB(GL_TIME_ELAPSED, mTimerQuery);
#endif
@@ -573,6 +619,7 @@ void LLGLSLShader::mapUniform(GLint index, const vector<string> * uniforms)
}
mUniformMap[name] = location;
+ mUniformNameMap[location] = name;
LL_DEBUGS("ShaderLoading") << "Uniform " << name << " is at location " << location << LL_ENDL;
//find the index of this uniform
@@ -635,6 +682,7 @@ BOOL LLGLSLShader::mapUniforms(const vector<string> * uniforms)
mActiveTextureChannels = 0;
mUniform.clear();
mUniformMap.clear();
+ mUniformNameMap.clear();
mTexture.clear();
mValue.clear();
//initialize arrays
@@ -1152,6 +1200,23 @@ void LLGLSLShader::uniform1i(const string& uniform, GLint v)
}
}
+void LLGLSLShader::uniform2i(const string& uniform, GLint i, GLint j)
+{
+ GLint location = getUniformLocation(uniform);
+
+ if (location >= 0)
+ {
+ std::map<GLint, LLVector4>::iterator iter = mValue.find(location);
+ LLVector4 vec(i,j,0.f,0.f);
+ if (iter == mValue.end() || shouldChange(iter->second,vec))
+ {
+ glUniform2iARB(location, i, j);
+ mValue[location] = vec;
+ }
+ }
+}
+
+
void LLGLSLShader::uniform1f(const string& uniform, GLfloat v)
{
GLint location = getUniformLocation(uniform);
diff --git a/indra/llrender/llglslshader.h b/indra/llrender/llglslshader.h
index 3c775cde27..eabdb9fc92 100755
--- a/indra/llrender/llglslshader.h
+++ b/indra/llrender/llglslshader.h
@@ -111,6 +111,7 @@ public:
void uniform3fv(U32 index, U32 count, const GLfloat* v);
void uniform4fv(U32 index, U32 count, const GLfloat* v);
void uniform1i(const std::string& uniform, GLint i);
+ void uniform2i(const std::string& uniform, GLint i, GLint j);
void uniform1f(const std::string& uniform, GLfloat v);
void uniform2f(const std::string& uniform, GLfloat x, GLfloat y);
void uniform3f(const std::string& uniform, GLfloat x, GLfloat y, GLfloat z);
@@ -170,6 +171,7 @@ public:
U32 mAttributeMask; //mask of which reserved attributes are set (lines up with LLVertexBuffer::getTypeMask())
std::vector<GLint> mUniform; //lookup table of uniform enum to uniform location
std::map<std::string, GLint> mUniformMap; //lookup map of uniform name to uniform location
+ std::map<GLint, std::string> mUniformNameMap; //lookup map of uniform location to uniform name
std::map<GLint, LLVector4> mValue; //lookup map of uniform location to last known value
std::vector<GLint> mTexture;
S32 mTotalUniformSize;
@@ -192,6 +194,11 @@ public:
static U64 sTotalSamplesDrawn;
U32 mDrawCalls;
static U32 sTotalDrawCalls;
+
+ bool mTextureStateFetched;
+ std::vector<U32> mTextureMagFilter;
+ std::vector<U32> mTextureMinFilter;
+
};
//UI shader (declared here so llui_libtest will link properly)
diff --git a/indra/llrender/llrendertarget.cpp b/indra/llrender/llrendertarget.cpp
index 5fb4fc8e52..6e22712b94 100755
--- a/indra/llrender/llrendertarget.cpp
+++ b/indra/llrender/llrendertarget.cpp
@@ -53,11 +53,19 @@ void check_framebuffer_status()
bool LLRenderTarget::sUseFBO = false;
U32 LLRenderTarget::sCurFBO = 0;
+
+extern S32 gGLViewport[4];
+
+U32 LLRenderTarget::sCurResX = 0;
+U32 LLRenderTarget::sCurResY = 0;
+
LLRenderTarget::LLRenderTarget() :
mResX(0),
mResY(0),
mFBO(0),
mPreviousFBO(0),
+ mPreviousResX(0),
+ mPreviousResY(0),
mDepth(0),
mStencil(0),
mUseDepth(false),
@@ -390,13 +398,12 @@ void LLRenderTarget::bindTarget()
{
if (mFBO)
{
- mPreviousFBO = sCurFBO;
-
stop_glerror();
+ mPreviousFBO = sCurFBO;
glBindFramebuffer(GL_FRAMEBUFFER, mFBO);
sCurFBO = mFBO;
-
+
stop_glerror();
if (gGLManager.mHasDrawBuffers)
{ //setup multiple render targets
@@ -418,7 +425,12 @@ void LLRenderTarget::bindTarget()
stop_glerror();
}
+ mPreviousResX = sCurResX;
+ mPreviousResY = sCurResY;
glViewport(0, 0, mResX, mResY);
+ sCurResX = mResX;
+ sCurResY = mResY;
+
sBoundTarget = this;
}
@@ -489,6 +501,20 @@ void LLRenderTarget::flush(bool fetch_depth)
stop_glerror();
glBindFramebuffer(GL_FRAMEBUFFER, mPreviousFBO);
sCurFBO = mPreviousFBO;
+
+ if (mPreviousFBO)
+ {
+ glViewport(0, 0, mPreviousResX, mPreviousResY);
+ sCurResX = mPreviousResX;
+ sCurResY = mPreviousResY;
+ }
+ else
+ {
+ glViewport(gGLViewport[0],gGLViewport[1],gGLViewport[2],gGLViewport[3]);
+ sCurResX = gGLViewport[2];
+ sCurResY = gGLViewport[3];
+ }
+
stop_glerror();
}
}
diff --git a/indra/llrender/llrendertarget.h b/indra/llrender/llrendertarget.h
index 765a727b5b..66a9874a6b 100755
--- a/indra/llrender/llrendertarget.h
+++ b/indra/llrender/llrendertarget.h
@@ -63,6 +63,9 @@ public:
static bool sUseFBO;
static U32 sBytesAllocated;
static U32 sCurFBO;
+ static U32 sCurResX;
+ static U32 sCurResY;
+
LLRenderTarget();
~LLRenderTarget();
@@ -146,6 +149,9 @@ protected:
std::vector<U32> mInternalFormat;
U32 mFBO;
U32 mPreviousFBO;
+ U32 mPreviousResX;
+ U32 mPreviousResY;
+
U32 mDepth;
bool mStencil;
bool mUseDepth;
diff --git a/indra/llui/lltexteditor.cpp b/indra/llui/lltexteditor.cpp
index 834f213097..d6c5c5c48e 100755
--- a/indra/llui/lltexteditor.cpp
+++ b/indra/llui/lltexteditor.cpp
@@ -1125,7 +1125,8 @@ void LLTextEditor::addChar(llwchar wc)
}
}
-void LLTextEditor::addLineBreakChar()
+
+void LLTextEditor::addLineBreakChar(BOOL group_together)
{
if( !getEnabled() )
{
@@ -1143,7 +1144,7 @@ void LLTextEditor::addLineBreakChar()
LLStyleConstSP sp(new LLStyle(LLStyle::Params()));
LLTextSegmentPtr segment = new LLLineBreakTextSegment(sp, mCursorPos);
- S32 pos = execute(new TextCmdAddChar(mCursorPos, FALSE, '\n', segment));
+ S32 pos = execute(new TextCmdAddChar(mCursorPos, group_together, '\n', segment));
setCursorPos(mCursorPos + pos);
}
@@ -1484,21 +1485,28 @@ void LLTextEditor::pasteTextWithLinebreaks(LLWString & clean_string)
std::basic_string<llwchar>::size_type start = 0;
std::basic_string<llwchar>::size_type pos = clean_string.find('\n',start);
- while(pos!=-1)
+ while((pos != -1) && (pos != clean_string.length() -1))
{
if(pos!=start)
{
std::basic_string<llwchar> str = std::basic_string<llwchar>(clean_string,start,pos-start);
- setCursorPos(mCursorPos + insert(mCursorPos, str, FALSE, LLTextSegmentPtr()));
+ setCursorPos(mCursorPos + insert(mCursorPos, str, TRUE, LLTextSegmentPtr()));
}
- addLineBreakChar();
-
+ addLineBreakChar(TRUE); // Add a line break and group with the next addition.
+
start = pos+1;
pos = clean_string.find('\n',start);
}
- std::basic_string<llwchar> str = std::basic_string<llwchar>(clean_string,start,clean_string.length()-start);
- setCursorPos(mCursorPos + insert(mCursorPos, str, FALSE, LLTextSegmentPtr()));
+ if (pos != start)
+ {
+ std::basic_string<llwchar> str = std::basic_string<llwchar>(clean_string,start,clean_string.length()-start);
+ setCursorPos(mCursorPos + insert(mCursorPos, str, FALSE, LLTextSegmentPtr()));
+ }
+ else
+ {
+ addLineBreakChar(FALSE); // Add a line break and end the grouping.
+ }
}
// copy selection to primary
diff --git a/indra/llui/lltexteditor.h b/indra/llui/lltexteditor.h
index 969e072704..ad46ed45ec 100755
--- a/indra/llui/lltexteditor.h
+++ b/indra/llui/lltexteditor.h
@@ -248,7 +248,7 @@ protected:
// Undoable operations
void addChar(llwchar c); // at mCursorPos
S32 addChar(S32 pos, llwchar wc);
- void addLineBreakChar();
+ void addLineBreakChar(BOOL group_together = FALSE);
S32 overwriteChar(S32 pos, llwchar wc);
void removeChar();
S32 removeChar(S32 pos);
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index 9575d51bad..b72762837e 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-3.6.1
+3.6.2
diff --git a/indra/newview/app_settings/cmd_line.xml b/indra/newview/app_settings/cmd_line.xml
index 7ab7787d77..f60fc3afb2 100755
--- a/indra/newview/app_settings/cmd_line.xml
+++ b/indra/newview/app_settings/cmd_line.xml
@@ -108,6 +108,16 @@
<string>CmdLineGridChoice</string>
</map>
+ <key>update-service</key>
+ <map>
+ <key>desc</key>
+ <string>Override the url base for the update query.</string>
+ <key>count</key>
+ <integer>1</integer>
+ <key>map-to</key>
+ <string>CmdLineUpdateService</string>
+ </map>
+
<key>help</key>
<map>
<key>desc</key>
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 12ca902c59..044a243e2a 100755
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -1760,6 +1760,17 @@
<key>Value</key>
<string />
</map>
+ <key>CmdLineUpdateService</key>
+ <map>
+ <key>Comment</key>
+ <string>Override the url base for the update query.</string>
+ <key>Persist</key>
+ <integer>0</integer>
+ <key>Type</key>
+ <string>String</string>
+ <key>Value</key>
+ <string />
+ </map>
<key>CmdLineHelperURI</key>
<map>
<key>Comment</key>
@@ -6987,6 +6998,17 @@
<key>Value</key>
<real>90.0</real>
</map>
+ <key>PlayChatAnim</key>
+ <map>
+ <key>Comment</key>
+ <string>Your avatar plays the chat animation whenever you say, shout or whisper something in nearby chat</string>
+ <key>Persist</key>
+ <integer>1</integer>
+ <key>Type</key>
+ <string>Boolean</string>
+ <key>Value</key>
+ <integer>1</integer>
+ </map>
<key>PlayTypingAnim</key>
<map>
<key>Comment</key>
@@ -7732,7 +7754,7 @@
<key>Type</key>
<string>S32</string>
<key>Value</key>
- <integer>4</integer>
+ <integer>3</integer>
</map>
<key>OctreeAlphaDistanceFactor</key>
@@ -8504,7 +8526,6 @@
<key>Value</key>
<real>1.0</real>
</map>
-
<key>RenderDeferredTreeShadowBias</key>
<map>
<key>Comment</key>
diff --git a/indra/newview/app_settings/settings_minimal.xml b/indra/newview/app_settings/settings_minimal.xml
index 01a70f2671..e660c1a33b 100755
--- a/indra/newview/app_settings/settings_minimal.xml
+++ b/indra/newview/app_settings/settings_minimal.xml
@@ -1 +1,4 @@
-<llsd/> \ No newline at end of file
+<?xml version="1.0"?>
+<llsd>
+ <undef/>
+</llsd>
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
index 77a53a71aa..0899caa2af 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaF.glsl
@@ -78,6 +78,7 @@ uniform vec2 screen_res;
vec3 calcDirectionalLight(vec3 n, vec3 l)
{
float a = max(dot(n,l),0.0);
+ a = pow(a, 1.0/1.3);
return vec3(a,a,a);
}
@@ -87,7 +88,7 @@ vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float
vec3 lv = lp.xyz-v;
//get distance
- float d = dot(lv,lv);
+ float d = length(lv);
float da = 0.0;
@@ -97,9 +98,11 @@ vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float
lv = normalize(lv);
//distance attenuation
- float dist2 = d/la;
- da = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
- da = pow(da, 2.2) * 2.2;
+ float dist = d/la;
+ da = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ da *= da;
+ da *= 1.4;
+
// spotlight coefficient.
float spot = max(dot(-ln, lv), is_pointlight);
@@ -212,6 +215,7 @@ void main()
#else
vec4 diff = texture2D(diffuseMap,vary_texcoord0.xy);
#endif
+ vec4 gamma_diff = diff;
diff.rgb = pow(diff.rgb, vec3(2.2f, 2.2f, 2.2f));
@@ -224,7 +228,7 @@ void main()
vec3 normal = vary_norm;
vec3 l = light_position[0].xyz;
- vec3 dlight = calcDirectionalLight(normal, l) * 2.6;
+ vec3 dlight = calcDirectionalLight(normal, l);
dlight = dlight * vary_directional.rgb * vary_pointlight_col;
#if HAS_SHADOW
@@ -233,13 +237,16 @@ void main()
vec4 col = vec4(vary_ambient + dlight, vertex_color_alpha);
#endif
- vec4 color = diff * col;
+ vec4 color = gamma_diff * col;
color.rgb = atmosLighting(color.rgb);
color.rgb = scaleSoftClip(color.rgb);
+
+ color.rgb = pow(color.rgb, vec3(2.2));
col = vec4(0,0,0,0);
+
#define LIGHT_LOOP(i) col.rgb += light_diffuse[i].rgb * calcPointLightOrSpotLight(pos.xyz, normal, light_position[i], light_direction[i].xyz, light_attenuation[i].x, light_attenuation[i].y, light_attenuation[i].z);
LIGHT_LOOP(1)
@@ -250,7 +257,7 @@ void main()
LIGHT_LOOP(6)
LIGHT_LOOP(7)
- color.rgb += diff.rgb * vary_pointlight_col * col.rgb;
+ color.rgb += diff.rgb * pow(vary_pointlight_col, vec3(2.2)) * col.rgb;
color.rgb = pow(color.rgb, vec3(1.0/2.2));
diff --git a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
index 247ee0a34f..9d3ba564cd 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/alphaV.glsl
@@ -58,8 +58,6 @@ mat4 getSkinnedTransform();
vec4 calcLighting(vec3 pos, vec3 norm, vec4 color, vec4 baseCol);
void calcAtmospherics(vec3 inPositionEye);
-vec3 calcDirectionalLight(vec3 n, vec3 l);
-
vec3 atmosAmbient(vec3 light);
vec3 atmosAffectDirectionalLight(float lightIntensity);
vec3 scaleDownLight(vec3 light);
@@ -88,12 +86,6 @@ uniform vec3 light_diffuse[8];
uniform vec3 sun_dir;
-vec3 calcDirectionalLight(vec3 n, vec3 l)
-{
- float a = max(dot(n,l),0.0);
- return vec3(a,a,a);
-}
-
vec3 calcPointLightOrSpotLight(vec3 v, vec3 n, vec4 lp, vec3 ln, float la, float fa, float is_pointlight)
{
//get light vector
@@ -184,7 +176,7 @@ void main()
//vec4 color = calcLighting(pos.xyz, norm, diffuse_color, vec4(0.));
vec4 col = vec4(0.0, 0.0, 0.0, diffuse_color.a);
- vec3 diff = pow(diffuse_color.rgb, vec3(2.2));
+ vec3 diff = diffuse_color.rgb;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
index eebeb91bf8..968a5f6b3d 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/blurLightF.glsl
@@ -46,11 +46,6 @@ VARYING vec2 vary_fragcoord;
uniform mat4 inv_proj;
uniform vec2 screen_res;
-vec3 getKern(int i)
-{
- return kern[i];
-}
-
vec4 getPosition(vec2 pos_screen)
{
float depth = texture2DRect(depthMap, pos_screen.xy).r;
@@ -110,7 +105,7 @@ void main()
vec2 dlt = kern_scale * delta / (1.0+norm.xy*norm.xy);
dlt /= max(-pos.z*dist_factor, 1.0);
- vec2 defined_weight = getKern(0).xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free'
+ vec2 defined_weight = kern[0].xy; // special case the first (centre) sample's weight in the blur; we have to sample it anyway so we get it for 'free'
vec4 col = defined_weight.xyxx * ccol;
// relax tolerance according to distance to avoid speckling artifacts, as angles and distances are a lot more abrupt within a small screen area at larger distances
@@ -120,28 +115,33 @@ void main()
float tc_mod = 0.5*(tc.x + tc.y); // mod(tc.x+tc.y,2)
tc_mod -= floor(tc_mod);
tc_mod *= 2.0;
- tc += ( (tc_mod - 0.5) * getKern(1).z * dlt * 0.5 );
+ tc += ( (tc_mod - 0.5) * kern[1].z * dlt * 0.5 );
for (int i = 1; i < 4; i++)
{
- vec2 samptc = tc + getKern(i).z*dlt;
- vec3 samppos = getPosition(samptc).xyz;
+ vec2 samptc = tc + kern[i].z*dlt;
+ vec3 samppos = getPosition(samptc).xyz;
+
float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
+
if (d*d <= pointplanedist_tolerance_pow2)
{
- col += texture2DRect(lightMap, samptc)*getKern(i).xyxx;
- defined_weight += getKern(i).xy;
+ col += texture2DRect(lightMap, samptc)*kern[i].xyxx;
+ defined_weight += kern[i].xy;
}
}
+
for (int i = 1; i < 4; i++)
{
- vec2 samptc = tc - getKern(i).z*dlt;
- vec3 samppos = getPosition(samptc).xyz;
+ vec2 samptc = tc - kern[i].z*dlt;
+ vec3 samppos = getPosition(samptc).xyz;
+
float d = dot(norm.xyz, samppos.xyz-pos.xyz);// dist from plane
+
if (d*d <= pointplanedist_tolerance_pow2)
{
- col += texture2DRect(lightMap, samptc)*getKern(i).xyxx;
- defined_weight += getKern(i).xy;
+ col += texture2DRect(lightMap, samptc)*kern[i].xyxx;
+ defined_weight += kern[i].xy;
}
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
index a2c3ec3355..adc361d7a2 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseIndexedF.glsl
@@ -43,10 +43,12 @@ vec2 encode_normal(vec3 n)
void main()
{
vec3 col = vertex_color.rgb * diffuseLookup(vary_texcoord0.xy).rgb;
+
+ vec3 spec;
+ spec.rgb = vec3(vertex_color.a);
frag_data[0] = vec4(col, 0.0);
- frag_data[1] = vertex_color.aaaa; // spec
- frag_data[1] = vec4(vec3(vertex_color.a), vertex_color.a+(1.0-vertex_color.a)*vertex_color.a); // spec - from former class3 - maybe better, but not so well tested
+ frag_data[1] = vec4(spec, vertex_color.a); // spec
vec3 nvn = normalize(vary_normal);
frag_data[2] = vec4(encode_normal(nvn.xyz), vertex_color.a, 0.0);
}
diff --git a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
index de2f74b681..618ea747f5 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
@@ -127,7 +127,7 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 npos, vec3 diffuse, vec4 spe
vec3 lv = lp.xyz-v;
//get distance
- float d = dot(lv,lv);
+ float d = length(lv);
float da = 1.0;
@@ -139,8 +139,10 @@ vec3 calcPointLightOrSpotLight(vec3 light_col, vec3 npos, vec3 diffuse, vec4 spe
lv = normalize(lv);
//distance attenuation
- float dist2 = d/la;
- float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ float dist = d/la;
+ float dist_atten = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 1.4;
// spotlight coefficient.
float spot = max(dot(-ln, lv), is_pointlight);
@@ -321,9 +323,9 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
- setSunlitColor(pow(vec3(sunlight * .5), vec3(2.2)) * 2.2);
- setAmblitColor(pow(vec3(tmpAmbient * .25), vec3(2.2)) * 2.2);
- setAdditiveColor(pow(getAdditiveColor() * vec3(1.0 - temp1), vec3(2.2)) * 2.2);
+ setSunlitColor(vec3(sunlight * .5));
+ setAmblitColor(vec3(tmpAmbient * .25));
+ setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
}
vec3 atmosLighting(vec3 light)
@@ -617,8 +619,8 @@ void main()
col.rgb *= ambient;
- col.rgb = col.rgb + atmosAffectDirectionalLight(final_da * 2.6);
- col.rgb *= diffuse.rgb;
+ col.rgb = col.rgb + atmosAffectDirectionalLight(pow(final_da, 1.0/1.3));
+ col.rgb *= old_diffcol.rgb;
float glare = 0.0;
@@ -647,9 +649,8 @@ void main()
{
//add environmentmap
vec3 env_vec = env_mat * refnormpersp;
- float exponent = mix(2.2, 1.0, diffuse.a);
-
- vec3 refcol = pow(textureCube(environmentMap, env_vec).rgb, vec3(exponent))*exponent;
+
+ vec3 refcol = textureCube(environmentMap, env_vec).rgb;
col = mix(col.rgb, refcol,
envIntensity);
@@ -660,13 +661,12 @@ void main()
glare += cur_glare;
}
- float exponent = mix(1.0, 2.2, diffuse.a);
- col = pow(col, vec3(exponent));
-
-
col = mix(atmosLighting(col), fullbrightAtmosTransport(col), diffuse.a);
col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);
+ //convert to linear space before adding local lights
+ col = pow(col, vec3(2.2));
+
vec3 npos = normalize(-pos.xyz);
@@ -681,6 +681,7 @@ void main()
LIGHT_LOOP(7)
+ //convert to gamma space for display on screen
col.rgb = pow(col.rgb, vec3(1.0/2.2));
frag_color.rgb = col.rgb;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
index b35ba549f6..868526d457 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiPointLightF.glsl
@@ -127,9 +127,9 @@ void main()
bool light_contrib = (i < light_count);
vec3 lv = light[i].xyz-pos;
- float dist2 = dot(lv,lv);
- dist2 /= light[i].w;
- if (dist2 > 1.0)
+ float dist = length(lv);
+ dist /= light[i].w;
+ if (dist > 1.0)
{
light_contrib = false;
}
@@ -146,10 +146,10 @@ void main()
da = dot(norm, lv);
float fa = light_col[i].a+1.0;
- float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ float dist_atten = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 2.0;
- dist_atten = pow(dist_atten, 2.2) * 2.2;
-
dist_atten *= noise;
float lit = da * dist_atten;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
index 36fb4afa52..97bf49a605 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/multiSpotLightF.glsl
@@ -177,9 +177,9 @@ void main()
vec3 pos = getPosition(frag.xy).xyz;
vec3 lv = center.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= size;
- if (dist2 > 1.0)
+ float dist = length(lv);
+ dist /= size;
+ if (dist > 1.0)
{
discard;
}
@@ -201,8 +201,10 @@ void main()
proj_tc.xyz /= proj_tc.w;
float fa = falloff+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- dist_atten = pow(dist_atten, 2.2) * 2.2;
+ float dist_atten = min(1.0-(dist-1.0*(1.0-fa))/fa, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 2.0;
+
if (dist_atten <= 0.0)
{
discard;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
index c6b1eb7c8d..caf20ce707 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightF.glsl
@@ -110,9 +110,9 @@ void main()
vec3 pos = getPosition(frag.xy).xyz;
vec3 lv = trans_center.xyz-pos;
- float dist2 = dot(lv,lv);
- dist2 /= size;
- if (dist2 > 1.0)
+ float dist = length(lv);
+ dist /= size;
+ if (dist > 1.0)
{
discard;
}
@@ -133,8 +133,10 @@ void main()
vec3 col = texture2DRect(diffuseRect, frag.xy).rgb;
float fa = falloff+1.0;
- float dist_atten = clamp(1.0-(dist2-1.0*(1.0-fa))/fa, 0.0, 1.0);
- dist_atten = pow(dist_atten, 2.2) * 2.2;
+ float dist_atten = clamp(1.0-(dist-1.0*(1.0-fa))/fa, 0.0, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 2.0;
+
float lit = da * dist_atten * noise;
col = color.rgb*lit*col;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl
index 9491421236..a5625fbc16 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/pointLightV.glsl
@@ -37,7 +37,7 @@ VARYING vec3 trans_center;
void main()
{
//transform vertex
- vec3 p = position*sqrt(size)+center;
+ vec3 p = position*size+center;
vec4 pos = modelview_projection_matrix * vec4(p.xyz, 1.0);
vary_fragcoord = pos;
trans_center = (modelview_matrix*vec4(center.xyz, 1.0)).xyz;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index b40850e769..08583ad0f2 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -248,9 +248,9 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
- setSunlitColor(pow(vec3(sunlight * .5), vec3(global_gamma)) * global_gamma);
- setAmblitColor(pow(vec3(tmpAmbient * .25), vec3(global_gamma)) * global_gamma);
- setAdditiveColor(pow(getAdditiveColor() * vec3(1.0 - temp1), vec3(global_gamma)) * global_gamma);
+ setSunlitColor(vec3(sunlight * .5));
+ setAmblitColor(vec3(tmpAmbient * .25));
+ setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
}
vec3 atmosLighting(vec3 light)
@@ -325,8 +325,13 @@ void main()
norm.xyz = decode_normal(norm.xy); // unpack norm
float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
+ da = pow(da, 1.0/1.3);
vec4 diffuse = texture2DRect(diffuseRect, tc);
+
+ //convert to gamma space
+ diffuse.rgb = pow(diffuse.rgb, vec3(1.0/2.2));
+
vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
vec3 col;
float bloom = 0.0;
@@ -341,7 +346,7 @@ void main()
col.rgb *= ambient;
- col += atmosAffectDirectionalLight(max(min(da, 1.0) * 2.6, 0.0));
+ col += atmosAffectDirectionalLight(max(min(da, 1.0), 0.0));
col *= diffuse.rgb;
@@ -362,23 +367,18 @@ void main()
}
- col = mix(col.rgb, pow(diffuse.rgb, vec3(1.0/2.2)), diffuse.a);
-
-
+ col = mix(col.rgb, diffuse.rgb, diffuse.a);
+
if (envIntensity > 0.0)
{ //add environmentmap
vec3 env_vec = env_mat * refnormpersp;
- float exponent = mix(2.2, 1.0, diffuse.a);
- vec3 refcol = pow(textureCube(environmentMap, env_vec).rgb, vec3(exponent))*exponent;
+
+ vec3 refcol = textureCube(environmentMap, env_vec).rgb;
col = mix(col.rgb, refcol,
envIntensity);
-
}
-
- float exponent = mix(1.0, 2.2, diffuse.a);
- col = pow(col, vec3(exponent));
if (norm.w < 0.5)
{
@@ -386,10 +386,12 @@ void main()
col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);
}
+ col = pow(col, vec3(2.2));
+
//col = vec3(1,0,1);
//col.g = envIntensity;
}
-
+
frag_color.rgb = col;
frag_color.a = bloom;
diff --git a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
index 3539c8d2b2..1975b18652 100755
--- a/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/spotLightF.glsl
@@ -175,9 +175,9 @@ void main()
vec3 pos = getPosition(frag.xy).xyz;
vec3 lv = trans_center.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= size;
- if (dist2 > 1.0)
+ float dist = length(lv);
+ dist /= size;
+ if (dist > 1.0)
{
discard;
}
@@ -199,8 +199,10 @@ void main()
proj_tc.xyz /= proj_tc.w;
float fa = falloff+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- dist_atten = pow(dist_atten, 2.2) * 2.2;
+ float dist_atten = min(1.0-(dist-1.0*(1.0-fa))/fa, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 2.0;
+
if (dist_atten <= 0.0)
{
discard;
@@ -279,10 +281,7 @@ void main()
//col += spec.rgb;
}
}
-
-
-
-
+
if (envIntensity > 0.0)
{
diff --git a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl
new file mode 100644
index 0000000000..6523a06d22
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthF.glsl
@@ -0,0 +1,67 @@
+/**
+ * @file debugF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2D depthMap;
+
+uniform float delta;
+
+VARYING vec2 tc0;
+VARYING vec2 tc1;
+VARYING vec2 tc2;
+VARYING vec2 tc3;
+VARYING vec2 tc4;
+VARYING vec2 tc5;
+VARYING vec2 tc6;
+VARYING vec2 tc7;
+VARYING vec2 tc8;
+
+void main()
+{
+ vec4 depth1 =
+ vec4(texture2D(depthMap, tc0).r,
+ texture2D(depthMap, tc1).r,
+ texture2D(depthMap, tc2).r,
+ texture2D(depthMap, tc3).r);
+
+ vec4 depth2 =
+ vec4(texture2D(depthMap, tc4).r,
+ texture2D(depthMap, tc5).r,
+ texture2D(depthMap, tc6).r,
+ texture2D(depthMap, tc7).r);
+
+ depth1 = min(depth1, depth2);
+ float depth = min(depth1.x, depth1.y);
+ depth = min(depth, depth1.z);
+ depth = min(depth, depth1.w);
+ depth = min(depth, texture2D(depthMap, tc8).r);
+
+ gl_FragDepth = depth;
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl
new file mode 100644
index 0000000000..0e5dc08183
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthRectF.glsl
@@ -0,0 +1,69 @@
+/**
+ * @file debugF.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#extension GL_ARB_texture_rectangle : enable
+
+#ifdef DEFINE_GL_FRAGCOLOR
+out vec4 frag_color;
+#else
+#define frag_color gl_FragColor
+#endif
+
+uniform sampler2DRect depthMap;
+
+uniform float delta;
+
+VARYING vec2 tc0;
+VARYING vec2 tc1;
+VARYING vec2 tc2;
+VARYING vec2 tc3;
+VARYING vec2 tc4;
+VARYING vec2 tc5;
+VARYING vec2 tc6;
+VARYING vec2 tc7;
+VARYING vec2 tc8;
+
+void main()
+{
+ vec4 depth1 =
+ vec4(texture2DRect(depthMap, tc0).r,
+ texture2DRect(depthMap, tc1).r,
+ texture2DRect(depthMap, tc2).r,
+ texture2DRect(depthMap, tc3).r);
+
+ vec4 depth2 =
+ vec4(texture2DRect(depthMap, tc4).r,
+ texture2DRect(depthMap, tc5).r,
+ texture2DRect(depthMap, tc6).r,
+ texture2DRect(depthMap, tc7).r);
+
+ depth1 = min(depth1, depth2);
+ float depth = min(depth1.x, depth1.y);
+ depth = min(depth, depth1.z);
+ depth = min(depth, depth1.w);
+ depth = min(depth, texture2DRect(depthMap, tc8).r);
+
+ gl_FragDepth = depth;
+}
diff --git a/indra/newview/app_settings/shaders/class1/interface/downsampleDepthV.glsl b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthV.glsl
new file mode 100644
index 0000000000..71d80911d6
--- /dev/null
+++ b/indra/newview/app_settings/shaders/class1/interface/downsampleDepthV.glsl
@@ -0,0 +1,59 @@
+/**
+ * @file debugV.glsl
+ *
+ * $LicenseInfo:firstyear=2007&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2011, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+uniform mat4 modelview_projection_matrix;
+
+ATTRIBUTE vec3 position;
+
+uniform vec2 screen_res;
+
+uniform vec2 delta;
+
+VARYING vec2 tc0;
+VARYING vec2 tc1;
+VARYING vec2 tc2;
+VARYING vec2 tc3;
+VARYING vec2 tc4;
+VARYING vec2 tc5;
+VARYING vec2 tc6;
+VARYING vec2 tc7;
+VARYING vec2 tc8;
+
+void main()
+{
+ gl_Position = vec4(position, 1.0);
+
+ vec2 tc = (position.xy*0.5+0.5)*screen_res;
+ tc0 = tc+vec2(-delta.x,-delta.y);
+ tc1 = tc+vec2(0,-delta.y);
+ tc2 = tc+vec2(delta.x,-delta.y);
+ tc3 = tc+vec2(-delta.x,0);
+ tc4 = tc+vec2(0,0);
+ tc5 = tc+vec2(delta.x,0);
+ tc6 = tc+vec2(-delta.x,delta.y);
+ tc7 = tc+vec2(0,delta.y);
+ tc8 = tc+vec2(delta.x,delta.y);
+}
+
diff --git a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
index eaacb93cb9..780df9ed1a 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/multiSpotLightF.glsl
@@ -179,9 +179,9 @@ void main()
vec3 pos = getPosition(frag.xy).xyz;
vec3 lv = center.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= size;
- if (dist2 > 1.0)
+ float dist = length(lv);
+ dist /= size;
+ if (dist > 1.0)
{
discard;
}
@@ -215,8 +215,9 @@ void main()
proj_tc.xyz /= proj_tc.w;
float fa = falloff+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- dist_atten = pow(dist_atten, 2.2) * 2.2;
+ float dist_atten = min(1.0-(dist-1.0*(1.0-fa))/fa, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 2.0;
if (dist_atten <= 0.0)
{
discard;
diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
index 4fe2f1551e..67bac1f7c2 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl
@@ -254,9 +254,13 @@ void calcAtmospherics(vec3 inPositionEye, float ambFactor) {
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
- setSunlitColor(pow(vec3(sunlight * .5), vec3(global_gamma)) * global_gamma);
+ /*setSunlitColor(pow(vec3(sunlight * .5), vec3(global_gamma)) * global_gamma);
setAmblitColor(pow(vec3(tmpAmbient * .25), vec3(global_gamma)) * global_gamma);
- setAdditiveColor(pow(getAdditiveColor() * vec3(1.0 - temp1), vec3(global_gamma)) * global_gamma);
+ setAdditiveColor(pow(getAdditiveColor() * vec3(1.0 - temp1), vec3(global_gamma)) * global_gamma);*/
+
+ setSunlitColor(vec3(sunlight * .5));
+ setAmblitColor(vec3(tmpAmbient * .25));
+ setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
}
vec3 atmosLighting(vec3 light)
@@ -332,7 +336,14 @@ void main()
float da = max(dot(norm.xyz, sun_dir.xyz), 0.0);
+ float light_gamma = 1.0/1.3;
+ da = pow(da, light_gamma);
+
+
vec4 diffuse = texture2DRect(diffuseRect, tc);
+
+ //convert to gamma space
+ diffuse.rgb = pow(diffuse.rgb, vec3(1.0/2.2));
vec3 col;
float bloom = 0.0;
@@ -340,7 +351,12 @@ void main()
vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy);
vec2 scol_ambocc = texture2DRect(lightMap, vary_fragcoord.xy).rg;
+ scol_ambocc = pow(scol_ambocc, vec2(light_gamma));
+
float scol = max(scol_ambocc.r, diffuse.a);
+
+
+
float ambocc = scol_ambocc.g;
calcAtmospherics(pos.xyz, ambocc);
@@ -353,7 +369,7 @@ void main()
col.rgb *= ambient;
- col += atmosAffectDirectionalLight(max(min(da, scol) * 2.6, 0.0));
+ col += atmosAffectDirectionalLight(max(min(da, scol), 0.0));
col *= diffuse.rgb;
@@ -374,30 +390,27 @@ void main()
}
- col = mix(col.rgb, pow(diffuse.rgb, vec3(1.0/2.2)), diffuse.a);
-
-
+ col = mix(col, diffuse.rgb, diffuse.a);
+
if (envIntensity > 0.0)
{ //add environmentmap
vec3 env_vec = env_mat * refnormpersp;
- float exponent = mix(2.2, 1.0, diffuse.a);
- vec3 refcol = pow(textureCube(environmentMap, env_vec).rgb, vec3(exponent))*exponent;
+ vec3 refcol = textureCube(environmentMap, env_vec).rgb;
col = mix(col.rgb, refcol,
envIntensity);
}
-
- float exponent = mix(1.0, 2.2, diffuse.a);
- col = pow(col, vec3(exponent));
-
+
if (norm.w < 0.5)
{
col = mix(atmosLighting(col), fullbrightAtmosTransport(col), diffuse.a);
col = mix(scaleSoftClip(col), fullbrightScaleSoftClip(col), diffuse.a);
}
+ col = pow(col, vec3(2.2));
+
//col = vec3(1,0,1);
//col.g = envIntensity;
}
diff --git a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
index bdb713d682..fc0e6b2388 100755
--- a/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
+++ b/indra/newview/app_settings/shaders/class2/deferred/spotLightF.glsl
@@ -178,9 +178,9 @@ void main()
vec3 pos = getPosition(frag.xy).xyz;
vec3 lv = trans_center.xyz-pos.xyz;
- float dist2 = dot(lv,lv);
- dist2 /= size;
- if (dist2 > 1.0)
+ float dist = length(lv);
+ dist /= size;
+ if (dist > 1.0)
{
discard;
}
@@ -212,8 +212,10 @@ void main()
proj_tc.xyz /= proj_tc.w;
float fa = falloff+1.0;
- float dist_atten = min(1.0-(dist2-1.0*(1.0-fa))/fa, 1.0);
- dist_atten = pow(dist_atten, 2.2) * 2.2;
+ float dist_atten = min(1.0-(dist-1.0*(1.0-fa))/fa, 1.0);
+ dist_atten *= dist_atten;
+ dist_atten *= 2.0;
+
if (dist_atten <= 0.0)
{
discard;
diff --git a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
index 8fd06c7e2f..d174805cc0 100755
--- a/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
+++ b/indra/newview/app_settings/shaders/class2/windlight/atmosphericsV.glsl
@@ -54,7 +54,6 @@ uniform float density_multiplier;
uniform float distance_multiplier;
uniform float max_y;
uniform vec4 glow;
-uniform float global_gamma;
void calcAtmospherics(vec3 inPositionEye) {
@@ -132,9 +131,9 @@ void calcAtmospherics(vec3 inPositionEye) {
+ tmpAmbient)));
//brightness of surface both sunlight and ambient
- setSunlitColor(pow(vec3(sunlight * .5), vec3(global_gamma)) * global_gamma);
- setAmblitColor(pow(vec3(tmpAmbient * .25), vec3(global_gamma)) * global_gamma);
- setAdditiveColor(pow(getAdditiveColor() * vec3(1.0 - temp1), vec3(global_gamma)) * global_gamma);
+ setSunlitColor(vec3(sunlight * .5));
+ setAmblitColor(vec3(tmpAmbient * .25));
+ setAdditiveColor(getAdditiveColor() * vec3(1.0 - temp1));
// vary_SunlitColor = vec3(0);
// vary_AmblitColor = vec3(0);
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index f92274dbbd..68775f2999 100755
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -3048,13 +3048,19 @@ namespace {
void LLAppViewer::initUpdater()
{
// Initialize the updater service.
- // Generate URL to the udpater service
// Get Channel
// Get Version
- std::string url = gSavedSettings.getString("UpdaterServiceURL");
+
+ /*****************************************************************
+ * Previously, the url was derived from the settings
+ * UpdaterServiceURL
+ * UpdaterServicePath
+ * it is now obtained from the grid manager. The settings above
+ * are no longer used.
+ *****************************************************************/
std::string channel = LLVersionInfo::getChannel();
std::string version = LLVersionInfo::getVersion();
- std::string service_path = gSavedSettings.getString("UpdaterServicePath");
+
U32 check_period = gSavedSettings.getU32("UpdaterServiceCheckPeriod");
bool willing_to_test;
LL_DEBUGS("UpdaterService") << "channel " << channel << LL_ENDL;
@@ -3079,9 +3085,7 @@ void LLAppViewer::initUpdater()
}
mUpdater->setAppExitCallback(boost::bind(&LLAppViewer::forceQuit, this));
- mUpdater->initialize(url,
- service_path,
- channel,
+ mUpdater->initialize(channel,
version,
gPlatform,
getOSInfo().getOSVersionString(),
diff --git a/indra/newview/llchatbar.cpp b/indra/newview/llchatbar.cpp
index 7d0331757b..b3bc0ba966 100755
--- a/indra/newview/llchatbar.cpp
+++ b/indra/newview/llchatbar.cpp
@@ -381,7 +381,7 @@ void LLChatBar::sendChat( EChatType type )
if (!utf8_revised_text.empty())
{
// Chat with animation
- sendChatFromViewer(utf8_revised_text, type, TRUE);
+ sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim"));
}
}
}
diff --git a/indra/newview/llfloaterbulkpermission.cpp b/indra/newview/llfloaterbulkpermission.cpp
index 39b6e465f3..76f62a7880 100755
--- a/indra/newview/llfloaterbulkpermission.cpp
+++ b/indra/newview/llfloaterbulkpermission.cpp
@@ -57,6 +57,7 @@ LLFloaterBulkPermission::LLFloaterBulkPermission(const LLSD& seed)
mDone(FALSE)
{
mID.generate();
+ mCommitCallbackRegistrar.add("BulkPermission.Ok", boost::bind(&LLFloaterBulkPermission::onOkBtn, this));
mCommitCallbackRegistrar.add("BulkPermission.Apply", boost::bind(&LLFloaterBulkPermission::onApplyBtn, this));
mCommitCallbackRegistrar.add("BulkPermission.Close", boost::bind(&LLFloaterBulkPermission::onCloseBtn, this));
mCommitCallbackRegistrar.add("BulkPermission.CheckAll", boost::bind(&LLFloaterBulkPermission::onCheckAll, this));
@@ -66,6 +67,21 @@ LLFloaterBulkPermission::LLFloaterBulkPermission(const LLSD& seed)
BOOL LLFloaterBulkPermission::postBuild()
{
+ mBulkChangeIncludeAnimations = gSavedSettings.getBOOL("BulkChangeIncludeAnimations");
+ mBulkChangeIncludeBodyParts = gSavedSettings.getBOOL("BulkChangeIncludeBodyParts");
+ mBulkChangeIncludeClothing = gSavedSettings.getBOOL("BulkChangeIncludeClothing");
+ mBulkChangeIncludeGestures = gSavedSettings.getBOOL("BulkChangeIncludeGestures");
+ mBulkChangeIncludeNotecards = gSavedSettings.getBOOL("BulkChangeIncludeNotecards");
+ mBulkChangeIncludeObjects = gSavedSettings.getBOOL("BulkChangeIncludeObjects");
+ mBulkChangeIncludeScripts = gSavedSettings.getBOOL("BulkChangeIncludeScripts");
+ mBulkChangeIncludeSounds = gSavedSettings.getBOOL("BulkChangeIncludeSounds");
+ mBulkChangeIncludeTextures = gSavedSettings.getBOOL("BulkChangeIncludeTextures");
+ mBulkChangeShareWithGroup = gSavedSettings.getBOOL("BulkChangeShareWithGroup");
+ mBulkChangeEveryoneCopy = gSavedSettings.getBOOL("BulkChangeEveryoneCopy");
+ mBulkChangeNextOwnerModify = gSavedSettings.getBOOL("BulkChangeNextOwnerModify");
+ mBulkChangeNextOwnerCopy = gSavedSettings.getBOOL("BulkChangeNextOwnerCopy");
+ mBulkChangeNextOwnerTransfer = gSavedSettings.getBOOL("BulkChangeNextOwnerTransfer");
+
return TRUE;
}
@@ -144,6 +160,12 @@ void LLFloaterBulkPermission::inventoryChanged(LLViewerObject* viewer_object,
}
}
+void LLFloaterBulkPermission::onOkBtn()
+{
+ doApply();
+ closeFloater();
+}
+
void LLFloaterBulkPermission::onApplyBtn()
{
doApply();
@@ -151,6 +173,20 @@ void LLFloaterBulkPermission::onApplyBtn()
void LLFloaterBulkPermission::onCloseBtn()
{
+ gSavedSettings.setBOOL("BulkChangeIncludeAnimations", mBulkChangeIncludeAnimations);
+ gSavedSettings.setBOOL("BulkChangeIncludeBodyParts", mBulkChangeIncludeBodyParts);
+ gSavedSettings.setBOOL("BulkChangeIncludeClothing", mBulkChangeIncludeClothing);
+ gSavedSettings.setBOOL("BulkChangeIncludeGestures", mBulkChangeIncludeGestures);
+ gSavedSettings.setBOOL("BulkChangeIncludeNotecards", mBulkChangeIncludeNotecards);
+ gSavedSettings.setBOOL("BulkChangeIncludeObjects", mBulkChangeIncludeObjects);
+ gSavedSettings.setBOOL("BulkChangeIncludeScripts", mBulkChangeIncludeScripts);
+ gSavedSettings.setBOOL("BulkChangeIncludeSounds", mBulkChangeIncludeSounds);
+ gSavedSettings.setBOOL("BulkChangeIncludeTextures", mBulkChangeIncludeTextures);
+ gSavedSettings.setBOOL("BulkChangeShareWithGroup", mBulkChangeShareWithGroup);
+ gSavedSettings.setBOOL("BulkChangeEveryoneCopy", mBulkChangeEveryoneCopy);
+ gSavedSettings.setBOOL("BulkChangeNextOwnerModify", mBulkChangeNextOwnerModify);
+ gSavedSettings.setBOOL("BulkChangeNextOwnerCopy", mBulkChangeNextOwnerCopy);
+ gSavedSettings.setBOOL("BulkChangeNextOwnerTransfer", mBulkChangeNextOwnerTransfer);
closeFloater();
}
diff --git a/indra/newview/llfloaterbulkpermission.h b/indra/newview/llfloaterbulkpermission.h
index 7dd05df7ee..25e76eca65 100755
--- a/indra/newview/llfloaterbulkpermission.h
+++ b/indra/newview/llfloaterbulkpermission.h
@@ -72,6 +72,7 @@ private:
bool is_new);
void onCloseBtn();
+ void onOkBtn();
void onApplyBtn();
void onCommitCopy();
void onCheckAll() { doCheckUncheckAll(TRUE); }
@@ -94,6 +95,21 @@ private:
LLUUID mCurrentObjectID;
BOOL mDone;
+ bool mBulkChangeIncludeAnimations;
+ bool mBulkChangeIncludeBodyParts;
+ bool mBulkChangeIncludeClothing;
+ bool mBulkChangeIncludeGestures;
+ bool mBulkChangeIncludeNotecards;
+ bool mBulkChangeIncludeObjects;
+ bool mBulkChangeIncludeScripts;
+ bool mBulkChangeIncludeSounds;
+ bool mBulkChangeIncludeTextures;
+ bool mBulkChangeShareWithGroup;
+ bool mBulkChangeEveryoneCopy;
+ bool mBulkChangeNextOwnerModify;
+ bool mBulkChangeNextOwnerCopy;
+ bool mBulkChangeNextOwnerTransfer;
+
LLUUID mID;
const char* mStartString;
diff --git a/indra/newview/llfloaterimnearbychat.cpp b/indra/newview/llfloaterimnearbychat.cpp
index 56b0c15cb9..ebc6579546 100755
--- a/indra/newview/llfloaterimnearbychat.cpp
+++ b/indra/newview/llfloaterimnearbychat.cpp
@@ -582,7 +582,7 @@ void LLFloaterIMNearbyChat::sendChat( EChatType type )
if (!utf8_revised_text.empty())
{
// Chat with animation
- sendChatFromViewer(utf8_revised_text, type, TRUE);
+ sendChatFromViewer(utf8_revised_text, type, gSavedSettings.getBOOL("PlayChatAnim"));
}
}
diff --git a/indra/newview/llfloaterimnearbychatlistener.cpp b/indra/newview/llfloaterimnearbychatlistener.cpp
index 14a22bcd84..5a5f6c72c8 100755
--- a/indra/newview/llfloaterimnearbychatlistener.cpp
+++ b/indra/newview/llfloaterimnearbychatlistener.cpp
@@ -33,7 +33,7 @@
#include "llagent.h"
#include "llchat.h"
-
+#include "llviewercontrol.h"
LLFloaterIMNearbyChatListener::LLFloaterIMNearbyChatListener(LLFloaterIMNearbyChat & chatbar)
@@ -95,6 +95,6 @@ void LLFloaterIMNearbyChatListener::sendChat(LLSD const & chat_data) const
}
// Send it as if it was typed in
- mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, (BOOL)(channel == 0));
+ mChatbar.sendChatFromViewer(chat_to_send, type_o_chat, ((BOOL)(channel == 0)) && gSavedSettings.getBOOL("PlayChatAnim"));
}
diff --git a/indra/newview/llmaniprotate.cpp b/indra/newview/llmaniprotate.cpp
index d79f1040bb..4cbdfde868 100755
--- a/indra/newview/llmaniprotate.cpp
+++ b/indra/newview/llmaniprotate.cpp
@@ -1376,74 +1376,28 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
BOOL hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis);
projected_mouse -= snap_plane_center;
- S32 snap_plane = 0;
-
- F32 dot = cam_to_snap_plane * constraint_axis;
- if (llabs(dot) < 0.01f)
- {
- // looking at ring edge on, project onto view plane and check if mouse is past ring
- getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane);
- projected_mouse -= snap_plane_center;
- dot = projected_mouse * constraint_axis;
- if (projected_mouse * constraint_axis > 0)
- {
- snap_plane = 1;
- }
- projected_mouse -= dot * constraint_axis;
- }
- else if (dot > 0.f)
- {
- // look for mouse position outside and in front of snap circle
- if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f)
- {
- snap_plane = 1;
- }
- }
- else
- {
- // look for mouse position inside or in back of snap circle
- if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit)
- {
- snap_plane = 1;
- }
- }
-
- if (snap_plane == 0)
- {
- // try other plane
- snap_plane_center = (center - (constraint_axis * mRadiusMeters * 0.5f));
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- cam_to_snap_plane.setVec(1.f, 0.f, 0.f);
- }
- else
- {
- cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent();
- cam_to_snap_plane.normVec();
- }
-
- hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis);
- projected_mouse -= snap_plane_center;
-
- dot = cam_to_snap_plane * constraint_axis;
+ if (gSavedSettings.getBOOL("SnapEnabled")) {
+ S32 snap_plane = 0;
+
+ F32 dot = cam_to_snap_plane * constraint_axis;
if (llabs(dot) < 0.01f)
{
// looking at ring edge on, project onto view plane and check if mouse is past ring
getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane);
projected_mouse -= snap_plane_center;
dot = projected_mouse * constraint_axis;
- if (projected_mouse * constraint_axis < 0)
+ if (projected_mouse * constraint_axis > 0)
{
- snap_plane = 2;
+ snap_plane = 1;
}
projected_mouse -= dot * constraint_axis;
}
- else if (dot < 0.f)
+ else if (dot > 0.f)
{
// look for mouse position outside and in front of snap circle
if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f)
{
- snap_plane = 2;
+ snap_plane = 1;
}
}
else
@@ -1451,78 +1405,136 @@ LLQuaternion LLManipRotate::dragConstrained( S32 x, S32 y )
// look for mouse position inside or in back of snap circle
if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit)
{
- snap_plane = 2;
+ snap_plane = 1;
}
}
- }
-
- if (snap_plane > 0)
- {
- LLVector3 cam_at_axis;
- if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
- {
- cam_at_axis.setVec(1.f, 0.f, 0.f);
- }
- else
- {
- cam_at_axis = snap_plane_center - gAgentCamera.getCameraPositionAgent();
- cam_at_axis.normVec();
- }
-
- // first, project mouse onto screen plane at point tangent to rotation radius.
- getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_at_axis);
- // project that point onto rotation plane
- projected_mouse -= snap_plane_center;
- projected_mouse -= projected_vec(projected_mouse, constraint_axis);
-
- F32 mouse_lateral_dist = llmin(SNAP_GUIDE_INNER_RADIUS * mRadiusMeters, projected_mouse.magVec());
- F32 mouse_depth = SNAP_GUIDE_INNER_RADIUS * mRadiusMeters;
- if (llabs(mouse_lateral_dist) > 0.01f)
- {
- mouse_depth = sqrtf((SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) * (SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) -
- (mouse_lateral_dist * mouse_lateral_dist));
- }
- LLVector3 projected_camera_at = cam_at_axis - projected_vec(cam_at_axis, constraint_axis);
- projected_mouse -= mouse_depth * projected_camera_at;
-
- if (!mInSnapRegime)
+
+ if (snap_plane == 0)
{
- mSmoothRotate = TRUE;
+ // try other plane
+ snap_plane_center = (center - (constraint_axis * mRadiusMeters * 0.5f));
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ cam_to_snap_plane.setVec(1.f, 0.f, 0.f);
+ }
+ else
+ {
+ cam_to_snap_plane = snap_plane_center - gAgentCamera.getCameraPositionAgent();
+ cam_to_snap_plane.normVec();
+ }
+
+ hit = getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, constraint_axis);
+ projected_mouse -= snap_plane_center;
+
+ dot = cam_to_snap_plane * constraint_axis;
+ if (llabs(dot) < 0.01f)
+ {
+ // looking at ring edge on, project onto view plane and check if mouse is past ring
+ getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_to_snap_plane);
+ projected_mouse -= snap_plane_center;
+ dot = projected_mouse * constraint_axis;
+ if (projected_mouse * constraint_axis < 0)
+ {
+ snap_plane = 2;
+ }
+ projected_mouse -= dot * constraint_axis;
+ }
+ else if (dot < 0.f)
+ {
+ // look for mouse position outside and in front of snap circle
+ if (hit && projected_mouse.magVec() > SNAP_GUIDE_INNER_RADIUS * mRadiusMeters && projected_mouse * cam_to_snap_plane < 0.f)
+ {
+ snap_plane = 2;
+ }
+ }
+ else
+ {
+ // look for mouse position inside or in back of snap circle
+ if (projected_mouse.magVec() < SNAP_GUIDE_INNER_RADIUS * mRadiusMeters || projected_mouse * cam_to_snap_plane > 0.f || !hit)
+ {
+ snap_plane = 2;
+ }
+ }
}
- mInSnapRegime = TRUE;
- // 0 to 360 deg
- F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
- F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
- //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f);
-
- LLVector3 object_axis;
- getObjectAxisClosestToMouse(object_axis);
- object_axis = object_axis * first_object_node->mSavedRotation;
-
- // project onto constraint plane
- object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis();
- object_axis.normVec();
-
- if (relative_mouse_angle < SNAP_ANGLE_DETENTE)
+ if (snap_plane > 0)
{
- F32 quantized_mouse_angle = mouse_angle - (relative_mouse_angle - (SNAP_ANGLE_DETENTE * 0.5f));
- angle = (quantized_mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ LLVector3 cam_at_axis;
+ if (mObjectSelection->getSelectType() == SELECT_TYPE_HUD)
+ {
+ cam_at_axis.setVec(1.f, 0.f, 0.f);
+ }
+ else
+ {
+ cam_at_axis = snap_plane_center - gAgentCamera.getCameraPositionAgent();
+ cam_at_axis.normVec();
+ }
+
+ // first, project mouse onto screen plane at point tangent to rotation radius.
+ getMousePointOnPlaneAgent(projected_mouse, x, y, snap_plane_center, cam_at_axis);
+ // project that point onto rotation plane
+ projected_mouse -= snap_plane_center;
+ projected_mouse -= projected_vec(projected_mouse, constraint_axis);
+
+ F32 mouse_lateral_dist = llmin(SNAP_GUIDE_INNER_RADIUS * mRadiusMeters, projected_mouse.magVec());
+ F32 mouse_depth = SNAP_GUIDE_INNER_RADIUS * mRadiusMeters;
+ if (llabs(mouse_lateral_dist) > 0.01f)
+ {
+ mouse_depth = sqrtf((SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) * (SNAP_GUIDE_INNER_RADIUS * mRadiusMeters) -
+ (mouse_lateral_dist * mouse_lateral_dist));
+ }
+ LLVector3 projected_camera_at = cam_at_axis - projected_vec(cam_at_axis, constraint_axis);
+ projected_mouse -= mouse_depth * projected_camera_at;
+
+ if (!mInSnapRegime)
+ {
+ mSmoothRotate = TRUE;
+ }
+ mInSnapRegime = TRUE;
+ // 0 to 360 deg
+ F32 mouse_angle = fmodf(atan2(projected_mouse * axis1, projected_mouse * axis2) * RAD_TO_DEG + 360.f, 360.f);
+
+ F32 relative_mouse_angle = fmodf(mouse_angle + (SNAP_ANGLE_DETENTE / 2), SNAP_ANGLE_INCREMENT);
+ //fmodf(llround(mouse_angle * RAD_TO_DEG, 7.5f) + 360.f, 360.f);
+
+ LLVector3 object_axis;
+ getObjectAxisClosestToMouse(object_axis);
+ object_axis = object_axis * first_object_node->mSavedRotation;
+
+ // project onto constraint plane
+ object_axis = object_axis - (object_axis * getConstraintAxis()) * getConstraintAxis();
+ object_axis.normVec();
+
+ if (relative_mouse_angle < SNAP_ANGLE_DETENTE)
+ {
+ F32 quantized_mouse_angle = mouse_angle - (relative_mouse_angle - (SNAP_ANGLE_DETENTE * 0.5f));
+ angle = (quantized_mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ }
+ else
+ {
+ angle = (mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ }
+ return LLQuaternion( -angle, constraint_axis );
}
else
{
- angle = (mouse_angle * DEG_TO_RAD) - atan2(object_axis * axis1, object_axis * axis2);
+ if (mInSnapRegime)
+ {
+ mSmoothRotate = TRUE;
+ }
+ mInSnapRegime = FALSE;
}
- return LLQuaternion( -angle, constraint_axis );
}
- else
- {
+ else {
if (mInSnapRegime)
{
mSmoothRotate = TRUE;
}
mInSnapRegime = FALSE;
-
+ }
+
+ if (!mInSnapRegime)
+ {
LLVector3 up_from_axis = mCenterToCamNorm % constraint_axis;
up_from_axis.normVec();
LLVector3 cur_intersection;
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index b47fe9d4b1..8d3539d297 100755
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -1,3 +1,4 @@
+
/**
* @file llmeshrepository.cpp
* @brief Mesh repository implementation.
diff --git a/indra/newview/llpanelgrouproles.cpp b/indra/newview/llpanelgrouproles.cpp
index cfdac11d26..fdcd1f5ebb 100755
--- a/indra/newview/llpanelgrouproles.cpp
+++ b/indra/newview/llpanelgrouproles.cpp
@@ -1101,27 +1101,61 @@ void LLPanelGroupMembersSubTab::onEjectMembers(void *userdata)
}
void LLPanelGroupMembersSubTab::handleEjectMembers()
-{
- //send down an eject message
- uuid_vec_t selected_members;
-
+{
std::vector<LLScrollListItem*> selection = mMembersList->getAllSelected();
if (selection.empty()) return;
-
- std::vector<LLScrollListItem*>::iterator itor;
- for (itor = selection.begin() ;
- itor != selection.end(); ++itor)
+
+ S32 selection_count = selection.size();
+ if (selection_count == 1)
{
- LLUUID member_id = (*itor)->getUUID();
- selected_members.push_back( member_id );
+ LLSD args;
+ LLUUID selected_avatar = mMembersList->getValue().asUUID();
+ std::string fullname = LLSLURL("agent", selected_avatar, "inspect").getSLURLString();
+ args["AVATAR_NAME"] = fullname;
+ LLSD payload;
+ LLNotificationsUtil::add("EjectGroupMemberWarning",
+ args,
+ payload,
+ boost::bind(&LLPanelGroupMembersSubTab::handleEjectCallback, this, _1, _2));
}
+ else
+ {
+ LLSD args;
+ args["COUNT"] = llformat("%d", selection_count);
+ LLSD payload;
+ LLNotificationsUtil::add("EjectGroupMembersWarning",
+ args,
+ payload,
+ boost::bind(&LLPanelGroupMembersSubTab::handleEjectCallback, this, _1, _2));
+ }
+}
- mMembersList->deleteSelectedItems();
-
- sendEjectNotifications(mGroupID, selected_members);
-
- LLGroupMgr::getInstance()->sendGroupMemberEjects(mGroupID,
- selected_members);
+bool LLPanelGroupMembersSubTab::handleEjectCallback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
+ if (0 == option) // Eject button
+ {
+ //send down an eject message
+ uuid_vec_t selected_members;
+
+ std::vector<LLScrollListItem*> selection = mMembersList->getAllSelected();
+ if (selection.empty()) return false;
+
+ std::vector<LLScrollListItem*>::iterator itor;
+ for (itor = selection.begin() ;
+ itor != selection.end(); ++itor)
+ {
+ LLUUID member_id = (*itor)->getUUID();
+ selected_members.push_back( member_id );
+ }
+
+ mMembersList->deleteSelectedItems();
+
+ sendEjectNotifications(mGroupID, selected_members);
+
+ LLGroupMgr::getInstance()->sendGroupMemberEjects(mGroupID, selected_members);
+ }
+ return false;
}
void LLPanelGroupMembersSubTab::sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members)
diff --git a/indra/newview/llpanelgrouproles.h b/indra/newview/llpanelgrouproles.h
index 78bb3c57a1..0cf272f3ee 100755
--- a/indra/newview/llpanelgrouproles.h
+++ b/indra/newview/llpanelgrouproles.h
@@ -167,6 +167,7 @@ public:
static void onEjectMembers(void*);
void handleEjectMembers();
void sendEjectNotifications(const LLUUID& group_id, const uuid_vec_t& selected_members);
+ bool handleEjectCallback(const LLSD& notification, const LLSD& response);
static void onRoleCheck(LLUICtrl* check, void* user_data);
void handleRoleCheck(const LLUUID& role_id,
diff --git a/indra/newview/llpanelpeople.cpp b/indra/newview/llpanelpeople.cpp
index 4138558bad..d7c634d619 100755
--- a/indra/newview/llpanelpeople.cpp
+++ b/indra/newview/llpanelpeople.cpp
@@ -76,6 +76,8 @@ static const std::string BLOCKED_TAB_NAME = "blocked_panel"; // blocked avatars
static const std::string COLLAPSED_BY_USER = "collapsed_by_user";
+extern S32 gMaxAgentGroups;
+
/** Comparator for comparing avatar items by last interaction date */
class LLAvatarItemRecentComparator : public LLAvatarItemComparator
{
@@ -808,6 +810,8 @@ void LLPanelPeople::updateButtons()
LLPanel* groups_panel = mTabContainer->getCurrentPanel();
groups_panel->getChildView("minus_btn")->setEnabled(item_selected && selected_id.notNull()); // a real group selected
+ groups_panel->getChild<LLUICtrl>("groupcount")->setTextArg("[COUNT]", llformat("%d",gAgent.mGroups.count()));
+ groups_panel->getChild<LLUICtrl>("groupcount")->setTextArg("[REMAINING]", llformat("%d",(gMaxAgentGroups-gAgent.mGroups.count())));
}
else
{
diff --git a/indra/newview/llspatialpartition.cpp b/indra/newview/llspatialpartition.cpp
index 78401020a6..941c578783 100755
--- a/indra/newview/llspatialpartition.cpp
+++ b/indra/newview/llspatialpartition.cpp
@@ -1498,6 +1498,8 @@ BOOL LLSpatialGroup::rebound()
if (mOctreeNode->getChildCount() == 1 && mOctreeNode->getElementCount() == 0)
{
LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(0)->getListener(0);
+
+ //rebound single child
group->rebound();
//copy single child's bounding box
@@ -1506,10 +1508,11 @@ BOOL LLSpatialGroup::rebound()
mExtents[0] = group->mExtents[0];
mExtents[1] = group->mExtents[1];
+ //treat this node as a "chute" to a deeper level of the tree
group->setState(SKIP_FRUSTUM_CHECK);
}
else if (mOctreeNode->isLeaf())
- { //copy object bounding box if this is a leaf
+ { //copy object bounding box if this is a leaf
boundObjects(TRUE, mExtents[0], mExtents[1]);
mBounds[0] = mObjectBounds[0];
mBounds[1] = mObjectBounds[1];
@@ -1518,14 +1521,17 @@ BOOL LLSpatialGroup::rebound()
{
LLVector4a& newMin = mExtents[0];
LLVector4a& newMax = mExtents[1];
+
+ //get bounding box of first child
LLSpatialGroup* group = (LLSpatialGroup*) mOctreeNode->getChild(0)->getListener(0);
group->clearState(SKIP_FRUSTUM_CHECK);
group->rebound();
+
//initialize to first child
newMin = group->mExtents[0];
newMax = group->mExtents[1];
- //first, rebound children
+ //rebound remaining children, expanding bounding box to encompass children
for (U32 i = 1; i < mOctreeNode->getChildCount(); i++)
{
group = (LLSpatialGroup*) mOctreeNode->getChild(i)->getListener(0);
@@ -2506,7 +2512,7 @@ void pushBufferVerts(LLVertexBuffer* buffer, U32 mask)
}
}
-void pushBufferVerts(LLSpatialGroup* group, U32 mask)
+void pushBufferVerts(LLSpatialGroup* group, U32 mask, bool push_alpha = true)
{
if (group->mSpatialPartition->mRenderByGroup)
{
@@ -2515,7 +2521,10 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask)
LLDrawInfo* params = *(group->mDrawMap.begin()->second.begin());
LLRenderPass::applyModelMatrix(*params);
- pushBufferVerts(group->mVertexBuffer, mask);
+ if (push_alpha)
+ {
+ pushBufferVerts(group->mVertexBuffer, mask);
+ }
for (LLSpatialGroup::buffer_map_t::iterator i = group->mBufferMap.begin(); i != group->mBufferMap.end(); ++i)
{
@@ -2529,10 +2538,10 @@ void pushBufferVerts(LLSpatialGroup* group, U32 mask)
}
}
}
- else
+ /*else
{
- drawBox(group->mBounds[0], group->mBounds[1]);
- }
+ //drawBox(group->mBounds[0], group->mBounds[1]);
+ }*/
}
void pushVertsColorCoded(LLSpatialGroup* group, U32 mask)
@@ -2705,18 +2714,54 @@ void renderOctree(LLSpatialGroup* group)
// drawBoxOutline(LLVector3(node->getCenter()), LLVector3(node->getSize()));
}
+std::set<LLSpatialGroup*> visible_selected_groups;
+
void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
{
- LLGLEnable blend(GL_BLEND);
+ /*LLGLEnable blend(GL_BLEND);
gGL.setSceneBlendType(LLRender::BT_ALPHA);
LLGLEnable cull(GL_CULL_FACE);
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);*/
- BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
+ /*BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
!group->isEmpty();
+
if (render_objects)
{
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+
+ LLGLDisable blend(GL_BLEND);
+ gGL.diffuseColor4f(0.f, 0.75f, 0.f,0.5f);
+ pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ glLineWidth(4.f);
+ gGL.diffuseColor4f(0.f, 0.5f, 0.f, 1.f);
+ pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+ glLineWidth(1.f);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+ visible_selected_groups.insert(group);
+ }
+ }*/
+
+ /*if (render_objects)
+ {
LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
gGL.diffuseColor4f(0, 0.5f, 0, 0.5f);
gGL.diffuseColor4f(0, 0.5f, 0, 0.5f);
@@ -2740,6 +2785,59 @@ void renderVisibility(LLSpatialGroup* group, LLCamera* camera)
gGL.diffuseColor4f(0.f, 0.75f, 0.f,0.5f);
gGL.diffuseColor4f(0.f, 0.75f, 0.f, 0.5f);
pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+ visible_selected_groups.insert(group);
+ }
+ }
+ }*/
+}
+
+void renderXRay(LLSpatialGroup* group, LLCamera* camera)
+{
+ BOOL render_objects = (!LLPipeline::sUseOcclusion || !group->isOcclusionState(LLSpatialGroup::OCCLUDED)) && group->isVisible() &&
+ !group->isEmpty();
+
+ if (render_objects)
+ {
+ pushBufferVerts(group, LLVertexBuffer::MAP_VERTEX, false);
+
+ bool selected = false;
+
+ for (LLSpatialGroup::element_iter iter = group->getDataBegin(); iter != group->getDataEnd(); ++iter)
+ {
+ LLDrawable* drawable = *iter;
+ if (drawable->getVObj().notNull() && drawable->getVObj()->isSelected())
+ {
+ selected = true;
+ break;
+ }
+ }
+
+ if (selected)
+ { //store for rendering occlusion volume as overlay
+
+ if (!group->mSpatialPartition->isBridge())
+ {
+ visible_selected_groups.insert(group);
+ }
+ else
+ {
+ visible_selected_groups.insert(group->mSpatialPartition->asBridge()->getSpatialGroup());
+ }
}
}
}
@@ -4210,6 +4308,48 @@ public:
}
};
+class LLOctreeRenderXRay : public LLOctreeTraveler<LLDrawable>
+{
+public:
+ LLCamera* mCamera;
+ LLOctreeRenderXRay(LLCamera* camera): mCamera(camera) {}
+
+ virtual void traverse(const LLSpatialGroup::OctreeNode* node)
+ {
+ LLSpatialGroup* group = (LLSpatialGroup*) node->getListener(0);
+
+ if (!mCamera || mCamera->AABBInFrustumNoFarClip(group->mBounds[0], group->mBounds[1]))
+ {
+ node->accept(this);
+ stop_glerror();
+
+ for (U32 i = 0; i < node->getChildCount(); i++)
+ {
+ traverse(node->getChild(i));
+ stop_glerror();
+ }
+
+ //render visibility wireframe
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ group->rebuildGeom();
+ group->rebuildMesh();
+
+ gGL.flush();
+ gGL.pushMatrix();
+ gGLLastMatrix = NULL;
+ gGL.loadMatrix(gGLModelView);
+ renderXRay(group, mCamera);
+ stop_glerror();
+ gGLLastMatrix = NULL;
+ gGL.popMatrix();
+ }
+ }
+ }
+
+ virtual void visit(const LLSpatialGroup::OctreeNode* node) {}
+
+};
class LLOctreeRenderPhysicsShapes : public LLOctreeTraveler<LLDrawable>
{
@@ -4437,6 +4577,26 @@ void LLSpatialPartition::renderDebug()
LLOctreeRenderNonOccluded render_debug(camera);
render_debug.traverse(mOctree);
+
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION))
+ {
+ {
+ LLGLEnable cull(GL_CULL_FACE);
+
+ LLGLEnable blend(GL_BLEND);
+ LLGLDepthTest depth_under(GL_TRUE, GL_FALSE, GL_GREATER);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+ gGL.diffuseColor4f(0.5f, 0.0f, 0, 0.25f);
+
+ LLGLEnable offset(GL_POLYGON_OFFSET_LINE);
+ glPolygonOffset(-1.f, -1.f);
+
+ LLOctreeRenderXRay xray(camera);
+ xray.traverse(mOctree);
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ }
+ }
if (LLGLSLShader::sNoFixedFunction)
{
gDebugProgram.unbind();
diff --git a/indra/newview/llviewerdisplay.cpp b/indra/newview/llviewerdisplay.cpp
index b07fe39e37..f90b35a7bd 100755
--- a/indra/newview/llviewerdisplay.cpp
+++ b/indra/newview/llviewerdisplay.cpp
@@ -673,6 +673,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
static LLCullResult result;
LLViewerCamera::sCurCameraID = LLViewerCamera::CAMERA_WORLD;
+ LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE;
gPipeline.updateCull(*LLViewerCamera::getInstance(), result, water_clip);
stop_glerror();
@@ -879,7 +880,7 @@ void display(BOOL rebuild, F32 zoom_factor, int subfield, BOOL for_snapshot)
//}
LLPipeline::sUnderWaterRender = LLViewerCamera::getInstance()->cameraUnderWater() ? TRUE : FALSE;
-
+
LLGLState::checkStates();
LLGLState::checkClientArrays();
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index ace16396db..c7901f0bd8 100755
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -5937,6 +5937,15 @@ bool attempt_standard_notification(LLMessageSystem* msgsystem)
return true;
}
}
+ // HACK -- handle callbacks for specific alerts.
+ if( notificationID == "HomePositionSet" )
+ {
+ // save the home location image to disk
+ std::string snap_filename = gDirUtilp->getLindenUserDir();
+ snap_filename += gDirUtilp->getDirDelimiter();
+ snap_filename += SCREEN_HOME_FILENAME;
+ gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
+ }
LLNotificationsUtil::add(notificationID, llsdBlock);
return true;
@@ -6012,14 +6021,6 @@ void process_alert_core(const std::string& message, BOOL modal)
{
LLViewerStats::getInstance()->incStat(LLViewerStats::ST_KILLED_COUNT);
}
- else if( message == "Home position set." )
- {
- // save the home location image to disk
- std::string snap_filename = gDirUtilp->getLindenUserDir();
- snap_filename += gDirUtilp->getDirDelimiter();
- snap_filename += SCREEN_HOME_FILENAME;
- gViewerWindow->saveSnapshot(snap_filename, gViewerWindow->getWindowWidthRaw(), gViewerWindow->getWindowHeightRaw(), FALSE, FALSE);
- }
const std::string ALERT_PREFIX("ALERT: ");
const std::string NOTIFY_PREFIX("NOTIFY: ");
diff --git a/indra/newview/llviewernetwork.cpp b/indra/newview/llviewernetwork.cpp
index 97f4c3e5fe..e7821d4b9e 100755
--- a/indra/newview/llviewernetwork.cpp
+++ b/indra/newview/llviewernetwork.cpp
@@ -43,6 +43,8 @@ const std::string GRID_LABEL_VALUE = "label";
const std::string GRID_ID_VALUE = "grid_login_id";
/// the url for the login cgi script
const std::string GRID_LOGIN_URI_VALUE = "login_uri";
+/// url base for update queries
+const std::string GRID_UPDATE_SERVICE_URL = "update_query_url_base";
///
const std::string GRID_HELPER_URI_VALUE = "helper_uri";
/// the splash page url
@@ -63,6 +65,8 @@ const std::string DEFAULT_LOGIN_PAGE = "http://viewer-login.agni.lindenlab.com/"
const std::string MAIN_GRID_LOGIN_URI = "https://login.agni.lindenlab.com/cgi-bin/login.cgi";
+const std::string SL_UPDATE_QUERY_URL = "https://update.secondlife.com/update";
+
const std::string MAIN_GRID_SLURL_BASE = "http://maps.secondlife.com/secondlife/";
const std::string SYSTEM_GRID_APP_SLURL_BASE = "secondlife:///app";
@@ -120,12 +124,14 @@ void LLGridManager::initialize(const std::string& grid_file)
MAIN_GRID_LOGIN_URI,
"https://secondlife.com/helpers/",
DEFAULT_LOGIN_PAGE,
+ SL_UPDATE_QUERY_URL,
"Agni");
addSystemGrid("Second Life Beta Test Grid (Aditi)",
"util.aditi.lindenlab.com",
"https://login.aditi.lindenlab.com/cgi-bin/login.cgi",
"http://aditi-secondlife.webdev.lindenlab.com/helpers/",
DEFAULT_LOGIN_PAGE,
+ SL_UPDATE_QUERY_URL,
"Aditi");
LLSD other_grids;
@@ -332,6 +338,7 @@ void LLGridManager::addSystemGrid(const std::string& label,
const std::string& login_uri,
const std::string& helper,
const std::string& login_page,
+ const std::string& update_url_base,
const std::string& login_id)
{
LLSD grid = LLSD::emptyMap();
@@ -341,6 +348,7 @@ void LLGridManager::addSystemGrid(const std::string& label,
grid[GRID_LOGIN_URI_VALUE] = LLSD::emptyArray();
grid[GRID_LOGIN_URI_VALUE].append(login_uri);
grid[GRID_LOGIN_PAGE_VALUE] = login_page;
+ grid[GRID_UPDATE_SERVICE_URL] = update_url_base;
grid[GRID_IS_SYSTEM_GRID_VALUE] = true;
grid[GRID_LOGIN_IDENTIFIER_TYPES] = LLSD::emptyArray();
grid[GRID_LOGIN_IDENTIFIER_TYPES].append(CRED_IDENTIFIER_TYPE_AGENT);
@@ -537,6 +545,30 @@ std::string LLGridManager::getGridLoginID()
return mGridList[mGrid][GRID_ID_VALUE];
}
+std::string LLGridManager::getUpdateServiceURL()
+{
+ std::string update_url_base = gSavedSettings.getString("CmdLineUpdateService");;
+ if ( !update_url_base.empty() )
+ {
+ LL_INFOS2("UpdaterService","GridManager")
+ << "Update URL base overridden from command line: " << update_url_base
+ << LL_ENDL;
+ }
+ else if ( mGridList[mGrid].has(GRID_UPDATE_SERVICE_URL) )
+ {
+ update_url_base = mGridList[mGrid][GRID_UPDATE_SERVICE_URL].asString();
+ }
+ else
+ {
+ LL_WARNS2("UpdaterService","GridManager")
+ << "The grid property '" << GRID_UPDATE_SERVICE_URL
+ << "' is not defined for the grid '" << mGrid << "'"
+ << LL_ENDL;
+ }
+
+ return update_url_base;
+}
+
void LLGridManager::updateIsInProductionGrid()
{
mIsInProductionGrid = false;
diff --git a/indra/newview/llviewernetwork.h b/indra/newview/llviewernetwork.h
index 3f56103b2e..8526c0ba7f 100755
--- a/indra/newview/llviewernetwork.h
+++ b/indra/newview/llviewernetwork.h
@@ -140,6 +140,14 @@ class LLGridManager : public LLSingleton<LLGridManager>
*/
//@}
+ /* ================================================================
+ * @name Update Related Properties
+ * @{
+ */
+ /// Get the update service URL base (host and path) for the selected grid
+ std::string getUpdateServiceURL();
+
+ //@}
/* ================================================================
* @name URL Construction Properties
@@ -207,6 +215,7 @@ class LLGridManager : public LLSingleton<LLGridManager>
const std::string& login,
const std::string& helper,
const std::string& login_page,
+ const std::string& update_url_base,
const std::string& login_id = "");
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index b9e0847935..e24237522a 100755
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -93,6 +93,8 @@ LLGLSLShader gTwoTextureAddProgram;
LLGLSLShader gOneTextureNoColorProgram;
LLGLSLShader gDebugProgram;
LLGLSLShader gClipProgram;
+LLGLSLShader gDownsampleDepthProgram;
+LLGLSLShader gDownsampleDepthRectProgram;
LLGLSLShader gAlphaMaskProgram;
//object shaders
@@ -702,6 +704,8 @@ void LLViewerShaderMgr::unloadShaders()
gOcclusionCubeProgram.unload();
gDebugProgram.unload();
gClipProgram.unload();
+ gDownsampleDepthProgram.unload();
+ gDownsampleDepthRectProgram.unload();
gAlphaMaskProgram.unload();
gUIProgram.unload();
gPathfindingProgram.unload();
@@ -3003,6 +3007,26 @@ BOOL LLViewerShaderMgr::loadShadersInterface()
if (success)
{
+ gDownsampleDepthProgram.mName = "DownsampleDepth Shader";
+ gDownsampleDepthProgram.mShaderFiles.clear();
+ gDownsampleDepthProgram.mShaderFiles.push_back(make_pair("interface/downsampleDepthV.glsl", GL_VERTEX_SHADER_ARB));
+ gDownsampleDepthProgram.mShaderFiles.push_back(make_pair("interface/downsampleDepthF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDownsampleDepthProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gDownsampleDepthProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
+ gDownsampleDepthRectProgram.mName = "DownsampleDepthRect Shader";
+ gDownsampleDepthRectProgram.mShaderFiles.clear();
+ gDownsampleDepthRectProgram.mShaderFiles.push_back(make_pair("interface/downsampleDepthV.glsl", GL_VERTEX_SHADER_ARB));
+ gDownsampleDepthRectProgram.mShaderFiles.push_back(make_pair("interface/downsampleDepthRectF.glsl", GL_FRAGMENT_SHADER_ARB));
+ gDownsampleDepthRectProgram.mShaderLevel = mVertexShaderLevel[SHADER_INTERFACE];
+ success = gDownsampleDepthRectProgram.createShader(NULL, NULL);
+ }
+
+ if (success)
+ {
gAlphaMaskProgram.mName = "Alpha Mask Shader";
gAlphaMaskProgram.mShaderFiles.clear();
gAlphaMaskProgram.mShaderFiles.push_back(make_pair("interface/alphamaskV.glsl", GL_VERTEX_SHADER_ARB));
diff --git a/indra/newview/llviewershadermgr.h b/indra/newview/llviewershadermgr.h
index 8c7de05062..438853cd6f 100755
--- a/indra/newview/llviewershadermgr.h
+++ b/indra/newview/llviewershadermgr.h
@@ -230,6 +230,8 @@ extern LLGLSLShader gSplatTextureRectProgram;
extern LLGLSLShader gGlowCombineFXAAProgram;
extern LLGLSLShader gDebugProgram;
extern LLGLSLShader gClipProgram;
+extern LLGLSLShader gDownsampleDepthProgram;
+extern LLGLSLShader gDownsampleDepthRectProgram;
//output tex0[tc0] + tex1[tc1]
extern LLGLSLShader gTwoTextureAddProgram;
@@ -322,6 +324,7 @@ extern LLGLSLShader gWLCloudProgram;
extern LLGLSLShader gPostColorFilterProgram;
extern LLGLSLShader gPostNightVisionProgram;
+
// Deferred rendering shaders
extern LLGLSLShader gDeferredImpostorProgram;
extern LLGLSLShader gDeferredWaterProgram;
@@ -369,7 +372,6 @@ extern LLGLSLShader gDeferredSkinnedFullbrightShinyProgram;
extern LLGLSLShader gDeferredSkinnedFullbrightProgram;
extern LLGLSLShader gNormalMapGenProgram;
-
// Deferred materials shaders
extern LLGLSLShader gDeferredMaterialProgram[LLMaterial::SHADER_COUNT*2];
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 007c2b9003..3be1f52352 100755
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3517,7 +3517,12 @@ F32 LLVOVolume::getBinRadius()
}
else if (mDrawable->isStatic())
{
- radius = llmax((S32) mDrawable->getRadius(), 1)*size_factor;
+ F32 szf = size_factor;
+
+ radius = llmax(mDrawable->getRadius(), szf);
+
+ radius = powf(radius, 1.f+szf/radius);
+
radius *= 1.f + mDrawable->mDistanceWRTCamera * distance_factor[1];
radius += mDrawable->mDistanceWRTCamera * distance_factor[0];
}
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index ebf6be4e36..c25d22bbdf 100755
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -279,7 +279,7 @@ std::string gPoolNames[] =
"POOL_ALPHA"
};
-void drawBox(const LLVector3& c, const LLVector3& r);
+void drawBox(const LLVector4a& c, const LLVector4a& r);
void drawBoxOutline(const LLVector3& pos, const LLVector3& size);
U32 nhpo2(U32 v);
LLVertexBuffer* ll_create_cube_vb(U32 type_mask, U32 usage);
@@ -929,9 +929,12 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
S32 shadow_detail = RenderShadowDetail;
BOOL ssao = RenderDeferredSSAO;
+ const U32 occlusion_divisor = 3;
+
//allocate deferred rendering color buffers
if (!mDeferredScreen.allocate(resX, resY, GL_SRGB8_ALPHA8, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!mDeferredDepth.allocate(resX, resY, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
+ if (!mOcclusionDepth.allocate(resX/occlusion_divisor, resY/occlusion_divisor, 0, TRUE, FALSE, LLTexUnit::TT_RECT_TEXTURE, FALSE, samples)) return false;
if (!addDeferredAttachments(mDeferredScreen)) return false;
GLuint screenFormat = GL_RGBA16;
@@ -972,6 +975,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
for (U32 i = 0; i < 4; i++)
{
if (!mShadow[i].allocate(sun_shadow_map_width,U32(resY*scale), 0, TRUE, FALSE, LLTexUnit::TT_TEXTURE)) return false;
+ if (!mShadowOcclusion[i].allocate(mShadow[i].getWidth()/occlusion_divisor, mShadow[i].getHeight()/occlusion_divisor, 0, TRUE, FALSE, LLTexUnit::TT_TEXTURE)) return false;
}
}
else
@@ -979,6 +983,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
for (U32 i = 0; i < 4; i++)
{
mShadow[i].release();
+ mShadowOcclusion[i].release();
}
}
@@ -991,6 +996,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
for (U32 i = 4; i < 6; i++)
{
if (!mShadow[i].allocate(spot_shadow_map_width, height, 0, TRUE, FALSE)) return false;
+ if (!mShadowOcclusion[i].allocate(mShadow[i].getWidth()/occlusion_divisor, mShadow[i].getHeight()/occlusion_divisor, 0, TRUE, FALSE)) return false;
}
}
else
@@ -998,6 +1004,7 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
for (U32 i = 4; i < 6; i++)
{
mShadow[i].release();
+ mShadowOcclusion[i].release();
}
}
@@ -1014,11 +1021,13 @@ bool LLPipeline::allocateScreenBuffer(U32 resX, U32 resY, U32 samples)
for (U32 i = 0; i < 6; i++)
{
mShadow[i].release();
+ mShadowOcclusion[i].release();
}
mFXAABuffer.release();
mScreen.release();
mDeferredScreen.release(); //make sure to release any render targets that share a depth buffer with mDeferredScreen first
mDeferredDepth.release();
+ mOcclusionDepth.release();
if (!mScreen.allocate(resX, resY, GL_RGBA, TRUE, TRUE, LLTexUnit::TT_RECT_TEXTURE, FALSE)) return false;
}
@@ -1396,6 +1405,8 @@ void LLPipeline::createLUTBuffers()
//LLImageGL::setManualImage(LLTexUnit::getInternalType(LLTexUnit::TT_TEXTURE), 0, GL_UNSIGNED_BYTE, lightResX, lightResY, GL_RED, GL_UNSIGNED_BYTE, ls, false);
gGL.getTexUnit(0)->setTextureAddressMode(LLTexUnit::TAM_CLAMP);
gGL.getTexUnit(0)->setTextureFilteringOption(LLTexUnit::TFO_TRILINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
delete [] ls;
}
@@ -2429,7 +2440,14 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
if (to_texture)
{
- mScreen.bindTarget();
+ if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
+ {
+ mOcclusionDepth.bindTarget();
+ }
+ else
+ {
+ mScreen.bindTarget();
+ }
}
if (sUseOcclusion > 1)
@@ -2567,7 +2585,14 @@ void LLPipeline::updateCull(LLCamera& camera, LLCullResult& result, S32 water_cl
if (to_texture)
{
- mScreen.flush();
+ if (LLPipeline::sRenderDeferred && !LLPipeline::sUnderWaterRender)
+ {
+ mOcclusionDepth.flush();
+ }
+ else
+ {
+ mScreen.flush();
+ }
}
}
@@ -2635,6 +2660,73 @@ void LLPipeline::markOccluder(LLSpatialGroup* group)
}
}
+void LLPipeline::downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& dest, LLRenderTarget* scratch_space)
+{
+ LLGLSLShader* last_shader = LLGLSLShader::sCurBoundShaderPtr;
+
+ LLGLSLShader* shader = NULL;
+
+ if (scratch_space)
+ {
+ scratch_space->copyContents(source,
+ 0, 0, source.getWidth(), source.getHeight(),
+ 0, 0, scratch_space->getWidth(), scratch_space->getHeight(), GL_DEPTH_BUFFER_BIT, GL_NEAREST);
+ }
+
+ dest.bindTarget();
+ dest.clear(GL_DEPTH_BUFFER_BIT);
+
+ LLStrider<LLVector3> vert;
+ mDeferredVB->getVertexStrider(vert);
+ LLStrider<LLVector2> tc0;
+
+ vert[0].set(-1,1,0);
+ vert[1].set(-1,-3,0);
+ vert[2].set(3,1,0);
+
+ if (source.getUsage() == LLTexUnit::TT_RECT_TEXTURE)
+ {
+ shader = &gDownsampleDepthRectProgram;
+ shader->bind();
+ shader->uniform2f("delta", 1.f, 1.f);
+ shader->uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, source.getWidth(), source.getHeight());
+ }
+ else
+ {
+ shader = &gDownsampleDepthProgram;
+ shader->bind();
+ shader->uniform2f("delta", 1.f/source.getWidth(), 1.f/source.getHeight());
+ shader->uniform2f(LLShaderMgr::DEFERRED_SCREEN_RES, 1.f, 1.f);
+ }
+
+ gGL.getTexUnit(0)->bind(scratch_space ? scratch_space : &source, TRUE);
+
+ {
+ LLGLDepthTest depth(GL_TRUE, GL_TRUE, GL_ALWAYS);
+ mDeferredVB->setBuffer(LLVertexBuffer::MAP_VERTEX);
+ mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
+ }
+
+ dest.flush();
+
+ if (last_shader)
+ {
+ last_shader->bind();
+ }
+ else
+ {
+ shader->unbind();
+ }
+}
+
+void LLPipeline::doOcclusion(LLCamera& camera, LLRenderTarget& source, LLRenderTarget& dest, LLRenderTarget* scratch_space)
+{
+ downsampleDepthBuffer(source, dest, scratch_space);
+ dest.bindTarget();
+ doOcclusion(camera);
+ dest.flush();
+}
+
void LLPipeline::doOcclusion(LLCamera& camera)
{
if (LLPipeline::sUseOcclusion > 1 && sCull->hasOcclusionGroups())
@@ -4547,7 +4639,7 @@ void LLPipeline::renderGeomDeferred(LLCamera& camera)
gGL.setColorMask(true, false);
}
-void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
+void LLPipeline::renderGeomPostDeferred(LLCamera& camera, bool do_occlusion)
{
LLFastTimer t(FTM_POST_DEFERRED_POOLS);
U32 cur_type = 0;
@@ -4562,7 +4654,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
gGL.setColorMask(true, false);
pool_set_t::iterator iter1 = mPools.begin();
- BOOL occlude = LLPipeline::sUseOcclusion > 1;
+ BOOL occlude = LLPipeline::sUseOcclusion > 1 && do_occlusion;
while ( iter1 != mPools.end() )
{
@@ -4576,7 +4668,7 @@ void LLPipeline::renderGeomPostDeferred(LLCamera& camera)
gGLLastMatrix = NULL;
gGL.loadMatrix(gGLModelView);
LLGLSLShader::bindNoShader();
- doOcclusion(camera);
+ doOcclusion(camera, mScreen, mOcclusionDepth, &mDeferredDepth);
gGL.setColorMask(true, false);
}
@@ -4794,6 +4886,7 @@ void LLPipeline::renderPhysicsDisplay()
mPhysicsDisplay.flush();
}
+extern std::set<LLSpatialGroup*> visible_selected_groups;
void LLPipeline::renderDebug()
{
@@ -5204,6 +5297,27 @@ void LLPipeline::renderDebug()
}
}
+ if (gPipeline.hasRenderDebugMask(LLPipeline::RENDER_DEBUG_OCCLUSION) && LLGLSLShader::sNoFixedFunction)
+ { //render visible selected group occlusion geometry
+ gDebugProgram.bind();
+ LLGLDepthTest depth(GL_TRUE, GL_FALSE);
+ gGL.diffuseColor3f(1,0,1);
+ for (std::set<LLSpatialGroup*>::iterator iter = visible_selected_groups.begin(); iter != visible_selected_groups.end(); ++iter)
+ {
+ LLSpatialGroup* group = *iter;
+
+ LLVector4a fudge;
+ fudge.splat(0.25f); //SG_OCCLUSION_FUDGE
+
+ LLVector4a size;
+ size.setAdd(fudge, group->mBounds[1]);
+
+ drawBox(group->mBounds[0], size);
+ }
+ }
+
+ visible_selected_groups.clear();
+
if (LLGLSLShader::sNoFixedFunction)
{
gUIProgram.bind();
@@ -5822,9 +5936,9 @@ void LLPipeline::setupAvatarLights(BOOL for_edit)
if (LLPipeline::sRenderDeferred)
{
- diffuse.mV[0] = powf(diffuse.mV[0], 2.2f);
+ /*diffuse.mV[0] = powf(diffuse.mV[0], 2.2f);
diffuse.mV[1] = powf(diffuse.mV[1], 2.2f);
- diffuse.mV[2] = powf(diffuse.mV[2], 2.2f);
+ diffuse.mV[2] = powf(diffuse.mV[2], 2.2f);*/
}
mHWLightColors[1] = diffuse;
@@ -5869,9 +5983,9 @@ void LLPipeline::setupAvatarLights(BOOL for_edit)
if (LLPipeline::sRenderDeferred)
{
- backlight_diffuse.mV[0] = powf(backlight_diffuse.mV[0], 2.2f);
+ /*backlight_diffuse.mV[0] = powf(backlight_diffuse.mV[0], 2.2f);
backlight_diffuse.mV[1] = powf(backlight_diffuse.mV[1], 2.2f);
- backlight_diffuse.mV[2] = powf(backlight_diffuse.mV[2], 2.2f);
+ backlight_diffuse.mV[2] = powf(backlight_diffuse.mV[2], 2.2f);*/
}
mHWLightColors[1] = backlight_diffuse;
@@ -6083,9 +6197,9 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
if (LLPipeline::sRenderDeferred)
{
- light_diffuse.mV[0] = powf(light_diffuse.mV[0], 2.2f);
+ /*light_diffuse.mV[0] = powf(light_diffuse.mV[0], 2.2f);
light_diffuse.mV[1] = powf(light_diffuse.mV[1], 2.2f);
- light_diffuse.mV[2] = powf(light_diffuse.mV[2], 2.2f);
+ light_diffuse.mV[2] = powf(light_diffuse.mV[2], 2.2f);*/
}
mHWLightColors[0] = light_diffuse;
@@ -6158,9 +6272,9 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
if (LLPipeline::sRenderDeferred)
{
- light_color.mV[0] = powf(light_color.mV[0], 2.2f);
+ /*light_color.mV[0] = powf(light_color.mV[0], 2.2f);
light_color.mV[1] = powf(light_color.mV[1], 2.2f);
- light_color.mV[2] = powf(light_color.mV[2], 2.2f);
+ light_color.mV[2] = powf(light_color.mV[2], 2.2f);*/
}
mHWLightColors[cur_light] = light_color;
@@ -6173,7 +6287,7 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
if (sRenderDeferred)
{
F32 size = light_radius*1.5f;
- light_state->setLinearAttenuation(size*size);
+ light_state->setLinearAttenuation(size);
light_state->setQuadraticAttenuation(light->getLightFalloff()*0.5f+1.f);
}
else
@@ -6238,9 +6352,9 @@ void LLPipeline::setupHWLights(LLDrawPool* pool)
if (LLPipeline::sRenderDeferred)
{
- light_color.mV[0] = powf(light_color.mV[0], 2.2f);
+ /*light_color.mV[0] = powf(light_color.mV[0], 2.2f);
light_color.mV[1] = powf(light_color.mV[1], 2.2f);
- light_color.mV[2] = powf(light_color.mV[2], 2.2f);
+ light_color.mV[2] = powf(light_color.mV[2], 2.2f);*/
}
mHWLightColors[2] = light_color;
@@ -8201,11 +8315,7 @@ void LLPipeline::renderDeferredLighting()
LLStrider<LLVector3> vert;
mDeferredVB->getVertexStrider(vert);
- LLStrider<LLVector2> tc0;
- LLStrider<LLVector2> tc1;
- mDeferredVB->getTexCoord0Strider(tc0);
- mDeferredVB->getTexCoord1Strider(tc1);
-
+
vert[0].set(-1,1,0);
vert[1].set(-1,-3,0);
vert[2].set(3,1,0);
@@ -8386,7 +8496,7 @@ void LLPipeline::renderDeferredLighting()
LLPipeline::END_RENDER_TYPES);
- renderGeomPostDeferred(*LLViewerCamera::getInstance());
+ renderGeomPostDeferred(*LLViewerCamera::getInstance(), false);
gPipeline.popRenderTypeMask();
}
@@ -8480,13 +8590,13 @@ void LLPipeline::renderDeferredLighting()
continue;
}
- col.mV[0] = powf(col.mV[0], 2.2f);
+ /*col.mV[0] = powf(col.mV[0], 2.2f);
col.mV[1] = powf(col.mV[1], 2.2f);
- col.mV[2] = powf(col.mV[2], 2.2f);
+ col.mV[2] = powf(col.mV[2], 2.2f);*/
LLFastTimer ftm(FTM_LOCAL_LIGHTS);
gDeferredLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c);
- gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
+ gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s);
gDeferredLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
gDeferredLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
gGL.syncMatrices();
@@ -8507,7 +8617,7 @@ void LLPipeline::renderDeferredLighting()
glh::vec3f tc(c);
mat.mult_matrix_vec(tc);
- fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s*s));
+ fullscreen_lights.push_back(LLVector4(tc.v[0], tc.v[1], tc.v[2], s));
light_colors.push_back(LLVector4(col.mV[0], col.mV[1], col.mV[2], volume->getLightFalloff()*0.5f));
}
}
@@ -8540,12 +8650,12 @@ void LLPipeline::renderDeferredLighting()
setupSpotLight(gDeferredSpotLightProgram, drawablep);
LLColor3 col = volume->getLightColor();
- col.mV[0] = powf(col.mV[0], 2.2f);
+ /*col.mV[0] = powf(col.mV[0], 2.2f);
col.mV[1] = powf(col.mV[1], 2.2f);
- col.mV[2] = powf(col.mV[2], 2.2f);
+ col.mV[2] = powf(col.mV[2], 2.2f);*/
gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, c);
- gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
+ gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s);
gDeferredSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
gDeferredSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
gGL.syncMatrices();
@@ -8592,11 +8702,11 @@ void LLPipeline::renderDeferredLighting()
col[count] = light_colors.front();
light_colors.pop_front();
- col[count].mV[0] = powf(col[count].mV[0], 2.2f);
+ /*col[count].mV[0] = powf(col[count].mV[0], 2.2f);
col[count].mV[1] = powf(col[count].mV[1], 2.2f);
- col[count].mV[2] = powf(col[count].mV[2], 2.2f);
+ col[count].mV[2] = powf(col[count].mV[2], 2.2f);*/
- far_z = llmin(light[count].mV[2]-sqrtf(light[count].mV[3]), far_z);
+ far_z = llmin(light[count].mV[2]-light[count].mV[3], far_z);
//col[count] = pow4fsrgb(col[count], 2.2f);
count++;
if (count == max_count || fullscreen_lights.empty())
@@ -8639,12 +8749,12 @@ void LLPipeline::renderDeferredLighting()
LLColor3 col = volume->getLightColor();
- col.mV[0] = powf(col.mV[0], 2.2f);
+ /*col.mV[0] = powf(col.mV[0], 2.2f);
col.mV[1] = powf(col.mV[1], 2.2f);
- col.mV[2] = powf(col.mV[2], 2.2f);
+ col.mV[2] = powf(col.mV[2], 2.2f);*/
gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::LIGHT_CENTER, 1, tc.v);
- gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s*s);
+ gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_SIZE, s);
gDeferredMultiSpotLightProgram.uniform3fv(LLShaderMgr::DIFFUSE_COLOR, 1, col.mV);
gDeferredMultiSpotLightProgram.uniform1f(LLShaderMgr::LIGHT_FALLOFF, volume->getLightFalloff()*0.5f);
mDeferredVB->drawArrays(LLRender::TRIANGLES, 0, 3);
@@ -9320,9 +9430,15 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
gDeferredShadowCubeProgram.bind();
}
+ LLRenderTarget& occlusion_target = mShadowOcclusion[LLViewerCamera::sCurCameraID-1];
+
+ occlusion_target.bindTarget();
updateCull(shadow_cam, result);
+ occlusion_target.flush();
+
stateSort(shadow_cam, result);
+
//generate shadow map
gGL.matrixMode(LLRender::MM_PROJECTION);
gGL.pushMatrix();
@@ -9410,7 +9526,10 @@ void LLPipeline::renderShadow(glh::matrix4f& view, glh::matrix4f& proj, LLCamera
gDeferredShadowCubeProgram.bind();
gGLLastMatrix = NULL;
gGL.loadMatrix(gGLModelView);
- doOcclusion(shadow_cam);
+
+ LLRenderTarget& occlusion_source = mShadow[LLViewerCamera::sCurCameraID-1];
+
+ doOcclusion(shadow_cam, occlusion_source, occlusion_target);
if (use_shader)
{
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 2c023a6f70..70dcf80407 100755
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -176,6 +176,12 @@ public:
// Object related methods
void markVisible(LLDrawable *drawablep, LLCamera& camera);
void markOccluder(LLSpatialGroup* group);
+
+ //downsample source to dest, taking the maximum depth value per pixel in source and writing to dest
+ // if source's depth buffer cannot be bound for reading, a scratch space depth buffer must be provided
+ void downsampleDepthBuffer(LLRenderTarget& source, LLRenderTarget& dest, LLRenderTarget* scratch_space = NULL);
+
+ void doOcclusion(LLCamera& camera, LLRenderTarget& source, LLRenderTarget& dest, LLRenderTarget* scratch_space = NULL);
void doOcclusion(LLCamera& camera);
void markNotCulled(LLSpatialGroup* group, LLCamera &camera);
void markMoved(LLDrawable *drawablep, BOOL damped_motion = FALSE);
@@ -275,7 +281,7 @@ public:
void renderGeom(LLCamera& camera, BOOL forceVBOUpdate = FALSE);
void renderGeomDeferred(LLCamera& camera);
- void renderGeomPostDeferred(LLCamera& camera);
+ void renderGeomPostDeferred(LLCamera& camera, bool do_occlusion=true);
void renderGeomShadow(LLCamera& camera);
void bindDeferredShader(LLGLSLShader& shader, U32 light_index = 0, U32 noise_map = 0xFFFFFFFF);
void setupSpotLight(LLGLSLShader& shader, LLDrawable* drawablep);
@@ -603,6 +609,7 @@ public:
LLRenderTarget mFXAABuffer;
LLRenderTarget mEdgeMap;
LLRenderTarget mDeferredDepth;
+ LLRenderTarget mOcclusionDepth;
LLRenderTarget mDeferredLight;
LLRenderTarget mHighlight;
LLRenderTarget mPhysicsDisplay;
@@ -615,6 +622,7 @@ public:
//sun shadow map
LLRenderTarget mShadow[6];
+ LLRenderTarget mShadowOcclusion[6];
std::vector<LLVector3> mShadowFrustPoints[4];
LLVector4 mShadowError;
LLVector4 mShadowFOV;
diff --git a/indra/newview/skins/default/xui/en/floater_bulk_perms.xml b/indra/newview/skins/default/xui/en/floater_bulk_perms.xml
index 4e0cfb0cd4..e7ab3cacdc 100755
--- a/indra/newview/skins/default/xui/en/floater_bulk_perms.xml
+++ b/indra/newview/skins/default/xui/en/floater_bulk_perms.xml
@@ -6,7 +6,7 @@
layout="topleft"
name="floaterbulkperms"
help_topic="floaterbulkperms"
- title="EDIT CONTENT PERMISSIONS"
+ title="ADJUST CONTENT PERMISSIONS"
width="410">
<floater.string
name="nothing_to_modify_text">
@@ -192,7 +192,7 @@
name="newperms"
top="90"
width="250">
- New Content Permissions
+ Adjust Content Permissions To
</text>
<text
type="string"
@@ -292,11 +292,22 @@
height="23"
label="OK"
layout="topleft"
- left="205"
- name="apply"
+ left="110"
+ name="ok"
top_pad="10"
width="90">
<button.commit_callback
+ function="BulkPermission.Ok"/>
+ </button>
+ <button
+ follows="left|top"
+ height="23"
+ label="Apply"
+ layout="topleft"
+ left_pad="5"
+ name="apply"
+ width="90">
+ <button.commit_callback
function="BulkPermission.Apply"/>
</button>
<button
diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml
index 9e582cf0de..50e6c16d0f 100755
--- a/indra/newview/skins/default/xui/en/notifications.xml
+++ b/indra/newview/skins/default/xui/en/notifications.xml
@@ -506,6 +506,33 @@ Add this Ability to &apos;[ROLE_NAME]&apos;?
notext="No"
yestext="Yes"/>
</notification>
+
+ <notification
+ icon="alertmodal.tga"
+ name="EjectGroupMemberWarning"
+ type="alertmodal">
+ You are about to eject [AVATAR_NAME] from the group.
+ <tag>group</tag>
+ <tag>confirm</tag>
+ <usetemplate
+ ignoretext="Confirm ejecting a participant from group"
+ name="okcancelignore"
+ notext="Cancel"
+ yestext="Eject"/>
+ </notification>
+ <notification
+ icon="alertmodal.tga"
+ name="EjectGroupMembersWarning"
+ type="alertmodal">
+ You are about to eject [COUNT] members from the group.
+ <tag>group</tag>
+ <tag>confirm</tag>
+ <usetemplate
+ ignoretext="Confirm ejecting multiple members from group"
+ name="okcancelignore"
+ notext="Cancel"
+ yestext="Eject"/>
+ </notification>
<notification
icon="alertmodal.tga"
@@ -2682,7 +2709,7 @@ Please enter a higher price.
icon="alertmodal.tga"
name="ConfirmItemDeleteHasLinks"
type="alertmodal">
-At least one of the items you has link items that point to it. If you delete this item, its links will permanently stop working. It is strongly advised to delete the links first.
+At least one of the items has links that point to it. If you delete this item, its links will permanently stop working. It is strongly advised to delete the links first.
Are you sure you want to delete these items?
<tag>confirm</tag>
@@ -2724,7 +2751,7 @@ Are you sure you want to delete these items?
icon="alertmodal.tga"
name="ConfirmObjectDeleteNoOwn"
type="alertmodal">
-You do not own least one of the items you have selected.
+You do not own at least one of the items you have selected.
Are you sure you want to delete these items?
<tag>confirm</tag>
@@ -2754,7 +2781,7 @@ Are you sure you want to delete these items?
name="ConfirmObjectDeleteLockNoOwn"
type="alertmodal">
At least one object is locked.
-You do not own least one object.
+You do not own at least one object.
Are you sure you want to delete these items?
<tag>confirm</tag>
@@ -2769,7 +2796,7 @@ Are you sure you want to delete these items?
name="ConfirmObjectDeleteNoCopyNoOwn"
type="alertmodal">
At least one object is not copyable.
-You do not own least one object.
+You do not own at least one object.
Are you sure you want to delete these items?
<tag>confirm</tag>
@@ -2785,13 +2812,13 @@ Are you sure you want to delete these items?
type="alertmodal">
At least one object is locked.
At least one object is not copyable.
-You do not own least one object.
+You do not own at least one object.
Are you sure you want to delete these items?
<tag>confirm</tag>
<usetemplate
name="okcancelbuttons"
- notext="cancel"
+ notext="Cancel"
yestext="OK"/>
</notification>
diff --git a/indra/newview/skins/default/xui/en/panel_group_notices.xml b/indra/newview/skins/default/xui/en/panel_group_notices.xml
index 6d5fb51e85..c8ce5cdebf 100755
--- a/indra/newview/skins/default/xui/en/panel_group_notices.xml
+++ b/indra/newview/skins/default/xui/en/panel_group_notices.xml
@@ -202,14 +202,14 @@ Maximum 200 per group daily
Drag and drop item here to attach it:
</text>
<icon
- height="72"
+ height="48"
image_name="DropTarget"
layout="topleft"
left_pad="10"
mouse_opaque="true"
name="drop_icon"
top_delta="-10"
- width="72" />
+ width="110" />
<button
follows="left|top"
layout="topleft"
diff --git a/indra/newview/skins/default/xui/en/panel_people.xml b/indra/newview/skins/default/xui/en/panel_people.xml
index 7ce2627be9..ed274d0233 100755
--- a/indra/newview/skins/default/xui/en/panel_people.xml
+++ b/indra/newview/skins/default/xui/en/panel_people.xml
@@ -480,10 +480,22 @@ Looking for people to hang out with? Try the [secondlife:///app/worldmap World M
function="People.Group.Minus" />
</dnd_button>
</panel>
+ <text
+ type="string"
+ length="1"
+ follows="all"
+ height="14"
+ layout="topleft"
+ right="-10"
+ top_pad="4"
+ left="3"
+ name="groupcount">
+ You belong to [COUNT] groups, and can join [REMAINING] more.
+ </text>
<group_list
allow_select="true"
follows="all"
- height="406"
+ height="388"
layout="topleft"
left="3"
name="group_list"
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml
index 2cc9d9c1b0..50fd57494f 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_advanced.xml
@@ -138,7 +138,7 @@
initial_value="1"
layout="topleft"
left_pad="0"
- max_val="1.4"
+ max_val="1.5"
min_val="0.75"
name="ui_scale_slider"
top_pad="-14"
diff --git a/indra/newview/tests/lllogininstance_test.cpp b/indra/newview/tests/lllogininstance_test.cpp
index f038112fd0..f004e03a2d 100755
--- a/indra/newview/tests/lllogininstance_test.cpp
+++ b/indra/newview/tests/lllogininstance_test.cpp
@@ -135,6 +135,7 @@ void LLGridManager::addSystemGrid(const std::string& label,
const std::string& login,
const std::string& helper,
const std::string& login_page,
+ const std::string& update_url_base,
const std::string& login_id)
{
}
@@ -208,9 +209,7 @@ std::string const & LLUpdaterService::pumpName(void)
return wakka;
}
bool LLUpdaterService::updateReadyToInstall(void) { return false; }
-void LLUpdaterService::initialize(const std::string& url,
- const std::string& path,
- const std::string& channel,
+void LLUpdaterService::initialize(const std::string& channel,
const std::string& version,
const std::string& platform,
const std::string& platform_version,
diff --git a/indra/newview/tests/llviewernetwork_test.cpp b/indra/newview/tests/llviewernetwork_test.cpp
index a1e97ea17e..8ebfde580b 100755
--- a/indra/newview/tests/llviewernetwork_test.cpp
+++ b/indra/newview/tests/llviewernetwork_test.cpp
@@ -127,6 +127,7 @@ const char *gSampleGridFile =
" <array>"
" <string>myloginuri</string>"
" </array>"
+ " <key>update_query_url_base</key><string>https://update.secondlife.com/update</string>"
" <key>keyname</key><string>util.foobar.lindenlab.com</string>"
" </map>"
" </map>"
@@ -185,6 +186,9 @@ namespace tut
ensure_equals("id for agni",
std::string("Agni"),
LLGridManager::getInstance()->getGridId("util.agni.lindenlab.com"));
+ ensure_equals("update url base for Agni", // relies on agni being the default
+ std::string("https://update.secondlife.com/update"),
+ LLGridManager::getInstance()->getUpdateServiceURL());
ensure_equals("label for agni",
LLGridManager::getInstance()->getGridLabel("util.agni.lindenlab.com"),
std::string("Second Life Main Grid (Agni)"));
@@ -256,6 +260,9 @@ namespace tut
ensure_equals("id for agni",
LLGridManager::getInstance()->getGridId("util.agni.lindenlab.com"),
std::string("Agni"));
+ ensure_equals("update url base for Agni", // relies on agni being the default
+ std::string("https://update.secondlife.com/update"),
+ LLGridManager::getInstance()->getUpdateServiceURL());
ensure_equals("label for agni",
LLGridManager::getInstance()->getGridLabel("util.agni.lindenlab.com"),
std::string("Second Life Main Grid (Agni)"));
@@ -384,6 +391,9 @@ namespace tut
ensure_equals("getLoginPage",
LLGridManager::getInstance()->getLoginPage(),
std::string("http://viewer-login.agni.lindenlab.com/"));
+ ensure_equals("update url base for Agni", // relies on agni being the default
+ std::string("https://update.secondlife.com/update"),
+ LLGridManager::getInstance()->getUpdateServiceURL());
ensure("Is Agni a production grid", LLGridManager::getInstance()->isInProductionGrid());
std::vector<std::string> uris;
LLGridManager::getInstance()->getLoginURIs(uris);
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index 35451c9621..53a3e732ca 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -172,7 +172,7 @@ class ViewerManifest(LLManifest):
def app_name(self):
app_suffix='Test'
channel_type=self.channel_lowerword()
- if channel_type == 'release' :
+ if channel_type.startswith('release') :
app_suffix='Viewer'
elif re.match('^(beta|project).*',channel_type) :
app_suffix=self.channel_unique()
@@ -182,8 +182,8 @@ class ViewerManifest(LLManifest):
icon_path="icons/"
channel_type=self.channel_lowerword()
print "Icon channel type '%s'" % channel_type
- if channel_type == 'release' :
- icon_path += channel_type
+ if channel_type.startswith('release') :
+ icon_path += 'release'
elif re.match('^beta.*',channel_type) :
icon_path += 'beta'
elif re.match('^project.*',channel_type) :
@@ -242,7 +242,7 @@ class WindowsManifest(ViewerManifest):
def final_exe(self):
app_suffix="Test"
channel_type=self.channel_lowerword()
- if channel_type == 'release' :
+ if channel_type.startswith('release') :
app_suffix=''
elif re.match('^(beta|project).*',channel_type) :
app_suffix=''.join(self.channel_unique().split())
diff --git a/indra/viewer_components/updater/llupdatechecker.cpp b/indra/viewer_components/updater/llupdatechecker.cpp
index 1e768f52d9..91a5f9246e 100755
--- a/indra/viewer_components/updater/llupdatechecker.cpp
+++ b/indra/viewer_components/updater/llupdatechecker.cpp
@@ -62,8 +62,7 @@ LLUpdateChecker::LLUpdateChecker(LLUpdateChecker::Client & client):
}
-void LLUpdateChecker::checkVersion(std::string const & hostUrl,
- std::string const & servicePath,
+void LLUpdateChecker::checkVersion(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
@@ -71,7 +70,7 @@ void LLUpdateChecker::checkVersion(std::string const & hostUrl,
unsigned char uniqueid[MD5HEX_STR_SIZE],
bool willing_to_test)
{
- mImplementation->checkVersion(hostUrl, servicePath, channel, version, platform, platform_version, uniqueid, willing_to_test);
+ mImplementation->checkVersion(urlBase, channel, version, platform, platform_version, uniqueid, willing_to_test);
}
@@ -99,8 +98,7 @@ LLUpdateChecker::Implementation::~Implementation()
}
-void LLUpdateChecker::Implementation::checkVersion(std::string const & hostUrl,
- std::string const & servicePath,
+void LLUpdateChecker::Implementation::checkVersion(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
@@ -112,8 +110,7 @@ void LLUpdateChecker::Implementation::checkVersion(std::string const & hostUrl,
{
mInProgress = true;
- mHostUrl = hostUrl;
- mServicePath = servicePath;
+ mUrlBase = urlBase;
mChannel = channel;
mVersion = version;
mPlatform = platform;
@@ -123,7 +120,7 @@ void LLUpdateChecker::Implementation::checkVersion(std::string const & hostUrl,
mProtocol = sProtocolVersion;
- std::string checkUrl = buildUrl(hostUrl, servicePath, channel, version, platform, platform_version, uniqueid, willing_to_test);
+ std::string checkUrl = buildUrl(urlBase, channel, version, platform, platform_version, uniqueid, willing_to_test);
LL_INFOS("UpdaterService") << "checking for updates at " << checkUrl << LL_ENDL;
mHttpClient.get(checkUrl, this);
@@ -158,7 +155,7 @@ void LLUpdateChecker::Implementation::completed(U32 status,
if (mProtocol == sProtocolVersion)
{
mProtocol = sLegacyProtocolVersion;
- std::string retryUrl = buildUrl(mHostUrl, mServicePath, mChannel, mVersion, mPlatform, mPlatformVersion, mUniqueId, mWillingToTest);
+ std::string retryUrl = buildUrl(mUrlBase, mChannel, mVersion, mPlatform, mPlatformVersion, mUniqueId, mWillingToTest);
LL_WARNS("UpdaterService")
<< "update response using " << sProtocolVersion
@@ -203,8 +200,7 @@ void LLUpdateChecker::Implementation::error(U32 status, const std::string & reas
}
-std::string LLUpdateChecker::Implementation::buildUrl(std::string const & hostUrl,
- std::string const & servicePath,
+std::string LLUpdateChecker::Implementation::buildUrl(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
@@ -213,7 +209,6 @@ std::string LLUpdateChecker::Implementation::buildUrl(std::string const & hostUr
bool willing_to_test)
{
LLSD path;
- path.append(servicePath);
path.append(mProtocol);
path.append(channel);
path.append(version);
@@ -224,5 +219,5 @@ std::string LLUpdateChecker::Implementation::buildUrl(std::string const & hostUr
path.append(willing_to_test ? "testok" : "testno");
path.append((char*)uniqueid);
}
- return LLURI::buildHTTP(hostUrl, path).asString();
+ return LLURI::buildHTTP(urlBase, path).asString();
}
diff --git a/indra/viewer_components/updater/llupdatechecker.h b/indra/viewer_components/updater/llupdatechecker.h
index 8e85587490..4244007340 100755
--- a/indra/viewer_components/updater/llupdatechecker.h
+++ b/indra/viewer_components/updater/llupdatechecker.h
@@ -43,8 +43,7 @@ public:
public:
Implementation(Client & client);
~Implementation();
- void checkVersion(std::string const & hostUrl,
- std::string const & servicePath,
+ void checkVersion(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
@@ -68,16 +67,14 @@ public:
LLHTTPClient mHttpClient;
bool mInProgress;
std::string mVersion;
- std::string mHostUrl;
- std::string mServicePath;
+ std::string mUrlBase;
std::string mChannel;
std::string mPlatform;
std::string mPlatformVersion;
unsigned char mUniqueId[MD5HEX_STR_SIZE];
bool mWillingToTest;
- std::string buildUrl(std::string const & hostUrl,
- std::string const & servicePath,
+ std::string buildUrl(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
@@ -95,8 +92,7 @@ public:
LLUpdateChecker(Client & client);
// Check status of current app on the given host for the channel and version provided.
- void checkVersion(std::string const & hostUrl,
- std::string const & servicePath,
+ void checkVersion(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
diff --git a/indra/viewer_components/updater/llupdaterservice.cpp b/indra/viewer_components/updater/llupdaterservice.cpp
index 1bd9fa4fc0..16950e1d62 100755
--- a/indra/viewer_components/updater/llupdaterservice.cpp
+++ b/indra/viewer_components/updater/llupdaterservice.cpp
@@ -38,6 +38,7 @@
#include "lldir.h"
#include "llsdserialize.h"
#include "llfile.h"
+#include "llviewernetwork.h"
#if LL_WINDOWS
#pragma warning (disable : 4355) // 'this' used in initializer list: yes, intentionally
@@ -93,8 +94,6 @@ class LLUpdaterServiceImpl :
static const std::string sListenerName;
std::string mProtocolVersion;
- std::string mUrl;
- std::string mPath;
std::string mChannel;
std::string mVersion;
std::string mPlatform;
@@ -120,9 +119,7 @@ public:
LLUpdaterServiceImpl();
virtual ~LLUpdaterServiceImpl();
- void initialize(const std::string& url,
- const std::string& path,
- const std::string& channel,
+ void initialize(const std::string& channel,
const std::string& version,
const std::string& platform,
const std::string& platform_version,
@@ -183,9 +180,7 @@ LLUpdaterServiceImpl::~LLUpdaterServiceImpl()
LLEventPumps::instance().obtain("mainloop").stopListening(sListenerName);
}
-void LLUpdaterServiceImpl::initialize(const std::string& url,
- const std::string& path,
- const std::string& channel,
+void LLUpdaterServiceImpl::initialize(const std::string& channel,
const std::string& version,
const std::string& platform,
const std::string& platform_version,
@@ -198,8 +193,6 @@ void LLUpdaterServiceImpl::initialize(const std::string& url,
"while updater is running.");
}
- mUrl = url;
- mPath = path;
mChannel = channel;
mVersion = version;
mPlatform = platform;
@@ -207,8 +200,6 @@ void LLUpdaterServiceImpl::initialize(const std::string& url,
memcpy(mUniqueId, uniqueid, MD5HEX_STR_SIZE);
mWillingToTest = willing_to_test;
LL_DEBUGS("UpdaterService")
- << "\n url: " << mUrl
- << "\n path: " << mPath
<< "\n channel: " << mChannel
<< "\n version: " << mVersion
<< "\n uniqueid: " << mUniqueId
@@ -228,7 +219,7 @@ void LLUpdaterServiceImpl::setBandwidthLimit(U64 bytesPerSecond)
void LLUpdaterServiceImpl::startChecking(bool install_if_ready)
{
- if(mUrl.empty() || mChannel.empty() || mVersion.empty())
+ if(mChannel.empty() || mVersion.empty())
{
throw LLUpdaterService::UsageError("Set params before call to "
"LLUpdaterService::startCheck().");
@@ -415,7 +406,7 @@ void LLUpdaterServiceImpl::response(LLSD const & content)
setState(LLUpdaterService::UP_TO_DATE);
}
- else
+ else if ( content.isMap() && content.has("url") )
{
// there is an update available...
stopTimer();
@@ -439,6 +430,12 @@ void LLUpdaterServiceImpl::response(LLSD const & content)
<< LL_ENDL;
mUpdateDownloader.download(url, content["hash"].asString(), mNewChannel, mNewVersion, more_info, required);
}
+ else
+ {
+ LL_WARNS("UpdaterService") << "Invalid update query response ignored; retry in "
+ << mCheckPeriod << " seconds" << LL_ENDL;
+ restartTimer(mCheckPeriod);
+ }
}
void LLUpdaterServiceImpl::downloadComplete(LLSD const & data)
@@ -565,8 +562,26 @@ bool LLUpdaterServiceImpl::onMainLoop(LLSD const & event)
}
else
{
- mUpdateChecker.checkVersion(mUrl, mPath, mChannel, mVersion, mPlatform, mPlatformVersion, mUniqueId, mWillingToTest);
- setState(LLUpdaterService::CHECKING_FOR_UPDATE);
+ std::string query_url = LLGridManager::getInstance()->getUpdateServiceURL();
+ if ( !query_url.empty() )
+ {
+ mUpdateChecker.checkVersion(query_url, mChannel, mVersion,
+ mPlatform, mPlatformVersion, mUniqueId,
+ mWillingToTest);
+ setState(LLUpdaterService::CHECKING_FOR_UPDATE);
+ }
+ else
+ {
+ LL_WARNS("UpdaterService")
+ << "No updater service defined for grid '" << LLGridManager::getInstance()->getGrid()
+ << "' will check again in " << mCheckPeriod << " seconds"
+ << LL_ENDL;
+ // Because the grid can be changed after the viewer is started (when the first check takes place)
+ // but before the user logs in, the next check may be on a different grid, so set the retry timer
+ // even though this check did not happen. The default time is once an hour, and if we're not
+ // doing the check anyway the performance impact is completely insignificant.
+ restartTimer(mCheckPeriod);
+ }
}
}
else
@@ -610,9 +625,7 @@ LLUpdaterService::~LLUpdaterService()
{
}
-void LLUpdaterService::initialize(const std::string& url,
- const std::string& path,
- const std::string& channel,
+void LLUpdaterService::initialize(const std::string& channel,
const std::string& version,
const std::string& platform,
const std::string& platform_version,
@@ -620,7 +633,7 @@ void LLUpdaterService::initialize(const std::string& url,
const bool& willing_to_test
)
{
- mImpl->initialize(url, path, channel, version, platform, platform_version, uniqueid, willing_to_test);
+ mImpl->initialize(channel, version, platform, platform_version, uniqueid, willing_to_test);
}
void LLUpdaterService::setCheckPeriod(unsigned int seconds)
diff --git a/indra/viewer_components/updater/llupdaterservice.h b/indra/viewer_components/updater/llupdaterservice.h
index 982f99b861..0ddf24935b 100755
--- a/indra/viewer_components/updater/llupdaterservice.h
+++ b/indra/viewer_components/updater/llupdaterservice.h
@@ -71,9 +71,7 @@ public:
LLUpdaterService();
~LLUpdaterService();
- void initialize(const std::string& url,
- const std::string& path,
- const std::string& channel,
+ void initialize(const std::string& channel,
const std::string& version,
const std::string& platform,
const std::string& platform_version,
diff --git a/indra/viewer_components/updater/tests/llupdaterservice_test.cpp b/indra/viewer_components/updater/tests/llupdaterservice_test.cpp
index 4812272ebc..759e41ef4c 100755
--- a/indra/viewer_components/updater/tests/llupdaterservice_test.cpp
+++ b/indra/viewer_components/updater/tests/llupdaterservice_test.cpp
@@ -44,8 +44,7 @@
*****************************************************************************/
LLUpdateChecker::LLUpdateChecker(LLUpdateChecker::Client & client)
{}
-void LLUpdateChecker::checkVersion(std::string const & hostUrl,
- std::string const & servicePath,
+void LLUpdateChecker::checkVersion(std::string const & urlBase,
std::string const & channel,
std::string const & version,
std::string const & platform,
@@ -91,6 +90,21 @@ bool LLDir::setCacheDir(const std::string &path){ return true; }
void LLDir::dumpCurrentDirectories() {}
void LLDir::updatePerAccountChatLogsDir() {}
+#include "llviewernetwork.h"
+LLGridManager::LLGridManager() :
+ mGrid("test.grid.lindenlab.com"),
+ mIsInProductionGrid(false)
+{
+}
+std::string LLGridManager::getUpdateServiceURL()
+{
+ return "https://update.secondlife.com/update";
+}
+LLGridManager::~LLGridManager()
+{
+}
+
+
std::string LLDir::getExpandedFilename(ELLPath location,
const std::string &filename) const
{
@@ -179,10 +193,10 @@ namespace tut
try
{
unsigned char id1[MD5HEX_STR_SIZE] = "11111111111111111111111111111111";
- updater.initialize(test_url, "update" ,test_channel, test_version, "win", "1.2.3", id1, true);
+ updater.initialize(test_channel, test_version, "win", "1.2.3", id1, true);
updater.startChecking();
unsigned char id2[MD5HEX_STR_SIZE] = "22222222222222222222222222222222";
- updater.initialize("other_url", "update", test_channel, test_version, "win", "4.5.6", id2, true);
+ updater.initialize(test_channel, test_version, "win", "4.5.6", id2, true);
}
catch(LLUpdaterService::UsageError)
{
@@ -197,7 +211,7 @@ namespace tut
DEBUG;
LLUpdaterService updater;
unsigned char id[MD5HEX_STR_SIZE] = "33333333333333333333333333333333";
- updater.initialize(test_url, "update", test_channel, test_version, "win", "7.8.9", id, true);
+ updater.initialize(test_channel, test_version, "win", "7.8.9", id, true);
updater.startChecking();
ensure(updater.isChecking());
updater.stopChecking();