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-rw-r--r--indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl3
1 files changed, 2 insertions, 1 deletions
diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
index 8b2b983ba4..25733e80d1 100644
--- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
+++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl
@@ -282,7 +282,8 @@ void main()
{
// the old infinite-sky shiny reflection
//
- vec3 refnorm = normalize(reflect(pos.xyz, norm.xyz));
+ vec3 refnorm = normalize(reflect(vec3(0,0,-1), norm.xyz));
+ //vec3 refnorm = normalize(reflect(pos.xyz, norm.xyz));
float sa = dot(refnorm, vary_light.xyz);
vec3 dumbshiny = vary_SunlitColor*scol_ambocc.r*texture2D(lightFunc, vec2(sa, spec.a)).a;