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-rwxr-xr-xindra/newview/llfloaterpreference.cpp75
-rwxr-xr-xindra/newview/llfloaterpreference.h2
-rwxr-xr-xindra/newview/skins/default/xui/en/panel_preferences_graphics1.xml5
3 files changed, 47 insertions, 35 deletions
diff --git a/indra/newview/llfloaterpreference.cpp b/indra/newview/llfloaterpreference.cpp
index c7b4ae8ddc..6e5b75e80b 100755
--- a/indra/newview/llfloaterpreference.cpp
+++ b/indra/newview/llfloaterpreference.cpp
@@ -864,13 +864,10 @@ void LLFloaterPreference::onBtnOK()
pPathfindingConsole->onRegionBoundaryCross();
}
- if (LLStartUp::getStartupState() == STATE_STARTED)
- {
- // Write settings to currently defined preset. This will recreate a missing preset file
- // and ensure the preset file matches the current settings (which may have been changed
- // via some other means).
- LLPresetsManager::getInstance()->savePreset(PRESETS_GRAPHIC, gSavedSettings.getString("PresetGraphicActive"));
- }
+ // Write settings to currently defined preset. This will recreate a missing preset file
+ // and ensure the preset file matches the current settings (which may have been changed
+ // via some other means).
+ LLPresetsManager::getInstance()->savePreset(PRESETS_GRAPHIC, gSavedSettings.getString("PresetGraphicActive"));
}
// static
@@ -1208,6 +1205,7 @@ void LLFloaterPreference::refreshEnabledState()
gamma_ctrl->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("(brightness, lower is brighter)")->setEnabled(!gPipeline.canUseWindLightShaders());
getChildView("fog")->setEnabled(!gPipeline.canUseWindLightShaders());
+ getChildView("antialiasing restart")->setVisible(!LLFeatureManager::getInstance()->isFeatureAvailable("RenderDeferred"));
/* Disabling this block of code because canUseAntiAliasing currently always returns true
// anti-aliasing
@@ -1408,19 +1406,19 @@ void LLFloaterPreference::refresh()
// sliders and their text boxes
// mPostProcess = gSavedSettings.getS32("RenderGlowResolutionPow");
// slider text boxes
- updateSliderText(getChild<LLSliderCtrl>("ObjectMeshDetail", true), getChild<LLTextBox>("ObjectMeshDetailText", true), "ObjectMeshDetail");
- updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true), "FlexibleMeshDetail");
- updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true), "TreeMeshDetail");
- updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true), "AvatarMeshDetail");
- updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true), "AvatarMeshDetail2");
- updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true), "AvatarPhysicsDetail");
- updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true), "TerrainMeshDetail");
- updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true), "RenderPostProcess");
- updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true), "SkyMeshDetail");
- updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true), "TerrainDetail");
- updateSliderText(getChild<LLSliderCtrl>("MaximumARC", true), getChild<LLTextBox>("MaximumARCText", true), "MaximumARC");
- updateSliderText(getChild<LLSliderCtrl>("Reflections", true), getChild<LLTextBox>("ReflectionsText", true), "Reflections");
- updateSliderText(getChild<LLSliderCtrl>("ShadowDetail", true), getChild<LLTextBox>("RenderShadowDetailText", true), "ShadowDetail");
+ updateSliderText(getChild<LLSliderCtrl>("ObjectMeshDetail", true), getChild<LLTextBox>("ObjectMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("FlexibleMeshDetail", true), getChild<LLTextBox>("FlexibleMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("TreeMeshDetail", true), getChild<LLTextBox>("TreeMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail", true), getChild<LLTextBox>("AvatarMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("AvatarMeshDetail2", true), getChild<LLTextBox>("AvatarMeshDetailText2", true));
+ updateSliderText(getChild<LLSliderCtrl>("AvatarPhysicsDetail", true), getChild<LLTextBox>("AvatarPhysicsDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("TerrainMeshDetail", true), getChild<LLTextBox>("TerrainMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("RenderPostProcess", true), getChild<LLTextBox>("PostProcessText", true));
+ updateSliderText(getChild<LLSliderCtrl>("SkyMeshDetail", true), getChild<LLTextBox>("SkyMeshDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("TerrainDetail", true), getChild<LLTextBox>("TerrainDetailText", true));
+ updateSliderText(getChild<LLSliderCtrl>("MaximumARC", true), getChild<LLTextBox>("MaximumARCText", true));
+ updateSliderText(getChild<LLSliderCtrl>("Reflections", true), getChild<LLTextBox>("ReflectionsText", true));
+ updateSliderText(getChild<LLSliderCtrl>("ShadowDetail", true), getChild<LLTextBox>("RenderShadowDetailText", true));
}
void LLFloaterPreference::onCommitWindowedMode()
@@ -1672,19 +1670,12 @@ void LLFloaterPreference::refreshUI()
refresh();
}
-void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box, const std::string& name)
+void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box)
{
if (text_box == NULL || ctrl== NULL)
return;
- // get range and points when text should change
- F32 value = (F32)ctrl->getValue().asReal();
- F32 min = ctrl->getMinValue();
- F32 max = ctrl->getMaxValue();
- F32 range = max - min;
- llassert(range > 0);
- F32 midPoint = min + range / 3.0f;
- F32 highPoint = min + (2.0f * range / 3.0f);
+ std::string name = ctrl->getName();
if ("ShadowDetail" == name)
{
@@ -1700,6 +1691,15 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b
return;
}
+ // get range and points when text should change
+ F32 value = (F32)ctrl->getValue().asReal();
+ F32 min = ctrl->getMinValue();
+ F32 max = ctrl->getMaxValue();
+ F32 range = max - min;
+ llassert(range > 0);
+ F32 midPoint = min + range / 3.0f;
+ F32 highPoint = min + (2.0f * range / 3.0f);
+
// choose the right text
if (value < midPoint)
{
@@ -1723,8 +1723,21 @@ void LLFloaterPreference::updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_b
}
else
{
- // 13 is the maximum value of this control set in panel_preferences_graphics1.xml
- control_value = exp(13.0f - control_value) + 20000.0f;
+ // 100 is the maximum value of this control set in panel_preferences_graphics1.xml
+ F32 minp = 0.0f;
+ F32 maxp = 100.0f;
+
+ // The result should be between 20,000 and 500,000
+ F32 minv = log(20000.0f);
+ F32 maxv = log(500000.0f);
+
+ // calculate adjustment factor
+ F32 scale = (maxv - minv) / (maxp - minp);
+
+ control_value = exp(minv + scale * (control_value - minp));
+
+ // Invert result
+ control_value = 500000.0f - control_value;
}
gSavedSettings.setU32("RenderAutoMuteRenderWeightLimit", (U32)control_value);
diff --git a/indra/newview/llfloaterpreference.h b/indra/newview/llfloaterpreference.h
index eebc0849ee..12230c2877 100755
--- a/indra/newview/llfloaterpreference.h
+++ b/indra/newview/llfloaterpreference.h
@@ -156,7 +156,7 @@ public:
// if the quality radio buttons are changed
void onChangeQuality(const LLSD& data);
- void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box, const std::string& name);
+ void updateSliderText(LLSliderCtrl* ctrl, LLTextBox* text_box);
void refreshUI();
void onCommitParcelMediaAutoPlayEnable();
diff --git a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
index 43b9d6003f..4636313f94 100755
--- a/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
+++ b/indra/newview/skins/default/xui/en/panel_preferences_graphics1.xml
@@ -550,13 +550,13 @@
follows="left|top"
height="16"
initial_value="0"
- increment=".1"
+ increment="1"
label="Maximum ARC:"
label_width="185"
layout="topleft"
left="30"
min_val="0"
- max_val="13"
+ max_val="100"
name="MaximumARC"
show_text="false"
top_delta="16"
@@ -1158,6 +1158,5 @@
<button.commit_callback
function="Pref.HardwareDefaults" />
</button>
-
</tab_container>
</panel>