diff options
Diffstat (limited to 'indra/newview')
-rw-r--r-- | indra/newview/llfloatermodelpreview.cpp | 25 | ||||
-rw-r--r-- | indra/newview/llfloatermodelwizard.cpp | 25 | ||||
-rwxr-xr-x | indra/newview/llmeshrepository.cpp | 174 | ||||
-rw-r--r-- | indra/newview/llmeshrepository.h | 10 |
4 files changed, 153 insertions, 81 deletions
diff --git a/indra/newview/llfloatermodelpreview.cpp b/indra/newview/llfloatermodelpreview.cpp index 9dd5269a6b..2a3bd37129 100644 --- a/indra/newview/llfloatermodelpreview.cpp +++ b/indra/newview/llfloatermodelpreview.cpp @@ -4962,9 +4962,12 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL if (mdl) { U16 index_offset = 0; + U16 tri[3] ; mPositions.clear(); mIndices.clear(); + mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ; + mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ; //queue up vertex positions and indices for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) @@ -4978,12 +4981,28 @@ LLFloaterModelPreview::DecompRequest::DecompRequest(const std::string& stage, LL for (U32 j = 0; j < face.mNumVertices; ++j) { mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); + for(U32 k = 0 ; k < 3 ; k++) + { + mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ; + mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ; + } } - for (U32 j = 0; j < face.mNumIndices; ++j) + updateTriangleAreaThreshold() ; + + for (U32 j = 0; j+2 < face.mNumIndices; j += 3) { - mIndices.push_back(face.mIndices[j]+index_offset); - } + tri[0] = face.mIndices[j] + index_offset ; + tri[1] = face.mIndices[j + 1] + index_offset ; + tri[2] = face.mIndices[j + 2] + index_offset ; + + if(isValidTriangle(tri[0], tri[1], tri[2])) + { + mIndices.push_back(tri[0]); + mIndices.push_back(tri[1]); + mIndices.push_back(tri[2]); + } + } index_offset += face.mNumVertices; } diff --git a/indra/newview/llfloatermodelwizard.cpp b/indra/newview/llfloatermodelwizard.cpp index faf81dbc5c..e44737f39e 100644 --- a/indra/newview/llfloatermodelwizard.cpp +++ b/indra/newview/llfloatermodelwizard.cpp @@ -441,10 +441,13 @@ LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLM if (mdl) { U16 index_offset = 0; + U16 tri[3] ; mPositions.clear(); mIndices.clear(); - + mBBox[1] = LLVector3(F32_MIN, F32_MIN, F32_MIN) ; + mBBox[0] = LLVector3(F32_MAX, F32_MAX, F32_MAX) ; + //queue up vertex positions and indices for (S32 i = 0; i < mdl->getNumVolumeFaces(); ++i) { @@ -457,11 +460,27 @@ LLFloaterModelWizard::DecompRequest::DecompRequest(const std::string& stage, LLM for (U32 j = 0; j < face.mNumVertices; ++j) { mPositions.push_back(LLVector3(face.mPositions[j].getF32ptr())); + for(U32 k = 0 ; k < 3 ; k++) + { + mBBox[0].mV[k] = llmin(mBBox[0].mV[k], mPositions[j].mV[k]) ; + mBBox[1].mV[k] = llmax(mBBox[1].mV[k], mPositions[j].mV[k]) ; + } } - for (U32 j = 0; j < face.mNumIndices; ++j) + updateTriangleAreaThreshold() ; + + for (U32 j = 0; j+2 < face.mNumIndices; j += 3) { - mIndices.push_back(face.mIndices[j]+index_offset); + tri[0] = face.mIndices[j] + index_offset ; + tri[1] = face.mIndices[j + 1] + index_offset ; + tri[2] = face.mIndices[j + 2] + index_offset ; + + if(isValidTriangle(tri[0], tri[1], tri[2])) + { + mIndices.push_back(tri[0]); + mIndices.push_back(tri[1]); + mIndices.push_back(tri[2]); + } } index_offset += face.mNumVertices; diff --git a/indra/newview/llmeshrepository.cpp b/indra/newview/llmeshrepository.cpp index caa5f10575..4b0f002a45 100755 --- a/indra/newview/llmeshrepository.cpp +++ b/indra/newview/llmeshrepository.cpp @@ -1437,9 +1437,7 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) { LLMeshUploadData data; data.mBaseModel = iter->first; - LLModelInstance& instance = *(iter->second.begin()); - LLModel* model = instance.mModel; - if (mesh_index.find(model) == mesh_index.end()) + if (mesh_index.find(data.mBaseModel) == mesh_index.end()) { // Have not seen this model before - create a new mesh_list entry for it. std::string model_name = data.mBaseModel->getName(); @@ -1472,97 +1470,106 @@ void LLMeshUploadThread::wholeModelToLLSD(LLSD& dest, bool include_textures) std::string str = ostr.str(); res["mesh_list"][mesh_num] = LLSD::Binary(str.begin(),str.end()); - mesh_index[model] = mesh_num; + mesh_index[data.mBaseModel] = mesh_num; mesh_num++; } + + // For all instances that use this model + for (instance_list::iterator instance_iter = iter->second.begin(); + instance_iter != iter->second.end(); + ++instance_iter) + { + + LLModelInstance& instance = *instance_iter; - LLSD instance_entry; + LLSD instance_entry; - for (S32 i = 0; i < 5; i++) - { - data.mModel[i] = instance.mLOD[i]; - } + for (S32 i = 0; i < 5; i++) + { + data.mModel[i] = instance.mLOD[i]; + } - LLVector3 pos, scale; - LLQuaternion rot; - LLMatrix4 transformation = instance.mTransform; - decomposeMeshMatrix(transformation,pos,rot,scale); - instance_entry["position"] = ll_sd_from_vector3(pos); - instance_entry["rotation"] = ll_sd_from_quaternion(rot); - instance_entry["scale"] = ll_sd_from_vector3(scale); + LLVector3 pos, scale; + LLQuaternion rot; + LLMatrix4 transformation = instance.mTransform; + decomposeMeshMatrix(transformation,pos,rot,scale); + instance_entry["position"] = ll_sd_from_vector3(pos); + instance_entry["rotation"] = ll_sd_from_quaternion(rot); + instance_entry["scale"] = ll_sd_from_vector3(scale); - instance_entry["material"] = LL_MCODE_WOOD; - LLPermissions perm; - perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); - perm.setCreator(gAgent.getID()); + instance_entry["material"] = LL_MCODE_WOOD; + LLPermissions perm; + perm.setOwnerAndGroup(gAgent.getID(), gAgent.getID(), LLUUID::null, false); + perm.setCreator(gAgent.getID()); - perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base - PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner - LLFloaterPerms::getEveryonePerms(), - LLFloaterPerms::getGroupPerms(), - LLFloaterPerms::getNextOwnerPerms()); - instance_entry["permissions"] = ll_create_sd_from_permissions(perm); - instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); - instance_entry["mesh"] = mesh_index[model]; - - if (mUploadTextures) - { - instance_entry["face_list"] = LLSD::emptyArray(); - - for (S32 face_num = 0; face_num < model->getNumVolumeFaces(); face_num++) + perm.initMasks(PERM_ITEM_UNRESTRICTED | PERM_MOVE, //base + PERM_ITEM_UNRESTRICTED | PERM_MOVE, //owner + LLFloaterPerms::getEveryonePerms(), + LLFloaterPerms::getGroupPerms(), + LLFloaterPerms::getNextOwnerPerms()); + instance_entry["permissions"] = ll_create_sd_from_permissions(perm); + instance_entry["physics_shape_type"] = (U8)(LLViewerObject::PHYSICS_SHAPE_CONVEX_HULL); + instance_entry["mesh"] = mesh_index[data.mBaseModel]; + + if (mUploadTextures) { - LLImportMaterial& material = instance.mMaterial[face_num]; - LLSD face_entry = LLSD::emptyMap(); - LLViewerFetchedTexture *texture = material.mDiffuseMap.get(); - - if (texture != NULL) - { - if (textures.find(texture) == textures.end()) - { - textures.insert(texture); - } + instance_entry["face_list"] = LLSD::emptyArray(); - std::stringstream ostr; - if (include_textures) // otherwise data is blank. + for (S32 face_num = 0; face_num < data.mBaseModel->getNumVolumeFaces(); face_num++) + { + LLImportMaterial& material = instance.mMaterial[face_num]; + LLSD face_entry = LLSD::emptyMap(); + LLViewerFetchedTexture *texture = material.mDiffuseMap.get(); + + if (texture != NULL) { - LLTextureUploadData data(texture, material.mDiffuseMapLabel); - if (!data.mTexture->isRawImageValid()) + if (textures.find(texture) == textures.end()) { - data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); + textures.insert(texture); } + + std::stringstream ostr; + if (include_textures) // otherwise data is blank. + { + LLTextureUploadData data(texture, material.mDiffuseMapLabel); + if (!data.mTexture->isRawImageValid()) + { + data.mTexture->reloadRawImage(data.mTexture->getDiscardLevel()); + } - LLPointer<LLImageJ2C> upload_file = - LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage()); - ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); + LLPointer<LLImageJ2C> upload_file = + LLViewerTextureList::convertToUploadFile(data.mTexture->getRawImage()); + ostr.write((const char*) upload_file->getData(), upload_file->getDataSize()); + } + + if (texture_index.find(texture) == texture_index.end()) + { + texture_index[texture] = texture_num; + std::string str = ostr.str(); + res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end()); + texture_num++; + } } - if (texture_index.find(texture) == texture_index.end()) + // Subset of TextureEntry fields. + if (texture) { - texture_index[texture] = texture_num; - std::string str = ostr.str(); - res["texture_list"][texture_num] = LLSD::Binary(str.begin(),str.end()); - texture_num++; + face_entry["image"] = texture_index[texture]; } + face_entry["scales"] = 1.0; + face_entry["scalet"] = 1.0; + face_entry["offsets"] = 0.0; + face_entry["offsett"] = 0.0; + face_entry["imagerot"] = 0.0; + face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor); + face_entry["fullbright"] = material.mFullbright; + instance_entry["face_list"][face_num] = face_entry; } + } - // Subset of TextureEntry fields. - if (texture) - { - face_entry["image"] = texture_index[texture]; - } - face_entry["scales"] = 1.0; - face_entry["scalet"] = 1.0; - face_entry["offsets"] = 0.0; - face_entry["offsett"] = 0.0; - face_entry["imagerot"] = 0.0; - face_entry["colors"] = ll_sd_from_color4(material.mDiffuseColor); - face_entry["fullbright"] = material.mFullbright; - instance_entry["face_list"][face_num] = face_entry; - } + res["instance_list"][instance_num] = instance_entry; + instance_num++; } - - res["instance_list"][instance_num] = instance_entry; - instance_num++; } result["asset_resources"] = res; @@ -3820,6 +3827,25 @@ void LLPhysicsDecomp::run() mDone = true; } +void LLPhysicsDecomp::Request::updateTriangleAreaThreshold() +{ + F32 range = mBBox[1].mV[0] - mBBox[0].mV[0] ; + range = llmin(range, mBBox[1].mV[1] - mBBox[0].mV[1]) ; + range = llmin(range, mBBox[1].mV[2] - mBBox[0].mV[2]) ; + + mTriangleAreaThreshold = llmin(0.0002f, range * 0.000002f) ; +} + +//check if the triangle area is large enough to qualify for a valid triangle +bool LLPhysicsDecomp::Request::isValidTriangle(U16 idx1, U16 idx2, U16 idx3) +{ + LLVector3 a = mPositions[idx2] - mPositions[idx1] ; + LLVector3 b = mPositions[idx3] - mPositions[idx1] ; + F32 c = a * b ; + + return ((a*a) * (b*b) - c * c) > mTriangleAreaThreshold ; +} + void LLPhysicsDecomp::Request::setStatusMessage(const std::string& msg) { mStatusMessage = msg; diff --git a/indra/newview/llmeshrepository.h b/indra/newview/llmeshrepository.h index f859e29c07..0a6954bade 100644 --- a/indra/newview/llmeshrepository.h +++ b/indra/newview/llmeshrepository.h @@ -152,7 +152,7 @@ public: std::string mStatusMessage; std::vector<LLModel::PhysicsMesh> mHullMesh; LLModel::convex_hull_decomposition mHull; - + //status message callback, called from decomposition thread virtual S32 statusCallback(const char* status, S32 p1, S32 p2) = 0; @@ -160,6 +160,14 @@ public: virtual void completed() = 0; virtual void setStatusMessage(const std::string& msg); + + protected: + //internal use + LLVector3 mBBox[2] ; + F32 mTriangleAreaThreshold ; + + void updateTriangleAreaThreshold() ; + bool isValidTriangle(U16 idx1, U16 idx2, U16 idx3) ; }; LLCondition* mSignal; |