diff options
Diffstat (limited to 'indra/newview')
| -rw-r--r-- | indra/newview/lllogininstance.cpp | 8 | ||||
| -rw-r--r-- | indra/newview/llpaneleditwearable.cpp | 72 | ||||
| -rw-r--r-- | indra/newview/skins/default/xui/en/notifications.xml | 15 | ||||
| -rwxr-xr-x | indra/newview/viewer_manifest.py | 22 |
4 files changed, 61 insertions, 56 deletions
diff --git a/indra/newview/lllogininstance.cpp b/indra/newview/lllogininstance.cpp index bb55a3a6c0..242a845abe 100644 --- a/indra/newview/lllogininstance.cpp +++ b/indra/newview/lllogininstance.cpp @@ -330,10 +330,12 @@ void LLLoginInstance::handleLoginFailure(const LLSD& event) data["VERSION"] = required_version; LLNotificationsUtil::add("RequiredUpdate", data, LLSD::emptyMap(), boost::bind(&LLLoginInstance::handleLoginDisallowed, this, _1, _2)); } - else if(reason_response == "key") + else if( reason_response == "key" + || reason_response == "presence" + || reason_response == "connect" + ) { - // this is a password problem or other restriction - // an appropriate message has already been displayed + // these are events that have already been communicated elsewhere attemptComplete(); } else diff --git a/indra/newview/llpaneleditwearable.cpp b/indra/newview/llpaneleditwearable.cpp index f2d43a1037..a46fb3dfeb 100644 --- a/indra/newview/llpaneleditwearable.cpp +++ b/indra/newview/llpaneleditwearable.cpp @@ -129,9 +129,9 @@ public: WearableEntry(LLWearableType::EType type, const std::string &title, const std::string &desc_title, - U8 num_color_swatches, // number of 'color_swatches' - U8 num_texture_pickers, // number of 'texture_pickers' - U8 num_subparts, ... ); // number of subparts followed by a list of ETextureIndex and ESubparts + const texture_vec_t& color_swatches, // 'color_swatches' + const texture_vec_t& texture_pickers, // 'texture_pickers' + const subpart_vec_t& subparts); // subparts const LLWearableType::EType mWearableType; @@ -226,56 +226,38 @@ LLEditWearableDictionary::Wearables::Wearables() // note the subpart that is listed first is treated as "default", regardless of what order is in enum. // Please match the order presented in XUI. -Nyx // this will affect what camera angle is shown when first editing a wearable - addEntry(LLWearableType::WT_SHAPE, new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text",0,0,9, SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD, SUBPART_SHAPE_EYES, SUBPART_SHAPE_EARS, SUBPART_SHAPE_NOSE, SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS)); - addEntry(LLWearableType::WT_SKIN, new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text",0,3,4, TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT, SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL)); - addEntry(LLWearableType::WT_HAIR, new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text",0,1,4, TEX_HAIR, SUBPART_HAIR_COLOR, SUBPART_HAIR_STYLE, SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL)); - addEntry(LLWearableType::WT_EYES, new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text",0,1,1, TEX_EYES_IRIS, SUBPART_EYES)); - addEntry(LLWearableType::WT_SHIRT, new WearableEntry(LLWearableType::WT_SHIRT,"edit_shirt_title","shirt_desc_text",1,1,1, TEX_UPPER_SHIRT, TEX_UPPER_SHIRT, SUBPART_SHIRT)); - addEntry(LLWearableType::WT_PANTS, new WearableEntry(LLWearableType::WT_PANTS,"edit_pants_title","pants_desc_text",1,1,1, TEX_LOWER_PANTS, TEX_LOWER_PANTS, SUBPART_PANTS)); - addEntry(LLWearableType::WT_SHOES, new WearableEntry(LLWearableType::WT_SHOES,"edit_shoes_title","shoes_desc_text",1,1,1, TEX_LOWER_SHOES, TEX_LOWER_SHOES, SUBPART_SHOES)); - addEntry(LLWearableType::WT_SOCKS, new WearableEntry(LLWearableType::WT_SOCKS,"edit_socks_title","socks_desc_text",1,1,1, TEX_LOWER_SOCKS, TEX_LOWER_SOCKS, SUBPART_SOCKS)); - addEntry(LLWearableType::WT_JACKET, new WearableEntry(LLWearableType::WT_JACKET,"edit_jacket_title","jacket_desc_text",1,2,1, TEX_UPPER_JACKET, TEX_UPPER_JACKET, TEX_LOWER_JACKET, SUBPART_JACKET)); - addEntry(LLWearableType::WT_GLOVES, new WearableEntry(LLWearableType::WT_GLOVES,"edit_gloves_title","gloves_desc_text",1,1,1, TEX_UPPER_GLOVES, TEX_UPPER_GLOVES, SUBPART_GLOVES)); - addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(LLWearableType::WT_UNDERSHIRT,"edit_undershirt_title","undershirt_desc_text",1,1,1, TEX_UPPER_UNDERSHIRT, TEX_UPPER_UNDERSHIRT, SUBPART_UNDERSHIRT)); - addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(LLWearableType::WT_UNDERPANTS,"edit_underpants_title","underpants_desc_text",1,1,1, TEX_LOWER_UNDERPANTS, TEX_LOWER_UNDERPANTS, SUBPART_UNDERPANTS)); - addEntry(LLWearableType::WT_SKIRT, new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text",1,1,1, TEX_SKIRT, TEX_SKIRT, SUBPART_SKIRT)); - addEntry(LLWearableType::WT_ALPHA, new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text",0,5,1, TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA, SUBPART_ALPHA)); - addEntry(LLWearableType::WT_TATTOO, new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text",1,3,1, TEX_HEAD_TATTOO, TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO, SUBPART_TATTOO)); - addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text",0,0,7, SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED)); + addEntry(LLWearableType::WT_SHAPE, new WearableEntry(LLWearableType::WT_SHAPE,"edit_shape_title","shape_desc_text", texture_vec_t(), texture_vec_t(), subpart_vec_t{SUBPART_SHAPE_WHOLE, SUBPART_SHAPE_HEAD, SUBPART_SHAPE_EYES, SUBPART_SHAPE_EARS, SUBPART_SHAPE_NOSE, SUBPART_SHAPE_MOUTH, SUBPART_SHAPE_CHIN, SUBPART_SHAPE_TORSO, SUBPART_SHAPE_LEGS})); + addEntry(LLWearableType::WT_SKIN, new WearableEntry(LLWearableType::WT_SKIN,"edit_skin_title","skin_desc_text", texture_vec_t(), texture_vec_t{TEX_HEAD_BODYPAINT, TEX_UPPER_BODYPAINT, TEX_LOWER_BODYPAINT}, subpart_vec_t{SUBPART_SKIN_COLOR, SUBPART_SKIN_FACEDETAIL, SUBPART_SKIN_MAKEUP, SUBPART_SKIN_BODYDETAIL})); + addEntry(LLWearableType::WT_HAIR, new WearableEntry(LLWearableType::WT_HAIR,"edit_hair_title","hair_desc_text", texture_vec_t(), texture_vec_t{TEX_HAIR}, subpart_vec_t{SUBPART_HAIR_COLOR, SUBPART_HAIR_STYLE, SUBPART_HAIR_EYEBROWS, SUBPART_HAIR_FACIAL})); + addEntry(LLWearableType::WT_EYES, new WearableEntry(LLWearableType::WT_EYES,"edit_eyes_title","eyes_desc_text", texture_vec_t(), texture_vec_t{TEX_EYES_IRIS}, subpart_vec_t{SUBPART_EYES})); + addEntry(LLWearableType::WT_SHIRT, new WearableEntry(LLWearableType::WT_SHIRT,"edit_shirt_title","shirt_desc_text", texture_vec_t{TEX_UPPER_SHIRT}, texture_vec_t{TEX_UPPER_SHIRT}, subpart_vec_t{SUBPART_SHIRT})); + addEntry(LLWearableType::WT_PANTS, new WearableEntry(LLWearableType::WT_PANTS,"edit_pants_title","pants_desc_text", texture_vec_t{TEX_LOWER_PANTS}, texture_vec_t{TEX_LOWER_PANTS}, subpart_vec_t{SUBPART_PANTS})); + addEntry(LLWearableType::WT_SHOES, new WearableEntry(LLWearableType::WT_SHOES,"edit_shoes_title","shoes_desc_text", texture_vec_t{TEX_LOWER_SHOES}, texture_vec_t{TEX_LOWER_SHOES}, subpart_vec_t{SUBPART_SHOES})); + addEntry(LLWearableType::WT_SOCKS, new WearableEntry(LLWearableType::WT_SOCKS,"edit_socks_title","socks_desc_text", texture_vec_t{TEX_LOWER_SOCKS}, texture_vec_t{TEX_LOWER_SOCKS}, subpart_vec_t{SUBPART_SOCKS})); + addEntry(LLWearableType::WT_JACKET, new WearableEntry(LLWearableType::WT_JACKET,"edit_jacket_title","jacket_desc_text", texture_vec_t{TEX_UPPER_JACKET}, texture_vec_t{TEX_UPPER_JACKET, TEX_LOWER_JACKET}, subpart_vec_t{SUBPART_JACKET})); + addEntry(LLWearableType::WT_GLOVES, new WearableEntry(LLWearableType::WT_GLOVES,"edit_gloves_title","gloves_desc_text", texture_vec_t{TEX_UPPER_GLOVES}, texture_vec_t{TEX_UPPER_GLOVES}, subpart_vec_t{SUBPART_GLOVES})); + addEntry(LLWearableType::WT_UNDERSHIRT, new WearableEntry(LLWearableType::WT_UNDERSHIRT,"edit_undershirt_title","undershirt_desc_text", texture_vec_t{TEX_UPPER_UNDERSHIRT}, texture_vec_t{TEX_UPPER_UNDERSHIRT}, subpart_vec_t{SUBPART_UNDERSHIRT})); + addEntry(LLWearableType::WT_UNDERPANTS, new WearableEntry(LLWearableType::WT_UNDERPANTS,"edit_underpants_title","underpants_desc_text", texture_vec_t{TEX_LOWER_UNDERPANTS}, texture_vec_t{TEX_LOWER_UNDERPANTS}, subpart_vec_t{SUBPART_UNDERPANTS})); + addEntry(LLWearableType::WT_SKIRT, new WearableEntry(LLWearableType::WT_SKIRT,"edit_skirt_title","skirt_desc_text", texture_vec_t{TEX_SKIRT}, texture_vec_t{TEX_SKIRT}, subpart_vec_t{SUBPART_SKIRT})); + addEntry(LLWearableType::WT_ALPHA, new WearableEntry(LLWearableType::WT_ALPHA,"edit_alpha_title","alpha_desc_text", texture_vec_t(), texture_vec_t{TEX_LOWER_ALPHA, TEX_UPPER_ALPHA, TEX_HEAD_ALPHA, TEX_EYES_ALPHA, TEX_HAIR_ALPHA}, subpart_vec_t{SUBPART_ALPHA})); + addEntry(LLWearableType::WT_TATTOO, new WearableEntry(LLWearableType::WT_TATTOO,"edit_tattoo_title","tattoo_desc_text", texture_vec_t{TEX_HEAD_TATTOO}, texture_vec_t{TEX_LOWER_TATTOO, TEX_UPPER_TATTOO, TEX_HEAD_TATTOO}, subpart_vec_t{SUBPART_TATTOO})); + addEntry(LLWearableType::WT_PHYSICS, new WearableEntry(LLWearableType::WT_PHYSICS,"edit_physics_title","physics_desc_text", texture_vec_t(), texture_vec_t(), subpart_vec_t{SUBPART_PHYSICS_BREASTS_UPDOWN, SUBPART_PHYSICS_BREASTS_INOUT, SUBPART_PHYSICS_BREASTS_LEFTRIGHT, SUBPART_PHYSICS_BELLY_UPDOWN, SUBPART_PHYSICS_BUTT_UPDOWN, SUBPART_PHYSICS_BUTT_LEFTRIGHT, SUBPART_PHYSICS_ADVANCED})); } LLEditWearableDictionary::WearableEntry::WearableEntry(LLWearableType::EType type, const std::string &title, const std::string &desc_title, - U8 num_color_swatches, - U8 num_texture_pickers, - U8 num_subparts, ... ) : + const texture_vec_t& color_swatches, + const texture_vec_t& texture_pickers, + const subpart_vec_t& subparts) : LLDictionaryEntry(title), mWearableType(type), mTitle(title), - mDescTitle(desc_title) -{ - va_list argp; - va_start(argp, num_subparts); - - for (U8 i = 0; i < num_color_swatches; ++i) - { - ETextureIndex index = (ETextureIndex)va_arg(argp,int); - mColorSwatchCtrls.push_back(index); - } - - for (U8 i = 0; i < num_texture_pickers; ++i) - { - ETextureIndex index = (ETextureIndex)va_arg(argp,int); - mTextureCtrls.push_back(index); - } - - for (U8 i = 0; i < num_subparts; ++i) - { - ESubpart part = (ESubpart)va_arg(argp,int); - mSubparts.push_back(part); - } -} + mDescTitle(desc_title), + mSubparts(subparts), + mColorSwatchCtrls(color_swatches), + mTextureCtrls(texture_pickers) +{} LLEditWearableDictionary::Subparts::Subparts() { diff --git a/indra/newview/skins/default/xui/en/notifications.xml b/indra/newview/skins/default/xui/en/notifications.xml index b6b58d5f4b..a314213644 100644 --- a/indra/newview/skins/default/xui/en/notifications.xml +++ b/indra/newview/skins/default/xui/en/notifications.xml @@ -8566,6 +8566,21 @@ Please check your network and firewall setup. </notification> <notification + icon="alertmodal.tga" + name="NoVoiceConnect-GIAB" + type="alertmodal"> +We're having trouble connecting to your voice server. + +Voice communications will not be available. +Please check your network and firewall setup. + <tag>voice</tag> + <tag>fail</tag> + <usetemplate + name="okbutton" + yestext="OK"/> + </notification> + + <notification icon="notifytip.tga" name="AvatarRezLeftNotification" type="notifytip"> diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py index b47faed8b7..900e9f7b1b 100755 --- a/indra/newview/viewer_manifest.py +++ b/indra/newview/viewer_manifest.py @@ -36,6 +36,8 @@ import re import tarfile import time import random +import subprocess + viewer_dir = os.path.dirname(__file__) # Add indra/lib/python to our path so we don't have to muck with PYTHONPATH. # Put it FIRST because some of our build hosts have an ancient install of @@ -341,9 +343,9 @@ class WindowsManifest(ViewerManifest): else: test_assembly_binding(src, "Microsoft.VC80.CRT", "") raise Exception("Unknown condition") - except NoManifestException, err: + except NoManifestException as err: pass - except NoMatchingAssemblyException, err: + except NoMatchingAssemblyException as err: pass self.ccopy(src,dst) @@ -405,14 +407,14 @@ class WindowsManifest(ViewerManifest): self.path('libaprutil-1.dll') self.path('libapriconv-1.dll') - except RuntimeError, err: + except RuntimeError as err: print err.message print "Skipping llcommon.dll (assuming llcommon was linked statically)" # Mesh 3rd party libs needed for auto LOD and collada reading try: self.path("glod.dll") - except RuntimeError, err: + except RuntimeError as err: print err.message print "Skipping GLOD library (assumming linked statically)" @@ -728,7 +730,7 @@ class WindowsManifest(ViewerManifest): for attempt in xrange(nsis_attempts): try: self.run_command('"' + NSIS_path + '" /V2 ' + self.dst_path_of(tempfile)) - except ManifestError, err: + except ManifestError as err: if attempt+1 < nsis_attempts: print >> sys.stderr, "nsis failed, waiting %d seconds before retrying" % nsis_retry_wait time.sleep(nsis_retry_wait) @@ -1106,7 +1108,11 @@ class DarwinManifest(ViewerManifest): 'vol':volname}) # mount the image and get the name of the mount point and device node - hdi_output = self.run_command('hdiutil attach -private %r' % sparsename) + try: + hdi_output = subprocess.check_output(['hdiutil', 'attach', '-private', sparsename]) + except subprocess.CalledProcessError as err: + sys.exit("failed to mount image at '%s'" % sparsename) + try: devfile = re.search("/dev/disk([0-9]+)[^s]", hdi_output).group(0).strip() volpath = re.search('HFS\s+(.+)', hdi_output).group(1).strip() @@ -1220,7 +1226,7 @@ class DarwinManifest(ViewerManifest): 'bundle': app_in_dmg }) signed=True # if no exception was raised, the codesign worked - except ManifestError, err: + except ManifestError as err: if sign_attempts: print >> sys.stderr, "codesign failed, waiting %d seconds before retrying" % sign_retry_wait time.sleep(sign_retry_wait) @@ -1483,7 +1489,7 @@ def symlinkf(src, dst): """ try: os.symlink(src, dst) - except OSError, err: + except OSError as err: if err.errno != errno.EEXIST: raise # We could just blithely attempt to remove and recreate the target |
