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-rw-r--r--indra/newview/llappviewer.cpp4
-rw-r--r--indra/newview/llstartup.cpp2
-rw-r--r--indra/newview/scripts/lua/test_flycam.lua38
3 files changed, 42 insertions, 2 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index ff29f64aeb..c259275d8f 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -29,6 +29,7 @@
#include "llappviewer.h"
// Viewer includes
+#include "coro_scheduler.h"
#include "llversioninfo.h"
#include "llfeaturemanager.h"
#include "lluictrlfactory.h"
@@ -765,7 +766,8 @@ bool LLAppViewer::init()
//set the max heap size.
initMaxHeapSize() ;
LLCoros::instance().setStackSize(gSavedSettings.getS32("CoroutineStackSize"));
-
+ // Use our custom scheduler for coroutine scheduling.
+ llcoro::scheduler::use();
// Although initLoggingAndGetLastDuration() is the right place to mess with
// setFatalFunction(), we can't query gSavedSettings until after
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 3cf0def66e..d49e0d9ba2 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -400,10 +400,10 @@ bool idle_startup()
static bool first_call = true;
if (first_call)
{
+ first_call = false;
// Other phases get handled when startup state changes,
// need to capture the initial state as well.
LLStartUp::getPhases().startPhase(LLStartUp::getStartupStateString());
- first_call = false;
}
gViewerWindow->showCursor();
diff --git a/indra/newview/scripts/lua/test_flycam.lua b/indra/newview/scripts/lua/test_flycam.lua
new file mode 100644
index 0000000000..05c3c37b93
--- /dev/null
+++ b/indra/newview/scripts/lua/test_flycam.lua
@@ -0,0 +1,38 @@
+-- Make camera fly around the subject avatar for a few seconds.
+
+local LLAgent = require 'LLAgent'
+local startup = require 'startup'
+local timers = require 'timers'
+
+local height = 2.0 -- meters
+local radius = 4.0 -- meters
+local speed = 1.0 -- meters/second along circle
+local start = os.clock()
+local stop = os.clock() + 30 -- seconds
+
+local function cameraPos(t)
+ local agent = LLAgent.getRegionPosition()
+ local radians = speed * t
+ return {
+ agent[1] + radius * math.cos(radians),
+ agent[2] + radius * math.sin(radians),
+ agent[3] + height
+ }
+end
+
+local function moveCamera()
+ if os.clock() < stop then
+ -- usual case
+ LLAgent.setCamera{ camera_pos=cameraPos(os.clock() - start), camera_locked=true }
+ return nil
+ else
+ -- last time
+ LLAgent.removeCamParams()
+ LLAgent.setFollowCamActive(false)
+ return true
+ end
+end
+
+startup.wait('STATE_STARTED')
+-- call moveCamera() repeatedly until it returns true
+local timer = timers.Timer(0.1, moveCamera, true)