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-rw-r--r--indra/newview/llappviewer.cpp17
-rw-r--r--indra/newview/llstartup.cpp19
-rw-r--r--indra/newview/llstartup.h8
-rw-r--r--indra/newview/llviewercontrol.cpp2
4 files changed, 36 insertions, 10 deletions
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 177558d38f..5b3cbff9b8 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -4953,6 +4953,20 @@ void LLAppViewer::idle()
LLDirPickerThread::clearDead();
F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
+ // Service the WorkQueue we use for replies from worker threads.
+ // Use function statics for the timeslice setting so we only have to fetch
+ // and convert MainWorkTime once.
+ static F32 MainWorkTimeRaw = gSavedSettings.getF32("MainWorkTime");
+ static F32Milliseconds MainWorkTimeMs(MainWorkTimeRaw);
+ // MainWorkTime is specified in fractional milliseconds, but std::chrono
+ // uses integer representations. What if we want less than a microsecond?
+ // Use nanoseconds. We're very sure we will never need to specify a
+ // MainWorkTime that would be larger than we could express in
+ // std::chrono::nanoseconds.
+ static std::chrono::nanoseconds MainWorkTimeNanoSec{
+ std::chrono::nanoseconds::rep(MainWorkTimeMs.value() * 1000000)};
+ gMainloopWork.runFor(MainWorkTimeNanoSec);
+
// Cap out-of-control frame times
// Too low because in menus, swapping, debugger, etc.
// Too high because idle called with no objects in view, etc.
@@ -5325,9 +5339,6 @@ void LLAppViewer::idle()
}
}
- // Execute deferred tasks.
- LLDeferredTaskList::instance().run();
-
// Handle shutdown process, for example,
// wait for floaters to close, send quit message,
// forcibly quit if it has taken too long
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index c178f27db7..8d21b04511 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -35,6 +35,7 @@
#else
# include <sys/stat.h> // mkdir()
#endif
+#include <memory> // std::unique_ptr
#include "llviewermedia_streamingaudio.h"
#include "llaudioengine.h"
@@ -252,9 +253,10 @@ static bool mBenefitsSuccessfullyInit = false;
const F32 STATE_AGENT_WAIT_TIMEOUT = 240; //seconds
-boost::scoped_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
-boost::scoped_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
-boost::scoped_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
+std::unique_ptr<LLEventPump> LLStartUp::sStateWatcher(new LLEventStream("StartupState"));
+std::unique_ptr<LLStartupListener> LLStartUp::sListener(new LLStartupListener());
+std::unique_ptr<LLViewerStats::PhaseMap> LLStartUp::sPhases(new LLViewerStats::PhaseMap);
+std::unique_ptr<LL::ThreadPool> gGeneralThreadPool;
//
// local function declaration
@@ -1489,6 +1491,17 @@ bool idle_startup()
gAgentCamera.resetCamera();
display_startup();
+ // start up the ThreadPool we'll use for textures et al.
+ LLSD poolSizes{ gSavedSettings.getLLSD("ThreadPoolSizes") };
+ LLSD sizeSpec{ poolSizes["General"] };
+ LLSD::Integer poolSize{ sizeSpec.isInteger()? sizeSpec.asInteger() : 3 };
+ LL_DEBUGS("ThreadPool") << "Instantiating General pool with "
+ << poolSize << " threads" << LL_ENDL;
+ // We don't want anyone, especially the main thread, to have to block
+ // due to this ThreadPool being full.
+ gGeneralThreadPool.reset(new LL::ThreadPool("General", poolSize, 1024*1024));
+ gGeneralThreadPool->start();
+
// Initialize global class data needed for surfaces (i.e. textures)
LL_DEBUGS("AppInit") << "Initializing sky..." << LL_ENDL;
// Initialize all of the viewer object classes for the first time (doing things like texture fetches.
diff --git a/indra/newview/llstartup.h b/indra/newview/llstartup.h
index 116aeb36a7..fe8e215f76 100644
--- a/indra/newview/llstartup.h
+++ b/indra/newview/llstartup.h
@@ -27,7 +27,7 @@
#ifndef LL_LLSTARTUP_H
#define LL_LLSTARTUP_H
-#include <boost/scoped_ptr.hpp>
+#include <memory> // unique_ptr
class LLViewerTexture ;
class LLEventPump;
@@ -130,9 +130,9 @@ private:
static std::string startupStateToString(EStartupState state);
static EStartupState gStartupState; // Do not set directly, use LLStartup::setStartupState
- static boost::scoped_ptr<LLEventPump> sStateWatcher;
- static boost::scoped_ptr<LLStartupListener> sListener;
- static boost::scoped_ptr<LLViewerStats::PhaseMap> sPhases;
+ static std::unique_ptr<LLEventPump> sStateWatcher;
+ static std::unique_ptr<LLStartupListener> sListener;
+ static std::unique_ptr<LLViewerStats::PhaseMap> sPhases;
};
diff --git a/indra/newview/llviewercontrol.cpp b/indra/newview/llviewercontrol.cpp
index e20c64e48e..9f76543647 100644
--- a/indra/newview/llviewercontrol.cpp
+++ b/indra/newview/llviewercontrol.cpp
@@ -260,7 +260,9 @@ static bool handleAnisotropicChanged(const LLSD& newvalue)
static bool handleVSyncChanged(const LLSD& newvalue)
{
+#if LL_WINDOWS
gViewerWindow->getWindow()->toggleVSync(newvalue.asBoolean());
+#endif
return true;
}