diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llfloatertools.cpp | 7 | ||||
-rw-r--r-- | indra/newview/llpanelobject.cpp | 26 |
2 files changed, 33 insertions, 0 deletions
diff --git a/indra/newview/llfloatertools.cpp b/indra/newview/llfloatertools.cpp index 920bdef7f6..49e24f8e3d 100644 --- a/indra/newview/llfloatertools.cpp +++ b/indra/newview/llfloatertools.cpp @@ -463,6 +463,13 @@ void LLFloaterTools::refresh() childSetEnabled("linked_set_cost", have_selection); childSetEnabled("object_cost", have_selection); + bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled"); + + getChildView("linked_set_count")->setVisible(enable_mesh); + getChildView("linked_set_cost")->setVisible(enable_mesh); + getChildView("object_count")->setVisible(enable_mesh); + getChildView("object_cost")->setVisible(enable_mesh); + // Refresh child tabs mPanelPermissions->refresh(); mPanelObject->refresh(); diff --git a/indra/newview/llpanelobject.cpp b/indra/newview/llpanelobject.cpp index 45e9a04fc2..73a8fbe3aa 100644 --- a/indra/newview/llpanelobject.cpp +++ b/indra/newview/llpanelobject.cpp @@ -1910,6 +1910,32 @@ void LLPanelObject::refresh() { mRootObject = NULL; } + + bool enable_mesh = gSavedSettings.getBOOL("MeshEnabled"); + + getChildView("label physicsshapetype")->setVisible(enable_mesh); + getChildView("Physics Shape Type Combo Ctrl")->setVisible(enable_mesh); + getChildView("Physics Gravity")->setVisible(enable_mesh); + getChildView("Physics Material Override")->setVisible(enable_mesh); + getChildView("Physics Friction")->setVisible(enable_mesh); + getChildView("Physics Density")->setVisible(enable_mesh); + getChildView("Physics Restitution")->setVisible(enable_mesh); + + // if mesh isn't enabled we want to the scale max to be 10 + getChild<LLSpinCtrl>("Scale X")->setMaxValue(enable_mesh ? 64 : 10); + getChild<LLSpinCtrl>("Scale Y")->setMaxValue(enable_mesh ? 64 : 10); + getChild<LLSpinCtrl>("Scale Z")->setMaxValue(enable_mesh ? 64 : 10); + + LLComboBox* sculpt_combo = getChild<LLComboBox>("sculpt type control"); + BOOL found = sculpt_combo->itemExists("Mesh"); + if (enable_mesh && !found) + { + sculpt_combo->add("Mesh"); + } + else if (!enable_mesh && found) + { + sculpt_combo->remove("Mesh"); + } } |