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-rw-r--r--indra/newview/app_settings/settings.xml4
-rw-r--r--indra/newview/llappviewer.cpp3
-rw-r--r--indra/newview/llnetmap.cpp1
-rw-r--r--indra/newview/lltexturefetch.cpp4
-rw-r--r--indra/newview/llviewertexture.cpp311
-rw-r--r--indra/newview/llviewertexture.h8
-rw-r--r--indra/newview/llviewertexturelist.cpp36
-rw-r--r--indra/newview/llviewerwindow.cpp2
8 files changed, 252 insertions, 117 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml
index 05c3fc3bfe..d05d100ddf 100644
--- a/indra/newview/app_settings/settings.xml
+++ b/indra/newview/app_settings/settings.xml
@@ -9814,7 +9814,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderGlow</key>
<map>
@@ -10599,7 +10599,7 @@
<key>Type</key>
<string>Boolean</string>
<key>Value</key>
- <integer>0</integer>
+ <integer>1</integer>
</map>
<key>RenderUseTransformFeedback</key>
<map>
diff --git a/indra/newview/llappviewer.cpp b/indra/newview/llappviewer.cpp
index 722a6caa65..e46e8feb14 100644
--- a/indra/newview/llappviewer.cpp
+++ b/indra/newview/llappviewer.cpp
@@ -613,7 +613,7 @@ static void settings_modify()
LLPipeline::sRenderDeferred = LLPipeline::sRenderTransparentWater && LLPipeline::sRenderBump && gSavedSettings.getBOOL("RenderDeferred");
LLVOSurfacePatch::sLODFactor = gSavedSettings.getF32("RenderTerrainLODFactor");
LLVOSurfacePatch::sLODFactor *= LLVOSurfacePatch::sLODFactor; //square lod factor to get exponential range of [1,4]
- gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
+ gDebugGL = gSavedSettings.getBOOL("RenderDebugGL") || gDebugSession;
gDebugPipeline = gSavedSettings.getBOOL("RenderDebugPipeline");
}
@@ -4831,6 +4831,7 @@ void LLAppViewer::idle()
LLNotificationsUI::LLToast::updateClass();
LLSmoothInterpolation::updateInterpolants();
LLMortician::updateClass();
+ LLImageGL::updateClass();
LLFilePickerThread::clearDead(); //calls LLFilePickerThread::notify()
LLDirPickerThread::clearDead();
F32 dt_raw = idle_timer.getElapsedTimeAndResetF32();
diff --git a/indra/newview/llnetmap.cpp b/indra/newview/llnetmap.cpp
index 112da55682..111b45612e 100644
--- a/indra/newview/llnetmap.cpp
+++ b/indra/newview/llnetmap.cpp
@@ -147,6 +147,7 @@ void LLNetMap::setScale( F32 scale )
void LLNetMap::draw()
{
+ LL_PROFILE_ZONE_SCOPED;
static LLFrameTimer map_timer;
static LLUIColor map_avatar_color = LLUIColorTable::instance().getColor("MapAvatarColor", LLColor4::white);
static LLUIColor map_avatar_friend_color = LLUIColorTable::instance().getColor("MapAvatarFriendColor", LLColor4::white);
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index f64db7beb5..63e561147d 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -314,6 +314,7 @@ private:
// Threads: Ttc
virtual void completed(bool success)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
@@ -338,6 +339,7 @@ private:
// Threads: Ttc
virtual void completed(bool success)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
@@ -362,6 +364,7 @@ private:
// Threads: Tid
virtual void completed(bool success, LLImageRaw* raw, LLImageRaw* aux)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureFetchWorker* worker = mFetcher->getWorker(mID);
if (worker)
{
@@ -1139,6 +1142,7 @@ void LLTextureFetchWorker::startWork(S32 param)
// Threads: Ttf
bool LLTextureFetchWorker::doWork(S32 param)
{
+ LL_PROFILE_ZONE_SCOPED;
static const LLCore::HttpStatus http_not_found(HTTP_NOT_FOUND); // 404
static const LLCore::HttpStatus http_service_unavail(HTTP_SERVICE_UNAVAILABLE); // 503
static const LLCore::HttpStatus http_not_sat(HTTP_REQUESTED_RANGE_NOT_SATISFIABLE); // 416;
diff --git a/indra/newview/llviewertexture.cpp b/indra/newview/llviewertexture.cpp
index af55f68cd2..274f53a160 100644
--- a/indra/newview/llviewertexture.cpp
+++ b/indra/newview/llviewertexture.cpp
@@ -184,6 +184,7 @@ void LLViewerTextureManager::findFetchedTextures(const LLUUID& id, std::vector<L
void LLViewerTextureManager::findTextures(const LLUUID& id, std::vector<LLViewerTexture*> &output)
{
+ LL_PROFILE_ZONE_SCOPED;
std::vector<LLViewerFetchedTexture*> fetched_output;
gTextureList.findTexturesByID(id, fetched_output);
std::vector<LLViewerFetchedTexture*>::iterator iter = fetched_output.begin();
@@ -485,6 +486,7 @@ static LLTrace::BlockTimerStatHandle FTM_TEXTURE_MEMORY_CHECK("Memory Check");
//static
bool LLViewerTexture::isMemoryForTextureLow()
{
+ LL_PROFILE_ZONE_SCOPED;
// Note: we need to figure out a better source for 'min' values,
// what is free for low end at minimal settings is 'nothing left'
// for higher end gpus at high settings.
@@ -501,6 +503,7 @@ bool LLViewerTexture::isMemoryForTextureLow()
//static
bool LLViewerTexture::isMemoryForTextureSuficientlyFree()
{
+ LL_PROFILE_ZONE_SCOPED;
const S32Megabytes DESIRED_FREE_TEXTURE_MEMORY(50);
const S32Megabytes DESIRED_FREE_MAIN_MEMORY(200);
@@ -514,6 +517,7 @@ bool LLViewerTexture::isMemoryForTextureSuficientlyFree()
//static
void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &physical)
{
+ LL_PROFILE_ZONE_SCOPED;
static LLFrameTimer timer;
static S32Megabytes gpu_res = S32Megabytes(S32_MAX);
static S32Megabytes physical_res = S32Megabytes(S32_MAX);
@@ -526,27 +530,29 @@ void LLViewerTexture::getGPUMemoryForTextures(S32Megabytes &gpu, S32Megabytes &p
}
timer.reset();
- LL_RECORD_BLOCK_TIME(FTM_TEXTURE_MEMORY_CHECK);
-
- if (gGLManager.mHasATIMemInfo)
{
- S32 meminfo[4];
- glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo);
- gpu_res = (S32Megabytes)meminfo[0];
+ LL_RECORD_BLOCK_TIME(FTM_TEXTURE_MEMORY_CHECK);
- //check main memory, only works for windows.
- LLMemory::updateMemoryInfo();
- physical_res = LLMemory::getAvailableMemKB();
- }
- else if (gGLManager.mHasNVXMemInfo)
- {
- S32 free_memory;
- glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory);
- gpu_res = (S32Megabytes)(free_memory / 1024);
- }
+ if (gGLManager.mHasATIMemInfo)
+ {
+ S32 meminfo[4];
+ glGetIntegerv(GL_TEXTURE_FREE_MEMORY_ATI, meminfo);
+ gpu_res = (S32Megabytes)meminfo[0];
- gpu = gpu_res;
- physical = physical_res;
+ //check main memory, only works for windows.
+ LLMemory::updateMemoryInfo();
+ physical_res = LLMemory::getAvailableMemKB();
+ }
+ else if (gGLManager.mHasNVXMemInfo)
+ {
+ S32 free_memory;
+ glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &free_memory);
+ gpu_res = (S32Megabytes)(free_memory / 1024);
+ }
+
+ gpu = gpu_res;
+ physical = physical_res;
+ }
}
static LLTrace::BlockTimerStatHandle FTM_TEXTURE_UPDATE_MEDIA("Media");
@@ -555,6 +561,7 @@ static LLTrace::BlockTimerStatHandle FTM_TEXTURE_UPDATE_TEST("Test");
//static
void LLViewerTexture::updateClass(const F32 velocity, const F32 angular_velocity)
{
+ LL_PROFILE_ZONE_SCOPED;
sCurrentTime = gFrameTimeSeconds;
LLTexturePipelineTester* tester = (LLTexturePipelineTester*)LLMetricPerformanceTesterBasic::getTester(sTesterName);
@@ -704,6 +711,7 @@ void LLViewerTexture::cleanup()
void LLViewerTexture::notifyAboutCreatingTexture()
{
+ LL_PROFILE_ZONE_SCOPED;
for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
for(U32 f = 0; f < mNumFaces[ch]; f++)
@@ -715,6 +723,7 @@ void LLViewerTexture::notifyAboutCreatingTexture()
void LLViewerTexture::notifyAboutMissingAsset()
{
+ LL_PROFILE_ZONE_SCOPED;
for(U32 ch = 0; ch < LLRender::NUM_TEXTURE_CHANNELS; ++ch)
{
for(U32 f = 0; f < mNumFaces[ch]; f++)
@@ -727,6 +736,7 @@ void LLViewerTexture::notifyAboutMissingAsset()
// virtual
void LLViewerTexture::dump()
{
+ LL_PROFILE_ZONE_SCOPED;
LLGLTexture::dump();
LL_INFOS() << "LLViewerTexture"
@@ -762,6 +772,7 @@ bool LLViewerTexture::isActiveFetching()
bool LLViewerTexture::bindDebugImage(const S32 stage)
{
+ LL_PROFILE_ZONE_SCOPED;
if (stage < 0) return false;
bool res = true;
@@ -780,6 +791,7 @@ bool LLViewerTexture::bindDebugImage(const S32 stage)
bool LLViewerTexture::bindDefaultImage(S32 stage)
{
+ LL_PROFILE_ZONE_SCOPED;
if (stage < 0) return false;
bool res = true;
@@ -822,6 +834,7 @@ void LLViewerTexture::forceImmediateUpdate()
void LLViewerTexture::addTextureStats(F32 virtual_size, BOOL needs_gltexture) const
{
+ LL_PROFILE_ZONE_SCOPED;
if(needs_gltexture)
{
mNeedsGLTexture = TRUE;
@@ -864,6 +877,7 @@ void LLViewerTexture::setKnownDrawSize(S32 width, S32 height)
//virtual
void LLViewerTexture::addFace(U32 ch, LLFace* facep)
{
+ LL_PROFILE_ZONE_SCOPED;
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
if(mNumFaces[ch] >= mFaceList[ch].size())
@@ -879,6 +893,7 @@ void LLViewerTexture::addFace(U32 ch, LLFace* facep)
//virtual
void LLViewerTexture::removeFace(U32 ch, LLFace* facep)
{
+ LL_PROFILE_ZONE_SCOPED;
llassert(ch < LLRender::NUM_TEXTURE_CHANNELS);
if(mNumFaces[ch] > 1)
@@ -919,6 +934,7 @@ S32 LLViewerTexture::getNumFaces(U32 ch) const
//virtual
void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep)
{
+ LL_PROFILE_ZONE_SCOPED;
if (mNumVolumes[ch] >= mVolumeList[ch].size())
{
mVolumeList[ch].resize(2 * mNumVolumes[ch] + 1);
@@ -932,6 +948,7 @@ void LLViewerTexture::addVolume(U32 ch, LLVOVolume* volumep)
//virtual
void LLViewerTexture::removeVolume(U32 ch, LLVOVolume* volumep)
{
+ LL_PROFILE_ZONE_SCOPED;
if (mNumVolumes[ch] > 1)
{
S32 index = volumep->getIndexInTex(ch);
@@ -955,6 +972,7 @@ S32 LLViewerTexture::getNumVolumes(U32 ch) const
void LLViewerTexture::reorganizeFaceList()
{
+ LL_PROFILE_ZONE_SCOPED;
static const F32 MAX_WAIT_TIME = 20.f; // seconds
static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
@@ -978,6 +996,7 @@ void LLViewerTexture::reorganizeFaceList()
void LLViewerTexture::reorganizeVolumeList()
{
+ LL_PROFILE_ZONE_SCOPED;
static const F32 MAX_WAIT_TIME = 20.f; // seconds
static const U32 MAX_EXTRA_BUFFER_SIZE = 4;
@@ -1180,6 +1199,7 @@ FTType LLViewerFetchedTexture::getFTType() const
void LLViewerFetchedTexture::cleanup()
{
+ LL_PROFILE_ZONE_SCOPED;
for(callback_list_t::iterator iter = mLoadedCallbackList.begin();
iter != mLoadedCallbackList.end(); )
{
@@ -1205,6 +1225,7 @@ void LLViewerFetchedTexture::cleanup()
//access the fast cache
void LLViewerFetchedTexture::loadFromFastCache()
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInFastCacheList)
{
return; //no need to access the fast cache.
@@ -1350,6 +1371,7 @@ void LLViewerFetchedTexture::dump()
// ONLY called from LLViewerFetchedTextureList
void LLViewerFetchedTexture::destroyTexture()
{
+ LL_PROFILE_ZONE_SCOPED;
if(LLImageGL::sGlobalTextureMemory < sMaxDesiredTextureMem * 0.95f)//not ready to release unused memory.
{
return ;
@@ -1366,6 +1388,7 @@ void LLViewerFetchedTexture::destroyTexture()
void LLViewerFetchedTexture::addToCreateTexture()
{
+ LL_PROFILE_ZONE_SCOPED;
bool force_update = false;
if (getComponents() != mRawImage->getComponents())
{
@@ -1407,6 +1430,7 @@ void LLViewerFetchedTexture::addToCreateTexture()
}
else
{
+ LL_PROFILE_ZONE_SCOPED;
#if 1
//
//if mRequestedDiscardLevel > mDesiredDiscardLevel, we assume the required image res keep going up,
@@ -1451,99 +1475,100 @@ void LLViewerFetchedTexture::addToCreateTexture()
}
}
#endif
- mNeedsCreateTexture = TRUE;
- gTextureList.mCreateTextureList.insert(this);
- }
+ scheduleCreateTexture();
+ }
return;
}
// ONLY called from LLViewerTextureList
-BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
+BOOL LLViewerFetchedTexture::preCreateTexture(S32 usename/*= 0*/)
{
- if (!mNeedsCreateTexture)
- {
- destroyRawImage();
- return FALSE;
- }
- mNeedsCreateTexture = FALSE;
- if (mRawImage.isNull())
- {
- LL_ERRS() << "LLViewerTexture trying to create texture with no Raw Image" << LL_ENDL;
- }
- if (mRawImage->isBufferInvalid())
- {
- LL_WARNS() << "Can't create a texture: invalid image data" << LL_ENDL;
- destroyRawImage();
- return FALSE;
- }
-// LL_INFOS() << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
-// mRawDiscardLevel,
-// mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
-// << mID.getString() << LL_ENDL;
- BOOL res = TRUE;
+ LL_PROFILE_ZONE_SCOPED;
+ if (!mNeedsCreateTexture)
+ {
+ destroyRawImage();
+ return FALSE;
+ }
+ mNeedsCreateTexture = FALSE;
- // store original size only for locally-sourced images
- if (mUrl.compare(0, 7, "file://") == 0)
- {
- mOrigWidth = mRawImage->getWidth();
- mOrigHeight = mRawImage->getHeight();
+ if (mRawImage.isNull())
+ {
+ LL_ERRS() << "LLViewerTexture trying to create texture with no Raw Image" << LL_ENDL;
+ }
+ if (mRawImage->isBufferInvalid())
+ {
+ LL_WARNS() << "Can't create a texture: invalid image data" << LL_ENDL;
+ destroyRawImage();
+ return FALSE;
+ }
+ // LL_INFOS() << llformat("IMAGE Creating (%d) [%d x %d] Bytes: %d ",
+ // mRawDiscardLevel,
+ // mRawImage->getWidth(), mRawImage->getHeight(),mRawImage->getDataSize())
+ // << mID.getString() << LL_ENDL;
+ BOOL res = TRUE;
+
+ // store original size only for locally-sourced images
+ if (mUrl.compare(0, 7, "file://") == 0)
+ {
+ mOrigWidth = mRawImage->getWidth();
+ mOrigHeight = mRawImage->getHeight();
// This is only safe because it's a local image and fetcher doesn't use raw data
// from local images, but this might become unsafe in case of changes to fetcher
- if (mBoostLevel == BOOST_PREVIEW)
- {
- mRawImage->biasedScaleToPowerOfTwo(1024);
- }
- else
- { // leave black border, do not scale image content
- mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
- }
-
- mFullWidth = mRawImage->getWidth();
- mFullHeight = mRawImage->getHeight();
- setTexelsPerImage();
- }
- else
- {
- mOrigWidth = mFullWidth;
- mOrigHeight = mFullHeight;
- }
+ if (mBoostLevel == BOOST_PREVIEW)
+ {
+ mRawImage->biasedScaleToPowerOfTwo(1024);
+ }
+ else
+ { // leave black border, do not scale image content
+ mRawImage->expandToPowerOfTwo(MAX_IMAGE_SIZE, FALSE);
+ }
- bool size_okay = true;
+ mFullWidth = mRawImage->getWidth();
+ mFullHeight = mRawImage->getHeight();
+ setTexelsPerImage();
+ }
+ else
+ {
+ mOrigWidth = mFullWidth;
+ mOrigHeight = mFullHeight;
+ }
- S32 discard_level = mRawDiscardLevel;
- if (mRawDiscardLevel < 0)
- {
- LL_DEBUGS() << "Negative raw discard level when creating image: " << mRawDiscardLevel << LL_ENDL;
- discard_level = 0;
- }
+ bool size_okay = true;
- U32 raw_width = mRawImage->getWidth() << discard_level;
- U32 raw_height = mRawImage->getHeight() << discard_level;
+ S32 discard_level = mRawDiscardLevel;
+ if (mRawDiscardLevel < 0)
+ {
+ LL_DEBUGS() << "Negative raw discard level when creating image: " << mRawDiscardLevel << LL_ENDL;
+ discard_level = 0;
+ }
- if( raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE )
- {
- LL_INFOS() << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << LL_ENDL;
- size_okay = false;
- }
-
- if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
- {
- // A non power-of-two image was uploaded (through a non standard client)
- LL_INFOS() << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << LL_ENDL;
- size_okay = false;
- }
-
- if( !size_okay )
- {
- // An inappropriately-sized image was uploaded (through a non standard client)
- // We treat these images as missing assets which causes them to
- // be renderd as 'missing image' and to stop requesting data
- LL_WARNS() << "!size_ok, setting as missing" << LL_ENDL;
- setIsMissingAsset();
- destroyRawImage();
- return FALSE;
- }
+ U32 raw_width = mRawImage->getWidth() << discard_level;
+ U32 raw_height = mRawImage->getHeight() << discard_level;
+
+ if (raw_width > MAX_IMAGE_SIZE || raw_height > MAX_IMAGE_SIZE)
+ {
+ LL_INFOS() << "Width or height is greater than " << MAX_IMAGE_SIZE << ": (" << raw_width << "," << raw_height << ")" << LL_ENDL;
+ size_okay = false;
+ }
+
+ if (!LLImageGL::checkSize(mRawImage->getWidth(), mRawImage->getHeight()))
+ {
+ // A non power-of-two image was uploaded (through a non standard client)
+ LL_INFOS() << "Non power of two width or height: (" << mRawImage->getWidth() << "," << mRawImage->getHeight() << ")" << LL_ENDL;
+ size_okay = false;
+ }
+
+ if (!size_okay)
+ {
+ // An inappropriately-sized image was uploaded (through a non standard client)
+ // We treat these images as missing assets which causes them to
+ // be renderd as 'missing image' and to stop requesting data
+ LL_WARNS() << "!size_ok, setting as missing" << LL_ENDL;
+ setIsMissingAsset();
+ destroyRawImage();
+ return FALSE;
+ }
if (mGLTexturep->getHasExplicitFormat())
{
@@ -1565,19 +1590,79 @@ BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
}
}
- res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+ return res;
+}
- notifyAboutCreatingTexture();
+BOOL LLViewerFetchedTexture::createTexture(S32 usename/*= 0*/)
+{
+ if (!mNeedsCreateTexture)
+ {
+ return FALSE;
+ }
- setActive();
+ BOOL res = mGLTexturep->createGLTexture(mRawDiscardLevel, mRawImage, usename, TRUE, mBoostLevel);
+
+ return res;
+}
- if (!needsToSaveRawImage())
- {
- mNeedsAux = FALSE;
- destroyRawImage();
- }
+void LLViewerFetchedTexture::postCreateTexture()
+{
+ if (!mNeedsCreateTexture)
+ {
+ return;
+ }
- return res;
+ notifyAboutCreatingTexture();
+
+ setActive();
+
+ if (!needsToSaveRawImage())
+ {
+ mNeedsAux = FALSE;
+ destroyRawImage();
+ }
+
+ mNeedsCreateTexture = FALSE;
+}
+
+void LLViewerFetchedTexture::scheduleCreateTexture()
+{
+ ref();
+ mNeedsCreateTexture = TRUE;
+ if (preCreateTexture())
+ {
+ mNeedsCreateTexture = TRUE;
+#if LL_WINDOWS //flip to 0 to revert to single-threaded OpenGL texture uploads
+ if (!LLImageGLThread::sInstance->post([this]()
+ {
+ //actually create the texture on a background thread
+ createTexture();
+ {
+ LL_PROFILE_ZONE_NAMED("iglt - sync");
+ if (gGLManager.mHasSync)
+ {
+ auto sync = glFenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
+ glClientWaitSync(sync, 0, 0);
+ glDeleteSync(sync);
+ }
+ else
+ {
+ glFinish();
+ }
+ }
+ LLImageGLThread::sInstance->postCallback([this]()
+ {
+ //finalize on main thread
+ postCreateTexture();
+ unref();
+ });
+ }))
+#endif
+ {
+ gTextureList.mCreateTextureList.insert(this);
+ unref();
+ }
+ }
}
// Call with 0,0 to turn this feature off.
@@ -1869,6 +1954,7 @@ void LLViewerFetchedTexture::setAdditionalDecodePriority(F32 priority)
void LLViewerFetchedTexture::updateVirtualSize()
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mMaxVirtualSizeResetCounter)
{
addTextureStats(0.f, FALSE);//reset
@@ -1960,6 +2046,7 @@ bool LLViewerFetchedTexture::isActiveFetching()
bool LLViewerFetchedTexture::updateFetch()
{
+ LL_PROFILE_ZONE_SCOPED;
static LLCachedControl<bool> textures_decode_disabled(gSavedSettings,"TextureDecodeDisabled", false);
static LLCachedControl<F32> sCameraMotionThreshold(gSavedSettings,"TextureCameraMotionThreshold", 0.2);
static LLCachedControl<S32> sCameraMotionBoost(gSavedSettings,"TextureCameraMotionBoost", 3);
@@ -2062,7 +2149,7 @@ bool LLViewerFetchedTexture::updateFetch()
}
else
{
- mIsRawImageValid = TRUE;
+ mIsRawImageValid = TRUE;
addToCreateTexture();
}
@@ -2890,6 +2977,7 @@ void LLViewerFetchedTexture::destroyRawImage()
//virtual
void LLViewerFetchedTexture::switchToCachedImage()
{
+ LL_PROFILE_ZONE_SCOPED;
if(mCachedRawImage.notNull())
{
mRawImage = mCachedRawImage;
@@ -2901,12 +2989,12 @@ void LLViewerFetchedTexture::switchToCachedImage()
mComponents = mRawImage->getComponents();
mGLTexturep->setComponents(mComponents);
gTextureList.dirtyImage(this);
- }
+ }
mIsRawImageValid = TRUE;
mRawDiscardLevel = mCachedRawDiscardLevel;
- gTextureList.mCreateTextureList.insert(this);
- mNeedsCreateTexture = TRUE;
+
+ scheduleCreateTexture();
}
}
@@ -3180,6 +3268,7 @@ bool LLViewerLODTexture::isUpdateFrozen()
//virtual
void LLViewerLODTexture::processTextureStats()
{
+ LL_PROFILE_ZONE_SCOPED;
updateVirtualSize();
static LLCachedControl<bool> textures_fullres(gSavedSettings,"TextureLoadFullRes", false);
diff --git a/indra/newview/llviewertexture.h b/indra/newview/llviewertexture.h
index 69568cc825..a5a1fb2c16 100644
--- a/indra/newview/llviewertexture.h
+++ b/indra/newview/llviewertexture.h
@@ -321,9 +321,13 @@ public:
void addToCreateTexture();
-
- // ONLY call from LLViewerTextureList
+ //call to determine if createTexture is necessary
+ BOOL preCreateTexture(S32 usename = 0);
+ // ONLY call from LLViewerTextureList or ImageGL background thread
BOOL createTexture(S32 usename = 0);
+ void postCreateTexture();
+ void scheduleCreateTexture();
+
void destroyTexture() ;
virtual void processTextureStats() ;
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 12495078e9..db740b69e9 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -114,6 +114,7 @@ void LLViewerTextureList::init()
void LLViewerTextureList::doPreloadImages()
{
+ LL_PROFILE_ZONE_SCOPED;
LL_DEBUGS("ViewerImages") << "Preloading images..." << LL_ENDL;
llassert_always(mInitialized) ;
@@ -205,6 +206,7 @@ static std::string get_texture_list_name()
void LLViewerTextureList::doPrefetchImages()
{
+ LL_PROFILE_ZONE_SCOPED;
if (LLAppViewer::instance()->getPurgeCache())
{
// cache was purged, no point
@@ -258,6 +260,7 @@ LLViewerTextureList::~LLViewerTextureList()
void LLViewerTextureList::shutdown()
{
+ LL_PROFILE_ZONE_SCOPED;
// clear out preloads
mImagePreloads.clear();
@@ -333,6 +336,7 @@ void LLViewerTextureList::shutdown()
void LLViewerTextureList::dump()
{
+ LL_PROFILE_ZONE_SCOPED;
LL_INFOS() << "LLViewerTextureList::dump()" << LL_ENDL;
for (image_priority_list_t::iterator it = mImageList.begin(); it != mImageList.end(); ++it)
{
@@ -377,6 +381,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromFile(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInitialized)
{
return NULL ;
@@ -404,6 +409,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImageFromUrl(const std::string&
LLGLenum primary_format,
const LLUUID& force_id)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInitialized)
{
return NULL ;
@@ -492,6 +498,7 @@ LLViewerFetchedTexture* LLViewerTextureList::getImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!mInitialized)
{
return NULL ;
@@ -554,6 +561,7 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
LLGLenum primary_format,
LLHost request_from_host)
{
+ LL_PROFILE_ZONE_SCOPED;
static LLCachedControl<bool> fast_cache_fetching_enabled(gSavedSettings, "FastCacheFetchEnabled", true);
LLPointer<LLViewerFetchedTexture> imagep ;
@@ -609,6 +617,7 @@ LLViewerFetchedTexture* LLViewerTextureList::createImage(const LLUUID &image_id,
void LLViewerTextureList::findTexturesByID(const LLUUID &image_id, std::vector<LLViewerFetchedTexture*> &output)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTextureKey search_key(image_id, TEX_LIST_STANDARD);
uuid_map_t::iterator iter = mUUIDMap.lower_bound(search_key);
while (iter != mUUIDMap.end() && iter->first.textureId == image_id)
@@ -634,6 +643,7 @@ LLViewerFetchedTexture *LLViewerTextureList::findImage(const LLUUID &image_id, E
void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED;
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
@@ -653,6 +663,7 @@ void LLViewerTextureList::addImageToList(LLViewerFetchedTexture *image)
void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED;
assert_main_thread();
llassert_always(mInitialized) ;
llassert(image);
@@ -701,6 +712,7 @@ void LLViewerTextureList::removeImageFromList(LLViewerFetchedTexture *image)
void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListType tex_type)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!new_image)
{
return;
@@ -724,6 +736,7 @@ void LLViewerTextureList::addImage(LLViewerFetchedTexture *new_image, ETexListTy
void LLViewerTextureList::deleteImage(LLViewerFetchedTexture *image)
{
+ LL_PROFILE_ZONE_SCOPED;
if( image)
{
if (image->hasCallbacks())
@@ -845,6 +858,7 @@ void LLViewerTextureList::updateImages(F32 max_time)
void LLViewerTextureList::clearFetchingRequests()
{
+ LL_PROFILE_ZONE_SCOPED;
if (LLAppViewer::getTextureFetch()->getNumRequests() == 0)
{
return;
@@ -862,6 +876,7 @@ void LLViewerTextureList::clearFetchingRequests()
void LLViewerTextureList::updateImagesDecodePriorities()
{
+ LL_PROFILE_ZONE_SCOPED;
// Update the decode priority for N images each frame
{
F32 lazy_flush_timeout = 30.f; // stop decoding
@@ -977,6 +992,7 @@ void LLViewerTextureList::updateImagesDecodePriorities()
void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debug_level)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!tex->setDebugFetching(debug_level))
{
return;
@@ -1025,6 +1041,7 @@ void LLViewerTextureList::setDebugFetching(LLViewerFetchedTexture* tex, S32 debu
F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
if (gGLManager.mIsDisabled) return 0.0f;
//
@@ -1041,6 +1058,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
enditer = iter;
LLViewerFetchedTexture *imagep = *curiter;
imagep->createTexture();
+ imagep->postCreateTexture();
if (create_timer.getElapsedTimeF32() > max_time)
{
break;
@@ -1052,6 +1070,7 @@ F32 LLViewerTextureList::updateImagesCreateTextures(F32 max_time)
F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
if (gGLManager.mIsDisabled) return 0.0f;
if(mFastCacheList.empty())
{
@@ -1082,6 +1101,7 @@ F32 LLViewerTextureList::updateImagesLoadingFastCache(F32 max_time)
void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
{
+ LL_PROFILE_ZONE_SCOPED;
if(!imagep)
{
return ;
@@ -1101,6 +1121,7 @@ void LLViewerTextureList::forceImmediateUpdate(LLViewerFetchedTexture* imagep)
F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTimer image_op_timer;
// Update fetch for N images each frame
@@ -1176,6 +1197,7 @@ F32 LLViewerTextureList::updateImagesFetchTextures(F32 max_time)
void LLViewerTextureList::updateImagesUpdateStats()
{
+ LL_PROFILE_ZONE_SCOPED;
if (mForceResetTextureStats)
{
for (image_priority_list_t::iterator iter = mImageList.begin();
@@ -1190,6 +1212,7 @@ void LLViewerTextureList::updateImagesUpdateStats()
void LLViewerTextureList::decodeAllImages(F32 max_time)
{
+ LL_PROFILE_ZONE_SCOPED;
LLTimer timer;
//loading from fast cache
@@ -1259,6 +1282,7 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
const std::string& out_filename,
const U8 codec)
{
+ LL_PROFILE_ZONE_SCOPED;
// Load the image
LLPointer<LLImageFormatted> image = LLImageFormatted::createFromType(codec);
if (image.isNull())
@@ -1312,6 +1336,7 @@ BOOL LLViewerTextureList::createUploadFile(const std::string& filename,
// note: modifies the argument raw_image!!!!
LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImageRaw> raw_image)
{
+ LL_PROFILE_ZONE_SCOPED;
raw_image->biasedScaleToPowerOfTwo(LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
LLPointer<LLImageJ2C> compressedImage = new LLImageJ2C();
@@ -1345,6 +1370,7 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
// Returns min setting for TextureMemory (in MB)
S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
{
+ LL_PROFILE_ZONE_SCOPED;
U32Megabytes system_ram = gSysMemory.getPhysicalMemoryKB();
//min texture mem sets to 64M if total physical mem is more than 1.5GB
return (system_ram > U32Megabytes(1500)) ? S32Megabytes(64) : gMinVideoRam ;
@@ -1354,6 +1380,7 @@ S32Megabytes LLViewerTextureList::getMinVideoRamSetting()
// Returns max setting for TextureMemory (in MB)
S32Megabytes LLViewerTextureList::getMaxVideoRamSetting(bool get_recommended, float mem_multiplier)
{
+ LL_PROFILE_ZONE_SCOPED;
S32Megabytes max_texmem;
if (gGLManager.mVRAM != 0)
{
@@ -1407,6 +1434,7 @@ const S32Megabytes VIDEO_CARD_FRAMEBUFFER_MEM(12);
const S32Megabytes MIN_MEM_FOR_NON_TEXTURE(512);
void LLViewerTextureList::updateMaxResidentTexMem(S32Megabytes mem)
{
+ LL_PROFILE_ZONE_SCOPED;
// Initialize the image pipeline VRAM settings
S32Megabytes cur_mem(gSavedSettings.getS32("TextureMemory"));
F32 mem_multiplier = gSavedSettings.getF32("RenderTextureMemoryMultiple");
@@ -1647,6 +1675,7 @@ void LLUIImageList::cleanUp()
LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
{
+ LL_PROFILE_ZONE_SCOPED;
// use id as image name
std::string image_name = image_id.asString();
@@ -1665,6 +1694,7 @@ LLUIImagePtr LLUIImageList::getUIImageByID(const LLUUID& image_id, S32 priority)
LLUIImagePtr LLUIImageList::getUIImage(const std::string& image_name, S32 priority)
{
+ LL_PROFILE_ZONE_SCOPED;
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(image_name);
if (found_it != mUIImages.end())
@@ -1682,6 +1712,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByName(const std::string& name, const std
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
if (boost_priority == LLGLTexture::BOOST_NONE)
{
boost_priority = LLGLTexture::BOOST_UI;
@@ -1694,6 +1725,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLViewerTexture::EBoostLevel boost_priority,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
if (boost_priority == LLGLTexture::BOOST_NONE)
{
boost_priority = LLGLTexture::BOOST_UI;
@@ -1705,6 +1737,7 @@ LLUIImagePtr LLUIImageList::loadUIImageByID(const LLUUID& id,
LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const std::string& name, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect,
LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
if (!imagep) return NULL;
imagep->setAddressMode(LLTexUnit::TAM_CLAMP);
@@ -1742,6 +1775,7 @@ LLUIImagePtr LLUIImageList::loadUIImage(LLViewerFetchedTexture* imagep, const st
LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::string& filename, BOOL use_mips, const LLRect& scale_rect, const LLRect& clip_rect, LLUIImage::EScaleStyle scale_style)
{
+ LL_PROFILE_ZONE_SCOPED;
// look for existing image
uuid_ui_image_map_t::iterator found_it = mUIImages.find(name);
if (found_it != mUIImages.end())
@@ -1756,6 +1790,7 @@ LLUIImagePtr LLUIImageList::preloadUIImage(const std::string& name, const std::s
//static
void LLUIImageList::onUIImageLoaded( BOOL success, LLViewerFetchedTexture *src_vi, LLImageRaw* src, LLImageRaw* src_aux, S32 discard_level, BOOL final, void* user_data )
{
+ LL_PROFILE_ZONE_SCOPED;
if(!success || !user_data)
{
return;
@@ -1857,6 +1892,7 @@ struct UIImageDeclarations : public LLInitParam::Block<UIImageDeclarations>
bool LLUIImageList::initFromFile()
{
+ LL_PROFILE_ZONE_SCOPED;
// Look for textures.xml in all the right places. Pass
// constraint=LLDir::ALL_SKINS because we want to overlay textures.xml
// from all the skins directories.
diff --git a/indra/newview/llviewerwindow.cpp b/indra/newview/llviewerwindow.cpp
index c52a4e98d3..82ece85c1b 100644
--- a/indra/newview/llviewerwindow.cpp
+++ b/indra/newview/llviewerwindow.cpp
@@ -2011,7 +2011,7 @@ LLViewerWindow::LLViewerWindow(const Params& p)
// Init the image list. Must happen after GL is initialized and before the images that
// LLViewerWindow needs are requested.
- LLImageGL::initClass(LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
+ LLImageGL::initClass(mWindow, LLViewerTexture::MAX_GL_IMAGE_CATEGORY) ;
gTextureList.init();
LLViewerTextureManager::init() ;
gBumpImageList.init();