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-rw-r--r--indra/newview/llface.cpp77
-rw-r--r--indra/newview/llskinningutil.cpp4
-rw-r--r--indra/newview/llviewertexture.cpp45
-rw-r--r--indra/newview/llvoavatar.cpp16
-rw-r--r--indra/newview/llvovolume.cpp23
5 files changed, 63 insertions, 102 deletions
diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp
index ccfef09b09..a1ec75e34b 100644
--- a/indra/newview/llface.cpp
+++ b/indra/newview/llface.cpp
@@ -1741,7 +1741,7 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
{ //bump mapped or has material, just do the whole expensive loop
LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("getGeometryVolume - texgen default");
- std::vector<LLVector2> bump_tc;
+ LLStrider<LLVector2> bump_tc;
if (mat && !mat->getNormalID().isNull())
{ //writing out normal and specular texture coordinates, not bump offsets
@@ -1803,49 +1803,70 @@ bool LLFace::getGeometryVolume(const LLVolume& volume,
}
const bool do_xform = (xforms & xform_channel) != XFORM_NONE;
+ // hold onto strider to front of TC array for use later
+ bump_tc = dst;
- for (S32 i = 0; i < num_vertices; i++)
{
- LLVector2 tc(vf.mTexCoords[i]);
-
- LLVector4a& norm = vf.mNormals[i];
-
- LLVector4a& center = *(vf.mCenter);
-
- if (texgen != LLTextureEntry::TEX_GEN_DEFAULT)
+ // NOTE: split TEX_GEN_PLANAR implementation to reduce branchiness of inner loop
+ // These are per-vertex operations and every little bit counts
+ if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
{
- LLVector4a vec = vf.mPositions[i];
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("tgd - planar");
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+ LLVector4a& norm = vf.mNormals[i];
+ LLVector4a& center = *(vf.mCenter);
+ LLVector4a vec = vf.mPositions[i];
- vec.mul(scalea);
+ vec.mul(scalea);
- if (texgen == LLTextureEntry::TEX_GEN_PLANAR)
- {
planarProjection(tc, norm, center, vec);
- }
- }
- if (tex_mode && mTextureMatrix)
- {
- LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
- tmp = tmp * *mTextureMatrix;
- tc.mV[0] = tmp.mV[0];
- tc.mV[1] = tmp.mV[1];
+ if (tex_mode && mTextureMatrix)
+ {
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ }
+ else if (do_xform)
+ {
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ *dst++ = tc;
+ }
}
- else if (do_xform)
+ else
{
- xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
- }
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("tgd - transform");
- *dst++ = tc;
- if (do_bump)
- {
- bump_tc.push_back(tc);
+ for (S32 i = 0; i < num_vertices; i++)
+ {
+ LLVector2 tc(vf.mTexCoords[i]);
+
+ if (tex_mode && mTextureMatrix)
+ {
+ LLVector3 tmp(tc.mV[0], tc.mV[1], 0.f);
+ tmp = tmp * *mTextureMatrix;
+ tc.mV[0] = tmp.mV[0];
+ tc.mV[1] = tmp.mV[1];
+ }
+ else if (do_xform)
+ {
+ xform(tc, cos_ang, sin_ang, os, ot, ms, mt);
+ }
+
+ *dst++ = tc;
+ }
}
}
}
if ((!mat && !gltf_mat) && do_bump)
{
+ LL_PROFILE_ZONE_NAMED_CATEGORY_FACE("tgd - do bump");
mVertexBuffer->getTexCoord1Strider(tex_coords1, mGeomIndex, mGeomCount);
mVObjp->getVolume()->genTangents(face_index);
diff --git a/indra/newview/llskinningutil.cpp b/indra/newview/llskinningutil.cpp
index 9b4ed4c946..1c92e06700 100644
--- a/indra/newview/llskinningutil.cpp
+++ b/indra/newview/llskinningutil.cpp
@@ -315,11 +315,9 @@ void LLSkinningUtil::initJointNums(LLMeshSkinInfo* skin, LLVOAvatar *avatar)
}
}
-static LLTrace::BlockTimerStatHandle FTM_FACE_RIGGING_INFO("Face Rigging Info");
-
void LLSkinningUtil::updateRiggingInfo(const LLMeshSkinInfo* skin, LLVOAvatar *avatar, LLVolumeFace& vol_face)
{
- LL_RECORD_BLOCK_TIME(FTM_FACE_RIGGING_INFO);
+ LL_PROFILE_ZONE_SCOPED_CATEGORY_AVATAR;
if (vol_face.mJointRiggingInfoTab.needsUpdate())
{
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index 681d91c945..9e1cb84bd1 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -1361,51 +1361,6 @@ void LLViewerFetchedTexture::addToCreateTexture()
}
else
{
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-#if 1
- //
- //if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
- //so do not scale down the over qualified image.
- //Note: scaling down image is expensensive. Do it only when very necessary.
- //
- if(mRequestedDiscardLevel <= mDesiredDiscardLevel && !mForceToSaveRawImage)
- {
- U32 w = mFullWidth >> mRawDiscardLevel;
- U32 h = mFullHeight >> mRawDiscardLevel;
-
- //if big image, do not load extra data
- //scale it down to size >= LLViewerTexture::sMinLargeImageSize
- if(w * h > LLViewerTexture::sMinLargeImageSize)
- {
- S32 d_level = llmin(mRequestedDiscardLevel, (S32)mDesiredDiscardLevel) - mRawDiscardLevel;
-
- if(d_level > 0)
- {
- S32 i = 0;
- while((d_level > 0) && ((w >> i) * (h >> i) > LLViewerTexture::sMinLargeImageSize))
- {
- i++;
- d_level--;
- }
- if(i > 0)
- {
- mRawDiscardLevel += i;
- if(mRawDiscardLevel >= getDiscardLevel() && getDiscardLevel() > 0)
- {
- mNeedsCreateTexture = false;
- destroyRawImage();
- return;
- }
-
- {
- //make a duplicate in case somebody else is using this raw image
- mRawImage = mRawImage->scaled(w >> i, h >> i);
- }
- }
- }
- }
- }
-#endif
scheduleCreateTexture();
}
return;
diff --git a/indra/newview/llvoavatar.cpp b/indra/newview/llvoavatar.cpp
index 02e4e6bef2..5329b354d3 100644
--- a/indra/newview/llvoavatar.cpp
+++ b/indra/newview/llvoavatar.cpp
@@ -10689,14 +10689,18 @@ void LLVOAvatar::updateRiggingInfo()
std::map<LLUUID, S32> curr_rigging_info_key;
- // Get current rigging info key
- for (LLVOVolume* vol : volumes)
{
- if (vol->isMesh() && vol->getVolume())
+ LL_PROFILE_ZONE_NAMED_CATEGORY_AVATAR("update rig info - get key")
+
+ // Get current rigging info key
+ for (LLVOVolume* vol : volumes)
{
- const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
- S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
- curr_rigging_info_key[mesh_id] = max_lod;
+ if (vol->isMesh() && vol->getVolume())
+ {
+ const LLUUID& mesh_id = vol->getVolume()->getParams().getSculptID();
+ S32 max_lod = llmax(vol->getLOD(), vol->mLastRiggingInfoLOD);
+ curr_rigging_info_key[mesh_id] = max_lod;
+ }
}
}
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index 4b63354893..4f48a070e3 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -6028,8 +6028,8 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
group->mBuilt = 1.f;
- const U32 MAX_BUFFER_COUNT = 4096;
- LLVertexBuffer* locked_buffer[MAX_BUFFER_COUNT];
+ static std::vector<LLVertexBuffer*> locked_buffer;
+ locked_buffer.resize(0);
U32 buffer_count = 0;
@@ -6074,8 +6074,6 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
group->dirtyGeom();
gPipeline.markRebuild(group);
}
-
- buff->unmapBuffer();
}
}
}
@@ -6091,17 +6089,7 @@ void LLVolumeGeometryManager::rebuildMesh(LLSpatialGroup* group)
{
LL_PROFILE_ZONE_NAMED("rebuildMesh - flush");
- for (LLVertexBuffer** iter = locked_buffer, ** end_iter = locked_buffer+buffer_count; iter != end_iter; ++iter)
- {
- (*iter)->unmapBuffer();
- }
-
- // don't forget alpha
- if(group != NULL &&
- !group->mVertexBuffer.isNull())
- {
- group->mVertexBuffer->unmapBuffer();
- }
+ LLVertexBuffer::flushBuffers();
}
group->clearState(LLSpatialGroup::MESH_DIRTY | LLSpatialGroup::NEW_DRAWINFO);
@@ -6783,11 +6771,6 @@ U32 LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, LLFace
++face_iter;
}
-
- if (buffer)
- {
- buffer->unmapBuffer();
- }
}
group->mBufferMap[mask].clear();