diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/VIEWER_VERSION.txt | 2 | ||||
-rw-r--r-- | indra/newview/llface.cpp | 94 | ||||
-rw-r--r-- | indra/newview/llface.h | 4 | ||||
-rw-r--r-- | indra/newview/llfloatersnapshot.cpp | 1 | ||||
-rw-r--r-- | indra/newview/llpanelface.cpp | 155 | ||||
-rw-r--r-- | indra/newview/llpanelface.h | 2 | ||||
-rw-r--r-- | indra/newview/llselectmgr.cpp | 128 | ||||
-rw-r--r-- | indra/newview/llviewerwindow.cpp | 6 | ||||
-rw-r--r-- | indra/newview/llvovolume.cpp | 5 | ||||
-rw-r--r-- | indra/newview/llworldmapview.cpp | 1 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/panel_tools_texture.xml | 11 |
11 files changed, 307 insertions, 102 deletions
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt index 42cc526d6c..a6534bb333 100644 --- a/indra/newview/VIEWER_VERSION.txt +++ b/indra/newview/VIEWER_VERSION.txt @@ -1 +1 @@ -6.2.4 +6.2.5 diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index b2da5bb9f8..912bde9986 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -608,15 +608,10 @@ void renderFace(LLDrawable* drawable, LLFace *face) LLVOVolume* vobj = drawable->getVOVolume(); if (vobj) { - LLVertexBuffer::unbind(); - gGL.pushMatrix(); - gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix); - LLVolume* volume = NULL; if (drawable->isState(LLDrawable::RIGGED)) { - vobj->updateRiggedVolume(); volume = vobj->getRiggedVolume(); } else @@ -629,44 +624,11 @@ void renderFace(LLDrawable* drawable, LLFace *face) const LLVolumeFace& vol_face = volume->getVolumeFace(face->getTEOffset()); LLVertexBuffer::drawElements(LLRender::TRIANGLES, vol_face.mPositions, NULL, vol_face.mNumIndices, vol_face.mIndices); } - - gGL.popMatrix(); } } -void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections) +void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections, bool shader) { - //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 - LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); - - LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; - - if (shader) - { - gDebugProgram.bind(); - } - - gGL.matrixMode(LLRender::MM_MODELVIEW); - gGL.pushMatrix(); - - BOOL is_hud_object = mVObjp->isHUDAttachment(); - - if (mDrawablep->isActive()) - { - gGL.loadMatrix(gGLModelView); - gGL.multMatrix((F32*)mVObjp->getRenderMatrix().mMatrix); - } - else if (!is_hud_object) - { - gGL.loadIdentity(); - gGL.multMatrix(gGLModelView); - LLVector3 trans = mVObjp->getRegion()->getOriginAgent(); - gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); - } - - glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); - - if (bRenderHiddenSelections) { gGL.blendFunc(LLRender::BF_SOURCE_COLOR, LLRender::BF_ONE); @@ -715,15 +677,6 @@ void LLFace::renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wirefram glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); renderFace(mDrawablep, this); } - - glLineWidth(1.f); - glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); - gGL.popMatrix(); - - if (shader) - { - shader->bind(); - } } /* removed in lieu of raycast uv detection @@ -1106,7 +1059,7 @@ void LLFace::getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_po // Returns the necessary texture transform to align this face's TE to align_to's TE bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offset, - LLVector2* res_st_scale, F32* res_st_rot) const + LLVector2* res_st_scale, F32* res_st_rot, LLRender::eTexIndex map) const { if (!align_to) { @@ -1119,6 +1072,43 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs return false; } + F32 map_rot = 0.f, map_scaleS = 0.f, map_scaleT = 0.f, map_offsS = 0.f, map_offsT = 0.f; + + switch (map) + { + case LLRender::DIFFUSE_MAP: + map_rot = orig_tep->getRotation(); + map_scaleS = orig_tep->mScaleS; + map_scaleT = orig_tep->mScaleT; + map_offsS = orig_tep->mOffsetS; + map_offsT = orig_tep->mOffsetT; + break; + case LLRender::NORMAL_MAP: + if (orig_tep->getMaterialParams()->getNormalID().isNull()) + { + return false; + } + map_rot = orig_tep->getMaterialParams()->getNormalRotation(); + map_scaleS = orig_tep->getMaterialParams()->getNormalRepeatX(); + map_scaleT = orig_tep->getMaterialParams()->getNormalRepeatY(); + map_offsS = orig_tep->getMaterialParams()->getNormalOffsetX(); + map_offsT = orig_tep->getMaterialParams()->getNormalOffsetY(); + break; + case LLRender::SPECULAR_MAP: + if (orig_tep->getMaterialParams()->getSpecularID().isNull()) + { + return false; + } + map_rot = orig_tep->getMaterialParams()->getSpecularRotation(); + map_scaleS = orig_tep->getMaterialParams()->getSpecularRepeatX(); + map_scaleT = orig_tep->getMaterialParams()->getSpecularRepeatY(); + map_offsS = orig_tep->getMaterialParams()->getSpecularOffsetX(); + map_offsT = orig_tep->getMaterialParams()->getSpecularOffsetY(); + break; + default: /*make compiler happy*/ + break; + } + LLVector3 orig_pos, this_pos; LLQuaternion orig_face_rot, this_face_rot; F32 orig_proj_scale, this_proj_scale; @@ -1126,7 +1116,7 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs getPlanarProjectedParams(&this_face_rot, &this_pos, &this_proj_scale); // The rotation of "this face's" texture: - LLQuaternion orig_st_rot = LLQuaternion(orig_tep->getRotation(), LLVector3::z_axis) * orig_face_rot; + LLQuaternion orig_st_rot = LLQuaternion(map_rot, LLVector3::z_axis) * orig_face_rot; LLQuaternion this_st_rot = orig_st_rot * ~this_face_rot; F32 x_ang, y_ang, z_ang; this_st_rot.getEulerAngles(&x_ang, &y_ang, &z_ang); @@ -1134,10 +1124,10 @@ bool LLFace::calcAlignedPlanarTE(const LLFace* align_to, LLVector2* res_st_offs // Offset and scale of "this face's" texture: LLVector3 centers_dist = (this_pos - orig_pos) * ~orig_st_rot; - LLVector3 st_scale(orig_tep->mScaleS, orig_tep->mScaleT, 1.f); + LLVector3 st_scale(map_scaleS, map_scaleT, 1.f); st_scale *= orig_proj_scale; centers_dist.scaleVec(st_scale); - LLVector2 orig_st_offset(orig_tep->mOffsetS, orig_tep->mOffsetT); + LLVector2 orig_st_offset(map_offsS, map_offsT); *res_st_offset = orig_st_offset + (LLVector2)centers_dist; res_st_offset->mV[VX] -= (S32)res_st_offset->mV[VX]; diff --git a/indra/newview/llface.h b/indra/newview/llface.h index 736d45b7ad..a08e730e54 100644 --- a/indra/newview/llface.h +++ b/indra/newview/llface.h @@ -114,7 +114,7 @@ public: LLVector2 surfaceToTexture(LLVector2 surface_coord, const LLVector4a& position, const LLVector4a& normal); void getPlanarProjectedParams(LLQuaternion* face_rot, LLVector3* face_pos, F32* scale) const; bool calcAlignedPlanarTE(const LLFace* align_to, LLVector2* st_offset, - LLVector2* st_scale, F32* st_rot) const; + LLVector2* st_scale, F32* st_rot, LLRender::eTexIndex map = LLRender::DIFFUSE_MAP) const; U32 getState() const { return mState; } void setState(U32 state) { mState |= state; } @@ -198,7 +198,7 @@ public: void renderSelectedUV(); void renderSelected(LLViewerTexture *image, const LLColor4 &color); - void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections); + void renderOneWireframe(const LLColor4 &color, F32 fogCfx, bool wireframe_selection, bool bRenderHiddenSelections, bool shader); F32 getKey() const { return mDistance; } diff --git a/indra/newview/llfloatersnapshot.cpp b/indra/newview/llfloatersnapshot.cpp index 8e0f6f312d..2798e375c7 100644 --- a/indra/newview/llfloatersnapshot.cpp +++ b/indra/newview/llfloatersnapshot.cpp @@ -782,6 +782,7 @@ void LLFloaterSnapshot::Impl::onCommitLayerTypes(LLUICtrl* ctrl, void*data) previewp->setSnapshotBufferType((LLSnapshotModel::ESnapshotLayerType)combobox->getCurrentIndex()); } view->impl->checkAutoSnapshot(previewp, TRUE); + previewp->updateSnapshot(TRUE, TRUE); } } diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 392bacb8d9..8b31c5aa90 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -82,6 +82,8 @@ const S32 ALPHAMODE_MASK = 2; // Alpha masking mode const S32 BUMPY_TEXTURE = 18; // use supplied normal map const S32 SHINY_TEXTURE = 4; // use supplied specular map +BOOST_STATIC_ASSERT(MATTYPE_DIFFUSE == LLRender::DIFFUSE_MAP && MATTYPE_NORMAL == LLRender::NORMAL_MAP && MATTYPE_SPECULAR == LLRender::SPECULAR_MAP); + // // "Use texture" label for normal/specular type comboboxes // Filled in at initialization from translated strings @@ -154,6 +156,7 @@ BOOL LLPanelFace::postBuild() childSetCommitCallback("maskcutoff",&LLPanelFace::onCommitMaterialMaskCutoff, this); childSetAction("button align",&LLPanelFace::onClickAutoFix,this); + childSetAction("button align textures", &LLPanelFace::onAlignTexture, this); LLTextureCtrl* mTextureCtrl; LLTextureCtrl* mShinyTextureCtrl; @@ -439,11 +442,28 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor { BOOL valid; F32 value; - LLSpinCtrl* ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>("TexScaleU"); - LLSpinCtrl* ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>("TexScaleV"); - LLSpinCtrl* ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>("TexOffsetU"); - LLSpinCtrl* ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>("TexOffsetV"); - LLSpinCtrl* ctrlTexRotation = mPanel->getChild<LLSpinCtrl>("TexRot"); + + LLRadioGroup * radio_mat_type = mPanel->getChild<LLRadioGroup>("radio_material_type"); + std::string prefix; + switch (radio_mat_type->getSelectedIndex()) + { + case MATTYPE_DIFFUSE: + prefix = "Tex"; + break; + case MATTYPE_NORMAL: + prefix = "bumpy"; + break; + case MATTYPE_SPECULAR: + prefix = "shiny"; + break; + } + + LLSpinCtrl * ctrlTexScaleS = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleU"); + LLSpinCtrl * ctrlTexScaleT = mPanel->getChild<LLSpinCtrl>(prefix + "ScaleV"); + LLSpinCtrl * ctrlTexOffsetS = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetU"); + LLSpinCtrl * ctrlTexOffsetT = mPanel->getChild<LLSpinCtrl>(prefix + "OffsetV"); + LLSpinCtrl * ctrlTexRotation = mPanel->getChild<LLSpinCtrl>(prefix + "Rot"); + LLComboBox* comboTexGen = mPanel->getChild<LLComboBox>("combobox texgen"); LLCheckBoxCtrl* cb_planar_align = mPanel->getChild<LLCheckBoxCtrl>("checkbox planar align"); bool align_planar = (cb_planar_align && cb_planar_align->get()); @@ -466,8 +486,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor if (align_planar) { - LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te); - LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, value, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, value, te, object->getID()); } } } @@ -491,8 +511,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor if (align_planar) { - LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te); - LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, value, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, value, te, object->getID()); } } } @@ -507,8 +527,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor if (align_planar) { - LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te); - LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, value, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, value, te, object->getID()); } } } @@ -523,8 +543,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor if (align_planar) { - LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te); - LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, value, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, value, te, object->getID()); } } } @@ -539,8 +559,8 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor if (align_planar) { - LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te); - LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te); + LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, value, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, value, te, object->getID()); } } } @@ -612,6 +632,68 @@ private: LLFace* mCenterFace; }; +struct LLPanelFaceSetAlignedConcreteTEFunctor : public LLSelectedTEFunctor +{ + LLPanelFaceSetAlignedConcreteTEFunctor(LLPanelFace* panel, LLFace* center_face, LLRender::eTexIndex map) : + mPanel(panel), + mChefFace(center_face), + mMap(map) + {} + + virtual bool apply(LLViewerObject* object, S32 te) + { + LLFace* facep = object->mDrawable->getFace(te); + if (!facep) + { + return true; + } + + if (facep->getViewerObject()->getVolume()->getNumVolumeFaces() <= te) + { + return true; + } + + if (mChefFace != facep) + { + LLVector2 uv_offset, uv_scale; + F32 uv_rot; + if (facep->calcAlignedPlanarTE(mChefFace, &uv_offset, &uv_scale, &uv_rot, mMap)) + { + switch (mMap) + { + case LLRender::DIFFUSE_MAP: + object->setTEOffset(te, uv_offset.mV[VX], uv_offset.mV[VY]); + object->setTEScale(te, uv_scale.mV[VX], uv_scale.mV[VY]); + object->setTERotation(te, uv_rot); + break; + case LLRender::NORMAL_MAP: + LLPanelFace::LLSelectedTEMaterial::setNormalRotation(mPanel, uv_rot, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetX(mPanel, uv_offset.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalOffsetY(mPanel, uv_offset.mV[VY], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatX(mPanel, uv_scale.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setNormalRepeatY(mPanel, uv_scale.mV[VY], te, object->getID()); + break; + case LLRender::SPECULAR_MAP: + LLPanelFace::LLSelectedTEMaterial::setSpecularRotation(mPanel, uv_rot, te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetX(mPanel, uv_offset.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularOffsetY(mPanel, uv_offset.mV[VY], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatX(mPanel, uv_scale.mV[VX], te, object->getID()); + LLPanelFace::LLSelectedTEMaterial::setSpecularRepeatY(mPanel, uv_scale.mV[VY], te, object->getID()); + break; + default: /*make compiler happy*/ + break; + } + } + } + + return true; + } +private: + LLPanelFace* mPanel; + LLFace* mChefFace; + LLRender::eTexIndex mMap; +}; + // Functor that tests if a face is aligned to mCenterFace struct LLPanelFaceGetIsAlignedTEFunctor : public LLSelectedTEFunctor { @@ -697,6 +779,17 @@ void LLPanelFace::sendTextureInfo() LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc); } +void LLPanelFace::alignTestureLayer() +{ + LLFace* last_face = NULL; + bool identical_face = false; + LLSelectedTE::getFace(last_face, identical_face); + + LLRadioGroup * radio_mat_type = getChild<LLRadioGroup>("radio_material_type"); + LLPanelFaceSetAlignedConcreteTEFunctor setfunc(this, last_face, static_cast<LLRender::eTexIndex>(radio_mat_type->getSelectedIndex())); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); +} + void LLPanelFace::getState() { updateUI(); @@ -983,6 +1076,7 @@ void LLPanelFace::updateUI(bool force_set_values /*false*/) bool enabled = (editable && isIdenticalPlanarTexgen()); childSetValue("checkbox planar align", align_planar && enabled); childSetEnabled("checkbox planar align", enabled); + childSetEnabled("button align textures", enabled && LLSelectMgr::getInstance()->getSelection()->getObjectCount() > 1); if (align_planar && enabled) { @@ -2134,7 +2228,18 @@ void LLPanelFace::onCommitMaterialBumpyRot(LLUICtrl* ctrl, void* userdata) } else { - LLSelectedTEMaterial::setNormalRotation(self,self->getCurrentBumpyRot() * DEG_TO_RAD); + if ((bool)self->childGetValue("checkbox planar align").asBoolean()) + { + LLFace* last_face = NULL; + bool identical_face = false; + LLSelectedTE::getFace(last_face, identical_face); + LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); + } + else + { + LLSelectedTEMaterial::setNormalRotation(self, self->getCurrentBumpyRot() * DEG_TO_RAD); + } } } @@ -2151,7 +2256,18 @@ void LLPanelFace::onCommitMaterialShinyRot(LLUICtrl* ctrl, void* userdata) } else { - LLSelectedTEMaterial::setSpecularRotation(self,self->getCurrentShinyRot() * DEG_TO_RAD); + if ((bool)self->childGetValue("checkbox planar align").asBoolean()) + { + LLFace* last_face = NULL; + bool identical_face = false; + LLSelectedTE::getFace(last_face, identical_face); + LLPanelFaceSetAlignedTEFunctor setfunc(self, last_face); + LLSelectMgr::getInstance()->getSelection()->applyToTEs(&setfunc); + } + else + { + LLSelectedTEMaterial::setSpecularRotation(self, self->getCurrentShinyRot() * DEG_TO_RAD); + } } } @@ -2408,6 +2524,11 @@ void LLPanelFace::onClickAutoFix(void* userdata) LLSelectMgr::getInstance()->getSelection()->applyToObjects(&sendfunc); } +void LLPanelFace::onAlignTexture(void* userdata) +{ + LLPanelFace* self = (LLPanelFace*)userdata; + self->alignTestureLayer(); +} // TODO: I don't know who put these in or what these are for??? diff --git a/indra/newview/llpanelface.h b/indra/newview/llpanelface.h index 0b40d7d41a..2d57d89a44 100644 --- a/indra/newview/llpanelface.h +++ b/indra/newview/llpanelface.h @@ -126,6 +126,7 @@ protected: void sendFullbright(); // applies and sends full bright void sendGlow(); void sendMedia(); + void alignTestureLayer(); // this function is to return TRUE if the drag should succeed. static BOOL onDragTexture(LLUICtrl* ctrl, LLInventoryItem* item); @@ -202,6 +203,7 @@ protected: static void onCommitPlanarAlign( LLUICtrl* ctrl, void* userdata); static void onCommitRepeatsPerMeter( LLUICtrl* ctrl, void* userinfo); static void onClickAutoFix(void*); + static void onAlignTexture(void*); static F32 valueGlow(LLViewerObject* object, S32 face); diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index d2db6f6649..715559d886 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -180,7 +180,7 @@ LLSelectMgr::LLSelectMgr() sHighlightThickness = gSavedSettings.getF32("SelectionHighlightThickness"); sHighlightUScale = gSavedSettings.getF32("SelectionHighlightUScale"); sHighlightVScale = gSavedSettings.getF32("SelectionHighlightVScale"); - sHighlightAlpha = gSavedSettings.getF32("SelectionHighlightAlpha"); + sHighlightAlpha = gSavedSettings.getF32("SelectionHighlightAlpha") * 2; sHighlightAlphaTest = gSavedSettings.getF32("SelectionHighlightAlphaTest"); sHighlightUAnim = gSavedSettings.getF32("SelectionHighlightUAnim"); sHighlightVAnim = gSavedSettings.getF32("SelectionHighlightVAnim"); @@ -5857,6 +5857,84 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) gGL.scalef(cur_zoom, cur_zoom, cur_zoom); } + bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections; + F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0); + + static LLColor4 sParentColor = LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha); + static LLColor4 sChildColor = LLColor4(sSilhouetteChildColor[VRED], sSilhouetteChildColor[VGREEN], sSilhouetteChildColor[VBLUE], LLSelectMgr::sHighlightAlpha); + + auto renderMeshSelection_f = [fogCfx, wireframe_selection](LLSelectNode* node, LLViewerObject* objectp, LLColor4 hlColor) + { + //Need to because crash on ATI 3800 (and similar cards) MAINT-5018 + LLGLDisable multisample(LLPipeline::RenderFSAASamples > 0 ? GL_MULTISAMPLE_ARB : 0); + + LLGLSLShader* shader = LLGLSLShader::sCurBoundShaderPtr; + + if (shader) + { + gDebugProgram.bind(); + } + + gGL.matrixMode(LLRender::MM_MODELVIEW); + gGL.pushMatrix(); + + BOOL is_hud_object = objectp->isHUDAttachment(); + + if (!is_hud_object) + { + gGL.loadIdentity(); + gGL.multMatrix(gGLModelView); + } + + if (objectp->mDrawable->isActive()) + { + gGL.multMatrix((F32*)objectp->getRenderMatrix().mMatrix); + } + else if (!is_hud_object) + { + LLVector3 trans = objectp->getRegion()->getOriginAgent(); + gGL.translatef(trans.mV[0], trans.mV[1], trans.mV[2]); + } + + bool bRenderHidenSelection = node->isTransient() ? false : LLSelectMgr::sRenderHiddenSelections; + + + LLVOVolume* vobj = objectp->mDrawable->getVOVolume(); + if (vobj) + { + LLVertexBuffer::unbind(); + gGL.pushMatrix(); + gGL.multMatrix((F32*)vobj->getRelativeXform().mMatrix); + + if (objectp->mDrawable->isState(LLDrawable::RIGGED)) + { + vobj->updateRiggedVolume(true); + } + } + + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + + S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces + for (S32 te = 0; te < num_tes; ++te) + { + if (node->isTESelected(te)) + { + objectp->mDrawable->getFace(te)->renderOneWireframe(hlColor, fogCfx, wireframe_selection, bRenderHidenSelection, nullptr != shader); + } + } + + gGL.popMatrix(); + gGL.popMatrix(); + + glLineWidth(1.f); + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + + if (shader) + { + shader->bind(); + } + }; + if (mSelectedObjects->getNumNodes()) { LLUUID inspect_item_id= LLUUID::null; @@ -5874,9 +5952,6 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } } - bool wireframe_selection = (gFloaterTools && gFloaterTools->getVisible()) || LLSelectMgr::sRenderHiddenSelections; - F32 fogCfx = (F32)llclamp((LLSelectMgr::getInstance()->getSelectionCenterGlobal() - gAgentCamera.getCameraPositionGlobal()).magVec() / (LLSelectMgr::getInstance()->getBBoxOfSelection().getExtentLocal().magVec() * 4), 0.0, 1.0); - LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID(); for (S32 pass = 0; pass < 2; pass++) { @@ -5884,33 +5959,28 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) iter != mSelectedObjects->end(); iter++) { LLSelectNode* node = *iter; + + if (getTEMode() && !node->hasSelectedTE()) + continue; + LLViewerObject* objectp = node->getObject(); if (!objectp) continue; - if(getTEMode() && !node->hasSelectedTE()) - continue; - if (objectp->mDrawable && objectp->mDrawable->getVOVolume() && objectp->mDrawable->getVOVolume()->isMesh()) { - S32 num_tes = llmin((S32)objectp->getNumTEs(), (S32)objectp->getNumFaces()); // avatars have TEs but no faces - for (S32 te = 0; te < num_tes; ++te) + LLColor4 hlColor = objectp->isRootEdit() ? sParentColor : sChildColor; + if (objectp->getID() == inspect_item_id) { - if (!getTEMode()) - { - objectp->mDrawable->getFace(te)->renderOneWireframe( - LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2) - , fogCfx, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections); - } - else if(node->isTESelected(te)) - { - objectp->mDrawable->getFace(te)->renderOneWireframe( - LLColor4(sSilhouetteParentColor[VRED], sSilhouetteParentColor[VGREEN], sSilhouetteParentColor[VBLUE], LLSelectMgr::sHighlightAlpha * 2) - , fogCfx, wireframe_selection, node->isTransient() ? FALSE : LLSelectMgr::sRenderHiddenSelections); - } + hlColor = sHighlightInspectColor; } + else if (node->isTransient()) + { + hlColor = sContextSilhouetteColor; + } + renderMeshSelection_f(node, objectp, hlColor); } else { @@ -5963,14 +6033,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) { continue; } - - if (subtracting_from_selection) + + LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor; + if (objectp->mDrawable + && objectp->mDrawable->getVOVolume() + && objectp->mDrawable->getVOVolume()->isMesh()) + { + renderMeshSelection_f(node, objectp, subtracting_from_selection ? LLColor4::red : highlight_color); + } + else if (subtracting_from_selection) { node->renderOneSilhouette(LLColor4::red); } else if (!objectp->isSelected()) { - LLColor4 highlight_color = objectp->isRoot() ? sHighlightParentColor : sHighlightChildColor; node->renderOneSilhouette(highlight_color); } } @@ -6469,7 +6545,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) gGL.texCoord2fv(tc[0].mV); gGL.vertex3fv( v[0].mV ); - gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha); gGL.texCoord2fv( tc[1].mV ); gGL.vertex3fv( v[1].mV ); @@ -6479,7 +6555,7 @@ void LLSelectNode::renderOneSilhouette(const LLColor4 &color) gGL.vertex3fv( v[2].mV ); - gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha*2); + gGL.color4f(color.mV[VRED]*2, color.mV[VGREEN]*2, color.mV[VBLUE]*2, LLSelectMgr::sHighlightAlpha); gGL.texCoord2fv( tc[1].mV ); gGL.vertex3fv( v[1].mV ); diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp index 8e6df22171..4c6a3dd33d 100644 --- a/indra/newview/llviewerwindow.cpp +++ b/indra/newview/llviewerwindow.cpp @@ -1775,7 +1775,7 @@ LLViewerWindow::LLViewerWindow(const Params& p) // Get the real window rect the window was created with (since there are various OS-dependent reasons why // the size of a window or fullscreen context may have been adjusted slightly...) - F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE) * mWindow->getSystemUISize(); + F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor") * mWindow->getSystemUISize(), MIN_UI_SCALE, MAX_UI_SCALE); mDisplayScale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); mDisplayScale *= ui_scale_factor; @@ -4620,7 +4620,7 @@ BOOL LLViewerWindow::rawSnapshot(LLImageRaw *raw, S32 image_width, S32 image_hei if ((image_width <= gGLManager.mGLMaxTextureSize && image_height <= gGLManager.mGLMaxTextureSize) && (image_width > window_width || image_height > window_height) && LLPipeline::sRenderDeferred && !show_ui) { - if (scratch_space.allocate(image_width, image_height, GL_RGBA, true, true)) + if (scratch_space.allocate(image_width, image_height, GL_DEPTH_COMPONENT, true, true)) { original_width = gPipeline.mDeferredScreen.getWidth(); original_height = gPipeline.mDeferredScreen.getHeight(); @@ -5349,7 +5349,7 @@ F32 LLViewerWindow::getWorldViewAspectRatio() const void LLViewerWindow::calcDisplayScale() { - F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor"), MIN_UI_SCALE, MAX_UI_SCALE) * mWindow->getSystemUISize(); + F32 ui_scale_factor = llclamp(gSavedSettings.getF32("UIScaleFactor") * mWindow->getSystemUISize(), MIN_UI_SCALE, MAX_UI_SCALE); LLVector2 display_scale; display_scale.setVec(llmax(1.f / mWindow->getPixelAspectRatio(), 1.f), llmax(mWindow->getPixelAspectRatio(), 1.f)); display_scale *= ui_scale_factor; diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 3793d6b9b2..73d2aa6a5c 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -5531,6 +5531,11 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) U32 mask = mat->getShaderMask(alpha_mode); pool->addRiggedFace(facep, mask); } + + if(vobj->isAnimatedObject() && vobj->isRiggedMesh()) + { + pool->updateRiggedVertexBuffers(vobj->getAvatar()); + } } else if (mat) { diff --git a/indra/newview/llworldmapview.cpp b/indra/newview/llworldmapview.cpp index a1a9643739..86249badaa 100644 --- a/indra/newview/llworldmapview.cpp +++ b/indra/newview/llworldmapview.cpp @@ -890,7 +890,6 @@ void LLWorldMapView::drawFrustum() F32 ctr_x = ((getLocalRect().getWidth() * 0.5f + sPanX) * LLUI::getScaleFactor().mV[VX]); F32 ctr_y = ((getLocalRect().getHeight() * 0.5f + sPanY) * LLUI::getScaleFactor().mV[VY]); - gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE); // Since we don't rotate the map, we have to rotate the frustum. diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index 67b99ca588..90f32ae452 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -770,6 +770,17 @@ tool_tip="Align textures on all selected faces with the last selected face. Requires Planar texture mapping." top_delta="16" width="260" /> + <button + left="10" + top="222" + height="20" + label="Align" + label_selected="Align current texture layers" + layout="topleft" + name="button align textures" + top_delta="0" + tool_tip="Align current texture layers" + width="66" /> <web_browser visible="false" enabled="false" |