diff options
Diffstat (limited to 'indra/newview')
20 files changed, 121 insertions, 95 deletions
diff --git a/indra/newview/app_settings/settings.xml b/indra/newview/app_settings/settings.xml index eb5c9cc5c0..c064b420f3 100644 --- a/indra/newview/app_settings/settings.xml +++ b/indra/newview/app_settings/settings.xml @@ -8471,7 +8471,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <real>512</real> + <real>1024</real> </map> <key>RenderSpecularResY</key> @@ -8483,7 +8483,7 @@ <key>Type</key> <string>U32</string> <key>Value</key> - <real>128</real> + <real>256</real> </map> <key>RenderSpecularExponent</key> diff --git a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl index 20a756530a..49ad064364 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/skyF.glsl @@ -61,6 +61,6 @@ void main() /// Gamma correct for WL (soft clip effect). frag_data[0] = vec4(scaleSoftClip(color.rgb), 1.0); frag_data[1] = vec4(0.0,0.0,0.0,0.0); - frag_data[2] = vec4(0.5,0.5,0.5,0); + frag_data[2] = vec4(0.5,0.5,0.0,0); } diff --git a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl index 97ea1a3fe5..5d936233fe 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/softenLightF.glsl @@ -297,7 +297,6 @@ void main() vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); vec3 col; float bloom = 0.0; - if (diffuse.a < 0.9) { calcAtmospherics(pos.xyz, 1.0); @@ -322,23 +321,19 @@ void main() col += spec_contrib; } + col = mix(col.rgb, diffuse.rgb, diffuse.a); + if (envIntensity > 0.0) { //add environmentmap vec3 env_vec = env_mat * refnormpersp; col = mix(col.rgb, pow(textureCube(environmentMap, env_vec).rgb, vec3(2.2)) * 2.2, - max(envIntensity-diffuse.a*2.0, 0.0)); + envIntensity); } col = atmosLighting(col); col = scaleSoftClip(col); - - col = mix(col.rgb, diffuse.rgb, diffuse.a); } - else - { - col = diffuse.rgb; - } - + frag_color.rgb = col; //frag_color.a = bloom; diff --git a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl index 3427d6db57..de858b34b5 100644 --- a/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl +++ b/indra/newview/app_settings/shaders/class1/deferred/waterF.glsl @@ -67,6 +67,12 @@ VARYING vec4 littleWave; VARYING vec4 view; VARYING vec4 vary_position; +vec2 encode_normal(vec3 n) +{ + float f = sqrt(8 * n.z + 8); + return n.xy / f + 0.5; +} + void main() { vec4 color; @@ -161,5 +167,5 @@ void main() frag_data[0] = vec4(color.rgb, 0.5); // diffuse frag_data[1] = vec4(0.5,0.5,0.5, 0.95); // speccolor*spec, spec - frag_data[2] = vec4(screenspacewavef.xyz*0.5+0.5, screenspacewavef.z*0.5); // normalxyz, displace + frag_data[2] = vec4(encode_normal(screenspacewavef), 0.0, 0.0); // normalxyz, displace } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl index 777c8b45bb..c8282e9a51 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyF.glsl @@ -50,7 +50,7 @@ void fullbright_shiny_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl index 4fa3b1d939..e7dbd4bbd2 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyNonIndexedF.glsl @@ -51,7 +51,7 @@ void fullbright_shiny_lighting() color.rgb = fullbrightScaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl index 58984a4263..5886fc65be 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterF.glsl @@ -48,7 +48,7 @@ void fullbright_shiny_lighting_water() color.rgb = fullbrightShinyAtmosTransport(color.rgb); color.rgb = fullbrightScaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl index a39b7205d7..cddc7d8df8 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightFullbrightShinyWaterNonIndexedF.glsl @@ -49,7 +49,7 @@ void fullbright_shiny_lighting_water() color.rgb = fullbrightShinyAtmosTransport(color.rgb); color.rgb = fullbrightScaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl index 52e3b2ad02..9208c148ef 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyF.glsl @@ -50,7 +50,7 @@ void shiny_lighting() color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl index 474d5ea496..92628faa68 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyNonIndexedF.glsl @@ -51,7 +51,7 @@ void shiny_lighting() color.rgb = atmosLighting(color.rgb); color.rgb = scaleSoftClip(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = color; } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl index d2a4c47aac..61841674e2 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterF.glsl @@ -47,7 +47,7 @@ void shiny_lighting_water() color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); color.rgb = atmosLighting(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl index f3bd662364..0b6e835fd0 100644 --- a/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl +++ b/indra/newview/app_settings/shaders/class1/lighting/lightShinyWaterNonIndexedF.glsl @@ -48,7 +48,7 @@ void shiny_lighting_water() color.rgb = mix(color.rgb, envColor.rgb, vertex_color.a); color.rgb = atmosLighting(color.rgb); - color.a = max(color.a, vertex_color.a); + color.a = 1.0; frag_color = applyWaterFog(color); } diff --git a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl index f95fe59be2..15584548cc 100644 --- a/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl +++ b/indra/newview/app_settings/shaders/class2/deferred/softenLightF.glsl @@ -300,7 +300,6 @@ void main() vec3 col; float bloom = 0.0; - if (diffuse.a < 0.9) { vec4 spec = texture2DRect(specularRect, vary_fragcoord.xy); @@ -331,22 +330,19 @@ void main() col += spec_contrib; } + col = mix(col, diffuse.rgb, diffuse.a); + if (envIntensity > 0.0) { //add environmentmap vec3 env_vec = env_mat * refnormpersp; col = mix(col.rgb, pow(textureCube(environmentMap, env_vec).rgb, vec3(2.2)) * 2.2, - max(envIntensity-diffuse.a*2.0, 0.0)); + envIntensity); } col = atmosLighting(col); col = scaleSoftClip(col); - - col = mix(col, diffuse.rgb, diffuse.a); - } - else - { - col = diffuse.rgb; } + frag_color.rgb = col; frag_color.a = bloom; diff --git a/indra/newview/llface.cpp b/indra/newview/llface.cpp index 8f8b35c578..6474e1b1de 100644 --- a/indra/newview/llface.cpp +++ b/indra/newview/llface.cpp @@ -1624,11 +1624,18 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, U8 tex_mode = 0; + bool tex_anim = false; + + LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp; + tex_mode = vobj->mTexAnimMode; + + if (vobj->mTextureAnimp) + { //texture animation is in play, override specular and normal map tex coords with diffuse texcoords + tex_anim = true; + } + if (isState(TEXTURE_ANIM)) { - LLVOVolume* vobj = (LLVOVolume*) (LLViewerObject*) mVObjp; - tex_mode = vobj->mTexAnimMode; - if (!tex_mode) { clearState(TEXTURE_ANIM); @@ -1643,7 +1650,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, do_xform = false; } - + if (getVirtualSize() >= MIN_TEX_ANIM_SIZE) { //don't override texture transform during tc bake tex_mode = 0; @@ -1802,7 +1809,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD1)) { mVertexBuffer->getTexCoord1Strider(dst, mGeomIndex, mGeomCount, map_range); - if (mat) + if (mat && !tex_anim) { r = mat->getNormalRotation(); mat->getNormalOffset(os, ot); @@ -1822,7 +1829,7 @@ BOOL LLFace::getGeometryVolume(const LLVolume& volume, if (mVertexBuffer->hasDataType(LLVertexBuffer::TYPE_TEXCOORD2)) { mVertexBuffer->getTexCoord2Strider(dst, mGeomIndex, mGeomCount, map_range); - if (mat) + if (mat && !tex_anim) { r = mat->getSpecularRotation(); mat->getSpecularOffset(os, ot); diff --git a/indra/newview/llmaterialmgr.cpp b/indra/newview/llmaterialmgr.cpp index 81284e42dd..fb8cffa4ef 100644 --- a/indra/newview/llmaterialmgr.cpp +++ b/indra/newview/llmaterialmgr.cpp @@ -93,6 +93,7 @@ LLMaterialsResponder::~LLMaterialsResponder() void LLMaterialsResponder::result(const LLSD& pContent) { + LL_DEBUGS("Materials") << LL_ENDL; mCallback(true, pContent); } @@ -176,35 +177,43 @@ const LLMaterialPtr LLMaterialMgr::get(const LLUUID& region_id, const LLMaterial boost::signals2::connection LLMaterialMgr::get(const LLUUID& region_id, const LLMaterialID& material_id, LLMaterialMgr::get_callback_t::slot_type cb) { + boost::signals2::connection connection; + material_map_t::const_iterator itMaterial = mMaterials.find(material_id); if (itMaterial != mMaterials.end()) { + LL_DEBUGS("Materials") << "region " << region_id << " found materialid " << material_id << LL_ENDL; get_callback_t signal; signal.connect(cb); signal(material_id, itMaterial->second); - return boost::signals2::connection(); + connection = boost::signals2::connection(); } - - if (!isGetPending(region_id, material_id)) + else { - get_queue_t::iterator itQueue = mGetQueue.find(region_id); - if (mGetQueue.end() == itQueue) + if (!isGetPending(region_id, material_id)) { - LL_DEBUGS("Materials") << "mGetQueue inserting region "<<region_id<<" material id " << material_id << LL_ENDL; - std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t())); - itQueue = ret.first; + get_queue_t::iterator itQueue = mGetQueue.find(region_id); + if (mGetQueue.end() == itQueue) + { + LL_DEBUGS("Materials") << "mGetQueue inserting region "<<region_id << LL_ENDL; + std::pair<get_queue_t::iterator, bool> ret = mGetQueue.insert(std::pair<LLUUID, material_queue_t>(region_id, material_queue_t())); + itQueue = ret.first; + } + LL_DEBUGS("Materials") << "adding material id " << material_id << LL_ENDL; + itQueue->second.insert(material_id); + markGetPending(region_id, material_id); } - itQueue->second.insert(material_id); - markGetPending(region_id, material_id); - } - get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); - if (itCallback == mGetCallbacks.end()) - { - std::pair<get_callback_map_t::iterator, bool> ret = mGetCallbacks.insert(std::pair<LLMaterialID, get_callback_t*>(material_id, new get_callback_t())); - itCallback = ret.first; + get_callback_map_t::iterator itCallback = mGetCallbacks.find(material_id); + if (itCallback == mGetCallbacks.end()) + { + std::pair<get_callback_map_t::iterator, bool> ret = mGetCallbacks.insert(std::pair<LLMaterialID, get_callback_t*>(material_id, new get_callback_t())); + itCallback = ret.first; + } + connection = itCallback->second->connect(cb);; } - return itCallback->second->connect(cb);; + + return connection; } bool LLMaterialMgr::isGetAllPending(const LLUUID& region_id) const diff --git a/indra/newview/llpanelface.cpp b/indra/newview/llpanelface.cpp index 2d2a0d6d0c..685614a8c4 100644 --- a/indra/newview/llpanelface.cpp +++ b/indra/newview/llpanelface.cpp @@ -300,9 +300,9 @@ void LLPanelFace::sendBump() U32 bumpiness = mComboBumpiness->getCurrentIndex(); if (bumpiness < BUMPY_TEXTURE) { - LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>("bumpytexture control"); - //texture_ctrl->setImageAssetID(LLUUID()); - texture_ctrl->clear(); + LL_DEBUGS("Materials") << "clearing bumptexture control" << LL_ENDL; + LLTextureCtrl* bumpytexture_ctrl = getChild<LLTextureCtrl>("bumpytexture control"); + bumpytexture_ctrl->clear(); LLSD dummy_data; onSelectMaterialTexture(dummy_data); } @@ -397,10 +397,6 @@ struct LLPanelFaceSetTEFunctor : public LLSelectedTEFunctor if (valid) { value = ctrlTexScaleS->get(); - //if( checkFlipScaleS->get() ) - //{ - // value = -value; - //} if (comboTexGen && comboTexGen->getCurrentIndex() == 1) { @@ -635,20 +631,11 @@ void LLPanelFace::getState() } else { - llwarns << "failed getChild for 'combobox mattype'" << llendl; + LL_WARNS("Materials") << "failed getChild for 'combobox mattype'" << LL_ENDL; } getChildView("combobox mattype")->setEnabled(editable); onCommitMaterialsMedia(NULL, this); - - //if ( LLMediaEngine::getInstance()->getMediaRenderer () ) - // if ( LLMediaEngine::getInstance()->getMediaRenderer ()->isLoaded () ) - // { - // - // //mLabelTexAutoFix->setEnabled ( editable ); - // - // //mBtnAutoFix->setEnabled ( editable ); - // } bool identical; bool identical_diffuse; @@ -813,7 +800,7 @@ void LLPanelFace::getState() updateAlphaControls(getChild<LLComboBox>("combobox alphamode"),this); } - if(texture_ctrl) + if(texture_ctrl && !texture_ctrl->isPickerShown()) { if (identical_diffuse) { @@ -849,7 +836,7 @@ void LLPanelFace::getState() } } - if (shinytexture_ctrl) + if (shinytexture_ctrl && !shinytexture_ctrl->isPickerShown()) { if (identical_spec) { @@ -871,7 +858,7 @@ void LLPanelFace::getState() } } - if (bumpytexture_ctrl) + if (bumpytexture_ctrl && !bumpytexture_ctrl->isPickerShown()) { if (identical_norm) { @@ -1656,12 +1643,13 @@ void LLPanelFace::getState() void LLPanelFace::refresh() { + LL_DEBUGS("Materials") << LL_ENDL; getState(); } void LLPanelFace::onMaterialLoaded(const LLMaterialID& material_id, const LLMaterialPtr material) { //laying out UI based on material parameters (calls setVisible on various components) - LL_DEBUGS("Materials") << "Loaded material " << material_id.asString() << material->asLLSD() << LL_ENDL; + LL_DEBUGS("Materials") << "material id " << material_id.asString() << " data " << material->asLLSD() << LL_ENDL; //make a local copy of the material for editing // (prevents local edits from overwriting client state on shared materials) @@ -1941,7 +1929,7 @@ void LLPanelFace::onCommitMaterialsMedia(LLUICtrl* ctrl, void* userdata) LLComboBox* combo_bumpiness = self->getChild<LLComboBox>("combobox bumpiness"); if (!combo_mattype || !combo_matmedia || !combo_shininess || !combo_bumpiness) { - llwarns << "Combo box not found...exiting." << llendl; + LL_WARNS("Materials") << "Combo box not found...exiting." << LL_ENDL; return; } U32 materials_media = combo_matmedia->getCurrentIndex(); @@ -2127,7 +2115,7 @@ void LLPanelFace::updateBumpyControls(LLUICtrl* ctrl, void* userdata, bool mess_ LLPanelFace* self = (LLPanelFace*) userdata; LLTextureCtrl* texture_ctrl = self->getChild<LLTextureCtrl>("bumpytexture control"); LLUUID bumpy_texture_ID = texture_ctrl->getImageAssetID(); - LL_DEBUGS("Materials") << "Bumpy texture selected: " << bumpy_texture_ID << LL_ENDL; + LL_DEBUGS("Materials") << "texture: " << bumpy_texture_ID << (mess_with_combobox ? "" : " do not") << " update combobox" << LL_ENDL; LLComboBox* comboBumpy = self->getChild<LLComboBox>("combobox bumpiness"); if (!comboBumpy) { @@ -2453,6 +2441,7 @@ void LLPanelFace::onCommitPlanarAlign(LLUICtrl* ctrl, void* userdata) void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp) { + LL_DEBUGS("Materials") << "item asset " << itemp->getAssetUUID() << LL_ENDL; LLComboBox* combo_mattype = getChild<LLComboBox>("combobox mattype"); if (!combo_mattype) { @@ -2470,7 +2459,7 @@ void LLPanelFace::onTextureSelectionChanged(LLInventoryItem* itemp) break; // no default needed } - + LL_DEBUGS("Materials") << "control " << which_control << LL_ENDL; LLTextureCtrl* texture_ctrl = getChild<LLTextureCtrl>(which_control); if (texture_ctrl) { diff --git a/indra/newview/lltexturectrl.h b/indra/newview/lltexturectrl.h index 599d9c70c5..3fd024082e 100644 --- a/indra/newview/lltexturectrl.h +++ b/indra/newview/lltexturectrl.h @@ -126,6 +126,7 @@ public: // LLTextureCtrl interface void showPicker(BOOL take_focus); + bool isPickerShown() { return !mFloaterHandle.isDead(); } void setLabel(const std::string& label); void setLabelWidth(S32 label_width) {mLabelWidth =label_width;} const std::string& getLabel() const { return mLabel; } diff --git a/indra/newview/llvovolume.cpp b/indra/newview/llvovolume.cpp index 27565a8d17..edd47b68c3 100644 --- a/indra/newview/llvovolume.cpp +++ b/indra/newview/llvovolume.cpp @@ -1861,7 +1861,7 @@ S32 LLVOVolume::setTEColor(const U8 te, const LLColor4& color) const LLTextureEntry *tep = getTE(te); if (!tep) { - llwarns << "No texture entry for te " << (S32)te << ", object " << mID << llendl; + LL_WARNS("MaterialTEs") << "No texture entry for te " << (S32)te << ", object " << mID << LL_ENDL; } else if (color != tep->getColor()) { @@ -1975,6 +1975,7 @@ S32 LLVOVolume::setTEGlow(const U8 te, const F32 glow) void LLVOVolume::setTEMaterialParamsCallback(const LLMaterialID &pMaterialID, const LLMaterialPtr pMaterialParams) { + LL_DEBUGS("MaterialTEs") << "materialid " << pMaterialID.asString() << LL_ENDL; for (U8 i = 0; i < getNumTEs(); i++) { if (getTE(i) && (getTE(i)->getMaterialID().isNull() || (getTE(i)->getMaterialID() == pMaterialID))) @@ -1987,9 +1988,11 @@ void LLVOVolume::setTEMaterialParamsCallback(const LLMaterialID &pMaterialID, co S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) { S32 res = LLViewerObject::setTEMaterialID(te, pMaterialID); + LL_DEBUGS("MaterialTEs") << "te "<< (S32)te << " materialid " << pMaterialID.asString() << " res " << res + << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast<LLVOVolume*>(this), te) ? " selected" : " not selected" ) + << LL_ENDL; if (res) { - LL_DEBUGS("MaterialTEs") << " " << pMaterialID.asString() << LL_ENDL; LLMaterialMgr::instance().get(getRegion()->getRegionID(), pMaterialID, boost::bind(&LLVOVolume::setTEMaterialParamsCallback, this, _1, _2)); gPipeline.markTextured(mDrawable); mFaceMappingChanged = TRUE; @@ -2000,6 +2003,9 @@ S32 LLVOVolume::setTEMaterialID(const U8 te, const LLMaterialID& pMaterialID) S32 LLVOVolume::setTEMaterialParams(const U8 te, const LLMaterialPtr pMaterialParams) { S32 res = LLViewerObject::setTEMaterialParams(te, pMaterialParams); + LL_DEBUGS("MaterialTEs") << "te " << (S32)te << " material " << pMaterialParams->asLLSD() << " res " << res + << ( LLSelectMgr::getInstance()->getSelection()->contains(const_cast<LLVOVolume*>(this), te) ? " selected" : " not selected" ) + << LL_ENDL; if (res) { gPipeline.markTextured(mDrawable); @@ -4037,6 +4043,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, BOOL fullbright = (type == LLRenderPass::PASS_FULLBRIGHT) || (type == LLRenderPass::PASS_INVISIBLE) || + (type == LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK) || (type == LLRenderPass::PASS_ALPHA && facep->isState(LLFace::FULLBRIGHT)); if (!fullbright && type != LLRenderPass::PASS_GLOW && !facep->getVertexBuffer()->hasDataType(LLVertexBuffer::TYPE_NORMAL)) @@ -4076,7 +4083,7 @@ void LLVolumeGeometryManager::registerFace(LLSpatialGroup* group, LLFace* facep, U8 index = facep->getTextureIndex(); - LLMaterial* mat = LLPipeline::sRenderDeferred ? facep->getTextureEntry()->getMaterialParams().get() : NULL; + LLMaterial* mat = facep->getTextureEntry()->getMaterialParams().get(); bool batchable = false; @@ -4775,7 +4782,7 @@ void LLVolumeGeometryManager::rebuildGeom(LLSpatialGroup* group) fullbright_mask = fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX; } - genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures, TRUE); + genDrawInfo(group, simple_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, simple_faces, FALSE, batch_textures, FALSE); genDrawInfo(group, fullbright_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, fullbright_faces, FALSE, batch_textures); genDrawInfo(group, alpha_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, alpha_faces, TRUE, batch_textures); genDrawInfo(group, bump_mask | LLVertexBuffer::MAP_TEXTURE_INDEX, bump_faces, FALSE, FALSE); @@ -5242,6 +5249,14 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: LLMaterial* mat = te->getMaterialParams().get(); + bool can_be_shiny = true; + if (mat) + { + U8 mode = mat->getDiffuseAlphaMode(); + can_be_shiny = mode == LLMaterial::DIFFUSE_ALPHA_MODE_NONE || + mode == LLMaterial::DIFFUSE_ALPHA_MODE_EMISSIVE; + } + if (mat && LLPipeline::sRenderDeferred && !hud_group) { if (fullbright) @@ -5319,7 +5334,8 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else if (gPipeline.canUseVertexShaders() && LLPipeline::sRenderBump - && te->getShiny()) + && te->getShiny() + && can_be_shiny) { //shiny if (tex->getPrimaryFormat() == GL_ALPHA) { //invisiprim+shiny @@ -5363,7 +5379,14 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: } else if (fullbright || bake_sunlight) { //fullbright - registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + { + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT_ALPHA_MASK); + } + else + { + registerFace(group, facep, LLRenderPass::PASS_FULLBRIGHT); + } if (LLPipeline::sRenderDeferred && !hud_group && LLPipeline::sRenderBump && te->getBumpmap()) { //if this is the deferred render and a bump map is present, register in post deferred bump registerFace(group, facep, LLRenderPass::PASS_POST_BUMP); @@ -5378,7 +5401,14 @@ void LLVolumeGeometryManager::genDrawInfo(LLSpatialGroup* group, U32 mask, std:: else { //all around simple llassert(mask & LLVertexBuffer::MAP_NORMAL); - registerFace(group, facep, LLRenderPass::PASS_SIMPLE); + if (mat && mat->getDiffuseAlphaMode() == LLMaterial::DIFFUSE_ALPHA_MODE_MASK) + { //material alpha mask can be respected in non-deferred + registerFace(group, facep, LLRenderPass::PASS_ALPHA_MASK); + } + else + { + registerFace(group, facep, LLRenderPass::PASS_SIMPLE); + } } } diff --git a/indra/newview/pipeline.cpp b/indra/newview/pipeline.cpp index 9b7608e197..1957345b6d 100644 --- a/indra/newview/pipeline.cpp +++ b/indra/newview/pipeline.cpp @@ -1677,14 +1677,7 @@ U32 LLPipeline::getPoolTypeFromTE(const LLTextureEntry* te, LLViewerTexture* ima alpha = false; break; default: //alpha mode set to "mask", go to alpha pool if fullbright - if (te->getFullbright()) - { - alpha = true; - } - else - { - alpha = false; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool. - } + alpha = false; // Material's alpha mode is set to none, mask, or emissive. Toss it into the opaque material draw pool. break; } } diff --git a/indra/newview/skins/default/xui/en/panel_tools_texture.xml b/indra/newview/skins/default/xui/en/panel_tools_texture.xml index 042134a8c6..678b4f43cd 100644 --- a/indra/newview/skins/default/xui/en/panel_tools_texture.xml +++ b/indra/newview/skins/default/xui/en/panel_tools_texture.xml @@ -644,8 +644,8 @@ layout="topleft" label_width="205" left="10" - max_val="9999" - min_val="-9999" + max_val="180" + min_val="-180" name="bumpyRot" width="265" /> @@ -707,8 +707,8 @@ layout="topleft" label_width="205" left="10" - max_val="9999" - min_val="-9999" + max_val="180" + min_val="-180" name="shinyRot" width="265" /> |