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-rw-r--r--indra/newview/CMakeLists.txt10
-rw-r--r--indra/newview/llenvironment.cpp22
-rw-r--r--indra/newview/llenvironment.h3
-rw-r--r--indra/newview/llsettingsbase.cpp617
-rw-r--r--indra/newview/llsettingsbase.h312
-rw-r--r--indra/newview/llsettingsdaycycle.cpp613
-rw-r--r--indra/newview/llsettingsdaycycle.h143
-rw-r--r--indra/newview/llsettingssky.cpp655
-rw-r--r--indra/newview/llsettingssky.h463
-rw-r--r--indra/newview/llsettingsvo.cpp420
-rw-r--r--indra/newview/llsettingsvo.h103
-rw-r--r--indra/newview/llsettingswater.cpp340
-rw-r--r--indra/newview/llsettingswater.h243
13 files changed, 540 insertions, 3404 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt
index bbe32866f6..4579ef14e2 100644
--- a/indra/newview/CMakeLists.txt
+++ b/indra/newview/CMakeLists.txt
@@ -532,10 +532,7 @@ set(viewer_SOURCE_FILES
llsecapi.cpp
llsechandler_basic.cpp
llselectmgr.cpp
- llsettingsbase.cpp
- llsettingsdaycycle.cpp
- llsettingssky.cpp
- llsettingswater.cpp
+ llsettingsvo.cpp
llshareavatarhandler.cpp
llsidepanelappearance.cpp
llsidepanelinventory.cpp
@@ -1141,10 +1138,7 @@ set(viewer_HEADER_FILES
llsecapi.h
llsechandler_basic.h
llselectmgr.h
- llsettingsbase.h
- llsettingsdaycycle.h
- llsettingssky.h
- llsettingswater.h
+ llsettingsvo.h
llsidepanelappearance.h
llsidepanelinventory.h
llsidepanelinventorysubpanel.h
diff --git a/indra/newview/llenvironment.cpp b/indra/newview/llenvironment.cpp
index 8b879710da..e8c9db045c 100644
--- a/indra/newview/llenvironment.cpp
+++ b/indra/newview/llenvironment.cpp
@@ -44,6 +44,8 @@
#include "llsdserialize.h"
#include "lldiriterator.h"
+#include "llsettingsvo.h"
+
#include <boost/make_shared.hpp>
//=========================================================================
namespace
@@ -82,15 +84,15 @@ LLEnvironment::LLEnvironment():
void LLEnvironment::initSingleton()
{
- LLSettingsSky::ptr_t p_default_sky = LLSettingsSky::buildDefaultSky();
+ LLSettingsSky::ptr_t p_default_sky = LLSettingsVOSky::buildDefaultSky();
addSky(p_default_sky);
mCurrentSky = p_default_sky;
- LLSettingsWater::ptr_t p_default_water = LLSettingsWater::buildDefaultWater();
+ LLSettingsWater::ptr_t p_default_water = LLSettingsVOWater::buildDefaultWater();
addWater(p_default_water);
mCurrentWater = p_default_water;
- LLSettingsDay::ptr_t p_default_day = LLSettingsDay::buildDefaultDayCycle();
+ LLSettingsDay::ptr_t p_default_day = LLSettingsVODay::buildDefaultDayCycle();
addDayCycle(p_default_day);
mCurrentDay.reset();
@@ -155,7 +157,7 @@ void LLEnvironment::onLegacyRegionSettings(LLSD data)
if (data[1].isUndefined())
regionday = LLEnvironment::findDayCycleByName("Default");
else
- regionday = LLSettingsDay::buildFromLegacyMessage(regionId, data[1], data[2], data[3]);
+ regionday = LLSettingsVODay::buildFromLegacyMessage(regionId, data[1], data[2], data[3]);
setSkyFor(ENV_REGION, LLSettingsSky::ptr_t());
setWaterFor(ENV_REGION, LLSettingsWater::ptr_t());
@@ -826,7 +828,7 @@ void LLEnvironment::legacyLoadAllPresets()
{
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true));
- LLSettingsSky::ptr_t sky = LLSettingsSky::buildFromLegacyPreset(name, data);
+ LLSettingsSky::ptr_t sky = LLSettingsVOSky::buildFromLegacyPreset(name, data);
LLEnvironment::instance().addSky(sky);
}
}
@@ -845,7 +847,7 @@ void LLEnvironment::legacyLoadAllPresets()
{
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true));
- LLSettingsSky::ptr_t sky = LLSettingsSky::buildFromLegacyPreset(name, data);
+ LLSettingsSky::ptr_t sky = LLSettingsVOSky::buildFromLegacyPreset(name, data);
LLEnvironment::instance().addSky(sky);
}
}
@@ -864,7 +866,7 @@ void LLEnvironment::legacyLoadAllPresets()
{
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true));
- LLSettingsWater::ptr_t water = LLSettingsWater::buildFromLegacyPreset(name, data);
+ LLSettingsWater::ptr_t water = LLSettingsVOWater::buildFromLegacyPreset(name, data);
LLEnvironment::instance().addWater(water);
}
}
@@ -883,7 +885,7 @@ void LLEnvironment::legacyLoadAllPresets()
{
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true));
- LLSettingsWater::ptr_t water = LLSettingsWater::buildFromLegacyPreset(name, data);
+ LLSettingsWater::ptr_t water = LLSettingsVOWater::buildFromLegacyPreset(name, data);
LLEnvironment::instance().addWater(water);
}
}
@@ -902,7 +904,7 @@ void LLEnvironment::legacyLoadAllPresets()
{
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true));
- LLSettingsDay::ptr_t day = LLSettingsDay::buildFromLegacyPreset(name, data);
+ LLSettingsDay::ptr_t day = LLSettingsVODay::buildFromLegacyPreset(name, data);
LLEnvironment::instance().addDayCycle(day);
}
}
@@ -921,7 +923,7 @@ void LLEnvironment::legacyLoadAllPresets()
{
std::string name(gDirUtilp->getBaseFileName(LLURI::unescape(path), true));
- LLSettingsDay::ptr_t day = LLSettingsDay::buildFromLegacyPreset(name, data);
+ LLSettingsDay::ptr_t day = LLSettingsVODay::buildFromLegacyPreset(name, data);
LLEnvironment::instance().addDayCycle(day);
}
}
diff --git a/indra/newview/llenvironment.h b/indra/newview/llenvironment.h
index ce8c08f692..4d3d1f6a57 100644
--- a/indra/newview/llenvironment.h
+++ b/indra/newview/llenvironment.h
@@ -27,6 +27,7 @@
#ifndef LL_ENVIRONMENT_H
#define LL_ENVIRONMENT_H
+#include "llsingleton.h"
#include "llmemory.h"
#include "llsd.h"
@@ -35,6 +36,8 @@
#include "llsettingswater.h"
#include "llsettingsdaycycle.h"
+#include <boost/signals2.hpp>
+
//-------------------------------------------------------------------------
class LLViewerCamera;
class LLGLSLShader;
diff --git a/indra/newview/llsettingsbase.cpp b/indra/newview/llsettingsbase.cpp
deleted file mode 100644
index e36c6d4a84..0000000000
--- a/indra/newview/llsettingsbase.cpp
+++ /dev/null
@@ -1,617 +0,0 @@
-/**
-* @file llsettingsbase.cpp
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h"
-#include "llsettingsbase.h"
-
-#include "llmath.h"
-#include <algorithm>
-
-#include "llsdserialize.h"
-
-//=========================================================================
-namespace
-{
- const F32 BREAK_POINT = 0.5;
-}
-
-//=========================================================================
-const std::string LLSettingsBase::SETTING_ID("id");
-const std::string LLSettingsBase::SETTING_NAME("name");
-
-const F32Seconds LLSettingsBlender::DEFAULT_THRESHOLD(0.01);
-
-//=========================================================================
-LLSettingsBase::LLSettingsBase():
- mSettings(LLSD::emptyMap()),
- mDirty(true),
- mHashValue(0)
-{
-}
-
-LLSettingsBase::LLSettingsBase(const LLSD setting) :
- mSettings(setting),
- mDirty(true),
- mHashValue(0)
-{
-}
-
-//=========================================================================
-void LLSettingsBase::lerpSettings(const LLSettingsBase &other, F32 mix)
-{
- mSettings = interpolateSDMap(mSettings, other.mSettings, mix);
- setDirtyFlag(true);
-}
-
-LLSD LLSettingsBase::combineSDMaps(const LLSD &settings, const LLSD &other) const
-{
- LLSD newSettings;
-
- for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it)
- {
- std::string key_name = (*it).first;
- LLSD value = (*it).second;
-
- LLSD::Type setting_type = value.type();
- switch (setting_type)
- {
- case LLSD::TypeMap:
- newSettings[key_name] = combineSDMaps(value, LLSD());
- break;
- case LLSD::TypeArray:
- newSettings[key_name] = LLSD::emptyArray();
- for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita)
- {
- newSettings[key_name].append(*ita);
- }
- break;
- //case LLSD::TypeInteger:
- //case LLSD::TypeReal:
- //case LLSD::TypeBoolean:
- //case LLSD::TypeString:
- //case LLSD::TypeUUID:
- //case LLSD::TypeURI:
- //case LLSD::TypeDate:
- //case LLSD::TypeBinary:
- default:
- newSettings[key_name] = value;
- break;
- }
- }
-
- if (!other.isUndefined())
- {
- for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it)
- {
- std::string key_name = (*it).first;
- LLSD value = (*it).second;
-
- LLSD::Type setting_type = value.type();
- switch (setting_type)
- {
- case LLSD::TypeMap:
- newSettings[key_name] = combineSDMaps(value, LLSD());
- break;
- case LLSD::TypeArray:
- newSettings[key_name] = LLSD::emptyArray();
- for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita)
- {
- newSettings[key_name].append(*ita);
- }
- break;
- //case LLSD::TypeInteger:
- //case LLSD::TypeReal:
- //case LLSD::TypeBoolean:
- //case LLSD::TypeString:
- //case LLSD::TypeUUID:
- //case LLSD::TypeURI:
- //case LLSD::TypeDate:
- //case LLSD::TypeBinary:
- default:
- newSettings[key_name] = value;
- break;
- }
- }
- }
-
- return newSettings;
-}
-
-LLSD LLSettingsBase::interpolateSDMap(const LLSD &settings, const LLSD &other, F32 mix) const
-{
- LLSD newSettings;
-
- stringset_t skip = getSkipInterpolateKeys();
- stringset_t slerps = getSlerpKeys();
-
- for (LLSD::map_const_iterator it = settings.beginMap(); it != settings.endMap(); ++it)
- {
- std::string key_name = (*it).first;
- LLSD value = (*it).second;
-
- if (skip.find(key_name) != skip.end())
- continue;
-
- if (!other.has(key_name))
- { // The other does not contain this setting, keep the original value
- // TODO: Should I blend this out instead?
- newSettings[key_name] = value;
- continue;
- }
- LLSD::Type setting_type = value.type();
- LLSD other_value = other[key_name];
-
- if (other_value.type() != setting_type)
- {
- // The data type mismatched between this and other. Hard switch when we pass the break point
- // but issue a warning.
- LL_WARNS("SETTINGS") << "Setting lerp between mismatched types for '" << key_name << "'." << LL_ENDL;
- newSettings[key_name] = (mix > BREAK_POINT) ? other_value : value;
- continue;
- }
-
- switch (setting_type)
- {
- case LLSD::TypeInteger:
- // lerp between the two values rounding the result to the nearest integer.
- newSettings[key_name] = LLSD::Integer(llroundf(lerp(value.asReal(), other_value.asReal(), mix)));
- break;
- case LLSD::TypeReal:
- // lerp between the two values.
- newSettings[key_name] = LLSD::Real(lerp(value.asReal(), other_value.asReal(), mix));
- break;
- case LLSD::TypeMap:
- // deep copy.
- newSettings[key_name] = interpolateSDMap(value, other_value, mix);
- break;
-
- case LLSD::TypeArray:
- {
- LLSD newvalue(LLSD::emptyArray());
-
- if (slerps.find(key_name) != slerps.end())
- {
- LLQuaternion q = slerp(mix, LLQuaternion(value), LLQuaternion(other_value));
- newvalue = q.getValue();
- }
- else
- { // TODO: We could expand this to inspect the type and do a deep lerp based on type.
- // for now assume a heterogeneous array of reals.
- size_t len = std::max(value.size(), other_value.size());
-
- for (size_t i = 0; i < len; ++i)
- {
-
- newvalue[i] = lerp(value[i].asReal(), other_value[i].asReal(), mix);
- }
- }
-
- newSettings[key_name] = newvalue;
- }
-
- break;
-
-// case LLSD::TypeBoolean:
-// case LLSD::TypeString:
-// case LLSD::TypeUUID:
-// case LLSD::TypeURI:
-// case LLSD::TypeBinary:
-// case LLSD::TypeDate:
- default:
- /* TODO: If the UUID points to an image ID, blend the images. */
- // atomic or unknown data types. Lerping between them does not make sense so switch at the break.
- newSettings[key_name] = (mix > BREAK_POINT) ? other_value : value;
- break;
- }
- }
-
- // Now add anything that is in other but not in the settings
- for (LLSD::map_const_iterator it = other.beginMap(); it != other.endMap(); ++it)
- {
- // TODO: Should I blend this in instead?
- if (skip.find((*it).first) == skip.end())
- continue;
-
- if (!settings.has((*it).first))
- continue;
-
- newSettings[(*it).first] = (*it).second;
- }
-
- return newSettings;
-}
-
-LLSD LLSettingsBase::cloneSettings() const
-{
- return combineSDMaps(mSettings, LLSD());
-}
-
-void LLSettingsBase::exportSettings(std::string name) const
-{
- LLSD exprt = LLSDMap("type", LLSD::String(getSettingType()))
- ("name", LLSD::String(name))
- ("settings", mSettings);
-
- std::string path_name = gDirUtilp->getExpandedFilename(LL_PATH_DUMP, name + ".settings");
-
- // write to file
- llofstream presetsXML(path_name.c_str());
- if (presetsXML.is_open())
- {
- LLPointer<LLSDFormatter> formatter = new LLSDXMLFormatter();
- formatter->format(exprt, presetsXML, LLSDFormatter::OPTIONS_PRETTY);
- presetsXML.close();
-
- LL_DEBUGS() << "saved preset '" << name << "'; " << mSettings.size() << " settings" << LL_ENDL;
- }
- else
- {
- LL_WARNS("Presets") << "Cannot open for output preset file " << path_name << LL_ENDL;
- }
-}
-
-#ifdef VALIDATION_DEBUG
-namespace
-{
- LLSD clone_llsd(LLSD value)
- {
- LLSD clone;
-
- switch (value.type())
- {
-// case LLSD::TypeMap:
-// newSettings[key_name] = combineSDMaps(value, LLSD());
-// break;
- case LLSD::TypeArray:
- clone = LLSD::emptyArray();
- for (LLSD::array_const_iterator ita = value.beginArray(); ita != value.endArray(); ++ita)
- {
- clone.append( clone_llsd(*ita) );
- }
- break;
- case LLSD::TypeInteger:
- clone = LLSD::Integer(value.asInteger());
- break;
- case LLSD::TypeReal:
- clone = LLSD::Real(value.asReal());
- break;
- case LLSD::TypeBoolean:
- clone = LLSD::Boolean(value.asBoolean());
- break;
- case LLSD::TypeString:
- clone = LLSD::String(value.asString());
- break;
- case LLSD::TypeUUID:
- clone = LLSD::UUID(value.asUUID());
- break;
- case LLSD::TypeURI:
- clone = LLSD::URI(value.asURI());
- break;
- case LLSD::TypeDate:
- clone = LLSD::Date(value.asDate());
- break;
- //case LLSD::TypeBinary:
- // break;
- //default:
- // newSettings[key_name] = value;
- // break;
- }
-
- return clone;
- }
-
- bool compare_llsd(LLSD valA, LLSD valB)
- {
- if (valA.type() != valB.type())
- return false;
-
- switch (valA.type())
- {
- // case LLSD::TypeMap:
- // newSettings[key_name] = combineSDMaps(value, LLSD());
- // break;
- case LLSD::TypeArray:
- if (valA.size() != valB.size())
- return false;
-
- for (S32 idx = 0; idx < valA.size(); ++idx)
- {
- if (!compare_llsd(valA[idx], valB[idx]))
- return false;
- }
- return true;
-
- case LLSD::TypeInteger:
- return valA.asInteger() == valB.asInteger();
-
- case LLSD::TypeReal:
- return is_approx_equal(valA.asReal(), valB.asReal());
-
- case LLSD::TypeBoolean:
- return valA.asBoolean() == valB.asBoolean();
-
- case LLSD::TypeString:
- return valA.asString() == valB.asString();
-
- case LLSD::TypeUUID:
- return valA.asUUID() == valB.asUUID();
-
- case LLSD::TypeURI:
- return valA.asString() == valB.asString();
-
- case LLSD::TypeDate:
- return valA.asDate() == valB.asDate();
- }
-
- return true;
- }
-}
-#endif
-
-bool LLSettingsBase::validate()
-{
- static Validator validateName(SETTING_NAME, false, LLSD::TypeString);
- static Validator validateId(SETTING_ID, false, LLSD::TypeUUID);
- validation_list_t validations = getValidationList();
- stringset_t validated;
- stringset_t strip;
-
- // Fields common to all settings.
- if (!validateName.verify(mSettings))
- {
- LL_WARNS("SETTINGS") << "Unable to validate name." << LL_ENDL;
- mIsValid = false;
- return false;
- }
- validated.insert(validateName.getName());
-
- if (!validateId.verify(mSettings))
- {
- LL_WARNS("SETTINGS") << "Unable to validate Id." << LL_ENDL;
- mIsValid = false;
- return false;
- }
- validated.insert(validateId.getName());
-
- // Fields for specific settings.
- for (validation_list_t::iterator itv = validations.begin(); itv != validations.end(); ++itv)
- {
-#ifdef VALIDATION_DEBUG
- LLSD oldvalue;
- if (mSettings.has((*itv).getName()))
- {
- oldvalue = clone_llsd(mSettings[(*itv).getName()]);
- }
-#endif
-
- if (!(*itv).verify(mSettings))
- {
- LL_WARNS("SETTINGS") << "Settings LLSD fails validation and could not be corrected!" << LL_ENDL;
- mIsValid = false;
- return false;
- }
- validated.insert((*itv).getName());
-
-#ifdef VALIDATION_DEBUG
- if (!oldvalue.isUndefined())
- {
- if (!compare_llsd(mSettings[(*itv).getName()], oldvalue))
- {
- LL_WARNS("SETTINGS") << "Setting '" << (*itv).getName() << "' was changed: " << oldvalue << " -> " << mSettings[(*itv).getName()] << LL_ENDL;
- }
- }
-#endif
- }
-
- // strip extra entries
- for (LLSD::map_iterator itm = mSettings.beginMap(); itm != mSettings.endMap(); ++itm)
- {
- if (validated.find((*itm).first) == validated.end())
- {
- LL_WARNS("SETTINGS") << "Stripping setting '" << (*itm).first << "'" << LL_ENDL;
- strip.insert((*itm).first);
- }
- }
-
- for (stringset_t::iterator its = strip.begin(); its != strip.end(); ++its)
- {
- mSettings.erase(*its);
- }
-
- return true;
-}
-
-//=========================================================================
-bool LLSettingsBase::Validator::verify(LLSD &data)
-{
- if (!data.has(mName))
- {
- if (mRequired)
- LL_WARNS("SETTINGS") << "Missing required setting '" << mName << "'" << LL_ENDL;
- return !mRequired;
- }
-
- if (data[mName].type() != mType)
- {
- LL_WARNS("SETTINGS") << "Setting '" << mName << "' is incorrect type." << LL_ENDL;
- return false;
- }
-
- if (!mVerify.empty() && !mVerify(data[mName]))
- {
- LL_WARNS("SETTINGS") << "Setting '" << mName << "' fails validation." << LL_ENDL;
- return false;
- }
-
- return true;
-}
-
-bool LLSettingsBase::Validator::verifyColor(LLSD &value)
-{
- return (value.size() == 3 || value.size() == 4);
-}
-
-bool LLSettingsBase::Validator::verifyVector(LLSD &value, S32 length)
-{
- return (value.size() == length);
-}
-
-bool LLSettingsBase::Validator::verifyVectorNormalized(LLSD &value, S32 length)
-{
- if (value.size() != length)
- return false;
-
- LLSD newvector;
-
- switch (length)
- {
- case 2:
- {
- LLVector2 vect(value);
-
- if (is_approx_equal(vect.normalize(), 1.0f))
- return true;
- newvector = vect.getValue();
- break;
- }
- case 3:
- {
- LLVector3 vect(value);
-
- if (is_approx_equal(vect.normalize(), 1.0f))
- return true;
- newvector = vect.getValue();
- break;
- }
- case 4:
- {
- LLVector4 vect(value);
-
- if (is_approx_equal(vect.normalize(), 1.0f))
- return true;
- newvector = vect.getValue();
- break;
- }
- default:
- return false;
- }
-
- return true;
-}
-
-bool LLSettingsBase::Validator::verifyVectorMinMax(LLSD &value, LLSD minvals, LLSD maxvals)
-{
- for (S32 index = 0; index < value.size(); ++index)
- {
- if (minvals[index].asString() != "*")
- {
- if (minvals[index].asReal() > value[index].asReal())
- {
- value[index] = minvals[index].asReal();
- }
- }
- if (maxvals[index].asString() != "*")
- {
- if (maxvals[index].asReal() < value[index].asReal())
- {
- value[index] = maxvals[index].asReal();
- }
- }
- }
-
- return true;
-}
-
-bool LLSettingsBase::Validator::verifyQuaternion(LLSD &value)
-{
- return (value.size() == 4);
-}
-
-bool LLSettingsBase::Validator::verifyQuaternionNormal(LLSD &value)
-{
- if (value.size() != 4)
- return false;
-
- LLQuaternion quat(value);
-
- if (is_approx_equal(quat.normalize(), 1.0f))
- return true;
-
- LLSD newquat = quat.getValue();
- for (S32 index = 0; index < 4; ++index)
- {
- value[index] = newquat[index];
- }
- return true;
-}
-
-bool LLSettingsBase::Validator::verifyFloatRange(LLSD &value, LLSD range)
-{
- F32 real = value.asReal();
-
- F32 clampedval = llclamp(LLSD::Real(real), range[0].asReal(), range[1].asReal());
-
- if (is_approx_equal(clampedval, real))
- return true;
-
- value = LLSD::Real(clampedval);
- return true;
-}
-
-bool LLSettingsBase::Validator::verifyIntegerRange(LLSD &value, LLSD range)
-{
- S32 ival = value.asInteger();
-
- S32 clampedval = llclamp(LLSD::Integer(ival), range[0].asInteger(), range[1].asInteger());
-
- if (clampedval == ival)
- return true;
-
- value = LLSD::Integer(clampedval);
- return true;
-}
-
-//=========================================================================
-
-void LLSettingsBlender::update(F32Seconds timedelta)
-{
- mTimeSpent += timedelta;
-
- if (mTimeSpent >= mSeconds)
- {
- LLSettingsBlender::ptr_t hold = shared_from_this(); // prevents this from deleting too soon
- mOnFinished(shared_from_this());
- mOnFinished.disconnect_all_slots(); // prevent from firing more than once.
- return;
- }
-
- F32 blendf = fmod(mTimeSpent.value(), mSeconds.value()) / mSeconds.value();
-
- mTarget->replaceSettings(mInitial->getSettings());
- mTarget->blend(mFinal, blendf);
-}
-
diff --git a/indra/newview/llsettingsbase.h b/indra/newview/llsettingsbase.h
deleted file mode 100644
index d304b8702a..0000000000
--- a/indra/newview/llsettingsbase.h
+++ /dev/null
@@ -1,312 +0,0 @@
-/**
-* @file llsettingsbase.h
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#ifndef LL_SETTINGS_BASE_H
-#define LL_SETTINGS_BASE_H
-
-#include <string>
-#include <map>
-#include <vector>
-#include <boost/enable_shared_from_this.hpp>
-
-#include "llsd.h"
-#include "llsdutil.h"
-#include "v2math.h"
-#include "v3math.h"
-#include "v4math.h"
-#include "llquaternion.h"
-#include "v4color.h"
-
-class LLSettingsBase :
- public boost::enable_shared_from_this<LLSettingsBase>,
- private boost::noncopyable
-{
- friend class LLEnvironment;
- friend class LLSettingsDay;
-
-public:
- static const std::string SETTING_ID;
- static const std::string SETTING_NAME;
-
- typedef std::map<std::string, S32> parammapping_t;
-
- typedef boost::shared_ptr<LLSettingsBase> ptr_t;
-
- virtual ~LLSettingsBase() { };
-
- //---------------------------------------------------------------------
- virtual std::string getSettingType() const = 0;
-
- //---------------------------------------------------------------------
- // Settings status
- inline bool hasSetting(const std::string &param) const { return mSettings.has(param); }
- inline bool isDirty() const { return mDirty; }
- inline void setDirtyFlag(bool dirty) { mDirty = dirty; }
-
- inline size_t getHash() const
- {
- return boost::hash<LLSD>{}(mSettings);
- }
-
- inline LLUUID getId() const
- {
- return getValue(SETTING_ID).asUUID();
- }
-
- inline std::string getName() const
- {
- return getValue(SETTING_NAME).asString();
- }
-
- inline void setName(std::string val)
- {
- setValue(SETTING_NAME, val);
- }
-
- inline void replaceSettings(LLSD settings)
- {
- mSettings = settings;
- setDirtyFlag(true);
- }
-
- inline LLSD getSettings() const
- {
- return mSettings;
- }
-
- //---------------------------------------------------------------------
- //
- inline void setValue(const std::string &name, const LLSD &value)
- {
- mSettings[name] = value;
- mDirty = true;
- }
-
- inline LLSD getValue(const std::string &name, const LLSD &deflt = LLSD()) const
- {
- if (!mSettings.has(name))
- return deflt;
- return mSettings[name];
- }
-
- inline void setValue(const std::string &name, const LLVector2 &value)
- {
- setValue(name, value.getValue());
- }
-
- inline void setValue(const std::string &name, const LLVector3 &value)
- {
- setValue(name, value.getValue());
- }
-
- inline void setValue(const std::string &name, const LLVector4 &value)
- {
- setValue(name, value.getValue());
- }
-
- inline void setValue(const std::string &name, const LLQuaternion &value)
- {
- setValue(name, value.getValue());
- }
-
- inline void setValue(const std::string &name, const LLColor3 &value)
- {
- setValue(name, value.getValue());
- }
-
- inline void setValue(const std::string &name, const LLColor4 &value)
- {
- setValue(name, value.getValue());
- }
-
- // Note this method is marked const but may modify the settings object.
- // (note the internal const cast). This is so that it may be called without
- // special consideration from getters.
- inline void update() const
- {
- if (!mDirty)
- return;
- (const_cast<LLSettingsBase *>(this))->updateSettings();
- }
-
- // TODO: This is temporary
- virtual void exportSettings(std::string name) const;
-
- virtual void blend(const ptr_t &end, F32 blendf) = 0;
-
- virtual bool validate();
-
-protected:
- class Validator
- {
- public:
- typedef boost::function<bool(LLSD &)> verify_pr;
-
- Validator(std::string name, bool required, LLSD::Type type, verify_pr verify = verify_pr()) :
- mName(name),
- mRequired(required),
- mType(type),
- mVerify(verify)
- { }
-
- std::string getName() const { return mName; }
- bool isRequired() const { return mRequired; }
- LLSD::Type getType() const { return mType; }
-
- bool verify(LLSD &data);
-
- // Some basic verifications
- static bool verifyColor(LLSD &value);
- static bool verifyVector(LLSD &value, S32 length);
- static bool verifyVectorMinMax(LLSD &value, LLSD minvals, LLSD maxvals);
- static bool verifyVectorNormalized(LLSD &value, S32 length);
- static bool verifyQuaternion(LLSD &value);
- static bool verifyQuaternionNormal(LLSD &value);
- static bool verifyFloatRange(LLSD &value, LLSD range);
- static bool verifyIntegerRange(LLSD &value, LLSD range);
-
- private:
- std::string mName;
- bool mRequired;
- LLSD::Type mType;
- verify_pr mVerify;
- };
- typedef std::vector<Validator> validation_list_t;
-
- LLSettingsBase();
- LLSettingsBase(const LLSD setting);
-
- typedef std::set<std::string> stringset_t;
-
- // combining settings objects. Customize for specific setting types
- virtual void lerpSettings(const LLSettingsBase &other, F32 mix);
- LLSD interpolateSDMap(const LLSD &settings, const LLSD &other, F32 mix) const;
-
- /// when lerping between settings, some may require special handling.
- /// Get a list of these key to be skipped by the default settings lerp.
- /// (handling should be performed in the override of lerpSettings.
- virtual stringset_t getSkipInterpolateKeys() const { return stringset_t(); }
-
- // A list of settings that represent quaternions and should be slerped
- // rather than lerped.
- virtual stringset_t getSlerpKeys() const { return stringset_t(); }
-
- // Calculate any custom settings that may need to be cached.
- virtual void updateSettings() { mDirty = false; };
-
- virtual validation_list_t getValidationList() const = 0;
-
- // Apply any settings that need special handling.
- virtual void applySpecial(void *) { };
-
- virtual parammapping_t getParameterMap() const { return parammapping_t(); }
-
- LLSD mSettings;
- bool mIsValid;
-
- LLSD cloneSettings() const;
-
-private:
- bool mDirty;
- size_t mHashValue;
-
- LLSD combineSDMaps(const LLSD &first, const LLSD &other) const;
-
-};
-
-
-class LLSettingsBlender : public boost::enable_shared_from_this<LLSettingsBlender>
-{
-public:
- typedef boost::shared_ptr<LLSettingsBlender> ptr_t;
- typedef boost::signals2::signal<void(const ptr_t &)> finish_signal_t;
- typedef boost::signals2::connection connection_t;
-
- static const F32Seconds DEFAULT_THRESHOLD;
-
- LLSettingsBlender(const LLSettingsBase::ptr_t &target,
- const LLSettingsBase::ptr_t &initsetting, const LLSettingsBase::ptr_t &endsetting, F32Seconds seconds) :
- mTarget(target),
- mInitial(initsetting),
- mFinal(endsetting),
- mSeconds(seconds),
- mOnFinished(),
- mBlendThreshold(DEFAULT_THRESHOLD),
- mLastUpdate(0.0f),
- mTimeSpent(0.0f)
- {
- mTarget->replaceSettings(mInitial->getSettings());
- mTimeStart = F32Seconds(LLDate::now().secondsSinceEpoch());
- mLastUpdate = mTimeStart;
- }
-
- ~LLSettingsBlender() {}
-
- connection_t setOnFinished(const finish_signal_t::slot_type &onfinished)
- {
- return mOnFinished.connect(onfinished);
- }
-
- void setUpdateThreshold(F32Seconds threshold)
- {
- mBlendThreshold = threshold;
- }
-
- F32Seconds getUpdateThreshold() const
- {
- return mBlendThreshold;
- }
-
- LLSettingsBase::ptr_t getTarget() const
- {
- return mTarget;
- }
-
- LLSettingsBase::ptr_t getInitial() const
- {
- return mInitial;
- }
-
- LLSettingsBase::ptr_t getFinal() const
- {
- return mFinal;
- }
-
- void update(F32Seconds time);
-private:
- LLSettingsBase::ptr_t mTarget;
- LLSettingsBase::ptr_t mInitial;
- LLSettingsBase::ptr_t mFinal;
- F32Seconds mSeconds;
- finish_signal_t mOnFinished;
- F32Seconds mBlendThreshold;
- F32Seconds mLastUpdate;
- F32Seconds mTimeSpent;
- F32Seconds mTimeStart;
-};
-
-#endif
diff --git a/indra/newview/llsettingsdaycycle.cpp b/indra/newview/llsettingsdaycycle.cpp
deleted file mode 100644
index a579f99182..0000000000
--- a/indra/newview/llsettingsdaycycle.cpp
+++ /dev/null
@@ -1,613 +0,0 @@
-/**
-* @file llsettingsdaycycle.cpp
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewercontrol.h"
-#include "llsettingsdaycycle.h"
-#include <algorithm>
-#include <boost/make_shared.hpp>
-#include "lltrace.h"
-#include "llfasttimer.h"
-#include "v3colorutil.h"
-
-#include "llglslshader.h"
-#include "llviewershadermgr.h"
-
-#include "llenvironment.h"
-
-#include "llagent.h"
-#include "pipeline.h"
-
-#include "llsettingssky.h"
-#include "llsettingswater.h"
-
-#include "llenvironment.h"
-
-#include "llworld.h"
-
-//=========================================================================
-namespace
-{
- LLTrace::BlockTimerStatHandle FTM_BLEND_WATERVALUES("Blending Water Environment");
- LLTrace::BlockTimerStatHandle FTM_UPDATE_WATERVALUES("Update Water Environment");
-
- inline F32 get_wrapping_distance(F32 begin, F32 end)
- {
- if (begin < end)
- {
- return end - begin;
- }
- else if (begin > end)
- {
- return 1.0 - (begin - end);
- }
-
- return 0;
- }
-
- LLSettingsDay::CycleTrack_t::iterator get_wrapping_atafter(LLSettingsDay::CycleTrack_t &collection, F32 key)
- {
- if (collection.empty())
- return collection.end();
-
- LLSettingsDay::CycleTrack_t::iterator it = collection.upper_bound(key);
-
- if (it == collection.end())
- { // wrap around
- it = collection.begin();
- }
-
- return it;
- }
-
- LLSettingsDay::CycleTrack_t::iterator get_wrapping_atbefore(LLSettingsDay::CycleTrack_t &collection, F32 key)
- {
- if (collection.empty())
- return collection.end();
-
- LLSettingsDay::CycleTrack_t::iterator it = collection.lower_bound(key);
-
- if (it == collection.end())
- { // all keyframes are lower, take the last one.
- --it; // we know the range is not empty
- }
- else if ((*it).first > key)
- { // the keyframe we are interested in is smaller than the found.
- if (it == collection.begin())
- it = collection.end();
- --it;
- }
-
- return it;
- }
-
-
-}
-
-//=========================================================================
-const std::string LLSettingsDay::SETTING_DAYLENGTH("day_length");
-const std::string LLSettingsDay::SETTING_KEYID("key_id");
-const std::string LLSettingsDay::SETTING_KEYNAME("key_name");
-const std::string LLSettingsDay::SETTING_KEYKFRAME("key_keyframe");
-const std::string LLSettingsDay::SETTING_TRACKS("tracks");
-
-const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 300); // 5 mins
-
-//const S64 LLSettingsDay::MINIMUM_DAYLENGTH( 14400); // 4 hours
-const S64 LLSettingsDay::MAXIMUM_DAYLENGTH(604800); // 7 days
-
-const S32 LLSettingsDay::TRACK_WATER(0); // water track is 0
-const S32 LLSettingsDay::TRACK_MAX(5); // 5 tracks, 4 skys, 1 water
-const S32 LLSettingsDay::FRAME_MAX(56);
-
-//=========================================================================
-LLSettingsDay::LLSettingsDay(const LLSD &data) :
- LLSettingsBase(data),
- mHasParsed(false)
-{
- mDayTracks.resize(TRACK_MAX);
-}
-
-LLSettingsDay::LLSettingsDay() :
- LLSettingsBase(),
- mHasParsed(false)
-{
- mDayTracks.resize(TRACK_MAX);
-}
-
-//=========================================================================
-LLSD LLSettingsDay::defaults()
-{
- LLSD dfltsetting;
-
- dfltsetting[SETTING_NAME] = "_default_";
- dfltsetting[SETTING_DAYLENGTH] = static_cast<S32>(MINIMUM_DAYLENGTH);
- dfltsetting[SETTING_TRACKS] = LLSDArray(
- LLSDArray(LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))(SETTING_KEYNAME, "_default_"))
- (LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))(SETTING_KEYNAME, "_default_")));
-
- return dfltsetting;
-}
-
-LLSettingsDay::ptr_t LLSettingsDay::buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings)
-{
- LLSD newsettings(defaults());
-
- newsettings[SETTING_NAME] = name;
- newsettings[SETTING_DAYLENGTH] = static_cast<S32>(MINIMUM_DAYLENGTH);
-
- LLSD watertrack = LLSDArray(
- LLSDMap ( SETTING_KEYKFRAME, LLSD::Real(0.0f) )
- ( SETTING_KEYNAME, "Default" ));
-
- LLSD skytrack = LLSD::emptyArray();
-
- for (LLSD::array_const_iterator it = oldsettings.beginArray(); it != oldsettings.endArray(); ++it)
- {
- LLSD entry = LLSDMap(SETTING_KEYKFRAME, (*it)[0].asReal())
- (SETTING_KEYNAME, (*it)[1].asString());
- skytrack.append(entry);
- }
-
- newsettings[SETTING_TRACKS] = LLSDArray(watertrack)(skytrack);
-
- LLSettingsDay::ptr_t dayp = boost::make_shared<LLSettingsDay>(newsettings);
- dayp->parseFromLLSD(dayp->mSettings);
-
- if (dayp->validate())
- return dayp;
-
- return LLSettingsDay::ptr_t();
-}
-
-LLSettingsDay::ptr_t LLSettingsDay::buildFromLegacyMessage(const LLUUID &regionId, LLSD daycycle, LLSD skydefs, LLSD waterdef)
-{
- LLSettingsWater::ptr_t water = LLSettingsWater::buildFromLegacyPreset("Region", waterdef);
- LLEnvironment::namedSettingMap_t skys;
-
- for (LLSD::map_iterator itm = skydefs.beginMap(); itm != skydefs.endMap(); ++itm)
- {
- std::string name = (*itm).first;
- LLSettingsSky::ptr_t sky = LLSettingsSky::buildFromLegacyPreset(name, (*itm).second);
-
- skys[name] = sky;
- LL_WARNS("WindlightCaps") << "created region sky '" << name << "'" << LL_ENDL;
- }
-
- LLSettingsDay::ptr_t dayp = buildFromLegacyPreset("Region (legacy)", daycycle);
-
- dayp->setWaterAtKeyframe(water, 0.0f);
-
- for (LLSD::array_iterator ita = daycycle.beginArray(); ita != daycycle.endArray(); ++ita)
- {
- F32 frame = (*ita)[0].asReal();
- std::string name = (*ita)[1].asString();
-
- LLEnvironment::namedSettingMap_t::iterator it = skys.find(name);
-
- if (it == skys.end())
- continue;
- dayp->setSkyAtKeyframe(boost::static_pointer_cast<LLSettingsSky>((*it).second), frame, 1);
-
- LL_WARNS("WindlightCaps") << "Added '" << name << "' to region day cycle at " << frame << LL_ENDL;
- }
-
- dayp->mHasParsed = true;
-
- if (dayp->validate())
- return dayp;
-
- return LLSettingsDay::ptr_t();
-}
-
-LLSettingsDay::ptr_t LLSettingsDay::buildDefaultDayCycle()
-{
- LLSD settings = LLSettingsDay::defaults();
-
- LLSettingsDay::ptr_t dayp = boost::make_shared<LLSettingsDay>(settings);
- dayp->parseFromLLSD(dayp->mSettings);
-
- if (dayp->validate())
- return dayp;
-
- return LLSettingsDay::ptr_t();
-}
-
-void LLSettingsDay::parseFromLLSD(LLSD &data)
-{
- LLEnvironment &environment(LLEnvironment::instance());
- LLSD tracks = data[SETTING_TRACKS];
-
- for (S32 i = 0; (i < tracks.size()) && (i < TRACK_MAX); ++i)
- {
- mDayTracks[i].clear();
- LLSD curtrack = tracks[i];
- for (LLSD::array_const_iterator it = curtrack.beginArray(); it != curtrack.endArray(); ++it)
- {
- F32 keyframe = (*it)[SETTING_KEYKFRAME].asReal();
- keyframe = llclamp(keyframe, 0.0f, 1.0f);
- LLSettingsBase::ptr_t setting;
-
- if ((*it).has(SETTING_KEYNAME))
- {
- if (i == TRACK_WATER)
- setting = environment.findWaterByName((*it)[SETTING_KEYNAME]);
- else
- setting = environment.findSkyByName((*it)[SETTING_KEYNAME]);
- }
- else if ((*it).has(SETTING_KEYID))
- {
-
- }
-
- if (setting)
- mDayTracks[i][keyframe] = setting;
- }
- }
- mHasParsed = true;
-}
-
-
-LLSettingsDay::ptr_t LLSettingsDay::buildClone()
-{
- LLSD settings = cloneSettings();
-
- LLSettingsDay::ptr_t dayp = boost::make_shared<LLSettingsDay>(settings);
-
- return dayp;
-}
-
-void LLSettingsDay::blend(const LLSettingsBase::ptr_t &other, F32 mix)
-{
- LL_ERRS("DAYCYCLE") << "Day cycles are not blendable!" << LL_ENDL;
-}
-
-namespace
-{
- bool validateDayCycleTrack(LLSD &value)
- {
- // Trim extra tracks.
- while (value.size() > LLSettingsDay::TRACK_MAX)
- {
- value.erase(value.size() - 1);
- }
-
- for (LLSD::array_iterator track = value.beginArray(); track != value.endArray(); ++track)
- {
- S32 index = 0;
- while (index < (*track).size())
- {
- if (index >= LLSettingsDay::FRAME_MAX)
- {
- (*track).erase(index);
- continue;
- }
-
- if (!(*track)[index].has(LLSettingsDay::SETTING_KEYKFRAME) ||
- !(*track)[index][LLSettingsDay::SETTING_KEYKFRAME].isReal())
- {
- (*track).erase(index);
- continue;
- }
-
- if (!(*track)[index].has(LLSettingsDay::SETTING_KEYNAME) &&
- !(*track)[index].has(LLSettingsDay::SETTING_KEYID))
- {
- (*track).erase(index);
- continue;
- }
-
- F32 frame = (*track)[index][LLSettingsDay::SETTING_KEYKFRAME].asReal();
- if ((frame < 0.0) || (frame > 1.0))
- {
- frame = llclamp(frame, 0.0f, 1.0f);
- (*track)[index][LLSettingsDay::SETTING_KEYKFRAME] = frame;
- }
- ++index;
- }
-
- }
- return true;
- }
-}
-
-LLSettingsDay::validation_list_t LLSettingsDay::getValidationList() const
-{
- static validation_list_t validation;
-
- if (validation.empty())
- {
- validation.push_back(Validator(SETTING_TRACKS, true, LLSD::TypeArray,
- &validateDayCycleTrack));
- validation.push_back(Validator(SETTING_DAYLENGTH, false, LLSD::TypeInteger,
- boost::bind(&Validator::verifyIntegerRange, _1,
- LLSD(LLSDArray(LLSD::Integer(MINIMUM_DAYLENGTH))(LLSD::Integer(MAXIMUM_DAYLENGTH))))));
- }
-
- return validation;
-}
-
-//=========================================================================
-F32 LLSettingsDay::secondsToKeyframe(S64Seconds seconds)
-{
- S64Seconds daylength = getDayLength();
-
- return llclamp(static_cast<F32>(seconds.value() % daylength.value()) / static_cast<F32>(daylength.value()), 0.0f, 1.0f);
-}
-
-F64Seconds LLSettingsDay::keyframeToSeconds(F32 keyframe)
-{
- S64Seconds daylength = getDayLength();
-
- return F64Seconds(static_cast<S32>(keyframe * static_cast<F32>(daylength.value())));
-}
-
-//=========================================================================
-void LLSettingsDay::startDayCycle()
-{
- F64Seconds now(LLDate::now().secondsSinceEpoch());
-
- if (!mHasParsed)
- parseFromLLSD(mSettings);
-
- // water
- if (mDayTracks[0].empty())
- {
- mBlendedWater.reset();
- mWaterBlender.reset();
- }
- else if (mDayTracks[0].size() == 1)
- {
- mBlendedWater = boost::static_pointer_cast<LLSettingsWater>((*(mDayTracks[0].begin())).second);
- mWaterBlender.reset();
- }
- else
- {
- TrackBound_t bounds = getBoundingEntries(mDayTracks[0], now);
-
- F64Seconds timespan = F64Seconds( getDayLength() * get_wrapping_distance((*bounds.first).first, (*bounds.second).first));
-
- mBlendedWater = LLSettingsWater::buildDefaultWater();
- mWaterBlender = boost::make_shared<LLSettingsBlender>(mBlendedWater,
- (*bounds.first).second, (*bounds.second).second, timespan);
- mWaterBlender->setOnFinished(boost::bind(&LLSettingsDay::onWaterTransitionDone, this, _1));
- }
-
- // sky
- if (mDayTracks[1].empty())
- {
- mBlendedSky.reset();
- mSkyBlender.reset();
- }
- else if (mDayTracks[1].size() == 1)
- {
- mBlendedSky = boost::static_pointer_cast<LLSettingsSky>( (*(mDayTracks[1].begin())).second);
- mSkyBlender.reset();
- }
- else
- {
- TrackBound_t bounds = getBoundingEntries(mDayTracks[1], now);
- F64Seconds timespan = F64Seconds(getDayLength() * get_wrapping_distance((*bounds.first).first, (*bounds.second).first));
-
- mBlendedSky = LLSettingsSky::buildDefaultSky();
- mSkyBlender = boost::make_shared<LLSettingsBlender>(mBlendedSky,
- (*bounds.first).second, (*bounds.second).second, timespan);
- mSkyBlender->setOnFinished(boost::bind(&LLSettingsDay::onSkyTransitionDone, this, 1, _1));
- }
-}
-
-
-void LLSettingsDay::updateSettings()
-{
- static LLFrameTimer timer;
-
-
- F64Seconds delta(timer.getElapsedTimeAndResetF32());
-
- if (mSkyBlender)
- mSkyBlender->update(delta);
- if (mWaterBlender)
- mWaterBlender->update(delta);
-
-#if 0
- //F64Seconds time_now(LLWorld::instance().getSpaceTimeUSec());
- F64Seconds time_now(LLDate::now().secondsSinceEpoch());
-
- // base class clears dirty flag so as to not trigger recursive update
- LLSettingsBase::updateSettings();
-
- if (!mBlendedWater)
- {
- mBlendedWater = LLEnvironment::instance().getCurrentWater()->buildClone();
- LLEnvironment::instance().selectWater(mBlendedWater);
- }
-
- if (!mBlendedSky)
- {
- mBlendedSky = LLEnvironment::instance().getCurrentSky()->buildClone();
- LLEnvironment::instance().selectSky(mBlendedSky);
- }
-
-
- if ((time_now < mLastUpdateTime) || ((time_now - mLastUpdateTime) > static_cast<F64Seconds>(0.1)))
- {
- F64Seconds daylength = static_cast<F64Seconds>(getDayLength());
- F32 frame = fmod(time_now.value(), daylength.value()) / daylength.value();
-
- CycleList_t::iterator itTrack = mDayTracks.begin();
- TrackBound_t bounds = getBoundingEntries(*itTrack, frame);
-
- mBlendedWater->replaceSettings((*bounds.first).second->getSettings());
- if (bounds.first != bounds.second)
- {
- F32 blendf = get_wrapping_distance((*bounds.first).first, frame) / get_wrapping_distance((*bounds.first).first, (*bounds.second).first);
-
- mBlendedWater->blend((*bounds.second).second, blendf);
- }
-
- ++itTrack;
- bounds = getBoundingEntries(*itTrack, frame);
-
- //_WARNS("RIDER") << "Sky blending: frame=" << frame << " start=" << F64Seconds((*bounds.first).first) << " end=" << F64Seconds((*bounds.second).first) << LL_ENDL;
-
- mBlendedSky->replaceSettings((*bounds.first).second->getSettings());
- if (bounds.first != bounds.second)
- {
- F32 blendf = get_wrapping_distance((*bounds.first).first, frame) / get_wrapping_distance((*bounds.first).first, (*bounds.second).first);
- //_WARNS("RIDER") << "Distance=" << get_wrapping_distance((*bounds.first).first, frame) << "/" << get_wrapping_distance((*bounds.first).first, (*bounds.second).first) << " Blend factor=" << blendf << LL_ENDL;
-
- mBlendedSky->blend((*bounds.second).second, blendf);
- }
-
- mLastUpdateTime = time_now;
- }
-
- // Always mark the day cycle as dirty.So that the blend check can be handled.
- setDirtyFlag(true);
-#endif
-}
-
-//=========================================================================
-void LLSettingsDay::setDayLength(S64Seconds seconds)
-{
- S32 val = llclamp(seconds.value(), MINIMUM_DAYLENGTH, MAXIMUM_DAYLENGTH);
-
- setValue(SETTING_DAYLENGTH, val);
-}
-
-LLSettingsDay::KeyframeList_t LLSettingsDay::getTrackKeyframes(S32 trackno)
-{
- if ((trackno < 1) || (trackno >= TRACK_MAX))
- {
- LL_WARNS("DAYCYCLE") << "Attempt get track (#" << trackno << ") out of range!" << LL_ENDL;
- return KeyframeList_t();
- }
-
- KeyframeList_t keyframes;
- CycleTrack_t &track = mDayTracks[trackno];
-
- keyframes.reserve(track.size());
-
- for (CycleTrack_t::iterator it = track.begin(); it != track.end(); ++it)
- {
- keyframes.push_back((*it).first);
- }
-
- return keyframes;
-}
-
-LLSettingsDay::TimeList_t LLSettingsDay::getTrackTimes(S32 trackno)
-{
- KeyframeList_t keyframes = getTrackKeyframes(trackno);
-
- if (keyframes.empty())
- return TimeList_t();
-
- TimeList_t times;
-
- times.reserve(keyframes.size());
- for (KeyframeList_t::iterator it = keyframes.begin(); it != keyframes.end(); ++it)
- {
- times.push_back(keyframeToSeconds(*it));
- }
-
- return times;
-}
-
-void LLSettingsDay::setWaterAtTime(const LLSettingsWaterPtr_t &water, S64Seconds seconds)
-{
- F32 keyframe = secondsToKeyframe(seconds);
- setWaterAtKeyframe(water, keyframe);
-}
-
-void LLSettingsDay::setWaterAtKeyframe(const LLSettingsWaterPtr_t &water, F32 keyframe)
-{
- mDayTracks[TRACK_WATER][llclamp(keyframe, 0.0f, 1.0f)] = water;
- setDirtyFlag(true);
-}
-
-
-void LLSettingsDay::setSkyAtTime(const LLSettingsSkyPtr_t &sky, S64Seconds seconds, S32 track)
-{
- F32 keyframe = secondsToKeyframe(seconds);
- setSkyAtKeyframe(sky, keyframe, track);
-}
-
-void LLSettingsDay::setSkyAtKeyframe(const LLSettingsSkyPtr_t &sky, F32 keyframe, S32 track)
-{
- if ((track < 1) || (track >= TRACK_MAX))
- {
- LL_WARNS("DAYCYCLE") << "Attempt to set sky track (#" << track << ") out of range!" << LL_ENDL;
- return;
- }
-
- mDayTracks[track][llclamp(keyframe, 0.0f, 1.0f)] = sky;
- setDirtyFlag(true);
-}
-
-LLSettingsDay::TrackBound_t LLSettingsDay::getBoundingEntries(LLSettingsDay::CycleTrack_t &track, F32 keyframe)
-{
- return TrackBound_t(get_wrapping_atbefore(track, keyframe), get_wrapping_atafter(track, keyframe));
-}
-
-LLSettingsDay::TrackBound_t LLSettingsDay::getBoundingEntries(LLSettingsDay::CycleTrack_t &track, F64Seconds time)
-{
- F32 frame = secondsToKeyframe(time);
-
- return getBoundingEntries(track, frame);
-}
-
-//=========================================================================
-void LLSettingsDay::onSkyTransitionDone(S32 track, const LLSettingsBlender::ptr_t &blender)
-{
- F64Seconds now(LLDate::now().secondsSinceEpoch());
- TrackBound_t bounds = getBoundingEntries(mDayTracks[track], now);
-
- F32 distance = get_wrapping_distance((*bounds.first).first, (*bounds.second).first);
- F64Seconds timespan = F64Seconds(distance * getDayLength());
-
- LL_WARNS("RIDER") << "New sky blender. now=" << now <<
- " start=" << (*bounds.first).first << " end=" << (*bounds.second).first <<
- " span=" << timespan << LL_ENDL;
-
- mSkyBlender = boost::make_shared<LLSettingsBlender>(mBlendedSky,
- (*bounds.first).second, (*bounds.second).second, timespan);
- mSkyBlender->setOnFinished(boost::bind(&LLSettingsDay::onSkyTransitionDone, this, track, _1));
-}
-
-void LLSettingsDay::onWaterTransitionDone(const LLSettingsBlender::ptr_t &blender)
-{
- F64Seconds now(LLDate::now().secondsSinceEpoch());
- TrackBound_t bounds = getBoundingEntries(mDayTracks[0], now);
-
- F32 distance = get_wrapping_distance((*bounds.first).first, (*bounds.second).first);
- F64Seconds timespan = F64Seconds(distance * getDayLength());
-
- mWaterBlender = boost::make_shared<LLSettingsBlender>(mBlendedWater,
- (*bounds.first).second, (*bounds.second).second, timespan);
- mWaterBlender->setOnFinished(boost::bind(&LLSettingsDay::onWaterTransitionDone, this, _1));
-}
diff --git a/indra/newview/llsettingsdaycycle.h b/indra/newview/llsettingsdaycycle.h
deleted file mode 100644
index 804d7aee26..0000000000
--- a/indra/newview/llsettingsdaycycle.h
+++ /dev/null
@@ -1,143 +0,0 @@
-/**
-* @file llsettingsdaycycle.h
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#ifndef LL_SETTINGS_DAYCYCLE_H
-#define LL_SETTINGS_DAYCYCLE_H
-
-#include "llsettingsbase.h"
-
-class LLSettingsWater;
-class LLSettingsSky;
-
-typedef boost::shared_ptr<LLSettingsWater> LLSettingsWaterPtr_t;
-typedef boost::shared_ptr<LLSettingsSky> LLSettingsSkyPtr_t;
-
-class LLSettingsDay : public LLSettingsBase
-{
-public:
- static const std::string SETTING_DAYLENGTH;
- static const std::string SETTING_KEYID;
- static const std::string SETTING_KEYNAME;
- static const std::string SETTING_KEYKFRAME;
- static const std::string SETTING_TRACKS;
-
- static const S64 MINIMUM_DAYLENGTH;
- static const S64 MAXIMUM_DAYLENGTH;
-
- static const S32 TRACK_WATER;
- static const S32 TRACK_MAX;
- static const S32 FRAME_MAX;
-
- typedef std::map<F32, LLSettingsBase::ptr_t> CycleTrack_t;
- typedef std::vector<CycleTrack_t> CycleList_t;
- typedef boost::shared_ptr<LLSettingsDay> ptr_t;
- typedef std::vector<S64Seconds> TimeList_t;
- typedef std::vector<F32> KeyframeList_t;
- typedef std::pair<CycleTrack_t::iterator, CycleTrack_t::iterator> TrackBound_t;
-
- //---------------------------------------------------------------------
- LLSettingsDay(const LLSD &data);
- virtual ~LLSettingsDay() { };
-
- static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
- static ptr_t buildFromLegacyMessage(const LLUUID &regionId, LLSD daycycle, LLSD skys, LLSD water);
- static ptr_t buildDefaultDayCycle();
- ptr_t buildClone();
-
- //---------------------------------------------------------------------
- virtual std::string getSettingType() const { return std::string("daycycle"); }
-
- // Settings status
- virtual void blend(const LLSettingsBase::ptr_t &other, F32 mix);
-
- static LLSD defaults();
-
- //---------------------------------------------------------------------
- S64Seconds getDayLength() const
- {
- return S64Seconds(mSettings[SETTING_DAYLENGTH].asInteger());
- }
-
- void setDayLength(S64Seconds seconds);
-
- KeyframeList_t getTrackKeyframes(S32 track);
- TimeList_t getTrackTimes(S32 track);
-
- void setWaterAtTime(const LLSettingsWaterPtr_t &water, S64Seconds seconds);
- void setWaterAtKeyframe(const LLSettingsWaterPtr_t &water, F32 keyframe);
-
- void setSkyAtTime(const LLSettingsSkyPtr_t &sky, S64Seconds seconds, S32 track);
- void setSkyAtKeyframe(const LLSettingsSkyPtr_t &sky, F32 keyframe, S32 track);
- //---------------------------------------------------------------------
- void startDayCycle();
-
- LLSettingsSkyPtr_t getCurrentSky() const
- {
- return mBlendedSky;
- }
-
- LLSettingsWaterPtr_t getCurrentWater() const
- {
- return mBlendedWater;
- }
-
-protected:
- LLSettingsDay();
-
- virtual void updateSettings();
-
- virtual validation_list_t getValidationList() const;
-
-private:
- LLSettingsBlender::ptr_t mSkyBlender; // convert to [] for altitudes
- LLSettingsBlender::ptr_t mWaterBlender;
-
- LLSettingsSkyPtr_t mBlendedSky;
- LLSettingsWaterPtr_t mBlendedWater;
-
- CycleList_t mDayTracks;
-
- bool mHasParsed;
- F64Seconds mLastUpdateTime;
-
- F32 secondsToKeyframe(S64Seconds seconds);
- F64Seconds keyframeToSeconds(F32 keyframe);
-
- void parseFromLLSD(LLSD &data);
-
- static CycleTrack_t::iterator getEntryAtOrBefore(CycleTrack_t &track, F32 keyframe);
- static CycleTrack_t::iterator getEntryAtOrAfter(CycleTrack_t &track, F32 keyframe);
-
- TrackBound_t getBoundingEntries(CycleTrack_t &track, F32 keyframe);
- TrackBound_t getBoundingEntries(CycleTrack_t &track, F64Seconds time);
-
- void onSkyTransitionDone(S32 track, const LLSettingsBlender::ptr_t &blender);
- void onWaterTransitionDone(const LLSettingsBlender::ptr_t &blender);
-
-};
-
-#endif
diff --git a/indra/newview/llsettingssky.cpp b/indra/newview/llsettingssky.cpp
deleted file mode 100644
index f1825792d9..0000000000
--- a/indra/newview/llsettingssky.cpp
+++ /dev/null
@@ -1,655 +0,0 @@
-/**
-* @file llsettingssky.cpp
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewercontrol.h"
-#include "llsettingssky.h"
-#include <algorithm>
-#include <boost/make_shared.hpp>
-#include "lltrace.h"
-#include "llfasttimer.h"
-#include "v3colorutil.h"
-
-#include "llglslshader.h"
-#include "llviewershadermgr.h"
-
-#include "llenvironment.h"
-#include "llsky.h"
-
-//=========================================================================
-namespace
-{
- const LLVector3 DUE_EAST(0.0f, 0.0f, 1.0);
- const LLVector3 VECT_ZENITH(0.f, 1.f, 0.f);
- const LLVector3 VECT_NORTHSOUTH(1.f, 0.f, 0.f);
-
- LLTrace::BlockTimerStatHandle FTM_BLEND_SKYVALUES("Blending Sky Environment");
- LLTrace::BlockTimerStatHandle FTM_UPDATE_SKYVALUES("Update Sky Environment");
-
- LLQuaternion body_position_from_angles(F32 azimuth, F32 altitude);
- void angles_from_rotation(LLQuaternion quat, F32 &azimuth, F32 &altitude);
-}
-
-const F32 LLSettingsSky::DOME_OFFSET(0.96f);
-const F32 LLSettingsSky::DOME_RADIUS(15000.f);
-
-//=========================================================================
-const std::string LLSettingsSky::SETTING_AMBIENT("ambient");
-const std::string LLSettingsSky::SETTING_BLOOM_TEXTUREID("bloom_id");
-const std::string LLSettingsSky::SETTING_BLUE_DENSITY("blue_density");
-const std::string LLSettingsSky::SETTING_BLUE_HORIZON("blue_horizon");
-const std::string LLSettingsSky::SETTING_CLOUD_COLOR("cloud_color");
-const std::string LLSettingsSky::SETTING_CLOUD_POS_DENSITY1("cloud_pos_density1");
-const std::string LLSettingsSky::SETTING_CLOUD_POS_DENSITY2("cloud_pos_density2");
-const std::string LLSettingsSky::SETTING_CLOUD_SCALE("cloud_scale");
-const std::string LLSettingsSky::SETTING_CLOUD_SCROLL_RATE("cloud_scroll_rate");
-const std::string LLSettingsSky::SETTING_CLOUD_SHADOW("cloud_shadow");
-const std::string LLSettingsSky::SETTING_CLOUD_TEXTUREID("cloud_id");
-const std::string LLSettingsSky::SETTING_DENSITY_MULTIPLIER("density_multiplier");
-const std::string LLSettingsSky::SETTING_DISTANCE_MULTIPLIER("distance_multiplier");
-const std::string LLSettingsSky::SETTING_DOME_OFFSET("dome_offset");
-const std::string LLSettingsSky::SETTING_DOME_RADIUS("dome_radius");
-const std::string LLSettingsSky::SETTING_GAMMA("gamma");
-const std::string LLSettingsSky::SETTING_GLOW("glow");
-const std::string LLSettingsSky::SETTING_HAZE_DENSITY("haze_density");
-const std::string LLSettingsSky::SETTING_HAZE_HORIZON("haze_horizon");
-const std::string LLSettingsSky::SETTING_LIGHT_NORMAL("lightnorm");
-const std::string LLSettingsSky::SETTING_MAX_Y("max_y");
-const std::string LLSettingsSky::SETTING_MOON_ROTATION("moon_rotation");
-const std::string LLSettingsSky::SETTING_MOON_TEXTUREID("moon_id");
-const std::string LLSettingsSky::SETTING_STAR_BRIGHTNESS("star_brightness");
-const std::string LLSettingsSky::SETTING_SUNLIGHT_COLOR("sunlight_color");
-const std::string LLSettingsSky::SETTING_SUN_ROTATION("sun_rotation");
-const std::string LLSettingsSky::SETTING_SUN_TEXUTUREID("sun_id");
-
-const std::string LLSettingsSky::SETTING_LEGACY_EAST_ANGLE("east_angle");
-const std::string LLSettingsSky::SETTING_LEGACY_ENABLE_CLOUD_SCROLL("enable_cloud_scroll");
-const std::string LLSettingsSky::SETTING_LEGACY_SUN_ANGLE("sun_angle");
-
-//=========================================================================
-LLSettingsSky::LLSettingsSky(const LLSD &data) :
- LLSettingsBase(data)
-{
-}
-
-LLSettingsSky::LLSettingsSky():
- LLSettingsBase()
-{
-}
-
-void LLSettingsSky::blend(const LLSettingsBase::ptr_t &end, F32 blendf)
-{
- LLSettingsSky::ptr_t other = boost::static_pointer_cast<LLSettingsSky>(end);
- LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
-
- replaceSettings(blenddata);
-}
-
-
-void LLSettingsSky::setMoonRotation(F32 azimuth, F32 altitude)
-{
- setValue(SETTING_MOON_ROTATION, ::body_position_from_angles(azimuth, altitude));
-}
-
-LLSettingsSky::azimalt_t LLSettingsSky::getMoonRotationAzAl() const
-{
- azimalt_t res;
- ::angles_from_rotation(getMoonRotation(), res.first, res.second);
-
- return res;
-}
-
-void LLSettingsSky::setSunRotation(F32 azimuth, F32 altitude)
-{
- setValue(SETTING_SUN_ROTATION, ::body_position_from_angles(azimuth, altitude));
-}
-
-LLSettingsSky::azimalt_t LLSettingsSky::getSunRotationAzAl() const
-{
- azimalt_t res;
- ::angles_from_rotation(getSunRotation(), res.first, res.second);
-
- return res;
-}
-
-LLSettingsSky::stringset_t LLSettingsSky::getSlerpKeys() const
-{
- static stringset_t slepSet;
-
- if (slepSet.empty())
- {
- slepSet.insert(SETTING_SUN_ROTATION);
- slepSet.insert(SETTING_MOON_ROTATION);
- }
-
- return slepSet;
-}
-
-LLSettingsSky::validation_list_t LLSettingsSky::getValidationList() const
-{
- static validation_list_t validation;
-
- if (validation.empty())
- { // Note the use of LLSD(LLSDArray()()()...) This is due to an issue with the
- // copy constructor for LLSDArray. Directly binding the LLSDArray as
- // a parameter without first wrapping it in a pure LLSD object will result
- // in deeply nested arrays like this [[[[[[[[[[v1,v2,v3]]]]]]]]]]
-
- validation.push_back(Validator(SETTING_AMBIENT, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*")))));
- validation.push_back(Validator(SETTING_BLOOM_TEXTUREID, true, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_BLUE_DENSITY, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(2.0f)(2.0f)(2.0f)("*")))));
- validation.push_back(Validator(SETTING_BLUE_HORIZON, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(2.0f)(2.0f)(2.0f)("*")))));
- validation.push_back(Validator(SETTING_CLOUD_COLOR, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(1.0f)(1.0f)(1.0f)("*")))));
- validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY1, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(1.68841f)(1.0f)(1.0f)("*")))));
- validation.push_back(Validator(SETTING_CLOUD_POS_DENSITY2, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(1.68841f)(1.0f)(1.0f)("*")))));
- validation.push_back(Validator(SETTING_CLOUD_SCALE, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.001f)(0.999f)))));
- validation.push_back(Validator(SETTING_CLOUD_SCROLL_RATE, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)),
- LLSD(LLSDArray(20.0f)(20.0f)))));
- validation.push_back(Validator(SETTING_CLOUD_SHADOW, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_CLOUD_TEXTUREID, false, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_DENSITY_MULTIPLIER, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.0009f)))));
- validation.push_back(Validator(SETTING_DISTANCE_MULTIPLIER, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(100.0f)))));
- validation.push_back(Validator(SETTING_DOME_OFFSET, false, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_DOME_RADIUS, false, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1000.0f)(2000.0f)))));
- validation.push_back(Validator(SETTING_GAMMA, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(10.0f)))));
- validation.push_back(Validator(SETTING_GLOW, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.2f)("*")(-2.5f)("*")),
- LLSD(LLSDArray(20.0f)("*")(0.0f)("*")))));
- validation.push_back(Validator(SETTING_HAZE_DENSITY, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4.0f)))));
- validation.push_back(Validator(SETTING_HAZE_HORIZON, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_LIGHT_NORMAL, false, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorNormalized, _1, 3)));
- validation.push_back(Validator(SETTING_MAX_Y, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(4000.0f)))));
- validation.push_back(Validator(SETTING_MOON_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal));
- validation.push_back(Validator(SETTING_MOON_TEXTUREID, false, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_STAR_BRIGHTNESS, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(2.0f)))));
- validation.push_back(Validator(SETTING_SUNLIGHT_COLOR, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)("*")),
- LLSD(LLSDArray(3.0f)(3.0f)(3.0f)("*")))));
- validation.push_back(Validator(SETTING_SUN_ROTATION, true, LLSD::TypeArray, &Validator::verifyQuaternionNormal));
- validation.push_back(Validator(SETTING_SUN_TEXUTUREID, false, LLSD::TypeUUID));
- }
-
- return validation;
-}
-
-LLSettingsSky::ptr_t LLSettingsSky::buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings)
-{
- LLSD newsettings(defaults());
-
- newsettings[SETTING_NAME] = name;
-
-
- if (oldsettings.has(SETTING_AMBIENT))
- {
- newsettings[SETTING_AMBIENT] = LLColor3(oldsettings[SETTING_AMBIENT]).getValue();
- }
- if (oldsettings.has(SETTING_BLUE_DENSITY))
- {
- newsettings[SETTING_BLUE_DENSITY] = LLColor3(oldsettings[SETTING_BLUE_DENSITY]).getValue();
- }
- if (oldsettings.has(SETTING_BLUE_HORIZON))
- {
- newsettings[SETTING_BLUE_HORIZON] = LLColor3(oldsettings[SETTING_BLUE_HORIZON]).getValue();
- }
- if (oldsettings.has(SETTING_CLOUD_COLOR))
- {
- newsettings[SETTING_CLOUD_COLOR] = LLColor3(oldsettings[SETTING_CLOUD_COLOR]).getValue();
- }
- if (oldsettings.has(SETTING_CLOUD_POS_DENSITY1))
- {
- newsettings[SETTING_CLOUD_POS_DENSITY1] = LLColor3(oldsettings[SETTING_CLOUD_POS_DENSITY1]).getValue();
- }
- if (oldsettings.has(SETTING_CLOUD_POS_DENSITY2))
- {
- newsettings[SETTING_CLOUD_POS_DENSITY2] = LLColor3(oldsettings[SETTING_CLOUD_POS_DENSITY2]).getValue();
- }
- if (oldsettings.has(SETTING_CLOUD_SCALE))
- {
- newsettings[SETTING_CLOUD_SCALE] = LLSD::Real(oldsettings[SETTING_CLOUD_SCALE][0].asReal());
- }
- if (oldsettings.has(SETTING_CLOUD_SCROLL_RATE))
- {
- LLVector2 cloud_scroll(oldsettings[SETTING_CLOUD_SCROLL_RATE]);
-
- if (oldsettings.has(SETTING_LEGACY_ENABLE_CLOUD_SCROLL))
- {
- LLSD enabled = oldsettings[SETTING_LEGACY_ENABLE_CLOUD_SCROLL];
- if (!enabled[0].asBoolean())
- cloud_scroll.mV[0] = 0.0f;
- if (!enabled[1].asBoolean())
- cloud_scroll.mV[1] = 0.0f;
- }
-
- newsettings[SETTING_CLOUD_SCROLL_RATE] = cloud_scroll.getValue();
- }
- if (oldsettings.has(SETTING_CLOUD_SHADOW))
- {
- newsettings[SETTING_CLOUD_SHADOW] = LLSD::Real(oldsettings[SETTING_CLOUD_SHADOW][0].asReal());
- }
- if (oldsettings.has(SETTING_DENSITY_MULTIPLIER))
- {
- newsettings[SETTING_DENSITY_MULTIPLIER] = LLSD::Real(oldsettings[SETTING_DENSITY_MULTIPLIER][0].asReal());
- }
- if (oldsettings.has(SETTING_DISTANCE_MULTIPLIER))
- {
- newsettings[SETTING_DISTANCE_MULTIPLIER] = LLSD::Real(oldsettings[SETTING_DISTANCE_MULTIPLIER][0].asReal());
- }
- if (oldsettings.has(SETTING_GAMMA))
- {
- newsettings[SETTING_GAMMA] = oldsettings[SETTING_GAMMA][0].asReal();
- }
- if (oldsettings.has(SETTING_GLOW))
- {
- newsettings[SETTING_GLOW] = LLColor3(oldsettings[SETTING_GLOW]).getValue();
- }
- if (oldsettings.has(SETTING_HAZE_DENSITY))
- {
- newsettings[SETTING_HAZE_DENSITY] = LLSD::Real(oldsettings[SETTING_HAZE_DENSITY][0].asReal());
- }
- if (oldsettings.has(SETTING_HAZE_HORIZON))
- {
- newsettings[SETTING_HAZE_HORIZON] = LLSD::Real(oldsettings[SETTING_HAZE_HORIZON][0].asReal());
- }
- if (oldsettings.has(SETTING_LIGHT_NORMAL))
- {
- newsettings[SETTING_LIGHT_NORMAL] = LLVector3(oldsettings[SETTING_LIGHT_NORMAL]).getValue();
- }
- if (oldsettings.has(SETTING_MAX_Y))
- {
- newsettings[SETTING_MAX_Y] = LLSD::Real(oldsettings[SETTING_MAX_Y][0].asReal());
- }
- if (oldsettings.has(SETTING_STAR_BRIGHTNESS))
- {
- newsettings[SETTING_STAR_BRIGHTNESS] = LLSD::Real(oldsettings[SETTING_STAR_BRIGHTNESS].asReal());
- }
- if (oldsettings.has(SETTING_SUNLIGHT_COLOR))
- {
- newsettings[SETTING_SUNLIGHT_COLOR] = LLColor4(oldsettings[SETTING_SUNLIGHT_COLOR]).getValue();
- }
-
- if (oldsettings.has(SETTING_LEGACY_EAST_ANGLE) && oldsettings.has(SETTING_LEGACY_SUN_ANGLE))
- { // convert the east and sun angles into a quaternion.
- F32 azimuth = oldsettings[SETTING_LEGACY_EAST_ANGLE].asReal();
- F32 altitude = oldsettings[SETTING_LEGACY_SUN_ANGLE].asReal();
-
- LLQuaternion sunquat = ::body_position_from_angles(azimuth, altitude);
- LLQuaternion moonquat = ::body_position_from_angles(azimuth + F_PI, -altitude);
-
- F32 az(0), al(0);
- ::angles_from_rotation(sunquat, az, al);
-
- newsettings[SETTING_SUN_ROTATION] = sunquat.getValue();
- newsettings[SETTING_MOON_ROTATION] = moonquat.getValue();
- }
-
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(newsettings);
-
- if (skyp->validate())
- return skyp;
-
- return LLSettingsSky::ptr_t();
-}
-
-LLSettingsSky::ptr_t LLSettingsSky::buildDefaultSky()
-{
- LLSD settings = LLSettingsSky::defaults();
-
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
- if (skyp->validate())
- return skyp;
-
- return LLSettingsSky::ptr_t();
-}
-
-LLSettingsSky::ptr_t LLSettingsSky::buildClone()
-{
- LLSD settings = cloneSettings();
-
- LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
-
- if (skyp->validate())
- return skyp;
-
- return LLSettingsSky::ptr_t();
-}
-
-
-LLSD LLSettingsSky::defaults()
-{
- LLSD dfltsetting;
-
-
- LLQuaternion sunquat;
- sunquat.setEulerAngles(1.39626, 0.0, 0.0); // 80deg Azumith/0deg East
- LLQuaternion moonquat = ~sunquat;
-
- // Magic constants copied form dfltsetting.xml
- dfltsetting[SETTING_AMBIENT] = LLColor4::white.getValue();
- dfltsetting[SETTING_BLUE_DENSITY] = LLColor4(0.2447, 0.4487, 0.7599, 0.0).getValue();
- dfltsetting[SETTING_BLUE_HORIZON] = LLColor4(0.4954, 0.4954, 0.6399, 0.0).getValue();
- dfltsetting[SETTING_CLOUD_COLOR] = LLColor4(0.4099, 0.4099, 0.4099, 0.0).getValue();
- dfltsetting[SETTING_CLOUD_POS_DENSITY1] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
- dfltsetting[SETTING_CLOUD_POS_DENSITY2] = LLColor4(1.0000, 0.5260, 1.0000, 0.0).getValue();
- dfltsetting[SETTING_CLOUD_SCALE] = LLSD::Real(0.4199);
- dfltsetting[SETTING_CLOUD_SCROLL_RATE] = LLSDArray(10.1999)(10.0109);
- dfltsetting[SETTING_CLOUD_SHADOW] = LLSD::Real(0.2699);
- dfltsetting[SETTING_DENSITY_MULTIPLIER] = LLSD::Real(0.0001);
- dfltsetting[SETTING_DISTANCE_MULTIPLIER] = LLSD::Real(0.8000);
- dfltsetting[SETTING_DOME_OFFSET] = LLSD::Real(0.96f);
- dfltsetting[SETTING_DOME_RADIUS] = LLSD::Real(15000.f);
- dfltsetting[SETTING_GAMMA] = LLSD::Real(1.0);
- dfltsetting[SETTING_GLOW] = LLColor4(5.000, 0.0010, -0.4799, 1.0).getValue();
- dfltsetting[SETTING_HAZE_DENSITY] = LLSD::Real(0.6999);
- dfltsetting[SETTING_HAZE_HORIZON] = LLSD::Real(0.1899);
- dfltsetting[SETTING_LIGHT_NORMAL] = LLVector3(0.0000, 0.9126, -0.4086).getValue();
- dfltsetting[SETTING_MAX_Y] = LLSD::Real(1605);
- dfltsetting[SETTING_MOON_ROTATION] = moonquat.getValue();
- dfltsetting[SETTING_NAME] = std::string("_default_");
- dfltsetting[SETTING_STAR_BRIGHTNESS] = LLSD::Real(0.0000);
- dfltsetting[SETTING_SUNLIGHT_COLOR] = LLColor4(0.7342, 0.7815, 0.8999, 0.0).getValue();
- dfltsetting[SETTING_SUN_ROTATION] = sunquat.getValue();
-
- dfltsetting[SETTING_BLOOM_TEXTUREID] = LLUUID::null;
- dfltsetting[SETTING_CLOUD_TEXTUREID] = LLUUID::null;
- dfltsetting[SETTING_MOON_TEXTUREID] = IMG_MOON; // gMoonTextureID; // These two are returned by the login... wow!
- dfltsetting[SETTING_SUN_TEXUTUREID] = IMG_SUN; // gSunTextureID;
-
- return dfltsetting;
-}
-
-void LLSettingsSky::updateSettings()
-{
- LL_RECORD_BLOCK_TIME(FTM_UPDATE_SKYVALUES);
- //LL_INFOS("WINDLIGHT", "SKY", "EEP") << "WL Parameters are dirty. Reticulating Splines..." << LL_ENDL;
-
- // base class clears dirty flag so as to not trigger recursive update
- LLSettingsBase::updateSettings();
-
- calculateHeavnlyBodyPositions();
- calculateLightSettings();
-}
-
-void LLSettingsSky::calculateHeavnlyBodyPositions()
-{
- mSunDirection = DUE_EAST * getSunRotation();
- mSunDirection.normalize();
- mMoonDirection = DUE_EAST * getMoonRotation();
- mMoonDirection.normalize();
-
- { // set direction (in CRF) and don't allow overriding
- LLVector3 crf_sunDirection(mSunDirection.mV[2], mSunDirection.mV[0], mSunDirection.mV[1]);
- LLVector3 crf_moonDirection(mMoonDirection.mV[2], mMoonDirection.mV[0], mMoonDirection.mV[1]);
-
- gSky.setSunDirection(crf_sunDirection, crf_moonDirection);
- }
-
- // is the normal from the sun or the moon
- if (mSunDirection.mV[1] >= 0.0)
- {
- mLightDirection = mSunDirection;
- }
- else if (mSunDirection.mV[1] < 0.0 && mSunDirection.mV[1] > LLSky::NIGHTTIME_ELEVATION_COS)
- {
- // clamp v1 to 0 so sun never points up and causes weirdness on some machines
- LLVector3 vec(mSunDirection);
- vec.mV[1] = 0.0;
- vec.normalize();
- mLightDirection = vec;
- }
- else
- {
- mLightDirection = mMoonDirection;
- }
-
- // calculate the clamp lightnorm for sky (to prevent ugly banding in sky
- // when haze goes below the horizon
- mClampedLightDirection = mLightDirection;
-
- if (mClampedLightDirection.mV[1] < -0.1f)
- {
- mClampedLightDirection.mV[1] = -0.1f;
- mClampedLightDirection.normalize();
- }
-}
-
-void LLSettingsSky::calculateLightSettings()
-{
- LLColor3 vary_HazeColor;
- LLColor3 vary_SunlightColor;
- LLColor3 vary_AmbientColor;
- {
- // Initialize temp variables
- LLColor3 sunlight = getSunlightColor();
- LLColor3 ambient = getAmbientColor();
- F32 gamma = getGamma();
- LLColor3 blue_density = getBlueDensity();
- LLColor3 blue_horizon = getBlueHorizon();
- F32 haze_density = getHazeDensity();
- F32 haze_horizon = getHazeHorizon();
- F32 density_multiplier = getDensityMultiplier();
- F32 max_y = getMaxY();
- F32 cloud_shadow = getCloudShadow();
- LLVector3 lightnorm = getLightDirection();
-
- // Sunlight attenuation effect (hue and brightness) due to atmosphere
- // this is used later for sunlight modulation at various altitudes
- LLColor3 light_atten =
- (blue_density * 1.0 + smear(haze_density * 0.25f)) * (density_multiplier * max_y);
-
- // Calculate relative weights
- LLColor3 temp2(0.f, 0.f, 0.f);
- LLColor3 temp1 = blue_density + smear(haze_density);
- LLColor3 blue_weight = componentDiv(blue_density, temp1);
- LLColor3 haze_weight = componentDiv(smear(haze_density), temp1);
-
- // Compute sunlight from P & lightnorm (for long rays like sky)
- /// USE only lightnorm.
- // temp2[1] = llmax(0.f, llmax(0.f, Pn[1]) * 1.0f + lightnorm[1] );
-
- // and vary_sunlight will work properly with moon light
- F32 lighty = lightnorm[1];
- if (lighty < LLSky::NIGHTTIME_ELEVATION_COS)
- {
- lighty = -lighty;
- }
-
- temp2.mV[1] = llmax(0.f, lighty);
- if(temp2.mV[1] > 0.f)
- {
- temp2.mV[1] = 1.f / temp2.mV[1];
- }
- componentMultBy(sunlight, componentExp((light_atten * -1.f) * temp2.mV[1]));
-
- // Distance
- temp2.mV[2] = density_multiplier;
-
- // Transparency (-> temp1)
- temp1 = componentExp((temp1 * -1.f) * temp2.mV[2]);
-
- // vary_AtmosAttenuation = temp1;
-
- //increase ambient when there are more clouds
- LLColor3 tmpAmbient = ambient + (smear(1.f) - ambient) * cloud_shadow * 0.5f;
-
- //haze color
- vary_HazeColor =
- (blue_horizon * blue_weight * (sunlight*(1.f - cloud_shadow) + tmpAmbient)
- + componentMult(haze_horizon * haze_weight, sunlight*(1.f - cloud_shadow) * temp2.mV[0] + tmpAmbient)
- );
-
- //brightness of surface both sunlight and ambient
- vary_SunlightColor = componentMult(sunlight, temp1) * 1.f;
- vary_SunlightColor.clamp();
- vary_SunlightColor = smear(1.0f) - vary_SunlightColor;
- vary_SunlightColor = componentPow(vary_SunlightColor, gamma);
- vary_SunlightColor = smear(1.0f) - vary_SunlightColor;
- vary_AmbientColor = componentMult(tmpAmbient, temp1) * 0.5;
- vary_AmbientColor.clamp();
- vary_AmbientColor = smear(1.0f) - vary_AmbientColor;
- vary_AmbientColor = componentPow(vary_AmbientColor, gamma);
- vary_AmbientColor = smear(1.0f) - vary_AmbientColor;
-
- componentMultBy(vary_HazeColor, LLColor3(1.f, 1.f, 1.f) - temp1);
-
- }
-
- mSunDiffuse = vary_SunlightColor;
- mSunAmbient = vary_AmbientColor;
- mMoonDiffuse = vary_SunlightColor;
- mMoonAmbient = vary_AmbientColor;
-
- mTotalAmbient = LLColor4(vary_AmbientColor, 1.0f);
-
- mFadeColor = mTotalAmbient + (mSunDiffuse + mMoonDiffuse) * 0.5f;
- mFadeColor.setAlpha(0);
-}
-
-LLSettingsSky::parammapping_t LLSettingsSky::getParameterMap() const
-{
- static parammapping_t param_map;
-
- if (param_map.empty())
- {
- param_map[SETTING_AMBIENT] = LLShaderMgr::AMBIENT;
- param_map[SETTING_BLUE_DENSITY] = LLShaderMgr::BLUE_DENSITY;
- param_map[SETTING_BLUE_HORIZON] = LLShaderMgr::BLUE_HORIZON;
- param_map[SETTING_CLOUD_COLOR] = LLShaderMgr::CLOUD_COLOR;
-
- param_map[SETTING_CLOUD_POS_DENSITY2] = LLShaderMgr::CLOUD_POS_DENSITY2;
- param_map[SETTING_CLOUD_SCALE] = LLShaderMgr::CLOUD_SCALE;
- param_map[SETTING_CLOUD_SHADOW] = LLShaderMgr::CLOUD_SHADOW;
- param_map[SETTING_DENSITY_MULTIPLIER] = LLShaderMgr::DENSITY_MULTIPLIER;
- param_map[SETTING_DISTANCE_MULTIPLIER] = LLShaderMgr::DISTANCE_MULTIPLIER;
- param_map[SETTING_GLOW] = LLShaderMgr::GLOW;
- param_map[SETTING_HAZE_DENSITY] = LLShaderMgr::HAZE_DENSITY;
- param_map[SETTING_HAZE_HORIZON] = LLShaderMgr::HAZE_HORIZON;
- param_map[SETTING_MAX_Y] = LLShaderMgr::MAX_Y;
- param_map[SETTING_SUNLIGHT_COLOR] = LLShaderMgr::SUNLIGHT_COLOR;
- }
-
- return param_map;
-}
-
-//=========================================================================
-namespace
-{
- LLQuaternion body_position_from_angles(F32 azimuth, F32 altitude)
- {
- // Azimuth is traditionally calculated from North, we are going from East.
- LLQuaternion rot_azi;
- LLQuaternion rot_alt;
-
- rot_azi.setAngleAxis(azimuth, VECT_ZENITH);
- rot_alt.setAngleAxis(-altitude, VECT_NORTHSOUTH);
-
- LLQuaternion body_quat = rot_alt * rot_azi;
- body_quat.normalize();
-
- //LLVector3 sun_vector = (DUE_EAST * body_quat);
- //_WARNS("RIDER") << "Azimuth=" << azimuth << " Altitude=" << altitude << " Body Vector=" << sun_vector.getValue() << LL_ENDL;
- return body_quat;
- }
-
- void angles_from_rotation(LLQuaternion quat, F32 &azimuth, F32 &altitude)
- {
- LLVector3 body_vector = (DUE_EAST * quat);
-
- LLVector3 body_az(body_vector[0], 0.f, body_vector[2]);
- LLVector3 body_al(0.f, body_vector[1], body_vector[2]);
-
- if (fabs(body_az.normalize()) > 0.001)
- azimuth = angle_between(DUE_EAST, body_az);
- else
- azimuth = 0.0f;
-
- if (fabs(body_al.normalize()) > 0.001)
- altitude = angle_between(DUE_EAST, body_al);
- else
- altitude = 0.0f;
- }
-}
-
-//=========================================================================
-LLSettingsVOSky::LLSettingsVOSky(const LLSD &data):
- LLSettingsSky(data)
-{
-}
-
-LLSettingsVOSky::LLSettingsVOSky():
- LLSettingsSky()
-{
-}
-
-void LLSettingsVOSky::applySpecial(void *ptarget)
-{
- LLGLSLShader *shader = (LLGLSLShader *)ptarget;
-
- shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, getClampedLightDirection().mV);
-
- shader->uniform4f(LLShaderMgr::GAMMA, getGamma(), 0.0, 0.0, 1.0);
-
- {
- LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
- vect_c_p_d1 += LLVector4(LLEnvironment::instance().getCloudScrollDelta());
- shader->uniform4fv(LLShaderMgr::CLOUD_POS_DENSITY1, 1, vect_c_p_d1.mV);
- }
-}
-
diff --git a/indra/newview/llsettingssky.h b/indra/newview/llsettingssky.h
deleted file mode 100644
index 3f564d2605..0000000000
--- a/indra/newview/llsettingssky.h
+++ /dev/null
@@ -1,463 +0,0 @@
-/**
-* @file llsettingssky.h
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#ifndef LL_SETTINGS_SKY_H
-#define LL_SETTINGS_SKY_H
-
-#include "llsettingsbase.h"
-
-class LLSettingsSky: public LLSettingsBase
-{
-public:
- static const std::string SETTING_AMBIENT;
- static const std::string SETTING_BLOOM_TEXTUREID;
- static const std::string SETTING_BLUE_DENSITY;
- static const std::string SETTING_BLUE_HORIZON;
- static const std::string SETTING_CLOUD_COLOR;
- static const std::string SETTING_CLOUD_POS_DENSITY1;
- static const std::string SETTING_CLOUD_POS_DENSITY2;
- static const std::string SETTING_CLOUD_SCALE;
- static const std::string SETTING_CLOUD_SCROLL_RATE;
- static const std::string SETTING_CLOUD_SHADOW;
- static const std::string SETTING_CLOUD_TEXTUREID;
- static const std::string SETTING_DENSITY_MULTIPLIER;
- static const std::string SETTING_DISTANCE_MULTIPLIER;
- static const std::string SETTING_DOME_OFFSET;
- static const std::string SETTING_DOME_RADIUS;
- static const std::string SETTING_GAMMA;
- static const std::string SETTING_GLOW;
- static const std::string SETTING_HAZE_DENSITY;
- static const std::string SETTING_HAZE_HORIZON;
- static const std::string SETTING_LIGHT_NORMAL;
- static const std::string SETTING_MAX_Y;
- static const std::string SETTING_MOON_ROTATION;
- static const std::string SETTING_MOON_TEXTUREID;
- static const std::string SETTING_STAR_BRIGHTNESS;
- static const std::string SETTING_SUNLIGHT_COLOR;
- static const std::string SETTING_SUN_ROTATION;
- static const std::string SETTING_SUN_TEXUTUREID;
-
- typedef boost::shared_ptr<LLSettingsSky> ptr_t;
- typedef std::pair<F32, F32> azimalt_t;
-
- //---------------------------------------------------------------------
- LLSettingsSky(const LLSD &data);
- virtual ~LLSettingsSky() { };
-
- static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
- static ptr_t buildDefaultSky();
- ptr_t buildClone();
-
- //---------------------------------------------------------------------
- virtual std::string getSettingType() const { return std::string("sky"); }
-
- // Settings status
- virtual void blend(const LLSettingsBase::ptr_t &end, F32 blendf);
-
- static LLSD defaults();
-
- //---------------------------------------------------------------------
- LLColor3 getAmbientColor() const
- {
- return LLColor3(mSettings[SETTING_AMBIENT]);
- }
-
- void setAmbientColor(const LLColor3 &val)
- {
- setValue(SETTING_AMBIENT, val);
- }
-
- LLUUID getBloomTextureId() const
- {
- return mSettings[SETTING_BLOOM_TEXTUREID].asUUID();
- }
-
- LLColor3 getBlueDensity() const
- {
- return LLColor3(mSettings[SETTING_BLUE_DENSITY]);
- }
-
- void setBlueDensity(const LLColor3 &val)
- {
- setValue(SETTING_BLUE_DENSITY, val);
- }
-
- LLColor3 getBlueHorizon() const
- {
- return LLColor3(mSettings[SETTING_BLUE_HORIZON]);
- }
-
- void setBlueHorizon(const LLColor3 &val)
- {
- setValue(SETTING_BLUE_HORIZON, val);
- }
-
- LLColor3 getCloudColor() const
- {
- return LLColor3(mSettings[SETTING_CLOUD_COLOR]);
- }
-
- void setCloudColor(const LLColor3 &val)
- {
- setValue(SETTING_CLOUD_COLOR, val);
- }
-
- LLUUID getCloudNoiseTextureId() const
- {
- return mSettings[SETTING_CLOUD_TEXTUREID].asUUID();
- }
-
- LLColor3 getCloudPosDensity1() const
- {
- return LLColor3(mSettings[SETTING_CLOUD_POS_DENSITY1]);
- }
-
- void setCloudPosDensity1(const LLColor3 &val)
- {
- setValue(SETTING_CLOUD_POS_DENSITY1, val);
- }
-
- LLColor3 getCloudPosDensity2() const
- {
- return LLColor3(mSettings[SETTING_CLOUD_POS_DENSITY2]);
- }
-
- void setCloudPosDensity2(const LLColor3 &val)
- {
- setValue(SETTING_CLOUD_POS_DENSITY2, val);
- }
-
- F32 getCloudScale() const
- {
- return mSettings[SETTING_CLOUD_SCALE].asReal();
- }
-
- void setCloudScale(F32 val)
- {
- setValue(SETTING_CLOUD_SCALE, val);
- }
-
- LLVector2 getCloudScrollRate() const
- {
- return LLVector2(mSettings[SETTING_CLOUD_SCROLL_RATE]);
- }
-
- void setCloudScrollRate(const LLVector2 &val)
- {
- setValue(SETTING_CLOUD_SCROLL_RATE, val);
- }
-
- void setCloudScrollRateX(F32 val)
- {
- mSettings[SETTING_CLOUD_SCROLL_RATE][0] = val;
- setDirtyFlag(true);
- }
-
- void setCloudScrollRateY(F32 val)
- {
- mSettings[SETTING_CLOUD_SCROLL_RATE][1] = val;
- setDirtyFlag(true);
- }
-
- F32 getCloudShadow() const
- {
- return mSettings[SETTING_CLOUD_SHADOW].asReal();
- }
-
- void setCloudShadow(F32 val)
- {
- setValue(SETTING_CLOUD_SHADOW, val);
- }
-
- F32 getDensityMultiplier() const
- {
- return mSettings[SETTING_DENSITY_MULTIPLIER].asReal();
- }
-
- void setDensityMultiplier(F32 val)
- {
- setValue(SETTING_DENSITY_MULTIPLIER, val);
- }
-
- F32 getDistanceMultiplier() const
- {
- return mSettings[SETTING_DISTANCE_MULTIPLIER].asReal();
- }
-
- void setDistanceMultiplier(F32 val)
- {
- setValue(SETTING_DISTANCE_MULTIPLIER, val);
- }
-
- F32 getDomeOffset() const
- {
- return DOME_OFFSET;
- //return mSettings[SETTING_DOME_OFFSET].asReal();
- }
-
- F32 getDomeRadius() const
- {
- return DOME_RADIUS;
- //return mSettings[SETTING_DOME_RADIUS].asReal();
- }
-
- F32 getGamma() const
- {
- return mSettings[SETTING_GAMMA].asReal();
- }
-
- void setGamma(F32 val)
- {
- mSettings[SETTING_GAMMA] = LLSD::Real(val);
- setDirtyFlag(true);
- }
-
- LLColor3 getGlow() const
- {
- return LLColor3(mSettings[SETTING_GLOW]);
- }
-
- void setGlow(const LLColor3 &val)
- {
- setValue(SETTING_GLOW, val);
- }
-
- F32 getHazeDensity() const
- {
- return mSettings[SETTING_HAZE_DENSITY].asReal();
- }
-
- void setHazeDensity(F32 val)
- {
- setValue(SETTING_HAZE_DENSITY, val);
- }
-
- F32 getHazeHorizon() const
- {
- return mSettings[SETTING_HAZE_HORIZON].asReal();
- }
-
- void setHazeHorizon(F32 val)
- {
- setValue(SETTING_HAZE_HORIZON, val);
- }
-
- LLVector3 getLightNormal() const
- {
- return LLVector3(mSettings[SETTING_LIGHT_NORMAL]);
- }
-
- void setLightNormal(const LLVector3 &val)
- {
- setValue(SETTING_LIGHT_NORMAL, val);
- }
-
- F32 getMaxY() const
- {
- return mSettings[SETTING_MAX_Y].asReal();
- }
-
- LLQuaternion getMoonRotation() const
- {
- return LLQuaternion(mSettings[SETTING_MOON_ROTATION]);
- }
-
- void setMoonRotation(const LLQuaternion &val)
- {
- setValue(SETTING_MOON_ROTATION, val);
- }
-
- azimalt_t getMoonRotationAzAl() const;
-
- void setMoonRotation(F32 azimuth, F32 altitude);
-
- void setMoonRotation(const azimalt_t &azialt)
- {
- setMoonRotation(azialt.first, azialt.second);
- }
-
- LLUUID getMoonTextureId() const
- {
- return mSettings[SETTING_MOON_TEXTUREID].asUUID();
- }
-
- F32 getStarBrightness() const
- {
- return mSettings[SETTING_STAR_BRIGHTNESS].asReal();
- }
-
- void setStarBrightness(F32 val)
- {
- setValue(SETTING_STAR_BRIGHTNESS, val);
- }
-
- LLColor3 getSunlightColor() const
- {
- return LLColor3(mSettings[SETTING_SUNLIGHT_COLOR]);
- }
-
- void setSunlightColor(const LLColor3 &val)
- {
- setValue(SETTING_SUNLIGHT_COLOR, val);
- }
-
- LLQuaternion getSunRotation() const
- {
- return LLQuaternion(mSettings[SETTING_SUN_ROTATION]);
- }
-
- azimalt_t getSunRotationAzAl() const;
-
- void setSunRotation(const LLQuaternion &val)
- {
- setValue(SETTING_SUN_ROTATION, val);
- }
-
- void setSunRotation(F32 azimuth, F32 altitude);
-
- void setSunRotation(const azimalt_t & azimalt)
- {
- setSunRotation(azimalt.first, azimalt.second);
- }
-
- LLUUID getSunTextureId() const
- {
- return mSettings[SETTING_SUN_TEXUTUREID].asUUID();
- }
-
- // Internal/calculated settings
- LLVector3 getLightDirection() const
- {
- update();
- return mLightDirection;
- };
-
- LLVector3 getClampedLightDirection() const
- {
- update();
- return mClampedLightDirection;
- };
-
- LLVector3 getSunDirection() const
- {
- update();
- return mSunDirection;
- }
-
- LLVector3 getMoonDirection() const
- {
- update();
- return mMoonDirection;
- }
-
- LLColor4U getFadeColor() const
- {
- update();
- return mFadeColor;
- }
-
- LLColor4 getMoonAmbient() const
- {
- update();
- return mMoonAmbient;
- }
-
- LLColor3 getMoonDiffuse() const
- {
- update();
- return mMoonDiffuse;
- }
-
- LLColor4 getSunAmbient() const
- {
- update();
- return mSunAmbient;
- }
-
- LLColor3 getSunDiffuse() const
- {
- update();
- return mSunDiffuse;
- }
-
- LLColor4 getTotalAmbient() const
- {
- update();
- return mTotalAmbient;
- }
-
-protected:
- LLSettingsSky();
-
- virtual stringset_t getSlerpKeys() const;
-
- virtual validation_list_t getValidationList() const;
-
- virtual void updateSettings();
-
- virtual parammapping_t getParameterMap() const;
-
-private:
- static const std::string SETTING_LEGACY_EAST_ANGLE;
- static const std::string SETTING_LEGACY_ENABLE_CLOUD_SCROLL;
- static const std::string SETTING_LEGACY_SUN_ANGLE;
-
- void calculateHeavnlyBodyPositions();
- void calculateLightSettings();
-
- LLVector3 mSunDirection;
- LLVector3 mMoonDirection;
- LLVector3 mLightDirection;
- LLVector3 mClampedLightDirection;
-
- static const F32 DOME_RADIUS;
- static const F32 DOME_OFFSET;
-
- LLColor4U mFadeColor;
- LLColor4 mMoonAmbient;
- LLColor3 mMoonDiffuse;
- LLColor4 mSunAmbient;
- LLColor3 mSunDiffuse;
-
- LLColor4 mTotalAmbient;
-
- typedef std::map<std::string, S32> mapNameToUniformId_t;
-
- static mapNameToUniformId_t sNameToUniformMapping;
-};
-
-class LLSettingsVOSky : public LLSettingsSky
-{
-public:
- LLSettingsVOSky(const LLSD &data);
-protected:
- LLSettingsVOSky();
-
- virtual void applySpecial(void *);
-};
-
-#endif
diff --git a/indra/newview/llsettingsvo.cpp b/indra/newview/llsettingsvo.cpp
new file mode 100644
index 0000000000..76a6754573
--- /dev/null
+++ b/indra/newview/llsettingsvo.cpp
@@ -0,0 +1,420 @@
+/**
+* @file llsettingsvo.cpp
+* @author Rider Linden
+* @brief Subclasses for viewer specific settings behaviors.
+*
+* $LicenseInfo:2011&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2017, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#include "llviewerprecompiledheaders.h"
+#include "llviewercontrol.h"
+#include "llsettingsvo.h"
+
+#include "pipeline.h"
+
+#include <algorithm>
+#include <boost/make_shared.hpp>
+#include "lltrace.h"
+#include "llfasttimer.h"
+#include "v3colorutil.h"
+
+#include "llglslshader.h"
+#include "llviewershadermgr.h"
+
+#include "llenvironment.h"
+#include "llsky.h"
+
+//=========================================================================
+LLSettingsVOSky::LLSettingsVOSky(const LLSD &data):
+ LLSettingsSky(data)
+{
+}
+
+LLSettingsVOSky::LLSettingsVOSky():
+ LLSettingsSky()
+{
+}
+
+//-------------------------------------------------------------------------
+LLSettingsSky::ptr_t LLSettingsVOSky::buildFromLegacyPreset(const std::string &name, const LLSD &legacy)
+{
+
+ LLSD newsettings = LLSettingsSky::translateLegacySettings(legacy);
+
+ newsettings[SETTING_NAME] = name;
+
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(newsettings);
+
+ if (skyp->validate())
+ return skyp;
+
+ return LLSettingsSky::ptr_t();
+}
+
+LLSettingsSky::ptr_t LLSettingsVOSky::buildDefaultSky()
+{
+ LLSD settings = LLSettingsSky::defaults();
+ settings[SETTING_NAME] = std::string("_default_");
+
+
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
+ if (skyp->validate())
+ return skyp;
+
+ return LLSettingsSky::ptr_t();
+}
+
+LLSettingsSky::ptr_t LLSettingsVOSky::buildClone()
+{
+ LLSD settings = cloneSettings();
+
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
+
+ if (skyp->validate())
+ return skyp;
+
+ return LLSettingsSky::ptr_t();
+}
+
+//-------------------------------------------------------------------------
+void LLSettingsVOSky::updateSettings()
+{
+ LLSettingsSky::updateSettings();
+
+ LLVector3 sun_direction = getSunDirection();
+ LLVector3 moon_direction = getMoonDirection();
+
+ // set direction (in CRF) and don't allow overriding
+ LLVector3 crf_sunDirection(sun_direction.mV[2], sun_direction.mV[0], sun_direction.mV[1]);
+ LLVector3 crf_moonDirection(moon_direction.mV[2], moon_direction.mV[0], moon_direction.mV[1]);
+
+ gSky.setSunDirection(crf_sunDirection, crf_moonDirection);
+}
+
+void LLSettingsVOSky::applySpecial(void *ptarget)
+{
+ LLGLSLShader *shader = (LLGLSLShader *)ptarget;
+
+ shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, getClampedLightDirection().mV);
+
+ shader->uniform4f(LLShaderMgr::GAMMA, getGamma(), 0.0, 0.0, 1.0);
+
+ {
+ LLVector4 vect_c_p_d1(mSettings[SETTING_CLOUD_POS_DENSITY1]);
+ vect_c_p_d1 += LLVector4(LLEnvironment::instance().getCloudScrollDelta());
+ shader->uniform4fv(LLShaderMgr::CLOUD_POS_DENSITY1, 1, vect_c_p_d1.mV);
+ }
+}
+
+LLSettingsSky::parammapping_t LLSettingsVOSky::getParameterMap() const
+{
+ static parammapping_t param_map;
+
+ if (param_map.empty())
+ {
+ param_map[SETTING_AMBIENT] = LLShaderMgr::AMBIENT;
+ param_map[SETTING_BLUE_DENSITY] = LLShaderMgr::BLUE_DENSITY;
+ param_map[SETTING_BLUE_HORIZON] = LLShaderMgr::BLUE_HORIZON;
+ param_map[SETTING_CLOUD_COLOR] = LLShaderMgr::CLOUD_COLOR;
+
+ param_map[SETTING_CLOUD_POS_DENSITY2] = LLShaderMgr::CLOUD_POS_DENSITY2;
+ param_map[SETTING_CLOUD_SCALE] = LLShaderMgr::CLOUD_SCALE;
+ param_map[SETTING_CLOUD_SHADOW] = LLShaderMgr::CLOUD_SHADOW;
+ param_map[SETTING_DENSITY_MULTIPLIER] = LLShaderMgr::DENSITY_MULTIPLIER;
+ param_map[SETTING_DISTANCE_MULTIPLIER] = LLShaderMgr::DISTANCE_MULTIPLIER;
+ param_map[SETTING_GLOW] = LLShaderMgr::GLOW;
+ param_map[SETTING_HAZE_DENSITY] = LLShaderMgr::HAZE_DENSITY;
+ param_map[SETTING_HAZE_HORIZON] = LLShaderMgr::HAZE_HORIZON;
+ param_map[SETTING_MAX_Y] = LLShaderMgr::MAX_Y;
+ param_map[SETTING_SUNLIGHT_COLOR] = LLShaderMgr::SUNLIGHT_COLOR;
+ }
+
+ return param_map;
+}
+
+//=========================================================================
+const F32 LLSettingsVOWater::WATER_FOG_LIGHT_CLAMP(0.3f);
+
+//-------------------------------------------------------------------------
+LLSettingsVOWater::LLSettingsVOWater(const LLSD &data) :
+ LLSettingsWater(data)
+{
+
+}
+
+LLSettingsVOWater::LLSettingsVOWater() :
+ LLSettingsWater()
+{
+
+}
+
+//-------------------------------------------------------------------------
+LLSettingsWater::ptr_t LLSettingsVOWater::buildFromLegacyPreset(const std::string &name, const LLSD &legacy)
+{
+ LLSD newsettings(LLSettingsWater::translateLegacySettings(legacy));
+
+ newsettings[SETTING_NAME] = name;
+
+ LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsVOWater>(newsettings);
+
+ if (waterp->validate())
+ return waterp;
+
+ return LLSettingsWater::ptr_t();
+}
+
+LLSettingsWater::ptr_t LLSettingsVOWater::buildDefaultWater()
+{
+ LLSD settings = LLSettingsWater::defaults();
+ settings[SETTING_NAME] = std::string("_default_");
+
+ LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsVOWater>(settings);
+
+ if (waterp->validate())
+ return waterp;
+
+ return LLSettingsWater::ptr_t();
+}
+
+LLSettingsWater::ptr_t LLSettingsVOWater::buildClone()
+{
+ LLSD settings = cloneSettings();
+
+ LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsVOWater>(settings);
+
+ if (waterp->validate())
+ return waterp;
+
+ return LLSettingsWater::ptr_t();
+}
+
+//-------------------------------------------------------------------------
+void LLSettingsVOWater::applySpecial(void *ptarget)
+{
+ LLGLSLShader *shader = (LLGLSLShader *)ptarget;
+
+ shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, getWaterPlane().mV);
+ shader->uniform1f(LLShaderMgr::WATER_FOGKS, getWaterFogKS());
+
+ shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLEnvironment::instance().getRotatedLight().mV);
+ shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV);
+ shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0);
+}
+
+void LLSettingsVOWater::updateSettings()
+{
+ // LL_RECORD_BLOCK_TIME(FTM_UPDATE_WATERVALUES);
+ // LL_INFOS("WINDLIGHT", "WATER", "EEP") << "Water Parameters are dirty. Reticulating Splines..." << LL_ENDL;
+
+ // base class clears dirty flag so as to not trigger recursive update
+ LLSettingsBase::updateSettings();
+
+ // only do this if we're dealing with shaders
+ if (gPipeline.canUseVertexShaders())
+ {
+ //transform water plane to eye space
+ glh::vec3f norm(0.f, 0.f, 1.f);
+ glh::vec3f p(0.f, 0.f, LLEnvironment::instance().getWaterHeight() + 0.1f);
+
+ F32 modelView[16];
+ for (U32 i = 0; i < 16; i++)
+ {
+ modelView[i] = (F32)gGLModelView[i];
+ }
+
+ glh::matrix4f mat(modelView);
+ glh::matrix4f invtrans = mat.inverse().transpose();
+ glh::vec3f enorm;
+ glh::vec3f ep;
+ invtrans.mult_matrix_vec(norm, enorm);
+ enorm.normalize();
+ mat.mult_matrix_vec(p, ep);
+
+ mWaterPlane = LLVector4(enorm.v[0], enorm.v[1], enorm.v[2], -ep.dot(enorm));
+
+ LLVector4 light_direction = LLEnvironment::instance().getLightDirection();
+
+ mWaterFogKS = 1.f / llmax(light_direction.mV[2], WATER_FOG_LIGHT_CLAMP);
+ }
+}
+
+LLSettingsWater::parammapping_t LLSettingsVOWater::getParameterMap() const
+{
+ static parammapping_t param_map;
+
+ if (param_map.empty())
+ {
+ param_map[SETTING_FOG_COLOR] = LLShaderMgr::WATER_FOGCOLOR;
+ param_map[SETTING_FOG_DENSITY] = LLShaderMgr::WATER_FOGDENSITY;
+ }
+ return param_map;
+}
+
+//=========================================================================
+LLSettingsVODay::LLSettingsVODay(const LLSD &data):
+ LLSettingsDay(data)
+{}
+
+LLSettingsVODay::LLSettingsVODay():
+ LLSettingsDay()
+{}
+
+//-------------------------------------------------------------------------
+LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings)
+{
+ LLSD newsettings(defaults());
+
+ newsettings[SETTING_NAME] = name;
+ newsettings[SETTING_DAYLENGTH] = static_cast<S32>(MINIMUM_DAYLENGTH);
+
+ LLSD watertrack = LLSDArray(
+ LLSDMap(SETTING_KEYKFRAME, LLSD::Real(0.0f))
+ (SETTING_KEYNAME, "Default"));
+
+ LLSD skytrack = LLSD::emptyArray();
+
+ for (LLSD::array_const_iterator it = oldsettings.beginArray(); it != oldsettings.endArray(); ++it)
+ {
+ LLSD entry = LLSDMap(SETTING_KEYKFRAME, (*it)[0].asReal())
+ (SETTING_KEYNAME, (*it)[1].asString());
+ skytrack.append(entry);
+ }
+
+ newsettings[SETTING_TRACKS] = LLSDArray(watertrack)(skytrack);
+
+ LLSettingsDay::ptr_t dayp = boost::make_shared<LLSettingsVODay>(newsettings);
+
+ if (dayp->validate())
+ {
+ dayp->initialize();
+ return dayp;
+ }
+
+ return LLSettingsDay::ptr_t();
+}
+
+LLSettingsDay::ptr_t LLSettingsVODay::buildFromLegacyMessage(const LLUUID &regionId, LLSD daycycle, LLSD skydefs, LLSD waterdef)
+{
+ LLSettingsWater::ptr_t water = LLSettingsVOWater::buildFromLegacyPreset("Region", waterdef);
+ LLEnvironment::namedSettingMap_t skys;
+
+ for (LLSD::map_iterator itm = skydefs.beginMap(); itm != skydefs.endMap(); ++itm)
+ {
+ std::string name = (*itm).first;
+ LLSettingsSky::ptr_t sky = LLSettingsVOSky::buildFromLegacyPreset(name, (*itm).second);
+
+ skys[name] = sky;
+ LL_WARNS("WindlightCaps") << "created region sky '" << name << "'" << LL_ENDL;
+ }
+
+ LLSettingsDay::ptr_t dayp = buildFromLegacyPreset("Region (legacy)", daycycle);
+
+ dayp->setWaterAtKeyframe(water, 0.0f);
+
+ for (LLSD::array_iterator ita = daycycle.beginArray(); ita != daycycle.endArray(); ++ita)
+ {
+ F32 frame = (*ita)[0].asReal();
+ std::string name = (*ita)[1].asString();
+
+ LLEnvironment::namedSettingMap_t::iterator it = skys.find(name);
+
+ if (it == skys.end())
+ continue;
+ dayp->setSkyAtKeyframe(boost::static_pointer_cast<LLSettingsSky>((*it).second), frame, 1);
+
+ LL_WARNS("WindlightCaps") << "Added '" << name << "' to region day cycle at " << frame << LL_ENDL;
+ }
+
+ dayp->setInitialized();
+
+ if (dayp->validate())
+ {
+ return dayp;
+ }
+
+ return LLSettingsDay::ptr_t();
+}
+
+LLSettingsDay::ptr_t LLSettingsVODay::buildDefaultDayCycle()
+{
+ LLSD settings = LLSettingsDay::defaults();
+ settings[SETTING_NAME] = std::string("_default_");
+
+ LLSettingsDay::ptr_t dayp = boost::make_shared<LLSettingsVODay>(settings);
+
+ if (dayp->validate())
+ {
+ dayp->initialize();
+ return dayp;
+ }
+
+ return LLSettingsDay::ptr_t();
+}
+
+LLSettingsDay::ptr_t LLSettingsVODay::buildClone()
+{
+ LLSD settings = cloneSettings();
+
+ LLSettingsDay::ptr_t dayp = boost::make_shared<LLSettingsVODay>(settings);
+
+ return dayp;
+}
+
+LLSettingsSkyPtr_t LLSettingsVODay::getDefaultSky() const
+{
+ return LLSettingsVOSky::buildDefaultSky();
+}
+
+LLSettingsWaterPtr_t LLSettingsVODay::getDefaultWater() const
+{
+ return LLSettingsVOWater::buildDefaultWater();
+}
+
+LLSettingsSkyPtr_t LLSettingsVODay::buildSky(LLSD settings) const
+{
+ LLSettingsSky::ptr_t skyp = boost::make_shared<LLSettingsVOSky>(settings);
+
+ if (skyp->validate())
+ return skyp;
+
+ return LLSettingsSky::ptr_t();
+}
+
+LLSettingsWaterPtr_t LLSettingsVODay::buildWater(LLSD settings) const
+{
+ LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsVOWater>(settings);
+
+ if (waterp->validate())
+ return waterp;
+
+ return LLSettingsWater::ptr_t();
+}
+
+LLSettingsSkyPtr_t LLSettingsVODay::getNamedSky(const std::string &name) const
+{
+ return LLEnvironment::instance().findSkyByName(name);
+}
+
+LLSettingsWaterPtr_t LLSettingsVODay::getNamedWater(const std::string &name) const
+{
+ return LLEnvironment::instance().findWaterByName(name);
+}
diff --git a/indra/newview/llsettingsvo.h b/indra/newview/llsettingsvo.h
new file mode 100644
index 0000000000..6ef7290ba4
--- /dev/null
+++ b/indra/newview/llsettingsvo.h
@@ -0,0 +1,103 @@
+/**
+* @file llsettingsvo.h
+* @author Rider Linden
+* @brief Subclasses for viewer specific settings behaviors.
+*
+* $LicenseInfo:2011&license=viewerlgpl$
+* Second Life Viewer Source Code
+* Copyright (C) 2017, Linden Research, Inc.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation;
+* version 2.1 of the License only.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+*
+* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
+* $/LicenseInfo$
+*/
+
+#ifndef LL_SETTINGS_VO_H
+#define LL_SETTINGS_VO_H
+
+#include "llsettingsbase.h"
+#include "llsettingssky.h"
+#include "llsettingswater.h"
+#include "llsettingsdaycycle.h"
+
+class LLSettingsVOSky : public LLSettingsSky
+{
+public:
+ LLSettingsVOSky(const LLSD &data);
+
+ static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
+ static ptr_t buildDefaultSky();
+ virtual ptr_t buildClone();
+
+protected:
+ LLSettingsVOSky();
+
+ virtual void updateSettings();
+
+ virtual void applySpecial(void *);
+
+ virtual parammapping_t getParameterMap() const;
+
+};
+
+//=========================================================================
+class LLSettingsVOWater : public LLSettingsWater
+{
+public:
+ LLSettingsVOWater(const LLSD &data);
+
+ static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
+ static ptr_t buildDefaultWater();
+ virtual ptr_t buildClone();
+
+protected:
+ LLSettingsVOWater();
+
+ virtual void updateSettings();
+ virtual void applySpecial(void *);
+
+ virtual parammapping_t getParameterMap() const;
+
+
+private:
+ static const F32 WATER_FOG_LIGHT_CLAMP;
+
+};
+
+//=========================================================================
+class LLSettingsVODay : public LLSettingsDay
+{
+public:
+ LLSettingsVODay(const LLSD &data);
+
+ static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
+ static ptr_t buildFromLegacyMessage(const LLUUID &regionId, LLSD daycycle, LLSD skys, LLSD water);
+ static ptr_t buildDefaultDayCycle();
+ virtual ptr_t buildClone();
+
+ virtual LLSettingsSkyPtr_t getDefaultSky() const;
+ virtual LLSettingsWaterPtr_t getDefaultWater() const;
+ virtual LLSettingsSkyPtr_t buildSky(LLSD) const;
+ virtual LLSettingsWaterPtr_t buildWater(LLSD) const;
+ virtual LLSettingsSkyPtr_t getNamedSky(const std::string &) const;
+ virtual LLSettingsWaterPtr_t getNamedWater(const std::string &) const;
+
+protected:
+ LLSettingsVODay();
+};
+
+
+#endif
diff --git a/indra/newview/llsettingswater.cpp b/indra/newview/llsettingswater.cpp
deleted file mode 100644
index caf7a4b7cc..0000000000
--- a/indra/newview/llsettingswater.cpp
+++ /dev/null
@@ -1,340 +0,0 @@
-/**
-* @file llsettingswater.h
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#include "llviewerprecompiledheaders.h"
-#include "llviewercontrol.h"
-#include "llsettingswater.h"
-#include <algorithm>
-#include <boost/make_shared.hpp>
-#include "lltrace.h"
-#include "llfasttimer.h"
-#include "v3colorutil.h"
-
-#include "llglslshader.h"
-#include "llviewershadermgr.h"
-
-#include "llenvironment.h"
-
-#include "llagent.h"
-#include "pipeline.h"
-
-//=========================================================================
-namespace
-{
- LLTrace::BlockTimerStatHandle FTM_BLEND_WATERVALUES("Blending Water Environment");
- LLTrace::BlockTimerStatHandle FTM_UPDATE_WATERVALUES("Update Water Environment");
-}
-
-//=========================================================================
-const std::string LLSettingsWater::SETTING_BLUR_MULTIPILER("blur_multiplier");
-const std::string LLSettingsWater::SETTING_FOG_COLOR("water_fog_color");
-const std::string LLSettingsWater::SETTING_FOG_DENSITY("water_fog_density");
-const std::string LLSettingsWater::SETTING_FOG_MOD("underwater_fog_mod");
-const std::string LLSettingsWater::SETTING_FRESNEL_OFFSET("fresnel_offset");
-const std::string LLSettingsWater::SETTING_FRESNEL_SCALE("fresnel_scale");
-const std::string LLSettingsWater::SETTING_NORMAL_MAP("normal_map");
-const std::string LLSettingsWater::SETTING_NORMAL_SCALE("normal_scale");
-const std::string LLSettingsWater::SETTING_SCALE_ABOVE("scale_above");
-const std::string LLSettingsWater::SETTING_SCALE_BELOW("scale_below");
-const std::string LLSettingsWater::SETTING_WAVE1_DIR("wave1_direction");
-const std::string LLSettingsWater::SETTING_WAVE2_DIR("wave2_direction");
-
-const std::string LLSettingsWater::SETTING_LEGACY_BLUR_MULTIPILER("blurMultiplier");
-const std::string LLSettingsWater::SETTING_LEGACY_FOG_COLOR("waterFogColor");
-const std::string LLSettingsWater::SETTING_LEGACY_FOG_DENSITY("waterFogDensity");
-const std::string LLSettingsWater::SETTING_LEGACY_FOG_MOD("underWaterFogMod");
-const std::string LLSettingsWater::SETTING_LEGACY_FRESNEL_OFFSET("fresnelOffset");
-const std::string LLSettingsWater::SETTING_LEGACY_FRESNEL_SCALE("fresnelScale");
-const std::string LLSettingsWater::SETTING_LEGACY_NORMAL_MAP("normalMap");
-const std::string LLSettingsWater::SETTING_LEGACY_NORMAL_SCALE("normScale");
-const std::string LLSettingsWater::SETTING_LEGACY_SCALE_ABOVE("scaleAbove");
-const std::string LLSettingsWater::SETTING_LEGACY_SCALE_BELOW("scaleBelow");
-const std::string LLSettingsWater::SETTING_LEGACY_WAVE1_DIR("wave1Dir");
-const std::string LLSettingsWater::SETTING_LEGACY_WAVE2_DIR("wave2Dir");
-
-const LLUUID LLSettingsWater::DEFAULT_WATER_NORMAL_ID(DEFAULT_WATER_NORMAL);
-
-
-//=========================================================================
-LLSettingsWater::LLSettingsWater(const LLSD &data) :
- LLSettingsBase(data)
-{
-}
-
-LLSettingsWater::LLSettingsWater() :
- LLSettingsBase()
-{
-}
-
-//=========================================================================
-LLSD LLSettingsWater::defaults()
-{
- LLSD dfltsetting;
-
- // Magic constants copied form defaults.xml
- dfltsetting[SETTING_BLUR_MULTIPILER] = LLSD::Real(0.04000f);
- dfltsetting[SETTING_FOG_COLOR] = LLColor3(0.0156f, 0.1490f, 0.2509f).getValue();
- dfltsetting[SETTING_FOG_DENSITY] = LLSD::Real(2.0f);
- dfltsetting[SETTING_FOG_MOD] = LLSD::Real(0.25f);
- dfltsetting[SETTING_FRESNEL_OFFSET] = LLSD::Real(0.5f);
- dfltsetting[SETTING_FRESNEL_SCALE] = LLSD::Real(0.3999);
- dfltsetting[SETTING_NORMAL_MAP] = LLSD::UUID(DEFAULT_WATER_NORMAL_ID);
- dfltsetting[SETTING_NORMAL_SCALE] = LLVector3(2.0f, 2.0f, 2.0f).getValue();
- dfltsetting[SETTING_SCALE_ABOVE] = LLSD::Real(0.0299f);
- dfltsetting[SETTING_SCALE_BELOW] = LLSD::Real(0.2000f);
- dfltsetting[SETTING_WAVE1_DIR] = LLVector2(1.04999f, -0.42000f).getValue();
- dfltsetting[SETTING_WAVE2_DIR] = LLVector2(1.10999f, -1.16000f).getValue();
-
- return dfltsetting;
-}
-
-LLSettingsWater::ptr_t LLSettingsWater::buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings)
-{
- LLSD newsettings(defaults());
-
- newsettings[SETTING_NAME] = name;
-
-
- if (oldsettings.has(SETTING_LEGACY_BLUR_MULTIPILER))
- {
- newsettings[SETTING_BLUR_MULTIPILER] = LLSD::Real(oldsettings[SETTING_LEGACY_BLUR_MULTIPILER].asReal());
- }
- if (oldsettings.has(SETTING_LEGACY_FOG_COLOR))
- {
- newsettings[SETTING_FOG_COLOR] = LLColor3(oldsettings[SETTING_LEGACY_FOG_COLOR]).getValue();
- }
- if (oldsettings.has(SETTING_LEGACY_FOG_DENSITY))
- {
- newsettings[SETTING_FOG_DENSITY] = LLSD::Real(oldsettings[SETTING_LEGACY_FOG_DENSITY]);
- }
- if (oldsettings.has(SETTING_LEGACY_FOG_MOD))
- {
- newsettings[SETTING_FOG_MOD] = LLSD::Real(oldsettings[SETTING_LEGACY_FOG_MOD].asReal());
- }
- if (oldsettings.has(SETTING_LEGACY_FRESNEL_OFFSET))
- {
- newsettings[SETTING_FRESNEL_OFFSET] = LLSD::Real(oldsettings[SETTING_LEGACY_FRESNEL_OFFSET].asReal());
- }
- if (oldsettings.has(SETTING_LEGACY_FRESNEL_SCALE))
- {
- newsettings[SETTING_FRESNEL_SCALE] = LLSD::Real(oldsettings[SETTING_LEGACY_FRESNEL_SCALE].asReal());
- }
- if (oldsettings.has(SETTING_LEGACY_NORMAL_MAP))
- {
- newsettings[SETTING_NORMAL_MAP] = LLSD::UUID(oldsettings[SETTING_LEGACY_NORMAL_MAP].asUUID());
- }
- if (oldsettings.has(SETTING_LEGACY_NORMAL_SCALE))
- {
- newsettings[SETTING_NORMAL_SCALE] = LLVector3(oldsettings[SETTING_LEGACY_NORMAL_SCALE]).getValue();
- }
- if (oldsettings.has(SETTING_LEGACY_SCALE_ABOVE))
- {
- newsettings[SETTING_SCALE_ABOVE] = LLSD::Real(oldsettings[SETTING_LEGACY_SCALE_ABOVE].asReal());
- }
- if (oldsettings.has(SETTING_LEGACY_SCALE_BELOW))
- {
- newsettings[SETTING_SCALE_BELOW] = LLSD::Real(oldsettings[SETTING_LEGACY_SCALE_BELOW].asReal());
- }
- if (oldsettings.has(SETTING_LEGACY_WAVE1_DIR))
- {
- newsettings[SETTING_WAVE1_DIR] = LLVector2(oldsettings[SETTING_LEGACY_WAVE1_DIR]).getValue();
- }
- if (oldsettings.has(SETTING_LEGACY_WAVE2_DIR))
- {
- newsettings[SETTING_WAVE2_DIR] = LLVector2(oldsettings[SETTING_LEGACY_WAVE2_DIR]).getValue();
- }
-
- LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsWater>(newsettings);
-
- if (waterp->validate())
- return waterp;
-
- return LLSettingsWater::ptr_t();
-}
-
-LLSettingsWater::ptr_t LLSettingsWater::buildDefaultWater()
-{
- LLSD settings = LLSettingsWater::defaults();
-
- LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsWater>(settings);
-
- if (waterp->validate())
- return waterp;
-
- return LLSettingsWater::ptr_t();
-}
-
-LLSettingsWater::ptr_t LLSettingsWater::buildClone()
-{
- LLSD settings = cloneSettings();
-
- LLSettingsWater::ptr_t waterp = boost::make_shared<LLSettingsWater>(settings);
-
- if (waterp->validate())
- return waterp;
-
- return LLSettingsWater::ptr_t();
-}
-
-void LLSettingsWater::blend(const LLSettingsBase::ptr_t &end, F32 blendf)
-{
- LLSettingsWater::ptr_t other = boost::static_pointer_cast<LLSettingsWater>(end);
- LLSD blenddata = interpolateSDMap(mSettings, other->mSettings, blendf);
-
- replaceSettings(blenddata);
-}
-
-LLSettingsWater::validation_list_t LLSettingsWater::getValidationList() const
-{
- static validation_list_t validation;
-
- if (validation.empty())
- { // Note the use of LLSD(LLSDArray()()()...) This is due to an issue with the
- // copy constructor for LLSDArray. Directly binding the LLSDArray as
- // a parameter without first wrapping it in a pure LLSD object will result
- // in deeply nested arrays like this [[[[[[[[[[v1,v2,v3]]]]]]]]]]
-
- validation.push_back(Validator(SETTING_BLUR_MULTIPILER, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(0.16f)))));
- validation.push_back(Validator(SETTING_FOG_COLOR, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)(1.0f)),
- LLSD(LLSDArray(1.0f)(1.0f)(1.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_FOG_DENSITY, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1.0f)(1024.0f)))));
- validation.push_back(Validator(SETTING_FOG_MOD, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(1.0f)(1024.0f)))));
- validation.push_back(Validator(SETTING_FRESNEL_OFFSET, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_FRESNEL_SCALE, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_NORMAL_MAP, true, LLSD::TypeUUID));
- validation.push_back(Validator(SETTING_NORMAL_SCALE, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(0.0f)(0.0f)(0.0f)),
- LLSD(LLSDArray(10.0f)(10.0f)(10.0f)))));
- validation.push_back(Validator(SETTING_SCALE_ABOVE, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_SCALE_BELOW, true, LLSD::TypeReal,
- boost::bind(&Validator::verifyFloatRange, _1, LLSD(LLSDArray(0.0f)(1.0f)))));
- validation.push_back(Validator(SETTING_WAVE1_DIR, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(-4.0f)(-4.0f)),
- LLSD(LLSDArray(4.0f)(4.0f)))));
- validation.push_back(Validator(SETTING_WAVE2_DIR, true, LLSD::TypeArray,
- boost::bind(&Validator::verifyVectorMinMax, _1,
- LLSD(LLSDArray(-4.0f)(-4.0f)),
- LLSD(LLSDArray(4.0f)(4.0f)))));
- }
-
- return validation;
-}
-
-//=========================================================================
-
-LLSettingsWater::parammapping_t LLSettingsWater::getParameterMap() const
-{
- static parammapping_t param_map;
-
- if (param_map.empty())
- {
- param_map[SETTING_FOG_COLOR] = LLShaderMgr::WATER_FOGCOLOR;
- param_map[SETTING_FOG_DENSITY] = LLShaderMgr::WATER_FOGDENSITY;
-
-
- }
- return param_map;
-}
-
-//=========================================================================
-const F32 LLSettingsVOWater::WATER_FOG_LIGHT_CLAMP(0.3f);
-
-//=========================================================================
-LLSettingsVOWater::LLSettingsVOWater(const LLSD &data):
- LLSettingsWater(data)
-{
-
-}
-
-LLSettingsVOWater::LLSettingsVOWater() :
- LLSettingsWater()
-{
-
-}
-
-void LLSettingsVOWater::applySpecial(void *ptarget)
-{
- LLGLSLShader *shader = (LLGLSLShader *)ptarget;
-
- shader->uniform4fv(LLShaderMgr::WATER_WATERPLANE, 1, getWaterPlane().mV);
- shader->uniform1f(LLShaderMgr::WATER_FOGKS, getWaterFogKS());
-
- shader->uniform4fv(LLViewerShaderMgr::LIGHTNORM, 1, LLEnvironment::instance().getRotatedLight().mV);
- shader->uniform3fv(LLShaderMgr::WL_CAMPOSLOCAL, 1, LLViewerCamera::getInstance()->getOrigin().mV);
- shader->uniform1f(LLViewerShaderMgr::DISTANCE_MULTIPLIER, 0);
-
-
-}
-
-void LLSettingsVOWater::updateSettings()
-{
- // LL_RECORD_BLOCK_TIME(FTM_UPDATE_WATERVALUES);
- // LL_INFOS("WINDLIGHT", "WATER", "EEP") << "Water Parameters are dirty. Reticulating Splines..." << LL_ENDL;
-
- // base class clears dirty flag so as to not trigger recursive update
- LLSettingsBase::updateSettings();
-
- // only do this if we're dealing with shaders
- if (gPipeline.canUseVertexShaders())
- {
- //transform water plane to eye space
- glh::vec3f norm(0.f, 0.f, 1.f);
- glh::vec3f p(0.f, 0.f, LLEnvironment::instance().getWaterHeight() + 0.1f);
-
- F32 modelView[16];
- for (U32 i = 0; i < 16; i++)
- {
- modelView[i] = (F32)gGLModelView[i];
- }
-
- glh::matrix4f mat(modelView);
- glh::matrix4f invtrans = mat.inverse().transpose();
- glh::vec3f enorm;
- glh::vec3f ep;
- invtrans.mult_matrix_vec(norm, enorm);
- enorm.normalize();
- mat.mult_matrix_vec(p, ep);
-
- mWaterPlane = LLVector4(enorm.v[0], enorm.v[1], enorm.v[2], -ep.dot(enorm));
-
- LLVector4 light_direction = LLEnvironment::instance().getLightDirection();
-
- mWaterFogKS = 1.f / llmax(light_direction.mV[2], WATER_FOG_LIGHT_CLAMP);
- }
-
-}
-
diff --git a/indra/newview/llsettingswater.h b/indra/newview/llsettingswater.h
deleted file mode 100644
index aa60861bd4..0000000000
--- a/indra/newview/llsettingswater.h
+++ /dev/null
@@ -1,243 +0,0 @@
-/**
-* @file llsettingssky.h
-* @author optional
-* @brief A base class for asset based settings groups.
-*
-* $LicenseInfo:2011&license=viewerlgpl$
-* Second Life Viewer Source Code
-* Copyright (C) 2017, Linden Research, Inc.
-*
-* This library is free software; you can redistribute it and/or
-* modify it under the terms of the GNU Lesser General Public
-* License as published by the Free Software Foundation;
-* version 2.1 of the License only.
-*
-* This library is distributed in the hope that it will be useful,
-* but WITHOUT ANY WARRANTY; without even the implied warranty of
-* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-* Lesser General Public License for more details.
-*
-* You should have received a copy of the GNU Lesser General Public
-* License along with this library; if not, write to the Free Software
-* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
-*
-* Linden Research, Inc., 945 Battery Street, San Francisco, CA 94111 USA
-* $/LicenseInfo$
-*/
-
-#ifndef LL_SETTINGS_WATER_H
-#define LL_SETTINGS_WATER_H
-
-#include "llsettingsbase.h"
-
-class LLSettingsWater : public LLSettingsBase
-{
-public:
- static const std::string SETTING_BLUR_MULTIPILER;
- static const std::string SETTING_FOG_COLOR;
- static const std::string SETTING_FOG_DENSITY;
- static const std::string SETTING_FOG_MOD;
- static const std::string SETTING_FRESNEL_OFFSET;
- static const std::string SETTING_FRESNEL_SCALE;
- static const std::string SETTING_NORMAL_MAP;
- static const std::string SETTING_NORMAL_SCALE;
- static const std::string SETTING_SCALE_ABOVE;
- static const std::string SETTING_SCALE_BELOW;
- static const std::string SETTING_WAVE1_DIR;
- static const std::string SETTING_WAVE2_DIR;
-
- static const LLUUID DEFAULT_WATER_NORMAL_ID;
-
- typedef boost::shared_ptr<LLSettingsWater> ptr_t;
-
- //---------------------------------------------------------------------
- LLSettingsWater(const LLSD &data);
- virtual ~LLSettingsWater() { };
-
- static ptr_t buildFromLegacyPreset(const std::string &name, const LLSD &oldsettings);
- static ptr_t buildDefaultWater();
- ptr_t buildClone();
-
- //---------------------------------------------------------------------
- virtual std::string getSettingType() const { return std::string("water"); }
-
- // Settings status
- virtual void blend(const LLSettingsBase::ptr_t &end, F32 blendf);
-
- static LLSD defaults();
-
- //---------------------------------------------------------------------
- F32 getBlurMultiplier() const
- {
- return mSettings[SETTING_BLUR_MULTIPILER].asReal();
- }
-
- void setBlurMultiplier(F32 val)
- {
- setValue(SETTING_BLUR_MULTIPILER, val);
- }
-
- LLColor3 getFogColor() const
- {
- return LLColor3(mSettings[SETTING_FOG_COLOR]);
- }
-
- void setFogColor(LLColor3 val)
- {
- setValue(SETTING_FOG_COLOR, val);
- }
-
- F32 getFogDensity() const
- {
- return mSettings[SETTING_FOG_DENSITY].asReal();
- }
-
- void setFogDensity(F32 val)
- {
- setValue(SETTING_FOG_DENSITY, val);
- }
-
- F32 getFogMod() const
- {
- return mSettings[SETTING_FOG_MOD].asReal();
- }
-
- void setFogMod(F32 val)
- {
- setValue(SETTING_FOG_MOD, val);
- }
-
- F32 getFresnelOffset() const
- {
- return mSettings[SETTING_FRESNEL_OFFSET].asReal();
- }
-
- void setFresnelOffset(F32 val)
- {
- setValue(SETTING_FRESNEL_OFFSET, val);
- }
-
- F32 getFresnelScale() const
- {
- return mSettings[SETTING_FRESNEL_SCALE].asReal();
- }
-
- void setFresnelScale(F32 val)
- {
- setValue(SETTING_FRESNEL_SCALE, val);
- }
-
- LLUUID getNormalMapID() const
- {
- return mSettings[SETTING_NORMAL_MAP].asUUID();
- }
-
- void setNormalMapID(LLUUID val)
- {
- setValue(SETTING_NORMAL_MAP, val);
- }
-
- LLVector3 getNormalScale() const
- {
- return LLVector3(mSettings[SETTING_NORMAL_SCALE]);
- }
-
- void setNormalScale(LLVector3 val)
- {
- setValue(SETTING_NORMAL_SCALE, val);
- }
-
- F32 getScaleAbove() const
- {
- return mSettings[SETTING_SCALE_ABOVE].asReal();
- }
-
- void setScaleAbove(F32 val)
- {
- setValue(SETTING_SCALE_ABOVE, val);
- }
-
- F32 getScaleBelow() const
- {
- return mSettings[SETTING_SCALE_BELOW].asReal();
- }
-
- void setScaleBelow(F32 val)
- {
- setValue(SETTING_SCALE_BELOW, val);
- }
-
- LLVector2 getWave1Dir() const
- {
- return LLVector2(mSettings[SETTING_WAVE1_DIR]);
- }
-
- void setWave1Dir(LLVector2 val)
- {
- setValue(SETTING_WAVE1_DIR, val);
- }
-
- LLVector2 getWave2Dir() const
- {
- return LLVector2(mSettings[SETTING_WAVE2_DIR]);
- }
-
- void setWave2Dir(LLVector2 val)
- {
- setValue(SETTING_WAVE2_DIR, val);
- }
-
- //-------------------------------------------
- LLVector4 getWaterPlane() const
- {
- update();
- return mWaterPlane;
- }
-
- F32 getWaterFogKS() const
- {
- update();
- return mWaterFogKS;
- }
-
-protected:
- LLSettingsWater();
-
- virtual parammapping_t getParameterMap() const;
-
- virtual validation_list_t getValidationList() const;
-
- LLVector4 mWaterPlane;
- F32 mWaterFogKS;
-private:
- static const std::string SETTING_LEGACY_BLUR_MULTIPILER;
- static const std::string SETTING_LEGACY_FOG_COLOR;
- static const std::string SETTING_LEGACY_FOG_DENSITY;
- static const std::string SETTING_LEGACY_FOG_MOD;
- static const std::string SETTING_LEGACY_FRESNEL_OFFSET;
- static const std::string SETTING_LEGACY_FRESNEL_SCALE;
- static const std::string SETTING_LEGACY_NORMAL_MAP;
- static const std::string SETTING_LEGACY_NORMAL_SCALE;
- static const std::string SETTING_LEGACY_SCALE_ABOVE;
- static const std::string SETTING_LEGACY_SCALE_BELOW;
- static const std::string SETTING_LEGACY_WAVE1_DIR;
- static const std::string SETTING_LEGACY_WAVE2_DIR;
-};
-
-class LLSettingsVOWater : public LLSettingsWater
-{
-public:
- LLSettingsVOWater(const LLSD &data);
-
-protected:
- LLSettingsVOWater();
-
- virtual void updateSettings();
- virtual void applySpecial(void *);
-
-private:
- static const F32 WATER_FOG_LIGHT_CLAMP;
-
-};
-
-#endif