diff options
Diffstat (limited to 'indra/newview')
-rwxr-xr-x | indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl | 2 | ||||
-rwxr-xr-x | indra/newview/lldrawpoolavatar.cpp | 11 | ||||
-rwxr-xr-x | indra/newview/llface.cpp | 2 |
3 files changed, 13 insertions, 2 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl index a74290bfcd..2487110624 100755 --- a/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/diffuseSkinnedV.glsl @@ -40,7 +40,7 @@ mat4 getObjectSkinnedTransform(); void main() { vary_texcoord0 = (texture_matrix0 * vec4(texcoord0,0,1)).xy; - + mat4 mat = getObjectSkinnedTransform(); mat = modelview_matrix * mat; diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp index 24f467f954..716243b381 100755 --- a/indra/newview/lldrawpoolavatar.cpp +++ b/indra/newview/lldrawpoolavatar.cpp @@ -1517,6 +1517,17 @@ void LLDrawPoolAvatar::getRiggedGeometry(LLFace* face, LLPointer<LLVertexBuffer> face->setPoolType(LLDrawPool::POOL_AVATAR); } + //let getGeometryVolume know if a texture matrix is in play + if (face->mTextureMatrix) + { + face->setState(LLFace::TEXTURE_ANIM); + } + else + { + face->clearState(LLFace::TEXTURE_ANIM); + } + + //llinfos << "Rebuilt face " << face->getTEOffset() << " of " << face->getDrawable() << " at " << gFrameTimeSeconds << llendl; face->getGeometryVolume(*volume, face->getTEOffset(), mat_vert, mat_normal, offset, true); diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index ae62be0ad0..d69c185a2b 100755 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1638,7 +1638,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, do_xform = false; } - if (getVirtualSize() >= MIN_TEX_ANIM_SIZE) + if (getVirtualSize() >= MIN_TEX_ANIM_SIZE || isState(LLFace::RIGGED)) { //don't override texture transform during tc bake tex_mode = 0; } |