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-rw-r--r--indra/newview/llstartup.cpp2
-rw-r--r--indra/newview/lltexturefetch.cpp584
-rw-r--r--indra/newview/lltexturefetch.h19
-rw-r--r--indra/newview/lltextureview.cpp1
-rw-r--r--indra/newview/llviewertexturelist.cpp146
-rw-r--r--indra/newview/llviewertexturelist.h2
6 files changed, 8 insertions, 746 deletions
diff --git a/indra/newview/llstartup.cpp b/indra/newview/llstartup.cpp
index 43e808f8aa..6aca701fe2 100644
--- a/indra/newview/llstartup.cpp
+++ b/indra/newview/llstartup.cpp
@@ -2526,8 +2526,6 @@ void use_circuit_callback(void**, S32 result)
void register_viewer_callbacks(LLMessageSystem* msg)
{
msg->setHandlerFuncFast(_PREHASH_LayerData, process_layer_data );
- msg->setHandlerFuncFast(_PREHASH_ImageData, LLViewerTextureList::receiveImageHeader );
- msg->setHandlerFuncFast(_PREHASH_ImagePacket, LLViewerTextureList::receiveImagePacket );
msg->setHandlerFuncFast(_PREHASH_ObjectUpdate, process_object_update );
msg->setHandlerFunc("ObjectUpdateCompressed", process_compressed_object_update );
msg->setHandlerFunc("ObjectUpdateCached", process_cached_object_update );
diff --git a/indra/newview/lltexturefetch.cpp b/indra/newview/lltexturefetch.cpp
index dc10e42446..2b16ba14e2 100644
--- a/indra/newview/lltexturefetch.cpp
+++ b/indra/newview/lltexturefetch.cpp
@@ -262,7 +262,6 @@ static const char* e_state_name[] =
"LOAD_FROM_TEXTURE_CACHE",
"CACHE_POST",
"LOAD_FROM_NETWORK",
- "LOAD_FROM_SIMULATOR",
"WAIT_HTTP_RESOURCE",
"WAIT_HTTP_RESOURCE2",
"SEND_HTTP_REQ",
@@ -428,7 +427,6 @@ public:
LOAD_FROM_TEXTURE_CACHE,
CACHE_POST,
LOAD_FROM_NETWORK,
- LOAD_FROM_SIMULATOR,
WAIT_HTTP_RESOURCE, // Waiting for HTTP resources
WAIT_HTTP_RESOURCE2, // Waiting for HTTP resources
SEND_HTTP_REQ, // Commit to sending as HTTP
@@ -472,17 +470,11 @@ private:
// Locks: Mw
void clearPackets();
- // Locks: Mw
- void setupPacketData();
// Locks: Mw
void removeFromCache();
// Threads: Ttf
- // Locks: Mw
- bool processSimulatorPackets();
-
- // Threads: Ttf
bool writeToCacheComplete();
// Threads: Ttf
@@ -581,8 +573,7 @@ private:
BOOL mHaveAllData;
BOOL mInLocalCache;
BOOL mInCache;
- bool mCanUseHTTP,
- mCanUseNET ; //can get from asset server.
+ bool mCanUseHTTP;
S32 mRetryAttempt;
S32 mActiveCount;
LLCore::HttpStatus mGetStatus;
@@ -854,7 +845,6 @@ const char* sStateDescs[] = {
"LOAD_FROM_TEXTURE_CACHE",
"CACHE_POST",
"LOAD_FROM_NETWORK",
- "LOAD_FROM_SIMULATOR",
"WAIT_HTTP_RESOURCE",
"WAIT_HTTP_RESOURCE2",
"SEND_HTTP_REQ",
@@ -866,7 +856,7 @@ const char* sStateDescs[] = {
"DONE"
};
-const std::set<S32> LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK, LLTextureFetchWorker::LOAD_FROM_SIMULATOR,
+const std::set<S32> LOGGED_STATES = { LLTextureFetchWorker::LOAD_FROM_TEXTURE_CACHE, LLTextureFetchWorker::LOAD_FROM_NETWORK,
LLTextureFetchWorker::WAIT_HTTP_REQ, LLTextureFetchWorker::DECODE_IMAGE_UPDATE, LLTextureFetchWorker::WAIT_ON_WRITE };
// static
@@ -940,8 +930,6 @@ LLTextureFetchWorker::LLTextureFetchWorker(LLTextureFetch* fetcher,
mResourceWaitCount(0U),
mFetchRetryPolicy(10.f,3600.f,2.f,10)
{
- mCanUseNET = mUrl.empty() ;
-
mType = host.isOk() ? LLImageBase::TYPE_AVATAR_BAKE : LLImageBase::TYPE_NORMAL;
// LL_INFOS(LOG_TXT) << "Create: " << mID << " mHost:" << host << " Discard=" << discard << LL_ENDL;
if (!mFetcher->mDebugPause)
@@ -1003,39 +991,6 @@ void LLTextureFetchWorker::clearPackets()
mFirstPacket = 0;
}
-// Locks: Mw
-void LLTextureFetchWorker::setupPacketData()
-{
- S32 data_size = 0;
- if (mFormattedImage.notNull())
- {
- data_size = mFormattedImage->getDataSize();
- }
- if (data_size > 0)
- {
- // Only used for simulator requests
- mFirstPacket = (data_size - FIRST_PACKET_SIZE) / MAX_IMG_PACKET_SIZE + 1;
- if (FIRST_PACKET_SIZE + (mFirstPacket-1) * MAX_IMG_PACKET_SIZE != data_size)
- {
- LL_WARNS(LOG_TXT) << "Bad CACHED TEXTURE size: " << data_size << " removing." << LL_ENDL;
- removeFromCache();
- resetFormattedData();
- clearPackets();
- }
- else if (mFileSize > 0)
- {
- mLastPacket = mFirstPacket-1;
- mTotalPackets = (mFileSize - FIRST_PACKET_SIZE + MAX_IMG_PACKET_SIZE-1) / MAX_IMG_PACKET_SIZE + 1;
- }
- else
- {
- // This file was cached using HTTP so we have to refetch the first packet
- resetFormattedData();
- clearPackets();
- }
- }
-}
-
// Locks: Mw (ctor invokes without lock)
void LLTextureFetchWorker::setDesiredDiscard(S32 discard, S32 size)
{
@@ -1127,14 +1082,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
if (mImagePriority < F_ALMOST_ZERO)
{
- if (mState == INIT || mState == LOAD_FROM_NETWORK || mState == LOAD_FROM_SIMULATOR)
+ if (mState == INIT || mState == LOAD_FROM_NETWORK)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("tfwdw - priority < 0");
LL_DEBUGS(LOG_TXT) << mID << " abort: mImagePriority < F_ALMOST_ZERO" << LL_ENDL;
return true; // abort
}
}
- if(mState > CACHE_POST && !mCanUseNET && !mCanUseHTTP)
+ if(mState > CACHE_POST && !mCanUseHTTP)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("tfwdw - state > cache_post");
//nowhere to get data, abort.
@@ -1357,14 +1312,14 @@ bool LLTextureFetchWorker::doWork(S32 param)
else
{
mCanUseHTTP = false ;
- LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL;
+ LL_WARNS(LOG_TXT) << "Texture not available via HTTP: empty URL." << LL_ENDL;
}
}
else
{
// This will happen if not logged in or if a region deoes not have HTTP Texture enabled
//LL_WARNS(LOG_TXT) << "Region not found for host: " << mHost << LL_ENDL;
- LL_DEBUGS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL;
+ LL_WARNS(LOG_TXT) << "Texture not available via HTTP: no region " << mUrl << LL_ENDL;
mCanUseHTTP = false;
}
}
@@ -1382,77 +1337,12 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
// don't return, fall through to next state
}
- else if (mSentRequest == UNSENT && mCanUseNET)
- {
- // Add this to the network queue and sit here.
- // LLTextureFetch::update() will send off a request which will change our state
- mWriteToCacheState = CAN_WRITE ;
- mRequestedSize = mDesiredSize;
- mRequestedDiscard = mDesiredDiscard;
- mSentRequest = QUEUED;
- mFetcher->addToNetworkQueue(this);
- recordTextureStart(false);
- return false;
- }
else
{
- // Shouldn't need to do anything here
- //llassert(mFetcher->mNetworkQueue.find(mID) != mFetcher->mNetworkQueue.end());
return false;
}
}
- if (mState == LOAD_FROM_SIMULATOR)
- {
- LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("tfwdw - LOAD_FROM_SIMULATOR");
- if (mFormattedImage.isNull())
- {
- mFormattedImage = new LLImageJ2C;
- }
- if (processSimulatorPackets())
- {
- // Capture some measure of total size for metrics
- F64 byte_count = 0;
- if (mLastPacket >= mFirstPacket)
- {
- for (S32 i=mFirstPacket; i<=mLastPacket; i++)
- {
- llassert_always((i>=0) && (i<mPackets.size()));
- if (mPackets[i])
- {
- byte_count += mPackets[i]->mSize;
- }
- }
- }
-
- LL_DEBUGS(LOG_TXT) << mID << ": Loaded from Sim. Bytes: " << mFormattedImage->getDataSize() << LL_ENDL;
- mFetcher->removeFromNetworkQueue(this, false);
- if (mFormattedImage.isNull() || !mFormattedImage->getDataSize())
- {
- // processSimulatorPackets() failed
-// LL_WARNS(LOG_TXT) << "processSimulatorPackets() failed to load buffer" << LL_ENDL;
- LL_WARNS(LOG_TXT) << mID << " processSimulatorPackets() failed to load buffer" << LL_ENDL;
- return true; // failed
- }
-
- if (mLoadedDiscard < 0)
- {
- LL_WARNS(LOG_TXT) << mID << " mLoadedDiscard is " << mLoadedDiscard
- << ", should be >=0" << LL_ENDL;
- }
- setState(DECODE_IMAGE);
- mWriteToCacheState = SHOULD_WRITE;
-
- recordTextureDone(false, byte_count);
- }
- else
- {
- mFetcher->addToNetworkQueue(this); // failsafe
- recordTextureStart(false);
- }
- return false;
- }
-
if (mState == WAIT_HTTP_RESOURCE)
{
LL_PROFILE_ZONE_NAMED_CATEGORY_THREAD("tfwdw - WAIT_HTTP_RESOURCE");
@@ -1496,8 +1386,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
LL_WARNS(LOG_TXT) << mID << " abort: SEND_HTTP_REQ but !mCanUseHTTP" << LL_ENDL;
return true; // abort
}
-
- mFetcher->removeFromNetworkQueue(this, false);
S32 cur_size = 0;
if (mFormattedImage.notNull())
@@ -1642,17 +1530,6 @@ bool LLTextureFetchWorker::doWork(S32 param)
}
return true;
}
-
- // roll back to try UDP
- if (mCanUseNET)
- {
- setState(INIT);
- mCanUseHTTP = false;
- mUrl.clear();
- releaseHttpSemaphore();
- //return false;
- return doWork(param);
- }
}
else if (http_service_unavail == mGetStatus)
{
@@ -2222,69 +2099,6 @@ void LLTextureFetchWorker::removeFromCache()
// Threads: Ttf
// Locks: Mw
-bool LLTextureFetchWorker::processSimulatorPackets()
-{
- if (mFormattedImage.isNull() || mRequestedSize < 0)
- {
- // not sure how we got here, but not a valid state, abort!
- llassert_always(mDecodeHandle == 0);
- mFormattedImage = NULL;
- return true;
- }
-
- if (mLastPacket >= mFirstPacket)
- {
- S32 buffer_size = mFormattedImage->getDataSize();
- for (S32 i = mFirstPacket; i<=mLastPacket; i++)
- {
- llassert_always((i>=0) && (i<mPackets.size()));
- llassert_always(mPackets[i]);
- buffer_size += mPackets[i]->mSize;
- }
- bool have_all_data = mLastPacket >= mTotalPackets-1;
- if (mRequestedSize <= 0)
- {
- // We received a packed but haven't requested anything yet (edge case)
- // Return true (we're "done") since we didn't request anything
- return true;
- }
- if (buffer_size >= mRequestedSize || have_all_data)
- {
- /// We have enough (or all) data
- if (have_all_data)
- {
- mHaveAllData = TRUE;
- }
- S32 cur_size = mFormattedImage->getDataSize();
- if (buffer_size > cur_size)
- {
- /// We have new data
- U8* buffer = (U8*)ll_aligned_malloc_16(buffer_size);
- S32 offset = 0;
- if (cur_size > 0 && mFirstPacket > 0)
- {
- memcpy(buffer, mFormattedImage->getData(), cur_size);
- offset = cur_size;
- }
- for (S32 i=mFirstPacket; i<=mLastPacket; i++)
- {
- memcpy(buffer + offset, mPackets[i]->mData, mPackets[i]->mSize);
- offset += mPackets[i]->mSize;
- }
- // NOTE: setData releases current data
- mFormattedImage->setData(buffer, buffer_size);
- }
- mLoadedDiscard = mRequestedDiscard;
- return true;
- }
- }
- return false;
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
-// Threads: Ttf
-// Locks: Mw
S32 LLTextureFetchWorker::callbackHttpGet(LLCore::HttpResponse * response,
bool partial, bool success)
{
@@ -2739,42 +2553,6 @@ bool LLTextureFetch::createRequest(FTType f_type, const std::string& url, const
}
-// Threads: T* (but Ttf in practice)
-
-// protected
-void LLTextureFetch::addToNetworkQueue(LLTextureFetchWorker* worker)
-{
- LL_PROFILE_ZONE_SCOPED;
- lockQueue(); // +Mfq
- bool in_request_map = (mRequestMap.find(worker->mID) != mRequestMap.end()) ;
- unlockQueue(); // -Mfq
-
- LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq
- if (in_request_map)
- {
- // only add to the queue if in the request map
- // i.e. a delete has not been requested
- mNetworkQueue.insert(worker->mID);
- }
- for (cancel_queue_t::iterator iter1 = mCancelQueue.begin();
- iter1 != mCancelQueue.end(); ++iter1)
- {
- iter1->second.erase(worker->mID);
- }
-} // -Mfnq
-
-// Threads: T*
-void LLTextureFetch::removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel)
-{
- LL_PROFILE_ZONE_SCOPED;
- LLMutexLock lock(&mNetworkQueueMutex); // +Mfnq
- size_t erased = mNetworkQueue.erase(worker->mID);
- if (cancel && erased > 0)
- {
- mCancelQueue[worker->mHost].insert(worker->mID);
- }
-} // -Mfnq
-
// Threads: T*
//
// protected
@@ -2811,7 +2589,6 @@ void LLTextureFetch::deleteRequest(const LLUUID& id, bool cancel)
unlockQueue(); // -Mfq
llassert_always(erased_1 > 0) ;
- removeFromNetworkQueue(worker, cancel);
llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ;
worker->scheduleDelete();
@@ -2840,7 +2617,6 @@ void LLTextureFetch::removeRequest(LLTextureFetchWorker* worker, bool cancel)
unlockQueue(); // -Mfq
llassert_always(erased_1 > 0) ;
- removeFromNetworkQueue(worker, cancel);
llassert_always(!(worker->getFlags(LLWorkerClass::WCF_DELETE_REQUESTED))) ;
worker->scheduleDelete();
@@ -3137,17 +2913,6 @@ S32 LLTextureFetch::update(F32 max_time_ms)
S32 res = LLWorkerThread::update(max_time_ms);
- if (!mDebugPause)
- {
- // this is the startup state when send_complete_agent_movement() message is sent.
- // Before this, the RequestImages message sent by sendRequestListToSimulators
- // won't work so don't bother trying
- if (LLStartUp::getStartupState() > STATE_AGENT_SEND)
- {
- sendRequestListToSimulators();
- }
- }
-
if (!mThreaded)
{
commonUpdate();
@@ -3222,203 +2987,6 @@ void LLTextureFetch::threadedUpdate()
//////////////////////////////////////////////////////////////////////////////
-// Threads: Tmain
-void LLTextureFetch::sendRequestListToSimulators()
-{
- LL_PROFILE_ZONE_SCOPED;
- // All requests
- const F32 REQUEST_DELTA_TIME = 0.10f; // 10 fps
-
- // Sim requests
- const S32 IMAGES_PER_REQUEST = 50;
- const F32 SIM_LAZY_FLUSH_TIMEOUT = 10.0f; // temp
- const F32 MIN_REQUEST_TIME = 1.0f;
- const F32 MIN_DELTA_PRIORITY = 1000.f;
-
- // Periodically, gather the list of textures that need data from the network
- // And send the requests out to the simulators
- static LLFrameTimer timer;
- if (timer.getElapsedTimeF32() < REQUEST_DELTA_TIME)
- {
- return;
- }
- timer.reset();
-
- // Send requests
- typedef std::set<LLTextureFetchWorker*,LLTextureFetchWorker::Compare> request_list_t;
- typedef std::map< LLHost, request_list_t > work_request_map_t;
- work_request_map_t requests;
- {
- LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq
- for (queue_t::iterator iter = mNetworkQueue.begin(); iter != mNetworkQueue.end(); )
- {
- queue_t::iterator curiter = iter++;
- LLTextureFetchWorker* req = getWorker(*curiter);
- if (!req)
- {
- mNetworkQueue.erase(curiter);
- continue; // paranoia
- }
- if ((req->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK) &&
- (req->mState != LLTextureFetchWorker::LOAD_FROM_SIMULATOR))
- {
- // We already received our URL, remove from the queue
- LL_WARNS(LOG_TXT) << "Worker: " << req->mID << " in mNetworkQueue but in wrong state: " << req->mState << LL_ENDL;
- mNetworkQueue.erase(curiter);
- continue;
- }
- if (req->mID == mDebugID)
- {
- mDebugCount++; // for setting breakpoints
- }
- if (req->mSentRequest == LLTextureFetchWorker::SENT_SIM &&
- req->mTotalPackets > 0 &&
- req->mLastPacket >= req->mTotalPackets-1)
- {
- // We have all the packets... make sure this is high priority
- continue;
- }
- F32 elapsed = req->mRequestedDeltaTimer.getElapsedTimeF32();
- {
- F32 delta_priority = llabs(req->mRequestedPriority - req->mImagePriority);
- if ((req->mSimRequestedDiscard != req->mDesiredDiscard) ||
- (delta_priority > MIN_DELTA_PRIORITY && elapsed >= MIN_REQUEST_TIME) ||
- (elapsed >= SIM_LAZY_FLUSH_TIMEOUT))
- {
- requests[req->mHost].insert(req);
- }
- }
- }
- } // -Mfnq
-
- for (work_request_map_t::iterator iter1 = requests.begin();
- iter1 != requests.end(); ++iter1)
- {
- LLHost host = iter1->first;
- // invalid host = use agent host
- if (host.isInvalid())
- {
- host = gAgent.getRegionHost();
- }
-
- S32 sim_request_count = 0;
-
- for (request_list_t::iterator iter2 = iter1->second.begin();
- iter2 != iter1->second.end(); ++iter2)
- {
- LLTextureFetchWorker* req = *iter2;
- if (gMessageSystem)
- {
- if (req->mSentRequest != LLTextureFetchWorker::SENT_SIM)
- {
- // Initialize packet data based on data read from cache
- req->lockWorkMutex(); // +Mw
- req->setupPacketData();
- req->unlockWorkMutex(); // -Mw
- }
- if (0 == sim_request_count)
- {
- gMessageSystem->newMessageFast(_PREHASH_RequestImage);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- S32 packet = req->mLastPacket + 1;
- LL_INFOS() << req->mID << ": " << req->mImagePriority << LL_ENDL;
- gMessageSystem->nextBlockFast(_PREHASH_RequestImage);
- gMessageSystem->addUUIDFast(_PREHASH_Image, req->mID);
- gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, (S8)req->mDesiredDiscard);
- gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, req->mImagePriority);
- gMessageSystem->addU32Fast(_PREHASH_Packet, packet);
- gMessageSystem->addU8Fast(_PREHASH_Type, req->mType);
-// LL_INFOS(LOG_TXT) << "IMAGE REQUEST: " << req->mID << " Discard: " << req->mDesiredDiscard
-// << " Packet: " << packet << " Priority: " << req->mImagePriority << LL_ENDL;
-
- static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false);
- static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false);
- if (log_to_viewer_log || log_to_sim)
- {
- mTextureInfo.setRequestStartTime(req->mID, LLTimer::getTotalTime());
- mTextureInfo.setRequestOffset(req->mID, 0);
- mTextureInfo.setRequestSize(req->mID, 0);
- mTextureInfo.setRequestType(req->mID, LLTextureInfoDetails::REQUEST_TYPE_UDP);
- }
-
- req->lockWorkMutex(); // +Mw
- req->mSentRequest = LLTextureFetchWorker::SENT_SIM;
- req->mSimRequestedDiscard = req->mDesiredDiscard;
- req->mRequestedPriority = req->mImagePriority;
- req->mRequestedDeltaTimer.reset();
- req->unlockWorkMutex(); // -Mw
- sim_request_count++;
- if (sim_request_count >= IMAGES_PER_REQUEST)
- {
-// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL;
-
- gMessageSystem->sendSemiReliable(host, NULL, NULL);
- sim_request_count = 0;
- }
- }
- }
- if (gMessageSystem && sim_request_count > 0 && sim_request_count < IMAGES_PER_REQUEST)
- {
-// LL_INFOS(LOG_TXT) << "REQUESTING " << sim_request_count << " IMAGES FROM HOST: " << host.getIPString() << LL_ENDL;
- gMessageSystem->sendSemiReliable(host, NULL, NULL);
- sim_request_count = 0;
- }
- }
-
- // Send cancelations
- {
- LLMutexLock lock2(&mNetworkQueueMutex); // +Mfnq
- if (gMessageSystem && !mCancelQueue.empty())
- {
- for (cancel_queue_t::iterator iter1 = mCancelQueue.begin();
- iter1 != mCancelQueue.end(); ++iter1)
- {
- LLHost host = iter1->first;
- if (host.isInvalid())
- {
- host = gAgent.getRegionHost();
- }
- S32 request_count = 0;
- for (queue_t::iterator iter2 = iter1->second.begin();
- iter2 != iter1->second.end(); ++iter2)
- {
- if (0 == request_count)
- {
- gMessageSystem->newMessageFast(_PREHASH_RequestImage);
- gMessageSystem->nextBlockFast(_PREHASH_AgentData);
- gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
- gMessageSystem->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
- }
- gMessageSystem->nextBlockFast(_PREHASH_RequestImage);
- gMessageSystem->addUUIDFast(_PREHASH_Image, *iter2);
- gMessageSystem->addS8Fast(_PREHASH_DiscardLevel, -1);
- gMessageSystem->addF32Fast(_PREHASH_DownloadPriority, 0);
- gMessageSystem->addU32Fast(_PREHASH_Packet, 0);
- gMessageSystem->addU8Fast(_PREHASH_Type, 0);
-// LL_INFOS(LOG_TXT) << "CANCELING IMAGE REQUEST: " << (*iter2) << LL_ENDL;
-
- request_count++;
- if (request_count >= IMAGES_PER_REQUEST)
- {
- gMessageSystem->sendSemiReliable(host, NULL, NULL);
- request_count = 0;
- }
- }
- if (request_count > 0 && request_count < IMAGES_PER_REQUEST)
- {
- gMessageSystem->sendSemiReliable(host, NULL, NULL);
- }
- }
- mCancelQueue.clear();
- }
- } // -Mfnq
-}
-
-//////////////////////////////////////////////////////////////////////////////
-
// Threads: T*
// Locks: Mw
bool LLTextureFetchWorker::insertPacket(S32 index, U8* data, S32 size)
@@ -3483,138 +3051,6 @@ void LLTextureFetchWorker::setState(e_state new_state)
mState = new_state;
}
-// Threads: T*
-bool LLTextureFetch::receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes,
- U16 data_size, U8* data)
-{
- LL_PROFILE_ZONE_SCOPED;
- LLTextureFetchWorker* worker = getWorker(id);
- bool res = true;
-
- ++mPacketCount;
-
- if (!worker)
- {
-// LL_WARNS(LOG_TXT) << "Received header for non active worker: " << id << LL_ENDL;
- res = false;
- }
- else if (worker->mState != LLTextureFetchWorker::LOAD_FROM_NETWORK ||
- worker->mSentRequest != LLTextureFetchWorker::SENT_SIM)
- {
-// LL_WARNS(LOG_TXT) << "receiveImageHeader for worker: " << id
-// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState]
-// << " sent: " << worker->mSentRequest << LL_ENDL;
- res = false;
- }
- else if (worker->mLastPacket != -1)
- {
- // check to see if we've gotten this packet before
-// LL_WARNS(LOG_TXT) << "Received duplicate header for: " << id << LL_ENDL;
- res = false;
- }
- else if (!data_size)
- {
-// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL;
- res = false;
- }
- if (!res)
- {
- mNetworkQueueMutex.lock(); // +Mfnq
- ++mBadPacketCount;
- mCancelQueue[host].insert(id);
- mNetworkQueueMutex.unlock(); // -Mfnq
- return false;
- }
-
- LLViewerStatsRecorder::instance().textureFetch(data_size);
- LLViewerStatsRecorder::instance().log(0.1f);
-
- worker->lockWorkMutex();
-
-
- // Copy header data into image object
- worker->mImageCodec = codec;
- worker->mTotalPackets = packets;
- worker->mFileSize = (S32)totalbytes;
- llassert_always(totalbytes > 0);
- llassert_always(data_size == FIRST_PACKET_SIZE || data_size == worker->mFileSize);
- res = worker->insertPacket(0, data, data_size);
- worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR);
- worker->unlockWorkMutex(); // -Mw
- return res;
-}
-
-
-// Threads: T*
-bool LLTextureFetch::receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data)
-{
- LL_PROFILE_ZONE_SCOPED;
- LLTextureFetchWorker* worker = getWorker(id);
- bool res = true;
-
- ++mPacketCount;
-
- if (!worker)
- {
-// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " for non active worker: " << id << LL_ENDL;
- res = false;
- }
- else if (worker->mLastPacket == -1)
- {
-// LL_WARNS(LOG_TXT) << "Received packet " << packet_num << " before header for: " << id << LL_ENDL;
- res = false;
- }
- else if (!data_size)
- {
-// LL_WARNS(LOG_TXT) << "Img: " << id << ":" << " Empty Image Header" << LL_ENDL;
- res = false;
- }
- if (!res)
- {
- mNetworkQueueMutex.lock(); // +Mfnq
- ++mBadPacketCount;
- mCancelQueue[host].insert(id);
- mNetworkQueueMutex.unlock(); // -Mfnq
- return false;
- }
-
- LLViewerStatsRecorder::instance().textureFetch(data_size);
- LLViewerStatsRecorder::instance().log(0.1f);
-
- worker->lockWorkMutex();
-
-
- res = worker->insertPacket(packet_num, data, data_size);
-
- if ((worker->mState == LLTextureFetchWorker::LOAD_FROM_SIMULATOR) ||
- (worker->mState == LLTextureFetchWorker::LOAD_FROM_NETWORK))
- {
- worker->setState(LLTextureFetchWorker::LOAD_FROM_SIMULATOR);
- }
- else
- {
-// LL_WARNS(LOG_TXT) << "receiveImagePacket " << packet_num << "/" << worker->mLastPacket << " for worker: " << id
-// << " in state: " << LLTextureFetchWorker::sStateDescs[worker->mState] << LL_ENDL;
- removeFromNetworkQueue(worker, true); // failsafe
- }
-
- if (packet_num >= (worker->mTotalPackets - 1))
- {
- static LLCachedControl<bool> log_to_viewer_log(gSavedSettings,"LogTextureDownloadsToViewerLog", false);
- static LLCachedControl<bool> log_to_sim(gSavedSettings,"LogTextureDownloadsToSimulator", false);
-
- if (log_to_viewer_log || log_to_sim)
- {
- U64Microseconds timeNow = LLTimer::getTotalTime();
- mTextureInfoMainThread.setRequestSize(id, worker->mFileSize);
- mTextureInfoMainThread.setRequestCompleteTimeAndLog(id, timeNow);
- }
- }
- worker->unlockWorkMutex(); // -Mw
-
- return res;
-}
-
//////////////////////////////////////////////////////////////////////////////
// Threads: T*
@@ -3666,13 +3102,7 @@ S32 LLTextureFetch::getFetchState(const LLUUID& id, F32& data_progress_p, F32& r
request_dtime = worker->mRequestedDeltaTimer.getElapsedTimeF32();
if (worker->mFileSize > 0)
{
- if (state == LLTextureFetchWorker::LOAD_FROM_SIMULATOR)
- {
- S32 data_size = FIRST_PACKET_SIZE + (worker->mLastPacket-1) * MAX_IMG_PACKET_SIZE;
- data_size = llmax(data_size, 0);
- data_progress = (F32)data_size / (F32)worker->mFileSize;
- }
- else if (worker->mFormattedImage.notNull())
+ if (worker->mFormattedImage.notNull())
{
data_progress = (F32)worker->mFormattedImage->getDataSize() / (F32)worker->mFileSize;
}
diff --git a/indra/newview/lltexturefetch.h b/indra/newview/lltexturefetch.h
index 3ca88422a2..dc3045fe8c 100644
--- a/indra/newview/lltexturefetch.h
+++ b/indra/newview/lltexturefetch.h
@@ -102,12 +102,6 @@ public:
// Threads: T*
bool updateRequestPriority(const LLUUID& id, F32 priority);
- // Threads: T*
- bool receiveImageHeader(const LLHost& host, const LLUUID& id, U8 codec, U16 packets, U32 totalbytes, U16 data_size, U8* data);
-
- // Threads: T*
- bool receiveImagePacket(const LLHost& host, const LLUUID& id, U16 packet_num, U16 data_size, U8* data);
-
// Threads: T* (but not safe)
void setTextureBandwidth(F32 bandwidth) { mTextureBandwidth = bandwidth; }
@@ -229,12 +223,6 @@ public:
// ----------------------------------
protected:
- // Threads: T* (but Ttf in practice)
- void addToNetworkQueue(LLTextureFetchWorker* worker);
-
- // Threads: T*
- void removeFromNetworkQueue(LLTextureFetchWorker* worker, bool cancel);
-
// Threads: T*
void addToHTTPQueue(const LLUUID& id);
@@ -253,9 +241,6 @@ protected:
bool runCondition();
private:
- // Threads: Tmain
- void sendRequestListToSimulators();
-
// Threads: Ttf
/*virtual*/ void startThread(void);
@@ -321,7 +306,7 @@ public:
private:
LLMutex mQueueMutex; //to protect mRequestMap and mCommands only
- LLMutex mNetworkQueueMutex; //to protect mNetworkQueue, mHTTPTextureQueue and mCancelQueue.
+ LLMutex mNetworkQueueMutex; //to protect mHTTPTextureQueue
LLTextureCache* mTextureCache;
@@ -331,10 +316,8 @@ private:
// Set of requests that require network data
typedef std::set<LLUUID> queue_t;
- queue_t mNetworkQueue; // Mfnq
queue_t mHTTPTextureQueue; // Mfnq
typedef std::map<LLHost,std::set<LLUUID> > cancel_queue_t;
- cancel_queue_t mCancelQueue; // Mfnq
F32 mTextureBandwidth; // <none>
F32 mMaxBandwidth; // Mfnq
LLTextureInfo mTextureInfo;
diff --git a/indra/newview/lltextureview.cpp b/indra/newview/lltextureview.cpp
index f0e9cee101..1f4f086352 100644
--- a/indra/newview/lltextureview.cpp
+++ b/indra/newview/lltextureview.cpp
@@ -223,7 +223,6 @@ void LLTextureBar::draw()
{ "DSK", LLColor4::cyan }, // LOAD_FROM_TEXTURE_CACHE
{ "DSK", LLColor4::blue }, // CACHE_POST
{ "NET", LLColor4::green }, // LOAD_FROM_NETWORK
- { "SIM", LLColor4::green }, // LOAD_FROM_SIMULATOR
{ "HTW", LLColor4::green }, // WAIT_HTTP_RESOURCE
{ "HTW", LLColor4::green }, // WAIT_HTTP_RESOURCE2
{ "REQ", LLColor4::yellow },// SEND_HTTP_REQ
diff --git a/indra/newview/llviewertexturelist.cpp b/indra/newview/llviewertexturelist.cpp
index 511df4bd79..7445475360 100644
--- a/indra/newview/llviewertexturelist.cpp
+++ b/indra/newview/llviewertexturelist.cpp
@@ -1262,152 +1262,6 @@ LLPointer<LLImageJ2C> LLViewerTextureList::convertToUploadFile(LLPointer<LLImage
///////////////////////////////////////////////////////////////////////////////
-// static
-void LLViewerTextureList::receiveImageHeader(LLMessageSystem *msg, void **user_data)
-{
- static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
-
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- // Receive image header, copy into image object and decompresses
- // if this is a one-packet image.
-
- LLUUID id;
-
- char ip_string[256];
- u32_to_ip_string(msg->getSenderIP(),ip_string);
-
- U32Bytes received_size ;
- if (msg->getReceiveCompressedSize())
- {
- received_size = (U32Bytes)msg->getReceiveCompressedSize() ;
- }
- else
- {
- received_size = (U32Bytes)msg->getReceiveSize() ;
- }
- add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, received_size);
- add(LLStatViewer::TEXTURE_PACKETS, 1);
-
- U8 codec;
- U16 packets;
- U32 totalbytes;
- msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
- msg->getU8Fast(_PREHASH_ImageID, _PREHASH_Codec, codec);
- msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packets, packets);
- msg->getU32Fast(_PREHASH_ImageID, _PREHASH_Size, totalbytes);
-
- S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
- if (!data_size)
- {
- return;
- }
- if (data_size < 0)
- {
- // msg->getSizeFast() is probably trying to tell us there
- // was an error.
- LL_ERRS() << "image header chunk size was negative: "
- << data_size << LL_ENDL;
- return;
- }
-
- // this buffer gets saved off in the packet list
- U8 *data = new U8[data_size];
- msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
-
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- if (!image)
- {
- delete [] data;
- return;
- }
- if(log_texture_traffic)
- {
- gTotalTextureBytesPerBoostLevel[image->getBoostLevel()] += received_size ;
- }
-
- //image->getLastPacketTimer()->reset();
- bool res = LLAppViewer::getTextureFetch()->receiveImageHeader(msg->getSender(), id, codec, packets, totalbytes, data_size, data);
- if (!res)
- {
- delete[] data;
- }
-}
-
-// static
-void LLViewerTextureList::receiveImagePacket(LLMessageSystem *msg, void **user_data)
-{
- static LLCachedControl<bool> log_texture_traffic(gSavedSettings,"LogTextureNetworkTraffic", false) ;
-
- LL_PROFILE_ZONE_SCOPED_CATEGORY_TEXTURE;
-
- // Receives image packet, copy into image object,
- // checks if all packets received, decompresses if so.
-
- LLUUID id;
- U16 packet_num;
-
- char ip_string[256];
- u32_to_ip_string(msg->getSenderIP(),ip_string);
-
- U32Bytes received_size ;
- if (msg->getReceiveCompressedSize())
- {
- received_size = (U32Bytes)msg->getReceiveCompressedSize() ;
- }
- else
- {
- received_size = (U32Bytes)msg->getReceiveSize() ;
- }
-
- add(LLStatViewer::TEXTURE_NETWORK_DATA_RECEIVED, F64Bytes(received_size));
- add(LLStatViewer::TEXTURE_PACKETS, 1);
-
- //llprintline("Start decode, image header...");
- msg->getUUIDFast(_PREHASH_ImageID, _PREHASH_ID, id);
- msg->getU16Fast(_PREHASH_ImageID, _PREHASH_Packet, packet_num);
- S32 data_size = msg->getSizeFast(_PREHASH_ImageData, _PREHASH_Data);
-
- if (!data_size)
- {
- return;
- }
- if (data_size < 0)
- {
- // msg->getSizeFast() is probably trying to tell us there
- // was an error.
- LL_ERRS() << "image data chunk size was negative: "
- << data_size << LL_ENDL;
- return;
- }
- if (data_size > MTUBYTES)
- {
- LL_ERRS() << "image data chunk too large: " << data_size << " bytes" << LL_ENDL;
- return;
- }
- U8 *data = new U8[data_size];
- msg->getBinaryDataFast(_PREHASH_ImageData, _PREHASH_Data, data, data_size);
-
- LLViewerFetchedTexture *image = LLViewerTextureManager::getFetchedTexture(id, FTT_DEFAULT, TRUE, LLGLTexture::BOOST_NONE, LLViewerTexture::LOD_TEXTURE);
- if (!image)
- {
- delete [] data;
- return;
- }
- if(log_texture_traffic)
- {
- gTotalTextureBytesPerBoostLevel[image->getBoostLevel()] += received_size ;
- }
-
- //image->getLastPacketTimer()->reset();
- bool res = LLAppViewer::getTextureFetch()->receiveImagePacket(msg->getSender(), id, packet_num, data_size, data);
- if (!res)
- {
- delete[] data;
- }
-}
-
-
// We've been that the asset server does not contain the requested image id.
// static
void LLViewerTextureList::processImageNotInDatabase(LLMessageSystem *msg,void **user_data)
diff --git a/indra/newview/llviewertexturelist.h b/indra/newview/llviewertexturelist.h
index 4116be6528..b921225e39 100644
--- a/indra/newview/llviewertexturelist.h
+++ b/indra/newview/llviewertexturelist.h
@@ -98,8 +98,6 @@ public:
const S32 max_image_dimentions = LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT);
static LLPointer<LLImageJ2C> convertToUploadFile(LLPointer<LLImageRaw> raw_image, const S32 max_image_dimentions = LLViewerFetchedTexture::MAX_IMAGE_SIZE_DEFAULT, bool force_lossless = false);
static void processImageNotInDatabase( LLMessageSystem *msg, void **user_data );
- static void receiveImageHeader(LLMessageSystem *msg, void **user_data);
- static void receiveImagePacket(LLMessageSystem *msg, void **user_data);
public:
LLViewerTextureList();