diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 34 | ||||
-rw-r--r-- | indra/newview/llfloatermodelpreview.h | 1 | ||||
-rw-r--r-- | indra/newview/llpanelmaininventory.cpp | 9 | ||||
-rw-r--r-- | indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml | 12 |
4 files changed, 25 insertions, 31 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 92c70c9eaf..68c7e3c1a2 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -1173,21 +1173,7 @@ void LLModelLoader::run() } - /*{ - LLMatrix4 rotation; - if (up == UPAXISTYPE_X_UP) - { - rotation.initRotation(0.0f, 90.0f * DEG_TO_RAD, 0.0f); - } - else if (up == UPAXISTYPE_Z_UP) - { - rotation.initRotation(90.0f * DEG_TO_RAD, 90.0f * DEG_TO_RAD, 0.0f); - } - - rotation *= model->mBindShapeMatrix; - model->mBindShapeMatrix = rotation; - }*/ - + //The joint transfom map that we'll populate below std::map<std::string,LLMatrix4> jointTransforms; jointTransforms.clear(); @@ -1195,6 +1181,7 @@ void LLModelLoader::run() //Some collada setup for accessing the skeleton daeElement* pElement = 0; dae.getDatabase()->getElement( &pElement, 0, 0, "skeleton" ); + //Try to get at the skeletal instance controller domInstance_controller::domSkeleton* pSkeleton = daeSafeCast<domInstance_controller::domSkeleton>( pElement ); bool missingSkeletonOrScene = false; @@ -1281,8 +1268,6 @@ void LLModelLoader::run() //Store the joint transform w/respect to it's name. jointTransforms[(*jointIt).second.c_str()] = workingTransform; } - - } //If anything failed in regards to extracting the skeleton, joints or translation id, @@ -1317,17 +1302,16 @@ void LLModelLoader::run() llwarns<<"Tried to apply joint position from .dae, but it did not exist in the avatar rig." << llendl; } //Reposition the avatars pelvis (avPos+offset) - if ( lookingForJoint == "mPelvis" ) - { - const LLVector3& pos = gAgentAvatarp->getCharacterPosition(); - gAgentAvatarp->setPelvisOffset( true, jointTransform.getTranslation() ); - gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() ); - } + //if ( lookingForJoint == "mPelvis" ) + //{ + // const LLVector3& pos = gAgentAvatarp->getCharacterPosition(); + // gAgentAvatarp->setPelvisOffset( true, jointTransform.getTranslation() ); + // gAgentAvatarp->setPosition( pos + jointTransform.getTranslation() ); + //} } } } //missingSkeletonOrScene - - + domSkin::domJoints* joints = skin->getJoints(); domInputLocal_Array& joint_input = joints->getInput_array(); diff --git a/indra/newview/llfloatermodelpreview.h b/indra/newview/llfloatermodelpreview.h index 7e9978f330..05106644dc 100644 --- a/indra/newview/llfloatermodelpreview.h +++ b/indra/newview/llfloatermodelpreview.h @@ -97,6 +97,7 @@ public: LLColor4 getDaeColor(daeElement* element); daeElement* getChildFromElement( daeElement* pElement, std::string const & name ); + bool isNodeAJoint( domNode* pNode ); void processJointNode( domNode* pNode, std::map<std::string,LLMatrix4>& jointTransforms ); void extractTranslation( domTranslate* pTranslate, LLMatrix4& transform ); diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 904e3dabcc..a8143d2b94 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -725,6 +725,7 @@ void LLFloaterInventoryFinder::updateElementsFromFilter() getChild<LLUICtrl>("check_clothing")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); getChild<LLUICtrl>("check_gesture")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); getChild<LLUICtrl>("check_landmark")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); + getChild<LLUICtrl>("check_mesh")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_MESH)); getChild<LLUICtrl>("check_notecard")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); getChild<LLUICtrl>("check_object")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); getChild<LLUICtrl>("check_script")->setValue((S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); @@ -776,6 +777,12 @@ void LLFloaterInventoryFinder::draw() filtered_by_all_types = FALSE; } + if (!getChild<LLUICtrl>("check_mesh")->getValue()) + { + filter &= ~(0x1 << LLInventoryType::IT_MESH); + filtered_by_all_types = FALSE; + } + if (!getChild<LLUICtrl>("check_notecard")->getValue()) { filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); @@ -872,6 +879,7 @@ void LLFloaterInventoryFinder::selectAllTypes(void* user_data) self->getChild<LLUICtrl>("check_clothing")->setValue(TRUE); self->getChild<LLUICtrl>("check_gesture")->setValue(TRUE); self->getChild<LLUICtrl>("check_landmark")->setValue(TRUE); + self->getChild<LLUICtrl>("check_mesh")->setValue(TRUE); self->getChild<LLUICtrl>("check_notecard")->setValue(TRUE); self->getChild<LLUICtrl>("check_object")->setValue(TRUE); self->getChild<LLUICtrl>("check_script")->setValue(TRUE); @@ -891,6 +899,7 @@ void LLFloaterInventoryFinder::selectNoTypes(void* user_data) self->getChild<LLUICtrl>("check_clothing")->setValue(FALSE); self->getChild<LLUICtrl>("check_gesture")->setValue(FALSE); self->getChild<LLUICtrl>("check_landmark")->setValue(FALSE); + self->getChild<LLUICtrl>("check_mesh")->setValue(FALSE); self->getChild<LLUICtrl>("check_notecard")->setValue(FALSE); self->getChild<LLUICtrl>("check_object")->setValue(FALSE); self->getChild<LLUICtrl>("check_script")->setValue(FALSE); diff --git a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml index 388825d31a..c86ed595a7 100644 --- a/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml +++ b/indra/newview/skins/default/xui/en/floater_inventory_view_finder.xml @@ -95,12 +95,12 @@ width="126" /> <icon height="16" - image_name="Inv_Notecard" + image_name="Inv_Mesh" layout="topleft" left="8" mouse_opaque="true" - name="icon_notecard" - top="122" + name="icon_mesh" + top="142" width="16" /> <check_box height="16" @@ -112,12 +112,12 @@ width="126" /> <icon height="16" - image_name="Inv_Mesh" + image_name="Inv_Notecard" layout="topleft" left="8" mouse_opaque="true" - name="icon_mesh" - top="142" + name="icon_notecard" + top="122" width="16" /> <check_box height="16" |