diff options
Diffstat (limited to 'indra/newview')
29 files changed, 11594 insertions, 7918 deletions
diff --git a/indra/newview/CMakeLists.txt b/indra/newview/CMakeLists.txt index f10db9330c..08e43da9e4 100644 --- a/indra/newview/CMakeLists.txt +++ b/indra/newview/CMakeLists.txt @@ -369,7 +369,9 @@ set(viewer_SOURCE_FILES llsearchhistory.cpp llselectmgr.cpp llsidepanelinventory.cpp - llsidepanelobjectinfo.cpp + llsidepanelinventorysubpanel.cpp + llsidepaneliteminfo.cpp + llsidepaneltaskinfo.cpp llsidetray.cpp llsidetraypanelcontainer.cpp llsky.cpp @@ -861,7 +863,9 @@ set(viewer_HEADER_FILES llsearchhistory.h llselectmgr.h llsidepanelinventory.h - llsidepanelobjectinfo.h + llsidepanelinventorysubpanel.h + llsidepaneliteminfo.h + llsidepaneltaskinfo.h llsidetray.h llsidetraypanelcontainer.h llsky.h diff --git a/indra/newview/llfloaterinspect.cpp b/indra/newview/llfloaterinspect.cpp index e26937e93f..13ca7638c5 100644 --- a/indra/newview/llfloaterinspect.cpp +++ b/indra/newview/llfloaterinspect.cpp @@ -88,32 +88,7 @@ LLFloaterInspect::~LLFloaterInspect(void) } //sInstance = NULL; } -/* -BOOL LLFloaterInspect::isVisible() -{ - return (!!sInstance); -}*/ -/* -void LLFloaterInspect::show(void* ignored) -{ - // setForceSelection ensures that the pie menu does not deselect things when it - // looses the focus (this can happen with "select own objects only" enabled - // VWR-1471 - BOOL forcesel = LLSelectMgr::getInstance()->setForceSelection(TRUE); - - if (!sInstance) // first use - { - sInstance = new LLFloaterInspect; - } - sInstance->openFloater(); - LLToolMgr::getInstance()->setTransientTool(LLToolCompInspect::getInstance()); - LLSelectMgr::getInstance()->setForceSelection(forcesel); // restore previouis value - - sInstance->mObjectSelection = LLSelectMgr::getInstance()->getSelection(); - sInstance->refresh(); -} -*/ void LLFloaterInspect::onOpen(const LLSD& key) { BOOL forcesel = LLSelectMgr::getInstance()->setForceSelection(TRUE); diff --git a/indra/newview/llfloateruipreview.cpp b/indra/newview/llfloateruipreview.cpp index 2fe21f28de..663bd232f7 100644 --- a/indra/newview/llfloateruipreview.cpp +++ b/indra/newview/llfloateruipreview.cpp @@ -670,6 +670,15 @@ void LLFloaterUIPreview::refreshList() } } + found = TRUE; + while(found) // for every sidepanel file that matches the pattern + { + if((found = gDirUtilp->getNextFileInDir(getLocalizedDirectory(), "sidepanel_*.xml", name, FALSE))) // get next file matching pattern + { + addFloaterEntry(name.c_str()); // and add it to the list (file name only; localization code takes care of rest of path) + } + } + if(!mFileList->isEmpty()) // if there were any matching files, just select the first one (so we don't have to worry about disabling buttons when no entry is selected) { mFileList->selectFirstItem(); diff --git a/indra/newview/llinventorybridge.cpp b/indra/newview/llinventorybridge.cpp index b9a25d5dc7..dbc12f0617 100644 --- a/indra/newview/llinventorybridge.cpp +++ b/indra/newview/llinventorybridge.cpp @@ -1,5156 +1,5199 @@ -/** - * @file llinventorybridge.cpp - * @brief Implementation of the Inventory-Folder-View-Bridge classes. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <utility> // for std::pair<> - -#include "llfloaterinventory.h" -#include "llinventorybridge.h" - -#include "message.h" - -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llcheckboxctrl.h" // for radio buttons -#include "llfloaterreg.h" -#include "llradiogroup.h" -#include "llspinctrl.h" -#include "lltextbox.h" -#include "llui.h" - -#include "llviewercontrol.h" -#include "llfirstuse.h" -#include "llfoldertype.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfloaterproperties.h" -#include "llfloaterworldmap.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llfriendcard.h" -#include "llavataractions.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llinventoryfunctions.h" -#include "llinventorymodel.h" -#include "llinventorypanel.h" -#include "llinventoryclipboard.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollcontainer.h" -#include "llimview.h" -#include "lltooldraganddrop.h" -#include "llviewerfoldertype.h" -#include "llviewertexturelist.h" -#include "llviewerinventory.h" -#include "llviewerobjectlist.h" -#include "llviewerwindow.h" -#include "llvoavatar.h" -#include "llwearable.h" -#include "llwearablelist.h" -#include "llviewerassettype.h" -#include "llviewermessage.h" -#include "llviewerregion.h" -#include "llvoavatarself.h" -#include "lltabcontainer.h" -#include "lluictrlfactory.h" -#include "llselectmgr.h" -#include "llsidetray.h" -#include "llfloateropenobject.h" -#include "lltrans.h" -#include "llappearancemgr.h" - -using namespace LLOldEvents; - -// Helpers -// bug in busy count inc/dec right now, logic is complex... do we really need it? -void inc_busy_count() -{ -// gViewerWindow->getWindow()->incBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} -void dec_busy_count() -{ -// gViewerWindow->getWindow()->decBusyCount(); -// check balance of these calls if this code is changed to ever actually -// *do* something! -} - -// Function declarations -void wear_add_inventory_item_on_avatar(LLInventoryItem* item); -void remove_inventory_category_from_avatar(LLInventoryCategory* category); -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id); -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*); -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response); - -std::string ICON_NAME[ICON_NAME_COUNT] = -{ - "Inv_Texture", - "Inv_Sound", - "Inv_CallingCard", - "Inv_CallingCard", - "Inv_Landmark", - "Inv_Landmark", - "Inv_Script", - "Inv_Clothing", - "Inv_Object", - "Inv_Object", - "Inv_Notecard", - "Inv_Skin", - "Inv_Snapshot", - - "Inv_BodyShape", - "Inv_Skin", - "Inv_Hair", - "Inv_Eye", - "Inv_Shirt", - "Inv_Pants", - "Inv_Shoe", - "Inv_Socks", - "Inv_Jacket", - "Inv_Gloves", - "Inv_Undershirt", - "Inv_Underpants", - "Inv_Skirt", - "Inv_Alpha", - "Inv_Tattoo", - - "Inv_Animation", - "Inv_Gesture", - - "inv_item_linkitem.tga", - "inv_item_linkfolder.tga" -}; - - -// +=================================================+ -// | LLInventoryPanelObserver | -// +=================================================+ -void LLInventoryPanelObserver::changed(U32 mask) -{ - mIP->modelChanged(mask); -} - - -// +=================================================+ -// | LLInvFVBridge | -// +=================================================+ - -LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) : -mUUID(uuid), mInvType(LLInventoryType::IT_NONE) -{ - mInventoryPanel = inventory->getHandle(); -} - -const std::string& LLInvFVBridge::getName() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return obj->getName(); - } - return LLStringUtil::null; -} - -const std::string& LLInvFVBridge::getDisplayName() const -{ - return getName(); -} - -// Folders have full perms -PermissionMask LLInvFVBridge::getPermissionMask() const -{ - - return PERM_ALL; -} - -// virtual -LLFolderType::EType LLInvFVBridge::getPreferredType() const -{ - return LLFolderType::FT_NONE; -} - - -// Folders don't have creation dates. -time_t LLInvFVBridge::getCreationDate() const -{ - return 0; -} - -// Can be destoryed (or moved to trash) -BOOL LLInvFVBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return TRUE; - } - return FALSE; -} - -// Sends an update to all link items that point to the base item. -void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - if (itemp->getIsLinkType()) - { - return; - } - - LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id); - for (LLInventoryModel::item_array_t::iterator iter = item_array.begin(); - iter != item_array.end(); - iter++) - { - LLViewerInventoryItem *linked_item = (*iter); - if (linked_item->getUUID() == item_id) continue; - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(linked_item); - new_item->rename(new_name); - new_item->updateServer(FALSE); - model->updateItem(new_item); - // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID()); - } - model->notifyObservers(); -} - -// Can be moved to another folder -BOOL LLInvFVBridge::isItemMovable() const -{ - return TRUE; -} - -/*virtual*/ -/** - * @brief Adds this item into clipboard storage - */ -void LLInvFVBridge::cutToClipboard() -{ - if(isItemMovable()) - { - LLInventoryClipboard::instance().cut(mUUID); - } -} -// *TODO: make sure this does the right thing -void LLInvFVBridge::showProperties() -{ - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - // LLFloaterReg::showInstance("properties", mUUID); -} - -void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch) -{ - // Deactivate gestures when moving them into Trash - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - S32 count = batch.count(); - S32 i,j; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if (item) - { - if(LLAssetType::AT_GESTURE == item->getType()) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if (cat) - { - gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE ); - for (j=0; j<descendent_items.count(); j++) - { - if(LLAssetType::AT_GESTURE == descendent_items[j]->getType()) - { - LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID()); - } - } - } - } - removeBatchNoCheck(batch); -} - -void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch) -{ - // this method moves a bunch of items and folders to the trash. As - // per design guidelines for the inventory model, the message is - // built and the accounting is performed first. After all of that, - // we call LLInventoryModel::moveObject() to move everything - // around. - LLInvFVBridge* bridge; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLMessageSystem* msg = gMessageSystem; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = NULL; - LLViewerInventoryCategory* cat = NULL; - std::vector<LLUUID> move_ids; - LLInventoryModel::update_map_t update; - bool start_new_message = true; - S32 count = batch.count(); - S32 i; - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID()); - if(item) - { - if(item->getParentUUID() == trash_id) continue; - move_ids.push_back(item->getUUID()); - LLPreview::hide(item->getUUID()); - --update[item->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryItem); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOLFast(_PREHASH_Stamp, TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_ItemID, item->getUUID()); - msg->addUUIDFast(_PREHASH_FolderID, trash_id); - msg->addString("NewName", NULL); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - for(i = 0; i < count; ++i) - { - bridge = (LLInvFVBridge*)(batch.get(i)); - if(!bridge || !bridge->isItemRemovable()) continue; - cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID()); - if(cat) - { - if(cat->getParentUUID() == trash_id) continue; - move_ids.push_back(cat->getUUID()); - --update[cat->getParentUUID()]; - ++update[trash_id]; - if(start_new_message) - { - start_new_message = false; - msg->newMessageFast(_PREHASH_MoveInventoryFolder); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->addBOOL("Stamp", TRUE); - } - msg->nextBlockFast(_PREHASH_InventoryData); - msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID()); - msg->addUUIDFast(_PREHASH_ParentID, trash_id); - if(msg->isSendFullFast(_PREHASH_InventoryData)) - { - start_new_message = true; - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - update.clear(); - } - } - } - if(!start_new_message) - { - gAgent.sendReliableMessage(); - gInventory.accountForUpdate(update); - } - - // move everything. - std::vector<LLUUID>::iterator it = move_ids.begin(); - std::vector<LLUUID>::iterator end = move_ids.end(); - for(; it != end; ++it) - { - gInventory.moveObject((*it), trash_id); - } - - // notify inventory observers. - model->notifyObservers(); -} - -BOOL LLInvFVBridge::isClipboardPasteable() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLUUID &agent_id = gAgent.getID(); - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &item_id = objects.get(i); - - // Can't paste folders - const LLInventoryCategory *cat = model->getCategory(item_id); - if (cat) - { - return FALSE; - } - - const LLInventoryItem *item = model->getItem(item_id); - if (item) - { - if (!item->getPermissions().allowCopyBy(agent_id)) - { - return FALSE; - } - } - } - return TRUE; -} - -BOOL LLInvFVBridge::isClipboardPasteableAsLink() const -{ - if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory()) - { - return FALSE; - } - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLInventoryItem *item = model->getItem(objects.get(i)); - if (item) - { - if (!LLAssetType::lookupCanLink(item->getActualType())) - { - return FALSE; - } - } - const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i)); - if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - return FALSE; - } - } - return TRUE; -} - -void hide_context_entries(LLMenuGL& menu, - const std::vector<std::string> &entries_to_show, - const std::vector<std::string> &disabled_entries) -{ - const LLView::child_list_t *list = menu.getChildList(); - - LLView::child_list_t::const_iterator itor; - for (itor = list->begin(); itor != list->end(); ++itor) - { - std::string name = (*itor)->getName(); - - // descend into split menus: - LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor); - if ((name == "More") && branchp) - { - hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries); - } - - - bool found = false; - std::vector<std::string>::const_iterator itor2; - for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2) - { - if (*itor2 == name) - { - found = true; - } - } - if (!found) - { - (*itor)->setVisible(FALSE); - } - else - { - for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2) - { - if (*itor2 == name) - { - (*itor)->setEnabled(FALSE); - } - } - } - } -} - -// Helper for commonly-used entries -void LLInvFVBridge::getClipboardEntries(bool show_asset_id, - std::vector<std::string> &items, - std::vector<std::string> &disabled_items, U32 flags) -{ - items.push_back(std::string("Rename")); - if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Rename")); - } - - if (show_asset_id) - { - items.push_back(std::string("Copy Asset UUID")); - if ( (! ( isItemPermissive() || gAgent.isGodlike() ) ) - || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Copy Asset UUID")); - } - } - - items.push_back(std::string("Copy Separator")); - - items.push_back(std::string("Copy")); - if (!isItemCopyable()) - { - disabled_items.push_back(std::string("Copy")); - } - - items.push_back(std::string("Paste")); - if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste")); - } - - items.push_back(std::string("Paste As Link")); - if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Paste As Link")); - } - items.push_back(std::string("Paste Separator")); - - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - - // If multiple items are selected, disable properties (if it exists). - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Properties")); - } -} - -void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("PurgeItem")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("PurgeItem")); - } - items.push_back(std::string("RestoreItem")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - hide_context_entries(menu, items, disabled_items); -} - -// *TODO: remove this -BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const -{ - BOOL rv = FALSE; - - const LLInventoryObject* obj = getInventoryObject(); - - if(obj) - { - *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType()); - if(*type == DAD_NONE) - { - return FALSE; - } - - *id = obj->getUUID(); - //object_ids.put(obj->getUUID()); - - if (*type == DAD_CATEGORY) - { - gInventory.startBackgroundFetch(obj->getUUID()); - } - - rv = TRUE; - } - - return rv; -} - -LLInventoryObject* LLInvFVBridge::getInventoryObject() const -{ - LLInventoryObject* obj = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - obj = (LLInventoryObject*)model->getObject(mUUID); - } - return obj; -} - -LLInventoryModel* LLInvFVBridge::getInventoryModel() const -{ - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - return panel ? panel->getModel() : NULL; -} - -BOOL LLInvFVBridge::isInTrash() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLInvFVBridge::isLinkedObjectInTrash() const -{ - if (isInTrash()) return TRUE; - - const LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id); - } - return FALSE; -} - -BOOL LLInvFVBridge::isAgentInventory() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -BOOL LLInvFVBridge::isCOFFolder() const -{ - const LLInventoryModel* model = getInventoryModel(); - if(!model) return TRUE; - const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id)) - { - return TRUE; - } - return FALSE; -} - -BOOL LLInvFVBridge::isItemPermissive() const -{ - return FALSE; -} - -// static -void LLInvFVBridge::changeItemParent(LLInventoryModel* model, - LLViewerInventoryItem* item, - const LLUUID& new_parent, - BOOL restamp) -{ - if(item->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->setParent(new_parent); - new_item->updateParentOnServer(restamp); - model->updateItem(new_item); - model->notifyObservers(); - } -} - -// static -void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model, - LLViewerInventoryCategory* cat, - const LLUUID& new_parent, - BOOL restamp) -{ - if(cat->getParentUUID() != new_parent) - { - LLInventoryModel::update_list_t update; - LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1); - update.push_back(old_folder); - LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1); - update.push_back(new_folder); - gInventory.accountForUpdate(update); - - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->setParent(new_parent); - new_cat->updateParentOnServer(restamp); - model->updateCategory(new_cat); - model->notifyObservers(); - } -} - - -const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type) -{ - const std::string rv= LLInventoryType::lookup(inv_type); - if(rv.empty()) - { - return std::string("<invalid>"); - } - return rv; -} - -LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags) -{ - LLInvFVBridge* new_listener = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLTextureBridge(inventory, uuid, inv_type); - break; - - case LLAssetType::AT_SOUND: - if(!(inv_type == LLInventoryType::IT_SOUND)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLSoundBridge(inventory, uuid); - break; - - case LLAssetType::AT_LANDMARK: - if(!(inv_type == LLInventoryType::IT_LANDMARK)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLandmarkBridge(inventory, uuid, flags); - break; - - case LLAssetType::AT_CALLINGCARD: - if(!(inv_type == LLInventoryType::IT_CALLINGCARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLCallingCardBridge(inventory, uuid); - break; - - case LLAssetType::AT_SCRIPT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLScriptBridge(inventory, uuid); - break; - - case LLAssetType::AT_OBJECT: - if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags); - break; - - case LLAssetType::AT_NOTECARD: - if(!(inv_type == LLInventoryType::IT_NOTECARD)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLNotecardBridge(inventory, uuid); - break; - - case LLAssetType::AT_ANIMATION: - if(!(inv_type == LLInventoryType::IT_ANIMATION)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLAnimationBridge(inventory, uuid); - break; - - case LLAssetType::AT_GESTURE: - if(!(inv_type == LLInventoryType::IT_GESTURE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLGestureBridge(inventory, uuid); - break; - - case LLAssetType::AT_LSL_TEXT: - if(!(inv_type == LLInventoryType::IT_LSL)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLLSLTextBridge(inventory, uuid); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - if(!(inv_type == LLInventoryType::IT_WEARABLE)) - { - llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl; - } - new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags); - break; - case LLAssetType::AT_CATEGORY: - case LLAssetType::AT_ROOT_CATEGORY: - if (actual_asset_type == LLAssetType::AT_LINK_FOLDER) - { - // Create a link folder handler instead. - new_listener = new LLLinkFolderBridge(inventory, uuid); - break; - } - new_listener = new LLFolderBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - case LLAssetType::AT_LINK_FOLDER: - // Only should happen for broken links. - new_listener = new LLLinkItemBridge(inventory, uuid); - break; - default: - llinfos << "Unhandled asset type (llassetstorage.h): " - << (S32)asset_type << llendl; - break; - } - - if (new_listener) - { - new_listener->mInvType = inv_type; - } - - return new_listener; -} - -void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid) -{ - LLInventoryCategory* cat = model->getCategory(uuid); - if (cat) - { - model->purgeDescendentsOf(uuid); - model->notifyObservers(); - } - LLInventoryObject* obj = model->getObject(uuid); - if (obj) - { - model->purgeObject(uuid); - model->notifyObservers(); - } -} - -// +=================================================+ -// | InventoryFVBridgeBuilder | -// +=================================================+ -LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type, - LLAssetType::EType actual_asset_type, - LLInventoryType::EType inv_type, - LLInventoryPanel* inventory, - const LLUUID& uuid, - U32 flags /* = 0x00 */) const -{ - return LLInvFVBridge::createBridge(asset_type, - actual_asset_type, - inv_type, - inventory, - uuid, - flags); -} - -// +=================================================+ -// | LLItemBridge | -// +=================================================+ - -void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - } - if ("open" == action) - { - openItem(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restoreToWorld" == action) - { - restoreToWorld(); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } - else if ("copy_uuid" == action) - { - // Single item only - LLInventoryItem* item = model->getItem(mUUID); - if(!item) return; - LLUUID asset_id = item->getAssetUUID(); - std::string buffer; - asset_id.toString(buffer); - - gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer)); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("paste" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - // Single item only - LLInventoryItem* itemp = model->getItem(mUUID); - if (!itemp) return; - - LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID()); - if (!folder_view_itemp) return; - - folder_view_itemp->getListener()->pasteLinkFromClipboard(); - return; - } -} - -void LLItemBridge::selectItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item && !item->isComplete()) - { - item->fetchFromServer(); - } -} - -void LLItemBridge::restoreItem() -{ - LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem(); - if(item) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType())); - // do not restamp on restore. - LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE); - } -} - -void LLItemBridge::restoreToWorld() -{ - LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem(); - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessage("RezRestoreToWorld"); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - - msg->nextBlockFast(_PREHASH_InventoryData); - itemp->packMessage(msg); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - - //Similar functionality to the drag and drop rez logic - BOOL remove_from_inventory = FALSE; - - //remove local inventory copy, sim will deal with permissions and removing the item - //from the actual inventory if its a no-copy etc - if(!itemp->getPermissions().allowCopyBy(gAgent.getID())) - { - remove_from_inventory = TRUE; - } - - // Check if it's in the trash. (again similar to the normal rez logic) - const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH); - if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id)) - { - remove_from_inventory = TRUE; - } - - if(remove_from_inventory) - { - gInventory.deleteObject(itemp->getUUID()); - gInventory.notifyObservers(); - } -} - -void LLItemBridge::gotoItem(LLFolderView *folder) -{ - LLInventoryObject *obj = getInventoryObject(); - if (obj && obj->getIsLinkType()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - if (active_panel) - { - active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO); - } - } -} - -LLUIImagePtr LLItemBridge::getIcon() const -{ - return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]); -} - -PermissionMask LLItemBridge::getPermissionMask() const -{ - LLViewerInventoryItem* item = getItem(); - PermissionMask perm_mask = 0; - if(item) - { - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - - if (copy) perm_mask |= PERM_COPY; - if (mod) perm_mask |= PERM_MODIFY; - if (xfer) perm_mask |= PERM_TRANSFER; - - } - return perm_mask; -} - -const std::string& LLItemBridge::getDisplayName() const -{ - if(mDisplayName.empty()) - { - buildDisplayName(getItem(), mDisplayName); - } - return mDisplayName; -} - -void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name) -{ - if(item) - { - name.assign(item->getName()); - } - else - { - name.assign(LLStringUtil::null); - } -} - -LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - if( gAgentWearables.isWearingItem( mUUID ) ) - { - // llinfos << "BOLD" << llendl; - font |= LLFontGL::BOLD; - } - - const LLViewerInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - return (LLFontGL::StyleFlags)font; -} - -std::string LLItemBridge::getLabelSuffix() const -{ - // String table is loaded before login screen and inventory items are - // loaded after login, so LLTrans should be ready. - static std::string NO_COPY =LLTrans::getString("no_copy"); - static std::string NO_MOD = LLTrans::getString("no_modify"); - static std::string NO_XFER = LLTrans::getString("no_transfer"); - static std::string LINK = LLTrans::getString("link"); - static std::string BROKEN_LINK = LLTrans::getString("broken_link"); - std::string suffix; - LLInventoryItem* item = getItem(); - if(item) - { - // it's a bit confusing to put nocopy/nomod/etc on calling cards. - if(LLAssetType::AT_CALLINGCARD != item->getType() - && item->getPermissions().getOwner() == gAgent.getID()) - { - BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType()); - if (broken_link) return BROKEN_LINK; - - BOOL link = item->getIsLinkType(); - if (link) return LINK; - - BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID()); - if (!copy) - { - suffix += NO_COPY; - } - BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID()); - if (!mod) - { - suffix += NO_MOD; - } - BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER, - gAgent.getID()); - if (!xfer) - { - suffix += NO_XFER; - } - } - } - return suffix; -} - -time_t LLItemBridge::getCreationDate() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - return item->getCreationDate(); - } - return 0; -} - - -BOOL LLItemBridge::isItemRenameable() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - // (For now) Don't allow calling card rename since that may confuse users as to - // what the calling card points to. - if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - return FALSE; - } - return (item->getPermissions().allowModifyBy(gAgent.getID())); - } - return FALSE; -} - -BOOL LLItemBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - - -BOOL LLItemBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID, TRUE); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - LLViewerInventoryItem* item = getItem(); - - // if item is not already in trash - if(item && !model->isObjectDescendentOf(mUUID, trash_id)) - { - // move to trash, and restamp - LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE); - // delete was successful - return TRUE; - } - else - { - // tried to delete already item in trash (should purge?) - return FALSE; - } -} - -BOOL LLItemBridge::isItemCopyable() const -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - // can't copy worn objects. DEV-15183 - LLVOAvatarSelf *avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return FALSE; - } - - if(avatarp->isWearingAttachment(mUUID)) - { - return FALSE; - } - - // All items can be copied, not all can be pasted. - // The only time an item can't be copied is if it's a link - // return (item->getPermissions().allowCopyBy(gAgent.getID())); - if (item->getIsLinkType()) - { - return FALSE; - } - return TRUE; - } - return FALSE; -} -BOOL LLItemBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -LLViewerInventoryItem* LLItemBridge::getItem() const -{ - LLViewerInventoryItem* item = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - item = (LLViewerInventoryItem*)model->getItem(mUUID); - } - return item; -} - -BOOL LLItemBridge::isItemPermissive() const -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - U32 mask = item->getPermissions().getMaskBase(); - if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED) - { - return TRUE; - } - } - return FALSE; -} - -// +=================================================+ -// | LLFolderBridge | -// +=================================================+ - -LLFolderBridge* LLFolderBridge::sSelf=NULL; - -// Can be moved to another folder -BOOL LLFolderBridge::isItemMovable() const -{ - LLInventoryObject* obj = getInventoryObject(); - if(obj) - { - return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType())); - } - return FALSE; -} - -void LLFolderBridge::selectItem() -{ -} - - -// Can be destroyed (or moved to trash) -BOOL LLFolderBridge::isItemRemovable() -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) - { - return FALSE; - } - - if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID())) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( !avatar ) - { - return FALSE; - } - - LLInventoryCategory* category = model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - return FALSE; - } - } - - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if(gAgentWearables.isWearingItem(item->getUUID())) - { - return FALSE; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if(avatar->isWearingAttachment(item->getUUID())) - { - return FALSE; - } - } - } - - return TRUE; -} - -BOOL LLFolderBridge::isUpToDate() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if( !category ) - { - return FALSE; - } - - return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN; -} - -BOOL LLFolderBridge::isItemCopyable() const -{ - return TRUE; -} - -BOOL LLFolderBridge::copyToClipboard() const -{ - if(isItemCopyable()) - { - LLInventoryClipboard::instance().add(mUUID); - return TRUE; - } - return FALSE; -} - -BOOL LLFolderBridge::isClipboardPasteable() const -{ - if ( ! LLInvFVBridge::isClipboardPasteable() ) - return FALSE; - - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) ) - { - LLInventoryModel* model = getInventoryModel(); - if ( !model ) - { - return FALSE; - } - - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - const LLViewerInventoryCategory *current_cat = getCategory(); - - // Search for the direct descendent of current Friends subfolder among all pasted items, - // and return false if is found. - for(S32 i = objects.count() - 1; i >= 0; --i) - { - const LLUUID &obj_id = objects.get(i); - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - - } - return TRUE; -} - -BOOL LLFolderBridge::isClipboardPasteableAsLink() const -{ - // Check normal paste-as-link permissions - if (!LLInvFVBridge::isClipboardPasteableAsLink()) - { - return FALSE; - } - - const LLInventoryModel* model = getInventoryModel(); - if (!model) - { - return FALSE; - } - - const LLViewerInventoryCategory *current_cat = getCategory(); - if (current_cat) - { - const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat ); - const LLUUID ¤t_cat_id = current_cat->getUUID(); - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - for(S32 i = 0; i < count; i++) - { - const LLUUID &obj_id = objects.get(i); - const LLInventoryCategory *cat = model->getCategory(obj_id); - if (cat) - { - const LLUUID &cat_id = cat->getUUID(); - // Don't allow recursive pasting - if ((cat_id == current_cat_id) || - model->isObjectDescendentOf(current_cat_id, cat_id)) - { - return FALSE; - } - } - // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599 - if ( is_in_friend_folder ) - { - // If object is direct descendent of current Friends subfolder than return false. - // Note: We can't use 'const LLInventoryCategory *cat', because it may be null - // in case type of obj_id is LLInventoryItem. - if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) ) - { - return FALSE; - } - } - } - } - return TRUE; - -} - -BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat, - BOOL drop) -{ - // This should never happen, but if an inventory item is incorrectly parented, - // the UI will get confused and pass in a NULL. - if(!inv_cat) return FALSE; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - // cannot drag categories into library - if(!isAgentInventory()) - { - return FALSE; - } - - // check to make sure source is agent inventory, and is represented there. - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL) - && (LLToolDragAndDrop::SOURCE_AGENT == source); - - BOOL accept = FALSE; - S32 i; - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - if(is_agent_inventory) - { - const LLUUID& cat_id = inv_cat->getUUID(); - - // Is the destination the trash? - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) - || model->isObjectDescendentOf(mUUID, trash_id); - BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType())); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - restrictions? - is_movable = true; - } - - if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE)) - { - is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604 - } - - if( is_movable ) - { - gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE ); - - for( i = 0; i < descendent_categories.count(); i++ ) - { - LLInventoryCategory* category = descendent_categories[i]; - if(LLFolderType::lookupIsProtectedType(category->getPreferredType())) - { - // ...can't move "special folders" like Textures - is_movable = FALSE; - break; - } - } - - if( is_movable ) - { - if( move_is_into_trash ) - { - for( i = 0; i < descendent_items.count(); i++ ) - { - LLInventoryItem* item = descendent_items[i]; - if( (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART) ) - { - if( gAgentWearables.isWearingItem( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - else - if( item->getType() == LLAssetType::AT_OBJECT ) - { - if( avatar->isWearingAttachment( item->getUUID() ) ) - { - is_movable = FALSE; // It's generally movable, but not into the trash! - break; - } - } - } - } - } - } - - - accept = is_movable - && (mUUID != cat_id) // Can't move a folder into itself - && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing - && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity - if(accept && drop) - { - // Look for any gestures and deactivate them - if (move_is_into_trash) - { - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - } - // if target is an outfit or current outfit folder we use link - if (move_is_into_current_outfit || move_is_into_outfit) - { -#if SUPPORT_ENSEMBLES - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::wearEnsemble(inv_cat); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_cat->getUUID(), - mUUID, - inv_cat->getName(), - LLAssetType::AT_LINK_FOLDER, - cb); - } -#endif - } - else - { - - // Reparent the folder and restamp children if it's moving - // into trash. - LLInvFVBridge::changeCategoryParent( - model, - (LLViewerInventoryCategory*)inv_cat, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // content category has same ID as object itself - LLUUID object_id = inv_cat->getUUID(); - LLUUID category_id = mUUID; - accept = move_inv_category_world_to_agent(object_id, category_id, drop); - } - return accept; -} - -void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv) -{ - const char* dialog = NULL; - if (object->flagScripted()) - { - dialog = "MoveInventoryFromScriptedObject"; - } - else - { - dialog = "MoveInventoryFromObject"; - } - LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv)); -} - -// Move/copy all inventory items from the Contents folder of an in-world -// object to the agent's inventory, inside a given category. -BOOL move_inv_category_world_to_agent(const LLUUID& object_id, - const LLUUID& category_id, - BOOL drop, - void (*callback)(S32, void*), - void* user_data) -{ - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - // content category has same ID as object itself - LLViewerObject* object = gObjectList.findObject(object_id); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // this folder is coming from an object, as there is only one folder in an object, the root, - // we need to collect the entire contents and handle them as a group - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - - if (inventory_objects.empty()) - { - llinfos << "Object contents not found for drop." << llendl; - return FALSE; - } - - BOOL accept = TRUE; - BOOL is_move = FALSE; - - // coming from a task. Need to figure out if the person can - // move/copy this item. - InventoryObjectList::iterator it = inventory_objects.begin(); - InventoryObjectList::iterator end = inventory_objects.end(); - for ( ; it != end; ++it) - { - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions()); - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - else - { - accept = FALSE; - break; - } - } - - if(drop && accept) - { - it = inventory_objects.begin(); - InventoryObjectList::iterator first_it = inventory_objects.begin(); - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = object_id; - move_inv->mCategoryID = category_id; - move_inv->mCallback = callback; - move_inv->mUserData = user_data; - - for ( ; it != end; ++it) - { - two_uuids_t two(category_id, (*it)->getUUID()); - move_inv->mMoveList.push_back(two); - } - - if(is_move) - { - // Callback called from within here. - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - return accept; -} - -bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - // Valid COF items are: - // - links to wearables (body parts or clothing) - // - links to attachments - // - links to gestures - // - links to ensemble folders - LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe? - if (linked_item) - { - LLAssetType::EType type = linked_item->getType(); - return (type == LLAssetType::AT_CLOTHING || - type == LLAssetType::AT_BODYPART || - type == LLAssetType::AT_GESTURE || - type == LLAssetType::AT_OBJECT); - } - else - { - LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe? - // BAP remove AT_NONE support after ensembles are fully working? - return (linked_category && - ((linked_category->getPreferredType() == LLFolderType::FT_NONE) || - (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType())))); - } -} - - -bool LLFindWearables::operator()(LLInventoryCategory* cat, - LLInventoryItem* item) -{ - if(item) - { - if((item->getType() == LLAssetType::AT_CLOTHING) - || (item->getType() == LLAssetType::AT_BODYPART)) - { - return TRUE; - } - } - return FALSE; -} - - - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver -{ -public: - LLRightClickInventoryFetchObserver() : - mCopyItems(false) - { }; - LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) : - mCatID(cat_id), - mCopyItems(copy_items) - { }; - virtual void done() - { - // we've downloaded all the items, so repaint the dialog - LLFolderBridge::staticFolderOptionsMenu(); - - gInventory.removeObserver(this); - delete this; - } - - -protected: - LLUUID mCatID; - bool mCopyItems; - -}; - -//Used by LLFolderBridge as callback for directory recursion. -class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver -{ -public: - LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {} - ~LLRightClickInventoryFetchDescendentsObserver() {} - virtual void done(); -protected: - bool mCopyItems; -}; - -void LLRightClickInventoryFetchDescendentsObserver::done() -{ - // Avoid passing a NULL-ref as mCompleteFolders.front() down to - // gInventory.collectDescendents() - if( mCompleteFolders.empty() ) - { - llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } - - // What we do here is get the complete information on the items in - // the library, and set up an observer that will wait for that to - // happen. - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendents(mCompleteFolders.front(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH); - S32 count = item_array.count(); -#if 0 // HACK/TODO: Why? - // This early causes a giant menu to get produced, and doesn't seem to be needed. - if(!count) - { - llwarns << "Nothing fetched in category " << mCompleteFolders.front() - << llendl; - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - return; - } -#endif - - LLRightClickInventoryFetchObserver* outfit; - outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems); - LLInventoryFetchObserver::item_ref_t ids; - for(S32 i = 0; i < count; ++i) - { - ids.push_back(item_array.get(i)->getUUID()); - } - - // clean up, and remove this as an observer since the call to the - // outfit could notify observers and throw us into an infinite - // loop. - dec_busy_count(); - gInventory.removeObserver(this); - delete this; - - // increment busy count and either tell the inventory to check & - // call done, or add this object to the inventory for observation. - inc_busy_count(); - - // do the fetch - outfit->fetchItems(ids); - outfit->done(); //Not interested in waiting and this will be right 99% of the time. -//Uncomment the following code for laggy Inventory UI. -/* if(outfit->isEverythingComplete()) - { - // everything is already here - call done. - outfit->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(outfit); - }*/ -} - - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLInventoryWearObserver -// -// Observer for "copy and wear" operation to support knowing -// when the all of the contents have been added to inventory. -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLInventoryCopyAndWearObserver : public LLInventoryObserver -{ -public: - LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {} - virtual ~LLInventoryCopyAndWearObserver() {} - virtual void changed(U32 mask); - -protected: - LLUUID mCatID; - int mContentsCount; - BOOL mFolderAdded; -}; - - - -void LLInventoryCopyAndWearObserver::changed(U32 mask) -{ - if((mask & (LLInventoryObserver::ADD)) != 0) - { - if (!mFolderAdded) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - if ((*id_it) == mCatID) - { - mFolderAdded = TRUE; - break; - } - } - } - - if (mFolderAdded) - { - LLViewerInventoryCategory* category = gInventory.getCategory(mCatID); - - if (NULL == category) - { - llwarns << "gInventory.getCategory(" << mCatID - << ") was NULL" << llendl; - } - else - { - if (category->getDescendentCount() == - mContentsCount) - { - gInventory.removeObserver(this); - LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE); - delete this; - } - } - } - - } -} - - - -void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("open" == action) - { - openItem(); - return; - } - else if ("paste" == action) - { - pasteFromClipboard(); - return; - } - else if ("paste_link" == action) - { - pasteLinkFromClipboard(); - return; - } - else if ("properties" == action) - { - showProperties(); - return; - } - else if ("replaceoutfit" == action) - { - modifyOutfit(FALSE); - return; - } -#if SUPPORT_ENSEMBLES - else if ("wearasensemble" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - LLAppearanceManager::wearEnsemble(cat,true); - return; - } -#endif - else if ("addtooutfit" == action) - { - modifyOutfit(TRUE); - return; - } - else if ("copy" == action) - { - copyToClipboard(); - return; - } - else if ("removefromoutfit" == action) - { - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - remove_inventory_category_from_avatar ( cat ); - return; - } - else if ("purge" == action) - { - purgeItem(model, mUUID); - return; - } - else if ("restore" == action) - { - restoreItem(); - return; - } -} - -void LLFolderBridge::openItem() -{ - lldebugs << "LLFolderBridge::openItem()" << llendl; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - bool fetching_inventory = model->fetchDescendentsOf(mUUID); - // Only change folder type if we have the folder contents. - if (!fetching_inventory) - { - // Disabling this for now, it's causing crash when new items are added to folders - // since folder type may change before new item item has finished processing. - // determineFolderType(); - } -} - -void LLFolderBridge::closeItem() -{ - determineFolderType(); -} - -void LLFolderBridge::determineFolderType() -{ - if (isUpToDate()) - { - LLInventoryModel* model = getInventoryModel(); - LLViewerInventoryCategory* category = model->getCategory(mUUID); - category->determineFolderType(); - } -} - -BOOL LLFolderBridge::isItemRenameable() const -{ - LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory(); - if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()) - && (cat->getOwnerID() == gAgent.getID())) - { - return TRUE; - } - return FALSE; -} - -void LLFolderBridge::restoreItem() -{ - LLViewerInventoryCategory* cat; - cat = (LLViewerInventoryCategory*)getCategory(); - if(cat) - { - LLInventoryModel* model = getInventoryModel(); - const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType())); - // do not restamp children on restore - LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE); - } -} - -LLFolderType::EType LLFolderBridge::getPreferredType() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - - return preferred_type; -} - -// Icons for folders are based on the preferred type -LLUIImagePtr LLFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - preferred_type = cat->getPreferredType(); - } - return getIcon(preferred_type); -} - -LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type) -{ - // we only have one folder image now - return LLUI::getUIImage("Inv_FolderClosed"); -} - -BOOL LLFolderBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryCategory* cat = getCategory(); - if(cat && (cat->getName() != new_name)) - { - LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat); - new_cat->rename(new_name); - new_cat->updateServer(FALSE); - model->updateCategory(new_cat); - - model->notifyObservers(); - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -BOOL LLFolderBridge::removeItem() -{ - if(!isItemRemovable()) - { - return FALSE; - } - // move it to the trash - LLPreview::hide(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - - // Look for any gestures and deactivate them - LLInventoryModel::cat_array_t descendent_categories; - LLInventoryModel::item_array_t descendent_items; - gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE ); - - S32 i; - for (i = 0; i < descendent_items.count(); i++) - { - LLInventoryItem* item = descendent_items[i]; - if (item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(item->getUUID())) - { - LLGestureManager::instance().deactivateGesture(item->getUUID()); - } - } - - // go ahead and do the normal remove if no 'last calling - // cards' are being removed. - LLViewerInventoryCategory* cat = getCategory(); - if(cat) - { - LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE); - } - - return TRUE; -} - -void LLFolderBridge::pasteFromClipboard() -{ - LLInventoryModel* model = getInventoryModel(); - if(model && isClipboardPasteable()) - { - LLInventoryItem* item = NULL; - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - const LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - item = model->getItem(objects.get(i)); - if (item) - { - if(LLInventoryClipboard::instance().isCutMode()) - { - // move_inventory_item() is not enough, - //we have to update inventory locally too - changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE); - } - else - { - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - parent_id, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - } - } - } -} - -void LLFolderBridge::pasteLinkFromClipboard() -{ - const LLInventoryModel* model = getInventoryModel(); - if(model) - { - LLDynamicArray<LLUUID> objects; - LLInventoryClipboard::instance().retrieve(objects); - S32 count = objects.count(); - LLUUID parent_id(mUUID); - for(S32 i = 0; i < count; i++) - { - const LLUUID &object_id = objects.get(i); -#if SUPPORT_ENSEMBLES - if (LLInventoryCategory *cat = model->getCategory(object_id)) - { - link_inventory_item( - gAgent.getID(), - cat->getUUID(), - parent_id, - cat->getName(), - LLAssetType::AT_LINK_FOLDER, - LLPointer<LLInventoryCallback>(NULL)); - } - else -#endif - if (LLInventoryItem *item = model->getItem(object_id)) - { - link_inventory_item( - gAgent.getID(), - item->getUUID(), - parent_id, - item->getName(), - LLAssetType::AT_LINK, - LLPointer<LLInventoryCallback>(NULL)); - } - } - } -} - -void LLFolderBridge::staticFolderOptionsMenu() -{ - if (!sSelf) return; - sSelf->folderOptionsMenu(); -} - -void LLFolderBridge::folderOptionsMenu() -{ - std::vector<std::string> disabled_items; - - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - - const LLInventoryCategory* category = model->getCategory(mUUID); - LLFolderType::EType type = category->getPreferredType(); - const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type); - // BAP change once we're no longer treating regular categories as ensembles. - const bool is_ensemble = category && (type == LLFolderType::FT_NONE || - LLFolderType::lookupIsEnsembleType(type)); - - // calling card related functionality for folders. - - // Only enable calling-card related options for non-default folders. - if (!is_default_folder) - { - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard)) - { - mItems.push_back(std::string("Calling Card Separator")); - mItems.push_back(std::string("Conference Chat Folder")); - mItems.push_back(std::string("IM All Contacts In Folder")); - } - } - - // wearables related functionality for folders. - //is_wearable - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (mWearables || - checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mItems.push_back(std::string("Folder Wearables Separator")); - - // Only enable add/replace outfit for non-default folders. - if (!is_default_folder) - { - mItems.push_back(std::string("Add To Outfit")); - mItems.push_back(std::string("Replace Outfit")); - } - if (is_ensemble) - { - mItems.push_back(std::string("Wear As Ensemble")); - } - mItems.push_back(std::string("Take Off Items")); - } - hide_context_entries(*mMenu, mItems, disabled_items); -} - -BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type) -{ - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - model->collectDescendentsIf(mUUID, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_type); - return ((item_array.count() > 0) ? TRUE : FALSE ); -} - -// Flags unused -void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - mItems.clear(); - mDisabledItems.clear(); - - lldebugs << "LLFolderBridge::buildContextMenu()" << llendl; -// std::vector<std::string> disabled_items; - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND); - - mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point) - mDisabledItems.clear(); //adding code to clear out disabled members from previous - if (lost_and_found_id == mUUID) - { - // This is the lost+found folder. - mItems.push_back(std::string("Empty Lost And Found")); - } - - if(trash_id == mUUID) - { - // This is the trash. - mItems.push_back(std::string("Empty Trash")); - } - else if(model->isObjectDescendentOf(mUUID, trash_id)) - { - // This is a folder in the trash. - mItems.clear(); // clear any items that used to exist - mItems.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - mDisabledItems.push_back(std::string("Purge Item")); - } - - mItems.push_back(std::string("Restore Item")); - } - else if(isAgentInventory()) // do not allow creating in library - { - LLViewerInventoryCategory *cat = getCategory(); - // BAP removed protected check to re-enable standard ops in untyped folders. - // Not sure what the right thing is to do here. - if (!isCOFFolder() && cat /*&& - LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/) - { - // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694. - if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat)) - mItems.push_back(std::string("New Folder")); - mItems.push_back(std::string("New Script")); - mItems.push_back(std::string("New Note")); - mItems.push_back(std::string("New Gesture")); - mItems.push_back(std::string("New Clothes")); - mItems.push_back(std::string("New Body Parts")); - mItems.push_back(std::string("Change Type")); - - LLViewerInventoryCategory *cat = getCategory(); - if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType())) - { - mDisabledItems.push_back(std::string("Change Type")); - } - - getClipboardEntries(false, mItems, mDisabledItems, flags); - } - else - { - // Want some but not all of the items from getClipboardEntries for outfits. - if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT) - { - mItems.push_back(std::string("Rename")); - mItems.push_back(std::string("Delete")); - } - } - - //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06 - mCallingCards = mWearables = FALSE; - - LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD); - if (checkFolderForContentsOfType(model, is_callingcard)) - { - mCallingCards=TRUE; - } - - LLFindWearables is_wearable; - LLIsType is_object( LLAssetType::AT_OBJECT ); - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - - if (checkFolderForContentsOfType(model, is_wearable) || - checkFolderForContentsOfType(model, is_object) || - checkFolderForContentsOfType(model, is_gesture) ) - { - mWearables=TRUE; - } - - mMenu = &menu; - sSelf = this; - LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE); - - LLInventoryFetchDescendentsObserver::folder_ref_t folders; - LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID); - if (category) - { - folders.push_back(category->getUUID()); - } - fetch->fetchDescendents(folders); - inc_busy_count(); - if(fetch->isEverythingComplete()) - { - // everything is already here - call done. - fetch->done(); - } - else - { - // it's all on it's way - add an observer, and the inventory - // will call done for us when everything is here. - gInventory.addObserver(fetch); - } - } - else - { - mItems.push_back(std::string("--no options--")); - mDisabledItems.push_back(std::string("--no options--")); - } - hide_context_entries(menu, mItems, mDisabledItems); -} - -BOOL LLFolderBridge::hasChildren() const -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - LLInventoryModel::EHasChildren has_children; - has_children = gInventory.categoryHasChildren(mUUID); - return has_children != LLInventoryModel::CHILDREN_NO; -} - -BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - //llinfos << "LLFolderBridge::dragOrDrop()" << llendl; - BOOL accept = FALSE; - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_CALLINGCARD: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_CLOTHING: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - case DAD_LINK: - accept = dragItemIntoFolder((LLInventoryItem*)cargo_data, - drop); - break; - case DAD_CATEGORY: - if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID)) - { - accept = FALSE; - } - else - { - accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop); - } - break; - default: - break; - } - return accept; -} - -LLViewerInventoryCategory* LLFolderBridge::getCategory() const -{ - LLViewerInventoryCategory* cat = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - cat = (LLViewerInventoryCategory*)model->getCategory(mUUID); - } - return cat; -} - - -// static -void LLFolderBridge::pasteClipboard(void* user_data) -{ - LLFolderBridge* self = (LLFolderBridge*)user_data; - if(self) self->pasteFromClipboard(); -} - -void LLFolderBridge::createNewCategory(void* user_data) -{ - LLFolderBridge* bridge = (LLFolderBridge*)user_data; - if(!bridge) return; - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get()); - if (!panel) return; - LLInventoryModel* model = panel->getModel(); - if(!model) return; - LLUUID id; - id = model->createNewCategory(bridge->getUUID(), - LLFolderType::FT_NONE, - LLStringUtil::null); - model->notifyObservers(); - - // At this point, the bridge has probably been deleted, but the - // view is still there. - panel->setSelection(id, TAKE_FOCUS_YES); -} - -void LLFolderBridge::createNewShirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT); -} - -void LLFolderBridge::createNewPants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS); -} - -void LLFolderBridge::createNewShoes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES); -} - -void LLFolderBridge::createNewSocks(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS); -} - -void LLFolderBridge::createNewJacket(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET); -} - -void LLFolderBridge::createNewSkirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT); -} - -void LLFolderBridge::createNewGloves(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES); -} - -void LLFolderBridge::createNewUndershirt(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT); -} - -void LLFolderBridge::createNewUnderpants(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS); -} - -void LLFolderBridge::createNewShape(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE); -} - -void LLFolderBridge::createNewSkin(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN); -} - -void LLFolderBridge::createNewHair(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR); -} - -void LLFolderBridge::createNewEyes(void* user_data) -{ - LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES); -} - -// static -void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type) -{ - if(!bridge) return; - LLUUID parent_id = bridge->getUUID(); - createWearable(parent_id, type); -} - -// Separate function so can be called by global menu as well as right-click -// menu. -// static -void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type) -{ - LLWearable* wearable = LLWearableList::instance().createNewWearable(type); - LLAssetType::EType asset_type = wearable->getAssetType(); - LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE; - create_inventory_item(gAgent.getID(), gAgent.getSessionID(), - parent_id, wearable->getTransactionID(), wearable->getName(), - wearable->getDescription(), asset_type, inv_type, wearable->getType(), - wearable->getPermissions().getMaskNextOwner(), - LLPointer<LLInventoryCallback>(NULL)); -} - -void LLFolderBridge::modifyOutfit(BOOL append) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return; - LLViewerInventoryCategory* cat = getCategory(); - if(!cat) return; - - // BAP - was: - // wear_inventory_category_on_avatar( cat, append ); - LLAppearanceManager::wearInventoryCategory( cat, FALSE, append ); -} - -// helper stuff -bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv) -{ - LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData; - LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID); - S32 option = LLNotification::getSelectedOption(notification, response); - - if(option == 0 && object) - { - if (cat_and_wear && cat_and_wear->mWear) - { - InventoryObjectList inventory_objects; - object->getInventoryContents(inventory_objects); - int contents_count = inventory_objects.size()-1; //subtract one for containing folder - - LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count); - gInventory.addObserver(inventoryObserver); - } - - two_uuids_list_t::iterator move_it; - for (move_it = move_inv->mMoveList.begin(); - move_it != move_inv->mMoveList.end(); - ++move_it) - { - object->moveInventory(move_it->first, move_it->second); - } - - // update the UI. - dialog_refresh_all(); - } - - if (move_inv->mCallback) - { - move_inv->mCallback(option, move_inv->mUserData); - } - - delete move_inv; - return false; -} - -/* -Next functions intended to reorder items in the inventory folder and save order on server -Is now used for Favorites folder. - -*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel -*/ -void saveItemsOrder(LLInventoryModel::item_array_t& items) -{ - int sortField = 0; - - // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - LLViewerInventoryItem* item = *i; - - item->setSortField(++sortField); - item->setComplete(TRUE); - item->updateServer(FALSE); - - gInventory.updateItem(item); - } - - gInventory.notifyObservers(); -} - -LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id) -{ - LLInventoryModel::item_array_t::iterator result = items.end(); - - for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i) - { - if ((*i)->getUUID() == id) - { - result = i; - break; - } - } - - return result; -} - -void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId) -{ - LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId); - LLViewerInventoryItem* destItem = gInventory.getItem(destItemId); - - items.erase(findItemByUUID(items, srcItem->getUUID())); - items.insert(findItemByUUID(items, destItem->getUUID()), srcItem); -} - -BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item, - BOOL drop) -{ - LLInventoryModel* model = getInventoryModel(); - if(!model) return FALSE; - - // cannot drag into library - if(!isAgentInventory()) - { - return FALSE; - } - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - - LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource(); - BOOL accept = FALSE; - LLViewerObject* object = NULL; - if(LLToolDragAndDrop::SOURCE_AGENT == source) - { - - BOOL is_movable = TRUE; - switch( inv_item->getActualType() ) - { - case LLAssetType::AT_ROOT_CATEGORY: - is_movable = FALSE; - break; - - case LLAssetType::AT_CATEGORY: - is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType()); - break; - default: - break; - } - - const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH); - BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id); - const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT); - BOOL move_is_into_current_outfit = (mUUID == current_outfit_id); - BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT); - - if(is_movable && move_is_into_trash) - { - switch(inv_item->getType()) - { - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID()); - break; - - case LLAssetType::AT_OBJECT: - is_movable = !avatar->isWearingAttachment(inv_item->getUUID()); - break; - default: - break; - } - } - - if ( is_movable ) - { - // Don't allow creating duplicates in the Calling Card/Friends - // subfolders, see bug EXT-1599. Check is item direct descendent - // of target folder and forbid item's movement if it so. - // Note: isItemDirectDescendentOfCategory checks if - // passed category is in the Calling Card/Friends folder - is_movable = ! LLFriendCardsManager::instance() - .isObjDirectDescendentOfCategory (inv_item, getCategory()); - } - - const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE); - - // we can move item inside a folder only if this folder is Favorites. See EXT-719 - accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id)); - if(accept && drop) - { - if (inv_item->getType() == LLAssetType::AT_GESTURE - && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash) - { - LLGestureManager::instance().deactivateGesture(inv_item->getUUID()); - } - // If an item is being dragged between windows, unselect - // everything in the active window so that we don't follow - // the selection to its new location (which is very - // annoying). - if (LLFloaterInventory::getActiveInventory()) - { - LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel(); - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - if (active_panel && (panel != active_panel)) - { - active_panel->unSelectAll(); - } - } - - // if dragging from/into favorites folder only reorder items - if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID)) - { - LLInventoryModel::cat_array_t cats; - LLInventoryModel::item_array_t items; - LLIsType is_type(LLAssetType::AT_LANDMARK); - model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type); - - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL; - if (itemp) - { - LLUUID srcItemId = inv_item->getUUID(); - LLUUID destItemId = itemp->getListener()->getUUID(); - - // update order - updateItemsOrder(items, srcItemId, destItemId); - - saveItemsOrder(items); - } - } - else if (favorites_id == mUUID) // if target is the favorites folder we use copy - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - else if (move_is_into_current_outfit || move_is_into_outfit) - { - // BAP - should skip if dup. - if (move_is_into_current_outfit) - { - LLAppearanceManager::wearItem(inv_item); - } - else - { - LLPointer<LLInventoryCallback> cb = NULL; - link_inventory_item( - gAgent.getID(), - inv_item->getUUID(), - mUUID, - std::string(), - LLAssetType::AT_LINK, - cb); - } - } - else - { - // restamp if the move is into the trash. - LLInvFVBridge::changeItemParent( - model, - (LLViewerInventoryItem*)inv_item, - mUUID, - move_is_into_trash); - } - } - } - else if(LLToolDragAndDrop::SOURCE_WORLD == source) - { - // Make sure the object exists. If we allowed dragging from - // anonymous objects, it would be possible to bypass - // permissions. - object = gObjectList.findObject(inv_item->getParentUUID()); - if(!object) - { - llinfos << "Object not found for drop." << llendl; - return FALSE; - } - - // coming from a task. Need to figure out if the person can - // move/copy this item. - LLPermissions perm(inv_item->getPermissions()); - BOOL is_move = FALSE; - if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID()) - && perm.allowTransferTo(gAgent.getID()))) -// || gAgent.isGodlike()) - - { - accept = TRUE; - } - else if(object->permYouOwner()) - { - // If the object cannot be copied, but the object the - // inventory is owned by the agent, then the item can be - // moved from the task to agent inventory. - is_move = TRUE; - accept = TRUE; - } - if(drop && accept) - { - LLMoveInv* move_inv = new LLMoveInv; - move_inv->mObjectID = inv_item->getParentUUID(); - two_uuids_t item_pair(mUUID, inv_item->getUUID()); - move_inv->mMoveList.push_back(item_pair); - move_inv->mCallback = NULL; - move_inv->mUserData = NULL; - if(is_move) - { - warn_move_inventory(object, move_inv); - } - else - { - LLNotification::Params params("MoveInventoryFromObject"); - params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv)); - LLNotifications::instance().forceResponse(params, 0); - } - } - - } - else if(LLToolDragAndDrop::SOURCE_NOTECARD == source) - { - accept = TRUE; - if(drop) - { - copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(), - LLToolDragAndDrop::getInstance()->getSourceID(), inv_item); - } - } - else if(LLToolDragAndDrop::SOURCE_LIBRARY == source) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item; - if(item && item->isComplete()) - { - accept = TRUE; - if(drop) - { - copy_inventory_item( - gAgent.getID(), - inv_item->getPermissions().getOwner(), - inv_item->getUUID(), - mUUID, - std::string(), - LLPointer<LLInventoryCallback>(NULL)); - } - } - } - else - { - llwarns << "unhandled drag source" << llendl; - } - return accept; -} - -// +=================================================+ -// | LLScriptBridge (DEPRECTED) | -// +=================================================+ - -LLUIImagePtr LLScriptBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -// +=================================================+ -// | LLTextureBridge | -// +=================================================+ - -LLUIImagePtr LLTextureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE); -} - -void LLTextureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -} - -// +=================================================+ -// | LLSoundBridge | -// +=================================================+ - -LLUIImagePtr LLSoundBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE); -} - -void LLSoundBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* -// Changed this back to the way it USED to work: -// only open the preview dialog through the contextual right-click menu -// double-click just plays the sound - - LLViewerInventoryItem* item = getItem(); - if(item) - { - openSoundPreview((void*)this); - //send_uuid_sound_trigger(item->getAssetUUID(), 1.0); - } -*/ -} - -void LLSoundBridge::previewItem() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - send_sound_trigger(item->getAssetUUID(), 1.0); - } -} - -void LLSoundBridge::openSoundPreview(void* which) -{ - LLSoundBridge *me = (LLSoundBridge *)which; - LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES); -} - -void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLTextureBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Sound Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Sound Separator")); - items.push_back(std::string("Sound Play")); - - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLLandmarkBridge | -// +=================================================+ - -LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) : -LLItemBridge(inventory, uuid) -{ - mVisited = FALSE; - if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED) - { - mVisited = TRUE; - } -} - -LLUIImagePtr LLLandmarkBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE); -} - -void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Landmark Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Landmark Separator")); - items.push_back(std::string("About Landmark")); - - // Disable "About Landmark" menu item for - // multiple landmarks selected. Only one landmark - // info panel can be shown at a time. - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("About Landmark")); - } - - hide_context_entries(menu, items, disabled_items); -} - -// Convenience function for the two functions below. -void teleport_via_landmark(const LLUUID& asset_id) -{ - gAgent.teleportViaLandmark( asset_id ); - - // we now automatically track the landmark you're teleporting to - // because you'll probably arrive at a telehub instead - LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance(); - if( floater_world_map ) - { - floater_world_map->trackLandmark( asset_id ); - } -} - -// virtual -void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("teleport" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - teleport_via_landmark(item->getAssetUUID()); - } - } - else if ("about" == action) - { - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLSD key; - key["type"] = "landmark"; - key["id"] = item->getUUID(); - - LLSideTray::getInstance()->showPanel("panel_places", key); - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -static bool open_landmark_callback(const LLSD& notification, const LLSD& response) -{ - S32 option = LLNotification::getSelectedOption(notification, response); - - LLUUID asset_id = notification["payload"]["asset_id"].asUUID(); - if (option == 0) - { - teleport_via_landmark(asset_id); - } - - return false; -} -static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback); - - -void LLLandmarkBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - // open_landmark(item); - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } -*/ -} - - -// +=================================================+ -// | LLCallingCardObserver | -// +=================================================+ -void LLCallingCardObserver::changed(U32 mask) -{ - mBridgep->refreshFolderViewItem(); -} - -// +=================================================+ -// | LLCallingCardBridge | -// +=================================================+ - -LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) : - LLItemBridge(inventory, uuid) -{ - mObserver = new LLCallingCardObserver(this); - LLAvatarTracker::instance().addObserver(mObserver); -} - -LLCallingCardBridge::~LLCallingCardBridge() -{ - LLAvatarTracker::instance().removeObserver(mObserver); - delete mObserver; -} - -void LLCallingCardBridge::refreshFolderViewItem() -{ - LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get()); - LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL; - if (itemp) - { - itemp->refresh(); - } -} - -// virtual -void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("begin_im" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - std::string callingcard_name; - gCacheName->getFullName(item->getCreatorUUID(), callingcard_name); - gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID()); - } - } - else if ("lure" == action) - { - LLViewerInventoryItem *item = getItem(); - if (item && (item->getCreatorUUID() != gAgent.getID()) && - (!item->getCreatorUUID().isNull())) - { - LLAvatarActions::offerTeleport(item->getCreatorUUID()); - } - } - else LLItemBridge::performAction(folder, model, action); -} - -LLUIImagePtr LLCallingCardBridge::getIcon() const -{ - BOOL online = FALSE; - LLViewerInventoryItem* item = getItem(); - if(item) - { - online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()); - } - return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE); -} - -std::string LLCallingCardBridge::getLabelSuffix() const -{ - LLViewerInventoryItem* item = getItem(); - if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) ) - { - return LLItemBridge::getLabelSuffix() + " (online)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void LLCallingCardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if(item && !item->getCreatorUUID().isNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } -*/ -} - -void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLInventoryItem* item = getItem(); - BOOL good_card = (item - && (LLUUID::null != item->getCreatorUUID()) - && (item->getCreatorUUID() != gAgent.getID())); - BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID())); - items.push_back(std::string("Send Instant Message Separator")); - items.push_back(std::string("Send Instant Message")); - items.push_back(std::string("Offer Teleport...")); - items.push_back(std::string("Conference Chat")); - - if (!good_card) - { - disabled_items.push_back(std::string("Send Instant Message")); - } - if (!good_card || !user_online) - { - disabled_items.push_back(std::string("Offer Teleport...")); - disabled_items.push_back(std::string("Conference Chat")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data) -{ - LLViewerInventoryItem* item = getItem(); - BOOL rv = FALSE; - if(item) - { - // check the type - switch(cargo_type) - { - case DAD_TEXTURE: - case DAD_SOUND: - case DAD_LANDMARK: - case DAD_SCRIPT: - case DAD_CLOTHING: - case DAD_OBJECT: - case DAD_NOTECARD: - case DAD_BODYPART: - case DAD_ANIMATION: - case DAD_GESTURE: - { - LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data; - const LLPermissions& perm = inv_item->getPermissions(); - if(gInventory.getItem(inv_item->getUUID()) - && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID())) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventory(item->getCreatorUUID(), - (LLInventoryItem*)cargo_data); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - case DAD_CATEGORY: - { - LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data; - if( gInventory.getCategory( inv_cat->getUUID() ) ) - { - rv = TRUE; - if(drop) - { - LLToolDragAndDrop::giveInventoryCategory( - item->getCreatorUUID(), - inv_cat); - } - } - else - { - // It's not in the user's inventory (it's probably in - // an object's contents), so disallow dragging it here. - // You can't give something you don't yet have. - rv = FALSE; - } - break; - } - default: - break; - } - } - return rv; -} - -BOOL LLCallingCardBridge::removeItem() -{ - if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem())) - { - LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID()); - return FALSE; - } - else - { - return LLItemBridge::removeItem(); - } -} -// +=================================================+ -// | LLNotecardBridge | -// +=================================================+ - -LLUIImagePtr LLNotecardBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE); -} - -void LLNotecardBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } -*/ -} - - -// +=================================================+ -// | LLGestureBridge | -// +=================================================+ - -LLUIImagePtr LLGestureBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE); -} - -LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLFontGL::BOLD; - } - else - { - return LLFontGL::NORMAL; - } -} - -std::string LLGestureBridge::getLabelSuffix() const -{ - if( LLGestureManager::instance().isGestureActive(mUUID) ) - { - return LLItemBridge::getLabelSuffix() + " (active)"; - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -// virtual -void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("activate" == action) - { - LLGestureManager::instance().activateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else if ("deactivate" == action) - { - LLGestureManager::instance().deactivateGesture(mUUID); - - LLViewerInventoryItem* item = gInventory.getItem(mUUID); - if (!item) return; - - // Since we just changed the suffix to indicate (active) - // the server doesn't need to know, just the viewer. - gInventory.updateItem(item); - gInventory.notifyObservers(); - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLGestureBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } -*/ -} - -BOOL LLGestureBridge::removeItem() -{ - // Force close the preview window, if it exists - LLGestureManager::instance().deactivateGesture(mUUID); - return LLItemBridge::removeItem(); -} - -void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLGestureBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Gesture Separator")); - items.push_back(std::string("Activate")); - items.push_back(std::string("Deactivate")); - } - hide_context_entries(menu, items, disabled_items); -} - -// +=================================================+ -// | LLAnimationBridge | -// +=================================================+ - -LLUIImagePtr LLAnimationBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE); -} - -void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Animation Open")); - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - } - - items.push_back(std::string("Animation Separator")); - items.push_back(std::string("Animation Play")); - items.push_back(std::string("Animation Audition")); - - hide_context_entries(menu, items, disabled_items); - -} - -// virtual -void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ((action == "playworld") || (action == "playlocal")) - { - if (getItem()) - { - LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE; - if ("playworld" == action) activate = LLPreviewAnim::PLAY; - if ("playlocal" == action) activate = LLPreviewAnim::AUDITION; - - LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID)); - if (preview) - { - preview->activate(activate); - } - } - } - else - { - LLItemBridge::performAction(folder, model, action); - } -} - -void LLAnimationBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } -/* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } -*/ -} - -// +=================================================+ -// | LLObjectBridge | -// +=================================================+ - -// static -LLUUID LLObjectBridge::sContextMenuItemID; - -LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) : -LLItemBridge(inventory, uuid), mInvType(type) -{ - mAttachPt = (flags & 0xff); // low bye of inventory flags - - mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE; -} - -BOOL LLObjectBridge::isItemRemovable() -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if(!avatar) return FALSE; - if(avatar->isWearingAttachment(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -LLUIImagePtr LLObjectBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject ); -} - -LLInventoryObject* LLObjectBridge::getObject() const -{ - LLInventoryObject* object = NULL; - LLInventoryModel* model = getInventoryModel(); - if(model) - { - object = (LLInventoryObject*)model->getObject(mUUID); - } - return object; -} - -// virtual -void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("attach" == action) - { - LLUUID object_id = mUUID; - LLViewerInventoryItem* item; - item = (LLViewerInventoryItem*)gInventory.getItem(object_id); - if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID())) - { - rez_attachment(item, NULL); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - gFocusMgr.setKeyboardFocus(NULL); - } - else if ("detach" == action) - { - LLInventoryItem* item = gInventory.getItem(mUUID); - if(item) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID()); - gMessageSystem->sendReliable( gAgent.getRegion()->getHost()); - } - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = - gObjectList.findObject(item->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - else - { - llwarns << "object not found - ignoring" << llendl; - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLObjectBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - - LLSD key; - key["id"] = mUUID; - LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); - - /* - LLFloaterReg::showInstance("properties", mUUID); - */ -} - -LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const -{ - U8 font = LLFontGL::NORMAL; - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - font |= LLFontGL::BOLD; - } - - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - font |= LLFontGL::ITALIC; - } - - return (LLFontGL::StyleFlags)font; -} - -std::string LLObjectBridge::getLabelSuffix() const -{ - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar && avatar->isWearingAttachment( mUUID ) ) - { - std::string attachment_point_name = avatar->getAttachedPointName(mUUID); - LLStringUtil::toLower(attachment_point_name); - - LLStringUtil::format_map_t args; - args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str(); - return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment) -{ - LLSD payload; - payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link. - - S32 attach_pt = 0; - if (gAgent.getAvatarObject() && attachment) - { - for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin(); - iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter) - { - if (iter->second == attachment) - { - attach_pt = iter->first; - break; - } - } - } - - payload["attachment_point"] = attach_pt; - -#if !ENABLE_MULTIATTACHMENTS - if (attachment && attachment->getNumObjects() > 0) - { - LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez); - } - else -#endif - { - LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/); - } -} - -bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response) -{ - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - - if (!avatarp->canAttachMoreObjects()) - { - LLSD args; - args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS); - LLNotifications::instance().add("MaxAttachmentsOnOutfit", args); - return false; - } - - S32 option = LLNotification::getSelectedOption(notification, response); - if (option == 0/*YES*/) - { - LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID()); - - if (itemp) - { - LLMessageSystem* msg = gMessageSystem; - msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv); - msg->nextBlockFast(_PREHASH_AgentData); - msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID()); - msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID()); - msg->nextBlockFast(_PREHASH_ObjectData); - msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID()); - msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner()); - U8 attachment_pt = notification["payload"]["attachment_point"].asInteger(); -#if ENABLE_MULTIATTACHMENTS - attachment_pt |= ATTACHMENT_ADD; -#endif - msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt); - pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions()); - msg->addStringFast(_PREHASH_Name, itemp->getName()); - msg->addStringFast(_PREHASH_Description, itemp->getDescription()); - msg->sendReliable(gAgent.getRegion()->getHost()); - } - } - return false; -} -static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez); - -void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - LLInventoryItem* item = getItem(); - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Goto Link")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - LLObjectBridge::sContextMenuItemID = mUUID; - - if(item) - { - LLVOAvatarSelf* avatarp = gAgent.getAvatarObject(); - if( !avatarp ) - { - return; - } - - if( avatarp->isWearingAttachment( mUUID ) ) - { - items.push_back(std::string("Detach From Yourself")); - } - else - if( !isInTrash() && !isLinkedObjectInTrash() ) - { - items.push_back(std::string("Attach Separator")); - items.push_back(std::string("Object Wear")); - items.push_back(std::string("Attach To")); - items.push_back(std::string("Attach To HUD")); - // commented out for DEV-32347 - //items.push_back(std::string("Restore to Last Position")); - - if (!avatarp->canAttachMoreObjects()) - { - disabled_items.push_back(std::string("Object Wear")); - disabled_items.push_back(std::string("Attach To")); - disabled_items.push_back(std::string("Attach To HUD")); - } - LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE); - LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE); - LLVOAvatar *avatarp = gAgent.getAvatarObject(); - if (attach_menu - && (attach_menu->getChildCount() == 0) - && attach_hud_menu - && (attach_hud_menu->getChildCount() == 0) - && avatarp) - { - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - LLMenuItemCallGL::Params p; - std::string submenu_name = attachment->getName(); - if (LLTrans::getString(submenu_name) != "") - { - p.name = (" ")+LLTrans::getString(submenu_name)+" "; - } - else - { - p.name = submenu_name; - } - LLSD cbparams; - cbparams["index"] = curiter->first; - cbparams["label"] = attachment->getName(); - p.on_click.function_name = "Inventory.AttachObject"; - p.on_click.parameter = LLSD(attachment->getName()); - p.on_enable.function_name = "Attachment.Label"; - p.on_enable.parameter = cbparams; - LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu; - LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent); - } - } - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -BOOL LLObjectBridge::renameItem(const std::string& new_name) -{ - if(!isItemRenameable()) - return FALSE; - LLPreview::dirty(mUUID); - LLInventoryModel* model = getInventoryModel(); - if(!model) - return FALSE; - LLViewerInventoryItem* item = getItem(); - if(item && (item->getName() != new_name)) - { - LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item); - new_item->rename(new_name); - buildDisplayName(new_item, mDisplayName); - new_item->updateServer(FALSE); - model->updateItem(new_item); - - model->notifyObservers(); - - LLVOAvatarSelf* avatar = gAgent.getAvatarObject(); - if( avatar ) - { - LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() ); - if( obj ) - { - LLSelectMgr::getInstance()->deselectAll(); - LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE ); - LLSelectMgr::getInstance()->selectionSetObjectName( new_name ); - LLSelectMgr::getInstance()->deselectAll(); - } - } - } - // return FALSE because we either notified observers (& therefore - // rebuilt) or we didn't update. - return FALSE; -} - -// +=================================================+ -// | LLLSLTextBridge | -// +=================================================+ - -LLUIImagePtr LLLSLTextBridge::getIcon() const -{ - return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE); -} - -void LLLSLTextBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - */ -} - -// +=================================================+ -// | LLWearableBridge | -// +=================================================+ - -// *NOTE: hack to get from avatar inventory to avatar -void wear_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLAppearanceManager::wearItem(item); - } -} - -void wear_add_inventory_item_on_avatar( LLInventoryItem* item ) -{ - if(item) - { - lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName() - << " )" << llendl; - - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onWearAddOnAvatarArrived, - new LLUUID(item->getUUID())); - } -} - -void remove_inventory_category_from_avatar( LLInventoryCategory* category ) -{ - if(!category) return; - lldebugs << "remove_inventory_category_from_avatar( " << category->getName() - << " )" << llendl; - - - if( gFloaterCustomize ) - { - gFloaterCustomize->askToSaveIfDirty( - boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID())); - } - else - { - remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() ); - } -} - -struct OnRemoveStruct -{ - LLUUID mUUID; - OnRemoveStruct(const LLUUID& uuid): - mUUID(uuid) - { - } -}; - -void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id) -{ - - // Find all the wearables that are in the category's subtree. - lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl; - if(proceed) - { - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - LLFindWearables is_wearable; - gInventory.collectDescendentsIf(category_id, - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_wearable); - S32 i; - S32 wearable_count = item_array.count(); - - LLInventoryModel::cat_array_t obj_cat_array; - LLInventoryModel::item_array_t obj_item_array; - LLIsType is_object( LLAssetType::AT_OBJECT ); - gInventory.collectDescendentsIf(category_id, - obj_cat_array, - obj_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_object); - S32 obj_count = obj_item_array.count(); - - // Find all gestures in this folder - LLInventoryModel::cat_array_t gest_cat_array; - LLInventoryModel::item_array_t gest_item_array; - LLIsType is_gesture( LLAssetType::AT_GESTURE ); - gInventory.collectDescendentsIf(category_id, - gest_cat_array, - gest_item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_gesture); - S32 gest_count = gest_item_array.count(); - - if (wearable_count > 0) //Loop through wearables. If worn, remove. - { - for(i = 0; i < wearable_count; ++i) - { - if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) ) - { - LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(), - item_array.get(i)->getName(), - item_array.get(i)->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(item_array.get(i)->getUUID())); - - } - } - } - - - if (obj_count > 0) - { - for(i = 0; i < obj_count; ++i) - { - gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv); - gMessageSystem->nextBlockFast(_PREHASH_ObjectData ); - gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() ); - gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() ); - - gMessageSystem->sendReliable( gAgent.getRegion()->getHost() ); - - // this object might have been selected, so let the selection manager know it's gone now - LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID()); - if (found_obj) - { - LLSelectMgr::getInstance()->remove(found_obj); - } - else - { - llwarns << "object not found, ignoring" << llendl; - } - } - } - - if (gest_count > 0) - { - for(i = 0; i < gest_count; ++i) - { - if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) ) - { - LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() ); - gInventory.updateItem( gest_item_array.get(i) ); - gInventory.notifyObservers(); - } - - } - } - } -} - -BOOL LLWearableBridge::renameItem(const std::string& new_name) -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - gAgentWearables.setWearableName( mUUID, new_name ); - } - return LLItemBridge::renameItem(new_name); -} - -BOOL LLWearableBridge::isItemRemovable() -{ - if (gAgentWearables.isWearingItem(mUUID)) return FALSE; - return LLInvFVBridge::isItemRemovable(); -} - -std::string LLWearableBridge::getLabelSuffix() const -{ - if( gAgentWearables.isWearingItem( mUUID ) ) - { - return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn"); - } - else - { - return LLItemBridge::getLabelSuffix(); - } -} - -LLUIImagePtr LLWearableBridge::getIcon() const -{ - return get_item_icon(mAssetType, mInvType, mWearableType, FALSE); -} - -// virtual -void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("wear" == action) - { - wearOnAvatar(); - } - else if ("wear_add" == action) - { - wearAddOnAvatar(); - } - else if ("edit" == action) - { - editOnAvatar(); - return; - } - else if ("take_off" == action) - { - if(gAgentWearables.isWearingItem(mUUID)) - { - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - LLWearableBridge::onRemoveFromAvatarArrived, - new OnRemoveStruct(mUUID)); - } - } - } - else LLItemBridge::performAction(folder, model, action); -} - -void LLWearableBridge::openItem() -{ - LLViewerInventoryItem* item = getItem(); - - if (item) - { - LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel()); - } - /* - if( isInTrash() ) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if( !gAgentWearables.isWearingItem( mUUID ) ) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - */ -} - -void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - lldebugs << "LLWearableBridge::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere - BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM); - - // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976 - LLViewerInventoryItem* item = getItem(); - if( !no_open && item ) - { - no_open = (item->getType() == LLAssetType::AT_CLOTHING) || - (item->getType() == LLAssetType::AT_BODYPART); - } - if (!no_open) - { - items.push_back(std::string("Open")); - } - - if (item && item->getIsLinkType()) - { - items.push_back(std::string("Goto Link")); - } - - items.push_back(std::string("Properties")); - - getClipboardEntries(true, items, disabled_items, flags); - - items.push_back(std::string("Wearable Separator")); - - items.push_back(std::string("Wearable Wear")); - items.push_back(std::string("Wearable Add")); - items.push_back(std::string("Wearable Edit")); - - if ((flags & FIRST_SELECTED_ITEM) == 0) - { - disabled_items.push_back(std::string("Wearable Edit")); - } - // Don't allow items to be worn if their baseobj is in the trash. - if (isLinkedObjectInTrash()) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - disabled_items.push_back(std::string("Wearable Edit")); - } - - // Disable wear and take off based on whether the item is worn. - if(item) - { - switch (item->getType()) - { - case LLAssetType::AT_CLOTHING: - items.push_back(std::string("Take Off")); - case LLAssetType::AT_BODYPART: - if (gAgentWearables.isWearingItem(item->getUUID())) - { - disabled_items.push_back(std::string("Wearable Wear")); - disabled_items.push_back(std::string("Wearable Add")); - } - else - { - disabled_items.push_back(std::string("Take Off")); - } - break; - default: - break; - } - } - } - hide_context_entries(menu, items, disabled_items); -} - -// Called from menus -// static -BOOL LLWearableBridge::canWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - if(!self->isAgentInventory()) - { - LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem(); - if(!item || !item->isComplete()) return FALSE; - } - return (!gAgentWearables.isWearingItem(self->mUUID)); -} - -// Called from menus -// static -void LLWearableBridge::onWearOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - self->wearOnAvatar(); -} - -void LLWearableBridge::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -void LLWearableBridge::wearAddOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_add_inventory_item_on_avatar(item); - } - } -} - -// static -void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - gAgentWearables.setWearableItem(item, wearable); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -// BAP remove the "add" code path once everything is fully COF-ified. -void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata ) -{ - LLUUID* item_id = (LLUUID*) userdata; - if(wearable) - { - LLViewerInventoryItem* item = NULL; - item = (LLViewerInventoryItem*)gInventory.getItem(*item_id); - if(item) - { - if(item->getAssetUUID() == wearable->getAssetID()) - { - bool do_append = true; - gAgentWearables.setWearableItem(item, wearable, do_append); - gInventory.notifyObservers(); - //self->getFolderItem()->refreshFromRoot(); - } - else - { - llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl; - } - } - } - delete item_id; -} - -// static -BOOL LLWearableBridge::canEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return FALSE; - - return (gAgentWearables.isWearingItem(self->mUUID)); -} - -// static -void LLWearableBridge::onEditOnAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(self) - { - self->editOnAvatar(); - } -} - -void LLWearableBridge::editOnAvatar() -{ - const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID); - if( wearable ) - { - // Set the tab to the right wearable. - if (gFloaterCustomize) - gFloaterCustomize->setCurrentWearableType( wearable->getType() ); - - if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() ) - { - // Start Avatar Customization - gAgent.changeCameraToCustomizeAvatar(); - } - } -} - -// static -BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if( self && (LLAssetType::AT_BODYPART != self->mAssetType) ) - { - return gAgentWearables.isWearingItem( self->mUUID ); - } - return FALSE; -} - -// static -void LLWearableBridge::onRemoveFromAvatar(void* user_data) -{ - LLWearableBridge* self = (LLWearableBridge*)user_data; - if(!self) return; - if(gAgentWearables.isWearingItem(self->mUUID)) - { - LLViewerInventoryItem* item = self->getItem(); - if (item) - { - LLUUID parent_id = item->getParentUUID(); - LLWearableList::instance().getAsset(item->getAssetUUID(), - item->getName(), - item->getType(), - onRemoveFromAvatarArrived, - new OnRemoveStruct(LLUUID(self->mUUID))); - } - } -} - -// static -void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable, - void* userdata) -{ - OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata; - const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID); - if(wearable) - { - if( gAgentWearables.isWearingItem( item_id ) ) - { - EWearableType type = wearable->getType(); - - if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&& - //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) ) - { - // MULTI_WEARABLE: FIXME HACK - always remove all - bool do_remove_all = false; - gAgentWearables.removeWearable( type, do_remove_all, 0 ); - } - } - } - - // Find and remove this item from the COF. - LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF()); - llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF. - for (LLInventoryModel::item_array_t::const_iterator iter = items.begin(); - iter != items.end(); - ++iter) - { - const LLViewerInventoryItem *linked_item = (*iter); - const LLUUID &item_id = linked_item->getUUID(); - gInventory.purgeObject(item_id); - } - gInventory.notifyObservers(); - - delete on_remove_struct; -} - -LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = NULL; - switch(asset_type) - { - case LLAssetType::AT_TEXTURE: - action = new LLTextureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_SOUND: - action = new LLSoundBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LANDMARK: - action = new LLLandmarkBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CALLINGCARD: - action = new LLCallingCardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_OBJECT: - action = new LLObjectBridgeAction(uuid,model); - break; - - case LLAssetType::AT_NOTECARD: - action = new LLNotecardBridgeAction(uuid,model); - break; - - case LLAssetType::AT_ANIMATION: - action = new LLAnimationBridgeAction(uuid,model); - break; - - case LLAssetType::AT_GESTURE: - action = new LLGestureBridgeAction(uuid,model); - break; - - case LLAssetType::AT_LSL_TEXT: - action = new LLLSLTextBridgeAction(uuid,model); - break; - - case LLAssetType::AT_CLOTHING: - case LLAssetType::AT_BODYPART: - action = new LLWearableBridgeAction(uuid,model); - - break; - - default: - break; - } - return action; -} - -//static -void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type, - const LLUUID& uuid,LLInventoryModel* model) -{ - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -//static -void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model) -{ - LLAssetType::EType asset_type = model->getItem(uuid)->getType(); - LLInvFVBridgeAction* action = createAction(asset_type,uuid,model); - if(action) - { - action->doIt(); - delete action; - } -} - -LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const -{ - if(mModel) - return (LLViewerInventoryItem*)mModel->getItem(mUUID); - return NULL; -} - -//virtual -void LLTextureBridgeAction::doIt() -{ - if (getItem()) - { - LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLSoundBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item) - { - LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLandmarkBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if( item ) - { - // Opening (double-clicking) a landmark immediately teleports, - // but warns you the first time. - LLSD payload; - payload["asset_id"] = item->getAssetUUID(); - LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLCallingCardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if(item && item->getCreatorUUID().notNull()) - { - LLAvatarActions::showProfile(item->getCreatorUUID()); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void -LLNotecardBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLGestureBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null); - preview->setFocus(TRUE); - } - - LLInvFVBridgeAction::doIt(); -} - -//virtual -void LLAnimationBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLObjectBridgeAction::doIt() -{ - LLFloaterReg::showInstance("properties", mUUID); - - LLInvFVBridgeAction::doIt(); -} - - -//virtual -void LLLSLTextBridgeAction::doIt() -{ - LLViewerInventoryItem* item = getItem(); - if (item) - { - LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES); - } - - LLInvFVBridgeAction::doIt(); -} - - -BOOL LLWearableBridgeAction::isInTrash() const -{ - if(!mModel) return FALSE; - const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH); - return mModel->isObjectDescendentOf(mUUID, trash_id); -} - -BOOL LLWearableBridgeAction::isAgentInventory() const -{ - if(!mModel) return FALSE; - if(gInventory.getRootFolderID() == mUUID) return TRUE; - return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()); -} - -void LLWearableBridgeAction::wearOnAvatar() -{ - // Don't wear anything until initial wearables are loaded, can - // destroy clothing items. - if (!gAgentWearables.areWearablesLoaded()) - { - LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded"); - return; - } - - LLViewerInventoryItem* item = getItem(); - if(item) - { - if(!isAgentInventory()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else - { - wear_inventory_item_on_avatar(item); - } - } -} - -//virtual -void LLWearableBridgeAction::doIt() -{ - if(isInTrash()) - { - LLNotifications::instance().add("CannotWearTrash"); - } - else if(isAgentInventory()) - { - if(!gAgentWearables.isWearingItem(mUUID)) - { - wearOnAvatar(); - } - } - else - { - // must be in the inventory library. copy it to our inventory - // and put it on right away. - LLViewerInventoryItem* item = getItem(); - if(item && item->isComplete()) - { - LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback(); - copy_inventory_item( - gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - else if(item) - { - // *TODO: We should fetch the item details, and then do - // the operation above. - LLNotifications::instance().add("CannotWearInfoNotComplete"); - } - } - - LLInvFVBridgeAction::doIt(); -} - -// +=================================================+ -// | LLLinkItemBridge | -// +=================================================+ -// For broken links - -std::string LLLinkItemBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkItemBridge::getIcon() const -{ - if (LLViewerInventoryItem *item = getItem()) - { - return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE); - } - return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE); -} - -void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - - -// +=================================================+ -// | LLLinkBridge | -// +=================================================+ -// For broken links. - -std::string LLLinkFolderBridge::sPrefix("Link: "); - - -LLUIImagePtr LLLinkFolderBridge::getIcon() const -{ - LLFolderType::EType preferred_type = LLFolderType::FT_NONE; - if (LLViewerInventoryItem *item = getItem()) - { - if (const LLViewerInventoryCategory* cat = item->getLinkedCategory()) - { - preferred_type = cat->getPreferredType(); - } - } - return LLFolderBridge::getIcon(preferred_type); -} - -void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags) -{ - // *TODO: Translate - lldebugs << "LLLink::buildContextMenu()" << llendl; - std::vector<std::string> items; - std::vector<std::string> disabled_items; - - if(isInTrash()) - { - items.push_back(std::string("Purge Item")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Purge Item")); - } - - items.push_back(std::string("Restore Item")); - } - else - { - items.push_back(std::string("Goto Link")); - items.push_back(std::string("Delete")); - if (!isItemRemovable()) - { - disabled_items.push_back(std::string("Delete")); - } - } - hide_context_entries(menu, items, disabled_items); -} - -void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action) -{ - if ("goto" == action) - { - gotoItem(folder); - return; - } - LLItemBridge::performAction(folder,model,action); -} - -void LLLinkFolderBridge::gotoItem(LLFolderView *folder) -{ - const LLUUID &cat_uuid = getFolderID(); - if (!cat_uuid.isNull()) - { - if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid)) - { - if (LLInventoryModel* model = getInventoryModel()) - { - model->fetchDescendentsOf(cat_uuid); - } - base_folder->setOpen(TRUE); - folder->setSelectionFromRoot(base_folder,TRUE); - folder->scrollToShowSelection(); - } - } -} - -const LLUUID &LLLinkFolderBridge::getFolderID() const -{ - if (LLViewerInventoryItem *link_item = getItem()) - { - if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory()) - { - const LLUUID& cat_uuid = cat->getUUID(); - return cat_uuid; - } - } - return LLUUID::null; -} +/**
+ * @file llinventorybridge.cpp
+ * @brief Implementation of the Inventory-Folder-View-Bridge classes.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+
+#include "message.h"
+
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llcheckboxctrl.h" // for radio buttons
+#include "llfloaterreg.h"
+#include "llradiogroup.h"
+#include "llspinctrl.h"
+#include "lltextbox.h"
+#include "llui.h"
+
+#include "llviewercontrol.h"
+#include "llfirstuse.h"
+#include "llfoldertype.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfloaterproperties.h"
+#include "llfloaterworldmap.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llfriendcard.h"
+#include "llavataractions.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llinventoryfunctions.h"
+#include "llinventorymodel.h"
+#include "llinventorypanel.h"
+#include "llinventoryclipboard.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollcontainer.h"
+#include "llimview.h"
+#include "lltooldraganddrop.h"
+#include "llviewerfoldertype.h"
+#include "llviewertexturelist.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+#include "llviewerwindow.h"
+#include "llvoavatar.h"
+#include "llwearable.h"
+#include "llwearablelist.h"
+#include "llviewerassettype.h"
+#include "llviewermessage.h"
+#include "llviewerregion.h"
+#include "llvoavatarself.h"
+#include "lltabcontainer.h"
+#include "lluictrlfactory.h"
+#include "llselectmgr.h"
+#include "llsidetray.h"
+#include "llfloateropenobject.h"
+#include "lltrans.h"
+#include "llappearancemgr.h"
+
+using namespace LLOldEvents;
+
+// Helpers
+// bug in busy count inc/dec right now, logic is complex... do we really need it?
+void inc_busy_count()
+{
+// gViewerWindow->getWindow()->incBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+void dec_busy_count()
+{
+// gViewerWindow->getWindow()->decBusyCount();
+// check balance of these calls if this code is changed to ever actually
+// *do* something!
+}
+
+// Function declarations
+void wear_add_inventory_item_on_avatar(LLInventoryItem* item);
+void remove_inventory_category_from_avatar(LLInventoryCategory* category);
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id);
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv*);
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response);
+
+std::string ICON_NAME[ICON_NAME_COUNT] =
+{
+ "Inv_Texture",
+ "Inv_Sound",
+ "Inv_CallingCard",
+ "Inv_CallingCard",
+ "Inv_Landmark",
+ "Inv_Landmark",
+ "Inv_Script",
+ "Inv_Clothing",
+ "Inv_Object",
+ "Inv_Object",
+ "Inv_Notecard",
+ "Inv_Skin",
+ "Inv_Snapshot",
+
+ "Inv_BodyShape",
+ "Inv_Skin",
+ "Inv_Hair",
+ "Inv_Eye",
+ "Inv_Shirt",
+ "Inv_Pants",
+ "Inv_Shoe",
+ "Inv_Socks",
+ "Inv_Jacket",
+ "Inv_Gloves",
+ "Inv_Undershirt",
+ "Inv_Underpants",
+ "Inv_Skirt",
+ "Inv_Alpha",
+ "Inv_Tattoo",
+
+ "Inv_Animation",
+ "Inv_Gesture",
+
+ "inv_item_linkitem.tga",
+ "inv_item_linkfolder.tga"
+};
+
+
+// +=================================================+
+// | LLInventoryPanelObserver |
+// +=================================================+
+void LLInventoryPanelObserver::changed(U32 mask)
+{
+ mIP->modelChanged(mask);
+}
+
+
+// +=================================================+
+// | LLInvFVBridge |
+// +=================================================+
+
+LLInvFVBridge::LLInvFVBridge(LLInventoryPanel* inventory, const LLUUID& uuid) :
+mUUID(uuid), mInvType(LLInventoryType::IT_NONE)
+{
+ mInventoryPanel = inventory->getHandle();
+}
+
+const std::string& LLInvFVBridge::getName() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return obj->getName();
+ }
+ return LLStringUtil::null;
+}
+
+const std::string& LLInvFVBridge::getDisplayName() const
+{
+ return getName();
+}
+
+// Folders have full perms
+PermissionMask LLInvFVBridge::getPermissionMask() const
+{
+
+ return PERM_ALL;
+}
+
+// virtual
+LLFolderType::EType LLInvFVBridge::getPreferredType() const
+{
+ return LLFolderType::FT_NONE;
+}
+
+
+// Folders don't have creation dates.
+time_t LLInvFVBridge::getCreationDate() const
+{
+ return 0;
+}
+
+// Can be destoryed (or moved to trash)
+BOOL LLInvFVBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+// Sends an update to all link items that point to the base item.
+void LLInvFVBridge::renameLinkedItems(const LLUUID &item_id, const std::string& new_name)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ if (itemp->getIsLinkType())
+ {
+ return;
+ }
+
+ LLInventoryModel::item_array_t item_array = model->collectLinkedItems(item_id);
+ for (LLInventoryModel::item_array_t::iterator iter = item_array.begin();
+ iter != item_array.end();
+ iter++)
+ {
+ LLViewerInventoryItem *linked_item = (*iter);
+ if (linked_item->getUUID() == item_id) continue;
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(linked_item);
+ new_item->rename(new_name);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+ // model->addChangedMask(LLInventoryObserver::LABEL, linked_item->getUUID());
+ }
+ model->notifyObservers();
+}
+
+// Can be moved to another folder
+BOOL LLInvFVBridge::isItemMovable() const
+{
+ return TRUE;
+}
+
+/*virtual*/
+/**
+ * @brief Adds this item into clipboard storage
+ */
+void LLInvFVBridge::cutToClipboard()
+{
+ if(isItemMovable())
+ {
+ LLInventoryClipboard::instance().cut(mUUID);
+ }
+}
+// *TODO: make sure this does the right thing
+void LLInvFVBridge::showProperties()
+{
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ LLFloaterReg::showInstance("properties", mUUID);
+}
+
+void LLInvFVBridge::removeBatch(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // Deactivate gestures when moving them into Trash
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ S32 count = batch.count();
+ S32 i,j;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if (item)
+ {
+ if(LLAssetType::AT_GESTURE == item->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if (cat)
+ {
+ gInventory.collectDescendents( cat->getUUID(), descendent_categories, descendent_items, FALSE );
+ for (j=0; j<descendent_items.count(); j++)
+ {
+ if(LLAssetType::AT_GESTURE == descendent_items[j]->getType())
+ {
+ LLGestureManager::instance().deactivateGesture(descendent_items[j]->getUUID());
+ }
+ }
+ }
+ }
+ removeBatchNoCheck(batch);
+}
+
+void LLInvFVBridge::removeBatchNoCheck(LLDynamicArray<LLFolderViewEventListener*>& batch)
+{
+ // this method moves a bunch of items and folders to the trash. As
+ // per design guidelines for the inventory model, the message is
+ // built and the accounting is performed first. After all of that,
+ // we call LLInventoryModel::moveObject() to move everything
+ // around.
+ LLInvFVBridge* bridge;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLMessageSystem* msg = gMessageSystem;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ LLViewerInventoryItem* item = NULL;
+ LLViewerInventoryCategory* cat = NULL;
+ std::vector<LLUUID> move_ids;
+ LLInventoryModel::update_map_t update;
+ bool start_new_message = true;
+ S32 count = batch.count();
+ S32 i;
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ item = (LLViewerInventoryItem*)model->getItem(bridge->getUUID());
+ if(item)
+ {
+ if(item->getParentUUID() == trash_id) continue;
+ move_ids.push_back(item->getUUID());
+ LLPreview::hide(item->getUUID());
+ --update[item->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryItem);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOLFast(_PREHASH_Stamp, TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_ItemID, item->getUUID());
+ msg->addUUIDFast(_PREHASH_FolderID, trash_id);
+ msg->addString("NewName", NULL);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ for(i = 0; i < count; ++i)
+ {
+ bridge = (LLInvFVBridge*)(batch.get(i));
+ if(!bridge || !bridge->isItemRemovable()) continue;
+ cat = (LLViewerInventoryCategory*)model->getCategory(bridge->getUUID());
+ if(cat)
+ {
+ if(cat->getParentUUID() == trash_id) continue;
+ move_ids.push_back(cat->getUUID());
+ --update[cat->getParentUUID()];
+ ++update[trash_id];
+ if(start_new_message)
+ {
+ start_new_message = false;
+ msg->newMessageFast(_PREHASH_MoveInventoryFolder);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->addBOOL("Stamp", TRUE);
+ }
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ msg->addUUIDFast(_PREHASH_FolderID, cat->getUUID());
+ msg->addUUIDFast(_PREHASH_ParentID, trash_id);
+ if(msg->isSendFullFast(_PREHASH_InventoryData))
+ {
+ start_new_message = true;
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ update.clear();
+ }
+ }
+ }
+ if(!start_new_message)
+ {
+ gAgent.sendReliableMessage();
+ gInventory.accountForUpdate(update);
+ }
+
+ // move everything.
+ std::vector<LLUUID>::iterator it = move_ids.begin();
+ std::vector<LLUUID>::iterator end = move_ids.end();
+ for(; it != end; ++it)
+ {
+ gInventory.moveObject((*it), trash_id);
+ }
+
+ // notify inventory observers.
+ model->notifyObservers();
+}
+
+BOOL LLInvFVBridge::isClipboardPasteable() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLUUID &agent_id = gAgent.getID();
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &item_id = objects.get(i);
+
+ // Can't paste folders
+ const LLInventoryCategory *cat = model->getCategory(item_id);
+ if (cat)
+ {
+ return FALSE;
+ }
+
+ const LLInventoryItem *item = model->getItem(item_id);
+ if (item)
+ {
+ if (!item->getPermissions().allowCopyBy(agent_id))
+ {
+ return FALSE;
+ }
+ }
+ }
+ return TRUE;
+}
+
+BOOL LLInvFVBridge::isClipboardPasteableAsLink() const
+{
+ if (!LLInventoryClipboard::instance().hasContents() || !isAgentInventory())
+ {
+ return FALSE;
+ }
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLInventoryItem *item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if (!LLAssetType::lookupCanLink(item->getActualType()))
+ {
+ return FALSE;
+ }
+ }
+ const LLViewerInventoryCategory *cat = model->getCategory(objects.get(i));
+ if (cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+ return TRUE;
+}
+
+void hide_context_entries(LLMenuGL& menu,
+ const std::vector<std::string> &entries_to_show,
+ const std::vector<std::string> &disabled_entries)
+{
+ const LLView::child_list_t *list = menu.getChildList();
+
+ LLView::child_list_t::const_iterator itor;
+ for (itor = list->begin(); itor != list->end(); ++itor)
+ {
+ std::string name = (*itor)->getName();
+
+ // descend into split menus:
+ LLMenuItemBranchGL* branchp = dynamic_cast<LLMenuItemBranchGL*>(*itor);
+ if ((name == "More") && branchp)
+ {
+ hide_context_entries(*branchp->getBranch(), entries_to_show, disabled_entries);
+ }
+
+
+ bool found = false;
+ std::vector<std::string>::const_iterator itor2;
+ for (itor2 = entries_to_show.begin(); itor2 != entries_to_show.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ found = true;
+ }
+ }
+ if (!found)
+ {
+ (*itor)->setVisible(FALSE);
+ }
+ else
+ {
+ for (itor2 = disabled_entries.begin(); itor2 != disabled_entries.end(); ++itor2)
+ {
+ if (*itor2 == name)
+ {
+ (*itor)->setEnabled(FALSE);
+ }
+ }
+ }
+ }
+}
+
+// Helper for commonly-used entries
+void LLInvFVBridge::getClipboardEntries(bool show_asset_id,
+ std::vector<std::string> &items,
+ std::vector<std::string> &disabled_items, U32 flags)
+{
+ items.push_back(std::string("Rename"));
+ if (!isItemRenameable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Rename"));
+ }
+
+ if (show_asset_id)
+ {
+ items.push_back(std::string("Copy Asset UUID"));
+ if ( (! ( isItemPermissive() || gAgent.isGodlike() ) )
+ || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Copy Asset UUID"));
+ }
+ }
+
+ items.push_back(std::string("Copy Separator"));
+
+ items.push_back(std::string("Copy"));
+ if (!isItemCopyable())
+ {
+ disabled_items.push_back(std::string("Copy"));
+ }
+
+ items.push_back(std::string("Paste"));
+ if (!isClipboardPasteable() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste"));
+ }
+
+ items.push_back(std::string("Paste As Link"));
+ if (!isClipboardPasteableAsLink() || (flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Paste As Link"));
+ }
+ items.push_back(std::string("Paste Separator"));
+
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+
+ // If multiple items are selected, disable properties (if it exists).
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Properties"));
+ }
+}
+
+void LLInvFVBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLInvFVBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("PurgeItem"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("PurgeItem"));
+ }
+ items.push_back(std::string("RestoreItem"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// *TODO: remove this
+BOOL LLInvFVBridge::startDrag(EDragAndDropType* type, LLUUID* id) const
+{
+ BOOL rv = FALSE;
+
+ const LLInventoryObject* obj = getInventoryObject();
+
+ if(obj)
+ {
+ *type = LLViewerAssetType::lookupDragAndDropType(obj->getActualType());
+ if(*type == DAD_NONE)
+ {
+ return FALSE;
+ }
+
+ *id = obj->getUUID();
+ //object_ids.put(obj->getUUID());
+
+ if (*type == DAD_CATEGORY)
+ {
+ gInventory.startBackgroundFetch(obj->getUUID());
+ }
+
+ rv = TRUE;
+ }
+
+ return rv;
+}
+
+LLInventoryObject* LLInvFVBridge::getInventoryObject() const
+{
+ LLInventoryObject* obj = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ obj = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return obj;
+}
+
+LLInventoryModel* LLInvFVBridge::getInventoryModel() const
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ return panel ? panel->getModel() : NULL;
+}
+
+BOOL LLInvFVBridge::isInTrash() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return model->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLInvFVBridge::isLinkedObjectInTrash() const
+{
+ if (isInTrash()) return TRUE;
+
+ const LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return model->isObjectDescendentOf(obj->getLinkedUUID(), trash_id);
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isAgentInventory() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+BOOL LLInvFVBridge::isCOFFolder() const
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(!model) return TRUE;
+ const LLUUID cof_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ if (mUUID == cof_id || model->isObjectDescendentOf(mUUID, cof_id))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLInvFVBridge::isItemPermissive() const
+{
+ return FALSE;
+}
+
+// static
+void LLInvFVBridge::changeItemParent(LLInventoryModel* model,
+ LLViewerInventoryItem* item,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(item->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(item->getParentUUID(),-1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setParent(new_parent);
+ new_item->updateParentOnServer(restamp);
+ model->updateItem(new_item);
+ model->notifyObservers();
+ }
+}
+
+// static
+void LLInvFVBridge::changeCategoryParent(LLInventoryModel* model,
+ LLViewerInventoryCategory* cat,
+ const LLUUID& new_parent,
+ BOOL restamp)
+{
+ if(cat->getParentUUID() != new_parent)
+ {
+ LLInventoryModel::update_list_t update;
+ LLInventoryModel::LLCategoryUpdate old_folder(cat->getParentUUID(), -1);
+ update.push_back(old_folder);
+ LLInventoryModel::LLCategoryUpdate new_folder(new_parent, 1);
+ update.push_back(new_folder);
+ gInventory.accountForUpdate(update);
+
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->setParent(new_parent);
+ new_cat->updateParentOnServer(restamp);
+ model->updateCategory(new_cat);
+ model->notifyObservers();
+ }
+}
+
+
+const std::string safe_inv_type_lookup(LLInventoryType::EType inv_type)
+{
+ const std::string rv= LLInventoryType::lookup(inv_type);
+ if(rv.empty())
+ {
+ return std::string("<invalid>");
+ }
+ return rv;
+}
+
+LLInvFVBridge* LLInvFVBridge::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags)
+{
+ LLInvFVBridge* new_listener = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ if(!(inv_type == LLInventoryType::IT_TEXTURE || inv_type == LLInventoryType::IT_SNAPSHOT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLTextureBridge(inventory, uuid, inv_type);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ if(!(inv_type == LLInventoryType::IT_SOUND))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLSoundBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ if(!(inv_type == LLInventoryType::IT_LANDMARK))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLandmarkBridge(inventory, uuid, flags);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ if(!(inv_type == LLInventoryType::IT_CALLINGCARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLCallingCardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_SCRIPT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLScriptBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ if(!(inv_type == LLInventoryType::IT_OBJECT || inv_type == LLInventoryType::IT_ATTACHMENT))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLObjectBridge(inventory, uuid, inv_type, flags);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ if(!(inv_type == LLInventoryType::IT_NOTECARD))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLNotecardBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ if(!(inv_type == LLInventoryType::IT_ANIMATION))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLAnimationBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ if(!(inv_type == LLInventoryType::IT_GESTURE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLGestureBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ if(!(inv_type == LLInventoryType::IT_LSL))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLLSLTextBridge(inventory, uuid);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ if(!(inv_type == LLInventoryType::IT_WEARABLE))
+ {
+ llwarns << LLAssetType::lookup(asset_type) << " asset has inventory type " << safe_inv_type_lookup(inv_type) << " on uuid " << uuid << llendl;
+ }
+ new_listener = new LLWearableBridge(inventory, uuid, asset_type, inv_type, (EWearableType)flags);
+ break;
+ case LLAssetType::AT_CATEGORY:
+ case LLAssetType::AT_ROOT_CATEGORY:
+ if (actual_asset_type == LLAssetType::AT_LINK_FOLDER)
+ {
+ // Create a link folder handler instead.
+ new_listener = new LLLinkFolderBridge(inventory, uuid);
+ break;
+ }
+ new_listener = new LLFolderBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ case LLAssetType::AT_LINK_FOLDER:
+ // Only should happen for broken links.
+ new_listener = new LLLinkItemBridge(inventory, uuid);
+ break;
+ default:
+ llinfos << "Unhandled asset type (llassetstorage.h): "
+ << (S32)asset_type << llendl;
+ break;
+ }
+
+ if (new_listener)
+ {
+ new_listener->mInvType = inv_type;
+ }
+
+ return new_listener;
+}
+
+void LLInvFVBridge::purgeItem(LLInventoryModel *model, const LLUUID &uuid)
+{
+ LLInventoryCategory* cat = model->getCategory(uuid);
+ if (cat)
+ {
+ model->purgeDescendentsOf(uuid);
+ model->notifyObservers();
+ }
+ LLInventoryObject* obj = model->getObject(uuid);
+ if (obj)
+ {
+ model->purgeObject(uuid);
+ model->notifyObservers();
+ }
+}
+
+// +=================================================+
+// | InventoryFVBridgeBuilder |
+// +=================================================+
+LLInvFVBridge* LLInventoryFVBridgeBuilder::createBridge(LLAssetType::EType asset_type,
+ LLAssetType::EType actual_asset_type,
+ LLInventoryType::EType inv_type,
+ LLInventoryPanel* inventory,
+ const LLUUID& uuid,
+ U32 flags /* = 0x00 */) const
+{
+ return LLInvFVBridge::createBridge(asset_type,
+ actual_asset_type,
+ inv_type,
+ inventory,
+ uuid,
+ flags);
+}
+
+// +=================================================+
+// | LLItemBridge |
+// +=================================================+
+
+void LLItemBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ }
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restoreToWorld" == action)
+ {
+ restoreToWorld();
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+ else if ("copy_uuid" == action)
+ {
+ // Single item only
+ LLInventoryItem* item = model->getItem(mUUID);
+ if(!item) return;
+ LLUUID asset_id = item->getAssetUUID();
+ std::string buffer;
+ asset_id.toString(buffer);
+
+ gViewerWindow->mWindow->copyTextToClipboard(utf8str_to_wstring(buffer));
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ // Single item only
+ LLInventoryItem* itemp = model->getItem(mUUID);
+ if (!itemp) return;
+
+ LLFolderViewItem* folder_view_itemp = folder->getItemByID(itemp->getParentUUID());
+ if (!folder_view_itemp) return;
+
+ folder_view_itemp->getListener()->pasteLinkFromClipboard();
+ return;
+ }
+}
+
+void LLItemBridge::selectItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item && !item->isComplete())
+ {
+ item->fetchFromServer();
+ }
+}
+
+void LLItemBridge::restoreItem()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)getItem();
+ if(item)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(item->getType()));
+ // do not restamp on restore.
+ LLInvFVBridge::changeItemParent(model, item, new_parent, FALSE);
+ }
+}
+
+void LLItemBridge::restoreToWorld()
+{
+ LLViewerInventoryItem* itemp = (LLViewerInventoryItem*)getItem();
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessage("RezRestoreToWorld");
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+
+ msg->nextBlockFast(_PREHASH_InventoryData);
+ itemp->packMessage(msg);
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+
+ //Similar functionality to the drag and drop rez logic
+ BOOL remove_from_inventory = FALSE;
+
+ //remove local inventory copy, sim will deal with permissions and removing the item
+ //from the actual inventory if its a no-copy etc
+ if(!itemp->getPermissions().allowCopyBy(gAgent.getID()))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ // Check if it's in the trash. (again similar to the normal rez logic)
+ const LLUUID trash_id = gInventory.findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ if(gInventory.isObjectDescendentOf(itemp->getUUID(), trash_id))
+ {
+ remove_from_inventory = TRUE;
+ }
+
+ if(remove_from_inventory)
+ {
+ gInventory.deleteObject(itemp->getUUID());
+ gInventory.notifyObservers();
+ }
+}
+
+void LLItemBridge::gotoItem(LLFolderView *folder)
+{
+ LLInventoryObject *obj = getInventoryObject();
+ if (obj && obj->getIsLinkType())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ if (active_panel)
+ {
+ active_panel->setSelection(obj->getLinkedUUID(), TAKE_FOCUS_NO);
+ }
+ }
+}
+
+LLUIImagePtr LLItemBridge::getIcon() const
+{
+ return LLUI::getUIImage(ICON_NAME[OBJECT_ICON_NAME]);
+}
+
+PermissionMask LLItemBridge::getPermissionMask() const
+{
+ LLViewerInventoryItem* item = getItem();
+ PermissionMask perm_mask = 0;
+ if(item)
+ {
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+
+ if (copy) perm_mask |= PERM_COPY;
+ if (mod) perm_mask |= PERM_MODIFY;
+ if (xfer) perm_mask |= PERM_TRANSFER;
+
+ }
+ return perm_mask;
+}
+
+const std::string& LLItemBridge::getDisplayName() const
+{
+ if(mDisplayName.empty())
+ {
+ buildDisplayName(getItem(), mDisplayName);
+ }
+ return mDisplayName;
+}
+
+void LLItemBridge::buildDisplayName(LLInventoryItem* item, std::string& name)
+{
+ if(item)
+ {
+ name.assign(item->getName());
+ }
+ else
+ {
+ name.assign(LLStringUtil::null);
+ }
+}
+
+LLFontGL::StyleFlags LLItemBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ // llinfos << "BOLD" << llendl;
+ font |= LLFontGL::BOLD;
+ }
+
+ const LLViewerInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLItemBridge::getLabelSuffix() const
+{
+ // String table is loaded before login screen and inventory items are
+ // loaded after login, so LLTrans should be ready.
+ static std::string NO_COPY =LLTrans::getString("no_copy");
+ static std::string NO_MOD = LLTrans::getString("no_modify");
+ static std::string NO_XFER = LLTrans::getString("no_transfer");
+ static std::string LINK = LLTrans::getString("link");
+ static std::string BROKEN_LINK = LLTrans::getString("broken_link");
+ std::string suffix;
+ LLInventoryItem* item = getItem();
+ if(item)
+ {
+ // it's a bit confusing to put nocopy/nomod/etc on calling cards.
+ if(LLAssetType::AT_CALLINGCARD != item->getType()
+ && item->getPermissions().getOwner() == gAgent.getID())
+ {
+ BOOL broken_link = LLAssetType::lookupIsLinkType(item->getType());
+ if (broken_link) return BROKEN_LINK;
+
+ BOOL link = item->getIsLinkType();
+ if (link) return LINK;
+
+ BOOL copy = item->getPermissions().allowCopyBy(gAgent.getID());
+ if (!copy)
+ {
+ suffix += NO_COPY;
+ }
+ BOOL mod = item->getPermissions().allowModifyBy(gAgent.getID());
+ if (!mod)
+ {
+ suffix += NO_MOD;
+ }
+ BOOL xfer = item->getPermissions().allowOperationBy(PERM_TRANSFER,
+ gAgent.getID());
+ if (!xfer)
+ {
+ suffix += NO_XFER;
+ }
+ }
+ }
+ return suffix;
+}
+
+time_t LLItemBridge::getCreationDate() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ return item->getCreationDate();
+ }
+ return 0;
+}
+
+
+BOOL LLItemBridge::isItemRenameable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ // (For now) Don't allow calling card rename since that may confuse users as to
+ // what the calling card points to.
+ if (item->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ return FALSE;
+ }
+ return (item->getPermissions().allowModifyBy(gAgent.getID()));
+ }
+ return FALSE;
+}
+
+BOOL LLItemBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+
+BOOL LLItemBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID, TRUE);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ LLViewerInventoryItem* item = getItem();
+
+ // if item is not already in trash
+ if(item && !model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // move to trash, and restamp
+ LLInvFVBridge::changeItemParent(model, item, trash_id, TRUE);
+ // delete was successful
+ return TRUE;
+ }
+ else
+ {
+ // tried to delete already item in trash (should purge?)
+ return FALSE;
+ }
+}
+
+BOOL LLItemBridge::isItemCopyable() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ // can't copy worn objects. DEV-15183
+ LLVOAvatarSelf *avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return FALSE;
+ }
+
+ if(avatarp->isWearingAttachment(mUUID))
+ {
+ return FALSE;
+ }
+
+ // All items can be copied, not all can be pasted.
+ // The only time an item can't be copied is if it's a link
+ // return (item->getPermissions().allowCopyBy(gAgent.getID()));
+ if (item->getIsLinkType())
+ {
+ return FALSE;
+ }
+ return TRUE;
+ }
+ return FALSE;
+}
+BOOL LLItemBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+LLViewerInventoryItem* LLItemBridge::getItem() const
+{
+ LLViewerInventoryItem* item = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ item = (LLViewerInventoryItem*)model->getItem(mUUID);
+ }
+ return item;
+}
+
+BOOL LLItemBridge::isItemPermissive() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ U32 mask = item->getPermissions().getMaskBase();
+ if((mask & PERM_ITEM_UNRESTRICTED) == PERM_ITEM_UNRESTRICTED)
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+// +=================================================+
+// | LLFolderBridge |
+// +=================================================+
+
+LLFolderBridge* LLFolderBridge::sSelf=NULL;
+
+// Can be moved to another folder
+BOOL LLFolderBridge::isItemMovable() const
+{
+ LLInventoryObject* obj = getInventoryObject();
+ if(obj)
+ {
+ return (!LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)obj)->getPreferredType()));
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::selectItem()
+{
+}
+
+
+// Can be destroyed (or moved to trash)
+BOOL LLFolderBridge::isItemRemovable()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ {
+ return FALSE;
+ }
+
+ if(!model->isObjectDescendentOf(mUUID, gInventory.getRootFolderID()))
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( !avatar )
+ {
+ return FALSE;
+ }
+
+ LLInventoryCategory* category = model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ return FALSE;
+ }
+ }
+
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if(gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ return FALSE;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if(avatar->isWearingAttachment(item->getUUID()))
+ {
+ return FALSE;
+ }
+ }
+ }
+
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isUpToDate() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if( !category )
+ {
+ return FALSE;
+ }
+
+ return category->getVersion() != LLViewerInventoryCategory::VERSION_UNKNOWN;
+}
+
+BOOL LLFolderBridge::isItemCopyable() const
+{
+ return TRUE;
+}
+
+BOOL LLFolderBridge::copyToClipboard() const
+{
+ if(isItemCopyable())
+ {
+ LLInventoryClipboard::instance().add(mUUID);
+ return TRUE;
+ }
+ return FALSE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteable() const
+{
+ if ( ! LLInvFVBridge::isClipboardPasteable() )
+ return FALSE;
+
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( LLFriendCardsManager::instance().isCategoryInFriendFolder( getCategory() ) )
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if ( !model )
+ {
+ return FALSE;
+ }
+
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ const LLViewerInventoryCategory *current_cat = getCategory();
+
+ // Search for the direct descendent of current Friends subfolder among all pasted items,
+ // and return false if is found.
+ for(S32 i = objects.count() - 1; i >= 0; --i)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+
+ }
+ return TRUE;
+}
+
+BOOL LLFolderBridge::isClipboardPasteableAsLink() const
+{
+ // Check normal paste-as-link permissions
+ if (!LLInvFVBridge::isClipboardPasteableAsLink())
+ {
+ return FALSE;
+ }
+
+ const LLInventoryModel* model = getInventoryModel();
+ if (!model)
+ {
+ return FALSE;
+ }
+
+ const LLViewerInventoryCategory *current_cat = getCategory();
+ if (current_cat)
+ {
+ const BOOL is_in_friend_folder = LLFriendCardsManager::instance().isCategoryInFriendFolder( current_cat );
+ const LLUUID ¤t_cat_id = current_cat->getUUID();
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &obj_id = objects.get(i);
+ const LLInventoryCategory *cat = model->getCategory(obj_id);
+ if (cat)
+ {
+ const LLUUID &cat_id = cat->getUUID();
+ // Don't allow recursive pasting
+ if ((cat_id == current_cat_id) ||
+ model->isObjectDescendentOf(current_cat_id, cat_id))
+ {
+ return FALSE;
+ }
+ }
+ // Don't allow pasting duplicates to the Calling Card/Friends subfolders, see bug EXT-1599
+ if ( is_in_friend_folder )
+ {
+ // If object is direct descendent of current Friends subfolder than return false.
+ // Note: We can't use 'const LLInventoryCategory *cat', because it may be null
+ // in case type of obj_id is LLInventoryItem.
+ if ( LLFriendCardsManager::instance().isObjDirectDescendentOfCategory(model->getObject(obj_id), current_cat) )
+ {
+ return FALSE;
+ }
+ }
+ }
+ }
+ return TRUE;
+
+}
+
+BOOL LLFolderBridge::dragCategoryIntoFolder(LLInventoryCategory* inv_cat,
+ BOOL drop)
+{
+ // This should never happen, but if an inventory item is incorrectly parented,
+ // the UI will get confused and pass in a NULL.
+ if(!inv_cat) return FALSE;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ // cannot drag categories into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ // check to make sure source is agent inventory, and is represented there.
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL is_agent_inventory = (model->getCategory(inv_cat->getUUID()) != NULL)
+ && (LLToolDragAndDrop::SOURCE_AGENT == source);
+
+ BOOL accept = FALSE;
+ S32 i;
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ if(is_agent_inventory)
+ {
+ const LLUUID& cat_id = inv_cat->getUUID();
+
+ // Is the destination the trash?
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id)
+ || model->isObjectDescendentOf(mUUID, trash_id);
+ BOOL is_movable = (!LLFolderType::lookupIsProtectedType(inv_cat->getPreferredType()));
+ const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - restrictions?
+ is_movable = true;
+ }
+
+ if (mUUID == gInventory.findCategoryUUIDForType(LLFolderType::FT_FAVORITE))
+ {
+ is_movable = FALSE; // It's generally movable but not into Favorites folder. EXT-1604
+ }
+
+ if( is_movable )
+ {
+ gInventory.collectDescendents( cat_id, descendent_categories, descendent_items, FALSE );
+
+ for( i = 0; i < descendent_categories.count(); i++ )
+ {
+ LLInventoryCategory* category = descendent_categories[i];
+ if(LLFolderType::lookupIsProtectedType(category->getPreferredType()))
+ {
+ // ...can't move "special folders" like Textures
+ is_movable = FALSE;
+ break;
+ }
+ }
+
+ if( is_movable )
+ {
+ if( move_is_into_trash )
+ {
+ for( i = 0; i < descendent_items.count(); i++ )
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if( (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART) )
+ {
+ if( gAgentWearables.isWearingItem( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ else
+ if( item->getType() == LLAssetType::AT_OBJECT )
+ {
+ if( avatar->isWearingAttachment( item->getUUID() ) )
+ {
+ is_movable = FALSE; // It's generally movable, but not into the trash!
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+
+ accept = is_movable
+ && (mUUID != cat_id) // Can't move a folder into itself
+ && (mUUID != inv_cat->getParentUUID()) // Avoid moves that would change nothing
+ && !(model->isObjectDescendentOf(mUUID, cat_id)); // Avoid circularity
+ if(accept && drop)
+ {
+ // Look for any gestures and deactivate them
+ if (move_is_into_trash)
+ {
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+ }
+ // if target is an outfit or current outfit folder we use link
+ if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+#if SUPPORT_ENSEMBLES
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::wearEnsemble(inv_cat);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_cat->getUUID(),
+ mUUID,
+ inv_cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ cb);
+ }
+#endif
+ }
+ else
+ {
+
+ // Reparent the folder and restamp children if it's moving
+ // into trash.
+ LLInvFVBridge::changeCategoryParent(
+ model,
+ (LLViewerInventoryCategory*)inv_cat,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // content category has same ID as object itself
+ LLUUID object_id = inv_cat->getUUID();
+ LLUUID category_id = mUUID;
+ accept = move_inv_category_world_to_agent(object_id, category_id, drop);
+ }
+ return accept;
+}
+
+void warn_move_inventory(LLViewerObject* object, LLMoveInv* move_inv)
+{
+ const char* dialog = NULL;
+ if (object->flagScripted())
+ {
+ dialog = "MoveInventoryFromScriptedObject";
+ }
+ else
+ {
+ dialog = "MoveInventoryFromObject";
+ }
+ LLNotifications::instance().add(dialog, LLSD(), LLSD(), boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+}
+
+// Move/copy all inventory items from the Contents folder of an in-world
+// object to the agent's inventory, inside a given category.
+BOOL move_inv_category_world_to_agent(const LLUUID& object_id,
+ const LLUUID& category_id,
+ BOOL drop,
+ void (*callback)(S32, void*),
+ void* user_data)
+{
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ // content category has same ID as object itself
+ LLViewerObject* object = gObjectList.findObject(object_id);
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // this folder is coming from an object, as there is only one folder in an object, the root,
+ // we need to collect the entire contents and handle them as a group
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+
+ if (inventory_objects.empty())
+ {
+ llinfos << "Object contents not found for drop." << llendl;
+ return FALSE;
+ }
+
+ BOOL accept = TRUE;
+ BOOL is_move = FALSE;
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ InventoryObjectList::iterator it = inventory_objects.begin();
+ InventoryObjectList::iterator end = inventory_objects.end();
+ for ( ; it != end; ++it)
+ {
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(((LLInventoryItem*)((LLInventoryObject*)(*it)))->getPermissions());
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ else
+ {
+ accept = FALSE;
+ break;
+ }
+ }
+
+ if(drop && accept)
+ {
+ it = inventory_objects.begin();
+ InventoryObjectList::iterator first_it = inventory_objects.begin();
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = object_id;
+ move_inv->mCategoryID = category_id;
+ move_inv->mCallback = callback;
+ move_inv->mUserData = user_data;
+
+ for ( ; it != end; ++it)
+ {
+ two_uuids_t two(category_id, (*it)->getUUID());
+ move_inv->mMoveList.push_back(two);
+ }
+
+ if(is_move)
+ {
+ // Callback called from within here.
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+ return accept;
+}
+
+bool LLFindCOFValidItems::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ // Valid COF items are:
+ // - links to wearables (body parts or clothing)
+ // - links to attachments
+ // - links to gestures
+ // - links to ensemble folders
+ LLViewerInventoryItem *linked_item = ((LLViewerInventoryItem*)item)->getLinkedItem(); // BAP - safe?
+ if (linked_item)
+ {
+ LLAssetType::EType type = linked_item->getType();
+ return (type == LLAssetType::AT_CLOTHING ||
+ type == LLAssetType::AT_BODYPART ||
+ type == LLAssetType::AT_GESTURE ||
+ type == LLAssetType::AT_OBJECT);
+ }
+ else
+ {
+ LLViewerInventoryCategory *linked_category = ((LLViewerInventoryItem*)item)->getLinkedCategory(); // BAP - safe?
+ // BAP remove AT_NONE support after ensembles are fully working?
+ return (linked_category &&
+ ((linked_category->getPreferredType() == LLFolderType::FT_NONE) ||
+ (LLFolderType::lookupIsEnsembleType(linked_category->getPreferredType()))));
+ }
+}
+
+
+bool LLFindWearables::operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+{
+ if(item)
+ {
+ if((item->getType() == LLAssetType::AT_CLOTHING)
+ || (item->getType() == LLAssetType::AT_BODYPART))
+ {
+ return TRUE;
+ }
+ }
+ return FALSE;
+}
+
+
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchObserver : public LLInventoryFetchObserver
+{
+public:
+ LLRightClickInventoryFetchObserver() :
+ mCopyItems(false)
+ { };
+ LLRightClickInventoryFetchObserver(const LLUUID& cat_id, bool copy_items) :
+ mCatID(cat_id),
+ mCopyItems(copy_items)
+ { };
+ virtual void done()
+ {
+ // we've downloaded all the items, so repaint the dialog
+ LLFolderBridge::staticFolderOptionsMenu();
+
+ gInventory.removeObserver(this);
+ delete this;
+ }
+
+
+protected:
+ LLUUID mCatID;
+ bool mCopyItems;
+
+};
+
+//Used by LLFolderBridge as callback for directory recursion.
+class LLRightClickInventoryFetchDescendentsObserver : public LLInventoryFetchDescendentsObserver
+{
+public:
+ LLRightClickInventoryFetchDescendentsObserver(bool copy_items) : mCopyItems(copy_items) {}
+ ~LLRightClickInventoryFetchDescendentsObserver() {}
+ virtual void done();
+protected:
+ bool mCopyItems;
+};
+
+void LLRightClickInventoryFetchDescendentsObserver::done()
+{
+ // Avoid passing a NULL-ref as mCompleteFolders.front() down to
+ // gInventory.collectDescendents()
+ if( mCompleteFolders.empty() )
+ {
+ llwarns << "LLRightClickInventoryFetchDescendentsObserver::done with empty mCompleteFolders" << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+
+ // What we do here is get the complete information on the items in
+ // the library, and set up an observer that will wait for that to
+ // happen.
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendents(mCompleteFolders.front(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH);
+ S32 count = item_array.count();
+#if 0 // HACK/TODO: Why?
+ // This early causes a giant menu to get produced, and doesn't seem to be needed.
+ if(!count)
+ {
+ llwarns << "Nothing fetched in category " << mCompleteFolders.front()
+ << llendl;
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+ return;
+ }
+#endif
+
+ LLRightClickInventoryFetchObserver* outfit;
+ outfit = new LLRightClickInventoryFetchObserver(mCompleteFolders.front(), mCopyItems);
+ LLInventoryFetchObserver::item_ref_t ids;
+ for(S32 i = 0; i < count; ++i)
+ {
+ ids.push_back(item_array.get(i)->getUUID());
+ }
+
+ // clean up, and remove this as an observer since the call to the
+ // outfit could notify observers and throw us into an infinite
+ // loop.
+ dec_busy_count();
+ gInventory.removeObserver(this);
+ delete this;
+
+ // increment busy count and either tell the inventory to check &
+ // call done, or add this object to the inventory for observation.
+ inc_busy_count();
+
+ // do the fetch
+ outfit->fetchItems(ids);
+ outfit->done(); //Not interested in waiting and this will be right 99% of the time.
+//Uncomment the following code for laggy Inventory UI.
+/* if(outfit->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ outfit->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(outfit);
+ }*/
+}
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLInventoryWearObserver
+//
+// Observer for "copy and wear" operation to support knowing
+// when the all of the contents have been added to inventory.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLInventoryCopyAndWearObserver : public LLInventoryObserver
+{
+public:
+ LLInventoryCopyAndWearObserver(const LLUUID& cat_id, int count) :mCatID(cat_id), mContentsCount(count), mFolderAdded(FALSE) {}
+ virtual ~LLInventoryCopyAndWearObserver() {}
+ virtual void changed(U32 mask);
+
+protected:
+ LLUUID mCatID;
+ int mContentsCount;
+ BOOL mFolderAdded;
+};
+
+
+
+void LLInventoryCopyAndWearObserver::changed(U32 mask)
+{
+ if((mask & (LLInventoryObserver::ADD)) != 0)
+ {
+ if (!mFolderAdded)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ if ((*id_it) == mCatID)
+ {
+ mFolderAdded = TRUE;
+ break;
+ }
+ }
+ }
+
+ if (mFolderAdded)
+ {
+ LLViewerInventoryCategory* category = gInventory.getCategory(mCatID);
+
+ if (NULL == category)
+ {
+ llwarns << "gInventory.getCategory(" << mCatID
+ << ") was NULL" << llendl;
+ }
+ else
+ {
+ if (category->getDescendentCount() ==
+ mContentsCount)
+ {
+ gInventory.removeObserver(this);
+ LLAppearanceManager::wearInventoryCategory(category, FALSE, TRUE);
+ delete this;
+ }
+ }
+ }
+
+ }
+}
+
+
+
+void LLFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("open" == action)
+ {
+ openItem();
+ return;
+ }
+ else if ("paste" == action)
+ {
+ pasteFromClipboard();
+ return;
+ }
+ else if ("paste_link" == action)
+ {
+ pasteLinkFromClipboard();
+ return;
+ }
+ else if ("properties" == action)
+ {
+ showProperties();
+ return;
+ }
+ else if ("replaceoutfit" == action)
+ {
+ modifyOutfit(FALSE);
+ return;
+ }
+#if SUPPORT_ENSEMBLES
+ else if ("wearasensemble" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+ LLAppearanceManager::wearEnsemble(cat,true);
+ return;
+ }
+#endif
+ else if ("addtooutfit" == action)
+ {
+ modifyOutfit(TRUE);
+ return;
+ }
+ else if ("copy" == action)
+ {
+ copyToClipboard();
+ return;
+ }
+ else if ("removefromoutfit" == action)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ remove_inventory_category_from_avatar ( cat );
+ return;
+ }
+ else if ("purge" == action)
+ {
+ purgeItem(model, mUUID);
+ return;
+ }
+ else if ("restore" == action)
+ {
+ restoreItem();
+ return;
+ }
+}
+
+void LLFolderBridge::openItem()
+{
+ lldebugs << "LLFolderBridge::openItem()" << llendl;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ bool fetching_inventory = model->fetchDescendentsOf(mUUID);
+ // Only change folder type if we have the folder contents.
+ if (!fetching_inventory)
+ {
+ // Disabling this for now, it's causing crash when new items are added to folders
+ // since folder type may change before new item item has finished processing.
+ // determineFolderType();
+ }
+}
+
+void LLFolderBridge::closeItem()
+{
+ determineFolderType();
+}
+
+void LLFolderBridge::determineFolderType()
+{
+ if (isUpToDate())
+ {
+ LLInventoryModel* model = getInventoryModel();
+ LLViewerInventoryCategory* category = model->getCategory(mUUID);
+ category->determineFolderType();
+ }
+}
+
+BOOL LLFolderBridge::isItemRenameable() const
+{
+ LLViewerInventoryCategory* cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat && !LLFolderType::lookupIsProtectedType(cat->getPreferredType())
+ && (cat->getOwnerID() == gAgent.getID()))
+ {
+ return TRUE;
+ }
+ return FALSE;
+}
+
+void LLFolderBridge::restoreItem()
+{
+ LLViewerInventoryCategory* cat;
+ cat = (LLViewerInventoryCategory*)getCategory();
+ if(cat)
+ {
+ LLInventoryModel* model = getInventoryModel();
+ const LLUUID new_parent = model->findCategoryUUIDForType(LLFolderType::assetTypeToFolderType(cat->getType()));
+ // do not restamp children on restore
+ LLInvFVBridge::changeCategoryParent(model, cat, new_parent, FALSE);
+ }
+}
+
+LLFolderType::EType LLFolderBridge::getPreferredType() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+
+ return preferred_type;
+}
+
+// Icons for folders are based on the preferred type
+LLUIImagePtr LLFolderBridge::getIcon() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ return getIcon(preferred_type);
+}
+
+LLUIImagePtr LLFolderBridge::getIcon(LLFolderType::EType preferred_type)
+{
+ // we only have one folder image now
+ return LLUI::getUIImage("Inv_FolderClosed");
+}
+
+BOOL LLFolderBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat && (cat->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryCategory> new_cat = new LLViewerInventoryCategory(cat);
+ new_cat->rename(new_name);
+ new_cat->updateServer(FALSE);
+ model->updateCategory(new_cat);
+
+ model->notifyObservers();
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+BOOL LLFolderBridge::removeItem()
+{
+ if(!isItemRemovable())
+ {
+ return FALSE;
+ }
+ // move it to the trash
+ LLPreview::hide(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+
+ // Look for any gestures and deactivate them
+ LLInventoryModel::cat_array_t descendent_categories;
+ LLInventoryModel::item_array_t descendent_items;
+ gInventory.collectDescendents( mUUID, descendent_categories, descendent_items, FALSE );
+
+ S32 i;
+ for (i = 0; i < descendent_items.count(); i++)
+ {
+ LLInventoryItem* item = descendent_items[i];
+ if (item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(item->getUUID()))
+ {
+ LLGestureManager::instance().deactivateGesture(item->getUUID());
+ }
+ }
+
+ // go ahead and do the normal remove if no 'last calling
+ // cards' are being removed.
+ LLViewerInventoryCategory* cat = getCategory();
+ if(cat)
+ {
+ LLInvFVBridge::changeCategoryParent(model, cat, trash_id, TRUE);
+ }
+
+ return TRUE;
+}
+
+void LLFolderBridge::pasteFromClipboard()
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(model && isClipboardPasteable())
+ {
+ LLInventoryItem* item = NULL;
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ const LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ item = model->getItem(objects.get(i));
+ if (item)
+ {
+ if(LLInventoryClipboard::instance().isCutMode())
+ {
+ // move_inventory_item() is not enough,
+ //we have to update inventory locally too
+ changeItemParent(model, dynamic_cast<LLViewerInventoryItem*>(item), parent_id, FALSE);
+ }
+ else
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ parent_id,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ }
+}
+
+void LLFolderBridge::pasteLinkFromClipboard()
+{
+ const LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ LLDynamicArray<LLUUID> objects;
+ LLInventoryClipboard::instance().retrieve(objects);
+ S32 count = objects.count();
+ LLUUID parent_id(mUUID);
+ for(S32 i = 0; i < count; i++)
+ {
+ const LLUUID &object_id = objects.get(i);
+#if SUPPORT_ENSEMBLES
+ if (LLInventoryCategory *cat = model->getCategory(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ cat->getUUID(),
+ parent_id,
+ cat->getName(),
+ LLAssetType::AT_LINK_FOLDER,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else
+#endif
+ if (LLInventoryItem *item = model->getItem(object_id))
+ {
+ link_inventory_item(
+ gAgent.getID(),
+ item->getUUID(),
+ parent_id,
+ item->getName(),
+ LLAssetType::AT_LINK,
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+}
+
+void LLFolderBridge::staticFolderOptionsMenu()
+{
+ if (!sSelf) return;
+ sSelf->folderOptionsMenu();
+}
+
+void LLFolderBridge::folderOptionsMenu()
+{
+ std::vector<std::string> disabled_items;
+
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+
+ const LLInventoryCategory* category = model->getCategory(mUUID);
+ LLFolderType::EType type = category->getPreferredType();
+ const bool is_default_folder = category && LLFolderType::lookupIsProtectedType(type);
+ // BAP change once we're no longer treating regular categories as ensembles.
+ const bool is_ensemble = category && (type == LLFolderType::FT_NONE ||
+ LLFolderType::lookupIsEnsembleType(type));
+
+ // calling card related functionality for folders.
+
+ // Only enable calling-card related options for non-default folders.
+ if (!is_default_folder)
+ {
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (mCallingCards || checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mItems.push_back(std::string("Calling Card Separator"));
+ mItems.push_back(std::string("Conference Chat Folder"));
+ mItems.push_back(std::string("IM All Contacts In Folder"));
+ }
+ }
+
+ // wearables related functionality for folders.
+ //is_wearable
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (mWearables ||
+ checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mItems.push_back(std::string("Folder Wearables Separator"));
+
+ // Only enable add/replace outfit for non-default folders.
+ if (!is_default_folder)
+ {
+ mItems.push_back(std::string("Add To Outfit"));
+ mItems.push_back(std::string("Replace Outfit"));
+ }
+ if (is_ensemble)
+ {
+ mItems.push_back(std::string("Wear As Ensemble"));
+ }
+ mItems.push_back(std::string("Take Off Items"));
+ }
+ hide_context_entries(*mMenu, mItems, disabled_items);
+}
+
+BOOL LLFolderBridge::checkFolderForContentsOfType(LLInventoryModel* model, LLInventoryCollectFunctor& is_type)
+{
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ model->collectDescendentsIf(mUUID,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_type);
+ return ((item_array.count() > 0) ? TRUE : FALSE );
+}
+
+// Flags unused
+void LLFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ mItems.clear();
+ mDisabledItems.clear();
+
+ lldebugs << "LLFolderBridge::buildContextMenu()" << llendl;
+// std::vector<std::string> disabled_items;
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ const LLUUID lost_and_found_id = model->findCategoryUUIDForType(LLFolderType::FT_LOST_AND_FOUND);
+
+ mItems.clear(); //adding code to clear out member Items (which means Items should not have other data here at this point)
+ mDisabledItems.clear(); //adding code to clear out disabled members from previous
+ if (lost_and_found_id == mUUID)
+ {
+ // This is the lost+found folder.
+ mItems.push_back(std::string("Empty Lost And Found"));
+ }
+
+ if(trash_id == mUUID)
+ {
+ // This is the trash.
+ mItems.push_back(std::string("Empty Trash"));
+ }
+ else if(model->isObjectDescendentOf(mUUID, trash_id))
+ {
+ // This is a folder in the trash.
+ mItems.clear(); // clear any items that used to exist
+ mItems.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ mDisabledItems.push_back(std::string("Purge Item"));
+ }
+
+ mItems.push_back(std::string("Restore Item"));
+ }
+ else if(isAgentInventory()) // do not allow creating in library
+ {
+ LLViewerInventoryCategory *cat = getCategory();
+ // BAP removed protected check to re-enable standard ops in untyped folders.
+ // Not sure what the right thing is to do here.
+ if (!isCOFFolder() && cat /*&&
+ LLAssetType::lookupIsProtectedCategoryType(cat->getPreferredType())*/)
+ {
+ // Do not allow to create 2-level subfolder in the Calling Card/Friends folder. EXT-694.
+ if (!LLFriendCardsManager::instance().isCategoryInFriendFolder(cat))
+ mItems.push_back(std::string("New Folder"));
+ mItems.push_back(std::string("New Script"));
+ mItems.push_back(std::string("New Note"));
+ mItems.push_back(std::string("New Gesture"));
+ mItems.push_back(std::string("New Clothes"));
+ mItems.push_back(std::string("New Body Parts"));
+ mItems.push_back(std::string("Change Type"));
+
+ LLViewerInventoryCategory *cat = getCategory();
+ if (cat && LLFolderType::lookupIsProtectedType(cat->getPreferredType()))
+ {
+ mDisabledItems.push_back(std::string("Change Type"));
+ }
+
+ getClipboardEntries(false, mItems, mDisabledItems, flags);
+ }
+ else
+ {
+ // Want some but not all of the items from getClipboardEntries for outfits.
+ if (cat && cat->getPreferredType()==LLFolderType::FT_OUTFIT)
+ {
+ mItems.push_back(std::string("Rename"));
+ mItems.push_back(std::string("Delete"));
+ }
+ }
+
+ //Added by spatters to force inventory pull on right-click to display folder options correctly. 07-17-06
+ mCallingCards = mWearables = FALSE;
+
+ LLIsType is_callingcard(LLAssetType::AT_CALLINGCARD);
+ if (checkFolderForContentsOfType(model, is_callingcard))
+ {
+ mCallingCards=TRUE;
+ }
+
+ LLFindWearables is_wearable;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+
+ if (checkFolderForContentsOfType(model, is_wearable) ||
+ checkFolderForContentsOfType(model, is_object) ||
+ checkFolderForContentsOfType(model, is_gesture) )
+ {
+ mWearables=TRUE;
+ }
+
+ mMenu = &menu;
+ sSelf = this;
+ LLRightClickInventoryFetchDescendentsObserver* fetch = new LLRightClickInventoryFetchDescendentsObserver(FALSE);
+
+ LLInventoryFetchDescendentsObserver::folder_ref_t folders;
+ LLViewerInventoryCategory* category = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ if (category)
+ {
+ folders.push_back(category->getUUID());
+ }
+ fetch->fetchDescendents(folders);
+ inc_busy_count();
+ if(fetch->isEverythingComplete())
+ {
+ // everything is already here - call done.
+ fetch->done();
+ }
+ else
+ {
+ // it's all on it's way - add an observer, and the inventory
+ // will call done for us when everything is here.
+ gInventory.addObserver(fetch);
+ }
+ }
+ else
+ {
+ mItems.push_back(std::string("--no options--"));
+ mDisabledItems.push_back(std::string("--no options--"));
+ }
+ hide_context_entries(menu, mItems, mDisabledItems);
+}
+
+BOOL LLFolderBridge::hasChildren() const
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+ LLInventoryModel::EHasChildren has_children;
+ has_children = gInventory.categoryHasChildren(mUUID);
+ return has_children != LLInventoryModel::CHILDREN_NO;
+}
+
+BOOL LLFolderBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ //llinfos << "LLFolderBridge::dragOrDrop()" << llendl;
+ BOOL accept = FALSE;
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_CALLINGCARD:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_CLOTHING:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ case DAD_LINK:
+ accept = dragItemIntoFolder((LLInventoryItem*)cargo_data,
+ drop);
+ break;
+ case DAD_CATEGORY:
+ if (LLFriendCardsManager::instance().isAnyFriendCategory(mUUID))
+ {
+ accept = FALSE;
+ }
+ else
+ {
+ accept = dragCategoryIntoFolder((LLInventoryCategory*)cargo_data, drop);
+ }
+ break;
+ default:
+ break;
+ }
+ return accept;
+}
+
+LLViewerInventoryCategory* LLFolderBridge::getCategory() const
+{
+ LLViewerInventoryCategory* cat = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ cat = (LLViewerInventoryCategory*)model->getCategory(mUUID);
+ }
+ return cat;
+}
+
+
+// static
+void LLFolderBridge::pasteClipboard(void* user_data)
+{
+ LLFolderBridge* self = (LLFolderBridge*)user_data;
+ if(self) self->pasteFromClipboard();
+}
+
+void LLFolderBridge::createNewCategory(void* user_data)
+{
+ LLFolderBridge* bridge = (LLFolderBridge*)user_data;
+ if(!bridge) return;
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(bridge->mInventoryPanel.get());
+ if (!panel) return;
+ LLInventoryModel* model = panel->getModel();
+ if(!model) return;
+ LLUUID id;
+ id = model->createNewCategory(bridge->getUUID(),
+ LLFolderType::FT_NONE,
+ LLStringUtil::null);
+ model->notifyObservers();
+
+ // At this point, the bridge has probably been deleted, but the
+ // view is still there.
+ panel->setSelection(id, TAKE_FOCUS_YES);
+}
+
+void LLFolderBridge::createNewShirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHIRT);
+}
+
+void LLFolderBridge::createNewPants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_PANTS);
+}
+
+void LLFolderBridge::createNewShoes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHOES);
+}
+
+void LLFolderBridge::createNewSocks(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SOCKS);
+}
+
+void LLFolderBridge::createNewJacket(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_JACKET);
+}
+
+void LLFolderBridge::createNewSkirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIRT);
+}
+
+void LLFolderBridge::createNewGloves(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_GLOVES);
+}
+
+void LLFolderBridge::createNewUndershirt(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERSHIRT);
+}
+
+void LLFolderBridge::createNewUnderpants(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_UNDERPANTS);
+}
+
+void LLFolderBridge::createNewShape(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SHAPE);
+}
+
+void LLFolderBridge::createNewSkin(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_SKIN);
+}
+
+void LLFolderBridge::createNewHair(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_HAIR);
+}
+
+void LLFolderBridge::createNewEyes(void* user_data)
+{
+ LLFolderBridge::createWearable((LLFolderBridge*)user_data, WT_EYES);
+}
+
+// static
+void LLFolderBridge::createWearable(LLFolderBridge* bridge, EWearableType type)
+{
+ if(!bridge) return;
+ LLUUID parent_id = bridge->getUUID();
+ createWearable(parent_id, type);
+}
+
+// Separate function so can be called by global menu as well as right-click
+// menu.
+// static
+void LLFolderBridge::createWearable(const LLUUID &parent_id, EWearableType type)
+{
+ LLWearable* wearable = LLWearableList::instance().createNewWearable(type);
+ LLAssetType::EType asset_type = wearable->getAssetType();
+ LLInventoryType::EType inv_type = LLInventoryType::IT_WEARABLE;
+ create_inventory_item(gAgent.getID(), gAgent.getSessionID(),
+ parent_id, wearable->getTransactionID(), wearable->getName(),
+ wearable->getDescription(), asset_type, inv_type, wearable->getType(),
+ wearable->getPermissions().getMaskNextOwner(),
+ LLPointer<LLInventoryCallback>(NULL));
+}
+
+void LLFolderBridge::modifyOutfit(BOOL append)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return;
+ LLViewerInventoryCategory* cat = getCategory();
+ if(!cat) return;
+
+ // BAP - was:
+ // wear_inventory_category_on_avatar( cat, append );
+ LLAppearanceManager::wearInventoryCategory( cat, FALSE, append );
+}
+
+// helper stuff
+bool move_task_inventory_callback(const LLSD& notification, const LLSD& response, LLMoveInv* move_inv)
+{
+ LLFloaterOpenObject::LLCatAndWear* cat_and_wear = (LLFloaterOpenObject::LLCatAndWear* )move_inv->mUserData;
+ LLViewerObject* object = gObjectList.findObject(move_inv->mObjectID);
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ if(option == 0 && object)
+ {
+ if (cat_and_wear && cat_and_wear->mWear)
+ {
+ InventoryObjectList inventory_objects;
+ object->getInventoryContents(inventory_objects);
+ int contents_count = inventory_objects.size()-1; //subtract one for containing folder
+
+ LLInventoryCopyAndWearObserver* inventoryObserver = new LLInventoryCopyAndWearObserver(cat_and_wear->mCatID, contents_count);
+ gInventory.addObserver(inventoryObserver);
+ }
+
+ two_uuids_list_t::iterator move_it;
+ for (move_it = move_inv->mMoveList.begin();
+ move_it != move_inv->mMoveList.end();
+ ++move_it)
+ {
+ object->moveInventory(move_it->first, move_it->second);
+ }
+
+ // update the UI.
+ dialog_refresh_all();
+ }
+
+ if (move_inv->mCallback)
+ {
+ move_inv->mCallback(option, move_inv->mUserData);
+ }
+
+ delete move_inv;
+ return false;
+}
+
+/*
+Next functions intended to reorder items in the inventory folder and save order on server
+Is now used for Favorites folder.
+
+*TODO: refactoring is needed with Favorites Bar functionality. Probably should be moved in LLInventoryModel
+*/
+void saveItemsOrder(LLInventoryModel::item_array_t& items)
+{
+ int sortField = 0;
+
+ // current order is saved by setting incremental values (1, 2, 3, ...) for the sort field
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ LLViewerInventoryItem* item = *i;
+
+ item->setSortField(++sortField);
+ item->setComplete(TRUE);
+ item->updateServer(FALSE);
+
+ gInventory.updateItem(item);
+ }
+
+ gInventory.notifyObservers();
+}
+
+LLInventoryModel::item_array_t::iterator findItemByUUID(LLInventoryModel::item_array_t& items, const LLUUID& id)
+{
+ LLInventoryModel::item_array_t::iterator result = items.end();
+
+ for (LLInventoryModel::item_array_t::iterator i = items.begin(); i != items.end(); ++i)
+ {
+ if ((*i)->getUUID() == id)
+ {
+ result = i;
+ break;
+ }
+ }
+
+ return result;
+}
+
+void updateItemsOrder(LLInventoryModel::item_array_t& items, const LLUUID& srcItemId, const LLUUID& destItemId)
+{
+ LLViewerInventoryItem* srcItem = gInventory.getItem(srcItemId);
+ LLViewerInventoryItem* destItem = gInventory.getItem(destItemId);
+
+ items.erase(findItemByUUID(items, srcItem->getUUID()));
+ items.insert(findItemByUUID(items, destItem->getUUID()), srcItem);
+}
+
+BOOL LLFolderBridge::dragItemIntoFolder(LLInventoryItem* inv_item,
+ BOOL drop)
+{
+ LLInventoryModel* model = getInventoryModel();
+ if(!model) return FALSE;
+
+ // cannot drag into library
+ if(!isAgentInventory())
+ {
+ return FALSE;
+ }
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+
+ LLToolDragAndDrop::ESource source = LLToolDragAndDrop::getInstance()->getSource();
+ BOOL accept = FALSE;
+ LLViewerObject* object = NULL;
+ if(LLToolDragAndDrop::SOURCE_AGENT == source)
+ {
+
+ BOOL is_movable = TRUE;
+ switch( inv_item->getActualType() )
+ {
+ case LLAssetType::AT_ROOT_CATEGORY:
+ is_movable = FALSE;
+ break;
+
+ case LLAssetType::AT_CATEGORY:
+ is_movable = !LLFolderType::lookupIsProtectedType(((LLInventoryCategory*)inv_item)->getPreferredType());
+ break;
+ default:
+ break;
+ }
+
+ const LLUUID trash_id = model->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ BOOL move_is_into_trash = (mUUID == trash_id) || model->isObjectDescendentOf(mUUID, trash_id);
+ const LLUUID current_outfit_id = model->findCategoryUUIDForType(LLFolderType::FT_CURRENT_OUTFIT);
+ BOOL move_is_into_current_outfit = (mUUID == current_outfit_id);
+ BOOL move_is_into_outfit = (getCategory() && getCategory()->getPreferredType()==LLFolderType::FT_OUTFIT);
+
+ if(is_movable && move_is_into_trash)
+ {
+ switch(inv_item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ is_movable = !gAgentWearables.isWearingItem(inv_item->getUUID());
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ is_movable = !avatar->isWearingAttachment(inv_item->getUUID());
+ break;
+ default:
+ break;
+ }
+ }
+
+ if ( is_movable )
+ {
+ // Don't allow creating duplicates in the Calling Card/Friends
+ // subfolders, see bug EXT-1599. Check is item direct descendent
+ // of target folder and forbid item's movement if it so.
+ // Note: isItemDirectDescendentOfCategory checks if
+ // passed category is in the Calling Card/Friends folder
+ is_movable = ! LLFriendCardsManager::instance()
+ .isObjDirectDescendentOfCategory (inv_item, getCategory());
+ }
+
+ const LLUUID& favorites_id = model->findCategoryUUIDForType(LLFolderType::FT_FAVORITE);
+
+ // we can move item inside a folder only if this folder is Favorites. See EXT-719
+ accept = is_movable && ((mUUID != inv_item->getParentUUID()) || (mUUID == favorites_id));
+ if(accept && drop)
+ {
+ if (inv_item->getType() == LLAssetType::AT_GESTURE
+ && LLGestureManager::instance().isGestureActive(inv_item->getUUID()) && move_is_into_trash)
+ {
+ LLGestureManager::instance().deactivateGesture(inv_item->getUUID());
+ }
+ // If an item is being dragged between windows, unselect
+ // everything in the active window so that we don't follow
+ // the selection to its new location (which is very
+ // annoying).
+ if (LLFloaterInventory::getActiveInventory())
+ {
+ LLInventoryPanel* active_panel = LLFloaterInventory::getActiveInventory()->getPanel();
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ if (active_panel && (panel != active_panel))
+ {
+ active_panel->unSelectAll();
+ }
+ }
+
+ // if dragging from/into favorites folder only reorder items
+ if ((mUUID == inv_item->getParentUUID()) && (favorites_id == mUUID))
+ {
+ LLInventoryModel::cat_array_t cats;
+ LLInventoryModel::item_array_t items;
+ LLIsType is_type(LLAssetType::AT_LANDMARK);
+ model->collectDescendentsIf(favorites_id, cats, items, LLInventoryModel::EXCLUDE_TRASH, is_type);
+
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getDraggingOverItem() : NULL;
+ if (itemp)
+ {
+ LLUUID srcItemId = inv_item->getUUID();
+ LLUUID destItemId = itemp->getListener()->getUUID();
+
+ // update order
+ updateItemsOrder(items, srcItemId, destItemId);
+
+ saveItemsOrder(items);
+ }
+ }
+ else if (favorites_id == mUUID) // if target is the favorites folder we use copy
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ else if (move_is_into_current_outfit || move_is_into_outfit)
+ {
+ // BAP - should skip if dup.
+ if (move_is_into_current_outfit)
+ {
+ LLAppearanceManager::wearItem(inv_item);
+ }
+ else
+ {
+ LLPointer<LLInventoryCallback> cb = NULL;
+ link_inventory_item(
+ gAgent.getID(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLAssetType::AT_LINK,
+ cb);
+ }
+ }
+ else
+ {
+ // restamp if the move is into the trash.
+ LLInvFVBridge::changeItemParent(
+ model,
+ (LLViewerInventoryItem*)inv_item,
+ mUUID,
+ move_is_into_trash);
+ }
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_WORLD == source)
+ {
+ // Make sure the object exists. If we allowed dragging from
+ // anonymous objects, it would be possible to bypass
+ // permissions.
+ object = gObjectList.findObject(inv_item->getParentUUID());
+ if(!object)
+ {
+ llinfos << "Object not found for drop." << llendl;
+ return FALSE;
+ }
+
+ // coming from a task. Need to figure out if the person can
+ // move/copy this item.
+ LLPermissions perm(inv_item->getPermissions());
+ BOOL is_move = FALSE;
+ if((perm.allowCopyBy(gAgent.getID(), gAgent.getGroupID())
+ && perm.allowTransferTo(gAgent.getID())))
+// || gAgent.isGodlike())
+
+ {
+ accept = TRUE;
+ }
+ else if(object->permYouOwner())
+ {
+ // If the object cannot be copied, but the object the
+ // inventory is owned by the agent, then the item can be
+ // moved from the task to agent inventory.
+ is_move = TRUE;
+ accept = TRUE;
+ }
+ if(drop && accept)
+ {
+ LLMoveInv* move_inv = new LLMoveInv;
+ move_inv->mObjectID = inv_item->getParentUUID();
+ two_uuids_t item_pair(mUUID, inv_item->getUUID());
+ move_inv->mMoveList.push_back(item_pair);
+ move_inv->mCallback = NULL;
+ move_inv->mUserData = NULL;
+ if(is_move)
+ {
+ warn_move_inventory(object, move_inv);
+ }
+ else
+ {
+ LLNotification::Params params("MoveInventoryFromObject");
+ params.functor.function(boost::bind(move_task_inventory_callback, _1, _2, move_inv));
+ LLNotifications::instance().forceResponse(params, 0);
+ }
+ }
+
+ }
+ else if(LLToolDragAndDrop::SOURCE_NOTECARD == source)
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_from_notecard(LLToolDragAndDrop::getInstance()->getObjectID(),
+ LLToolDragAndDrop::getInstance()->getSourceID(), inv_item);
+ }
+ }
+ else if(LLToolDragAndDrop::SOURCE_LIBRARY == source)
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)inv_item;
+ if(item && item->isComplete())
+ {
+ accept = TRUE;
+ if(drop)
+ {
+ copy_inventory_item(
+ gAgent.getID(),
+ inv_item->getPermissions().getOwner(),
+ inv_item->getUUID(),
+ mUUID,
+ std::string(),
+ LLPointer<LLInventoryCallback>(NULL));
+ }
+ }
+ }
+ else
+ {
+ llwarns << "unhandled drag source" << llendl;
+ }
+ return accept;
+}
+
+// +=================================================+
+// | LLScriptBridge (DEPRECTED) |
+// +=================================================+
+
+LLUIImagePtr LLScriptBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+// +=================================================+
+// | LLTextureBridge |
+// +=================================================+
+
+LLUIImagePtr LLTextureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_TEXTURE, mInvType, 0, FALSE);
+}
+
+void LLTextureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+}
+
+void LLTextureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLTextureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Texture Separator"));
+ items.push_back(std::string("Save As"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// virtual
+void LLTextureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("save_as" == action)
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ LLPreviewTexture* preview_texture = LLFloaterReg::findTypedInstance<LLPreviewTexture>("preview_texture", mUUID);
+ if (preview_texture)
+ {
+ preview_texture->openToSave();
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+// +=================================================+
+// | LLSoundBridge |
+// +=================================================+
+
+LLUIImagePtr LLSoundBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SOUND, LLInventoryType::IT_SOUND, 0, FALSE);
+}
+
+void LLSoundBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+// Changed this back to the way it USED to work:
+// only open the preview dialog through the contextual right-click menu
+// double-click just plays the sound
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ openSoundPreview((void*)this);
+ //send_uuid_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+*/
+}
+
+void LLSoundBridge::previewItem()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ send_sound_trigger(item->getAssetUUID(), 1.0);
+ }
+}
+
+void LLSoundBridge::openSoundPreview(void* which)
+{
+ LLSoundBridge *me = (LLSoundBridge *)which;
+ LLFloaterReg::showInstance("preview_sound", LLSD(me->mUUID), TAKE_FOCUS_YES);
+}
+
+void LLSoundBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLSoundBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Sound Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Sound Separator"));
+ items.push_back(std::string("Sound Play"));
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLLandmarkBridge |
+// +=================================================+
+
+LLLandmarkBridge::LLLandmarkBridge(LLInventoryPanel* inventory, const LLUUID& uuid, U32 flags/* = 0x00*/) :
+LLItemBridge(inventory, uuid)
+{
+ mVisited = FALSE;
+ if (flags & LLInventoryItem::II_FLAGS_LANDMARK_VISITED)
+ {
+ mVisited = TRUE;
+ }
+}
+
+LLUIImagePtr LLLandmarkBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_LANDMARK, LLInventoryType::IT_LANDMARK, mVisited, FALSE);
+}
+
+void LLLandmarkBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLLandmarkBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Landmark Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Landmark Separator"));
+ items.push_back(std::string("About Landmark"));
+
+ // Disable "About Landmark" menu item for
+ // multiple landmarks selected. Only one landmark
+ // info panel can be shown at a time.
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("About Landmark"));
+ }
+
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Convenience function for the two functions below.
+void teleport_via_landmark(const LLUUID& asset_id)
+{
+ gAgent.teleportViaLandmark( asset_id );
+
+ // we now automatically track the landmark you're teleporting to
+ // because you'll probably arrive at a telehub instead
+ LLFloaterWorldMap* floater_world_map = LLFloaterWorldMap::getInstance();
+ if( floater_world_map )
+ {
+ floater_world_map->trackLandmark( asset_id );
+ }
+}
+
+// virtual
+void LLLandmarkBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("teleport" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ teleport_via_landmark(item->getAssetUUID());
+ }
+ }
+ else if ("about" == action)
+ {
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLSD key;
+ key["type"] = "landmark";
+ key["id"] = item->getUUID();
+
+ LLSideTray::getInstance()->showPanel("panel_places", key);
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+static bool open_landmark_callback(const LLSD& notification, const LLSD& response)
+{
+ S32 option = LLNotification::getSelectedOption(notification, response);
+
+ LLUUID asset_id = notification["payload"]["asset_id"].asUUID();
+ if (option == 0)
+ {
+ teleport_via_landmark(asset_id);
+ }
+
+ return false;
+}
+static LLNotificationFunctorRegistration open_landmark_callback_reg("TeleportFromLandmark", open_landmark_callback);
+
+
+void LLLandmarkBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ // open_landmark(item);
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLCallingCardObserver |
+// +=================================================+
+void LLCallingCardObserver::changed(U32 mask)
+{
+ mBridgep->refreshFolderViewItem();
+}
+
+// +=================================================+
+// | LLCallingCardBridge |
+// +=================================================+
+
+LLCallingCardBridge::LLCallingCardBridge( LLInventoryPanel* inventory, const LLUUID& uuid ) :
+ LLItemBridge(inventory, uuid)
+{
+ mObserver = new LLCallingCardObserver(this);
+ LLAvatarTracker::instance().addObserver(mObserver);
+}
+
+LLCallingCardBridge::~LLCallingCardBridge()
+{
+ LLAvatarTracker::instance().removeObserver(mObserver);
+ delete mObserver;
+}
+
+void LLCallingCardBridge::refreshFolderViewItem()
+{
+ LLInventoryPanel* panel = dynamic_cast<LLInventoryPanel*>(mInventoryPanel.get());
+ LLFolderViewItem* itemp = panel ? panel->getRootFolder()->getItemByID(mUUID) : NULL;
+ if (itemp)
+ {
+ itemp->refresh();
+ }
+}
+
+// virtual
+void LLCallingCardBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("begin_im" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ std::string callingcard_name;
+ gCacheName->getFullName(item->getCreatorUUID(), callingcard_name);
+ gIMMgr->addSession(callingcard_name, IM_NOTHING_SPECIAL, item->getCreatorUUID());
+ }
+ }
+ else if ("lure" == action)
+ {
+ LLViewerInventoryItem *item = getItem();
+ if (item && (item->getCreatorUUID() != gAgent.getID()) &&
+ (!item->getCreatorUUID().isNull()))
+ {
+ LLAvatarActions::offerTeleport(item->getCreatorUUID());
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+LLUIImagePtr LLCallingCardBridge::getIcon() const
+{
+ BOOL online = FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ online = LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID());
+ }
+ return get_item_icon(LLAssetType::AT_CALLINGCARD, LLInventoryType::IT_CALLINGCARD, online, FALSE);
+}
+
+std::string LLCallingCardBridge::getLabelSuffix() const
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item && LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (online)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void LLCallingCardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if(item && !item->getCreatorUUID().isNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+*/
+}
+
+void LLCallingCardBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLCallingCardBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLInventoryItem* item = getItem();
+ BOOL good_card = (item
+ && (LLUUID::null != item->getCreatorUUID())
+ && (item->getCreatorUUID() != gAgent.getID()));
+ BOOL user_online = (LLAvatarTracker::instance().isBuddyOnline(item->getCreatorUUID()));
+ items.push_back(std::string("Send Instant Message Separator"));
+ items.push_back(std::string("Send Instant Message"));
+ items.push_back(std::string("Offer Teleport..."));
+ items.push_back(std::string("Conference Chat"));
+
+ if (!good_card)
+ {
+ disabled_items.push_back(std::string("Send Instant Message"));
+ }
+ if (!good_card || !user_online)
+ {
+ disabled_items.push_back(std::string("Offer Teleport..."));
+ disabled_items.push_back(std::string("Conference Chat"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLCallingCardBridge::dragOrDrop(MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data)
+{
+ LLViewerInventoryItem* item = getItem();
+ BOOL rv = FALSE;
+ if(item)
+ {
+ // check the type
+ switch(cargo_type)
+ {
+ case DAD_TEXTURE:
+ case DAD_SOUND:
+ case DAD_LANDMARK:
+ case DAD_SCRIPT:
+ case DAD_CLOTHING:
+ case DAD_OBJECT:
+ case DAD_NOTECARD:
+ case DAD_BODYPART:
+ case DAD_ANIMATION:
+ case DAD_GESTURE:
+ {
+ LLInventoryItem* inv_item = (LLInventoryItem*)cargo_data;
+ const LLPermissions& perm = inv_item->getPermissions();
+ if(gInventory.getItem(inv_item->getUUID())
+ && perm.allowOperationBy(PERM_TRANSFER, gAgent.getID()))
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventory(item->getCreatorUUID(),
+ (LLInventoryItem*)cargo_data);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ case DAD_CATEGORY:
+ {
+ LLInventoryCategory* inv_cat = (LLInventoryCategory*)cargo_data;
+ if( gInventory.getCategory( inv_cat->getUUID() ) )
+ {
+ rv = TRUE;
+ if(drop)
+ {
+ LLToolDragAndDrop::giveInventoryCategory(
+ item->getCreatorUUID(),
+ inv_cat);
+ }
+ }
+ else
+ {
+ // It's not in the user's inventory (it's probably in
+ // an object's contents), so disallow dragging it here.
+ // You can't give something you don't yet have.
+ rv = FALSE;
+ }
+ break;
+ }
+ default:
+ break;
+ }
+ }
+ return rv;
+}
+
+BOOL LLCallingCardBridge::removeItem()
+{
+ if (LLFriendCardsManager::instance().isItemInAnyFriendsList(getItem()))
+ {
+ LLAvatarActions::removeFriendDialog(getItem()->getCreatorUUID());
+ return FALSE;
+ }
+ else
+ {
+ return LLItemBridge::removeItem();
+ }
+}
+// +=================================================+
+// | LLNotecardBridge |
+// +=================================================+
+
+LLUIImagePtr LLNotecardBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_NOTECARD, LLInventoryType::IT_NOTECARD, 0, FALSE);
+}
+
+void LLNotecardBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+
+// +=================================================+
+// | LLGestureBridge |
+// +=================================================+
+
+LLUIImagePtr LLGestureBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_GESTURE, LLInventoryType::IT_GESTURE, 0, FALSE);
+}
+
+LLFontGL::StyleFlags LLGestureBridge::getLabelStyle() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLFontGL::BOLD;
+ }
+ else
+ {
+ return LLFontGL::NORMAL;
+ }
+}
+
+std::string LLGestureBridge::getLabelSuffix() const
+{
+ if( LLGestureManager::instance().isGestureActive(mUUID) )
+ {
+ return LLItemBridge::getLabelSuffix() + " (active)";
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+// virtual
+void LLGestureBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("activate" == action)
+ {
+ LLGestureManager::instance().activateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else if ("deactivate" == action)
+ {
+ LLGestureManager::instance().deactivateGesture(mUUID);
+
+ LLViewerInventoryItem* item = gInventory.getItem(mUUID);
+ if (!item) return;
+
+ // Since we just changed the suffix to indicate (active)
+ // the server doesn't need to know, just the viewer.
+ gInventory.updateItem(item);
+ gInventory.notifyObservers();
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLGestureBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+*/
+}
+
+BOOL LLGestureBridge::removeItem()
+{
+ // Force close the preview window, if it exists
+ LLGestureManager::instance().deactivateGesture(mUUID);
+ return LLItemBridge::removeItem();
+}
+
+void LLGestureBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLGestureBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Gesture Separator"));
+ items.push_back(std::string("Activate"));
+ items.push_back(std::string("Deactivate"));
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// +=================================================+
+// | LLAnimationBridge |
+// +=================================================+
+
+LLUIImagePtr LLAnimationBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_ANIMATION, LLInventoryType::IT_ANIMATION, 0, FALSE);
+}
+
+void LLAnimationBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ lldebugs << "LLAnimationBridge::buildContextMenu()" << llendl;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Animation Open"));
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+ }
+
+ items.push_back(std::string("Animation Separator"));
+ items.push_back(std::string("Animation Play"));
+ items.push_back(std::string("Animation Audition"));
+
+ hide_context_entries(menu, items, disabled_items);
+
+}
+
+// virtual
+void LLAnimationBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ((action == "playworld") || (action == "playlocal"))
+ {
+ if (getItem())
+ {
+ LLPreviewAnim::e_activation_type activate = LLPreviewAnim::NONE;
+ if ("playworld" == action) activate = LLPreviewAnim::PLAY;
+ if ("playlocal" == action) activate = LLPreviewAnim::AUDITION;
+
+ LLPreviewAnim* preview = LLFloaterReg::showTypedInstance<LLPreviewAnim>("preview_anim", LLSD(mUUID));
+ if (preview)
+ {
+ preview->activate(activate);
+ }
+ }
+ }
+ else
+ {
+ LLItemBridge::performAction(folder, model, action);
+ }
+}
+
+void LLAnimationBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+/*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+*/
+}
+
+// +=================================================+
+// | LLObjectBridge |
+// +=================================================+
+
+// static
+LLUUID LLObjectBridge::sContextMenuItemID;
+
+LLObjectBridge::LLObjectBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type, U32 flags) :
+LLItemBridge(inventory, uuid), mInvType(type)
+{
+ mAttachPt = (flags & 0xff); // low bye of inventory flags
+
+ mIsMultiObject = ( flags & LLInventoryItem::II_FLAGS_OBJECT_HAS_MULTIPLE_ITEMS ) ? TRUE: FALSE;
+}
+
+BOOL LLObjectBridge::isItemRemovable()
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if(!avatar) return FALSE;
+ if(avatar->isWearingAttachment(mUUID)) return FALSE;
+ return LLInvFVBridge::isItemRemovable();
+}
+
+LLUIImagePtr LLObjectBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_OBJECT, mInvType, mAttachPt, mIsMultiObject );
+}
+
+LLInventoryObject* LLObjectBridge::getObject() const
+{
+ LLInventoryObject* object = NULL;
+ LLInventoryModel* model = getInventoryModel();
+ if(model)
+ {
+ object = (LLInventoryObject*)model->getObject(mUUID);
+ }
+ return object;
+}
+
+// virtual
+void LLObjectBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("attach" == action)
+ {
+ LLUUID object_id = mUUID;
+ LLViewerInventoryItem* item;
+ item = (LLViewerInventoryItem*)gInventory.getItem(object_id);
+ if(item && gInventory.isObjectDescendentOf(object_id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, NULL);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(0);
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+ }
+ else if ("detach" == action)
+ {
+ LLInventoryItem* item = gInventory.getItem(mUUID);
+ if(item)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData);
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, item->getLinkedUUID());
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost());
+ }
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj =
+ gObjectList.findObject(item->getUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ else
+ {
+ llwarns << "object not found - ignoring" << llendl;
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLObjectBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+
+ LLSD key;
+ key["id"] = mUUID;
+ LLSideTray::getInstance()->showPanel("sidepanel_inventory", key);
+
+ /*
+ LLFloaterReg::showInstance("properties", mUUID);
+ */
+}
+
+LLFontGL::StyleFlags LLObjectBridge::getLabelStyle() const
+{
+ U8 font = LLFontGL::NORMAL;
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ font |= LLFontGL::BOLD;
+ }
+
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ font |= LLFontGL::ITALIC;
+ }
+
+ return (LLFontGL::StyleFlags)font;
+}
+
+std::string LLObjectBridge::getLabelSuffix() const
+{
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar && avatar->isWearingAttachment( mUUID ) )
+ {
+ std::string attachment_point_name = avatar->getAttachedPointName(mUUID);
+ LLStringUtil::toLower(attachment_point_name);
+
+ LLStringUtil::format_map_t args;
+ args["[ATTACHMENT_POINT]"] = attachment_point_name.c_str();
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("WornOnAttachmentPoint", args);
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+void rez_attachment(LLViewerInventoryItem* item, LLViewerJointAttachment* attachment)
+{
+ LLSD payload;
+ payload["item_id"] = item->getLinkedUUID(); // Wear the base object in case this is a link.
+
+ S32 attach_pt = 0;
+ if (gAgent.getAvatarObject() && attachment)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = gAgent.getAvatarObject()->mAttachmentPoints.begin();
+ iter != gAgent.getAvatarObject()->mAttachmentPoints.end(); ++iter)
+ {
+ if (iter->second == attachment)
+ {
+ attach_pt = iter->first;
+ break;
+ }
+ }
+ }
+
+ payload["attachment_point"] = attach_pt;
+
+#if !ENABLE_MULTIATTACHMENTS
+ if (attachment && attachment->getNumObjects() > 0)
+ {
+ LLNotifications::instance().add("ReplaceAttachment", LLSD(), payload, confirm_replace_attachment_rez);
+ }
+ else
+#endif
+ {
+ LLNotifications::instance().forceResponse(LLNotification::Params("ReplaceAttachment").payload(payload), 0/*YES*/);
+ }
+}
+
+bool confirm_replace_attachment_rez(const LLSD& notification, const LLSD& response)
+{
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ LLSD args;
+ args["MAX_ATTACHMENTS"] = llformat("%d", MAX_AGENT_ATTACHMENTS);
+ LLNotifications::instance().add("MaxAttachmentsOnOutfit", args);
+ return false;
+ }
+
+ S32 option = LLNotification::getSelectedOption(notification, response);
+ if (option == 0/*YES*/)
+ {
+ LLViewerInventoryItem* itemp = gInventory.getItem(notification["payload"]["item_id"].asUUID());
+
+ if (itemp)
+ {
+ LLMessageSystem* msg = gMessageSystem;
+ msg->newMessageFast(_PREHASH_RezSingleAttachmentFromInv);
+ msg->nextBlockFast(_PREHASH_AgentData);
+ msg->addUUIDFast(_PREHASH_AgentID, gAgent.getID());
+ msg->addUUIDFast(_PREHASH_SessionID, gAgent.getSessionID());
+ msg->nextBlockFast(_PREHASH_ObjectData);
+ msg->addUUIDFast(_PREHASH_ItemID, itemp->getUUID());
+ msg->addUUIDFast(_PREHASH_OwnerID, itemp->getPermissions().getOwner());
+ U8 attachment_pt = notification["payload"]["attachment_point"].asInteger();
+#if ENABLE_MULTIATTACHMENTS
+ attachment_pt |= ATTACHMENT_ADD;
+#endif
+ msg->addU8Fast(_PREHASH_AttachmentPt, attachment_pt);
+ pack_permissions_slam(msg, itemp->getFlags(), itemp->getPermissions());
+ msg->addStringFast(_PREHASH_Name, itemp->getName());
+ msg->addStringFast(_PREHASH_Description, itemp->getDescription());
+ msg->sendReliable(gAgent.getRegion()->getHost());
+ }
+ }
+ return false;
+}
+static LLNotificationFunctorRegistration confirm_replace_attachment_rez_reg("ReplaceAttachment", confirm_replace_attachment_rez);
+
+void LLObjectBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ LLInventoryItem* item = getItem();
+ if (item && item->getIsLinkType())
+ {
+ items.push_back(std::string("Goto Link"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ LLObjectBridge::sContextMenuItemID = mUUID;
+
+ if(item)
+ {
+ LLVOAvatarSelf* avatarp = gAgent.getAvatarObject();
+ if( !avatarp )
+ {
+ return;
+ }
+
+ if( avatarp->isWearingAttachment( mUUID ) )
+ {
+ items.push_back(std::string("Detach From Yourself"));
+ }
+ else
+ if( !isInTrash() && !isLinkedObjectInTrash() )
+ {
+ items.push_back(std::string("Attach Separator"));
+ items.push_back(std::string("Object Wear"));
+ items.push_back(std::string("Attach To"));
+ items.push_back(std::string("Attach To HUD"));
+ // commented out for DEV-32347
+ //items.push_back(std::string("Restore to Last Position"));
+
+ if (!avatarp->canAttachMoreObjects())
+ {
+ disabled_items.push_back(std::string("Object Wear"));
+ disabled_items.push_back(std::string("Attach To"));
+ disabled_items.push_back(std::string("Attach To HUD"));
+ }
+ LLMenuGL* attach_menu = menu.findChildMenuByName("Attach To", TRUE);
+ LLMenuGL* attach_hud_menu = menu.findChildMenuByName("Attach To HUD", TRUE);
+ LLVOAvatar *avatarp = gAgent.getAvatarObject();
+ if (attach_menu
+ && (attach_menu->getChildCount() == 0)
+ && attach_hud_menu
+ && (attach_hud_menu->getChildCount() == 0)
+ && avatarp)
+ {
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ LLMenuItemCallGL::Params p;
+ std::string submenu_name = attachment->getName();
+ if (LLTrans::getString(submenu_name) != "")
+ {
+ p.name = (" ")+LLTrans::getString(submenu_name)+" ";
+ }
+ else
+ {
+ p.name = submenu_name;
+ }
+ LLSD cbparams;
+ cbparams["index"] = curiter->first;
+ cbparams["label"] = attachment->getName();
+ p.on_click.function_name = "Inventory.AttachObject";
+ p.on_click.parameter = LLSD(attachment->getName());
+ p.on_enable.function_name = "Attachment.Label";
+ p.on_enable.parameter = cbparams;
+ LLView* parent = attachment->getIsHUDAttachment() ? attach_hud_menu : attach_menu;
+ LLUICtrlFactory::create<LLMenuItemCallGL>(p, parent);
+ }
+ }
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+BOOL LLObjectBridge::renameItem(const std::string& new_name)
+{
+ if(!isItemRenameable())
+ return FALSE;
+ LLPreview::dirty(mUUID);
+ LLInventoryModel* model = getInventoryModel();
+ if(!model)
+ return FALSE;
+ LLViewerInventoryItem* item = getItem();
+ if(item && (item->getName() != new_name))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(new_name);
+ buildDisplayName(new_item, mDisplayName);
+ new_item->updateServer(FALSE);
+ model->updateItem(new_item);
+
+ model->notifyObservers();
+
+ LLVOAvatarSelf* avatar = gAgent.getAvatarObject();
+ if( avatar )
+ {
+ LLViewerObject* obj = avatar->getWornAttachment( item->getUUID() );
+ if( obj )
+ {
+ LLSelectMgr::getInstance()->deselectAll();
+ LLSelectMgr::getInstance()->addAsIndividual( obj, SELECT_ALL_TES, FALSE );
+ LLSelectMgr::getInstance()->selectionSetObjectName( new_name );
+ LLSelectMgr::getInstance()->deselectAll();
+ }
+ }
+ }
+ // return FALSE because we either notified observers (& therefore
+ // rebuilt) or we didn't update.
+ return FALSE;
+}
+
+// +=================================================+
+// | LLLSLTextBridge |
+// +=================================================+
+
+LLUIImagePtr LLLSLTextBridge::getIcon() const
+{
+ return get_item_icon(LLAssetType::AT_SCRIPT, LLInventoryType::IT_LSL, 0, FALSE);
+}
+
+void LLLSLTextBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+ */
+}
+
+// +=================================================+
+// | LLWearableBridge |
+// +=================================================+
+
+// *NOTE: hack to get from avatar inventory to avatar
+void wear_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLAppearanceManager::wearItem(item);
+ }
+}
+
+void wear_add_inventory_item_on_avatar( LLInventoryItem* item )
+{
+ if(item)
+ {
+ lldebugs << "wear_add_inventory_item_on_avatar( " << item->getName()
+ << " )" << llendl;
+
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onWearAddOnAvatarArrived,
+ new LLUUID(item->getUUID()));
+ }
+}
+
+void remove_inventory_category_from_avatar( LLInventoryCategory* category )
+{
+ if(!category) return;
+ lldebugs << "remove_inventory_category_from_avatar( " << category->getName()
+ << " )" << llendl;
+
+
+ if( gFloaterCustomize )
+ {
+ gFloaterCustomize->askToSaveIfDirty(
+ boost::bind(remove_inventory_category_from_avatar_step2, _1, category->getUUID()));
+ }
+ else
+ {
+ remove_inventory_category_from_avatar_step2(TRUE, category->getUUID() );
+ }
+}
+
+struct OnRemoveStruct
+{
+ LLUUID mUUID;
+ OnRemoveStruct(const LLUUID& uuid):
+ mUUID(uuid)
+ {
+ }
+};
+
+void remove_inventory_category_from_avatar_step2( BOOL proceed, LLUUID category_id)
+{
+
+ // Find all the wearables that are in the category's subtree.
+ lldebugs << "remove_inventory_category_from_avatar_step2()" << llendl;
+ if(proceed)
+ {
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ LLFindWearables is_wearable;
+ gInventory.collectDescendentsIf(category_id,
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_wearable);
+ S32 i;
+ S32 wearable_count = item_array.count();
+
+ LLInventoryModel::cat_array_t obj_cat_array;
+ LLInventoryModel::item_array_t obj_item_array;
+ LLIsType is_object( LLAssetType::AT_OBJECT );
+ gInventory.collectDescendentsIf(category_id,
+ obj_cat_array,
+ obj_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_object);
+ S32 obj_count = obj_item_array.count();
+
+ // Find all gestures in this folder
+ LLInventoryModel::cat_array_t gest_cat_array;
+ LLInventoryModel::item_array_t gest_item_array;
+ LLIsType is_gesture( LLAssetType::AT_GESTURE );
+ gInventory.collectDescendentsIf(category_id,
+ gest_cat_array,
+ gest_item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_gesture);
+ S32 gest_count = gest_item_array.count();
+
+ if (wearable_count > 0) //Loop through wearables. If worn, remove.
+ {
+ for(i = 0; i < wearable_count; ++i)
+ {
+ if( gAgentWearables.isWearingItem (item_array.get(i)->getUUID()) )
+ {
+ LLWearableList::instance().getAsset(item_array.get(i)->getAssetUUID(),
+ item_array.get(i)->getName(),
+ item_array.get(i)->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(item_array.get(i)->getUUID()));
+
+ }
+ }
+ }
+
+
+ if (obj_count > 0)
+ {
+ for(i = 0; i < obj_count; ++i)
+ {
+ gMessageSystem->newMessageFast(_PREHASH_DetachAttachmentIntoInv);
+ gMessageSystem->nextBlockFast(_PREHASH_ObjectData );
+ gMessageSystem->addUUIDFast(_PREHASH_AgentID, gAgent.getID() );
+ gMessageSystem->addUUIDFast(_PREHASH_ItemID, obj_item_array.get(i)->getUUID() );
+
+ gMessageSystem->sendReliable( gAgent.getRegion()->getHost() );
+
+ // this object might have been selected, so let the selection manager know it's gone now
+ LLViewerObject *found_obj = gObjectList.findObject( obj_item_array.get(i)->getUUID());
+ if (found_obj)
+ {
+ LLSelectMgr::getInstance()->remove(found_obj);
+ }
+ else
+ {
+ llwarns << "object not found, ignoring" << llendl;
+ }
+ }
+ }
+
+ if (gest_count > 0)
+ {
+ for(i = 0; i < gest_count; ++i)
+ {
+ if ( LLGestureManager::instance().isGestureActive( gest_item_array.get(i)->getUUID()) )
+ {
+ LLGestureManager::instance().deactivateGesture( gest_item_array.get(i)->getUUID() );
+ gInventory.updateItem( gest_item_array.get(i) );
+ gInventory.notifyObservers();
+ }
+
+ }
+ }
+ }
+}
+
+BOOL LLWearableBridge::renameItem(const std::string& new_name)
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ gAgentWearables.setWearableName( mUUID, new_name );
+ }
+ return LLItemBridge::renameItem(new_name);
+}
+
+BOOL LLWearableBridge::isItemRemovable()
+{
+ if (gAgentWearables.isWearingItem(mUUID)) return FALSE;
+ return LLInvFVBridge::isItemRemovable();
+}
+
+std::string LLWearableBridge::getLabelSuffix() const
+{
+ if( gAgentWearables.isWearingItem( mUUID ) )
+ {
+ return LLItemBridge::getLabelSuffix() + LLTrans::getString("worn");
+ }
+ else
+ {
+ return LLItemBridge::getLabelSuffix();
+ }
+}
+
+LLUIImagePtr LLWearableBridge::getIcon() const
+{
+ return get_item_icon(mAssetType, mInvType, mWearableType, FALSE);
+}
+
+// virtual
+void LLWearableBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("wear" == action)
+ {
+ wearOnAvatar();
+ }
+ else if ("wear_add" == action)
+ {
+ wearAddOnAvatar();
+ }
+ else if ("edit" == action)
+ {
+ editOnAvatar();
+ return;
+ }
+ else if ("take_off" == action)
+ {
+ if(gAgentWearables.isWearingItem(mUUID))
+ {
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ LLWearableBridge::onRemoveFromAvatarArrived,
+ new OnRemoveStruct(mUUID));
+ }
+ }
+ }
+ else LLItemBridge::performAction(folder, model, action);
+}
+
+void LLWearableBridge::openItem()
+{
+ LLViewerInventoryItem* item = getItem();
+
+ if (item)
+ {
+ LLInvFVBridgeAction::doAction(item->getType(),mUUID,getInventoryModel());
+ }
+ /*
+ if( isInTrash() )
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if( !gAgentWearables.isWearingItem( mUUID ) )
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+ */
+}
+
+void LLWearableBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ lldebugs << "LLWearableBridge::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ { // FWIW, it looks like SUPPRESS_OPEN_ITEM is not set anywhere
+ BOOL no_open = ((flags & SUPPRESS_OPEN_ITEM) == SUPPRESS_OPEN_ITEM);
+
+ // If we have clothing, don't add "Open" as it's the same action as "Wear" SL-18976
+ LLViewerInventoryItem* item = getItem();
+ if( !no_open && item )
+ {
+ no_open = (item->getType() == LLAssetType::AT_CLOTHING) ||
+ (item->getType() == LLAssetType::AT_BODYPART);
+ }
+ if (!no_open)
+ {
+ items.push_back(std::string("Open"));
+ }
+
+ if (item && item->getIsLinkType())
+ {
+ items.push_back(std::string("Goto Link"));
+ }
+
+ items.push_back(std::string("Properties"));
+
+ getClipboardEntries(true, items, disabled_items, flags);
+
+ items.push_back(std::string("Wearable Separator"));
+
+ items.push_back(std::string("Wearable Wear"));
+ items.push_back(std::string("Wearable Add"));
+ items.push_back(std::string("Wearable Edit"));
+
+ if ((flags & FIRST_SELECTED_ITEM) == 0)
+ {
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+ // Don't allow items to be worn if their baseobj is in the trash.
+ if (isLinkedObjectInTrash())
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ disabled_items.push_back(std::string("Wearable Edit"));
+ }
+
+ // Disable wear and take off based on whether the item is worn.
+ if(item)
+ {
+ switch (item->getType())
+ {
+ case LLAssetType::AT_CLOTHING:
+ items.push_back(std::string("Take Off"));
+ case LLAssetType::AT_BODYPART:
+ if (gAgentWearables.isWearingItem(item->getUUID()))
+ {
+ disabled_items.push_back(std::string("Wearable Wear"));
+ disabled_items.push_back(std::string("Wearable Add"));
+ }
+ else
+ {
+ disabled_items.push_back(std::string("Take Off"));
+ }
+ break;
+ default:
+ break;
+ }
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+// Called from menus
+// static
+BOOL LLWearableBridge::canWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+ if(!self->isAgentInventory())
+ {
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)self->getItem();
+ if(!item || !item->isComplete()) return FALSE;
+ }
+ return (!gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// Called from menus
+// static
+void LLWearableBridge::onWearOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ self->wearOnAvatar();
+}
+
+void LLWearableBridge::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+void LLWearableBridge::wearAddOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_add_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onWearOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ gAgentWearables.setWearableItem(item, wearable);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+// BAP remove the "add" code path once everything is fully COF-ified.
+void LLWearableBridge::onWearAddOnAvatarArrived( LLWearable* wearable, void* userdata )
+{
+ LLUUID* item_id = (LLUUID*) userdata;
+ if(wearable)
+ {
+ LLViewerInventoryItem* item = NULL;
+ item = (LLViewerInventoryItem*)gInventory.getItem(*item_id);
+ if(item)
+ {
+ if(item->getAssetUUID() == wearable->getAssetID())
+ {
+ bool do_append = true;
+ gAgentWearables.setWearableItem(item, wearable, do_append);
+ gInventory.notifyObservers();
+ //self->getFolderItem()->refreshFromRoot();
+ }
+ else
+ {
+ llinfos << "By the time wearable asset arrived, its inv item already pointed to a different asset." << llendl;
+ }
+ }
+ }
+ delete item_id;
+}
+
+// static
+BOOL LLWearableBridge::canEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return FALSE;
+
+ return (gAgentWearables.isWearingItem(self->mUUID));
+}
+
+// static
+void LLWearableBridge::onEditOnAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(self)
+ {
+ self->editOnAvatar();
+ }
+}
+
+void LLWearableBridge::editOnAvatar()
+{
+ const LLWearable* wearable = gAgentWearables.getWearableFromItemID(mUUID);
+ if( wearable )
+ {
+ // Set the tab to the right wearable.
+ if (gFloaterCustomize)
+ gFloaterCustomize->setCurrentWearableType( wearable->getType() );
+
+ if( CAMERA_MODE_CUSTOMIZE_AVATAR != gAgent.getCameraMode() )
+ {
+ // Start Avatar Customization
+ gAgent.changeCameraToCustomizeAvatar();
+ }
+ }
+}
+
+// static
+BOOL LLWearableBridge::canRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if( self && (LLAssetType::AT_BODYPART != self->mAssetType) )
+ {
+ return gAgentWearables.isWearingItem( self->mUUID );
+ }
+ return FALSE;
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatar(void* user_data)
+{
+ LLWearableBridge* self = (LLWearableBridge*)user_data;
+ if(!self) return;
+ if(gAgentWearables.isWearingItem(self->mUUID))
+ {
+ LLViewerInventoryItem* item = self->getItem();
+ if (item)
+ {
+ LLUUID parent_id = item->getParentUUID();
+ LLWearableList::instance().getAsset(item->getAssetUUID(),
+ item->getName(),
+ item->getType(),
+ onRemoveFromAvatarArrived,
+ new OnRemoveStruct(LLUUID(self->mUUID)));
+ }
+ }
+}
+
+// static
+void LLWearableBridge::onRemoveFromAvatarArrived(LLWearable* wearable,
+ void* userdata)
+{
+ OnRemoveStruct *on_remove_struct = (OnRemoveStruct*) userdata;
+ const LLUUID &item_id = gInventory.getLinkedItemID(on_remove_struct->mUUID);
+ if(wearable)
+ {
+ if( gAgentWearables.isWearingItem( item_id ) )
+ {
+ EWearableType type = wearable->getType();
+
+ if( !(type==WT_SHAPE || type==WT_SKIN || type==WT_HAIR || type==WT_EYES ) ) //&&
+ //!((!gAgent.isTeen()) && ( type==WT_UNDERPANTS || type==WT_UNDERSHIRT )) )
+ {
+ // MULTI_WEARABLE: FIXME HACK - always remove all
+ bool do_remove_all = false;
+ gAgentWearables.removeWearable( type, do_remove_all, 0 );
+ }
+ }
+ }
+
+ // Find and remove this item from the COF.
+ LLInventoryModel::item_array_t items = gInventory.collectLinkedItems(item_id, LLAppearanceManager::getCOF());
+ llassert(items.size() == 1); // Should always have one and only one item linked to this in the COF.
+ for (LLInventoryModel::item_array_t::const_iterator iter = items.begin();
+ iter != items.end();
+ ++iter)
+ {
+ const LLViewerInventoryItem *linked_item = (*iter);
+ const LLUUID &item_id = linked_item->getUUID();
+ gInventory.purgeObject(item_id);
+ }
+ gInventory.notifyObservers();
+
+ delete on_remove_struct;
+}
+
+LLInvFVBridgeAction* LLInvFVBridgeAction::createAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = NULL;
+ switch(asset_type)
+ {
+ case LLAssetType::AT_TEXTURE:
+ action = new LLTextureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_SOUND:
+ action = new LLSoundBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LANDMARK:
+ action = new LLLandmarkBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CALLINGCARD:
+ action = new LLCallingCardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_OBJECT:
+ action = new LLObjectBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_NOTECARD:
+ action = new LLNotecardBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_ANIMATION:
+ action = new LLAnimationBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_GESTURE:
+ action = new LLGestureBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_LSL_TEXT:
+ action = new LLLSLTextBridgeAction(uuid,model);
+ break;
+
+ case LLAssetType::AT_CLOTHING:
+ case LLAssetType::AT_BODYPART:
+ action = new LLWearableBridgeAction(uuid,model);
+
+ break;
+
+ default:
+ break;
+ }
+ return action;
+}
+
+//static
+void LLInvFVBridgeAction::doAction(LLAssetType::EType asset_type,
+ const LLUUID& uuid,LLInventoryModel* model)
+{
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+//static
+void LLInvFVBridgeAction::doAction(const LLUUID& uuid, LLInventoryModel* model)
+{
+ LLAssetType::EType asset_type = model->getItem(uuid)->getType();
+ LLInvFVBridgeAction* action = createAction(asset_type,uuid,model);
+ if(action)
+ {
+ action->doIt();
+ delete action;
+ }
+}
+
+LLViewerInventoryItem* LLInvFVBridgeAction::getItem() const
+{
+ if(mModel)
+ return (LLViewerInventoryItem*)mModel->getItem(mUUID);
+ return NULL;
+}
+
+//virtual
+void LLTextureBridgeAction::doIt()
+{
+ if (getItem())
+ {
+ LLFloaterReg::showInstance("preview_texture", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLSoundBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ LLFloaterReg::showInstance("preview_sound", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLandmarkBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if( item )
+ {
+ // Opening (double-clicking) a landmark immediately teleports,
+ // but warns you the first time.
+ LLSD payload;
+ payload["asset_id"] = item->getAssetUUID();
+ LLNotifications::instance().add("TeleportFromLandmark", LLSD(), payload);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLCallingCardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->getCreatorUUID().notNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void
+LLNotecardBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_notecard", LLSD(item->getUUID()), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLGestureBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLPreviewGesture* preview = LLPreviewGesture::show(mUUID, LLUUID::null);
+ preview->setFocus(TRUE);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+//virtual
+void LLAnimationBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_anim", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLObjectBridgeAction::doIt()
+{
+ LLFloaterReg::showInstance("properties", mUUID);
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+//virtual
+void LLLSLTextBridgeAction::doIt()
+{
+ LLViewerInventoryItem* item = getItem();
+ if (item)
+ {
+ LLFloaterReg::showInstance("preview_script", LLSD(mUUID), TAKE_FOCUS_YES);
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+
+BOOL LLWearableBridgeAction::isInTrash() const
+{
+ if(!mModel) return FALSE;
+ const LLUUID trash_id = mModel->findCategoryUUIDForType(LLFolderType::FT_TRASH);
+ return mModel->isObjectDescendentOf(mUUID, trash_id);
+}
+
+BOOL LLWearableBridgeAction::isAgentInventory() const
+{
+ if(!mModel) return FALSE;
+ if(gInventory.getRootFolderID() == mUUID) return TRUE;
+ return mModel->isObjectDescendentOf(mUUID, gInventory.getRootFolderID());
+}
+
+void LLWearableBridgeAction::wearOnAvatar()
+{
+ // Don't wear anything until initial wearables are loaded, can
+ // destroy clothing items.
+ if (!gAgentWearables.areWearablesLoaded())
+ {
+ LLNotifications::instance().add("CanNotChangeAppearanceUntilLoaded");
+ return;
+ }
+
+ LLViewerInventoryItem* item = getItem();
+ if(item)
+ {
+ if(!isAgentInventory())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else
+ {
+ wear_inventory_item_on_avatar(item);
+ }
+ }
+}
+
+//virtual
+void LLWearableBridgeAction::doIt()
+{
+ if(isInTrash())
+ {
+ LLNotifications::instance().add("CannotWearTrash");
+ }
+ else if(isAgentInventory())
+ {
+ if(!gAgentWearables.isWearingItem(mUUID))
+ {
+ wearOnAvatar();
+ }
+ }
+ else
+ {
+ // must be in the inventory library. copy it to our inventory
+ // and put it on right away.
+ LLViewerInventoryItem* item = getItem();
+ if(item && item->isComplete())
+ {
+ LLPointer<LLInventoryCallback> cb = new WearOnAvatarCallback();
+ copy_inventory_item(
+ gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ else if(item)
+ {
+ // *TODO: We should fetch the item details, and then do
+ // the operation above.
+ LLNotifications::instance().add("CannotWearInfoNotComplete");
+ }
+ }
+
+ LLInvFVBridgeAction::doIt();
+}
+
+// +=================================================+
+// | LLLinkItemBridge |
+// +=================================================+
+// For broken links
+
+std::string LLLinkItemBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkItemBridge::getIcon() const
+{
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ return get_item_icon(item->getActualType(), LLInventoryType::IT_NONE, 0, FALSE);
+ }
+ return get_item_icon(LLAssetType::AT_LINK, LLInventoryType::IT_NONE, 0, FALSE);
+}
+
+void LLLinkItemBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+
+// +=================================================+
+// | LLLinkBridge |
+// +=================================================+
+// For broken links.
+
+std::string LLLinkFolderBridge::sPrefix("Link: ");
+
+
+LLUIImagePtr LLLinkFolderBridge::getIcon() const
+{
+ LLFolderType::EType preferred_type = LLFolderType::FT_NONE;
+ if (LLViewerInventoryItem *item = getItem())
+ {
+ if (const LLViewerInventoryCategory* cat = item->getLinkedCategory())
+ {
+ preferred_type = cat->getPreferredType();
+ }
+ }
+ return LLFolderBridge::getIcon(preferred_type);
+}
+
+void LLLinkFolderBridge::buildContextMenu(LLMenuGL& menu, U32 flags)
+{
+ // *TODO: Translate
+ lldebugs << "LLLink::buildContextMenu()" << llendl;
+ std::vector<std::string> items;
+ std::vector<std::string> disabled_items;
+
+ if(isInTrash())
+ {
+ items.push_back(std::string("Purge Item"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Purge Item"));
+ }
+
+ items.push_back(std::string("Restore Item"));
+ }
+ else
+ {
+ items.push_back(std::string("Goto Link"));
+ items.push_back(std::string("Delete"));
+ if (!isItemRemovable())
+ {
+ disabled_items.push_back(std::string("Delete"));
+ }
+ }
+ hide_context_entries(menu, items, disabled_items);
+}
+
+void LLLinkFolderBridge::performAction(LLFolderView* folder, LLInventoryModel* model, std::string action)
+{
+ if ("goto" == action)
+ {
+ gotoItem(folder);
+ return;
+ }
+ LLItemBridge::performAction(folder,model,action);
+}
+
+void LLLinkFolderBridge::gotoItem(LLFolderView *folder)
+{
+ const LLUUID &cat_uuid = getFolderID();
+ if (!cat_uuid.isNull())
+ {
+ if (LLFolderViewItem *base_folder = folder->getItemByID(cat_uuid))
+ {
+ if (LLInventoryModel* model = getInventoryModel())
+ {
+ model->fetchDescendentsOf(cat_uuid);
+ }
+ base_folder->setOpen(TRUE);
+ folder->setSelectionFromRoot(base_folder,TRUE);
+ folder->scrollToShowSelection();
+ }
+ }
+}
+
+const LLUUID &LLLinkFolderBridge::getFolderID() const
+{
+ if (LLViewerInventoryItem *link_item = getItem())
+ {
+ if (const LLViewerInventoryCategory *cat = link_item->getLinkedCategory())
+ {
+ const LLUUID& cat_uuid = cat->getUUID();
+ return cat_uuid;
+ }
+ }
+ return LLUUID::null;
+}
diff --git a/indra/newview/llinventorybridge.h b/indra/newview/llinventorybridge.h index f95e8f9361..3ffeb55d6c 100644 --- a/indra/newview/llinventorybridge.h +++ b/indra/newview/llinventorybridge.h @@ -383,6 +383,8 @@ class LLTextureBridge : public LLItemBridge public: virtual LLUIImagePtr getIcon() const; virtual void openItem(); + virtual void buildContextMenu(LLMenuGL& menu, U32 flags); + virtual void performAction(LLFolderView* folder, LLInventoryModel* model, std::string action); protected: LLTextureBridge(LLInventoryPanel* inventory, const LLUUID& uuid, LLInventoryType::EType type) : diff --git a/indra/newview/llinventorypanel.cpp b/indra/newview/llinventorypanel.cpp index 178e7d0823..0a13d819a5 100644 --- a/indra/newview/llinventorypanel.cpp +++ b/indra/newview/llinventorypanel.cpp @@ -1,902 +1,902 @@ -/** - * @file llfloaterinventory.cpp - * @brief Implementation of the inventory view and associated stuff. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" - -#include <utility> // for std::pair<> - -#include "llinventorypanel.h" - -// Seraph TODO: Remove unnecessary headers - -// library includes -#include "llagent.h" -#include "llagentwearables.h" -#include "llcallingcard.h" -#include "llfloaterreg.h" -#include "llsdserialize.h" -#include "llfiltereditor.h" -#include "llspinctrl.h" -#include "llui.h" -#include "message.h" - -// newview includes -#include "llappearancemgr.h" -#include "llappviewer.h" -#include "llfirstuse.h" -#include "llfloaterchat.h" -#include "llfloatercustomize.h" -#include "llfocusmgr.h" -#include "llfolderview.h" -#include "llgesturemgr.h" -#include "lliconctrl.h" -#include "llimview.h" -#include "llinventorybridge.h" -#include "llinventoryclipboard.h" -#include "llinventorymodel.h" -#include "lllineeditor.h" -#include "llmenugl.h" -#include "llpreviewanim.h" -#include "llpreviewgesture.h" -#include "llpreviewnotecard.h" -#include "llpreviewscript.h" -#include "llpreviewsound.h" -#include "llpreviewtexture.h" -#include "llresmgr.h" -#include "llscrollbar.h" -#include "llscrollcontainer.h" -#include "llselectmgr.h" -#include "lltabcontainer.h" -#include "lltooldraganddrop.h" -#include "lluictrlfactory.h" -#include "llviewerfoldertype.h" -#include "llviewerinventory.h" -#include "llviewermessage.h" -#include "llviewerobjectlist.h" -#include "llviewerregion.h" -#include "llviewerwindow.h" -#include "llvoavatarself.h" -#include "llwearablelist.h" - -static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel"); - -const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder"); -const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder"); -const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string(""); -static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER; - -LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) : - LLPanel(p), - mInventoryObserver(NULL), - mFolders(NULL), - mScroller(NULL), - mSortOrderSetting(p.sort_order_setting), - mInventory(p.inventory), - mAllowMultiSelect(p.allow_multi_select), - mHasInventoryConnection(false), - mStartFolderString(p.start_folder), - mBuildDefaultHierarchy(true), - mInvFVBridgeBuilder(NULL) -{ - mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER; - - // contex menu callbacks - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2)); - mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this)); - - setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor")); - setBackgroundVisible(TRUE); - setBackgroundOpaque(TRUE); -} - -BOOL LLInventoryPanel::postBuild() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD); - - mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves - - // create root folder - { - LLRect folder_rect(0, - 0, - getRect().getWidth(), - 0); - LLFolderView::Params p; - p.name = getName(); - p.rect = folder_rect; - p.parent_panel = this; - mFolders = LLUICtrlFactory::create<LLFolderView>(p); - mFolders->setAllowMultiSelect(mAllowMultiSelect); - } - - mCommitCallbackRegistrar.popScope(); - - mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar); - - // scroller - { - LLRect scroller_view_rect = getRect(); - scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom); - LLScrollContainer::Params p; - p.name("Inventory Scroller"); - p.rect(scroller_view_rect); - p.follows.flags(FOLLOWS_ALL); - p.reserve_scroll_corner(true); - p.tab_stop(true); - mScroller = LLUICtrlFactory::create<LLScrollContainer>(p); - } - addChild(mScroller); - mScroller->addChild(mFolders); - - mFolders->setScrollContainer(mScroller); - - // set up the callbacks from the inventory we're viewing, and then - // build everything. - mInventoryObserver = new LLInventoryPanelObserver(this); - mInventory->addObserver(mInventoryObserver); - - // determine the root folder, if any, so inventory contents show just the children - // of that folder (i.e. not including the folder itself). - const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString); - - if ("INVENTORY" == mStartFolderString) - { - mStartFolderID = gInventory.getRootFolderID(); - } - else if ("LIBRARY" == mStartFolderString) - { - mStartFolderID = gInventory.getLibraryRootFolderID(); - } - else - { - mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null); - } - - // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback - if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - } - - // bit of a hack to make sure the inventory is open. - mFolders->openFolder(preferred_type != LLFolderType::FT_NONE ? LLViewerFolderType::lookupNewCategoryName(preferred_type) : "My Inventory"); - - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - setSortOrder(gSavedSettings.getU32(mSortOrderSetting)); - } - else - { - setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER)); - } - mFolders->setSortOrder(mFolders->getFilter()->getSortOrder()); - - return TRUE; -} - -LLInventoryPanel::~LLInventoryPanel() -{ - // should this be a global setting? - if (mFolders) - { - U32 sort_order = mFolders->getSortOrder(); - if (mSortOrderSetting != INHERIT_SORT_ORDER) - { - gSavedSettings.setU32(mSortOrderSetting, sort_order); - } - } - - // LLView destructor will take care of the sub-views. - mInventory->removeObserver(mInventoryObserver); - delete mInventoryObserver; - mScroller = NULL; -} - -LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed? -void LLInventoryPanel::draw() -{ - // select the desired item (in case it wasn't loaded when the selection was requested) - mFolders->updateSelection(); - LLPanel::draw(); -} - -LLInventoryFilter* LLInventoryPanel::getFilter() -{ - if (mFolders) return mFolders->getFilter(); - return NULL; -} - -void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories) -{ - mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories); -} - -void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask) -{ - mFolders->getFilter()->setFilterPermissions(filter_perm_mask); -} - -void LLInventoryPanel::setFilterSubString(const std::string& string) -{ - mFolders->getFilter()->setFilterSubString(string); -} - -void LLInventoryPanel::setSortOrder(U32 order) -{ - mFolders->getFilter()->setSortOrder(order); - if (mFolders->getFilter()->isModified()) - { - mFolders->setSortOrder(order); - // try to keep selection onscreen, even if it wasn't to start with - mFolders->scrollToShowSelection(); - } -} - -void LLInventoryPanel::setSinceLogoff(BOOL sl) -{ - mFolders->getFilter()->setDateRangeLastLogoff(sl); -} - -void LLInventoryPanel::setHoursAgo(U32 hours) -{ - mFolders->getFilter()->setHoursAgo(hours); -} - -void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show) -{ - mFolders->getFilter()->setShowFolderState(show); -} - -LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState() -{ - return mFolders->getFilter()->getShowFolderState(); -} - -static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh"); - -void LLInventoryPanel::modelChanged(U32 mask) -{ - LLFastTimer t2(FTM_REFRESH); - - bool handled = false; - - // inventory just initialized, do complete build - if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection) - { - rebuildViewsFor(mStartFolderID); - mHasInventoryConnection = true; - return; - } - - if(mask & LLInventoryObserver::LABEL) - { - handled = true; - // label change - empty out the display name for each object - // in this change set. - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - LLFolderViewItem* view = NULL; - LLInvFVBridge* bridge = NULL; - for (;id_it != id_end; ++id_it) - { - view = mFolders->getItemByID(*id_it); - if(view) - { - // request refresh on this item (also flags for filtering) - bridge = (LLInvFVBridge*)view->getListener(); - if(bridge) - { // Clear the display name first, so it gets properly re-built during refresh() - bridge->clearDisplayName(); - } - view->refresh(); - } - } - } - if((mask & (LLInventoryObserver::STRUCTURE - | LLInventoryObserver::ADD - | LLInventoryObserver::REMOVE)) != 0) - { - handled = true; - // Record which folders are open by uuid. - LLInventoryModel* model = getModel(); - if (model) - { - const std::set<LLUUID>& changed_items = gInventory.getChangedIDs(); - - std::set<LLUUID>::const_iterator id_it = changed_items.begin(); - std::set<LLUUID>::const_iterator id_end = changed_items.end(); - for (;id_it != id_end; ++id_it) - { - // sync view with model - LLInventoryObject* model_item = model->getObject(*id_it); - LLFolderViewItem* view_item = mFolders->getItemByID(*id_it); - - if (model_item) - { - if (!view_item) - { - // this object was just created, need to build a view for it - if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD) - { - llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl; - } - buildNewViews(*id_it); - - // select any newly created object - // that has the auto rename at top of folder - // root set - if(mFolders->getRoot()->needsAutoRename()) - { - setSelection(*id_it, FALSE); - } - } - else - { - // this object was probably moved, check its parent - if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE) - { - llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl; - } - - LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID()); - - // added check against NULL for cases when Inventory panel contains startFolder. - // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself. - // this check is a fix for bug EXT-1859. - if (NULL != new_parent && view_item->getParentFolder() != new_parent) - { - view_item->getParentFolder()->extractItem(view_item); - view_item->addToFolder(new_parent, mFolders); - } -/* - on the other side in case Inventory Panel has content of the any folder - it is possible that item moved to some folder which is absent in current - Panel. For ex. removing item (via moving to trash). - In this case we need to check if new parent is other then inventory start folder - and simply remove its View from the hierarchy. - See details in EXT-2098. -*/ - // So, let check if item was moved into folder out of this Inventory Panel. - else if (mStartFolderID.notNull() && NULL == new_parent && model_item->getParentUUID() != mStartFolderID) - { - view_item->getParentFolder()->extractItem(view_item); - } - } - } - else - { - if (view_item) - { - if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE) - { - llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl; - } - // item in view but not model, need to delete view - view_item->destroyView(); - } - else - { - llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl; - } - } - } - } - } - - if (!handled) - { - // it's a small change that only requires a refresh. - // *TODO: figure out a more efficient way to do the refresh - // since it is expensive on large inventories - mFolders->refresh(); - } -} - - -void LLInventoryPanel::rebuildViewsFor(const LLUUID& id) -{ - LLFolderViewItem* old_view = NULL; - - // get old LLFolderViewItem - old_view = mFolders->getItemByID(id); - if (old_view && id.notNull()) - { - old_view->destroyView(); - } - - buildNewViews(id); -} - -void LLInventoryPanel::buildNewViews(const LLUUID& id) -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS); - LLFolderViewItem* itemp = NULL; - LLInventoryObject* objectp = NULL; - - // Don't add the start folder (the inventory panel will show contents - // beginning with the children of the starting folder, excluding the starting folder itself). - if (id != mStartFolderID) - { - objectp = gInventory.getObject(id); - if (objectp) - { - const LLUUID &parent_id = objectp->getParentUUID(); - // If this item's parent is the starting folder, then just add it to the top level (recall that - // the starting folder isn't actually represented in the view, parent_folder would be NULL in - // this case otherwise). - LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ? - mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id)); - - // This item exists outside the inventory's hierarchy, so don't add it. - if (!parent_folder) - { - return; - } - - if (objectp->getType() <= LLAssetType::AT_NONE || - objectp->getType() >= LLAssetType::AT_COUNT) - { - llwarns << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " << - ((S32) objectp->getType()) << llendl; - return; - } - - if (objectp->getType() == LLAssetType::AT_CATEGORY && - objectp->getActualType() != LLAssetType::AT_LINK_FOLDER) - { - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(), - objectp->getType(), - LLInventoryType::IT_CATEGORY, - this, - objectp->getUUID()); - - if (new_listener) - { - LLFolderViewFolder::Params p; - p.name = new_listener->getDisplayName(); - p.icon = new_listener->getIcon(); - p.root = mFolders; - p.listener = new_listener; - LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p); - - folderp->setItemSortOrder(mFolders->getSortOrder()); - itemp = folderp; - } - } - else - { - // Build new view for item - LLInventoryItem* item = (LLInventoryItem*)objectp; - LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(), - item->getActualType(), - item->getInventoryType(), - this, - item->getUUID(), - item->getFlags()); - - if (new_listener) - { - LLFolderViewItem::Params params; - params.name(new_listener->getDisplayName()); - params.icon(new_listener->getIcon()); - params.creation_date(new_listener->getCreationDate()); - params.root(mFolders); - params.listener(new_listener); - params.rect(LLRect (0, 0, 0, 0)); - itemp = LLUICtrlFactory::create<LLFolderViewItem> (params); - } - } - - if (itemp) - { - itemp->addToFolder(parent_folder, mFolders); - } - } - } - - // If this is a folder, add the children of the folder and recursively add any - // child folders. - if ((id == mStartFolderID) || - (objectp && objectp->getType() == LLAssetType::AT_CATEGORY)) - { - LLViewerInventoryCategory::cat_array_t* categories; - LLViewerInventoryItem::item_array_t* items; - - mInventory->lockDirectDescendentArrays(id, categories, items); - if(categories) - { - S32 count = categories->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryCategory* cat = categories->get(i); - buildNewViews(cat->getUUID()); - } - } - if(items) - { - S32 count = items->count(); - for(S32 i = 0; i < count; ++i) - { - LLInventoryItem* item = items->get(i); - buildNewViews(item->getUUID()); - } - } - mInventory->unlockDirectDescendentArrays(id); - } -} - -struct LLConfirmPurgeData -{ - LLUUID mID; - LLInventoryModel* mModel; -}; - -class LLIsNotWorn : public LLInventoryCollectFunctor -{ -public: - LLIsNotWorn() {} - virtual ~LLIsNotWorn() {} - virtual bool operator()(LLInventoryCategory* cat, - LLInventoryItem* item) - { - return !gAgentWearables.isWearingItem(item->getUUID()); - } -}; - -class LLOpenFolderByID : public LLFolderViewFunctor -{ -public: - LLOpenFolderByID(const LLUUID& id) : mID(id) {} - virtual ~LLOpenFolderByID() {} - virtual void doFolder(LLFolderViewFolder* folder) - { - if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP); - } - virtual void doItem(LLFolderViewItem* item) {} -protected: - const LLUUID& mID; -}; - - -void LLInventoryPanel::openSelected() -{ - LLFolderViewItem* folder_item = mFolders->getCurSelectedItem(); - if(!folder_item) return; - LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener(); - if(!bridge) return; - bridge->openItem(); -} - -BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask) -{ - BOOL handled = LLView::handleHover(x, y, mask); - if(handled) - { - ECursorType cursor = getWindow()->getCursor(); - if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW) - { - // replace arrow cursor with arrow and hourglass cursor - getWindow()->setCursor(UI_CURSOR_WORKING); - } - } - else - { - getWindow()->setCursor(UI_CURSOR_ARROW); - } - return TRUE; -} - -BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - if (handled) - { - mFolders->setDragAndDropThisFrame(); - } - - return handled; -} - -void LLInventoryPanel::onFocusLost() -{ - // inventory no longer handles cut/copy/paste/delete - if (LLEditMenuHandler::gEditMenuHandler == mFolders) - { - LLEditMenuHandler::gEditMenuHandler = NULL; - } - - LLPanel::onFocusLost(); -} - -void LLInventoryPanel::onFocusReceived() -{ - // inventory now handles cut/copy/paste/delete - LLEditMenuHandler::gEditMenuHandler = mFolders; - - LLPanel::onFocusReceived(); -} - - -void LLInventoryPanel::openAllFolders() -{ - mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN); - mFolders->arrangeAll(); -} - -void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type) -{ - LLUUID category_id = mInventory->findCategoryUUIDForType(type); - LLOpenFolderByID opener(category_id); - mFolders->applyFunctorRecursively(opener); -} - -void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus) -{ - // Don't select objects in COF (e.g. to prevent refocus when items are worn). - const LLInventoryObject *obj = gInventory.getObject(obj_id); - if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF()) - { - return; - } - mFolders->setSelectionByID(obj_id, take_keyboard_focus); -} - -void LLInventoryPanel::clearSelection() -{ - mFolders->clearSelection(); -} - -void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action) -{ - LLFolderView* fv = getRootFolder(); - if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename - { - fv->setNeedsAutoRename(FALSE); - if (items.size()) // new asset is visible and selected - { - fv->startRenamingSelectedItem(); - } - } - // Seraph - Put determineFolderType in here for ensemble typing? -} - -//---------------------------------------------------------------------------- - -void LLInventoryPanel::doToSelected(const LLSD& userdata) -{ - mFolders->doToSelected(&gInventory, userdata); -} - -void LLInventoryPanel::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata); -} - -bool LLInventoryPanel::beginIMSession() -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string name; - static int session_num = 1; - - LLDynamicArray<LLUUID> members; - EInstantMessage type = IM_SESSION_CONFERENCE_START; - - std::set<LLUUID>::const_iterator iter; - for (iter = selected_items.begin(); iter != selected_items.end(); iter++) - { - - LLUUID item = *iter; - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - - if(folder_item) - { - LLFolderViewEventListener* fve_listener = folder_item->getListener(); - if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY)) - { - - LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener(); - if(!bridge) return true; - LLViewerInventoryCategory* cat = bridge->getCategory(); - if(!cat) return true; - name = cat->getName(); - LLUniqueBuddyCollector is_buddy; - LLInventoryModel::cat_array_t cat_array; - LLInventoryModel::item_array_t item_array; - gInventory.collectDescendentsIf(bridge->getUUID(), - cat_array, - item_array, - LLInventoryModel::EXCLUDE_TRASH, - is_buddy); - S32 count = item_array.count(); - if(count > 0) - { - LLFloaterReg::showInstance("communicate"); - // create the session - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id; - for(S32 i = 0; i < count; ++i) - { - id = item_array.get(i)->getCreatorUUID(); - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } - } - else - { - LLFolderViewItem* folder_item = mFolders->getItemByID(item); - if(!folder_item) return true; - LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener(); - - if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD) - { - LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID()); - - if (inv_item) - { - LLAvatarTracker& at = LLAvatarTracker::instance(); - LLUUID id = inv_item->getCreatorUUID(); - - if(at.isBuddyOnline(id)) - { - members.put(id); - } - } - } //if IT_CALLINGCARD - } //if !IT_CATEGORY - } - } //for selected_items - - // the session_id is randomly generated UUID which will be replaced later - // with a server side generated number - - if (name.empty()) - { - name = llformat("Session %d", session_num++); - } - - gIMMgr->addSession(name, type, members[0], members); - - return true; -} - -bool LLInventoryPanel::attachObject(const LLSD& userdata) -{ - std::set<LLUUID> selected_items; - mFolders->getSelectionList(selected_items); - - std::string joint_name = userdata.asString(); - LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject()); - LLViewerJointAttachment* attachmentp = NULL; - for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin(); - iter != avatarp->mAttachmentPoints.end(); ) - { - LLVOAvatar::attachment_map_t::iterator curiter = iter++; - LLViewerJointAttachment* attachment = curiter->second; - if (attachment->getName() == joint_name) - { - attachmentp = attachment; - break; - } - } - if (attachmentp == NULL) - { - return true; - } - - for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin(); - set_iter != selected_items.end(); - ++set_iter) - { - const LLUUID &id = *set_iter; - LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id); - if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID())) - { - rez_attachment(item, attachmentp); - } - else if(item && item->isComplete()) - { - // must be in library. copy it to our inventory and put it on. - LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp); - copy_inventory_item(gAgent.getID(), - item->getPermissions().getOwner(), - item->getUUID(), - LLUUID::null, - std::string(), - cb); - } - } - gFocusMgr.setKeyboardFocus(NULL); - - return true; -} - - -//---------------------------------------------------------------------------- - -// static DEBUG ONLY: -void LLInventoryPanel::dumpSelectionInformation(void* user_data) -{ - LLInventoryPanel* iv = (LLInventoryPanel*)user_data; - iv->mFolders->dumpSelectionInformation(); -} - -BOOL LLInventoryPanel::getSinceLogoff() -{ - return mFolders->getFilter()->isSinceLogoff(); -} - -void example_param_block_usage() -{ - LLInventoryPanel::Params param_block; - param_block.name(std::string("inventory")); - - param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER); - param_block.allow_multi_select(true); - param_block.filter(LLInventoryPanel::Filter() - .sort_order(1) - .types(0xffff0000)); - param_block.inventory(&gInventory); - param_block.has_border(true); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); - - param_block = LLInventoryPanel::Params(); - param_block.name(std::string("inventory")); - - //LLSD param_block_sd; - //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER; - //param_block_sd["allow_multi_select"] = true; - //param_block_sd["filter"]["sort_order"] = 1; - //param_block_sd["filter"]["types"] = (S32)0xffff0000; - //param_block_sd["has_border"] = true; - - //LLInitParam::LLSDParser(param_block_sd).parse(param_block); - - LLUICtrlFactory::create<LLInventoryPanel>(param_block); -} +/*
+ * @file llinventorypanel.cpp
+ * @brief Implementation of the inventory panel and associated stuff.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+
+#include <utility> // for std::pair<>
+
+#include "llinventorypanel.h"
+
+// Seraph TODO: Remove unnecessary headers
+
+// library includes
+#include "llagent.h"
+#include "llagentwearables.h"
+#include "llcallingcard.h"
+#include "llfloaterreg.h"
+#include "llsdserialize.h"
+#include "llfiltereditor.h"
+#include "llspinctrl.h"
+#include "llui.h"
+#include "message.h"
+
+// newview includes
+#include "llappearancemgr.h"
+#include "llappviewer.h"
+#include "llfirstuse.h"
+#include "llfloaterchat.h"
+#include "llfloatercustomize.h"
+#include "llfocusmgr.h"
+#include "llfolderview.h"
+#include "llgesturemgr.h"
+#include "lliconctrl.h"
+#include "llimview.h"
+#include "llinventorybridge.h"
+#include "llinventoryclipboard.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llmenugl.h"
+#include "llpreviewanim.h"
+#include "llpreviewgesture.h"
+#include "llpreviewnotecard.h"
+#include "llpreviewscript.h"
+#include "llpreviewsound.h"
+#include "llpreviewtexture.h"
+#include "llresmgr.h"
+#include "llscrollbar.h"
+#include "llscrollcontainer.h"
+#include "llselectmgr.h"
+#include "lltabcontainer.h"
+#include "lltooldraganddrop.h"
+#include "lluictrlfactory.h"
+#include "llviewerfoldertype.h"
+#include "llviewerinventory.h"
+#include "llviewermessage.h"
+#include "llviewerobjectlist.h"
+#include "llviewerregion.h"
+#include "llviewerwindow.h"
+#include "llvoavatarself.h"
+#include "llwearablelist.h"
+
+static LLDefaultChildRegistry::Register<LLInventoryPanel> r("inventory_panel");
+
+const std::string LLInventoryPanel::DEFAULT_SORT_ORDER = std::string("InventorySortOrder");
+const std::string LLInventoryPanel::RECENTITEMS_SORT_ORDER = std::string("RecentItemsSortOrder");
+const std::string LLInventoryPanel::INHERIT_SORT_ORDER = std::string("");
+static const LLInventoryFVBridgeBuilder INVENTORY_BRIDGE_BUILDER;
+
+LLInventoryPanel::LLInventoryPanel(const LLInventoryPanel::Params& p) :
+ LLPanel(p),
+ mInventoryObserver(NULL),
+ mFolders(NULL),
+ mScroller(NULL),
+ mSortOrderSetting(p.sort_order_setting),
+ mInventory(p.inventory),
+ mAllowMultiSelect(p.allow_multi_select),
+ mHasInventoryConnection(false),
+ mStartFolderString(p.start_folder),
+ mBuildDefaultHierarchy(true),
+ mInvFVBridgeBuilder(NULL)
+{
+ mInvFVBridgeBuilder = &INVENTORY_BRIDGE_BUILDER;
+
+ // contex menu callbacks
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLInventoryPanel::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLInventoryPanel::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.AttachObject", boost::bind(&LLInventoryPanel::attachObject, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.BeginIMSession", boost::bind(&LLInventoryPanel::beginIMSession, this));
+
+ setBackgroundColor(LLUIColorTable::instance().getColor("InventoryBackgroundColor"));
+ setBackgroundVisible(TRUE);
+ setBackgroundOpaque(TRUE);
+}
+
+BOOL LLInventoryPanel::postBuild()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_POST_BUILD);
+
+ mCommitCallbackRegistrar.pushScope(); // registered as a widget; need to push callback scope ourselves
+
+ // create root folder
+ {
+ LLRect folder_rect(0,
+ 0,
+ getRect().getWidth(),
+ 0);
+ LLFolderView::Params p;
+ p.name = getName();
+ p.rect = folder_rect;
+ p.parent_panel = this;
+ mFolders = LLUICtrlFactory::create<LLFolderView>(p);
+ mFolders->setAllowMultiSelect(mAllowMultiSelect);
+ }
+
+ mCommitCallbackRegistrar.popScope();
+
+ mFolders->setCallbackRegistrar(&mCommitCallbackRegistrar);
+
+ // scroller
+ {
+ LLRect scroller_view_rect = getRect();
+ scroller_view_rect.translate(-scroller_view_rect.mLeft, -scroller_view_rect.mBottom);
+ LLScrollContainer::Params p;
+ p.name("Inventory Scroller");
+ p.rect(scroller_view_rect);
+ p.follows.flags(FOLLOWS_ALL);
+ p.reserve_scroll_corner(true);
+ p.tab_stop(true);
+ mScroller = LLUICtrlFactory::create<LLScrollContainer>(p);
+ }
+ addChild(mScroller);
+ mScroller->addChild(mFolders);
+
+ mFolders->setScrollContainer(mScroller);
+
+ // set up the callbacks from the inventory we're viewing, and then
+ // build everything.
+ mInventoryObserver = new LLInventoryPanelObserver(this);
+ mInventory->addObserver(mInventoryObserver);
+
+ // determine the root folder, if any, so inventory contents show just the children
+ // of that folder (i.e. not including the folder itself).
+ const LLFolderType::EType preferred_type = LLViewerFolderType::lookupTypeFromNewCategoryName(mStartFolderString);
+
+ if ("INVENTORY" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getRootFolderID();
+ }
+ else if ("LIBRARY" == mStartFolderString)
+ {
+ mStartFolderID = gInventory.getLibraryRootFolderID();
+ }
+ else
+ {
+ mStartFolderID = (preferred_type != LLFolderType::FT_NONE ? gInventory.findCategoryUUIDForType(preferred_type) : LLUUID::null);
+ }
+
+ // build view of inventory if we need default full hierarchy and inventory ready, otherwise wait for modelChanged() callback
+ if (mBuildDefaultHierarchy && mInventory->isInventoryUsable() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ }
+
+ // bit of a hack to make sure the inventory is open.
+ mFolders->openFolder(preferred_type != LLFolderType::FT_NONE ? LLViewerFolderType::lookupNewCategoryName(preferred_type) : "My Inventory");
+
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ setSortOrder(gSavedSettings.getU32(mSortOrderSetting));
+ }
+ else
+ {
+ setSortOrder(gSavedSettings.getU32(DEFAULT_SORT_ORDER));
+ }
+ mFolders->setSortOrder(mFolders->getFilter()->getSortOrder());
+
+ return TRUE;
+}
+
+LLInventoryPanel::~LLInventoryPanel()
+{
+ // should this be a global setting?
+ if (mFolders)
+ {
+ U32 sort_order = mFolders->getSortOrder();
+ if (mSortOrderSetting != INHERIT_SORT_ORDER)
+ {
+ gSavedSettings.setU32(mSortOrderSetting, sort_order);
+ }
+ }
+
+ // LLView destructor will take care of the sub-views.
+ mInventory->removeObserver(mInventoryObserver);
+ delete mInventoryObserver;
+ mScroller = NULL;
+}
+
+LLMemType mt(LLMemType::MTYPE_INVENTORY_FROM_XML); // ! BUG ! Should this be removed?
+void LLInventoryPanel::draw()
+{
+ // select the desired item (in case it wasn't loaded when the selection was requested)
+ mFolders->updateSelection();
+ LLPanel::draw();
+}
+
+LLInventoryFilter* LLInventoryPanel::getFilter()
+{
+ if (mFolders) return mFolders->getFilter();
+ return NULL;
+}
+
+void LLInventoryPanel::setFilterTypes(U64 filter_types, BOOL filter_for_categories)
+{
+ mFolders->getFilter()->setFilterTypes(filter_types, filter_for_categories);
+}
+
+void LLInventoryPanel::setFilterPermMask(PermissionMask filter_perm_mask)
+{
+ mFolders->getFilter()->setFilterPermissions(filter_perm_mask);
+}
+
+void LLInventoryPanel::setFilterSubString(const std::string& string)
+{
+ mFolders->getFilter()->setFilterSubString(string);
+}
+
+void LLInventoryPanel::setSortOrder(U32 order)
+{
+ mFolders->getFilter()->setSortOrder(order);
+ if (mFolders->getFilter()->isModified())
+ {
+ mFolders->setSortOrder(order);
+ // try to keep selection onscreen, even if it wasn't to start with
+ mFolders->scrollToShowSelection();
+ }
+}
+
+void LLInventoryPanel::setSinceLogoff(BOOL sl)
+{
+ mFolders->getFilter()->setDateRangeLastLogoff(sl);
+}
+
+void LLInventoryPanel::setHoursAgo(U32 hours)
+{
+ mFolders->getFilter()->setHoursAgo(hours);
+}
+
+void LLInventoryPanel::setShowFolderState(LLInventoryFilter::EFolderShow show)
+{
+ mFolders->getFilter()->setShowFolderState(show);
+}
+
+LLInventoryFilter::EFolderShow LLInventoryPanel::getShowFolderState()
+{
+ return mFolders->getFilter()->getShowFolderState();
+}
+
+static LLFastTimer::DeclareTimer FTM_REFRESH("Inventory Refresh");
+
+void LLInventoryPanel::modelChanged(U32 mask)
+{
+ LLFastTimer t2(FTM_REFRESH);
+
+ bool handled = false;
+
+ // inventory just initialized, do complete build
+ if ((mask & LLInventoryObserver::ADD) && gInventory.getChangedIDs().empty() && !mHasInventoryConnection)
+ {
+ rebuildViewsFor(mStartFolderID);
+ mHasInventoryConnection = true;
+ return;
+ }
+
+ if(mask & LLInventoryObserver::LABEL)
+ {
+ handled = true;
+ // label change - empty out the display name for each object
+ // in this change set.
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ LLFolderViewItem* view = NULL;
+ LLInvFVBridge* bridge = NULL;
+ for (;id_it != id_end; ++id_it)
+ {
+ view = mFolders->getItemByID(*id_it);
+ if(view)
+ {
+ // request refresh on this item (also flags for filtering)
+ bridge = (LLInvFVBridge*)view->getListener();
+ if(bridge)
+ { // Clear the display name first, so it gets properly re-built during refresh()
+ bridge->clearDisplayName();
+ }
+ view->refresh();
+ }
+ }
+ }
+ if((mask & (LLInventoryObserver::STRUCTURE
+ | LLInventoryObserver::ADD
+ | LLInventoryObserver::REMOVE)) != 0)
+ {
+ handled = true;
+ // Record which folders are open by uuid.
+ LLInventoryModel* model = getModel();
+ if (model)
+ {
+ const std::set<LLUUID>& changed_items = gInventory.getChangedIDs();
+
+ std::set<LLUUID>::const_iterator id_it = changed_items.begin();
+ std::set<LLUUID>::const_iterator id_end = changed_items.end();
+ for (;id_it != id_end; ++id_it)
+ {
+ // sync view with model
+ LLInventoryObject* model_item = model->getObject(*id_it);
+ LLFolderViewItem* view_item = mFolders->getItemByID(*id_it);
+
+ if (model_item)
+ {
+ if (!view_item)
+ {
+ // this object was just created, need to build a view for it
+ if ((mask & LLInventoryObserver::ADD) != LLInventoryObserver::ADD)
+ {
+ llwarns << *id_it << " is in model but not in view, but ADD flag not set" << llendl;
+ }
+ buildNewViews(*id_it);
+
+ // select any newly created object
+ // that has the auto rename at top of folder
+ // root set
+ if(mFolders->getRoot()->needsAutoRename())
+ {
+ setSelection(*id_it, FALSE);
+ }
+ }
+ else
+ {
+ // this object was probably moved, check its parent
+ if ((mask & LLInventoryObserver::STRUCTURE) != LLInventoryObserver::STRUCTURE)
+ {
+ llwarns << *id_it << " is in model and in view, but STRUCTURE flag not set" << llendl;
+ }
+
+ LLFolderViewFolder* new_parent = (LLFolderViewFolder*)mFolders->getItemByID(model_item->getParentUUID());
+
+ // added check against NULL for cases when Inventory panel contains startFolder.
+ // in this case parent is LLFolderView (LLInventoryPanel::mFolders) itself.
+ // this check is a fix for bug EXT-1859.
+ if (NULL != new_parent && view_item->getParentFolder() != new_parent)
+ {
+ view_item->getParentFolder()->extractItem(view_item);
+ view_item->addToFolder(new_parent, mFolders);
+ }
+/*
+ on the other side in case Inventory Panel has content of the any folder
+ it is possible that item moved to some folder which is absent in current
+ Panel. For ex. removing item (via moving to trash).
+ In this case we need to check if new parent is other then inventory start folder
+ and simply remove its View from the hierarchy.
+ See details in EXT-2098.
+*/
+ // So, let check if item was moved into folder out of this Inventory Panel.
+ else if (mStartFolderID.notNull() && NULL == new_parent && model_item->getParentUUID() != mStartFolderID)
+ {
+ view_item->getParentFolder()->extractItem(view_item);
+ }
+ }
+ }
+ else
+ {
+ if (view_item)
+ {
+ if ((mask & LLInventoryObserver::REMOVE) != LLInventoryObserver::REMOVE)
+ {
+ llwarns << *id_it << " is not in model but in view, but REMOVE flag not set" << llendl;
+ }
+ // item in view but not model, need to delete view
+ view_item->destroyView();
+ }
+ else
+ {
+ llwarns << *id_it << "Item does not exist in either view or model, but notification triggered" << llendl;
+ }
+ }
+ }
+ }
+ }
+
+ if (!handled)
+ {
+ // it's a small change that only requires a refresh.
+ // *TODO: figure out a more efficient way to do the refresh
+ // since it is expensive on large inventories
+ mFolders->refresh();
+ }
+}
+
+
+void LLInventoryPanel::rebuildViewsFor(const LLUUID& id)
+{
+ LLFolderViewItem* old_view = NULL;
+
+ // get old LLFolderViewItem
+ old_view = mFolders->getItemByID(id);
+ if (old_view && id.notNull())
+ {
+ old_view->destroyView();
+ }
+
+ buildNewViews(id);
+}
+
+void LLInventoryPanel::buildNewViews(const LLUUID& id)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_BUILD_NEW_VIEWS);
+ LLFolderViewItem* itemp = NULL;
+ LLInventoryObject* objectp = NULL;
+
+ // Don't add the start folder (the inventory panel will show contents
+ // beginning with the children of the starting folder, excluding the starting folder itself).
+ if (id != mStartFolderID)
+ {
+ objectp = gInventory.getObject(id);
+ if (objectp)
+ {
+ const LLUUID &parent_id = objectp->getParentUUID();
+ // If this item's parent is the starting folder, then just add it to the top level (recall that
+ // the starting folder isn't actually represented in the view, parent_folder would be NULL in
+ // this case otherwise).
+ LLFolderViewFolder* parent_folder = (parent_id == mStartFolderID ?
+ mFolders : (LLFolderViewFolder*)mFolders->getItemByID(parent_id));
+
+ // This item exists outside the inventory's hierarchy, so don't add it.
+ if (!parent_folder)
+ {
+ return;
+ }
+
+ if (objectp->getType() <= LLAssetType::AT_NONE ||
+ objectp->getType() >= LLAssetType::AT_COUNT)
+ {
+ lldebugs << "LLInventoryPanel::buildNewViews called with invalid objectp->mType : " <<
+ ((S32) objectp->getType()) << " name " << objectp->getName() << " UUID " << objectp->getUUID() << llendl;
+ return;
+ }
+
+ if (objectp->getType() == LLAssetType::AT_CATEGORY &&
+ objectp->getActualType() != LLAssetType::AT_LINK_FOLDER)
+ {
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(objectp->getType(),
+ objectp->getType(),
+ LLInventoryType::IT_CATEGORY,
+ this,
+ objectp->getUUID());
+
+ if (new_listener)
+ {
+ LLFolderViewFolder::Params p;
+ p.name = new_listener->getDisplayName();
+ p.icon = new_listener->getIcon();
+ p.root = mFolders;
+ p.listener = new_listener;
+ LLFolderViewFolder* folderp = LLUICtrlFactory::create<LLFolderViewFolder>(p);
+
+ folderp->setItemSortOrder(mFolders->getSortOrder());
+ itemp = folderp;
+ }
+ }
+ else
+ {
+ // Build new view for item
+ LLInventoryItem* item = (LLInventoryItem*)objectp;
+ LLInvFVBridge* new_listener = mInvFVBridgeBuilder->createBridge(item->getType(),
+ item->getActualType(),
+ item->getInventoryType(),
+ this,
+ item->getUUID(),
+ item->getFlags());
+
+ if (new_listener)
+ {
+ LLFolderViewItem::Params params;
+ params.name(new_listener->getDisplayName());
+ params.icon(new_listener->getIcon());
+ params.creation_date(new_listener->getCreationDate());
+ params.root(mFolders);
+ params.listener(new_listener);
+ params.rect(LLRect (0, 0, 0, 0));
+ itemp = LLUICtrlFactory::create<LLFolderViewItem> (params);
+ }
+ }
+
+ if (itemp)
+ {
+ itemp->addToFolder(parent_folder, mFolders);
+ }
+ }
+ }
+
+ // If this is a folder, add the children of the folder and recursively add any
+ // child folders.
+ if ((id == mStartFolderID) ||
+ (objectp && objectp->getType() == LLAssetType::AT_CATEGORY))
+ {
+ LLViewerInventoryCategory::cat_array_t* categories;
+ LLViewerInventoryItem::item_array_t* items;
+
+ mInventory->lockDirectDescendentArrays(id, categories, items);
+ if(categories)
+ {
+ S32 count = categories->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryCategory* cat = categories->get(i);
+ buildNewViews(cat->getUUID());
+ }
+ }
+ if(items)
+ {
+ S32 count = items->count();
+ for(S32 i = 0; i < count; ++i)
+ {
+ LLInventoryItem* item = items->get(i);
+ buildNewViews(item->getUUID());
+ }
+ }
+ mInventory->unlockDirectDescendentArrays(id);
+ }
+}
+
+struct LLConfirmPurgeData
+{
+ LLUUID mID;
+ LLInventoryModel* mModel;
+};
+
+class LLIsNotWorn : public LLInventoryCollectFunctor
+{
+public:
+ LLIsNotWorn() {}
+ virtual ~LLIsNotWorn() {}
+ virtual bool operator()(LLInventoryCategory* cat,
+ LLInventoryItem* item)
+ {
+ return !gAgentWearables.isWearingItem(item->getUUID());
+ }
+};
+
+class LLOpenFolderByID : public LLFolderViewFunctor
+{
+public:
+ LLOpenFolderByID(const LLUUID& id) : mID(id) {}
+ virtual ~LLOpenFolderByID() {}
+ virtual void doFolder(LLFolderViewFolder* folder)
+ {
+ if (folder->getListener() && folder->getListener()->getUUID() == mID) folder->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_UP);
+ }
+ virtual void doItem(LLFolderViewItem* item) {}
+protected:
+ const LLUUID& mID;
+};
+
+
+void LLInventoryPanel::openSelected()
+{
+ LLFolderViewItem* folder_item = mFolders->getCurSelectedItem();
+ if(!folder_item) return;
+ LLInvFVBridge* bridge = (LLInvFVBridge*)folder_item->getListener();
+ if(!bridge) return;
+ bridge->openItem();
+}
+
+BOOL LLInventoryPanel::handleHover(S32 x, S32 y, MASK mask)
+{
+ BOOL handled = LLView::handleHover(x, y, mask);
+ if(handled)
+ {
+ ECursorType cursor = getWindow()->getCursor();
+ if (LLInventoryModel::backgroundFetchActive() && cursor == UI_CURSOR_ARROW)
+ {
+ // replace arrow cursor with arrow and hourglass cursor
+ getWindow()->setCursor(UI_CURSOR_WORKING);
+ }
+ }
+ else
+ {
+ getWindow()->setCursor(UI_CURSOR_ARROW);
+ }
+ return TRUE;
+}
+
+BOOL LLInventoryPanel::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ if (handled)
+ {
+ mFolders->setDragAndDropThisFrame();
+ }
+
+ return handled;
+}
+
+void LLInventoryPanel::onFocusLost()
+{
+ // inventory no longer handles cut/copy/paste/delete
+ if (LLEditMenuHandler::gEditMenuHandler == mFolders)
+ {
+ LLEditMenuHandler::gEditMenuHandler = NULL;
+ }
+
+ LLPanel::onFocusLost();
+}
+
+void LLInventoryPanel::onFocusReceived()
+{
+ // inventory now handles cut/copy/paste/delete
+ LLEditMenuHandler::gEditMenuHandler = mFolders;
+
+ LLPanel::onFocusReceived();
+}
+
+
+void LLInventoryPanel::openAllFolders()
+{
+ mFolders->setOpenArrangeRecursively(TRUE, LLFolderViewFolder::RECURSE_DOWN);
+ mFolders->arrangeAll();
+}
+
+void LLInventoryPanel::openDefaultFolderForType(LLFolderType::EType type)
+{
+ LLUUID category_id = mInventory->findCategoryUUIDForType(type);
+ LLOpenFolderByID opener(category_id);
+ mFolders->applyFunctorRecursively(opener);
+}
+
+void LLInventoryPanel::setSelection(const LLUUID& obj_id, BOOL take_keyboard_focus)
+{
+ // Don't select objects in COF (e.g. to prevent refocus when items are worn).
+ const LLInventoryObject *obj = gInventory.getObject(obj_id);
+ if (obj && obj->getParentUUID() == LLAppearanceManager::getCOF())
+ {
+ return;
+ }
+ mFolders->setSelectionByID(obj_id, take_keyboard_focus);
+}
+
+void LLInventoryPanel::clearSelection()
+{
+ mFolders->clearSelection();
+}
+
+void LLInventoryPanel::onSelectionChange(const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ LLFolderView* fv = getRootFolder();
+ if (fv->needsAutoRename()) // auto-selecting a new user-created asset and preparing to rename
+ {
+ fv->setNeedsAutoRename(FALSE);
+ if (items.size()) // new asset is visible and selected
+ {
+ fv->startRenamingSelectedItem();
+ }
+ }
+ // Seraph - Put determineFolderType in here for ensemble typing?
+}
+
+//----------------------------------------------------------------------------
+
+void LLInventoryPanel::doToSelected(const LLSD& userdata)
+{
+ mFolders->doToSelected(&gInventory, userdata);
+}
+
+void LLInventoryPanel::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(mFolders, LLFolderBridge::sSelf, userdata);
+}
+
+bool LLInventoryPanel::beginIMSession()
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string name;
+ static int session_num = 1;
+
+ LLDynamicArray<LLUUID> members;
+ EInstantMessage type = IM_SESSION_CONFERENCE_START;
+
+ std::set<LLUUID>::const_iterator iter;
+ for (iter = selected_items.begin(); iter != selected_items.end(); iter++)
+ {
+
+ LLUUID item = *iter;
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+
+ if(folder_item)
+ {
+ LLFolderViewEventListener* fve_listener = folder_item->getListener();
+ if (fve_listener && (fve_listener->getInventoryType() == LLInventoryType::IT_CATEGORY))
+ {
+
+ LLFolderBridge* bridge = (LLFolderBridge*)folder_item->getListener();
+ if(!bridge) return true;
+ LLViewerInventoryCategory* cat = bridge->getCategory();
+ if(!cat) return true;
+ name = cat->getName();
+ LLUniqueBuddyCollector is_buddy;
+ LLInventoryModel::cat_array_t cat_array;
+ LLInventoryModel::item_array_t item_array;
+ gInventory.collectDescendentsIf(bridge->getUUID(),
+ cat_array,
+ item_array,
+ LLInventoryModel::EXCLUDE_TRASH,
+ is_buddy);
+ S32 count = item_array.count();
+ if(count > 0)
+ {
+ LLFloaterReg::showInstance("communicate");
+ // create the session
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id;
+ for(S32 i = 0; i < count; ++i)
+ {
+ id = item_array.get(i)->getCreatorUUID();
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ }
+ }
+ else
+ {
+ LLFolderViewItem* folder_item = mFolders->getItemByID(item);
+ if(!folder_item) return true;
+ LLInvFVBridge* listenerp = (LLInvFVBridge*)folder_item->getListener();
+
+ if (listenerp->getInventoryType() == LLInventoryType::IT_CALLINGCARD)
+ {
+ LLInventoryItem* inv_item = gInventory.getItem(listenerp->getUUID());
+
+ if (inv_item)
+ {
+ LLAvatarTracker& at = LLAvatarTracker::instance();
+ LLUUID id = inv_item->getCreatorUUID();
+
+ if(at.isBuddyOnline(id))
+ {
+ members.put(id);
+ }
+ }
+ } //if IT_CALLINGCARD
+ } //if !IT_CATEGORY
+ }
+ } //for selected_items
+
+ // the session_id is randomly generated UUID which will be replaced later
+ // with a server side generated number
+
+ if (name.empty())
+ {
+ name = llformat("Session %d", session_num++);
+ }
+
+ gIMMgr->addSession(name, type, members[0], members);
+
+ return true;
+}
+
+bool LLInventoryPanel::attachObject(const LLSD& userdata)
+{
+ std::set<LLUUID> selected_items;
+ mFolders->getSelectionList(selected_items);
+
+ std::string joint_name = userdata.asString();
+ LLVOAvatar *avatarp = static_cast<LLVOAvatar*>(gAgent.getAvatarObject());
+ LLViewerJointAttachment* attachmentp = NULL;
+ for (LLVOAvatar::attachment_map_t::iterator iter = avatarp->mAttachmentPoints.begin();
+ iter != avatarp->mAttachmentPoints.end(); )
+ {
+ LLVOAvatar::attachment_map_t::iterator curiter = iter++;
+ LLViewerJointAttachment* attachment = curiter->second;
+ if (attachment->getName() == joint_name)
+ {
+ attachmentp = attachment;
+ break;
+ }
+ }
+ if (attachmentp == NULL)
+ {
+ return true;
+ }
+
+ for (std::set<LLUUID>::const_iterator set_iter = selected_items.begin();
+ set_iter != selected_items.end();
+ ++set_iter)
+ {
+ const LLUUID &id = *set_iter;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)gInventory.getItem(id);
+ if(item && gInventory.isObjectDescendentOf(id, gInventory.getRootFolderID()))
+ {
+ rez_attachment(item, attachmentp);
+ }
+ else if(item && item->isComplete())
+ {
+ // must be in library. copy it to our inventory and put it on.
+ LLPointer<LLInventoryCallback> cb = new RezAttachmentCallback(attachmentp);
+ copy_inventory_item(gAgent.getID(),
+ item->getPermissions().getOwner(),
+ item->getUUID(),
+ LLUUID::null,
+ std::string(),
+ cb);
+ }
+ }
+ gFocusMgr.setKeyboardFocus(NULL);
+
+ return true;
+}
+
+
+//----------------------------------------------------------------------------
+
+// static DEBUG ONLY:
+void LLInventoryPanel::dumpSelectionInformation(void* user_data)
+{
+ LLInventoryPanel* iv = (LLInventoryPanel*)user_data;
+ iv->mFolders->dumpSelectionInformation();
+}
+
+BOOL LLInventoryPanel::getSinceLogoff()
+{
+ return mFolders->getFilter()->isSinceLogoff();
+}
+
+void example_param_block_usage()
+{
+ LLInventoryPanel::Params param_block;
+ param_block.name(std::string("inventory"));
+
+ param_block.sort_order_setting(LLInventoryPanel::RECENTITEMS_SORT_ORDER);
+ param_block.allow_multi_select(true);
+ param_block.filter(LLInventoryPanel::Filter()
+ .sort_order(1)
+ .types(0xffff0000));
+ param_block.inventory(&gInventory);
+ param_block.has_border(true);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+
+ param_block = LLInventoryPanel::Params();
+ param_block.name(std::string("inventory"));
+
+ //LLSD param_block_sd;
+ //param_block_sd["sort_order_setting"] = LLInventoryPanel::RECENTITEMS_SORT_ORDER;
+ //param_block_sd["allow_multi_select"] = true;
+ //param_block_sd["filter"]["sort_order"] = 1;
+ //param_block_sd["filter"]["types"] = (S32)0xffff0000;
+ //param_block_sd["has_border"] = true;
+
+ //LLInitParam::LLSDParser(param_block_sd).parse(param_block);
+
+ LLUICtrlFactory::create<LLInventoryPanel>(param_block);
+}
diff --git a/indra/newview/llpanellandmarks.cpp b/indra/newview/llpanellandmarks.cpp index c516546282..dc0a49b6e2 100644 --- a/indra/newview/llpanellandmarks.cpp +++ b/indra/newview/llpanellandmarks.cpp @@ -267,7 +267,7 @@ LLLandmark* LLLandmarksPanel::getCurSelectedLandmark() const return NULL; } -LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem () const +LLFolderViewItem* LLLandmarksPanel::getCurSelectedItem() const { return mCurrentSelectedList ? mCurrentSelectedList->getRootFolder()->getCurSelectedItem() : NULL; } diff --git a/indra/newview/llpanellandmarks.h b/indra/newview/llpanellandmarks.h index d54761ed59..745f9364c2 100644 --- a/indra/newview/llpanellandmarks.h +++ b/indra/newview/llpanellandmarks.h @@ -69,7 +69,7 @@ protected: bool isLandmarkSelected() const; bool isReceivedFolderSelected() const; LLLandmark* getCurSelectedLandmark() const; - LLFolderViewItem* getCurSelectedItem () const; + LLFolderViewItem* getCurSelectedItem() const; void updateSortOrder(LLInventoryPanel* panel, bool byDate); //LLRemoteParcelInfoObserver interface diff --git a/indra/newview/llpanelmaininventory.cpp b/indra/newview/llpanelmaininventory.cpp index 25be09fa24..15a75cb930 100644 --- a/indra/newview/llpanelmaininventory.cpp +++ b/indra/newview/llpanelmaininventory.cpp @@ -1,818 +1,1025 @@ -/** - * @file llsidepanelmaininventory.cpp - * @brief Implementation of llsidepanelmaininventory. - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llpanelmaininventory.h" - -#include "llfloaterinventory.h" -#include "llinventorybridge.h" -#include "llinventoryfunctions.h" -#include "llinventorypanel.h" -#include "llfiltereditor.h" -#include "llfloaterreg.h" -#include "llscrollcontainer.h" -#include "llsdserialize.h" -#include "llspinctrl.h" -#include "lltooldraganddrop.h" - -static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor? - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -class LLFloaterInventoryFinder : public LLFloater -{ -public: - LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view); - virtual void draw(); - /*virtual*/ BOOL postBuild(); - void changeFilter(LLInventoryFilter* filter); - void updateElementsFromFilter(); - BOOL getCheckShowEmpty(); - BOOL getCheckSinceLogoff(); - - static void onTimeAgo(LLUICtrl*, void *); - static void onCheckSinceLogoff(LLUICtrl*, void *); - static void onCloseBtn(void* user_data); - static void selectAllTypes(void* user_data); - static void selectNoTypes(void* user_data); -private: - LLPanelMainInventory* mPanelInventoryDecorated; - LLSpinCtrl* mSpinSinceDays; - LLSpinCtrl* mSpinSinceHours; - LLInventoryFilter* mFilter; -}; - -///---------------------------------------------------------------------------- -/// LLPanelMainInventory -///---------------------------------------------------------------------------- - -LLPanelMainInventory::LLPanelMainInventory() - : LLPanel() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT); - // Menu Callbacks (non contex menus) - mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2)); - mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this)); - mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH)); - mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND)); - mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2)); - mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this)); - mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this)); - mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this)); - mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2)); - - // Controls - // *TODO: Just use persistant settings for each of these - U32 sort_order = gSavedSettings.getU32("InventorySortOrder"); - BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE ); - BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME ); - BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ); - - gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE); - gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE); - - mSavedFolderState = new LLSaveFolderState(); - mSavedFolderState->setApply(FALSE); -} - -BOOL LLPanelMainInventory::postBuild() -{ - gInventory.addObserver(this); - - mFilterTabs = getChild<LLTabContainer>("inventory filter tabs"); - mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this)); - - //panel->getFilter()->markDefault(); - - // Set up the default inv. panel/filter settings. - mActivePanel = getChild<LLInventoryPanel>("All Items"); - if (mActivePanel) - { - // "All Items" is the previous only view, so it gets the InventorySortOrder - mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder")); - mActivePanel->getFilter()->markDefault(); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - mActivePanel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, mActivePanel, _1, _2)); - } - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - recent_items_panel->setSinceLogoff(TRUE); - recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE); - recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - recent_items_panel->getFilter()->markDefault(); - recent_items_panel->setSelectCallback(boost::bind(&LLInventoryPanel::onSelectionChange, recent_items_panel, _1, _2)); - } - - // Now load the stored settings from disk, if available. - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl; - llifstream file(filterSaveName.str()); - LLSD savedFilterState; - if (file.is_open()) - { - LLSDSerialize::fromXML(savedFilterState, file); - file.close(); - - // Load the persistent "Recent Items" settings. - // Note that the "All Items" settings do not persist. - if(recent_items_panel) - { - if(savedFilterState.has(recent_items_panel->getFilter()->getName())) - { - LLSD recent_items = savedFilterState.get( - recent_items_panel->getFilter()->getName()); - recent_items_panel->getFilter()->fromLLSD(recent_items); - } - } - - } - - - mFilterEditor = getChild<LLFilterEditor>("inventory search editor"); - if (mFilterEditor) - { - mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2)); - } - - // *TODO:Get the cost info from the server - const std::string upload_cost("10"); - childSetLabelArg("Upload Image", "[COST]", upload_cost); - childSetLabelArg("Upload Sound", "[COST]", upload_cost); - childSetLabelArg("Upload Animation", "[COST]", upload_cost); - childSetLabelArg("Bulk Upload", "[COST]", upload_cost); - - return TRUE; -} - -// Destroys the object -LLPanelMainInventory::~LLPanelMainInventory( void ) -{ - // Save the filters state. - LLSD filterRoot; - LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items"); - if (all_items_panel) - { - LLInventoryFilter* filter = all_items_panel->getFilter(); - if (filter) - { - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - } - - LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items"); - if (recent_items_panel) - { - LLInventoryFilter* filter = recent_items_panel->getFilter(); - if (filter) - { - LLSD filterState; - filter->toLLSD(filterState); - filterRoot[filter->getName()] = filterState; - } - } - - std::ostringstream filterSaveName; - filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml"); - llofstream filtersFile(filterSaveName.str()); - if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile)) - { - llwarns << "Could not write to filters save file " << filterSaveName << llendl; - } - else - filtersFile.close(); - - gInventory.removeObserver(this); - delete mSavedFolderState; -} - -void LLPanelMainInventory::startSearch() -{ - // this forces focus to line editor portion of search editor - if (mFilterEditor) - { - mFilterEditor->focusFirstItem(TRUE); - } -} - -BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask) -{ - LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL; - if (root_folder) - { - // first check for user accepting current search results - if (mFilterEditor - && mFilterEditor->hasFocus() - && (key == KEY_RETURN - || key == KEY_DOWN) - && mask == MASK_NONE) - { - // move focus to inventory proper - mActivePanel->setFocus(TRUE); - root_folder->scrollToShowSelection(); - return TRUE; - } - - if (mActivePanel->hasFocus() && key == KEY_UP) - { - startSearch(); - } - } - - return LLPanel::handleKeyHere(key, mask); - -} - -//---------------------------------------------------------------------------- -// menu callbacks - -void LLPanelMainInventory::doToSelected(const LLSD& userdata) -{ - getPanel()->getRootFolder()->doToSelected(&gInventory, userdata); -} - -void LLPanelMainInventory::closeAllFolders() -{ - getPanel()->getRootFolder()->closeAllFolders(); -} - -void LLPanelMainInventory::newWindow() -{ - LLFloaterInventory::showAgentInventory(); -} - -void LLPanelMainInventory::doCreate(const LLSD& userdata) -{ - menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata); -} - -void LLPanelMainInventory::resetFilters() -{ - LLFloaterInventoryFinder *finder = getFinder(); - getActivePanel()->getFilter()->resetDefault(); - if (finder) - { - finder->updateElementsFromFilter(); - } - - setFilterTextFromFilter(); -} - -void LLPanelMainInventory::setSortBy(const LLSD& userdata) -{ - std::string sort_field = userdata.asString(); - if (sort_field == "name") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", TRUE ); - gSavedSettings.setBOOL("Inventory.SortByDate", FALSE ); - } - else if (sort_field == "date") - { - U32 order = getActivePanel()->getSortOrder(); - getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE ); - - gSavedSettings.setBOOL("Inventory.SortByName", FALSE ); - gSavedSettings.setBOOL("Inventory.SortByDate", TRUE ); - } - else if (sort_field == "foldersalwaysbyname") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME ) - { - order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_FOLDERS_BY_NAME; - - gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } - else if (sort_field == "systemfolderstotop") - { - U32 order = getActivePanel()->getSortOrder(); - if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP ) - { - order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE ); - } - else - { - order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP; - - gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE ); - } - getActivePanel()->setSortOrder( order ); - } -} - -// static -BOOL LLPanelMainInventory::filtersVisible(void* user_data) -{ - LLPanelMainInventory* self = (LLPanelMainInventory*)user_data; - if(!self) return FALSE; - - return self->getFinder() != NULL; -} - -void LLPanelMainInventory::onClearSearch() -{ - LLFloater *finder = getFinder(); - if (mActivePanel) - { - mActivePanel->setFilterSubString(LLStringUtil::null); - mActivePanel->setFilterTypes(0xffffffff); - } - - if (finder) - { - LLFloaterInventoryFinder::selectAllTypes(finder); - } - - // re-open folders that were initially open - if (mActivePanel) - { - mSavedFolderState->setApply(TRUE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - LLOpenFoldersWithSelection opener; - mActivePanel->getRootFolder()->applyFunctorRecursively(opener); - mActivePanel->getRootFolder()->scrollToShowSelection(); - } -} - -void LLPanelMainInventory::onFilterEdit(const std::string& search_string ) -{ - if (search_string == "") - { - onClearSearch(); - } - if (!mActivePanel) - { - return; - } - - gInventory.startBackgroundFetch(); - - std::string uppercase_search_string = search_string; - LLStringUtil::toUpper(uppercase_search_string); - if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty()) - { - // current filter and new filter empty, do nothing - return; - } - - // save current folder open state if no filter currently applied - if (!mActivePanel->getRootFolder()->isFilterModified()) - { - mSavedFolderState->setApply(FALSE); - mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState); - } - - // set new filter string - mActivePanel->setFilterSubString(uppercase_search_string); -} - - - //static - BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward) - { - LLPanelMainInventory* active_view = NULL; - - LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory"); - for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter) - { - LLPanelMainInventory* iv = dynamic_cast<LLPanelMainInventory*>(*iter); - if (iv) - { - if (gFocusMgr.childHasKeyboardFocus(iv)) - { - active_view = iv; - break; - } - } - } - - if (!active_view) - { - return FALSE; - } - - std::string search_string(find_text); - - if (search_string.empty()) - { - return FALSE; - } - - if (active_view->getPanel() && - active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward)) - { - return TRUE; - } - - return FALSE; - } - -void LLPanelMainInventory::onFilterSelected() -{ - // Find my index - mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs"); - - if (!mActivePanel) - { - return; - } - LLInventoryFilter* filter = mActivePanel->getFilter(); - LLFloaterInventoryFinder *finder = getFinder(); - if (finder) - { - finder->changeFilter(filter); - } - if (filter->isActive()) - { - // If our filter is active we may be the first thing requiring a fetch so we better start it here. - gInventory.startBackgroundFetch(); - } - setFilterTextFromFilter(); -} - -const std::string LLPanelMainInventory::getFilterSubString() -{ - return mActivePanel->getFilterSubString(); -} - -void LLPanelMainInventory::setFilterSubString(const std::string& string) -{ - mActivePanel->setFilterSubString(string); -} - -BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg) -{ - // Check to see if we are auto scrolling from the last frame - LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel(); - BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y); - if(mFilterTabs) - { - if(needsToScroll) - { - mFilterTabs->startDragAndDropDelayTimer(); - } - } - - BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg); - - return handled; -} - -void LLPanelMainInventory::changed(U32 mask) -{ -} - - -void LLPanelMainInventory::setFilterTextFromFilter() -{ - mFilterText = mActivePanel->getFilter()->getFilterText(); -} - -void LLPanelMainInventory::toggleFindOptions() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE); - LLFloater *floater = getFinder(); - if (!floater) - { - LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this); - mFinderHandle = finder->getHandle(); - finder->openFloater(); - - LLFloater* parent_floater = gFloaterView->getParentFloater(this); - if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel - parent_floater->addDependentFloater(mFinderHandle); - // start background fetch of folders - gInventory.startBackgroundFetch(); - } - else - { - floater->closeFloater(); - } -} - -void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb) -{ - getChild<LLInventoryPanel>("All Items")->setSelectCallback(cb); - getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb); -} - -///---------------------------------------------------------------------------- -/// LLFloaterInventoryFinder -///---------------------------------------------------------------------------- - -LLFloaterInventoryFinder* LLPanelMainInventory::getFinder() -{ - return (LLFloaterInventoryFinder*)mFinderHandle.get(); -} - - -LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) : - LLFloater(LLSD()), - mPanelInventoryDecorated(inventory_view), - mFilter(inventory_view->getPanel()->getFilter()) -{ - LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL); - updateElementsFromFilter(); -} - - -void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff= self->childGetValue("check_since_logoff"); - - if (!since_logoff && - !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) ) - { - self->mSpinSinceHours->set(1.0f); - } -} -BOOL LLFloaterInventoryFinder::postBuild() -{ - const LLRect& viewrect = mPanelInventoryDecorated->getRect(); - setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight())); - - childSetAction("All", selectAllTypes, this); - childSetAction("None", selectNoTypes, this); - - mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago"); - childSetCommitCallback("spin_hours_ago", onTimeAgo, this); - - mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago"); - childSetCommitCallback("spin_days_ago", onTimeAgo, this); - - // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff"); - childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this); - - childSetAction("Close", onCloseBtn, this); - - updateElementsFromFilter(); - return TRUE; -} -void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data) -{ - LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data; - if (!self) return; - - bool since_logoff=true; - if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) - { - since_logoff = false; - } - self->childSetValue("check_since_logoff", since_logoff); -} - -void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter) -{ - mFilter = filter; - updateElementsFromFilter(); -} - -void LLFloaterInventoryFinder::updateElementsFromFilter() -{ - if (!mFilter) - return; - - // Get data needed for filter display - U32 filter_types = mFilter->getFilterTypes(); - std::string filter_string = mFilter->getFilterSubString(); - LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState(); - U32 hours = mFilter->getHoursAgo(); - - // update the ui elements - setTitle(mFilter->getName()); - - childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION)); - - childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD)); - childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE)); - childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE)); - childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK)); - childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD)); - childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT)); - childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL)); - childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND)); - childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE)); - childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT)); - childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS); - childSetValue("check_since_logoff", mFilter->isSinceLogoff()); - mSpinSinceHours->set((F32)(hours % 24)); - mSpinSinceDays->set((F32)(hours / 24)); -} - -void LLFloaterInventoryFinder::draw() -{ - LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW); - U32 filter = 0xffffffff; - BOOL filtered_by_all_types = TRUE; - - if (!childGetValue("check_animation")) - { - filter &= ~(0x1 << LLInventoryType::IT_ANIMATION); - filtered_by_all_types = FALSE; - } - - - if (!childGetValue("check_calling_card")) - { - filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_clothing")) - { - filter &= ~(0x1 << LLInventoryType::IT_WEARABLE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_gesture")) - { - filter &= ~(0x1 << LLInventoryType::IT_GESTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_landmark")) - - - { - filter &= ~(0x1 << LLInventoryType::IT_LANDMARK); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_notecard")) - { - filter &= ~(0x1 << LLInventoryType::IT_NOTECARD); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_object")) - { - filter &= ~(0x1 << LLInventoryType::IT_OBJECT); - filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_script")) - { - filter &= ~(0x1 << LLInventoryType::IT_LSL); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_sound")) - { - filter &= ~(0x1 << LLInventoryType::IT_SOUND); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_texture")) - { - filter &= ~(0x1 << LLInventoryType::IT_TEXTURE); - filtered_by_all_types = FALSE; - } - - if (!childGetValue("check_snapshot")) - { - filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT); - filtered_by_all_types = FALSE; - } - - if (!filtered_by_all_types) - { - // don't include folders in filter, unless I've selected everything - filter &= ~(0x1 << LLInventoryType::IT_CATEGORY); - } - - // update the panel, panel will update the filter - mPanelInventoryDecorated->getPanel()->setShowFolderState(getCheckShowEmpty() ? - LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS); - mPanelInventoryDecorated->getPanel()->setFilterTypes(filter); - if (getCheckSinceLogoff()) - { - mSpinSinceDays->set(0); - mSpinSinceHours->set(0); - } - U32 days = (U32)mSpinSinceDays->get(); - U32 hours = (U32)mSpinSinceHours->get(); - if (hours > 24) - { - days += hours / 24; - hours = (U32)hours % 24; - mSpinSinceDays->set((F32)days); - mSpinSinceHours->set((F32)hours); - } - hours += days * 24; - mPanelInventoryDecorated->getPanel()->setHoursAgo(hours); - mPanelInventoryDecorated->getPanel()->setSinceLogoff(getCheckSinceLogoff()); - mPanelInventoryDecorated->setFilterTextFromFilter(); - - LLPanel::draw(); -} - -BOOL LLFloaterInventoryFinder::getCheckShowEmpty() -{ - return childGetValue("check_show_empty"); -} - -BOOL LLFloaterInventoryFinder::getCheckSinceLogoff() -{ - return childGetValue("check_since_logoff"); -} - -void LLFloaterInventoryFinder::onCloseBtn(void* user_data) -{ - LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data; - finderp->closeFloater(); -} - -// static -void LLFloaterInventoryFinder::selectAllTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", TRUE); - self->childSetValue("check_calling_card", TRUE); - self->childSetValue("check_clothing", TRUE); - self->childSetValue("check_gesture", TRUE); - self->childSetValue("check_landmark", TRUE); - self->childSetValue("check_notecard", TRUE); - self->childSetValue("check_object", TRUE); - self->childSetValue("check_script", TRUE); - self->childSetValue("check_sound", TRUE); - self->childSetValue("check_texture", TRUE); - self->childSetValue("check_snapshot", TRUE); -} - -//static -void LLFloaterInventoryFinder::selectNoTypes(void* user_data) -{ - LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data; - if(!self) return; - - self->childSetValue("check_animation", FALSE); - self->childSetValue("check_calling_card", FALSE); - self->childSetValue("check_clothing", FALSE); - self->childSetValue("check_gesture", FALSE); - self->childSetValue("check_landmark", FALSE); - self->childSetValue("check_notecard", FALSE); - self->childSetValue("check_object", FALSE); - self->childSetValue("check_script", FALSE); - self->childSetValue("check_sound", FALSE); - self->childSetValue("check_texture", FALSE); - self->childSetValue("check_snapshot", FALSE); -} +/**
+ * @file llsidepanelmaininventory.cpp
+ * @brief Implementation of llsidepanelmaininventory.
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llpanelmaininventory.h"
+
+#include "lldndbutton.h"
+#include "llfilepicker.h"
+#include "llfloaterinventory.h"
+#include "llinventorybridge.h"
+#include "llinventoryfunctions.h"
+#include "llinventorypanel.h"
+#include "llfiltereditor.h"
+#include "llfloaterreg.h"
+#include "llpreviewtexture.h"
+#include "llscrollcontainer.h"
+#include "llsdserialize.h"
+#include "llspinctrl.h"
+#include "lltooldraganddrop.h"
+#include "llviewermenu.h"
+#include "llviewertexturelist.h"
+
+static LLRegisterPanelClassWrapper<LLPanelMainInventory> t_inventory("panel_main_inventory"); // Seraph is this redundant with constructor?
+
+void on_file_loaded_for_save(BOOL success,
+ LLViewerFetchedTexture *src_vi,
+ LLImageRaw* src,
+ LLImageRaw* aux_src,
+ S32 discard_level,
+ BOOL final,
+ void* userdata);
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+class LLFloaterInventoryFinder : public LLFloater
+{
+public:
+ LLFloaterInventoryFinder( LLPanelMainInventory* inventory_view);
+ virtual void draw();
+ /*virtual*/ BOOL postBuild();
+ void changeFilter(LLInventoryFilter* filter);
+ void updateElementsFromFilter();
+ BOOL getCheckShowEmpty();
+ BOOL getCheckSinceLogoff();
+
+ static void onTimeAgo(LLUICtrl*, void *);
+ static void onCheckSinceLogoff(LLUICtrl*, void *);
+ static void onCloseBtn(void* user_data);
+ static void selectAllTypes(void* user_data);
+ static void selectNoTypes(void* user_data);
+private:
+ LLPanelMainInventory* mPanelMainInventory;
+ LLSpinCtrl* mSpinSinceDays;
+ LLSpinCtrl* mSpinSinceHours;
+ LLInventoryFilter* mFilter;
+};
+
+///----------------------------------------------------------------------------
+/// LLPanelMainInventory
+///----------------------------------------------------------------------------
+
+LLPanelMainInventory::LLPanelMainInventory()
+ : LLPanel(),
+ mActivePanel(NULL),
+ mSavedFolderState(NULL),
+ mFilterText(""),
+ mMenuGearDefault(NULL),
+ mMenuAdd(NULL)
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_INIT);
+ // Menu Callbacks (non contex menus)
+ mCommitCallbackRegistrar.add("Inventory.DoToSelected", boost::bind(&LLPanelMainInventory::doToSelected, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.CloseAllFolders", boost::bind(&LLPanelMainInventory::closeAllFolders, this));
+ mCommitCallbackRegistrar.add("Inventory.EmptyTrash", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyTrash", LLFolderType::FT_TRASH));
+ mCommitCallbackRegistrar.add("Inventory.EmptyLostAndFound", boost::bind(&LLInventoryModel::emptyFolderType, &gInventory, "ConfirmEmptyLostAndFound", LLFolderType::FT_LOST_AND_FOUND));
+ mCommitCallbackRegistrar.add("Inventory.DoCreate", boost::bind(&LLPanelMainInventory::doCreate, this, _2));
+ mCommitCallbackRegistrar.add("Inventory.NewWindow", boost::bind(&LLPanelMainInventory::newWindow, this));
+ mCommitCallbackRegistrar.add("Inventory.ShowFilters", boost::bind(&LLPanelMainInventory::toggleFindOptions, this));
+ mCommitCallbackRegistrar.add("Inventory.ResetFilters", boost::bind(&LLPanelMainInventory::resetFilters, this));
+ mCommitCallbackRegistrar.add("Inventory.SetSortBy", boost::bind(&LLPanelMainInventory::setSortBy, this, _2));
+
+ // Controls
+ // *TODO: Just use persistant settings for each of these
+ U32 sort_order = gSavedSettings.getU32("InventorySortOrder");
+ BOOL sort_by_name = ! ( sort_order & LLInventoryFilter::SO_DATE );
+ BOOL sort_folders_by_name = ( sort_order & LLInventoryFilter::SO_FOLDERS_BY_NAME );
+ BOOL sort_system_folders_to_top = ( sort_order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP );
+
+ gSavedSettings.declareBOOL("Inventory.SortByName", sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SortByDate", !sort_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.FoldersAlwaysByName", sort_folders_by_name, "Declared in code", FALSE);
+ gSavedSettings.declareBOOL("Inventory.SystemFoldersToTop", sort_system_folders_to_top, "Declared in code", FALSE);
+
+ mSavedFolderState = new LLSaveFolderState();
+ mSavedFolderState->setApply(FALSE);
+}
+
+BOOL LLPanelMainInventory::postBuild()
+{
+ gInventory.addObserver(this);
+
+ mFilterTabs = getChild<LLTabContainer>("inventory filter tabs");
+ mFilterTabs->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterSelected, this));
+
+ //panel->getFilter()->markDefault();
+
+ // Set up the default inv. panel/filter settings.
+ mActivePanel = getChild<LLInventoryPanel>("All Items");
+ if (mActivePanel)
+ {
+ // "All Items" is the previous only view, so it gets the InventorySortOrder
+ mActivePanel->setSortOrder(gSavedSettings.getU32("InventorySortOrder"));
+ mActivePanel->getFilter()->markDefault();
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ mActivePanel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, mActivePanel, _1, _2));
+ }
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ recent_items_panel->setSinceLogoff(TRUE);
+ recent_items_panel->setSortOrder(LLInventoryFilter::SO_DATE);
+ recent_items_panel->setShowFolderState(LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ recent_items_panel->getFilter()->markDefault();
+ recent_items_panel->setSelectCallback(boost::bind(&LLPanelMainInventory::onSelectionChange, this, recent_items_panel, _1, _2));
+ }
+
+ // Now load the stored settings from disk, if available.
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llinfos << "LLPanelMainInventory::init: reading from " << filterSaveName << llendl;
+ llifstream file(filterSaveName.str());
+ LLSD savedFilterState;
+ if (file.is_open())
+ {
+ LLSDSerialize::fromXML(savedFilterState, file);
+ file.close();
+
+ // Load the persistent "Recent Items" settings.
+ // Note that the "All Items" settings do not persist.
+ if(recent_items_panel)
+ {
+ if(savedFilterState.has(recent_items_panel->getFilter()->getName()))
+ {
+ LLSD recent_items = savedFilterState.get(
+ recent_items_panel->getFilter()->getName());
+ recent_items_panel->getFilter()->fromLLSD(recent_items);
+ }
+ }
+
+ }
+
+ mFilterEditor = getChild<LLFilterEditor>("inventory search editor");
+ if (mFilterEditor)
+ {
+ mFilterEditor->setCommitCallback(boost::bind(&LLPanelMainInventory::onFilterEdit, this, _2));
+ }
+
+ // *TODO:Get the cost info from the server
+ const std::string upload_cost("10");
+ childSetLabelArg("Upload Image", "[COST]", upload_cost);
+ childSetLabelArg("Upload Sound", "[COST]", upload_cost);
+ childSetLabelArg("Upload Animation", "[COST]", upload_cost);
+ childSetLabelArg("Bulk Upload", "[COST]", upload_cost);
+
+ initListCommandsHandlers();
+ return TRUE;
+}
+
+void LLPanelMainInventory::initListCommandsHandlers()
+{
+ mListCommands = getChild<LLPanel>("bottom_panel");
+
+ mListCommands->childSetAction("options_gear_btn", boost::bind(&LLPanelMainInventory::onGearButtonClick, this));
+ mListCommands->childSetAction("trash_btn", boost::bind(&LLPanelMainInventory::onTrashButtonClick, this));
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddButtonClick, this));
+ /*
+ mListCommands->getChild<LLButton>("add_btn")->setHeldDownCallback(boost::bind(&LLPanelMainInventory::onAddButtonHeldDown, this));
+ static const LLSD add_landmark_command("add_landmark");
+ mListCommands->childSetAction("add_btn", boost::bind(&LLPanelMainInventory::onAddAction, this, add_landmark_command));
+ */
+
+ LLDragAndDropButton* trash_btn = mListCommands->getChild<LLDragAndDropButton>("trash_btn");
+ trash_btn->setDragAndDropHandler(boost::bind(&LLPanelMainInventory::handleDragAndDropToTrash, this
+ , _4 // BOOL drop
+ , _5 // EDragAndDropType cargo_type
+ , _7 // EAcceptance* accept
+ ));
+
+ mCommitCallbackRegistrar.add("Inventory.GearDefault.Custom.Action", boost::bind(&LLPanelMainInventory::onCustomAction, this, _2));
+ mEnableCallbackRegistrar.add("Inventory.GearDefault.Enable", boost::bind(&LLPanelMainInventory::isActionEnabled, this, _2));
+ mMenuGearDefault = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_gear_default.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+ mMenuAdd = LLUICtrlFactory::getInstance()->createFromFile<LLMenuGL>("menu_inventory_add.xml", gMenuHolder, LLViewerMenuHolderGL::child_registry_t::instance());
+
+}
+
+// Destroys the object
+LLPanelMainInventory::~LLPanelMainInventory( void )
+{
+ // Save the filters state.
+ LLSD filterRoot;
+ LLInventoryPanel* all_items_panel = getChild<LLInventoryPanel>("All Items");
+ if (all_items_panel)
+ {
+ LLInventoryFilter* filter = all_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ LLInventoryPanel* recent_items_panel = getChild<LLInventoryPanel>("Recent Items");
+ if (recent_items_panel)
+ {
+ LLInventoryFilter* filter = recent_items_panel->getFilter();
+ if (filter)
+ {
+ LLSD filterState;
+ filter->toLLSD(filterState);
+ filterRoot[filter->getName()] = filterState;
+ }
+ }
+
+ std::ostringstream filterSaveName;
+ filterSaveName << gDirUtilp->getExpandedFilename(LL_PATH_PER_SL_ACCOUNT, "filters.xml");
+ llofstream filtersFile(filterSaveName.str());
+ if(!LLSDSerialize::toPrettyXML(filterRoot, filtersFile))
+ {
+ llwarns << "Could not write to filters save file " << filterSaveName << llendl;
+ }
+ else
+ filtersFile.close();
+
+ gInventory.removeObserver(this);
+ delete mSavedFolderState;
+}
+
+void LLPanelMainInventory::startSearch()
+{
+ // this forces focus to line editor portion of search editor
+ if (mFilterEditor)
+ {
+ mFilterEditor->focusFirstItem(TRUE);
+ }
+}
+
+BOOL LLPanelMainInventory::handleKeyHere(KEY key, MASK mask)
+{
+ LLFolderView* root_folder = mActivePanel ? mActivePanel->getRootFolder() : NULL;
+ if (root_folder)
+ {
+ // first check for user accepting current search results
+ if (mFilterEditor
+ && mFilterEditor->hasFocus()
+ && (key == KEY_RETURN
+ || key == KEY_DOWN)
+ && mask == MASK_NONE)
+ {
+ // move focus to inventory proper
+ mActivePanel->setFocus(TRUE);
+ root_folder->scrollToShowSelection();
+ return TRUE;
+ }
+
+ if (mActivePanel->hasFocus() && key == KEY_UP)
+ {
+ startSearch();
+ }
+ }
+
+ return LLPanel::handleKeyHere(key, mask);
+
+}
+
+//----------------------------------------------------------------------------
+// menu callbacks
+
+void LLPanelMainInventory::doToSelected(const LLSD& userdata)
+{
+ getPanel()->getRootFolder()->doToSelected(&gInventory, userdata);
+}
+
+void LLPanelMainInventory::closeAllFolders()
+{
+ getPanel()->getRootFolder()->closeAllFolders();
+}
+
+void LLPanelMainInventory::newWindow()
+{
+ LLFloaterInventory::showAgentInventory();
+}
+
+void LLPanelMainInventory::doCreate(const LLSD& userdata)
+{
+ menu_create_inventory_item(getPanel()->getRootFolder(), NULL, userdata);
+}
+
+void LLPanelMainInventory::resetFilters()
+{
+ LLFloaterInventoryFinder *finder = getFinder();
+ getActivePanel()->getFilter()->resetDefault();
+ if (finder)
+ {
+ finder->updateElementsFromFilter();
+ }
+
+ setFilterTextFromFilter();
+}
+
+void LLPanelMainInventory::setSortBy(const LLSD& userdata)
+{
+ std::string sort_field = userdata.asString();
+ if (sort_field == "name")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order & ~LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", TRUE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", FALSE );
+ }
+ else if (sort_field == "date")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ getActivePanel()->setSortOrder( order | LLInventoryFilter::SO_DATE );
+
+ gSavedSettings.setBOOL("Inventory.SortByName", FALSE );
+ gSavedSettings.setBOOL("Inventory.SortByDate", TRUE );
+ }
+ else if (sort_field == "foldersalwaysbyname")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_FOLDERS_BY_NAME )
+ {
+ order &= ~LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_FOLDERS_BY_NAME;
+
+ gSavedSettings.setBOOL("Inventory.FoldersAlwaysByName", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+ else if (sort_field == "systemfolderstotop")
+ {
+ U32 order = getActivePanel()->getSortOrder();
+ if ( order & LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP )
+ {
+ order &= ~LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", FALSE );
+ }
+ else
+ {
+ order |= LLInventoryFilter::SO_SYSTEM_FOLDERS_TO_TOP;
+
+ gSavedSettings.setBOOL("Inventory.SystemFoldersToTop", TRUE );
+ }
+ getActivePanel()->setSortOrder( order );
+ }
+}
+
+// static
+BOOL LLPanelMainInventory::filtersVisible(void* user_data)
+{
+ LLPanelMainInventory* self = (LLPanelMainInventory*)user_data;
+ if(!self) return FALSE;
+
+ return self->getFinder() != NULL;
+}
+
+void LLPanelMainInventory::onClearSearch()
+{
+ LLFloater *finder = getFinder();
+ if (mActivePanel)
+ {
+ mActivePanel->setFilterSubString(LLStringUtil::null);
+ mActivePanel->setFilterTypes(0xffffffff);
+ }
+
+ if (finder)
+ {
+ LLFloaterInventoryFinder::selectAllTypes(finder);
+ }
+
+ // re-open folders that were initially open
+ if (mActivePanel)
+ {
+ mSavedFolderState->setApply(TRUE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ LLOpenFoldersWithSelection opener;
+ mActivePanel->getRootFolder()->applyFunctorRecursively(opener);
+ mActivePanel->getRootFolder()->scrollToShowSelection();
+ }
+}
+
+void LLPanelMainInventory::onFilterEdit(const std::string& search_string )
+{
+ if (search_string == "")
+ {
+ onClearSearch();
+ }
+ if (!mActivePanel)
+ {
+ return;
+ }
+
+ gInventory.startBackgroundFetch();
+
+ std::string uppercase_search_string = search_string;
+ LLStringUtil::toUpper(uppercase_search_string);
+ if (mActivePanel->getFilterSubString().empty() && uppercase_search_string.empty())
+ {
+ // current filter and new filter empty, do nothing
+ return;
+ }
+
+ // save current folder open state if no filter currently applied
+ if (!mActivePanel->getRootFolder()->isFilterModified())
+ {
+ mSavedFolderState->setApply(FALSE);
+ mActivePanel->getRootFolder()->applyFunctorRecursively(*mSavedFolderState);
+ }
+
+ // set new filter string
+ mActivePanel->setFilterSubString(uppercase_search_string);
+}
+
+
+ //static
+ BOOL LLPanelMainInventory::incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward)
+ {
+ LLPanelMainInventory* active_view = NULL;
+
+ LLFloaterReg::const_instance_list_t& inst_list = LLFloaterReg::getFloaterList("inventory");
+ for (LLFloaterReg::const_instance_list_t::const_iterator iter = inst_list.begin(); iter != inst_list.end(); ++iter)
+ {
+ LLPanelMainInventory* iv = dynamic_cast<LLPanelMainInventory*>(*iter);
+ if (iv)
+ {
+ if (gFocusMgr.childHasKeyboardFocus(iv))
+ {
+ active_view = iv;
+ break;
+ }
+ }
+ }
+
+ if (!active_view)
+ {
+ return FALSE;
+ }
+
+ std::string search_string(find_text);
+
+ if (search_string.empty())
+ {
+ return FALSE;
+ }
+
+ if (active_view->getPanel() &&
+ active_view->getPanel()->getRootFolder()->search(first_item, search_string, backward))
+ {
+ return TRUE;
+ }
+
+ return FALSE;
+ }
+
+void LLPanelMainInventory::onFilterSelected()
+{
+ // Find my index
+ mActivePanel = (LLInventoryPanel*)childGetVisibleTab("inventory filter tabs");
+
+ if (!mActivePanel)
+ {
+ return;
+ }
+ LLInventoryFilter* filter = mActivePanel->getFilter();
+ LLFloaterInventoryFinder *finder = getFinder();
+ if (finder)
+ {
+ finder->changeFilter(filter);
+ }
+ if (filter->isActive())
+ {
+ // If our filter is active we may be the first thing requiring a fetch so we better start it here.
+ gInventory.startBackgroundFetch();
+ }
+ setFilterTextFromFilter();
+}
+
+const std::string LLPanelMainInventory::getFilterSubString()
+{
+ return mActivePanel->getFilterSubString();
+}
+
+void LLPanelMainInventory::setFilterSubString(const std::string& string)
+{
+ mActivePanel->setFilterSubString(string);
+}
+
+BOOL LLPanelMainInventory::handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg)
+{
+ // Check to see if we are auto scrolling from the last frame
+ LLInventoryPanel* panel = (LLInventoryPanel*)this->getActivePanel();
+ BOOL needsToScroll = panel->getScrollableContainer()->autoScroll(x, y);
+ if(mFilterTabs)
+ {
+ if(needsToScroll)
+ {
+ mFilterTabs->startDragAndDropDelayTimer();
+ }
+ }
+
+ BOOL handled = LLPanel::handleDragAndDrop(x, y, mask, drop, cargo_type, cargo_data, accept, tooltip_msg);
+
+ return handled;
+}
+
+void LLPanelMainInventory::changed(U32 mask)
+{
+}
+
+
+void LLPanelMainInventory::setFilterTextFromFilter()
+{
+ mFilterText = mActivePanel->getFilter()->getFilterText();
+}
+
+void LLPanelMainInventory::toggleFindOptions()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_VIEW_TOGGLE);
+ LLFloater *floater = getFinder();
+ if (!floater)
+ {
+ LLFloaterInventoryFinder * finder = new LLFloaterInventoryFinder(this);
+ mFinderHandle = finder->getHandle();
+ finder->openFloater();
+
+ LLFloater* parent_floater = gFloaterView->getParentFloater(this);
+ if (parent_floater) // Seraph: Fix this, shouldn't be null even for sidepanel
+ parent_floater->addDependentFloater(mFinderHandle);
+ // start background fetch of folders
+ gInventory.startBackgroundFetch();
+ }
+ else
+ {
+ floater->closeFloater();
+ }
+}
+
+void LLPanelMainInventory::setSelectCallback(const LLFolderView::signal_t::slot_type& cb)
+{
+ getChild<LLInventoryPanel>("All Items")->setSelectCallback(cb);
+ getChild<LLInventoryPanel>("Recent Items")->setSelectCallback(cb);
+}
+
+void LLPanelMainInventory::onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action)
+{
+ updateListCommands();
+ panel->onSelectionChange(items, user_action);
+}
+
+///----------------------------------------------------------------------------
+/// LLFloaterInventoryFinder
+///----------------------------------------------------------------------------
+
+LLFloaterInventoryFinder* LLPanelMainInventory::getFinder()
+{
+ return (LLFloaterInventoryFinder*)mFinderHandle.get();
+}
+
+
+LLFloaterInventoryFinder::LLFloaterInventoryFinder(LLPanelMainInventory* inventory_view) :
+ LLFloater(LLSD()),
+ mPanelMainInventory(inventory_view),
+ mFilter(inventory_view->getPanel()->getFilter())
+{
+ LLUICtrlFactory::getInstance()->buildFloater(this, "floater_inventory_view_finder.xml", NULL);
+ updateElementsFromFilter();
+}
+
+
+void LLFloaterInventoryFinder::onCheckSinceLogoff(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff= self->childGetValue("check_since_logoff");
+
+ if (!since_logoff &&
+ !( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() ) )
+ {
+ self->mSpinSinceHours->set(1.0f);
+ }
+}
+BOOL LLFloaterInventoryFinder::postBuild()
+{
+ const LLRect& viewrect = mPanelMainInventory->getRect();
+ setRect(LLRect(viewrect.mLeft - getRect().getWidth(), viewrect.mTop, viewrect.mLeft, viewrect.mTop - getRect().getHeight()));
+
+ childSetAction("All", selectAllTypes, this);
+ childSetAction("None", selectNoTypes, this);
+
+ mSpinSinceHours = getChild<LLSpinCtrl>("spin_hours_ago");
+ childSetCommitCallback("spin_hours_ago", onTimeAgo, this);
+
+ mSpinSinceDays = getChild<LLSpinCtrl>("spin_days_ago");
+ childSetCommitCallback("spin_days_ago", onTimeAgo, this);
+
+ // mCheckSinceLogoff = getChild<LLSpinCtrl>("check_since_logoff");
+ childSetCommitCallback("check_since_logoff", onCheckSinceLogoff, this);
+
+ childSetAction("Close", onCloseBtn, this);
+
+ updateElementsFromFilter();
+ return TRUE;
+}
+void LLFloaterInventoryFinder::onTimeAgo(LLUICtrl *ctrl, void *user_data)
+{
+ LLFloaterInventoryFinder *self = (LLFloaterInventoryFinder *)user_data;
+ if (!self) return;
+
+ bool since_logoff=true;
+ if ( self->mSpinSinceDays->get() || self->mSpinSinceHours->get() )
+ {
+ since_logoff = false;
+ }
+ self->childSetValue("check_since_logoff", since_logoff);
+}
+
+void LLFloaterInventoryFinder::changeFilter(LLInventoryFilter* filter)
+{
+ mFilter = filter;
+ updateElementsFromFilter();
+}
+
+void LLFloaterInventoryFinder::updateElementsFromFilter()
+{
+ if (!mFilter)
+ return;
+
+ // Get data needed for filter display
+ U32 filter_types = mFilter->getFilterTypes();
+ std::string filter_string = mFilter->getFilterSubString();
+ LLInventoryFilter::EFolderShow show_folders = mFilter->getShowFolderState();
+ U32 hours = mFilter->getHoursAgo();
+
+ // update the ui elements
+ setTitle(mFilter->getName());
+
+ childSetValue("check_animation", (S32) (filter_types & 0x1 << LLInventoryType::IT_ANIMATION));
+
+ childSetValue("check_calling_card", (S32) (filter_types & 0x1 << LLInventoryType::IT_CALLINGCARD));
+ childSetValue("check_clothing", (S32) (filter_types & 0x1 << LLInventoryType::IT_WEARABLE));
+ childSetValue("check_gesture", (S32) (filter_types & 0x1 << LLInventoryType::IT_GESTURE));
+ childSetValue("check_landmark", (S32) (filter_types & 0x1 << LLInventoryType::IT_LANDMARK));
+ childSetValue("check_notecard", (S32) (filter_types & 0x1 << LLInventoryType::IT_NOTECARD));
+ childSetValue("check_object", (S32) (filter_types & 0x1 << LLInventoryType::IT_OBJECT));
+ childSetValue("check_script", (S32) (filter_types & 0x1 << LLInventoryType::IT_LSL));
+ childSetValue("check_sound", (S32) (filter_types & 0x1 << LLInventoryType::IT_SOUND));
+ childSetValue("check_texture", (S32) (filter_types & 0x1 << LLInventoryType::IT_TEXTURE));
+ childSetValue("check_snapshot", (S32) (filter_types & 0x1 << LLInventoryType::IT_SNAPSHOT));
+ childSetValue("check_show_empty", show_folders == LLInventoryFilter::SHOW_ALL_FOLDERS);
+ childSetValue("check_since_logoff", mFilter->isSinceLogoff());
+ mSpinSinceHours->set((F32)(hours % 24));
+ mSpinSinceDays->set((F32)(hours / 24));
+}
+
+void LLFloaterInventoryFinder::draw()
+{
+ LLMemType mt(LLMemType::MTYPE_INVENTORY_DRAW);
+ U32 filter = 0xffffffff;
+ BOOL filtered_by_all_types = TRUE;
+
+ if (!childGetValue("check_animation"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_ANIMATION);
+ filtered_by_all_types = FALSE;
+ }
+
+
+ if (!childGetValue("check_calling_card"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_CALLINGCARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_clothing"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_WEARABLE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_gesture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_GESTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_landmark"))
+
+
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LANDMARK);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_notecard"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_NOTECARD);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_object"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_OBJECT);
+ filter &= ~(0x1 << LLInventoryType::IT_ATTACHMENT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_script"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_LSL);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_sound"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SOUND);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_texture"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_TEXTURE);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!childGetValue("check_snapshot"))
+ {
+ filter &= ~(0x1 << LLInventoryType::IT_SNAPSHOT);
+ filtered_by_all_types = FALSE;
+ }
+
+ if (!filtered_by_all_types)
+ {
+ // don't include folders in filter, unless I've selected everything
+ filter &= ~(0x1 << LLInventoryType::IT_CATEGORY);
+ }
+
+ // update the panel, panel will update the filter
+ mPanelMainInventory->getPanel()->setShowFolderState(getCheckShowEmpty() ?
+ LLInventoryFilter::SHOW_ALL_FOLDERS : LLInventoryFilter::SHOW_NON_EMPTY_FOLDERS);
+ mPanelMainInventory->getPanel()->setFilterTypes(filter);
+ if (getCheckSinceLogoff())
+ {
+ mSpinSinceDays->set(0);
+ mSpinSinceHours->set(0);
+ }
+ U32 days = (U32)mSpinSinceDays->get();
+ U32 hours = (U32)mSpinSinceHours->get();
+ if (hours > 24)
+ {
+ days += hours / 24;
+ hours = (U32)hours % 24;
+ mSpinSinceDays->set((F32)days);
+ mSpinSinceHours->set((F32)hours);
+ }
+ hours += days * 24;
+ mPanelMainInventory->getPanel()->setHoursAgo(hours);
+ mPanelMainInventory->getPanel()->setSinceLogoff(getCheckSinceLogoff());
+ mPanelMainInventory->setFilterTextFromFilter();
+
+ LLPanel::draw();
+}
+
+BOOL LLFloaterInventoryFinder::getCheckShowEmpty()
+{
+ return childGetValue("check_show_empty");
+}
+
+BOOL LLFloaterInventoryFinder::getCheckSinceLogoff()
+{
+ return childGetValue("check_since_logoff");
+}
+
+void LLFloaterInventoryFinder::onCloseBtn(void* user_data)
+{
+ LLFloaterInventoryFinder* finderp = (LLFloaterInventoryFinder*)user_data;
+ finderp->closeFloater();
+}
+
+// static
+void LLFloaterInventoryFinder::selectAllTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", TRUE);
+ self->childSetValue("check_calling_card", TRUE);
+ self->childSetValue("check_clothing", TRUE);
+ self->childSetValue("check_gesture", TRUE);
+ self->childSetValue("check_landmark", TRUE);
+ self->childSetValue("check_notecard", TRUE);
+ self->childSetValue("check_object", TRUE);
+ self->childSetValue("check_script", TRUE);
+ self->childSetValue("check_sound", TRUE);
+ self->childSetValue("check_texture", TRUE);
+ self->childSetValue("check_snapshot", TRUE);
+}
+
+//static
+void LLFloaterInventoryFinder::selectNoTypes(void* user_data)
+{
+ LLFloaterInventoryFinder* self = (LLFloaterInventoryFinder*)user_data;
+ if(!self) return;
+
+ self->childSetValue("check_animation", FALSE);
+ self->childSetValue("check_calling_card", FALSE);
+ self->childSetValue("check_clothing", FALSE);
+ self->childSetValue("check_gesture", FALSE);
+ self->childSetValue("check_landmark", FALSE);
+ self->childSetValue("check_notecard", FALSE);
+ self->childSetValue("check_object", FALSE);
+ self->childSetValue("check_script", FALSE);
+ self->childSetValue("check_sound", FALSE);
+ self->childSetValue("check_texture", FALSE);
+ self->childSetValue("check_snapshot", FALSE);
+}
+
+
+
+
+
+void LLPanelMainInventory::updateListCommands()
+{
+ bool trash_enabled = isActionEnabled("delete");
+
+ mListCommands->childSetEnabled("trash_btn", trash_enabled);
+}
+
+void LLPanelMainInventory::onGearButtonClick()
+{
+ showActionMenu(mMenuGearDefault,"options_gear_btn");
+}
+
+void LLPanelMainInventory::onAddButtonClick()
+{
+ showActionMenu(mMenuAdd,"add_btn");
+}
+
+void LLPanelMainInventory::showActionMenu(LLMenuGL* menu, std::string spawning_view_name)
+{
+ if (menu)
+ {
+ menu->buildDrawLabels();
+ menu->updateParent(LLMenuGL::sMenuContainer);
+ LLView* spawning_view = getChild<LLView> (spawning_view_name);
+ S32 menu_x, menu_y;
+ //show menu in co-ordinates of panel
+ spawning_view->localPointToOtherView(0, spawning_view->getRect().getHeight(), &menu_x, &menu_y, this);
+ menu_y += menu->getRect().getHeight();
+ LLMenuGL::showPopup(this, menu, menu_x, menu_y);
+ }
+}
+
+void LLPanelMainInventory::onTrashButtonClick()
+{
+ onClipboardAction("delete");
+}
+
+void LLPanelMainInventory::onClipboardAction(const LLSD& userdata)
+{
+ std::string command_name = userdata.asString();
+ getActivePanel()->getRootFolder()->doToSelected(getActivePanel()->getModel(),command_name);
+}
+
+void LLPanelMainInventory::onCustomAction(const LLSD& userdata)
+{
+ if (!isActionEnabled(userdata))
+ return;
+
+ const std::string command_name = userdata.asString();
+ if (command_name == "new_window")
+ {
+ newWindow();
+ }
+ if (command_name == "sort_by_name")
+ {
+ const LLSD arg = "name";
+ setSortBy(arg);
+ }
+ if (command_name == "sort_by_recent")
+ {
+ const LLSD arg = "date";
+ setSortBy(arg);
+ }
+ if (command_name == "show_filters")
+ {
+ toggleFindOptions();
+ }
+ if (command_name == "reset_filters")
+ {
+ resetFilters();
+ }
+ if (command_name == "close_folders")
+ {
+ closeAllFolders();
+ }
+ if (command_name == "empty_trash")
+ {
+ const std::string notification = "ConfirmEmptyTrash";
+ gInventory.emptyFolderType(notification, LLFolderType::FT_TRASH);
+ }
+ if (command_name == "empty_lostnfound")
+ {
+ const std::string notification = "ConfirmEmptyLostAndFound";
+ gInventory.emptyFolderType(notification, LLFolderType::FT_LOST_AND_FOUND);
+ }
+ if (command_name == "save_texture")
+ {
+ LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return;
+ }
+
+ const LLUUID& item_id = current_item->getListener()->getUUID();
+ LLPreviewTexture* preview_texture = LLFloaterReg::showTypedInstance<LLPreviewTexture>("preview_texture", LLSD(item_id), TAKE_FOCUS_YES);
+ if (preview_texture)
+ {
+ preview_texture->openToSave();
+ }
+ }
+}
+
+BOOL LLPanelMainInventory::isActionEnabled(const LLSD& userdata)
+{
+ const std::string command_name = userdata.asString();
+ if (command_name == "delete")
+ {
+ BOOL can_delete = FALSE;
+ LLFolderView *folder = getActivePanel()->getRootFolder();
+ if (folder)
+ {
+ can_delete = TRUE;
+ std::set<LLUUID> selection_set;
+ folder->getSelectionList(selection_set);
+ for (std::set<LLUUID>::iterator iter = selection_set.begin();
+ iter != selection_set.end();
+ ++iter)
+ {
+ const LLUUID &item_id = (*iter);
+ LLFolderViewItem *item = folder->getItemByID(item_id);
+ can_delete &= item->getListener()->isItemRemovable();
+ }
+ return can_delete;
+ }
+ return FALSE;
+ }
+ if (command_name == "save_texture")
+ {
+ LLFolderViewItem* current_item = getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (current_item)
+ {
+ return (current_item->getListener()->getInventoryType() == LLInventoryType::IT_TEXTURE);
+ }
+ return FALSE;
+ }
+ return TRUE;
+}
+
+bool LLPanelMainInventory::handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept)
+{
+ *accept = ACCEPT_NO;
+
+ const bool is_enabled = isActionEnabled("delete");
+ if (is_enabled) *accept = ACCEPT_YES_MULTI;
+
+ if (is_enabled && drop)
+ {
+ onClipboardAction("delete");
+ }
+ return true;
+}
diff --git a/indra/newview/llpanelmaininventory.h b/indra/newview/llpanelmaininventory.h index a2b988e80c..29e9baa6cf 100644 --- a/indra/newview/llpanelmaininventory.h +++ b/indra/newview/llpanelmaininventory.h @@ -1,125 +1,145 @@ -/** - * @file llpanelmaininventory.h - * @brief llpanelmaininventory.h - * class definition - * - * $LicenseInfo:firstyear=2001&license=viewergpl$ - * - * Copyright (c) 2001-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at - * http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLPANELMAININVENTORY_H -#define LL_LLPANELMAININVENTORY_H - -#include "llpanel.h" -#include "llinventorymodel.h" -#include "llfolderview.h" - -class LLFolderViewItem; -class LLInventoryPanel; -class LLSaveFolderState; -class LLFilterEditor; -class LLTabContainer; -class LLFloaterInventoryFinder; - -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// Class LLPanelMainInventory -// -// This is a panel used to view and control an agent's inventory, -// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters). -// -//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -class LLPanelMainInventory : public LLPanel, LLInventoryObserver -{ -public: - friend class LLFloaterInventoryFinder; - - LLPanelMainInventory(); - ~LLPanelMainInventory(); - - BOOL postBuild(); - - virtual BOOL handleKeyHere(KEY key, MASK mask); - - // Inherited functionality - /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop, - EDragAndDropType cargo_type, - void* cargo_data, - EAcceptance* accept, - std::string& tooltip_msg); - /*virtual*/ void changed(U32 mask); - - LLInventoryPanel* getPanel() { return mActivePanel; } - LLInventoryPanel* getActivePanel() { return mActivePanel; } - - const std::string& getFilterText() const { return mFilterText; } - - void setSelectCallback(const LLFolderView::signal_t::slot_type& cb); - -protected: - // - // Misc functions - // - void setFilterTextFromFilter(); - void startSearch(); - - void toggleFindOptions(); - - static BOOL filtersVisible(void* user_data); - void onClearSearch(); - static void onFoldersByName(void *user_data); - static BOOL checkFoldersByName(void *user_data); - void onFilterEdit(const std::string& search_string ); - static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward); - void onFilterSelected(); - - const std::string getFilterSubString(); - void setFilterSubString(const std::string& string); - - // menu callbacks - void doToSelected(const LLSD& userdata); - void closeAllFolders(); - void newWindow(); - void doCreate(const LLSD& userdata); - void resetFilters(); - void setSortBy(const LLSD& userdata); - -private: - LLFloaterInventoryFinder* getFinder(); - - LLFilterEditor* mFilterEditor; - LLTabContainer* mFilterTabs; - LLHandle<LLFloater> mFinderHandle; - LLInventoryPanel* mActivePanel; - LLSaveFolderState* mSavedFolderState; - - std::string mFilterText; -}; - -#endif // LL_LLPANELMAININVENTORY_H - - - +/**
+ * @file llpanelmaininventory.h
+ * @brief llpanelmaininventory.h
+ * class definition
+ *
+ * $LicenseInfo:firstyear=2001&license=viewergpl$
+ *
+ * Copyright (c) 2001-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLPANELMAININVENTORY_H
+#define LL_LLPANELMAININVENTORY_H
+
+#include "llpanel.h"
+#include "llinventorymodel.h"
+#include "llfolderview.h"
+
+class LLFolderViewItem;
+class LLInventoryPanel;
+class LLSaveFolderState;
+class LLFilterEditor;
+class LLTabContainer;
+class LLFloaterInventoryFinder;
+class LLMenuGL;
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLPanelMainInventory
+//
+// This is a panel used to view and control an agent's inventory,
+// including all the fixin's (e.g. AllItems/RecentItems tabs, filter floaters).
+//
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLPanelMainInventory : public LLPanel, LLInventoryObserver
+{
+public:
+ friend class LLFloaterInventoryFinder;
+
+ LLPanelMainInventory();
+ ~LLPanelMainInventory();
+
+ BOOL postBuild();
+
+ virtual BOOL handleKeyHere(KEY key, MASK mask);
+
+ // Inherited functionality
+ /*virtual*/ BOOL handleDragAndDrop(S32 x, S32 y, MASK mask, BOOL drop,
+ EDragAndDropType cargo_type,
+ void* cargo_data,
+ EAcceptance* accept,
+ std::string& tooltip_msg);
+ /*virtual*/ void changed(U32 mask);
+
+ LLInventoryPanel* getPanel() { return mActivePanel; }
+ LLInventoryPanel* getActivePanel() { return mActivePanel; }
+ const LLInventoryPanel* getActivePanel() const { return mActivePanel; }
+
+ const std::string& getFilterText() const { return mFilterText; }
+
+ void setSelectCallback(const LLFolderView::signal_t::slot_type& cb);
+
+protected:
+ //
+ // Misc functions
+ //
+ void setFilterTextFromFilter();
+ void startSearch();
+
+ void toggleFindOptions();
+ void onSelectionChange(LLInventoryPanel *panel, const std::deque<LLFolderViewItem*>& items, BOOL user_action);
+
+ static BOOL filtersVisible(void* user_data);
+ void onClearSearch();
+ static void onFoldersByName(void *user_data);
+ static BOOL checkFoldersByName(void *user_data);
+ void onFilterEdit(const std::string& search_string );
+ static BOOL incrementalFind(LLFolderViewItem* first_item, const char *find_text, BOOL backward);
+ void onFilterSelected();
+
+ const std::string getFilterSubString();
+ void setFilterSubString(const std::string& string);
+
+ // menu callbacks
+ void doToSelected(const LLSD& userdata);
+ void closeAllFolders();
+ void newWindow();
+ void doCreate(const LLSD& userdata);
+ void resetFilters();
+ void setSortBy(const LLSD& userdata);
+
+ // List Commands Handlers
+ void initListCommandsHandlers();
+ void updateListCommands();
+ void onGearButtonClick();
+ void onAddButtonClick();
+ void showActionMenu(LLMenuGL* menu, std::string spawning_view_name);
+ void onTrashButtonClick();
+ void onClipboardAction(const LLSD& userdata);
+ BOOL isActionEnabled(const LLSD& command_name);
+ void onCustomAction(const LLSD& command_name);
+ bool handleDragAndDropToTrash(BOOL drop, EDragAndDropType cargo_type, EAcceptance* accept);
+
+
+private:
+ LLFloaterInventoryFinder* getFinder();
+
+ LLFilterEditor* mFilterEditor;
+ LLTabContainer* mFilterTabs;
+ LLHandle<LLFloater> mFinderHandle;
+ LLInventoryPanel* mActivePanel;
+ LLSaveFolderState* mSavedFolderState;
+
+ LLPanel* mListCommands;
+ LLMenuGL* mMenuGearDefault;
+ LLMenuGL* mMenuAdd;
+
+ std::string mFilterText;
+};
+
+#endif // LL_LLPANELMAININVENTORY_H
+
+
+
diff --git a/indra/newview/llpreviewtexture.cpp b/indra/newview/llpreviewtexture.cpp index 62847d15e2..d2527065db 100644 --- a/indra/newview/llpreviewtexture.cpp +++ b/indra/newview/llpreviewtexture.cpp @@ -48,6 +48,7 @@ #include "lltextbox.h" #include "lltextureview.h" #include "llui.h" +#include "llviewerinventory.h" #include "llviewertexture.h" #include "llviewertexturelist.h" #include "lluictrlfactory.h" @@ -63,7 +64,7 @@ const F32 PREVIEW_TEXTURE_MIN_ASPECT = 0.005f; LLPreviewTexture::LLPreviewTexture(const LLSD& key) - : LLPreview( key ), + : LLPreview(key), mLoadingFullImage( FALSE ), mShowKeepDiscard(FALSE), mCopyToInv(FALSE), @@ -71,7 +72,8 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mUpdateDimensions(TRUE), mLastHeight(0), mLastWidth(0), - mAspectRatio(0.f) + mAspectRatio(0.f), + mPreviewToSave(FALSE) { const LLInventoryItem *item = getItem(); if(item) @@ -104,6 +106,10 @@ LLPreviewTexture::LLPreviewTexture(const LLSD& key) mIsCopyable = TRUE; } + if (key.has("save_as")) + { + mPreviewToSave = TRUE; + } //Called from floater reg: LLUICtrlFactory::getInstance()->buildFloater(this, "floater_preview_texture.xml", FALSE); } @@ -181,6 +187,12 @@ void LLPreviewTexture::draw() if ( mImage.notNull() ) { + // Automatically bring up SaveAs dialog if we opened this to save the texture. + if (mPreviewToSave) + { + mPreviewToSave = FALSE; + saveAs(); + } // Draw the texture glColor3f( 1.f, 1.f, 1.f ); gl_draw_scaled_image(interior.mLeft, @@ -214,7 +226,7 @@ void LLPreviewTexture::draw() if( mLoadingFullImage ) { - LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving:"), 0, + LLFontGL::getFontSansSerif()->renderUTF8(LLTrans::getString("Receiving"), 0, interior.mLeft + 4, interior.mBottom + 4, LLColor4::white, LLFontGL::LEFT, LLFontGL::BOTTOM, @@ -309,6 +321,11 @@ void LLPreviewTexture::onFocusReceived() LLPreview::onFocusReceived(); } +void LLPreviewTexture::openToSave() +{ + mPreviewToSave = TRUE; +} + // static void LLPreviewTexture::onFileLoadedForSave(BOOL success, LLViewerFetchedTexture *src_vi, @@ -361,6 +378,7 @@ void LLPreviewTexture::onFileLoadedForSave(BOOL success, { LLNotifications::instance().add("CannotDownloadFile"); } + } diff --git a/indra/newview/llpreviewtexture.h b/indra/newview/llpreviewtexture.h index 520626b49f..9b3c91d831 100644 --- a/indra/newview/llpreviewtexture.h +++ b/indra/newview/llpreviewtexture.h @@ -67,8 +67,7 @@ public: S32 discard_level, BOOL final, void* userdata ); - - + void openToSave(); protected: void init(); /* virtual */ BOOL postBuild(); @@ -77,14 +76,17 @@ protected: private: void updateDimensions(); - LLUUID mImageID; + LLUUID mImageID; LLPointer<LLViewerFetchedTexture> mImage; BOOL mLoadingFullImage; std::string mSaveFileName; LLFrameTimer mSavedFileTimer; BOOL mShowKeepDiscard; BOOL mCopyToInv; - + + // Save the image once it's loaded. + BOOL mPreviewToSave; + // This is stored off in a member variable, because the save-as // button and drag and drop functionality need to know. BOOL mIsCopyable; @@ -94,6 +96,4 @@ private: F32 mAspectRatio; BOOL mUpdateDimensions; }; - - #endif // LL_LLPREVIEWTEXTURE_H diff --git a/indra/newview/llselectmgr.cpp b/indra/newview/llselectmgr.cpp index dd07a3c015..4cb561381d 100644 --- a/indra/newview/llselectmgr.cpp +++ b/indra/newview/llselectmgr.cpp @@ -67,6 +67,7 @@ #include "llinventorymodel.h" #include "llmenugl.h" #include "llmutelist.h" +#include "llsidepaneltaskinfo.h" #include "llslurl.h" #include "llstatusbar.h" #include "llsurface.h" @@ -4907,12 +4908,20 @@ void LLSelectMgr::renderSilhouettes(BOOL for_hud) } if (mSelectedObjects->getNumNodes()) { - LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); LLUUID inspect_item_id= LLUUID::null; +#if 0 + LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); if(inspect_instance) { inspect_item_id = inspect_instance->getSelectedUUID(); } +#endif + LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel(); + if (panel_task_info) + { + inspect_item_id = panel_task_info->getSelectedUUID(); + } + LLUUID focus_item_id = LLViewerMediaFocus::getInstance()->getFocusedObjectID(); for (S32 pass = 0; pass < 2; pass++) { @@ -5487,12 +5496,19 @@ void dialog_refresh_all() } LLFloaterProperties::dirtyAll(); - + +#if 0 LLFloaterInspect* inspect_instance = LLFloaterReg::getTypedInstance<LLFloaterInspect>("inspect"); if(inspect_instance) { inspect_instance->dirty(); } +#endif + LLSidepanelTaskInfo *panel_task_info = LLSidepanelTaskInfo::getActivePanel(); + if (panel_task_info) + { + panel_task_info->dirty(); + } } S32 get_family_count(LLViewerObject *parent) diff --git a/indra/newview/llsidepanelinventory.cpp b/indra/newview/llsidepanelinventory.cpp index 3cf17fb7f2..3a1b354c50 100644 --- a/indra/newview/llsidepanelinventory.cpp +++ b/indra/newview/llsidepanelinventory.cpp @@ -1,244 +1,265 @@ -/** - * @file LLSidepanelInventory.cpp - * @brief Side Bar "Inventory" panel - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#include "llviewerprecompiledheaders.h" -#include "llsidepanelinventory.h" - -#include "llagent.h" -#include "llbutton.h" -#include "llinventorybridge.h" -#include "llinventorypanel.h" -#include "llpanelmaininventory.h" -#include "llsidepanelobjectinfo.h" -#include "lltabcontainer.h" - -static const S32 LANDMARK_FOLDERS_MENU_WIDTH = 250; -static const std::string AGENT_INFO_TYPE = "agent"; -static const std::string CREATE_LANDMARK_INFO_TYPE = "create_landmark"; -static const std::string LANDMARK_INFO_TYPE = "landmark"; -static const std::string REMOTE_PLACE_INFO_TYPE = "remote_place"; -static const std::string TELEPORT_HISTORY_INFO_TYPE = "teleport_history"; - -static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory"); - -LLSidepanelInventory::LLSidepanelInventory() - : LLPanel(), - mSidepanelObjectInfo(NULL) -{ - - //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder() -} - -LLSidepanelInventory::~LLSidepanelInventory() -{ -} - -BOOL LLSidepanelInventory::postBuild() -{ - mInfoBtn = getChild<LLButton>("info_btn"); - mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this)); - - mShareBtn = getChild<LLButton>("share_btn"); - mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this)); - - mShareBtn = getChild<LLButton>("share_btn"); - mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this)); - - mWearBtn = getChild<LLButton>("wear_btn"); - mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this)); - - mPlayBtn = getChild<LLButton>("play_btn"); - mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this)); - - mTeleportBtn = getChild<LLButton>("teleport_btn"); - mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this)); - - mOverflowBtn = getChild<LLButton>("overflow_btn"); - mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this)); - - mTabContainer = getChild<LLTabContainer>("Inventory Tabs"); - mSidepanelObjectInfo = getChild<LLSidepanelObjectInfo>("sidepanel_object_info"); - - mPanelMainInventory = getChild<LLPanelMainInventory>("panel_main_inventory"); - mPanelMainInventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2)); - - LLButton* back_btn = mSidepanelObjectInfo->getChild<LLButton>("back_btn"); - back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this)); - - return TRUE; -} - -void LLSidepanelInventory::onOpen(const LLSD& key) -{ - if(key.size() == 0) - return; - - mSidepanelObjectInfo->reset(); - - if (key.has("id")) - { - mSidepanelObjectInfo->setItemID(key["id"].asUUID()); - } - - if (key.has("object")) - { - mSidepanelObjectInfo->setObjectID(key["object"].asUUID()); - } - - toggleObjectInfoPanel(TRUE); -} - -void LLSidepanelInventory::onInfoButtonClicked() -{ - LLInventoryItem *item = getSelectedItem(); - if (item) - { - mSidepanelObjectInfo->reset(); - mSidepanelObjectInfo->setItemID(item->getUUID()); - toggleObjectInfoPanel(TRUE); - } -} - -void LLSidepanelInventory::onShareButtonClicked() -{ -} - -void LLSidepanelInventory::performActionOnSelection(const std::string &action) -{ - LLInventoryPanel *panel = mPanelMainInventory->getActivePanel(); - LLFolderViewItem* current_item = panel->getRootFolder()->getCurSelectedItem(); - if (!current_item) - { - return; - } - current_item->getListener()->performAction(panel->getRootFolder(), panel->getModel(), action); -} - -void LLSidepanelInventory::onWearButtonClicked() -{ - performActionOnSelection("wear"); - performActionOnSelection("attach"); -} - -void LLSidepanelInventory::onPlayButtonClicked() -{ - performActionOnSelection("activate"); -} - -void LLSidepanelInventory::onTeleportButtonClicked() -{ - performActionOnSelection("teleport"); -} - -void LLSidepanelInventory::onOverflowButtonClicked() -{ -} - -void LLSidepanelInventory::onBackButtonClicked() -{ - toggleObjectInfoPanel(FALSE); - updateVerbs(); -} - -void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action) -{ - updateVerbs(); -} - -void LLSidepanelInventory::toggleObjectInfoPanel(BOOL visible) -{ - mSidepanelObjectInfo->setVisible(visible); - mTabContainer->setVisible(!visible); - - if (visible) - { - mSidepanelObjectInfo->reset(); - mSidepanelObjectInfo->setEditMode(FALSE); - - LLRect rect = getRect(); - LLRect new_rect = LLRect(rect.mLeft, rect.mTop, rect.mRight, mTabContainer->getRect().mBottom); - mSidepanelObjectInfo->reshape(new_rect.getWidth(),new_rect.getHeight()); - } -} - -void LLSidepanelInventory::updateVerbs() -{ - mInfoBtn->setEnabled(FALSE); - mShareBtn->setEnabled(FALSE); - - mWearBtn->setVisible(FALSE); - mWearBtn->setEnabled(FALSE); - mPlayBtn->setVisible(FALSE); - mPlayBtn->setEnabled(FALSE); - mTeleportBtn->setVisible(FALSE); - mTeleportBtn->setEnabled(FALSE); - - const LLInventoryItem *item = getSelectedItem(); - if (!item) - return; - - mInfoBtn->setEnabled(TRUE); - mShareBtn->setEnabled(TRUE); - - switch(item->getInventoryType()) - { - case LLInventoryType::IT_WEARABLE: - case LLInventoryType::IT_OBJECT: - case LLInventoryType::IT_ATTACHMENT: - mWearBtn->setVisible(TRUE); - mWearBtn->setEnabled(TRUE); - break; - case LLInventoryType::IT_SOUND: - case LLInventoryType::IT_GESTURE: - case LLInventoryType::IT_ANIMATION: - mPlayBtn->setVisible(TRUE); - mPlayBtn->setEnabled(TRUE); - break; - case LLInventoryType::IT_LANDMARK: - mTeleportBtn->setVisible(TRUE); - mTeleportBtn->setEnabled(TRUE); - break; - default: - break; - } -} - -LLInventoryItem *LLSidepanelInventory::getSelectedItem() -{ - LLFolderViewItem* current_item = mPanelMainInventory->getActivePanel()->getRootFolder()->getCurSelectedItem(); - if (!current_item) - { - return NULL; - } - const LLUUID &item_id = current_item->getListener()->getUUID(); - LLInventoryItem *item = gInventory.getItem(item_id); - return item; -} +/**
+ * @file LLSidepanelInventory.cpp
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepanelinventory.h"
+
+#include "llagent.h"
+#include "llbutton.h"
+#include "llinventorybridge.h"
+#include "llinventorypanel.h"
+#include "llpanelmaininventory.h"
+#include "llsidepaneliteminfo.h"
+#include "llsidepaneltaskinfo.h"
+#include "lltabcontainer.h"
+#include "llselectmgr.h"
+
+static LLRegisterPanelClassWrapper<LLSidepanelInventory> t_inventory("sidepanel_inventory");
+
+LLSidepanelInventory::LLSidepanelInventory()
+ : LLPanel(),
+ mItemPanel(NULL)
+{
+
+ //LLUICtrlFactory::getInstance()->buildPanel(this, "panel_inventory.xml"); // Called from LLRegisterPanelClass::defaultPanelClassBuilder()
+}
+
+LLSidepanelInventory::~LLSidepanelInventory()
+{
+}
+
+BOOL LLSidepanelInventory::postBuild()
+{
+ // UI elements from inventory panel
+ {
+ mInventoryPanel = getChild<LLPanel>("sidepanel__inventory_panel");
+
+ mInfoBtn = mInventoryPanel->getChild<LLButton>("info_btn");
+ mInfoBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onInfoButtonClicked, this));
+
+ mShareBtn = mInventoryPanel->getChild<LLButton>("share_btn");
+ mShareBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onShareButtonClicked, this));
+
+ mWearBtn = mInventoryPanel->getChild<LLButton>("wear_btn");
+ mWearBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onWearButtonClicked, this));
+
+ mPlayBtn = mInventoryPanel->getChild<LLButton>("play_btn");
+ mPlayBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onPlayButtonClicked, this));
+
+ mTeleportBtn = mInventoryPanel->getChild<LLButton>("teleport_btn");
+ mTeleportBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onTeleportButtonClicked, this));
+
+ mOverflowBtn = mInventoryPanel->getChild<LLButton>("overflow_btn");
+ mOverflowBtn->setClickedCallback(boost::bind(&LLSidepanelInventory::onOverflowButtonClicked, this));
+
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
+ panel_main_inventory->setSelectCallback(boost::bind(&LLSidepanelInventory::onSelectionChange, this, _1, _2));
+ }
+
+ // UI elements from item panel
+ {
+ mItemPanel = getChild<LLSidepanelItemInfo>("sidepanel__item_panel");
+
+ LLButton* back_btn = mItemPanel->getChild<LLButton>("back_btn");
+ back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
+ }
+
+ // UI elements from task panel
+ {
+ mTaskPanel = getChild<LLSidepanelTaskInfo>("sidepanel__task_panel");
+ LLButton* back_btn = mTaskPanel->getChild<LLButton>("back_btn");
+ back_btn->setClickedCallback(boost::bind(&LLSidepanelInventory::onBackButtonClicked, this));
+ }
+
+ return TRUE;
+}
+
+void LLSidepanelInventory::onOpen(const LLSD& key)
+{
+ if(key.size() == 0)
+ return;
+
+ mItemPanel->reset();
+
+ if (key.has("id"))
+ {
+ mItemPanel->setItemID(key["id"].asUUID());
+ if (key.has("object"))
+ {
+ mItemPanel->setObjectID(key["object"].asUUID());
+ }
+ showItemInfoPanel();
+ }
+ if (key.has("task"))
+ {
+ mTaskPanel->setObjectSelection(LLSelectMgr::getInstance()->getSelection());
+ showTaskInfoPanel();
+ }
+}
+
+void LLSidepanelInventory::onInfoButtonClicked()
+{
+ LLInventoryItem *item = getSelectedItem();
+ if (item)
+ {
+ mItemPanel->reset();
+ mItemPanel->setItemID(item->getUUID());
+ showItemInfoPanel();
+ }
+}
+
+void LLSidepanelInventory::onShareButtonClicked()
+{
+}
+
+void LLSidepanelInventory::performActionOnSelection(const std::string &action)
+{
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
+ LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return;
+ }
+ current_item->getListener()->performAction(panel_main_inventory->getActivePanel()->getRootFolder(), panel_main_inventory->getActivePanel()->getModel(), action);
+}
+
+void LLSidepanelInventory::onWearButtonClicked()
+{
+ performActionOnSelection("wear");
+ performActionOnSelection("attach");
+}
+
+void LLSidepanelInventory::onPlayButtonClicked()
+{
+ performActionOnSelection("activate");
+}
+
+void LLSidepanelInventory::onTeleportButtonClicked()
+{
+ performActionOnSelection("teleport");
+}
+
+void LLSidepanelInventory::onOverflowButtonClicked()
+{
+}
+
+void LLSidepanelInventory::onBackButtonClicked()
+{
+ showInventoryPanel();
+}
+
+void LLSidepanelInventory::onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action)
+{
+ updateVerbs();
+}
+
+void LLSidepanelInventory::showItemInfoPanel()
+{
+ mItemPanel->setVisible(TRUE);
+ mTaskPanel->setVisible(FALSE);
+ mInventoryPanel->setVisible(FALSE);
+
+ mItemPanel->dirty();
+ mItemPanel->setIsEditing(FALSE);
+}
+
+void LLSidepanelInventory::showTaskInfoPanel()
+{
+ mItemPanel->setVisible(FALSE);
+ mTaskPanel->setVisible(TRUE);
+ mInventoryPanel->setVisible(FALSE);
+
+ mTaskPanel->dirty();
+ mTaskPanel->setIsEditing(FALSE);
+}
+
+void LLSidepanelInventory::showInventoryPanel()
+{
+ mItemPanel->setVisible(FALSE);
+ mTaskPanel->setVisible(FALSE);
+ mInventoryPanel->setVisible(TRUE);
+ updateVerbs();
+}
+
+void LLSidepanelInventory::updateVerbs()
+{
+ mInfoBtn->setEnabled(FALSE);
+ mShareBtn->setEnabled(FALSE);
+
+ mWearBtn->setVisible(FALSE);
+ mWearBtn->setEnabled(FALSE);
+ mPlayBtn->setVisible(FALSE);
+ mPlayBtn->setEnabled(FALSE);
+ mTeleportBtn->setVisible(FALSE);
+ mTeleportBtn->setEnabled(FALSE);
+
+ const LLInventoryItem *item = getSelectedItem();
+ if (!item)
+ return;
+
+ mInfoBtn->setEnabled(TRUE);
+ mShareBtn->setEnabled(TRUE);
+
+ switch(item->getInventoryType())
+ {
+ case LLInventoryType::IT_WEARABLE:
+ case LLInventoryType::IT_OBJECT:
+ case LLInventoryType::IT_ATTACHMENT:
+ mWearBtn->setVisible(TRUE);
+ mWearBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_SOUND:
+ case LLInventoryType::IT_GESTURE:
+ case LLInventoryType::IT_ANIMATION:
+ mPlayBtn->setVisible(TRUE);
+ mPlayBtn->setEnabled(TRUE);
+ break;
+ case LLInventoryType::IT_LANDMARK:
+ mTeleportBtn->setVisible(TRUE);
+ mTeleportBtn->setEnabled(TRUE);
+ break;
+ default:
+ break;
+ }
+}
+
+LLInventoryItem *LLSidepanelInventory::getSelectedItem()
+{
+ LLPanelMainInventory *panel_main_inventory = mInventoryPanel->getChild<LLPanelMainInventory>("panel_main_inventory");
+ LLFolderViewItem* current_item = panel_main_inventory->getActivePanel()->getRootFolder()->getCurSelectedItem();
+ if (!current_item)
+ {
+ return NULL;
+ }
+ const LLUUID &item_id = current_item->getListener()->getUUID();
+ LLInventoryItem *item = gInventory.getItem(item_id);
+ return item;
+}
diff --git a/indra/newview/llsidepanelinventory.h b/indra/newview/llsidepanelinventory.h index 62eeecc5e2..681af7fafa 100644 --- a/indra/newview/llsidepanelinventory.h +++ b/indra/newview/llsidepanelinventory.h @@ -1,80 +1,90 @@ -/** - * @file LLSidepanelInventory.h - * @brief Side Bar "Inventory" panel - * - * $LicenseInfo:firstyear=2009&license=viewergpl$ - * - * Copyright (c) 2004-2009, Linden Research, Inc. - * - * Second Life Viewer Source Code - * The source code in this file ("Source Code") is provided by Linden Lab - * to you under the terms of the GNU General Public License, version 2.0 - * ("GPL"), unless you have obtained a separate licensing agreement - * ("Other License"), formally executed by you and Linden Lab. Terms of - * the GPL can be found in doc/GPL-license.txt in this distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 - * - * There are special exceptions to the terms and conditions of the GPL as - * it is applied to this Source Code. View the full text of the exception - * in the file doc/FLOSS-exception.txt in this software distribution, or - * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception - * - * By copying, modifying or distributing this software, you acknowledge - * that you have read and understood your obligations described above, - * and agree to abide by those obligations. - * - * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO - * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, - * COMPLETENESS OR PERFORMANCE. - * $/LicenseInfo$ - */ - -#ifndef LL_LLSIDEPANELINVENTORY_H -#define LL_LLSIDEPANELINVENTORY_H - -#include "llpanel.h" - -class LLInventoryItem; -class LLSidepanelObjectInfo; -class LLTabContainer; -class LLPanelMainInventory; -class LLFolderViewItem; - -class LLSidepanelInventory : public LLPanel -{ -public: - LLSidepanelInventory(); - virtual ~LLSidepanelInventory(); - - /*virtual*/ BOOL postBuild(); - /*virtual*/ void onOpen(const LLSD& key); - -protected: - LLInventoryItem *getSelectedItem(); - void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action); - void onTabSelected(); - void toggleObjectInfoPanel(BOOL visible); - void updateVerbs(); - void performActionOnSelection(const std::string &action); - - LLTabContainer* mTabContainer; - LLSidepanelObjectInfo* mSidepanelObjectInfo; - LLPanelMainInventory* mPanelMainInventory; - - void onInfoButtonClicked(); - void onShareButtonClicked(); - void onWearButtonClicked(); - void onPlayButtonClicked(); - void onTeleportButtonClicked(); - void onOverflowButtonClicked(); - void onBackButtonClicked(); - - LLButton* mInfoBtn; - LLButton* mShareBtn; - LLButton* mWearBtn; - LLButton* mPlayBtn; - LLButton* mTeleportBtn; - LLButton* mOverflowBtn; -}; - -#endif //LL_LLSIDEPANELINVENTORY_H +/**
+ * @file LLSidepanelInventory.h
+ * @brief Side Bar "Inventory" panel
+ *
+ * $LicenseInfo:firstyear=2009&license=viewergpl$
+ *
+ * Copyright (c) 2004-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELINVENTORY_H
+#define LL_LLSIDEPANELINVENTORY_H
+
+#include "llpanel.h"
+
+class LLFolderViewItem;
+class LLInventoryItem;
+class LLPanelMainInventory;
+class LLSidepanelItemInfo;
+class LLSidepanelTaskInfo;
+
+class LLSidepanelInventory : public LLPanel
+{
+public:
+ LLSidepanelInventory();
+ virtual ~LLSidepanelInventory();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void onOpen(const LLSD& key);
+
+protected:
+ // Tracks highlighted (selected) item in inventory panel.
+ LLInventoryItem *getSelectedItem();
+ void onSelectionChange(const std::deque<LLFolderViewItem*> &items, BOOL user_action);
+ // "wear", "teleport", etc.
+ void performActionOnSelection(const std::string &action);
+
+ void showItemInfoPanel();
+ void showTaskInfoPanel();
+ void showInventoryPanel();
+ void updateVerbs();
+
+ //
+ // UI Elements
+ //
+private:
+ LLPanel* mInventoryPanel; // Main inventory view
+ LLSidepanelItemInfo* mItemPanel; // Individual item view
+ LLSidepanelTaskInfo* mTaskPanel; // Individual in-world object view
+
+protected:
+ void onInfoButtonClicked();
+ void onShareButtonClicked();
+ void onWearButtonClicked();
+ void onPlayButtonClicked();
+ void onTeleportButtonClicked();
+ void onOverflowButtonClicked();
+ void onBackButtonClicked();
+private:
+ LLButton* mInfoBtn;
+ LLButton* mShareBtn;
+ LLButton* mWearBtn;
+ LLButton* mPlayBtn;
+ LLButton* mTeleportBtn;
+ LLButton* mOverflowBtn;
+
+};
+
+#endif //LL_LLSIDEPANELINVENTORY_H
diff --git a/indra/newview/llsidepanelinventorysubpanel.cpp b/indra/newview/llsidepanelinventorysubpanel.cpp new file mode 100644 index 0000000000..162198f1c5 --- /dev/null +++ b/indra/newview/llsidepanelinventorysubpanel.cpp @@ -0,0 +1,155 @@ +/**
+ * @file llsidepanelinventorysubpanel.cpp
+ * @brief A floater which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepanelinventorysubpanel.h"
+
+#include "roles_constants.h"
+
+#include "llagent.h"
+#include "llavataractions.h"
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llgroupactions.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llradiogroup.h"
+#include "llviewercontrol.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+
+
+///----------------------------------------------------------------------------
+/// Class LLSidepanelInventorySubpanel
+///----------------------------------------------------------------------------
+
+// Default constructor
+LLSidepanelInventorySubpanel::LLSidepanelInventorySubpanel()
+ : LLPanel(),
+ mIsDirty(TRUE),
+ mIsEditing(FALSE),
+ mEditBtn(NULL),
+ mCancelBtn(NULL),
+ mSaveBtn(NULL)
+{
+}
+
+// Destroys the object
+LLSidepanelInventorySubpanel::~LLSidepanelInventorySubpanel()
+{
+}
+
+// virtual
+BOOL LLSidepanelInventorySubpanel::postBuild()
+{
+ mEditBtn = getChild<LLButton>("edit_btn");
+ mEditBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onEditButtonClicked, this));
+
+ mSaveBtn = getChild<LLButton>("save_btn");
+ mSaveBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onSaveButtonClicked, this));
+
+ mCancelBtn = getChild<LLButton>("cancel_btn");
+ mCancelBtn->setClickedCallback(boost::bind(&LLSidepanelInventorySubpanel::onCancelButtonClicked, this));
+ return TRUE;
+}
+
+void LLSidepanelInventorySubpanel::setVisible(BOOL visible)
+{
+ if (visible)
+ {
+ dirty();
+ }
+ LLPanel::setVisible(visible);
+}
+
+void LLSidepanelInventorySubpanel::setIsEditing(BOOL edit)
+{
+ mIsEditing = edit;
+ mIsDirty = TRUE;
+}
+
+BOOL LLSidepanelInventorySubpanel::getIsEditing() const
+{
+ return mIsEditing;
+}
+
+void LLSidepanelInventorySubpanel::reset()
+{
+ mIsDirty = TRUE;
+}
+
+void LLSidepanelInventorySubpanel::draw()
+{
+ if (mIsDirty)
+ {
+ mIsDirty = FALSE;
+ refresh();
+ updateVerbs();
+ }
+
+ LLPanel::draw();
+}
+
+void LLSidepanelInventorySubpanel::dirty()
+{
+ mIsDirty = TRUE;
+ setIsEditing(FALSE);
+}
+
+void LLSidepanelInventorySubpanel::updateVerbs()
+{
+ mEditBtn->setVisible(!mIsEditing);
+ mSaveBtn->setVisible(mIsEditing);
+ mCancelBtn->setVisible(mIsEditing);
+}
+
+void LLSidepanelInventorySubpanel::onEditButtonClicked()
+{
+ setIsEditing(TRUE);
+ refresh();
+ updateVerbs();
+}
+
+void LLSidepanelInventorySubpanel::onSaveButtonClicked()
+{
+ save();
+ setIsEditing(FALSE);
+ refresh();
+ updateVerbs();
+}
+
+void LLSidepanelInventorySubpanel::onCancelButtonClicked()
+{
+ setIsEditing(FALSE);
+ refresh();
+ updateVerbs();
+}
diff --git a/indra/newview/llsidepanelinventorysubpanel.h b/indra/newview/llsidepanelinventorysubpanel.h new file mode 100644 index 0000000000..6503887cd1 --- /dev/null +++ b/indra/newview/llsidepanelinventorysubpanel.h @@ -0,0 +1,82 @@ +/**
+ * @file llsidepanelinventorysubpanel.h
+ * @brief A panel which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELINVENTORYSUBPANEL_H
+#define LL_LLSIDEPANELINVENTORYSUBPANEL_H
+
+#include "llpanel.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLSidepanelInventorySubpanel
+// Base class for inventory sidepanel panels (e.g. item info, task info).
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLButton;
+class LLInventoryItem;
+
+class LLSidepanelInventorySubpanel : public LLPanel
+{
+public:
+ LLSidepanelInventorySubpanel();
+ virtual ~LLSidepanelInventorySubpanel();
+
+ /*virtual*/ void setVisible(BOOL visible);
+ virtual BOOL postBuild();
+ virtual void draw();
+ virtual void reset();
+
+ void dirty();
+ void setIsEditing(BOOL edit);
+protected:
+ virtual void refresh() = 0;
+ virtual void save() = 0;
+ virtual void updateVerbs();
+
+ BOOL getIsEditing() const;
+
+ //
+ // UI Elements
+ //
+protected:
+ void onEditButtonClicked();
+ void onSaveButtonClicked();
+ void onCancelButtonClicked();
+ LLButton* mEditBtn;
+ LLButton* mSaveBtn;
+ LLButton* mCancelBtn;
+
+private:
+ BOOL mIsDirty; // item properties need to be updated
+ BOOL mIsEditing; // if we're in edit mode
+};
+
+#endif // LL_LLSIDEPANELINVENTORYSUBPANEL_H
diff --git a/indra/newview/llsidepaneliteminfo.cpp b/indra/newview/llsidepaneliteminfo.cpp new file mode 100644 index 0000000000..9d2960fbed --- /dev/null +++ b/indra/newview/llsidepaneliteminfo.cpp @@ -0,0 +1,882 @@ +/**
+ * @file llsidepaneliteminfo.cpp
+ * @brief A floater which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#include "llviewerprecompiledheaders.h"
+#include "llsidepaneliteminfo.h"
+
+#include "roles_constants.h"
+
+#include "llagent.h"
+#include "llavataractions.h"
+#include "llbutton.h"
+#include "llfloaterreg.h"
+#include "llgroupactions.h"
+#include "llinventorymodel.h"
+#include "lllineeditor.h"
+#include "llradiogroup.h"
+#include "llviewercontrol.h"
+#include "llviewerinventory.h"
+#include "llviewerobjectlist.h"
+
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLItemPropertiesObserver
+//
+// Helper class to watch for changes to the item.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+class LLItemPropertiesObserver : public LLInventoryObserver
+{
+public:
+ LLItemPropertiesObserver(LLSidepanelItemInfo* floater)
+ : mFloater(floater)
+ {
+ gInventory.addObserver(this);
+ }
+ virtual ~LLItemPropertiesObserver()
+ {
+ gInventory.removeObserver(this);
+ }
+ virtual void changed(U32 mask);
+private:
+ LLSidepanelItemInfo* mFloater;
+};
+
+void LLItemPropertiesObserver::changed(U32 mask)
+{
+ // if there's a change we're interested in.
+ if((mask & (LLInventoryObserver::LABEL | LLInventoryObserver::INTERNAL | LLInventoryObserver::REMOVE)) != 0)
+ {
+ mFloater->dirty();
+ }
+}
+
+
+
+///----------------------------------------------------------------------------
+/// Class LLSidepanelItemInfo
+///----------------------------------------------------------------------------
+
+static LLRegisterPanelClassWrapper<LLSidepanelItemInfo> t_item_info("sidepanel_item_info");
+
+// Default constructor
+LLSidepanelItemInfo::LLSidepanelItemInfo()
+ : mItemID(LLUUID::null)
+{
+ mPropertiesObserver = new LLItemPropertiesObserver(this);
+
+ //LLUICtrlFactory::getInstance()->buildFloater(this,"floater_inventory_item_properties.xml");
+}
+
+// Destroys the object
+LLSidepanelItemInfo::~LLSidepanelItemInfo()
+{
+ delete mPropertiesObserver;
+ mPropertiesObserver = NULL;
+}
+
+// virtual
+BOOL LLSidepanelItemInfo::postBuild()
+{
+ LLSidepanelInventorySubpanel::postBuild();
+
+ // build the UI
+ // item name & description
+ childSetPrevalidate("LabelItemName",&LLLineEditor::prevalidatePrintableNotPipe);
+ //getChild<LLUICtrl>("LabelItemName")->setCommitCallback(boost::bind(&LLSidepanelItemInfo::onCommitName,this));
+ childSetPrevalidate("LabelItemDesc",&LLLineEditor::prevalidatePrintableNotPipe);
+ //getChild<LLUICtrl>("LabelItemDesc")->setCommitCallback(boost::bind(&LLSidepanelItemInfo:: onCommitDescription, this));
+
+ // Creator information
+ getChild<LLUICtrl>("BtnCreator")->setCommitCallback(boost::bind(&LLSidepanelItemInfo::onClickCreator,this));
+
+ // owner information
+ getChild<LLUICtrl>("BtnOwner")->setCommitCallback(boost::bind(&LLSidepanelItemInfo::onClickOwner,this));
+
+ refresh();
+ return TRUE;
+}
+
+void LLSidepanelItemInfo::setObjectID(const LLUUID& object_id)
+{
+ mObjectID = object_id;
+}
+
+void LLSidepanelItemInfo::setItemID(const LLUUID& item_id)
+{
+ mItemID = item_id;
+}
+
+void LLSidepanelItemInfo::reset()
+{
+ LLSidepanelInventorySubpanel::reset();
+
+ mObjectID = LLUUID::null;
+ mItemID = LLUUID::null;
+}
+
+void LLSidepanelItemInfo::refresh()
+{
+ LLInventoryItem* item = findItem();
+ if(item)
+ {
+ refreshFromItem(item);
+ updateVerbs();
+ }
+ else
+ {
+ if (getIsEditing())
+ {
+ setIsEditing(FALSE);
+ return;
+ }
+ }
+
+ if (!getIsEditing())
+ {
+ const std::string no_item_names[]={
+ "LabelItemName",
+ "LabelItemDesc",
+ "LabelCreatorName",
+ "LabelOwnerName",
+ "CheckOwnerModify",
+ "CheckOwnerCopy",
+ "CheckOwnerTransfer",
+ "CheckShareWithGroup",
+ "CheckEveryoneCopy",
+ "CheckNextOwnerModify",
+ "CheckNextOwnerCopy",
+ "CheckNextOwnerTransfer",
+ "CheckPurchase",
+ "RadioSaleType",
+ "Edit Cost"
+ };
+
+ for(size_t t=0; t<LL_ARRAY_SIZE(no_item_names); ++t)
+ {
+ childSetEnabled(no_item_names[t],false);
+ }
+
+ const std::string hide_names[]={
+ "BaseMaskDebug",
+ "OwnerMaskDebug",
+ "GroupMaskDebug",
+ "EveryoneMaskDebug",
+ "NextMaskDebug"
+ };
+ for(size_t t=0; t<LL_ARRAY_SIZE(hide_names); ++t)
+ {
+ childSetVisible(hide_names[t],false);
+ }
+ }
+
+ if (!item)
+ {
+ const std::string no_edit_mode_names[]={
+ "BtnCreator",
+ "BtnOwner",
+ };
+ for(size_t t=0; t<LL_ARRAY_SIZE(no_edit_mode_names); ++t)
+ {
+ childSetEnabled(no_edit_mode_names[t],false);
+ }
+ }
+
+ updateVerbs();
+}
+
+void LLSidepanelItemInfo::refreshFromItem(LLInventoryItem* item)
+{
+ ////////////////////////
+ // PERMISSIONS LOOKUP //
+ ////////////////////////
+
+ // do not enable the UI for incomplete items.
+ LLViewerInventoryItem* i = (LLViewerInventoryItem*)item;
+ BOOL is_complete = i->isComplete();
+ const BOOL cannot_restrict_permissions = LLInventoryType::cannotRestrictPermissions(i->getInventoryType());
+ const BOOL is_calling_card = (i->getInventoryType() == LLInventoryType::IT_CALLINGCARD);
+ const LLPermissions& perm = item->getPermissions();
+ const BOOL can_agent_manipulate = gAgent.allowOperation(PERM_OWNER, perm,
+ GP_OBJECT_MANIPULATE);
+ const BOOL can_agent_sell = gAgent.allowOperation(PERM_OWNER, perm,
+ GP_OBJECT_SET_SALE) &&
+ !cannot_restrict_permissions;
+ const BOOL is_link = i->getIsLinkType();
+
+ // You need permission to modify the object to modify an inventory
+ // item in it.
+ LLViewerObject* object = NULL;
+ if(!mObjectID.isNull()) object = gObjectList.findObject(mObjectID);
+ BOOL is_obj_modify = TRUE;
+ if(object)
+ {
+ is_obj_modify = object->permOwnerModify();
+ }
+
+ //////////////////////
+ // ITEM NAME & DESC //
+ //////////////////////
+ BOOL is_modifiable = gAgent.allowOperation(PERM_MODIFY, perm,
+ GP_OBJECT_MANIPULATE)
+ && is_obj_modify && is_complete;
+
+ childSetEnabled("LabelItemNameTitle",TRUE);
+ childSetEnabled("LabelItemName",is_modifiable && !is_calling_card); // for now, don't allow rename of calling cards
+ childSetText("LabelItemName",item->getName());
+ childSetEnabled("LabelItemDescTitle",TRUE);
+ childSetEnabled("LabelItemDesc",is_modifiable);
+ childSetVisible("IconLocked",!is_modifiable);
+ childSetText("LabelItemDesc",item->getDescription());
+
+ //////////////////
+ // CREATOR NAME //
+ //////////////////
+ if(!gCacheName) return;
+ if(!gAgent.getRegion()) return;
+
+ if (item->getCreatorUUID().notNull())
+ {
+ std::string name;
+ gCacheName->getFullName(item->getCreatorUUID(), name);
+ childSetEnabled("BtnCreator",TRUE);
+ childSetEnabled("LabelCreatorTitle",TRUE);
+ childSetEnabled("LabelCreatorName",TRUE);
+ childSetText("LabelCreatorName",name);
+ }
+ else
+ {
+ childSetEnabled("BtnCreator",FALSE);
+ childSetEnabled("LabelCreatorTitle",FALSE);
+ childSetEnabled("LabelCreatorName",FALSE);
+ childSetText("LabelCreatorName",getString("unknown"));
+ }
+
+ ////////////////
+ // OWNER NAME //
+ ////////////////
+ if(perm.isOwned())
+ {
+ std::string name;
+ if (perm.isGroupOwned())
+ {
+ gCacheName->getGroupName(perm.getGroup(), name);
+ }
+ else
+ {
+ gCacheName->getFullName(perm.getOwner(), name);
+ }
+ childSetEnabled("BtnOwner",TRUE);
+ childSetEnabled("LabelOwnerTitle",TRUE);
+ childSetEnabled("LabelOwnerName",TRUE);
+ childSetText("LabelOwnerName",name);
+ }
+ else
+ {
+ childSetEnabled("BtnOwner",FALSE);
+ childSetEnabled("LabelOwnerTitle",FALSE);
+ childSetEnabled("LabelOwnerName",FALSE);
+ childSetText("LabelOwnerName",getString("public"));
+ }
+
+ //////////////////
+ // ACQUIRE DATE //
+ //////////////////
+
+ time_t time_utc = item->getCreationDate();
+ if (0 == time_utc)
+ {
+ childSetText("LabelAcquiredDate",getString("unknown"));
+ }
+ else
+ {
+ std::string timeStr = getString("acquiredDate");
+ LLSD substitution;
+ substitution["datetime"] = (S32) time_utc;
+ LLStringUtil::format (timeStr, substitution);
+ childSetText ("LabelAcquiredDate", timeStr);
+ }
+
+ ///////////////////////
+ // OWNER PERMISSIONS //
+ ///////////////////////
+ if(can_agent_manipulate)
+ {
+ childSetText("OwnerLabel",getString("you_can"));
+ }
+ else
+ {
+ childSetText("OwnerLabel",getString("owner_can"));
+ }
+
+ U32 base_mask = perm.getMaskBase();
+ U32 owner_mask = perm.getMaskOwner();
+ U32 group_mask = perm.getMaskGroup();
+ U32 everyone_mask = perm.getMaskEveryone();
+ U32 next_owner_mask = perm.getMaskNextOwner();
+
+ childSetEnabled("OwnerLabel",TRUE);
+ childSetEnabled("CheckOwnerModify",FALSE);
+ childSetValue("CheckOwnerModify",LLSD((BOOL)(owner_mask & PERM_MODIFY)));
+ childSetEnabled("CheckOwnerCopy",FALSE);
+ childSetValue("CheckOwnerCopy",LLSD((BOOL)(owner_mask & PERM_COPY)));
+ childSetEnabled("CheckOwnerTransfer",FALSE);
+ childSetValue("CheckOwnerTransfer",LLSD((BOOL)(owner_mask & PERM_TRANSFER)));
+
+ ///////////////////////
+ // DEBUG PERMISSIONS //
+ ///////////////////////
+
+ if( gSavedSettings.getBOOL("DebugPermissions") )
+ {
+ BOOL slam_perm = FALSE;
+ BOOL overwrite_group = FALSE;
+ BOOL overwrite_everyone = FALSE;
+
+ if (item->getType() == LLAssetType::AT_OBJECT)
+ {
+ U32 flags = item->getFlags();
+ slam_perm = flags & LLInventoryItem::II_FLAGS_OBJECT_SLAM_PERM;
+ overwrite_everyone = flags & LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE;
+ overwrite_group = flags & LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP;
+ }
+
+ std::string perm_string;
+
+ perm_string = "B: ";
+ perm_string += mask_to_string(base_mask);
+ childSetText("BaseMaskDebug",perm_string);
+ childSetVisible("BaseMaskDebug",TRUE);
+
+ perm_string = "O: ";
+ perm_string += mask_to_string(owner_mask);
+ childSetText("OwnerMaskDebug",perm_string);
+ childSetVisible("OwnerMaskDebug",TRUE);
+
+ perm_string = "G";
+ perm_string += overwrite_group ? "*: " : ": ";
+ perm_string += mask_to_string(group_mask);
+ childSetText("GroupMaskDebug",perm_string);
+ childSetVisible("GroupMaskDebug",TRUE);
+
+ perm_string = "E";
+ perm_string += overwrite_everyone ? "*: " : ": ";
+ perm_string += mask_to_string(everyone_mask);
+ childSetText("EveryoneMaskDebug",perm_string);
+ childSetVisible("EveryoneMaskDebug",TRUE);
+
+ perm_string = "N";
+ perm_string += slam_perm ? "*: " : ": ";
+ perm_string += mask_to_string(next_owner_mask);
+ childSetText("NextMaskDebug",perm_string);
+ childSetVisible("NextMaskDebug",TRUE);
+ }
+ else
+ {
+ childSetVisible("BaseMaskDebug",FALSE);
+ childSetVisible("OwnerMaskDebug",FALSE);
+ childSetVisible("GroupMaskDebug",FALSE);
+ childSetVisible("EveryoneMaskDebug",FALSE);
+ childSetVisible("NextMaskDebug",FALSE);
+ }
+
+ /////////////
+ // SHARING //
+ /////////////
+
+ // Check for ability to change values.
+ if (is_link || cannot_restrict_permissions)
+ {
+ childSetEnabled("CheckShareWithGroup",FALSE);
+ childSetEnabled("CheckEveryoneCopy",FALSE);
+ }
+ else if (is_obj_modify && can_agent_manipulate)
+ {
+ childSetEnabled("CheckShareWithGroup",TRUE);
+ childSetEnabled("CheckEveryoneCopy",(owner_mask & PERM_COPY) && (owner_mask & PERM_TRANSFER));
+ }
+ else
+ {
+ childSetEnabled("CheckShareWithGroup",FALSE);
+ childSetEnabled("CheckEveryoneCopy",FALSE);
+ }
+
+ // Set values.
+ BOOL is_group_copy = (group_mask & PERM_COPY) ? TRUE : FALSE;
+ BOOL is_group_modify = (group_mask & PERM_MODIFY) ? TRUE : FALSE;
+ BOOL is_group_move = (group_mask & PERM_MOVE) ? TRUE : FALSE;
+
+ if (is_group_copy && is_group_modify && is_group_move)
+ {
+ childSetValue("CheckShareWithGroup",LLSD((BOOL)TRUE));
+
+ LLCheckBoxCtrl* ctl = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+ if(ctl)
+ {
+ ctl->setTentative(FALSE);
+ }
+ }
+ else if (!is_group_copy && !is_group_modify && !is_group_move)
+ {
+ childSetValue("CheckShareWithGroup",LLSD((BOOL)FALSE));
+ LLCheckBoxCtrl* ctl = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+ if(ctl)
+ {
+ ctl->setTentative(FALSE);
+ }
+ }
+ else
+ {
+ LLCheckBoxCtrl* ctl = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+ if(ctl)
+ {
+ ctl->setTentative(TRUE);
+ ctl->set(TRUE);
+ }
+ }
+
+ childSetValue("CheckEveryoneCopy",LLSD((BOOL)(everyone_mask & PERM_COPY)));
+
+ ///////////////
+ // SALE INFO //
+ ///////////////
+
+ const LLSaleInfo& sale_info = item->getSaleInfo();
+ BOOL is_for_sale = sale_info.isForSale();
+ // Check for ability to change values.
+ if (is_obj_modify && can_agent_sell
+ && gAgent.allowOperation(PERM_TRANSFER, perm, GP_OBJECT_MANIPULATE))
+ {
+ childSetEnabled("SaleLabel",is_complete);
+ childSetEnabled("CheckPurchase",is_complete);
+
+ childSetEnabled("NextOwnerLabel",TRUE);
+ childSetEnabled("CheckNextOwnerModify",(base_mask & PERM_MODIFY) && !cannot_restrict_permissions);
+ childSetEnabled("CheckNextOwnerCopy",(base_mask & PERM_COPY) && !cannot_restrict_permissions);
+ childSetEnabled("CheckNextOwnerTransfer",(next_owner_mask & PERM_COPY) && !cannot_restrict_permissions);
+
+ childSetEnabled("RadioSaleType",is_complete && is_for_sale);
+ childSetEnabled("TextPrice",is_complete && is_for_sale);
+ childSetEnabled("Edit Cost",is_complete && is_for_sale);
+ }
+ else
+ {
+ childSetEnabled("SaleLabel",FALSE);
+ childSetEnabled("CheckPurchase",FALSE);
+
+ childSetEnabled("NextOwnerLabel",FALSE);
+ childSetEnabled("CheckNextOwnerModify",FALSE);
+ childSetEnabled("CheckNextOwnerCopy",FALSE);
+ childSetEnabled("CheckNextOwnerTransfer",FALSE);
+
+ childSetEnabled("RadioSaleType",FALSE);
+ childSetEnabled("TextPrice",FALSE);
+ childSetEnabled("Edit Cost",FALSE);
+ }
+
+ // Set values.
+ childSetValue("CheckPurchase", is_for_sale);
+ childSetEnabled("combobox sale copy", is_for_sale);
+ childSetEnabled("Edit Cost", is_for_sale);
+ childSetValue("CheckNextOwnerModify",LLSD(BOOL(next_owner_mask & PERM_MODIFY)));
+ childSetValue("CheckNextOwnerCopy",LLSD(BOOL(next_owner_mask & PERM_COPY)));
+ childSetValue("CheckNextOwnerTransfer",LLSD(BOOL(next_owner_mask & PERM_TRANSFER)));
+
+ LLRadioGroup* radioSaleType = getChild<LLRadioGroup>("RadioSaleType");
+ if (is_for_sale)
+ {
+ radioSaleType->setSelectedIndex((S32)sale_info.getSaleType() - 1);
+ S32 numerical_price;
+ numerical_price = sale_info.getSalePrice();
+ childSetText("Edit Cost",llformat("%d",numerical_price));
+ }
+ else
+ {
+ radioSaleType->setSelectedIndex(-1);
+ childSetText("Edit Cost",llformat("%d",0));
+ }
+}
+
+void LLSidepanelItemInfo::onClickCreator()
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return;
+ if(!item->getCreatorUUID().isNull())
+ {
+ LLAvatarActions::showProfile(item->getCreatorUUID());
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onClickOwner()
+{
+ LLInventoryItem* item = findItem();
+ if(!item) return;
+ if(item->getPermissions().isGroupOwned())
+ {
+ LLGroupActions::show(item->getPermissions().getGroup());
+ }
+ else
+ {
+ LLAvatarActions::showProfile(item->getPermissions().getOwner());
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onCommitName()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitName()" << llendl;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item)
+ {
+ return;
+ }
+ LLLineEditor* labelItemName = getChild<LLLineEditor>("LabelItemName");
+
+ if(labelItemName&&
+ (item->getName() != labelItemName->getText()) &&
+ (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE)) )
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->rename(labelItemName->getText());
+ if(mObjectID.isNull())
+ {
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+}
+
+void LLSidepanelItemInfo::onCommitDescription()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitDescription()" << llendl;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item) return;
+
+ LLLineEditor* labelItemDesc = getChild<LLLineEditor>("LabelItemDesc");
+ if(!labelItemDesc)
+ {
+ return;
+ }
+ if((item->getDescription() != labelItemDesc->getText()) &&
+ (gAgent.allowOperation(PERM_MODIFY, item->getPermissions(), GP_OBJECT_MANIPULATE)))
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+
+ new_item->setDescription(labelItemDesc->getText());
+ if(mObjectID.isNull())
+ {
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onCommitPermissions()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitPermissions()" << llendl;
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item) return;
+ LLPermissions perm(item->getPermissions());
+
+
+ LLCheckBoxCtrl* CheckShareWithGroup = getChild<LLCheckBoxCtrl>("CheckShareWithGroup");
+
+ if(CheckShareWithGroup)
+ {
+ perm.setGroupBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckShareWithGroup->get(),
+ PERM_MODIFY | PERM_MOVE | PERM_COPY);
+ }
+ LLCheckBoxCtrl* CheckEveryoneCopy = getChild<LLCheckBoxCtrl>("CheckEveryoneCopy");
+ if(CheckEveryoneCopy)
+ {
+ perm.setEveryoneBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckEveryoneCopy->get(), PERM_COPY);
+ }
+
+ LLCheckBoxCtrl* CheckNextOwnerModify = getChild<LLCheckBoxCtrl>("CheckNextOwnerModify");
+ if(CheckNextOwnerModify)
+ {
+ perm.setNextOwnerBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckNextOwnerModify->get(), PERM_MODIFY);
+ }
+ LLCheckBoxCtrl* CheckNextOwnerCopy = getChild<LLCheckBoxCtrl>("CheckNextOwnerCopy");
+ if(CheckNextOwnerCopy)
+ {
+ perm.setNextOwnerBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckNextOwnerCopy->get(), PERM_COPY);
+ }
+ LLCheckBoxCtrl* CheckNextOwnerTransfer = getChild<LLCheckBoxCtrl>("CheckNextOwnerTransfer");
+ if(CheckNextOwnerTransfer)
+ {
+ perm.setNextOwnerBits(gAgent.getID(), gAgent.getGroupID(),
+ CheckNextOwnerTransfer->get(), PERM_TRANSFER);
+ }
+ if(perm != item->getPermissions()
+ && item->isComplete())
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+ new_item->setPermissions(perm);
+ U32 flags = new_item->getFlags();
+ // If next owner permissions have changed (and this is an object)
+ // then set the slam permissions flag so that they are applied on rez.
+ if((perm.getMaskNextOwner()!=item->getPermissions().getMaskNextOwner())
+ && (item->getType() == LLAssetType::AT_OBJECT))
+ {
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_SLAM_PERM;
+ }
+ // If everyone permissions have changed (and this is an object)
+ // then set the overwrite everyone permissions flag so they
+ // are applied on rez.
+ if ((perm.getMaskEveryone()!=item->getPermissions().getMaskEveryone())
+ && (item->getType() == LLAssetType::AT_OBJECT))
+ {
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_EVERYONE;
+ }
+ // If group permissions have changed (and this is an object)
+ // then set the overwrite group permissions flag so they
+ // are applied on rez.
+ if ((perm.getMaskGroup()!=item->getPermissions().getMaskGroup())
+ && (item->getType() == LLAssetType::AT_OBJECT))
+ {
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_PERM_OVERWRITE_GROUP;
+ }
+ new_item->setFlags(flags);
+ if(mObjectID.isNull())
+ {
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+ else
+ {
+ // need to make sure we don't just follow the click
+ refresh();
+ }
+}
+
+// static
+void LLSidepanelItemInfo::onCommitSaleInfo()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitSaleInfo()" << llendl;
+ updateSaleInfo();
+}
+
+// static
+void LLSidepanelItemInfo::onCommitSaleType()
+{
+ //llinfos << "LLSidepanelItemInfo::onCommitSaleType()" << llendl;
+ updateSaleInfo();
+}
+
+void LLSidepanelItemInfo::updateSaleInfo()
+{
+ LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if(!item) return;
+ LLSaleInfo sale_info(item->getSaleInfo());
+ if(!gAgent.allowOperation(PERM_TRANSFER, item->getPermissions(), GP_OBJECT_SET_SALE))
+ {
+ childSetValue("CheckPurchase",LLSD((BOOL)FALSE));
+ }
+
+ if((BOOL)childGetValue("CheckPurchase"))
+ {
+ // turn on sale info
+ LLSaleInfo::EForSale sale_type = LLSaleInfo::FS_COPY;
+
+ LLRadioGroup* RadioSaleType = getChild<LLRadioGroup>("RadioSaleType");
+ if(RadioSaleType)
+ {
+ switch (RadioSaleType->getSelectedIndex())
+ {
+ case 0:
+ sale_type = LLSaleInfo::FS_ORIGINAL;
+ break;
+ case 1:
+ sale_type = LLSaleInfo::FS_COPY;
+ break;
+ case 2:
+ sale_type = LLSaleInfo::FS_CONTENTS;
+ break;
+ default:
+ sale_type = LLSaleInfo::FS_COPY;
+ break;
+ }
+ }
+
+ if (sale_type == LLSaleInfo::FS_COPY
+ && !gAgent.allowOperation(PERM_COPY, item->getPermissions(),
+ GP_OBJECT_SET_SALE))
+ {
+ sale_type = LLSaleInfo::FS_ORIGINAL;
+ }
+
+
+
+ S32 price = -1;
+ price = getChild<LLUICtrl>("Edit Cost")->getValue().asInteger();;
+
+ // Invalid data - turn off the sale
+ if (price < 0)
+ {
+ sale_type = LLSaleInfo::FS_NOT;
+ price = 0;
+ }
+
+ sale_info.setSaleType(sale_type);
+ sale_info.setSalePrice(price);
+ }
+ else
+ {
+ sale_info.setSaleType(LLSaleInfo::FS_NOT);
+ }
+ if(sale_info != item->getSaleInfo()
+ && item->isComplete())
+ {
+ LLPointer<LLViewerInventoryItem> new_item = new LLViewerInventoryItem(item);
+
+ // Force an update on the sale price at rez
+ if (item->getType() == LLAssetType::AT_OBJECT)
+ {
+ U32 flags = new_item->getFlags();
+ flags |= LLInventoryItem::II_FLAGS_OBJECT_SLAM_SALE;
+ new_item->setFlags(flags);
+ }
+
+ new_item->setSaleInfo(sale_info);
+ if(mObjectID.isNull())
+ {
+ // This is in the agent's inventory.
+ new_item->updateServer(FALSE);
+ gInventory.updateItem(new_item);
+ gInventory.notifyObservers();
+ }
+ else
+ {
+ // This is in an object's contents.
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ object->updateInventory(
+ new_item,
+ TASK_INVENTORY_ITEM_KEY,
+ false);
+ }
+ }
+ }
+ else
+ {
+ // need to make sure we don't just follow the click
+ refresh();
+ }
+}
+
+LLInventoryItem* LLSidepanelItemInfo::findItem() const
+{
+ LLInventoryItem* item = NULL;
+ if(mObjectID.isNull())
+ {
+ // it is in agent inventory
+ item = gInventory.getItem(mItemID);
+ }
+ else
+ {
+ LLViewerObject* object = gObjectList.findObject(mObjectID);
+ if(object)
+ {
+ item = (LLInventoryItem*)object->getInventoryObject(mItemID);
+ }
+ }
+ return item;
+}
+
+// virtual
+void LLSidepanelItemInfo::updateVerbs()
+{
+ LLSidepanelInventorySubpanel::updateVerbs();
+
+ const LLViewerInventoryItem* item = (LLViewerInventoryItem*)findItem();
+ if (item)
+ {
+ const LLPermissions& perm = item->getPermissions();
+ BOOL is_modifiable = gAgent.allowOperation(PERM_MODIFY, perm,
+ GP_OBJECT_MANIPULATE);
+ mEditBtn->setEnabled(is_modifiable);
+ }
+}
+
+// virtual
+void LLSidepanelItemInfo::save()
+{
+ onCommitName();
+ onCommitDescription();
+ onCommitPermissions();
+ onCommitSaleInfo();
+ onCommitSaleType();
+}
diff --git a/indra/newview/llsidepaneliteminfo.h b/indra/newview/llsidepaneliteminfo.h new file mode 100644 index 0000000000..b348b5cceb --- /dev/null +++ b/indra/newview/llsidepaneliteminfo.h @@ -0,0 +1,91 @@ +/**
+ * @file llsidepaneliteminfo.h
+ * @brief A panel which shows an inventory item's properties.
+ *
+ * $LicenseInfo:firstyear=2002&license=viewergpl$
+ *
+ * Copyright (c) 2002-2009, Linden Research, Inc.
+ *
+ * Second Life Viewer Source Code
+ * The source code in this file ("Source Code") is provided by Linden Lab
+ * to you under the terms of the GNU General Public License, version 2.0
+ * ("GPL"), unless you have obtained a separate licensing agreement
+ * ("Other License"), formally executed by you and Linden Lab. Terms of
+ * the GPL can be found in doc/GPL-license.txt in this distribution, or
+ * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2
+ *
+ * There are special exceptions to the terms and conditions of the GPL as
+ * it is applied to this Source Code. View the full text of the exception
+ * in the file doc/FLOSS-exception.txt in this software distribution, or
+ * online at
+ * http://secondlifegrid.net/programs/open_source/licensing/flossexception
+ *
+ * By copying, modifying or distributing this software, you acknowledge
+ * that you have read and understood your obligations described above,
+ * and agree to abide by those obligations.
+ *
+ * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO
+ * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY,
+ * COMPLETENESS OR PERFORMANCE.
+ * $/LicenseInfo$
+ */
+
+#ifndef LL_LLSIDEPANELITEMINFO_H
+#define LL_LLSIDEPANELITEMINFO_H
+
+#include "llsidepanelinventorysubpanel.h"
+
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+// Class LLSidepanelItemInfo
+// Object properties for inventory side panel.
+//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+
+class LLButton;
+class LLInventoryItem;
+class LLItemPropertiesObserver;
+class LLViewerObject;
+class LLPermissions;
+
+class LLSidepanelItemInfo : public LLSidepanelInventorySubpanel
+{
+public:
+ LLSidepanelItemInfo();
+ virtual ~LLSidepanelItemInfo();
+
+ /*virtual*/ BOOL postBuild();
+ /*virtual*/ void reset();
+
+ void setObjectID(const LLUUID& object_id);
+ void setItemID(const LLUUID& item_id);
+ void setEditMode(BOOL edit);
+
+protected:
+ /*virtual*/ void refresh();
+ /*virtual*/ void save();
+ /*virtual*/ void updateVerbs();
+
+ LLInventoryItem* findItem() const;
+ LLViewerObject* findObject() const;
+
+ void refreshFromItem(LLInventoryItem* item);
+
+private:
+ LLUUID mItemID; // inventory UUID for the inventory item.
+ LLUUID mObjectID; // in-world task UUID, or null if in agent inventory.
+ LLItemPropertiesObserver* mPropertiesObserver; // for syncing changes to item
+
+ //
+ // UI Elements
+ //
+protected:
+ void onClickCreator();
+ void onClickOwner();
+ void onCommitName();
+ void onCommitDescription();
+ void onCommitPermissions();
+ void onCommitSaleInfo();
+ void onCommitSaleType();
+ void updateSaleInfo();
+};
+
+#endif // LL_LLSIDEPANELITEMINFO_H
diff --git a/indra/newview/llsidepaneltaskinfo.cpp b/indra/newview/llsidepaneltaskinfo.cpp new file mode 100644 index 0000000000..01c832d7d5 --- /dev/null +++ b/indra/newview/llsidepaneltaskinfo.cpp @@ -0,0 +1,1124 @@ +/** + * @file llsidepaneltaskinfo.cpp + * @brief LLSidepanelTaskInfo class implementation + * This class represents the panel in the build view for + * viewing/editing object names, owners, permissions, etc. + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#include "llviewerprecompiledheaders.h" + +#include "llsidepaneltaskinfo.h" + +#include "lluuid.h" +#include "llpermissions.h" +#include "llcategory.h" +#include "llclickaction.h" +#include "llfocusmgr.h" +#include "llstring.h" + +#include "llviewerwindow.h" +#include "llresmgr.h" +#include "lltextbox.h" +#include "llbutton.h" +#include "llcheckboxctrl.h" +#include "llviewerobject.h" +#include "llselectmgr.h" +#include "llagent.h" +#include "llstatusbar.h" // for getBalance() +#include "lllineeditor.h" +#include "llcombobox.h" +#include "lluiconstants.h" +#include "lldbstrings.h" +#include "llfloatergroups.h" +#include "llfloaterreg.h" +#include "llavataractions.h" +#include "llnamebox.h" +#include "llviewercontrol.h" +#include "llviewermenu.h" +#include "lluictrlfactory.h" +#include "llspinctrl.h" +#include "roles_constants.h" +#include "llgroupactions.h" + +///---------------------------------------------------------------------------- +/// Class llsidepaneltaskinfo +///---------------------------------------------------------------------------- + +LLSidepanelTaskInfo* LLSidepanelTaskInfo::sActivePanel = NULL; + +static LLRegisterPanelClassWrapper<LLSidepanelTaskInfo> t_task_info("sidepanel_task_info"); + +// Default constructor +LLSidepanelTaskInfo::LLSidepanelTaskInfo() +{ + setMouseOpaque(FALSE); +} + + +LLSidepanelTaskInfo::~LLSidepanelTaskInfo() +{ + if (sActivePanel == this) + sActivePanel = NULL; +} + +// virtual +BOOL LLSidepanelTaskInfo::postBuild() +{ + LLSidepanelInventorySubpanel::postBuild(); + + mOpenBtn = getChild<LLButton>("open_btn"); + mOpenBtn->setClickedCallback(boost::bind(&LLSidepanelTaskInfo::onOpenButtonClicked, this)); + mPayBtn = getChild<LLButton>("pay_btn"); + mPayBtn->setClickedCallback(boost::bind(&LLSidepanelTaskInfo::onPayButtonClicked, this)); + mBuyBtn = getChild<LLButton>("buy_btn"); + mBuyBtn->setClickedCallback(boost::bind(&LLSidepanelTaskInfo::onBuyButtonClicked, this)); + + childSetPrevalidate("Object Name",LLLineEditor::prevalidatePrintableNotPipe); + childSetPrevalidate("Object Description",LLLineEditor::prevalidatePrintableNotPipe); + +// getChild<LLUICtrl>("button set group")->setCommitCallback(boost::bind(&LLSidepanelTaskInfo::onClickGroup,this)); +// childSetAction("button deed",LLSidepanelTaskInfo::onClickDeedToGroup,this); + + mLabelGroupName = getChild<LLNameBox>("Group Name Proxy"); + + return TRUE; +} + +// virtual +void LLSidepanelTaskInfo::setVisible(BOOL visible) +{ + LLPanel::setVisible(visible); + if (visible) + { + sActivePanel = this; + } + else + { + sActivePanel = NULL; + } +} + +void LLSidepanelTaskInfo::refresh() +{ + LLButton* BtnDeedToGroup = getChild<LLButton>("button deed"); + if(BtnDeedToGroup) + { + std::string deedText; + if (gWarningSettings.getBOOL("DeedObject")) + { + deedText = getString("text deed continued"); + } + else + { + deedText = getString("text deed"); + } + BtnDeedToGroup->setLabelSelected(deedText); + BtnDeedToGroup->setLabelUnselected(deedText); + } + BOOL root_selected = TRUE; + LLSelectNode* nodep = mObjectSelection->getFirstRootNode(); + S32 object_count = mObjectSelection->getRootObjectCount(); + if(!nodep || 0 == object_count) + { + nodep = mObjectSelection->getFirstNode(); + object_count = mObjectSelection->getObjectCount(); + root_selected = FALSE; + } + + //BOOL attachment_selected = mObjectSelection->isAttachment(); + //attachment_selected = false; + LLViewerObject* objectp = NULL; + if(nodep) objectp = nodep->getObject(); + if(!nodep || !objectp)// || attachment_selected) + { + // ...nothing selected + childSetEnabled("perm_modify",false); + childSetText("perm_modify",LLStringUtil::null); + + childSetEnabled("Creator:",false); + childSetText("Creator Name",LLStringUtil::null); + childSetEnabled("Creator Name",false); + + childSetEnabled("Owner:",false); + childSetText("Owner Name",LLStringUtil::null); + childSetEnabled("Owner Name",false); + + childSetEnabled("Group:",false); + childSetText("Group Name",LLStringUtil::null); + childSetEnabled("Group Name",false); + childSetEnabled("button set group",false); + + childSetText("Object Name",LLStringUtil::null); + childSetEnabled("Object Name",false); + childSetEnabled("Name:",false); + childSetText("Group Name",LLStringUtil::null); + childSetEnabled("Group Name",false); + childSetEnabled("Description:",false); + childSetText("Object Description",LLStringUtil::null); + childSetEnabled("Object Description",false); + + childSetEnabled("Permissions:",false); + + childSetValue("checkbox share with group",FALSE); + childSetEnabled("checkbox share with group",false); + childSetEnabled("button deed",false); + + childSetValue("checkbox allow everyone move",FALSE); + childSetEnabled("checkbox allow everyone move",false); + childSetValue("checkbox allow everyone copy",FALSE); + childSetEnabled("checkbox allow everyone copy",false); + + //Next owner can: + childSetEnabled("Next owner can:",false); + childSetValue("checkbox next owner can modify",FALSE); + childSetEnabled("checkbox next owner can modify",false); + childSetValue("checkbox next owner can copy",FALSE); + childSetEnabled("checkbox next owner can copy",false); + childSetValue("checkbox next owner can transfer",FALSE); + childSetEnabled("checkbox next owner can transfer",false); + + //checkbox for sale + childSetValue("checkbox for sale",FALSE); + childSetEnabled("checkbox for sale",false); + + //checkbox include in search + childSetValue("search_check", FALSE); + childSetEnabled("search_check", false); + + LLComboBox* combo_sale_type = getChild<LLComboBox>("sale type"); + combo_sale_type->setValue(LLSaleInfo::FS_COPY); + combo_sale_type->setEnabled(FALSE); + + childSetEnabled("Cost",false); + childSetText("Cost",getString("Cost Default")); + childSetText("Edit Cost",LLStringUtil::null); + childSetEnabled("Edit Cost",false); + + childSetEnabled("label click action",false); + LLComboBox* ComboClickAction = getChild<LLComboBox>("clickaction"); + if(ComboClickAction) + { + ComboClickAction->setEnabled(FALSE); + ComboClickAction->clear(); + } + childSetVisible("B:",false); + childSetVisible("O:",false); + childSetVisible("G:",false); + childSetVisible("E:",false); + childSetVisible("N:",false); + childSetVisible("F:",false); + + return; + } + + // figure out a few variables + BOOL is_one_object = (object_count == 1); + + // BUG: fails if a root and non-root are both single-selected. + BOOL is_perm_modify = (mObjectSelection->getFirstRootNode() + && LLSelectMgr::getInstance()->selectGetRootsModify()) + || LLSelectMgr::getInstance()->selectGetModify(); + const LLFocusableElement* keyboard_focus_view = gFocusMgr.getKeyboardFocus(); + S32 string_index = 0; + std::string MODIFY_INFO_STRINGS[] = + { + getString("text modify info 1"), + getString("text modify info 2"), + getString("text modify info 3"), + getString("text modify info 4") + }; + if(!is_perm_modify) + { + string_index += 2; + } + if(!is_one_object) + { + ++string_index; + } + childSetEnabled("perm_modify",true); + childSetText("perm_modify",MODIFY_INFO_STRINGS[string_index]); + + childSetEnabled("Permissions:",true); + + // Update creator text field + childSetEnabled("Creator:",true); + BOOL creators_identical; + std::string creator_name; + creators_identical = LLSelectMgr::getInstance()->selectGetCreator(mCreatorID, + creator_name); + + childSetText("Creator Name",creator_name); + childSetEnabled("Creator Name",TRUE); + + // Update owner text field + childSetEnabled("Owner:",true); + + BOOL owners_identical; + std::string owner_name; + owners_identical = LLSelectMgr::getInstance()->selectGetOwner(mOwnerID, owner_name); + +// llinfos << "owners_identical " << (owners_identical ? "TRUE": "FALSE") << llendl; + + if (mOwnerID.isNull()) + { + if(LLSelectMgr::getInstance()->selectIsGroupOwned()) + { + // Group owned already displayed by selectGetOwner + } + else + { + // Display last owner if public + std::string last_owner_name; + LLSelectMgr::getInstance()->selectGetLastOwner(mLastOwnerID, last_owner_name); + + // It should never happen that the last owner is null and the owner + // is null, but it seems to be a bug in the simulator right now. JC + if (!mLastOwnerID.isNull() && !last_owner_name.empty()) + { + owner_name.append(", last "); + owner_name.append( last_owner_name ); + } + } + } + + childSetText("Owner Name",owner_name); + childSetEnabled("Owner Name",TRUE); + + // update group text field + childSetEnabled("Group:",true); + childSetText("Group Name",LLStringUtil::null); + LLUUID group_id; + BOOL groups_identical = LLSelectMgr::getInstance()->selectGetGroup(group_id); + if (groups_identical) + { + if(mLabelGroupName) + { + mLabelGroupName->setNameID(group_id, TRUE); + mLabelGroupName->setEnabled(TRUE); + } + } + else + { + if(mLabelGroupName) + { + mLabelGroupName->setNameID(LLUUID::null, TRUE); + mLabelGroupName->refresh(LLUUID::null, LLStringUtil::null, LLStringUtil::null, TRUE); + mLabelGroupName->setEnabled(FALSE); + } + } + + childSetEnabled("button set group",owners_identical && (mOwnerID == gAgent.getID())); + + // figure out the contents of the name, description, & category + BOOL edit_name_desc = FALSE; + if(is_one_object && objectp->permModify()) + { + edit_name_desc = TRUE; + } + + childSetEnabled("Name:",true); + LLLineEditor* LineEditorObjectName = getChild<LLLineEditor>("Object Name"); + childSetEnabled("Description:",true); + LLLineEditor* LineEditorObjectDesc = getChild<LLLineEditor>("Object Description"); + + if(is_one_object) + { + if(keyboard_focus_view != LineEditorObjectName) + { + childSetText("Object Name",nodep->mName); + } + + if(LineEditorObjectDesc) + { + if(keyboard_focus_view != LineEditorObjectDesc) + { + LineEditorObjectDesc->setText(nodep->mDescription); + } + } + } + else + { + childSetText("Object Name",LLStringUtil::null); + LineEditorObjectDesc->setText(LLStringUtil::null); + } + + if(edit_name_desc) + { + childSetEnabled("Object Name",true); + childSetEnabled("Object Description",true); + } + else + { + childSetEnabled("Object Name",false); + childSetEnabled("Object Description",false); + } + + S32 total_sale_price = 0; + S32 individual_sale_price = 0; + BOOL is_for_sale_mixed = FALSE; + BOOL is_sale_price_mixed = FALSE; + U32 num_for_sale = FALSE; + LLSelectMgr::getInstance()->selectGetAggregateSaleInfo(num_for_sale, + is_for_sale_mixed, + is_sale_price_mixed, + total_sale_price, + individual_sale_price); + + const BOOL self_owned = (gAgent.getID() == mOwnerID); + const BOOL group_owned = LLSelectMgr::getInstance()->selectIsGroupOwned() ; + const BOOL public_owned = (mOwnerID.isNull() && !LLSelectMgr::getInstance()->selectIsGroupOwned()); + const BOOL can_transfer = LLSelectMgr::getInstance()->selectGetRootsTransfer(); + const BOOL can_copy = LLSelectMgr::getInstance()->selectGetRootsCopy(); + + if(!owners_identical) + { + childSetEnabled("Cost",false); + childSetText("Edit Cost",LLStringUtil::null); + childSetEnabled("Edit Cost",false); + } + // You own these objects. + else if(self_owned || (group_owned && gAgent.hasPowerInGroup(group_id,GP_OBJECT_SET_SALE))) + { + // If there are multiple items for sale then set text to PRICE PER UNIT. + if (num_for_sale > 1) + { + childSetText("Cost",getString("Cost Per Unit")); + } + else + { + childSetText("Cost",getString("Cost Default")); + } + + LLSpinCtrl *edit_price = getChild<LLSpinCtrl>("Edit Cost"); + if(!edit_price->hasFocus()) + { + // If the sale price is mixed then set the cost to MIXED, otherwise + // set to the actual cost. + if (num_for_sale > 0 && is_for_sale_mixed) + { + edit_price->setTentative(TRUE); + } + else if (num_for_sale > 0 && is_sale_price_mixed) + { + edit_price->setTentative(TRUE); + } + else + { + edit_price->setValue(individual_sale_price); + } + } + // The edit fields are only enabled if you can sell this object + // and the sale price is not mixed. + bool enable_edit = (num_for_sale && can_transfer) ? !is_for_sale_mixed : false; + childSetEnabled("Cost",enable_edit); + childSetEnabled("Edit Cost",enable_edit); + } + // Someone, not you, owns these objects. + else if(!public_owned) + { + childSetEnabled("Cost",false); + childSetEnabled("Edit Cost",false); + + // Don't show a price if none of the items are for sale. + if (num_for_sale) + childSetText("Edit Cost",llformat("%d",total_sale_price)); + else + childSetText("Edit Cost",LLStringUtil::null); + + // If multiple items are for sale, set text to TOTAL PRICE. + if (num_for_sale > 1) + childSetText("Cost",getString("Cost Total")); + else + childSetText("Cost",getString("Cost Default")); + } + // This is a public object. + else + { + childSetEnabled("Cost",false); + childSetText("Cost",getString("Cost Default")); + + childSetText("Edit Cost",LLStringUtil::null); + childSetEnabled("Edit Cost",false); + } + + // Enable and disable the permissions checkboxes + // based on who owns the object. + // TODO: Creator permissions + + BOOL valid_base_perms = FALSE; + BOOL valid_owner_perms = FALSE; + BOOL valid_group_perms = FALSE; + BOOL valid_everyone_perms = FALSE; + BOOL valid_next_perms = FALSE; + + U32 base_mask_on; + U32 base_mask_off; + U32 owner_mask_on; + U32 owner_mask_off; + U32 group_mask_on; + U32 group_mask_off; + U32 everyone_mask_on; + U32 everyone_mask_off; + U32 next_owner_mask_on = 0; + U32 next_owner_mask_off = 0; + + valid_base_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_BASE, + &base_mask_on, + &base_mask_off); + + valid_owner_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_OWNER, + &owner_mask_on, + &owner_mask_off); + + valid_group_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_GROUP, + &group_mask_on, + &group_mask_off); + + valid_everyone_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_EVERYONE, + &everyone_mask_on, + &everyone_mask_off); + + valid_next_perms = LLSelectMgr::getInstance()->selectGetPerm(PERM_NEXT_OWNER, + &next_owner_mask_on, + &next_owner_mask_off); + + + if( gSavedSettings.getBOOL("DebugPermissions") ) + { + std::string perm_string; + if (valid_base_perms) + { + perm_string = "B: "; + perm_string += mask_to_string(base_mask_on); + childSetText("B:",perm_string); + childSetVisible("B:",true); + + perm_string = "O: "; + perm_string += mask_to_string(owner_mask_on); + childSetText("O:",perm_string); + childSetVisible("O:",true); + + perm_string = "G: "; + perm_string += mask_to_string(group_mask_on); + childSetText("G:",perm_string); + childSetVisible("G:",true); + + perm_string = "E: "; + perm_string += mask_to_string(everyone_mask_on); + childSetText("E:",perm_string); + childSetVisible("E:",true); + + perm_string = "N: "; + perm_string += mask_to_string(next_owner_mask_on); + childSetText("N:",perm_string); + childSetVisible("N:",true); + } + perm_string = "F: "; + U32 flag_mask = 0x0; + if (objectp->permMove()) + flag_mask |= PERM_MOVE; + if (objectp->permModify()) + flag_mask |= PERM_MODIFY; + if (objectp->permCopy()) + flag_mask |= PERM_COPY; + if (objectp->permTransfer()) + flag_mask |= PERM_TRANSFER; + perm_string += mask_to_string(flag_mask); + childSetText("F:",perm_string); + childSetVisible("F:",true); + } + else + { + childSetVisible("B:",false); + childSetVisible("O:",false); + childSetVisible("G:",false); + childSetVisible("E:",false); + childSetVisible("N:",false); + childSetVisible("F:",false); + } + + bool has_change_perm_ability = false; + bool has_change_sale_ability = false; + + if(valid_base_perms + && (self_owned + || (group_owned && gAgent.hasPowerInGroup(group_id, GP_OBJECT_MANIPULATE)))) + { + has_change_perm_ability = true; + } + if(valid_base_perms + && (self_owned + || (group_owned && gAgent.hasPowerInGroup(group_id, GP_OBJECT_SET_SALE)))) + { + has_change_sale_ability = true; + } + + if (!has_change_perm_ability && !has_change_sale_ability && !root_selected) + { + // ...must select root to choose permissions + childSetValue("perm_modify", getString("text modify warning")); + } + + if (has_change_perm_ability) + { + childSetEnabled("checkbox share with group",true); + childSetEnabled("checkbox allow everyone move",owner_mask_on & PERM_MOVE); + childSetEnabled("checkbox allow everyone copy",owner_mask_on & PERM_COPY && owner_mask_on & PERM_TRANSFER); + } + else + { + childSetEnabled("checkbox share with group", FALSE); + childSetEnabled("checkbox allow everyone move", FALSE); + childSetEnabled("checkbox allow everyone copy", FALSE); + } + + if (has_change_sale_ability && (owner_mask_on & PERM_TRANSFER)) + { + childSetEnabled("checkbox for sale", can_transfer || (!can_transfer && num_for_sale)); + // Set the checkbox to tentative if the prices of each object selected + // are not the same. + childSetTentative("checkbox for sale", is_for_sale_mixed); + childSetEnabled("sale type",num_for_sale && can_transfer && !is_sale_price_mixed); + + childSetEnabled("Next owner can:", TRUE); + childSetEnabled("checkbox next owner can modify",base_mask_on & PERM_MODIFY); + childSetEnabled("checkbox next owner can copy",base_mask_on & PERM_COPY); + childSetEnabled("checkbox next owner can transfer",next_owner_mask_on & PERM_COPY); + } + else + { + childSetEnabled("checkbox for sale",FALSE); + childSetEnabled("sale type",FALSE); + + childSetEnabled("Next owner can:",FALSE); + childSetEnabled("checkbox next owner can modify",FALSE); + childSetEnabled("checkbox next owner can copy",FALSE); + childSetEnabled("checkbox next owner can transfer",FALSE); + } + + if(valid_group_perms) + { + if((group_mask_on & PERM_COPY) && (group_mask_on & PERM_MODIFY) && (group_mask_on & PERM_MOVE)) + { + childSetValue("checkbox share with group",TRUE); + childSetTentative("checkbox share with group",FALSE); + childSetEnabled("button deed",gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) && (owner_mask_on & PERM_TRANSFER) && !group_owned && can_transfer); + } + else if((group_mask_off & PERM_COPY) && (group_mask_off & PERM_MODIFY) && (group_mask_off & PERM_MOVE)) + { + childSetValue("checkbox share with group",FALSE); + childSetTentative("checkbox share with group",false); + childSetEnabled("button deed",false); + } + else + { + childSetValue("checkbox share with group",TRUE); + childSetTentative("checkbox share with group",true); + childSetEnabled("button deed",gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED) && (group_mask_on & PERM_MOVE) && (owner_mask_on & PERM_TRANSFER) && !group_owned && can_transfer); + } + } + + if(valid_everyone_perms) + { + // Move + if(everyone_mask_on & PERM_MOVE) + { + childSetValue("checkbox allow everyone move",TRUE); + childSetTentative("checkbox allow everyone move",false); + } + else if(everyone_mask_off & PERM_MOVE) + { + childSetValue("checkbox allow everyone move",FALSE); + childSetTentative("checkbox allow everyone move",false); + } + else + { + childSetValue("checkbox allow everyone move",TRUE); + childSetTentative("checkbox allow everyone move",true); + } + + // Copy == everyone can't copy + if(everyone_mask_on & PERM_COPY) + { + childSetValue("checkbox allow everyone copy",TRUE); + childSetTentative("checkbox allow everyone copy",!can_copy || !can_transfer); + } + else if(everyone_mask_off & PERM_COPY) + { + childSetValue("checkbox allow everyone copy",FALSE); + childSetTentative("checkbox allow everyone copy",false); + } + else + { + childSetValue("checkbox allow everyone copy",TRUE); + childSetTentative("checkbox allow everyone copy",true); + } + } + + if(valid_next_perms) + { + // Modify == next owner canot modify + if(next_owner_mask_on & PERM_MODIFY) + { + childSetValue("checkbox next owner can modify",TRUE); + childSetTentative("checkbox next owner can modify",false); + } + else if(next_owner_mask_off & PERM_MODIFY) + { + childSetValue("checkbox next owner can modify",FALSE); + childSetTentative("checkbox next owner can modify",false); + } + else + { + childSetValue("checkbox next owner can modify",TRUE); + childSetTentative("checkbox next owner can modify",true); + } + + // Copy == next owner cannot copy + if(next_owner_mask_on & PERM_COPY) + { + childSetValue("checkbox next owner can copy",TRUE); + childSetTentative("checkbox next owner can copy",!can_copy); + } + else if(next_owner_mask_off & PERM_COPY) + { + childSetValue("checkbox next owner can copy",FALSE); + childSetTentative("checkbox next owner can copy",FALSE); + } + else + { + childSetValue("checkbox next owner can copy",TRUE); + childSetTentative("checkbox next owner can copy",TRUE); + } + + // Transfer == next owner cannot transfer + if(next_owner_mask_on & PERM_TRANSFER) + { + childSetValue("checkbox next owner can transfer",TRUE); + childSetTentative("checkbox next owner can transfer",!can_transfer); + } + else if(next_owner_mask_off & PERM_TRANSFER) + { + childSetValue("checkbox next owner can transfer",FALSE); + childSetTentative("checkbox next owner can transfer",FALSE); + } + else + { + childSetValue("checkbox next owner can transfer",TRUE); + childSetTentative("checkbox next owner can transfer",TRUE); + } + } + + // reflect sale information + LLSaleInfo sale_info; + BOOL valid_sale_info = LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); + LLSaleInfo::EForSale sale_type = sale_info.getSaleType(); + + LLComboBox* combo_sale_type = getChild<LLComboBox>("sale type"); + if (valid_sale_info) + { + combo_sale_type->setValue(sale_type == LLSaleInfo::FS_NOT ? LLSaleInfo::FS_COPY : sale_type); + combo_sale_type->setTentative(FALSE); // unfortunately this doesn't do anything at the moment. + } + else + { + // default option is sell copy, determined to be safest + combo_sale_type->setValue(LLSaleInfo::FS_COPY); + combo_sale_type->setTentative(TRUE); // unfortunately this doesn't do anything at the moment. + } + + childSetValue("checkbox for sale", num_for_sale != 0); + + // HACK: There are some old objects in world that are set for sale, + // but are no-transfer. We need to let users turn for-sale off, but only + // if for-sale is set. + bool cannot_actually_sell = !can_transfer || (!can_copy && sale_type == LLSaleInfo::FS_COPY); + if (num_for_sale && has_change_sale_ability && cannot_actually_sell) + { + childSetEnabled("checkbox for sale", true); + } + + // Check search status of objects + BOOL all_volume = LLSelectMgr::getInstance()->selectionAllPCode( LL_PCODE_VOLUME ); + bool include_in_search; + bool all_include_in_search = LLSelectMgr::getInstance()->selectionGetIncludeInSearch(&include_in_search); + childSetEnabled("search_check", has_change_sale_ability && all_volume); + childSetValue("search_check", include_in_search); + childSetTentative("search_check", ! all_include_in_search); + + // Click action (touch, sit, buy) + U8 click_action = 0; + if (LLSelectMgr::getInstance()->selectionGetClickAction(&click_action)) + { + LLComboBox* ComboClickAction = getChild<LLComboBox>("clickaction"); + if(ComboClickAction) + { + ComboClickAction->setCurrentByIndex((S32)click_action); + } + } + childSetEnabled("label click action",is_perm_modify && all_volume); + childSetEnabled("clickaction",is_perm_modify && all_volume); + + if (!getIsEditing()) + { + const std::string no_item_names[]={ + "Object Name", + "Object Description", + "button set group", + "checkbox share with group", + "button deed", + "checkbox allow everyone move", + "checkbox allow everyone copy", + "checkbox for sale", + "sale type", + "Edit Cost", + "checkbox next owner can modify", + "checkbox next owner can copy", + "checkbox next owner can transfer", + "clickaction", + "search_check", + "perm_modify", + "Group Name", + }; + for(size_t t=0; t<LL_ARRAY_SIZE(no_item_names); ++t) + { + childSetEnabled(no_item_names[t],false); + } + } + updateVerbs(); +} + + +// static +void LLSidepanelTaskInfo::onClickClaim(void*) +{ + // try to claim ownership + LLSelectMgr::getInstance()->sendOwner(gAgent.getID(), gAgent.getGroupID()); +} + +// static +void LLSidepanelTaskInfo::onClickRelease(void*) +{ + // try to release ownership + LLSelectMgr::getInstance()->sendOwner(LLUUID::null, LLUUID::null); +} + +void LLSidepanelTaskInfo::onClickGroup() +{ + LLUUID owner_id; + std::string name; + BOOL owners_identical = LLSelectMgr::getInstance()->selectGetOwner(owner_id, name); + LLFloater* parent_floater = gFloaterView->getParentFloater(this); + + if(owners_identical && (owner_id == gAgent.getID())) + { + LLFloaterGroupPicker* fg = LLFloaterReg::showTypedInstance<LLFloaterGroupPicker>("group_picker", LLSD(gAgent.getID())); + if (fg) + { + fg->setSelectGroupCallback( boost::bind(&LLSidepanelTaskInfo::cbGroupID, this, _1) ); + + if (parent_floater) + { + LLRect new_rect = gFloaterView->findNeighboringPosition(parent_floater, fg); + fg->setOrigin(new_rect.mLeft, new_rect.mBottom); + parent_floater->addDependentFloater(fg); + } + } + } +} + +void LLSidepanelTaskInfo::cbGroupID(LLUUID group_id) +{ + if(mLabelGroupName) + { + mLabelGroupName->setNameID(group_id, TRUE); + } + LLSelectMgr::getInstance()->sendGroup(group_id); +} + +static bool callback_deed_to_group(const LLSD& notification, const LLSD& response) +{ + S32 option = LLNotification::getSelectedOption(notification, response); + if (0 == option) + { + LLUUID group_id; + BOOL groups_identical = LLSelectMgr::getInstance()->selectGetGroup(group_id); + if(group_id.notNull() && groups_identical && (gAgent.hasPowerInGroup(group_id, GP_OBJECT_DEED))) + { + LLSelectMgr::getInstance()->sendOwner(LLUUID::null, group_id, FALSE); +// LLViewerStats::getInstance()->incStat(LLViewerStats::ST_RELEASE_COUNT); + } + } + return false; +} + +void LLSidepanelTaskInfo::onClickDeedToGroup() +{ + LLNotifications::instance().add( "DeedObjectToGroup", LLSD(), LLSD(), callback_deed_to_group); +} + +///---------------------------------------------------------------------------- +/// Permissions checkboxes +///---------------------------------------------------------------------------- + +void LLSidepanelTaskInfo::onCommitPerm(LLCheckBoxCtrl *ctrl, U8 field, U32 perm) +{ + LLViewerObject* object = mObjectSelection->getFirstRootObject(); + if(!object) return; + + BOOL new_state = ctrl->get(); + LLSelectMgr::getInstance()->selectionSetObjectPermissions(field, new_state, perm); +} + +void LLSidepanelTaskInfo::onCommitGroupShare() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox share with group"); + onCommitPerm(ctrl, PERM_GROUP, PERM_MODIFY | PERM_MOVE | PERM_COPY); +} + +void LLSidepanelTaskInfo::onCommitEveryoneMove() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox allow everyone move"); + onCommitPerm(ctrl, PERM_EVERYONE, PERM_MOVE); +} + + +void LLSidepanelTaskInfo::onCommitEveryoneCopy() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox allow everyone copy"); + onCommitPerm(ctrl, PERM_EVERYONE, PERM_COPY); +} + +void LLSidepanelTaskInfo::onCommitNextOwnerModify() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox next owner can modify"); + onCommitPerm(ctrl, PERM_NEXT_OWNER, PERM_MODIFY); +} + +void LLSidepanelTaskInfo::onCommitNextOwnerCopy() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox next owner can copy"); + onCommitPerm(ctrl, PERM_NEXT_OWNER, PERM_COPY); +} + +void LLSidepanelTaskInfo::onCommitNextOwnerTransfer() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("checkbox next owner can transfer"); + onCommitPerm(ctrl, PERM_NEXT_OWNER, PERM_TRANSFER); +} + +void LLSidepanelTaskInfo::onCommitName() +{ + LLLineEditor* tb = getChild<LLLineEditor>("Object Name"); + LLSelectMgr::getInstance()->selectionSetObjectName(tb->getText()); +} + +void LLSidepanelTaskInfo::onCommitDesc() +{ + LLLineEditor* le = getChild<LLLineEditor>("Object Description"); + LLSelectMgr::getInstance()->selectionSetObjectDescription(le->getText()); +} + +void LLSidepanelTaskInfo::onCommitSaleInfo() +{ + setAllSaleInfo(); +} + +void LLSidepanelTaskInfo::onCommitSaleType() +{ + setAllSaleInfo(); +} + +void LLSidepanelTaskInfo::setAllSaleInfo() +{ + llinfos << "LLSidepanelTaskInfo::setAllSaleInfo()" << llendl; + LLSaleInfo::EForSale sale_type = LLSaleInfo::FS_NOT; + + LLCheckBoxCtrl *checkPurchase = getChild<LLCheckBoxCtrl>("checkbox for sale"); + + // Set the sale type if the object(s) are for sale. + if(checkPurchase && checkPurchase->get()) + { + sale_type = static_cast<LLSaleInfo::EForSale>(getChild<LLComboBox>("sale type")->getValue().asInteger()); + } + + S32 price = -1; + + LLSpinCtrl *edit_price = getChild<LLSpinCtrl>("Edit Cost"); + price = (edit_price->getTentative()) ? DEFAULT_PRICE : edit_price->getValue().asInteger(); + + // If somehow an invalid price, turn the sale off. + if (price < 0) + sale_type = LLSaleInfo::FS_NOT; + + LLSaleInfo sale_info(sale_type, price); + LLSelectMgr::getInstance()->selectionSetObjectSaleInfo(sale_info); + + // If turned off for-sale, make sure click-action buy is turned + // off as well + if (sale_type == LLSaleInfo::FS_NOT) + { + U8 click_action = 0; + LLSelectMgr::getInstance()->selectionGetClickAction(&click_action); + if (click_action == CLICK_ACTION_BUY) + { + LLSelectMgr::getInstance()->selectionSetClickAction(CLICK_ACTION_TOUCH); + } + } +} + +struct LLSelectionPayable : public LLSelectedObjectFunctor +{ + virtual bool apply(LLViewerObject* obj) + { + // can pay if you or your parent has money() event in script + LLViewerObject* parent = (LLViewerObject*)obj->getParent(); + return (obj->flagTakesMoney() + || (parent && parent->flagTakesMoney())); + } +}; + +// static +void LLSidepanelTaskInfo::onCommitClickAction(U8 click_action) +{ + if (click_action == CLICK_ACTION_BUY) + { + LLSaleInfo sale_info; + LLSelectMgr::getInstance()->selectGetSaleInfo(sale_info); + if (!sale_info.isForSale()) + { + LLNotifications::instance().add("CantSetBuyObject"); + + // Set click action back to its old value + U8 click_action = 0; + LLSelectMgr::getInstance()->selectionGetClickAction(&click_action); +// box->setCurrentByIndex((S32)click_action); + + return; + } + } + else if (click_action == CLICK_ACTION_PAY) + { + // Verify object has script with money() handler + LLSelectionPayable payable; + bool can_pay = mObjectSelection->applyToObjects(&payable); + if (!can_pay) + { + // Warn, but do it anyway. + LLNotifications::instance().add("ClickActionNotPayable"); + } + } + LLSelectMgr::getInstance()->selectionSetClickAction(click_action); +} + +// static +void LLSidepanelTaskInfo::onCommitIncludeInSearch() +{ + LLCheckBoxCtrl *ctrl = getChild<LLCheckBoxCtrl>("search_check"); + LLSelectMgr::getInstance()->selectionSetIncludeInSearch(ctrl->get()); +} + +// virtual +void LLSidepanelTaskInfo::updateVerbs() +{ + LLSidepanelInventorySubpanel::updateVerbs(); + + mOpenBtn->setVisible(!getIsEditing()); + mPayBtn->setVisible(!getIsEditing()); + mBuyBtn->setVisible(!getIsEditing()); + + mOpenBtn->setEnabled(enable_object_open()); + const LLViewerObject *obj = getFirstSelectedObject(); + mEditBtn->setEnabled(obj && obj->permModify()); +} + +void LLSidepanelTaskInfo::onOpenButtonClicked() +{ + if (enable_object_open()) + { + handle_object_open(); + } +} + +void LLSidepanelTaskInfo::onPayButtonClicked() +{ + onCommitClickAction(CLICK_ACTION_PAY); +} + +void LLSidepanelTaskInfo::onBuyButtonClicked() +{ + onCommitClickAction(CLICK_ACTION_BUY); +} + +// virtual +void LLSidepanelTaskInfo::save() +{ + onCommitGroupShare(); + onCommitEveryoneMove(); + onCommitEveryoneCopy(); + onCommitNextOwnerModify(); + onCommitNextOwnerCopy(); + onCommitNextOwnerTransfer(); + onCommitName(); + onCommitDesc(); + onCommitSaleInfo(); + onCommitSaleType(); + onCommitIncludeInSearch(); +} + +void LLSidepanelTaskInfo::setObjectSelection(LLObjectSelectionHandle selection) +{ + mObjectSelection = selection; +} + +LLSidepanelTaskInfo* LLSidepanelTaskInfo::getActivePanel() +{ + return sActivePanel; +} + +LLViewerObject* LLSidepanelTaskInfo::getFirstSelectedObject() +{ + LLSelectNode *node = mObjectSelection->getFirstRootNode(); + if (node) + { + return node->getObject(); + } + return NULL; +} + +const LLUUID& LLSidepanelTaskInfo::getSelectedUUID() +{ + const LLViewerObject* obj = getFirstSelectedObject(); + if (obj) + { + return obj->getID(); + } + return LLUUID::null; +} diff --git a/indra/newview/llsidepaneltaskinfo.h b/indra/newview/llsidepaneltaskinfo.h new file mode 100644 index 0000000000..b6dd4dfb2c --- /dev/null +++ b/indra/newview/llsidepaneltaskinfo.h @@ -0,0 +1,115 @@ +/** + * @file llsidepaneltaskinfo.h + * @brief LLSidepanelTaskInfo class header file + * + * $LicenseInfo:firstyear=2002&license=viewergpl$ + * + * Copyright (c) 2002-2009, Linden Research, Inc. + * + * Second Life Viewer Source Code + * The source code in this file ("Source Code") is provided by Linden Lab + * to you under the terms of the GNU General Public License, version 2.0 + * ("GPL"), unless you have obtained a separate licensing agreement + * ("Other License"), formally executed by you and Linden Lab. Terms of + * the GPL can be found in doc/GPL-license.txt in this distribution, or + * online at http://secondlifegrid.net/programs/open_source/licensing/gplv2 + * + * There are special exceptions to the terms and conditions of the GPL as + * it is applied to this Source Code. View the full text of the exception + * in the file doc/FLOSS-exception.txt in this software distribution, or + * online at + * http://secondlifegrid.net/programs/open_source/licensing/flossexception + * + * By copying, modifying or distributing this software, you acknowledge + * that you have read and understood your obligations described above, + * and agree to abide by those obligations. + * + * ALL LINDEN LAB SOURCE CODE IS PROVIDED "AS IS." LINDEN LAB MAKES NO + * WARRANTIES, EXPRESS, IMPLIED OR OTHERWISE, REGARDING ITS ACCURACY, + * COMPLETENESS OR PERFORMANCE. + * $/LicenseInfo$ + */ + +#ifndef LL_LLSIDEPANELTASKINFO_H +#define LL_LLSIDEPANELTASKINFO_H + +#include "llsidepanelinventorysubpanel.h" +#include "lluuid.h" +#include "llselectmgr.h" + +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// Class LLSidepanelTaskInfo +// +// Panel for permissions of an object. +//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +class LLNameBox; +class LLCheckBoxCtrl; +class LLViewerObject; + +class LLSidepanelTaskInfo : public LLSidepanelInventorySubpanel +{ +public: + LLSidepanelTaskInfo(); + virtual ~LLSidepanelTaskInfo(); + + /*virtual*/ BOOL postBuild(); + /*virtual*/ void setVisible(BOOL visible); + + void setObjectSelection(LLObjectSelectionHandle selection); + + const LLUUID& getSelectedUUID(); + LLViewerObject* getFirstSelectedObject(); + + static LLSidepanelTaskInfo *getActivePanel(); +protected: + /*virtual*/ void refresh(); // refresh all labels as needed + /*virtual*/ void save(); + /*virtual*/ void updateVerbs(); + + // statics + static void onClickClaim(void*); + static void onClickRelease(void*); + void onClickGroup(); + void cbGroupID(LLUUID group_id); + + void onClickDeedToGroup(); + void onCommitPerm(LLCheckBoxCtrl* ctrl, U8 field, U32 perm); + void onCommitGroupShare(); + void onCommitEveryoneMove(); + void onCommitEveryoneCopy(); + void onCommitNextOwnerModify(); + void onCommitNextOwnerCopy(); + void onCommitNextOwnerTransfer(); + void onCommitName(); + void onCommitDesc(); + void onCommitSaleInfo(); + void onCommitSaleType(); + + void onCommitClickAction(U8 click_action); + void onCommitIncludeInSearch(); + + void setAllSaleInfo(); + +private: + LLNameBox* mLabelGroupName; // group name + + LLUUID mCreatorID; + LLUUID mOwnerID; + LLUUID mLastOwnerID; + +protected: + void onOpenButtonClicked(); + void onPayButtonClicked(); + void onBuyButtonClicked(); +private: + LLButton* mOpenBtn; + LLButton* mPayBtn; + LLButton* mBuyBtn; + + LLObjectSelectionHandle mObjectSelection; + static LLSidepanelTaskInfo* sActivePanel; +}; + + +#endif // LL_LLSIDEPANELTASKINFO_H diff --git a/indra/newview/llviewermenu.cpp b/indra/newview/llviewermenu.cpp index d158fc29a6..207f0e3f42 100644 --- a/indra/newview/llviewermenu.cpp +++ b/indra/newview/llviewermenu.cpp @@ -2516,24 +2516,12 @@ class LLObjectEnableTouch : public view_listener_t // label.assign("Touch"); // } //} -/* -bool handle_object_open() -{ - LLViewerObject* obj = LLSelectMgr::getInstance()->getSelection()->getPrimaryObject(); - if(!obj) return true; - LLFloaterOpenObject::show(); - return true; +void handle_object_open() +{ + LLFloaterReg::showInstance("openobject"); } -class LLObjectOpen : public view_listener_t -{ - bool handleEvent(const LLSD& userdata) - { - return handle_object_open(); - } -}; -*/ bool enable_object_open() { // Look for contents in root object, which is all the LLFloaterOpenObject @@ -2641,8 +2629,22 @@ void handle_object_edit() // Could be first use LLFirstUse::useBuild(); return; - } + +void handle_object_inspect() +{ + LLObjectSelectionHandle selection = LLSelectMgr::getInstance()->getSelection(); + LLViewerObject* selected_objectp = selection->getFirstRootObject(); + if (selected_objectp) + { + LLSD key; + key["task"] = "task"; + LLSideTray::getInstance()->showPanel("sidepanel_inventory", key); + } + + LLFloaterReg::showInstance("inspect", LLSD()); +} + //--------------------------------------------------------------------------- // Land pie menu //--------------------------------------------------------------------------- @@ -7953,6 +7955,8 @@ void initialize_menus() commit.add("Object.Buy", boost::bind(&handle_buy)); commit.add("Object.Edit", boost::bind(&handle_object_edit)); + commit.add("Object.Inspect", boost::bind(&handle_object_inspect)); + commit.add("Object.Open", boost::bind(&handle_object_open)); commit.add("Object.Take", boost::bind(&handle_take)); diff --git a/indra/newview/llviewermenu.h b/indra/newview/llviewermenu.h index b65878b5e6..db4eb3be9d 100644 --- a/indra/newview/llviewermenu.h +++ b/indra/newview/llviewermenu.h @@ -94,6 +94,7 @@ void handle_sit_down(void*); void handle_object_build(void*); void handle_object_touch(); bool enable_object_open(); +void handle_object_open(); // Buy either contents or object itself void handle_buy(); diff --git a/indra/newview/skins/default/xui/en/menu_inventory.xml b/indra/newview/skins/default/xui/en/menu_inventory.xml index 62940b87dc..8b6ab4e4d8 100644 --- a/indra/newview/skins/default/xui/en/menu_inventory.xml +++ b/indra/newview/skins/default/xui/en/menu_inventory.xml @@ -553,6 +553,16 @@ <menu_item_separator layout="topleft" /> <menu_item_call + label="Save As" + layout="topleft" + name="Save As"> + <menu_item_call.on_click + function="Inventory.DoToSelected" + parameter="save_as" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call label="Detach From Yourself" layout="topleft" name="Detach From Yourself"> diff --git a/indra/newview/skins/default/xui/en/menu_inventory_add.xml b/indra/newview/skins/default/xui/en/menu_inventory_add.xml new file mode 100644 index 0000000000..b07a8bb512 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_inventory_add.xml @@ -0,0 +1,229 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + layout="topleft" + left="0" + mouse_opaque="false" + name="menu_inventory_add" + visible="false"> + <menu + create_jump_keys="true" + label="Upload" + layout="topleft" + name="upload" + tear_off="true"> + <menu_item_call + label="Image (L$[COST])..." + layout="topleft" + name="Upload Image" + shortcut="control|U"> + <menu_item_call.on_click + function="File.UploadImage" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUpload" /> + </menu_item_call> + <menu_item_call + label="Sound (L$[COST])..." + layout="topleft" + name="Upload Sound"> + <menu_item_call.on_click + function="File.UploadSound" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUpload" /> + </menu_item_call> + <menu_item_call + label="Animation (L$[COST])..." + layout="topleft" + name="Upload Animation"> + <menu_item_call.on_click + function="File.UploadAnim" + parameter="" /> + <menu_item_call.on_enable + function="File.EnableUpload" /> + </menu_item_call> + <menu_item_call + label="Bulk (L$[COST] per file)..." + layout="topleft" + name="Bulk Upload"> + <menu_item_call.on_click + function="File.UploadBulk" + parameter="" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + </menu> + + <menu_item_call + label="New Folder" + layout="topleft" + name="New Folder"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="category" /> + </menu_item_call> + <menu_item_call + label="New Script" + layout="topleft" + name="New Script"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="lsl" /> + </menu_item_call> + <menu_item_call + label="New Note" + layout="topleft" + name="New Note"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="notecard" /> + </menu_item_call> + <menu_item_call + label="New Gesture" + layout="topleft" + name="New Gesture"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gesture" /> + </menu_item_call> + <menu + height="175" + label="New Clothes" + layout="topleft" + left_delta="0" + mouse_opaque="false" + name="New Clothes" + top_pad="514" + width="125"> + <menu_item_call + label="New Shirt" + layout="topleft" + name="New Shirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shirt" /> + </menu_item_call> + <menu_item_call + label="New Pants" + layout="topleft" + name="New Pants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="pants" /> + </menu_item_call> + <menu_item_call + label="New Shoes" + layout="topleft" + name="New Shoes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shoes" /> + </menu_item_call> + <menu_item_call + label="New Socks" + layout="topleft" + name="New Socks"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="socks" /> + </menu_item_call> + <menu_item_call + label="New Jacket" + layout="topleft" + name="New Jacket"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="jacket" /> + </menu_item_call> + <menu_item_call + label="New Skirt" + layout="topleft" + name="New Skirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skirt" /> + </menu_item_call> + <menu_item_call + label="New Gloves" + layout="topleft" + name="New Gloves"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="gloves" /> + </menu_item_call> + <menu_item_call + label="New Undershirt" + layout="topleft" + name="New Undershirt"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="undershirt" /> + </menu_item_call> + <menu_item_call + label="New Underpants" + layout="topleft" + name="New Underpants"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="underpants" /> + </menu_item_call> + <menu_item_call + label="New Alpha" + layout="topleft" + name="New Alpha"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="alpha" /> + </menu_item_call> + <menu_item_call + label="New Tattoo" + layout="topleft" + name="New Tattoo"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="tattoo" /> + </menu_item_call> + </menu> + <menu + height="85" + label="New Body Parts" + layout="topleft" + left_delta="0" + mouse_opaque="false" + name="New Body Parts" + top_pad="514" + width="118"> + <menu_item_call + label="New Shape" + layout="topleft" + name="New Shape"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="shape" /> + </menu_item_call> + <menu_item_call + label="New Skin" + layout="topleft" + name="New Skin"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="skin" /> + </menu_item_call> + <menu_item_call + label="New Hair" + layout="topleft" + name="New Hair"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="hair" /> + </menu_item_call> + <menu_item_call + label="New Eyes" + layout="topleft" + name="New Eyes"> + <menu_item_call.on_click + function="Inventory.DoCreate" + parameter="eyes" /> + </menu_item_call> + </menu> +</menu>
\ No newline at end of file diff --git a/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml new file mode 100644 index 0000000000..435a3e6d34 --- /dev/null +++ b/indra/newview/skins/default/xui/en/menu_inventory_gear_default.xml @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?> +<menu + bottom="806" + layout="topleft" + left="0" + mouse_opaque="false" + name="menu_gear_default" + visible="false"> + <menu_item_call + label="New Inventory Window" + layout="topleft" + name="new_window"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="new_window" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Sort by Name" + layout="topleft" + name="sort_by_name"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="sort_by_name" /> + </menu_item_call> + <menu_item_call + label="Sort by Most Recent" + layout="topleft" + name="sort_by_recent"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="sort_by_recent" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Show Filters" + layout="topleft" + name="show_filters"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="show_filters" /> + </menu_item_call> + <menu_item_call + label="Reset Filters" + layout="topleft" + name="reset_filters"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="reset_filters" /> + </menu_item_call> + <menu_item_call + label="Close All Folders" + layout="topleft" + name="close_folders"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="close_folders" /> + </menu_item_call> + <menu_item_separator + layout="topleft" /> + <menu_item_call + label="Empty Trash" + layout="topleft" + name="empty_trash"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="empty_trash" /> + </menu_item_call> + <menu_item_call + label="Empty Lost and Found" + layout="topleft" + name="empty_lostnfound"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="empty_lostnfound" /> + </menu_item_call> + <menu_item_call + label="Save Texture As" + layout="topleft" + name="Save Texture As"> + <on_click + function="Inventory.GearDefault.Custom.Action" + parameter="save_texture" /> + <on_enable + function="Inventory.GearDefault.Enable" + parameter="save_texture" /> + </menu_item_call> +</menu> diff --git a/indra/newview/skins/default/xui/en/panel_main_inventory.xml b/indra/newview/skins/default/xui/en/panel_main_inventory.xml index 9a3fdcc327..fcee0ef953 100644 --- a/indra/newview/skins/default/xui/en/panel_main_inventory.xml +++ b/indra/newview/skins/default/xui/en/panel_main_inventory.xml @@ -1,415 +1,467 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<panel - background_visible="true" - follows="all" - height="400" - label="Things" - layout="topleft" - min_height="350" - min_width="240" - name="inventory panel" - width="330"> - <panel.string - name="Title"> - Things - </panel.string> - <filter_editor - text_pad_left="12" - follows="left|top|right" - font="SanSerif" - height="20" - label="Filter" - layout="topleft" - left="15" - name="inventory search editor" - top="34" - width="300" /> - <tab_container - follows="left|top|right|bottom" - height="300" - layout="topleft" - left_delta="-4" - name="inventory filter tabs" - tab_position="top" - top_pad="4" - width="305"> - <inventory_panel - follows="left|top|right|bottom" - height="295" - label="All Items" - layout="topleft" - left="1" - name="All Items" - top="16" - width="290" /> - <inventory_panel - follows="left|top|right|bottom" - height="295" - label="Recent Items" - layout="topleft" - left_delta="0" - name="Recent Items" - top_delta="0" - width="290" /> - </tab_container> - <menu_bar - bg_visible="false" - follows="left|top|right" - height="18" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="Inventory Menu" - top_delta="-45" - width="290"> - <menu - height="101" - label="File" - layout="topleft" - left="0" - mouse_opaque="false" - name="File" - tear_off="true" - top="-117" - width="128"> - <menu_item_call - label="Open" - layout="topleft" - name="Open"> - <menu_item_call.on_click - function="Inventory.DoToSelected" - parameter="open" /> - </menu_item_call> - <menu - create_jump_keys="true" - label="Upload" - layout="topleft" - name="upload" - tear_off="true"> - <menu_item_call - label="Image (L$[COST])..." - layout="topleft" - name="Upload Image" - shortcut="control|U"> - <menu_item_call.on_click - function="File.UploadImage" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Sound (L$[COST])..." - layout="topleft" - name="Upload Sound"> - <menu_item_call.on_click - function="File.UploadSound" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Animation (L$[COST])..." - layout="topleft" - name="Upload Animation"> - <menu_item_call.on_click - function="File.UploadAnim" - parameter="" /> - <menu_item_call.on_enable - function="File.EnableUpload" /> - </menu_item_call> - <menu_item_call - label="Bulk (L$[COST] per file)..." - layout="topleft" - name="Bulk Upload"> - <menu_item_call.on_click - function="File.UploadBulk" - parameter="" /> - </menu_item_call> - <menu_item_separator - layout="topleft" /> - </menu> - <menu_item_separator - layout="topleft" /> - <menu_item_call - label="New Window" - layout="topleft" - name="New Window"> - <menu_item_call.on_click - function="Inventory.NewWindow" /> - </menu_item_call> - <menu_item_separator - layout="topleft" - name="separator2" /> - <menu_item_call - label="Show Filters" - layout="topleft" - name="Show Filters"> - <menu_item_call.on_click - function="Inventory.ShowFilters" /> - </menu_item_call> - <menu_item_call - label="Reset Filters" - layout="topleft" - name="Reset Current"> - <menu_item_call.on_click - function="Inventory.ResetFilter" /> - </menu_item_call> - <menu_item_call - label="Close All Folders" - layout="topleft" - name="Close All Folders"> - <menu_item_call.on_click - function="Inventory.CloseAllFolders" /> - </menu_item_call> - <menu_item_separator - layout="topleft" - name="separator3" /> - <menu_item_call - label="Empty Trash" - layout="topleft" - name="Empty Trash"> - <menu_item_call.on_click - function="Inventory.EmptyTrash" /> - </menu_item_call> - <menu_item_call - label="Empty Lost And Found" - layout="topleft" - name="Empty Lost And Found"> - <menu_item_call.on_click - function="Inventory.EmptyLostAndFound" /> - </menu_item_call> - </menu> - <menu - height="121" - label="Create" - layout="topleft" - left="0" - mouse_opaque="false" - name="Create" - tear_off="true" - top="-201" - width="121"> - <menu_item_call - label="New Folder" - layout="topleft" - name="New Folder"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="category" /> - </menu_item_call> - <menu_item_call - label="New Script" - layout="topleft" - name="New Script"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="lsl" /> - </menu_item_call> - <menu_item_call - label="New Note" - layout="topleft" - name="New Note"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="notecard" /> - </menu_item_call> - <menu_item_call - label="New Gesture" - layout="topleft" - name="New Gesture"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="gesture" /> - </menu_item_call> - <menu - height="175" - label="New Clothes" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="New Clothes" - top_pad="514" - width="125"> - <menu_item_call - label="New Shirt" - layout="topleft" - name="New Shirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shirt" /> - </menu_item_call> - <menu_item_call - label="New Pants" - layout="topleft" - name="New Pants"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="pants" /> - </menu_item_call> - <menu_item_call - label="New Shoes" - layout="topleft" - name="New Shoes"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shoes" /> - </menu_item_call> - <menu_item_call - label="New Socks" - layout="topleft" - name="New Socks"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="socks" /> - </menu_item_call> - <menu_item_call - label="New Jacket" - layout="topleft" - name="New Jacket"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="jacket" /> - </menu_item_call> - <menu_item_call - label="New Skirt" - layout="topleft" - name="New Skirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="skirt" /> - </menu_item_call> - <menu_item_call - label="New Gloves" - layout="topleft" - name="New Gloves"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="gloves" /> - </menu_item_call> - <menu_item_call - label="New Undershirt" - layout="topleft" - name="New Undershirt"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="undershirt" /> - </menu_item_call> - <menu_item_call - label="New Underpants" - layout="topleft" - name="New Underpants"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="underpants" /> - </menu_item_call> - <menu_item_call - label="New Alpha" - layout="topleft" - name="New Alpha"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="alpha" /> - </menu_item_call> - <menu_item_call - label="New Tattoo" - layout="topleft" - name="New Tattoo"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="tattoo" /> - </menu_item_call> - </menu> - <menu - height="85" - label="New Body Parts" - layout="topleft" - left_delta="0" - mouse_opaque="false" - name="New Body Parts" - top_pad="514" - width="118"> - <menu_item_call - label="New Shape" - layout="topleft" - name="New Shape"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="shape" /> - </menu_item_call> - <menu_item_call - label="New Skin" - layout="topleft" - name="New Skin"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="skin" /> - </menu_item_call> - <menu_item_call - label="New Hair" - layout="topleft" - name="New Hair"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="hair" /> - </menu_item_call> - <menu_item_call - label="New Eyes" - layout="topleft" - name="New Eyes"> - <menu_item_call.on_click - function="Inventory.DoCreate" - parameter="eyes" /> - </menu_item_call> - </menu> - </menu> - <menu - height="49" - label="Sort" - layout="topleft" - left="0" - mouse_opaque="false" - name="Sort" - tear_off="true" - top="-113" - width="118"> - <menu_item_check - control_name="Inventory.SortByName" - label="By Name" - layout="topleft" - name="By Name"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="name" /> - </menu_item_check> - <menu_item_check - control_name="Inventory.SortByDate" - label="By Date" - layout="topleft" - name="By Date"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="date" /> - </menu_item_check> - <menu_item_separator - layout="topleft" /> - <menu_item_check - control_name="Inventory.FoldersAlwaysByName" - label="Folders Always By Name" - layout="topleft" - name="Folders Always By Name"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="foldersalwaysbyname" /> - </menu_item_check> - <menu_item_check - control_name="Inventory.SystemFoldersToTop" - label="System Folders To Top" - layout="topleft" - name="System Folders To Top"> - <menu_item_check.on_click - function="Inventory.SetSortBy" - parameter="systemfolderstotop" /> - </menu_item_check> - </menu> - </menu_bar> -</panel> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="400"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="main inventory panel"
+ width="330">
+ <panel.string
+ name="Title">
+ Things
+ </panel.string>
+ <filter_editor
+ text_pad_left="12"
+ follows="left|top|right"
+ font="SanSerif"
+ height="20"
+ label="Filter"
+ layout="topleft"
+ left="15"
+ name="inventory search editor"
+ top="34"
+ width="300" />
+ <tab_container
+ follows="left|top|right|bottom"
+ height="300"
+ layout="topleft"
+ left_delta="-4"
+ name="inventory filter tabs"
+ tab_position="top"
+ top_pad="4"
+ width="305">
+ <inventory_panel
+ follows="left|top|right|bottom"
+ height="295"
+ label="All Items"
+ layout="topleft"
+ left="1"
+ name="All Items"
+ top="16"
+ width="290" />
+ <inventory_panel
+ follows="left|top|right|bottom"
+ height="295"
+ label="Recent Items"
+ layout="topleft"
+ left_delta="0"
+ name="Recent Items"
+ top_delta="0"
+ width="290" />
+ </tab_container>
+
+ <panel
+ background_visible="true"
+ bevel_style="none"
+ bottom="0"
+ follows="left|right|bottom"
+ height="30"
+ layout="bottomleft"
+ left="0"
+ visible="true"
+ name="bottom_panel"
+ width="330">
+ <button
+ follows="bottom|left"
+ tool_tip="Show additional options"
+ height="18"
+ image_disabled="OptionsMenu_Disabled"
+ image_selected="OptionsMenu_Press"
+ image_unselected="OptionsMenu_Off"
+ layout="topleft"
+ left="10"
+ name="options_gear_btn"
+ picture_style="true"
+ top="6"
+ width="18" />
+ <button
+ follows="bottom|left"
+ height="18"
+ image_selected="AddItem_Press"
+ image_unselected="AddItem_Off"
+ image_disabled="AddItem_Disabled"
+ layout="topleft"
+ left_pad="5"
+ name="add_btn"
+ picture_style="true"
+ tool_tip="Add new item"
+ width="18" />
+ <dnd_button
+ follows="bottom|right"
+ height="18"
+ image_selected="TrashItem_Press"
+ image_unselected="TrashItem_Off"
+ layout="topleft"
+ right="-5"
+ name="trash_btn"
+ picture_style="true"
+ tool_tip="Remove selected item"
+ top="6"
+ width="18" />
+ </panel>
+
+ <menu_bar
+ bg_visible="false"
+ follows="left|top|right"
+ height="18"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="Inventory Menu"
+ top="15"
+ visible="true"
+ width="290">
+ <menu
+ height="101"
+ label="File"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="File"
+ tear_off="true"
+ top="-117"
+ width="128">
+ <menu_item_call
+ label="Open"
+ layout="topleft"
+ name="Open">
+ <menu_item_call.on_click
+ function="Inventory.DoToSelected"
+ parameter="open" />
+ </menu_item_call>
+ <menu
+ create_jump_keys="true"
+ label="Upload"
+ layout="topleft"
+ name="upload"
+ tear_off="true">
+ <menu_item_call
+ label="Image (L$[COST])..."
+ layout="topleft"
+ name="Upload Image"
+ shortcut="control|U">
+ <menu_item_call.on_click
+ function="File.UploadImage"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Sound (L$[COST])..."
+ layout="topleft"
+ name="Upload Sound">
+ <menu_item_call.on_click
+ function="File.UploadSound"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Animation (L$[COST])..."
+ layout="topleft"
+ name="Upload Animation">
+ <menu_item_call.on_click
+ function="File.UploadAnim"
+ parameter="" />
+ <menu_item_call.on_enable
+ function="File.EnableUpload" />
+ </menu_item_call>
+ <menu_item_call
+ label="Bulk (L$[COST] per file)..."
+ layout="topleft"
+ name="Bulk Upload">
+ <menu_item_call.on_click
+ function="File.UploadBulk"
+ parameter="" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft" />
+ </menu>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_call
+ label="New Window"
+ layout="topleft"
+ name="New Window">
+ <menu_item_call.on_click
+ function="Inventory.NewWindow" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator2" />
+ <menu_item_call
+ label="Show Filters"
+ layout="topleft"
+ name="Show Filters">
+ <menu_item_call.on_click
+ function="Inventory.ShowFilters" />
+ </menu_item_call>
+ <menu_item_call
+ label="Reset Filters"
+ layout="topleft"
+ name="Reset Current">
+ <menu_item_call.on_click
+ function="Inventory.ResetFilter" />
+ </menu_item_call>
+ <menu_item_call
+ label="Close All Folders"
+ layout="topleft"
+ name="Close All Folders">
+ <menu_item_call.on_click
+ function="Inventory.CloseAllFolders" />
+ </menu_item_call>
+ <menu_item_separator
+ layout="topleft"
+ name="separator3" />
+ <menu_item_call
+ label="Empty Trash"
+ layout="topleft"
+ name="Empty Trash">
+ <menu_item_call.on_click
+ function="Inventory.EmptyTrash" />
+ </menu_item_call>
+ <menu_item_call
+ label="Empty Lost And Found"
+ layout="topleft"
+ name="Empty Lost And Found">
+ <menu_item_call.on_click
+ function="Inventory.EmptyLostAndFound" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="121"
+ label="Create"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Create"
+ tear_off="true"
+ top="-201"
+ width="121">
+ <menu_item_call
+ label="New Folder"
+ layout="topleft"
+ name="New Folder">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="category" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Script"
+ layout="topleft"
+ name="New Script">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="lsl" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Note"
+ layout="topleft"
+ name="New Note">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="notecard" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gesture"
+ layout="topleft"
+ name="New Gesture">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gesture" />
+ </menu_item_call>
+ <menu
+ height="175"
+ label="New Clothes"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Clothes"
+ top_pad="514"
+ width="125">
+ <menu_item_call
+ label="New Shirt"
+ layout="topleft"
+ name="New Shirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Pants"
+ layout="topleft"
+ name="New Pants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="pants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Shoes"
+ layout="topleft"
+ name="New Shoes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shoes" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Socks"
+ layout="topleft"
+ name="New Socks">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="socks" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Jacket"
+ layout="topleft"
+ name="New Jacket">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="jacket" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skirt"
+ layout="topleft"
+ name="New Skirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Gloves"
+ layout="topleft"
+ name="New Gloves">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="gloves" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Undershirt"
+ layout="topleft"
+ name="New Undershirt">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="undershirt" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Underpants"
+ layout="topleft"
+ name="New Underpants">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="underpants" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Alpha"
+ layout="topleft"
+ name="New Alpha">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="alpha" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Tattoo"
+ layout="topleft"
+ name="New Tattoo">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="tattoo" />
+ </menu_item_call>
+ </menu>
+ <menu
+ height="85"
+ label="New Body Parts"
+ layout="topleft"
+ left_delta="0"
+ mouse_opaque="false"
+ name="New Body Parts"
+ top_pad="514"
+ width="118">
+ <menu_item_call
+ label="New Shape"
+ layout="topleft"
+ name="New Shape">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="shape" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Skin"
+ layout="topleft"
+ name="New Skin">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="skin" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Hair"
+ layout="topleft"
+ name="New Hair">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="hair" />
+ </menu_item_call>
+ <menu_item_call
+ label="New Eyes"
+ layout="topleft"
+ name="New Eyes">
+ <menu_item_call.on_click
+ function="Inventory.DoCreate"
+ parameter="eyes" />
+ </menu_item_call>
+ </menu>
+ </menu>
+ <menu
+ height="49"
+ label="Sort"
+ layout="topleft"
+ left="0"
+ mouse_opaque="false"
+ name="Sort"
+ tear_off="true"
+ top="-113"
+ width="118">
+ <menu_item_check
+ control_name="Inventory.SortByName"
+ label="By Name"
+ layout="topleft"
+ name="By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="name" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SortByDate"
+ label="By Date"
+ layout="topleft"
+ name="By Date">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="date" />
+ </menu_item_check>
+ <menu_item_separator
+ layout="topleft" />
+ <menu_item_check
+ control_name="Inventory.FoldersAlwaysByName"
+ label="Folders Always By Name"
+ layout="topleft"
+ name="Folders Always By Name">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="foldersalwaysbyname" />
+ </menu_item_check>
+ <menu_item_check
+ control_name="Inventory.SystemFoldersToTop"
+ label="System Folders To Top"
+ layout="topleft"
+ name="System Folders To Top">
+ <menu_item_check.on_click
+ function="Inventory.SetSortBy"
+ parameter="systemfolderstotop" />
+ </menu_item_check>
+ </menu>
+ </menu_bar>
+</panel>
diff --git a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml index d0c3cdfafc..cbcc3f10ad 100644 --- a/indra/newview/skins/default/xui/en/sidepanel_inventory.xml +++ b/indra/newview/skins/default/xui/en/sidepanel_inventory.xml @@ -1,122 +1,127 @@ -<?xml version="1.0" encoding="utf-8" standalone="yes" ?> -<panel - background_visible="true" - follows="all" - height="400" - label="Things" - layout="topleft" - min_height="350" - min_width="240" - name="objects panel" - width="333"> - <tab_container - follows="all" - height="390" - layout="topleft" - left="9" - name="Inventory Tabs" - tab_position="top" - top="0" - width="313" - tab_height="0" - visible="true"> - <panel - class="panel_main_inventory" - filename="panel_main_inventory.xml" - follows="all" - layout="topleft" - left="0" - name="panel_main_inventory" - top="15" - label="" - height="330" - width="467"> - <panel - height="25" - layout="bottomright" - left="0" - help_topic="objects_button_tab" - name="button_panel" - bottom="0" - width="313"> - <button - enabled="true" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Info" - layout="topleft" - left="0" - name="info_btn" - top="0" - width="60" /> - <button - enabled="true" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Share" - layout="topleft" - left_pad="5" - name="share_btn" - top="0" - width="60" /> - <button - enabled="false" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Wear" - layout="topleft" - left="130" - name="wear_btn" - top="0" - width="60" /> - <button - enabled="false" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Play" - layout="topleft" - name="play_btn" - left="130" - top="0" - width="50" /> - <button - enabled="false" - follows="bottom|left" - font="SansSerifSmallBold" - height="25" - label="Teleport" - layout="topleft" - left="130" - name="teleport_btn" - top="0" - width="77" /> - <button - follows="bottom|right" - font="SansSerifSmallBold" - height="25" - label="v" - layout="topleft" - name="overflow_btn" - right="-10" - top="0" - width="30" /> - </panel> - </panel> - </tab_container> - - <panel - class="sidepanel_object_info" - filename="sidepanel_object_info.xml" - follows="all" - height="360" - layout="topleft" - left="0" - help_topic="objects_info_tab" - name="sidepanel_object_info" - top="30" - visible="false" /> -</panel> +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ background_visible="true"
+ follows="all"
+ height="570"
+ label="Things"
+ layout="topleft"
+ min_height="350"
+ min_width="240"
+ name="objects panel"
+ width="333">
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ name="sidepanel__inventory_panel"
+ top="0"
+ label=""
+ height="570"
+ visible="true"
+ width="330">
+ <panel
+ class="panel_main_inventory"
+ filename="panel_main_inventory.xml"
+ follows="all"
+ layout="topleft"
+ left="0"
+ name="panel_main_inventory"
+ top="0"
+ label=""
+ height="500"
+ width="330" />
+ <panel
+ height="25"
+ layout="bottomright"
+ help_topic="item_button_tab"
+ name="button_panel"
+ left="5"
+ bottom="5"
+ width="313">
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Info"
+ layout="topleft"
+ left="0"
+ name="info_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="true"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Share"
+ layout="topleft"
+ left_pad="5"
+ name="share_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Wear"
+ layout="topleft"
+ left="130"
+ name="wear_btn"
+ top="0"
+ width="60" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Play"
+ layout="topleft"
+ name="play_btn"
+ left="130"
+ top="0"
+ width="50" />
+ <button
+ enabled="false"
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Teleport"
+ layout="topleft"
+ left="130"
+ name="teleport_btn"
+ top="0"
+ width="77" />
+ </panel>
+ </panel>
+
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ class="sidepanel_item_info"
+ filename="sidepanel_item_info.xml"
+ name="sidepanel__item_panel"
+ top="0"
+ label=""
+ height="570"
+ visible="false"
+ width="330">
+ </panel>
+
+ <panel
+ follows="all"
+ layout="topleft"
+ left="0"
+ class="sidepanel_task_info"
+ filename="sidepanel_task_info.xml"
+ name="sidepanel__task_panel"
+ top="0"
+ label=""
+ height="570"
+ visible="false"
+ width="330">
+ </panel>
+
+</panel>
diff --git a/indra/newview/skins/default/xui/en/sidepanel_item_info.xml b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml new file mode 100644 index 0000000000..39cd75074e --- /dev/null +++ b/indra/newview/skins/default/xui/en/sidepanel_item_info.xml @@ -0,0 +1,511 @@ +<?xml version="1.0" encoding="utf-8" standalone="yes" ?>
+<panel
+ auto_tile="true"
+ height="570"
+ layout="topleft"
+ name="item properties"
+ help_topic="item_properties"
+ save_rect="true"
+ title="Inventory Item Properties"
+ width="333">
+ <panel.string
+ name="unknown">
+ (unknown)
+ </panel.string>
+ <panel.string
+ name="public">
+ (public)
+ </panel.string>
+ <panel.string
+ name="you_can">
+ You can:
+ </panel.string>
+ <panel.string
+ name="owner_can">
+ Owner can:
+ </panel.string>
+ <panel.string
+ name="acquiredDate">
+ [wkday,datetime,local] [mth,datetime,local] [day,datetime,local] [hour,datetime,local]:[min,datetime,local]:[second,datetime,local] [year,datetime,local]
+ </panel.string>
+ <icon
+ follows="top|right"
+ height="18"
+ image_name="Lock"
+ layout="topleft"
+ right="-50"
+ mouse_opaque="true"
+ name="IconLocked"
+ top="4"
+ width="18" />
+ <button
+ follows="top|right"
+ height="25"
+ image_overlay="BackArrow_Off"
+ layout="topleft"
+ name="back_btn"
+ picture_style="true"
+ right="-5"
+ tab_stop="false"
+ top="0"
+ width="25" />
+ <panel
+ follows="all"
+ height="500"
+ label=""
+ layout="topleft"
+ left="5"
+ help_topic=""
+ top="30"
+ border="1"
+ width="313">
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="5"
+ name="LabelItemNameTitle"
+ top="5"
+ width="78">
+ Name:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ max_length="63"
+ name="LabelItemName"
+ top_delta="0"
+ width="225" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="5"
+ name="LabelItemDescTitle"
+ top_delta="20"
+ width="78">
+ Description:
+ </text>
+ <line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ max_length="127"
+ name="LabelItemDesc"
+ top_delta="0"
+ width="225" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="LabelCreatorTitle"
+ top="65"
+ width="78">
+ Creator:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="LabelCreatorName"
+ top_delta="0"
+ width="200">
+ Nicole Linden
+ </text>
+ <button
+ follows="top|right"
+ font="SansSerifSmall"
+ height="16"
+ label="Profile..."
+ layout="topleft"
+ left_delta="144"
+ name="BtnCreator"
+ top_delta="0"
+ width="78" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="LabelOwnerTitle"
+ top="85"
+ width="78">
+ Owner:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="LabelOwnerName"
+ top_delta="0"
+ width="200">
+ Thrax Linden
+ </text>
+ <button
+ follows="top|right"
+ font="SansSerifSmall"
+ height="16"
+ label="Profile..."
+ layout="topleft"
+ left_delta="144"
+ name="BtnOwner"
+ top_delta="0"
+ width="78" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="LabelAcquiredTitle"
+ top="105"
+ width="78">
+ Acquired:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="LabelAcquiredDate"
+ top_delta="0"
+ width="252">
+ Wed May 24 12:50:46 2006
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="OwnerLabel"
+ top="125"
+ width="78">
+ You:
+ </text>
+ <check_box
+ height="16"
+ label="Edit"
+ layout="topleft"
+ left_pad="5"
+ name="CheckOwnerModify"
+ top_delta="0"
+ width="78" />
+ <check_box
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_delta="0"
+ name="CheckOwnerCopy"
+ top_pad="5"
+ width="88" />
+ <check_box
+ height="16"
+ label="Resell"
+ layout="topleft"
+ left_delta="0"
+ name="CheckOwnerTransfer"
+ top_pad="5"
+ width="106" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="AnyoneLabel"
+ top_pad="5"
+ width="78">
+ Anyone:
+ </text>
+ <check_box
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_pad="5"
+ name="CheckEveryoneCopy"
+ top_delta="0"
+ width="130" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="GroupLabel"
+ top_pad="5"
+ width="78">
+ Group:
+ </text>
+ <check_box
+ height="16"
+ label="Share"
+ layout="topleft"
+ left_pad="5"
+ name="CheckShareWithGroup"
+ top_delta="5"
+ width="106" />
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="NextOwnerLabel"
+ top_pad="5"
+ width="78">
+ Next owner:
+ </text>
+ <check_box
+ height="16"
+ label="Edit"
+ layout="topleft"
+ left_pad="5"
+ name="CheckNextOwnerModify"
+ top_delta="0"
+ width="78" />
+ <check_box
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_delta="0"
+ name="CheckNextOwnerCopy"
+ top_pad="5"
+ width="88" />
+ <check_box
+ height="16"
+ label="Resell"
+ layout="topleft"
+ left_delta="0"
+ name="CheckNextOwnerTransfer"
+ top_pad="5"
+ width="106" />
+ <check_box
+ height="16"
+ label="For Sale"
+ layout="topleft"
+ left="10"
+ name="CheckPurchase"
+ top_pad="5"
+ width="78" />
+ <combo_box
+ height="19"
+ left_pad="5"
+ layout="topleft"
+ follows="left|top"
+ name="combobox sale copy"
+ width="90">
+ <combo_box.item
+ label="Copy"
+ name="Copy"
+ value="Copy" />
+ <combo_box.item
+ label="Original"
+ name="Original"
+ value="Original" />
+ </combo_box>
+ <spinner
+ follows="left|top"
+ decimal_digits="0"
+ increment="1"
+ control_name="Edit Cost"
+ name="Edit Cost"
+ label="Price: L$"
+ label_width="60"
+ left="10"
+ width="180"
+ min_val="1"
+ height="19"
+ max_val="999999999"
+ top_pad="5"/>
+ <!--line_editor
+ border_style="line"
+ border_thickness="1"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_pad="5"
+ max_length="25"
+ name="EditPrice"
+ top_delta="0"
+ width="242" /-->
+ <!--text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="BaseMaskDebug"
+ top="155"
+ width="330">
+ B:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="OwnerMaskDebug"
+ top_delta="0"
+ width="270">
+ O:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="GroupMaskDebug"
+ top_delta="0"
+ width="210">
+ G:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="EveryoneMaskDebug"
+ top_delta="0"
+ width="150">
+ E:
+ </text>
+ <text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left_delta="60"
+ name="NextMaskDebug"
+ top_delta="0"
+ width="90">
+ N:
+ </text-->
+ <!--text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="10"
+ layout="topleft"
+ left="10"
+ name="SaleLabel"
+ top_pad="5"
+ width="330">
+ Mark Item:
+ </text-->
+ <!--radio_group
+ draw_border="false"
+ follows="left|top|right"
+ height="16"
+ layout="topleft"
+ left_delta="78"
+ name="RadioSaleType"
+ top_delta="0"
+ width="252">
+ <radio_item
+ height="16"
+ label="Original"
+ layout="topleft"
+ left="0"
+ name="radio"
+ top="0"
+ width="70" />
+ <radio_item
+ height="16"
+ label="Copy"
+ layout="topleft"
+ left_delta="60"
+ name="radio2"
+ top_delta="0"
+ width="70" />
+ </radio_group-->
+ <!--text
+ type="string"
+ length="1"
+ follows="left|top"
+ height="16"
+ layout="topleft"
+ left="10"
+ name="TextPrice"
+ top_pad="5"
+ width="78">
+ Price: L$
+ </text-->
+ </panel>
+ <panel
+ height="25"
+ layout="bottomright"
+ help_topic="button_tab"
+ name="button_panel"
+ left="5"
+ bottom="5"
+ width="313">
+ <button
+ follows="bottom|left"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Edit"
+ layout="topleft"
+ left="0"
+ name="edit_btn"
+ top="0"
+ width="50" />
+ <button
+ follows="bottom|right"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Cancel"
+ layout="topleft"
+ name="cancel_btn"
+ right="-1"
+ top="0"
+ width="70" />
+ <button
+ follows="bottom|right"
+ font="SansSerifSmallBold"
+ height="25"
+ label="Save"
+ layout="topleft"
+ name="save_btn"
+ left_pad="-135"
+ top="0"
+ width="60" />
+ </panel>
+</panel>
|