summaryrefslogtreecommitdiff
path: root/indra/newview
diff options
context:
space:
mode:
Diffstat (limited to 'indra/newview')
-rw-r--r--indra/newview/llinspectavatar.cpp572
-rw-r--r--indra/newview/skins/default/xui/en/inspect_avatar.xml105
-rw-r--r--indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml143
-rw-r--r--indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml252
4 files changed, 2 insertions, 1070 deletions
diff --git a/indra/newview/llinspectavatar.cpp b/indra/newview/llinspectavatar.cpp
index b2a8c6e3e6..bf71a5c5c5 100644
--- a/indra/newview/llinspectavatar.cpp
+++ b/indra/newview/llinspectavatar.cpp
@@ -28,38 +28,20 @@
#include "llinspectavatar.h"
// viewer files
-#include "llagent.h"
-#include "llagentdata.h"
-#include "llavataractions.h"
+#include "llavatariconctrl.h"
#include "llavatarnamecache.h"
#include "llavatarpropertiesprocessor.h"
-#include "llcallingcard.h"
#include "lldateutil.h"
-#include "llfloaterreporter.h"
-#include "llfloaterworldmap.h"
-#include "llimview.h"
#include "llinspect.h"
-#include "llmutelist.h"
-#include "llpanelblockedlist.h"
#include "llstartup.h"
-#include "llspeakers.h"
-#include "llviewermenu.h"
-#include "llvoiceclient.h"
-#include "llviewerobjectlist.h"
#include "lltransientfloatermgr.h"
-#include "llnotificationsutil.h"
// Linden libraries
#include "llfloater.h"
#include "llfloaterreg.h"
-#include "llmenubutton.h"
#include "lltextbox.h"
-#include "lltoggleablemenu.h"
#include "lltooltip.h" // positionViewNearMouse()
#include "lltrans.h"
-#include "lluictrl.h"
-
-#include "llavatariconctrl.h"
class LLFetchAvatarData;
@@ -81,22 +63,13 @@ public:
LLInspectAvatar(const LLSD& avatar_id);
virtual ~LLInspectAvatar();
- /*virtual*/ BOOL postBuild(void);
-
// Because floater is single instance, need to re-parse data on each spawn
// (for example, inspector about same avatar but in different position)
/*virtual*/ void onOpen(const LLSD& avatar_id);
- // When closing they should close their gear menu
- /*virtual*/ void onClose(bool app_quitting);
-
// Update view based on information from avatar properties processor
void processAvatarData(LLAvatarData* data);
- // override the inspector mouse leave so timer is only paused if
- // gear menu is not open
- /* virtual */ void onMouseLeave(S32 x, S32 y, MASK mask);
-
virtual LLTransientFloaterMgr::ETransientGroup getGroup() { return LLTransientFloaterMgr::GLOBAL; }
private:
@@ -104,47 +77,6 @@ private:
// Used on construction and if avatar id changes.
void requestUpdate();
- // Set the volume slider to this user's current client-side volume setting,
- // hiding/disabling if the user is not nearby.
- void updateVolumeSlider();
-
- // Shows/hides moderator panel depending on voice state
- void updateModeratorPanel();
-
- // Moderator ability to enable/disable voice chat for avatar
- void toggleSelectedVoice(bool enabled);
-
- // Button callbacks
- void onClickAddFriend();
- void onClickViewProfile();
- void onClickIM();
- void onClickCall();
- void onClickTeleport();
- void onClickInviteToGroup();
- void onClickPay();
- void onClickShare();
- void onToggleMute();
- void onClickReport();
- void onClickFreeze();
- void onClickEject();
- void onClickKick();
- void onClickCSR();
- void onClickZoomIn();
- void onClickFindOnMap();
- bool onVisibleFindOnMap();
- bool onVisibleEject();
- bool onVisibleFreeze();
- bool onVisibleZoomIn();
- void onClickMuteVolume();
- void onVolumeChange(const LLSD& data);
- bool enableMute();
- bool enableUnmute();
- bool enableTeleportOffer();
- bool godModeEnabled();
-
- // Is used to determine if "Add friend" option should be enabled in gear menu
- bool isNotFriend();
-
void onAvatarNameCache(const LLUUID& agent_id,
const LLAvatarName& av_name);
@@ -209,39 +141,8 @@ LLInspectAvatar::LLInspectAvatar(const LLSD& sd)
mAvatarName(),
mPropertiesRequest(NULL)
{
- mCommitCallbackRegistrar.add("InspectAvatar.ViewProfile", boost::bind(&LLInspectAvatar::onClickViewProfile, this));
- mCommitCallbackRegistrar.add("InspectAvatar.AddFriend", boost::bind(&LLInspectAvatar::onClickAddFriend, this));
- mCommitCallbackRegistrar.add("InspectAvatar.IM",
- boost::bind(&LLInspectAvatar::onClickIM, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Call", boost::bind(&LLInspectAvatar::onClickCall, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Teleport", boost::bind(&LLInspectAvatar::onClickTeleport, this));
- mCommitCallbackRegistrar.add("InspectAvatar.InviteToGroup", boost::bind(&LLInspectAvatar::onClickInviteToGroup, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Pay", boost::bind(&LLInspectAvatar::onClickPay, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Share", boost::bind(&LLInspectAvatar::onClickShare, this));
- mCommitCallbackRegistrar.add("InspectAvatar.ToggleMute", boost::bind(&LLInspectAvatar::onToggleMute, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Freeze", boost::bind(&LLInspectAvatar::onClickFreeze, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Eject", boost::bind(&LLInspectAvatar::onClickEject, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Kick", boost::bind(&LLInspectAvatar::onClickKick, this));
- mCommitCallbackRegistrar.add("InspectAvatar.CSR", boost::bind(&LLInspectAvatar::onClickCSR, this));
- mCommitCallbackRegistrar.add("InspectAvatar.Report", boost::bind(&LLInspectAvatar::onClickReport, this));
- mCommitCallbackRegistrar.add("InspectAvatar.FindOnMap", boost::bind(&LLInspectAvatar::onClickFindOnMap, this));
- mCommitCallbackRegistrar.add("InspectAvatar.ZoomIn", boost::bind(&LLInspectAvatar::onClickZoomIn, this));
- mCommitCallbackRegistrar.add("InspectAvatar.DisableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, false));
- mCommitCallbackRegistrar.add("InspectAvatar.EnableVoice", boost::bind(&LLInspectAvatar::toggleSelectedVoice, this, true));
-
- mEnableCallbackRegistrar.add("InspectAvatar.EnableGod", boost::bind(&LLInspectAvatar::godModeEnabled, this));
- mEnableCallbackRegistrar.add("InspectAvatar.VisibleFindOnMap", boost::bind(&LLInspectAvatar::onVisibleFindOnMap, this));
- mEnableCallbackRegistrar.add("InspectAvatar.VisibleEject", boost::bind(&LLInspectAvatar::onVisibleEject, this));
- mEnableCallbackRegistrar.add("InspectAvatar.VisibleFreeze", boost::bind(&LLInspectAvatar::onVisibleFreeze, this));
- mEnableCallbackRegistrar.add("InspectAvatar.VisibleZoomIn", boost::bind(&LLInspectAvatar::onVisibleZoomIn, this));
- mEnableCallbackRegistrar.add("InspectAvatar.Gear.Enable", boost::bind(&LLInspectAvatar::isNotFriend, this));
- mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableCall", boost::bind(&LLAvatarActions::canCall));
- mEnableCallbackRegistrar.add("InspectAvatar.Gear.EnableTeleportOffer", boost::bind(&LLInspectAvatar::enableTeleportOffer, this));
- mEnableCallbackRegistrar.add("InspectAvatar.EnableMute", boost::bind(&LLInspectAvatar::enableMute, this));
- mEnableCallbackRegistrar.add("InspectAvatar.EnableUnmute", boost::bind(&LLInspectAvatar::enableUnmute, this));
-
// can't make the properties request until the widgets are constructed
- // as it might return immediately, so do it in postBuild.
+ // as it might return immediately, so do it in onOpen.
LLTransientFloaterMgr::getInstance()->addControlView(LLTransientFloaterMgr::GLOBAL, this);
LLTransientFloater::init(this);
@@ -257,25 +158,6 @@ LLInspectAvatar::~LLInspectAvatar()
LLTransientFloaterMgr::getInstance()->removeControlView(this);
}
-/*virtual*/
-BOOL LLInspectAvatar::postBuild(void)
-{
- getChild<LLUICtrl>("add_friend_btn")->setCommitCallback(
- boost::bind(&LLInspectAvatar::onClickAddFriend, this) );
-
- getChild<LLUICtrl>("view_profile_btn")->setCommitCallback(
- boost::bind(&LLInspectAvatar::onClickViewProfile, this) );
-
- getChild<LLUICtrl>("mute_btn")->setCommitCallback(
- boost::bind(&LLInspectAvatar::onClickMuteVolume, this) );
-
- getChild<LLUICtrl>("volume_slider")->setCommitCallback(
- boost::bind(&LLInspectAvatar::onVolumeChange, this, _2));
-
- return TRUE;
-}
-
-
// Multiple calls to showInstance("inspect_avatar", foo) will provide different
// LLSD for foo, which we will catch here.
//virtual
@@ -287,11 +169,6 @@ void LLInspectAvatar::onOpen(const LLSD& data)
// Extract appropriate avatar id
mAvatarID = data["avatar_id"];
- BOOL self = mAvatarID == gAgent.getID();
-
- getChild<LLUICtrl>("gear_self_btn")->setVisible(self);
- getChild<LLUICtrl>("gear_btn")->setVisible(!self);
-
// Position the inspector relative to the mouse cursor
// Similar to how tooltips are positioned
// See LLToolTipMgr::createToolTip
@@ -306,18 +183,8 @@ void LLInspectAvatar::onOpen(const LLSD& data)
// can't call from constructor as widgets are not built yet
requestUpdate();
-
- updateVolumeSlider();
-
- updateModeratorPanel();
}
-// virtual
-void LLInspectAvatar::onClose(bool app_quitting)
-{
- getChild<LLMenuButton>("gear_btn")->hideMenu();
-}
-
void LLInspectAvatar::requestUpdate()
{
// Don't make network requests when spawning from the debug menu at the
@@ -344,25 +211,6 @@ void LLInspectAvatar::requestUpdate()
delete mPropertiesRequest;
mPropertiesRequest = new LLFetchAvatarData(mAvatarID, this);
- // You can't re-add someone as a friend if they are already your friend
- bool is_friend = LLAvatarTracker::instance().getBuddyInfo(mAvatarID) != NULL;
- bool is_self = (mAvatarID == gAgentID);
- if (is_self)
- {
- getChild<LLUICtrl>("add_friend_btn")->setVisible(false);
- getChild<LLUICtrl>("im_btn")->setVisible(false);
- }
- else if (is_friend)
- {
- getChild<LLUICtrl>("add_friend_btn")->setVisible(false);
- getChild<LLUICtrl>("im_btn")->setVisible(true);
- }
- else
- {
- getChild<LLUICtrl>("add_friend_btn")->setVisible(true);
- getChild<LLUICtrl>("im_btn")->setVisible(false);
- }
-
// Use an avatar_icon even though the image id will come down with the
// avatar properties because the avatar_icon code maintains a cache of icons
// and this may result in the image being visible sooner.
@@ -405,213 +253,6 @@ void LLInspectAvatar::processAvatarData(LLAvatarData* data)
mPropertiesRequest = NULL;
}
-// For the avatar inspector, we only want to unpause the fade timer
-// if neither the gear menu or self gear menu are open
-void LLInspectAvatar::onMouseLeave(S32 x, S32 y, MASK mask)
-{
- LLToggleableMenu* gear_menu = getChild<LLMenuButton>("gear_btn")->getMenu();
- LLToggleableMenu* gear_menu_self = getChild<LLMenuButton>("gear_self_btn")->getMenu();
- if ( gear_menu && gear_menu->getVisible() &&
- gear_menu_self && gear_menu_self->getVisible() )
- {
- return;
- }
-
- if(childHasVisiblePopupMenu())
- {
- return;
- }
-
- mOpenTimer.unpause();
-}
-
-void LLInspectAvatar::updateModeratorPanel()
-{
- bool enable_moderator_panel = false;
-
- if (LLVoiceChannel::getCurrentVoiceChannel() &&
- mAvatarID != gAgent.getID())
- {
- LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID();
-
- if (session_id != LLUUID::null)
- {
- LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id);
-
- if (speaker_mgr)
- {
- LLPointer<LLSpeaker> self_speakerp = speaker_mgr->findSpeaker(gAgent.getID());
- LLPointer<LLSpeaker> selected_speakerp = speaker_mgr->findSpeaker(mAvatarID);
-
- if(speaker_mgr->isVoiceActive() && selected_speakerp &&
- selected_speakerp->isInVoiceChannel() &&
- ((self_speakerp && self_speakerp->mIsModerator) || gAgent.isGodlike()))
- {
- getChild<LLUICtrl>("enable_voice")->setVisible(selected_speakerp->mModeratorMutedVoice);
- getChild<LLUICtrl>("disable_voice")->setVisible(!selected_speakerp->mModeratorMutedVoice);
-
- enable_moderator_panel = true;
- }
- }
- }
- }
-
- if (enable_moderator_panel)
- {
- if (!getChild<LLUICtrl>("moderator_panel")->getVisible())
- {
- getChild<LLUICtrl>("moderator_panel")->setVisible(true);
- // stretch the floater so it can accommodate the moderator panel
- reshape(getRect().getWidth(), getRect().getHeight() + getChild<LLUICtrl>("moderator_panel")->getRect().getHeight());
- }
- }
- else if (getChild<LLUICtrl>("moderator_panel")->getVisible())
- {
- getChild<LLUICtrl>("moderator_panel")->setVisible(false);
- // shrink the inspector floater back to original size
- reshape(getRect().getWidth(), getRect().getHeight() - getChild<LLUICtrl>("moderator_panel")->getRect().getHeight());
- }
-}
-
-void LLInspectAvatar::toggleSelectedVoice(bool enabled)
-{
- LLUUID session_id = LLVoiceChannel::getCurrentVoiceChannel()->getSessionID();
- LLIMSpeakerMgr* speaker_mgr = LLIMModel::getInstance()->getSpeakerManager(session_id);
-
- if (speaker_mgr)
- {
- if (!gAgent.getRegion())
- return;
-
- std::string url = gAgent.getRegion()->getCapability("ChatSessionRequest");
- LLSD data;
- data["method"] = "mute update";
- data["session-id"] = session_id;
- data["params"] = LLSD::emptyMap();
- data["params"]["agent_id"] = mAvatarID;
- data["params"]["mute_info"] = LLSD::emptyMap();
- // ctrl value represents ability to type, so invert
- data["params"]["mute_info"]["voice"] = !enabled;
-
- class MuteVoiceResponder : public LLHTTPClient::Responder
- {
- public:
- MuteVoiceResponder(const LLUUID& session_id)
- {
- mSessionID = session_id;
- }
-
- virtual void error(U32 status, const std::string& reason)
- {
- llwarns << status << ": " << reason << llendl;
-
- if ( gIMMgr )
- {
- //403 == you're not a mod
- //should be disabled if you're not a moderator
- if ( 403 == status )
- {
- gIMMgr->showSessionEventError(
- "mute",
- "not_a_moderator",
- mSessionID);
- }
- else
- {
- gIMMgr->showSessionEventError(
- "mute",
- "generic",
- mSessionID);
- }
- }
- }
-
- private:
- LLUUID mSessionID;
- };
-
- LLHTTPClient::post(
- url,
- data,
- new MuteVoiceResponder(speaker_mgr->getSessionID()));
- }
-
- closeFloater();
-
-}
-
-void LLInspectAvatar::updateVolumeSlider()
-{
- bool voice_enabled = LLVoiceClient::getInstance()->getVoiceEnabled(mAvatarID);
-
- // Do not display volume slider and mute button if it
- // is ourself or we are not in a voice channel together
- if (!voice_enabled || (mAvatarID == gAgent.getID()))
- {
- getChild<LLUICtrl>("mute_btn")->setVisible(false);
- getChild<LLUICtrl>("volume_slider")->setVisible(false);
- }
-
- else
- {
- getChild<LLUICtrl>("mute_btn")->setVisible(true);
- getChild<LLUICtrl>("volume_slider")->setVisible(true);
-
- // By convention, we only display and toggle voice mutes, not all mutes
- bool is_muted = LLAvatarActions::isVoiceMuted(mAvatarID);
-
- LLUICtrl* mute_btn = getChild<LLUICtrl>("mute_btn");
-
- bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden");
-
- mute_btn->setEnabled( !is_linden);
- mute_btn->setValue( is_muted );
-
- LLUICtrl* volume_slider = getChild<LLUICtrl>("volume_slider");
- volume_slider->setEnabled( !is_muted );
-
- F32 volume;
-
- if (is_muted)
- {
- // it's clearer to display their volume as zero
- volume = 0.f;
- }
- else
- {
- // actual volume
- volume = LLVoiceClient::getInstance()->getUserVolume(mAvatarID);
- }
- volume_slider->setValue( (F64)volume );
- }
-
-}
-
-void LLInspectAvatar::onClickMuteVolume()
-{
- // By convention, we only display and toggle voice mutes, not all mutes
- LLMuteList* mute_list = LLMuteList::getInstance();
- bool is_muted = mute_list->isMuted(mAvatarID, LLMute::flagVoiceChat);
-
- LLMute mute(mAvatarID, mAvatarName.getLegacyName(), LLMute::AGENT);
- if (!is_muted)
- {
- mute_list->add(mute, LLMute::flagVoiceChat);
- }
- else
- {
- mute_list->remove(mute, LLMute::flagVoiceChat);
- }
-
- updateVolumeSlider();
-}
-
-void LLInspectAvatar::onVolumeChange(const LLSD& data)
-{
- F32 volume = (F32)data.asReal();
- LLVoiceClient::getInstance()->setUserVolume(mAvatarID, volume);
-}
-
void LLInspectAvatar::onAvatarNameCache(
const LLUUID& agent_id,
const LLAvatarName& av_name)
@@ -639,215 +280,6 @@ void LLInspectAvatar::onAvatarNameCache(
}
}
-void LLInspectAvatar::onClickAddFriend()
-{
- LLAvatarActions::requestFriendshipDialog(mAvatarID, mAvatarName.getLegacyName());
- closeFloater();
-}
-
-void LLInspectAvatar::onClickViewProfile()
-{
- LLAvatarActions::showProfile(mAvatarID);
- closeFloater();
-}
-
-bool LLInspectAvatar::isNotFriend()
-{
- return !LLAvatarActions::isFriend(mAvatarID);
-}
-
-bool LLInspectAvatar::onVisibleFindOnMap()
-{
- return gAgent.isGodlike() || is_agent_mappable(mAvatarID);
-}
-
-bool LLInspectAvatar::onVisibleEject()
-{
- return enable_freeze_eject( LLSD(mAvatarID) );
-}
-
-bool LLInspectAvatar::onVisibleFreeze()
-{
- // either user is a god and can do long distance freeze
- // or check for target proximity and permissions
- return gAgent.isGodlike() || enable_freeze_eject(LLSD(mAvatarID));
-}
-
-bool LLInspectAvatar::onVisibleZoomIn()
-{
- return gObjectList.findObject(mAvatarID);
-}
-
-void LLInspectAvatar::onClickIM()
-{
- LLAvatarActions::startIM(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickCall()
-{
- LLAvatarActions::startCall(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickTeleport()
-{
- LLAvatarActions::offerTeleport(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickInviteToGroup()
-{
- LLAvatarActions::inviteToGroup(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickPay()
-{
- LLAvatarActions::pay(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickShare()
-{
- LLAvatarActions::share(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onToggleMute()
-{
- LLMute mute(mAvatarID, mAvatarName.mDisplayName, LLMute::AGENT);
-
- if (LLMuteList::getInstance()->isMuted(mute.mID, mute.mName))
- {
- LLMuteList::getInstance()->remove(mute);
- }
- else
- {
- LLMuteList::getInstance()->add(mute);
- }
-
- LLPanelBlockedList::showPanelAndSelect(mute.mID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickReport()
-{
- LLFloaterReporter::showFromAvatar(mAvatarID, mAvatarName.getCompleteName());
- closeFloater();
-}
-
-bool godlike_freeze(const LLSD& notification, const LLSD& response)
-{
- LLUUID avatar_id = notification["payload"]["avatar_id"].asUUID();
- S32 option = LLNotificationsUtil::getSelectedOption(notification, response);
-
- switch (option)
- {
- case 0:
- LLAvatarActions::freeze(avatar_id);
- break;
- case 1:
- LLAvatarActions::unfreeze(avatar_id);
- break;
- default:
- break;
- }
-
- return false;
-}
-
-void LLInspectAvatar::onClickFreeze()
-{
- if (gAgent.isGodlike())
- {
- // use godlike freeze-at-a-distance, with confirmation
- LLNotificationsUtil::add("FreezeAvatar",
- LLSD(),
- LLSD().with("avatar_id", mAvatarID),
- godlike_freeze);
- }
- else
- {
- // use default "local" version of freezing that requires avatar to be in range
- handle_avatar_freeze( LLSD(mAvatarID) );
- }
- closeFloater();
-}
-
-void LLInspectAvatar::onClickEject()
-{
- handle_avatar_eject( LLSD(mAvatarID) );
- closeFloater();
-}
-
-void LLInspectAvatar::onClickKick()
-{
- LLAvatarActions::kick(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickCSR()
-{
- std::string name;
- gCacheName->getFullName(mAvatarID, name);
- LLAvatarActions::csr(mAvatarID, name);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickZoomIn()
-{
- handle_zoom_to_object(mAvatarID);
- closeFloater();
-}
-
-void LLInspectAvatar::onClickFindOnMap()
-{
- gFloaterWorldMap->trackAvatar(mAvatarID, mAvatarName.mDisplayName);
- LLFloaterReg::showInstance("world_map");
-}
-
-
-bool LLInspectAvatar::enableMute()
-{
- bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden");
- bool is_self = mAvatarID == gAgent.getID();
-
- if (!is_linden && !is_self && !LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getLegacyName()))
- {
- return true;
- }
- else
- {
- return false;
- }
-}
-
-bool LLInspectAvatar::enableUnmute()
-{
- bool is_linden = LLStringUtil::endsWith(mAvatarName.getLegacyName(), " Linden");
- bool is_self = mAvatarID == gAgent.getID();
-
- if (!is_linden && !is_self && LLMuteList::getInstance()->isMuted(mAvatarID, mAvatarName.getLegacyName()))
- {
- return true;
- }
- else
- {
- return false;
- }
-}
-
-bool LLInspectAvatar::enableTeleportOffer()
-{
- return LLAvatarActions::canOfferTeleport(mAvatarID);
-}
-
-bool LLInspectAvatar::godModeEnabled()
-{
- return gAgent.isGodlike();
-}
-
//////////////////////////////////////////////////////////////////////////////
// LLInspectAvatarUtil
//////////////////////////////////////////////////////////////////////////////
diff --git a/indra/newview/skins/default/xui/en/inspect_avatar.xml b/indra/newview/skins/default/xui/en/inspect_avatar.xml
index bc3bcd331b..866d54e4f8 100644
--- a/indra/newview/skins/default/xui/en/inspect_avatar.xml
+++ b/indra/newview/skins/default/xui/en/inspect_avatar.xml
@@ -94,32 +94,6 @@
use_ellipses="true"
width="220">This is my second life description and I really think it is great. But for some reason my description is super extra long because I like to talk a whole lot
</text>
- <slider
- follows="top|left"
- height="23"
- increment="0.01"
- left="1"
- max_val="0.95"
- min_val="0.05"
- name="volume_slider"
- show_text="false"
- tool_tip="Voice volume"
- top_pad="0"
- value="0.5"
- width="200" />
- <button
- follows="top|left"
- height="16"
- image_disabled="Audio_Off"
- image_disabled_selected="AudioMute_Off"
- image_hover_selected="AudioMute_Over"
- image_selected="AudioMute_Off"
- image_unselected="Audio_Off"
- is_toggle="true"
- left_pad="0"
- top_delta="4"
- name="mute_btn"
- width="16" />
<avatar_icon
follows="top|left"
height="38"
@@ -130,83 +104,4 @@
name="avatar_icon"
top="10"
width="38" />
-<!-- Overlapping buttons for default actions
- llinspectavatar.cpp makes visible the most likely default action
--->
- <button
- follows="top|left"
- height="20"
- label="Add Friend"
- left="8"
- top="135"
- name="add_friend_btn"
- width="90" />
- <button
- follows="top|left"
- height="20"
- label="IM"
- left_delta="0"
- top_delta="0"
- name="im_btn"
- width="80"
- commit_callback.function="InspectAvatar.IM"/>
- <button
- follows="top|left"
- height="20"
- label="Profile"
- layout="topleft"
- name="view_profile_btn"
- left_delta="96"
- top_delta="0"
- tab_stop="false"
- width="80" />
- <!-- gear buttons here -->
- <menu_button
- follows="top|left"
- height="20"
- layout="topleft"
- image_overlay="OptionsMenu_Off"
- menu_filename="menu_inspect_avatar_gear.xml"
- name="gear_btn"
- right="-5"
- top_delta="0"
- width="35" />
- <menu_button
- follows="top|left"
- height="20"
- image_overlay="OptionsMenu_Off"
- menu_filename="menu_inspect_self_gear.xml"
- name="gear_self_btn"
- right="-5"
- top_delta="0"
- width="35" />
- <panel
- follows="top|left"
- top="164"
- left="0"
- height="60"
- width="228"
- visible="false"
- background_visible="true"
- name="moderator_panel"
- background_opaque="true"
- bg_opaque_color="MouseGray">
- <button
- name="disable_voice"
- label="Disable Voice"
- top="20"
- width="95"
- height="20"
- left="10"
- commit_callback.function="InspectAvatar.DisableVoice"/>
- <button
- name="enable_voice"
- label="Enable Voice"
- top="20"
- width="95"
- height="20"
- left="10"
- visible="false"
- commit_callback.function="InspectAvatar.EnableVoice"/>
- </panel>
</floater>
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml
deleted file mode 100644
index 76b188220d..0000000000
--- a/indra/newview/skins/default/xui/en/menu_inspect_avatar_gear.xml
+++ /dev/null
@@ -1,143 +0,0 @@
-<?xml version="1.0" encoding="utf-8"?>
-<toggleable_menu
- create_jump_keys="true"
- layout="topleft"
- mouse_opaque="false"
- visible="false"
- name="Gear Menu">
- <menu_item_call
- label="View Profile"
- enabled="true"
- name="view_profile">
- <menu_item_call.on_click
- function="InspectAvatar.ViewProfile"/>
- </menu_item_call>
- <menu_item_call
- label="Add Friend"
- name="add_friend">
- <menu_item_call.on_click
- function="InspectAvatar.AddFriend"/>
- <menu_item_call.on_enable
- function="InspectAvatar.Gear.Enable"/>
- </menu_item_call>
- <menu_item_call
- label="IM"
- name="im">
- <menu_item_call.on_click
- function="InspectAvatar.IM"/>
- </menu_item_call>
- <menu_item_call
- label="Call"
- enabled="true"
- name="call">
- <menu_item_call.on_click
- function="InspectAvatar.Call"/>
- <menu_item_call.on_enable
- function="InspectAvatar.Gear.EnableCall"/>
- </menu_item_call>
- <menu_item_call
- label="Teleport"
- name="teleport">
- <menu_item_call.on_click
- function="InspectAvatar.Teleport"/>
- <menu_item_call.on_enable
- function="InspectAvatar.Gear.EnableTeleportOffer"/>
- </menu_item_call>
- <menu_item_call
- label="Invite to Group"
- name="invite_to_group">
- <menu_item_call.on_click
- function="InspectAvatar.InviteToGroup"/>
- </menu_item_call>
- <menu_item_separator />
- <menu_item_call
- label="Block"
- name="block">
- <menu_item_call.on_click
- function="InspectAvatar.ToggleMute"/>
- <menu_item_call.on_visible
- function="InspectAvatar.EnableMute" />
- </menu_item_call>
- <menu_item_call
- label="Unblock"
- name="unblock">
- <menu_item_call.on_click
- function="InspectAvatar.ToggleMute"/>
- <menu_item_call.on_visible
- function="InspectAvatar.EnableUnmute" />
- </menu_item_call>
- <menu_item_call
- label="Report"
- name="report">
- <menu_item_call.on_click
- function="InspectAvatar.Report"/>
- </menu_item_call>
- <menu_item_call
- label="Freeze"
- name="freeze">
- <menu_item_call.on_click
- function="InspectAvatar.Freeze"/>
- <menu_item_call.on_visible
- function="InspectAvatar.VisibleFreeze"/>
- </menu_item_call>
- <menu_item_call
- label="Eject"
- name="eject">
- <menu_item_call.on_click
- function="InspectAvatar.Eject"/>
- <menu_item_call.on_visible
- function="InspectAvatar.VisibleEject"/>
- </menu_item_call>
- <menu_item_call
- label="Kick"
- name="kick">
- <menu_item_call.on_click
- function="InspectAvatar.Kick"/>
- <menu_item_call.on_visible
- function="InspectAvatar.EnableGod"/>
- </menu_item_call>
- <menu_item_call
- label="CSR"
- name="csr">
- <menu_item_call.on_click
- function="InspectAvatar.CSR" />
- <menu_item_call.on_visible
- function="InspectAvatar.EnableGod" />
- </menu_item_call>
- <menu_item_call
- label="Debug Textures"
- name="debug">
- <menu_item_call.on_click
- function="Avatar.Debug"/>
- <menu_item_call.on_visible
- function="IsGodCustomerService"/>
- </menu_item_call>
- <menu_item_call
- label="Find On Map"
- name="find_on_map">
- <menu_item_call.on_click
- function="InspectAvatar.FindOnMap"/>
- <menu_item_call.on_visible
- function="InspectAvatar.VisibleFindOnMap"/>
- </menu_item_call>
- <menu_item_call
- label="Zoom In"
- name="zoom_in">
- <menu_item_call.on_click
- function="InspectAvatar.ZoomIn"/>
- <menu_item_call.on_visible
- function="InspectAvatar.VisibleZoomIn"/>
- </menu_item_call>
- <menu_item_call
- label="Pay"
- name="pay">
- <menu_item_call.on_click
- function="InspectAvatar.Pay"/>
- </menu_item_call>
- <menu_item_call
- label="Share"
- name="share">
- <menu_item_call.on_click
- function="InspectAvatar.Share"/>
- </menu_item_call>
-</toggleable_menu>
diff --git a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml b/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
deleted file mode 100644
index 5e7b16ed4a..0000000000
--- a/indra/newview/skins/default/xui/en/menu_inspect_self_gear.xml
+++ /dev/null
@@ -1,252 +0,0 @@
-<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
-<toggleable_menu
- layout="topleft"
- name="Self Pie">
- <menu_item_call
- label="Sit Down"
- layout="topleft"
- name="Sit Down Here">
- <menu_item_call.on_click
- function="Self.SitDown"
- parameter="" />
- <menu_item_call.on_enable
- function="Self.EnableSitDown" />
- </menu_item_call>
- <menu_item_call
- label="Stand Up"
- layout="topleft"
- name="Stand Up">
- <menu_item_call.on_click
- function="Self.StandUp"
- parameter="" />
- <menu_item_call.on_enable
- function="Self.EnableStandUp" />
- </menu_item_call>
- <context_menu
- label="Take Off"
- layout="topleft"
- name="Take Off &gt;">
- <context_menu
- label="Clothes"
- layout="topleft"
- name="Clothes &gt;">
- <menu_item_call
- enabled="false"
- label="Shirt"
- layout="topleft"
- name="Shirt">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="shirt" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="shirt" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Pants"
- layout="topleft"
- name="Pants">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="pants" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="pants" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Skirt"
- layout="topleft"
- name="Skirt">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="skirt" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="skirt" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Shoes"
- layout="topleft"
- name="Shoes">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="shoes" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="shoes" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Socks"
- layout="topleft"
- name="Socks">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="socks" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="socks" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Jacket"
- layout="topleft"
- name="Jacket">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="jacket" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="jacket" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Gloves"
- layout="topleft"
- name="Gloves">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="gloves" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="gloves" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Undershirt"
- layout="topleft"
- name="Self Undershirt">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="undershirt" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="undershirt" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Underpants"
- layout="topleft"
- name="Self Underpants">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="underpants" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="underpants" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Tattoo"
- layout="topleft"
- name="Self Tattoo">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="tattoo" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="tattoo" />
- </menu_item_call>
- <menu_item_call
- enabled="false"
- label="Alpha"
- layout="topleft"
- name="Self Alpha">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="alpha" />
- <menu_item_call.on_enable
- function="Edit.EnableTakeOff"
- parameter="alpha" />
- </menu_item_call>
- <menu_item_separator
- layout="topleft" />
- <menu_item_call
- label="All Clothes"
- layout="topleft"
- name="All Clothes">
- <menu_item_call.on_click
- function="Edit.TakeOff"
- parameter="all" />
- </menu_item_call>
- </context_menu>
- <context_menu
- label="HUD"
- layout="topleft"
- name="Object Detach HUD" />
- <context_menu
- label="Detach"
- layout="topleft"
- name="Object Detach" />
- <menu_item_call
- label="Detach All"
- layout="topleft"
- name="Detach All">
- <menu_item_call.on_click
- function="Self.RemoveAllAttachments"
- parameter="" />
- <menu_item_call.on_enable
- function="Self.EnableRemoveAllAttachments" />
- </menu_item_call>
- </context_menu>
- <menu_item_call
- label="Change Outfit"
- layout="topleft"
- name="Chenge Outfit">
- <menu_item_call.on_click
- function="CustomizeAvatar" />
- <menu_item_call.on_enable
- function="Edit.EnableCustomizeAvatar" />
- </menu_item_call>
- <menu_item_call label="Edit My Outfit"
- layout="topleft"
- name="Edit Outfit">
- <menu_item_call.on_click
- function="EditOutfit" />
- <menu_item_call.on_enable
- function="Edit.EnableCustomizeAvatar" />
- </menu_item_call>
- <menu_item_call label="Edit My Shape"
- layout="topleft"
- name="Edit My Shape">
- <menu_item_call.on_click
- function="EditShape" />
- <menu_item_call.on_enable
- function="Edit.EnableEditShape" />
- </menu_item_call>
- <menu_item_call
- label="My Friends"
- layout="topleft"
- name="Friends...">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="friends_panel" />
- </menu_item_call>
- <menu_item_call
- label="My Groups"
- layout="topleft"
- name="Groups...">
- <menu_item_call.on_click
- function="SideTray.PanelPeopleTab"
- parameter="groups_panel" />
- </menu_item_call>
- <menu_item_call
- label="My Profile"
- layout="topleft"
- name="Profile...">
- <menu_item_call.on_click
- function="ShowAgentProfile"
- parameter="agent" />
- </menu_item_call>
- <menu_item_call
- label="Debug Textures"
- name="Debug...">
- <menu_item_call.on_click
- function="Avatar.Debug" />
- <menu_item_call.on_visible
- function="IsGodCustomerService"/>
- </menu_item_call>
-</toggleable_menu>