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-rw-r--r--indra/newview/CMakeLists.txt79
-rw-r--r--indra/newview/VIEWER_VERSION.txt2
-rw-r--r--indra/newview/app_settings/settings.xml2
-rwxr-xr-xindra/newview/generate_breakpad_symbols.py166
-rwxr-xr-xindra/newview/installers/darwin/apple-notarize.sh54
-rw-r--r--indra/newview/llappviewer.cpp26
-rw-r--r--indra/newview/llappviewer.h1
-rw-r--r--indra/newview/llappviewermacosx.cpp31
-rw-r--r--indra/newview/llappviewermacosx.h1
-rw-r--r--indra/newview/llappviewerwin32.cpp54
-rw-r--r--indra/newview/llappviewerwin32.h5
-rw-r--r--indra/newview/llbrowsernotification.cpp4
-rw-r--r--indra/newview/lldrawable.cpp2
-rw-r--r--indra/newview/lldrawpool.cpp29
-rw-r--r--indra/newview/lldrawpoolalpha.cpp218
-rw-r--r--indra/newview/lldrawpoolalpha.h4
-rw-r--r--indra/newview/lldrawpoolavatar.cpp206
-rw-r--r--indra/newview/lldrawpoolavatar.h9
-rw-r--r--indra/newview/lldrawpoolbump.cpp36
-rw-r--r--indra/newview/lldrawpoolbump.h4
-rw-r--r--indra/newview/lldrawpoolmaterials.cpp62
-rw-r--r--indra/newview/lldrawpoolmaterials.h2
-rw-r--r--indra/newview/lldrawpoolsimple.cpp32
-rw-r--r--indra/newview/lldrawpoolsimple.h1
-rw-r--r--indra/newview/lldrawpoolsky.cpp8
-rw-r--r--indra/newview/lldrawpooltree.cpp1
-rw-r--r--indra/newview/llfeaturemanager.cpp6
-rw-r--r--indra/newview/llfloaterwebcontent.cpp4
-rw-r--r--indra/newview/llglsandbox.cpp5
-rw-r--r--indra/newview/llmeshrepository.cpp3
-rw-r--r--indra/newview/llmeshrepository.h2
-rw-r--r--indra/newview/llnetmap.cpp1
-rw-r--r--indra/newview/llnotificationofferhandler.cpp4
-rw-r--r--indra/newview/llsecapi.cpp6
-rw-r--r--indra/newview/llsecapi.h4
-rw-r--r--indra/newview/llsechandler_basic.cpp48
-rw-r--r--indra/newview/llsechandler_basic.h4
-rw-r--r--indra/newview/llspatialpartition.h7
-rw-r--r--indra/newview/lltexturefetch.cpp4
-rw-r--r--indra/newview/llviewercontrollistener.cpp8
-rw-r--r--indra/newview/llviewermessage.cpp4
-rw-r--r--indra/newview/llviewershadermgr.cpp11
-rw-r--r--indra/newview/llviewertexture.cpp317
-rw-r--r--indra/newview/llviewertexture.h1588
-rw-r--r--indra/newview/llviewertexturelist.cpp36
-rw-r--r--indra/newview/llviewerwindow.cpp21
-rw-r--r--indra/newview/llvovolume.cpp2
-rw-r--r--indra/newview/llvovolume.h3
-rw-r--r--indra/newview/pipeline.cpp61
-rw-r--r--indra/newview/pipeline.h4
-rw-r--r--indra/newview/slplugin.entitlements8
-rw-r--r--indra/newview/tests/llsecapi_test.cpp2
-rw-r--r--indra/newview/tests/llsechandler_basic_test.cpp32
-rwxr-xr-xindra/newview/viewer_manifest.py31
54 files changed, 1473 insertions, 1792 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index fbe75af712..631089f6ce 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -1836,10 +1836,6 @@ if (WINDOWS)
${CMAKE_CURRENT_SOURCE_DIR}/licenses-win32.txt
${CMAKE_CURRENT_SOURCE_DIR}/featuretable.txt
${CMAKE_CURRENT_SOURCE_DIR}/featuretable_xp.txt
- ${ARCH_PREBUILT_DIRS_RELEASE}/libeay32.dll
- ${ARCH_PREBUILT_DIRS_RELEASE}/ssleay32.dll
- ${ARCH_PREBUILT_DIRS_DEBUG}/libeay32.dll
- ${ARCH_PREBUILT_DIRS_DEBUG}/ssleay32.dll
${viewer_APPSETTINGS_FILES}
SLPlugin
media_plugin_cef
@@ -1856,11 +1852,15 @@ if (WINDOWS)
list(APPEND COPY_INPUT_DEPENDENCIES
${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxsdk_x64.dll
${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/ortp_x64.dll
+ ${ARCH_PREBUILT_DIRS_RELEASE}/libcrypto-1_1-x64.dll
+ ${ARCH_PREBUILT_DIRS_RELEASE}/libssl-1_1-x64.dll
)
else (ADDRESS_SIZE EQUAL 64)
list(APPEND COPY_INPUT_DEPENDENCIES
${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/vivoxsdk.dll
${SHARED_LIB_STAGING_DIR}/${CMAKE_CFG_INTDIR}/ortp.dll
+ ${ARCH_PREBUILT_DIRS_RELEASE}/libcrypto-1_1.dll
+ ${ARCH_PREBUILT_DIRS_RELEASE}/libssl-1_1.dll
)
endif (ADDRESS_SIZE EQUAL 64)
@@ -1914,11 +1914,9 @@ if (WINDOWS)
add_dependencies(${VIEWER_BINARY_NAME} copy_win_scripts)
endif (EXISTS ${CMAKE_SOURCE_DIR}/copy_win_scripts)
- add_dependencies(${VIEWER_BINARY_NAME} SLPlugin)
-
- if (NOT USE_BUGSPLAT)
- add_dependencies(${VIEWER_BINARY_NAME} windows-crash-logger)
- endif (NOT USE_BUGSPLAT)
+ add_dependencies(${VIEWER_BINARY_NAME}
+ SLPlugin
+ )
# sets the 'working directory' for debugging from visual studio.
# Condition for version can be moved to requirements once build agents will be updated (see TOOL-3865)
@@ -2228,10 +2226,6 @@ if (DARWIN)
add_dependencies(${VIEWER_BINARY_NAME} SLPlugin media_plugin_libvlc media_plugin_cef)
- if (NOT USE_BUGSPLAT)
- add_dependencies(${VIEWER_BINARY_NAME} mac-crash-logger)
- endif (NOT USE_BUGSPLAT)
-
if (ENABLE_SIGNING)
set(SIGNING_SETTING "--signature=${SIGNING_IDENTITY}")
else (ENABLE_SIGNING)
@@ -2273,62 +2267,7 @@ endif (INSTALL)
# Note that the conventional VIEWER_SYMBOL_FILE is set by ../../build.sh
if (PACKAGE AND (RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING) AND VIEWER_SYMBOL_FILE)
- if (NOT USE_BUGSPLAT)
- # Breakpad symbol-file generation
- set(SYMBOL_SEARCH_DIRS "")
- if (WINDOWS)
- list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}")
- # slplugin.exe failing symbols dump - need to debug, might have to do with updated version of google breakpad
- # set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX} slplugin.exe")
- set(VIEWER_EXE_GLOBS "${VIEWER_BINARY_NAME}${CMAKE_EXECUTABLE_SUFFIX}")
- set(VIEWER_LIB_GLOB "*${CMAKE_SHARED_MODULE_SUFFIX}")
- set(VIEWER_COPY_MANIFEST copy_w_viewer_manifest)
- endif (WINDOWS)
- if (DARWIN)
- list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_CURRENT_BINARY_DIR}/${CMAKE_CFG_INTDIR}")
- # *TODO: Generate these search dirs in the cmake files related to each binary.
- list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_BINARY_DIR}/llplugin/slplugin/${CMAKE_CFG_INTDIR}")
- list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_BINARY_DIR}/mac_crash_logger/${CMAKE_CFG_INTDIR}")
- list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_BINARY_DIR}/media_plugins/gstreamer010/${CMAKE_CFG_INTDIR}")
- set(VIEWER_EXE_GLOBS "'${product}' SLPlugin")
- set(VIEWER_EXE_GLOBS "'${product}' mac-crash-logger")
- set(VIEWER_LIB_GLOB "*.dylib")
- endif (DARWIN)
- if (LINUX)
- list(APPEND SYMBOL_SEARCH_DIRS "${CMAKE_CURRENT_BINARY_DIR}/packaged")
- set(VIEWER_EXE_GLOBS "do-not-directly-run-secondlife-bin SLPlugin")
- set(VIEWER_EXE_GLOBS "do-not-directly-run-secondlife-bin")
- set(VIEWER_LIB_GLOB "*${CMAKE_SHARED_MODULE_SUFFIX}*")
- set(VIEWER_COPY_MANIFEST copy_l_viewer_manifest)
- endif (LINUX)
-
- if(CMAKE_CFG_INTDIR STREQUAL ".")
- set(LLBUILD_CONFIG ${CMAKE_BUILD_TYPE})
- else(CMAKE_CFG_INTDIR STREQUAL ".")
- # set LLBUILD_CONFIG to be a shell variable evaluated at build time
- # reflecting the configuration we are currently building.
- set(LLBUILD_CONFIG ${CMAKE_CFG_INTDIR})
- endif(CMAKE_CFG_INTDIR STREQUAL ".")
- add_custom_command(OUTPUT "${VIEWER_SYMBOL_FILE}"
- COMMAND "${PYTHON_EXECUTABLE}"
- ARGS
- "${CMAKE_CURRENT_SOURCE_DIR}/generate_breakpad_symbols.py"
- "${LLBUILD_CONFIG}"
- "${SYMBOL_SEARCH_DIRS}"
- "${VIEWER_EXE_GLOBS}"
- "${VIEWER_LIB_GLOB}"
- "${AUTOBUILD_INSTALL_DIR}/bin/dump_syms"
- "${VIEWER_SYMBOL_FILE}"
- DEPENDS generate_breakpad_symbols.py
- VERBATIM)
-
- add_custom_target(generate_symbols DEPENDS "${VIEWER_SYMBOL_FILE}" ${VIEWER_BINARY_NAME} "${VIEWER_COPY_MANIFEST}")
- add_dependencies(generate_symbols ${VIEWER_BINARY_NAME})
- if (WINDOWS OR LINUX)
- add_dependencies(generate_symbols "${VIEWER_COPY_MANIFEST}")
- endif (WINDOWS OR LINUX)
-
- else (NOT USE_BUGSPLAT)
+ if (BUGSPLAT_DB)
# BugSplat symbol-file generation
if (WINDOWS)
# Just pack up a tarball containing only the .pdb file for the
@@ -2412,7 +2351,7 @@ if (PACKAGE AND (RELEASE_CRASH_REPORTING OR NON_RELEASE_CRASH_REPORTING) AND VIE
if (LINUX)
# TBD
endif (LINUX)
- endif (NOT USE_BUGSPLAT)
+ endif (BUGSPLAT_DB)
# for both Bugsplat and Breakpad
add_dependencies(llpackage generate_symbols)
diff --git a/indra/newview/VIEWER_VERSION.txt b/indra/newview/VIEWER_VERSION.txt
index 4c8366c864..f186cd8874 100644
--- a/indra/newview/VIEWER_VERSION.txt
+++ b/indra/newview/VIEWER_VERSION.txt
@@ -1 +1 @@
-6.4.23
+6.4.24
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 05c3fc3bfe..eeadea76a2 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -9814,7 +9814,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderGlow</key>
<map>
diff --git a/indra/newview/generate_breakpad_symbols.py b/indra/newview/generate_breakpad_symbols.py
deleted file mode 100755
index d351c406bc..0000000000
--- a/indra/newview/generate_breakpad_symbols.py
+++ /dev/null
@@ -1,166 +0,0 @@
-#!/usr/bin/env python
-"""\
-@file generate_breakpad_symbols.py
-@author Brad Kittenbrink <brad@lindenlab.com>
-@brief Simple tool for generating google_breakpad symbol information
- for the crash reporter.
-
-$LicenseInfo:firstyear=2010&license=viewerlgpl$
-Second Life Viewer Source Code
-Copyright (C) 2010-2011, Linden Research, Inc.
-
-This library is free software; you can redistribute it and/or
-modify it under the terms of the GNU Lesser General Public
-License as published by the Free Software Foundation;
-version 2.1 of the License only.
-
-This library is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-Lesser General Public License for more details.
-
-You should have received a copy of the GNU Lesser General Public
-License along with this library; if not, write to the Free Software
-Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-
-Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-$/LicenseInfo$
-"""
-
-
-import collections
-import fnmatch
-import itertools
-import os
-import re
-import sys
-import shlex
-import subprocess
-import tarfile
-import StringIO
-import pprint
-
-DEBUG=False
-
-def usage():
- print >>sys.stderr, "usage: %s search_dirs viewer_exes libs_suffix dump_syms_tool viewer_symbol_file" % sys.argv[0]
-
-class MissingModuleError(Exception):
- def __init__(self, modules):
- Exception.__init__(self, "Failed to find required modules: %r" % modules)
- self.modules = modules
-
-def main(configuration, search_dirs, viewer_exes, libs_suffix, dump_syms_tool, viewer_symbol_file):
- print "generate_breakpad_symbols run with args: %s" % str((configuration, search_dirs, viewer_exes, libs_suffix, dump_syms_tool, viewer_symbol_file))
-
- if not re.match("release", configuration, re.IGNORECASE):
- print "skipping breakpad symbol generation for non-release build."
- return 0
-
- # split up list of viewer_exes
- # "'Second Life' SLPlugin" becomes ['Second Life', 'SLPlugin']
- viewer_exes = shlex.split(viewer_exes)
-
- found_required = dict([(module, False) for module in viewer_exes])
-
- def matches(f):
- if f in viewer_exes:
- found_required[f] = True
- return True
- return fnmatch.fnmatch(f, libs_suffix)
-
- search_dirs = search_dirs.split(";")
-
- def list_files():
- for search_dir in search_dirs:
- for (dirname, subdirs, filenames) in os.walk(search_dir):
- if DEBUG:
- print "scanning '%s' for modules..." % dirname
- for f in itertools.ifilter(matches, filenames):
- yield os.path.join(dirname, f)
-
- def dump_module(m):
- print "dumping module '%s' with '%s'..." % (m, dump_syms_tool)
- dsym_full_path = m
- child = subprocess.Popen([dump_syms_tool, dsym_full_path] , stdout=subprocess.PIPE)
- out, err = child.communicate()
- return (m,child.returncode, out, err)
-
-
- modules = {}
-
- for m in list_files():
- if DEBUG:
- print "examining module '%s' ... " % m,
- filename=os.path.basename(m)
- if -1 != m.find("DWARF"):
- # Just use this module; it has the symbols we want.
- modules[filename] = m
- if DEBUG:
- print "found dSYM entry"
- elif filename not in modules:
- # Only use this if we don't already have a (possibly better) entry.
- modules[filename] = m
- if DEBUG:
- print "found new entry"
- elif DEBUG:
- print "ignoring entry"
-
-
- print "Found these following modules:"
- pprint.pprint( modules )
-
- out = tarfile.open(viewer_symbol_file, 'w:bz2')
- for (filename,status,symbols,err) in itertools.imap(dump_module, modules.values()):
- if status == 0:
- module_line = symbols[:symbols.index('\n')]
- module_line = module_line.split()
- hash_id = module_line[3]
- module = ' '.join(module_line[4:])
- if sys.platform in ['win32', 'cygwin']:
- mod_name = module[:module.rindex('.pdb')]
- else:
- mod_name = module
- symbolfile = StringIO.StringIO(symbols)
- info = tarfile.TarInfo("%(module)s/%(hash_id)s/%(mod_name)s.sym" % dict(module=module, hash_id=hash_id, mod_name=mod_name))
- info.size = symbolfile.len
- out.addfile(info, symbolfile)
- else:
- print >>sys.stderr, "warning: failed to dump symbols for '%s': %s" % (filename, err)
-
- out.close()
-
- missing_modules = [m for (m,_) in
- itertools.ifilter(lambda (k,v): not v, found_required.iteritems())
- ]
- if missing_modules:
- print >> sys.stderr, "failed to generate %s" % viewer_symbol_file
- os.remove(viewer_symbol_file)
- raise MissingModuleError(missing_modules)
-
- symbols = tarfile.open(viewer_symbol_file, 'r:bz2')
- tarfile_members = symbols.getnames()
- symbols.close()
-
- for required_module in viewer_exes:
- def match_module_basename(m):
- return os.path.splitext(required_module)[0].lower() \
- == os.path.splitext(os.path.basename(m))[0].lower()
- # there must be at least one .sym file in tarfile_members that matches
- # each required module (ignoring file extensions)
- if not any(itertools.imap(match_module_basename, tarfile_members)):
- print >> sys.stderr, "failed to find required %s in generated %s" \
- % (required_module, viewer_symbol_file)
- os.remove(viewer_symbol_file)
- raise MissingModuleError([required_module])
-
- print "successfully generated %s including required modules '%s'" % (viewer_symbol_file, viewer_exes)
-
- return 0
-
-if __name__ == "__main__":
- if len(sys.argv) != 7:
- usage()
- sys.exit(1)
- sys.exit(main(*sys.argv[1:]))
-
diff --git a/indra/newview/installers/darwin/apple-notarize.sh b/indra/newview/installers/darwin/apple-notarize.sh
new file mode 100755
index 0000000000..466898ecda
--- /dev/null
+++ b/indra/newview/installers/darwin/apple-notarize.sh
@@ -0,0 +1,54 @@
+#!/bin/sh
+if [[ $SKIP_NOTARIZATION == "true" ]]; then
+ echo "Skipping notarization"
+ exit 0
+fi
+
+CONFIG_FILE="$build_secrets_checkout/code-signing-osx/notarize_creds.sh"
+if [ -f "$CONFIG_FILE" ]; then
+ source $CONFIG_FILE
+ app_file="$1"
+ zip_file=${app_file/app/zip}
+ ditto -c -k --keepParent "$app_file" "$zip_file"
+ if [ -f "$zip_file" ]; then
+ res=$(xcrun altool --notarize-app --primary-bundle-id "com.secondlife.viewer" \
+ --username $USERNAME \
+ --password $PASSWORD \
+ --asc-provider $ASC_PROVIDER \
+ --file "$zip_file" 2>&1)
+ requestUUID=$(echo $res | awk '/RequestUUID/ { print $NF; }')
+
+ echo "Apple Notarization RequestUUID: $requestUUID"
+
+ if [[ -n $requestUUID ]]; then
+ status="in progress"
+ while [[ "$status" == "in progress" ]]; do
+ sleep 30
+ status=$(xcrun altool --notarization-info "$requestUUID" \
+ --username $USERNAME \
+ --password $PASSWORD 2>&1 \
+ | awk -F ': ' '/Status:/ { print $2; }' )
+ echo "$status"
+ done
+ # log results
+ xcrun altool --notarization-info "$requestUUID" \
+ --username $USERNAME \
+ --password $PASSWORD
+
+ #remove temporary file
+ rm "$zip_file"
+
+ if [["$status" == "success"]]; then
+ xcrun stapler staple "$app_file"
+ elif [["$status" == "invalid"]]; then
+ echo "Notarization error: failed to process the app file"
+ exit 1
+ fi
+ else
+ echo "Notarization error: couldn't get request UUID"
+ echo $res
+ exit 1
+ fi
+ fi
+fi
+
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 3d49a9eb78..691c3f3798 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -613,7 +613,7 @@ static void settings_modify()
LLPipeline::sRenderDeferred = LLPipeline::sRenderTransparentWater && LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
- gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
+ gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
}
@@ -737,7 +737,7 @@ LLAppViewer::LLAppViewer()
std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
# endif // ! LL_BUGSPLAT
mDumpPath = logdir;
- setMiniDumpDir(logdir);
+
setDebugFileNames(logdir);
}
@@ -1010,19 +1010,6 @@ bool LLAppViewer::init()
return 0;
}
- // If we don't have the right shader requirements.
- if (!gGLManager.mHasShaderObjects
- || !gGLManager.mHasVertexShader
- || !gGLManager.mHasFragmentShader)
- {
- LLUIString details = LLNotifications::instance().getGlobalString("UnsupportedShaderRequirements");
- OSMessageBox(
- details.getString(),
- LLStringUtil::null,
- OSMB_OK);
- return 0;
- }
-
// Without SSE2 support we will crash almost immediately, warn here.
if (!gSysCPU.hasSSE2())
{
@@ -2026,7 +2013,9 @@ bool LLAppViewer::cleanup()
if (LLConversationLog::instanceExists())
{
LLConversationLog::instance().cache();
- }
+ }
+
+ clearSecHandler();
if (mPurgeCacheOnExit)
{
@@ -2356,7 +2345,7 @@ bool LLAppViewer::loadSettingsFromDirectory(const std::string& location_key,
LL_INFOS("Settings") << "Attempting to load settings for the group " << file.name()
<< " - from location " << location_key << LL_ENDL;
- LLControlGroup* settings_group = LLControlGroup::getInstance(file.name);
+ auto settings_group = LLControlGroup::getInstance(file.name);
if(!settings_group)
{
LL_WARNS("Settings") << "No matching settings group for name " << file.name() << LL_ENDL;
@@ -2653,7 +2642,7 @@ bool LLAppViewer::initConfiguration()
group_part = name.substr(0, pos);
name_part = name.substr(pos+1);
LL_INFOS() << "Setting " << group_part << "." << name_part << " to " << value << LL_ENDL;
- LLControlGroup* g = LLControlGroup::getInstance(group_part);
+ auto g = LLControlGroup::getInstance(group_part);
if (g) control = g->getControl(name_part);
}
else
@@ -4844,6 +4833,7 @@ void LLAppViewer::idle()
LLNotificationsUI::LLToast::updateClass();
LLSmoothInterpolation::updateInterpolants();
LLMortician::updateClass();
+ LLImageGL::updateClass();
LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify()
LLDirPickerThread::clearDead();
F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
diff --git a/indra/newview/llappviewer.h b/indra/newview/llappviewer.h
index 64e7caa36b..37119aeef9 100644
--- a/indra/newview/llappviewer.h
+++ b/indra/newview/llappviewer.h
@@ -109,7 +109,6 @@ public:
virtual bool restoreErrorTrap() = 0; // Require platform specific override to reset error handling mechanism.
// return false if the error trap needed restoration.
- virtual void initCrashReporting(bool reportFreeze = false) = 0; // What to do with crash report?
static void handleViewerCrash(); // Hey! The viewer crashed. Do this, soon.
void checkForCrash();
diff --git a/indra/newview/llappviewermacosx.cpp b/indra/newview/llappviewermacosx.cpp
index 42946e4415..aa932f9c89 100644
--- a/indra/newview/llappviewermacosx.cpp
+++ b/indra/newview/llappviewermacosx.cpp
@@ -222,14 +222,7 @@ LLAppViewerMacOSX::~LLAppViewerMacOSX()
bool LLAppViewerMacOSX::init()
{
- bool success = LLAppViewer::init();
-
- if (success)
- {
- LLAppViewer* pApp = LLAppViewer::instance();
- pApp->initCrashReporting();
- }
- return success;
+ return LLAppViewer::init();
}
// MacOSX may add and addition command line arguement for the process serial number.
@@ -347,28 +340,6 @@ bool LLAppViewerMacOSX::restoreErrorTrap()
return reset_count == 0;
}
-void LLAppViewerMacOSX::initCrashReporting(bool reportFreeze)
-{
-#if defined LL_BUGSPLAT
- LL_DEBUGS("InitOSX", "Bugsplat") << "using BugSplat crash logger" << LL_ENDL;
-#elif LL_SEND_CRASH_REPORTS
- LL_DEBUGS("InitOSX") << "Initializing legacy crash logger" << LL_ENDL;
- std::string command_str = "mac-crash-logger.app";
-
- std::stringstream pid_str;
- pid_str << LLApp::getPid();
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
- std::string appname = gDirUtilp->getExecutableFilename();
- std::string str[] = { "-pid", pid_str.str(), "-dumpdir", logdir, "-procname", appname.c_str() };
- std::vector< std::string > args( str, str + ( sizeof ( str ) / sizeof ( std::string ) ) );
- LL_WARNS() << "about to launch mac-crash-logger" << pid_str.str()
- << " " << logdir << " " << appname << LL_ENDL;
- launchApplication(&command_str, &args);
-#else
- LL_DEBUGS("InitOSX") << "No crash logger enabled" << LL_ENDL;
-#endif // ! LL_BUGSPLAT
-}
-
std::string LLAppViewerMacOSX::generateSerialNumber()
{
char serial_md5[MD5HEX_STR_SIZE]; // Flawfinder: ignore
diff --git a/indra/newview/llappviewermacosx.h b/indra/newview/llappviewermacosx.h
index d5a80864be..b0e325a955 100644
--- a/indra/newview/llappviewermacosx.h
+++ b/indra/newview/llappviewermacosx.h
@@ -44,7 +44,6 @@ public:
protected:
virtual bool restoreErrorTrap();
- virtual void initCrashReporting(bool reportFreeze);
std::string generateSerialNumber();
virtual bool initParseCommandLine(LLCommandLineParser& clp);
diff --git a/indra/newview/llappviewerwin32.cpp b/indra/newview/llappviewerwin32.cpp
index fb53a7648d..758bd73cb0 100644
--- a/indra/newview/llappviewerwin32.cpp
+++ b/indra/newview/llappviewerwin32.cpp
@@ -603,9 +603,6 @@ bool LLAppViewerWin32::init()
#if ! defined(LL_BUGSPLAT)
#pragma message("Building without BugSplat")
- LLAppViewer* pApp = LLAppViewer::instance();
- pApp->initCrashReporting();
-
#else // LL_BUGSPLAT
#pragma message("Building with BugSplat")
@@ -850,57 +847,6 @@ bool LLAppViewerWin32::restoreErrorTrap()
return true; // we don't check for handler collisions on windows, so just say they're ok
}
-void LLAppViewerWin32::initCrashReporting(bool reportFreeze)
-{
- if (isSecondInstance()) return; //BUG-5707 do not start another crash reporter for second instance.
-
- const char* logger_name = "win_crash_logger.exe";
- std::string exe_path = gDirUtilp->getExecutableDir();
- exe_path += gDirUtilp->getDirDelimiter();
- exe_path += logger_name;
-
- std::string logdir = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, "");
- std::string appname = gDirUtilp->getExecutableFilename();
-
- S32 slen = logdir.length() -1;
- S32 end = slen;
- while (logdir.at(end) == '/' || logdir.at(end) == '\\') end--;
-
- if (slen !=end)
- {
- logdir = logdir.substr(0,end+1);
- }
- //std::string arg_str = "\"" + exe_path + "\" -dumpdir \"" + logdir + "\" -procname \"" + appname + "\" -pid " + stringize(LLApp::getPid());
- //_spawnl(_P_NOWAIT, exe_path.c_str(), arg_str.c_str(), NULL);
- std::string arg_str = "\"" + exe_path + "\" -dumpdir \"" + logdir + "\" -procname \"" + appname + "\" -pid " + stringize(LLApp::getPid());
-
- STARTUPINFO startInfo={sizeof(startInfo)};
- PROCESS_INFORMATION processInfo;
-
- std::wstring exe_wstr;
- exe_wstr = utf8str_to_utf16str(exe_path);
-
- std::wstring arg_wstr;
- arg_wstr = utf8str_to_utf16str(arg_str);
-
- LL_INFOS("CrashReport") << "Creating crash reporter process " << exe_path << " with params: " << arg_str << LL_ENDL;
- if(CreateProcess(exe_wstr.c_str(),
- &arg_wstr[0], // Application arguments
- 0,
- 0,
- FALSE,
- CREATE_DEFAULT_ERROR_MODE,
- 0,
- 0, // Working directory
- &startInfo,
- &processInfo) == FALSE)
- // Could not start application -> call 'GetLastError()'
- {
- LL_WARNS("CrashReport") << "CreateProcess failed " << GetLastError() << LL_ENDL;
- return;
- }
-}
-
//virtual
bool LLAppViewerWin32::sendURLToOtherInstance(const std::string& url)
{
diff --git a/indra/newview/llappviewerwin32.h b/indra/newview/llappviewerwin32.h
index 83ae875a15..82b6b0c77c 100644
--- a/indra/newview/llappviewerwin32.h
+++ b/indra/newview/llappviewerwin32.h
@@ -51,9 +51,8 @@ protected:
bool initHardwareTest() override; // Win32 uses DX9 to test hardware.
bool initParseCommandLine(LLCommandLineParser& clp) override;
- bool beingDebugged() override;
- bool restoreErrorTrap() override;
- void initCrashReporting(bool reportFreeze) override;
+ virtual bool beingDebugged();
+ virtual bool restoreErrorTrap();
bool sendURLToOtherInstance(const std::string& url) override;
diff --git a/indra/newview/llbrowsernotification.cpp b/indra/newview/llbrowsernotification.cpp
index 0460bff1b4..30ac35fff7 100644
--- a/indra/newview/llbrowsernotification.cpp
+++ b/indra/newview/llbrowsernotification.cpp
@@ -43,14 +43,14 @@ LLBrowserNotification::LLBrowserNotification()
bool LLBrowserNotification::processNotification(const LLNotificationPtr& notification)
{
LLUUID media_id = notification->getPayload()["media_id"].asUUID();
- LLMediaCtrl* media_instance = LLMediaCtrl::getInstance(media_id);
+ auto media_instance = LLMediaCtrl::getInstance(media_id);
if (media_instance)
{
media_instance->showNotification(notification);
}
else if (LLViewerMediaFocus::instance().getControlsMediaID() == media_id)
{
- LLViewerMediaImpl* impl = LLViewerMedia::getInstance()->getMediaImplFromTextureID(media_id);
+ auto impl = LLViewerMedia::getInstance()->getMediaImplFromTextureID(media_id);
if (impl)
{
impl->showNotification(notification);
diff --git a/indra/newview/lldrawable.cpp b/indra/newview/lldrawable.cpp
index 30c4a21e1c..495e06b6f7 100644
--- a/indra/newview/lldrawable.cpp
+++ b/indra/newview/lldrawable.cpp
@@ -234,8 +234,6 @@ void LLDrawable::markDead()
LLVOVolume* LLDrawable::getVOVolume() const
{
- LL_PROFILE_ZONE_SCOPED
-
LLViewerObject* objectp = mVObjp;
if ( !isDead() && objectp && (objectp->getPCode() == LL_PCODE_VOLUME))
{
diff --git a/indra/newview/lldrawpool.cpp b/indra/newview/lldrawpool.cpp
index d583a692f9..3e4f97e494 100644
--- a/indra/newview/lldrawpool.cpp
+++ b/indra/newview/lldrawpool.cpp
@@ -404,6 +404,7 @@ void LLRenderPass::renderTexture(U32 type, U32 mask, BOOL batch_textures)
void LLRenderPass::pushBatches(U32 type, U32 mask, BOOL texture, BOOL batch_textures)
{
+ LL_PROFILE_ZONE_SCOPED;
for (LLCullResult::drawinfo_iterator i = gPipeline.beginRenderMap(type); i != gPipeline.endRenderMap(type); ++i)
{
LLDrawInfo* pparams = *i;
@@ -452,6 +453,7 @@ void LLRenderPass::applyModelMatrix(const LLDrawInfo& params)
void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!params.mCount)
{
return;
@@ -469,7 +471,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
{
if (params.mTextureList[i].notNull())
{
- gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE);
+ gGL.getTexUnit(i)->bindFast(params.mTextureList[i]);
}
}
}
@@ -477,8 +479,7 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
{ //not batching textures or batch has only 1 texture -- might need a texture matrix
if (params.mTexture.notNull())
{
- params.mTexture->addTextureStats(params.mVSize);
- gGL.getTexUnit(0)->bind(params.mTexture, TRUE) ;
+ gGL.getTexUnit(0)->bindFast(params.mTexture);
if (params.mTextureMatrix)
{
tex_setup = true;
@@ -490,24 +491,20 @@ void LLRenderPass::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL ba
}
else
{
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->unbindFast(LLTexUnit::TT_TEXTURE);
}
}
}
- if (params.mVertexBuffer.notNull())
- {
- if (params.mGroup)
- {
- params.mGroup->rebuildMesh();
- }
+ if (params.mGroup)
+ {
+ params.mGroup->rebuildMesh();
+ }
- LLGLEnableFunc stencil_test(GL_STENCIL_TEST, params.mSelected, &LLGLCommonFunc::selected_stencil_test);
-
- params.mVertexBuffer->setBuffer(mask);
- params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
- gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
- }
+ LLGLEnableFunc stencil_test(GL_STENCIL_TEST, params.mSelected, &LLGLCommonFunc::selected_stencil_test);
+
+ params.mVertexBuffer->setBufferFast(mask);
+ params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
if (tex_setup)
{
diff --git a/indra/newview/lldrawpoolalpha.cpp b/indra/newview/lldrawpoolalpha.cpp
index 4ee08e869a..369d7a6bb8 100644
--- a/indra/newview/lldrawpoolalpha.cpp
+++ b/indra/newview/lldrawpoolalpha.cpp
@@ -55,19 +55,7 @@ static BOOL deferred_render = FALSE;
static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_SETUP("Alpha Setup");
static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_GROUP_LOOP("Alpha Group");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_PUSH("Alpha Push Verts");
static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_DEFERRED("Alpha Deferred");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_SETBUFFER("Alpha SetBuffer");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_DRAW("Alpha Draw");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_TEX_BINDS("Alpha Tex Binds");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_MATS("Alpha Mat Tex Binds");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_GLOW("Alpha Glow Binds");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_SHADER_BINDS("Alpha Shader Binds");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_DEFERRED_SHADER_BINDS("Alpha Def Binds");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_DEFERRED_TEX_BINDS("Alpha Def Tex Binds");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_MESH_REBUILD("Alpha Mesh Rebuild");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_EMISSIVE("Alpha Emissive");
-static LLTrace::BlockTimerStatHandle FTM_RENDER_ALPHA_LIGHT_SETUP("Alpha Light Setup");
LLDrawPoolAlpha::LLDrawPoolAlpha(U32 type) :
LLRenderPass(type), current_shader(NULL), target_shader(NULL),
@@ -86,6 +74,10 @@ LLDrawPoolAlpha::~LLDrawPoolAlpha()
void LLDrawPoolAlpha::prerender()
{
mShaderLevel = LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_OBJECT);
+
+ // TODO: is this even necessay? These are probably set to never discard
+ LLViewerFetchedTexture::sFlatNormalImagep->addTextureStats(1024.f*1024.f);
+ LLViewerFetchedTexture::sWhiteImagep->addTextureStats(1024.f * 1024.f);
}
S32 LLDrawPoolAlpha::getNumPostDeferredPasses()
@@ -309,7 +301,7 @@ void LLDrawPoolAlpha::render(S32 pass)
gGL.diffuseColor4f(1,0,0,1);
LLViewerFetchedTexture::sSmokeImagep->addTextureStats(1024.f*1024.f);
- gGL.getTexUnit(0)->bind(LLViewerFetchedTexture::sSmokeImagep, TRUE) ;
+ gGL.getTexUnit(0)->bindFast(LLViewerFetchedTexture::sSmokeImagep);
renderAlphaHighlight(LLVertexBuffer::MAP_VERTEX |
LLVertexBuffer::MAP_TEXCOORD0);
@@ -358,9 +350,8 @@ void LLDrawPoolAlpha::renderAlphaHighlight(U32 mask)
{
params.mGroup->rebuildMesh();
}
- params.mVertexBuffer->setBuffer(mask);
- params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
- gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+ params.mVertexBuffer->setBufferFast(mask);
+ params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
}
}
}
@@ -383,27 +374,23 @@ inline bool IsEmissive(LLDrawInfo& params)
inline void Draw(LLDrawInfo* draw, U32 mask)
{
- draw->mVertexBuffer->setBuffer(mask);
+ draw->mVertexBuffer->setBufferFast(mask);
LLRenderPass::applyModelMatrix(*draw);
- draw->mVertexBuffer->drawRange(draw->mDrawMode, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset);
- gPipeline.addTrianglesDrawn(draw->mCount, draw->mDrawMode);
+ draw->mVertexBuffer->drawRangeFast(draw->mDrawMode, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset);
}
-bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_shaders, bool use_material, LLGLSLShader* current_shader)
+bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_material, LLGLSLShader* current_shader)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_TEX_BINDS);
-
bool tex_setup = false;
if (deferred_render && use_material && current_shader)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_DEFERRED_TEX_BINDS);
if (draw->mNormalMap)
- {
+ {
draw->mNormalMap->addTextureStats(draw->mVSize);
current_shader->bindTexture(LLShaderMgr::BUMP_MAP, draw->mNormalMap);
}
-
+
if (draw->mSpecularMap)
{
draw->mSpecularMap->addTextureStats(draw->mVSize);
@@ -412,18 +399,16 @@ bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_shaders, bool use_mate
}
else if (current_shader == simple_shader)
{
- LLViewerFetchedTexture::sFlatNormalImagep->addTextureStats(draw->mVSize);
- LLViewerFetchedTexture::sWhiteImagep->addTextureStats(draw->mVSize);
- current_shader->bindTexture(LLShaderMgr::BUMP_MAP, LLViewerFetchedTexture::sFlatNormalImagep);
+ current_shader->bindTexture(LLShaderMgr::BUMP_MAP, LLViewerFetchedTexture::sFlatNormalImagep);
current_shader->bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerFetchedTexture::sWhiteImagep);
}
- if (use_shaders && draw->mTextureList.size() > 1)
+ if (draw->mTextureList.size() > 1)
{
for (U32 i = 0; i < draw->mTextureList.size(); ++i)
{
if (draw->mTextureList[i].notNull())
{
- gGL.getTexUnit(i)->bind(draw->mTextureList[i], TRUE);
+ gGL.getTexUnit(i)->bindFast(draw->mTextureList[i]);
}
}
}
@@ -431,16 +416,15 @@ bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_shaders, bool use_mate
{ //not batching textures or batch has only 1 texture -- might need a texture matrix
if (draw->mTexture.notNull())
{
- draw->mTexture->addTextureStats(draw->mVSize);
- if (use_shaders && use_material)
+ if (use_material)
{
current_shader->bindTexture(LLShaderMgr::DIFFUSE_MAP, draw->mTexture);
}
else
{
- gGL.getTexUnit(0)->bind(draw->mTexture, TRUE) ;
+ gGL.getTexUnit(0)->bindFast(draw->mTexture);
}
-
+
if (draw->mTextureMatrix)
{
tex_setup = true;
@@ -452,7 +436,7 @@ bool LLDrawPoolAlpha::TexSetup(LLDrawInfo* draw, bool use_shaders, bool use_mate
}
else
{
- gGL.getTexUnit(0)->unbind(LLTexUnit::TT_TEXTURE);
+ gGL.getTexUnit(0)->unbindFast(LLTexUnit::TT_TEXTURE);
}
}
@@ -470,37 +454,15 @@ void LLDrawPoolAlpha::RestoreTexSetup(bool tex_setup)
}
}
-void LLDrawPoolAlpha::renderSimples(U32 mask, std::vector<LLDrawInfo*>& simples)
-{
- gPipeline.enableLightsDynamic();
- simple_shader->bind();
- simple_shader->bindTexture(LLShaderMgr::BUMP_MAP, LLViewerFetchedTexture::sFlatNormalImagep);
- simple_shader->bindTexture(LLShaderMgr::SPECULAR_MAP, LLViewerFetchedTexture::sWhiteImagep);
- simple_shader->uniform4f(LLShaderMgr::SPECULAR_COLOR, 1.0f, 1.0f, 1.0f, 1.0f);
- simple_shader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, 0.0f);
- simple_shader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, 0.0f);
- bool use_shaders = gPipeline.canUseVertexShaders();
- for (LLDrawInfo* draw : simples)
- {
- bool tex_setup = TexSetup(draw, use_shaders, false, simple_shader);
- LLGLEnableFunc stencil_test(GL_STENCIL_TEST, draw->mSelected, &LLGLCommonFunc::selected_stencil_test);
- gGL.blendFunc((LLRender::eBlendFactor) draw->mBlendFuncSrc, (LLRender::eBlendFactor) draw->mBlendFuncDst, mAlphaSFactor, mAlphaDFactor);
-
- Draw(draw, mask);
- RestoreTexSetup(tex_setup);
- }
- simple_shader->unbind();
-}
-
void LLDrawPoolAlpha::renderFullbrights(U32 mask, std::vector<LLDrawInfo*>& fullbrights)
{
gPipeline.enableLightsFullbright();
fullbright_shader->bind();
fullbright_shader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, 1.0f);
- bool use_shaders = gPipeline.canUseVertexShaders();
+
for (LLDrawInfo* draw : fullbrights)
{
- bool tex_setup = TexSetup(draw, use_shaders, false, fullbright_shader);
+ bool tex_setup = TexSetup(draw, false, fullbright_shader);
LLGLEnableFunc stencil_test(GL_STENCIL_TEST, draw->mSelected, &LLGLCommonFunc::selected_stencil_test);
gGL.blendFunc((LLRender::eBlendFactor) draw->mBlendFuncSrc, (LLRender::eBlendFactor) draw->mBlendFuncDst, mAlphaSFactor, mAlphaDFactor);
@@ -511,65 +473,10 @@ void LLDrawPoolAlpha::renderFullbrights(U32 mask, std::vector<LLDrawInfo*>& full
fullbright_shader->unbind();
}
-void LLDrawPoolAlpha::renderMaterials(U32 mask, std::vector<LLDrawInfo*>& materials)
-{
- LLGLSLShader::bindNoShader();
- current_shader = NULL;
-
- gPipeline.enableLightsDynamic();
- bool use_shaders = gPipeline.canUseVertexShaders();
- for (LLDrawInfo* draw : materials)
- {
- U32 mask = draw->mShaderMask;
-
- llassert(mask < LLMaterial::SHADER_COUNT);
- target_shader = (LLPipeline::sUnderWaterRender) ? &(gDeferredMaterialWaterProgram[mask]) : &(gDeferredMaterialProgram[mask]);
-
- if (current_shader != target_shader)
- {
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_DEFERRED_SHADER_BINDS);
- if (current_shader)
- {
- gPipeline.unbindDeferredShader(*current_shader);
- }
- gPipeline.bindDeferredShader(*target_shader);
- current_shader = target_shader;
- }
-
- bool tex_setup = TexSetup(draw, use_shaders, true, current_shader);
-
- current_shader->uniform4f(LLShaderMgr::SPECULAR_COLOR, draw->mSpecColor.mV[0], draw->mSpecColor.mV[1], draw->mSpecColor.mV[2], draw->mSpecColor.mV[3]);
- current_shader->uniform1f(LLShaderMgr::ENVIRONMENT_INTENSITY, draw->mEnvIntensity);
- current_shader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, draw->mFullbright ? 1.f : 0.f);
-
- {
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_DEFERRED_TEX_BINDS);
- if (draw->mNormalMap)
- {
- draw->mNormalMap->addTextureStats(draw->mVSize);
- current_shader->bindTexture(LLShaderMgr::BUMP_MAP, draw->mNormalMap);
- }
-
- if (draw->mSpecularMap)
- {
- draw->mSpecularMap->addTextureStats(draw->mVSize);
- current_shader->bindTexture(LLShaderMgr::SPECULAR_MAP, draw->mSpecularMap);
- }
- }
-
- LLGLEnableFunc stencil_test(GL_STENCIL_TEST, draw->mSelected, &LLGLCommonFunc::selected_stencil_test);
- gGL.blendFunc((LLRender::eBlendFactor) draw->mBlendFuncSrc, (LLRender::eBlendFactor) draw->mBlendFuncDst, mAlphaSFactor, mAlphaDFactor);
-
- Draw(draw, mask);
- RestoreTexSetup(tex_setup);
- }
-}
-
void LLDrawPoolAlpha::drawEmissive(U32 mask, LLDrawInfo* draw)
{
- draw->mVertexBuffer->setBuffer((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE);
- draw->mVertexBuffer->drawRange(draw->mDrawMode, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset);
- gPipeline.addTrianglesDrawn(draw->mCount, draw->mDrawMode);
+ draw->mVertexBuffer->setBufferFast((mask & ~LLVertexBuffer::MAP_COLOR) | LLVertexBuffer::MAP_EMISSIVE);
+ draw->mVertexBuffer->drawRangeFast(draw->mDrawMode, draw->mStart, draw->mEnd, draw->mCount, draw->mOffset);
}
void LLDrawPoolAlpha::drawEmissiveInline(U32 mask, LLDrawInfo* draw)
@@ -599,10 +506,10 @@ void LLDrawPoolAlpha::renderEmissives(U32 mask, std::vector<LLDrawInfo*>& emissi
// install glow-accumulating blend mode
// don't touch color, add to alpha (glow)
gGL.blendFunc(LLRender::BF_ZERO, LLRender::BF_ONE, LLRender::BF_ONE, LLRender::BF_ONE);
- bool use_shaders = gPipeline.canUseVertexShaders();
+
for (LLDrawInfo* draw : emissives)
{
- bool tex_setup = TexSetup(draw, use_shaders, false, emissive_shader);
+ bool tex_setup = TexSetup(draw, false, emissive_shader);
drawEmissive(mask, draw);
RestoreTexSetup(tex_setup);
}
@@ -620,8 +527,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
BOOL initialized_lighting = FALSE;
BOOL light_enabled = TRUE;
- BOOL use_shaders = gPipeline.canUseVertexShaders();
-
for (LLCullResult::sg_iterator i = gPipeline.beginAlphaGroups(); i != gPipeline.endAlphaGroups(); ++i)
{
LLSpatialGroup* group = *i;
@@ -631,8 +536,10 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
if (group->getSpatialPartition()->mRenderByGroup &&
!group->isDead())
{
- std::vector<LLDrawInfo*> emissives;
- std::vector<LLDrawInfo*> fullbrights;
+ static std::vector<LLDrawInfo*> emissives;
+ static std::vector<LLDrawInfo*> fullbrights;
+ emissives.resize(0);
+ fullbrights.resize(0);
bool is_particle_or_hud_particle = group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_PARTICLE
|| group->getSpatialPartition()->mPartitionType == LLViewerRegion::PARTITION_HUD_PARTICLE;
@@ -649,6 +556,7 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
for (LLSpatialGroup::drawmap_elem_t::iterator k = draw_info.begin(); k != draw_info.end(); ++k)
{
+ LL_PROFILE_ZONE_NAMED("ra - push batch")
LLDrawInfo& params = **k;
U32 have_mask = params.mVertexBuffer->getTypeMask() & mask;
if (have_mask != mask)
@@ -696,34 +604,17 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
// Turn off lighting if it hasn't already been so.
if (light_enabled || !initialized_lighting)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_LIGHT_SETUP);
-
initialized_lighting = TRUE;
- if (use_shaders)
- {
- target_shader = fullbright_shader;
- }
- else
- {
- gPipeline.enableLightsFullbright();
- }
+ target_shader = fullbright_shader;
+
light_enabled = FALSE;
}
}
// Turn on lighting if it isn't already.
else if (!light_enabled || !initialized_lighting)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_LIGHT_SETUP);
-
initialized_lighting = TRUE;
- if (use_shaders)
- {
- target_shader = simple_shader;
- }
- else
- {
- gPipeline.enableLightsDynamic();
- }
+ target_shader = simple_shader;
light_enabled = TRUE;
}
@@ -741,7 +632,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
if (current_shader != target_shader)
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_DEFERRED_SHADER_BINDS);
gPipeline.bindDeferredShader(*target_shader);
current_shader = target_shader;
}
@@ -755,25 +645,19 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
target_shader = fullbright_shader;
}
- if(use_shaders && (current_shader != target_shader))
+ if(current_shader != target_shader)
{// If we need shaders, and we're not ALREADY using the proper shader, then bind it
// (this way we won't rebind shaders unnecessarily).
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_SHADER_BINDS);
current_shader = target_shader;
current_shader->bind();
}
- else if (!use_shaders && current_shader != NULL)
- {
- LLGLSLShader::bindNoShader();
- current_shader = NULL;
- }
LLVector4 spec_color(1, 1, 1, 1);
F32 env_intensity = 0.0f;
F32 brightness = 1.0f;
// We have a material. Supply the appropriate data here.
- if (use_shaders && mat && deferred_render)
+ if (mat && deferred_render)
{
spec_color = params.mSpecColor;
env_intensity = params.mEnvIntensity;
@@ -792,20 +676,16 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
params.mGroup->rebuildMesh();
}
- bool tex_setup = TexSetup(&params, use_shaders, use_shaders && (mat != nullptr), current_shader);
+ bool tex_setup = TexSetup(&params, (mat != nullptr), current_shader);
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_PUSH);
-
LLGLEnableFunc stencil_test(GL_STENCIL_TEST, params.mSelected, &LLGLCommonFunc::selected_stencil_test);
gGL.blendFunc((LLRender::eBlendFactor) params.mBlendFuncSrc, (LLRender::eBlendFactor) params.mBlendFuncDst, mAlphaSFactor, mAlphaDFactor);
- params.mVertexBuffer->setBuffer(mask & ~(params.mFullbright ? (LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2) : 0));
+ params.mVertexBuffer->setBufferFast(mask & ~(params.mFullbright ? (LLVertexBuffer::MAP_TANGENT | LLVertexBuffer::MAP_TEXCOORD1 | LLVertexBuffer::MAP_TEXCOORD2) : 0));
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_DRAW);
- params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
- gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+ params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
}
}
@@ -814,8 +694,6 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
draw_glow_for_this_partition &&
params.mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_EMISSIVE))
{
- LL_RECORD_BLOCK_TIME(FTM_RENDER_ALPHA_EMISSIVE);
-
if (batch_emissives)
{
emissives.push_back(&params);
@@ -835,19 +713,29 @@ void LLDrawPoolAlpha::renderAlpha(U32 mask, S32 pass)
}
}
+
+ bool rebind = false;
if (batch_fullbrights)
{
- light_enabled = false;
- renderFullbrights(mask, fullbrights);
+ if (!fullbrights.empty())
+ {
+ light_enabled = false;
+ renderFullbrights(mask, fullbrights);
+ rebind = true;
+ }
}
if (batch_emissives)
{
- light_enabled = true;
- renderEmissives(mask, emissives);
+ if (!emissives.empty())
+ {
+ light_enabled = true;
+ renderEmissives(mask, emissives);
+ rebind = true;
+ }
}
- if (current_shader)
+ if (current_shader && rebind)
{
current_shader->bind();
}
diff --git a/indra/newview/lldrawpoolalpha.h b/indra/newview/lldrawpoolalpha.h
index a069f805e8..a50b1d929e 100644
--- a/indra/newview/lldrawpoolalpha.h
+++ b/indra/newview/lldrawpoolalpha.h
@@ -75,15 +75,13 @@ private:
LLGLSLShader* fullbright_shader;
LLGLSLShader* emissive_shader;
- void renderSimples(U32 mask, std::vector<LLDrawInfo*>& simples);
void renderFullbrights(U32 mask, std::vector<LLDrawInfo*>& fullbrights);
- void renderMaterials(U32 mask, std::vector<LLDrawInfo*>& fullbrights);
void renderEmissives(U32 mask, std::vector<LLDrawInfo*>& emissives);
void drawEmissive(U32 mask, LLDrawInfo* draw);
void drawEmissiveInline(U32 mask, LLDrawInfo* draw);
- bool TexSetup(LLDrawInfo* draw, bool use_shaders, bool use_material, LLGLSLShader* current_shader);
+ bool TexSetup(LLDrawInfo* draw, bool use_material, LLGLSLShader* current_shader);
void RestoreTexSetup(bool tex_setup);
// our 'normal' alpha blend function for this pass
diff --git a/indra/newview/lldrawpoolavatar.cpp b/indra/newview/lldrawpoolavatar.cpp
index 02ab316256..8dd8c15b87 100644
--- a/indra/newview/lldrawpoolavatar.cpp
+++ b/indra/newview/lldrawpoolavatar.cpp
@@ -1685,7 +1685,7 @@ void LLDrawPoolAvatar::renderAvatars(LLVOAvatar* single_avatar, S32 pass)
renderRigged(avatarp, RIGGED_MATERIAL_ALPHA_EMISSIVE);
renderRigged(avatarp, RIGGED_NORMMAP);
renderRigged(avatarp, RIGGED_NORMMAP_MASK);
- renderRigged(avatarp, RIGGED_NORMMAP_EMISSIVE);
+ renderRigged(avatarp, RIGGED_NORMMAP_EMISSIVE);
renderRigged(avatarp, RIGGED_SPECMAP);
renderRigged(avatarp, RIGGED_SPECMAP_MASK);
renderRigged(avatarp, RIGGED_SPECMAP_EMISSIVE);
@@ -2067,56 +2067,12 @@ void LLDrawPoolAvatar::updateRiggedFaceVertexBuffer(
LLVector4a* pos = (LLVector4a*) position.get();
LLVector4a* norm = has_normal ? (LLVector4a*) normal.get() : NULL;
-
- if (skin == nullptr)
- {
- skin = vobj->getSkinInfo();
- }
- const MatrixPaletteCache& mpc = updateSkinInfoMatrixPalette(avatar, skin);
+ const MatrixPaletteCache& mpc = updateSkinInfoMatrixPalette(avatar, vobj->getMeshID());
const LLMatrix4a* mat = &(mpc.mMatrixPalette[0]);
+ const LLMatrix4a& bind_shape_matrix = mpc.mBindShapeMatrix;
- LLSkinningUtil::checkSkinWeights(weights, buffer->getNumVerts(), skin);
- const LLMatrix4a& bind_shape_matrix = skin->mBindShapeMatrix;
-
-#if USE_SEPARATE_JOINT_INDICES_AND_WEIGHTS
- U8* joint_indices_cursor = vol_face.mJointIndices;
- // fast path with joint indices separate from weights
- if (joint_indices_cursor)
- {
- LLMatrix4a src[4];
- for (U32 j = 0; j < buffer->getNumVerts(); ++j)
- {
- LLMatrix4a final_mat;
- //LLMatrix4a final_mat_correct;
-
- F32* jw = just_weights[j].getF32ptr();
-
- LLSkinningUtil::getPerVertexSkinMatrixWithIndices(jw, joint_indices_cursor, mat, final_mat, src);
-
- joint_indices_cursor += 4;
-
- LLVector4a& v = vol_face.mPositions[j];
-
- LLVector4a t;
- LLVector4a dst;
- bind_shape_matrix.affineTransform(v, t);
- final_mat.affineTransform(t, dst);
- pos[j] = dst;
-
- if (norm)
- {
- LLVector4a& n = vol_face.mNormals[j];
- bind_shape_matrix.rotate(n, t);
- final_mat.rotate(t, dst);
- dst.normalize3fast();
- norm[j] = dst;
- }
- }
- }
- // slow path with joint indices calculated from weights
- else
-#endif
+ if (!mpc.mMatrixPalette.empty())
{
for (U32 j = 0; j < buffer->getNumVerts(); ++j)
{
@@ -2152,9 +2108,7 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
return;
}
- stop_glerror();
-
- const LLMeshSkinInfo* lastSkin = nullptr;
+ LLUUID lastMeshId;
for (U32 i = 0; i < mRiggedFace[type].size(); ++i)
{
@@ -2188,19 +2142,6 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
continue;
}
- const LLMeshSkinInfo* skin = vobj->getSkinInfo();
- if (!skin)
- {
- continue;
- }
-
- //stop_glerror();
-
- //const LLVolumeFace& vol_face = volume->getVolumeFace(te);
- //updateRiggedFaceVertexBuffer(avatar, face, skin, volume, vol_face);
-
- //stop_glerror();
-
U32 data_mask = LLFace::getRiggedDataMask(type);
LLVertexBuffer* buff = face->getVertexBuffer();
@@ -2290,34 +2231,33 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
if (sShaderLevel > 0)
{
- if (lastSkin != skin) // <== only upload matrix palette to GL if the skininfo changed
+ auto& meshId = vobj->getMeshID();
+
+ if (lastMeshId != meshId) // <== only upload matrix palette to GL if the skininfo changed
{
// upload matrix palette to shader
- const MatrixPaletteCache& mpc = updateSkinInfoMatrixPalette(avatar, skin);
+ const MatrixPaletteCache& mpc = updateSkinInfoMatrixPalette(avatar, meshId);
U32 count = mpc.mMatrixPalette.size();
- stop_glerror();
+ if (count == 0)
+ {
+ //skin info not loaded yet, don't render
+ continue;
+ }
LLDrawPoolAvatar::sVertexProgram->uniformMatrix3x4fv(LLViewerShaderMgr::AVATAR_MATRIX,
count,
FALSE,
(GLfloat*) &(mpc.mGLMp[0]));
-
- stop_glerror();
}
+
+ lastMeshId = meshId;
}
else
{
data_mask &= ~LLVertexBuffer::MAP_WEIGHT4;
}
- lastSkin = skin;
-
- /*if (glow)
- {
- gGL.diffuseColor4f(0,0,0,face->getTextureEntry()->getGlow());
- }*/
-
if (mat)
{
//order is important here LLRender::DIFFUSE_MAP should be last, becouse it change
@@ -2332,13 +2272,17 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
{
specular = face->getTexture(LLRender::SPECULAR_MAP);
}
- if (specular)
+ if (specular && specular_channel >= 0)
{
- gGL.getTexUnit(specular_channel)->bind(specular);
+ gGL.getTexUnit(specular_channel)->bindFast(specular);
}
- gGL.getTexUnit(normal_channel)->bind(face->getTexture(LLRender::NORMAL_MAP));
- gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture(LLRender::DIFFUSE_MAP), false, true);
+ if (normal_channel >= 0)
+ {
+ gGL.getTexUnit(normal_channel)->bindFast(face->getTexture(LLRender::NORMAL_MAP));
+ }
+
+ gGL.getTexUnit(sDiffuseChannel)->bindFast(face->getTexture(LLRender::DIFFUSE_MAP));
LLColor4 col = mat->getSpecularLightColor();
@@ -2369,23 +2313,28 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
sVertexProgram->setMinimumAlpha(0.f);
}
- for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
- {
- LLViewerTexture* tex = face->getTexture(i);
- if (tex)
- {
- tex->addTextureStats(avatar->getPixelArea());
- }
- }
+ if (!LLPipeline::sShadowRender && !LLPipeline::sReflectionRender)
+ {
+ for (U32 i = 0; i < LLRender::NUM_TEXTURE_CHANNELS; ++i)
+ {
+ LLViewerTexture* tex = face->getTexture(i);
+ if (tex)
+ {
+ tex->addTextureStats(avatar->getPixelArea());
+ }
+ }
+ }
}
else
{
- gGL.getTexUnit(sDiffuseChannel)->bind(face->getTexture());
sVertexProgram->setMinimumAlpha(0.f);
if (normal_channel > -1)
{
LLDrawPoolBump::bindBumpMap(face, normal_channel);
}
+
+ gGL.getTexUnit(sDiffuseChannel)->bindFast(face->getTexture());
+
}
if (face->mTextureMatrix && vobj->mTexAnimMode)
@@ -2399,8 +2348,8 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
gGL.loadMatrix((F32*) face->mTextureMatrix->mMatrix);
}
- buff->setBuffer(data_mask);
- buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ buff->setBufferFast(data_mask);
+ buff->drawRangeFast(LLRender::TRIANGLES, start, end, count, offset);
if (tex_index <= 1)
{
@@ -2411,11 +2360,9 @@ void LLDrawPoolAvatar::renderRigged(LLVOAvatar* avatar, U32 type, bool glow)
}
else
{
- buff->setBuffer(data_mask);
- buff->drawRange(LLRender::TRIANGLES, start, end, count, offset);
+ buff->setBufferFast(data_mask);
+ buff->drawRangeFast(LLRender::TRIANGLES, start, end, count, offset);
}
-
- gPipeline.addTrianglesDrawn(count, LLRender::TRIANGLES);
}
}
}
@@ -2476,8 +2423,6 @@ void LLDrawPoolAvatar::updateRiggedVertexBuffers(LLVOAvatar* avatar)
continue;
}
- stop_glerror();
-
LLVolumeFace& vol_face = volume->getVolumeFace(te);
updateRiggedFaceVertexBuffer(avatar, face, vobj, volume, vol_face);
}
@@ -2501,47 +2446,58 @@ void LLDrawPoolAvatar::updateSkinInfoMatrixPalettes(LLVOAvatar* avatarp)
}
}
-const LLDrawPoolAvatar::MatrixPaletteCache& LLDrawPoolAvatar::updateSkinInfoMatrixPalette(LLVOAvatar * avatarp, const LLMeshSkinInfo* skin)
+const LLDrawPoolAvatar::MatrixPaletteCache& LLDrawPoolAvatar::updateSkinInfoMatrixPalette(LLVOAvatar * avatarp, const LLUUID& meshId)
{
- MatrixPaletteCache& entry = mMatrixPaletteCache[skin];
+ MatrixPaletteCache& entry = mMatrixPaletteCache[meshId];
if (entry.mFrame != gFrameCount)
{
LL_PROFILE_ZONE_SCOPED;
+
+ const LLMeshSkinInfo* skin = gMeshRepo.getSkinInfo(meshId);
entry.mFrame = gFrameCount;
- //build matrix palette
- U32 count = LLSkinningUtil::getMeshJointCount(skin);
- entry.mMatrixPalette.resize(count);
- LLSkinningUtil::initSkinningMatrixPalette(&(entry.mMatrixPalette[0]), count, skin, avatarp);
- const LLMatrix4a* mat = &(entry.mMatrixPalette[0]);
+ if (skin != nullptr)
+ {
+ entry.mBindShapeMatrix = skin->mBindShapeMatrix;
+
+ //build matrix palette
+ U32 count = LLSkinningUtil::getMeshJointCount(skin);
+ entry.mMatrixPalette.resize(count);
+ LLSkinningUtil::initSkinningMatrixPalette(&(entry.mMatrixPalette[0]), count, skin, avatarp);
- stop_glerror();
-
- entry.mGLMp.resize(count * 12);
+ const LLMatrix4a* mat = &(entry.mMatrixPalette[0]);
- F32* mp = &(entry.mGLMp[0]);
-
- for (U32 i = 0; i < count; ++i)
- {
- F32* m = (F32*)mat[i].mMatrix[0].getF32ptr();
+ entry.mGLMp.resize(count * 12);
+
+ F32* mp = &(entry.mGLMp[0]);
+
+ for (U32 i = 0; i < count; ++i)
+ {
+ F32* m = (F32*)mat[i].mMatrix[0].getF32ptr();
- U32 idx = i * 12;
+ U32 idx = i * 12;
- mp[idx + 0] = m[0];
- mp[idx + 1] = m[1];
- mp[idx + 2] = m[2];
- mp[idx + 3] = m[12];
+ mp[idx + 0] = m[0];
+ mp[idx + 1] = m[1];
+ mp[idx + 2] = m[2];
+ mp[idx + 3] = m[12];
- mp[idx + 4] = m[4];
- mp[idx + 5] = m[5];
- mp[idx + 6] = m[6];
- mp[idx + 7] = m[13];
+ mp[idx + 4] = m[4];
+ mp[idx + 5] = m[5];
+ mp[idx + 6] = m[6];
+ mp[idx + 7] = m[13];
- mp[idx + 8] = m[8];
- mp[idx + 9] = m[9];
- mp[idx + 10] = m[10];
- mp[idx + 11] = m[14];
+ mp[idx + 8] = m[8];
+ mp[idx + 9] = m[9];
+ mp[idx + 10] = m[10];
+ mp[idx + 11] = m[14];
+ }
+ }
+ else
+ {
+ entry.mMatrixPalette.resize(0);
+ entry.mGLMp.resize(0);
}
}
diff --git a/indra/newview/lldrawpoolavatar.h b/indra/newview/lldrawpoolavatar.h
index 0c1ee2cced..800bbc5f62 100644
--- a/indra/newview/lldrawpoolavatar.h
+++ b/indra/newview/lldrawpoolavatar.h
@@ -283,12 +283,13 @@ typedef enum
std::vector<LLFace*> mRiggedFace[NUM_RIGGED_PASSES];
+ LL_ALIGN_PREFIX(16)
class MatrixPaletteCache
{
public:
U32 mFrame;
LLMeshSkinInfo::matrix_list_t mMatrixPalette;
-
+ LL_ALIGN_16(LLMatrix4a mBindShapeMatrix);
// Float array ready to be sent to GL
std::vector<F32> mGLMp;
@@ -296,11 +297,11 @@ typedef enum
mFrame(gFrameCount-1)
{
}
- };
+ } LL_ALIGN_POSTFIX(16);
- const MatrixPaletteCache& updateSkinInfoMatrixPalette(LLVOAvatar* avatarp, const LLMeshSkinInfo* skin);
+ const MatrixPaletteCache& updateSkinInfoMatrixPalette(LLVOAvatar* avatarp, const LLUUID& meshId);
- typedef std::unordered_map<const LLMeshSkinInfo*, MatrixPaletteCache> matrix_palette_cache_t;
+ typedef std::unordered_map<LLUUID, MatrixPaletteCache> matrix_palette_cache_t;
matrix_palette_cache_t mMatrixPaletteCache;
/*virtual*/ LLViewerTexture *getDebugTexture();
diff --git a/indra/newview/lldrawpoolbump.cpp b/indra/newview/lldrawpoolbump.cpp
index 14069fa6c2..f316d121ab 100644
--- a/indra/newview/lldrawpoolbump.cpp
+++ b/indra/newview/lldrawpoolbump.cpp
@@ -677,6 +677,7 @@ BOOL LLDrawPoolBump::bindBumpMap(LLFace* face, S32 channel)
//static
BOOL LLDrawPoolBump::bindBumpMap(U8 bump_code, LLViewerTexture* texture, F32 vsize, S32 channel)
{
+ LL_PROFILE_ZONE_SCOPED;
//Note: texture atlas does not support bump texture now.
LLViewerFetchedTexture* tex = LLViewerTextureManager::staticCastToFetchedTexture(texture) ;
if(!tex)
@@ -693,7 +694,7 @@ BOOL LLDrawPoolBump::bindBumpMap(U8 bump_code, LLViewerTexture* texture, F32 vsi
break;
case BE_BRIGHTNESS:
case BE_DARKNESS:
- bump = gBumpImageList.getBrightnessDarknessImage( tex, bump_code );
+ bump = gBumpImageList.getBrightnessDarknessImage( tex, bump_code );
break;
default:
@@ -709,12 +710,12 @@ BOOL LLDrawPoolBump::bindBumpMap(U8 bump_code, LLViewerTexture* texture, F32 vsi
{
if (channel == -2)
{
- gGL.getTexUnit(1)->bind(bump);
- gGL.getTexUnit(0)->bind(bump);
+ gGL.getTexUnit(1)->bindFast(bump);
+ gGL.getTexUnit(0)->bindFast(bump);
}
else
{
- gGL.getTexUnit(channel)->bind(bump);
+ gGL.getTexUnit(channel)->bindFast(bump);
}
return TRUE;
@@ -1497,6 +1498,7 @@ void LLDrawPoolBump::renderBump(U32 type, U32 mask)
void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
{
+ LL_PROFILE_ZONE_SCOPED;
applyModelMatrix(params);
bool tex_setup = false;
@@ -1507,7 +1509,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
{
if (params.mTextureList[i].notNull())
{
- gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE);
+ gGL.getTexUnit(i)->bindFast(params.mTextureList[i]);
}
}
}
@@ -1522,13 +1524,6 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
}
else
{
- if (!LLGLSLShader::sNoFixedFunction)
- {
- gGL.getTexUnit(1)->activate();
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
- }
-
gGL.getTexUnit(0)->activate();
gGL.matrixMode(LLRender::MM_TEXTURE);
gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
@@ -1545,8 +1540,7 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
{
if (params.mTexture.notNull())
{
- gGL.getTexUnit(diffuse_channel)->bind(params.mTexture);
- params.mTexture->addTextureStats(params.mVSize);
+ gGL.getTexUnit(diffuse_channel)->bindFast(params.mTexture);
}
else
{
@@ -1559,10 +1553,10 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
{
params.mGroup->rebuildMesh();
}
- params.mVertexBuffer->setBuffer(mask);
- params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
- gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
- if (tex_setup)
+ params.mVertexBuffer->setBufferFast(mask);
+ params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
+
+ if (tex_setup)
{
if (mShiny)
{
@@ -1570,12 +1564,6 @@ void LLDrawPoolBump::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL
}
else
{
- if (!LLGLSLShader::sNoFixedFunction)
- {
- gGL.getTexUnit(1)->activate();
- gGL.matrixMode(LLRender::MM_TEXTURE);
- gGL.loadIdentity();
- }
gGL.getTexUnit(0)->activate();
gGL.matrixMode(LLRender::MM_TEXTURE);
}
diff --git a/indra/newview/lldrawpoolbump.h b/indra/newview/lldrawpoolbump.h
index 476b1d41b7..bab160c34d 100644
--- a/indra/newview/lldrawpoolbump.h
+++ b/indra/newview/lldrawpoolbump.h
@@ -32,6 +32,8 @@
#include "lltextureentry.h"
#include "lluuid.h"
+#include <unordered_map>
+
class LLImageRaw;
class LLSpatialGroup;
class LLDrawInfo;
@@ -161,7 +163,7 @@ private:
static void onSourceLoaded( BOOL success, LLViewerTexture *src_vi, LLImageRaw* src, LLUUID& source_asset_id, EBumpEffect bump );
private:
- typedef std::map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t;
+ typedef std::unordered_map<LLUUID, LLPointer<LLViewerTexture> > bump_image_map_t;
bump_image_map_t mBrightnessEntries;
bump_image_map_t mDarknessEntries;
};
diff --git a/indra/newview/lldrawpoolmaterials.cpp b/indra/newview/lldrawpoolmaterials.cpp
index 05b0c1f1a9..d2a8757379 100644
--- a/indra/newview/lldrawpoolmaterials.cpp
+++ b/indra/newview/lldrawpoolmaterials.cpp
@@ -106,6 +106,7 @@ void LLDrawPoolMaterials::endDeferredPass(S32 pass)
void LLDrawPoolMaterials::renderDeferred(S32 pass)
{
+ LL_PROFILE_ZONE_SCOPED;
static const U32 type_list[] =
{
LLRenderPass::PASS_MATERIAL,
@@ -157,7 +158,10 @@ void LLDrawPoolMaterials::renderDeferred(S32 pass)
mShader->setMinimumAlpha(params.mAlphaMaskCutoff);
mShader->uniform1f(LLShaderMgr::EMISSIVE_BRIGHTNESS, params.mFullbright ? 1.f : 0.f);
- pushBatch(params, mask, TRUE);
+ {
+ LL_PROFILE_ZONE_SCOPED;
+ pushMaterialsBatch(params, mask);
+ }
}
}
@@ -171,49 +175,37 @@ void LLDrawPoolMaterials::bindNormalMap(LLViewerTexture* tex)
mShader->bindTexture(LLShaderMgr::BUMP_MAP, tex);
}
-void LLDrawPoolMaterials::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
+void LLDrawPoolMaterials::pushMaterialsBatch(LLDrawInfo& params, U32 mask)
{
+ LL_PROFILE_ZONE_SCOPED;
applyModelMatrix(params);
bool tex_setup = false;
- if (batch_textures && params.mTextureList.size() > 1)
+ //not batching textures or batch has only 1 texture -- might need a texture matrix
+ if (params.mTextureMatrix)
{
- for (U32 i = 0; i < params.mTextureList.size(); ++i)
+ //if (mShiny)
{
- if (params.mTextureList[i].notNull())
- {
- gGL.getTexUnit(i)->bind(params.mTextureList[i], TRUE);
- }
+ gGL.getTexUnit(0)->activate();
+ gGL.matrixMode(LLRender::MM_TEXTURE);
}
- }
- else
- { //not batching textures or batch has only 1 texture -- might need a texture matrix
- if (params.mTextureMatrix)
- {
- //if (mShiny)
- {
- gGL.getTexUnit(0)->activate();
- gGL.matrixMode(LLRender::MM_TEXTURE);
- }
- gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
- gPipeline.mTextureMatrixOps++;
+ gGL.loadMatrix((GLfloat*) params.mTextureMatrix->mMatrix);
+ gPipeline.mTextureMatrixOps++;
- tex_setup = true;
- }
+ tex_setup = true;
+ }
- if (mShaderLevel > 1 && texture)
+ if (mShaderLevel > 1)
+ {
+ if (params.mTexture.notNull())
+ {
+ gGL.getTexUnit(diffuse_channel)->bindFast(params.mTexture);
+ }
+ else
{
- if (params.mTexture.notNull())
- {
- gGL.getTexUnit(diffuse_channel)->bind(params.mTexture);
- params.mTexture->addTextureStats(params.mVSize);
- }
- else
- {
- gGL.getTexUnit(diffuse_channel)->unbind(LLTexUnit::TT_TEXTURE);
- }
+ gGL.getTexUnit(diffuse_channel)->unbindFast(LLTexUnit::TT_TEXTURE);
}
}
@@ -224,9 +216,9 @@ void LLDrawPoolMaterials::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture,
LLGLEnableFunc stencil_test(GL_STENCIL_TEST, params.mSelected, &LLGLCommonFunc::selected_stencil_test);
- params.mVertexBuffer->setBuffer(mask);
- params.mVertexBuffer->drawRange(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
- gPipeline.addTrianglesDrawn(params.mCount, params.mDrawMode);
+ params.mVertexBuffer->setBufferFast(mask);
+ params.mVertexBuffer->drawRangeFast(params.mDrawMode, params.mStart, params.mEnd, params.mCount, params.mOffset);
+
if (tex_setup)
{
gGL.getTexUnit(0)->activate();
diff --git a/indra/newview/lldrawpoolmaterials.h b/indra/newview/lldrawpoolmaterials.h
index eae1aba87c..6e39821b07 100644
--- a/indra/newview/lldrawpoolmaterials.h
+++ b/indra/newview/lldrawpoolmaterials.h
@@ -69,7 +69,7 @@ public:
void bindSpecularMap(LLViewerTexture* tex);
void bindNormalMap(LLViewerTexture* tex);
- /*virtual*/ void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures = FALSE);
+ /*virtual*/ void pushMaterialsBatch(LLDrawInfo& params, U32 mask);
};
#endif //LL_LLDRAWPOOLMATERIALS_H
diff --git a/indra/newview/lldrawpoolsimple.cpp b/indra/newview/lldrawpoolsimple.cpp
index f211cf6e27..843288cfb0 100644
--- a/indra/newview/lldrawpoolsimple.cpp
+++ b/indra/newview/lldrawpoolsimple.cpp
@@ -150,13 +150,6 @@ void LLDrawPoolGlow::render(S32 pass)
}
}
-void LLDrawPoolGlow::pushBatch(LLDrawInfo& params, U32 mask, BOOL texture, BOOL batch_textures)
-{
- //gGL.diffuseColor4ubv(params.mGlowColor.mV);
- LLRenderPass::pushBatch(params, mask, texture, batch_textures);
-}
-
-
LLDrawPoolSimple::LLDrawPoolSimple() :
LLRenderPass(POOL_SIMPLE)
{
@@ -199,11 +192,7 @@ void LLDrawPoolSimple::beginRenderPass(S32 pass)
}
else
{
- // don't use shaders!
- if (gGLManager.mHasShaderObjects)
- {
- LLGLSLShader::bindNoShader();
- }
+ LLGLSLShader::bindNoShader();
}
}
@@ -301,11 +290,7 @@ void LLDrawPoolAlphaMask::beginRenderPass(S32 pass)
}
else
{
- // don't use shaders!
- if (gGLManager.mHasShaderObjects)
- {
- LLGLSLShader::bindNoShader();
- }
+ LLGLSLShader::bindNoShader();
}
}
@@ -392,11 +377,7 @@ void LLDrawPoolFullbrightAlphaMask::beginRenderPass(S32 pass)
}
else
{
- // don't use shaders!
- if (gGLManager.mHasShaderObjects)
- {
- LLGLSLShader::bindNoShader();
- }
+ LLGLSLShader::bindNoShader();
}
}
@@ -483,6 +464,7 @@ void LLDrawPoolSimple::endDeferredPass(S32 pass)
void LLDrawPoolSimple::renderDeferred(S32 pass)
{
+ LL_PROFILE_ZONE_SCOPED;
LLGLDisable blend(GL_BLEND);
LLGLDisable alpha_test(GL_ALPHA_TEST);
@@ -567,11 +549,7 @@ void LLDrawPoolGrass::beginRenderPass(S32 pass)
else
{
gGL.setAlphaRejectSettings(LLRender::CF_GREATER, 0.5f);
- // don't use shaders!
- if (gGLManager.mHasShaderObjects)
- {
- LLGLSLShader::bindNoShader();
- }
+ LLGLSLShader::bindNoShader();
}
}
diff --git a/indra/newview/lldrawpoolsimple.h b/indra/newview/lldrawpoolsimple.h
index 608ad9e1eb..b27cc4babc 100644
--- a/indra/newview/lldrawpoolsimple.h
+++ b/indra/newview/lldrawpoolsimple.h
@@ -187,7 +187,6 @@ public:
/*virtual*/ S32 getNumPasses();
void render(S32 pass = 0);
- void pushBatch(LLDrawInfo& params, U32 mask, BOOL texture = TRUE, BOOL batch_textures = FALSE);
};
diff --git a/indra/newview/lldrawpoolsky.cpp b/indra/newview/lldrawpoolsky.cpp
index b6f55e800a..b1eefaab81 100644
--- a/indra/newview/lldrawpoolsky.cpp
+++ b/indra/newview/lldrawpoolsky.cpp
@@ -82,13 +82,7 @@ void LLDrawPoolSky::render(S32 pass)
}
else
{
- // don't use shaders!
- if (gGLManager.mHasShaderObjects)
- {
- // Ironically, we must support shader objects to be
- // able to use this call.
- LLGLSLShader::bindNoShader();
- }
+ LLGLSLShader::bindNoShader();
mShader = NULL;
}
diff --git a/indra/newview/lldrawpooltree.cpp b/indra/newview/lldrawpooltree.cpp
index 0d5195bdbf..a1ff020068 100644
--- a/indra/newview/lldrawpooltree.cpp
+++ b/indra/newview/lldrawpooltree.cpp
@@ -153,6 +153,7 @@ void LLDrawPoolTree::beginDeferredPass(S32 pass)
void LLDrawPoolTree::renderDeferred(S32 pass)
{
+ LL_PROFILE_ZONE_SCOPED;
render(pass);
}
diff --git a/indra/newview/llfeaturemanager.cpp b/indra/newview/llfeaturemanager.cpp
index e6bbe234b3..98c8531cd6 100644
--- a/indra/newview/llfeaturemanager.cpp
+++ b/indra/newview/llfeaturemanager.cpp
@@ -670,11 +670,7 @@ void LLFeatureManager::applyBaseMasks()
}
// now all those wacky ones
- if (!gGLManager.mHasFragmentShader)
- {
- maskFeatures("NoPixelShaders");
- }
- if (!gGLManager.mHasVertexShader || !mGPUSupported)
+ if (!mGPUSupported)
{
maskFeatures("NoVertexShaders");
}
diff --git a/indra/newview/llfloaterwebcontent.cpp b/indra/newview/llfloaterwebcontent.cpp
index 23fd6d9c8e..ceab472c55 100644
--- a/indra/newview/llfloaterwebcontent.cpp
+++ b/indra/newview/llfloaterwebcontent.cpp
@@ -159,7 +159,7 @@ LLFloater* LLFloaterWebContent::create( Params p)
//static
void LLFloaterWebContent::closeRequest(const std::string &uuid)
{
- LLFloaterWebContent* floaterp = instance_tracker_t::getInstance(uuid);
+ auto floaterp = instance_tracker_t::getInstance(uuid);
if (floaterp)
{
floaterp->closeFloater(false);
@@ -169,7 +169,7 @@ void LLFloaterWebContent::closeRequest(const std::string &uuid)
//static
void LLFloaterWebContent::geometryChanged(const std::string &uuid, S32 x, S32 y, S32 width, S32 height)
{
- LLFloaterWebContent* floaterp = instance_tracker_t::getInstance(uuid);
+ auto floaterp = instance_tracker_t::getInstance(uuid);
if (floaterp)
{
floaterp->geometryChanged(x, y, width, height);
diff --git a/indra/newview/llglsandbox.cpp b/indra/newview/llglsandbox.cpp
index 698c15bd2d..0f288e05ca 100644
--- a/indra/newview/llglsandbox.cpp
+++ b/indra/newview/llglsandbox.cpp
@@ -993,9 +993,8 @@ private:
//-----------------------------------------------------------------------------
F32 gpu_benchmark()
{
- if (!gGLManager.mHasShaderObjects || !gGLManager.mHasTimerQuery)
- { // don't bother benchmarking the fixed function
- // or venerable drivers which don't support accurate timing anyway
+ if (!gGLManager.mHasTimerQuery)
+ { // don't bother benchmarking venerable drivers which don't support accurate timing anyway
// and are likely to be correctly identified by the GPU table already.
return -1.f;
}
diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp
index 8ac64dbd15..a19d6d0b19 100644
--- a/indra/newview/llmeshrepository.cpp
+++ b/indra/newview/llmeshrepository.cpp
@@ -4045,7 +4045,7 @@ S32 LLMeshRepository::getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lo
const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, const LLVOVolume* requesting_obj)
{
- LL_RECORD_BLOCK_TIME(FTM_MESH_FETCH);
+ LL_PROFILE_ZONE_SCOPED;
if (mesh_id.notNull())
{
skin_map::iterator iter = mSkinMap.find(mesh_id);
@@ -4055,6 +4055,7 @@ const LLMeshSkinInfo* LLMeshRepository::getSkinInfo(const LLUUID& mesh_id, const
}
//no skin info known about given mesh, try to fetch it
+ if (requesting_obj != nullptr)
{
LLMutexLock lock(mMeshMutex);
//add volume to list of loading meshes
diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h
index c1698194cb..c0e894fda4 100644
--- a/indra/newview/llmeshrepository.h
+++ b/indra/newview/llmeshrepository.h
@@ -586,7 +586,7 @@ public:
S32 getActualMeshLOD(const LLVolumeParams& mesh_params, S32 lod);
static S32 getActualMeshLOD(LLSD& header, S32 lod);
- const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id, const LLVOVolume* requesting_obj);
+ const LLMeshSkinInfo* getSkinInfo(const LLUUID& mesh_id, const LLVOVolume* requesting_obj = nullptr);
LLModel::Decomposition* getDecomposition(const LLUUID& mesh_id);
void fetchPhysicsShape(const LLUUID& mesh_id);
bool hasPhysicsShape(const LLUUID& mesh_id);
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 112da55682..111b45612e 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -147,6 +147,7 @@ void LLNetMap::setScale( F32 scale )
void LLNetMap::draw()
{
+ LL_PROFILE_ZONE_SCOPED;
static LLFrameTimer map_timer;
static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
diff --git a/indra/newview/llnotificationofferhandler.cpp b/indra/newview/llnotificationofferhandler.cpp
index a9678b1e93..d9359d20cf 100644
--- a/indra/newview/llnotificationofferhandler.cpp
+++ b/indra/newview/llnotificationofferhandler.cpp
@@ -166,14 +166,14 @@ bool LLOfferHandler::processNotification(const LLNotificationPtr& notification)
/*virtual*/ void LLOfferHandler::onChange(LLNotificationPtr p)
{
- LLToastNotifyPanel* panelp = LLToastNotifyPanel::getInstance(p->getID());
+ auto panelp = LLToastNotifyPanel::getInstance(p->getID());
if (panelp)
{
//
// HACK: if we're dealing with a notification embedded in IM, update it
// otherwise remove its toast
//
- if (dynamic_cast<LLIMToastNotifyPanel*>(panelp))
+ if (dynamic_cast<LLIMToastNotifyPanel*>(panelp.get()))
{
panelp->updateNotification();
}
diff --git a/indra/newview/llsecapi.cpp b/indra/newview/llsecapi.cpp
index b9259cb18d..aba8ca5a4a 100644
--- a/indra/newview/llsecapi.cpp
+++ b/indra/newview/llsecapi.cpp
@@ -75,6 +75,12 @@ void initializeSecHandler()
}
}
+
+void clearSecHandler()
+{
+ gSecAPIHandler = NULL;
+ gHandlerMap.clear();
+}
// start using a given security api handler. If the string is empty
// the default is used
LLPointer<LLSecAPIHandler> getSecHandler(const std::string& handler_type)
diff --git a/indra/newview/llsecapi.h b/indra/newview/llsecapi.h
index 14059f828a..410737b27f 100644
--- a/indra/newview/llsecapi.h
+++ b/indra/newview/llsecapi.h
@@ -452,7 +452,7 @@ public:
virtual LLPointer<LLCertificate> getCertificate(X509* openssl_cert)=0;
// instantiate a chain from an X509_STORE_CTX
- virtual LLPointer<LLCertificateChain> getCertificateChain(const X509_STORE_CTX* chain)=0;
+ virtual LLPointer<LLCertificateChain> getCertificateChain(X509_STORE_CTX* chain)=0;
// instantiate a cert store given it's id. if a persisted version
// exists, it'll be loaded. If not, one will be created (but not
@@ -533,6 +533,8 @@ public:
};
void initializeSecHandler();
+
+void clearSecHandler();
// retrieve a security api depending on the api type
LLPointer<LLSecAPIHandler> getSecHandler(const std::string& handler_type);
diff --git a/indra/newview/llsechandler_basic.cpp b/indra/newview/llsechandler_basic.cpp
index 19db020a31..b4853d270a 100644
--- a/indra/newview/llsechandler_basic.cpp
+++ b/indra/newview/llsechandler_basic.cpp
@@ -95,7 +95,7 @@ LLBasicCertificate::LLBasicCertificate(const std::string& pem_cert,
LLBasicCertificate::LLBasicCertificate(X509* pCert,
const LLSD* validation_params)
{
- if (!pCert || !pCert->cert_info)
+ if (!pCert)
{
LLTHROW(LLInvalidCertificate(LLSD::emptyMap()));
}
@@ -355,8 +355,8 @@ LLSD cert_name_from_X509_NAME(X509_NAME* name)
char buffer[32];
X509_NAME_ENTRY *entry = X509_NAME_get_entry(name, entry_index);
- std::string name_value = std::string((const char*)M_ASN1_STRING_data(X509_NAME_ENTRY_get_data(entry)),
- M_ASN1_STRING_length(X509_NAME_ENTRY_get_data(entry)));
+ std::string name_value = std::string((const char*)ASN1_STRING_data(X509_NAME_ENTRY_get_data(entry)),
+ ASN1_STRING_length(X509_NAME_ENTRY_get_data(entry)));
ASN1_OBJECT* name_obj = X509_NAME_ENTRY_get_object(entry);
OBJ_obj2txt(buffer, sizeof(buffer), name_obj, 0);
@@ -683,29 +683,29 @@ std::string LLBasicCertificateStore::storeId() const
// LLBasicCertificateChain
// This class represents a chain of certs, each cert being signed by the next cert
// in the chain. Certs must be properly signed by the parent
-LLBasicCertificateChain::LLBasicCertificateChain(const X509_STORE_CTX* store)
+LLBasicCertificateChain::LLBasicCertificateChain(X509_STORE_CTX* store)
{
// we're passed in a context, which contains a cert, and a blob of untrusted
// certificates which compose the chain.
- if((store == NULL) || (store->cert == NULL))
+ if((store == NULL) || X509_STORE_CTX_get0_cert(store) == NULL)
{
LL_WARNS("SECAPI") << "An invalid store context was passed in when trying to create a certificate chain" << LL_ENDL;
return;
}
// grab the child cert
- LLPointer<LLCertificate> current = new LLBasicCertificate(store->cert);
+ LLPointer<LLCertificate> current = new LLBasicCertificate(X509_STORE_CTX_get0_cert(store));
add(current);
- if(store->untrusted != NULL)
+ if(X509_STORE_CTX_get0_untrusted(store) != NULL)
{
// if there are other certs in the chain, we build up a vector
// of untrusted certs so we can search for the parents of each
// consecutive cert.
LLBasicCertificateVector untrusted_certs;
- for(int i = 0; i < sk_X509_num(store->untrusted); i++)
+ for(int i = 0; i < sk_X509_num(X509_STORE_CTX_get0_untrusted(store)); i++)
{
- LLPointer<LLCertificate> cert = new LLBasicCertificate(sk_X509_value(store->untrusted, i));
+ LLPointer<LLCertificate> cert = new LLBasicCertificate(sk_X509_value(X509_STORE_CTX_get0_untrusted(store), i));
untrusted_certs.add(cert);
}
@@ -1348,9 +1348,10 @@ void LLSecAPIBasicHandler::_readProtectedData()
// read in the rest of the file.
- EVP_CIPHER_CTX ctx;
- EVP_CIPHER_CTX_init(&ctx);
- EVP_DecryptInit(&ctx, EVP_rc4(), salt, NULL);
+ EVP_CIPHER_CTX *ctx = EVP_CIPHER_CTX_new();
+ // todo: ctx error handling
+
+ EVP_DecryptInit(ctx, EVP_rc4(), salt, NULL);
// allocate memory:
std::string decrypted_data;
@@ -1358,14 +1359,14 @@ void LLSecAPIBasicHandler::_readProtectedData()
// read data as a block:
protected_data_stream.read((char *)buffer, BUFFER_READ_SIZE);
- EVP_DecryptUpdate(&ctx, decrypted_buffer, &decrypted_length,
+ EVP_DecryptUpdate(ctx, decrypted_buffer, &decrypted_length,
buffer, protected_data_stream.gcount());
decrypted_data.append((const char *)decrypted_buffer, protected_data_stream.gcount());
}
// RC4 is a stream cipher, so we don't bother to EVP_DecryptFinal, as there is
// no block padding.
- EVP_CIPHER_CTX_cleanup(&ctx);
+ EVP_CIPHER_CTX_free(ctx);
std::istringstream parse_stream(decrypted_data);
if (parser->parse(parse_stream, mProtectedDataMap,
LLSDSerialize::SIZE_UNLIMITED) == LLSDParser::PARSE_FAILURE)
@@ -1401,12 +1402,14 @@ void LLSecAPIBasicHandler::_writeProtectedData()
llofstream protected_data_stream(tmp_filename.c_str(),
std::ios_base::binary);
+ EVP_CIPHER_CTX *ctx = NULL;
try
{
- EVP_CIPHER_CTX ctx;
- EVP_CIPHER_CTX_init(&ctx);
- EVP_EncryptInit(&ctx, EVP_rc4(), salt, NULL);
+ ctx = EVP_CIPHER_CTX_new();
+ // todo: ctx error handling
+
+ EVP_EncryptInit(ctx, EVP_rc4(), salt, NULL);
unsigned char unique_id[MAC_ADDRESS_BYTES];
LLMachineID::getUniqueID(unique_id, sizeof(unique_id));
LLXORCipher cipher(unique_id, sizeof(unique_id));
@@ -1421,13 +1424,13 @@ void LLSecAPIBasicHandler::_writeProtectedData()
break;
}
int encrypted_length;
- EVP_EncryptUpdate(&ctx, encrypted_buffer, &encrypted_length,
+ EVP_EncryptUpdate(ctx, encrypted_buffer, &encrypted_length,
buffer, formatted_data_istream.gcount());
protected_data_stream.write((const char *)encrypted_buffer, encrypted_length);
}
// no EVP_EncrypteFinal, as this is a stream cipher
- EVP_CIPHER_CTX_cleanup(&ctx);
+ EVP_CIPHER_CTX_free(ctx);
protected_data_stream.close();
}
@@ -1439,6 +1442,11 @@ void LLSecAPIBasicHandler::_writeProtectedData()
// it may be, however.
LLFile::remove(tmp_filename);
+ if (ctx)
+ {
+ EVP_CIPHER_CTX_free(ctx);
+ }
+
// EXP-1825 crash in LLSecAPIBasicHandler::_writeProtectedData()
// Decided throwing an exception here was overkill until we figure out why this happens
//LLTHROW(LLProtectedDataException("Error writing Protected Data Store"));
@@ -1491,7 +1499,7 @@ LLPointer<LLCertificate> LLSecAPIBasicHandler::getCertificate(X509* openssl_cert
}
// instantiate a chain from an X509_STORE_CTX
-LLPointer<LLCertificateChain> LLSecAPIBasicHandler::getCertificateChain(const X509_STORE_CTX* chain)
+LLPointer<LLCertificateChain> LLSecAPIBasicHandler::getCertificateChain(X509_STORE_CTX* chain)
{
LLPointer<LLCertificateChain> result = new LLBasicCertificateChain(chain);
return result;
diff --git a/indra/newview/llsechandler_basic.h b/indra/newview/llsechandler_basic.h
index 0bc7f5230f..82670f9083 100644
--- a/indra/newview/llsechandler_basic.h
+++ b/indra/newview/llsechandler_basic.h
@@ -197,7 +197,7 @@ class LLBasicCertificateChain : virtual public LLBasicCertificateVector, public
{
public:
- LLBasicCertificateChain(const X509_STORE_CTX * store);
+ LLBasicCertificateChain(X509_STORE_CTX * store);
virtual ~LLBasicCertificateChain() {}
@@ -241,7 +241,7 @@ public:
virtual LLPointer<LLCertificate> getCertificate(X509* openssl_cert);
// instantiate a chain from an X509_STORE_CTX
- virtual LLPointer<LLCertificateChain> getCertificateChain(const X509_STORE_CTX* chain);
+ virtual LLPointer<LLCertificateChain> getCertificateChain(X509_STORE_CTX* chain);
// instantiate a cert store given it's id. if a persisted version
// exists, it'll be loaded. If not, one will be created (but not
diff --git a/indra/newview/llspatialpartition.h b/indra/newview/llspatialpartition.h
index 919f386d29..6ef82fac9c 100644
--- a/indra/newview/llspatialpartition.h
+++ b/indra/newview/llspatialpartition.h
@@ -41,6 +41,7 @@
#include "llviewercamera.h"
#include "llvector4a.h"
#include <queue>
+#include <unordered_map>
#define SG_STATE_INHERIT_MASK (OCCLUDED)
#define SG_INITIAL_STATE_MASK (DIRTY | GEOM_DIRTY)
@@ -216,10 +217,10 @@ public:
typedef std::vector<LLPointer<LLSpatialGroup> > sg_vector_t;
typedef std::vector<LLPointer<LLSpatialBridge> > bridge_list_t;
typedef std::vector<LLPointer<LLDrawInfo> > drawmap_elem_t;
- typedef std::map<U32, drawmap_elem_t > draw_map_t;
+ typedef std::unordered_map<U32, drawmap_elem_t > draw_map_t;
typedef std::vector<LLPointer<LLVertexBuffer> > buffer_list_t;
- typedef std::map<LLFace*, buffer_list_t> buffer_texture_map_t;
- typedef std::map<U32, buffer_texture_map_t> buffer_map_t;
+ typedef std::unordered_map<LLFace*, buffer_list_t> buffer_texture_map_t;
+ typedef std::unordered_map<U32, buffer_texture_map_t> buffer_map_t;
struct CompareDistanceGreater
{
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index f64db7beb5..63e561147d 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -314,6 +314,7 @@ private:
// Threads: Ttc
virtual void completed(bool success)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
@@ -338,6 +339,7 @@ private:
// Threads: Ttc
virtual void completed(bool success)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
@@ -362,6 +364,7 @@ private:
// Threads: Tid
virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
@@ -1139,6 +1142,7 @@ void LLTextureFetchWorker::startWork(S32 param)
// Threads: Ttf
bool LLTextureFetchWorker::doWork(S32 param)
{
+ LL_PROFILE_ZONE_SCOPED;
static const LLCore::HttpStatus http_not_found(HTTP_NOT_FOUND); // 404
static const LLCore::HttpStatus http_service_unavail(HTTP_SERVICE_UNAVAILABLE); // 503
static const LLCore::HttpStatus http_not_sat(HTTP_REQUESTED_RANGE_NOT_SATISFIABLE); // 416;
diff --git a/indra/newview/llviewercontrollistener.cpp b/indra/newview/llviewercontrollistener.cpp
index 3443bb644a..8820f9ec56 100644
--- a/indra/newview/llviewercontrollistener.cpp
+++ b/indra/newview/llviewercontrollistener.cpp
@@ -127,7 +127,7 @@ struct Info
LLEventAPI::Response response;
std::string groupname;
- LLControlGroup* group;
+ LLControlGroup::ptr_t group;
std::string key;
LLControlVariable* control;
};
@@ -187,7 +187,7 @@ void LLViewerControlListener::groups(LLSD const & request)
struct CollectVars: public LLControlGroup::ApplyFunctor
{
- CollectVars(LLControlGroup* g):
+ CollectVars(LLControlGroup::ptr_t g):
mGroup(g)
{}
@@ -200,7 +200,7 @@ struct CollectVars: public LLControlGroup::ApplyFunctor
("comment", control->getComment()));
}
- LLControlGroup* mGroup;
+ LLControlGroup::ptr_t mGroup;
LLSD vars;
};
@@ -210,7 +210,7 @@ void LLViewerControlListener::vars(LLSD const & request)
// control name.
Response response(LLSD(), request);
std::string groupname(request["group"]);
- LLControlGroup* group(LLControlGroup::getInstance(groupname));
+ auto group(LLControlGroup::getInstance(groupname));
if (! group)
{
return response.error(STRINGIZE("Unrecognized group '" << groupname << "'"));
diff --git a/indra/newview/llviewermessage.cpp b/indra/newview/llviewermessage.cpp
index 39c891c9c1..94d2d216b9 100644
--- a/indra/newview/llviewermessage.cpp
+++ b/indra/newview/llviewermessage.cpp
@@ -3978,8 +3978,8 @@ void process_sim_stats(LLMessageSystem *msg, void **user_data)
F32 stat_value;
msg->getU32("Stat", "StatID", stat_id, i);
msg->getF32("Stat", "StatValue", stat_value, i);
- LLStatViewer::SimMeasurementSampler* measurementp = LLStatViewer::SimMeasurementSampler::getInstance((ESimStatID)stat_id);
-
+ auto measurementp = LLStatViewer::SimMeasurementSampler::getInstance((ESimStatID)stat_id);
+
if (measurementp )
{
measurementp->sample(stat_value);
diff --git a/indra/newview/llviewershadermgr.cpp b/indra/newview/llviewershadermgr.cpp
index be5c22e7c3..7dcf29eb75 100644
--- a/indra/newview/llviewershadermgr.cpp
+++ b/indra/newview/llviewershadermgr.cpp
@@ -384,7 +384,7 @@ void LLViewerShaderMgr::initAttribsAndUniforms(void)
S32 LLViewerShaderMgr::getShaderLevel(S32 type)
{
- return LLPipeline::sDisableShaders ? 0 : mShaderLevel[type];
+ return mShaderLevel[type];
}
//============================================================================
@@ -400,15 +400,6 @@ void LLViewerShaderMgr::setShaders()
return;
}
- if (!gGLManager.mHasShaderObjects
- || !gGLManager.mHasVertexShader
- || !gGLManager.mHasFragmentShader)
- {
- // Viewer will show 'hardware requirements' warning later
- LL_INFOS("ShaderLoading") << "Shaders not supported" << LL_ENDL;
- return;
- }
-
static LLCachedControl<U32> max_texture_index(gSavedSettings, "RenderMaxTextureIndex", 16);
LLGLSLShader::sIndexedTextureChannels = llmax(llmin(gGLManager.mNumTextureImageUnits, (S32) max_texture_index), 1);
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index af55f68cd2..949e71a4c9 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -184,6 +184,7 @@ void LLViewerTextureManager::findFetchedTextures(const LLUUID& id, std::vector<L
void LLViewerTextureManager::findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output)
{
+ LL_PROFILE_ZONE_SCOPED;
std::vector<LLViewerFetchedTexture*> fetched_output;
gTextureList.findTexturesByID(id, fetched_output);
std::vector<LLViewerFetchedTexture*>::iterator iter = fetched_output.begin();
@@ -485,6 +486,7 @@ static LLTrace::BlockTimerStatHandle FTM_TEXTURE_MEMORY_CHECK("Memory Check");
//static
bool LLViewerTexture::isMemoryForTextureLow()
{
+ LL_PROFILE_ZONE_SCOPED;
// Note: we need to figure out a better source for 'min' values,
// what is free for low end at minimal settings is 'nothing left'
// for higher end gpus at high settings.
@@ -501,6 +503,7 @@ bool LLViewerTexture::isMemoryForTextureLow()
//static
bool LLViewerTexture::isMemoryForTextureSuficientlyFree()
{
+ LL_PROFILE_ZONE_SCOPED;
const S32Megabytes DESIRED_FREE_TEXTURE_MEMORY(50);
const S32Megabytes DESIRED_FREE_MAIN_MEMORY(200);
@@ -514,6 +517,7 @@ bool LLViewerTexture::isMemoryForTextureSuficientlyFree()
//static
void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &physical)
{
+ LL_PROFILE_ZONE_SCOPED;
static LLFrameTimer timer;
static S32Megabytes gpu_res = S32Megabytes(S32_MAX);
static S32Megabytes physical_res = S32Megabytes(S32_MAX);
@@ -526,27 +530,29 @@ void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &p
}
timer.reset();
- LL_RECORD_BLOCK_TIME(FTM_TEXTURE_MEMORY_CHECK);
-
- if (gGLManager.mHasATIMemInfo)
{
- S32 meminfo[4];
- glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo);
- gpu_res = (S32Megabytes)meminfo[0];
+ LL_RECORD_BLOCK_TIME(FTM_TEXTURE_MEMORY_CHECK);
- //check main memory, only works for windows.
- LLMemory::updateMemoryInfo();
- physical_res = LLMemory::getAvailableMemKB();
- }
- else if (gGLManager.mHasNVXMemInfo)
- {
- S32 free_memory;
- glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory);
- gpu_res = (S32Megabytes)(free_memory / 1024);
- }
+ if (gGLManager.mHasATIMemInfo)
+ {
+ S32 meminfo[4];
+ glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo);
+ gpu_res = (S32Megabytes)meminfo[0];
- gpu = gpu_res;
- physical = physical_res;
+ //check main memory, only works for windows.
+ LLMemory::updateMemoryInfo();
+ physical_res = LLMemory::getAvailableMemKB();
+ }
+ else if (gGLManager.mHasNVXMemInfo)
+ {
+ S32 free_memory;
+ glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory);
+ gpu_res = (S32Megabytes)(free_memory / 1024);
+ }
+
+ gpu = gpu_res;
+ physical = physical_res;
+ }
}
static LLTrace::BlockTimerStatHandle FTM_TEXTURE_UPDATE_MEDIA("Media");
@@ -555,6 +561,7 @@ static LLTrace::BlockTimerStatHandle FTM_TEXTURE_UPDATE_TEST("Test");
//static
void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity)
{
+ LL_PROFILE_ZONE_SCOPED;
sCurrentTime = gFrameTimeSeconds;
LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
@@ -704,6 +711,7 @@ void LLViewerTexture::cleanup()
void LLViewerTexture::notifyAboutCreatingTexture()
{
+ LL_PROFILE_ZONE_SCOPED;
for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
for(U32 f = 0; f < mNumFaces[ch]; f++)
@@ -715,6 +723,7 @@ void LLViewerTexture::notifyAboutCreatingTexture()
void LLViewerTexture::notifyAboutMissingAsset()
{
+ LL_PROFILE_ZONE_SCOPED;
for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
for(U32 f = 0; f < mNumFaces[ch]; f++)
@@ -727,6 +736,7 @@ void LLViewerTexture::notifyAboutMissingAsset()
// virtual
void LLViewerTexture::dump()
{
+ LL_PROFILE_ZONE_SCOPED;
LLGLTexture::dump();
LL_INFOS() << "LLViewerTexture"
@@ -762,6 +772,7 @@ bool LLViewerTexture::isActiveFetching()
bool LLViewerTexture::bindDebugImage(const S32 stage)
{
+ LL_PROFILE_ZONE_SCOPED;
if (stage < 0) return false;
bool res = true;
@@ -780,6 +791,7 @@ bool LLViewerTexture::bindDebugImage(const S32 stage)
bool LLViewerTexture::bindDefaultImage(S32 stage)
{
+ LL_PROFILE_ZONE_SCOPED;
if (stage < 0) return false;
bool res = true;
@@ -822,6 +834,7 @@ void LLViewerTexture::forceImmediateUpdate()
void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const
{
+ LL_PROFILE_ZONE_SCOPED;
if(needs_gltexture)
{
mNeedsGLTexture = TRUE;
@@ -832,14 +845,14 @@ void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) co
{
//flag to reset the values because the old values are used.
resetMaxVirtualSizeResetCounter();
- mMaxVirtualSize = virtual_size;
- mAdditionalDecodePriority = 0.f;
+ mMaxVirtualSize = virtual_size;
+ mAdditionalDecodePriority = 0.f;
mNeedsGLTexture = needs_gltexture;
}
else if (virtual_size > mMaxVirtualSize)
{
mMaxVirtualSize = virtual_size;
- }
+ }
}
void LLViewerTexture::resetTextureStats()
@@ -864,6 +877,7 @@ void LLViewerTexture::setKnownDrawSize(S32 width, S32 height)
//virtual
void LLViewerTexture::addFace(U32 ch, LLFace* facep)
{
+ LL_PROFILE_ZONE_SCOPED;
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
if(mNumFaces[ch] >= mFaceList[ch].size())
@@ -879,6 +893,7 @@ void LLViewerTexture::addFace(U32 ch, LLFace* facep)
//virtual
void LLViewerTexture::removeFace(U32 ch, LLFace* facep)
{
+ LL_PROFILE_ZONE_SCOPED;
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
if(mNumFaces[ch] > 1)
@@ -919,6 +934,7 @@ S32 LLViewerTexture::getNumFaces(U32 ch) const
//virtual
void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep)
{
+ LL_PROFILE_ZONE_SCOPED;
if (mNumVolumes[ch] >= mVolumeList[ch].size())
{
mVolumeList[ch].resize(2 * mNumVolumes[ch] + 1);
@@ -932,6 +948,7 @@ void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep)
//virtual
void LLViewerTexture::removeVolume(U32 ch, LLVOVolume* volumep)
{
+ LL_PROFILE_ZONE_SCOPED;
if (mNumVolumes[ch] > 1)
{
S32 index = volumep->getIndexInTex(ch);
@@ -955,6 +972,7 @@ S32 LLViewerTexture::getNumVolumes(U32 ch) const
void LLViewerTexture::reorganizeFaceList()
{
+ LL_PROFILE_ZONE_SCOPED;
static const F32 MAX_WAIT_TIME = 20.f; // seconds
static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
@@ -978,6 +996,7 @@ void LLViewerTexture::reorganizeFaceList()
void LLViewerTexture::reorganizeVolumeList()
{
+ LL_PROFILE_ZONE_SCOPED;
static const F32 MAX_WAIT_TIME = 20.f; // seconds
static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
@@ -1180,6 +1199,7 @@ FTType LLViewerFetchedTexture::getFTType() const
void LLViewerFetchedTexture::cleanup()
{
+ LL_PROFILE_ZONE_SCOPED;
for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
iter != mLoadedCallbackList.end(); )
{
@@ -1205,6 +1225,7 @@ void LLViewerFetchedTexture::cleanup()
//access the fast cache
void LLViewerFetchedTexture::loadFromFastCache()
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInFastCacheList)
{
return; //no need to access the fast cache.
@@ -1350,6 +1371,7 @@ void LLViewerFetchedTexture::dump()
// ONLY called from LLViewerFetchedTextureList
void LLViewerFetchedTexture::destroyTexture()
{
+ LL_PROFILE_ZONE_SCOPED;
if(LLImageGL::sGlobalTextureMemory < sMaxDesiredTextureMem * 0.95f)//not ready to release unused memory.
{
return ;
@@ -1366,6 +1388,7 @@ void LLViewerFetchedTexture::destroyTexture()
void LLViewerFetchedTexture::addToCreateTexture()
{
+ LL_PROFILE_ZONE_SCOPED;
bool force_update = false;
if (getComponents() != mRawImage->getComponents())
{
@@ -1407,6 +1430,7 @@ void LLViewerFetchedTexture::addToCreateTexture()
}
else
{
+ LL_PROFILE_ZONE_SCOPED;
#if 1
//
//if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
@@ -1451,99 +1475,100 @@ void LLViewerFetchedTexture::addToCreateTexture()
}
}
#endif
- mNeedsCreateTexture = TRUE;
- gTextureList.mCreateTextureList.insert(this);
- }
+ scheduleCreateTexture();
+ }
return;
}
// ONLY called from LLViewerTextureList
-BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
+BOOL LLViewerFetchedTexture::preCreateTexture(S32 usename/*= 0*/)
{
- if (!mNeedsCreateTexture)
- {
- destroyRawImage();
- return FALSE;
- }
- mNeedsCreateTexture = FALSE;
- if (mRawImage.isNull())
- {
- LL_ERRS() << "LLViewerTexture trying to create texture with no Raw Image" << LL_ENDL;
- }
- if (mRawImage->isBufferInvalid())
- {
- LL_WARNS() << "Can't create a texture: invalid image data" << LL_ENDL;
- destroyRawImage();
- return FALSE;
- }
-// LL_INFOS() << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
-// mRawDiscardLevel,
-// mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
-// << mID.getString() << LL_ENDL;
- BOOL res = TRUE;
+ LL_PROFILE_ZONE_SCOPED;
+ if (!mNeedsCreateTexture)
+ {
+ destroyRawImage();
+ return FALSE;
+ }
+ mNeedsCreateTexture = FALSE;
- // store original size only for locally-sourced images
- if (mUrl.compare(0, 7, "file://") == 0)
- {
- mOrigWidth = mRawImage->getWidth();
- mOrigHeight = mRawImage->getHeight();
+ if (mRawImage.isNull())
+ {
+ LL_ERRS() << "LLViewerTexture trying to create texture with no Raw Image" << LL_ENDL;
+ }
+ if (mRawImage->isBufferInvalid())
+ {
+ LL_WARNS() << "Can't create a texture: invalid image data" << LL_ENDL;
+ destroyRawImage();
+ return FALSE;
+ }
+ // LL_INFOS() << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
+ // mRawDiscardLevel,
+ // mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
+ // << mID.getString() << LL_ENDL;
+ BOOL res = TRUE;
+
+ // store original size only for locally-sourced images
+ if (mUrl.compare(0, 7, "file://") == 0)
+ {
+ mOrigWidth = mRawImage->getWidth();
+ mOrigHeight = mRawImage->getHeight();
// This is only safe because it's a local image and fetcher doesn't use raw data
// from local images, but this might become unsafe in case of changes to fetcher
- if (mBoostLevel == BOOST_PREVIEW)
- {
- mRawImage->biasedScaleToPowerOfTwo(1024);
- }
- else
- { // leave black border, do not scale image content
- mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
- }
-
- mFullWidth = mRawImage->getWidth();
- mFullHeight = mRawImage->getHeight();
- setTexelsPerImage();
- }
- else
- {
- mOrigWidth = mFullWidth;
- mOrigHeight = mFullHeight;
- }
+ if (mBoostLevel == BOOST_PREVIEW)
+ {
+ mRawImage->biasedScaleToPowerOfTwo(1024);
+ }
+ else
+ { // leave black border, do not scale image content
+ mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
+ }
- bool size_okay = true;
+ mFullWidth = mRawImage->getWidth();
+ mFullHeight = mRawImage->getHeight();
+ setTexelsPerImage();
+ }
+ else
+ {
+ mOrigWidth = mFullWidth;
+ mOrigHeight = mFullHeight;
+ }
- S32 discard_level = mRawDiscardLevel;
- if (mRawDiscardLevel < 0)
- {
- LL_DEBUGS() << "Negative raw discard level when creating image: " << mRawDiscardLevel << LL_ENDL;
- discard_level = 0;
- }
+ bool size_okay = true;
- U32 raw_width = mRawImage->getWidth() << discard_level;
- U32 raw_height = mRawImage->getHeight() << discard_level;
+ S32 discard_level = mRawDiscardLevel;
+ if (mRawDiscardLevel < 0)
+ {
+ LL_DEBUGS() << "Negative raw discard level when creating image: " << mRawDiscardLevel << LL_ENDL;
+ discard_level = 0;
+ }
- if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE )
- {
- LL_INFOS() << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << LL_ENDL;
- size_okay = false;
- }
-
- if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
- {
- // A non power-of-two image was uploaded (through a non standard client)
- LL_INFOS() << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << LL_ENDL;
- size_okay = false;
- }
-
- if( !size_okay )
- {
- // An inappropriately-sized image was uploaded (through a non standard client)
- // We treat these images as missing assets which causes them to
- // be renderd as 'missing image' and to stop requesting data
- LL_WARNS() << "!size_ok, setting as missing" << LL_ENDL;
- setIsMissingAsset();
- destroyRawImage();
- return FALSE;
- }
+ U32 raw_width = mRawImage->getWidth() << discard_level;
+ U32 raw_height = mRawImage->getHeight() << discard_level;
+
+ if (raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE)
+ {
+ LL_INFOS() << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << LL_ENDL;
+ size_okay = false;
+ }
+
+ if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
+ {
+ // A non power-of-two image was uploaded (through a non standard client)
+ LL_INFOS() << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << LL_ENDL;
+ size_okay = false;
+ }
+
+ if (!size_okay)
+ {
+ // An inappropriately-sized image was uploaded (through a non standard client)
+ // We treat these images as missing assets which causes them to
+ // be renderd as 'missing image' and to stop requesting data
+ LL_WARNS() << "!size_ok, setting as missing" << LL_ENDL;
+ setIsMissingAsset();
+ destroyRawImage();
+ return FALSE;
+ }
if (mGLTexturep->getHasExplicitFormat())
{
@@ -1565,19 +1590,79 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
}
}
- res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+ return res;
+}
- notifyAboutCreatingTexture();
+BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
+{
+ if (!mNeedsCreateTexture)
+ {
+ return FALSE;
+ }
- setActive();
+ BOOL res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+
+ return res;
+}
- if (!needsToSaveRawImage())
- {
- mNeedsAux = FALSE;
- destroyRawImage();
- }
+void LLViewerFetchedTexture::postCreateTexture()
+{
+ if (!mNeedsCreateTexture)
+ {
+ return;
+ }
- return res;
+ notifyAboutCreatingTexture();
+
+ setActive();
+
+ if (!needsToSaveRawImage())
+ {
+ mNeedsAux = FALSE;
+ destroyRawImage();
+ }
+
+ mNeedsCreateTexture = FALSE;
+}
+
+void LLViewerFetchedTexture::scheduleCreateTexture()
+{
+ ref();
+ mNeedsCreateTexture = TRUE;
+ if (preCreateTexture())
+ {
+ mNeedsCreateTexture = TRUE;
+#if LL_WINDOWS //flip to 0 to revert to single-threaded OpenGL texture uploads
+ if (!LLImageGLThread::sInstance->post([this]()
+ {
+ //actually create the texture on a background thread
+ createTexture();
+ {
+ LL_PROFILE_ZONE_NAMED("iglt - sync");
+ if (gGLManager.mHasSync)
+ {
+ auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ glClientWaitSync(sync, 0, 0);
+ glDeleteSync(sync);
+ }
+ else
+ {
+ glFinish();
+ }
+ }
+ LLImageGLThread::sInstance->postCallback([this]()
+ {
+ //finalize on main thread
+ postCreateTexture();
+ unref();
+ });
+ }))
+#endif
+ {
+ gTextureList.mCreateTextureList.insert(this);
+ unref();
+ }
+ }
}
// Call with 0,0 to turn this feature off.
@@ -1869,6 +1954,7 @@ void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority)
void LLViewerFetchedTexture::updateVirtualSize()
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mMaxVirtualSizeResetCounter)
{
addTextureStats(0.f, FALSE);//reset
@@ -1960,6 +2046,7 @@ bool LLViewerFetchedTexture::isActiveFetching()
bool LLViewerFetchedTexture::updateFetch()
{
+ LL_PROFILE_ZONE_SCOPED;
static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled", false);
static LLCachedControl<F32> sCameraMotionThreshold(gSavedSettings,"TextureCameraMotionThreshold", 0.2);
static LLCachedControl<S32> sCameraMotionBoost(gSavedSettings,"TextureCameraMotionBoost", 3);
@@ -2062,7 +2149,7 @@ bool LLViewerFetchedTexture::updateFetch()
}
else
{
- mIsRawImageValid = TRUE;
+ mIsRawImageValid = TRUE;
addToCreateTexture();
}
@@ -2890,6 +2977,7 @@ void LLViewerFetchedTexture::destroyRawImage()
//virtual
void LLViewerFetchedTexture::switchToCachedImage()
{
+ LL_PROFILE_ZONE_SCOPED;
if(mCachedRawImage.notNull())
{
mRawImage = mCachedRawImage;
@@ -2901,12 +2989,12 @@ void LLViewerFetchedTexture::switchToCachedImage()
mComponents = mRawImage->getComponents();
mGLTexturep->setComponents(mComponents);
gTextureList.dirtyImage(this);
- }
+ }
mIsRawImageValid = TRUE;
mRawDiscardLevel = mCachedRawDiscardLevel;
- gTextureList.mCreateTextureList.insert(this);
- mNeedsCreateTexture = TRUE;
+
+ scheduleCreateTexture();
}
}
@@ -3180,6 +3268,7 @@ bool LLViewerLODTexture::isUpdateFrozen()
//virtual
void LLViewerLODTexture::processTextureStats()
{
+ LL_PROFILE_ZONE_SCOPED;
updateVirtualSize();
static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false);
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 69568cc825..b6b4d1e41f 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -1,792 +1,796 @@
-/**
- * @file llviewertexture.h
- * @brief Object for managing images and their textures
- *
- * $LicenseInfo:firstyear=2000&license=viewerlgpl$
- * Second Life Viewer Source Code
- * Copyright (C) 2010, Linden Research, Inc.
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation;
- * version 2.1 of the License only.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- *
- * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
- * $/LicenseInfo$
- */
-
-#ifndef LL_LLVIEWERTEXTURE_H
-#define LL_LLVIEWERTEXTURE_H
-
-#include "llgltexture.h"
-#include "lltimer.h"
-#include "llframetimer.h"
-#include "llhost.h"
-#include "llgltypes.h"
-#include "llrender.h"
-#include "llmetricperformancetester.h"
-#include "httpcommon.h"
-
-#include <map>
-#include <list>
-
-extern const S32Megabytes gMinVideoRam;
-extern const S32Megabytes gMaxVideoRam;
-
-class LLFace;
-class LLImageGL ;
-class LLImageRaw;
-class LLViewerObject;
-class LLViewerTexture;
-class LLViewerFetchedTexture ;
-class LLViewerMediaTexture ;
-class LLTexturePipelineTester ;
-
-
-typedef void (*loaded_callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
-
-class LLVFile;
-class LLMessageSystem;
-class LLViewerMediaImpl ;
-class LLVOVolume ;
-struct LLTextureKey;
-
-class LLLoadedCallbackEntry
-{
-public:
- typedef std::set< LLTextureKey > source_callback_list_t;
-
-public:
- LLLoadedCallbackEntry(loaded_callback_func cb,
- S32 discard_level,
- BOOL need_imageraw, // Needs image raw for the callback
- void* userdata,
- source_callback_list_t* src_callback_list,
- LLViewerFetchedTexture* target,
- BOOL pause);
- ~LLLoadedCallbackEntry();
- void removeTexture(LLViewerFetchedTexture* tex) ;
-
- loaded_callback_func mCallback;
- S32 mLastUsedDiscard;
- S32 mDesiredDiscard;
- BOOL mNeedsImageRaw;
- BOOL mPaused;
- void* mUserData;
- source_callback_list_t* mSourceCallbackList;
-
-public:
- static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) ;
-};
-
-class LLTextureBar;
-
-class LLViewerTexture : public LLGLTexture
-{
-public:
- enum
- {
- LOCAL_TEXTURE,
- MEDIA_TEXTURE,
- DYNAMIC_TEXTURE,
- FETCHED_TEXTURE,
- LOD_TEXTURE,
- ATLAS_TEXTURE,
- INVALID_TEXTURE_TYPE
- };
-
- typedef std::vector<class LLFace*> ll_face_list_t;
- typedef std::vector<LLVOVolume*> ll_volume_list_t;
-
-
-protected:
- virtual ~LLViewerTexture();
- LOG_CLASS(LLViewerTexture);
-
-public:
- static void initClass();
- static void updateClass(const F32 velocity, const F32 angular_velocity) ;
-
- LLViewerTexture(BOOL usemipmaps = TRUE);
- LLViewerTexture(const LLUUID& id, BOOL usemipmaps) ;
- LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
- LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ;
-
- virtual S8 getType() const;
- virtual BOOL isMissingAsset() const ;
- virtual void dump(); // debug info to LL_INFOS()
-
- virtual bool isViewerMediaTexture() const { return false; }
-
- /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ;
- /*virtual*/ bool bindDebugImage(const S32 stage = 0) ;
- /*virtual*/ void forceImmediateUpdate() ;
- /*virtual*/ bool isActiveFetching();
-
- /*virtual*/ const LLUUID& getID() const { return mID; }
- void setBoostLevel(S32 level);
- S32 getBoostLevel() { return mBoostLevel; }
- void setTextureListType(S32 tex_type) { mTextureListType = tex_type; }
- S32 getTextureListType() { return mTextureListType; }
-
- void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
- void resetTextureStats();
- void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
- void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;}
- S32 getMaxVirtualSizeResetCounter() const { return mMaxVirtualSizeResetCounter; }
-
- virtual F32 getMaxVirtualSize() ;
-
- LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;}
-
- S32 getFullWidth() const { return mFullWidth; }
- S32 getFullHeight() const { return mFullHeight; }
- /*virtual*/ void setKnownDrawSize(S32 width, S32 height);
-
- virtual void addFace(U32 channel, LLFace* facep) ;
- virtual void removeFace(U32 channel, LLFace* facep) ;
- S32 getTotalNumFaces() const;
- S32 getNumFaces(U32 ch) const;
- const ll_face_list_t* getFaceList(U32 channel) const {llassert(channel < LLRender::NUM_TEXTURE_CHANNELS); return &mFaceList[channel];}
-
- virtual void addVolume(U32 channel, LLVOVolume* volumep);
- virtual void removeVolume(U32 channel, LLVOVolume* volumep);
- S32 getNumVolumes(U32 channel) const;
- const ll_volume_list_t* getVolumeList(U32 channel) const { return &mVolumeList[channel]; }
-
-
- virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
- BOOL isLargeImage() ;
-
- void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;}
- BOOL hasParcelMedia() const { return mParcelMedia != NULL;}
- LLViewerMediaTexture* getParcelMedia() const { return mParcelMedia;}
-
- /*virtual*/ void updateBindStatsForTester() ;
-protected:
- void cleanup() ;
- void init(bool firstinit) ;
- void reorganizeFaceList() ;
- void reorganizeVolumeList() ;
-
- void notifyAboutMissingAsset();
- void notifyAboutCreatingTexture();
-
-private:
- friend class LLBumpImageList;
- friend class LLUIImageList;
-
- virtual void switchToCachedImage();
-
- static bool isMemoryForTextureLow() ;
- static bool isMemoryForTextureSuficientlyFree();
- static void getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &physical);
-
-protected:
- LLUUID mID;
- S32 mTextureListType; // along with mID identifies where to search for this texture in TextureList
-
- F32 mSelectedTime; // time texture was last selected
- mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
- mutable S32 mMaxVirtualSizeResetCounter ;
- mutable S32 mMaxVirtualSizeResetInterval;
- mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority.
- LLFrameTimer mLastReferencedTimer;
-
- ll_face_list_t mFaceList[LLRender::NUM_TEXTURE_CHANNELS]; //reverse pointer pointing to the faces using this image as texture
- U32 mNumFaces[LLRender::NUM_TEXTURE_CHANNELS];
- LLFrameTimer mLastFaceListUpdateTimer ;
-
- ll_volume_list_t mVolumeList[LLRender::NUM_VOLUME_TEXTURE_CHANNELS];
- U32 mNumVolumes[LLRender::NUM_VOLUME_TEXTURE_CHANNELS];
- LLFrameTimer mLastVolumeListUpdateTimer;
-
- //do not use LLPointer here.
- LLViewerMediaTexture* mParcelMedia ;
-
- static F32 sTexelPixelRatio;
-public:
- static const U32 sCurrentFileVersion;
- static S32 sImageCount;
- static S32 sRawCount;
- static S32 sAuxCount;
- static LLFrameTimer sEvaluationTimer;
- static F32 sDesiredDiscardBias;
- static F32 sDesiredDiscardScale;
- static S32Bytes sBoundTextureMemory;
- static S32Bytes sTotalTextureMemory;
- static S32Megabytes sMaxBoundTextureMemory;
- static S32Megabytes sMaxTotalTextureMem;
- static S32Bytes sMaxDesiredTextureMem ;
- static S8 sCameraMovingDiscardBias;
- static F32 sCameraMovingBias;
- static S32 sMaxSculptRez ;
- static U32 sMinLargeImageSize ;
- static U32 sMaxSmallImageSize ;
- static bool sFreezeImageUpdates;
- static F32 sCurrentTime ;
-
- enum EDebugTexels
- {
- DEBUG_TEXELS_OFF,
- DEBUG_TEXELS_CURRENT,
- DEBUG_TEXELS_DESIRED,
- DEBUG_TEXELS_FULL
- };
-
- static EDebugTexels sDebugTexelsMode;
-
- static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects.
- static LLPointer<LLViewerTexture> sBlackImagep; // Texture to show NOTHING (pure black)
- static LLPointer<LLViewerTexture> sCheckerBoardImagep; // Texture to show NOTHING (pure black)
-};
-
-
-enum FTType
-{
- FTT_UNKNOWN = -1,
- FTT_DEFAULT = 0, // standard texture fetched by id.
- FTT_SERVER_BAKE, // texture produced by appearance service and fetched from there.
- FTT_HOST_BAKE, // old-style baked texture uploaded by viewer and fetched from avatar's host.
- FTT_MAP_TILE, // tiles are fetched from map server directly.
- FTT_LOCAL_FILE // fetch directly from a local file.
-};
-
-const std::string& fttype_to_string(const FTType& fttype);
-
-//
-//textures are managed in gTextureList.
-//raw image data is fetched from remote or local cache
-//but the raw image this texture pointing to is fixed.
-//
-class LLViewerFetchedTexture : public LLViewerTexture
-{
- friend class LLTextureBar; // debug info only
- friend class LLTextureView; // debug info only
-
-protected:
- /*virtual*/ ~LLViewerFetchedTexture();
-public:
- LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), BOOL usemipmaps = TRUE);
- LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, BOOL usemipmaps);
- LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE);
-
-public:
- static F32 maxDecodePriority();
-
- struct Compare
- {
- // lhs < rhs
- bool operator()(const LLPointer<LLViewerFetchedTexture> &lhs, const LLPointer<LLViewerFetchedTexture> &rhs) const
- {
- const LLViewerFetchedTexture* lhsp = (const LLViewerFetchedTexture*)lhs;
- const LLViewerFetchedTexture* rhsp = (const LLViewerFetchedTexture*)rhs;
- // greater priority is "less"
- const F32 lpriority = lhsp->getDecodePriority();
- const F32 rpriority = rhsp->getDecodePriority();
- if (lpriority > rpriority) // higher priority
- return true;
- if (lpriority < rpriority)
- return false;
- return lhsp < rhsp;
- }
- };
-
-public:
- /*virtual*/ S8 getType() const ;
- FTType getFTType() const;
- /*virtual*/ void forceImmediateUpdate() ;
- /*virtual*/ void dump() ;
-
- // Set callbacks to get called when the image gets updated with higher
- // resolution versions.
- void setLoadedCallback(loaded_callback_func cb,
- S32 discard_level, BOOL keep_imageraw, BOOL needs_aux,
- void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE);
- bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; }
- void pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
- void unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
- bool doLoadedCallbacks();
- void deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
- void clearCallbackEntryList() ;
-
- void addToCreateTexture();
-
-
- // ONLY call from LLViewerTextureList
- BOOL createTexture(S32 usename = 0);
- void destroyTexture() ;
-
- virtual void processTextureStats() ;
- F32 calcDecodePriority() ;
-
- BOOL needsAux() const { return mNeedsAux; }
-
- // Host we think might have this image, used for baked av textures.
- void setTargetHost(LLHost host) { mTargetHost = host; }
- LLHost getTargetHost() const { return mTargetHost; }
-
- // Set the decode priority for this image...
- // DON'T CALL THIS UNLESS YOU KNOW WHAT YOU'RE DOING, it can mess up
- // the priority list, and cause horrible things to happen.
- void setDecodePriority(F32 priority = -1.0f);
- F32 getDecodePriority() const { return mDecodePriority; };
- F32 getAdditionalDecodePriority() const { return mAdditionalDecodePriority; };
-
- void setAdditionalDecodePriority(F32 priority) ;
-
- void updateVirtualSize() ;
-
- S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; }
- void setMinDiscardLevel(S32 discard) { mMinDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel,(S8)discard); }
-
- bool updateFetch();
- bool setDebugFetching(S32 debug_level);
- bool isInDebug() const { return mInDebug; }
-
- void setUnremovable(BOOL value) { mUnremovable = value; }
- bool isUnremovable() const { return mUnremovable; }
-
- void clearFetchedResults(); //clear all fetched results, for debug use.
-
- // Override the computation of discard levels if we know the exact output
- // size of the image. Used for UI textures to not decode, even if we have
- // more data.
- /*virtual*/ void setKnownDrawSize(S32 width, S32 height);
-
- void setIsMissingAsset(BOOL is_missing = true);
- /*virtual*/ BOOL isMissingAsset() const { return mIsMissingAsset; }
-
- // returns dimensions of original image for local files (before power of two scaling)
- // and returns 0 for all asset system images
- S32 getOriginalWidth() { return mOrigWidth; }
- S32 getOriginalHeight() { return mOrigHeight; }
-
- BOOL isInImageList() const {return mInImageList ;}
- void setInImageList(BOOL flag) {mInImageList = flag ;}
-
- LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;}
-
- U32 getFetchPriority() const { return mFetchPriority ;}
- F32 getDownloadProgress() const {return mDownloadProgress ;}
-
- LLImageRaw* reloadRawImage(S8 discard_level) ;
- void destroyRawImage();
- bool needsToSaveRawImage();
-
- const std::string& getUrl() const {return mUrl;}
- //---------------
- BOOL isDeleted() ;
- BOOL isInactive() ;
- BOOL isDeletionCandidate();
- void setDeletionCandidate() ;
- void setInactive() ;
- BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; }
- //---------------
-
- void setForSculpt();
- BOOL forSculpt() const {return mForSculpt;}
- BOOL isForSculptOnly() const;
-
- //raw image management
- void checkCachedRawSculptImage() ;
- LLImageRaw* getRawImage()const { return mRawImage ;}
- S32 getRawImageLevel() const {return mRawDiscardLevel;}
- LLImageRaw* getCachedRawImage() const { return mCachedRawImage ;}
- S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;}
- BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;}
- BOOL isRawImageValid()const { return mIsRawImageValid ; }
- void forceToSaveRawImage(S32 desired_discard = 0, F32 kept_time = 0.f) ;
- void forceToRefetchTexture(S32 desired_discard = 0, F32 kept_time = 60.f);
- /*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
- void destroySavedRawImage() ;
- LLImageRaw* getSavedRawImage() ;
- BOOL hasSavedRawImage() const ;
- F32 getElapsedLastReferencedSavedRawImageTime() const ;
- BOOL isFullyLoaded() const;
-
- BOOL hasFetcher() const { return mHasFetcher;}
- void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
-
- void forceToDeleteRequest();
- void loadFromFastCache();
- void setInFastCacheList(bool in_list) { mInFastCacheList = in_list; }
- bool isInFastCacheList() { return mInFastCacheList; }
-
- /*virtual*/bool isActiveFetching(); //is actively in fetching by the fetching pipeline.
-
-protected:
- /*virtual*/ void switchToCachedImage();
- S32 getCurrentDiscardLevelForFetching() ;
-
-private:
- void init(bool firstinit) ;
- void cleanup() ;
-
- void saveRawImage() ;
- void setCachedRawImage() ;
-
- //for atlas
- void resetFaceAtlas() ;
- void invalidateAtlas(BOOL rebuild_geom) ;
- BOOL insertToAtlas() ;
-
-private:
- BOOL mFullyLoaded;
- BOOL mInDebug;
- BOOL mUnremovable;
- BOOL mInFastCacheList;
- BOOL mForceCallbackFetch;
-
-protected:
- std::string mLocalFileName;
-
- S32 mOrigWidth;
- S32 mOrigHeight;
-
- // Override the computation of discard levels if we know the exact output size of the image.
- // Used for UI textures to not decode, even if we have more data.
- S32 mKnownDrawWidth;
- S32 mKnownDrawHeight;
- BOOL mKnownDrawSizeChanged ;
- std::string mUrl;
-
- S32 mRequestedDiscardLevel;
- F32 mRequestedDownloadPriority;
- S32 mFetchState;
- U32 mFetchPriority;
- F32 mDownloadProgress;
- F32 mFetchDeltaTime;
- F32 mRequestDeltaTime;
- F32 mDecodePriority; // The priority for decoding this image.
- S32 mMinDiscardLevel;
- S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space
- S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have
-
- S8 mNeedsAux; // We need to decode the auxiliary channels
- S8 mHasAux; // We have aux channels
- S8 mDecodingAux; // Are we decoding high components
- S8 mIsRawImageValid;
- S8 mHasFetcher; // We've made a fecth request
- S8 mIsFetching; // Fetch request is active
- bool mCanUseHTTP; //This texture can be fetched through http if true.
- LLCore::HttpStatus mLastHttpGetStatus; // Result of the most recently completed http request for this texture.
-
- FTType mFTType; // What category of image is this - map tile, server bake, etc?
- mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database.
-
- typedef std::list<LLLoadedCallbackEntry*> callback_list_t;
- S8 mLoadedCallbackDesiredDiscardLevel;
- BOOL mPauseLoadedCallBacks;
- callback_list_t mLoadedCallbackList;
- F32 mLastCallBackActiveTime;
-
- LLPointer<LLImageRaw> mRawImage;
- S32 mRawDiscardLevel;
-
- // Used ONLY for cloth meshes right now. Make SURE you know what you're
- // doing if you use it for anything else! - djs
- LLPointer<LLImageRaw> mAuxRawImage;
-
- //keep a copy of mRawImage for some special purposes
- //when mForceToSaveRawImage is set.
- BOOL mForceToSaveRawImage ;
- BOOL mSaveRawImage;
- LLPointer<LLImageRaw> mSavedRawImage;
- S32 mSavedRawDiscardLevel;
- S32 mDesiredSavedRawDiscardLevel;
- F32 mLastReferencedSavedRawImageTime ;
- F32 mKeptSavedRawImageTime ;
-
- //a small version of the copy of the raw image (<= 64 * 64)
- LLPointer<LLImageRaw> mCachedRawImage;
- S32 mCachedRawDiscardLevel;
- BOOL mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit.
-
- LLHost mTargetHost; // if invalid, just request from agent's simulator
-
- // Timers
- LLFrameTimer mLastPacketTimer; // Time since last packet.
- LLFrameTimer mStopFetchingTimer; // Time since mDecodePriority == 0.f.
-
- BOOL mInImageList; // TRUE if image is in list (in which case don't reset priority!)
- BOOL mNeedsCreateTexture;
-
- BOOL mForSculpt ; //a flag if the texture is used as sculpt data.
- BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally.
-
-public:
- static LLPointer<LLViewerFetchedTexture> sMissingAssetImagep; // Texture to show for an image asset that is not in the database
- static LLPointer<LLViewerFetchedTexture> sWhiteImagep; // Texture to show NOTHING (whiteness)
- static LLPointer<LLViewerFetchedTexture> sDefaultImagep; // "Default" texture for error cases, the only case of fetched texture which is generated in local.
- static LLPointer<LLViewerFetchedTexture> sSmokeImagep; // Old "Default" translucent texture
- static LLPointer<LLViewerFetchedTexture> sFlatNormalImagep; // Flat normal map denoting no bumpiness on a surface
-};
-
-//
-//the image data is fetched from remote or from local cache
-//the resolution of the texture is adjustable: depends on the view-dependent parameters.
-//
-class LLViewerLODTexture : public LLViewerFetchedTexture
-{
-protected:
- /*virtual*/ ~LLViewerLODTexture(){}
-
-public:
- LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), BOOL usemipmaps = TRUE);
- LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE);
-
- /*virtual*/ S8 getType() const;
- // Process image stats to determine priority/quality requirements.
- /*virtual*/ void processTextureStats();
- bool isUpdateFrozen() ;
-
-private:
- void init(bool firstinit) ;
- bool scaleDown() ;
-
-private:
- F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard
- F32 mCalculatedDiscardLevel; // Last calculated discard level
-};
-
-//
-//the image data is fetched from the media pipeline periodically
-//the resolution of the texture is also adjusted by the media pipeline
-//
-class LLViewerMediaTexture : public LLViewerTexture
-{
-protected:
- /*virtual*/ ~LLViewerMediaTexture() ;
-
-public:
- LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
-
- /*virtual*/ S8 getType() const;
- void reinit(BOOL usemipmaps = TRUE);
-
- BOOL getUseMipMaps() {return mUseMipMaps ; }
- void setUseMipMaps(BOOL mipmap) ;
-
- void setPlaying(BOOL playing) ;
- BOOL isPlaying() const {return mIsPlaying;}
- void setMediaImpl() ;
-
- virtual bool isViewerMediaTexture() const { return true; }
-
- void initVirtualSize() ;
- void invalidateMediaImpl() ;
-
- void addMediaToFace(LLFace* facep) ;
- void removeMediaFromFace(LLFace* facep) ;
-
- /*virtual*/ void addFace(U32 ch, LLFace* facep) ;
- /*virtual*/ void removeFace(U32 ch, LLFace* facep) ;
-
- /*virtual*/ F32 getMaxVirtualSize() ;
-private:
- void switchTexture(U32 ch, LLFace* facep) ;
- BOOL findFaces() ;
- void stopPlaying() ;
-
-private:
- //
- //an instant list, recording all faces referencing or can reference to this media texture.
- //NOTE: it is NOT thread safe.
- //
- std::list< LLFace* > mMediaFaceList ;
-
- //an instant list keeping all textures which are replaced by the current media texture,
- //is only used to avoid the removal of those textures from memory.
- std::list< LLPointer<LLViewerTexture> > mTextureList ;
-
- LLViewerMediaImpl* mMediaImplp ;
- BOOL mIsPlaying ;
- U32 mUpdateVirtualSizeTime ;
-
-public:
- static void updateClass() ;
- static void cleanUpClass() ;
-
- static LLViewerMediaTexture* findMediaTexture(const LLUUID& media_id) ;
- static void removeMediaImplFromTexture(const LLUUID& media_id) ;
-
-private:
- typedef std::map< LLUUID, LLPointer<LLViewerMediaTexture> > media_map_t ;
- static media_map_t sMediaMap ;
-};
-
-//just an interface class, do not create instance from this class.
-class LLViewerTextureManager
-{
-private:
- //make the constructor private to preclude creating instances from this class.
- LLViewerTextureManager(){}
-
-public:
- //texture pipeline tester
- static LLTexturePipelineTester* sTesterp ;
-
- //returns NULL if tex is not a LLViewerFetchedTexture nor derived from LLViewerFetchedTexture.
- static LLViewerFetchedTexture* staticCastToFetchedTexture(LLTexture* tex, BOOL report_error = FALSE) ;
-
- //
- //"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
- //
- static void findFetchedTextures(const LLUUID& id, std::vector<LLViewerFetchedTexture*> &output);
- static void findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output);
- static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id, S32 tex_type);
- static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
-
- static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
-
- //
- //"get-texture" will create a new texture if the texture does not exist.
- //
- static LLViewerMediaTexture* getMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
-
- static LLPointer<LLViewerTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE);
- static LLPointer<LLViewerTexture> getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
- static LLPointer<LLViewerTexture> getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
- static LLPointer<LLViewerTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
-
- static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id,
- FTType f_type = FTT_DEFAULT,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- LLHost request_from_host = LLHost()
- );
-
- static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename,
- FTType f_type = FTT_LOCAL_FILE,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- const LLUUID& force_id = LLUUID::null
- );
-
- static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url,
- FTType f_type,
- BOOL usemipmap = TRUE,
- LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
- S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
- LLGLint internal_format = 0,
- LLGLenum primary_format = 0,
- const LLUUID& force_id = LLUUID::null
- );
-
- static LLViewerFetchedTexture* getFetchedTextureFromHost(const LLUUID& image_id, FTType f_type, LLHost host) ;
-
- static void init() ;
- static void cleanup() ;
-};
-//
-//this class is used for test/debug only
-//it tracks the activities of the texture pipeline
-//records them, and outputs them to log files
-//
-class LLTexturePipelineTester : public LLMetricPerformanceTesterWithSession
-{
- enum
- {
- MIN_LARGE_IMAGE_AREA = 262144 //512 * 512
- };
-public:
- LLTexturePipelineTester() ;
- ~LLTexturePipelineTester() ;
-
- void update();
- void updateTextureBindingStats(const LLViewerTexture* imagep) ;
- void updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache) ;
- void updateGrayTextureBinding() ;
- void setStablizingTime() ;
-
-private:
- void reset() ;
- void updateStablizingTime() ;
-
- /*virtual*/ void outputTestRecord(LLSD* sd) ;
-
-private:
- BOOL mPause ;
-private:
- BOOL mUsingDefaultTexture; //if set, some textures are still gray.
-
- U32Bytes mTotalBytesUsed ; //total bytes of textures bound/used for the current frame.
- U32Bytes mTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the current frame for images larger than 256 * 256.
- U32Bytes mLastTotalBytesUsed ; //total bytes of textures bound/used for the previous frame.
- U32Bytes mLastTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the previous frame for images larger than 256 * 256.
-
- //
- //data size
- //
- U32Bytes mTotalBytesLoaded ; //total bytes fetched by texture pipeline
- U32Bytes mTotalBytesLoadedFromCache ; //total bytes fetched by texture pipeline from local cache
- U32Bytes mTotalBytesLoadedForLargeImage ; //total bytes fetched by texture pipeline for images larger than 256 * 256.
- U32Bytes mTotalBytesLoadedForSculpties ; //total bytes fetched by texture pipeline for sculpties
-
- //
- //time
- //NOTE: the error tolerances of the following timers is one frame time.
- //
- F32 mStartFetchingTime ;
- F32 mTotalGrayTime ; //total loading time when no gray textures.
- F32 mTotalStablizingTime ; //total stablizing time when texture memory overflows
- F32 mStartTimeLoadingSculpties ; //the start moment of loading sculpty images.
- F32 mEndTimeLoadingSculpties ; //the end moment of loading sculpty images.
- F32 mStartStablizingTime ;
- F32 mEndStablizingTime ;
-
-private:
- //
- //The following members are used for performance analyzing
- //
- class LLTextureTestSession : public LLTestSession
- {
- public:
- LLTextureTestSession() ;
- /*virtual*/ ~LLTextureTestSession() ;
-
- void reset() ;
-
- F32 mTotalFetchingTime ;
- F32 mTotalGrayTime ;
- F32 mTotalStablizingTime ;
- F32 mStartTimeLoadingSculpties ;
- F32 mTotalTimeLoadingSculpties ;
-
- S32 mTotalBytesLoaded ;
- S32 mTotalBytesLoadedFromCache ;
- S32 mTotalBytesLoadedForLargeImage ;
- S32 mTotalBytesLoadedForSculpties ;
-
- typedef struct _texture_instant_preformance_t
- {
- S32 mAverageBytesUsedPerSecond ;
- S32 mAverageBytesUsedForLargeImagePerSecond ;
- F32 mAveragePercentageBytesUsedPerSecond ;
- F32 mTime ;
- }texture_instant_preformance_t ;
- std::vector<texture_instant_preformance_t> mInstantPerformanceList ;
- S32 mInstantPerformanceListCounter ;
- };
-
- /*virtual*/ LLMetricPerformanceTesterWithSession::LLTestSession* loadTestSession(LLSD* log) ;
- /*virtual*/ void compareTestSessions(llofstream* os) ;
-};
-
-#endif
+/**
+ * @file llviewertexture.h
+ * @brief Object for managing images and their textures
+ *
+ * $LicenseInfo:firstyear=2000&license=viewerlgpl$
+ * Second Life Viewer Source Code
+ * Copyright (C) 2010, Linden Research, Inc.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation;
+ * version 2.1 of the License only.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLVIEWERTEXTURE_H
+#define LL_LLVIEWERTEXTURE_H
+
+#include "llgltexture.h"
+#include "lltimer.h"
+#include "llframetimer.h"
+#include "llhost.h"
+#include "llgltypes.h"
+#include "llrender.h"
+#include "llmetricperformancetester.h"
+#include "httpcommon.h"
+
+#include <map>
+#include <list>
+
+extern const S32Megabytes gMinVideoRam;
+extern const S32Megabytes gMaxVideoRam;
+
+class LLFace;
+class LLImageGL ;
+class LLImageRaw;
+class LLViewerObject;
+class LLViewerTexture;
+class LLViewerFetchedTexture ;
+class LLViewerMediaTexture ;
+class LLTexturePipelineTester ;
+
+
+typedef void (*loaded_callback_func)( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* userdata );
+
+class LLVFile;
+class LLMessageSystem;
+class LLViewerMediaImpl ;
+class LLVOVolume ;
+struct LLTextureKey;
+
+class LLLoadedCallbackEntry
+{
+public:
+ typedef std::set< LLTextureKey > source_callback_list_t;
+
+public:
+ LLLoadedCallbackEntry(loaded_callback_func cb,
+ S32 discard_level,
+ BOOL need_imageraw, // Needs image raw for the callback
+ void* userdata,
+ source_callback_list_t* src_callback_list,
+ LLViewerFetchedTexture* target,
+ BOOL pause);
+ ~LLLoadedCallbackEntry();
+ void removeTexture(LLViewerFetchedTexture* tex) ;
+
+ loaded_callback_func mCallback;
+ S32 mLastUsedDiscard;
+ S32 mDesiredDiscard;
+ BOOL mNeedsImageRaw;
+ BOOL mPaused;
+ void* mUserData;
+ source_callback_list_t* mSourceCallbackList;
+
+public:
+ static void cleanUpCallbackList(LLLoadedCallbackEntry::source_callback_list_t* callback_list) ;
+};
+
+class LLTextureBar;
+
+class LLViewerTexture : public LLGLTexture
+{
+public:
+ enum
+ {
+ LOCAL_TEXTURE,
+ MEDIA_TEXTURE,
+ DYNAMIC_TEXTURE,
+ FETCHED_TEXTURE,
+ LOD_TEXTURE,
+ ATLAS_TEXTURE,
+ INVALID_TEXTURE_TYPE
+ };
+
+ typedef std::vector<class LLFace*> ll_face_list_t;
+ typedef std::vector<LLVOVolume*> ll_volume_list_t;
+
+
+protected:
+ virtual ~LLViewerTexture();
+ LOG_CLASS(LLViewerTexture);
+
+public:
+ static void initClass();
+ static void updateClass(const F32 velocity, const F32 angular_velocity) ;
+
+ LLViewerTexture(BOOL usemipmaps = TRUE);
+ LLViewerTexture(const LLUUID& id, BOOL usemipmaps) ;
+ LLViewerTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
+ LLViewerTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps) ;
+
+ virtual S8 getType() const;
+ virtual BOOL isMissingAsset() const ;
+ virtual void dump(); // debug info to LL_INFOS()
+
+ virtual bool isViewerMediaTexture() const { return false; }
+
+ /*virtual*/ bool bindDefaultImage(const S32 stage = 0) ;
+ /*virtual*/ bool bindDebugImage(const S32 stage = 0) ;
+ /*virtual*/ void forceImmediateUpdate() ;
+ /*virtual*/ bool isActiveFetching();
+
+ /*virtual*/ const LLUUID& getID() const { return mID; }
+ void setBoostLevel(S32 level);
+ S32 getBoostLevel() { return mBoostLevel; }
+ void setTextureListType(S32 tex_type) { mTextureListType = tex_type; }
+ S32 getTextureListType() { return mTextureListType; }
+
+ void addTextureStats(F32 virtual_size, BOOL needs_gltexture = TRUE) const;
+ void resetTextureStats();
+ void setMaxVirtualSizeResetInterval(S32 interval)const {mMaxVirtualSizeResetInterval = interval;}
+ void resetMaxVirtualSizeResetCounter()const {mMaxVirtualSizeResetCounter = mMaxVirtualSizeResetInterval;}
+ S32 getMaxVirtualSizeResetCounter() const { return mMaxVirtualSizeResetCounter; }
+
+ virtual F32 getMaxVirtualSize() ;
+
+ LLFrameTimer* getLastReferencedTimer() {return &mLastReferencedTimer ;}
+
+ S32 getFullWidth() const { return mFullWidth; }
+ S32 getFullHeight() const { return mFullHeight; }
+ /*virtual*/ void setKnownDrawSize(S32 width, S32 height);
+
+ virtual void addFace(U32 channel, LLFace* facep) ;
+ virtual void removeFace(U32 channel, LLFace* facep) ;
+ S32 getTotalNumFaces() const;
+ S32 getNumFaces(U32 ch) const;
+ const ll_face_list_t* getFaceList(U32 channel) const {llassert(channel < LLRender::NUM_TEXTURE_CHANNELS); return &mFaceList[channel];}
+
+ virtual void addVolume(U32 channel, LLVOVolume* volumep);
+ virtual void removeVolume(U32 channel, LLVOVolume* volumep);
+ S32 getNumVolumes(U32 channel) const;
+ const ll_volume_list_t* getVolumeList(U32 channel) const { return &mVolumeList[channel]; }
+
+
+ virtual void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
+ BOOL isLargeImage() ;
+
+ void setParcelMedia(LLViewerMediaTexture* media) {mParcelMedia = media;}
+ BOOL hasParcelMedia() const { return mParcelMedia != NULL;}
+ LLViewerMediaTexture* getParcelMedia() const { return mParcelMedia;}
+
+ /*virtual*/ void updateBindStatsForTester() ;
+protected:
+ void cleanup() ;
+ void init(bool firstinit) ;
+ void reorganizeFaceList() ;
+ void reorganizeVolumeList() ;
+
+ void notifyAboutMissingAsset();
+ void notifyAboutCreatingTexture();
+
+private:
+ friend class LLBumpImageList;
+ friend class LLUIImageList;
+
+ virtual void switchToCachedImage();
+
+ static bool isMemoryForTextureLow() ;
+ static bool isMemoryForTextureSuficientlyFree();
+ static void getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &physical);
+
+protected:
+ LLUUID mID;
+ S32 mTextureListType; // along with mID identifies where to search for this texture in TextureList
+
+ F32 mSelectedTime; // time texture was last selected
+ mutable F32 mMaxVirtualSize; // The largest virtual size of the image, in pixels - how much data to we need?
+ mutable S32 mMaxVirtualSizeResetCounter ;
+ mutable S32 mMaxVirtualSizeResetInterval;
+ mutable F32 mAdditionalDecodePriority; // priority add to mDecodePriority.
+ LLFrameTimer mLastReferencedTimer;
+
+ ll_face_list_t mFaceList[LLRender::NUM_TEXTURE_CHANNELS]; //reverse pointer pointing to the faces using this image as texture
+ U32 mNumFaces[LLRender::NUM_TEXTURE_CHANNELS];
+ LLFrameTimer mLastFaceListUpdateTimer ;
+
+ ll_volume_list_t mVolumeList[LLRender::NUM_VOLUME_TEXTURE_CHANNELS];
+ U32 mNumVolumes[LLRender::NUM_VOLUME_TEXTURE_CHANNELS];
+ LLFrameTimer mLastVolumeListUpdateTimer;
+
+ //do not use LLPointer here.
+ LLViewerMediaTexture* mParcelMedia ;
+
+ static F32 sTexelPixelRatio;
+public:
+ static const U32 sCurrentFileVersion;
+ static S32 sImageCount;
+ static S32 sRawCount;
+ static S32 sAuxCount;
+ static LLFrameTimer sEvaluationTimer;
+ static F32 sDesiredDiscardBias;
+ static F32 sDesiredDiscardScale;
+ static S32Bytes sBoundTextureMemory;
+ static S32Bytes sTotalTextureMemory;
+ static S32Megabytes sMaxBoundTextureMemory;
+ static S32Megabytes sMaxTotalTextureMem;
+ static S32Bytes sMaxDesiredTextureMem ;
+ static S8 sCameraMovingDiscardBias;
+ static F32 sCameraMovingBias;
+ static S32 sMaxSculptRez ;
+ static U32 sMinLargeImageSize ;
+ static U32 sMaxSmallImageSize ;
+ static bool sFreezeImageUpdates;
+ static F32 sCurrentTime ;
+
+ enum EDebugTexels
+ {
+ DEBUG_TEXELS_OFF,
+ DEBUG_TEXELS_CURRENT,
+ DEBUG_TEXELS_DESIRED,
+ DEBUG_TEXELS_FULL
+ };
+
+ static EDebugTexels sDebugTexelsMode;
+
+ static LLPointer<LLViewerTexture> sNullImagep; // Null texture for non-textured objects.
+ static LLPointer<LLViewerTexture> sBlackImagep; // Texture to show NOTHING (pure black)
+ static LLPointer<LLViewerTexture> sCheckerBoardImagep; // Texture to show NOTHING (pure black)
+};
+
+
+enum FTType
+{
+ FTT_UNKNOWN = -1,
+ FTT_DEFAULT = 0, // standard texture fetched by id.
+ FTT_SERVER_BAKE, // texture produced by appearance service and fetched from there.
+ FTT_HOST_BAKE, // old-style baked texture uploaded by viewer and fetched from avatar's host.
+ FTT_MAP_TILE, // tiles are fetched from map server directly.
+ FTT_LOCAL_FILE // fetch directly from a local file.
+};
+
+const std::string& fttype_to_string(const FTType& fttype);
+
+//
+//textures are managed in gTextureList.
+//raw image data is fetched from remote or local cache
+//but the raw image this texture pointing to is fixed.
+//
+class LLViewerFetchedTexture : public LLViewerTexture
+{
+ friend class LLTextureBar; // debug info only
+ friend class LLTextureView; // debug info only
+
+protected:
+ /*virtual*/ ~LLViewerFetchedTexture();
+public:
+ LLViewerFetchedTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), BOOL usemipmaps = TRUE);
+ LLViewerFetchedTexture(const LLImageRaw* raw, FTType f_type, BOOL usemipmaps);
+ LLViewerFetchedTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE);
+
+public:
+ static F32 maxDecodePriority();
+
+ struct Compare
+ {
+ // lhs < rhs
+ bool operator()(const LLPointer<LLViewerFetchedTexture> &lhs, const LLPointer<LLViewerFetchedTexture> &rhs) const
+ {
+ const LLViewerFetchedTexture* lhsp = (const LLViewerFetchedTexture*)lhs;
+ const LLViewerFetchedTexture* rhsp = (const LLViewerFetchedTexture*)rhs;
+ // greater priority is "less"
+ const F32 lpriority = lhsp->getDecodePriority();
+ const F32 rpriority = rhsp->getDecodePriority();
+ if (lpriority > rpriority) // higher priority
+ return true;
+ if (lpriority < rpriority)
+ return false;
+ return lhsp < rhsp;
+ }
+ };
+
+public:
+ /*virtual*/ S8 getType() const ;
+ FTType getFTType() const;
+ /*virtual*/ void forceImmediateUpdate() ;
+ /*virtual*/ void dump() ;
+
+ // Set callbacks to get called when the image gets updated with higher
+ // resolution versions.
+ void setLoadedCallback(loaded_callback_func cb,
+ S32 discard_level, BOOL keep_imageraw, BOOL needs_aux,
+ void* userdata, LLLoadedCallbackEntry::source_callback_list_t* src_callback_list, BOOL pause = FALSE);
+ bool hasCallbacks() { return mLoadedCallbackList.empty() ? false : true; }
+ void pauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
+ void unpauseLoadedCallbacks(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
+ bool doLoadedCallbacks();
+ void deleteCallbackEntry(const LLLoadedCallbackEntry::source_callback_list_t* callback_list);
+ void clearCallbackEntryList() ;
+
+ void addToCreateTexture();
+
+ //call to determine if createTexture is necessary
+ BOOL preCreateTexture(S32 usename = 0);
+ // ONLY call from LLViewerTextureList or ImageGL background thread
+ BOOL createTexture(S32 usename = 0);
+ void postCreateTexture();
+ void scheduleCreateTexture();
+
+ void destroyTexture() ;
+
+ virtual void processTextureStats() ;
+ F32 calcDecodePriority() ;
+
+ BOOL needsAux() const { return mNeedsAux; }
+
+ // Host we think might have this image, used for baked av textures.
+ void setTargetHost(LLHost host) { mTargetHost = host; }
+ LLHost getTargetHost() const { return mTargetHost; }
+
+ // Set the decode priority for this image...
+ // DON'T CALL THIS UNLESS YOU KNOW WHAT YOU'RE DOING, it can mess up
+ // the priority list, and cause horrible things to happen.
+ void setDecodePriority(F32 priority = -1.0f);
+ F32 getDecodePriority() const { return mDecodePriority; };
+ F32 getAdditionalDecodePriority() const { return mAdditionalDecodePriority; };
+
+ void setAdditionalDecodePriority(F32 priority) ;
+
+ void updateVirtualSize() ;
+
+ S32 getDesiredDiscardLevel() { return mDesiredDiscardLevel; }
+ void setMinDiscardLevel(S32 discard) { mMinDesiredDiscardLevel = llmin(mMinDesiredDiscardLevel,(S8)discard); }
+
+ bool updateFetch();
+ bool setDebugFetching(S32 debug_level);
+ bool isInDebug() const { return mInDebug; }
+
+ void setUnremovable(BOOL value) { mUnremovable = value; }
+ bool isUnremovable() const { return mUnremovable; }
+
+ void clearFetchedResults(); //clear all fetched results, for debug use.
+
+ // Override the computation of discard levels if we know the exact output
+ // size of the image. Used for UI textures to not decode, even if we have
+ // more data.
+ /*virtual*/ void setKnownDrawSize(S32 width, S32 height);
+
+ void setIsMissingAsset(BOOL is_missing = true);
+ /*virtual*/ BOOL isMissingAsset() const { return mIsMissingAsset; }
+
+ // returns dimensions of original image for local files (before power of two scaling)
+ // and returns 0 for all asset system images
+ S32 getOriginalWidth() { return mOrigWidth; }
+ S32 getOriginalHeight() { return mOrigHeight; }
+
+ BOOL isInImageList() const {return mInImageList ;}
+ void setInImageList(BOOL flag) {mInImageList = flag ;}
+
+ LLFrameTimer* getLastPacketTimer() {return &mLastPacketTimer;}
+
+ U32 getFetchPriority() const { return mFetchPriority ;}
+ F32 getDownloadProgress() const {return mDownloadProgress ;}
+
+ LLImageRaw* reloadRawImage(S8 discard_level) ;
+ void destroyRawImage();
+ bool needsToSaveRawImage();
+
+ const std::string& getUrl() const {return mUrl;}
+ //---------------
+ BOOL isDeleted() ;
+ BOOL isInactive() ;
+ BOOL isDeletionCandidate();
+ void setDeletionCandidate() ;
+ void setInactive() ;
+ BOOL getUseDiscard() const { return mUseMipMaps && !mDontDiscard; }
+ //---------------
+
+ void setForSculpt();
+ BOOL forSculpt() const {return mForSculpt;}
+ BOOL isForSculptOnly() const;
+
+ //raw image management
+ void checkCachedRawSculptImage() ;
+ LLImageRaw* getRawImage()const { return mRawImage ;}
+ S32 getRawImageLevel() const {return mRawDiscardLevel;}
+ LLImageRaw* getCachedRawImage() const { return mCachedRawImage ;}
+ S32 getCachedRawImageLevel() const {return mCachedRawDiscardLevel;}
+ BOOL isCachedRawImageReady() const {return mCachedRawImageReady ;}
+ BOOL isRawImageValid()const { return mIsRawImageValid ; }
+ void forceToSaveRawImage(S32 desired_discard = 0, F32 kept_time = 0.f) ;
+ void forceToRefetchTexture(S32 desired_discard = 0, F32 kept_time = 60.f);
+ /*virtual*/ void setCachedRawImage(S32 discard_level, LLImageRaw* imageraw) ;
+ void destroySavedRawImage() ;
+ LLImageRaw* getSavedRawImage() ;
+ BOOL hasSavedRawImage() const ;
+ F32 getElapsedLastReferencedSavedRawImageTime() const ;
+ BOOL isFullyLoaded() const;
+
+ BOOL hasFetcher() const { return mHasFetcher;}
+ void setCanUseHTTP(bool can_use_http) {mCanUseHTTP = can_use_http;}
+
+ void forceToDeleteRequest();
+ void loadFromFastCache();
+ void setInFastCacheList(bool in_list) { mInFastCacheList = in_list; }
+ bool isInFastCacheList() { return mInFastCacheList; }
+
+ /*virtual*/bool isActiveFetching(); //is actively in fetching by the fetching pipeline.
+
+protected:
+ /*virtual*/ void switchToCachedImage();
+ S32 getCurrentDiscardLevelForFetching() ;
+
+private:
+ void init(bool firstinit) ;
+ void cleanup() ;
+
+ void saveRawImage() ;
+ void setCachedRawImage() ;
+
+ //for atlas
+ void resetFaceAtlas() ;
+ void invalidateAtlas(BOOL rebuild_geom) ;
+ BOOL insertToAtlas() ;
+
+private:
+ BOOL mFullyLoaded;
+ BOOL mInDebug;
+ BOOL mUnremovable;
+ BOOL mInFastCacheList;
+ BOOL mForceCallbackFetch;
+
+protected:
+ std::string mLocalFileName;
+
+ S32 mOrigWidth;
+ S32 mOrigHeight;
+
+ // Override the computation of discard levels if we know the exact output size of the image.
+ // Used for UI textures to not decode, even if we have more data.
+ S32 mKnownDrawWidth;
+ S32 mKnownDrawHeight;
+ BOOL mKnownDrawSizeChanged ;
+ std::string mUrl;
+
+ S32 mRequestedDiscardLevel;
+ F32 mRequestedDownloadPriority;
+ S32 mFetchState;
+ U32 mFetchPriority;
+ F32 mDownloadProgress;
+ F32 mFetchDeltaTime;
+ F32 mRequestDeltaTime;
+ F32 mDecodePriority; // The priority for decoding this image.
+ S32 mMinDiscardLevel;
+ S8 mDesiredDiscardLevel; // The discard level we'd LIKE to have - if we have it and there's space
+ S8 mMinDesiredDiscardLevel; // The minimum discard level we'd like to have
+
+ S8 mNeedsAux; // We need to decode the auxiliary channels
+ S8 mHasAux; // We have aux channels
+ S8 mDecodingAux; // Are we decoding high components
+ S8 mIsRawImageValid;
+ S8 mHasFetcher; // We've made a fecth request
+ S8 mIsFetching; // Fetch request is active
+ bool mCanUseHTTP; //This texture can be fetched through http if true.
+ LLCore::HttpStatus mLastHttpGetStatus; // Result of the most recently completed http request for this texture.
+
+ FTType mFTType; // What category of image is this - map tile, server bake, etc?
+ mutable S8 mIsMissingAsset; // True if we know that there is no image asset with this image id in the database.
+
+ typedef std::list<LLLoadedCallbackEntry*> callback_list_t;
+ S8 mLoadedCallbackDesiredDiscardLevel;
+ BOOL mPauseLoadedCallBacks;
+ callback_list_t mLoadedCallbackList;
+ F32 mLastCallBackActiveTime;
+
+ LLPointer<LLImageRaw> mRawImage;
+ S32 mRawDiscardLevel;
+
+ // Used ONLY for cloth meshes right now. Make SURE you know what you're
+ // doing if you use it for anything else! - djs
+ LLPointer<LLImageRaw> mAuxRawImage;
+
+ //keep a copy of mRawImage for some special purposes
+ //when mForceToSaveRawImage is set.
+ BOOL mForceToSaveRawImage ;
+ BOOL mSaveRawImage;
+ LLPointer<LLImageRaw> mSavedRawImage;
+ S32 mSavedRawDiscardLevel;
+ S32 mDesiredSavedRawDiscardLevel;
+ F32 mLastReferencedSavedRawImageTime ;
+ F32 mKeptSavedRawImageTime ;
+
+ //a small version of the copy of the raw image (<= 64 * 64)
+ LLPointer<LLImageRaw> mCachedRawImage;
+ S32 mCachedRawDiscardLevel;
+ BOOL mCachedRawImageReady; //the rez of the mCachedRawImage reaches the upper limit.
+
+ LLHost mTargetHost; // if invalid, just request from agent's simulator
+
+ // Timers
+ LLFrameTimer mLastPacketTimer; // Time since last packet.
+ LLFrameTimer mStopFetchingTimer; // Time since mDecodePriority == 0.f.
+
+ BOOL mInImageList; // TRUE if image is in list (in which case don't reset priority!)
+ BOOL mNeedsCreateTexture;
+
+ BOOL mForSculpt ; //a flag if the texture is used as sculpt data.
+ BOOL mIsFetched ; //is loaded from remote or from cache, not generated locally.
+
+public:
+ static LLPointer<LLViewerFetchedTexture> sMissingAssetImagep; // Texture to show for an image asset that is not in the database
+ static LLPointer<LLViewerFetchedTexture> sWhiteImagep; // Texture to show NOTHING (whiteness)
+ static LLPointer<LLViewerFetchedTexture> sDefaultImagep; // "Default" texture for error cases, the only case of fetched texture which is generated in local.
+ static LLPointer<LLViewerFetchedTexture> sSmokeImagep; // Old "Default" translucent texture
+ static LLPointer<LLViewerFetchedTexture> sFlatNormalImagep; // Flat normal map denoting no bumpiness on a surface
+};
+
+//
+//the image data is fetched from remote or from local cache
+//the resolution of the texture is adjustable: depends on the view-dependent parameters.
+//
+class LLViewerLODTexture : public LLViewerFetchedTexture
+{
+protected:
+ /*virtual*/ ~LLViewerLODTexture(){}
+
+public:
+ LLViewerLODTexture(const LLUUID& id, FTType f_type, const LLHost& host = LLHost(), BOOL usemipmaps = TRUE);
+ LLViewerLODTexture(const std::string& url, FTType f_type, const LLUUID& id, BOOL usemipmaps = TRUE);
+
+ /*virtual*/ S8 getType() const;
+ // Process image stats to determine priority/quality requirements.
+ /*virtual*/ void processTextureStats();
+ bool isUpdateFrozen() ;
+
+private:
+ void init(bool firstinit) ;
+ bool scaleDown() ;
+
+private:
+ F32 mDiscardVirtualSize; // Virtual size used to calculate desired discard
+ F32 mCalculatedDiscardLevel; // Last calculated discard level
+};
+
+//
+//the image data is fetched from the media pipeline periodically
+//the resolution of the texture is also adjusted by the media pipeline
+//
+class LLViewerMediaTexture : public LLViewerTexture
+{
+protected:
+ /*virtual*/ ~LLViewerMediaTexture() ;
+
+public:
+ LLViewerMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+
+ /*virtual*/ S8 getType() const;
+ void reinit(BOOL usemipmaps = TRUE);
+
+ BOOL getUseMipMaps() {return mUseMipMaps ; }
+ void setUseMipMaps(BOOL mipmap) ;
+
+ void setPlaying(BOOL playing) ;
+ BOOL isPlaying() const {return mIsPlaying;}
+ void setMediaImpl() ;
+
+ virtual bool isViewerMediaTexture() const { return true; }
+
+ void initVirtualSize() ;
+ void invalidateMediaImpl() ;
+
+ void addMediaToFace(LLFace* facep) ;
+ void removeMediaFromFace(LLFace* facep) ;
+
+ /*virtual*/ void addFace(U32 ch, LLFace* facep) ;
+ /*virtual*/ void removeFace(U32 ch, LLFace* facep) ;
+
+ /*virtual*/ F32 getMaxVirtualSize() ;
+private:
+ void switchTexture(U32 ch, LLFace* facep) ;
+ BOOL findFaces() ;
+ void stopPlaying() ;
+
+private:
+ //
+ //an instant list, recording all faces referencing or can reference to this media texture.
+ //NOTE: it is NOT thread safe.
+ //
+ std::list< LLFace* > mMediaFaceList ;
+
+ //an instant list keeping all textures which are replaced by the current media texture,
+ //is only used to avoid the removal of those textures from memory.
+ std::list< LLPointer<LLViewerTexture> > mTextureList ;
+
+ LLViewerMediaImpl* mMediaImplp ;
+ BOOL mIsPlaying ;
+ U32 mUpdateVirtualSizeTime ;
+
+public:
+ static void updateClass() ;
+ static void cleanUpClass() ;
+
+ static LLViewerMediaTexture* findMediaTexture(const LLUUID& media_id) ;
+ static void removeMediaImplFromTexture(const LLUUID& media_id) ;
+
+private:
+ typedef std::map< LLUUID, LLPointer<LLViewerMediaTexture> > media_map_t ;
+ static media_map_t sMediaMap ;
+};
+
+//just an interface class, do not create instance from this class.
+class LLViewerTextureManager
+{
+private:
+ //make the constructor private to preclude creating instances from this class.
+ LLViewerTextureManager(){}
+
+public:
+ //texture pipeline tester
+ static LLTexturePipelineTester* sTesterp ;
+
+ //returns NULL if tex is not a LLViewerFetchedTexture nor derived from LLViewerFetchedTexture.
+ static LLViewerFetchedTexture* staticCastToFetchedTexture(LLTexture* tex, BOOL report_error = FALSE) ;
+
+ //
+ //"find-texture" just check if the texture exists, if yes, return it, otherwise return null.
+ //
+ static void findFetchedTextures(const LLUUID& id, std::vector<LLViewerFetchedTexture*> &output);
+ static void findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output);
+ static LLViewerFetchedTexture* findFetchedTexture(const LLUUID& id, S32 tex_type);
+ static LLViewerMediaTexture* findMediaTexture(const LLUUID& id) ;
+
+ static LLViewerMediaTexture* createMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+
+ //
+ //"get-texture" will create a new texture if the texture does not exist.
+ //
+ static LLViewerMediaTexture* getMediaTexture(const LLUUID& id, BOOL usemipmaps = TRUE, LLImageGL* gl_image = NULL) ;
+
+ static LLPointer<LLViewerTexture> getLocalTexture(BOOL usemipmaps = TRUE, BOOL generate_gl_tex = TRUE);
+ static LLPointer<LLViewerTexture> getLocalTexture(const LLUUID& id, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(const LLImageRaw* raw, BOOL usemipmaps) ;
+ static LLPointer<LLViewerTexture> getLocalTexture(const U32 width, const U32 height, const U8 components, BOOL usemipmaps, BOOL generate_gl_tex = TRUE) ;
+
+ static LLViewerFetchedTexture* getFetchedTexture(const LLUUID &image_id,
+ FTType f_type = FTT_DEFAULT,
+ BOOL usemipmap = TRUE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE, // Get the requested level immediately upon creation.
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ LLHost request_from_host = LLHost()
+ );
+
+ static LLViewerFetchedTexture* getFetchedTextureFromFile(const std::string& filename,
+ FTType f_type = FTT_LOCAL_FILE,
+ BOOL usemipmap = TRUE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ const LLUUID& force_id = LLUUID::null
+ );
+
+ static LLViewerFetchedTexture* getFetchedTextureFromUrl(const std::string& url,
+ FTType f_type,
+ BOOL usemipmap = TRUE,
+ LLViewerTexture::EBoostLevel boost_priority = LLGLTexture::BOOST_NONE,
+ S8 texture_type = LLViewerTexture::FETCHED_TEXTURE,
+ LLGLint internal_format = 0,
+ LLGLenum primary_format = 0,
+ const LLUUID& force_id = LLUUID::null
+ );
+
+ static LLViewerFetchedTexture* getFetchedTextureFromHost(const LLUUID& image_id, FTType f_type, LLHost host) ;
+
+ static void init() ;
+ static void cleanup() ;
+};
+//
+//this class is used for test/debug only
+//it tracks the activities of the texture pipeline
+//records them, and outputs them to log files
+//
+class LLTexturePipelineTester : public LLMetricPerformanceTesterWithSession
+{
+ enum
+ {
+ MIN_LARGE_IMAGE_AREA = 262144 //512 * 512
+ };
+public:
+ LLTexturePipelineTester() ;
+ ~LLTexturePipelineTester() ;
+
+ void update();
+ void updateTextureBindingStats(const LLViewerTexture* imagep) ;
+ void updateTextureLoadingStats(const LLViewerFetchedTexture* imagep, const LLImageRaw* raw_imagep, BOOL from_cache) ;
+ void updateGrayTextureBinding() ;
+ void setStablizingTime() ;
+
+private:
+ void reset() ;
+ void updateStablizingTime() ;
+
+ /*virtual*/ void outputTestRecord(LLSD* sd) ;
+
+private:
+ BOOL mPause ;
+private:
+ BOOL mUsingDefaultTexture; //if set, some textures are still gray.
+
+ U32Bytes mTotalBytesUsed ; //total bytes of textures bound/used for the current frame.
+ U32Bytes mTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the current frame for images larger than 256 * 256.
+ U32Bytes mLastTotalBytesUsed ; //total bytes of textures bound/used for the previous frame.
+ U32Bytes mLastTotalBytesUsedForLargeImage ; //total bytes of textures bound/used for the previous frame for images larger than 256 * 256.
+
+ //
+ //data size
+ //
+ U32Bytes mTotalBytesLoaded ; //total bytes fetched by texture pipeline
+ U32Bytes mTotalBytesLoadedFromCache ; //total bytes fetched by texture pipeline from local cache
+ U32Bytes mTotalBytesLoadedForLargeImage ; //total bytes fetched by texture pipeline for images larger than 256 * 256.
+ U32Bytes mTotalBytesLoadedForSculpties ; //total bytes fetched by texture pipeline for sculpties
+
+ //
+ //time
+ //NOTE: the error tolerances of the following timers is one frame time.
+ //
+ F32 mStartFetchingTime ;
+ F32 mTotalGrayTime ; //total loading time when no gray textures.
+ F32 mTotalStablizingTime ; //total stablizing time when texture memory overflows
+ F32 mStartTimeLoadingSculpties ; //the start moment of loading sculpty images.
+ F32 mEndTimeLoadingSculpties ; //the end moment of loading sculpty images.
+ F32 mStartStablizingTime ;
+ F32 mEndStablizingTime ;
+
+private:
+ //
+ //The following members are used for performance analyzing
+ //
+ class LLTextureTestSession : public LLTestSession
+ {
+ public:
+ LLTextureTestSession() ;
+ /*virtual*/ ~LLTextureTestSession() ;
+
+ void reset() ;
+
+ F32 mTotalFetchingTime ;
+ F32 mTotalGrayTime ;
+ F32 mTotalStablizingTime ;
+ F32 mStartTimeLoadingSculpties ;
+ F32 mTotalTimeLoadingSculpties ;
+
+ S32 mTotalBytesLoaded ;
+ S32 mTotalBytesLoadedFromCache ;
+ S32 mTotalBytesLoadedForLargeImage ;
+ S32 mTotalBytesLoadedForSculpties ;
+
+ typedef struct _texture_instant_preformance_t
+ {
+ S32 mAverageBytesUsedPerSecond ;
+ S32 mAverageBytesUsedForLargeImagePerSecond ;
+ F32 mAveragePercentageBytesUsedPerSecond ;
+ F32 mTime ;
+ }texture_instant_preformance_t ;
+ std::vector<texture_instant_preformance_t> mInstantPerformanceList ;
+ S32 mInstantPerformanceListCounter ;
+ };
+
+ /*virtual*/ LLMetricPerformanceTesterWithSession::LLTestSession* loadTestSession(LLSD* log) ;
+ /*virtual*/ void compareTestSessions(llofstream* os) ;
+};
+
+#endif
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 12495078e9..db740b69e9 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -114,6 +114,7 @@ void LLViewerTextureList::init()
void LLViewerTextureList::doPreloadImages()
{
+ LL_PROFILE_ZONE_SCOPED;
LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
llassert_always(mInitialized) ;
@@ -205,6 +206,7 @@ static std::string get_texture_list_name()
void LLViewerTextureList::doPrefetchImages()
{
+ LL_PROFILE_ZONE_SCOPED;
if (LLAppViewer::instance()->getPurgeCache())
{
// cache was purged, no point
@@ -258,6 +260,7 @@ LLViewerTextureList::~LLViewerTextureList()
void LLViewerTextureList::shutdown()
{
+ LL_PROFILE_ZONE_SCOPED;
// clear out preloads
mImagePreloads.clear();
@@ -333,6 +336,7 @@ void LLViewerTextureList::shutdown()
void LLViewerTextureList::dump()
{
+ LL_PROFILE_ZONE_SCOPED;
LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
{
@@ -377,6 +381,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInitialized)
{
return NULL ;
@@ -404,6 +409,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInitialized)
{
return NULL ;
@@ -492,6 +498,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInitialized)
{
return NULL ;
@@ -554,6 +561,7 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ LL_PROFILE_ZONE_SCOPED;
static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled", true);
LLPointer<LLViewerFetchedTexture> imagep ;
@@ -609,6 +617,7 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureKey search_key(image_id, TEX_LIST_STANDARD);
uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key);
while (iter != mUUIDMap.end() && iter->first.textureId == image_id)
@@ -634,6 +643,7 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, E
void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED;
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
@@ -653,6 +663,7 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED;
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
@@ -701,6 +712,7 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!new_image)
{
return;
@@ -724,6 +736,7 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListTy
void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED;
if( image)
{
if (image->hasCallbacks())
@@ -845,6 +858,7 @@ void LLViewerTextureList::updateImages(F32 max_time)
void LLViewerTextureList::clearFetchingRequests()
{
+ LL_PROFILE_ZONE_SCOPED;
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
return;
@@ -862,6 +876,7 @@ void LLViewerTextureList::clearFetchingRequests()
void LLViewerTextureList::updateImagesDecodePriorities()
{
+ LL_PROFILE_ZONE_SCOPED;
// Update the decode priority for N images each frame
{
F32 lazy_flush_timeout = 30.f; // stop decoding
@@ -977,6 +992,7 @@ void LLViewerTextureList::updateImagesDecodePriorities()
void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!tex->setDebugFetching(debug_level))
{
return;
@@ -1025,6 +1041,7 @@ void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debu
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
if (gGLManager.mIsDisabled) return 0.0f;
//
@@ -1041,6 +1058,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
enditer = iter;
LLViewerFetchedTexture *imagep = *curiter;
imagep->createTexture();
+ imagep->postCreateTexture();
if (create_timer.getElapsedTimeF32() > max_time)
{
break;
@@ -1052,6 +1070,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
if (gGLManager.mIsDisabled) return 0.0f;
if(mFastCacheList.empty())
{
@@ -1082,6 +1101,7 @@ F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!imagep)
{
return ;
@@ -1101,6 +1121,7 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTimer image_op_timer;
// Update fetch for N images each frame
@@ -1176,6 +1197,7 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
void LLViewerTextureList::updateImagesUpdateStats()
{
+ LL_PROFILE_ZONE_SCOPED;
if (mForceResetTextureStats)
{
for (image_priority_list_t::iterator iter = mImageList.begin();
@@ -1190,6 +1212,7 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTimer timer;
//loading from fast cache
@@ -1259,6 +1282,7 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec)
{
+ LL_PROFILE_ZONE_SCOPED;
// Load the image
LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
if (image.isNull())
@@ -1312,6 +1336,7 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
+ LL_PROFILE_ZONE_SCOPED;
raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
@@ -1345,6 +1370,7 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
// Returns min setting for TextureMemory (in MB)
S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
{
+ LL_PROFILE_ZONE_SCOPED;
U32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
//min texture mem sets to 64M if total physical mem is more than 1.5GB
return (system_ram > U32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ;
@@ -1354,6 +1380,7 @@ S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
// Returns max setting for TextureMemory (in MB)
S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier)
{
+ LL_PROFILE_ZONE_SCOPED;
S32Megabytes max_texmem;
if (gGLManager.mVRAM != 0)
{
@@ -1407,6 +1434,7 @@ const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12);
const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512);
void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
{
+ LL_PROFILE_ZONE_SCOPED;
// Initialize the image pipeline VRAM settings
S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
@@ -1647,6 +1675,7 @@ void LLUIImageList::cleanUp()
LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
{
+ LL_PROFILE_ZONE_SCOPED;
// use id as image name
std::string image_name = image_id.asString();
@@ -1665,6 +1694,7 @@ LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
{
+ LL_PROFILE_ZONE_SCOPED;
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
if (found_it != mUIImages.end())
@@ -1682,6 +1712,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
if (boost_priority == LLGLTexture::BOOST_NONE)
{
boost_priority = LLGLTexture::BOOST_UI;
@@ -1694,6 +1725,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
if (boost_priority == LLGLTexture::BOOST_NONE)
{
boost_priority = LLGLTexture::BOOST_UI;
@@ -1705,6 +1737,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!imagep) return NULL;
imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -1742,6 +1775,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st
LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
if (found_it != mUIImages.end())
@@ -1756,6 +1790,7 @@ LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::s
//static
void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data )
{
+ LL_PROFILE_ZONE_SCOPED;
if(!success || !user_data)
{
return;
@@ -1857,6 +1892,7 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
bool LLUIImageList::initFromFile()
{
+ LL_PROFILE_ZONE_SCOPED;
// Look for textures.xml in all the right places. Pass
// constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
// from all the skins directories.
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index 2157585364..82ece85c1b 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -1963,6 +1963,13 @@ LLViewerWindow::LLViewerWindow(const Params& p)
}
LLFontManager::initClass();
+ // Init font system, load default fonts and generate basic glyphs
+ // currently it takes aprox. 0.5 sec and we would load these fonts anyway
+ // before login screen.
+ LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
+ mDisplayScale.mV[VX],
+ mDisplayScale.mV[VY],
+ gDirUtilp->getAppRODataDir());
//
// We want to set this stuff up BEFORE we initialize the pipeline, so we can turn off
@@ -2004,19 +2011,11 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// Init the image list. Must happen after GL is initialized and before the images that
// LLViewerWindow needs are requested.
- LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
+ LLImageGL::initClass(mWindow, LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
gTextureList.init();
LLViewerTextureManager::init() ;
gBumpImageList.init();
- // Init font system, but don't actually load the fonts yet
- // because our window isn't onscreen and they take several
- // seconds to parse.
- LLFontGL::initClass( gSavedSettings.getF32("FontScreenDPI"),
- mDisplayScale.mV[VX],
- mDisplayScale.mV[VY],
- gDirUtilp->getAppRODataDir());
-
// Create container for all sub-views
LLView::Params rvp;
rvp.name("root");
@@ -2102,6 +2101,8 @@ void LLViewerWindow::initBase()
LL_DEBUGS("AppInit") << "initializing edit menu" << LL_ENDL;
initialize_edit_menu();
+ LLFontGL::loadCommonFonts();
+
// Create the floater view at the start so that other views can add children to it.
// (But wait to add it as a child of the root view so that it will be in front of the
// other views.)
@@ -5499,8 +5500,6 @@ void LLViewerWindow::initFonts(F32 zoom_factor)
mDisplayScale.mV[VX] * zoom_factor,
mDisplayScale.mV[VY] * zoom_factor,
gDirUtilp->getAppRODataDir());
- // Force font reloads, which can be very slow
- LLFontGL::loadDefaultFonts();
}
void LLViewerWindow::requestResolutionUpdate()
diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp
index e5a4b0f374..b86935b081 100644
--- a/indra/newview/llvovolume.cpp
+++ b/indra/newview/llvovolume.cpp
@@ -3555,7 +3555,7 @@ const LLMeshSkinInfo* LLVOVolume::getSkinInfo() const
{
if (getVolume())
{
- return gMeshRepo.getSkinInfo(getVolume()->getParams().getSculptID(), this);
+ return gMeshRepo.getSkinInfo(getMeshID(), this);
}
else
{
diff --git a/indra/newview/llvovolume.h b/indra/newview/llvovolume.h
index ce400a3498..b8c6f47bbd 100644
--- a/indra/newview/llvovolume.h
+++ b/indra/newview/llvovolume.h
@@ -296,6 +296,9 @@ public:
BOOL setIsFlexible(BOOL is_flexible);
const LLMeshSkinInfo* getSkinInfo() const;
+
+ //convenience accessor for mesh ID (which is stored in sculpt id for legacy reasons)
+ const LLUUID& getMeshID() const { return getVolume()->getParams().getSculptID(); }
// Extended Mesh Properties
U32 getExtendedMeshFlags() const;
diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp
index d7acf2ec0e..5ef3819de4 100644
--- a/indra/newview/pipeline.cpp
+++ b/indra/newview/pipeline.cpp
@@ -338,7 +338,6 @@ S32 LLPipeline::sUseOcclusion = 0;
bool LLPipeline::sDelayVBUpdate = true;
bool LLPipeline::sAutoMaskAlphaDeferred = true;
bool LLPipeline::sAutoMaskAlphaNonDeferred = false;
-bool LLPipeline::sDisableShaders = false;
bool LLPipeline::sRenderTransparentWater = true;
bool LLPipeline::sRenderBump = true;
bool LLPipeline::sBakeSunlight = false;
@@ -359,7 +358,6 @@ bool LLPipeline::sRenderAttachedLights = true;
bool LLPipeline::sRenderAttachedParticles = true;
bool LLPipeline::sRenderDeferred = false;
S32 LLPipeline::sVisibleLightCount = 0;
-F32 LLPipeline::sMinRenderSize = 0.f;
bool LLPipeline::sRenderingHUDs;
F32 LLPipeline::sDistortionWaterClipPlaneMargin = 1.0125f;
@@ -1393,10 +1391,7 @@ void LLPipeline::restoreGL()
bool LLPipeline::canUseVertexShaders()
{
- if (sDisableShaders ||
- !gGLManager.mHasVertexShader ||
- !gGLManager.mHasFragmentShader ||
- (assertInitialized() && mVertexShadersLoaded != 1) )
+ if ((assertInitialized() && mVertexShadersLoaded != 1) )
{
return false;
}
@@ -1408,8 +1403,7 @@ bool LLPipeline::canUseVertexShaders()
bool LLPipeline::canUseWindLightShaders() const
{
- return (!LLPipeline::sDisableShaders &&
- gWLSkyProgram.mProgramObject != 0 &&
+ return (gWLSkyProgram.mProgramObject != 0 &&
LLViewerShaderMgr::instance()->getShaderLevel(LLViewerShaderMgr::SHADER_WINDLIGHT) > 1);
}
@@ -2555,13 +2549,6 @@ void LLPipeline::markNotCulled(LLSpatialGroup* group, LLCamera& camera)
return;
}
- const LLVector4a* bounds = group->getBounds();
- if (sMinRenderSize > 0.f &&
- llmax(llmax(bounds[1][0], bounds[1][1]), bounds[1][2]) < sMinRenderSize)
- {
- return;
- }
-
assertInitialized();
if (!group->getSpatialPartition()->mRenderByGroup)
@@ -3485,7 +3472,6 @@ void LLPipeline::stateSort(LLSpatialGroup* group, LLCamera& camera)
group->mLastUpdateDistance = group->mDistance;
}
}
-
}
void LLPipeline::stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_changed)
@@ -3792,6 +3778,27 @@ void renderSoundHighlights(LLDrawable* drawablep)
}
}
+void LLPipeline::touchTextures(LLDrawInfo* info)
+{
+ LL_PROFILE_ZONE_SCOPED;
+ for (auto& tex : info->mTextureList)
+ {
+ if (tex.notNull())
+ {
+ LLImageGL* gl_tex = tex->getGLTexture();
+ if (gl_tex && gl_tex->updateBindStats(gl_tex->mTextureMemory))
+ {
+ tex->setActive();
+ }
+ }
+ }
+
+ if (info->mTexture.notNull())
+ {
+ info->mTexture->addTextureStats(info->mVSize);
+ }
+}
+
void LLPipeline::postSort(LLCamera& camera)
{
LL_RECORD_BLOCK_TIME(FTM_STATESORT_POSTSORT);
@@ -3844,20 +3851,14 @@ void LLPipeline::postSort(LLCamera& camera)
for (LLSpatialGroup::drawmap_elem_t::iterator k = src_vec.begin(); k != src_vec.end(); ++k)
{
- if (sMinRenderSize > 0.f)
- {
- LLVector4a bounds;
- bounds.setSub((*k)->mExtents[1],(*k)->mExtents[0]);
-
- if (llmax(llmax(bounds[0], bounds[1]), bounds[2]) > sMinRenderSize)
- {
- sCull->pushDrawInfo(j->first, *k);
- }
- }
- else
- {
- sCull->pushDrawInfo(j->first, *k);
- }
+ LLDrawInfo* info = *k;
+
+ sCull->pushDrawInfo(j->first, info);
+ if (!sShadowRender && !sReflectionRender)
+ {
+ touchTextures(info);
+ addTrianglesDrawn(info->mCount, info->mDrawMode);
+ }
}
}
diff --git a/indra/newview/pipeline.h b/indra/newview/pipeline.h
index 0eaa6b141d..8ffbddca21 100644
--- a/indra/newview/pipeline.h
+++ b/indra/newview/pipeline.h
@@ -265,6 +265,8 @@ public:
void stateSort(LLSpatialBridge* bridge, LLCamera& camera, BOOL fov_changed = FALSE);
void stateSort(LLDrawable* drawablep, LLCamera& camera);
void postSort(LLCamera& camera);
+ //update stats for textures in given DrawInfo
+ void touchTextures(LLDrawInfo* info);
void forAllVisibleDrawables(void (*func)(LLDrawable*));
void renderObjects(U32 type, U32 mask, bool texture = true, bool batch_texture = false);
@@ -574,7 +576,6 @@ public:
static bool sDelayVBUpdate;
static bool sAutoMaskAlphaDeferred;
static bool sAutoMaskAlphaNonDeferred;
- static bool sDisableShaders; // if true, rendering will be done without shaders
static bool sRenderTransparentWater;
static bool sRenderBump;
static bool sBakeSunlight;
@@ -597,7 +598,6 @@ public:
static bool sRenderAttachedParticles;
static bool sRenderDeferred;
static S32 sVisibleLightCount;
- static F32 sMinRenderSize;
static bool sRenderingHUDs;
static F32 sDistortionWaterClipPlaneMargin;
diff --git a/indra/newview/slplugin.entitlements b/indra/newview/slplugin.entitlements
new file mode 100644
index 0000000000..a1c430a57a
--- /dev/null
+++ b/indra/newview/slplugin.entitlements
@@ -0,0 +1,8 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>com.apple.security.cs.allow-unsigned-executable-memory</key>
+ <true/>
+</dict>
+</plist>
diff --git a/indra/newview/tests/llsecapi_test.cpp b/indra/newview/tests/llsecapi_test.cpp
index caa3016d2e..37fbbb449b 100644
--- a/indra/newview/tests/llsecapi_test.cpp
+++ b/indra/newview/tests/llsecapi_test.cpp
@@ -57,7 +57,7 @@ void LLSecAPIBasicHandler::init() {}
LLSecAPIBasicHandler::~LLSecAPIBasicHandler() {}
LLPointer<LLCertificate> LLSecAPIBasicHandler::getCertificate(const std::string& pem_cert) { return NULL; }
LLPointer<LLCertificate> LLSecAPIBasicHandler::getCertificate(X509* openssl_cert) { return NULL; }
-LLPointer<LLCertificateChain> LLSecAPIBasicHandler::getCertificateChain(const X509_STORE_CTX* chain) { return NULL; }
+LLPointer<LLCertificateChain> LLSecAPIBasicHandler::getCertificateChain(X509_STORE_CTX* chain) { return NULL; }
LLPointer<LLCertificateStore> LLSecAPIBasicHandler::getCertificateStore(const std::string& store_id) { return NULL; }
void LLSecAPIBasicHandler::setProtectedData(const std::string& data_type, const std::string& data_id, const LLSD& data) {}
void LLSecAPIBasicHandler::addToProtectedMap(const std::string& data_type, const std::string& data_id, const std::string& map_elem, const LLSD& data) {}
diff --git a/indra/newview/tests/llsechandler_basic_test.cpp b/indra/newview/tests/llsechandler_basic_test.cpp
index e5d226a2a4..4c8d6c51b0 100644
--- a/indra/newview/tests/llsechandler_basic_test.cpp
+++ b/indra/newview/tests/llsechandler_basic_test.cpp
@@ -1217,8 +1217,8 @@ namespace tut
// Single cert in the chain.
X509_STORE_CTX *test_store = X509_STORE_CTX_new();
- test_store->cert = mX509ChildCert;
- test_store->untrusted = NULL;
+ X509_STORE_CTX_set_cert(test_store, mX509ChildCert);
+ X509_STORE_CTX_set0_untrusted(test_store, NULL);
test_chain = new LLBasicCertificateChain(test_store);
X509_STORE_CTX_free(test_store);
ensure_equals("two elements in store", test_chain->size(), 1);
@@ -1229,9 +1229,9 @@ namespace tut
// cert + CA
test_store = X509_STORE_CTX_new();
- test_store->cert = mX509ChildCert;
- test_store->untrusted = sk_X509_new_null();
- sk_X509_push(test_store->untrusted, mX509IntermediateCert);
+ X509_STORE_CTX_set_cert(test_store, mX509ChildCert);
+ X509_STORE_CTX_set0_untrusted(test_store, sk_X509_new_null());
+ sk_X509_push(X509_STORE_CTX_get0_untrusted(test_store), mX509IntermediateCert);
test_chain = new LLBasicCertificateChain(test_store);
X509_STORE_CTX_free(test_store);
ensure_equals("two elements in store", test_chain->size(), 2);
@@ -1245,9 +1245,9 @@ namespace tut
// cert + nonrelated
test_store = X509_STORE_CTX_new();
- test_store->cert = mX509ChildCert;
- test_store->untrusted = sk_X509_new_null();
- sk_X509_push(test_store->untrusted, mX509TestCert);
+ X509_STORE_CTX_set_cert(test_store, mX509ChildCert);
+ X509_STORE_CTX_set0_untrusted(test_store, sk_X509_new_null());
+ sk_X509_push(X509_STORE_CTX_get0_untrusted(test_store), mX509TestCert);
test_chain = new LLBasicCertificateChain(test_store);
X509_STORE_CTX_free(test_store);
ensure_equals("two elements in store", test_chain->size(), 1);
@@ -1257,10 +1257,10 @@ namespace tut
// cert + CA + nonrelated
test_store = X509_STORE_CTX_new();
- test_store->cert = mX509ChildCert;
- test_store->untrusted = sk_X509_new_null();
- sk_X509_push(test_store->untrusted, mX509IntermediateCert);
- sk_X509_push(test_store->untrusted, mX509TestCert);
+ X509_STORE_CTX_set_cert(test_store, mX509ChildCert);
+ X509_STORE_CTX_set0_untrusted(test_store, sk_X509_new_null());
+ sk_X509_push(X509_STORE_CTX_get0_untrusted(test_store), mX509IntermediateCert);
+ sk_X509_push(X509_STORE_CTX_get0_untrusted(test_store), mX509TestCert);
test_chain = new LLBasicCertificateChain(test_store);
X509_STORE_CTX_free(test_store);
ensure_equals("two elements in store", test_chain->size(), 2);
@@ -1273,10 +1273,10 @@ namespace tut
// cert + intermediate + CA
test_store = X509_STORE_CTX_new();
- test_store->cert = mX509ChildCert;
- test_store->untrusted = sk_X509_new_null();
- sk_X509_push(test_store->untrusted, mX509IntermediateCert);
- sk_X509_push(test_store->untrusted, mX509RootCert);
+ X509_STORE_CTX_set_cert(test_store, mX509ChildCert);
+ X509_STORE_CTX_set0_untrusted(test_store, sk_X509_new_null());
+ sk_X509_push(X509_STORE_CTX_get0_untrusted(test_store), mX509IntermediateCert);
+ sk_X509_push(X509_STORE_CTX_get0_untrusted(test_store), mX509RootCert);
test_chain = new LLBasicCertificateChain(test_store);
X509_STORE_CTX_free(test_store);
ensure_equals("three elements in store", test_chain->size(), 3);
diff --git a/indra/newview/viewer_manifest.py b/indra/newview/viewer_manifest.py
index 41da8fa328..b932f43141 100755
--- a/indra/newview/viewer_manifest.py
+++ b/indra/newview/viewer_manifest.py
@@ -553,9 +553,13 @@ class WindowsManifest(ViewerManifest):
self.path("vivoxsdk.dll")
self.path("ortp.dll")
- # Security
- self.path("ssleay32.dll")
- self.path("libeay32.dll")
+ # OpenSSL
+ if (self.address_size == 64):
+ self.path("libcrypto-1_1-x64.dll")
+ self.path("libssl-1_1-x64.dll")
+ else:
+ self.path("libcrypto-1_1.dll")
+ self.path("libssl-1_1.dll")
# HTTP/2
self.path("nghttp2.dll")
@@ -1025,7 +1029,6 @@ class DarwinManifest(ViewerManifest):
"libapr-1.0.dylib",
"libaprutil-1.0.dylib",
"libexpat.1.dylib",
- "libexception_handler.dylib",
"libGLOD.dylib",
# libnghttp2.dylib is a symlink to
# libnghttp2.major.dylib, which is a symlink to
@@ -1294,14 +1297,19 @@ class DarwinManifest(ViewerManifest):
signed=False
sign_attempts=3
sign_retry_wait=15
+ libvlc_path = app_in_dmg + "/Contents/Resources/llplugin/media_plugin_libvlc.dylib"
+ cef_path = app_in_dmg + "/Contents/Resources/llplugin/media_plugin_cef.dylib"
+ slplugin_path = app_in_dmg + "/Contents/Resources/SLPlugin.app/Contents/MacOS/SLPlugin"
+ greenlet_path = app_in_dmg + "/Contents/Resources/updater/greenlet/_greenlet.so"
while (not signed) and (sign_attempts > 0):
try:
- sign_attempts-=1;
- self.run_command(
- # Note: See blurb above about names of keychains
- ['codesign', '--verbose', '--deep', '--force',
- '--keychain', viewer_keychain, '--sign', identity,
- app_in_dmg])
+ sign_attempts-=1
+ # Note: See blurb above about names of keychains
+ self.run_command(['codesign', '--force', '--timestamp','--keychain', viewer_keychain, '--sign', identity, libvlc_path])
+ self.run_command(['codesign', '--force', '--timestamp', '--keychain', viewer_keychain, '--sign', identity, cef_path])
+ self.run_command(['codesign', '--force', '--timestamp', '--keychain', viewer_keychain, '--sign', identity, greenlet_path])
+ self.run_command(['codesign', '--verbose', '--deep', '--force', '--entitlements', self.src_path_of("slplugin.entitlements"), '--options', 'runtime', '--keychain', viewer_keychain, '--sign', identity, slplugin_path])
+ self.run_command(['codesign', '--verbose', '--deep', '--force', '--options', 'runtime', '--keychain', viewer_keychain, '--sign', identity, app_in_dmg])
signed=True # if no exception was raised, the codesign worked
except ManifestError as err:
if sign_attempts:
@@ -1312,6 +1320,7 @@ class DarwinManifest(ViewerManifest):
print >> sys.stderr, "Maximum codesign attempts exceeded; giving up"
raise
self.run_command(['spctl', '-a', '-texec', '-vvvv', app_in_dmg])
+ self.run_command([self.src_path_of("installers/darwin/apple-notarize.sh"), app_in_dmg])
finally:
# Unmount the image even if exceptions from any of the above
@@ -1364,7 +1373,7 @@ class LinuxManifest(ViewerManifest):
with self.prefix(dst="bin"):
self.path("secondlife-bin","do-not-directly-run-secondlife-bin")
self.path("../linux_crash_logger/linux-crash-logger","linux-crash-logger.bin")
- self.path2basename("../llplugin/slplugin", "SLPlugin")
+ self.path2basename("../llplugin/slplugin", "SLPlugin")
#this copies over the python wrapper script, associated utilities and required libraries, see SL-321, SL-322 and SL-323
with self.prefix(src="../viewer_components/manager", dst=""):
self.path("*.py")